Generated by JEB on 2019/08/01

PE: C:\Windows\Installer\$PatchCache$\Managed\6828BC1A3BFC589A7D9927A1F0A2723F\8.100.25984\fil2fc64f3a787c0ccaa24982affdbc0ec8 Base=0x10000000 SHA-256=15FF34A0A9218E7481271F8FD929184FF65A1FAF7FB298977537E1A5F3163E4A
PDB: d3d10SDKLayers.pdb GUID={0FCE36A0-1D90-4A84-B36FBC76FF4456A0} Age=1

5685 located named symbols:
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10SamplerState>::~CComPtr<struct ID3D10SamplerState>(void)" ??1?$CComPtr@UID3D10SamplerState@@@ATL@@QAE@XZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTSampler>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTSampler@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGKXZ
0x1002524C: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DB@BGFJEJPI@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10006CD4: "const NDebug::CCreateBufferValidatorWithSpew::`vftable'" ??_7CCreateBufferValidatorWithSpew@NDebug@@6B@
0x1000DA80: "Viewport at slot %d is invalid. " ??_C@_0BBP@LDPLFMOL@Viewport?5at?5slot?5?$CFd?5is?5invalid?4?5@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10002088: "IDXGIFactory::CreateSwapChain: p" ??_C@_0DG@OMHKOECO@IDXGIFactory?3?3CreateSwapChain?3?5p@
0x10055619: "public: __thiscall NSwitchToRef::CShader<struct ID3D10GeometryShader>::CShader<struct ID3D10GeometryShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CShader@UID3D10GeometryShader@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10023140: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x100374A9: "public: __thiscall CLayeredObject<class NDebug::CTexture3D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@QAE@XZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1001143C: "CreateQuery" ??_C@_0M@LLELNMAE@CreateQuery?$AA@
0x1003EC8C: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Predicate>::End(void)" ?End@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UAGXXZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x100553F0: "struct ID3D10GeometryShader * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10GeometryShader>(struct ID3D10GeometryShader *)" ??$QIToNextLayer@UID3D10GeometryShader@@@NSwitchToRef@@YGPAUID3D10GeometryShader@@PAU1@@Z
0x10010DB0: "CreateBuffer returning E_OUTOFME" ??_C@_0EE@EEDKCFKK@CreateBuffer?5returning?5E_OUTOFME@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@QAEXXZ
0x100263D4: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@MAGICFCK@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1000CBD8: "Second and/or first parameter to" ??_C@_0DI@IPKCCKPF@Second?5and?1or?5first?5parameter?5to@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTBuffer::FinalRelease(void)" ?FinalRelease@CPreMTBuffer@NDebug@@QAEXXZ
0x100606C2: "public: __thiscall exception::exception(class exception const &)" ??0exception@@QAE@ABV0@@Z
0x100387D3: "public: virtual void __stdcall NDebug::CDevice::ClearState(void)" ?ClearState@CDevice@NDebug@@UAGXXZ
0x10055DE6: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAEPAXI@Z
0x10037820: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAEPAXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPixelShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPixelShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100012A8: "__cdecl _GUID_9b7e4c03_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c03_342c_4106_a19f_4f2704f689f0
0x1004195D: "public: virtual void __stdcall NDebug::CDevice::IAGetIndexBuffer(struct ID3D10Buffer * *,enum DXGI_FORMAT *,unsigned int *)" ?IAGetIndexBuffer@CDevice@NDebug@@UAGXPAPAUID3D10Buffer@@PAW4DXGI_FORMAT@@PAI@Z
0x1001E1D0: "Internal REF Copy of Texture3D f" ??_C@_0DB@GBBEDKL@Internal?5REF?5Copy?5of?5Texture3D?5f@
0x10001338: "__cdecl _GUID_9b7e4a03_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4a03_342c_4106_a19f_4f2704f689f0
0x1005F020: "public: unsigned int __thiscall CAPICaps::CapsFromFormat(enum DXGI_FORMAT)const " ?CapsFromFormat@CAPICaps@@QBEIW4DXGI_FORMAT@@@Z
0x100057C8: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0FM@BJABFGAF@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture3D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QAEXXZ
0x100427AE: "public: long __thiscall NDebug::CPreMTDevice::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@CPreMTDevice@NDebug@@QAEJXZ
0x10012840: "GetResource" ??_C@_0M@FMGCCFFC@GetResource?$AA@
0x10011B34: "Forcing Vertex Buffer slot %u to" ??_C@_0CH@OCJCBICN@Forcing?5Vertex?5Buffer?5slot?5?$CFu?5to@
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@QBE_NXZ
0x10023804: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@LJNHGAJE@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1001DF34: "const CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@6B@
0x1005BF06: "public: virtual void __stdcall NSwitchToRef::CDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?PSGetSamplers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x10044864: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001E0C8: "Internal Texture2D for SWITCH_TO" ??_C@_0DF@JDCGIFHK@Internal?5Texture2D?5for?5SWITCH_TO@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1002E501: "public: unsigned int __thiscall CSignatureParser::GetSemanticNameCharSum(unsigned int)" ?GetSemanticNameCharSum@CSignatureParser@@QAEII@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10001D40: "IDXGISwapChain::ResizeTarget: Re" ??_C@_0GI@MCNKOHDM@IDXGISwapChain?3?3ResizeTarget?3?5Re@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGKXZ
0x100176C4: "gs_4_1" ??_C@_06MFIDHEFG@gs_4_1?$AA@
0x1004C9BA: "public: __thiscall ATL::CComPtr<struct ID3D10SamplerState>::CComPtr<struct ID3D10SamplerState>(void)" ??0?$CComPtr@UID3D10SamplerState@@@ATL@@QAE@XZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1003F335: "public: void __thiscall NDebug::CPreMTGeometryShader::FinalConstruct(struct NDebug::CPreMTGeometryShader::TConstructorArgs const &)" ?FinalConstruct@CPreMTGeometryShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10044A82: "public: virtual void __stdcall NDebug::CPreMTDevice::RSGetScissorRects(unsigned int *,struct tagRECT *)" ?RSGetScissorRects@CPreMTDevice@NDebug@@UAGXPAIPAUtagRECT@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003F7A3: "public: void __thiscall NDebug::CPredicate::FinalRelease(void)" ?FinalRelease@CPredicate@NDebug@@QAEXXZ
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@QBE_NXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGXXZ
0x10003C6C: "const IWarpPrivateAPI::`vftable'" ??_7IWarpPrivateAPI@@6B@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGILayeredDevice>::~CComPtr<struct IDXGILayeredDevice>(void)" ??1?$CComPtr@UIDXGILayeredDevice@@@ATL@@QAE@XZ
0x100374A9: "public: __thiscall CLayeredObject<class NDebug::CTexture2D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@QAE@XZ
0x1005723A: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::CreateInstance(struct NSwitchToRef::CGeometryShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@SGXABUTConstructorArgs@CGeometryShader@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10040C60: "public: virtual long __stdcall NDebug::CPreMTDevice::GetDeviceRemovedReason(void)" ?GetDeviceRemovedReason@CPreMTDevice@NDebug@@UAGJXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CDepthStencilView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDepthStencilView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGKXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10004EBC: "Third parameter is corrupt or NU" ??_C@_0CE@CGGPELMF@Third?5parameter?5is?5corrupt?5or?5NU@
0x10065A2C: "class CModule g_Module" ?g_Module@@3VCModule@@A
0x10067030: "__stdcall _imp__FreeLibrary" __imp__FreeLibrary@4
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPredicate>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPredicate@NDebug@@@@UAGKXZ
0x10066FA0: "__cdecl __onexitend" ___onexitend
0x1005D81E: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::Release(void)" ?Release@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGKXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture1D>::~CDeviceChild<struct ID3D10Texture1D>(void)" ??1?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QAE@XZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGXXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture2D>::~CDeviceChild<struct ID3D10Texture2D>(void)" ??1?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QAE@XZ
0x10055CDC: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAEPAXI@Z
0x10001308: "__cdecl _GUID_9b7e4e02_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4e02_342c_4106_a19f_4f2704f689f0
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture3D>::~CDeviceChild<struct ID3D10Texture3D>(void)" ??1?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QAE@XZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGKXZ
0x10017718: "Out of memory parsing bytecode." ??_C@_0CA@DOHMFGNH@Out?5of?5memory?5parsing?5bytecode?4?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100012B8: "__cdecl _GUID_9b7e4c02_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c02_342c_4106_a19f_4f2704f689f0
0x1001F788: "SetRenderTargets: Too many rende" ??_C@_0GL@DFLNGKPN@SetRenderTargets?3?5Too?5many?5rende@
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10BlendState1>(class NDebug::CPreMTDeviceChild<struct ID3D10BlendState1> const *,bool)" ??$ValidIfaceSrc@UID3D10BlendState1@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10BlendState1@@@0@_N@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10InputLayout>(class NDebug::CPreMTDeviceChild<struct ID3D10InputLayout> const *,bool)" ??$ValidIfaceSrc@UID3D10InputLayout@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10InputLayout@@@0@_N@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10PixelShader>(class NDebug::CPreMTDeviceChild<struct ID3D10PixelShader> const *,bool)" ??$ValidIfaceSrc@UID3D10PixelShader@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10PixelShader@@@0@_N@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10RasterizerState>(class NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState> const *,bool)" ??$ValidIfaceSrc@UID3D10RasterizerState@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10RasterizerState@@@0@_N@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10ShaderResourceView1>(class NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1> const *,bool)" ??$ValidIfaceSrc@UID3D10ShaderResourceView1@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@0@_N@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10022E84: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x1006707C: "__stdcall _imp__IsBadCodePtr" __imp__IsBadCodePtr@4
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x100122CC: "Resource being set to OM DepthSt" ??_C@_0DP@IKJHJLM@Resource?5being?5set?5to?5OM?5DepthSt@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGKXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::~CDeviceChild<struct ID3D10ShaderResourceView1>(void)" ??1?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAE@XZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGKXZ
0x10065544: "enum DXGI_FORMAT * D3D10FCS_B5G6R5" ?D3D10FCS_B5G6R5@@3PAW4DXGI_FORMAT@@A
0x1003767E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CCounter>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCCounter@NDebug@@@@UAEPAXI@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGKXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGXXZ
0x100304C5: "public: virtual long __stdcall CInfoQueue::PushCopyOfRetrievalFilter(void)" ?PushCopyOfRetrievalFilter@CInfoQueue@@UAGJXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture3D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGKXZ
0x10059EBB: "public: virtual void __stdcall NSwitchToRef::CDevice::Flush(void)" ?Flush@CDevice@NSwitchToRef@@UAGXXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture2D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGKXZ
0x1000E4D0: "Predication not available for fe" ??_C@_0DI@DNJGELLH@Predication?5not?5available?5for?5fe@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture1D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGKXZ
0x100358A4: "void __stdcall stdext::unchecked_uninitialized_fill_n<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const &,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> &)" ??$unchecked_uninitialized_fill_n@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@stdext@@YGXPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IABV123@AAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGKXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGXXZ
0x100175F4: "ComparisonFunc unrecognized." ??_C@_0BN@IIHADDCH@ComparisonFunc?5unrecognized?4?$AA@
0x10024F34: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DI@CMFPIJKF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x1004DC86: "public: __thiscall D3D10ShaderBinary::CShaderCodeParser::CShaderCodeParser(unsigned int const *)" ??0CShaderCodeParser@D3D10ShaderBinary@@QAE@PBI@Z
0x10014130: "Element[%Id] and Element[%Id] ha" ??_C@_0KO@GHOJNKEF@Element?$FL?$CFId?$FN?5and?5Element?$FL?$CFId?$FN?5ha@
0x10067108: "__cdecl _imp___snprintf" __imp___snprintf
0x10055836: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::~CLayeredObject<class NSwitchToRef::CBlendState>(void)" ??1?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAE@XZ
0x1004E178: "public: void __thiscall TTable<struct HWCONSTBUFFERDECLENTRY>::Init(unsigned long)" ?Init@?$TTable@UHWCONSTBUFFERDECLENTRY@@@@QAEXK@Z
0x10027864: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_D" ??_C@_0DE@PLOMFLJ@D3D10_MESSAGE_ID_TEXTURE3D_MAP_D@
0x1002741C: "D3D10_MESSAGE_ID_BUFFER_MAP_INVA" ??_C@_0CL@HJADEBCM@D3D10_MESSAGE_ID_BUFFER_MAP_INVA@
0x100234E8: "D3D10_MESSAGE_ID_DEVICE_PSSETSHA" ??_C@_0DE@HFNFOMHN@D3D10_MESSAGE_ID_DEVICE_PSSETSHA@
0x10025E34: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DA@PEDLMIMN@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x100253A0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DJ@PEKLMDBP@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x100374A9: "public: __thiscall CLayeredObject<class NDebug::CTexture1D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPredicate@NDebug@@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10033792: "protected: void __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Tidy(bool,unsigned int)" ?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IAEX_NI@Z
0x10022F18: "min" ??_C@_03KLIPLJLL@min?$AA@
0x10010060: "Cannot invoke UpdateSubresource " ??_C@_0MK@LLJAFLIA@Cannot?5invoke?5UpdateSubresource?5@
0x1005D3A2: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004A921: "protected: static void __stdcall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@KGXXZ
0x1001E220: "__cdecl _real@41f0000000000000" __real@41f0000000000000
0x10029358: "D3D10_MESSAGE_ID_PSSETSAMPLERS_T" ??_C@_0DB@IHBEHNNN@D3D10_MESSAGE_ID_PSSETSAMPLERS_T@
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@IAEXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGKXZ
0x1003469B: "public: virtual void __stdcall NDebug::CBuffer::Unmap(void)" ?Unmap@CBuffer@NDebug@@UAGXXZ
0x10001158: "__cdecl _GUID_9b7e4e01_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4e01_342c_4106_a19f_4f2704f689f0
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@QAE@XZ
0x10055E32: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAEPAXI@Z
0x1003AFF1: "public: static void __stdcall CLayeredObject<class NDebug::CBuffer>::CreateInstance(struct NDebug::CBuffer::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCBuffer@NDebug@@@@SGXABUTConstructorArgs@CBuffer@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10067124: "__cdecl _imp_?what@exception@@UBEPBDXZ" __imp_?what@exception@@UBEPBDXZ
0x1002C919: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::RenderTargetSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?RenderTargetSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x100357CC: "class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> > __cdecl std::copy<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> > >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >)" ??$copy@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@3@@std@@YA?AV?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@0@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@0V10@@Z
0x100012C8: "__cdecl _GUID_9b7e4c01_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c01_342c_4106_a19f_4f2704f689f0
0x10014E70: "BackFace.StencilFunc has an unre" ??_C@_0DA@JPOGOGFN@BackFace?4StencilFunc?5has?5an?5unre@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1000EC08: "If CopySubresourceRegion is used" ??_C@_0KF@NDOJKAFD@If?5CopySubresourceRegion?5is?5used@
0x1005EFBD: "public: void __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::resize(unsigned int,struct D3D10_MAPPED_TEXTURE3D)" ?resize@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QAEXIUD3D10_MAPPED_TEXTURE3D@@@Z
0x10030A4C: "long __stdcall StringCchVPrintfA(char *,unsigned int,char const *,char *)" ?StringCchVPrintfA@@YGJPADIPBD0@Z
0x1003707B: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTCounter>::~CLayeredObject<class NDebug::CPreMTCounter>(void)" ??1?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAE@XZ
0x10026D10: "D3D10_MESSAGE_ID_DEVICE_VSGETSHA" ??_C@_0DJ@OMPOHCIP@D3D10_MESSAGE_ID_DEVICE_VSGETSHA@
0x1003289E: "public: void __thiscall NDebug::CPreMTDevice::FinalConstruct(struct NDebug::CPreMTDevice::TConstructorArgs const &)" ?FinalConstruct@CPreMTDevice@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1004AE13: "public: bool __thiscall CCreateDepthStencilViewValidator::Validate(struct ID3D10Resource *,struct D3D10_DEPTH_STENCIL_VIEW_DESC const *,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateDepthStencilViewValidator@@QAE_NPAUID3D10Resource@@PBUD3D10_DEPTH_STENCIL_VIEW_DESC@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1003ED63: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Counter>::End(void)" ?End@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UAGXXZ
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10001148: "__cdecl GUID_DeviceType" _GUID_DeviceType
0x1000935C: "SNORM" ??_C@_05MKHMEBNA@SNORM?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10029200: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0EE@JDKDGNBC@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x1000A3B8: "The Shader Resource View in slot" ??_C@_0BBD@OHIDGNG@The?5Shader?5Resource?5View?5in?5slot@
0x1003F7A3: "public: void __thiscall NDebug::CShaderResourceView::FinalRelease(void)" ?FinalRelease@CShaderResourceView@NDebug@@QAEXXZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture1D@NDebug@@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1002687C: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DK@NFBAMLKG@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGXXZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x100654B4: "long (__stdcall* g_pfnRegisterLayers)(struct D3D10_LAYER_REGISTRATION const *,unsigned long)" ?g_pfnRegisterLayers@@3P6GJPBUD3D10_LAYER_REGISTRATION@@K@ZA
0x10029020: "D3D10_MESSAGE_ID_LIVE_GEOMETRYSH" ??_C@_0CF@MMJJADDP@D3D10_MESSAGE_ID_LIVE_GEOMETRYSH@
0x100080E8: "const CLayeredObject<class NDebug::CTexture2D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@6B@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGKXZ
0x10024338: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@LOAMGEHF@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::~CPreMTDeviceChild<struct ID3D10DepthStencilState>(void)" ??1?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAE@XZ
0x10022FA0: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x10055E0C: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAEPAXI@Z
0x1005C1F6: "public: bool __thiscall NSwitchToRef::CDevice::PreRenderOp(bool)" ?PreRenderOp@CDevice@NSwitchToRef@@QAE_N_N@Z
0x10055A8F: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::~CLayeredObject<class NSwitchToRef::CTexture2D>(void)" ??1?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAE@XZ
0x100011C8: "__cdecl _GUID_9b7e4f00_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4f00_342c_4106_a19f_4f2704f689f0
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGXXZ
0x10023388: "__cdecl CLSID_StdGlobalInterfaceTable" _CLSID_StdGlobalInterfaceTable
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGXXZ
0x10026154: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DC@EMAJAOBM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGXXZ
0x10001128: "__cdecl _GUID_9b7e4c00_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c00_342c_4106_a19f_4f2704f689f0
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGXXZ
0x100615A2: "__stdcall RtlUnwind" _RtlUnwind@16
0x100657C4: "__vectorcall ??_R0?AUID3D10DepthStencilState@" ??_R0?AUID3D10DepthStencilState@@@8
0x100204D8: "R8_TYPELESS" ??_C@_0M@FJOOIDFJ@R8_TYPELESS?$AA@
0x10059EA7: "public: void __thiscall NSwitchToRef::CShaderResourceView::FinalRelease(void)" ?FinalRelease@CShaderResourceView@NSwitchToRef@@QAEXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x100072A8: "Begin is not supported and canno" ??_C@_0EG@PHLOHKDD@Begin?5is?5not?5supported?5and?5canno@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@QAE@XZ
0x10020144: "R32G32B32_TYPELESS" ??_C@_0BD@GOAMEGLN@R32G32B32_TYPELESS?$AA@
0x1005DB4A: "public: virtual long __stdcall NSwitchToRef::CDevice::SetDisplayMode(struct IDXGISurface *)" ?SetDisplayMode@CDevice@NSwitchToRef@@UAGJPAUIDXGISurface@@@Z
0x10006C80: ?_entries@?1??_GetEntries@CShaderResourceView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10019948: "Texture cube arrays cannot be cr" ??_C@_0FN@MINPBKKE@Texture?5cube?5arrays?5cannot?5be?5cr@
0x100461E7: "public: virtual void __stdcall NDebug::CDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * *,unsigned int *)" ?SOGetTargets@CDevice@NDebug@@UAGXIPAPAUID3D10Buffer@@PAI@Z
0x10015260: "SrcBlend[ %d ] has an unrecogniz" ??_C@_0FH@GBGNBNHD@SrcBlend?$FL?5?$CFd?5?$FN?5has?5an?5unrecogniz@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPixelShader@NDebug@@@@QAE@XZ
0x10059901: "public: void __thiscall NSwitchToRef::CElementLayout::FinalConstruct(struct NSwitchToRef::CElementLayout::TConstructorArgs const &)" ?FinalConstruct@CElementLayout@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10017614: "MinLOD be in the range [-INF to " ??_C@_0DG@JBIOPFCP@MinLOD?5be?5in?5the?5range?5?$FL?9INF?5to?5@
0x1000E708: "SrcSubresource index (%u) out of" ??_C@_0DO@GJPKMPPI@SrcSubresource?5index?5?$CI?$CFu?$CJ?5out?5of@
0x1000C790: "With D3D10_FEATURE_LEVEL_10_0 or" ??_C@_0JG@NGEIPGFL@With?5D3D10_FEATURE_LEVEL_10_0?5or@
0x100584FA: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Texture3D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation)" ?EvictObj@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QAE_NW4EObjEvictionOperation@2@@Z
0x10033031: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::QueryInterface`adjustor{4}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W3AGJABU_GUID@@PAPAX@Z
0x100584FA: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Texture2D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation)" ?EvictObj@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QAE_NW4EObjEvictionOperation@2@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10041F6E: "public: virtual void __stdcall NDebug::CPreMTDevice::IASetIndexBuffer(struct ID3D10Buffer *,enum DXGI_FORMAT,unsigned int)" ?IASetIndexBuffer@CPreMTDevice@NDebug@@UAGXPAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x100584FA: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Texture1D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation)" ?EvictObj@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QAE_NW4EObjEvictionOperation@2@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x1002E15E: "long __stdcall DXBCGetOutputSignature(void const *,class CSignatureParser *)" ?DXBCGetOutputSignature@@YGJPBXPAVCSignatureParser@@@Z
0x1005D866: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::Release(void)" ?Release@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGKXZ
0x1003363C: "protected: bool __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Inside(char const *)" ?_Inside@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IAE_NPBD@Z
0x1004E328: "private: virtual void __cdecl NDebug::CCreatePixelShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreatePixelShaderValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10022F94: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x1005BE7A: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Resource>::OnViewEviction(class NSwitchToRef::CView<struct ID3D10View> *)" ?OnViewEviction@?$CResource@UID3D10Resource@@@NSwitchToRef@@QAEXPAV?$CView@UID3D10View@@@2@@Z
0x1004344D: "public: virtual void __stdcall NDebug::CPreMTDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * const *,struct ID3D10DepthStencilView *)" ?OMSetRenderTargets@CPreMTDevice@NDebug@@UAGXIPBQAUID3D10RenderTargetView@@PAUID3D10DepthStencilView@@@Z
0x10001088: "__cdecl _GUID_9b7e4c07_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c07_342c_4106_a19f_4f2704f689f0
0x10026DC0: "D3D10_MESSAGE_ID_DEVICE_GSGETSHA" ??_C@_0DJ@DMHOBMO@D3D10_MESSAGE_ID_DEVICE_GSGETSHA@
0x1004E1DB: "public: void __thiscall TTable<struct HWSAMPLERDECLENTRY>::Init(unsigned long)" ?Init@?$TTable@UHWSAMPLERDECLENTRY@@@@QAEXK@Z
0x10028308: "D3D10_MESSAGE_ID_DEVICE_DRAW_OUT" ??_C@_0DM@ENNOCBAP@D3D10_MESSAGE_ID_DEVICE_DRAW_OUT@
0x100360AC: "public: __thiscall NDebug::CDeviceChild<struct ID3D10VertexShader>::CDeviceChild<struct ID3D10VertexShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGXXZ
0x10060240: "__cdecl __CppXcptFilter" ___CppXcptFilter
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10032A8F: "public: virtual unsigned long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGKIPBXK@Z
0x1003083E: "public: virtual __thiscall _com_error::~_com_error(void)" ??1_com_error@@UAE@XZ
0x10031BD4: "public: virtual void * __thiscall CModule::`vector deleting destructor'(unsigned int)" ??_ECModule@@UAEPAXI@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1000840C: "const CLayeredObject<class NDebug::CRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCRasterizerState@NDebug@@@@6B@
0x10031BAE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDevice>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAEPAXI@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10Predicate>(class NDebug::CPreMTDeviceChild<struct ID3D10Predicate> const *,bool)" ??$ValidIfaceSrc@UID3D10Predicate@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10Predicate@@@0@_N@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100362C9: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::CPreMTDeviceChild<struct ID3D10DepthStencilView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10DepthStencilState>(class NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState> const *,bool)" ??$ValidIfaceSrc@UID3D10DepthStencilState@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10DepthStencilState@@@0@_N@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGXXZ
0x100232C4: "const CInfoQueue::`vftable'" ??_7CInfoQueue@@6B@
0x1004291C: "public: long __thiscall NDebug::CVertexShader::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@CVertexShader@NDebug@@QAEJXZ
0x100062D0: "ID3D10BlendState1" ??_C@_0BC@GGELHAIH@ID3D10BlendState1?$AA@
0x10006200: "ID3D10Texture2D" ??_C@_0BA@LMFPGGC@ID3D10Texture2D?$AA@
0x10017770: "Shader is not compiled as a vali" ??_C@_0DB@LKAONEPA@Shader?5is?5not?5compiled?5as?5a?5vali@
0x100117D0: "Format %s, while present in DXGI" ??_C@_0EN@MNPMNOGF@Format?5?$CFs?0?5while?5present?5in?5DXGI@
0x1005F8E1: "bool __stdcall Validate10on9PSSetSamplersSemantics(void *,class CAPICaps const *,unsigned int,unsigned int)" ?Validate10on9PSSetSamplersSemantics@@YG_NPAXPBVCAPICaps@@II@Z
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Predicate>::~CDeviceChild<struct ID3D10Predicate>(void)" ??1?$CDeviceChild@UID3D10Predicate@@@NDebug@@QAE@XZ
0x10003918: "IDXGIOutput::TakeOwnership: Can " ??_C@_0GL@DAEDKEI@IDXGIOutput?3?3TakeOwnership?3?5Can?5@
0x100451FB: "bool __stdcall NDebug::RecognizablePrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY)" ?RecognizablePrimitiveTopology@NDebug@@YG_NW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10012338: "Resource being set to OM RenderT" ??_C@_0FE@GKAHLIFD@Resource?5being?5set?5to?5OM?5RenderT@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10004418: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10LayeredPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10LayeredPrivate@@@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x100061F0: "ID3D10Texture1D" ??_C@_0BA@JIDEIDL@ID3D10Texture1D?$AA@
0x10030008: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetNumStoredMessagesAllowedByRetrievalFilter(void)" ?GetNumStoredMessagesAllowedByRetrievalFilter@CInfoQueue@@UAG_KXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGXXZ
0x1005E752: "public: virtual void __stdcall NSwitchToRef::CDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?VSGetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10058448: "public: virtual void __stdcall NSwitchToRef::CDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int)" ?DrawInstanced@CDevice@NSwitchToRef@@UAGXIIII@Z
0x1001D7FC: ?_entries@?1??_GetEntries@CDepthStencilState@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGXXZ
0x100295D0: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DM@FKILFHJD@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x1003F39E: "public: void __thiscall NDebug::CPreMTQuery::FinalConstruct(struct NDebug::CPreMTQuery::TConstructorArgs const &)" ?FinalConstruct@CPreMTQuery@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10022EA4: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x1001FE98: "Draw[Instanced]Indexed: D3D10_PR" ??_C@_0EN@CEKCCMDO@Draw?$FLInstanced?$FNIndexed?3?5D3D10_PR@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10030C84: "bool __stdcall FindAppRegKey(char const *,char *,unsigned int *,bool *,char const *,unsigned int)" ?FindAppRegKey@@YG_NPBDPADPAIPA_N0I@Z
0x1002323C: "BreakOn_SEVERITY_%s" ??_C@_0BE@GBMCBJHE@BreakOn_SEVERITY_?$CFs?$AA@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGKXZ
0x1004A550: "protected: unsigned int __thiscall stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::_Hashval(enum D3D10_COUNTER const &)const " ?_Hashval@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@IBEIABW4D3D10_COUNTER@@@Z
0x1003E4DD: "public: virtual void __stdcall NDebug::CPreMTDevice::DrawAuto(void)" ?DrawAuto@CPreMTDevice@NDebug@@UAGXXZ
0x10027A74: "D3D10_MESSAGE_ID_REF_UMDRIVER_EX" ??_C@_0CI@CDJEAHEM@D3D10_MESSAGE_ID_REF_UMDRIVER_EX@
0x10024640: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DM@KFMJNLMC@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGXXZ
0x100466C1: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture2D@@@NDebug@@UAGXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CTexture2D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture2D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGJXZ
0x10037A0E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPredicate>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPredicate@NDebug@@@@UAEPAXI@Z
0x10065DF8: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x10024C00: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DB@EAFNPGCH@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10017560: "AddressW unrecognized." ??_C@_0BH@JKNHAEHP@AddressW?5unrecognized?4?$AA@
0x1000E400: "SetPredication is binding a Pred" ??_C@_0MP@PFGKPHHH@SetPredication?5is?5binding?5a?5Pred@
0x10065A20: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUwDwhwpozbvihUlyquivUrDIGUkxsOlyq@d3d10SDKLayers" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUwDwhwpozbvihUlyquivUrDIGUkxsOlyq@d3d10SDKLayers
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Resource>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Resource@@@NDebug@@QBE_NXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x1002FDFE: "public: virtual long __stdcall CInfoQueue::GetMessageA(unsigned __int64,struct D3D10_MESSAGE *,unsigned long *)" ?GetMessageA@CInfoQueue@@UAGJ_KPAUD3D10_MESSAGE@@PAK@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CVertexShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGKXZ
0x100418CC: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture3D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10023A08: "D3D10_MESSAGE_ID_VSSETSAMPLERS_U" ??_C@_0DE@OJFCPFEA@D3D10_MESSAGE_ID_VSSETSAMPLERS_U@
0x10055D9A: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CSampler>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAEPAXI@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10032EFF: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@QAE@XZ
0x10036119: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::CPreMTDeviceChild<struct ID3D10BlendState1>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGKXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGKXZ
0x1003389C: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::assign(char const *)" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAEAAV12@PBD@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004C9D7: "public: virtual void __stdcall NDebug::CPreMTRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC *)" ?GetDesc@CPreMTRenderTargetView@NDebug@@UAGXPAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGXXZ
0x10005420: "D3D10_RESOURCE_MISC_SHARED_KEYED" ??_C@_0GP@KKDACGON@D3D10_RESOURCE_MISC_SHARED_KEYED@
0x100151C8: "SrcBlend[ %d ] is trying to use " ??_C@_0JC@OHJCFDAG@SrcBlend?$FL?5?$CFd?5?$FN?5is?5trying?5to?5use?5@
0x1003CA2F: "public: virtual long __stdcall NDebug::CPreMTDevice::CreatePixelShader(void const *,unsigned long,struct ID3D10PixelShader * *)" ?CreatePixelShader@CPreMTDevice@NDebug@@UAGJPBXKPAPAUID3D10PixelShader@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10017B40: "Stream Output Declaration Elemen" ??_C@_0HI@INDMEDFF@Stream?5Output?5Declaration?5Elemen@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGKXZ
0x1003746E: "public: __thiscall CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@QAE@XZ
0x1005DE7F: "public: virtual int __stdcall NSwitchToRef::CDevice::SetUseRef(int)" ?SetUseRef@CDevice@NSwitchToRef@@UAGHH@Z
0x100654C8: "__cdecl __security_cookie" ___security_cookie
0x100123E8: "Resource being set to OM RenderT" ??_C@_0EH@MLEKEKGA@Resource?5being?5set?5to?5OM?5RenderT@
0x100378DE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAEPAXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CShaderResourceView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCShaderResourceView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100558D4: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::~CLayeredObject<class NSwitchToRef::CDepthStencilView>(void)" ??1?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAE@XZ
0x1004BEBD: "public: virtual void __stdcall NDebug::CBlendState::GetDesc(struct D3D10_BLEND_DESC *)" ?GetDesc@CBlendState@NDebug@@UAGXPAUD3D10_BLEND_DESC@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPredicate>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UAGKXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGKXZ
0x10001288: "__cdecl _GUID_9b7e4c05_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c05_342c_4106_a19f_4f2704f689f0
0x100011B8: "__cdecl _GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f" __GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f
0x10007EFC: "const CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@6B@
0x1006079C: "__fastcall __security_check_cookie" @__security_check_cookie@4
0x1001C5EC: "A Texture3D does not support the" ??_C@_0DN@GPFNJKGL@A?5Texture3D?5does?5not?5support?5the@
0x10011F10: "Resource being set to GS shader " ??_C@_0FM@JEIFCJPH@Resource?5being?5set?5to?5GS?5shader?5@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGXXZ
0x100203AC: "R32_TYPELESS" ??_C@_0N@BFMBPJGN@R32_TYPELESS?$AA@
0x10031EDE: "public: void __thiscall NDebug::CDevice::ClearStateImpl(void)" ?ClearStateImpl@CDevice@NDebug@@QAEXXZ
0x10045D64: "public: virtual void __stdcall NDebug::CDevice::ResolveSubresource(struct ID3D10Resource *,unsigned int,struct ID3D10Resource *,unsigned int,enum DXGI_FORMAT)" ?ResolveSubresource@CDevice@NDebug@@UAGXPAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x10055425: "struct D3D10_SO_DECLARATION_ENTRY * __stdcall std::_Allocate<struct D3D10_SO_DECLARATION_ENTRY>(unsigned int,struct D3D10_SO_DECLARATION_ENTRY *)" ??$_Allocate@UD3D10_SO_DECLARATION_ENTRY@@@std@@YGPAUD3D10_SO_DECLARATION_ENTRY@@IPAU1@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGJXZ
0x10009AD8: "The %s unit expects a Sampler co" ??_C@_0BBO@MHCCKCGD@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x1000DCF4: "OMSetRenderTargets" ??_C@_0BD@GDPIPDGK@OMSetRenderTargets?$AA@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10028C80: "D3D10_MESSAGE_ID_QUERY_END_WITHO" ??_C@_0CJ@JNPEDPMB@D3D10_MESSAGE_ID_QUERY_END_WITHO@
0x10025A08: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EL@LCGDFOFM@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1004D84B: "public: virtual void __stdcall NDebug::CDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC *)" ?GetDesc@CDepthStencilState@NDebug@@UAGXPAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x10043AE5: "public: virtual void __stdcall NDebug::CPreMTDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?PSGetShaderResources@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGKXZ
0x1002FCAB: "public: __thiscall CInfoQueue::CInfoQueue(struct ID3D10Device *)" ??0CInfoQueue@@QAE@PAUID3D10Device@@@Z
0x10060B97: "__cdecl memmove_s_downlevel" _memmove_s_downlevel
0x10010D38: "ClearState" ??_C@_0L@CPOLIDJB@ClearState?$AA@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGKXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGXXZ
0x1001E870: "CreateSampler: Maximum supported" ??_C@_0FH@OOGMEDID@CreateSampler?3?5Maximum?5supported@
0x10011CC8: "Forcing VS shader resource slot " ??_C@_0CM@HBEPIFHN@Forcing?5VS?5shader?5resource?5slot?5@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::~CPreMTDeviceChild<struct ID3D10PixelShader>(void)" ??1?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@QAE@XZ
0x10034B5C: "public: bool __thiscall NDebug::CResource<struct ID3D10Buffer>::ValidateMapFlags(unsigned int,enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapFlags@?$CResource@UID3D10Buffer@@@NDebug@@QAE_NIW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x100281C4: "D3D10_MESSAGE_ID_DEVICE_DRAW_OUT" ??_C@_0DD@PLJKMOOH@D3D10_MESSAGE_ID_DEVICE_DRAW_OUT@
0x10020250: "D32_FLOAT_S8X24_UINT" ??_C@_0BF@BPLGFNGE@D32_FLOAT_S8X24_UINT?$AA@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGKXZ
0x1000824C: "const CLayeredObject<class NDebug::CDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilView@NDebug@@@@6B@
0x10040713: "public: virtual void __stdcall NDebug::CPreMTDevice::GenerateMips(struct ID3D10ShaderResourceView *)" ?GenerateMips@CPreMTDevice@NDebug@@UAGXPAUID3D10ShaderResourceView@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1000A5E0: "Current Primitive Topology value" ??_C@_0DF@OKJJBJCA@Current?5Primitive?5Topology?5value@
0x1000D0F8: "A currently bound GeometryShader" ??_C@_0GN@IKENHODB@A?5currently?5bound?5GeometryShader@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@QAEXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGKXZ
0x100010B8: "__cdecl _GUID_9b7e4c04_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c04_342c_4106_a19f_4f2704f689f0
0x10062D84: "__cdecl _CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QAE@ABV01@@Z40" __CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QAE@ABV01@@Z40
0x100055D0: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0BDD@GNEFBOAP@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x10031DB5: "void __stdcall ATL::AtlCallTermFunc(struct ATL::_ATL_MODULE70 *)" ?AtlCallTermFunc@ATL@@YGXPAU_ATL_MODULE70@1@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGXXZ
0x10062DA0: "__cdecl _TI3?AVlength_error@std@@" __TI3?AVlength_error@std@@
0x10027744: "D3D10_MESSAGE_ID_TEXTURE2D_UNMAP" ??_C@_0DE@BEOHECHH@D3D10_MESSAGE_ID_TEXTURE2D_UNMAP@
0x10014920: "FillMode has an unrecognized val" ??_C@_0CE@KDODDDG@FillMode?5has?5an?5unrecognized?5val@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Query>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@QAEXXZ
0x1005D3C3: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1001136C: "CreateRasterizerState" ??_C@_0BG@DOGBIAFC@CreateRasterizerState?$AA@
0x1004BE49: "public: virtual void __stdcall NDebug::CPreMTBlendState::GetDesc1(struct D3D10_BLEND_DESC1 *)" ?GetDesc1@CPreMTBlendState@NDebug@@UAGXPAUD3D10_BLEND_DESC1@@@Z
0x100370A2: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::~CLayeredObject<class NDebug::CPreMTDepthStencilState>(void)" ??1?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAE@XZ
0x1003E375: "public: virtual void __stdcall NDebug::CDevice::Draw(unsigned int,unsigned int)" ?Draw@CDevice@NDebug@@UAGXII@Z
0x1002FA52: "public: virtual unsigned long __stdcall CInfoQueueD3D10Producer::Release(void)" ?Release@CInfoQueueD3D10Producer@@UAGKXZ
0x100126F0: "GeometryShaderTraceDesc.Invocati" ??_C@_0FF@MHCFNLCJ@GeometryShaderTraceDesc?4Invocati@
0x1003360F: "protected: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Init(void)" ?_Init@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEXXZ
0x100152B8: "SrcBlend[ %d ] does not equal Sr" ??_C@_0BDL@PMMJNGIN@SrcBlend?$FL?5?$CFd?5?$FN?5does?5not?5equal?5Sr@
0x100670AC: "__stdcall _imp__DXGIGetDebugInterface" __imp__DXGIGetDebugInterface@8
0x10055C6A: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAEPAXI@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGXXZ
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@QBE_NXZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@IAEXXZ
0x10026B90: "D3D10_MESSAGE_ID_DEVICE_PSSETSAM" ??_C@_0DF@HFKPIJMF@D3D10_MESSAGE_ID_DEVICE_PSSETSAM@
0x10023020: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x10026964: "D3D10_MESSAGE_ID_DEVICE_VSSETSAM" ??_C@_0DF@OEMOFJFM@D3D10_MESSAGE_ID_DEVICE_VSSETSAM@
0x10001378: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0IL@ENBPGMDJ@IDXGIFactory?3?3CreateSwapChain?1ID@
0x100020C0: "IDXGIFactory::CreateSwapChain: S" ??_C@_0DG@LDOAGAOH@IDXGIFactory?3?3CreateSwapChain?3?5S@
0x10023ECC: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DA@NLABHKL@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x10006818: ?_entries@?1??_GetEntries@CPreMTDepthStencilState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10045583: "public: virtual void __stdcall NDebug::CDevice::ReleaseSync(struct ID3D10Resource *)" ?ReleaseSync@CDevice@NDebug@@UAGXPAUID3D10Resource@@@Z
0x10002F08: "IDXGIFactory::CreateSwapChain: D" ??_C@_0FP@JCJNNPFP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x1006709C: "__stdcall _imp__DXGID3D10GetLayeredDeviceSize" __imp__DXGID3D10GetLayeredDeviceSize@8
0x1001CC10: "A TextureCube created with the f" ??_C@_0OA@DKBKALIJ@A?5TextureCube?5created?5with?5the?5f@
0x100606E5: "__cdecl _invalid_parameter" __invalid_parameter
0x1000CF18: "Since NumSamplers is 0, the oper" ??_C@_0LN@OFEPAFPC@Since?5NumSamplers?5is?50?0?5the?5oper@
0x10034FBA: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_BUFFER_DESC>(struct D3D10_BUFFER_DESC const *,bool)" ??$ValidStructSrc@UD3D10_BUFFER_DESC@@@NDebug@@YG_NPBUD3D10_BUFFER_DESC@@_N@Z
0x10024D5C: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DJ@GHCMOKJG@D3D10_MESSAGE_ID_CREATESHADERRES@
0x100322BF: "void __cdecl DXGI_SDK_MESSAGE(enum DXGI_Message_Id,char *)" ?DXGI_SDK_MESSAGE@@YAXW4DXGI_Message_Id@@PAD@Z
0x1003D49E: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateShaderResourceView1(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const *,struct ID3D10ShaderResourceView1 * *)" ?CreateShaderResourceView1@CPreMTDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@PAPAUID3D10ShaderResourceView1@@@Z
0x100467E0: "public: virtual long __stdcall NDebug::CPreMTDevice::SetExceptionMode(unsigned int)" ?SetExceptionMode@CPreMTDevice@NDebug@@UAGJI@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGJXZ
0x1001AED8: "The Sample descriptor is invalid" ??_C@_0FG@MOHFFKMP@The?5Sample?5descriptor?5is?5invalid@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004DD29: "public: __thiscall D3D10ShaderBinary::CInstruction::~CInstruction(void)" ??1CInstruction@D3D10ShaderBinary@@QAE@XZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGKXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGKXZ
0x10041014: "public: virtual unsigned int __stdcall NDebug::CDevice::GetFeatureMask(void)" ?GetFeatureMask@CDevice@NDebug@@UAGIXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CSampler>::AddRef(void)" ?AddRef@?$CLayeredObject@VCSampler@NDebug@@@@UAGKXZ
0x100085E0: "DXGI_ERROR_DRIVER_INTERNAL_ERROR" ??_C@_0NC@MKICGBGG@DXGI_ERROR_DRIVER_INTERNAL_ERROR@
0x10010990: "Since pViewport != NULL && *NumV" ??_C@_0NE@FNJPHAPI@Since?5pViewport?5?$CB?$DN?5NULL?5?$CG?$CG?5?$CKNumV@
0x1002066C: "R10G10B10_XR_BIAS_A2_UNORM" ??_C@_0BL@LAGPOJJM@R10G10B10_XR_BIAS_A2_UNORM?$AA@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture2D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QAEXXZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x10002160: "IDXGIFactory::CreateSwapChain: D" ??_C@_0NK@NDOCBCBP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x10025D3C: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DH@KNFIDBGH@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x1003F7AD: "public: void __thiscall NDebug::CPreMTDepthStencilState::FinalRelease(void)" ?FinalRelease@CPreMTDepthStencilState@NDebug@@QAEXXZ
0x10065700: "__vectorcall ??_R0?AVlogic_error@std@" ??_R0?AVlogic_error@std@@@8
0x1000623C: "ID3D10RenderTargetView" ??_C@_0BH@JAOPNAIB@ID3D10RenderTargetView?$AA@
0x1002EE9E: "void __stdcall ComputeHashDebug(unsigned char const *,unsigned int,unsigned char *)" ?ComputeHashDebug@@YGXPBEIPAE@Z
0x10031D54: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{4}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W3AGKXZ
0x10044885: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGXXZ
0x1006704C: "__stdcall _imp__QueryPerformanceCounter" __imp__QueryPerformanceCounter@4
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@QAE@XZ
0x10020078: "__cdecl _real@c7efffffe0000000" __real@c7efffffe0000000
0x10021C80: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_FormatRequirements" ?s_D3D10_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10031D63: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{8}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7AGKXZ
0x10033071: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::Release(void)" ?Release@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGKXZ
0x10040CB5: "public: struct NDebug::SViewDimensions __thiscall NDebug::CDepthStencilView::GetDimensions(struct NDebug::RESOURCE_DESC const &)const " ?GetDimensions@CDepthStencilView@NDebug@@QBE?AUSViewDimensions@2@ABURESOURCE_DESC@2@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004E430: "public: bool __thiscall CCreatePixelShaderValidator::Validate(void const *,unsigned long,struct ID3D10LayeredPrivate *,enum D3D10_FEATURE_LEVEL1,bool)" ?Validate@CCreatePixelShaderValidator@@QAE_NPBXKPAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x100231F4: "Mute_CATEGORY_%s" ??_C@_0BB@EOBGKCNJ@Mute_CATEGORY_?$CFs?$AA@
0x10024038: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DA@GBKJBPKB@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004AD3E: "public: virtual void __stdcall NDebug::CRenderTargetView::GetResource(struct ID3D10Resource * *)" ?GetResource@CRenderTargetView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x100448C7: "public: virtual long __stdcall CLayeredObject<class NDebug::CPredicate>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPredicate@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10023030: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x100368DE: "public: __thiscall NDebug::CQueryBase<struct ID3D10Query>::CQueryBase<struct ID3D10Query>(struct SD3D10LayeredQueryCreationArgs const &)" ??0?$CQueryBase@UID3D10Query@@@NDebug@@QAE@ABUSD3D10LayeredQueryCreationArgs@@@Z
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAEXXZ
0x10026E70: "D3D10_MESSAGE_ID_DEVICE_SOGETTAR" ??_C@_0DD@CIOPLIJO@D3D10_MESSAGE_ID_DEVICE_SOGETTAR@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1000937C: "UNORM_SRGB" ??_C@_0L@HKODFKGA@UNORM_SRGB?$AA@
0x10019BC8: "When GetFeatureLevel returns D3D" ??_C@_0KK@HAGIADJE@When?5GetFeatureLevel?5returns?5D3D@
0x100567D8: "public: void __thiscall NSwitchToRef::CDevice::CreateCachedTexture1D(struct D3D10_TEXTURE1D_DESC &,struct ID3D10Texture1D * *)" ?CreateCachedTexture1D@CDevice@NSwitchToRef@@QAEXAAUD3D10_TEXTURE1D_DESC@@PAPAUID3D10Texture1D@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGXXZ
0x1004DC30: "public: __thiscall D3D10ShaderBinary::CInstruction::CInstruction(void)" ??0CInstruction@D3D10ShaderBinary@@QAE@XZ
0x10060931: "__cdecl _SEH_epilog4" __SEH_epilog4
0x100332AA: "void __stdcall ThrowFailure(long)" ?ThrowFailure@@YGXJ@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGXXZ
0x10067080: "__stdcall _imp__Sleep" __imp__Sleep@4
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x100206B0: "B8G8R8X8_TYPELESS" ??_C@_0BC@IEBKMPEL@B8G8R8X8_TYPELESS?$AA@
0x10037481: "public: __thiscall CLayeredObject<class NDebug::CElementLayout>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@QAE@XZ
0x10038D12: "void __stdcall ConvertToDDI(struct D3D10_SAMPLER_DESC const *,struct D3D10_DDI_SAMPLER_DESC *)" ?ConvertToDDI@@YGXPBUD3D10_SAMPLER_DESC@@PAUD3D10_DDI_SAMPLER_DESC@@@Z
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10033969: "public: void __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::clear(void)" ?clear@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QAEXXZ
0x10017738: "Vertex Shader is corrupt or in a" ??_C@_0DH@DINMHAKG@Vertex?5Shader?5is?5corrupt?5or?5in?5a@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::~CPreMTDeviceChild<struct ID3D10GeometryShader>(void)" ??1?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@QAE@XZ
0x100364E5: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Query>::CPreMTDeviceChild<struct ID3D10Query>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004A44D: "public: virtual long __stdcall NDebug::CPreMTDevice::WarpEscape(void *)" ?WarpEscape@CPreMTDevice@NDebug@@UAGJPAX@Z
0x10044654: "public: virtual long __stdcall CLayeredObject<class NDebug::CPixelShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100019C0: "IDXGISwapChain::Present: Applica" ??_C@_0NH@DJPADPPI@IDXGISwapChain?3?3Present?3?5Applica@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGXXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10055593: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture1D>::CResource<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const &,unsigned int)" ??0?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10010FE8: "CreateShaderResourceView" ??_C@_0BJ@IINGBGLJ@CreateShaderResourceView?$AA@
0x100278F8: "D3D10_MESSAGE_ID_CHECKFORMATSUPP" ??_C@_0DG@LNINKPMI@D3D10_MESSAGE_ID_CHECKFORMATSUPP@
0x1000A4D0: "The Shader Resource View in slot" ??_C@_0BAP@IDJKFBAE@The?5Shader?5Resource?5View?5in?5slot@
0x1006714C: "__cdecl _IMPORT_DESCRIPTOR_dxgidebug" __IMPORT_DESCRIPTOR_dxgidebug
0x100086B8: "DXGI_ERROR_DEVICE_REMOVED: Plug-" ??_C@_0IO@ICIFPJHF@DXGI_ERROR_DEVICE_REMOVED?3?5Plug?9@
0x10067064: "__stdcall _imp__IsDebuggerPresent" __imp__IsDebuggerPresent@0
0x10028794: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DD@MGFJFBFO@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x10028BD8: "D3D10_MESSAGE_ID_QUERY_BEGIN_ABA" ??_C@_0DJ@BJOGHALP@D3D10_MESSAGE_ID_QUERY_BEGIN_ABA@
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10010D60: "CreateBuffer returning E_INVALID" ??_C@_0EN@IOIOIBMP@CreateBuffer?5returning?5E_INVALID@
0x10008BD8: "E_OUTOFMEMORY: The application t" ??_C@_0CAG@KGLJMNLL@E_OUTOFMEMORY?3?5The?5application?5t@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGJXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGXXZ
0x1005D690: "public: virtual void __stdcall NSwitchToRef::CDevice::RSSetScissorRects(unsigned int,struct tagRECT const *)" ?RSSetScissorRects@CDevice@NSwitchToRef@@UAGXIPBUtagRECT@@@Z
0x1003857A: "public: virtual void __stdcall NDebug::CPreMTDevice::ClearDepthStencilView(struct ID3D10DepthStencilView *,unsigned int,float,unsigned char)" ?ClearDepthStencilView@CPreMTDevice@NDebug@@UAGXPAUID3D10DepthStencilView@@IME@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CCounter>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10020440: "R8G8_TYPELESS" ??_C@_0O@PMCEJHGP@R8G8_TYPELESS?$AA@
0x100070A0: "GetData" ??_C@_07PBEPDDHC@GetData?$AA@
0x10022E34: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x1000E3F4: "building" ??_C@_08KMKCGJNO@building?$AA@
0x10006FF8: "SetPrivateData" ??_C@_0P@KMCNJPKP@SetPrivateData?$AA@
0x100279DC: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DH@GJANGBMK@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x10048698: "int __stdcall ValidRect(struct tagRECT const &)" ?ValidRect@@YGHABUtagRECT@@@Z
0x1001EC64: "CreateResource: Texture1D is not" ??_C@_0CM@LLLOEIPN@CreateResource?3?5Texture1D?5is?5not@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGJXZ
0x1001F7F8: "SetRenderTargets: If feature lev" ??_C@_0JO@KNLFEPEB@SetRenderTargets?3?5If?5feature?5lev@
0x1005A72B: "public: virtual void __stdcall NSwitchToRef::CDevice::GetPredication(struct ID3D10Predicate * *,int *)" ?GetPredication@CDevice@NSwitchToRef@@UAGXPAPAUID3D10Predicate@@PAH@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10027CFC: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DD@NJEBPCCJ@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100010E8: "__cdecl _GUID_9b7e4c11_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c11_342c_4106_a19f_4f2704f689f0
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Predicate>(struct ID3D10Predicate * *,bool)" ??$ValidIfaceDst@UID3D10Predicate@@@NDebug@@YG_NPAPAUID3D10Predicate@@_N@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1000C154: "StartInstanceLocation + Instance" ??_C@_0DG@DBKOJJM@StartInstanceLocation?5?$CL?5Instance@
0x1002C68F: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::BufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?BufferSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1002F945: "public: void const * __thiscall CDXBCParser::GetBlob(unsigned int)" ?GetBlob@CDXBCParser@@QAEPBXI@Z
0x100310EF: "bool __stdcall RegDWORDNotPresentOrZero(struct HKEY__ *,char const *)" ?RegDWORDNotPresentOrZero@@YG_NPAUHKEY__@@PBD@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10059EA7: "public: void __thiscall NSwitchToRef::CDepthStencilState::FinalRelease(void)" ?FinalRelease@CDepthStencilState@NSwitchToRef@@QAEXXZ
0x10033346: "protected: void __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Copy(unsigned int,unsigned int)" ?_Copy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IAEXII@Z
0x10001368: "__cdecl _GUID_9b7e4c09_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c09_342c_4106_a19f_4f2704f689f0
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Buffer>::~CDeviceChild<struct ID3D10Buffer>(void)" ??1?$CDeviceChild@UID3D10Buffer@@@NDebug@@QAE@XZ
0x10045253: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CCounter>::Release(void)" ?Release@?$CLayeredObject@VCCounter@NDebug@@@@UAGKXZ
0x1003773C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPixelShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPixelShader@NDebug@@@@UAEPAXI@Z
0x10055B63: "public: __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::~CDeviceChild<struct ID3D10Texture2D>(void)" ??1?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@QAE@XZ
0x10012CD8: "The Format (%#x, %s) is invalid " ??_C@_0JH@FPKFPLNG@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?5@
0x10055FF4: "public: virtual long __stdcall NSwitchToRef::CDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int *)" ?CheckMultisampleQualityLevels@CDevice@NSwitchToRef@@UAGJW4DXGI_FORMAT@@IPAI@Z
0x10024CE4: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DM@NCCJMBLC@D3D10_MESSAGE_ID_CREATESHADERRES@
0x10055B63: "public: __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::~CDeviceChild<struct ID3D10Texture3D>(void)" ??1?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@QAE@XZ
0x10032FA8: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{76}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEM@AGJABU_GUID@@PAPAX@Z
0x1001E918: "CreateSampler: Border color cann" ??_C@_0HF@PPIPDPMG@CreateSampler?3?5Border?5color?5cann@
0x10055B63: "public: __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::~CDeviceChild<struct ID3D10Texture1D>(void)" ??1?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@QAE@XZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CVertexShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGKXZ
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGXXZ
0x1000FD20: "pDstBox is not a valid box for t" ??_C@_0JE@IDDKBK@pDstBox?5is?5not?5a?5valid?5box?5for?5t@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGKXZ
0x100201C8: "R16G16B16A16_UINT" ??_C@_0BC@IBPEJGGK@R16G16B16A16_UINT?$AA@
0x1004A2D9: "protected: int __thiscall NDebug::CDevice::ViewsIntersect(class NDebug::CRenderTargetView *,class NDebug::CDepthStencilView *)" ?ViewsIntersect@CDevice@NDebug@@IAEHPAVCRenderTargetView@2@PAVCDepthStencilView@2@@Z
0x100020F8: "IDXGIFactory::CreateSwapChain: U" ??_C@_0GB@IFMCGMGG@IDXGIFactory?3?3CreateSwapChain?3?5U@
0x1001EB50: "CreateResource: Buffers can only" ??_C@_0FA@MPDCLDJP@CreateResource?3?5Buffers?5can?5only@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10008148: "const CLayeredObject<class NDebug::CTexture3D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@6B@
0x100553F0: "struct ID3D10BlendState * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10BlendState>(struct ID3D10BlendState *)" ??$QIToNextLayer@UID3D10BlendState@@@NSwitchToRef@@YGPAUID3D10BlendState@@PAU1@@Z
0x10055C1E: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CCounter>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAEPAXI@Z
0x10055C90: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAEPAXI@Z
0x10029FF6: "" ??_C@_00CNPNBAHC@?$AA@
0x100070A8: "First parameter is corrupt." ??_C@_0BM@MKMFDNLC@First?5parameter?5is?5corrupt?4?$AA@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10012980: "A DepthStencilView cannot be cre" ??_C@_0DL@MIEHAJKB@A?5DepthStencilView?5cannot?5be?5cre@
0x10020584: "BC2_TYPELESS" ??_C@_0N@IFIMNOED@BC2_TYPELESS?$AA@
0x10055AB8: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::~CLayeredObject<class NSwitchToRef::CTexture3D>(void)" ??1?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAE@XZ
0x1005594F: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::~CLayeredObject<class NSwitchToRef::CPixelShader>(void)" ??1?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAE@XZ
0x1003835C: "public: virtual long __stdcall NDebug::CDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int *)" ?CheckMultisampleQualityLevels@CDevice@NDebug@@UAGJW4DXGI_FORMAT@@IPAI@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10027710: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_D" ??_C@_0DE@OALDIKE@D3D10_MESSAGE_ID_TEXTURE2D_MAP_D@
0x1000A7E8: "Rasterizer State MultisampleEnab" ??_C@_0KO@CLELPNHH@Rasterizer?5State?5MultisampleEnab@
0x10032C57: "public: virtual long __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGJXZ
0x1003F829: "public: virtual void __stdcall NDebug::CPreMTDevice::Flush(void)" ?Flush@CPreMTDevice@NDebug@@UAGXXZ
0x100452B3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CGeometryShader>::Release(void)" ?Release@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGKXZ
0x100012D8: "__cdecl _GUID_9b7e4c10_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c10_342c_4106_a19f_4f2704f689f0
0x10026A80: "D3D10_MESSAGE_ID_SOSETTARGETS_IN" ??_C@_0CM@DOOEGIGC@D3D10_MESSAGE_ID_SOSETTARGETS_IN@
0x100246EC: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@KPAFPGGP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005EE72: "public: class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> > __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::erase(class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >,class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >)" ?erase@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QAE?AV?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@2@V32@0@Z
0x10055B63: "public: __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::~CDeviceChild<struct ID3D10Buffer>(void)" ??1?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@QAE@XZ
0x10044B32: "public: virtual void __stdcall NDebug::CDevice::RSGetState(struct ID3D10RasterizerState * *)" ?RSGetState@CDevice@NDebug@@UAGXPAPAUID3D10RasterizerState@@@Z
0x1003B153: "public: static void __stdcall CLayeredObject<class NDebug::CDepthStencilView>::CreateInstance(struct NDebug::CDepthStencilView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDepthStencilView@NDebug@@@@SGXABUTConstructorArgs@CDepthStencilView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1005B9A2: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGXXZ
0x10020504: "R8_SINT" ??_C@_07NGPGBPAM@R8_SINT?$AA@
0x10033133: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{12}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WM@AGKXZ
0x10001218: "__cdecl _GUID_9b7e4c08_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c08_342c_4106_a19f_4f2704f689f0
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10055E58: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAEPAXI@Z
0x100608EC: "__cdecl _SEH_prolog4" __SEH_prolog4
0x100183A0: "It is invalid to define stream o" ??_C@_0EF@JKHJFDFA@It?5is?5invalid?5to?5define?5stream?5o@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100608AC: "__cdecl _EH_prolog3_catch_GS" __EH_prolog3_catch_GS
0x10006CD4: "const NDebug::CCreateQueryValidatorWithSpew::`vftable'" ??_7CCreateQueryValidatorWithSpew@NDebug@@6B@
0x10027930: "D3D10_MESSAGE_ID_CHECKMULTISAMPL" ??_C@_0EB@JBDFAAPC@D3D10_MESSAGE_ID_CHECKMULTISAMPL@
0x100176AC: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x1000FBF0: "Cannot invoke CopyResource while" ??_C@_0GK@HACJOEG@Cannot?5invoke?5CopyResource?5while@
0x100375F4: "public: unsigned int __thiscall stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >::operator()(enum D3D10_COUNTER const &)const " ??R?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@QBEIABW4D3D10_COUNTER@@@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10BlendState1>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100297BC: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DO@EFPEADPO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@QAE@XZ
0x10040A62: "public: virtual unsigned int __stdcall NDebug::CAsynchronous<struct ID3D10Query>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Query@@@NDebug@@UAGIXZ
0x10031D9B: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::AddRef`adjustor{4}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W3AGKXZ
0x1002C725: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::Texture1DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture1DSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10012230: "Resource being set to OM DepthSt" ??_C@_0EM@BHLFIHDO@Resource?5being?5set?5to?5OM?5DepthSt@
0x10038AC2: "enum D3D10_DDI_PRIMITIVE_TOPOLOGY __stdcall ConvertToDDI(enum D3D_PRIMITIVE_TOPOLOGY)" ?ConvertToDDI@@YG?AW4D3D10_DDI_PRIMITIVE_TOPOLOGY@@W4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1002C757: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::Texture2DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture2DSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1005F0B9: "bool __stdcall Validate10on9BlendStateSemantics(void *,class CAPICaps const *,struct D3D10_DDI_BLEND_DESC const *)" ?Validate10on9BlendStateSemantics@@YG_NPAXPBVCAPICaps@@PBUD3D10_DDI_BLEND_DESC@@@Z
0x1002C789: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::Texture3DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture3DSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10031B52: "public: virtual __thiscall std::out_of_range::~out_of_range(void)" ??1out_of_range@std@@UAE@XZ
0x10020268: "R32_FLOAT_X8X24_TYPELESS" ??_C@_0BJ@FIIBKELG@R32_FLOAT_X8X24_TYPELESS?$AA@
0x10025D04: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DH@MMNLFAEM@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x10008E34: "Vertex Shader" ??_C@_0O@FEIBMPOA@Vertex?5Shader?$AA@
0x10025B38: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0ED@NDJNNIOF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1002855C: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DB@BNAFOPIC@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x100376A4: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDepthStencilState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAEPAXI@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPixelShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGKXZ
0x1005B9DB: "public: void __thiscall NSwitchToRef::CView<struct ID3D10ShaderResourceView>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QAEXXZ
0x10012F10: "The Dimensions of the View are i" ??_C@_0BOD@JBIONDOB@The?5Dimensions?5of?5the?5View?5are?5i@
0x10032CD6: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOLeave(void)" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGXXZ
0x10058099: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateSurfaceInternal(struct IUseCounted *,struct DXGI_SURFACE_DESC const *,unsigned int,unsigned int,void *,struct IDXGISurface * *)" ?CreateSurfaceInternal@CDevice@NSwitchToRef@@UAGJPAUIUseCounted@@PBUDXGI_SURFACE_DESC@@IIPAXPAPAUIDXGISurface@@@Z
0x10023298: "const CInfoQueueD3D10Producer::`vftable'" ??_7CInfoQueueD3D10Producer@@6B@
0x1000C190: "InstanceCount * VertexCountPerIn" ??_C@_0EN@JOINBJAC@InstanceCount?5?$CK?5VertexCountPerIn@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGJXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGJXZ
0x10060ACA: "__cdecl memcmp" _memcmp
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Buffer>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10023120: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x10027B78: "D3D10_MESSAGE_ID_REF_INFO" ??_C@_0BK@ICINEIDP@D3D10_MESSAGE_ID_REF_INFO?$AA@
0x1001E9DC: "CreateSampler: MaxLOD must be FL" ??_C@_0DM@FHGNNLLA@CreateSampler?3?5MaxLOD?5must?5be?5FL@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10GeometryShader>::~CComPtr<struct ID3D10GeometryShader>(void)" ??1?$CComPtr@UID3D10GeometryShader@@@ATL@@QAE@XZ
0x1000D670: "A currently bound PixelShader Sh" ??_C@_0GK@OIJLPAMH@A?5currently?5bound?5PixelShader?5Sh@
0x10022EC8: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x1005BF72: "public: virtual void __stdcall NSwitchToRef::CDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?PSSetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10Buffer@@@Z
0x10059EEC: "public: virtual void __stdcall NSwitchToRef::CDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?GSGetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10032EDE: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10022F68: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::~CPreMTDeviceChild<struct ID3D10InputLayout>(void)" ??1?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@QAE@XZ
0x100670B0: dxgidebug_NULL_THUNK_DATA
0x1003047F: "public: virtual long __stdcall CInfoQueue::PushEmptyRetrievalFilter(void)" ?PushEmptyRetrievalFilter@CInfoQueue@@UAGJXZ
0x1000FA08: "Cannot invoke CopyResource with " ??_C@_0LD@MHOIILLF@Cannot?5invoke?5CopyResource?5with?5@
0x10022FE8: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x1002BF78: "MostRecentApplication" ??_C@_0BG@KGAIEIAH@MostRecentApplication?$AA@
0x100466C1: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture3D@@@NDebug@@UAGXI@Z
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CTexture3D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture3D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1001DD98: "const CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@6B@
0x100177E4: "Shader is corrupt or in an unrec" ??_C@_0DA@HOBDLECB@Shader?5is?5corrupt?5or?5in?5an?5unrec@
0x10029844: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DL@HFPJKGJN@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGXXZ
0x10013BC0: "Element[%Id] has an unrecognized" ??_C@_0CJ@CDAJLPCL@Element?$FL?$CFId?$FN?5has?5an?5unrecognized@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004494B: "public: virtual long __stdcall CLayeredObject<class NDebug::CSampler>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCSampler@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10016720: "A render-target view cannot be m" ??_C@_0HF@BCKNKHLG@A?5render?9target?5view?5cannot?5be?5m@
0x100418CC: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture2D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x10006E08: "CreateCounter returning E_INVALI" ??_C@_0BMP@IOFAKECD@CreateCounter?5returning?5E_INVALI@
0x10031AC8: "public: __thiscall NSwitchToRef::CDevice::~CDevice(void)" ??1CDevice@NSwitchToRef@@QAE@XZ
0x100234B4: "D3D10_MESSAGE_ID_DEVICE_GSSETCON" ??_C@_0DE@OLDEHOHE@D3D10_MESSAGE_ID_DEVICE_GSSETCON@
0x1001F898: "RSSetViewports: Only one viewpor" ??_C@_0DC@PODCPIPF@RSSetViewports?3?5Only?5one?5viewpor@
0x10037D90: "public: bool __thiscall NDebug::CResource<struct ID3D10Buffer>::AnySubresourceMapped(unsigned int *)const " ?AnySubresourceMapped@?$CResource@UID3D10Buffer@@@NDebug@@QBE_NPAI@Z
0x1005D64D: "public: virtual void __stdcall NSwitchToRef::CDevice::RSGetState(struct ID3D10RasterizerState * *)" ?RSGetState@CDevice@NSwitchToRef@@UAGXPAPAUID3D10RasterizerState@@@Z
0x10022E68: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x10013F60: "Element[%Id]'s InputSlotClass is" ??_C@_0NN@KPGPEMLB@Element?$FL?$CFId?$FN?8s?5InputSlotClass?5is@
0x10066F78: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUhszwviyrmzibUlyquivUrDIGUkxsOlyq@ShaderBinary" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUhszwviyrmzibUlyquivUrDIGUkxsOlyq@ShaderBinary
0x10046AC5: "public: virtual long __stdcall NDebug::CDevice::SetPresentPerRenderOpDelay(unsigned int)" ?SetPresentPerRenderOpDelay@CDevice@NDebug@@UAGJI@Z
0x100249BC: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DM@JJKJDIMK@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10031A4A: "public: __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::~list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >(void)" ??1?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QAE@XZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10022EF8: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1000C3AC: "IASetVertexBuffers" ??_C@_0BD@EBFEHFLO@IASetVertexBuffers?$AA@
0x100373BD: "public: virtual __thiscall CLayeredObject<class NDebug::CTexture1D>::~CLayeredObject<class NDebug::CTexture1D>(void)" ??1?$CLayeredObject@VCTexture1D@NDebug@@@@UAE@XZ
0x100409E9: "public: virtual long __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Counter>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UAGJPAXII@Z
0x10037846: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAEPAXI@Z
0x1000A898: "Element [%d] in the current Inpu" ??_C@_0BGA@OKGNLMNF@Element?5?$FL?$CFd?$FN?5in?5the?5current?5Inpu@
0x10033802: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::assign(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const &,unsigned int,unsigned int)" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAEAAV12@ABV12@II@Z
0x1000AF58: "Index buffer has not enough spac" ??_C@_0CD@PJEPPDHH@Index?5buffer?5has?5not?5enough?5spac@
0x1005ED73: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node * __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Lbound(class NSwitchToRef::CResourceDesc const * const &)const " ?_Lbound@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IBEPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@ABQBVCResourceDesc@NSwitchToRef@@@Z
0x10065628: "enum DXGI_FORMAT * D3D10FCS_R32" ?D3D10FCS_R32@@3PAW4DXGI_FORMAT@@A
0x10006184: "__cdecl _GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b" __GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b
0x1003F7AD: "public: void __thiscall NDebug::CPreMTPixelShader::FinalRelease(void)" ?FinalRelease@CPreMTPixelShader@NDebug@@QAEXXZ
0x1003F05D: "public: void __thiscall NDebug::CElementLayout::FinalConstruct(struct NDebug::CElementLayout::TConstructorArgs const &)" ?FinalConstruct@CElementLayout@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGXXZ
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTCounter>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTCounter@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGKXZ
0x1002625C: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DI@OEKJFHHG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1000BC98: "Draw cannot be invoked while a b" ??_C@_0HF@HFMKBBCA@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGJXZ
0x10003FF0: "vector<T> too long" ??_C@_0BD@OLBABOEK@vector?$DMT?$DO?5too?5long?$AA@
0x10035D44: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Query>::CDeviceChild<struct ID3D10Query>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Query@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10060CCA: "__stdcall _seh_longjmp_unwind4" __seh_longjmp_unwind4@4
0x1001AC58: "The Dimensions are invalid. The " ??_C@_0KE@GLNGPPLH@The?5Dimensions?5are?5invalid?4?5The?5@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1005BDFE: "public: void __thiscall NSwitchToRef::CDevice::OnResourceEviction(class NSwitchToRef::CResource<struct ID3D10Resource> *)" ?OnResourceEviction@CDevice@NSwitchToRef@@QAEXPAV?$CResource@UID3D10Resource@@@2@@Z
0x10067148: ole32_NULL_THUNK_DATA
0x1001EAA8: "PSSetSamplers: Only sixteen Pixe" ??_C@_0EB@JFKMECNI@PSSetSamplers?3?5Only?5sixteen?5Pixe@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGKXZ
0x100372EB: "public: virtual __thiscall CLayeredObject<class NDebug::CPredicate>::~CLayeredObject<class NDebug::CPredicate>(void)" ??1?$CLayeredObject@VCPredicate@NDebug@@@@UAE@XZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100264EC: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@DPDMMCNJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1004E328: "private: virtual void __cdecl NDebug::CCreateVertexShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateVertexShaderValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100425CF: "public: void __thiscall NDebug::CDevice::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@CDevice@NDebug@@QAEXXZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateSamplerValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateSamplerValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10006600: ?_entries@?1??_GetEntries@CPreMTBuffer@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10007AD0: "GetEvictionPriority" ??_C@_0BE@ICJJOBEF@GetEvictionPriority?$AA@
0x1001A148: "A Texture1D cannot be bound to c" ??_C@_0PN@EIBCMLMN@A?5Texture1D?5cannot?5be?5bound?5to?5c@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10005198: "D3D10_RESOURCE_MISC_SHARED and D" ??_C@_0HO@KBPALBA@D3D10_RESOURCE_MISC_SHARED?5and?5D@
0x1003315C: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{4}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W3AGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGKXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGXXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGXXZ
0x10022F0C: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x10037AA6: "public: virtual void * __thiscall CLayeredObject<class NDebug::CSampler>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCSampler@NDebug@@@@UAEPAXI@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::AddRef(void)" ?AddRef@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGKXZ
0x100330D9: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{16}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@AGKXZ
0x10009AC8: "mono" ??_C@_04JLBGMNAJ@mono?$AA@
0x10023DAC: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0DA@JBKLDIHH@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x100330BB: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{4}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W3AGKXZ
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1000BEA8: "Draw cannot be invoked while a b" ??_C@_0IK@JCLCEO@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x100330E8: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{20}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBE@AGKXZ
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@QAE@XZ
0x100314EE: "public: __thiscall stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >(class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> > const &,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > const &)" ??0?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QAE@ABV?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@1@ABV?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@@Z
0x10007FD0: "const CLayeredObject<class NDebug::CPreMTCounter>::`vftable'" ??_7?$CLayeredObject@VCPreMTCounter@NDebug@@@@6B@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGXXZ
0x10022E98: "if" ??_C@_02HEBPBKGD@if?$AA@
0x10059EA7: "public: void __thiscall NSwitchToRef::CCounter::FinalRelease(void)" ?FinalRelease@CCounter@NSwitchToRef@@QAEXXZ
0x100104C0: "Destination" ??_C@_0M@DPBEHEC@Destination?$AA@
0x100453BB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::Release(void)" ?Release@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGKXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10010130: "Can only invoke UpdateSubresourc" ??_C@_0LE@PLHBFHD@Can?5only?5invoke?5UpdateSubresourc@
0x100254EC: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CM@EKGFMCIG@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGKXZ
0x100342DE: "public: __thiscall NDebug::RESOURCE_DESC::RESOURCE_DESC(struct D3D10_BUFFER_DESC const &)" ??0RESOURCE_DESC@NDebug@@QAE@ABUD3D10_BUFFER_DESC@@@Z
0x10031900: "public: __thiscall std::length_error::length_error(class std::length_error const &)" ??0length_error@std@@QAE@ABV01@@Z
0x10001318: "__cdecl _GUID_5a92ae4f_81fa_4cac_a1d8_ae479ac581cd" __GUID_5a92ae4f_81fa_4cac_a1d8_ae479ac581cd
0x1005AA91: "public: void __thiscall NSwitchToRef::CDevice::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@CDevice@NSwitchToRef@@QAEXXZ
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10067144: "__stdcall _imp__CoCreateInstance" __imp__CoCreateInstance@20
0x1001F208: "CreateResource: Texture2D (cube)" ??_C@_0GL@PJHIJGJN@CreateResource?3?5Texture2D?5?$CIcube?$CJ@
0x10024D20: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DK@CHHDKKNM@D3D10_MESSAGE_ID_CREATESHADERRES@
0x100615C6: "__stdcall DXGID3D10CreateLayeredDevice" _DXGID3D10CreateLayeredDevice@20
0x1005D591: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10028F40: "D3D10_MESSAGE_ID_LIVE_TEXTURE2D" ??_C@_0CA@FOOHHCEN@D3D10_MESSAGE_ID_LIVE_TEXTURE2D?$AA@
0x10027808: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0CM@EHKGLCFN@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x100312C8: "long __stdcall CreateLayeredDevice(unsigned int,void const *,unsigned long,struct IDXGILayeredDevice *,struct _GUID const &,void * *)" ?CreateLayeredDevice@@YGJIPBXKPAUIDXGILayeredDevice@@ABU_GUID@@PAPAX@Z
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100243D8: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@KONKOHH@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100445D0: "public: virtual long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004A921: "protected: static void __stdcall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@KGXXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10014C20: "A NULL pDepthStencilDesc was spe" ??_C@_0IH@FCPOGHLF@A?5NULL?5pDepthStencilDesc?5was?5spe@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGJXZ
0x100204CC: "R16_SINT" ??_C@_08HCCGBDO@R16_SINT?$AA@
0x10031A54: "public: __thiscall NSwitchToRef::AutoHMODULE::~AutoHMODULE(void)" ??1AutoHMODULE@NSwitchToRef@@QAE@XZ
0x10014CD4: "DepthFunc has an unrecognized va" ??_C@_0CF@DAPEGMML@DepthFunc?5has?5an?5unrecognized?5va@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1004F5E0: "public: virtual void __stdcall NDebug::CPreMTShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC *)" ?GetDesc@CPreMTShaderResourceView@NDebug@@UAGXPAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGKXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGXXZ
0x10055DE6: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAEPAXI@Z
0x10037820: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAEPAXI@Z
0x1001D998: "D3D10 SwitchToRef: Multisampled " ??_C@_0MI@DMNJDECO@D3D10?5SwitchToRef?3?5Multisampled?5@
0x1001A108: "A Texture1D does not support the" ??_C@_0DN@LMMEGCHB@A?5Texture1D?5does?5not?5support?5the@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture1D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QAEXXZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10InputLayout>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QAEXXZ
0x10059FFD: "public: virtual void __stdcall NSwitchToRef::CDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?GSSetSamplers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x1000D1A0: "Second and/or first parameter ar" ??_C@_0CP@LOEMCLEJ@Second?5and?1or?5first?5parameter?5ar@
0x1005F79F: "bool __stdcall Validate10on9DepthStencilStateSemantics(void *,class CAPICaps const *,struct D3D10_DDI_DEPTH_STENCIL_DESC const *)" ?Validate10on9DepthStencilStateSemantics@@YG_NPAXPBVCAPICaps@@PBUD3D10_DDI_DEPTH_STENCIL_DESC@@@Z
0x1000FDB8: "When a Resource is created with " ??_C@_0JB@GLJCHGMM@When?5a?5Resource?5is?5created?5with?5@
0x1005A339: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOEnter(void)" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGXXZ
0x1003043D: "public: virtual void __stdcall CInfoQueue::ClearRetrievalFilter(void)" ?ClearRetrievalFilter@CInfoQueue@@UAGXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::AddRef(void)" ?AddRef@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGKXZ
0x10012458: "Resource being set to SO buffer " ??_C@_0EO@KIMKLDOE@Resource?5being?5set?5to?5SO?5buffer?5@
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CBlendState::GetDesc(struct D3D10_BLEND_DESC *)" ?GetDesc@CBlendState@NSwitchToRef@@UAGXPAUD3D10_BLEND_DESC@@@Z
0x1003F7A3: "public: void __thiscall NDebug::CGeometryShader::FinalRelease(void)" ?FinalRelease@CGeometryShader@NDebug@@QAEXXZ
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Query>(struct ID3D10Query * *,bool)" ??$ValidIfaceDst@UID3D10Query@@@NDebug@@YG_NPAPAUID3D10Query@@_N@Z
0x1005D570: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004F6D1: "public: bool __thiscall CCreateShaderResourceView1Validator::Validate(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const *,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateShaderResourceView1Validator@@QAE_NPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10028F80: "D3D10_MESSAGE_ID_LIVE_SHADERRESO" ??_C@_0CJ@PKJCJDDD@D3D10_MESSAGE_ID_LIVE_SHADERRESO@
0x10059EA7: "public: void __thiscall NSwitchToRef::CSampler::FinalRelease(void)" ?FinalRelease@CSampler@NSwitchToRef@@QAEXXZ
0x1000B668: "Pixel Shader output '%s%d' has s" ??_C@_0BKB@DHKOGDJE@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5s@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGXXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGXXZ
0x10056994: "public: void __thiscall NSwitchToRef::CDevice::CreateCachedTexture2D(struct D3D10_TEXTURE2D_DESC &,struct ID3D10Texture2D * *)" ?CreateCachedTexture2D@CDevice@NSwitchToRef@@QAEXAAUD3D10_TEXTURE2D_DESC@@PAPAUID3D10Texture2D@@@Z
0x1004B676: "protected: void __thiscall CCreateInputLayoutValidator::ValidateInputElements(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateInputElements@CCreateInputLayoutValidator@@IAEXW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10033059: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::Release(void)" ?Release@?$CLayeredObject@VCDevice@NDebug@@@@UAGKXZ
0x1002C81F: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::sampleSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sampleSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Counter>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Counter@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100230D0: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x1005A81F: "public: virtual void __stdcall NSwitchToRef::CDevice::IAGetInputLayout(struct ID3D10InputLayout * *)" ?IAGetInputLayout@CDevice@NSwitchToRef@@UAGXPAPAUID3D10InputLayout@@@Z
0x100024E0: "IDXGISurface::Map: DXGI_MAP_DISC" ??_C@_0GM@FBKFCGDC@IDXGISurface?3?3Map?3?5DXGI_MAP_DISC@
0x10005258: "A Buffer cannot be bound to the " ??_C@_0IC@HPIBBOF@A?5Buffer?5cannot?5be?5bound?5to?5the?5@
0x10055CDC: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAEPAXI@Z
0x10035B23: "public: __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::CDeviceChild<struct ID3D10DepthStencilView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10035307: "class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> > __cdecl std::_Copy_opt<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> > >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_opt@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@3@@std@@YA?AV?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@0@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@0V10@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10BlendState1>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QAEXXZ
0x1003E121: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture3D * *)" ?CreateTexture3D@CPreMTDevice@NDebug@@UAGJPBUD3D10_TEXTURE3D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture3D@@@Z
0x100256B0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@LFHCIJMI@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10014CFC: "FrontFace.StencilFailOp has an u" ??_C@_0DD@BDIOMPLE@FrontFace?4StencilFailOp?5has?5an?5u@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003DEDA: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture2D * *)" ?CreateTexture2D@CPreMTDevice@NDebug@@UAGJPBUD3D10_TEXTURE2D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture2D@@@Z
0x1003DC3D: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture1D * *)" ?CreateTexture1D@CPreMTDevice@NDebug@@UAGJPBUD3D10_TEXTURE1D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture1D@@@Z
0x10023060: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x100595C4: "public: void __thiscall NSwitchToRef::CView<struct ID3D10ShaderResourceView>::EvictObj(void)" ?EvictObj@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QAEXXZ
0x10060AE2: "__cdecl malloc" _malloc
0x10030FDC: "struct HKEY__ * __stdcall OpenAppRegKey(char const *)" ?OpenAppRegKey@@YGPAUHKEY__@@PBD@Z
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10026188: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DC@KCICMGCE@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x100069F8: ?_entries@?1??_GetEntries@CGeometryShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10055593: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture2D>::CResource<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const &,unsigned int)" ??0?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x10022EDC: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGKXZ
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@QAE@XZ
0x10032EBD: "public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDevice@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Predicate>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QAEXXZ
0x1006553C: "enum DXGI_FORMAT * D3D10FCS_B5G5R5A1" ?D3D10FCS_B5G5R5A1@@3PAW4DXGI_FORMAT@@A
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGKXZ
0x10023110: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x1003767E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CCounter>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCCounter@NDebug@@@@UAEPAXI@Z
0x10059E92: "public: void __thiscall NSwitchToRef::CGeometryShader::FinalRelease(void)" ?FinalRelease@CGeometryShader@NSwitchToRef@@QAEXXZ
0x100237B4: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@OPINMHBC@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10007818: "The DataSize is inconsistent wit" ??_C@_0HO@FEDDHCNP@The?5DataSize?5is?5inconsistent?5wit@
0x10055B0E: "public: __thiscall NSwitchToRef::CPushValue<bool>::~CPushValue<bool>(void)" ??1?$CPushValue@_N@NSwitchToRef@@QAE@XZ
0x10011088: "Semantic name cannot be NULL (or" ??_C@_0EO@HMFJOFMD@Semantic?5name?5cannot?5be?5NULL?5?$CIor@
0x1005D7D6: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::Release(void)" ?Release@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGKXZ
0x1005D54F: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1002636C: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@MDFJIKDC@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10038B81: "void __stdcall ConvertToDDI(struct D3D10_DEPTH_STENCILOP_DESC const *,struct D3D10_DDI_DEPTH_STENCILOP_DESC *)" ?ConvertToDDI@@YGXPBUD3D10_DEPTH_STENCILOP_DESC@@PAUD3D10_DDI_DEPTH_STENCILOP_DESC@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10012838: "__stdcall _real" __real@0000000000000000
0x10026408: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@NJHDBEGL@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x100125BC: "Connection to reference device n" ??_C@_0CO@BNIAOMGN@Connection?5to?5reference?5device?5n@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGKXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10030132: "public: virtual void __stdcall CInfoQueue::ClearStoredMessages(void)" ?ClearStoredMessages@CInfoQueue@@UAGXXZ
0x10041B2C: "public: virtual void __stdcall NDebug::CDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY *)" ?IAGetPrimitiveTopology@CDevice@NDebug@@UAGXPAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1003393D: "public: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::clear(void)" ?clear@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAEXXZ
0x10011428: "CreateSamplerState" ??_C@_0BD@OOJMJBIJ@CreateSamplerState?$AA@
0x1001204C: "Forcing PS shader resource slot " ??_C@_0CM@LIIPHCIB@Forcing?5PS?5shader?5resource?5slot?5@
0x1005ACB7: "public: long __thiscall NSwitchToRef::CDevice::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@CDevice@NSwitchToRef@@QAEJXZ
0x10017690: "__cdecl _real@c030000000000000" __real@c030000000000000
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGKXZ
0x10020310: "R8G8B8A8_UNORM_SRGB" ??_C@_0BE@NMLEJAEP@R8G8B8A8_UNORM_SRGB?$AA@
0x10019F10: "D3D10_RESOURCE_MISC_GENERATE_MIP" ??_C@_0HH@DAGEMPBJ@D3D10_RESOURCE_MISC_GENERATE_MIP@
0x1004EE5D: "protected: void __thiscall CCreatePixelShaderValidator::ValidateShader(void)" ?ValidateShader@CCreatePixelShaderValidator@@IAEXXZ
0x10014D30: "FrontFace.StencilDepthFailOp has" ??_C@_0DI@LDOOBEBG@FrontFace?4StencilDepthFailOp?5has@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10042638: "public: long __thiscall NDebug::CDevice::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@CDevice@NDebug@@QAEJXZ
0x10055E32: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAEPAXI@Z
0x1005BBBC: "public: virtual void __stdcall NSwitchToRef::CDevice::OMGetBlendState(struct ID3D10BlendState * *,float * const,unsigned int *)" ?OMGetBlendState@CDevice@NSwitchToRef@@UAGXPAPAUID3D10BlendState@@QAMPAI@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGKXZ
0x10006CD4: "const NDebug::CCreateRenderTargetViewValidatorWithSpew::`vftable'" ??_7CCreateRenderTargetViewValidatorWithSpew@NDebug@@6B@
0x1002941C: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@DFDKKHNJ@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1005A771: "public: virtual long __stdcall NSwitchToRef::CDevice::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@CDevice@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CSampler>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10048788: "public: bool __thiscall NDebug::CPreMTDevice::ValidThis(void)const " ?ValidThis@CPreMTDevice@NDebug@@QBE_NXZ
0x100414C3: "public: virtual long __stdcall NDebug::CPreMTDevice::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@CPreMTDevice@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100358D0: "public: __thiscall NDebug::CAsynchronous<struct ID3D10Counter>::CAsynchronous<struct ID3D10Counter>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_QUERY,bool)" ??0?$CAsynchronous@UID3D10Counter@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_QUERY@@_N@Z
0x100033C8: "IDXGISwapChain::SetFullscreenSta" ??_C@_0IA@BGGHAJDO@IDXGISwapChain?3?3SetFullscreenSta@
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100230EC: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x100230C0: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGJXZ
0x10042217: "public: virtual void __stdcall NDebug::CDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *,unsigned int const *,unsigned int const *)" ?IASetVertexBuffers@CDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@PBI1@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture3D@NDebug@@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10022DC0: "add" ??_C@_03BDGOHNNK@add?$AA@
0x1003F5BC: "public: void __thiscall NDebug::CSampler::FinalConstruct(struct NDebug::CSampler::TConstructorArgs const &)" ?FinalConstruct@CSampler@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100358A4: "void __stdcall stdext::unchecked_uninitialized_fill_n<enum D3D10_MAP *,unsigned int,enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >(enum D3D10_MAP *,unsigned int,enum D3D10_MAP const &,class std::allocator<enum D3D10_MAP> &)" ??$unchecked_uninitialized_fill_n@PAW4D3D10_MAP@@IW41@V?$allocator@W4D3D10_MAP@@@std@@@stdext@@YGXPAW4D3D10_MAP@@IABW41@AAV?$allocator@W4D3D10_MAP@@@std@@@Z
0x10024B6C: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@BABLNG@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1003FCE1: "public: virtual void __stdcall NDebug::CDevice::GSSetConstantBuffer14(struct ID3D10Buffer *)" ?GSSetConstantBuffer14@CDevice@NDebug@@UAGXPAUID3D10Buffer@@@Z
0x10067068: "__stdcall _imp__GetVersion" __imp__GetVersion@0
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1001BB88: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0IG@BMGPGHOI@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x100445AF: "public: virtual long __stdcall CLayeredObject<class NDebug::CCounter>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCCounter@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100521BC: "public: bool __thiscall CCreateTexture2DValidator::Validate(struct D3D10_TEXTURE2D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Device *,unsigned int &,int,int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateTexture2DValidator@@QAE_NPBUD3D10_TEXTURE2D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAUID3D10Device@@AAIHHW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10013DA0: "Element[%Id]: SemanticName canno" ??_C@_0CL@MMOOABCK@Element?$FL?$CFId?$FN?3?5SemanticName?5canno@
0x10008278: "const CLayeredObject<class NDebug::CVertexShader>::`vftable'" ??_7?$CLayeredObject@VCVertexShader@NDebug@@@@6B@
0x10031CC2: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{8}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7AGKXZ
0x10059F58: "public: virtual void __stdcall NSwitchToRef::CDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?GSGetShaderResources@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10022E0C: "default" ??_C@_07DLHCIBDH@default?$AA@
0x1005C0CB: "public: virtual void __stdcall NSwitchToRef::CDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?PSSetShaderResources@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGXXZ
0x10022E2C: "else" ??_C@_04FHMCPBIP@else?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGKXZ
0x1002029C: "R10G10B10A2_TYPELESS" ??_C@_0BF@EMHOOJAB@R10G10B10A2_TYPELESS?$AA@
0x10055E0C: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAEPAXI@Z
0x1002E461: "public: unsigned int __thiscall CSignatureParser::GetParameters(struct D3D10_SIGNATURE_PARAMETER * *)" ?GetParameters@CSignatureParser@@QAEIPAPAUD3D10_SIGNATURE_PARAMETER@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100454F3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CSampler>::Release(void)" ?Release@?$CLayeredObject@VCSampler@NDebug@@@@UAGKXZ
0x1004F263: "protected: void __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::_Insert_n(class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >,unsigned int,struct NDebug::SResourceDeclEntry const &)" ?_Insert_n@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@IAEXV?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@2@IABUSResourceDeclEntry@NDebug@@@Z
0x10059EA7: "public: void __thiscall NSwitchToRef::CPredicate::FinalRelease(void)" ?FinalRelease@CPredicate@NSwitchToRef@@QAEXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGXXZ
0x10029124: "D3D10_MESSAGE_ID_LIVE_QUERY" ??_C@_0BM@DNOMAJIN@D3D10_MESSAGE_ID_LIVE_QUERY?$AA@
0x100286FC: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DO@HEMMDIAL@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10027CBC: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0DP@NPLHNEBI@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x100236EC: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@MGFKMOEF@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1001E05C: "Internal Buffer for SWITCH_TO_RE" ??_C@_0DC@OFOEOKLP@Internal?5Buffer?5for?5SWITCH_TO_RE@
0x100082D0: "const CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@6B@
0x10067050: "__stdcall _imp__TerminateProcess" __imp__TerminateProcess@8
0x1003B8B3: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTSampler>::CreateInstance(struct NDebug::CPreMTSampler::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTSampler@NDebug@@@@SGXABUTConstructorArgs@CPreMTSampler@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1000C3C0: "First parameter out of range." ??_C@_0BO@MEDOFABN@First?5parameter?5out?5of?5range?4?$AA@
0x100584FA: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::EvictObj(enum NSwitchToRef::EObjEvictionOperation)" ?EvictObj@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAE_NW4EObjEvictionOperation@2@@Z
0x10020334: "R8G8B8A8_SNORM" ??_C@_0P@HPHKJPIM@R8G8B8A8_SNORM?$AA@
0x10065A24: "struct IDXGIDebugPrivate * g_pDebugPrivate" ?g_pDebugPrivate@@3PAUIDXGIDebugPrivate@@A
0x10023C9C: "D3D10_MESSAGE_ID_OMSETDEPTHSTENC" ??_C@_0DN@EPFJOGHD@D3D10_MESSAGE_ID_OMSETDEPTHSTENC@
0x10042854: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGJXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10066F88: "class ATL::CAtlModule * ATL::_pAtlModule" ?_pAtlModule@ATL@@3PAVCAtlModule@1@A
0x10036FA4: "public: virtual __thiscall CLayeredObject<class NDebug::CDepthStencilView>::~CLayeredObject<class NDebug::CDepthStencilView>(void)" ??1?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAE@XZ
0x100224F0: "private: static struct CD3D10FormatHelper::FORMAT_DETAIL const * const CD3D10FormatHelper::s_FormatDetail" ?s_FormatDetail@CD3D10FormatHelper@@0QBUFORMAT_DETAIL@1@B
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10011558: "pCounterDesc is NULL!" ??_C@_0BG@EAOAFKAO@pCounterDesc?5is?5NULL?$CB?$AA@
0x10022F50: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGKXZ
0x10028154: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DL@KCIEBMFK@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGXXZ
0x1002C492: "public: static unsigned int __stdcall CD3D10FormatHelper::GetWidthAlignment(enum DXGI_FORMAT)" ?GetWidthAlignment@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@@Z
0x10045809: "public: void __cdecl NDebug::CDevice::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessage@CDevice@NDebug@@QAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10059E6C: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::FinalRelease(void)" ?FinalRelease@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAEXXZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@IAEXXZ
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGKXZ
0x1002C34B: "protected: static unsigned int __stdcall CD3D10FormatHelper::GetDetailTableIndexThrow(enum DXGI_FORMAT)" ?GetDetailTableIndexThrow@CD3D10FormatHelper@@KGIW4DXGI_FORMAT@@@Z
0x1005A08F: "public: virtual void __stdcall NSwitchToRef::CDevice::GSSetShader(struct ID3D10GeometryShader *)" ?GSSetShader@CDevice@NSwitchToRef@@UAGXPAUID3D10GeometryShader@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1000CB9C: "VSSetShaderResources" ??_C@_0BF@IOJAIALG@VSSetShaderResources?$AA@
0x10064830: "__cdecl _TI1J" __TI1J
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x100284C0: "D3D10_MESSAGE_ID_DEVICE_DRAW_OM_" ??_C@_0EI@JLBAGCHF@D3D10_MESSAGE_ID_DEVICE_DRAW_OM_@
0x10010838: "Fourth parameter is corrupt." ??_C@_0BN@GLBDOAII@Fourth?5parameter?5is?5corrupt?4?$AA@
0x10027F90: "D3D10_MESSAGE_ID_DEVICE_DRAW_SHA" ??_C@_0DI@ICBJJDBC@D3D10_MESSAGE_ID_DEVICE_DRAW_SHA@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::~CPreMTDeviceChild<struct ID3D10SamplerState>(void)" ??1?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@QAE@XZ
0x10031BD4: "public: virtual void * __thiscall CModule::`scalar deleting destructor'(unsigned int)" ??_GCModule@@UAEPAXI@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10031BAE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDevice>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAEPAXI@Z
0x1004F42A: "public: class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> > __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::erase(class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >,class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >)" ?erase@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QAE?AV?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@2@V32@0@Z
0x100606B6: "public: __thiscall exception::exception(char const * const &)" ??0exception@@QAE@ABQBD@Z
0x100121B0: "Resource being set to PS constan" ??_C@_0FM@HBGOMHHM@Resource?5being?5set?5to?5PS?5constan@
0x10036B82: "public: __thiscall NDebug::CDepthStencilView::CDepthStencilView(struct NDebug::CDepthStencilView::TConstructorArgs const &)" ??0CDepthStencilView@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CVertexShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10033D18: "public: virtual char const * __thiscall std::logic_error::what(void)const " ?what@logic_error@std@@UBEPBDXZ
0x10001000: "__cdecl __guard_check_icall_fptr" ___guard_check_icall_fptr
0x10044142: "public: virtual void __stdcall NDebug::CPreMTDevice::PSSetShader(struct ID3D10PixelShader *)" ?PSSetShader@CPreMTDevice@NDebug@@UAGXPAUID3D10PixelShader@@@Z
0x10006744: ?_entries@?1??_GetEntries@CElementLayout@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10010824: "IAGetVertexBuffers" ??_C@_0BD@CFANMLAM@IAGetVertexBuffers?$AA@
0x10017FA8: "Stream Output Declaration Elemen" ??_C@_0BAN@LAFBMMPJ@Stream?5Output?5Declaration?5Elemen@
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100204E4: "R8_UNORM" ??_C@_08JEPPKPKG@R8_UNORM?$AA@
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10011340: "CreateBlendState1" ??_C@_0BC@BLDNJFOM@CreateBlendState1?$AA@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGKXZ
0x10059E92: "public: void __thiscall NSwitchToRef::CPixelShader::FinalRelease(void)" ?FinalRelease@CPixelShader@NSwitchToRef@@QAEXXZ
0x100409E9: "public: virtual long __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UAGJPAXII@Z
0x10031198: "long __stdcall GetDependentLayers(unsigned int,unsigned long *,unsigned int *)" ?GetDependentLayers@@YGJIPAKPAI@Z
0x10006CD4: "const NDebug::CCreateTextureCubeValidatorWithSpew::`vftable'" ??_7CCreateTextureCubeValidatorWithSpew@NDebug@@6B@
0x10019DD8: "MipLevels invalid. With the dime" ??_C@_0IH@OJMMBKMJ@MipLevels?5invalid?4?5With?5the?5dime@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10024BA0: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@IOOBLGCJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10004500: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IWarpPrivateAPI'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIWarpPrivateAPI@@@
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::~CDeviceChild<struct ID3D10DepthStencilState>(void)" ??1?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAE@XZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGKXZ
0x10036551: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::CPreMTDeviceChild<struct ID3D10RasterizerState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1000E7D8: "Cannot invoke CopySubresourceReg" ??_C@_0NM@HEIOEFIJ@Cannot?5invoke?5CopySubresourceReg@
0x10005DE4: "%x is not a valid D3D10_MAP." ??_C@_0BN@KANKKJO@?$CFx?5is?5not?5a?5valid?5D3D10_MAP?4?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGKXZ
0x1005FF88: "public: static void __cdecl std::_String_base::_Xlen(void)" ?_Xlen@_String_base@std@@SAXXZ
0x100408AD: "public: virtual long __stdcall NDebug::CAsynchronous<struct ID3D10Predicate>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UAGJPAXII@Z
0x10003DB0: ?_entries@?1??_GetEntries@CDevice@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10034BBB: "public: bool __thiscall NDebug::CResource<struct ID3D10Buffer>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapType@?$CResource@UID3D10Buffer@@@NDebug@@QAE_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x10037A0E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPredicate>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPredicate@NDebug@@@@UAEPAXI@Z
0x10041671: "public: struct D3D10_BOX __thiscall NDebug::RESOURCE_DESC::GetSubresourceBox(unsigned int)const " ?GetSubresourceBox@RESOURCE_DESC@NDebug@@QBE?AUD3D10_BOX@@I@Z
0x10044D17: "public: virtual void __stdcall NDebug::CDevice::RSSetScissorRects(unsigned int,struct tagRECT const *)" ?RSSetScissorRects@CDevice@NDebug@@UAGXIPBUtagRECT@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGKXZ
0x10027A50: "D3D10_MESSAGE_ID_REF_THREADING_M" ??_C@_0CE@NOGOCOMO@D3D10_MESSAGE_ID_REF_THREADING_M@
0x10011B24: "GetFeatureLevel" ??_C@_0BA@OMFPNHFI@GetFeatureLevel?$AA@
0x1003EDB2: "public: void __thiscall NDebug::CDevice::EndOfRenderOp(void)" ?EndOfRenderOp@CDevice@NDebug@@QAEXXZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@QAE@XZ
0x100375E0: "public: __thiscall CLockOwnerChild<class NDebug::CDevice,0>::ObjectLock::~ObjectLock(void)" ??1ObjectLock@?$CLockOwnerChild@VCDevice@NDebug@@$0A@@@QAE@XZ
0x1002F8DA: "public: long __thiscall CDXBCParser::ReadDXBCAssumingValidSize(void const *,bool,void (__stdcall*)(unsigned char const *,unsigned int,unsigned char *))" ?ReadDXBCAssumingValidSize@CDXBCParser@@QAEJPBX_NP6GXPBEIPAE@Z@Z
0x1003B417: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTCounter>::CreateInstance(struct NDebug::CPreMTCounter::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTCounter@NDebug@@@@SGXABUTConstructorArgs@CPreMTCounter@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1000D8FC: "Second parameter corrupt." ??_C@_0BK@BLFAMHDP@Second?5parameter?5corrupt?4?$AA@
0x1002E521: "public: void __thiscall CSignatureParser::ClearAlwaysReadsNeverWritesMask(void)" ?ClearAlwaysReadsNeverWritesMask@CSignatureParser@@QAEXXZ
0x100404A3: "public: virtual void __stdcall NDebug::CPreMTDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?GSSetShaderResources@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x100418CC: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture1D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x10055D9A: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CSampler>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAEPAXI@Z
0x10008018: "ID3D10Device1" ??_C@_0O@IMGLNANI@ID3D10Device1?$AA@
0x100670E0: "__cdecl _imp___errno" __imp___errno
0x1004E38F: "public: bool __thiscall CCreateGeometryShaderValidator::Validate(void const *,unsigned long,struct ID3D10LayeredPrivate *,enum D3D10_FEATURE_LEVEL1,bool)" ?Validate@CCreateGeometryShaderValidator@@QAE_NPBXKPAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x1003B23F: "public: static void __stdcall CLayeredObject<class NDebug::CGeometryShader>::CreateInstance(struct NDebug::CGeometryShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCGeometryShader@NDebug@@@@SGXABUTConstructorArgs@CGeometryShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003AE2B: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const *,unsigned int,void const *,unsigned long,struct ID3D10InputLayout * *)" ?CreateInputLayout@CPreMTDevice@NDebug@@UAGJPBUD3D10_INPUT_ELEMENT_DESC@@IPBXKPAPAUID3D10InputLayout@@@Z
0x10032C0C: "public: virtual void __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CCounter>::AddRef(void)" ?AddRef@?$CLayeredObject@VCCounter@NDebug@@@@UAGKXZ
0x10065740: "__vectorcall ??_R0?AVout_of_range@std@" ??_R0?AVout_of_range@std@@@8
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGKXZ
0x100607EA: "__cdecl _EH_epilog3_catch_GS" __EH_epilog3_catch_GS
0x100248EC: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@DLMNJNGM@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGKXZ
0x1000C410: "Third parameter corrupt or unexp" ??_C@_0CO@FPOEGHHD@Third?5parameter?5corrupt?5or?5unexp@
0x10005A48: "The Dimensions are invalid. For " ??_C@_0LL@CLMCKMLC@The?5Dimensions?5are?5invalid?4?5For?5@
0x10029180: "D3D10_MESSAGE_ID_LIVE_DEVICE" ??_C@_0BN@JJODACEM@D3D10_MESSAGE_ID_LIVE_DEVICE?$AA@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGKXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1003F7A3: "public: void __thiscall NDebug::CBlendState::FinalRelease(void)" ?FinalRelease@CBlendState@NDebug@@QAEXXZ
0x100373DD: "public: virtual __thiscall CLayeredObject<class NDebug::CTexture2D>::~CLayeredObject<class NDebug::CTexture2D>(void)" ??1?$CLayeredObject@VCTexture2D@NDebug@@@@UAE@XZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10034723: "public: virtual void __stdcall NDebug::CPreMTBuffer::Unmap(void)" ?Unmap@CPreMTBuffer@NDebug@@UAGXXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100378DE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAEPAXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10026000: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EG@LINBECBO@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1005C647: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x10059EA7: "public: void __thiscall NSwitchToRef::CBlendState::FinalRelease(void)" ?FinalRelease@CBlendState@NSwitchToRef@@QAEXXZ
0x10022F3C: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x100271D8: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0DB@NEALFJHG@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10022E3C: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x100067D0: ?_entries@?1??_GetEntries@CBlendState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10023764: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@NNLLKFJA@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10023AE8: "D3D10_MESSAGE_ID_GSSETSAMPLERS_U" ??_C@_0DE@GJDGKGMD@D3D10_MESSAGE_ID_GSSETSAMPLERS_U@
0x1004D8AF: "public: bool __thiscall CCreateSamplerValidator::Validate(struct D3D10_SAMPLER_DESC const *,bool)" ?Validate@CCreateSamplerValidator@@QAE_NPBUD3D10_SAMPLER_DESC@@_N@Z
0x1001B780: "Even SampleDesc.Quality = D3D10_" ??_C@_0HG@JKNNGHEK@Even?5SampleDesc?4Quality?5?$DN?5D3D10_@
0x10031D0D: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{72}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEI@AGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGKXZ
0x100374A9: "public: __thiscall CLayeredObject<class NDebug::CBuffer>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@QAE@XZ
0x10023D7C: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0DA@FDGLAGDB@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x1004208A: "public: virtual void __stdcall NDebug::CPreMTDevice::IASetInputLayout(struct ID3D10InputLayout *)" ?IASetInputLayout@CPreMTDevice@NDebug@@UAGXPAUID3D10InputLayout@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGKXZ
0x10001248: "__cdecl _GUID_9b7e4c8f_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c8f_342c_4106_a19f_4f2704f689f0
0x100243A4: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@KCHILHNP@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x10047BE6: "public: virtual void __stdcall NDebug::CDevice::VSGetShader(struct ID3D10VertexShader * *)" ?VSGetShader@CDevice@NDebug@@UAGXPAPAUID3D10VertexShader@@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGKXZ
0x1000CDC0: "A Buffer trying to be bound as a" ??_C@_0KP@BCKDNFDF@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x10066F7C: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUyolyUlyquivUrDIGUkxsyolyOlyq@Blob" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUyolyUlyquivUrDIGUkxsyolyOlyq@Blob
0x10007ED0: "const CLayeredObject<class NDebug::CPreMTSampler>::`vftable'" ??_7?$CLayeredObject@VCPreMTSampler@NDebug@@@@6B@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10017C88: "Stream Output Declaration Elemen" ??_C@_0IC@EGNAHLIH@Stream?5Output?5Declaration?5Elemen@
0x10015B80: "DestBlendAlpha[ %d ] has an unre" ??_C@_0FN@EMJMAFON@DestBlendAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unre@
0x1002BFA0: "Name" ??_C@_04FABLJDN@Name?$AA@
0x10033E74: "__stdcall DllMain" _DllMain@12
0x10031CB3: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{4}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W3AGKXZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Counter@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100486EF: "bool __stdcall NDebug::ValidSubBox(struct D3D10_BOX const &,struct D3D10_BOX const &)" ?ValidSubBox@NDebug@@YG_NABUD3D10_BOX@@0@Z
0x10023EFC: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DE@NBFPMONH@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGKXZ
0x100654B0: "bool g_Spew" ?g_Spew@@3_NA
0x100670F0: "__cdecl _imp___CIsqrt" __imp___CIsqrt
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGXXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10029880: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0EH@PAMIOGIF@D3D10_MESSAGE_ID_CREATESHADERRES@
0x10023A70: "D3D10_MESSAGE_ID_GSSETSHADERRESO" ??_C@_0DL@EEOCDPFP@D3D10_MESSAGE_ID_GSSETSHADERRESO@
0x10015688: "BlendOp[ %d ] does not equal Ble" ??_C@_0BDJ@MIFAEDD@BlendOp?$FL?5?$CFd?5?$FN?5does?5not?5equal?5Ble@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGXXZ
0x1005EDBB: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node * __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Ubound(class NSwitchToRef::CResourceDesc const * const &)const " ?_Ubound@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IBEPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@ABQBVCResourceDesc@NSwitchToRef@@@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10PixelShader>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QAEXXZ
0x10007F74: "const CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@6B@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@QAE@XZ
0x10067044: "__stdcall _imp__GetSystemTimeAsFileTime" __imp__GetSystemTimeAsFileTime@4
0x10026C70: "D3D10_MESSAGE_ID_CLEARDEPTHSTENC" ??_C@_0DD@JHNEEHHK@D3D10_MESSAGE_ID_CLEARDEPTHSTENC@
0x1001F3B8: "CreateResource: This format (%s)" ??_C@_0DD@MEKEPP@CreateResource?3?5This?5format?5?$CI?$CFs?$CJ@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGXXZ
0x10020374: "R16G16_UNORM" ??_C@_0N@FHAFDHAO@R16G16_UNORM?$AA@
0x100041FC: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10Device1'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10Device1@@@
0x10031E39: "long __stdcall ATL::AtlInternalQueryInterface(void *,struct ATL::_ATL_INTMAP_ENTRY const *,struct _GUID const &,void * *)" ?AtlInternalQueryInterface@ATL@@YGJPAXPBU_ATL_INTMAP_ENTRY@1@ABU_GUID@@PAPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1000DA70: "RSSetViewports" ??_C@_0P@GMIBMIFC@RSSetViewports?$AA@
0x1004570C: "public: void __cdecl NDebug::CDevice::ReportMessage11(enum D3D11_MESSAGE_ID,char const *,...)" ?ReportMessage11@CDevice@NDebug@@QAAXW4D3D11_MESSAGE_ID@@PBDZZ
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Query>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Query@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1002FF74: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetNumMessagesDeniedByStorageFilter(void)" ?GetNumMessagesDeniedByStorageFilter@CInfoQueue@@UAG_KXZ
0x10006130: "%MAP_FLAG_DO_NOT_WAIT can only b" ??_C@_0FE@IHBNGMGM@?$CFMAP_FLAG_DO_NOT_WAIT?5can?5only?5b@
0x10055C6A: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAEPAXI@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGXXZ
0x1000D5B8: "Feature levels 9_* do not suppor" ??_C@_0CO@PIAMKLBC@Feature?5levels?59_?$CK?5do?5not?5suppor@
0x100012F8: "__cdecl WKPDID_D3DDebugObjectName" _WKPDID_D3DDebugObjectName
0x10004390: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10Debug'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10Debug@@@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGXXZ
0x10027AEC: "D3D10_MESSAGE_ID_REF_ACCESSING_I" ??_C@_0DL@IGICDNJB@D3D10_MESSAGE_ID_REF_ACCESSING_I@
0x1003713E: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::~CLayeredObject<class NDebug::CPreMTPixelShader>(void)" ??1?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAE@XZ
0x10010A68: "Since pRect != NULL && *NumRects" ??_C@_0MM@INHKOLGN@Since?5pRect?5?$CB?$DN?5NULL?5?$CG?$CG?5?$CKNumRects@
0x10067088: "__stdcall _imp__IsBadWritePtr" __imp__IsBadWritePtr@8
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGKXZ
0x100012E8: "__cdecl _GUID_eb30d601_f16a_439a_8572_557d4d6742df" __GUID_eb30d601_f16a_439a_8572_557d4d6742df
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1001498C: "Invalid SlopeScaledDepthBias val" ??_C@_0CH@NIAOFMEM@Invalid?5SlopeScaledDepthBias?5val@
0x1000C440: "Third parameter, array index %u " ??_C@_0DO@DEHHHFKH@Third?5parameter?0?5array?5index?5?$CFu?5@
0x10026E38: "D3D10_MESSAGE_ID_DEVICE_GSGETSAM" ??_C@_0DF@DODEMNGN@D3D10_MESSAGE_ID_DEVICE_GSGETSAM@
0x1000D180: "First parameter is out of range" ??_C@_0CA@HKGALBMG@First?5parameter?5is?5out?5of?5range?$AA@
0x10035BFD: "public: __thiscall NDebug::CDeviceChild<struct ID3D10InputLayout>::CDeviceChild<struct ID3D10InputLayout>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1003F1D1: "public: void __thiscall NDebug::CPixelShader::FinalConstruct(struct NDebug::CPixelShader::TConstructorArgs const &)" ?FinalConstruct@CPixelShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1003F7A3: "public: void __thiscall NDebug::CDepthStencilState::FinalRelease(void)" ?FinalRelease@CDepthStencilState@NDebug@@QAEXXZ
0x10038D8F: "enum D3D10_SB_RESOURCE_DIMENSION __stdcall ConvertToSB(enum D3D_SRV_DIMENSION)" ?ConvertToSB@@YG?AW4D3D10_SB_RESOURCE_DIMENSION@@W4D3D_SRV_DIMENSION@@@Z
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1003F3C1: "public: void __thiscall NDebug::CPreMTRasterizerState::FinalConstruct(struct NDebug::CPreMTRasterizerState::TConstructorArgs const &)" ?FinalConstruct@CPreMTRasterizerState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10055716: "public: __thiscall NSwitchToRef::CResourceDesc::CResourceDesc(enum D3D10_RESOURCE_DIMENSION,enum D3D10_USAGE,enum DXGI_FORMAT,unsigned int,unsigned int)" ??0CResourceDesc@NSwitchToRef@@QAE@W4D3D10_RESOURCE_DIMENSION@@W4D3D10_USAGE@@W4DXGI_FORMAT@@II@Z
0x10017890: "Shader version must not exceed v" ??_C@_0DO@HCMPBHDC@Shader?5version?5must?5not?5exceed?5v@
0x1002C2BD: "protected: static unsigned int __stdcall CD3D10FormatHelper::GetDetailTableIndex(enum DXGI_FORMAT)" ?GetDetailTableIndex@CD3D10FormatHelper@@KGIW4DXGI_FORMAT@@@Z
0x10060F6B: "__cdecl _ftol2_sse_downlevel" __ftol2_sse_downlevel
0x1000C898: "The Buffer trying to be bound as" ??_C@_0JP@EMEEHKII@The?5Buffer?5trying?5to?5be?5bound?5as@
0x10025F70: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@BDGDEDMC@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1005A381: "public: virtual void __stdcall NSwitchToRef::CCounter::GetDesc(struct D3D10_COUNTER_DESC *)" ?GetDesc@CCounter@NSwitchToRef@@UAGXPAUD3D10_COUNTER_DESC@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGXXZ
0x10033D4B: "__stdcall D3D10TranslateCreateDevice" _D3D10TranslateCreateDevice@12
0x1005EE03: "public: unsigned int __thiscall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::capacity(void)const " ?capacity@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QBEIXZ
0x1004E964: "protected: void __thiscall CCreateGeometryShaderValidator::ValidateShader(void)" ?ValidateShader@CCreateGeometryShaderValidator@@IAEXXZ
0x10044843: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGJXZ
0x1005E863: "public: virtual void __stdcall NSwitchToRef::CDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?VSSetSamplers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x10007540: "While a Predicate is bound to th" ??_C@_0KB@FEPOBHKN@While?5a?5Predicate?5is?5bound?5to?5th@
0x10020354: "R16G16_TYPELESS" ??_C@_0BA@GKHFJEFC@R16G16_TYPELESS?$AA@
0x10029688: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DH@JKGPEBMK@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x10037F15: "public: virtual long __stdcall NDebug::CDevice::CheckCounter(struct D3D10_COUNTER_DESC const *,enum D3D10_COUNTER_TYPE *,unsigned int *,char *,unsigned int *,char *,unsigned int *,char *,unsigned int *)" ?CheckCounter@CDevice@NDebug@@UAGJPBUD3D10_COUNTER_DESC@@PAW4D3D10_COUNTER_TYPE@@PAIPAD23232@Z
0x10033012: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10026F1C: "D3D10_MESSAGE_ID_DEVICE_PSGETSAM" ??_C@_0DF@EKJKEJNF@D3D10_MESSAGE_ID_DEVICE_PSGETSAM@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGXXZ
0x1004E3D0: "public: bool __thiscall CCreateGeometryShaderWithStreamOutputValidator::Validate(void const *,unsigned long,struct D3D10_SO_DECLARATION_ENTRY const *,unsigned int,unsigned int,struct ID3D10LayeredPrivate *,enum D3D10_FEATURE_LEVEL1,bool)" ?Validate@CCreateGeometryShaderWithStreamOutputValidator@@QAE_NPBXKPBUD3D10_SO_DECLARATION_ENTRY@@IIPAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x1002BF90: "%s\%s" ??_C@_05BMGBEOOC@?$CFs?2?$CFs?$AA@
0x10010F58: "CreateTexture3D" ??_C@_0BA@MAFIJKBB@CreateTexture3D?$AA@
0x10019CC8: "Subresource requested (%u) is gr" ??_C@_0GB@BCMLNCPL@Subresource?5requested?5?$CI?$CFu?$CJ?5is?5gr@
0x10037394: "public: virtual __thiscall CLayeredObject<class NDebug::CShaderResourceView>::~CLayeredObject<class NDebug::CShaderResourceView>(void)" ??1?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAE@XZ
0x1001C3D0: "MipLevels invalid. With the dime" ??_C@_0JB@DOCFECHO@MipLevels?5invalid?4?5With?5the?5dime@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10055F18: "public: virtual long __stdcall NSwitchToRef::CDevice::CheckCounter(struct D3D10_COUNTER_DESC const *,enum D3D10_COUNTER_TYPE *,unsigned int *,char *,unsigned int *,char *,unsigned int *,char *,unsigned int *)" ?CheckCounter@CDevice@NSwitchToRef@@UAGJPBUD3D10_COUNTER_DESC@@PAW4D3D10_COUNTER_TYPE@@PAIPAD23232@Z
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGKXZ
0x1000AB18: "Vertex Buffer at the input verte" ??_C@_0BAB@MJGFCBCM@Vertex?5Buffer?5at?5the?5input?5verte@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100263A0: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@OLEFHGOJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x100411BD: "public: virtual void __stdcall NDebug::CDevice::GetPredication(struct ID3D10Predicate * *,int *)" ?GetPredication@CDevice@NDebug@@UAGXPAPAUID3D10Predicate@@PAH@Z
0x1005D50D: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGKXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGXXZ
0x1000C938: "Index Buffer offset (%d) is too " ??_C@_0OG@FOAFPMPC@Index?5Buffer?5offset?5?$CI?$CFd?$CJ?5is?5too?5@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGXXZ
0x10060A35: "void * __cdecl operator new[](unsigned int,struct std::nothrow_t const &)" ??_U@YAPAXIABUnothrow_t@std@@@Z
0x10027EBC: "D3D10_MESSAGE_ID_DEVICE_DRAW_INP" ??_C@_0DB@OANGPPIN@D3D10_MESSAGE_ID_DEVICE_DRAW_INP@
0x10056B9C: "public: void __thiscall NSwitchToRef::CDevice::CreateCachedTexture3D(struct D3D10_TEXTURE3D_DESC &,struct ID3D10Texture3D * *)" ?CreateCachedTexture3D@CDevice@NSwitchToRef@@QAEXAAUD3D10_TEXTURE3D_DESC@@PAPAUID3D10Texture3D@@@Z
0x100199A8: "When GetFeatureLevel returns D3D" ??_C@_0NL@KAGOBJKJ@When?5GetFeatureLevel?5returns?5D3D@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@QAEXXZ
0x1004356D: "public: virtual void __stdcall NDebug::CDevice::OnPresent(void)" ?OnPresent@CDevice@NDebug@@UAGXXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10031A67: "public: __thiscall CLayeredObject<class NDebug::CDevice>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@QAE@XZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGKXZ
0x1004477D: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10022E88: "rtx" ??_C@_03KLJDHLIG@rtx?$AA@
0x10057146: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CreateInstance(struct NSwitchToRef::CDepthStencilView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@SGXABUTConstructorArgs@CDepthStencilView@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10025B80: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EH@CGOJNKCP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10003F74: "D3D10RefGetLastCreation" ??_C@_0BI@IDBHHED@D3D10RefGetLastCreation?$AA@
0x100310AC: "bool __stdcall RegDWORDPresentAndNonZero(struct HKEY__ *,char const *)" ?RegDWORDPresentAndNonZero@@YG_NPAUHKEY__@@PBD@Z
0x10028CAC: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0DA@BCMMACII@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x10024570: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@KEBHBOPC@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10033089: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::Release(void)" ?Release@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGKXZ
0x1005D426: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10055593: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture3D>::CResource<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const &,unsigned int)" ??0?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10GeometryShader>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QAEXXZ
0x10028D0C: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0CM@HGGLKPEH@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x1004ADA2: "public: virtual void __stdcall NDebug::CPreMTShaderResourceView::GetResource(struct ID3D10Resource * *)" ?GetResource@CPreMTShaderResourceView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x10008438: "const CLayeredObject<class NDebug::CPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@6B@
0x100171E8: "A RenderTargetView cannot be cre" ??_C@_0GE@PGFBJDMB@A?5RenderTargetView?5cannot?5be?5cre@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateDepthStencilViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateDepthStencilViewValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10028484: "D3D10_MESSAGE_ID_DEVICE_DRAW_SO_" ??_C@_0DK@LDILOJGI@D3D10_MESSAGE_ID_DEVICE_DRAW_SO_@
0x10033FC7: "public: __thiscall NDebug::CFunctionName::CFunctionNameSentinel::CFunctionNameSentinel(class NDebug::CFunctionName *,char const *)" ??0CFunctionNameSentinel@CFunctionName@NDebug@@QAE@PAV12@PBD@Z
0x10009388: "Constant Buffer expected at slot" ??_C@_0BFE@LKFEGEOD@Constant?5Buffer?5expected?5at?5slot@
0x1005357D: "public: unsigned int __thiscall NDebug::CResource<struct ID3D10Texture2D>::Subresources(void)const " ?Subresources@?$CResource@UID3D10Texture2D@@@NDebug@@QBEIXZ
0x1005357D: "public: unsigned int __thiscall NDebug::CResource<struct ID3D10Texture3D>::Subresources(void)const " ?Subresources@?$CResource@UID3D10Texture3D@@@NDebug@@QBEIXZ
0x10022E9C: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x1005357D: "public: unsigned int __thiscall NDebug::CResource<struct ID3D10Texture1D>::Subresources(void)const " ?Subresources@?$CResource@UID3D10Texture1D@@@NDebug@@QBEIXZ
0x10031922: "public: __thiscall std::logic_error::logic_error(class std::logic_error const &)" ??0logic_error@std@@QAE@ABV01@@Z
0x10027A14: "D3D10_MESSAGE_ID_REF_SIMULATING_" ??_C@_0DJ@CELJIHGH@D3D10_MESSAGE_ID_REF_SIMULATING_@
0x1004A921: "protected: static void __stdcall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@KGXXZ
0x10027E48: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0EA@PAKNCDLN@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10032AB1: "public: virtual unsigned long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGKIPBXK@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1003426B: "public: void __thiscall NDebug::CDevice::ValidateThreading(bool,unsigned int)" ?ValidateThreading@CDevice@NDebug@@QAEX_NI@Z
0x1000F278: "Cannot invoke CopySubresourceReg" ??_C@_0HN@BOHOHGPF@Cannot?5invoke?5CopySubresourceReg@
0x10003A08: "IDXGIOutput::GetDisplayModeList:" ??_C@_0HB@IDIOBGFP@IDXGIOutput?3?3GetDisplayModeList?3@
0x10007D3C: "const CLayeredObject<class NDebug::CPreMTDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@6B@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10014EA0: "A NULL pBlendDesc was specified." ??_C@_0HC@MBMFLOOE@A?5NULL?5pBlendDesc?5was?5specified?4@
0x100648C8: "__cdecl __pobjMapEntryFirst" ___pobjMapEntryFirst
0x1000A618: "A Vertex Shader is always requir" ??_C@_0EO@CBEKAOKC@A?5Vertex?5Shader?5is?5always?5requir@
0x10028FAC: "D3D10_MESSAGE_ID_LIVE_RENDERTARG" ??_C@_0CH@BMEFNBOK@D3D10_MESSAGE_ID_LIVE_RENDERTARG@
0x10025908: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@CDEPEKLH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10035DB1: "public: __thiscall NDebug::CDeviceChild<struct ID3D10RasterizerState>::CDeviceChild<struct ID3D10RasterizerState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10006320: "ID3D10Predicate" ??_C@_0BA@BEJBMOIA@ID3D10Predicate?$AA@
0x1006590C: "__vectorcall ??_R0?AUID3D10Buffer@" ??_R0?AUID3D10Buffer@@@8
0x1005597C: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::~CLayeredObject<class NSwitchToRef::CPredicate>(void)" ??1?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAE@XZ
0x1001D4D8: ?_entries@?1??_GetEntries@CBuffer@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10035364: "public: void __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Insert<struct D3D10_INPUT_ELEMENT_DESC *>(class std::_Vector_iterator<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct std::forward_iterator_tag)" ??$_Insert@PAUD3D10_INPUT_ELEMENT_DESC@@@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QAEXV?$_Vector_iterator@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@1@PAUD3D10_INPUT_ELEMENT_DESC@@1Uforward_iterator_tag@1@@Z
0x10023260: "MuteDebugOutput" ??_C@_0BA@NBPCBFIF@MuteDebugOutput?$AA@
0x1001A598: "The format (%#x, %s) cannot be b" ??_C@_0LA@PILLLBAF@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@QAE@XZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGXXZ
0x1003773C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPixelShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPixelShader@NDebug@@@@UAEPAXI@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGXXZ
0x1000C144: "DrawInstanced" ??_C@_0O@IHFFKOEL@DrawInstanced?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture2D@NDebug@@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGXXZ
0x1000C048: "Draw cannot be invoked while a b" ??_C@_0IC@PMLHGAOJ@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x10047DD6: "public: virtual void __stdcall NDebug::CDevice::VSSetConstantBuffer14(struct ID3D10Buffer *)" ?VSSetConstantBuffer14@CDevice@NDebug@@UAGXPAUID3D10Buffer@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10028B50: "D3D10_MESSAGE_ID_QUERY_BEGIN_UNS" ??_C@_0CJ@LJIBEMFB@D3D10_MESSAGE_ID_QUERY_BEGIN_UNS@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10002A10: "IDXGIOutput::GetFrameStatistics:" ??_C@_0GE@OKOIADDI@IDXGIOutput?3?3GetFrameStatistics?3@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10008088: "const CLayeredObject<class NDebug::CTexture1D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@6B@
0x10028404: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DO@JPGDDFCC@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x10055C1E: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CCounter>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAEPAXI@Z
0x10055C90: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAEPAXI@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@QBE_NXZ
0x100596F1: "public: void __thiscall NSwitchToRef::CDevice::FailedViewPromotion(class NSwitchToRef::CView<struct ID3D10View> *,long)" ?FailedViewPromotion@CDevice@NSwitchToRef@@QAEXPAV?$CView@UID3D10View@@@2@J@Z
0x1005E7BE: "public: virtual void __stdcall NSwitchToRef::CDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?VSGetShaderResources@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x100606AA: "public: __thiscall exception::exception(void)" ??0exception@@QAE@XZ
0x10041130: "public: unsigned long __thiscall NDebug::CPreMTDevice::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@CPreMTDevice@NDebug@@QAEKIPBXK@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGKXZ
0x10055A66: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::~CLayeredObject<class NSwitchToRef::CTexture1D>(void)" ??1?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAE@XZ
0x10041631: "protected: char const * __thiscall NDebug::CDevice::GetStageName(enum NDebug::CDevice::PIPELINE_STAGE)" ?GetStageName@CDevice@NDebug@@IAEPBDW4PIPELINE_STAGE@12@@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@IAEXXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGKXZ
0x10007C9C: "const CLayeredObject<class NDebug::CPreMTShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@6B@
0x1000E578: "The requested dimensions for the" ??_C@_0JF@GGONIOEJ@The?5requested?5dimensions?5for?5the@
0x10004B1C: "D3D10: Interface pointer is corr" ??_C@_0CG@LCHLBKCG@D3D10?3?5Interface?5pointer?5is?5corr@
0x100270C0: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DF@GCEILAJJ@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x10017A14: "When NumEntries equals 0, pStrea" ??_C@_0DK@GMFOGHCG@When?5NumEntries?5equals?50?0?5pStrea@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGKXZ
0x10027B54: "D3D10_MESSAGE_ID_REF_OUT_OF_MEMO" ??_C@_0CD@HLDINCB@D3D10_MESSAGE_ID_REF_OUT_OF_MEMO@
0x100185C0: "When NumEntries is 0, the shader" ??_C@_0HD@FAGNEGBD@When?5NumEntries?5is?50?0?5the?5shader@
0x1001D8F8: ?_entries@?1??_GetEntries@CPredicate@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10055619: "public: __thiscall NSwitchToRef::CShader<struct ID3D10PixelShader>::CShader<struct ID3D10PixelShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CShader@UID3D10PixelShader@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10055E58: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAEPAXI@Z
0x10006330: "ID3D10Counter" ??_C@_0O@PAFLNB@ID3D10Counter?$AA@
0x10006B50: ?_entries@?1??_GetEntries@CTexture2D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10010F68: "pDesc has Miplevels (value = %d)" ??_C@_0DE@FDEDCOEN@pDesc?5has?5Miplevels?5?$CIvalue?5?$DN?5?$CFd?$CJ@
0x100186C0: "Stream Output Declaration Elemen" ??_C@_0GC@MNLGKIAL@Stream?5Output?5Declaration?5Elemen@
0x1000FFD8: "Cannot invoke UpdateSubresource " ??_C@_0IF@JOLONCDE@Cannot?5invoke?5UpdateSubresource?5@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGIObject>::~CComPtr<struct IDXGIObject>(void)" ??1?$CComPtr@UIDXGIObject@@@ATL@@QAE@XZ
0x1004BF3D: "public: virtual void __stdcall NDebug::CPreMTBlendState::GetDesc(struct D3D10_BLEND_DESC *)" ?GetDesc@CPreMTBlendState@NDebug@@UAGXPAUD3D10_BLEND_DESC@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10003FA0: "Internal REF Device for SWITCH_T" ??_C@_0CG@OHCCLELA@Internal?5REF?5Device?5for?5SWITCH_T@
0x100553BD: "struct ID3D10InputLayout * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10InputLayout>(struct ID3D10InputLayout *)" ??$QIToCurLayer@UID3D10InputLayout@@@NSwitchToRef@@YGPAUID3D10InputLayout@@PAU1@@Z
0x100670A8: dxgi_NULL_THUNK_DATA
0x10060A45: "void __stdcall `eh vector constructor iterator'(void *,unsigned int,int,void (__thiscall*)(void *),void (__thiscall*)(void *))" ??_L@YGXPAXIHP6EX0@Z1@Z
0x10037201: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTSampler>::~CLayeredObject<class NDebug::CPreMTSampler>(void)" ??1?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAE@XZ
0x10048395: "public: virtual void __stdcall NDebug::CPreMTDevice::VSSetShader(struct ID3D10VertexShader *)" ?VSSetShader@CPreMTDevice@NDebug@@UAGXPAUID3D10VertexShader@@@Z
0x10027E88: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DD@GENIGCHO@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x1004C086: "public: bool __thiscall CCreateBlendState1Validator::Validate(struct D3D10_BLEND_DESC1 const *,bool)" ?Validate@CCreateBlendState1Validator@@QAE_NPBUD3D10_BLEND_DESC1@@_N@Z
0x1006068D: "__cdecl atexit" _atexit
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Counter>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@QAEXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::AddRef(void)" ?AddRef@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGKXZ
0x100257E0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@DALDDPAB@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CVertexShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGKXZ
0x1004529B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CElementLayout>::Release(void)" ?Release@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGKXZ
0x10025C10: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EN@OCFEGLKL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1001FBF8: "CopyResource: D3D_FEATURE_LEVEL_" ??_C@_0IM@CLEDGMLF@CopyResource?3?5D3D_FEATURE_LEVEL_@
0x10019360: "The base resource was created as" ??_C@_0JF@MOODOACL@The?5base?5resource?5was?5created?5as@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CQuery>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Counter>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Counter@@@NDebug@@QAEXXZ
0x10005018: "Unrecognized BindFlags (%#x) are" ??_C@_0FA@PPLHNBJO@Unrecognized?5BindFlags?5?$CI?$CF?$CDx?$CJ?5are@
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10BlendState1>::~CDeviceChild<struct ID3D10BlendState1>(void)" ??1?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QAE@XZ
0x100307AD: "public: virtual void __stdcall CInfoQueue::SetMuteDebugOutput(int)" ?SetMuteDebugOutput@CInfoQueue@@UAGXH@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10056FCD: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::CreateInstance(struct NSwitchToRef::CBuffer::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@SGXABUTConstructorArgs@CBuffer@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1005D776: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::Release(void)" ?Release@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGKXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPredicate>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPredicate@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100376A4: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDepthStencilState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAEPAXI@Z
0x1004473B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10043597: "public: virtual void __stdcall NDebug::CDevice::OnRender(void)" ?OnRender@CDevice@NDebug@@UAGXXZ
0x10029D40: "D3D10_MESSAGE_ID_DRAWINDEXEDINST" ??_C@_0DO@IINJNKD@D3D10_MESSAGE_ID_DRAWINDEXEDINST@
0x100565D2: "public: void __thiscall NSwitchToRef::CDevice::CreateCachedBuffer(struct D3D10_BUFFER_DESC &,struct ID3D10Buffer * *)" ?CreateCachedBuffer@CDevice@NSwitchToRef@@QAEXAAUD3D10_BUFFER_DESC@@PAPAUID3D10Buffer@@@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100236C4: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@NPEBPPAE@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10022E00: "case" ??_C@_04CKOINMPC@case?$AA@
0x1005A49C: "public: virtual unsigned int __stdcall NSwitchToRef::CResource<struct ID3D10Buffer>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UAGIXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10027560: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0CM@INGIMENB@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x1000CCD0: "A currently bound VertexShader S" ??_C@_0GL@JJMOHMOC@A?5currently?5bound?5VertexShader?5S@
0x10006BE0: ?_entries@?1??_GetEntries@CTexture3D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100280E4: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DE@HMEKGPIN@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x10044B7F: "public: virtual void __stdcall NDebug::CPreMTDevice::RSGetState(struct ID3D10RasterizerState * *)" ?RSGetState@CPreMTDevice@NDebug@@UAGXPAPAUID3D10RasterizerState@@@Z
0x1005D468: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10029C08: "D3D10_MESSAGE_ID_TEXT_FILTER_NOT" ??_C@_0CL@GGOMENEH@D3D10_MESSAGE_ID_TEXT_FILTER_NOT@
0x1004DBD6: "class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> > __cdecl std::copy<struct NDebug::SResourceDeclEntry *,class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> > >(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >)" ??$copy@PAUSResourceDeclEntry@NDebug@@V?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@@std@@YA?AV?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@0@PAUSResourceDeclEntry@NDebug@@0V10@@Z
0x10008F70: "%s - %s linkage error: Signature" ??_C@_0LL@KEFIDEMA@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x1001F978: "CreateQuery: EVENT queries are n" ??_C@_0EE@CAKBONFA@CreateQuery?3?5EVENT?5queries?5are?5n@
0x10036D2D: "public: __thiscall NDebug::CPixelShader::CPixelShader(struct NDebug::CPixelShader::TConstructorArgs const &)" ??0CPixelShader@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10011708: "CreateCounter returning DXGI_ERR" ??_C@_0GB@PKJOIHMI@CreateCounter?5returning?5DXGI_ERR@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10060BF4: "__cdecl _local_unwind4" __local_unwind4
0x10012570: "ID3D10ShaderTraceFactory::Create" ??_C@_0CM@BPKLENGG@ID3D10ShaderTraceFactory?3?3Create@
0x100466C1: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture1D@@@NDebug@@UAGXI@Z
0x1003EFAE: "public: void __thiscall NDebug::CCounter::FinalConstruct(struct NDebug::CCounter::TConstructorArgs const &)" ?FinalConstruct@CCounter@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10034772: "public: bool __thiscall CCreateBufferValidator::Validate(struct D3D10_BUFFER_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Device *)" ?Validate@CCreateBufferValidator@@QAE_NPBUD3D10_BUFFER_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAUID3D10Device@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CTexture1D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture1D@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1001DA88: "d3d10sdklayers.dll" ??_C@_0BD@LIFPJKGF@d3d10sdklayers?4dll?$AA@
0x10002358: "IDXGISurface::Map: Please specif" ??_C@_0DO@DNJJKPIG@IDXGISurface?3?3Map?3?5Please?5specif@
0x10031B2E: "public: virtual __thiscall std::logic_error::~logic_error(void)" ??1logic_error@std@@UAE@XZ
0x10065AC8: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUvmwfhviUexPyrmzirvhUhixUzgoHBUzgohUivgzroUlyquivUrDIGUhgwzucOlyq@atls" ___@@_PchSym_@00@UdyignOlyqOcIGuivUvmwfhviUexPyrmzirvhUhixUzgoHBUzgohUivgzroUlyquivUrDIGUhgwzucOlyq@atls
0x1005FD3C: "bool __stdcall Validate10on9SetTopologySemantics(void *,enum D3D10_DDI_PRIMITIVE_TOPOLOGY)" ?Validate10on9SetTopologySemantics@@YG_NPAXW4D3D10_DDI_PRIMITIVE_TOPOLOGY@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGXXZ
0x10067040: "__stdcall _imp__GetTickCount" __imp__GetTickCount@0
0x1002FBED: "long __cdecl StringCchPrintfA(char *,unsigned int,char const *,...)" ?StringCchPrintfA@@YAJPADIPBDZZ
0x10002B80: "IDXGIOutput::GetGammaControl: No" ??_C@_0FN@FNLACBNK@IDXGIOutput?3?3GetGammaControl?3?5No@
0x1001C630: "A Texture3D cannot be bound to c" ??_C@_0BBM@MIBAMHIL@A?5Texture3D?5cannot?5be?5bound?5to?5c@
0x10010260: "The Depth Value passed (%f), is " ??_C@_0EJ@JCENFMFE@The?5Depth?5Value?5passed?5?$CI?$CFf?$CJ?0?5is?5@
0x10010678: "Both Resources must be the same " ??_C@_0DP@FAAJKOID@Both?5Resources?5must?5be?5the?5same?5@
0x1002C225: "protected: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * __stdcall CD3D10FormatHelper::GetRequirementsTable(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetRequirementsTable@CD3D10FormatHelper@@KGPBUFORMAT_REQUIREMENTS@1@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1004853C: "public: virtual void __stdcall NDebug::CPreMTDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?VSSetShaderResources@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGKXZ
0x1002895C: "D3D10_MESSAGE_ID_CREATECOUNTER_O" ??_C@_0DC@EIGANLFL@D3D10_MESSAGE_ID_CREATECOUNTER_O@
0x10029090: "D3D10_MESSAGE_ID_LIVE_SAMPLER" ??_C@_0BO@CJMNNKLD@D3D10_MESSAGE_ID_LIVE_SAMPLER?$AA@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGKXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGKXZ
0x1005550D: "void __stdcall std::_Uninit_fill_n<struct D3D10_MAPPED_TEXTURE3D *,unsigned int,struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(struct D3D10_MAPPED_TEXTURE3D *,unsigned int,struct D3D10_MAPPED_TEXTURE3D const &,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PAUD3D10_MAPPED_TEXTURE3D@@IU1@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@YGXPAUD3D10_MAPPED_TEXTURE3D@@IABU1@AAV?$allocator@UD3D10_MAPPED_TEXTURE3D@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1004CA48: "public: virtual void __stdcall NDebug::CDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC *)" ?GetDesc@CDepthStencilView@NDebug@@UAGXPAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x10061398: "__cdecl _unlock" __unlock
0x1005F800: "bool __stdcall Validate10on9DrawIndexed(void *,unsigned int,enum D3D_PRIMITIVE_TOPOLOGY)" ?Validate10on9DrawIndexed@@YG_NPAXIW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10056F0D: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const *,unsigned int,void const *,unsigned long,struct ID3D10InputLayout * *)" ?CreateInputLayout@CDevice@NSwitchToRef@@UAGJPBUD3D10_INPUT_ELEMENT_DESC@@IPBXKPAPAUID3D10InputLayout@@@Z
0x100606CE: "public: virtual __thiscall exception::~exception(void)" ??1exception@@UAE@XZ
0x100655DC: "enum DXGI_FORMAT * D3D10FCS_R16" ?D3D10FCS_R16@@3PAW4DXGI_FORMAT@@A
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGKXZ
0x100373FD: "public: virtual __thiscall CLayeredObject<class NDebug::CTexture3D>::~CLayeredObject<class NDebug::CTexture3D>(void)" ??1?$CLayeredObject@VCTexture3D@NDebug@@@@UAE@XZ
0x10037846: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAEPAXI@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGKXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGKXZ
0x10011AF4: "CreateShaderResourceView1" ??_C@_0BK@HEGINKIM@CreateShaderResourceView1?$AA@
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10001828: "IDXGISwapChain::GetBuffer: buffe" ??_C@_0FE@EFNOKCHH@IDXGISwapChain?3?3GetBuffer?3?5buffe@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1000AF88: "Dual Source Blending (use of D3D" ??_C@_0BBA@IPHODDHE@Dual?5Source?5Blending?5?$CIuse?5of?5D3D@
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@IAEXXZ
0x1006555C: "enum DXGI_FORMAT * D3D10FCS_BC4" ?D3D10FCS_BC4@@3PAW4DXGI_FORMAT@@A
0x1006554C: "enum DXGI_FORMAT * D3D10FCS_BC5" ?D3D10FCS_BC5@@3PAW4DXGI_FORMAT@@A
0x100452FB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::Release(void)" ?Release@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGKXZ
0x10040E35: "public: virtual unsigned int __stdcall NDebug::CResource<struct ID3D10Buffer>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Buffer@@@NDebug@@UAGIXZ
0x1006557C: "enum DXGI_FORMAT * D3D10FCS_BC2" ?D3D10FCS_BC2@@3PAW4DXGI_FORMAT@@A
0x10020178: "R32G32B32_SINT" ??_C@_0P@CDKKFKKH@R32G32B32_SINT?$AA@
0x10037165: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::~CLayeredObject<class NDebug::CPreMTPredicate>(void)" ??1?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAE@XZ
0x10011108: "Too many Blend State objects. At" ??_C@_0CDI@JLMLFHCG@Too?5many?5Blend?5State?5objects?4?5At@
0x1006556C: "enum DXGI_FORMAT * D3D10FCS_BC3" ?D3D10FCS_BC3@@3PAW4DXGI_FORMAT@@A
0x10011F6C: "Forcing GS constant buffer slot " ??_C@_0CM@CELIFHO@Forcing?5GS?5constant?5buffer?5slot?5@
0x10025410: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DF@MNKKDCEJ@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1004458E: "public: virtual long __stdcall CLayeredObject<class NDebug::CBuffer>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCBuffer@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1006558C: "enum DXGI_FORMAT * D3D10FCS_BC1" ?D3D10FCS_BC1@@3PAW4DXGI_FORMAT@@A
0x10014650: "Too many Rasterizer State object" ??_C@_0CFC@DAKGNJED@Too?5many?5Rasterizer?5State?5object@
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CSampler::GetDesc(struct D3D10_SAMPLER_DESC *)" ?GetDesc@CSampler@NSwitchToRef@@UAGXPAUD3D10_SAMPLER_DESC@@@Z
0x10013BF0: "Element[%Id]'s format (%s) canno" ??_C@_0EE@IDNPNIDJ@Element?$FL?$CFId?$FN?8s?5format?5?$CI?$CFs?$CJ?5canno@
0x10057D3F: "public: virtual long __thiscall NSwitchToRef::CBuffer::CreateRefResource(void)" ?CreateRefResource@CBuffer@NSwitchToRef@@UAEJXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGKXZ
0x1000CBB4: "First parameter is out of range." ??_C@_0CB@HJHKAOBI@First?5parameter?5is?5out?5of?5range?4@
0x10032D24: "public: virtual int __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOTryEnter(void)" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGHXZ
0x10022E90: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x10060D16: "__fastcall _EH4_GlobalUnwind" @_EH4_GlobalUnwind@4
0x10022FC4: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x10006314: "ID3D10Query" ??_C@_0M@PNFPIOEA@ID3D10Query?$AA@
0x100240F8: "D3D10_MESSAGE_ID_CREATEBUFFER_OU" ??_C@_0DB@MPGKEMPJ@D3D10_MESSAGE_ID_CREATEBUFFER_OU@
0x1001BC10: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@OENANHMM@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10018728: "Stream Output Declaration Elemen" ??_C@_0BCM@NEFFACMD@Stream?5Output?5Declaration?5Elemen@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGKXZ
0x100252E8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DJ@HAAEPKEA@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10006AC0: ?_entries@?1??_GetEntries@CTexture1D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1001C138: "If the device interface is D3D10" ??_C@_0BGB@HBLDBPCP@If?5the?5device?5interface?5is?5D3D10@
0x10007F48: "const CLayeredObject<class NDebug::CPreMTQuery>::`vftable'" ??_7?$CLayeredObject@VCPreMTQuery@NDebug@@@@6B@
0x10003F58: "D3D10RefPrepareNextCreation" ??_C@_0BM@DAFNGKIO@D3D10RefPrepareNextCreation?$AA@
0x10009260: "%s - %s linkage error: Stages ar" ??_C@_0PC@IMLIHPED@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Stages?5ar@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGKXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10001E78: "IDXGISwapChain::GetContainingOut" ??_C@_0IC@BAGPNNPM@IDXGISwapChain?3?3GetContainingOut@
0x1006711C: "__cdecl _imp__memcpy" __imp__memcpy
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10067058: "__stdcall _imp__SetUnhandledExceptionFilter" __imp__SetUnhandledExceptionFilter@4
0x1003F7A3: "public: void __thiscall NDebug::CRenderTargetView::FinalRelease(void)" ?FinalRelease@CRenderTargetView@NDebug@@QAEXXZ
0x1000F7F8: "Cannot invoke CopyResource when " ??_C@_0LA@HBBEOPDO@Cannot?5invoke?5CopyResource?5when?5@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@QAE@XZ
0x10033C9B: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::erase(unsigned int,unsigned int)" ?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAEAAV12@II@Z
0x10037AA6: "public: virtual void * __thiscall CLayeredObject<class NDebug::CSampler>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCSampler@NDebug@@@@UAEPAXI@Z
0x10027448: "D3D10_MESSAGE_ID_BUFFER_MAP_INVA" ??_C@_0CJ@GMHBGKDG@D3D10_MESSAGE_ID_BUFFER_MAP_INVA@
0x10023E9C: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CN@FMDPMAJB@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10014F14: "SrcBlend has an unrecognized val" ??_C@_0CE@HINKJCPN@SrcBlend?5has?5an?5unrecognized?5val@
0x100230A0: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x100245A4: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DA@INPANOCP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1000C0D4: "StartVertexLocation + VertexCoun" ??_C@_0DC@LPCMAFJ@StartVertexLocation?5?$CL?5VertexCoun@
0x1001C930: "ArraySize (value = %d) is invali" ??_C@_0JA@DBOEKMKO@ArraySize?5?$CIvalue?5?$DN?5?$CFd?$CJ?5is?5invali@
0x1004261F: "public: void __thiscall NDebug::CPreMTDevice::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@CPreMTDevice@NDebug@@QAEXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGXXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003086C: "public: __thiscall _com_error::_com_error(class _com_error const &)" ??0_com_error@@QAE@ABV0@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001A040: "A Texture1D created with the fol" ??_C@_0MG@BJCHBNDE@A?5Texture1D?5created?5with?5the?5fol@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGKXZ
0x1001096C: "RSGetViewports" ??_C@_0P@BIDPAEBO@RSGetViewports?$AA@
0x100670D4: "__cdecl _imp___amsg_exit" __imp___amsg_exit
0x1000CE70: "A currently bound VertexShader C" ??_C@_0GH@EGNAEJCE@A?5currently?5bound?5VertexShader?5C@
0x10015FB8: "RenderTargetWriteMask[ %d ] can " ??_C@_0GE@BGJNGBPD@RenderTargetWriteMask?$FL?5?$CFd?5?$FN?5can?5@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBuffer@NDebug@@@@QAE@XZ
0x1005D4EC: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10061130: "__cdecl _alloca_probe_16" __alloca_probe_16
0x100193F8: "The base resource was created as" ??_C@_0JO@LPPEENPL@The?5base?5resource?5was?5created?5as@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10024920: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DA@GCKCGIMO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1005FB73: "bool __stdcall Validate10on9SetIndices(void *,class CAPICaps const *,enum DXGI_FORMAT)" ?Validate10on9SetIndices@@YG_NPAXPBVCAPICaps@@W4DXGI_FORMAT@@@Z
0x10035EF8: "public: __thiscall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::CDeviceChild<struct ID3D10ShaderResourceView1>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10024004: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DB@MNKDIEIP@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10024720: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@JLAABKJP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10029498: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DM@MDPBFAOA@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x1002FD72: "public: virtual long __stdcall CInfoQueue::AddMessage(enum D3D10_MESSAGE_CATEGORY,enum D3D10_MESSAGE_SEVERITY,enum D3D10_MESSAGE_ID,char const *)" ?AddMessage@CInfoQueue@@UAGJW4D3D10_MESSAGE_CATEGORY@@W4D3D10_MESSAGE_SEVERITY@@W4D3D10_MESSAGE_ID@@PBD@Z
0x10036A6A: "public: __thiscall NDebug::CCounter::CCounter(struct NDebug::CCounter::TConstructorArgs const &)" ??0CCounter@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100308F8: "public: virtual __thiscall std::bad_alloc::~bad_alloc(void)" ??1bad_alloc@std@@UAE@XZ
0x1003743D: "public: __thiscall NDebug::CResource<struct ID3D10Buffer>::~CResource<struct ID3D10Buffer>(void)" ??1?$CResource@UID3D10Buffer@@@NDebug@@QAE@XZ
0x10043A02: "public: virtual void __stdcall NDebug::CPreMTDevice::PSGetShader(struct ID3D10PixelShader * *)" ?PSGetShader@CPreMTDevice@NDebug@@UAGXPAPAUID3D10PixelShader@@@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@QBE_NXZ
0x10024C34: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DN@HGAFHCHO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1005C083: "public: virtual void __stdcall NSwitchToRef::CDevice::PSSetShader(struct ID3D10PixelShader *)" ?PSSetShader@CDevice@NSwitchToRef@@UAGXPAUID3D10PixelShader@@@Z
0x10057326: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::CreateInstance(struct NSwitchToRef::CPredicate::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@SGXABUTConstructorArgs@CPredicate@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x100655BC: "enum DXGI_FORMAT * D3D10FCS_A8" ?D3D10FCS_A8@@3PAW4DXGI_FORMAT@@A
0x100326D4: "public: void __thiscall NSwitchToRef::CDevice::FinalConstruct(struct NSwitchToRef::CDevice::TConstructorArgs const &)" ?FinalConstruct@CDevice@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10GeometryShader>(class NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader> const *,bool)" ??$ValidIfaceSrc@UID3D10GeometryShader@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10GeometryShader@@@0@_N@Z
0x10025668: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EC@FGNKJMPP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10065A58: "struct _SYSTEM_INFO NSwitchToRef::g_SystemInfo" ?g_SystemInfo@NSwitchToRef@@3U_SYSTEM_INFO@@A
0x10028AA8: "D3D10_MESSAGE_ID_CHECKCOUNTER_OU" ??_C@_0DB@ENJBOOHE@D3D10_MESSAGE_ID_CHECKCOUNTER_OU@
0x1005D66D: "public: virtual void __stdcall NSwitchToRef::CDevice::RSGetViewports(unsigned int *,struct D3D10_VIEWPORT *)" ?RSGetViewports@CDevice@NSwitchToRef@@UAGXPAIPAUD3D10_VIEWPORT@@@Z
0x10023100: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x1005A692: "public: unsigned long __thiscall NSwitchToRef::CDevice::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@CDevice@NSwitchToRef@@QAEKIPBXK@Z
0x10025EE0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@DFEHCCNM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGJXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGXXZ
0x1001E210: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x10046D4F: "public: virtual long __stdcall NDebug::CPreMTDevice::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@CPreMTDevice@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGXXZ
0x1005A49C: "public: virtual unsigned int __stdcall NSwitchToRef::CResource<struct ID3D10Texture3D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UAGIXZ
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10001EFC: "IDXGISwapChain::GetFrameStatisti" ??_C@_0DM@LPJFNIKN@IDXGISwapChain?3?3GetFrameStatisti@
0x10039284: "public: virtual void __stdcall NDebug::CPreMTDevice::CopyResource(struct ID3D10Resource *,struct ID3D10Resource *)" ?CopyResource@CPreMTDevice@NDebug@@UAGXPAUID3D10Resource@@0@Z
0x10034EFB: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SHADER_RESOURCE_VIEW_DESC1>(struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const *,bool)" ??$ValidStructSrc@UD3D10_SHADER_RESOURCE_VIEW_DESC1@@@NDebug@@YG_NPBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@_N@Z
0x10035695: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __stdcall std::_Uninit_copy<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@PAV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@YGPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@PAV120@00AAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10020158: "R32G32B32_FLOAT" ??_C@_0BA@KPOMBOOH@R32G32B32_FLOAT?$AA@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CQuery>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UAGKXZ
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@QAEXXZ
0x1000AE58: "unrecognized" ??_C@_0N@MIFEAMGB@unrecognized?$AA@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x100614B8: "__cdecl _NLG_Dispatch" __NLG_Dispatch
0x10022DE8: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x1000D970: "OMSetDepthStencilState" ??_C@_0BH@JINDAHLC@OMSetDepthStencilState?$AA@
0x100118F0: "CheckCounter returning E_INVALID" ??_C@_0GF@EPPJLIPM@CheckCounter?5returning?5E_INVALID@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004F4BE: "public: void __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::resize(unsigned int,struct NDebug::SResourceDeclEntry)" ?resize@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QAEXIUSResourceDeclEntry@NDebug@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGKXZ
0x10044675: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10007770: "If the application is only inter" ??_C@_0KH@BHKBDOGC@If?5the?5application?5is?5only?5inter@
0x10011024: "CreateRenderTargetView" ??_C@_0BH@FFEBDEIO@CreateRenderTargetView?$AA@
0x1005D7EE: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::Release(void)" ?Release@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGKXZ
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10029E40: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EO@GBOICINK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x100094E0: "The size of the Constant Buffer " ??_C@_0BIN@OIHCACFI@The?5size?5of?5the?5Constant?5Buffer?5@
0x100293B8: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DC@MOJHACLM@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100614B8: "__cdecl _NLG_Dispatch2" __NLG_Dispatch2
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004DC06: "void __cdecl std::fill<struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry>(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry const &)" ??$fill@PAUSResourceDeclEntry@NDebug@@U12@@std@@YAXPAUSResourceDeclEntry@NDebug@@0ABU12@@Z
0x1001EBA0: "CreateResource: Feature levels 9" ??_C@_0EG@DHHHKDAJ@CreateResource?3?5Feature?5levels?59@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCSampler@NDebug@@@@QAE@XZ
0x100605EE: "__cdecl _purecall" __purecall
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@IAEXXZ
0x1002069C: "B8G8R8A8_UNORM_SRGB" ??_C@_0BE@NKFFAFPE@B8G8R8A8_UNORM_SRGB?$AA@
0x10006908: ?_entries@?1??_GetEntries@CPreMTVertexShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1000BFC0: "Draw cannot be invoked while a b" ??_C@_0IF@IEOKDKLO@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10PixelShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QAEXXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGJXZ
0x1002C7ED: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::ldSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ldSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10067048: "__stdcall _imp__GetCurrentProcessId" __imp__GetCurrentProcessId@0
0x1003E465: "public: virtual void __stdcall NDebug::CDevice::DrawAuto(void)" ?DrawAuto@CDevice@NDebug@@UAGXXZ
0x10043735: "public: virtual long __stdcall NDebug::CDevice::OpenSharedResourceInternal(void *,int,struct _GUID const &,void * *)" ?OpenSharedResourceInternal@CDevice@NDebug@@UAGJPAXHABU_GUID@@PAPAX@Z
0x1003F2CC: "public: void __thiscall NDebug::CPreMTDepthStencilState::FinalConstruct(struct NDebug::CPreMTDepthStencilState::TConstructorArgs const &)" ?FinalConstruct@CPreMTDepthStencilState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@QAE@XZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGXXZ
0x100108A0: "GSGetShader" ??_C@_0M@NGJMMJJJ@GSGetShader?$AA@
0x1005FE7D: "__cdecl __CxxFrameHandler3" ___CxxFrameHandler3
0x1005B9BB: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAEXXZ
0x10022E1C: "div" ??_C@_03FEJMGOGI@div?$AA@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGXXZ
0x10020410: "R24_UNORM_X8_TYPELESS" ??_C@_0BG@IOKCKKBD@R24_UNORM_X8_TYPELESS?$AA@
0x1002C37A: "public: static bool __stdcall CD3D10FormatHelper::CanBeCastEvenFullyTyped(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?CanBeCastEvenFullyTyped@CD3D10FormatHelper@@SG_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1002049C: "D16_UNORM" ??_C@_09HGEJNLPH@D16_UNORM?$AA@
0x1002643C: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DG@EMABIMOC@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x100203BC: "D32_FLOAT" ??_C@_09KGBHGKOP@D32_FLOAT?$AA@
0x1003746E: "public: __thiscall CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@QAE@XZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@IAEXXZ
0x10053234: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture2D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapType@?$CResource@UID3D10Texture2D@@@NDebug@@QAE_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x100604EC: "__cdecl _initterm_e" __initterm_e
0x10028928: "D3D10_MESSAGE_ID_CREATEPREDICATE" ??_C@_0DE@DGNBOJKJ@D3D10_MESSAGE_ID_CREATEPREDICATE@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CBuffer>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003B2B5: "public: static void __stdcall CLayeredObject<class NDebug::CPixelShader>::CreateInstance(struct NDebug::CPixelShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPixelShader@NDebug@@@@SGXABUTConstructorArgs@CPixelShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1004691A: "public: virtual void __stdcall NDebug::CDevice::SetOutstandingDC(struct ID3D10Resource *)" ?SetOutstandingDC@CDevice@NDebug@@UAGXPAUID3D10Resource@@@Z
0x1001FFF0: "CreateResource: 32-bit indices a" ??_C@_0DC@MCOFCPHD@CreateResource?3?532?9bit?5indices?5a@
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1005DB67: "public: virtual long __stdcall NSwitchToRef::CDevice::SetExceptionMode(unsigned int)" ?SetExceptionMode@CDevice@NSwitchToRef@@UAGJI@Z
0x100553F0: "struct ID3D10RasterizerState * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10RasterizerState>(struct ID3D10RasterizerState *)" ??$QIToNextLayer@UID3D10RasterizerState@@@NSwitchToRef@@YGPAUID3D10RasterizerState@@PAU1@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGKXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGXXZ
0x10020108: "R32G32B32A32_FLOAT" ??_C@_0BD@KNGKKEJM@R32G32B32A32_FLOAT?$AA@
0x10031B62: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDevice>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDevice@NDebug@@@@UAEPAXI@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGKXZ
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100316DE: "public: __thiscall NSwitchToRef::CDevice::CDevice(struct NSwitchToRef::CDevice::TConstructorArgs const &)" ??0CDevice@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@QAE@XZ
0x1003B99F: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::CreateInstance(struct NDebug::CPreMTTexture1D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@SGXABUTConstructorArgs@CPreMTTexture1D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10056DE4: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateCounter(struct D3D10_COUNTER_DESC const *,struct ID3D10Counter * *)" ?CreateCounter@CDevice@NSwitchToRef@@UAGJPBUD3D10_COUNTER_DESC@@PAPAUID3D10Counter@@@Z
0x10060048: "__stdcall _CRT_INIT" __CRT_INIT@12
0x10020518: "R1_UNORM" ??_C@_08ILLALEIN@R1_UNORM?$AA@
0x100268F4: "D3D10_MESSAGE_ID_VSSETCONSTANTBU" ??_C@_0DE@IJPPKAMI@D3D10_MESSAGE_ID_VSSETCONSTANTBU@
0x10038E04: "public: virtual void __stdcall NDebug::CDevice::CopyResource(struct ID3D10Resource *,struct ID3D10Resource *)" ?CopyResource@CDevice@NDebug@@UAGXPAUID3D10Resource@@0@Z
0x10031C26: "public: virtual void * __thiscall std::logic_error::`scalar deleting destructor'(unsigned int)" ??_Glogic_error@std@@UAEPAXI@Z
0x10040DE6: "public: virtual unsigned int __stdcall NDebug::CPreMTResource<struct ID3D10Buffer>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UAGIXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10BlendState1>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1005B9A2: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGXXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGKXZ
0x10009354: "UNORM" ??_C@_05BMCFKCMN@UNORM?$AA@
0x1003223E: "public: virtual long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x10006478: ?_entries@?1??_GetEntries@CQuery@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1000E108: "The RenderTargetView at slot %u " ??_C@_0CAJ@FAPPHFED@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x100205CC: "BC3_UNORM_SRGB" ??_C@_0P@GNEOLEDB@BC3_UNORM_SRGB?$AA@
0x10028BB0: "D3D10_MESSAGE_ID_QUERY_BEGIN_DUP" ??_C@_0CH@IOBLKEB@D3D10_MESSAGE_ID_QUERY_BEGIN_DUP@
0x100274FC: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0CO@FJFCELPB@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x10031D2B: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{12}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WM@AGKXZ
0x10006A70: "const NDebug::CCreateVertexShaderValidatorWithSpew::`vftable'" ??_7CCreateVertexShaderValidatorWithSpew@NDebug@@6B@
0x100259A8: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FN@KCIFAHN@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100335C3: "public: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::const_iterator::_Inc(void)" ?_Inc@const_iterator@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAEXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBuffer>::AddRef(void)" ?AddRef@?$CLayeredObject@VCBuffer@NDebug@@@@UAGKXZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@QBE_NXZ
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100269D8: "D3D10_MESSAGE_ID_GSSETCONSTANTBU" ??_C@_0DE@JJLPDEL@D3D10_MESSAGE_ID_GSSETCONSTANTBU@
0x10037762: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAEPAXI@Z
0x10004EE0: "This resource is already mapped!" ??_C@_0CB@KDAMDLGN@This?5resource?5is?5already?5mapped?$CB@
0x100081FC: "const CLayeredObject<class NDebug::CRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCRenderTargetView@NDebug@@@@6B@
0x10007E34: "const CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@6B@
0x10055B3C: "public: __thiscall NSwitchToRef::CCachedResourceDesc::~CCachedResourceDesc(void)" ??1CCachedResourceDesc@NSwitchToRef@@QAE@XZ
0x10024B38: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@BJHAIMNA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10028D70: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EA@IPGAGCNE@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x100558FB: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::~CLayeredObject<class NSwitchToRef::CElementLayout>(void)" ??1?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAE@XZ
0x10037117: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::~CLayeredObject<class NDebug::CPreMTGeometryShader>(void)" ??1?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAE@XZ
0x100157C8: "SrcBlendAlpha[ %d ] is trying to" ??_C@_0JH@LKPLAIOL@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5to@
0x1003799C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAEPAXI@Z
0x100241C0: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@JNNDIACO@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1005E93D: "public: virtual void __stdcall NSwitchToRef::CDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?VSSetShaderResources@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10032D0A: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOLeave(void)" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGKXZ
0x1000ED78: "Cannot invoke CopySubresourceReg" ??_C@_0HL@HLCPKCNH@Cannot?5invoke?5CopySubresourceReg@
0x10002418: "IDXGISurface::Map: This object w" ??_C@_0FL@GAPLCKOA@IDXGISurface?3?3Map?3?5This?5object?5w@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGKXZ
0x1003009C: "public: virtual long __stdcall CInfoQueue::SetMessageCountLimit(unsigned __int64)" ?SetMessageCountLimit@CInfoQueue@@UAGJ_K@Z
0x1001DDE0: "const CLayeredObject<class NSwitchToRef::CPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@6B@
0x10041717: "public: virtual long __stdcall NDebug::CDevice::GetSwapChain(struct IDXGISwapChain * *)" ?GetSwapChain@CDevice@NDebug@@UAGJPAPAUIDXGISwapChain@@@Z
0x1000DDC0: ", unless GetFeatureLevel() retur" ??_C@_0EH@PAJINBNP@?0?5unless?5GetFeatureLevel?$CI?$CJ?5retur@
0x100202EC: "R8G8B8A8_TYPELESS" ??_C@_0BC@FNLKHIFC@R8G8B8A8_TYPELESS?$AA@
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10DepthStencilView>(class NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView> const *,bool)" ??$ValidIfaceSrc@UID3D10DepthStencilView@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10DepthStencilView@@@0@_N@Z
0x10003830: "IDXGISurface1::GetDC: GetDC can " ??_C@_0EP@DAKBNOKJ@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x10002754: "%s: The display mode ScanLineOrd" ??_C@_0DJ@EOJMLHHI@?$CFs?3?5The?5display?5mode?5ScanLineOrd@
0x10013518: "The Format (%#x, %s) cannot be u" ??_C@_0EK@FCNICJNL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x10037D10: "unsigned int __stdcall APIUsageToDDIUsage(unsigned int)" ?APIUsageToDDIUsage@@YGII@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@IAEXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGKXZ
0x100237DC: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@PGJGPGFD@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10015B10: "DestBlendAlpha[ %d ] is trying t" ??_C@_0GL@JOMDPHHF@DestBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5t@
0x1001DD98: "const CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@6B@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGKXZ
0x10005530: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0JO@OALCNLPB@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x100201A0: "R16G16B16A16_FLOAT" ??_C@_0BD@JMMCBNDL@R16G16B16A16_FLOAT?$AA@
0x10022FCC: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x10001328: "__cdecl _GUID_00000030_342d_4106_a19f_4f2704f689f0" __GUID_00000030_342d_4106_a19f_4f2704f689f0
0x1003F128: "public: void __thiscall NDebug::CGeometryShader::FinalConstruct(struct NDebug::CGeometryShader::TConstructorArgs const &)" ?FinalConstruct@CGeometryShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1000E6C8: "DstSubresource index (%u) out of" ??_C@_0DO@BIHNHKIP@DstSubresource?5index?5?$CI?$CFu?$CJ?5out?5of@
0x100609F0: "__cdecl _allmul" __allmul
0x10027DE0: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DE@IAMNJBC@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x1000FE50: "When a Resource is created with " ??_C@_0IP@MLIDFPAH@When?5a?5Resource?5is?5created?5with?5@
0x100443DA: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Predicate>::Predicate(void)const " ?Predicate@?$CAsynchronous@UID3D10Predicate@@@NDebug@@QBE_NXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGJXZ
0x1003702D: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::~CLayeredObject<class NDebug::CPreMTBlendState>(void)" ??1?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAE@XZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGKXZ
0x1005E4B3: "public: virtual void __stdcall NSwitchToRef::CDevice::UnsetObject(enum D3D10_OBJECT_BANK,unsigned int)" ?UnsetObject@CDevice@NSwitchToRef@@UAGXW4D3D10_OBJECT_BANK@@I@Z
0x100446F9: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1000C31C: "IASetInputLayout" ??_C@_0BB@GCMDONHK@IASetInputLayout?$AA@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGXXZ
0x1000F36C: "CopyResource" ??_C@_0N@BMOGBGOF@CopyResource?$AA@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGXXZ
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1005564A: "public: __thiscall NSwitchToRef::CView<struct ID3D10RenderTargetView>::CView<struct ID3D10RenderTargetView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10016588: "The Format (%#x, %s) cannot be u" ??_C@_0BAA@MPEGKEIO@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1003732B: "public: virtual __thiscall CLayeredObject<class NDebug::CRasterizerState>::~CLayeredObject<class NDebug::CRasterizerState>(void)" ??1?$CLayeredObject@VCRasterizerState@NDebug@@@@UAE@XZ
0x1002D6B9: "public: void __thiscall D3D10ShaderBinary::CShaderCodeParser::SetShader(unsigned int const *)" ?SetShader@CShaderCodeParser@D3D10ShaderBinary@@QAEXPBI@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGKXZ
0x1005D62A: "public: virtual void __stdcall NSwitchToRef::CDevice::RSGetScissorRects(unsigned int *,struct tagRECT *)" ?RSGetScissorRects@CDevice@NSwitchToRef@@UAGXPAIPAUtagRECT@@@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10047C33: "public: virtual void __stdcall NDebug::CPreMTDevice::VSGetShader(struct ID3D10VertexShader * *)" ?VSGetShader@CPreMTDevice@NDebug@@UAGXPAPAUID3D10VertexShader@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003A743: "public: virtual long __stdcall NDebug::CDevice::CreateDepthStencilView(struct ID3D10Resource *,struct D3D10_DEPTH_STENCIL_VIEW_DESC const *,struct ID3D10DepthStencilView * *)" ?CreateDepthStencilView@CDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PAPAUID3D10DepthStencilView@@@Z
0x1000CEE8: "Second and/or first parameter ou" ??_C@_0CL@EMLOPPHE@Second?5and?1or?5first?5parameter?5ou@
0x10008E80: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x100108AC: "IAGetPrimitiveTopology" ??_C@_0BH@MLICGHNH@IAGetPrimitiveTopology?$AA@
0x1000E610: "Text filter not available for fe" ??_C@_0DI@JFBAHBHN@Text?5filter?5not?5available?5for?5fe@
0x1002378C: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@MEKAJENB@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1002351C: "D3D10_MESSAGE_ID_DEVICE_PSSETCON" ??_C@_0DE@PEGCFMPH@D3D10_MESSAGE_ID_DEVICE_PSSETCON@
0x1004286D: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGJXZ
0x10023398: "D3D10_MESSAGE_ID_UNKNOWN" ??_C@_0BJ@HEEGBPHD@D3D10_MESSAGE_ID_UNKNOWN?$AA@
0x10029C34: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DK@LHKEGNFF@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGXXZ
0x100084F8: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGKXZ
0x100181D8: "The total of ComponentCount valu" ??_C@_0JP@NBKAA@The?5total?5of?5ComponentCount?5valu@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Texture1D>::~CComPtr<struct ID3D10Texture1D>(void)" ??1?$CComPtr@UID3D10Texture1D@@@ATL@@QAE@XZ
0x10009AD0: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x1003CF51: "public: virtual long __stdcall NDebug::CDevice::CreateRenderTargetView(struct ID3D10Resource *,struct D3D10_RENDER_TARGET_VIEW_DESC const *,struct ID3D10RenderTargetView * *)" ?CreateRenderTargetView@CDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_RENDER_TARGET_VIEW_DESC@@PAPAUID3D10RenderTargetView@@@Z
0x100520F9: "public: virtual void __stdcall NDebug::CTexture2D::Unmap(unsigned int)" ?Unmap@CTexture2D@NDebug@@UAGXI@Z
0x1003C013: "public: long __thiscall NDebug::CDevice::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@CDevice@NDebug@@QAEJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x10030959: "public: __thiscall std::bad_alloc::bad_alloc(void)" ??0bad_alloc@std@@QAE@XZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10024B04: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@EOEEHOOB@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1002C94B: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::DepthStencilTargetSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?DepthStencilTargetSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10027B94: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DA@LKGCELCB@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGXXZ
0x100595EE: "public: bool __thiscall NSwitchToRef::CDevice::EvictOnFailure(long,enum NSwitchToRef::EEvictionOperation)" ?EvictOnFailure@CDevice@NSwitchToRef@@QAE_NJW4EEvictionOperation@2@@Z
0x1003B32B: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::CreateInstance(struct NDebug::CPreMTBlendState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@SGXABUTConstructorArgs@CPreMTBlendState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC *)" ?GetDesc@CShaderResourceView@NSwitchToRef@@UAGXPAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CSampler>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCSampler@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10065ACC: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x1001D060: "char const * const NSwitchToRef::c_szDepthCopying" ?c_szDepthCopying@NSwitchToRef@@3QBDB
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1002304C: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGXXZ
0x1004A3E6: "public: virtual long __stdcall NDebug::CDevice::WarpEscape(void *)" ?WarpEscape@CDevice@NDebug@@UAGJPAX@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGKXZ
0x1005D84E: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::Release(void)" ?Release@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGKXZ
0x100081D0: "const CLayeredObject<class NDebug::CShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCShaderResourceView@NDebug@@@@6B@
0x100359DC: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Buffer>::CDeviceChild<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Buffer@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10004E30: "__cdecl _GUID_770aae78_f26f_4dba_a829_253c83d1b387" __GUID_770aae78_f26f_4dba_a829_253c83d1b387
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10DepthStencilView>(struct ID3D10DepthStencilView * *,bool)" ??$ValidIfaceDst@UID3D10DepthStencilView@@@NDebug@@YG_NPAPAUID3D10DepthStencilView@@_N@Z
0x100357A2: "struct D3D10_INPUT_ELEMENT_DESC * __cdecl std::copy<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *>(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *)" ??$copy@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@@std@@YAPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00@Z
0x1000F0E8: "Cannot invoke CopySubresourceReg" ??_C@_0LM@CABOONF@Cannot?5invoke?5CopySubresourceReg@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100287C8: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DA@HEMDFHNO@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100183E8: "If any OutputSlot other than 0 i" ??_C@_0HC@CJODNFG@If?5any?5OutputSlot?5other?5than?50?5i@
0x10066F8C: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUwvyftnvhhztvhUlyquivUrDIGUkxsOlyq@DebugMessages" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUwvyftnvhhztvhUlyquivUrDIGUkxsOlyq@DebugMessages
0x10065680: "enum DXGI_FORMAT * D3D10FCS_R10G10B10A2" ?D3D10FCS_R10G10B10A2@@3PAW4DXGI_FORMAT@@A
0x1004E25D: "public: bool __thiscall NDebug::CShaderValidationInfo::NeedNonGeneratedInputs(void)const " ?NeedNonGeneratedInputs@CShaderValidationInfo@NDebug@@QBE_NXZ
0x1004D84B: "public: virtual void __stdcall NDebug::CRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC *)" ?GetDesc@CRasterizerState@NDebug@@UAGXPAUD3D10_RASTERIZER_DESC@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGXXZ
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@QAE@XZ
0x1000F070: "Cannot invoke CopySubresourceReg" ??_C@_0HE@MDNAPDGE@Cannot?5invoke?5CopySubresourceReg@
0x10035079: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_TEXTURE1D_DESC>(struct D3D10_TEXTURE1D_DESC const *,bool)" ??$ValidStructSrc@UD3D10_TEXTURE1D_DESC@@@NDebug@@YG_NPBUD3D10_TEXTURE1D_DESC@@_N@Z
0x1005B989: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGXXZ
0x1000BBF0: "Rasterization Unit is enabled (P" ??_C@_0KI@IMNJOPBA@Rasterization?5Unit?5is?5enabled?5?$CIP@
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1001DAA8: "PSDepthCopy" ??_C@_0M@FOGCDMDE@PSDepthCopy?$AA@
0x10058498: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Query>::End(void)" ?End@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UAGXXZ
0x1005739C: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CQuery>::CreateInstance(struct NSwitchToRef::CQuery::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCQuery@NSwitchToRef@@@@SGXABUTConstructorArgs@CQuery@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10PixelShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@QAEXXZ
0x10032D93: ?OpenSharedResource@?QIDXGIDeviceInternal@@CDevice@NSwitchToRef@@UAGJPAXHABU_GUID@@PAPAX@Z
0x1002508C: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DG@PNEPADOI@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1001EF30: "CreateResource: Texture2D height" ??_C@_0BBB@BOAFMMFL@CreateResource?3?5Texture2D?5height@
0x1001C838: "ArraySize must be <= %d, but %d " ??_C@_0PD@EMCBEEOO@ArraySize?5must?5be?5?$DM?$DN?5?$CFd?0?5but?5?$CFd?5@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGJXZ
0x10019F88: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@MDHCMPFA@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x100583A8: "public: virtual void __stdcall NSwitchToRef::CDevice::DrawIndexed(unsigned int,unsigned int,int)" ?DrawIndexed@CDevice@NSwitchToRef@@UAGXIIH@Z
0x1000E684: "Sixth parameter is corrupt or NU" ??_C@_0CD@KHLADJMA@Sixth?5parameter?5is?5corrupt?5or?5NU@
0x10003A80: "IDXGIFactory::CreateSwapChain: T" ??_C@_0GK@DEPINJNL@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10InputLayout>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QAEXXZ
0x10006DF8: "CreateCounter" ??_C@_0O@BBIAKHBM@CreateCounter?$AA@
0x100466C1: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Buffer@@@NDebug@@UAGXI@Z
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1001FC88: "CopyResource: D3D_FEATURE_LEVEL_" ??_C@_0GB@GCKBHNF@CopyResource?3?5D3D_FEATURE_LEVEL_@
0x100068CC: ?_entries@?1??_GetEntries@CRasterizerState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGXXZ
0x10022378: "private: static char const ** CD3D10FormatHelper::s_FormatNames" ?s_FormatNames@CD3D10FormatHelper@@0PAPBDA
0x10005EE8: "Map cannot be called with %s acc" ??_C@_0KD@GMGLGGJE@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x10031B88: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDevice>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAEPAXI@Z
0x1000705C: "GetPrivateData" ??_C@_0P@GCDDGFID@GetPrivateData?$AA@
0x10020028: "GenerateMips: Generation of Text" ??_C@_0EC@BEKCEMDN@GenerateMips?3?5Generation?5of?5Text@
0x1003402C: "public: virtual void __stdcall NDebug::CQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CQueryBase@UID3D10Query@@@NDebug@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGXXZ
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture1D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QAEXXZ
0x10001AF0: "IDXGISwapChain::Present: Failed " ??_C@_0EB@KKLBKKFE@IDXGISwapChain?3?3Present?3?5Failed?5@
0x100350A8: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_TEXTURE2D_DESC>(struct D3D10_TEXTURE2D_DESC const *,bool)" ??$ValidStructSrc@UD3D10_TEXTURE2D_DESC@@@NDebug@@YG_NPBUD3D10_TEXTURE2D_DESC@@_N@Z
0x10023138: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x10067104: "__cdecl _imp_?name@type_info@@QBEPBDXZ" __imp_?name@type_info@@QBEPBDXZ
0x10034101: "public: void __thiscall NDebug::CDevice::PreventFurtherExecution(void)" ?PreventFurtherExecution@CDevice@NDebug@@QAEXXZ
0x10002AB0: "IDXGIOutput::SetGammaControl: Th" ??_C@_0GB@IAJGENGA@IDXGIOutput?3?3SetGammaControl?3?5Th@
0x100597E3: "public: void __thiscall NSwitchToRef::CBuffer::FinalConstruct(struct NSwitchToRef::CBuffer::TConstructorArgs const &)" ?FinalConstruct@CBuffer@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10058370: "public: virtual void __stdcall NSwitchToRef::CDevice::DrawAuto(void)" ?DrawAuto@CDevice@NSwitchToRef@@UAGXXZ
0x10029458: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EA@HEPAJMKP@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10012430: "Forcing SO buffer slot %u to NUL" ??_C@_0CD@LNIPAHJN@Forcing?5SO?5buffer?5slot?5?$CFu?5to?5NUL@
0x100553BD: "struct ID3D10Texture2D * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Texture2D>(struct ID3D10Texture2D *)" ??$QIToCurLayer@UID3D10Texture2D@@@NSwitchToRef@@YGPAUID3D10Texture2D@@PAU1@@Z
0x10027BFC: "D3D10_MESSAGE_ID_DEVICE_DRAWINST" ??_C@_0DJ@BAPNODFM@D3D10_MESSAGE_ID_DEVICE_DRAWINST@
0x1003B3A1: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::CreateInstance(struct NDebug::CPreMTBuffer::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@SGXABUTConstructorArgs@CPreMTBuffer@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGJXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGXXZ
0x10045553: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture3D>::Release(void)" ?Release@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGKXZ
0x1001DE84: "const CLayeredObject<class NSwitchToRef::CDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@6B@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGXXZ
0x10044404: "public: virtual void __stdcall NDebug::CDevice::PreventFurtherExecutionOnError(int)" ?PreventFurtherExecutionOnError@CDevice@NDebug@@UAGXH@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBuffer>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UAGKXZ
0x10065988: "__vectorcall ??_R0?AUID3D10Query@" ??_R0?AUID3D10Query@@@8
0x10022FE4: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x1005D25C: "public: bool __thiscall NSwitchToRef::CView<struct ID3D10ShaderResourceView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x1002C2D9: "public: static bool __stdcall CD3D10FormatHelper::FormatExists(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?FormatExists@CD3D10FormatHelper@@SG_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10067110: "__cdecl _imp__strstr" __imp__strstr
0x10024E14: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DL@KBFEDKCI@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x100041C0: "const CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::`vftable'{for `IWarpPrivateAPI'}" ??_7CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@6BIWarpPrivateAPI@@@
0x100614C0: "__cdecl _NLG_Call" __NLG_Call
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Predicate>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QAEXXZ
0x10046133: "public: virtual void __stdcall NDebug::CPreMTDevice::ResolveSubresource(struct ID3D10Resource *,unsigned int,struct ID3D10Resource *,unsigned int,enum DXGI_FORMAT)" ?ResolveSubresource@CPreMTDevice@NDebug@@UAGXPAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x10035905: "public: __thiscall NDebug::CAsynchronous<struct ID3D10Predicate>::CAsynchronous<struct ID3D10Predicate>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_QUERY,bool)" ??0?$CAsynchronous@UID3D10Predicate@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_QUERY@@_N@Z
0x10023368: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x1003B6DB: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::CreateInstance(struct NDebug::CPreMTPredicate::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@SGXABUTConstructorArgs@CPreMTPredicate@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10067060: "__stdcall _imp__RtlUnwind" __imp__RtlUnwind@16
0x100250C4: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@MGMFMJCJ@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10009740: "The %s unit expects a Sampler co" ??_C@_0BME@CAGILMEG@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10022E28: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Query>::~CPreMTDeviceChild<struct ID3D10Query>(void)" ??1?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@QAE@XZ
0x10067118: "__cdecl _imp__memset" __imp__memset
0x10041930: "public: virtual void __stdcall NDebug::CDevice::GetUMCallbacks(void * *)" ?GetUMCallbacks@CDevice@NDebug@@UAGXPAPAX@Z
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10BlendState1>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QAEXXZ
0x1001DEB0: "const CLayeredObject<class NSwitchToRef::CSampler>::`vftable'" ??_7?$CLayeredObject@VCSampler@NSwitchToRef@@@@6B@
0x100350D7: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_TEXTURE3D_DESC>(struct D3D10_TEXTURE3D_DESC const *,bool)" ??$ValidStructSrc@UD3D10_TEXTURE3D_DESC@@@NDebug@@YG_NPBUD3D10_TEXTURE3D_DESC@@_N@Z
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1005F911: "bool __stdcall Validate10on9RasterizerStateSemantics(void *,class CAPICaps const *,struct D3D10_DDI_RASTERIZER_DESC const *)" ?Validate10on9RasterizerStateSemantics@@YG_NPAXPBVCAPICaps@@PBUD3D10_DDI_RASTERIZER_DESC@@@Z
0x10041BF0: "public: virtual void __stdcall NDebug::CDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *,unsigned int *,unsigned int *)" ?IAGetVertexBuffers@CDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@PAI1@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGKXZ
0x10014D68: "FrontFace.StencilPassOp has an u" ??_C@_0DD@JKELDGKE@FrontFace?4StencilPassOp?5has?5an?5u@
0x1001BB28: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0FL@HPBPNELA@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10055B1B: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture1D>::~CResource<struct ID3D10Texture1D>(void)" ??1?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QAE@XZ
0x100105F8: "The Format is not the compatible" ??_C@_0HO@GOOAGOMP@The?5Format?5is?5not?5the?5compatible@
0x10012A80: "A View cannot be created using a" ??_C@_0LI@OIALHCIF@A?5View?5cannot?5be?5created?5using?5a@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@QAEXXZ
0x10017814: "Shader must be vs_4_0 or vs_4_1." ??_C@_0DN@FAMJPJHB@Shader?5must?5be?5vs_4_0?5or?5vs_4_1?4@
0x10035E8B: "public: __thiscall NDebug::CDeviceChild<struct ID3D10SamplerState>::CDeviceChild<struct ID3D10SamplerState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10042B97: "public: virtual void __stdcall NDebug::CPreMTDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * *,struct ID3D10DepthStencilView * *)" ?OMGetRenderTargets@CPreMTDevice@NDebug@@UAGXIPAPAUID3D10RenderTargetView@@PAPAUID3D10DepthStencilView@@@Z
0x10065678: "enum DXGI_FORMAT * D3D10FCS_R11G11B10" ?D3D10FCS_R11G11B10@@3PAW4DXGI_FORMAT@@A
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@QBE_NXZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10026AAC: "D3D10_MESSAGE_ID_DEVICE_SOSETTAR" ??_C@_0DG@LHHKBIBE@D3D10_MESSAGE_ID_DEVICE_SOSETTAR@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1001DE38: "const CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@6B@
0x10059AAA: "public: void __thiscall NSwitchToRef::CRasterizerState::FinalConstruct(struct NSwitchToRef::CRasterizerState::TConstructorArgs const &)" ?FinalConstruct@CRasterizerState@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10039F3F: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateBlendState1(struct D3D10_BLEND_DESC1 const *,struct ID3D10BlendState1 * *)" ?CreateBlendState1@CPreMTDevice@NDebug@@UAGJPBUD3D10_BLEND_DESC1@@PAPAUID3D10BlendState1@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10026808: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DI@BFJCJGBJ@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x10036335: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::CPreMTDeviceChild<struct ID3D10GeometryShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10013A8C: ".1" ??_C@_02PEDAEKLF@?41?$AA@
0x10008394: "const CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@6B@
0x10055059: "int __stdcall StringHasTrailingDigit(char const *)" ?StringHasTrailingDigit@@YGHPBD@Z
0x10023E68: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DB@PCAILDHO@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x1001E638: "CreateBlendState: Feature levels" ??_C@_0GE@HCNHNMIP@CreateBlendState?3?5Feature?5levels@
0x100377FA: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAEPAXI@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCCounter@NSwitchToRef@@@@QAE@XZ
0x1000254C: "IDXGIOutput::GetDisplayModeList:" ??_C@_0DM@DDDLEPNO@IDXGIOutput?3?3GetDisplayModeList?3@
0x1000C828: "A currently bound VertexBuffer i" ??_C@_0FI@FLPCJGGK@A?5currently?5bound?5VertexBuffer?5i@
0x1005FF3F: "public: void __thiscall ATL::CAtlComModule::Term(void)" ?Term@CAtlComModule@ATL@@QAEXXZ
0x10025700: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@DPELHLLP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10034090: "public: virtual void __stdcall NDebug::CPreMTQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CPreMTQueryBase@UID3D10Predicate@@@NDebug@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x10014E3C: "BackFace.StencilPassOp has an un" ??_C@_0DC@IJCCJJLE@BackFace?4StencilPassOp?5has?5an?5un@
0x1000D410: "The Buffer at slot %d did not ha" ??_C@_0ID@FOBGLLJH@The?5Buffer?5at?5slot?5?$CFd?5did?5not?5ha@
0x1002DF95: "long __stdcall DXBCVerifyHash(void const *,void (__stdcall*)(unsigned char const *,unsigned int,unsigned char *))" ?DXBCVerifyHash@@YGJPBXP6GXPBEIPAE@Z@Z
0x100336C5: "protected: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Lrotate(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *)" ?_Lrotate@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEXPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCElementLayout@NDebug@@@@QAE@XZ
0x10017158: "The format (%#x, %s) cannot be u" ??_C@_0IK@LLMHBIHM@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1005BFF1: "public: virtual void __stdcall NSwitchToRef::CDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?PSSetSamplers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x100305DC: "public: virtual long __stdcall CInfoQueue::SetBreakOnCategory(enum D3D10_MESSAGE_CATEGORY,int)" ?SetBreakOnCategory@CInfoQueue@@UAGJW4D3D10_MESSAGE_CATEGORY@@H@Z
0x10020390: "R16G16_SNORM" ??_C@_0N@IBFMNEBD@R16G16_SNORM?$AA@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGIDevice>::~CComPtr<struct IDXGIDevice>(void)" ??1?$CComPtr@UIDXGIDevice@@@ATL@@QAE@XZ
0x1005A49C: "public: virtual unsigned int __stdcall NSwitchToRef::CResource<struct ID3D10Texture2D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UAGIXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGKXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGXXZ
0x1003326A: "public: void __thiscall ATL::CAtlModule::Term(void)" ?Term@CAtlModule@ATL@@QAEXXZ
0x1002321C: "Mute_ID_%s" ??_C@_0L@FFMDOFJI@Mute_ID_?$CFs?$AA@
0x1003743D: "public: __thiscall NDebug::CResource<struct ID3D10Texture1D>::~CResource<struct ID3D10Texture1D>(void)" ??1?$CResource@UID3D10Texture1D@@@NDebug@@QAE@XZ
0x10027F60: "D3D10_MESSAGE_ID_DEVICE_DRAW_SAM" ??_C@_0CN@EKBANAJL@D3D10_MESSAGE_ID_DEVICE_DRAW_SAM@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGKXZ
0x10003FD4: "invalid map/set<T> iterator" ??_C@_0BM@PAPJHAGI@invalid?5map?1set?$DMT?$DO?5iterator?$AA@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGIAdapter>::~CComPtr<struct IDXGIAdapter>(void)" ??1?$CComPtr@UIDXGIAdapter@@@ATL@@QAE@XZ
0x1003F7A3: "public: void __thiscall NDebug::CRasterizerState::FinalRelease(void)" ?FinalRelease@CRasterizerState@NDebug@@QAEXXZ
0x10065690: "enum DXGI_FORMAT * D3D10FCS_R32G8X24" ?D3D10FCS_R32G8X24@@3PAW4DXGI_FORMAT@@A
0x100334C4: "protected: virtual void __thiscall std::out_of_range::_Doraise(void)const " ?_Doraise@out_of_range@std@@MBEXXZ
0x10044503: "public: static long __stdcall NDebug::CDevice::QIWarpExtension(void *,struct _GUID const &,void * *,unsigned long)" ?QIWarpExtension@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGKXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGKXZ
0x100610C8: "__cdecl _SEH_prolog4_GS" __SEH_prolog4_GS
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10036C7C: "public: __thiscall NDebug::CGeometryShader::CGeometryShader(struct NDebug::CGeometryShader::TConstructorArgs const &)" ??0CGeometryShader@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x100570C8: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CreateInstance(struct NSwitchToRef::CDepthStencilState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@SGXABUTConstructorArgs@CDepthStencilState@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10011844: "Fifth parameter corrupt." ??_C@_0BJ@NNHMKPOB@Fifth?5parameter?5corrupt?4?$AA@
0x100200A8: "Invalid parameter passed to C ru" ??_C@_0DB@OPDBMGNG@Invalid?5parameter?5passed?5to?5C?5ru@
0x10024EF8: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@IOLDHJFD@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x10017E00: "Stream Output Declaration Elemen" ??_C@_0BKE@DFPLOEAH@Stream?5Output?5Declaration?5Elemen@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCShaderResourceView@NDebug@@@@QAE@XZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGJXZ
0x10015ED0: "Dual-source color blending canno" ??_C@_0OC@JCEKMPPH@Dual?9source?5color?5blending?5canno@
0x10056E42: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateDepthStencilView(struct ID3D10Resource *,struct D3D10_DEPTH_STENCIL_VIEW_DESC const *,struct ID3D10DepthStencilView * *)" ?CreateDepthStencilView@CDevice@NSwitchToRef@@UAGJPAUID3D10Resource@@PBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PAPAUID3D10DepthStencilView@@@Z
0x10031A3B: "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::~basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>(void)" ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAE@XZ
0x1005BEB8: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Resource>::OnViewPromotion(class NSwitchToRef::CView<struct ID3D10View> *)" ?OnViewPromotion@?$CResource@UID3D10Resource@@@NSwitchToRef@@QAEXPAV?$CView@UID3D10View@@@2@@Z
0x10029800: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0EC@DHEMKPED@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10029FE4: "D3D10_MESSAGE_ID_" ??_C@_0BC@HEFIHLFJ@D3D10_MESSAGE_ID_?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGKXZ
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGXXZ
0x10047375: "public: virtual void __stdcall NDebug::CDevice::UnsetObject(enum D3D10_OBJECT_BANK,unsigned int)" ?UnsetObject@CDevice@NDebug@@UAGXW4D3D10_OBJECT_BANK@@I@Z
0x10001348: "__cdecl _GUID_a2a07292_89af_4345_be2e_c53d9fbb6e9f" __GUID_a2a07292_89af_4345_be2e_c53d9fbb6e9f
0x10037D90: "public: bool __thiscall NDebug::CResource<struct ID3D10Resource>::AnySubresourceMapped(unsigned int *)const " ?AnySubresourceMapped@?$CResource@UID3D10Resource@@@NDebug@@QBE_NPAI@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGXXZ
0x100150F0: "RenderTargetWriteMask can only h" ??_C@_0FP@HLBHMJKD@RenderTargetWriteMask?5can?5only?5h@
0x1006712C: "__cdecl _imp_??0exception@@QAE@ABV0@@Z" __imp_??0exception@@QAE@ABV0@@Z
0x10055BF8: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAEPAXI@Z
0x10007DEC: "const CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@6B@
0x10060ABE: "__cdecl _CIsqrt" __CIsqrt
0x10034CF4: "bool __stdcall NDebug::ValidStructDst<int>(int *,bool)" ??$ValidStructDst@H@NDebug@@YG_NPAH_N@Z
0x10034CF4: "bool __stdcall NDebug::ValidStructDst<unsigned int>(unsigned int *,bool)" ??$ValidStructDst@I@NDebug@@YG_NPAI_N@Z
0x10027088: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DI@FGLJGJBA@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CView<struct ID3D10ShaderResourceView>::GetResource(struct ID3D10Resource * *)" ?GetResource@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@UAGXPAPAUID3D10Resource@@@Z
0x10037892: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAEPAXI@Z
0x1005A31F: "public: virtual unsigned int __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UAGIXZ
0x1002FC55: "void __stdcall InitCritSect(struct _RTL_CRITICAL_SECTION *)" ?InitCritSect@@YGXPAU_RTL_CRITICAL_SECTION@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGXXZ
0x100288F8: "D3D10_MESSAGE_ID_CREATEQUERY_OUT" ??_C@_0DA@KDDHHECP@D3D10_MESSAGE_ID_CREATEQUERY_OUT@
0x1001D874: ?_entries@?1??_GetEntries@CRasterizerState@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005435B: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture3D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapType@?$CResource@UID3D10Texture3D@@@NDebug@@QAE_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100388DD: "enum D3D10_DDI_BLEND __stdcall ConvertToDDI(enum D3D10_BLEND)" ?ConvertToDDI@@YG?AW4D3D10_DDI_BLEND@@W4D3D10_BLEND@@@Z
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1001DD98: "const CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@6B@
0x10007DEC: "const CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@6B@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100201B4: "R16G16B16A16_UNORM" ??_C@_0BD@OGCAIKFP@R16G16B16A16_UNORM?$AA@
0x1001BE08: "A Texture2D does not support the" ??_C@_0DN@GJBGGGG@A?5Texture2D?5does?5not?5support?5the@
0x10019758: "The Dimensions of the View are i" ??_C@_0BOJ@NHLPALIK@The?5Dimensions?5of?5the?5View?5are?5i@
0x10024FA4: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@GAIKMNIP@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x100232B0: "const _com_error::`vftable'" ??_7_com_error@@6B@
0x10020324: "R8G8B8A8_UINT" ??_C@_0O@FNPAAKMJ@R8G8B8A8_UINT?$AA@
0x10022F00: "log" ??_C@_03MGHMBJCF@log?$AA@
0x10027834: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_A" ??_C@_0CN@LECBODJF@D3D10_MESSAGE_ID_TEXTURE3D_MAP_A@
0x10003758: "IDXGISurface1::GetDC: GetDC can " ??_C@_0IA@BCOCACMI@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x100082D0: "const CLayeredObject<class NDebug::CVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@6B@
0x10034F8B: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_RASTERIZER_DESC>(struct D3D10_RASTERIZER_DESC const *,bool)" ??$ValidStructSrc@UD3D10_RASTERIZER_DESC@@@NDebug@@YG_NPBUD3D10_RASTERIZER_DESC@@_N@Z
0x1001DAB4: "PSStencilCopy" ??_C@_0O@PCBICEPJ@PSStencilCopy?$AA@
0x10055E96: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Query>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UAGXXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGXXZ
0x10016A70: "The base resource was created as" ??_C@_0JF@CHAOOPAF@The?5base?5resource?5was?5created?5as@
0x10032FB7: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{12}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WM@AGJABU_GUID@@PAPAX@Z
0x1005B9A2: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGXXZ
0x10067004: "__stdcall _imp__RegEnumKeyExA" __imp__RegEnumKeyExA@32
0x100203D4: "R32_UINT" ??_C@_08DOAILHPA@R32_UINT?$AA@
0x10016274: "__cdecl _GUID_aec22fb8_76f3_4639_9be0_28eb43a67a2e" __GUID_aec22fb8_76f3_4639_9be0_28eb43a67a2e
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::AddRef(void)" ?AddRef@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGKXZ
0x1000CD3C: "Feature level 9_* do not support" ??_C@_0DK@BPFCHKEH@Feature?5level?59_?$CK?5do?5not?5support@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1002F9A2: "public: __thiscall CInfoQueueD3D10Producer::CInfoQueueD3D10Producer(void)" ??0CInfoQueueD3D10Producer@@QAE@XZ
0x10032AF5: "public: virtual long __thiscall ATL::CAtlModule::GetLockCount(void)" ?GetLockCount@CAtlModule@ATL@@UAEJXZ
0x10067014: "__stdcall _imp__InitializeCriticalSection" __imp__InitializeCriticalSection@4
0x1001A248: "D3D10_BIND_RENDER_TARGET and D3D" ??_C@_0FD@NKEFILKA@D3D10_BIND_RENDER_TARGET?5and?5D3D@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Counter>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Counter@@@NDebug@@QAEXXZ
0x1001DE58: "const CLayeredObject<class NSwitchToRef::CBlendState>::`vftable'" ??_7?$CLayeredObject@VCBlendState@NSwitchToRef@@@@6B@
0x1005A2FC: "public: virtual long __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Query>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UAGJPAXII@Z
0x1003B7C7: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::CreateInstance(struct NDebug::CPreMTRasterizerState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@SGXABUTConstructorArgs@CPreMTRasterizerState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10027138: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DK@GKLMMPIA@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x1004E108: "char const * __stdcall GetShaderName(enum D3D10_SB_TOKENIZED_PROGRAM_TYPE,unsigned int,unsigned int)" ?GetShaderName@@YGQBDW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@II@Z
0x10030052: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetNumMessagesDiscardedByMessageCountLimit(void)" ?GetNumMessagesDiscardedByMessageCountLimit@CInfoQueue@@UAG_KXZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGKXZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateShaderResourceViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateShaderResourceViewValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10032F99: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{72}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEI@AGJABU_GUID@@PAPAX@Z
0x10003230: "IDXGIFactory::CreateSwapChain: T" ??_C@_0BJH@MLHNONLJ@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x10031BFA: "public: virtual void * __thiscall std::length_error::`scalar deleting destructor'(unsigned int)" ??_Glength_error@std@@UAEPAXI@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10BlendState1>(struct ID3D10BlendState1 * *,bool)" ??$ValidIfaceDst@UID3D10BlendState1@@@NDebug@@YG_NPAPAUID3D10BlendState1@@_N@Z
0x10013A90: ".0" ??_C@_02ONCLHLPE@?40?$AA@
0x1000D37C: "First paramter is out of range." ??_C@_0CA@GKPHPOMD@First?5paramter?5is?5out?5of?5range?4?$AA@
0x10043BA5: "public: virtual void __stdcall NDebug::CDevice::PSSetConstantBuffer14(struct ID3D10Buffer *)" ?PSSetConstantBuffer14@CDevice@NDebug@@UAGXPAUID3D10Buffer@@@Z
0x1003516C: "struct NDebug::SResourceDeclEntry * __stdcall std::_Allocate<struct NDebug::SResourceDeclEntry>(unsigned int,struct NDebug::SResourceDeclEntry *)" ??$_Allocate@USResourceDeclEntry@NDebug@@@std@@YGPAUSResourceDeclEntry@NDebug@@IPAU12@@Z
0x1005E3F1: "public: virtual void __stdcall NSwitchToRef::CTexture1D::Unmap(unsigned int)" ?Unmap@CTexture1D@NSwitchToRef@@UAGXI@Z
0x1003E936: "public: virtual long __stdcall NDebug::CDevice::DumpObject(struct IUnknown *)" ?DumpObject@CDevice@NDebug@@UAGJPAUIUnknown@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10032E44: "public: static long __stdcall NDebug::CDevice::QISxSDevice2(void *,struct _GUID const &,void * *,unsigned long)" ?QISxSDevice2@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10032E65: "public: static long __stdcall NDebug::CDevice::QISxSDevice3(void *,struct _GUID const &,void * *,unsigned long)" ?QISxSDevice3@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGKXZ
0x1003F7AD: "public: void __thiscall NDebug::CPreMTSampler::FinalRelease(void)" ?FinalRelease@CPreMTSampler@NDebug@@QAEXXZ
0x10032E23: "public: static long __stdcall NDebug::CDevice::QISxSDevice1(void *,struct _GUID const &,void * *,unsigned long)" ?QISxSDevice1@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10037976: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAEPAXI@Z
0x100379C2: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAEPAXI@Z
0x1003745A: "public: __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::~vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >(void)" ??1?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QAE@XZ
0x10027290: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0DL@IPEAJAOD@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x10044F44: "public: virtual void __stdcall NDebug::CPreMTDevice::RSSetState(struct ID3D10RasterizerState *)" ?RSSetState@CPreMTDevice@NDebug@@UAGXPAUID3D10RasterizerState@@@Z
0x1002050C: "A8_UNORM" ??_C@_08BLCNBBC@A8_UNORM?$AA@
0x1005BF4C: "public: virtual void __stdcall NSwitchToRef::CDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?PSGetShaderResources@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10032AD3: "public: virtual unsigned long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGKIPBXK@Z
0x1005A0D7: "public: virtual void __stdcall NSwitchToRef::CDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?GSSetShaderResources@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10060AB2: "__cdecl _CIpow" __CIpow
0x10035660: "struct NDebug::SResourceDeclEntry * __stdcall std::_Uninit_copy<struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::allocator<struct NDebug::SResourceDeclEntry> >(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::allocator<struct NDebug::SResourceDeclEntry> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PAUSResourceDeclEntry@NDebug@@PAU12@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@YGPAUSResourceDeclEntry@NDebug@@PAU12@00AAV?$allocator@USResourceDeclEntry@NDebug@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDevice@NDebug@@@@QAE@XZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGKXZ
0x1002501C: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DL@BBMMNELK@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGKXZ
0x10065614: "enum DXGI_FORMAT * D3D10FCS_R24G8" ?D3D10FCS_R24G8@@3PAW4DXGI_FORMAT@@A
0x1001E4E8: "CreateBlendState: All BlendEnabl" ??_C@_0FP@INGNMLHI@CreateBlendState?3?5All?5BlendEnabl@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGXXZ
0x1002C51D: "public: static bool __stdcall CD3D10FormatHelper::IsSRGBFormat(enum DXGI_FORMAT)" ?IsSRGBFormat@CD3D10FormatHelper@@SG_NW4DXGI_FORMAT@@@Z
0x1003A83B: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateDepthStencilView(struct ID3D10Resource *,struct D3D10_DEPTH_STENCIL_VIEW_DESC const *,struct ID3D10DepthStencilView * *)" ?CreateDepthStencilView@CPreMTDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PAPAUID3D10DepthStencilView@@@Z
0x10033495: "protected: virtual void __thiscall std::logic_error::_Doraise(void)const " ?_Doraise@logic_error@std@@MBEXXZ
0x10026EE0: "D3D10_MESSAGE_ID_DEVICE_PSGETCON" ??_C@_0DL@JEGJCOLE@D3D10_MESSAGE_ID_DEVICE_PSGETCON@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x10022EB0: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x100178D0: "Geometry Shader not available at" ??_C@_0EP@GMKJAHEI@Geometry?5Shader?5not?5available?5at@
0x10001228: "__cdecl _GUID_00000020_342d_4106_a19f_4f2704f689f0" __GUID_00000020_342d_4106_a19f_4f2704f689f0
0x1002344C: "D3D10_MESSAGE_ID_DEVICE_VSSETCON" ??_C@_0DE@PBNOFCLJ@D3D10_MESSAGE_ID_DEVICE_VSSETCON@
0x10009908: "The %s unit expects a Sampler co" ??_C@_0BLC@ILBOEPEJ@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x10032360: "public: void __thiscall ATL::CAtlComModule::ExecuteObjectMain(bool)" ?ExecuteObjectMain@CAtlComModule@ATL@@QAEX_N@Z
0x1005C5EE: "public: virtual long __stdcall NSwitchToRef::CDevice::Present(struct IDXGISurface *,struct IDXGISurface *,void *,unsigned int,unsigned int)" ?Present@CDevice@NSwitchToRef@@UAGJPAUIDXGISurface@@0PAXII@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1003F7AD: "public: void __thiscall NDebug::CPreMTDepthStencilView::FinalRelease(void)" ?FinalRelease@CPreMTDepthStencilView@NDebug@@QAEXXZ
0x1003AF74: "public: static void __stdcall CLayeredObject<class NDebug::CBlendState>::CreateInstance(struct NDebug::CBlendState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCBlendState@NDebug@@@@SGXABUTConstructorArgs@CBlendState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10032BA4: "int __stdcall InlineIsEqualGUID(struct _GUID const &,struct _GUID const &)" ?InlineIsEqualGUID@@YGHABU_GUID@@0@Z
0x100241F4: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@NPAJJMBB@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100149B8: "Too many Depth Stencil State obj" ??_C@_0CGB@IFOHHIOJ@Too?5many?5Depth?5Stencil?5State?5obj@
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDevice@NDebug@@@@UAGKXZ
0x10055D74: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAEPAXI@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10InputLayout>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1000C480: "Fourth parameter corrupt or unex" ??_C@_0CP@MGAIKKMB@Fourth?5parameter?5corrupt?5or?5unex@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGXXZ
0x1001C468: "Texture3Ds cannot be created wit" ??_C@_0ED@PEHFGBMJ@Texture3Ds?5cannot?5be?5created?5wit@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGKXZ
0x10046A45: "public: virtual void __stdcall NDebug::CPreMTDevice::SetPredication(struct ID3D10Predicate *,int)" ?SetPredication@CPreMTDevice@NDebug@@UAGXPAUID3D10Predicate@@H@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10057C58: "public: virtual long __stdcall NSwitchToRef::CDevice::CreatePixelShader(void const *,unsigned long,struct ID3D10PixelShader * *)" ?CreatePixelShader@CDevice@NSwitchToRef@@UAGJPBXKPAPAUID3D10PixelShader@@@Z
0x10002EC8: "IDXGIObject::GetPrivateData: pui" ??_C@_0DK@DEHANDLL@IDXGIObject?3?3GetPrivateData?3?5pui@
0x1000B810: "There are no viewports currently" ??_C@_0IN@FLCIBONF@There?5are?5no?5viewports?5currently@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10001188: "__cdecl _GUID_461c407e_436d_4bf6_ae6f_e0bd593f66be" __GUID_461c407e_436d_4bf6_ae6f_e0bd593f66be
0x10037DD6: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Query>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Query@@@NDebug@@UAGXXZ
0x10061110: "__cdecl _SEH_epilog4_GS" __SEH_epilog4_GS
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGXXZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@QAE@XZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10014D9C: "FrontFace.StencilFunc has an unr" ??_C@_0DB@KIPHONJK@FrontFace?4StencilFunc?5has?5an?5unr@
0x10016388: "The Format (%#x, %s) is invalid," ??_C@_0FH@NBHJGBHL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10026668: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DB@LIKBGGGA@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x100188C4: "Shader is not compiled as a pixe" ??_C@_0CK@ELBHFCBF@Shader?5is?5not?5compiled?5as?5a?5pixe@
0x1005359B: "public: virtual void __stdcall NDebug::CTexture3D::Unmap(unsigned int)" ?Unmap@CTexture3D@NDebug@@UAGXI@Z
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::~CPreMTDeviceChild<struct ID3D10RenderTargetView>(void)" ??1?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAE@XZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1002E1F1: "private: void __thiscall CSignatureParser::Cleanup(void)" ?Cleanup@CSignatureParser@@AAEXXZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::~CPreMTDeviceChild<struct ID3D10VertexShader>(void)" ??1?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@QAE@XZ
0x100331A3: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::Release`adjustor{4}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W3AGKXZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003625D: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::CPreMTDeviceChild<struct ID3D10DepthStencilState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1000936C: "UINT" ??_C@_04ILOBGHHE@UINT?$AA@
0x10004D30: "Invalid bit(s) set in MiscFlags:" ??_C@_0JI@OMKFHOIM@Invalid?5bit?$CIs?$CJ?5set?5in?5MiscFlags?3@
0x1004AA4B: "public: struct std::pair<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,bool> __thiscall stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::insert(struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> const &)" ?insert@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QAE?AU?$pair@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@_N@std@@ABU?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@4@@Z
0x10057DE3: "public: virtual long __thiscall NSwitchToRef::CTexture1D::CreateRefResource(void)" ?CreateRefResource@CTexture1D@NSwitchToRef@@UAEJXZ
0x10055D28: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CQuery>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAEPAXI@Z
0x1000C730: "Vertex Buffer stride (%d) for sl" ??_C@_0FP@DEMPEDOH@Vertex?5Buffer?5stride?5?$CI?$CFd?$CJ?5for?5sl@
0x10057FCC: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateRenderTargetView(struct ID3D10Resource *,struct D3D10_RENDER_TARGET_VIEW_DESC const *,struct ID3D10RenderTargetView * *)" ?CreateRenderTargetView@CDevice@NSwitchToRef@@UAGJPAUID3D10Resource@@PBUD3D10_RENDER_TARGET_VIEW_DESC@@PAPAUID3D10RenderTargetView@@@Z
0x10007B28: "const CLayeredObject<class NDebug::CPreMTBuffer>::`vftable'" ??_7?$CLayeredObject@VCPreMTBuffer@NDebug@@@@6B@
0x10014E04: "BackFace.StencilDepthFailOp has " ??_C@_0DH@OAOPDLPK@BackFace?4StencilDepthFailOp?5has?5@
0x1005FF21: "public: __thiscall ATL::_ATL_COM_MODULE70::_ATL_COM_MODULE70(void)" ??0_ATL_COM_MODULE70@ATL@@QAE@XZ
0x100331CE: "long __stdcall StringCbVPrintfA(char *,unsigned int,char const *,char *)" ?StringCbVPrintfA@@YGJPADIPBD0@Z
0x10002E10: "IDXGIDevice::CreateSurface. If p" ??_C@_0LG@EIHKAJHG@IDXGIDevice?3?3CreateSurface?4?5If?5p@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100615BA: "__stdcall DXGID3D10GetLayeredDeviceSize" _DXGID3D10GetLayeredDeviceSize@8
0x10037658: "public: virtual void * __thiscall CLayeredObject<class NDebug::CBuffer>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCBuffer@NDebug@@@@UAEPAXI@Z
0x1005A88B: "public: virtual void __stdcall NSwitchToRef::CDevice::IASetIndexBuffer(struct ID3D10Buffer *,enum DXGI_FORMAT,unsigned int)" ?IASetIndexBuffer@CDevice@NSwitchToRef@@UAGXPAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003BD4F: "public: static void __stdcall CLayeredObject<class NDebug::CSampler>::CreateInstance(struct NDebug::CSampler::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCSampler@NDebug@@@@SGXABUTConstructorArgs@CSampler@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10059639: "public: void __thiscall NSwitchToRef::CDevice::FailedResourceEviction(class NSwitchToRef::CResource<struct ID3D10Resource> *,long)" ?FailedResourceEviction@CDevice@NSwitchToRef@@QAEXPAV?$CResource@UID3D10Resource@@@2@J@Z
0x100204F0: "R8_UINT" ??_C@_07FJLGOKKM@R8_UINT?$AA@
0x1000D8E0: "First parameter corrupt." ??_C@_0BJ@MFGEKJFP@First?5parameter?5corrupt?4?$AA@
0x10011FF0: "Resource being set to GS constan" ??_C@_0FM@LCBJPNFL@Resource?5being?5set?5to?5GS?5constan@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100670A4: "__stdcall _imp__DXGID3D10RegisterLayers" __imp__DXGID3D10RegisterLayers@8
0x1003EF56: "public: void __thiscall NDebug::CBlendState::FinalConstruct(struct NDebug::CBlendState::TConstructorArgs const &)" ?FinalConstruct@CBlendState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CView<struct ID3D10RenderTargetView>::GetResource(struct ID3D10Resource * *)" ?GetResource@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@UAGXPAPAUID3D10Resource@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGXXZ
0x10022F5C: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x1001DDB4: "const CLayeredObject<class NSwitchToRef::CGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@6B@
0x10016798: "The Format (%#x, %s) is invalid," ??_C@_0MO@NGENNNGK@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x100011A8: "__cdecl _GUID_d65b4cde_cc2c_4231_8f76_4ae516724dad" __GUID_d65b4cde_cc2c_4231_8f76_4ae516724dad
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@QAE@XZ
0x1000AF7C: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x1002063C: "B5G5R5A1_UNORM" ??_C@_0P@IAFDMGDL@B5G5R5A1_UNORM?$AA@
0x1004A8FB: "protected: void __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::_Tidy(void)" ?_Tidy@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@IAEXXZ
0x100657A4: "__vectorcall ??_R0?AUID3D10BlendState1@" ??_R0?AUID3D10BlendState1@@@8
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10029F7C: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DA@OAJHIIOF@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x100231C4: "Unmute_SEVERITY_INFO" ??_C@_0BF@LCMHABHK@Unmute_SEVERITY_INFO?$AA@
0x10015064: "BlendOpAlpha has an unrecognized" ??_C@_0CI@OEJAFONA@BlendOpAlpha?5has?5an?5unrecognized@
0x100442AD: "public: virtual void __stdcall NDebug::CPreMTDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?PSSetShaderResources@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x100447BF: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100670D0: "__cdecl _imp___initterm" __imp___initterm
0x1001E208: "__cdecl _real@3fd5555555555555" __real@3fd5555555555555
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x100553BD: "struct ID3D10Texture3D * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Texture3D>(struct ID3D10Texture3D *)" ??$QIToCurLayer@UID3D10Texture3D@@@NSwitchToRef@@YGPAUID3D10Texture3D@@PAU1@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100107EC: "VSGetShader" ??_C@_0M@EBCBGIAK@VSGetShader?$AA@
0x1001230C: "Forcing OM RenderTarget slot %u " ??_C@_0CJ@BJDHEKCJ@Forcing?5OM?5RenderTarget?5slot?5?$CFu?5@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGXXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGJXZ
0x100571BC: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::CreateInstance(struct NSwitchToRef::CElementLayout::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@SGXABUTConstructorArgs@CElementLayout@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1003B5EF: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::CreateInstance(struct NDebug::CPreMTGeometryShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@SGXABUTConstructorArgs@CPreMTGeometryShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1002DF23: "long __stdcall StringCchCopyA(char *,unsigned int,char const *)" ?StringCchCopyA@@YGJPADIPBD@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGXXZ
0x10035776: "struct D3D10_MAPPED_TEXTURE3D * __stdcall std::_Uninitialized_copy<struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> &)" ??$_Uninitialized_copy@PAUD3D10_MAPPED_TEXTURE3D@@PAU1@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@YGPAUD3D10_MAPPED_TEXTURE3D@@PAU1@00AAV?$allocator@UD3D10_MAPPED_TEXTURE3D@@@0@@Z
0x10035776: "struct D3D10_SO_DECLARATION_ENTRY * __stdcall std::_Uninitialized_copy<struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> &)" ??$_Uninitialized_copy@PAUD3D10_SO_DECLARATION_ENTRY@@PAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YGPAUD3D10_SO_DECLARATION_ENTRY@@PAU1@00AAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@@Z
0x100196E0: "A ShaderResourceView cannot be c" ??_C@_0HD@IGGMFALJ@A?5ShaderResourceView?5cannot?5be?5c@
0x1000D498: "The Buffer at slot %d is equal t" ??_C@_0HG@OJOLCBJ@The?5Buffer?5at?5slot?5?$CFd?5is?5equal?5t@
0x1001CA70: "Cubemaps do not support multisam" ??_C@_0IC@OKHGPOKL@Cubemaps?5do?5not?5support?5multisam@
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10024788: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@CLCDEFKH@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005A2FC: "public: virtual long __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Counter>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UAGJPAXII@Z
0x10024228: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DA@GHHGADEN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x10010DF4: "CreateTexture1D" ??_C@_0BA@MDNMEOHP@CreateTexture1D?$AA@
0x1001CAF8: "MipLevels invalid. With the dime" ??_C@_0HE@JJEGLLGP@MipLevels?5invalid?4?5With?5the?5dime@
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1005DD37: "public: virtual void __stdcall NSwitchToRef::CDevice::SetPredication(struct ID3D10Predicate *,int)" ?SetPredication@CDevice@NSwitchToRef@@UAGXPAUID3D10Predicate@@H@Z
0x10034D9D: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Buffer>(struct ID3D10Buffer * *,unsigned long,bool)" ??$ValidIfaceDst@UID3D10Buffer@@@NDebug@@YG_NPAPAUID3D10Buffer@@K_N@Z
0x10040B16: "public: virtual void * __stdcall NDebug::CDevice::GetDebugHashFunc(void)" ?GetDebugHashFunc@CDevice@NDebug@@UAGPAXXZ
0x1000204C: "IDXGIFactory::CreateSwapChain: p" ??_C@_0DM@PIBDNEKB@IDXGIFactory?3?3CreateSwapChain?3?5p@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CSampler>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCSampler@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10008344: "const CLayeredObject<class NDebug::CBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@6B@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IUnknown>::~CComPtr<struct IUnknown>(void)" ??1?$CComPtr@UIUnknown@@@ATL@@QAE@XZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10022E4C: "endif" ??_C@_05PAODFFED@endif?$AA@
0x10007E84: "const CLayeredObject<class NDebug::CPreMTDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@6B@
0x100083B4: "const CLayeredObject<class NDebug::CDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilState@NDebug@@@@6B@
0x1005FE68: "void __cdecl operator delete[](void *)" ??_V@YAXPAX@Z
0x1002E544: "unsigned int __stdcall LowerCaseCharSum(char const *)" ?LowerCaseCharSum@@YGIPBD@Z
0x1005D6C7: "public: virtual void __stdcall NSwitchToRef::CDevice::RSSetState(struct ID3D10RasterizerState *)" ?RSSetState@CDevice@NSwitchToRef@@UAGXPAUID3D10RasterizerState@@@Z
0x10060F6B: "__cdecl _ftol2_sse" __ftol2_sse
0x10028834: "D3D10_MESSAGE_ID_DEVICE_DRAW_SAM" ??_C@_0CO@MAIAHGKA@D3D10_MESSAGE_ID_DEVICE_DRAW_SAM@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGKXZ
0x1001AAF0: "The dimensions are invalid. If t" ??_C@_0MF@NCACKEPI@The?5dimensions?5are?5invalid?4?5If?5t@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::~CPreMTDeviceChild<struct ID3D10ShaderResourceView1>(void)" ??1?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAE@XZ
0x100291A0: "D3D10_MESSAGE_ID_LIVE_SWAPCHAIN" ??_C@_0CA@HLEAJLBJ@D3D10_MESSAGE_ID_LIVE_SWAPCHAIN?$AA@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10034E37: "bool __stdcall NDebug::ValidStructSrc<unsigned char>(unsigned char const *,bool)" ??$ValidStructSrc@E@NDebug@@YG_NPBE_N@Z
0x10034F2A: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_COUNTER_DESC>(struct D3D10_COUNTER_DESC const *,bool)" ??$ValidStructSrc@UD3D10_COUNTER_DESC@@@NDebug@@YG_NPBUD3D10_COUNTER_DESC@@_N@Z
0x10034FE9: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SAMPLER_DESC>(struct D3D10_SAMPLER_DESC const *,bool)" ??$ValidStructSrc@UD3D10_SAMPLER_DESC@@@NDebug@@YG_NPBUD3D10_SAMPLER_DESC@@_N@Z
0x1003504A: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SUBRESOURCE_DATA>(struct D3D10_SUBRESOURCE_DATA const *,bool)" ??$ValidStructSrc@UD3D10_SUBRESOURCE_DATA@@@NDebug@@YG_NPBUD3D10_SUBRESOURCE_DATA@@_N@Z
0x100614C8: "__cdecl __sse2_available_init" ___sse2_available_init
0x100287F8: "D3D10_MESSAGE_ID_DEVICE_SETTEXTF" ??_C@_0DM@LDHOHLDJ@D3D10_MESSAGE_ID_DEVICE_SETTEXTF@
0x1004CA48: "public: virtual void __stdcall NDebug::CRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC *)" ?GetDesc@CRenderTargetView@NDebug@@UAGXPAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10038888: "public: virtual void __stdcall NDebug::CPreMTDevice::ClearState(void)" ?ClearState@CPreMTDevice@NDebug@@UAGXXZ
0x1003F7A3: "public: void __thiscall NDebug::CVertexShader::FinalRelease(void)" ?FinalRelease@CVertexShader@NDebug@@QAEXXZ
0x1000D918: "The currently bound BlendState i" ??_C@_0FI@HLFCAFNN@The?5currently?5bound?5BlendState?5i@
0x10033676: "public: long __thiscall CLayeredObject<class NDebug::CPreMTDevice>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTDevice@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10067098: KERNEL32_NULL_THUNK_DATA
0x10055026: "unsigned int __stdcall MaxMipLevels(unsigned long)" ?MaxMipLevels@@YGIK@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGKXZ
0x10050374: "public: bool __thiscall CCreateShaderResourceViewValidator::Validate(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC const *,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateShaderResourceViewValidator@@QAE_NPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCVertexShader@NDebug@@@@QAE@XZ
0x1003316B: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{8}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7AGKXZ
0x1004553B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture2D>::Release(void)" ?Release@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGKXZ
0x10028444: "D3D10_MESSAGE_ID_DEVICE_DRAW_SO_" ??_C@_0DN@JGDLDBNE@D3D10_MESSAGE_ID_DEVICE_DRAW_SO_@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10010418: "The SrcSubresource and DstSubres" ??_C@_0KI@KAABHIPJ@The?5SrcSubresource?5and?5DstSubres@
0x1001FA98: "ScissorRect at slot %d may not w" ??_C@_0KD@DKLIKAKC@ScissorRect?5at?5slot?5?$CFd?5may?5not?5w@
0x100472B3: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Predicate>::SupportsBegin(void)const " ?SupportsBegin@?$CAsynchronous@UID3D10Predicate@@@NDebug@@QBE_NXZ
0x1005FED0: "__stdcall DXGIGetDebugInterface" _DXGIGetDebugInterface@8
0x1001FF90: "CreateShaderResourceView: For D3" ??_C@_0FO@HHMBFIIE@CreateShaderResourceView?3?5For?5D3@
0x1005D746: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::Release(void)" ?Release@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGKXZ
0x1005D5B2: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x100251AC: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DL@CMKOCLDN@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10VertexShader>(struct ID3D10VertexShader * *,bool)" ??$ValidIfaceDst@UID3D10VertexShader@@@NDebug@@YG_NPAPAUID3D10VertexShader@@_N@Z
0x1003ED63: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Query>::End(void)" ?End@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UAGXXZ
0x100330CA: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{8}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7AGKXZ
0x1005D4AA: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10VertexShader>::~CComPtr<struct ID3D10VertexShader>(void)" ??1?$CComPtr@UID3D10VertexShader@@@ATL@@QAE@XZ
0x1005602A: "public: virtual void __stdcall NSwitchToRef::CDevice::ClearDepthStencilView(struct ID3D10DepthStencilView *,unsigned int,float,unsigned char)" ?ClearDepthStencilView@CDevice@NSwitchToRef@@UAGXPAUID3D10DepthStencilView@@IME@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGKXZ
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10GeometryShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QAEXXZ
0x1000BA18: "The current Stream Output declar" ??_C@_0JF@DBPOBOIC@The?5current?5Stream?5Output?5declar@
0x1005FE53: "void * __cdecl operator new[](unsigned int)" ??_U@YAPAXI@Z
0x100288C4: "D3D10_MESSAGE_ID_SHADERRESOURCEV" ??_C@_0DD@HHLBOGEM@D3D10_MESSAGE_ID_SHADERRESOURCEV@
0x1003D164: "public: virtual long __stdcall NDebug::CDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const *,struct ID3D10SamplerState * *)" ?CreateSamplerState@CDevice@NDebug@@UAGJPBUD3D10_SAMPLER_DESC@@PAPAUID3D10SamplerState@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGKXZ
0x10002888: "IDXGIOutput::TakeOwnership: pDev" ??_C@_0DF@HHJLNPGI@IDXGIOutput?3?3TakeOwnership?3?5pDev@
0x10037EC6: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Query>::Begin(void)" ?Begin@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UAGXXZ
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1005A291: "public: virtual void __thiscall NSwitchToRef::CBuffer::GenericUnmap(struct ID3D10Resource *,unsigned int)" ?GenericUnmap@CBuffer@NSwitchToRef@@UAEXPAUID3D10Resource@@I@Z
0x1005A1DD: "public: virtual long __thiscall NSwitchToRef::CBuffer::GenericMap(struct ID3D10Resource *,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?GenericMap@CBuffer@NSwitchToRef@@UAEJPAUID3D10Resource@@IW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x10067038: "__stdcall _imp__GetProcAddress" __imp__GetProcAddress@8
0x1001F594: "CreateResource: An MSAA resource" ??_C@_0DP@MMLAMLIC@CreateResource?3?5An?5MSAA?5resource@
0x10034D6D: "bool __stdcall NDebug::ValidDst(void *,unsigned long,bool)" ?ValidDst@NDebug@@YG_NPAXK_N@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCSampler@NSwitchToRef@@@@QAE@XZ
0x1002DF1B: "public: __thiscall D3D10ShaderBinary::COperandIndex::COperandIndex(void)" ??0COperandIndex@D3D10ShaderBinary@@QAE@XZ
0x10008368: "const CLayeredObject<class NDebug::CBlendState>::`vftable'" ??_7?$CLayeredObject@VCBlendState@NDebug@@@@6B@
0x10055B1B: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture2D>::~CResource<struct ID3D10Texture2D>(void)" ??1?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QAE@XZ
0x10020224: "R32G32_UINT" ??_C@_0M@EIENNJIE@R32G32_UINT?$AA@
0x100656D4: "enum DXGI_FORMAT * D3D10FCS_R32G32B32" ?D3D10FCS_R32G32B32@@3PAW4DXGI_FORMAT@@A
0x10067034: "__stdcall _imp__GetModuleHandleA" __imp__GetModuleHandleA@4
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@QBE_NXZ
0x1003F5DF: "public: void __thiscall NDebug::CShaderResourceView::FinalConstruct(struct NDebug::CShaderResourceView::TConstructorArgs const &)" ?FinalConstruct@CShaderResourceView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGJXZ
0x10001FD0: "IDXGIFactory::CreateSofwareAdapt" ??_C@_0EI@BPMJLLIP@IDXGIFactory?3?3CreateSofwareAdapt@
0x1004C9BA: "public: __thiscall ATL::CComPtr<struct ID3D10RenderTargetView>::CComPtr<struct ID3D10RenderTargetView>(void)" ??0?$CComPtr@UID3D10RenderTargetView@@@ATL@@QAE@XZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGKXZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::~CPreMTDeviceChild<struct ID3D10Counter>(void)" ??1?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@QAE@XZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10056F4F: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::CreateInstance(struct NSwitchToRef::CBlendState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@SGXABUTConstructorArgs@CBlendState@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10RenderTargetView>(struct ID3D10RenderTargetView * *,bool)" ??$ValidIfaceDst@UID3D10RenderTargetView@@@NDebug@@YG_NPAPAUID3D10RenderTargetView@@_N@Z
0x1001DA60: "map/set<T> too long" ??_C@_0BE@JONHPENG@map?1set?$DMT?$DO?5too?5long?$AA@
0x100082D0: "const CLayeredObject<class NDebug::CElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@6B@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10Resource>(class NDebug::CPreMTDeviceChild<struct ID3D10Resource> const *,bool)" ??$ValidIfaceSrc@UID3D10Resource@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10Resource@@@0@_N@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGKXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1000EF68: "Cannot invoke CopySubresourceReg" ??_C@_0HF@PMNPHKKP@Cannot?5invoke?5CopySubresourceReg@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1005804F: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateShaderResourceView(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC const *,struct ID3D10ShaderResourceView * *)" ?CreateShaderResourceView@CDevice@NSwitchToRef@@UAGJPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PAPAUID3D10ShaderResourceView@@@Z
0x10020070: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x10027624: "D3D10_MESSAGE_ID_TEXTURE1D_UNMAP" ??_C@_0CL@BMFLJIIM@D3D10_MESSAGE_ID_TEXTURE1D_UNMAP@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1003F50E: "public: void __thiscall NDebug::CQuery::FinalConstruct(struct NDebug::CQuery::TConstructorArgs const &)" ?FinalConstruct@CQuery@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100301BD: "public: virtual long __stdcall CInfoQueue::GetStorageFilter(struct D3D10_INFO_QUEUE_FILTER *,unsigned long *)" ?GetStorageFilter@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@PAK@Z
0x10025100: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DI@MLCEJGFM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1001DF34: "const CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@6B@
0x1005E778: "public: virtual void __stdcall NSwitchToRef::CDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?VSGetSamplers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x1005D78E: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::Release(void)" ?Release@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGKXZ
0x1005A49C: "public: virtual unsigned int __stdcall NSwitchToRef::CResource<struct ID3D10Texture1D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UAGIXZ
0x10012E30: "The Format (%#x, %s) is invalid," ??_C@_0IO@FEDLKBGA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x1003743D: "public: __thiscall NDebug::CResource<struct ID3D10Texture2D>::~CResource<struct ID3D10Texture2D>(void)" ??1?$CResource@UID3D10Texture2D@@@NDebug@@QAE@XZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Query>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@IAEXXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CBuffer>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCBuffer@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateQueryValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateQueryValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10008E70: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x10025518: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DA@GFCKIHHC@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGXXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1006552C: "enum DXGI_FORMAT * D3D10FCS_B8G8R8X8" ?D3D10FCS_B8G8R8X8@@3PAW4DXGI_FORMAT@@A
0x100124A8: "Resource being set to SO buffer " ??_C@_0EL@IONOFJAL@Resource?5being?5set?5to?5SO?5buffer?5@
0x1005F005: "public: unsigned int __thiscall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::size(void)const " ?size@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QBEIXZ
0x10012280: "Resource being set to OM DepthSt" ??_C@_0EJ@FMCJPIDC@Resource?5being?5set?5to?5OM?5DepthSt@
0x100248B8: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@LDIDEJKO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x100613AF: "void * __cdecl operator new(unsigned int,struct std::nothrow_t const &)" ??2@YAPAXIABUnothrow_t@std@@@Z
0x1001FEE8: "CreateShaderResourceView: MostDe" ??_C@_0GJ@HHAACKIG@CreateShaderResourceView?3?5MostDe@
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10RenderTargetView>::~CComPtr<struct ID3D10RenderTargetView>(void)" ??1?$CComPtr@UID3D10RenderTargetView@@@ATL@@QAE@XZ
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x10037228: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::~CLayeredObject<class NDebug::CPreMTShaderResourceView>(void)" ??1?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAE@XZ
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@QBE_NXZ
0x10039CC2: "public: virtual void __stdcall NDebug::CPreMTDevice::CopySubresourceRegion(struct ID3D10Resource *,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *)" ?CopySubresourceRegion@CPreMTDevice@NDebug@@UAGXPAUID3D10Resource@@IIII0IPBUD3D10_BOX@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003092C: "protected: virtual void __thiscall std::bad_alloc::_Doraise(void)const " ?_Doraise@bad_alloc@std@@MBEXXZ
0x10045313: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::Release(void)" ?Release@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGKXZ
0x100408AD: "public: virtual long __stdcall NDebug::CAsynchronous<struct ID3D10Counter>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Counter@@@NDebug@@UAGJPAXII@Z
0x1004535B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::Release(void)" ?Release@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGKXZ
0x1005FD97: "bool __stdcall Validate10on9VSSetSamplersSemantics(void *,class CAPICaps const *,unsigned int,unsigned int,bool)" ?Validate10on9VSSetSamplersSemantics@@YG_NPAXPBVCAPICaps@@II_N@Z
0x1000AD90: "An Index Buffer is expected, but" ??_C@_0MH@JPFACIFM@An?5Index?5Buffer?5is?5expected?0?5but@
0x100648CC: "__cdecl __pobjMapEntryLast" ___pobjMapEntryLast
0x10006CD4: "const NDebug::CCreateTexture1DValidatorWithSpew::`vftable'" ??_7CCreateTexture1DValidatorWithSpew@NDebug@@6B@
0x10001278: "__cdecl _GUID_f13ebcd1_672c_4f8b_a631_9539ca748d71" __GUID_f13ebcd1_672c_4f8b_a631_9539ca748d71
0x10003448: "IDXGISwapChain::GetFrameStatisti" ??_C@_0GI@GOFFLBCJ@IDXGISwapChain?3?3GetFrameStatisti@
0x1005F849: "bool __stdcall Validate10on9ElementLayoutMember(void *,class CAPICaps const *,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,enum D3D10_DDI_INPUT_CLASSIFICATION,unsigned int)" ?Validate10on9ElementLayoutMember@@YG_NPAXPBVCAPICaps@@IIIW4DXGI_FORMAT@@W4D3D10_DDI_INPUT_CLASSIFICATION@@I@Z
0x10020204: "R32G32_TYPELESS" ??_C@_0BA@IHLNEHMF@R32G32_TYPELESS?$AA@
0x1005F264: "bool __stdcall Validate10on9CreateQuery(void *,class CAPICaps const *,struct D3D10DDIARG_CREATEQUERY const *,bool)" ?Validate10on9CreateQuery@@YG_NPAXPBVCAPICaps@@PBUD3D10DDIARG_CREATEQUERY@@_N@Z
0x1003CC73: "public: virtual long __stdcall NDebug::CDevice::CreateQuery(struct D3D10_QUERY_DESC const *,struct ID3D10Query * *)" ?CreateQuery@CDevice@NDebug@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Query@@@Z
0x1002F974: "public: unsigned int __thiscall CDXBCParser::GetBlobSize(unsigned int)" ?GetBlobSize@CDXBCParser@@QAEII@Z
0x10027DA8: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DF@NHMENHKF@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRenderTargetView@NDebug@@@@QAE@XZ
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100204F8: "R8_SNORM" ??_C@_08ECKGEMLL@R8_SNORM?$AA@
0x10034B5C: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture1D>::ValidateMapFlags(unsigned int,enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapFlags@?$CResource@UID3D10Texture1D@@@NDebug@@QAE_NIW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10034B5C: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture2D>::ValidateMapFlags(unsigned int,enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapFlags@?$CResource@UID3D10Texture2D@@@NDebug@@QAE_NIW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x100010D8: "__cdecl _GUID_edad8d19_8a35_4d6d_8566_2ea276cde161" __GUID_edad8d19_8a35_4d6d_8566_2ea276cde161
0x1000C114: "StartIndexLocation + IndexCount " ??_C@_0DA@CBILOCAD@StartIndexLocation?5?$CL?5IndexCount?5@
0x10034B5C: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture3D>::ValidateMapFlags(unsigned int,enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapFlags@?$CResource@UID3D10Texture3D@@@NDebug@@QAE_NIW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGXXZ
0x1000D080: "The currently bound GeometryShad" ??_C@_0FM@IGICNEMD@The?5currently?5bound?5GeometryShad@
0x10065534: "enum DXGI_FORMAT * D3D10FCS_B8G8R8A8" ?D3D10FCS_B8G8R8A8@@3PAW4DXGI_FORMAT@@A
0x1006565C: "enum DXGI_FORMAT * D3D10FCS_R8G8B8A8" ?D3D10FCS_R8G8B8A8@@3PAW4DXGI_FORMAT@@A
0x10008E24: "Input Assembler" ??_C@_0BA@JFBCFMIE@Input?5Assembler?$AA@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGJXZ
0x100191F8: "The Format (%#x, %s) cannot be u" ??_C@_0EM@OIJIHOFA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1004ABF1: "public: class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator __thiscall stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::lower_bound(enum D3D10_COUNTER const &)" ?lower_bound@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QAE?AViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@ABW4D3D10_COUNTER@@@Z
0x10029C70: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0CP@KBLFNGHB@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10040792: "char * __stdcall NDebug::GetComponentInterpretationString(enum D3D10_FORMAT_COMPONENT_INTERPRETATION)" ?GetComponentInterpretationString@NDebug@@YGPADW4D3D10_FORMAT_COMPONENT_INTERPRETATION@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGKXZ
0x1001DFBC: "D3D10 SwitchToRef: Resource Prom" ??_C@_0DF@EJFJCCM@D3D10?5SwitchToRef?3?5Resource?5Prom@
0x1002FB94: "public: virtual char const * __stdcall CInfoQueueD3D10Producer::GetMessageIDStringized(int)" ?GetMessageIDStringized@CInfoQueueD3D10Producer@@UAGPBDH@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10031B62: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDevice>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDevice@NDebug@@@@UAEPAXI@Z
0x1003BA8B: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::CreateInstance(struct NDebug::CPreMTTexture3D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@SGXABUTConstructorArgs@CPreMTTexture3D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003B665: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::CreateInstance(struct NDebug::CPreMTPixelShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@SGXABUTConstructorArgs@CPreMTPixelShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@QAE@XZ
0x1001E6A0: "OMSetBlendState: SampleMask cann" ??_C@_0EM@MOMKFIJN@OMSetBlendState?3?5SampleMask?5cann@
0x10006CD4: "const NDebug::CCreateTexture2DValidatorWithSpew::`vftable'" ??_7CCreateTexture2DValidatorWithSpew@NDebug@@6B@
0x1000AE68: "The current IndexBufferFormat (%" ??_C@_0FL@MLFPEGCE@The?5current?5IndexBufferFormat?5?$CI?$CF@
0x10031C26: "public: virtual void * __thiscall std::logic_error::`vector deleting destructor'(unsigned int)" ??_Elogic_error@std@@UAEPAXI@Z
0x100235B0: "D3D10_MESSAGE_ID_STRING_FROM_APP" ??_C@_0CJ@LILANKOH@D3D10_MESSAGE_ID_STRING_FROM_APP@
0x100293EC: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CO@MGDEBEIK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10034532: "public: virtual long __stdcall NDebug::CBuffer::Map(enum D3D10_MAP,unsigned int,void * *)" ?Map@CBuffer@NDebug@@UAGJW4D3D10_MAP@@IPAPAX@Z
0x1001A8A8: "A D3D10_USAGE_DYNAMIC Resource c" ??_C@_0BCE@PLJMFOMG@A?5D3D10_USAGE_DYNAMIC?5Resource?5c@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10016B08: "The base resource was created as" ??_C@_0JO@EAHHILHG@The?5base?5resource?5was?5created?5as@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10025870: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EK@HHKGFPNL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100318B6: "public: __thiscall NDebug::CPreMTDevice::CPreMTDevice(struct NDebug::CPreMTDevice::TConstructorArgs const &)" ??0CPreMTDevice@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10001C08: "IDXGISwapChain::ResizeBuffers: U" ??_C@_0FE@JAOAGGGJ@IDXGISwapChain?3?3ResizeBuffers?3?5U@
0x10067188: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x10005F90: "Map cannot be called with %s acc" ??_C@_0JP@PIHLLAGG@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x1004D7DA: "public: virtual void __stdcall NDebug::CPreMTDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC *)" ?GetDesc@CPreMTDepthStencilState@NDebug@@UAGXPAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x1005A550: "public: virtual void __thiscall NSwitchToRef::CTexture1D::GetGenericDesc(struct ID3D10Resource *,struct NSwitchToRef::IResource::SDesc *)" ?GetGenericDesc@CTexture1D@NSwitchToRef@@UAEXPAUID3D10Resource@@PAUSDesc@IResource@2@@Z
0x100107DC: "PSGetSamplers" ??_C@_0O@JCFFKBPJ@PSGetSamplers?$AA@
0x10006CD4: "const NDebug::CCreateSamplerValidatorWithSpew::`vftable'" ??_7CCreateSamplerValidatorWithSpew@NDebug@@6B@
0x1005A5B8: "public: virtual void __thiscall NSwitchToRef::CTexture2D::GetGenericDesc(struct ID3D10Resource *,struct NSwitchToRef::IResource::SDesc *)" ?GetGenericDesc@CTexture2D@NSwitchToRef@@UAEXPAUID3D10Resource@@PAUSDesc@IResource@2@@Z
0x10003DF8: "D3D10Level9.dll" ??_C@_0BA@HPHPHIIN@D3D10Level9?4dll?$AA@
0x10007DC0: "const CLayeredObject<class NDebug::CPreMTPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@6B@
0x1005A627: "public: virtual void __thiscall NSwitchToRef::CTexture3D::GetGenericDesc(struct ID3D10Resource *,struct NSwitchToRef::IResource::SDesc *)" ?GetGenericDesc@CTexture3D@NSwitchToRef@@UAEXPAUID3D10Resource@@PAUSDesc@IResource@2@@Z
0x1001F358: "CreateResource: This format (%s)" ??_C@_0FN@CADHCLKB@CreateResource?3?5This?5format?5?$CI?$CFs?$CJ@
0x10008748: "DXGI_ERROR_DEVICE_RESET: The har" ??_C@_0CAM@KOFAFIL@DXGI_ERROR_DEVICE_RESET?3?5The?5har@
0x10028740: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FB@JMOJMAPG@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1004471A: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1000D5F8: "The currently bound PixelShader " ??_C@_0FJ@PLFFCCIP@The?5currently?5bound?5PixelShader?5@
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCQuery@NSwitchToRef@@@@QAE@XZ
0x100614DA: "__cdecl _get_sse2_info" __get_sse2_info
0x1005E427: "public: virtual void __stdcall NSwitchToRef::CTexture2D::Unmap(unsigned int)" ?Unmap@CTexture2D@NSwitchToRef@@UAGXI@Z
0x1003E2DA: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateVertexShader(void const *,unsigned long,struct ID3D10VertexShader * *)" ?CreateVertexShader@CPreMTDevice@NDebug@@UAGJPBXKPAPAUID3D10VertexShader@@@Z
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10027254: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0DJ@GOBODMGJ@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x10011958: "CheckCounter returning E_INVALID" ??_C@_0GB@KKGOHMBD@CheckCounter?5returning?5E_INVALID@
0x10037762: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAEPAXI@Z
0x1000B4C0: "Pixel Shader output '%s%d' has u" ??_C@_0BKD@ILFHPCNH@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5u@
0x1001C2F0: "The Dimensions are invalid. The " ??_C@_0NM@CDOOAGNO@The?5Dimensions?5are?5invalid?4?5The?5@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGKXZ
0x100276B4: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0CM@CCMBIJBL@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x10022EA0: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x1003799C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAEPAXI@Z
0x100037D8: "IDXGISurface1::GetDC: GetDC was " ??_C@_0FH@NIDLAKOJ@IDXGISurface1?3?3GetDC?3?5GetDC?5was?5@
0x10038606: "public: virtual void __stdcall NDebug::CDevice::ClearOutstandingDC(struct ID3D10Resource *)" ?ClearOutstandingDC@CDevice@NDebug@@UAGXPAUID3D10Resource@@@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGXXZ
0x100658C8: "__vectorcall ??_R0?AUID3D10DepthStencilView@" ??_R0?AUID3D10DepthStencilView@@@8
0x10003C60: "const std::out_of_range::`vftable'" ??_7out_of_range@std@@6B@
0x1005A16C: "public: virtual void __stdcall NSwitchToRef::CDevice::GenerateMips(struct ID3D10ShaderResourceView *)" ?GenerateMips@CDevice@NSwitchToRef@@UAGXPAUID3D10ShaderResourceView@@@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10006CD4: "const NDebug::CCreateTexture3DValidatorWithSpew::`vftable'" ??_7CCreateTexture3DValidatorWithSpew@NDebug@@6B@
0x10022F44: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x10016340: "The Format (%#x, %s) cannot be u" ??_C@_0EH@BIBLMKL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x10064828: "__cdecl _CTA1J" __CTA1J
0x1001FB40: "CopyResource: Only Texture2D and" ??_C@_0FF@DCKIADCI@CopyResource?3?5Only?5Texture2D?5and@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10055391: "int __stdcall isNaN(float)" ?isNaN@@YGHM@Z
0x1002065C: "B8G8R8X8_UNORM" ??_C@_0P@EDNENDDP@B8G8R8X8_UNORM?$AA@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGKXZ
0x10032D83: ?OpenSharedResource@?QID3D10Device@@CDevice@NSwitchToRef@@UAGJPAXABU_GUID@@PAPAX@Z
0x100553BD: "struct ID3D10DepthStencilState * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10DepthStencilState>(struct ID3D10DepthStencilState *)" ??$QIToCurLayer@UID3D10DepthStencilState@@@NSwitchToRef@@YGPAUID3D10DepthStencilState@@PAU1@@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTCounter::FinalRelease(void)" ?FinalRelease@CPreMTCounter@NDebug@@QAEXXZ
0x100655C4: "enum DXGI_FORMAT * D3D10FCS_R8" ?D3D10FCS_R8@@3PAW4DXGI_FORMAT@@A
0x10029244: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DK@PGICMOEJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10051F08: "public: virtual long __stdcall NDebug::CPreMTTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D *)" ?Map@CPreMTTexture2D@NDebug@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE2D@@@Z
0x100577EF: "public: long __thiscall NSwitchToRef::CDevice::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@CDevice@NSwitchToRef@@QAEJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x10030291: "public: virtual long __stdcall CInfoQueue::PushCopyOfStorageFilter(void)" ?PushCopyOfStorageFilter@CInfoQueue@@UAGJXZ
0x1000E078: "The RenderTargetView at slot %d " ??_C@_0IL@PBFNBCKP@The?5RenderTargetView?5at?5slot?5?$CFd?5@
0x100315E6: "public: __thiscall NDebug::CDevice::CDevice(struct NDebug::CDevice::TConstructorArgs const &)" ??0CDevice@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x1001F8CC: "Draw: Primitive topologies with " ??_C@_0DN@MLMCEMLF@Draw?3?5Primitive?5topologies?5with?5@
0x100162C0: "A View of a Buffer cannot be cre" ??_C@_0HO@MJIHEMDF@A?5View?5of?5a?5Buffer?5cannot?5be?5cre@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@QAE@XZ
0x10023584: "D3D10_MESSAGE_ID_DEVICE_SOSETTAR" ??_C@_0CM@KOAANFPB@D3D10_MESSAGE_ID_DEVICE_SOSETTAR@
0x10028990: "D3D10_MESSAGE_ID_CREATECOUNTER_S" ??_C@_0EG@HEMBBKKC@D3D10_MESSAGE_ID_CREATECOUNTER_S@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10011834: "CheckCounter" ??_C@_0N@LLOENLG@CheckCounter?$AA@
0x10046309: "public: virtual void __stdcall NDebug::CDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * const *,unsigned int const *)" ?SOSetTargets@CDevice@NDebug@@UAGXIPBQAUID3D10Buffer@@PBI@Z
0x100435EC: "public: virtual long __stdcall NDebug::CDevice::OpenSharedResource(void *,struct _GUID const &,void * *)" ?OpenSharedResource@CDevice@NDebug@@UAGJPAXABU_GUID@@PAPAX@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1000D038: "GSSetShader" ??_C@_0M@PINJOIAL@GSSetShader?$AA@
0x10010E68: "pInitialData is corrupt, or pDes" ??_C@_0GH@KHNLMJHG@pInitialData?5is?5corrupt?0?5or?5pDes@
0x100028C0: "IDXGIOutput::TakeOwnership: Cann" ??_C@_0FF@CLJHNBBP@IDXGIOutput?3?3TakeOwnership?3?5Cann@
0x1000DD08: "Third parameter corrupt." ??_C@_0BJ@KHNCEHDA@Third?5parameter?5corrupt?4?$AA@
0x10055A18: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CSampler>::~CLayeredObject<class NSwitchToRef::CSampler>(void)" ??1?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAE@XZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGXXZ
0x10001138: "__cdecl _GUID_00000008_342d_4106_a19f_4f2704f689f0" __GUID_00000008_342d_4106_a19f_4f2704f689f0
0x10055922: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::~CLayeredObject<class NSwitchToRef::CGeometryShader>(void)" ??1?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAE@XZ
0x1000709C: "End" ??_C@_03DBKJMAGF@End?$AA@
0x1004538B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::Release(void)" ?Release@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGKXZ
0x1001A708: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0LM@FDDGGAJJ@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x100078D0: "A Predicate created with the D3D" ??_C@_0FI@BPFIJOE@A?5Predicate?5created?5with?5the?5D3D@
0x10008228: "const CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@6B@
0x10030761: "public: virtual int __stdcall CInfoQueue::GetBreakOnID(enum D3D10_MESSAGE_ID)" ?GetBreakOnID@CInfoQueue@@UAGHW4D3D10_MESSAGE_ID@@@Z
0x1003EC23: "public: virtual void __stdcall NDebug::CDevice::ETWWrite(enum DXGI_D3D10_ETW_RUNDOWN_FLAGS,void const *,unsigned long)" ?ETWWrite@CDevice@NDebug@@UAGXW4DXGI_D3D10_ETW_RUNDOWN_FLAGS@@PBXK@Z
0x10032C89: "public: virtual long __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGJXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGXXZ
0x10028590: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DK@BPGGGCMI@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x100260D8: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EE@FKELEMIH@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10Buffer>(class NDebug::CPreMTDeviceChild<struct ID3D10Buffer> const *,bool)" ??$ValidIfaceSrc@UID3D10Buffer@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10Buffer@@@0@_N@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x1000EFE0: "Cannot invoke CopySubresourceReg" ??_C@_0IJ@FAPLBAKH@Cannot?5invoke?5CopySubresourceReg@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Texture3D>::~CComPtr<struct ID3D10Texture3D>(void)" ??1?$CComPtr@UID3D10Texture3D@@@ATL@@QAE@XZ
0x10001298: "__cdecl _GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c" __GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c
0x1005A4D3: "public: virtual long __stdcall NSwitchToRef::CDevice::GetGammaCaps(struct DXGI_GAMMA_CONTROL_CAPABILITIES *)" ?GetGammaCaps@CDevice@NSwitchToRef@@UAGJPAUDXGI_GAMMA_CONTROL_CAPABILITIES@@@Z
0x10034FBA: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_RENDER_TARGET_VIEW_DESC>(struct D3D10_RENDER_TARGET_VIEW_DESC const *,bool)" ??$ValidStructSrc@UD3D10_RENDER_TARGET_VIEW_DESC@@@NDebug@@YG_NPBUD3D10_RENDER_TARGET_VIEW_DESC@@_N@Z
0x1003062B: "public: virtual long __stdcall CInfoQueue::SetBreakOnSeverity(enum D3D10_MESSAGE_SEVERITY,int)" ?SetBreakOnSeverity@CInfoQueue@@UAGJW4D3D10_MESSAGE_SEVERITY@@H@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10057E86: "public: virtual long __thiscall NSwitchToRef::CTexture2D::CreateRefResource(void)" ?CreateRefResource@CTexture2D@NSwitchToRef@@UAEJXZ
0x1004A8FB: "protected: void __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Tidy(void)" ?_Tidy@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IAEXXZ
0x10003038: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0BIO@GCMBMABD@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x10059F7E: "public: virtual void __stdcall NSwitchToRef::CDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?GSSetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10Buffer@@@Z
0x1005BEE0: "public: virtual void __stdcall NSwitchToRef::CDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?PSGetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10Buffer@@@Z
0x1003B929: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CreateInstance(struct NDebug::CPreMTShaderResourceView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@SGXABUTConstructorArgs@CPreMTShaderResourceView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10032269: "public: virtual long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x10032FF4: "[thunk]:public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{8}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7AGJABU_GUID@@PAPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10006890: ?_entries@?1??_GetEntries@CPreMTRasterizerState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10024474: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@OENEBKKL@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGKXZ
0x10032FE5: "[thunk]:public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{4}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W3AGJABU_GUID@@PAPAX@Z
0x100108DC: "VSGetSamplers" ??_C@_0O@GKJHOKEP@VSGetSamplers?$AA@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1002301C: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x100341CD: "public: bool __thiscall CCreateQueryValidator::Validate(struct D3D10_QUERY_DESC const *)" ?Validate@CCreateQueryValidator@@QAE_NPBUD3D10_QUERY_DESC@@@Z
0x10022DF4: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x100274A0: "D3D10_MESSAGE_ID_BUFFER_MAP_DEVI" ??_C@_0DB@KDDJAGPE@D3D10_MESSAGE_ID_BUFFER_MAP_DEVI@
0x10046725: "public: virtual long __stdcall NDebug::CDevice::SetExceptionMode(unsigned int)" ?SetExceptionMode@CDevice@NDebug@@UAGJI@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGKXZ
0x10008E54: "Pixel Shader" ??_C@_0N@MJGNOGPK@Pixel?5Shader?$AA@
0x10020480: "R16_TYPELESS" ??_C@_0N@EJCDBEHA@R16_TYPELESS?$AA@
0x10015150: "A NULL pBlendDesc was specified." ??_C@_0HB@MNMJCCNM@A?5NULL?5pBlendDesc?5was?5specified?4@
0x1005674C: "protected: void __thiscall NSwitchToRef::CDevice::CreateCachedResource(class NSwitchToRef::CResourceDesc const &,struct ID3D10Resource *)" ?CreateCachedResource@CDevice@NSwitchToRef@@IAEXABVCResourceDesc@2@PAUID3D10Resource@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGKXZ
0x10023278: "__cdecl _GUID_e7c5d65f_35ee_4fed_98b3_ee90e8313c92" __GUID_e7c5d65f_35ee_4fed_98b3_ee90e8313c92
0x100419B0: "public: virtual void __stdcall NDebug::CPreMTDevice::IAGetIndexBuffer(struct ID3D10Buffer * *,enum DXGI_FORMAT *,unsigned int *)" ?IAGetIndexBuffer@CPreMTDevice@NDebug@@UAGXPAPAUID3D10Buffer@@PAW4DXGI_FORMAT@@PAI@Z
0x1003750C: "public: __thiscall NDebug::CElementLayout::~CElementLayout(void)" ??1CElementLayout@NDebug@@QAE@XZ
0x1005EBCB: "protected: void __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::_Insert_n(class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >,unsigned int,struct D3D10_MAPPED_TEXTURE3D const &)" ?_Insert_n@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@IAEXV?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@2@IABUD3D10_MAPPED_TEXTURE3D@@@Z
0x10045493: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPredicate>::Release(void)" ?Release@?$CLayeredObject@VCPredicate@NDebug@@@@UAGKXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CCounter>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCCounter@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTShaderResourceView::FinalRelease(void)" ?FinalRelease@CPreMTShaderResourceView@NDebug@@QAEXXZ
0x10037495: "public: __thiscall CLayeredObject<class NDebug::CVertexShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@QAE@XZ
0x1004A894: "public: void __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Splice(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > > &,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,unsigned int,bool)" ?_Splice@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QAEXViterator@12@AAV12@00I_N@Z
0x10033711: "protected: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Rrotate(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *)" ?_Rrotate@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEXPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@@Z
0x10051F82: "public: virtual long __stdcall NDebug::CTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D *)" ?Map@CTexture2D@NDebug@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE2D@@@Z
0x1003BC63: "public: static void __stdcall CLayeredObject<class NDebug::CRasterizerState>::CreateInstance(struct NDebug::CRasterizerState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCRasterizerState@NDebug@@@@SGXABUTConstructorArgs@CRasterizerState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CElementLayout>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCElementLayout@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100452CB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPixelShader>::Release(void)" ?Release@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGKXZ
0x100104D8: "The formats of each Resource are" ??_C@_0IL@LDDBACLO@The?5formats?5of?5each?5Resource?5are@
0x1000C268: "Topology value (%#x) unrecognize" ??_C@_0CD@JCLHBGI@Topology?5value?5?$CI?$CF?$CDx?$CJ?5unrecognize@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBlendState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UAGKXZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateBlendStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateBlendStateValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10002C30: "IDXGIOutput::SetDisplaySurface: " ??_C@_0GB@CIOJGEOE@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGXXZ
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@QAEXXZ
0x10006A70: "const NDebug::CCreatePixelShaderValidatorWithSpew::`vftable'" ??_7CCreatePixelShaderValidatorWithSpew@NDebug@@6B@
0x10036FCD: "public: virtual __thiscall CLayeredObject<class NDebug::CElementLayout>::~CLayeredObject<class NDebug::CElementLayout>(void)" ??1?$CLayeredObject@VCElementLayout@NDebug@@@@UAE@XZ
0x10006A74: "const NDebug::CCreateGeometryShaderWithStreamOutputValidatorWithSpew::`vftable'" ??_7CCreateGeometryShaderWithStreamOutputValidatorWithSpew@NDebug@@6B@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x100654D0: "__cdecl __native_dllmain_reason" ___native_dllmain_reason
0x10040AC7: "public: virtual unsigned int __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::GetDataSize(void)" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UAGIXZ
0x1005C1BA: "public: bool __thiscall NSwitchToRef::CDevice::PreRenderOp(class NSwitchToRef::CView<struct ID3D10View> *)" ?PreRenderOp@CDevice@NSwitchToRef@@QAE_NPAV?$CView@UID3D10View@@@2@@Z
0x1002FA96: "public: virtual int __stdcall CInfoQueueD3D10Producer::RegDWORDPresentAndNonZero(enum DXGI_INFO_QUEUE_REGKEY,char const *)" ?RegDWORDPresentAndNonZero@CInfoQueueD3D10Producer@@UAGHW4DXGI_INFO_QUEUE_REGKEY@@PBD@Z
0x1003D2FC: "public: virtual long __stdcall NDebug::CDevice::CreateShaderResourceView1(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const *,struct ID3D10ShaderResourceView1 * *)" ?CreateShaderResourceView1@CDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@PAPAUID3D10ShaderResourceView1@@@Z
0x10031B88: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDevice>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAEPAXI@Z
0x10031D1C: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{76}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEM@AGKXZ
0x10006CD4: "const NDebug::CCreateDepthStencilViewValidatorWithSpew::`vftable'" ??_7CCreateDepthStencilViewValidatorWithSpew@NDebug@@6B@
0x100418CC: "public: virtual void __stdcall NDebug::CResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Buffer@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1006138C: "__cdecl _lock" __lock
0x10020080: "string too long" ??_C@_0BA@JFNIOLAK@string?5too?5long?$AA@
0x1000D3CC: "Second parameter, array index %u" ??_C@_0DP@BIFBJBDN@Second?5parameter?0?5array?5index?5?$CFu@
0x10045223: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBlendState>::Release(void)" ?Release@?$CLayeredObject@VCBlendState@NDebug@@@@UAGKXZ
0x100279A8: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DE@LJFEPDLB@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture3D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QAEXXZ
0x1005A7BA: "public: virtual int __stdcall NSwitchToRef::CDevice::GetUseRef(void)" ?GetUseRef@CDevice@NSwitchToRef@@UAGHXZ
0x10047D16: "public: virtual void __stdcall NDebug::CPreMTDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?VSGetShaderResources@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x100192F0: "Resources created without D3D10_" ??_C@_0GN@PKEAGFF@Resources?5created?5without?5D3D10_@
0x10011898: "Sixth parameter corrupt." ??_C@_0BJ@DHFMOFGK@Sixth?5parameter?5corrupt?4?$AA@
0x10011860: "Fourth parameter corrupt." ??_C@_0BK@JMLLBCKI@Fourth?5parameter?5corrupt?4?$AA@
0x1001E218: "__stdcall _real" __real@4005555555555555
0x100486BF: "bool __stdcall NDebug::ValidSrc(void const *,unsigned long,bool)" ?ValidSrc@NDebug@@YG_NPBXK_N@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGJXZ
0x10004014: "DXGI Warning: " ??_C@_0P@KBANBHIL@DXGI?5Warning?3?5?$AA@
0x10011EB8: "Resource being set to GS shader " ??_C@_0FE@OJGEOAOH@Resource?5being?5set?5to?5GS?5shader?5@
0x100141E0: "Encoded Signature size doesn't m" ??_C@_0DF@OKPPPPMH@Encoded?5Signature?5size?5doesn?8t?5m@
0x100321C1: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CreateInstance(struct NDebug::CPreMTDevice::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTDevice@NDebug@@@@SGXABUTConstructorArgs@CPreMTDevice@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGJXZ
0x1003F251: "public: void __thiscall NDebug::CPreMTBlendState::FinalConstruct(struct NDebug::CPreMTBlendState::TConstructorArgs const &)" ?FinalConstruct@CPreMTBlendState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateRenderTargetViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateRenderTargetViewValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10027174: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0CM@ILGAPAKI@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x1005A932: "public: virtual void __stdcall NSwitchToRef::CDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY)" ?IASetPrimitiveTopology@CDevice@NSwitchToRef@@UAGXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10045523: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture1D>::Release(void)" ?Release@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGKXZ
0x1000A668: "The Vertex Shader expects applic" ??_C@_0NP@CPHHODHM@The?5Vertex?5Shader?5expects?5applic@
0x100082A4: "const CLayeredObject<class NDebug::CGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCGeometryShader@NDebug@@@@6B@
0x10028DB0: "D3D10_MESSAGE_ID_DEVICE_DRAW_INV" ??_C@_0EH@PCNDMCF@D3D10_MESSAGE_ID_DEVICE_DRAW_INV@
0x10028264: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@GNEIDJEH@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@QAE@XZ
0x10026F8C: "D3D10_MESSAGE_ID_DEVICE_RSGETSCI" ??_C@_0DG@KKLIIIBB@D3D10_MESSAGE_ID_DEVICE_RSGETSCI@
0x10011570: "CreateCounter returning E_INVALI" ??_C@_0GG@KCBPKDAL@CreateCounter?5returning?5E_INVALI@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGXXZ
0x1001DA9C: "VSGenQuad" ??_C@_09DKJOGDMI@VSGenQuad?$AA@
0x100072F0: "While a Predicate is bound to th" ??_C@_0KD@OEMMLPGA@While?5a?5Predicate?5is?5bound?5to?5th@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPixelShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1002DFBF: "long __stdcall DXBCGetDriverShaderCode(void const *,unsigned int const * *)" ?DXBCGetDriverShaderCode@@YGJPBXPAPBI@Z
0x10027A9C: "D3D10_MESSAGE_ID_REF_KMDRIVER_EX" ??_C@_0CI@KEKLCKNA@D3D10_MESSAGE_ID_REF_KMDRIVER_EX@
0x100330F7: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{64}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEA@AGKXZ
0x10008494: "const CLayeredObject<class NDebug::CPredicate>::`vftable'" ??_7?$CLayeredObject@VCPredicate@NDebug@@@@6B@
0x10025EA4: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@IMEEAKFA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100084EC: "Validate" ??_C@_08MDEIBFAO@Validate?$AA@
0x100272CC: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DP@MFCDONGM@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x10033106: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{68}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEE@AGKXZ
0x1001EA18: "CreateSampler: This feature leve" ??_C@_0FF@JHKCJNAE@CreateSampler?3?5This?5feature?5leve@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CQuery>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCQuery@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100319FB: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CDevice>::~CLayeredObject<class NSwitchToRef::CDevice>(void)" ??1?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAE@XZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003CACA: "public: virtual long __stdcall NDebug::CDevice::CreatePredicate(struct D3D10_QUERY_DESC const *,struct ID3D10Predicate * *)" ?CreatePredicate@CDevice@NDebug@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Predicate@@@Z
0x10033115: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{72}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEI@AGKXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10012640: "VertexShaderTraceDesc.Invocation" ??_C@_0FD@JONKACAP@VertexShaderTraceDesc?4Invocation@
0x1000D840: "Second and/or first paramter out" ??_C@_0CL@BIHHIGIF@Second?5and?1or?5first?5paramter?5out@
0x10033124: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{76}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEM@AGKXZ
0x10001268: "__cdecl DXGI_DEBUG_D3D10" _DXGI_DEBUG_D3D10
0x10033676: "public: long __thiscall CLayeredObject<class NSwitchToRef::CDevice>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDevice@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1002045C: "R8G8_UINT" ??_C@_09MDENFGED@R8G8_UINT?$AA@
0x10011E30: "Resource being set to VS constan" ??_C@_0FM@HNELFAEH@Resource?5being?5set?5to?5VS?5constan@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100231DC: "EnableBreakOnMessage" ??_C@_0BF@MFLJPNMF@EnableBreakOnMessage?$AA@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1002FD18: "public: __thiscall CInfoQueue::~CInfoQueue(void)" ??1CInfoQueue@@QAE@XZ
0x1005553B: "class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> > __cdecl std::copy<struct D3D10_MAPPED_TEXTURE3D *,class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> > >(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >)" ??$copy@PAUD3D10_MAPPED_TEXTURE3D@@V?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@@std@@YA?AV?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@0@PAUD3D10_MAPPED_TEXTURE3D@@0V10@@Z
0x1001A3A0: "The format (%#x, %s) cannot be b" ??_C@_0LG@NAOBHOBJ@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x10022DD0: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x100203E0: "R32_SINT" ??_C@_08LBEIECFA@R32_SINT?$AA@
0x10055B1B: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Texture3D>::~CResource<struct ID3D10Texture3D>(void)" ??1?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QAE@XZ
0x1001888C: "Pixel Shader is corrupt or in an" ??_C@_0DG@MNFFIDKC@Pixel?5Shader?5is?5corrupt?5or?5in?5an@
0x10006210: "ID3D10Texture3D" ??_C@_0BA@KAHJMFF@ID3D10Texture3D?$AA@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x100670C4: "__cdecl _imp___unlock" __imp___unlock
0x10020090: "invalid string position" ??_C@_0BI@CFPLBAOH@invalid?5string?5position?$AA@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGIFactory1>::~CComPtr<struct IDXGIFactory1>(void)" ??1?$CComPtr@UIDXGIFactory1@@@ATL@@QAE@XZ
0x10002D68: "IDXGIOutput::FindClosestMatching" ??_C@_0GI@NGIEOEKN@IDXGIOutput?3?3FindClosestMatching@
0x1001F138: "CreateResource: Texture3D cannot" ??_C@_0GC@LOIMPHAL@CreateResource?3?5Texture3D?5cannot@
0x100252B8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CP@HIFHKFN@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x100402FC: "public: virtual void __stdcall NDebug::CPreMTDevice::GSSetShader(struct ID3D10GeometryShader *)" ?GSSetShader@CPreMTDevice@NDebug@@UAGXPAUID3D10GeometryShader@@@Z
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1006719C: "__cdecl _IMPORT_DESCRIPTOR_ole32" __IMPORT_DESCRIPTOR_ole32
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGKXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100377FA: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAEPAXI@Z
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x100184C0: "Shader provided must be gs_4_0, " ??_C@_0LF@HGBLGAGK@Shader?5provided?5must?5be?5gs_4_0?0?5@
0x10033430: "public: static long __stdcall ATL::CComObjectRootBase::_Delegate(void *,struct _GUID const &,void * *,unsigned long)" ?_Delegate@CComObjectRootBase@ATL@@SGJPAXABU_GUID@@PAPAXK@Z
0x10060CCA: "__stdcall _seh_longjmp_unwind4_downlevel" __seh_longjmp_unwind4_downlevel@4
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10059F12: "public: virtual void __stdcall NSwitchToRef::CDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?GSGetSamplers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100319BD: "public: virtual __thiscall ATL::CAtlDllModuleT<class CModule>::~CAtlDllModuleT<class CModule>(void)" ??1?$CAtlDllModuleT@VCModule@@@ATL@@UAE@XZ
0x1003C4B4: "public: long __thiscall NDebug::CPreMTDevice::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@CPreMTDevice@NDebug@@QAEJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x1002630C: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DB@JADEENAL@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1000DD28: "The RenderTargetView at slot %u " ??_C@_0JG@FHEPOJOL@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1003743D: "public: __thiscall NDebug::CResource<struct ID3D10Texture3D>::~CResource<struct ID3D10Texture3D>(void)" ??1?$CResource@UID3D10Texture3D@@@NDebug@@QAE@XZ
0x1001E6F0: "CreateDepthStencilState: Device " ??_C@_0EF@MPOGPFCM@CreateDepthStencilState?3?5Device?5@
0x100265F0: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DJ@FLBMAEKJ@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGXXZ
0x10042C4A: "public: virtual void __stdcall NDebug::CDevice::OMSetBlendState(struct ID3D10BlendState *,float const * const,unsigned int)" ?OMSetBlendState@CDevice@NDebug@@UAGXPAUID3D10BlendState@@QBMI@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10InputLayout>(struct ID3D10InputLayout * *,bool)" ??$ValidIfaceDst@UID3D10InputLayout@@@NDebug@@YG_NPAPAUID3D10InputLayout@@_N@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGXXZ
0x100070C4: "GetDataSize" ??_C@_0M@CCDBNNGI@GetDataSize?$AA@
0x100233B4: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DC@FHNJACDC@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x10002BE0: "IDXGIOutput::SetDisplaySurface: " ??_C@_0EP@PIGICEM@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x10029324: "D3D10_MESSAGE_ID_VSSETSAMPLERS_T" ??_C@_0DB@MOFLGKOC@D3D10_MESSAGE_ID_VSSETSAMPLERS_T@
0x100142A8: "int32" ??_C@_05GIMEPBJB@int32?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@QAE@XZ
0x1001FCF0: "CreateRenderTargetView: Views ca" ??_C@_0GA@LCMEMLPP@CreateRenderTargetView?3?5Views?5ca@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCCounter@NDebug@@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@QAE@XZ
0x1003F7AD: "public: void __thiscall NDebug::CPreMTQuery::FinalRelease(void)" ?FinalRelease@CPreMTQuery@NDebug@@QAEXXZ
0x1003745A: "public: __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::~vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(void)" ??1?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QAE@XZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGXXZ
0x100277D4: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0DC@LDGADNCK@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@QBE_NXZ
0x1001DA74: "D3D10CompileShader" ??_C@_0BD@EDNOJKAC@D3D10CompileShader?$AA@
0x100233E8: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DA@FPHCOAOH@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1001DF90: "const CLayeredObject<class NSwitchToRef::CCounter>::`vftable'" ??_7?$CLayeredObject@VCCounter@NSwitchToRef@@@@6B@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10InputLayout>::~CDeviceChild<struct ID3D10InputLayout>(void)" ??1?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QAE@XZ
0x10044493: "public: static long __stdcall NDebug::CBlendState::QIBlendState1(void *,struct _GUID const &,void * *,unsigned long)" ?QIBlendState1@CBlendState@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10SamplerState>(struct ID3D10SamplerState * *,bool)" ??$ValidIfaceDst@UID3D10SamplerState@@@NDebug@@YG_NPAPAUID3D10SamplerState@@_N@Z
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10032C3E: "public: virtual void __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGXXZ
0x10006430: ?_entries@?1??_GetEntries@CPreMTQuery@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10017250: "Too many Sampler State objects. " ??_C@_0CED@NCCLFDGP@Too?5many?5Sampler?5State?5objects?4?5@
0x10006C28: ?_entries@?1??_GetEntries@CPreMTShaderResourceView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100238B0: "D3D10_MESSAGE_ID_IASETINPUTLAYOU" ??_C@_0DH@LJIEIGOL@D3D10_MESSAGE_ID_IASETINPUTLAYOU@
0x100255F0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DM@CPNCNPNP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x100286CC: "D3D10_MESSAGE_ID_DEVICE_DRAW_VIE" ??_C@_0CO@HNLKJJCB@D3D10_MESSAGE_ID_DEVICE_DRAW_VIE@
0x10026A0C: "D3D10_MESSAGE_ID_DEVICE_GSSETCON" ??_C@_0DL@NKNLEHDK@D3D10_MESSAGE_ID_DEVICE_GSSETCON@
0x1004A8FB: "protected: void __thiscall std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Tidy(void)" ?_Tidy@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@IAEXXZ
0x10029FAC: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DH@JNKILDHD@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x10055BF8: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAEPAXI@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGJXZ
0x1002C5E3: "public: static unsigned int __stdcall CD3D10FormatHelper::GetBitsPerElement(enum DXGI_FORMAT)" ?GetBitsPerElement@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@@Z
0x10023B84: "D3D10_MESSAGE_ID_PSSETSHADERRESO" ??_C@_0DL@IGJKMEDJ@D3D10_MESSAGE_ID_PSSETSHADERRESO@
0x10037892: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAEPAXI@Z
0x10042E96: "public: virtual void __stdcall NDebug::CPreMTDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState *,unsigned int)" ?OMSetDepthStencilState@CPreMTDevice@NDebug@@UAGXPAUID3D10DepthStencilState@@I@Z
0x10031239: "unsigned long __stdcall GetLayeredDeviceSize(unsigned int,void const *,unsigned long)" ?GetLayeredDeviceSize@@YGKIPBXK@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGKXZ
0x10051D5E: "public: bool __thiscall NDebug::CResource<struct ID3D10Texture1D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID)" ?ValidateMapType@?$CResource@UID3D10Texture1D@@@NDebug@@QAE_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x1003B751: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTQuery>::CreateInstance(struct NDebug::CPreMTQuery::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTQuery@NDebug@@@@SGXABUTConstructorArgs@CPreMTQuery@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGJXZ
0x10059A87: "public: void __thiscall NSwitchToRef::CQuery::FinalConstruct(struct NSwitchToRef::CQuery::TConstructorArgs const &)" ?FinalConstruct@CQuery@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1004B60C: "public: bool __thiscall CCreateInputLayoutValidator::Validate(struct D3D10_INPUT_ELEMENT_DESC const *,unsigned int,void const *,unsigned long,struct ID3D10LayeredPrivate *,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateInputLayoutValidator@@QAE_NPBUD3D10_INPUT_ELEMENT_DESC@@IPBXKPAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1005BC05: "public: virtual void __stdcall NSwitchToRef::CDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * *,struct ID3D10DepthStencilView * *)" ?OMGetRenderTargets@CDevice@NSwitchToRef@@UAGXIPAPAUID3D10RenderTargetView@@PAPAUID3D10DepthStencilView@@@Z
0x100553F0: "struct ID3D10DepthStencilState * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10DepthStencilState>(struct ID3D10DepthStencilState *)" ??$QIToNextLayer@UID3D10DepthStencilState@@@NSwitchToRef@@YGPAUID3D10DepthStencilState@@PAU1@@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1003BA15: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::CreateInstance(struct NDebug::CPreMTTexture2D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@SGXABUTConstructorArgs@CPreMTTexture2D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10026F54: "D3D10_MESSAGE_ID_DEVICE_RSGETVIE" ??_C@_0DH@FAMDMLLK@D3D10_MESSAGE_ID_DEVICE_RSGETVIE@
0x1002C423: "public: static unsigned int __stdcall CD3D10FormatHelper::Sequential2AbsoluteComponentIndex(enum DXGI_FORMAT,unsigned int)" ?Sequential2AbsoluteComponentIndex@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@I@Z
0x10062DB0: "__cdecl _CTA3?AVlength_error@std@@" __CTA3?AVlength_error@std@@
0x10007A98: "GetType" ??_C@_07GHGHLGFI@GetType?$AA@
0x100656FC: "char const * const std::_bad_alloc_Message" ?_bad_alloc_Message@std@@3PBDB
0x10010B58: "GetDeviceRemovedReason" ??_C@_0BH@MHBAAMIJ@GetDeviceRemovedReason?$AA@
0x10014F38: "DestBlend has an unrecognized va" ??_C@_0CF@CPLLJDPG@DestBlend?5has?5an?5unrecognized?5va@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10InputLayout>::~CComPtr<struct ID3D10InputLayout>(void)" ??1?$CComPtr@UID3D10InputLayout@@@ATL@@QAE@XZ
0x10044C67: "public: virtual void __stdcall NDebug::CPreMTDevice::RSGetViewports(unsigned int *,struct D3D10_VIEWPORT *)" ?RSGetViewports@CPreMTDevice@NDebug@@UAGXPAIPAUD3D10_VIEWPORT@@@Z
0x1005B9A2: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGXXZ
0x100299C8: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EH@KJBALJFK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGXXZ
0x10013C38: "Element[%Id]'s format (%s) must " ??_C@_0HB@OPGGAEJE@Element?$FL?$CFId?$FN?8s?5format?5?$CI?$CFs?$CJ?5must?5@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGKXZ
0x10026224: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DH@BMAGOIIE@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x100428E8: "public: long __thiscall NDebug::CGeometryShader::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@CGeometryShader@NDebug@@QAEJXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGKXZ
0x1002679C: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DJ@GAADIIP@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x10022FFC: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x100533DE: "public: virtual long __stdcall NDebug::CPreMTTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?Map@CPreMTTexture3D@NDebug@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGJXZ
0x100290B0: "D3D10_MESSAGE_ID_LIVE_BLENDSTATE" ??_C@_0CB@LNEGJKHH@D3D10_MESSAGE_ID_LIVE_BLENDSTATE@
0x10025448: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DN@BPLLOLGH@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10012EC0: "The Format (%#x, %s) cannot be u" ??_C@_0EK@EAGNIGDF@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@QAE@XZ
0x10028D38: "D3D10_MESSAGE_ID_DEVICE_DRAW_PS_" ??_C@_0DF@LNCLGHPH@D3D10_MESSAGE_ID_DEVICE_DRAW_PS_@
0x10022ED4: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x100553F0: "struct ID3D10PixelShader * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10PixelShader>(struct ID3D10PixelShader *)" ??$QIToNextLayer@UID3D10PixelShader@@@NSwitchToRef@@YGPAUID3D10PixelShader@@PAU1@@Z
0x10008958: "DXGI_ERROR_DEVICE_HUNG: The Devi" ??_C@_0BHM@OFDCGDBA@DXGI_ERROR_DEVICE_HUNG?3?5The?5Devi@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGKXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGXXZ
0x10031BFA: "public: virtual void * __thiscall std::length_error::`vector deleting destructor'(unsigned int)" ??_Elength_error@std@@UAEPAXI@Z
0x1003F7A3: "public: void __thiscall NDebug::CDepthStencilView::FinalRelease(void)" ?FinalRelease@CDepthStencilView@NDebug@@QAEXXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10RasterizerState>::~CDeviceChild<struct ID3D10RasterizerState>(void)" ??1?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QAE@XZ
0x10011CF8: "Resource being set to VS shader " ??_C@_0FE@OFBOCGFI@Resource?5being?5set?5to?5VS?5shader?5@
0x1005E465: "public: virtual void __stdcall NSwitchToRef::CTexture3D::Unmap(unsigned int)" ?Unmap@CTexture3D@NSwitchToRef@@UAGXI@Z
0x10057CCD: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateQuery(struct D3D10_QUERY_DESC const *,struct ID3D10Query * *)" ?CreateQuery@CDevice@NSwitchToRef@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Query@@@Z
0x10057C94: "public: virtual long __stdcall NSwitchToRef::CDevice::CreatePredicate(struct D3D10_QUERY_DESC const *,struct ID3D10Predicate * *)" ?CreatePredicate@CDevice@NSwitchToRef@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Predicate@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGKXZ
0x1003587A: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __cdecl std::copy_backward<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *>(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *)" ??$copy_backward@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@PAV123@@std@@YAPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@PAV120@00@Z
0x10022E54: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x100124F8: "Resource being set to SO buffer " ??_C@_0EB@JCBNONJE@Resource?5being?5set?5to?5SO?5buffer?5@
0x100379C2: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAEPAXI@Z
0x10037976: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAEPAXI@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10BlendState1>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004ACCD: "public: virtual void __stdcall NDebug::CPreMTDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC *)" ?GetDesc@CPreMTDepthStencilView@NDebug@@UAGXPAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x1005DA02: "public: virtual long __stdcall NSwitchToRef::CDevice::RotateResourceIdentities(struct IDXGISurface *,struct IDXGISurface * const *,unsigned int)" ?RotateResourceIdentities@CDevice@NSwitchToRef@@UAGJPAUIDXGISurface@@PBQAU3@I@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@QAE@XZ
0x100202C8: "R10G10B10A2_UINT" ??_C@_0BB@GDFFGCHG@R10G10B10A2_UINT?$AA@
0x1000E748: "pSrcBox is not a valid box, as t" ??_C@_0IJ@CABCDFNF@pSrcBox?5is?5not?5a?5valid?5box?0?5as?5t@
0x1005D405: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10058498: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Counter>::End(void)" ?End@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UAGXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGKXZ
0x1003D0A2: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateRenderTargetView(struct ID3D10Resource *,struct D3D10_RENDER_TARGET_VIEW_DESC const *,struct ID3D10RenderTargetView * *)" ?CreateRenderTargetView@CPreMTDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_RENDER_TARGET_VIEW_DESC@@PAPAUID3D10RenderTargetView@@@Z
0x10020620: "BC5_SNORM" ??_C@_09PNNEKEBN@BC5_SNORM?$AA@
0x1005D8DE: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::Release(void)" ?Release@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGKXZ
0x1001795C: "Shader must be gs_4_0 or gs_4_1." ??_C@_0DN@MKGMHEBP@Shader?5must?5be?5gs_4_0?5or?5gs_4_1?4@
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@QAE@XZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGXXZ
0x10022E08: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x10019B30: "The base resource was created as" ??_C@_0JD@NHHBCMFD@The?5base?5resource?5was?5created?5as@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGXXZ
0x1002BF98: "Size" ??_C@_04EBKMHHBE@Size?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGKXZ
0x1003571E: "struct NDebug::SResourceDeclEntry * __stdcall std::_Uninitialized_copy<struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::allocator<struct NDebug::SResourceDeclEntry> >(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::allocator<struct NDebug::SResourceDeclEntry> &)" ??$_Uninitialized_copy@PAUSResourceDeclEntry@NDebug@@PAU12@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@YGPAUSResourceDeclEntry@NDebug@@PAU12@00AAV?$allocator@USResourceDeclEntry@NDebug@@@0@@Z
0x1000FB78: "Cannot invoke CopyResource while" ??_C@_0HE@KOFMPHEE@Cannot?5invoke?5CopyResource?5while@
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100553BD: "struct ID3D10Texture1D * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Texture1D>(struct ID3D10Texture1D *)" ??$QIToCurLayer@UID3D10Texture1D@@@NSwitchToRef@@YGPAUID3D10Texture1D@@PAU1@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1005D5D3: "public: virtual long __stdcall NSwitchToRef::CCachedResourceDesc::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CCachedResourceDesc@NSwitchToRef@@UAGJABU_GUID@@PAPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGXXZ
0x10055D74: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAEPAXI@Z
0x1003F3E4: "public: void __thiscall NDebug::CPreMTRenderTargetView::FinalConstruct(struct NDebug::CPreMTRenderTargetView::TConstructorArgs const &)" ?FinalConstruct@CPreMTRenderTargetView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10022FDC: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x10028898: "D3D10_MESSAGE_ID_BLENDSTATE_GETD" ??_C@_0CL@LAGABOPM@D3D10_MESSAGE_ID_BLENDSTATE_GETD@
0x10010CA4: "GetExceptionMode" ??_C@_0BB@JAIODDBA@GetExceptionMode?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGKXZ
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10018BB0: "The ViewDimension in the View De" ??_C@_0FC@LJEPGBDO@The?5ViewDimension?5in?5the?5View?5De@
0x10025138: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DH@FDOCEMFH@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003CDE0: "public: virtual long __stdcall NDebug::CDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const *,struct ID3D10RasterizerState * *)" ?CreateRasterizerState@CDevice@NDebug@@UAGJPBUD3D10_RASTERIZER_DESC@@PAPAUID3D10RasterizerState@@@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@QAE@XZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x100176D4: "ps_4_1" ??_C@_06GHPKNGBG@ps_4_1?$AA@
0x10042107: "public: virtual void __stdcall NDebug::CDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY)" ?IASetPrimitiveTopology@CDevice@NDebug@@UAGXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10016D40: "The Format (%#x, %s) cannot be u" ??_C@_0EK@OKGEEOLO@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100289D8: "D3D10_MESSAGE_ID_CREATECOUNTER_U" ??_C@_0DN@JIGOAGEN@D3D10_MESSAGE_ID_CREATECOUNTER_U@
0x1002E57B: "enum D3D10_SB_NAME __stdcall ConvertToSB(enum D3D_NAME)" ?ConvertToSB@@YG?AW4D3D10_SB_NAME@@W4D3D_NAME@@@Z
0x1006702C: "__stdcall _imp__GetSystemInfo" __imp__GetSystemInfo@4
0x10026340: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0CL@BIDLIKAO@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10018DD0: "The Dimensions of the View are i" ??_C@_0CKI@FFLGBLPJ@The?5Dimensions?5of?5the?5View?5are?5i@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGKXZ
0x10035E1E: "public: __thiscall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::CDeviceChild<struct ID3D10RenderTargetView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGXXZ
0x10010950: "SOGetTargets" ??_C@_0N@KJIJMLLA@SOGetTargets?$AA@
0x10055886: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CCounter>::~CLayeredObject<class NSwitchToRef::CCounter>(void)" ??1?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAE@XZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGKXZ
0x10060AF9: "__cdecl memcpy_s_downlevel" _memcpy_s_downlevel
0x10034F59: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_INPUT_ELEMENT_DESC>(struct D3D10_INPUT_ELEMENT_DESC const *,unsigned long,bool)" ??$ValidStructSrc@UD3D10_INPUT_ELEMENT_DESC@@@NDebug@@YG_NPBUD3D10_INPUT_ELEMENT_DESC@@K_N@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Texture2D>::~CComPtr<struct ID3D10Texture2D>(void)" ??1?$CComPtr@UID3D10Texture2D@@@ATL@@QAE@XZ
0x1001BC9C: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0DP@KBMLAHIC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGKXZ
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1005117D: "public: virtual void __stdcall NDebug::CTexture1D::Unmap(unsigned int)" ?Unmap@CTexture1D@NDebug@@UAGXI@Z
0x1006713C: "__cdecl _imp_??0exception@@QAE@XZ" __imp_??0exception@@QAE@XZ
0x100107F8: "PSGetConstantBuffers" ??_C@_0BF@KPHFJKII@PSGetConstantBuffers?$AA@
0x10037DD6: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Counter>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Counter@@@NDebug@@UAGXXZ
0x10060ED9: "__cdecl _ftol2_downlevel" __ftol2_downlevel
0x1001DD1C: "const CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@6B@
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10055EB0: "public: virtual long __stdcall NSwitchToRef::CDevice::Blt(struct IDXGISurface *,struct tagRECT *,struct IDXGISurface *,struct tagRECT *,unsigned __int64,unsigned int,unsigned int)" ?Blt@CDevice@NSwitchToRef@@UAGJPAUIDXGISurface@@PAUtagRECT@@01_KII@Z
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGXXZ
0x10057F29: "public: virtual long __thiscall NSwitchToRef::CTexture3D::CreateRefResource(void)" ?CreateRefResource@CTexture3D@NSwitchToRef@@UAEJXZ
0x10055D28: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CQuery>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAEPAXI@Z
0x1005E7E4: "public: virtual void __stdcall NSwitchToRef::CDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?VSSetConstantBuffers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10Buffer@@@Z
0x10067128: "__cdecl _imp_??1exception@@UAE@XZ" __imp_??1exception@@UAE@XZ
0x10028380: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EA@ODJEGJIO@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x10037658: "public: virtual void * __thiscall CLayeredObject<class NDebug::CBuffer>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCBuffer@NDebug@@@@UAEPAXI@Z
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@QAEXXZ
0x1003B067: "public: static void __stdcall CLayeredObject<class NDebug::CCounter>::CreateInstance(struct NDebug::CCounter::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCCounter@NDebug@@@@SGXABUTConstructorArgs@CCounter@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1001E4A0: "__cdecl GUID_CreationCompleted" _GUID_CreationCompleted
0x10046947: "public: virtual void __stdcall NDebug::CDevice::SetPredication(struct ID3D10Predicate *,int)" ?SetPredication@CDevice@NDebug@@UAGXPAUID3D10Predicate@@H@Z
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1003EC8C: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Counter>::End(void)" ?End@?$CAsynchronous@UID3D10Counter@@@NDebug@@UAGXXZ
0x1003596F: "public: __thiscall NDebug::CDeviceChild<struct ID3D10BlendState1>::CDeviceChild<struct ID3D10BlendState1>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGKXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGKXZ
0x100670E8: "__cdecl _imp___callnewh" __imp___callnewh
0x100280A8: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DJ@DINMCGNN@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x1005B989: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGXXZ
0x100205B0: "BC3_TYPELESS" ??_C@_0N@EEACABID@BC3_TYPELESS?$AA@
0x10013A98: "Too many vertex elements (%Id). " ??_C@_0EJ@LDJDAGPK@Too?5many?5vertex?5elements?5?$CI?$CFId?$CJ?4?5@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10015860: "SrcBlendAlpha[ %d ] is trying to" ??_C@_0GK@HFBBKHKA@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5to@
0x10033520: "protected: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Erase(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *)" ?_Erase@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEXPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@@Z
0x10036F44: "public: virtual __thiscall CLayeredObject<class NDebug::CBuffer>::~CLayeredObject<class NDebug::CBuffer>(void)" ??1?$CLayeredObject@VCBuffer@NDebug@@@@UAE@XZ
0x10005158: "Buffers cannot be created with D" ??_C@_0EA@DPOADEAA@Buffers?5cannot?5be?5created?5with?5D@
0x1003F4C8: "public: void __thiscall NDebug::CPreMTVertexShader::FinalConstruct(struct NDebug::CPreMTVertexShader::TConstructorArgs const &)" ?FinalConstruct@CPreMTVertexShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10025D74: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DN@JJLMHMJP@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x10001E10: "IDXGISwapChain::SetFullscreenSta" ??_C@_0GD@EKNNAJON@IDXGISwapChain?3?3SetFullscreenSta@
0x100612D8: "__cdecl __security_init_cookie" ___security_init_cookie
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGKXZ
0x100356C0: "struct D3D10_MAPPED_TEXTURE3D * __stdcall std::_Uninit_copy<struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PAUD3D10_MAPPED_TEXTURE3D@@PAU1@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@YGPAUD3D10_MAPPED_TEXTURE3D@@PAU1@00AAV?$allocator@UD3D10_MAPPED_TEXTURE3D@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x100356C0: "struct D3D10_SO_DECLARATION_ENTRY * __stdcall std::_Uninit_copy<struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PAUD3D10_SO_DECLARATION_ENTRY@@PAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YGPAUD3D10_SO_DECLARATION_ENTRY@@PAU1@00AAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10061180: "__cdecl _FindPESection" __FindPESection
0x10027000: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0EF@KGABFMJL@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100266A0: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EF@PFHKPGAM@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@QAE@XZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CCounter>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCCounter@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10038196: "public: virtual void __stdcall NDebug::CDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO *)" ?CheckCounterInfo@CDevice@NDebug@@UAGXPAUD3D10_COUNTER_INFO@@@Z
0x10022F30: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x10030909: "public: __thiscall std::bad_alloc::bad_alloc(class std::bad_alloc const &)" ??0bad_alloc@std@@QAE@ABV01@@Z
0x1003E52F: "public: virtual void __stdcall NDebug::CDevice::DrawIndexed(unsigned int,unsigned int,int)" ?DrawIndexed@CDevice@NDebug@@UAGXIIH@Z
0x10044444: "enum D3D_PRIMITIVE __stdcall PrimitiveFromTopology(enum D3D_PRIMITIVE_TOPOLOGY)" ?PrimitiveFromTopology@@YG?AW4D3D_PRIMITIVE@@W4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10PixelShader>::~CComPtr<struct ID3D10PixelShader>(void)" ??1?$CComPtr@UID3D10PixelShader@@@ATL@@QAE@XZ
0x1005A2C2: "public: virtual long __stdcall NSwitchToRef::CDevice::GetContextResolver(void * *)" ?GetContextResolver@CDevice@NSwitchToRef@@UAGJPAPAX@Z
0x1001B008: "SampleDesc.Quality specifies D3D" ??_C@_0DFD@GHIHOLLP@SampleDesc?4Quality?5specifies?5D3D@
0x10022E74: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x1001DF64: "const CLayeredObject<class NSwitchToRef::CPredicate>::`vftable'" ??_7?$CLayeredObject@VCPredicate@NSwitchToRef@@@@6B@
0x10020558: "BC1_TYPELESS" ??_C@_0N@BMGOLIEC@BC1_TYPELESS?$AA@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGXXZ
0x100205EC: "BC4_UNORM" ??_C@_09OHCHEHJO@BC4_UNORM?$AA@
0x10012850: "Too many views. At most %d view" ??_C@_0BCO@KPNCHLAI@Too?5many?5views?4?5?5At?5most?5?$CFd?5view@
0x10040BF8: "public: virtual long __stdcall NDebug::CDevice::GetDeviceRemovedReason(void)" ?GetDeviceRemovedReason@CDevice@NDebug@@UAGJXZ
0x10029778: "D3D10_MESSAGE_ID_DRAWINDEXED_STA" ??_C@_0EB@IHOJGEHD@D3D10_MESSAGE_ID_DRAWINDEXED_STA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10045283: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::Release(void)" ?Release@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGKXZ
0x10001238: "__cdecl _GUID_2b4b1cc8_a4ad_41f8_8322_ca86fc3ec675" __GUID_2b4b1cc8_a4ad_41f8_8322_ca86fc3ec675
0x10007C74: "const CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@6B@
0x1000CED8: "VSSetSamplers" ??_C@_0O@GFIJDMMM@VSSetSamplers?$AA@
0x10067020: "__stdcall _imp__EnterCriticalSection" __imp__EnterCriticalSection@4
0x1001DD1C: "const CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@6B@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10BlendState1>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10054495: "public: bool __thiscall CCreateTextureCubeValidator::Validate(struct D3D10_TEXTURE2D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Device *,unsigned int &,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateTextureCubeValidator@@QAE_NPBUD3D10_TEXTURE2D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAUID3D10Device@@AAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateTextureCubeValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateTextureCubeValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10023854: "D3D10_MESSAGE_ID_CORRUPTED_MULTI" ??_C@_0CK@KNOOGDAF@D3D10_MESSAGE_ID_CORRUPTED_MULTI@
0x10067130: "__cdecl _imp_??0exception@@QAE@ABQBD@Z" __imp_??0exception@@QAE@ABQBD@Z
0x100657EC: "__vectorcall ??_R0?AUID3D10RasterizerState@" ??_R0?AUID3D10RasterizerState@@@8
0x10022F48: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x10026928: "D3D10_MESSAGE_ID_DEVICE_VSSETCON" ??_C@_0DL@FKLPBELJ@D3D10_MESSAGE_ID_DEVICE_VSSETCON@
0x10001678: "IDXGIFactory::CreateSwapChain: M" ??_C@_0EB@IONIBAHO@IDXGIFactory?3?3CreateSwapChain?3?5M@
0x1002DEF5: "void __stdcall `vector constructor iterator'(void *,unsigned int,int,void * (__thiscall*)(void *))" ??_H@YGXPAXIHP6EPAX0@Z@Z
0x100205A0: "BC2_UNORM_SRGB" ??_C@_0P@LANIGNLE@BC2_UNORM_SRGB?$AA@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10041D6E: "public: virtual void __stdcall NDebug::CDevice::IASetIndexBuffer(struct ID3D10Buffer *,enum DXGI_FORMAT,unsigned int)" ?IASetIndexBuffer@CDevice@NDebug@@UAGXPAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x1003FC21: "public: virtual void __stdcall NDebug::CPreMTDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?GSGetShaderResources@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10027778: "D3D10_MESSAGE_ID_TEXTURE2D_UNMAP" ??_C@_0CL@LPANBOCF@D3D10_MESSAGE_ID_TEXTURE2D_UNMAP@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture2D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QAEXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGKXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100468D0: "protected: void __thiscall NDebug::CFunctionName::SetInterfaceName(char const *)" ?SetInterfaceName@CFunctionName@NDebug@@IAEXPBD@Z
0x100281F8: "D3D10_MESSAGE_ID_DEVICE_DRAW_BOU" ??_C@_0DD@FOAMKGMJ@D3D10_MESSAGE_ID_DEVICE_DRAW_BOU@
0x1004DCB3: "public: __thiscall NDebug::SResourceDeclEntry::SResourceDeclEntry(enum D3D10_SB_RESOURCE_DIMENSION,unsigned short,unsigned short,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int)" ??0SResourceDeclEntry@NDebug@@QAE@W4D3D10_SB_RESOURCE_DIMENSION@@GGW4D3D10_SB_RESOURCE_RETURN_TYPE@@111IIIII@Z
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAEXXZ
0x100654BC: "long (__stdcall* g_pfnCreateLayeredDevice)(void const *,unsigned long,struct IDXGILayeredDevice *,struct _GUID const &,void * *)" ?g_pfnCreateLayeredDevice@@3P6GJPBXKPAUIDXGILayeredDevice@@ABU_GUID@@PAPAX@ZA
0x100556AD: "public: __thiscall NSwitchToRef::CCachedResourceDesc::CCachedResourceDesc(class std::map<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> > > &,class NSwitchToRef::CResourceDesc const &)" ??0CCachedResourceDesc@NSwitchToRef@@QAE@AAV?$map@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@@std@@ABVCResourceDesc@1@@Z
0x10001014: "__cdecl __xi_a" ___xi_a
0x10045403: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::Release(void)" ?Release@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGKXZ
0x1000C638: "Vertex Buffer offset (%d) for sl" ??_C@_0PD@KHMGJNEF@Vertex?5Buffer?5offset?5?$CI?$CFd?$CJ?5for?5sl@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGKXZ
0x1004E328: "private: virtual void __cdecl NDebug::CCreateGeometryShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateGeometryShaderValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10006CD8: ?_entries@?1??_GetEntries@CPreMTRenderTargetView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10053458: "public: virtual long __stdcall NDebug::CTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?Map@CTexture3D@NDebug@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x10038496: "public: virtual void __stdcall NDebug::CDevice::ClearDepthStencilView(struct ID3D10DepthStencilView *,unsigned int,float,unsigned char)" ?ClearDepthStencilView@CDevice@NDebug@@UAGXPAUID3D10DepthStencilView@@IME@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGJXZ
0x10025DFC: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DG@IFIDADPM@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x10001004: "__cdecl __xc_a" ___xc_a
0x10031961: "public: __thiscall std::logic_error::logic_error(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const &)" ??0logic_error@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@1@@Z
0x1001B360: "SampleDesc.Quality specifies D3D" ??_C@_0MO@EPCJNGAI@SampleDesc?4Quality?5specifies?5D3D@
0x1005A381: "public: virtual void __stdcall NSwitchToRef::CQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CQueryBase@UID3D10Query@@@NSwitchToRef@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x1001DAD4: "v" ??_C@_01MHEDDDHA@v?$AA@
0x10022EEC: "label" ??_C@_05IDCCNNGI@label?$AA@
0x1002E5F0: "void __stdcall ComputeHashRetail(unsigned char const *,unsigned int,unsigned char *)" ?ComputeHashRetail@@YGXPBEIPAE@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@IAEXXZ
0x1004BADC: "protected: void __thiscall CCreateInputLayoutValidator::ValidateSignature(void)" ?ValidateSignature@CCreateInputLayoutValidator@@IAEXXZ
0x10037D3E: "public: virtual void __stdcall NDebug::CDevice::AcquireSync(struct ID3D10Resource *)" ?AcquireSync@CDevice@NDebug@@UAGXPAUID3D10Resource@@@Z
0x1000C4E0: "Since NumBuffers is 0, the opera" ??_C@_0LM@NELIJLPA@Since?5NumBuffers?5is?50?0?5the?5opera@
0x100292F4: "D3D10_MESSAGE_ID_VSSETSAMPLERS_N" ??_C@_0CN@NACJHCFF@D3D10_MESSAGE_ID_VSSETSAMPLERS_N@
0x10001010: "__cdecl __xc_z" ___xc_z
0x1001DCC4: "const CLayeredObject<class NSwitchToRef::CShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@6B@
0x10007024: "SetPrivateDataInterface" ??_C@_0BI@ILIKLMAH@SetPrivateDataInterface?$AA@
0x10037C7F: "void __stdcall NDebug::APILock(void *)" ?APILock@NDebug@@YGXPAX@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGKXZ
0x10001020: "__cdecl __xi_z" ___xi_z
0x100332F6: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node * __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Buynode(void)" ?_Buynode@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@XZ
0x10012798: "PixelShaderTraceDesc.Invocation " ??_C@_0FC@LFGIIHBI@PixelShaderTraceDesc?4Invocation?5@
0x1002E0C3: "unsigned int __stdcall DXBCGetSizeAssumingValidPointer(void const *)" ?DXBCGetSizeAssumingValidPointer@@YGIPBX@Z
0x100115D8: "CreateCounter returning E_INVALI" ??_C@_0GC@CIKAKMPN@CreateCounter?5returning?5E_INVALI@
0x10004AF0: "%s: Out of memory while reportin" ??_C@_0CL@CFEAJNPI@?$CFs?3?5Out?5of?5memory?5while?5reportin@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CQuery>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@QAE@XZ
0x1003EBF3: "public: virtual int __stdcall NDebug::CDevice::ETWRotateResourceIdentitiesEnabled(unsigned __int64 *,struct SXS_EVENT_DESCRIPTOR *)" ?ETWRotateResourceIdentitiesEnabled@CDevice@NDebug@@UAGHPA_KPAUSXS_EVENT_DESCRIPTOR@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10022E24: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x10003CE0: "const NDebug::CDevice::CLifetimeWatcher::`vftable'" ??_7CLifetimeWatcher@CDevice@NDebug@@6B@
0x10047258: "public: virtual void __stdcall NDebug::CPreMTDevice::SetTextFilterSize(unsigned int,unsigned int)" ?SetTextFilterSize@CPreMTDevice@NDebug@@UAGXII@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10023BFC: "D3D10_MESSAGE_ID_PSSETSAMPLERS_U" ??_C@_0DE@CFIFIPDD@D3D10_MESSAGE_ID_PSSETSAMPLERS_U@
0x10022F14: "max" ??_C@_03LJAEFNNE@max?$AA@
0x1002440C: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@IEIKAIGN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGXXZ
0x10037B3E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture3D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture3D@NDebug@@@@UAEPAXI@Z
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGXXZ
0x100031C8: "IDXGIFactory::CreateSoftwareAdap" ??_C@_0GD@PJKMHALI@IDXGIFactory?3?3CreateSoftwareAdap@
0x1001799C: "Shader version must not exceed g" ??_C@_0DO@JCFGHCPD@Shader?5version?5must?5not?5exceed?5g@
0x1003F6AA: "public: void __thiscall NDebug::CVertexShader::FinalConstruct(struct NDebug::CVertexShader::TConstructorArgs const &)" ?FinalConstruct@CVertexShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10006CD4: "const NDebug::CCreateRasterizerStateValidatorWithSpew::`vftable'" ??_7CCreateRasterizerStateValidatorWithSpew@NDebug@@6B@
0x10007CEC: "const CLayeredObject<class NDebug::CPreMTRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@6B@
0x100303A8: "public: virtual long __stdcall CInfoQueue::AddRetrievalFilterEntries(struct D3D10_INFO_QUEUE_FILTER *)" ?AddRetrievalFilterEntries@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@@Z
0x1000D168: "GSSetConstantBuffers" ??_C@_0BF@HHFMDINE@GSSetConstantBuffers?$AA@
0x10051240: "public: bool __thiscall CCreateTexture1DValidator::Validate(struct D3D10_TEXTURE1D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Device *,unsigned int &,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateTexture1DValidator@@QAE_NPBUD3D10_TEXTURE1D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAUID3D10Device@@AAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1002E216: "public: long __thiscall CSignatureParser::ReadSignature(void const *,unsigned int)" ?ReadSignature@CSignatureParser@@QAEJPBXI@Z
0x100247F0: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@JPMKJIEI@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10062DC0: "__cdecl _CT??_R0?AVlength_error@std@@@8??0length_error@std@@QAE@ABV01@@Z40" __CT??_R0?AVlength_error@std@@@8??0length_error@std@@QAE@ABV01@@Z40
0x10002650: "%s: When either the width or hei" ??_C@_0FN@OPCDDELN@?$CFs?3?5When?5either?5the?5width?5or?5hei@
0x10030AB5: "bool __stdcall GetModuleInfo(char *,unsigned int *,unsigned int *)" ?GetModuleInfo@@YG_NPADPAI1@Z
0x10025E64: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DP@BCJDMPOK@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10003CF0: ?_entries@?1??_GetEntries@CDevice@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100407F0: "public: virtual unsigned int __stdcall NDebug::CDevice::GetCreationFlags(void)" ?GetCreationFlags@CDevice@NDebug@@UAGIXZ
0x100282D4: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DE@GAKEMCID@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x1001D784: ?_entries@?1??_GetEntries@CElementLayout@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100107A0: "VSGetConstantBuffers" ??_C@_0BF@FJEIJPEO@VSGetConstantBuffers?$AA@
0x10044633: "public: virtual long __stdcall CLayeredObject<class NDebug::CGeometryShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10067000: "__stdcall _imp__RegOpenKeyExA" __imp__RegOpenKeyExA@20
0x1003297D: "public: void __thiscall NSwitchToRef::CDevice::FinalRelease(void)" ?FinalRelease@CDevice@NSwitchToRef@@QAEXXZ
0x1001CB70: "Unrecognized pDesc->BindFlags (%" ??_C@_0FH@LHENNKJP@Unrecognized?5pDesc?9?$DOBindFlags?5?$CI?$CF@
0x100443DA: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Query>::Predicate(void)const " ?Predicate@?$CAsynchronous@UID3D10Query@@@NDebug@@QBE_NXZ
0x10037C99: "enum D3D10DDI_QUERY __stdcall APIQueryToDDIQuery(enum D3D10_QUERY)" ?APIQueryToDDIQuery@@YG?AW4D3D10DDI_QUERY@@W4D3D10_QUERY@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGJXZ
0x1004DD41: "public: void __thiscall NDebug::CShaderValidationInfo::CompileShader(unsigned int const *)" ?CompileShader@CShaderValidationInfo@NDebug@@QAEXPBI@Z
0x10032923: "public: void __thiscall NDebug::CDevice::FinalRelease(void)" ?FinalRelease@CDevice@NDebug@@QAEXXZ
0x1002D6E8: "public: void __thiscall D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase *)" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QAEXPAVCOperandBase@2@@Z
0x10035265: "public: void __thiscall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Construct<struct D3D10_SO_DECLARATION_ENTRY const *>(struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct std::input_iterator_tag)" ??$_Construct@PBUD3D10_SO_DECLARATION_ENTRY@@@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QAEXPBUD3D10_SO_DECLARATION_ENTRY@@0Uinput_iterator_tag@1@@Z
0x1000D0DC: "GSSetShaderResources" ??_C@_0BF@FKKOBBME@GSSetShaderResources?$AA@
0x1001BC58: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@NEMNPAGC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10040A62: "public: virtual unsigned int __stdcall NDebug::CAsynchronous<struct ID3D10Counter>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Counter@@@NDebug@@UAGIXZ
0x1005EE03: "public: unsigned int __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::capacity(void)const " ?capacity@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QBEIXZ
0x1005DA25: "public: virtual void __stdcall NSwitchToRef::CDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * *,unsigned int *)" ?SOGetTargets@CDevice@NSwitchToRef@@UAGXIPAPAUID3D10Buffer@@PAI@Z
0x100108C4: "VSGetShaderResources" ??_C@_0BF@HELKLGFO@VSGetShaderResources?$AA@
0x1001DE38: "const CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@6B@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGKXZ
0x10031DAA: "public: virtual unsigned long __stdcall NDebug::CDevice::CLifetimeWatcher::AddRef(void)" ?AddRef@CLifetimeWatcher@CDevice@NDebug@@UAGKXZ
0x10015BE0: "DestBlendAlpha[ %d ] does not eq" ??_C@_0BEH@IGECBCNJ@DestBlendAlpha?$FL?5?$CFd?5?$FN?5does?5not?5eq@
0x10026294: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DG@HJPPFBMA@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10037B18: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture2D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture2D@NDebug@@@@UAEPAXI@Z
0x1006094A: "__cdecl _except_handler4" __except_handler4
0x10030209: "public: virtual void __stdcall CInfoQueue::ClearStorageFilter(void)" ?ClearStorageFilter@CInfoQueue@@UAGXXZ
0x10025FB8: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EF@FDOJPAIA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x100142C0: "The provided input signature exp" ??_C@_0CPP@EECPGJDH@The?5provided?5input?5signature?5exp@
0x100443DA: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Counter>::Predicate(void)const " ?Predicate@?$CAsynchronous@UID3D10Counter@@@NDebug@@QBE_NXZ
0x10067120: "__stdcall _imp___CxxThrowException" __imp___CxxThrowException@8
0x1004709E: "public: virtual long __stdcall NDebug::CDevice::SetSwapChain(struct IDXGISwapChain *)" ?SetSwapChain@CDevice@NDebug@@UAGJPAUIDXGISwapChain@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGXXZ
0x100357FC: "struct D3D10_SO_DECLARATION_ENTRY * __cdecl std::copy<struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *>(struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *)" ??$copy@PBUD3D10_SO_DECLARATION_ENTRY@@PAU1@@std@@YAPAUD3D10_SO_DECLARATION_ENTRY@@PBU1@0PAU1@@Z
0x10003F24: "DebugLayerFeatureMaskOr" ??_C@_0BI@BGCIADFC@DebugLayerFeatureMaskOr?$AA@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10065A29: "bool g_bDebugLayerNotRequestedWarning_AlreadySpewed" ?g_bDebugLayerNotRequestedWarning_AlreadySpewed@@3_NA
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateBlendState1ValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateBlendState1ValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGXXZ
0x100670B4: "__cdecl _imp__memmove" __imp__memmove
0x10059B2C: "public: void __thiscall NSwitchToRef::CSampler::FinalConstruct(struct NSwitchToRef::CSampler::TConstructorArgs const &)" ?FinalConstruct@CSampler@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10037EC6: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Counter>::Begin(void)" ?Begin@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UAGXXZ
0x100375C6: "public: __thiscall CSignatureParser::~CSignatureParser(void)" ??1CSignatureParser@@QAE@XZ
0x10013378: "Using a NULL desc for a Texture2" ??_C@_0BKA@OFKLBAFN@Using?5a?5NULL?5desc?5for?5a?5Texture2@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGXXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGXXZ
0x10001DA8: "IDXGISwapChain::SetFullscreenSta" ??_C@_0GD@HENIHMDO@IDXGISwapChain?3?3SetFullscreenSta@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@QAE@XZ
0x1000E508: "The currently bound Predicate is" ??_C@_0FH@CNHGPGIB@The?5currently?5bound?5Predicate?5is@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture3D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGKXZ
0x10032C25: "public: virtual void __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LLOBeginLayerDestruction(void)" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGXXZ
0x1004523B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBuffer>::Release(void)" ?Release@?$CLayeredObject@VCBuffer@NDebug@@@@UAGKXZ
0x1005FB48: "bool __stdcall Validate10on9SetBlendStateSemantics(void *,class CAPICaps const *,float const * const,unsigned int)" ?Validate10on9SetBlendStateSemantics@@YG_NPAXPBVCAPICaps@@QBMI@Z
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@QAEXXZ
0x10025A58: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@IGMNLCJF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100168E8: "The Dimensions of the View are i" ??_C@_0BIB@FBPLJNPL@The?5Dimensions?5of?5the?5View?5are?5i@
0x100204C0: "R16_SNORM" ??_C@_09IKKAMJEF@R16_SNORM?$AA@
0x1003159E: "public: __thiscall ATL::CAtlModule::CAtlModule(void)" ??0CAtlModule@ATL@@QAE@XZ
0x10037AF2: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture1D>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCTexture1D@NDebug@@@@UAEPAXI@Z
0x1003898E: "enum D3D10_DDI_TEXTURE_ADDRESS_MODE __stdcall ConvertToDDI(enum D3D10_TEXTURE_ADDRESS_MODE)" ?ConvertToDDI@@YG?AW4D3D10_DDI_TEXTURE_ADDRESS_MODE@@W4D3D10_TEXTURE_ADDRESS_MODE@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x1003EAEA: "public: virtual long __stdcall NDebug::CDevice::DumpProducer(void)" ?DumpProducer@CDevice@NDebug@@UAGJXZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::~CPreMTDeviceChild<struct ID3D10Texture1D>(void)" ??1?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@QAE@XZ
0x1003F286: "public: void __thiscall NDebug::CPreMTBuffer::FinalConstruct(struct NDebug::CPreMTBuffer::TConstructorArgs const &)" ?FinalConstruct@CPreMTBuffer@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005365E: "public: bool __thiscall CCreateTexture3DValidator::Validate(struct D3D10_TEXTURE3D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Device *,unsigned int &,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateTexture3DValidator@@QAE_NPBUD3D10_TEXTURE3D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAUID3D10Device@@AAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilState@NDebug@@@@QAE@XZ
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1001DD98: "const CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@6B@
0x10025828: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0ED@NHFAPHIN@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100306C9: "public: virtual int __stdcall CInfoQueue::GetBreakOnCategory(enum D3D10_MESSAGE_CATEGORY)" ?GetBreakOnCategory@CInfoQueue@@UAGHW4D3D10_MESSAGE_CATEGORY@@@Z
0x10007DEC: "const CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@6B@
0x1005F964: "bool __stdcall Validate10on9SamplerSemantics(void *,class CAPICaps const *,struct D3D10_DDI_SAMPLER_DESC const *)" ?Validate10on9SamplerSemantics@@YG_NPAXPBVCAPICaps@@PBUD3D10_DDI_SAMPLER_DESC@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@QAE@XZ
0x10065928: "__vectorcall ??_R0?AUID3D10Texture1D@" ??_R0?AUID3D10Texture1D@@@8
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100110F4: "CreateBlendState" ??_C@_0BB@GNOOJHGP@CreateBlendState?$AA@
0x10055791: "public: __thiscall NSwitchToRef::CTexture2D::CTexture2D(struct NSwitchToRef::CTexture2D::TConstructorArgs const &)" ??0CTexture2D@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1005FDC2: "void * __cdecl operator new(unsigned int)" ??2@YAPAXI@Z
0x10010D4C: "CreateBuffer" ??_C@_0N@MBAOPCOO@CreateBuffer?$AA@
0x1002C500: "public: static char const * __stdcall CD3D10FormatHelper::GetName(enum DXGI_FORMAT)" ?GetName@CD3D10FormatHelper@@SGPBDW4DXGI_FORMAT@@@Z
0x100370F0: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::~CLayeredObject<class NDebug::CPreMTElementLayout>(void)" ??1?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAE@XZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100656E8: "enum DXGI_FORMAT * D3D10FCS_R32G32B32A32" ?D3D10FCS_R32G32B32A32@@3PAW4DXGI_FORMAT@@A
0x1003593A: "public: __thiscall NDebug::CAsynchronous<struct ID3D10Query>::CAsynchronous<struct ID3D10Query>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_QUERY,bool)" ??0?$CAsynchronous@UID3D10Query@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_QUERY@@_N@Z
0x1003898E: "enum D3D10_DDI_BLEND_OP __stdcall ConvertToDDI(enum D3D10_BLEND_OP)" ?ConvertToDDI@@YG?AW4D3D10_DDI_BLEND_OP@@W4D3D10_BLEND_OP@@@Z
0x10017578: "MipLODBias must be in the range " ??_C@_0DL@PPNCFELE@MipLODBias?5must?5be?5in?5the?5range?5@
0x10011640: "CreateCounter returning DXGI_ERR" ??_C@_0HL@BDPFMOAN@CreateCounter?5returning?5DXGI_ERR@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@QAE@XZ
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003D7A3: "public: virtual long __stdcall NDebug::CDevice::CreateShaderTrace(struct IUnknown *,struct D3D10_SHADER_TRACE_DESC *,struct ID3D10ShaderTrace * *)" ?CreateShaderTrace@CDevice@NDebug@@UAGJPAUIUnknown@@PAUD3D10_SHADER_TRACE_DESC@@PAPAUID3D10ShaderTrace@@@Z
0x10014FA0: "BlendOp has an unrecognized valu" ??_C@_0CD@KPDGHNAB@BlendOp?5has?5an?5unrecognized?5valu@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGKXZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::~CPreMTDeviceChild<struct ID3D10Predicate>(void)" ??1?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@QAE@XZ
0x1003402C: "public: virtual void __stdcall NDebug::CCounter::GetDesc(struct D3D10_COUNTER_DESC *)" ?GetDesc@CCounter@NDebug@@UAGXPAUD3D10_COUNTER_DESC@@@Z
0x1001D7C0: ?_entries@?1??_GetEntries@CBlendState@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100206D8: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_1_Win7_FormatRequirements" ?s_D3D10_1_Win7_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x1001764C: "MaxLOD be in the range [-INF to " ??_C@_0DG@FEAIKKFP@MaxLOD?5be?5in?5the?5range?5?$FL?9INF?5to?5@
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UAGXI@Z
0x1005B9DB: "public: void __thiscall NSwitchToRef::CView<struct ID3D10RenderTargetView>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QAEXXZ
0x1003AC8F: "public: virtual long __stdcall NDebug::CDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const *,unsigned int,void const *,unsigned long,struct ID3D10InputLayout * *)" ?CreateInputLayout@CDevice@NDebug@@UAGJPBUD3D10_INPUT_ELEMENT_DESC@@IPBXKPAPAUID3D10InputLayout@@@Z
0x10022ECC: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x10022F20: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x1003ED63: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::End(void)" ?End@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UAGXXZ
0x1004ADA2: "public: virtual void __stdcall NDebug::CPreMTRenderTargetView::GetResource(struct ID3D10Resource * *)" ?GetResource@CPreMTRenderTargetView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x10018C08: "The Format (%#x, %s) is invalid," ??_C@_0FB@GCKPAJGC@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x10061162: "__cdecl _XcptFilter" __XcptFilter
0x100659A4: "__vectorcall ??_R0?AUID3D10Predicate@" ??_R0?AUID3D10Predicate@@@8
0x1004475C: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@QAEXXZ
0x1005A963: "public: virtual void __stdcall NSwitchToRef::CDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *,unsigned int const *,unsigned int const *)" ?IASetVertexBuffers@CDevice@NSwitchToRef@@UAGXIIPBQAUID3D10Buffer@@PBI1@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@QAE@XZ
0x1005FBAA: "bool __stdcall Validate10on9SetRenderTargetsSemantics(void *,class CAPICaps const *,struct RTAttributes const *,struct RTAttributes const &,unsigned int)" ?Validate10on9SetRenderTargetsSemantics@@YG_NPAXPBVCAPICaps@@PBURTAttributes@@ABU2@I@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGKXZ
0x100232B4: "__cdecl _GUID_6f0dc5eb_d990_47bb_8e57_03914af77e93" __GUID_6f0dc5eb_d990_47bb_8e57_03914af77e93
0x10040F57: "public: virtual enum D3D10_FEATURE_LEVEL1 __stdcall NDebug::CDevice::GetFeatureLevel(void)" ?GetFeatureLevel@CDevice@NDebug@@UAG?AW4D3D10_FEATURE_LEVEL1@@XZ
0x10067054: "__stdcall _imp__GetCurrentProcess" __imp__GetCurrentProcess@0
0x100598C4: "public: void __thiscall NSwitchToRef::CDepthStencilView::FinalConstruct(struct NSwitchToRef::CDepthStencilView::TConstructorArgs const &)" ?FinalConstruct@CDepthStencilView@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x100239CC: "D3D10_MESSAGE_ID_VSSETCONSTANTBU" ??_C@_0DL@LGKDHFKK@D3D10_MESSAGE_ID_VSSETCONSTANTBU@
0x1001D70C: ?_entries@?1??_GetEntries@CGeometryShader@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10060515: "void __stdcall `eh vector destructor iterator'(void *,unsigned int,int,void (__thiscall*)(void *))" ??_M@YGXPAXIHP6EX0@Z@Z
0x10007E08: "const CLayeredObject<class NDebug::CPreMTElementLayout>::`vftable'" ??_7?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@6B@
0x10028118: "D3D10_MESSAGE_ID_DEVICE_DRAW_GS_" ??_C@_0DJ@MLCHPEGN@D3D10_MESSAGE_ID_DEVICE_DRAW_GS_@
0x10037788: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAEPAXI@Z
0x100043B8: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10DebugTest'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10DebugTest@@@
0x10059EB1: "public: void __thiscall NSwitchToRef::CTexture1D::FinalRelease(void)" ?FinalRelease@CTexture1D@NSwitchToRef@@QAEXXZ
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10032D3E: "public: virtual int __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOTryEnter(void)" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGHXZ
0x1001769C: "UNRECOGNIZED" ??_C@_0N@NFHGCOEM@UNRECOGNIZED?$AA@
0x100255BC: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DC@FCPPFGAI@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100148A8: "A NULL pRasterizerDesc was speci" ??_C@_0HH@CKHNPJOP@A?5NULL?5pRasterizerDesc?5was?5speci@
0x10033040: "public: virtual long __stdcall NDebug::CDevice::CLifetimeWatcher::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CLifetimeWatcher@CDevice@NDebug@@UAGJABU_GUID@@PAPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10028344: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DM@MBALLFPC@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x10011A3C: "GetCreationFlags" ??_C@_0BB@NANEDCNP@GetCreationFlags?$AA@
0x10001078: "__cdecl _GUID_9b7e4c87_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c87_342c_4106_a19f_4f2704f689f0
0x100309CD: "void __cdecl ReportCorruption(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportCorruption@@YAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1001ECE0: "CreateResource: Texture2D width " ??_C@_0PL@FKGACMHP@CreateResource?3?5Texture2D?5width?5@
0x10050EB7: "public: virtual void __stdcall NDebug::CPreMTTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC *)" ?GetDesc@CPreMTTexture1D@NDebug@@UAGXPAUD3D10_TEXTURE1D_DESC@@@Z
0x100654CC: "__cdecl __security_cookie_complement" ___security_cookie_complement
0x10065760: "__vectorcall ??_R0?AUID3D10SamplerState@" ??_R0?AUID3D10SamplerState@@@8
0x10025170: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@CIPMHNPF@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10002D00: "IDXGIOutput::GetDisplayModeList:" ??_C@_0GD@FHGBCHBK@IDXGIOutput?3?3GetDisplayModeList?3@
0x1000AEC8: "The current Index Buffer Offset " ??_C@_0IP@DIOGOINJ@The?5current?5Index?5Buffer?5Offset?5@
0x10034E9A: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_BLEND_DESC1>(struct D3D10_BLEND_DESC1 const *,bool)" ??$ValidStructSrc@UD3D10_BLEND_DESC1@@@NDebug@@YG_NPBUD3D10_BLEND_DESC1@@_N@Z
0x1005E9D2: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node * __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Buynode(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> const &,char)" ?_Buynode@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@PAU342@00ABU?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@2@D@Z
0x10022E7C: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x10024DD4: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DN@ELGHINPJ@D3D10_MESSAGE_ID_CREATESHADERRES@
0x100235DC: "D3D10_MESSAGE_ID_CORRUPTED_THIS" ??_C@_0CA@BLJNIPEH@D3D10_MESSAGE_ID_CORRUPTED_THIS?$AA@
0x10013728: "The Dimensions of the View are i" ??_C@_0BIC@GBENHBGK@The?5Dimensions?5of?5the?5View?5are?5i@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1003521A: "public: void __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Construct<struct D3D10_INPUT_ELEMENT_DESC *>(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct std::input_iterator_tag)" ??$_Construct@PAUD3D10_INPUT_ELEMENT_DESC@@@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QAEXPAUD3D10_INPUT_ELEMENT_DESC@@0Uinput_iterator_tag@1@@Z
0x100196A0: "The format (%#x, %s) cannot be u" ??_C@_0EA@DPIBNJOI@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGXXZ
0x1000CA20: "The Format (%#x, %s) is not vali" ??_C@_0EI@DMDBJIDM@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5not?5vali@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x100656B8: "enum DXGI_FORMAT * D3D10FCS_R16G16B16A16" ?D3D10FCS_R16G16B16A16@@3PAW4DXGI_FORMAT@@A
0x1001F910: "CreateQuery: Only EVENT, OCCLUSI" ??_C@_0GH@LDNPICIN@CreateQuery?3?5Only?5EVENT?0?5OCCLUSI@
0x1004023E: "public: virtual void __stdcall NDebug::CDevice::GSSetShader(struct ID3D10GeometryShader *)" ?GSSetShader@CDevice@NDebug@@UAGXPAUID3D10GeometryShader@@@Z
0x10010200: "Color channel %i is a denormaliz" ??_C@_0EG@NJBENCFC@Color?5channel?5?$CFi?5is?5a?5denormaliz@
0x1001E738: "CreateRasterizerState: Depth Cli" ??_C@_0FP@MAOHBPIN@CreateRasterizerState?3?5Depth?5Cli@
0x100670F4: "__cdecl _imp___CIpow" __imp___CIpow
0x1000FC5C: "UpdateSubresource" ??_C@_0BC@KLMPMEMA@UpdateSubresource?$AA@
0x1003F2A9: "public: void __thiscall NDebug::CPreMTCounter::FinalConstruct(struct NDebug::CPreMTCounter::TConstructorArgs const &)" ?FinalConstruct@CPreMTCounter@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100377AE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTCounter>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAEPAXI@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@IAEXXZ
0x10062DDC: "__cdecl _TI3?AVout_of_range@std@@" __TI3?AVout_of_range@std@@
0x100026B0: "%s: Refresh rate denominator sho" ??_C@_0EO@IPADFPIL@?$CFs?3?5Refresh?5rate?5denominator?5sho@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CVertexShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCVertexShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1000D870: "A currently bound PixelShader Sa" ??_C@_0FP@MGDPKLLM@A?5currently?5bound?5PixelShader?5Sa@
0x10027210: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0EB@OLBOBDCN@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGJXZ
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1000642C: "I" ??_C@_01JPJNBJEM@I?$AA@
0x1001DAD8: "Internal Constant Buffer for SWI" ??_C@_0CL@JLLFGKAN@Internal?5Constant?5Buffer?5for?5SWI@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1003F7A3: "public: void __thiscall NDebug::CCounter::FinalRelease(void)" ?FinalRelease@CCounter@NDebug@@QAEXXZ
0x100027C0: "%s: The specified display mode F" ??_C@_0FB@FAPMIGGD@?$CFs?3?5The?5specified?5display?5mode?5F@
0x1005F045: "enum _D3DDECLTYPE __stdcall DXGIFMT_To_DeclType_10on9(enum DXGI_FORMAT)" ?DXGIFMT_To_DeclType_10on9@@YG?AW4_D3DDECLTYPE@@W4DXGI_FORMAT@@@Z
0x100046C4: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10SwitchToRef'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10SwitchToRef@@@
0x10006944: ?_entries@?1??_GetEntries@CPreMTGeometryShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1000D558: "A currently bound StreamOutput T" ??_C@_0FP@LCKHMNDO@A?5currently?5bound?5StreamOutput?5T@
0x10025790: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EP@MPHILJMO@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x100670C8: "__cdecl _imp___lock" __imp___lock
0x10029510: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DF@BBAIOCOE@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@QAE@XZ
0x1005BBE2: "public: virtual void __stdcall NSwitchToRef::CDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * *,unsigned int *)" ?OMGetDepthStencilState@CDevice@NSwitchToRef@@UAGXPAPAUID3D10DepthStencilState@@PAI@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10028864: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DB@MMHNGDAP@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10037534: "public: __thiscall NDebug::CGeometryShader::~CGeometryShader(void)" ??1CGeometryShader@NDebug@@QAE@XZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::~CDeviceChild<struct ID3D10RenderTargetView>(void)" ??1?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAE@XZ
0x1005A353: "public: virtual void __stdcall NSwitchToRef::CBuffer::GetDesc(struct D3D10_BUFFER_DESC *)" ?GetDesc@CBuffer@NSwitchToRef@@UAGXPAUD3D10_BUFFER_DESC@@@Z
0x1005D489: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10066F90: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUivtrhgibUlyquivUrDIGUkxsOlyq@Registry" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUivtrhgibUlyquivUrDIGUkxsOlyq@Registry
0x10026DFC: "D3D10_MESSAGE_ID_DEVICE_GSGETCON" ??_C@_0DL@NINKAHEE@D3D10_MESSAGE_ID_DEVICE_GSGETCON@
0x10047B2D: "public: virtual void __stdcall NDebug::CPreMTDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?VSGetSamplers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x10002398: "IDXGISurface::Map: Cannot specif" ??_C@_0DE@BHLAJPMC@IDXGISurface?3?3Map?3?5Cannot?5specif@
0x1003E642: "public: virtual void __stdcall NDebug::CDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int)" ?DrawIndexedInstanced@CDevice@NDebug@@UAGXIIIHI@Z
0x10037EC6: "public: virtual void __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::Begin(void)" ?Begin@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UAGXXZ
0x1001ABB8: "If the width (value = %d) or hei" ??_C@_0JN@DKAJDIAE@If?5the?5width?5?$CIvalue?5?$DN?5?$CFd?$CJ?5or?5hei@
0x10024984: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@MIOPKIDJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100615AE: "__stdcall DXGID3D10RegisterLayers" _DXGID3D10RegisterLayers@8
0x1005A31F: "public: virtual unsigned int __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Counter>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UAGIXZ
0x10022F80: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x1004241D: "public: virtual void __stdcall NDebug::CPreMTDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *,unsigned int const *,unsigned int const *)" ?IASetVertexBuffers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@PBI1@Z
0x10059EB1: "public: void __thiscall NSwitchToRef::CTexture3D::FinalRelease(void)" ?FinalRelease@CTexture3D@NSwitchToRef@@QAEXXZ
0x10028A80: "D3D10_MESSAGE_ID_CREATECOUNTER_N" ??_C@_0CI@EIIEOIFA@D3D10_MESSAGE_ID_CREATECOUNTER_N@
0x10014218: "Out of memory parsing Input Sign" ??_C@_0CH@NLIPNDHH@Out?5of?5memory?5parsing?5Input?5Sign@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGXXZ
0x100240C8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DA@IPJAKLHN@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@QAE@XZ
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10067100: "__cdecl _imp__free" __imp__free
0x10032A3C: "public: virtual long __thiscall ATL::CAtlModule::GetGITPtr(struct IGlobalInterfaceTable * *)" ?GetGITPtr@CAtlModule@ATL@@UAEJPAPAUIGlobalInterfaceTable@@@Z
0x1005987F: "public: void __thiscall NSwitchToRef::CDepthStencilState::FinalConstruct(struct NSwitchToRef::CDepthStencilState::TConstructorArgs const &)" ?FinalConstruct@CDepthStencilState@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1004A46D: "protected: bool __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Buy(unsigned int)" ?_Buy@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IAE_NI@Z
0x1004C9BA: "public: __thiscall ATL::CComPtr<struct ID3D10Buffer>::CComPtr<struct ID3D10Buffer>(void)" ??0?$CComPtr@UID3D10Buffer@@@ATL@@QAE@XZ
0x100082D0: "const CLayeredObject<class NDebug::CPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@6B@
0x1005D93D: "public: virtual void __stdcall NSwitchToRef::CDevice::ReportRetailValidationError(enum D3D10_MESSAGE_ID,unsigned long)" ?ReportRetailValidationError@CDevice@NSwitchToRef@@UAGXW4D3D10_MESSAGE_ID@@K@Z
0x1001D950: ?_entries@?1??_GetEntries@CCounter@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10004984: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10029F40: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@DILEDJHJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10027310: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0EL@LAECOPCL@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x10060AF9: "__cdecl memcpy_s" _memcpy_s
0x10033D38: "__stdcall D3D10RegisterLayers" _D3D10RegisterLayers@0
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1003A15E: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateBlendState(struct D3D10_BLEND_DESC const *,struct ID3D10BlendState * *)" ?CreateBlendState@CPreMTDevice@NDebug@@UAGJPBUD3D10_BLEND_DESC@@PAPAUID3D10BlendState@@@Z
0x10027898: "D3D10_MESSAGE_ID_TEXTURE3D_UNMAP" ??_C@_0DE@BFFCLPGK@D3D10_MESSAGE_ID_TEXTURE3D_UNMAP@
0x1005A2DF: "public: virtual unsigned int __stdcall NSwitchToRef::CDevice::GetCreationFlags(void)" ?GetCreationFlags@CDevice@NSwitchToRef@@UAGIXZ
0x100253DC: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DE@ECJELNFO@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10010B34: "GetPredication" ??_C@_0P@ODEKNECO@GetPredication?$AA@
0x1004AD3E: "public: virtual void __stdcall NDebug::CDepthStencilView::GetResource(struct ID3D10Resource * *)" ?GetResource@CDepthStencilView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1001038C: "The Shader Resource View cannot " ??_C@_0CJ@DLMJDGIG@The?5Shader?5Resource?5View?5cannot?5@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGXXZ
0x1000F230: "Cannot invoke CopySubresourceReg" ??_C@_0ED@KODLMDPA@Cannot?5invoke?5CopySubresourceReg@
0x10003C94: "" ??_C@_11LOCGONAA@?$AA?$AA@
0x100235FC: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@JAAAGJMD@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10032DEE: "public: static long __stdcall NDebug::CPreMTDevice::QIDevice1(void *,struct _GUID const &,void * *,unsigned long)" ?QIDevice1@CPreMTDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x1003F913: "public: virtual void __stdcall NDebug::CPreMTDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?GSGetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGXXZ
0x10050F8C: "public: virtual long __stdcall NDebug::CPreMTTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * *)" ?Map@CPreMTTexture1D@NDebug@@UAGJIW4D3D10_MAP@@IPAPAX@Z
0x10022E8C: "rty" ??_C@_03LCIIEKMH@rty?$AA@
0x10004FC0: "The Dimensions are invalid. Byte" ??_C@_0DD@PGLGLFPK@The?5Dimensions?5are?5invalid?4?5Byte@
0x10023674: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@ONHHJNIG@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10055D02: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAEPAXI@Z
0x100389E8: "enum D3D10_DDI_FILTER __stdcall ConvertToDDI(enum D3D10_FILTER)" ?ConvertToDDI@@YG?AW4D3D10_DDI_FILTER@@W4D3D10_FILTER@@@Z
0x10038B20: "enum D3D10_DDI_STENCIL_OP __stdcall ConvertToDDI(enum D3D10_STENCIL_OP)" ?ConvertToDDI@@YG?AW4D3D10_DDI_STENCIL_OP@@W4D3D10_STENCIL_OP@@@Z
0x10015020: "MIN or MAX are invalid for Blend" ??_C@_0ED@KLGBAFAN@MIN?5or?5MAX?5are?5invalid?5for?5Blend@
0x1004456D: "public: virtual long __stdcall CLayeredObject<class NDebug::CBlendState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCBlendState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10020214: "R32G32_FLOAT" ??_C@_0N@NLLJGLAL@R32G32_FLOAT?$AA@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGKXZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@QAE@XZ
0x10004988: "%s%s%s" ??_C@_06DIJPEION@?$CFs?$CFs?$CFs?$AA@
0x10059EB1: "public: void __thiscall NSwitchToRef::CTexture2D::FinalRelease(void)" ?FinalRelease@CTexture2D@NSwitchToRef@@QAEXXZ
0x10032CA2: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOEnter(void)" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UAGXXZ
0x10022FEC: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x1005EEFC: "public: struct std::pair<class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator,bool> __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::insert(struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> const &)" ?insert@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAE?AU?$pair@Viterator@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@_N@2@ABU?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@2@@Z
0x1000CB34: "VSSetShader" ??_C@_0M@GPGEEJJI@VSSetShader?$AA@
0x1002C9B0: "void __stdcall D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YGXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGKXZ
0x10029A90: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CO@BMBIPBHG@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Buffer>::~CComPtr<struct ID3D10Buffer>(void)" ??1?$CComPtr@UID3D10Buffer@@@ATL@@QAE@XZ
0x1003050B: "public: virtual long __stdcall CInfoQueue::PushRetrievalFilter(struct D3D10_INFO_QUEUE_FILTER *)" ?PushRetrievalFilter@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@@Z
0x1004186D: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Texture2D>(struct ID3D10Texture2D * *,bool)" ??$ValidIfaceDst@UID3D10Texture2D@@@NDebug@@YG_NPAPAUID3D10Texture2D@@_N@Z
0x1002428C: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@FIIJIOGE@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100101E4: "ClearRenderTargetView" ??_C@_0BG@NMCHLMBI@ClearRenderTargetView?$AA@
0x10028CDC: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0CN@CPDKNDDF@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x100659C4: "long `RTTI Type Descriptor'" ??_R0J@8
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CElementLayout>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100454AB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CQuery>::Release(void)" ?Release@?$CLayeredObject@VCQuery@NDebug@@@@UAGKXZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x10010C38: "SetExceptionMode returning E_DEV" ??_C@_0GM@DNFBPLHP@SetExceptionMode?5returning?5E_DEV@
0x10029048: "D3D10_MESSAGE_ID_LIVE_PIXELSHADE" ??_C@_0CC@HAMIFILN@D3D10_MESSAGE_ID_LIVE_PIXELSHADE@
0x10031C78: "public: virtual long __thiscall ATL::CAtlModuleT<class CModule>::AddCommonRGSReplacements(struct IRegistrarBase *)" ?AddCommonRGSReplacements@?$CAtlModuleT@VCModule@@@ATL@@UAEJPAUIRegistrarBase@@@Z
0x1001DB04: "const CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Buffer>'}" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@@
0x10011510: "CreatePredicate returning E_OUTO" ??_C@_0EH@NBJBFLBJ@CreatePredicate?5returning?5E_OUTO@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CBlendState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCBlendState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10001068: "__cdecl _GUID_6316be88_54cd_4040_ab44_20461bc81f68" __GUID_6316be88_54cd_4040_ab44_20461bc81f68
0x10037DD6: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Predicate>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UAGXXZ
0x1003748B: "public: __thiscall CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@QAE@XZ
0x10030174: "public: virtual long __stdcall CInfoQueue::AddStorageFilterEntries(struct D3D10_INFO_QUEUE_FILTER *)" ?AddStorageFilterEntries@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@@Z
0x1005E3C3: "public: virtual void __stdcall NSwitchToRef::CBuffer::Unmap(void)" ?Unmap@CBuffer@NSwitchToRef@@UAGXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGXXZ
0x1001FDC8: "CreateInputLayout: Input Slot ze" ??_C@_0GI@OHCLMALH@CreateInputLayout?3?5Input?5Slot?5ze@
0x1000EB40: "When offset by the destination c" ??_C@_0MB@MGJHNEJD@When?5offset?5by?5the?5destination?5c@
0x1005527B: "long __stdcall ValidateShaderResourceViewFormats(enum DXGI_FORMAT const *,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateShaderResourceViewFormats@@YGJPBW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGJXZ
0x10020594: "BC2_UNORM" ??_C@_09CBEIEOBJ@BC2_UNORM?$AA@
0x10001B90: "IDXGISwapChain::ResizeBuffers: S" ??_C@_0HI@MKAGLBPC@IDXGISwapChain?3?3ResizeBuffers?3?5S@
0x1001259C: "Input parameters can't be NULL" ??_C@_0BP@CCACEEL@Input?5parameters?5can?8t?5be?5NULL?$AA@
0x1005A4B6: "public: virtual unsigned int __stdcall NSwitchToRef::CDevice::GetExceptionMode(void)" ?GetExceptionMode@CDevice@NSwitchToRef@@UAGIXZ
0x100064C0: ?_entries@?1??_GetEntries@CPreMTPredicate@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10043890: "public: virtual void __stdcall NDebug::CDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?PSGetSamplers@CDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x1002369C: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@PEGMKMMH@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1000F2F8: "Cannot invoke CopySubresourceReg" ??_C@_0HD@BMNEBLNN@Cannot?5invoke?5CopySubresourceReg@
0x10004E94: "First parameter is corrupt or NU" ??_C@_0CE@GFNIAKCI@First?5parameter?5is?5corrupt?5or?5NU@
0x100270F8: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DP@HCBFHPFO@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x10014CA8: "DepthWriteMask has an unrecogniz" ??_C@_0CK@FAFKGOFL@DepthWriteMask?5has?5an?5unrecogniz@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGKXZ
0x1001D568: ?_entries@?1??_GetEntries@CTexture2D@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10029AC0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@HDGKMIDC@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1000DBA0: "Viewport at slot %d contains den" ??_C@_0LB@NGNGHME@Viewport?5at?5slot?5?$CFd?5contains?5den@
0x10006518: ?_entries@?1??_GetEntries@CPredicate@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1003F7C5: "public: virtual void __stdcall NDebug::CDevice::Flush(void)" ?Flush@CDevice@NDebug@@UAGXXZ
0x10036F24: "public: virtual __thiscall CLayeredObject<class NDebug::CBlendState>::~CLayeredObject<class NDebug::CBlendState>(void)" ??1?$CLayeredObject@VCBlendState@NDebug@@@@UAE@XZ
0x1005547B: "struct D3D10_MAPPED_TEXTURE3D * __cdecl std::_Copy_backward_opt<struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *>(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_backward_opt@PAUD3D10_MAPPED_TEXTURE3D@@PAU1@@std@@YAPAUD3D10_MAPPED_TEXTURE3D@@PAU1@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1005547B: "struct D3D10_SO_DECLARATION_ENTRY * __cdecl std::_Copy_backward_opt<struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *>(struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_backward_opt@PAUD3D10_SO_DECLARATION_ENTRY@@PAU1@@std@@YAPAUD3D10_SO_DECLARATION_ENTRY@@PAU1@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1004DB3B: "struct NDebug::SResourceDeclEntry * __cdecl std::_Copy_backward_opt<struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *>(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_backward_opt@PAUSResourceDeclEntry@NDebug@@PAU12@@std@@YAPAUSResourceDeclEntry@NDebug@@PAU12@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1000D39C: "Second parameter corrupt or unex" ??_C@_0CP@FHNCANHD@Second?5parameter?5corrupt?5or?5unex@
0x1003F7AD: "public: void __thiscall NDebug::CPreMTPredicate::FinalRelease(void)" ?FinalRelease@CPreMTPredicate@NDebug@@QAEXXZ
0x100116C0: "CreateCounter returning E_OUTOFM" ??_C@_0EF@CIEEJE@CreateCounter?5returning?5E_OUTOFM@
0x10055B76: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@QAE@XZ
0x1005EE1E: "public: unsigned int __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::erase(class NSwitchToRef::CResourceDesc const * const &)" ?erase@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAEIABQBVCResourceDesc@NSwitchToRef@@@Z
0x10055AE1: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::~CLayeredObject<class NSwitchToRef::CVertexShader>(void)" ??1?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAE@XZ
0x1000D718: "A Buffer trying to be bound as a" ??_C@_0KO@PDPIKMKN@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10023080: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x10032DB9: "public: static long __stdcall NDebug::CDevice::QIDevice1(void *,struct _GUID const &,void * *,unsigned long)" ?QIDevice1@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10001178: "__cdecl _GUID_d7f74265_9504_4c3a_ad2b_913c6ccfea30" __GUID_d7f74265_9504_4c3a_ad2b_913c6ccfea30
0x10016D90: "The Dimensions of the View are i" ??_C@_0BND@JLLOHLDF@The?5Dimensions?5of?5the?5View?5are?5i@
0x10024E8C: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DE@KKEOJNIC@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100043D4: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ISxSDevice3'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BISxSDevice3@@@
0x10042AAD: "public: virtual void __stdcall NDebug::CPreMTDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * *,unsigned int *)" ?OMGetDepthStencilState@CPreMTDevice@NDebug@@UAGXPAPAUID3D10DepthStencilState@@PAI@Z
0x100361F1: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::CPreMTDeviceChild<struct ID3D10Counter>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10024A9C: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@IMCIHOFP@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10026EA4: "D3D10_MESSAGE_ID_DEVICE_PSGETSHA" ??_C@_0DJ@FKNBBAKF@D3D10_MESSAGE_ID_DEVICE_PSGETSHA@
0x100559F1: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::~CLayeredObject<class NSwitchToRef::CRenderTargetView>(void)" ??1?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAE@XZ
0x10014040: "Element[%Id]'s InstanceDataStepR" ??_C@_0OJ@HDFPHDGN@Element?$FL?$CFId?$FN?8s?5InstanceDataStepR@
0x1003724F: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTTexture1D>::~CLayeredObject<class NDebug::CPreMTTexture1D>(void)" ??1?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAE@XZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10023AAC: "D3D10_MESSAGE_ID_GSSETCONSTANTBU" ??_C@_0DL@EKMJICK@D3D10_MESSAGE_ID_GSSETCONSTANTBU@
0x1001AA50: "The Dimensions are invalid. The " ??_C@_0JM@MNDHEJAE@The?5Dimensions?5are?5invalid?4?5The?5@
0x100329DD: "struct IDXGIDebugPrivate * __stdcall GetDebugPrivateInterface(void)" ?GetDebugPrivateInterface@@YGPAUIDXGIDebugPrivate@@XZ
0x10001978: "IDXGISwapChain::Present: SyncInt" ??_C@_0EH@ONDKLCOM@IDXGISwapChain?3?3Present?3?5SyncInt@
0x10001A98: "IDXGISwapChain::Present: buffers" ??_C@_0FD@EMIDINPJ@IDXGISwapChain?3?3Present?3?5buffers@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGKXZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10004B48: "A NULL pPredicateDesc was specif" ??_C@_0EN@ILGBILAA@A?5NULL?5pPredicateDesc?5was?5specif@
0x10006A78: ?_entries@?1??_GetEntries@CPreMTTexture1D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1000CC10: "Since NumViews is 0, the operati" ??_C@_0LK@PPDILMMO@Since?5NumViews?5is?50?0?5the?5operati@
0x100553BD: "struct ID3D10Buffer * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Buffer>(struct ID3D10Buffer *)" ??$QIToCurLayer@UID3D10Buffer@@@NSwitchToRef@@YGPAUID3D10Buffer@@PAU1@@Z
0x10034EFB: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_BOX>(struct D3D10_BOX const *,bool)" ??$ValidStructSrc@UD3D10_BOX@@@NDebug@@YG_NPBUD3D10_BOX@@_N@Z
0x1001D5B0: ?_entries@?1??_GetEntries@CTexture3D@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1003749F: "public: __thiscall NDebug::CAsynchronous<struct ID3D10Counter>::~CAsynchronous<struct ID3D10Counter>(void)" ??1?$CAsynchronous@UID3D10Counter@@@NDebug@@QAE@XZ
0x10002A74: "IDXGIOutput::GetFrameStatistics:" ??_C@_0DL@PHFNLHLJ@IDXGIOutput?3?3GetFrameStatistics?3@
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTTexture1D::FinalRelease(void)" ?FinalRelease@CPreMTTexture1D@NDebug@@QAEXXZ
0x10004DC8: "MiscFlags must be 0 (currently s" ??_C@_0GG@EGDJAKMA@MiscFlags?5must?5be?50?5?$CIcurrently?5s@
0x1005A83F: "public: virtual void __stdcall NSwitchToRef::CDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY *)" ?IAGetPrimitiveTopology@CDevice@NSwitchToRef@@UAGXPAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10037464: "public: __thiscall CLayeredObject<class NDebug::CCounter>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@QAE@XZ
0x1003E909: "public: virtual void __stdcall NDebug::CDevice::DriverInternalError(long)" ?DriverInternalError@CDevice@NDebug@@UAGXJ@Z
0x100375D0: "public: __thiscall CLayeredObjectRoot<struct IDXGILayeredDevice>::ObjectLock::~ObjectLock(void)" ??1ObjectLock@?$CLayeredObjectRoot@UIDXGILayeredDevice@@@@QAE@XZ
0x10057779: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::CreateInstance(struct NSwitchToRef::CVertexShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@SGXABUTConstructorArgs@CVertexShader@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x100200DC: "const type_info::`vftable'" ??_7type_info@@6B@
0x10055BA6: "public: class std::auto_ptr<struct D3D10_BUFFER_DESC> & __thiscall std::auto_ptr<struct D3D10_BUFFER_DESC>::operator=(struct std::auto_ptr_ref<struct D3D10_BUFFER_DESC>)" ??4?$auto_ptr@UD3D10_BUFFER_DESC@@@std@@QAEAAV01@U?$auto_ptr_ref@UD3D10_BUFFER_DESC@@@1@@Z
0x1004666F: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UAGXI@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture2D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGKXZ
0x10037B64: "public: virtual void * __thiscall CLayeredObject<class NDebug::CVertexShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCVertexShader@NDebug@@@@UAEPAXI@Z
0x10005110: "Buffers cannot be created with D" ??_C@_0EC@BBEJNINK@Buffers?5cannot?5be?5created?5with?5D@
0x100376F0: "public: virtual void * __thiscall CLayeredObject<class NDebug::CElementLayout>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCElementLayout@NDebug@@@@UAEPAXI@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGKXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100671B0: "__cdecl _IMPORT_DESCRIPTOR_dxgi" __IMPORT_DESCRIPTOR_dxgi
0x10004C60: "Query set to an unrecognized val" ??_C@_0MP@MMAEJHLL@Query?5set?5to?5an?5unrecognized?5val@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10064864: "__cdecl _TI1?AV_com_error@@" __TI1?AV_com_error@@
0x1000FEE0: "Cannot invoke UpdateSubresourceR" ??_C@_0PH@HHCLJDBP@Cannot?5invoke?5UpdateSubresourceR@
0x10024950: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@ICDAKHAA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10037276: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTTexture2D>::~CLayeredObject<class NDebug::CPreMTTexture2D>(void)" ??1?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAE@XZ
0x1002752C: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0DC@KGCKHGEF@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x1001E168: "Internal REF Copy of Texture1D f" ??_C@_0DB@OCNFECNG@Internal?5REF?5Copy?5of?5Texture1D?5f@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGKXZ
0x10017698: "__cdecl _real@c1800000" __real@c1800000
0x10024098: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@PMFONIAM@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10023418: "D3D10_MESSAGE_ID_DEVICE_VSSETSHA" ??_C@_0DE@HAGJOCDD@D3D10_MESSAGE_ID_DEVICE_VSSETSHA@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGXXZ
0x100472B3: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Counter>::SupportsBegin(void)const " ?SupportsBegin@?$CAsynchronous@UID3D10Counter@@@NDebug@@QBE_NXZ
0x10033F90: "public: __thiscall NDebug::CDevice::CDebuggingSentinel::CDebuggingSentinel(class NDebug::CDevice *)" ??0CDebuggingSentinel@CDevice@NDebug@@QAE@PAV12@@Z
0x10007AA0: "First parameter is NULL." ??_C@_0BJ@ONOIOENI@First?5parameter?5is?5NULL?4?$AA@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGXXZ
0x1003375F: "protected: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Tidy(void)" ?_Tidy@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAEXXZ
0x1003113A: "bool __stdcall RegDWORD(struct HKEY__ *,char const *,unsigned long *)" ?RegDWORD@@YG_NPAUHKEY__@@PBDPAK@Z
0x1000E318: "A currently bound RenderTargetVi" ??_C@_0FM@DPJNCIJD@A?5currently?5bound?5RenderTargetVi@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10067008: "__stdcall _imp__RegQueryValueExA" __imp__RegQueryValueExA@24
0x10022F74: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x100139E8: "The format (%#x, %s) cannot be u" ??_C@_0DO@KCDEOMEK@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x100557C9: "public: __thiscall NSwitchToRef::CTexture3D::CTexture3D(struct NSwitchToRef::CTexture3D::TConstructorArgs const &)" ??0CTexture3D@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1002990C: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DO@EHMEJPDI@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC *)" ?GetDesc@CDepthStencilView@NSwitchToRef@@UAGXPAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x100607BD: "__cdecl _EH_epilog3" __EH_epilog3
0x100609C0: "__cdecl _alloca_probe" __alloca_probe
0x10006D20: ?_entries@?1??_GetEntries@CRenderTargetView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10003F08: "DebugLayerFeatureMaskAnd" ??_C@_0BJ@HBABJLFP@DebugLayerFeatureMaskAnd?$AA@
0x10038633: "public: virtual void __stdcall NDebug::CDevice::ClearRenderTargetView(struct ID3D10RenderTargetView *,float const * const)" ?ClearRenderTargetView@CDevice@NDebug@@UAGXPAUID3D10RenderTargetView@@QBM@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTGeometryShader::FinalRelease(void)" ?FinalRelease@CPreMTGeometryShader@NDebug@@QAEXXZ
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10023E0C: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CP@CIINPDNP@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x10010914: "OMGetRenderTargets" ??_C@_0BD@HKBENNI@OMGetRenderTargets?$AA@
0x10055B76: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@QAE@XZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::~CPreMTDeviceChild<struct ID3D10Buffer>(void)" ??1?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@QAE@XZ
0x100070D0: "A NULL pData for SetPrivateData " ??_C@_0HM@NKDIHGNA@A?5NULL?5pData?5for?5SetPrivateData?5@
0x100599F1: "public: void __thiscall NSwitchToRef::CPixelShader::FinalConstruct(struct NSwitchToRef::CPixelShader::TConstructorArgs const &)" ?FinalConstruct@CPixelShader@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1003402C: "public: virtual void __stdcall NDebug::CQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CQueryBase@UID3D10Predicate@@@NDebug@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QBE_NXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10036845: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::CPreMTDeviceChild<struct ID3D10VertexShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100065B8: ?_entries@?1??_GetEntries@CCounter@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10032F8A: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{68}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEE@AGJABU_GUID@@PAPAX@Z
0x10002018: "CreateDXGIFactory cannot be call" ??_C@_0DB@FPOOGPDP@CreateDXGIFactory?5cannot?5be?5call@
0x100365BD: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::CPreMTDeviceChild<struct ID3D10RenderTargetView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGKXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGXXZ
0x100244A8: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@KALBHPKJ@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1005FE3E: "void __cdecl operator delete(void *)" ??3@YAXPAX@Z
0x1003729D: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTTexture3D>::~CLayeredObject<class NDebug::CPreMTTexture3D>(void)" ??1?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAE@XZ
0x1001E4B0: "CreateBlendState: Alpha-to-cover" ??_C@_0DG@JABDEEDN@CreateBlendState?3?5Alpha?9to?9cover@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10003988: "IDXGIOutput::FindClosestMatching" ??_C@_0HN@KPHIAEOE@IDXGIOutput?3?3FindClosestMatching@
0x10029B78: "D3D10_MESSAGE_ID_VSSHADERRESOURC" ??_C@_0DB@KPPIFEFE@D3D10_MESSAGE_ID_VSSHADERRESOURC@
0x100615D1: "void __cdecl operator delete(void *,void *)" ??3@YAXPAX0@Z
0x10005828: "A D3D10_USAGE_DYNAMIC Resource c" ??_C@_0BBL@HGLPKEKC@A?5D3D10_USAGE_DYNAMIC?5Resource?5c@
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10024608: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@GNGEDIDH@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005D25C: "public: bool __thiscall NSwitchToRef::CView<struct ID3D10DepthStencilView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x100553BD: "struct ID3D10Resource * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Resource>(struct ID3D10Resource *)" ??$QIToCurLayer@UID3D10Resource@@@NSwitchToRef@@YGPAUID3D10Resource@@PAU1@@Z
0x100553BD: "struct ID3D10SamplerState * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10SamplerState>(struct ID3D10SamplerState *)" ??$QIToCurLayer@UID3D10SamplerState@@@NSwitchToRef@@YGPAUID3D10SamplerState@@PAU1@@Z
0x100553BD: "struct ID3D10VertexShader * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10VertexShader>(struct ID3D10VertexShader *)" ??$QIToCurLayer@UID3D10VertexShader@@@NSwitchToRef@@YGPAUID3D10VertexShader@@PAU1@@Z
0x100553BD: "struct ID3D10DepthStencilView * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10DepthStencilView>(struct ID3D10DepthStencilView *)" ??$QIToCurLayer@UID3D10DepthStencilView@@@NSwitchToRef@@YGPAUID3D10DepthStencilView@@PAU1@@Z
0x100553BD: "struct ID3D10RenderTargetView * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10RenderTargetView>(struct ID3D10RenderTargetView *)" ??$QIToCurLayer@UID3D10RenderTargetView@@@NSwitchToRef@@YGPAUID3D10RenderTargetView@@PAU1@@Z
0x10011054: "First parameter is corrupt" ??_C@_0BL@KDCJDFDO@First?5parameter?5is?5corrupt?$AA@
0x1001E100: "Internal Texture3D for SWITCH_TO" ??_C@_0DF@BDNGJCGF@Internal?5Texture3D?5for?5SWITCH_TO@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1001D520: ?_entries@?1??_GetEntries@CTexture1D@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100378B8: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTQuery>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAEPAXI@Z
0x10033189: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGKXZ
0x100648AC: "__cdecl _CTA2?AVbad_alloc@std@@" __CTA2?AVbad_alloc@std@@
0x10011DAC: "Forcing VS constant buffer slot " ??_C@_0CM@HGHKDDLH@Forcing?5VS?5constant?5buffer?5slot?5@
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UAGXI@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1000E648: "CopySubresourceRegion" ??_C@_0BG@PAAKFFDK@CopySubresourceRegion?$AA@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100472B3: "public: bool __thiscall NDebug::CAsynchronous<struct ID3D10Query>::SupportsBegin(void)const " ?SupportsBegin@?$CAsynchronous@UID3D10Query@@@NDebug@@QBE_NXZ
0x10060CE6: "__fastcall _EH4_CallFilterFunc" @_EH4_CallFilterFunc@8
0x1000D1D0: "A Buffer trying to be bound as a" ??_C@_0LB@BBLFJGOH@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x10055B76: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@QAE@XZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100044F0: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IDXGIDebugProducerPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIDXGIDebugProducerPrivate@@@
0x10008E44: "Geometry Shader" ??_C@_0BA@DOLFOKKN@Geometry?5Shader?$AA@
0x1001AD00: "The Dimensions are invalid. The " ??_C@_0OA@DKMANEPC@The?5Dimensions?5are?5invalid?4?5The?5@
0x100120D0: "Resource being set to PS shader " ??_C@_0FM@FHPCBDNA@Resource?5being?5set?5to?5PS?5shader?5@
0x10034090: "public: virtual void __stdcall NDebug::CPreMTQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CPreMTQueryBase@UID3D10Query@@@NDebug@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x10001550: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0OO@HDBEFEOB@IDXGIFactory?3?3CreateSwapChain?1ID@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003E8AB: "public: virtual void __stdcall NDebug::CPreMTDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int)" ?DrawInstanced@CPreMTDevice@NDebug@@UAGXIIII@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10032F6C: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{20}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBE@AGJABU_GUID@@PAPAX@Z
0x10049A2B: "protected: void __thiscall NDebug::CDevice::ValidateShaderBindings(class NDebug::CShaderValidationInfo const *,char const *,class NDebug::CShaderResourceView * *,class NDebug::CBuffer * *,class NDebug::CSampler * *)" ?ValidateShaderBindings@CDevice@NDebug@@IAEXPBVCShaderValidationInfo@2@PBDPAPAVCShaderResourceView@2@PAPAVCBuffer@2@PAPAVCSampler@2@@Z
0x100247BC: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@HMBHLHJG@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10059E6C: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture2D>::FinalRelease(void)" ?FinalRelease@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QAEXXZ
0x10059E6C: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture3D>::FinalRelease(void)" ?FinalRelease@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QAEXXZ
0x100103D0: "The Format (%#x, %s) is never ab" ??_C@_0EG@FMDDNKDF@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5never?5ab@
0x10037CF6: "void __stdcall NDebug::APIUnlock(void *)" ?APIUnlock@NDebug@@YGXPAX@Z
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10059E6C: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture1D>::FinalRelease(void)" ?FinalRelease@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QAEXXZ
0x100564C6: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateBlendState(struct D3D10_BLEND_DESC const *,struct ID3D10BlendState * *)" ?CreateBlendState@CDevice@NSwitchToRef@@UAGJPBUD3D10_BLEND_DESC@@PAPAUID3D10BlendState@@@Z
0x1001DB38: "const CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x1003F407: "public: void __thiscall NDebug::CPreMTSampler::FinalConstruct(struct NDebug::CPreMTSampler::TConstructorArgs const &)" ?FinalConstruct@CPreMTSampler@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005D95D: "public: virtual void __stdcall NSwitchToRef::CDevice::ResolveSubresource(struct ID3D10Resource *,unsigned int,struct ID3D10Resource *,unsigned int,enum DXGI_FORMAT)" ?ResolveSubresource@CDevice@NSwitchToRef@@UAGXPAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x10032E86: "public: static long __stdcall NDebug::CDevice::QISxSDevice(void *,struct _GUID const &,void * *,unsigned long,unsigned int)" ?QISxSDevice@CDevice@NDebug@@SGJPAXABU_GUID@@PAPAXKI@Z
0x100046D8: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `IDXGIDeviceInternal'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BIDXGIDeviceInternal@@@
0x1004176C: "public: virtual void __stdcall NDebug::CDevice::GetTextFilterSize(unsigned int *,unsigned int *)" ?GetTextFilterSize@CDevice@NDebug@@UAGXPAI0@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@QAE@XZ
0x100421C2: "public: virtual void __stdcall NDebug::CPreMTDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY)" ?IASetPrimitiveTopology@CPreMTDevice@NDebug@@UAGXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateDepthStencilStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateDepthStencilStateValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGKXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UAGJXZ
0x10007898: "The following unrecognized Flags" ??_C@_0DB@BAKPOGHH@The?5following?5unrecognized?5Flags@
0x10019EA8: "Invalid MipLevels (%d). The for" ??_C@_0GD@LKDNAAGK@Invalid?5MipLevels?5?$CI?$CFd?$CJ?4?5?5The?5for@
0x1003FB3E: "public: virtual void __stdcall NDebug::CPreMTDevice::GSGetShader(struct ID3D10GeometryShader * *)" ?GSGetShader@CPreMTDevice@NDebug@@UAGXPAPAUID3D10GeometryShader@@@Z
0x1003EFD1: "public: void __thiscall NDebug::CDepthStencilState::FinalConstruct(struct NDebug::CDepthStencilState::TConstructorArgs const &)" ?FinalConstruct@CDepthStencilState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1001DD40: "const CLayeredObject<class NSwitchToRef::CDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@6B@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGXXZ
0x1001F9C0: "CreateQuery: OCCLUSION queries a" ??_C@_0EI@NOIOCDGP@CreateQuery?3?5OCCLUSION?5queries?5a@
0x10029610: "D3D10_MESSAGE_ID_COPYRESOURCE_ON" ??_C@_0EA@ODIAMCBO@D3D10_MESSAGE_ID_COPYRESOURCE_ON@
0x1001A29C: " Specifiying the format %s inst" ??_C@_0DN@JKDEGAPE@?5?5Specifiying?5the?5format?5?$CFs?5inst@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Query@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x100670CC: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x10006CD4: "const NDebug::CCreateShaderResourceViewValidatorWithSpew::`vftable'" ??_7CCreateShaderResourceViewValidatorWithSpew@NDebug@@6B@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10033D2B: "__stdcall D3D10GetVersion" _D3D10GetVersion@0
0x10025CCC: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0DF@CBBGJLMN@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x10017688: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RasterizerState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@IAEXXZ
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10VertexShader>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QAEXXZ
0x1000CA68: "Index Buffer Offset (%d) is not " ??_C@_0GO@CJMFCP@Index?5Buffer?5Offset?5?$CI?$CFd?$CJ?5is?5not?5@
0x10013AE4: "NULL pDesc specified!" ??_C@_0BG@OCAADHMI@NULL?5pDesc?5specified?$CB?$AA@
0x10005998: "A D3D10_USAGE_STAGING Resource c" ??_C@_0IH@KGAAAJCB@A?5D3D10_USAGE_STAGING?5Resource?5c@
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x10022F1C: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x10036E1B: "public: __thiscall NDebug::CTexture1D::CTexture1D(struct NDebug::CTexture1D::TConstructorArgs const &)" ??0CTexture1D@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10032D58: "public: virtual int __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOTryEnter(void)" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGHXZ
0x1001D4C8: "const NSwitchToRef::CCachedResourceDesc::`vftable'" ??_7CCachedResourceDesc@NSwitchToRef@@6B@
0x100370C9: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::~CLayeredObject<class NDebug::CPreMTDepthStencilView>(void)" ??1?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAE@XZ
0x100562CE: "void __stdcall NSwitchToRef::CopyContents(struct D3D10_MAPPED_TEXTURE3D const &,unsigned int,unsigned int,unsigned int,struct D3D10_MAPPED_TEXTURE3D const &,unsigned int,unsigned int,unsigned int,unsigned int)" ?CopyContents@NSwitchToRef@@YGXABUD3D10_MAPPED_TEXTURE3D@@III0IIII@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGKXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1003792A: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTSampler>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAEPAXI@Z
0x1001CCF0: "A TextureCube does not support t" ??_C@_0DP@LCHCBPED@A?5TextureCube?5does?5not?5support?5t@
0x10025058: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DE@HDJKBCBA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x100271A0: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0DG@JHBNAPHI@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10060980: "__cdecl memset" _memset
0x100659EC: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGKXZ
0x1003FA38: "public: virtual void __stdcall NDebug::CPreMTDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?GSGetSamplers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGXXZ
0x100278CC: "D3D10_MESSAGE_ID_TEXTURE3D_UNMAP" ??_C@_0CL@GIOPJOHN@D3D10_MESSAGE_ID_TEXTURE3D_UNMAP@
0x10043F8D: "public: virtual void __stdcall NDebug::CPreMTDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?PSSetSamplers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGKXZ
0x10029FF8: ?c_aIDMappings9@?A0xc780752b@@3QBUIDMappings@@B
0x10023F6C: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DE@CENIPCO@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x100376CA: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDepthStencilView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAEPAXI@Z
0x10010248: "ClearDepthStencilView" ??_C@_0BG@OLFKEGC@ClearDepthStencilView?$AA@
0x10010904: "GSGetSamplers" ??_C@_0O@JBCKDHFF@GSGetSamplers?$AA@
0x100356C0: "struct D3D10_SO_DECLARATION_ENTRY * __stdcall std::_Uninit_copy<struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PBUD3D10_SO_DECLARATION_ENTRY@@PAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YGPAUD3D10_SO_DECLARATION_ENTRY@@PBU1@0PAU1@AAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1002803C: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@HBKGJEEJ@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGXXZ
0x10055C44: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAEPAXI@Z
0x100654F0: "__cdecl __sse2_available" ___sse2_available
0x1001EDE0: "CreateResource: Texture2D height" ??_C@_0EK@EMMDPIHF@CreateResource?3?5Texture2D?5height@
0x10026588: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0CN@BJIKJPGJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10GeometryShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10026090: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EG@JOPFCDAA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x10021528: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_Win7_FormatRequirements" ?s_D3D10_Win7_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x1001D640: ?_entries@?1??_GetEntries@CRenderTargetView@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1004541B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::Release(void)" ?Release@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGKXZ
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Texture3D>(struct ID3D10Texture3D * *,bool)" ??$ValidIfaceDst@UID3D10Texture3D@@@NDebug@@YG_NPAPAUID3D10Texture3D@@_N@Z
0x10024F6C: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DH@JANALCFJ@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x100110D8: "Fourth parameter is corrupt" ??_C@_0BM@KEGHHBJP@Fourth?5parameter?5is?5corrupt?$AA@
0x10036D64: "public: __thiscall NDebug::CRenderTargetView::CRenderTargetView(struct NDebug::CRenderTargetView::TConstructorArgs const &)" ??0CRenderTargetView@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10025584: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DG@CKBOJHEE@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x1000626C: "ID3D10VertexShader" ??_C@_0BD@NFJOLFFB@ID3D10VertexShader?$AA@
0x10006030: "Map cannot be called with %s acc" ??_C@_0OB@BIOMJPHO@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x10055F9C: "public: virtual long __stdcall NSwitchToRef::CDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int *)" ?CheckFormatSupport@CDevice@NSwitchToRef@@UAGJW4DXGI_FORMAT@@PAI@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGXXZ
0x10059EA7: "public: void __thiscall NSwitchToRef::CRenderTargetView::FinalRelease(void)" ?FinalRelease@CRenderTargetView@NSwitchToRef@@QAEXXZ
0x1005D52E: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10067074: "__stdcall _imp__CreateFileA" __imp__CreateFileA@28
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@QBE_NXZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10029140: "D3D10_MESSAGE_ID_LIVE_PREDICATE" ??_C@_0CA@OMHKCION@D3D10_MESSAGE_ID_LIVE_PREDICATE?$AA@
0x10046253: "public: virtual void __stdcall NDebug::CPreMTDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * *,unsigned int *)" ?SOGetTargets@CPreMTDevice@NDebug@@UAGXIPAPAUID3D10Buffer@@PAI@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGXXZ
0x10047A08: "public: virtual void __stdcall NDebug::CPreMTDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?VSGetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10055E96: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UAGXXZ
0x10055593: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::CResource<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const &,unsigned int)" ??0?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x100261BC: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DD@DAFOMADG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UAGXXZ
0x10040E9A: "public: virtual unsigned int __stdcall NDebug::CDevice::GetExceptionMode(void)" ?GetExceptionMode@CDevice@NDebug@@UAGIXZ
0x1000E6A8: "Eighth parameter is corrupt." ??_C@_0BN@KCPKCFNG@Eighth?5parameter?5is?5corrupt?4?$AA@
0x100605F9: "__cdecl _onexit" __onexit
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10036F84: "public: virtual __thiscall CLayeredObject<class NDebug::CDepthStencilState>::~CLayeredObject<class NDebug::CDepthStencilState>(void)" ??1?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAE@XZ
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@QAEXXZ
0x1000F1A8: "Cannot invoke CopySubresourceReg" ??_C@_0IB@CLJDDHAK@Cannot?5invoke?5CopySubresourceReg@
0x10006648: ?_entries@?1??_GetEntries@CBuffer@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1003AB5F: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateGeometryShaderWithStreamOutput(void const *,unsigned long,struct D3D10_SO_DECLARATION_ENTRY const *,unsigned int,unsigned int,struct ID3D10GeometryShader * *)" ?CreateGeometryShaderWithStreamOutput@CPreMTDevice@NDebug@@UAGJPBXKPBUD3D10_SO_DECLARATION_ENTRY@@IIPAPAUID3D10GeometryShader@@@Z
0x100609C0: "__cdecl _chkstk" __chkstk
0x1005985C: "public: void __thiscall NSwitchToRef::CCounter::FinalConstruct(struct NSwitchToRef::CCounter::TConstructorArgs const &)" ?FinalConstruct@CCounter@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x100246B4: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@ILOBNCCG@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@QAE@XZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGXXZ
0x10059EB1: "public: void __thiscall NSwitchToRef::CBuffer::FinalRelease(void)" ?FinalRelease@CBuffer@NSwitchToRef@@QAEXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGKXZ
0x1003700D: "public: virtual __thiscall CLayeredObject<class NDebug::CPixelShader>::~CLayeredObject<class NDebug::CPixelShader>(void)" ??1?$CLayeredObject@VCPixelShader@NDebug@@@@UAE@XZ
0x1005AA4E: "public: long __stdcall NSwitchToRef::CDevice::IDXGIDeviceInternal_OpenSharedResource(void *,int,struct _GUID const &,void * *)" ?IDXGIDeviceInternal_OpenSharedResource@CDevice@NSwitchToRef@@QAGJPAXHABU_GUID@@PAPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10008E64: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDevice@NDebug@@@@QAE@XZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10023D50: "D3D10_MESSAGE_ID_GETPRIVATEDATA_" ??_C@_0CJ@KPIPMNEO@D3D10_MESSAGE_ID_GETPRIVATEDATA_@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004A921: "protected: static void __stdcall std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Xlen(void)" ?_Xlen@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@KGXXZ
0x10001198: "__cdecl _GUID_928b14b2_c69e_419b_8f6d_7a05e48e9fd9" __GUID_928b14b2_c69e_419b_8f6d_7a05e48e9fd9
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CBlendState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@QAE@XZ
0x100613F0: "__cdecl _aulldvrm" __aulldvrm
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGKXZ
0x1001220C: "Forcing OM DepthStencil to NULL." ??_C@_0CB@GGGJDMMP@Forcing?5OM?5DepthStencil?5to?5NULL?4@
0x1004AD3E: "public: virtual void __stdcall NDebug::CShaderResourceView::GetResource(struct ID3D10Resource * *)" ?GetResource@CShaderResourceView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x10034E03: "bool __stdcall NDebug::ValidStructDst<struct tagRECT>(struct tagRECT *,unsigned long,bool)" ??$ValidStructDst@UtagRECT@@@NDebug@@YG_NPAUtagRECT@@K_N@Z
0x100230B0: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x10011354: "CreateDepthStencilState" ??_C@_0BI@OHEEJBEF@CreateDepthStencilState?$AA@
0x10023DDC: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CN@KPGGMKFM@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x1005D836: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::Release(void)" ?Release@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGKXZ
0x10008AD8: "DXGI_ERROR_REMOTE_CLIENT_DISCONN" ??_C@_0PK@IOMAAOHB@DXGI_ERROR_REMOTE_CLIENT_DISCONN@
0x10059EA7: "public: void __thiscall NSwitchToRef::CElementLayout::FinalRelease(void)" ?FinalRelease@CElementLayout@NSwitchToRef@@QAEXXZ
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RasterizerState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QAEXXZ
0x1003E7B6: "public: virtual void __stdcall NDebug::CDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int)" ?DrawInstanced@CDevice@NDebug@@UAGXIIII@Z
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10GeometryShader>::~CDeviceChild<struct ID3D10GeometryShader>(void)" ??1?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QAE@XZ
0x100177A4: "Shader is not compiled to approp" ??_C@_0DN@HNPIINBH@Shader?5is?5not?5compiled?5to?5approp@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGXXZ
0x1003F7A3: "public: void __thiscall NDebug::CBuffer::FinalRelease(void)" ?FinalRelease@CBuffer@NDebug@@QAEXXZ
0x10006A34: ?_entries@?1??_GetEntries@CPixelShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1003CEBA: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const *,struct ID3D10RasterizerState * *)" ?CreateRasterizerState@CPreMTDevice@NDebug@@UAGJPBUD3D10_RASTERIZER_DESC@@PAPAUID3D10RasterizerState@@@Z
0x100329B7: "public: void __thiscall NDebug::CPreMTDevice::FinalRelease(void)" ?FinalRelease@CPreMTDevice@NDebug@@QAEXXZ
0x10037B3E: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture3D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture3D@NDebug@@@@UAEPAXI@Z
0x1000A128: "The Shader Resource View in slot" ??_C@_0BFA@CPJFONHI@The?5Shader?5Resource?5View?5in?5slot@
0x1005832C: "public: virtual void __stdcall NSwitchToRef::CDevice::Draw(unsigned int,unsigned int)" ?Draw@CDevice@NSwitchToRef@@UAGXII@Z
0x10026FC4: "D3D10_MESSAGE_ID_DEVICE_GENERATE" ??_C@_0DG@JGDCKCHN@D3D10_MESSAGE_ID_DEVICE_GENERATE@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAEXXZ
0x10001358: "__cdecl _GUID_9b7e4c0a_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0a_342c_4106_a19f_4f2704f689f0
0x1002453C: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@KEKLCNGO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10060CFD: "__fastcall _EH4_TransferToHandler" @_EH4_TransferToHandler@8
0x10009374: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x10011398: "CreateGeometryShader" ??_C@_0BF@PNDLNDBN@CreateGeometryShader?$AA@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10006FD8: "list<T> too long" ??_C@_0BB@MOGOBHAF@list?$DMT?$DO?5too?5long?$AA@
0x10036DC3: "public: __thiscall NDebug::CShaderValidationInfo::CShaderValidationInfo(void)" ??0CShaderValidationInfo@NDebug@@QAE@XZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBlendState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UAGKXZ
0x100656A4: "enum DXGI_FORMAT * D3D10FCS_R32G32" ?D3D10FCS_R32G32@@3PAW4DXGI_FORMAT@@A
0x10036ECA: "public: __thiscall NDebug::CVertexShader::CVertexShader(struct NDebug::CVertexShader::TConstructorArgs const &)" ??0CVertexShader@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPredicate>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UAGKXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGKXZ
0x100332E5: "public: virtual long __thiscall ATL::CAtlModule::Unlock(void)" ?Unlock@CAtlModule@ATL@@UAEJXZ
0x1001AF30: "SampleDesc.Quality specifies D3D" ??_C@_0NE@DNHLPMGF@SampleDesc?4Quality?5specifies?5D3D@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGKXZ
0x10067134: "__cdecl _imp___purecall" __imp___purecall
0x10023378: "__cdecl _GUID_00000146_0000_0000_c000_000000000046" __GUID_00000146_0000_0000_c000_000000000046
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100607FE: "__cdecl _EH_prolog3" __EH_prolog3
0x1001187C: "Seventh parameter corrupt." ??_C@_0BL@LEIHLBPA@Seventh?5parameter?5corrupt?4?$AA@
0x10008508: "DXGI_ERROR_INVALID_CALL: There i" ??_C@_0NE@HIMJAON@DXGI_ERROR_INVALID_CALL?3?5There?5i@
0x10023880: "D3D10_MESSAGE_ID_MESSAGE_REPORTI" ??_C@_0CP@GIFMHIED@D3D10_MESSAGE_ID_MESSAGE_REPORTI@
0x10028A18: "D3D10_MESSAGE_ID_CREATECOUNTER_O" ??_C@_0DC@IAPDDCOG@D3D10_MESSAGE_ID_CREATECOUNTER_O@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPixelShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGKXZ
0x10028C48: "D3D10_MESSAGE_ID_QUERY_END_ABAND" ??_C@_0DH@PNJDEMGN@D3D10_MESSAGE_ID_QUERY_END_ABAND@
0x100356F3: "void __stdcall std::_Uninit_fill_n<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const &,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@YGXPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@IABV120@AAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10033FFC: "public: __thiscall NDebug::CDevice::CDebuggingSentinel::~CDebuggingSentinel(void)" ??1CDebuggingSentinel@CDevice@NDebug@@QAE@XZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGKXZ
0x10037B18: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture2D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture2D@NDebug@@@@UAEPAXI@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGKXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGJXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPixelShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UAGKXZ
0x1001A7C4: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0DP@HGLPMEAC@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x100205DC: "BC4_TYPELESS" ??_C@_0N@GNDJBEAA@BC4_TYPELESS?$AA@
0x10027E14: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DD@JJPCJMEK@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x10037579: "public: __thiscall NDebug::CShaderValidationInfo::~CShaderValidationInfo(void)" ??1CShaderValidationInfo@NDebug@@QAE@XZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10SamplerState>::~CDeviceChild<struct ID3D10SamplerState>(void)" ??1?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QAE@XZ
0x10067094: "__stdcall _imp__LoadLibraryA" __imp__LoadLibraryA@4
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100613A4: "__cdecl __dllonexit" ___dllonexit
0x10006B08: ?_entries@?1??_GetEntries@CPreMTTexture2D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10005708: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0LO@GFBDKKBL@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x1001E138: "Internal REF Copy of Buffer for " ??_C@_0CO@PLCJPJHG@Internal?5REF?5Copy?5of?5Buffer?5for?5@
0x1004F40F: "public: unsigned int __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::capacity(void)const " ?capacity@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QBEIXZ
0x1003BF9D: "public: static void __stdcall CLayeredObject<class NDebug::CVertexShader>::CreateInstance(struct NDebug::CVertexShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCVertexShader@NDebug@@@@SGXABUTConstructorArgs@CVertexShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1001C4F8: "A Texture3D created with the fol" ??_C@_0PE@KNADELNH@A?5Texture3D?5created?5with?5the?5fol@
0x10031CD1: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{16}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@AGKXZ
0x10030B8B: "enum PATH_CANDIDATE_EVALUATION __stdcall EvaluatePathCandidate(char const *,char const *,unsigned int *)" ?EvaluatePathCandidate@@YG?AW4PATH_CANDIDATE_EVALUATION@@PBD0PAI@Z
0x10020428: "X24_TYPELESS_G8_UINT" ??_C@_0BF@KLOKFMAP@X24_TYPELESS_G8_UINT?$AA@
0x1003F7AD: "public: void __thiscall NDebug::CPreMTTexture2D::FinalRelease(void)" ?FinalRelease@CPreMTTexture2D@NDebug@@QAEXXZ
0x100337E4: "protected: void __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Tidy(void)" ?_Tidy@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IAEXXZ
0x10017548: "AddressV unrecognized." ??_C@_0BH@DELPJFOO@AddressV?5unrecognized?4?$AA@
0x100036E4: "IDXGISurface1::GetDC: pHdc point" ??_C@_0CM@IOFBLFOI@IDXGISurface1?3?3GetDC?3?5pHdc?5point@
0x10041A68: "public: virtual void __stdcall NDebug::CDevice::IAGetInputLayout(struct ID3D10InputLayout * *)" ?IAGetInputLayout@CDevice@NDebug@@UAGXPAPAUID3D10InputLayout@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100655AC: "enum DXGI_FORMAT * D3D10FCS_R9G9B9E5" ?D3D10FCS_R9G9B9E5@@3PAW4DXGI_FORMAT@@A
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001F0E8: "CreateResource: Texture3D depth " ??_C@_0EJ@MJBBIAGG@CreateResource?3?5Texture3D?5depth?5@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture1D>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGKXZ
0x10006854: ?_entries@?1??_GetEntries@CDepthStencilState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100488EA: "protected: void __thiscall NDebug::CDevice::ValidateDraw(unsigned int,unsigned int,unsigned int,unsigned int,int,unsigned int,unsigned int)" ?ValidateDraw@CDevice@NDebug@@IAEXIIIIHII@Z
0x10002300: "IDXGISurface::Map: Map is only s" ??_C@_0FF@LCFAHNIK@IDXGISurface?3?3Map?3?5Map?5is?5only?5s@
0x100439B5: "public: virtual void __stdcall NDebug::CDevice::PSGetShader(struct ID3D10PixelShader * *)" ?PSGetShader@CDevice@NDebug@@UAGXPAPAUID3D10PixelShader@@@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAEXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGKXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1002E051: "long __stdcall DXBCGetNamedBlob(void const *,enum DXBCFourCC,unsigned int const * *)" ?DXBCGetNamedBlob@@YGJPBXW4DXBCFourCC@@PAPBI@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTQuery@NDebug@@@@QAE@XZ
0x1004A220: "protected: int __thiscall NDebug::CDevice::ViewsIntersect(class NDebug::CRenderTargetView *,class NDebug::CRenderTargetView *)" ?ViewsIntersect@CDevice@NDebug@@IAEHPAVCRenderTargetView@2@0@Z
0x1000E3D4: "SetPredication" ??_C@_0P@CNFECOAC@SetPredication?$AA@
0x10065AA0: "class ATL::CAtlComModule ATL::_AtlComModule" ?_AtlComModule@ATL@@3VCAtlComModule@1@A
0x10024C74: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DG@MGCIGONC@D3D10_MESSAGE_ID_CREATESHADERRES@
0x10037AF2: "public: virtual void * __thiscall CLayeredObject<class NDebug::CTexture1D>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCTexture1D@NDebug@@@@UAEPAXI@Z
0x1001E7E8: "CreateSampler: Anisotropic compa" ??_C@_0FD@PGKLJABA@CreateSampler?3?5Anisotropic?5compa@
0x1004492A: "public: virtual long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGKXZ
0x100010A8: "__cdecl _GUID_9b7e4c0c_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0c_342c_4106_a19f_4f2704f689f0
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UAGXXZ
0x100583F2: "public: virtual void __stdcall NSwitchToRef::CDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int)" ?DrawIndexedInstanced@CDevice@NSwitchToRef@@UAGXIIIHI@Z
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::~CPreMTDeviceChild<struct ID3D10Texture3D>(void)" ??1?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@QAE@XZ
0x10034CF4: "bool __stdcall NDebug::ValidStructDst<enum D3D10_COUNTER_TYPE>(enum D3D10_COUNTER_TYPE *,bool)" ??$ValidStructDst@W4D3D10_COUNTER_TYPE@@@NDebug@@YG_NPAW4D3D10_COUNTER_TYPE@@_N@Z
0x1004496C: "public: virtual long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001BFC8: "pInitialData[%i].SysMemPitch can" ??_C@_0CJ@BFDJBPHP@pInitialData?$FL?$CFi?$FN?4SysMemPitch?5can@
0x10062DFC: "__cdecl _CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QAE@ABV01@@Z40" __CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QAE@ABV01@@Z40
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10004004: "DXGI Error: " ??_C@_0N@JCKJKBDJ@DXGI?5Error?3?5?$AA@
0x10010CB8: "Second parameter corrupt or NULL" ??_C@_0CC@JENGCOKN@Second?5parameter?5corrupt?5or?5NULL@
0x10010FA0: "pInitialData is corrupt, or pDes" ??_C@_0EG@NJEMFLJM@pInitialData?5is?5corrupt?0?5or?5pDes@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGKXZ
0x100103B8: "ResolveSubresource" ??_C@_0BD@FLOGDBIB@ResolveSubresource?$AA@
0x1005BF2C: "public: virtual void __stdcall NSwitchToRef::CDevice::PSGetShader(struct ID3D10PixelShader * *)" ?PSGetShader@CDevice@NSwitchToRef@@UAGXPAPAUID3D10PixelShader@@@Z
0x1005A7F9: "public: virtual void __stdcall NSwitchToRef::CDevice::IAGetIndexBuffer(struct ID3D10Buffer * *,enum DXGI_FORMAT *,unsigned int *)" ?IAGetIndexBuffer@CDevice@NSwitchToRef@@UAGXPAPAUID3D10Buffer@@PAW4DXGI_FORMAT@@PAI@Z
0x100071E0: "GetPrivateData returns MOREDATA," ??_C@_0MB@FENEPDPB@GetPrivateData?5returns?5MOREDATA?0@
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x100062FC: "ID3D10RasterizerState" ??_C@_0BG@CKLODBOK@ID3D10RasterizerState?$AA@
0x10065968: "__vectorcall ??_R0?AUID3D10Texture3D@" ??_R0?AUID3D10Texture3D@@@8
0x10011E8C: "Forcing GS shader resource slot " ??_C@_0CM@FHODDLE@Forcing?5GS?5shader?5resource?5slot?5@
0x10015930: "SrcBlendAlpha[ %d ] does not equ" ??_C@_0BEF@DHMNFCLG@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5does?5not?5equ@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGKXZ
0x10002DD0: "IDXGIOutput::Set/GetGammaControl" ??_C@_0DK@GAGPDJDO@IDXGIOutput?3?3Set?1GetGammaControl@
0x10022F7C: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x10022EB8: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x100435C1: "public: static void __stdcall NDebug::CDevice::OnSwapChainDestroy(void *,struct IUnknown *)" ?OnSwapChainDestroy@CDevice@NDebug@@SGXPAXPAUIUnknown@@@Z
0x10027AC4: "D3D10_MESSAGE_ID_REF_HARDWARE_EX" ??_C@_0CI@FENBJBL@D3D10_MESSAGE_ID_REF_HARDWARE_EX@
0x1000A278: "The Shader Resource View in slot" ??_C@_0BDO@JBPLHBCI@The?5Shader?5Resource?5View?5in?5slot@
0x100258C0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@HHJCNMDH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10026C00: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DJ@PGBBGPBF@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x10006114: "%x is an invalid Flag." ??_C@_0BH@IJGJIHCF@?$CFx?5is?5an?5invalid?5Flag?4?$AA@
0x100444CB: "public: static long __stdcall NDebug::CPreMTShaderResourceView::QIShaderResourceView1(void *,struct _GUID const &,void * *,unsigned long)" ?QIShaderResourceView1@CPreMTShaderResourceView@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x1001EBE8: "CreateResource: Feature levels 9" ??_C@_0HL@IMLIMHDP@CreateResource?3?5Feature?5levels?59@
0x10002790: "%s: The display mode Scaling is " ??_C@_0DA@PHHGDPOI@?$CFs?3?5The?5display?5mode?5Scaling?5is?5@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10059BAE: "public: void __thiscall NSwitchToRef::CTexture1D::FinalConstruct(struct NSwitchToRef::CTexture1D::TConstructorArgs const &)" ?FinalConstruct@CTexture1D@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10059C5A: "public: void __thiscall NSwitchToRef::CTexture2D::FinalConstruct(struct NSwitchToRef::CTexture2D::TConstructorArgs const &)" ?FinalConstruct@CTexture2D@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10RasterizerState>(struct ID3D10RasterizerState * *,bool)" ??$ValidIfaceDst@UID3D10RasterizerState@@@NDebug@@YG_NPAPAUID3D10RasterizerState@@_N@Z
0x10014DD0: "BackFace.StencilFailOp has an un" ??_C@_0DC@OHGAKE@BackFace?4StencilFailOp?5has?5an?5un@
0x10059D26: "public: void __thiscall NSwitchToRef::CTexture3D::FinalConstruct(struct NSwitchToRef::CTexture3D::TConstructorArgs const &)" ?FinalConstruct@CTexture3D@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGKXZ
0x100615D1: "__fastcall _guard_check_icall_nop" @_guard_check_icall_nop@4
0x10055425: "struct D3D10_MAPPED_TEXTURE3D * __stdcall std::_Allocate<struct D3D10_MAPPED_TEXTURE3D>(unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ??$_Allocate@UD3D10_MAPPED_TEXTURE3D@@@std@@YGPAUD3D10_MAPPED_TEXTURE3D@@IPAU1@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGKXZ
0x1005C5A4: "public: bool __thiscall NSwitchToRef::CDevice::PredicatedOut(void)" ?PredicatedOut@CDevice@NSwitchToRef@@QAE_NXZ
0x10034FBA: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_DEPTH_STENCIL_VIEW_DESC>(struct D3D10_DEPTH_STENCIL_VIEW_DESC const *,bool)" ??$ValidStructSrc@UD3D10_DEPTH_STENCIL_VIEW_DESC@@@NDebug@@YG_NPBUD3D10_DEPTH_STENCIL_VIEW_DESC@@_N@Z
0x10032136: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CreateInstance(struct NSwitchToRef::CDevice::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDevice@NSwitchToRef@@@@SGXABUTConstructorArgs@CDevice@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10023FA0: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DE@DHNKCEMG@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x100202DC: "R11G11B10_FLOAT" ??_C@_0BA@GCABFNMI@R11G11B10_FLOAT?$AA@
0x10001208: "__cdecl _GUID_9b7e4c0b_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0b_342c_4106_a19f_4f2704f689f0
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGXXZ
0x100452E3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::Release(void)" ?Release@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGKXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGXXZ
0x10013CB0: "Element[%Id]'s slot (%d) too hig" ??_C@_0EP@FCFBEFBG@Element?$FL?$CFId?$FN?8s?5slot?5?$CI?$CFd?$CJ?5too?5hig@
0x10010928: "OMGetBlendState" ??_C@_0BA@DCPCALPG@OMGetBlendState?$AA@
0x100480B2: "public: virtual void __stdcall NDebug::CDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?VSSetSamplers@CDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x10037495: "public: __thiscall CLayeredObject<class NDebug::CPixelShader>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@QAE@XZ
0x1004A4FB: "public: void __thiscall std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Construct_n(unsigned int,enum D3D10_MAP const &)" ?_Construct_n@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@QAEXIABW4D3D10_MAP@@@Z
0x1000C290: "Topology value D3D10_PRIMITIVE_T" ??_C@_0IK@ILGIMFEI@Topology?5value?5D3D10_PRIMITIVE_T@
0x100416FC: "public: virtual void __stdcall NDebug::CDevice::GetSummaryInfoQueueMessageID(int *)" ?GetSummaryInfoQueueMessageID@CDevice@NDebug@@UAGXPAH@Z
0x1001C4B0: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@CPEJFBMP@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x1005A381: "public: virtual void __stdcall NSwitchToRef::CQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC *)" ?GetDesc@?$CQueryBase@UID3D10Predicate@@@NSwitchToRef@@UAGXPAUD3D10_QUERY_DESC@@@Z
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100553BD: "struct ID3D10GeometryShader * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10GeometryShader>(struct ID3D10GeometryShader *)" ??$QIToCurLayer@UID3D10GeometryShader@@@NSwitchToRef@@YGPAUID3D10GeometryShader@@PAU1@@Z
0x10035138: "bool __stdcall NDebug::ValidStructSrc<struct tagRECT>(struct tagRECT const *,unsigned long,bool)" ??$ValidStructSrc@UtagRECT@@@NDebug@@YG_NPBUtagRECT@@K_N@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGXXZ
0x1004A4BA: "protected: struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Buynode(struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node *,struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node *,struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> const &)" ?_Buynode@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IAEPAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@PAU342@0ABU?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@2@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGKXZ
0x10040D47: "public: struct NDebug::SViewDimensions __thiscall NDebug::CRenderTargetView::GetDimensions(struct NDebug::RESOURCE_DESC const &)const " ?GetDimensions@CRenderTargetView@NDebug@@QBE?AUSViewDimensions@2@ABURESOURCE_DESC@2@@Z
0x10013948: "The base resource was created as" ??_C@_0JO@BHIOOODF@The?5base?5resource?5was?5created?5as@
0x1005F72C: "bool __stdcall Validate10on9CreateShaderResourceView(void *,enum DXGI_FORMAT,bool,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int)" ?Validate10on9CreateShaderResourceView@@YG_NPAXW4DXGI_FORMAT@@_NIIIII@Z
0x10055A3F: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::~CLayeredObject<class NSwitchToRef::CShaderResourceView>(void)" ??1?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAE@XZ
0x1005D70F: "public: virtual void __stdcall NSwitchToRef::CDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const *)" ?RSSetViewports@CDevice@NSwitchToRef@@UAGXIPBUD3D10_VIEWPORT@@@Z
0x10067070: "__stdcall _imp__GetFileSize" __imp__GetFileSize@8
0x10010B70: "SetExceptionMode" ??_C@_0BB@PENHINKC@SetExceptionMode?$AA@
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Buffer>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QAEXXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGKXZ
0x10003F3C: "d3d10ref.dll" ??_C@_0N@LPBNNPBJ@d3d10ref?4dll?$AA@
0x100200F0: "R32G32B32A32_TYPELESS" ??_C@_0BG@CMFJKBCJ@R32G32B32A32_TYPELESS?$AA@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGXXZ
0x10012390: "Resource being set to OM RenderT" ??_C@_0FB@POBCMMHG@Resource?5being?5set?5to?5OM?5RenderT@
0x10039D8B: "public: virtual long __stdcall NDebug::CDevice::CreateBlendState1(struct D3D10_BLEND_DESC1 const *,struct ID3D10BlendState1 * *)" ?CreateBlendState1@CDevice@NDebug@@UAGJPBUD3D10_BLEND_DESC1@@PAPAUID3D10BlendState1@@@Z
0x1001F1A0: "CreateResource: Texture3D dimens" ??_C@_0GI@OMLHKNEG@CreateResource?3?5Texture3D?5dimens@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGKXZ
0x10004024: " " ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x1001ADE0: "MipLevels invalid. With the dime" ??_C@_0JF@KAIJPKBO@MipLevels?5invalid?4?5With?5the?5dime@
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@QAE@XZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGXXZ
0x1002562C: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DI@EJMFFLE@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAEXXZ
0x10005E78: "Map cannot be called with %s acc" ??_C@_0HA@KGIDJJD@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x1001F498: "CreateResource: This format does" ??_C@_0EL@PNLCGCLK@CreateResource?3?5This?5format?5does@
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10DepthStencilState>(struct ID3D10DepthStencilState * *,bool)" ??$ValidIfaceDst@UID3D10DepthStencilState@@@NDebug@@YG_NPAPAUID3D10DepthStencilState@@_N@Z
0x10020168: "R32G32B32_UINT" ??_C@_0P@KMOKKPAH@R32G32B32_UINT?$AA@
0x1001FA5C: "SetScissorRects: Only one scisso" ??_C@_0DF@NELMFBHM@SetScissorRects?3?5Only?5one?5scisso@
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Query>::~CComPtr<struct ID3D10Query>(void)" ??1?$CComPtr@UID3D10Query@@@ATL@@QAE@XZ
0x10001108: "__cdecl _GUID_9b7e4c0e_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0e_342c_4106_a19f_4f2704f689f0
0x10042D50: "public: virtual void __stdcall NDebug::CPreMTDevice::OMSetBlendState(struct ID3D10BlendState *,float const * const,unsigned int)" ?OMSetBlendState@CPreMTDevice@NDebug@@UAGXPAUID3D10BlendState@@QBMI@Z
0x1001103C: "CreateDepthStencilView" ??_C@_0BH@IHNDCMPE@CreateDepthStencilView?$AA@
0x1004DB6A: "class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> > __cdecl std::_Copy_opt<struct NDebug::SResourceDeclEntry *,class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> > >(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_opt@PAUSResourceDeclEntry@NDebug@@V?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@@std@@YA?AV?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@0@PAUSResourceDeclEntry@NDebug@@0V10@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10024824: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@JJMJNCOJ@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10029ECC: "D3D10_MESSAGE_ID_SLOT_ZERO_MUST_" ??_C@_0DP@PFLPDEAB@D3D10_MESSAGE_ID_SLOT_ZERO_MUST_@
0x10037788: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAEPAXI@Z
0x1003355C: "protected: bool __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Grow(unsigned int,bool)" ?_Grow@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IAE_NI_N@Z
0x1001DF08: "const CLayeredObject<class NSwitchToRef::CQuery>::`vftable'" ??_7?$CLayeredObject@VCQuery@NSwitchToRef@@@@6B@
0x10003E08: "D3D10CheckLevel9Hardware" ??_C@_0BJ@CNOHHGCK@D3D10CheckLevel9Hardware?$AA@
0x10014FC4: "SrcBlendAlpha has an unrecognize" ??_C@_0CJ@IJMJMIPO@SrcBlendAlpha?5has?5an?5unrecognize@
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x10008E90: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x1002FF2A: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetNumMessagesAllowedByStorageFilter(void)" ?GetNumMessagesAllowedByStorageFilter@CInfoQueue@@UAG_KXZ
0x1004259C: "public: virtual long __stdcall NDebug::CDevice::InitSharedResource2DCreationParams(struct D3D10_TEXTURE2D_DESC *,unsigned int,void *)" ?InitSharedResource2DCreationParams@CDevice@NDebug@@UAGJPAUD3D10_TEXTURE2D_DESC@@IPAX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10022F88: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x1005F8B6: "bool __stdcall Validate10on9GenMips(void *,class CAPICaps const *,enum D3D10DDIRESOURCE_TYPE)" ?Validate10on9GenMips@@YG_NPAXPBVCAPICaps@@W4D3D10DDIRESOURCE_TYPE@@@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@IAEXXZ
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@QBE_NXZ
0x100066CC: ?_entries@?1??_GetEntries@CSampler@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10RenderTargetView>(class NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView> const *,bool)" ??$ValidIfaceSrc@UID3D10RenderTargetView@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10RenderTargetView@@@0@_N@Z
0x10040DE6: "public: virtual unsigned int __stdcall NDebug::CPreMTResource<struct ID3D10Texture1D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UAGIXZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100417D6: "public: virtual void __stdcall NDebug::CPreMTDevice::GetTextFilterSize(unsigned int *,unsigned int *)" ?GetTextFilterSize@CPreMTDevice@NDebug@@UAGXPAI0@Z
0x10040DE6: "public: virtual unsigned int __stdcall NDebug::CPreMTResource<struct ID3D10Texture2D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UAGIXZ
0x10040DE6: "public: virtual unsigned int __stdcall NDebug::CPreMTResource<struct ID3D10Texture3D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UAGIXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100118D0: "Eighth parameter corrupt." ??_C@_0BK@EPDKDGEH@Eighth?5parameter?5corrupt?4?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1003DFD5: "public: virtual long __stdcall NDebug::CDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture3D * *)" ?CreateTexture3D@CDevice@NDebug@@UAGJPBUD3D10_TEXTURE3D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture3D@@@Z
0x1000CAD8: "The currently bound IndexBuffer " ??_C@_0FJ@MEAJNIAA@The?5currently?5bound?5IndexBuffer?5@
0x10047CAA: "public: virtual void __stdcall NDebug::CDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?VSGetShaderResources@CDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10067140: msvcrt_NULL_THUNK_DATA
0x10023D18: "D3D10_MESSAGE_ID_SETPREDICATION_" ??_C@_0DF@DEBNKOLG@D3D10_MESSAGE_ID_SETPREDICATION_@
0x1003F7A3: "public: void __thiscall NDebug::CTexture3D::FinalRelease(void)" ?FinalRelease@CTexture3D@NDebug@@QAEXXZ
0x10024258: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@GGPEKGHN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGXXZ
0x10003710: "IDXGISurface1::GetDC: GetDC can " ??_C@_0EH@CEPLFIJI@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10065720: "__vectorcall ??_R0?AVlength_error@std@" ??_R0?AVlength_error@std@@@8
0x10012158: "Resource being set to PS constan" ??_C@_0FE@DHHEDL@Resource?5being?5set?5to?5PS?5constan@
0x10067138: "__cdecl _imp___vsnprintf" __imp___vsnprintf
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1000F918: "Cannot invoke CopyResource on a " ??_C@_0IA@KBDPMAD@Cannot?5invoke?5CopyResource?5on?5a?5@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CCounter>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UAGKXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CElementLayout>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGKXZ
0x1004A921: "protected: static void __stdcall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Xlen(void)" ?_Xlen@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@KGXXZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10SamplerState>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QAEXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGXXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture3D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGKXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGIResource>::~CComPtr<struct IDXGIResource>(void)" ??1?$CComPtr@UIDXGIResource@@@ATL@@QAE@XZ
0x10029BAC: "D3D10_MESSAGE_ID_GEOMETRY_SHADER" ??_C@_0CP@GLCHEKID@D3D10_MESSAGE_ID_GEOMETRY_SHADER@
0x100377AE: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTCounter>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAEPAXI@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@IAEXXZ
0x1000453C: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10Device'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10Device@@@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGXXZ
0x10001118: "__cdecl _GUID_9b7e4c0d_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0d_342c_4106_a19f_4f2704f689f0
0x10042950: "public: virtual void __stdcall NDebug::CDevice::OMGetBlendState(struct ID3D10BlendState * *,float * const,unsigned int *)" ?OMGetBlendState@CDevice@NDebug@@UAGXPAPAUID3D10BlendState@@QAMPAI@Z
0x10027474: "D3D10_MESSAGE_ID_BUFFER_MAP_ALRE" ??_C@_0CK@GOGKIMJN@D3D10_MESSAGE_ID_BUFFER_MAP_ALRE@
0x1001DEDC: "const CLayeredObject<class NSwitchToRef::CRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@6B@
0x10008EB0: "%s - %s linkage error: Signature" ??_C@_0LM@CMKLDJJK@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x1003EFF5: "public: void __thiscall NDebug::CDepthStencilView::FinalConstruct(struct NDebug::CDepthStencilView::TConstructorArgs const &)" ?FinalConstruct@CDepthStencilView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC *)" ?GetDesc@CDepthStencilState@NSwitchToRef@@UAGXPAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CBlendState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGXXZ
0x10036E57: "public: __thiscall NDebug::CTexture2D::CTexture2D(struct NDebug::CTexture2D::TConstructorArgs const &)" ??0CTexture2D@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10044612: "public: virtual long __stdcall CLayeredObject<class NDebug::CElementLayout>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003516C: "struct D3D10_INPUT_ELEMENT_DESC * __stdcall std::_Allocate<struct D3D10_INPUT_ELEMENT_DESC>(unsigned int,struct D3D10_INPUT_ELEMENT_DESC *)" ??$_Allocate@UD3D10_INPUT_ELEMENT_DESC@@@std@@YGPAUD3D10_INPUT_ELEMENT_DESC@@IPAU1@@Z
0x1001B7F8: "SampleDesc.Quality specifies inv" ??_C@_0BFJ@KODIOKDH@SampleDesc?4Quality?5specifies?5inv@
0x1004D84B: "public: virtual void __stdcall NDebug::CSampler::GetDesc(struct D3D10_SAMPLER_DESC *)" ?GetDesc@CSampler@NDebug@@UAGXPAUD3D10_SAMPLER_DESC@@@Z
0x10020548: "G8R8_G8B8_UNORM" ??_C@_0BA@LDIDOLFK@G8R8_G8B8_UNORM?$AA@
0x10006298: "ID3D10PixelShader" ??_C@_0BC@ILIGKJCP@ID3D10PixelShader?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100553BD: "struct ID3D10ShaderResourceView * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10ShaderResourceView>(struct ID3D10ShaderResourceView *)" ??$QIToCurLayer@UID3D10ShaderResourceView@@@NSwitchToRef@@YGPAUID3D10ShaderResourceView@@PAU1@@Z
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UAGXXZ
0x10065858: "__vectorcall ??_R0?AUID3D10PixelShader@" ??_R0?AUID3D10PixelShader@@@8
0x100654B8: "unsigned long (__stdcall* g_pfnGetLayeredDeviceSize)(void const *,unsigned long)" ?g_pfnGetLayeredDeviceSize@@3P6GKPBXK@ZA
0x1001845C: "Encoded Geometry Shader size doe" ??_C@_0DL@JHAEJNBO@Encoded?5Geometry?5Shader?5size?5doe@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCGeometryShader@NDebug@@@@QAE@XZ
0x10015A78: "DestBlendAlpha[ %d ] is trying t" ??_C@_0JI@HAODOIC@DestBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5t@
0x1003DD38: "public: virtual long __stdcall NDebug::CDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture2D * *)" ?CreateTexture2D@CDevice@NDebug@@UAGJPBUD3D10_TEXTURE2D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture2D@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGKXZ
0x1003F7A3: "public: void __thiscall NDebug::CTexture2D::FinalRelease(void)" ?FinalRelease@CTexture2D@NDebug@@QAEXXZ
0x10029B30: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EG@JMGDJDIJ@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10029730: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0EE@ENFIOGAG@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPredicate>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@QAE@XZ
0x10043D66: "public: virtual void __stdcall NDebug::CPreMTDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?PSSetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x1000F380: "Cannot invoke CopyResource when " ??_C@_0BFH@IBABGNHJ@Cannot?5invoke?5CopyResource?5when?5@
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Query>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@QBE_NXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGKXZ
0x10023CDC: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DJ@IJGKOBJJ@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x1002C8B5: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::gather4Support(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?gather4Support@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10023250: "BreakOn_ID_%s" ??_C@_0O@GBJOCCCK@BreakOn_ID_?$CFs?$AA@
0x10036D90: "public: __thiscall NDebug::CShaderResourceView::CShaderResourceView(struct NDebug::CShaderResourceView::TConstructorArgs const &)" ??0CShaderResourceView@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture2D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGKXZ
0x100249F8: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@BLPNOJMA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1005AA12: "public: long __stdcall NSwitchToRef::CDevice::ID3D10Device_OpenSharedResource(void *,struct _GUID const &,void * *)" ?ID3D10Device_OpenSharedResource@CDevice@NSwitchToRef@@QAGJPAXABU_GUID@@PAPAX@Z
0x1002C27D: "protected: static unsigned int __stdcall CD3D10FormatHelper::GetNumFormats(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetNumFormats@CD3D10FormatHelper@@KGIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x100180B8: "When the stream out declaration " ??_C@_0BBL@BLKCOFOM@When?5the?5stream?5out?5declaration?5@
0x10055B76: "public: __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@QAE@XZ
0x10026A48: "D3D10_MESSAGE_ID_DEVICE_GSSETSAM" ??_C@_0DF@BABANHN@D3D10_MESSAGE_ID_DEVICE_GSSETSAM@
0x10017A98: "When NumEntries is greater than " ??_C@_0KI@BKFOHPHL@When?5NumEntries?5is?5greater?5than?5@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Query>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Query@@@NDebug@@QAEXXZ
0x1004C4C2: "public: bool __thiscall CCreateBlendStateValidator::Validate(struct D3D10_BLEND_DESC const *)" ?Validate@CCreateBlendStateValidator@@QAE_NPBUD3D10_BLEND_DESC@@@Z
0x10004C10: "A NULL pDesc was specified. The" ??_C@_0EN@KKIJKAND@A?5NULL?5pDesc?5was?5specified?4?5?5The@
0x10005E08: "Map cannot be called with %s acc" ??_C@_0GP@FKGENOBA@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x10004FB0: "pDesc is NULL!" ??_C@_0P@EMNIKCIL@pDesc?5is?5NULL?$CB?$AA@
0x100453EB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::Release(void)" ?Release@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGKXZ
0x1001D5F8: ?_entries@?1??_GetEntries@CShaderResourceView@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100176CC: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x100014A8: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0KB@DAFDHBAF@IDXGIFactory?3?3CreateSwapChain?1ID@
0x100044C8: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10ShaderTraceFactory'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10ShaderTraceFactory@@@
0x1003F87E: "public: static void __stdcall D3D10ALU::FlushDenormToZero(float &)" ?FlushDenormToZero@D3D10ALU@@SGXAAM@Z
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGKXZ
0x10044FC1: "public: virtual void __stdcall NDebug::CDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const *)" ?RSSetViewports@CDevice@NDebug@@UAGXIPBUD3D10_VIEWPORT@@@Z
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10022F34: "not" ??_C@_03NJKJADM@not?$AA@
0x10059A64: "public: void __thiscall NSwitchToRef::CPredicate::FinalConstruct(struct NSwitchToRef::CPredicate::TConstructorArgs const &)" ?FinalConstruct@CPredicate@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10034139: "protected: void __thiscall NDebug::CFunctionName::SetCurrentFunctionName(char const *)" ?SetCurrentFunctionName@CFunctionName@NDebug@@IAEXPBD@Z
0x10007928: "GetData is being invoked on a Qu" ??_C@_0LI@JBJPKEPK@GetData?5is?5being?5invoked?5on?5a?5Qu@
0x100017EC: "IDXGISwapChain::GetBuffer: ppSur" ??_C@_0DG@KJLFHBJP@IDXGISwapChain?3?3GetBuffer?3?5ppSur@
0x1005336D: "public: virtual void __stdcall NDebug::CPreMTTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC *)" ?GetDesc@CPreMTTexture3D@NDebug@@UAGXPAUD3D10_TEXTURE3D_DESC@@@Z
0x1001212C: "Forcing PS constant buffer slot " ??_C@_0CM@LPLKMEEL@Forcing?5PS?5constant?5buffer?5slot?5@
0x10044696: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003DAF3: "public: virtual long __stdcall NDebug::CDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture1D * *)" ?CreateTexture1D@CDevice@NDebug@@UAGJPBUD3D10_TEXTURE1D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture1D@@@Z
0x10022EA8: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10006780: "const NDebug::CCreateInputLayoutValidatorWithSpew::`vftable'" ??_7CCreateInputLayoutValidatorWithSpew@NDebug@@6B@
0x1002E1E1: "private: void __thiscall CSignatureParser::Init(void)" ?Init@CSignatureParser@@AAEXXZ
0x10016268: "GetDesc1" ??_C@_08BDHEBCIG@GetDesc1?$AA@
0x1003F7A3: "public: void __thiscall NDebug::CTexture1D::FinalRelease(void)" ?FinalRelease@CTexture1D@NDebug@@QAEXXZ
0x10031CEF: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{64}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEA@AGKXZ
0x10007468: "Begin is being invoked on a Quer" ??_C@_0NC@GHBKILAO@Begin?5is?5being?5invoked?5on?5a?5Quer@
0x100453D3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRasterizerState>::Release(void)" ?Release@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAGKXZ
0x100129E0: "The ViewDimension in the View De" ??_C@_0EP@GKHDNPJF@The?5ViewDimension?5in?5the?5View?5De@
0x100154E8: "DestBlend[ %d ] does not equal D" ??_C@_0BDN@GGMADLCH@DestBlend?$FL?5?$CFd?5?$FN?5does?5not?5equal?5D@
0x10028000: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DM@PGEDBKOC@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CTexture1D>::AddRef(void)" ?AddRef@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGKXZ
0x1004799C: "public: virtual void __stdcall NDebug::CDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?VSGetConstantBuffers@CDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10059DD2: "public: void __thiscall NSwitchToRef::CVertexShader::FinalConstruct(struct NSwitchToRef::CVertexShader::TConstructorArgs const &)" ?FinalConstruct@CVertexShader@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10060D50: "__cdecl _except_handler4_common" __except_handler4_common
0x100011F8: "__cdecl _GUID_9b7e4b0f_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4b0f_342c_4106_a19f_4f2704f689f0
0x10055D02: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CPredicate>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAEPAXI@Z
0x10020E30: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_1_FormatRequirements" ?s_D3D10_1_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x1000C0CC: "Draw" ??_C@_04HMPDNAFK@Draw?$AA@
0x100201DC: "R16G16B16A16_SNORM" ??_C@_0BD@DAHJGJEC@R16G16B16A16_SNORM?$AA@
0x10001258: "__cdecl _GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0" __GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UAGKXZ
0x10060AD6: "__cdecl _callnewh" __callnewh
0x1005A797: "public: virtual void __stdcall NSwitchToRef::CDevice::GetTextFilterSize(unsigned int *,unsigned int *)" ?GetTextFilterSize@CDevice@NSwitchToRef@@UAGXPAI0@Z
0x100025F0: "IDXGIOutput::FindClosestMatching" ??_C@_0FM@KPHNEJIP@IDXGIOutput?3?3FindClosestMatching@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CSampler>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@QAE@XZ
0x10011DD8: "Resource being set to VS constan" ??_C@_0FE@CINDJJJ@Resource?5being?5set?5to?5VS?5constan@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x100176BC: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x1005613C: "public: virtual void __stdcall NSwitchToRef::CDevice::ClearState(void)" ?ClearState@CDevice@NSwitchToRef@@UAGXXZ
0x10027C78: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0EC@DOBPHFCE@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x1002C603: "public: static enum D3D10_FORMAT_COMPONENT_INTERPRETATION __stdcall CD3D10FormatHelper::GetFormatComponentInterpretation(enum DXGI_FORMAT,unsigned int)" ?GetFormatComponentInterpretation@CD3D10FormatHelper@@SG?AW4D3D10_FORMAT_COMPONENT_INTERPRETATION@@W4DXGI_FORMAT@@I@Z
0x10061146: "__cdecl _alloca_probe_8" __alloca_probe_8
0x10020614: "BC5_UNORM" ??_C@_09CLINEHAA@BC5_UNORM?$AA@
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CTexture3D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1002C548: "public: static enum DXGI_FORMAT __stdcall CD3D10FormatHelper::GetParentFormat(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetParentFormat@CD3D10FormatHelper@@SG?AW4DXGI_FORMAT@@W42@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1001F5D8: "CreateResource: DXGI_FORMAT_R8G8" ??_C@_0BFC@KENDDEAE@CreateResource?3?5DXGI_FORMAT_R8G8@
0x10007D18: "const CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@6B@
0x1005EEB1: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::find(class NSwitchToRef::CResourceDesc const * const &)" ?find@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAE?AViterator@12@ABQBVCResourceDesc@NSwitchToRef@@@Z
0x10061380: "__cdecl _initterm" __initterm
0x1000D044: "Feature levels 9_* do not suppor" ??_C@_0DF@FPHNBBMJ@Feature?5levels?59_?$CK?5do?5not?5suppor@
0x10058498: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::End(void)" ?End@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UAGXXZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10036695: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100153F8: "DestBlend[ %d ] is trying to use" ??_C@_0JD@OLCLGACL@DestBlend?$FL?5?$CFd?5?$FN?5is?5trying?5to?5use@
0x1000FAC0: "Cannot invoke CopyResource when " ??_C@_0HI@CHJJKOO@Cannot?5invoke?5CopyResource?5when?5@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGJXZ
0x10028648: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0EA@BINCLGC@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x10023480: "D3D10_MESSAGE_ID_DEVICE_GSSETSHA" ??_C@_0DE@GKIDMOPO@D3D10_MESSAGE_ID_DEVICE_GSSETSHA@
0x10002918: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0GH@IGENONAL@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x1002FFBE: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetNumStoredMessages(void)" ?GetNumStoredMessages@CInfoQueue@@UAG_KXZ
0x10045A73: "public: virtual void __stdcall NDebug::CDevice::ReportRetailValidationError(enum D3D10_MESSAGE_ID,unsigned long)" ?ReportRetailValidationError@CDevice@NDebug@@UAGXW4D3D10_MESSAGE_ID@@K@Z
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGXXZ
0x10023188: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100264B0: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DK@GPAPIPEN@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1005A4F0: "public: virtual void __thiscall NSwitchToRef::CBuffer::GetGenericDesc(struct ID3D10Resource *,struct NSwitchToRef::IResource::SDesc *)" ?GetGenericDesc@CBuffer@NSwitchToRef@@UAEXPAUID3D10Resource@@PAUSDesc@IResource@2@@Z
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGXXZ
0x10066FA4: "__cdecl __onexitbegin" ___onexitbegin
0x100277A4: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0CO@HHACICHB@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x10008EA0: "SV_SampleIndex" ??_C@_0P@FNPEDHC@SV_SampleIndex?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGKXZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateTexture1DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateTexture1DValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10051006: "public: virtual long __stdcall NDebug::CTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * *)" ?Map@CTexture1D@NDebug@@UAGJIW4D3D10_MAP@@IPAPAX@Z
0x10011B60: "Resource being set to Vertex Buf" ??_C@_0EP@PGIGLKBJ@Resource?5being?5set?5to?5Vertex?5Buf@
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateTexture3DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateTexture3DValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1002735C: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DK@LDACANHD@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateTexture2DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateTexture2DValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1003F664: "public: void __thiscall NDebug::CTexture2D::FinalConstruct(struct NDebug::CTexture2D::TConstructorArgs const &)" ?FinalConstruct@CTexture2D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10066F84: "public: static bool ATL::CAtlBaseModule::m_bInitFailed" ?m_bInitFailed@CAtlBaseModule@ATL@@2_NA
0x1003F687: "public: void __thiscall NDebug::CTexture3D::FinalConstruct(struct NDebug::CTexture3D::TConstructorArgs const &)" ?FinalConstruct@CTexture3D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1003F312: "public: void __thiscall NDebug::CPreMTElementLayout::FinalConstruct(struct NDebug::CPreMTElementLayout::TConstructorArgs const &)" ?FinalConstruct@CPreMTElementLayout@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1005D75E: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::Release(void)" ?Release@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGKXZ
0x100454C3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRasterizerState>::Release(void)" ?Release@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGKXZ
0x1003F641: "public: void __thiscall NDebug::CTexture1D::FinalConstruct(struct NDebug::CTexture1D::TConstructorArgs const &)" ?FinalConstruct@CTexture1D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100382E2: "public: virtual long __stdcall NDebug::CPreMTDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int *)" ?CheckFormatSupport@CPreMTDevice@NDebug@@UAGJW4DXGI_FORMAT@@PAI@Z
0x1002822C: "D3D10_MESSAGE_ID_DEVICE_DRAW_INV" ??_C@_0DH@FBKCFPBB@D3D10_MESSAGE_ID_DEVICE_DRAW_INV@
0x1000FC70: "Fourth parameter is corrupt or N" ??_C@_0CF@DCOBGOAM@Fourth?5parameter?5is?5corrupt?5or?5N@
0x100079E0: "GetData is being invoked on a Qu" ??_C@_0LH@KDENLJDM@GetData?5is?5being?5invoked?5on?5a?5Qu@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGXXZ
0x1005E79E: "public: virtual void __stdcall NSwitchToRef::CDevice::VSGetShader(struct ID3D10VertexShader * *)" ?VSGetShader@CDevice@NSwitchToRef@@UAGXPAPAUID3D10VertexShader@@@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004AC47: "public: void __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::resize(unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator)" ?resize@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@QAEXIViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x1006703C: "__stdcall _imp__LocalFree" __imp__LocalFree@4
0x10034444: "public: struct NDebug::RESOURCE_DESC __thiscall NDebug::CResource<struct ID3D10Resource>::ExtractDesc(void)const " ?ExtractDesc@?$CResource@UID3D10Resource@@@NDebug@@QBE?AURESOURCE_DESC@2@XZ
0x1001DD6C: "const CLayeredObject<class NSwitchToRef::CVertexShader>::`vftable'" ??_7?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@6B@
0x10031572: "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>(char const *)" ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAE@PBD@Z
0x10004708: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10LayeredPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10LayeredPrivate@@@
0x1005FEDB: "public: __thiscall ATL::CAtlComModule::CAtlComModule(void)" ??0CAtlComModule@ATL@@QAE@XZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGKXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1004F40F: "public: unsigned int __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::capacity(void)const " ?capacity@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QBEIXZ
0x10018B70: "A ShaderResourceView cannot be c" ??_C@_0DN@OFPKFCEM@A?5ShaderResourceView?5cannot?5be?5c@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGKXZ
0x10049FB2: "protected: void __thiscall NDebug::CDevice::ValidateSignature(class CSignatureParser const *,class CSignatureParser const *,enum NDebug::CDevice::PIPELINE_STAGE,enum NDebug::CDevice::PIPELINE_STAGE)" ?ValidateSignature@CDevice@NDebug@@IAEXPBVCSignatureParser@@0W4PIPELINE_STAGE@12@1@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGXXZ
0x10001B38: "IDXGISwapChain::ResizeBuffers: M" ??_C@_0FI@NLBAIJPE@IDXGISwapChain?3?3ResizeBuffers?3?5M@
0x1001D838: ?_entries@?1??_GetEntries@CSampler@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100659D0: "__vectorcall ??_R0?AV_com_error@" ??_R0?AV_com_error@@@8
0x10022FF4: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x10011778: "CheckFormatSupport" ??_C@_0BD@IIPCNAHG@CheckFormatSupport?$AA@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGJXZ
0x1002C97D: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::MultisampleResolveSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?MultisampleResolveSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x100203FC: "D24_UNORM_S8_UINT" ??_C@_0BC@HELPDOMD@D24_UNORM_S8_UINT?$AA@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1003755C: "public: __thiscall NDebug::CPixelShader::~CPixelShader(void)" ??1CPixelShader@NDebug@@QAE@XZ
0x10028E9C: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DM@KGGCONFB@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x10024154: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DM@OLCKBNCH@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10017A50: "When NumEntries is greater than " ??_C@_0EF@LPNCAILM@When?5NumEntries?5is?5greater?5than?5@
0x10010F10: "Returning E_OUTOFMEMORY, meaning" ??_C@_0DH@HMHHOPA@Returning?5E_OUTOFMEMORY?0?5meaning@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGXXZ
0x10022F04: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UAGXXZ
0x10031A71: "public: __thiscall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@QAE@XZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGXXZ
0x10062D68: "__cdecl _TI2?AVlogic_error@std@@" __TI2?AVlogic_error@std@@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGKXZ
0x10003FC8: "APPID" ??_C@_1M@PPPPCDEP@?$AAA?$AAP?$AAP?$AAI?$AAD?$AA?$AA@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100061E0: "ID3D10Buffer" ??_C@_0N@LAPJGDDF@ID3D10Buffer?$AA@
0x10006B98: ?_entries@?1??_GetEntries@CPreMTTexture3D@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100372C4: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::~CLayeredObject<class NDebug::CPreMTVertexShader>(void)" ??1?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAE@XZ
0x10065834: "__vectorcall ??_R0?AUID3D10GeometryShader@" ??_R0?AUID3D10GeometryShader@@@8
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10PixelShader>::~CDeviceChild<struct ID3D10PixelShader>(void)" ??1?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QAE@XZ
0x10006CD4: "const NDebug::CCreateBlendStateValidatorWithSpew::`vftable'" ??_7CCreateBlendStateValidatorWithSpew@NDebug@@6B@
0x1002611C: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DI@KLNLEOIP@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1004C8C1: "public: bool __thiscall CCreateRasterizerStateValidator::Validate(struct D3D10_RASTERIZER_DESC const *,bool)" ?Validate@CCreateRasterizerStateValidator@@QAE_NPBUD3D10_RASTERIZER_DESC@@_N@Z
0x10039FD6: "public: virtual long __stdcall NDebug::CDevice::CreateBlendState(struct D3D10_BLEND_DESC const *,struct ID3D10BlendState * *)" ?CreateBlendState@CDevice@NDebug@@UAGJPBUD3D10_BLEND_DESC@@PAPAUID3D10BlendState@@@Z
0x100446D8: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGKXZ
0x10011448: "CreateQuery returning E_OUTOFMEM" ??_C@_0ED@EPFLBKBD@CreateQuery?5returning?5E_OUTOFMEM@
0x1002C4B6: "public: static unsigned int __stdcall CD3D10FormatHelper::GetHeightAlignment(enum DXGI_FORMAT)" ?GetHeightAlignment@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTTexture3D::FinalRelease(void)" ?FinalRelease@CPreMTTexture3D@NDebug@@QAEXXZ
0x100113B0: "CreateGeometryShaderWithStreamOu" ??_C@_0CF@KPJLOFEP@CreateGeometryShaderWithStreamOu@
0x10008028: "const CLayeredObject<class NDebug::CBuffer>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@6B@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGKXZ
0x10023004: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGKXZ
0x1004A46D: "protected: bool __thiscall std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Buy(unsigned int)" ?_Buy@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@IAE_NI@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10028C14: "D3D10_MESSAGE_ID_PREDICATE_END_D" ??_C@_0DC@ELMCIOMA@D3D10_MESSAGE_ID_PREDICATE_END_D@
0x10034177: "public: bool __thiscall CCreatePredicateValidator::Validate(struct D3D10_QUERY_DESC const *)" ?Validate@CCreatePredicateValidator@@QAE_NPBUD3D10_QUERY_DESC@@@Z
0x1003A327: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateBuffer(struct D3D10_BUFFER_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Buffer * *)" ?CreateBuffer@CPreMTDevice@NDebug@@UAGJPBUD3D10_BUFFER_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Buffer@@@Z
0x100062C0: "ID3D10Sampler" ??_C@_0O@IJIMMHMC@ID3D10Sampler?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10037B64: "public: virtual void * __thiscall CLayeredObject<class NDebug::CVertexShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCVertexShader@NDebug@@@@UAEPAXI@Z
0x1000E3E4: "uninitialized" ??_C@_0O@MBAHBKHG@uninitialized?$AA@
0x10056EC8: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateGeometryShaderWithStreamOutput(void const *,unsigned long,struct D3D10_SO_DECLARATION_ENTRY const *,unsigned int,unsigned int,struct ID3D10GeometryShader * *)" ?CreateGeometryShaderWithStreamOutput@CDevice@NSwitchToRef@@UAGJPBXKPBUD3D10_SO_DECLARATION_ENTRY@@IIPAPAUID3D10GeometryShader@@@Z
0x100376F0: "public: virtual void * __thiscall CLayeredObject<class NDebug::CElementLayout>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCElementLayout@NDebug@@@@UAEPAXI@Z
0x1005EA51: "protected: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Insert(bool,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> const &)" ?_Insert@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IAE?AViterator@12@_NPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@2@ABU?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@2@@Z
0x10008394: "const CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@6B@
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100075E8: "End is being invoked on a Query," ??_C@_0NA@DHAAGPAJ@End?5is?5being?5invoked?5on?5a?5Query?0@
0x1003746E: "public: __thiscall CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@QAE@XZ
0x10007E58: "const CLayeredObject<class NDebug::CPreMTBlendState>::`vftable'" ??_7?$CLayeredObject@VCPreMTBlendState@NDebug@@@@6B@
0x10027D30: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DO@IDNPDGD@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::~CPreMTDeviceChild<struct ID3D10Texture2D>(void)" ??1?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@QAE@XZ
0x10024CAC: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DI@FNDADOIB@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1003AA72: "public: virtual long __stdcall NDebug::CDevice::CreateGeometryShaderWithStreamOutput(void const *,unsigned long,struct D3D10_SO_DECLARATION_ENTRY const *,unsigned int,unsigned int,struct ID3D10GeometryShader * *)" ?CreateGeometryShaderWithStreamOutput@CDevice@NDebug@@UAGJPBXKPBUD3D10_SO_DECLARATION_ENTRY@@IIPAPAUID3D10GeometryShader@@@Z
0x1003741D: "public: virtual __thiscall CLayeredObject<class NDebug::CVertexShader>::~CLayeredObject<class NDebug::CVertexShader>(void)" ??1?$CLayeredObject@VCVertexShader@NDebug@@@@UAE@XZ
0x1005D7BE: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::Release(void)" ?Release@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGKXZ
0x10045373: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::Release(void)" ?Release@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGKXZ
0x10010BE0: "SetExceptionMode returning E_INV" ??_C@_0FB@GLFNKOMF@SetExceptionMode?5returning?5E_INV@
0x10029E90: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DK@LPDECPHD@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x1000706C: "Second parameter is corrupt or N" ??_C@_0CF@JKGIFNCD@Second?5parameter?5is?5corrupt?5or?5N@
0x1003400E: "public: __thiscall NDebug::CFunctionName::CFunctionNameSentinel::~CFunctionNameSentinel(void)" ??1CFunctionNameSentinel@CFunctionName@NDebug@@QAE@XZ
0x10020364: "R16G16_FLOAT" ??_C@_0N@CNOHKAGK@R16G16_FLOAT?$AA@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CSampler>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UAGKXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10065948: "__vectorcall ??_R0?AUID3D10Texture2D@" ??_R0?AUID3D10Texture2D@@@8
0x10026760: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DM@NIPIBBHM@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x10040AC7: "public: virtual unsigned int __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Query>::GetDataSize(void)" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UAGIXZ
0x10055759: "public: __thiscall NSwitchToRef::CTexture1D::CTexture1D(struct NSwitchToRef::CTexture1D::TConstructorArgs const &)" ??0CTexture1D@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1000ACD8: "Vertex Buffer Stride (%d) at the" ??_C@_0LB@LPGHDNNH@Vertex?5Buffer?5Stride?5?$CI?$CFd?$CJ?5at?5the@
0x10064840: "__cdecl _CT??_R0?AV_com_error@@@8??0_com_error@@QAE@ABV0@@Z16" __CT??_R0?AV_com_error@@@8??0_com_error@@QAE@ABV0@@Z16
0x100558AD: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::~CLayeredObject<class NSwitchToRef::CDepthStencilState>(void)" ??1?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAE@XZ
0x100444CB: "public: static long __stdcall NDebug::CPreMTBlendState::QIBlendState1(void *,struct _GUID const &,void * *,unsigned long)" ?QIBlendState1@CPreMTBlendState@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x1000FC98: "pDstBox is not a valid box, as t" ??_C@_0II@CDAEJHJE@pDstBox?5is?5not?5a?5valid?5box?0?5as?5t@
0x10004430: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `CInfoQueue'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BCInfoQueue@@@
0x10031542: "public: __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const &)" ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAE@ABV01@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGKXZ
0x100113D8: "Semantic name pointer is corrupt" ??_C@_0DK@DIEFOFJI@Semantic?5name?5pointer?5is?5corrupt@
0x1006550C: "enum DXGI_FORMAT * D3D10FCS_B8G8R8X8_Win7" ?D3D10FCS_B8G8R8X8_Win7@@3PAW4DXGI_FORMAT@@A
0x1004A57F: "protected: void __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Incsize(unsigned int)" ?_Incsize@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IAEXI@Z
0x100606EF: "__cdecl _invoke_watson" __invoke_watson
0x100244DC: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0CK@DEADCCB@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGXXZ
0x10019FD0: "D3D10_RESOURCE_MISC_SHARED_KEYED" ??_C@_0GP@DELDALGD@D3D10_RESOURCE_MISC_SHARED_KEYED@
0x10014968: "Invalid DepthBiasClamp value: %f" ??_C@_0CB@IPECHOBB@Invalid?5DepthBiasClamp?5value?3?5?$CFf@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@QAE@XZ
0x10032CF0: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOLeave(void)" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGXXZ
0x10022F38: "or" ??_C@_02FODMLBIE@or?$AA@
0x1000EA40: "When offset by the destination c" ??_C@_0PL@OMDKGBHD@When?5offset?5by?5the?5destination?5c@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10010CE0: "Possible re-use of existing priv" ??_C@_0FF@LBFIJOJ@Possible?5re?9use?5of?5existing?5priv@
0x1004E2C1: "private: virtual void __cdecl NDebug::CCreateGeometryShaderWithStreamOutputValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateGeometryShaderWithStreamOutputValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1003FFF8: "public: virtual void __stdcall NDebug::CDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?GSSetSamplers@CDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x1005A2FC: "public: virtual long __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UAGJPAXII@Z
0x1001E990: "CreateSampler: MinLOD must not b" ??_C@_0EL@KMEEPGJ@CreateSampler?3?5MinLOD?5must?5not?5b@
0x10020490: "R16_FLOAT" ??_C@_09CGBLLNDM@R16_FLOAT?$AA@
0x10010E08: "pDesc has Miplevels (value = %d)" ??_C@_0GA@DBDHNPBA@pDesc?5has?5Miplevels?5?$CIvalue?5?$DN?5?$CFd?$CJ@
0x100106B8: "Destination Resource must be a D" ??_C@_0JN@DMINGICM@Destination?5Resource?5must?5be?5a?5D@
0x10006980: ?_entries@?1??_GetEntries@CPreMTPixelShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGKXZ
0x10025958: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@LOBIKAAH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10003C48: "const std::logic_error::`vftable'" ??_7logic_error@std@@6B@
0x1005BCCD: "public: virtual void __stdcall NSwitchToRef::CDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * const *,struct ID3D10DepthStencilView *)" ?OMSetRenderTargets@CDevice@NSwitchToRef@@UAGXIPBQAUID3D10RenderTargetView@@PAUID3D10DepthStencilView@@@Z
0x100119C0: "CheckCounter returning DXGI_ERRO" ??_C@_0HK@GEJCDHCL@CheckCounter?5returning?5DXGI_ERRO@
0x100378B8: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTQuery>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAEPAXI@Z
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UAGXI@Z
0x1003734B: "public: virtual __thiscall CLayeredObject<class NDebug::CRenderTargetView>::~CLayeredObject<class NDebug::CRenderTargetView>(void)" ??1?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAE@XZ
0x1005A31F: "public: virtual unsigned int __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Query>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UAGIXZ
0x1003F7A3: "public: void __thiscall NDebug::CSampler::FinalRelease(void)" ?FinalRelease@CSampler@NDebug@@QAEXXZ
0x1006551C: "enum DXGI_FORMAT * D3D10FCS_B8G8R8A8_Win7" ?D3D10FCS_B8G8R8A8_Win7@@3PAW4DXGI_FORMAT@@A
0x1005D381: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CBlendState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1002994C: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DG@IOCLGFLC@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x100556DE: "public: __thiscall NSwitchToRef::CPredicate::CPredicate(struct NSwitchToRef::CPredicate::TConstructorArgs const &)" ??0CPredicate@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1000D288: "A currently bound GeometryShader" ??_C@_0GJ@FJGEKLEA@A?5currently?5bound?5GeometryShader@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10011B10: "CheckAdapterSupport" ??_C@_0BE@BGNGCLLA@CheckAdapterSupport?$AA@
0x10001880: "CDXGISwapChain::GetBuffer: iBuff" ??_C@_0GC@FOGNMLOJ@CDXGISwapChain?3?3GetBuffer?3?5iBuff@
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@QAE@XZ
0x100354E2: "public: void __thiscall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Insert<struct D3D10_SO_DECLARATION_ENTRY const *>(class std::_Vector_iterator<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >,struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct std::forward_iterator_tag)" ??$_Insert@PBUD3D10_SO_DECLARATION_ENTRY@@@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QAEXV?$_Vector_iterator@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@1@PBUD3D10_SO_DECLARATION_ENTRY@@1Uforward_iterator_tag@1@@Z
0x100670DC: "__cdecl _imp____CxxFrameHandler" __imp____CxxFrameHandler
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CRenderTargetView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCRenderTargetView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1006705C: "__stdcall _imp__UnhandledExceptionFilter" __imp__UnhandledExceptionFilter@4
0x10004760: "SDKLayerFlagsOr" ??_C@_0BA@BAPMBOLK@SDKLayerFlagsOr?$AA@
0x10055E7E: "public: virtual unsigned long __stdcall NSwitchToRef::CCachedResourceDesc::AddRef(void)" ?AddRef@CCachedResourceDesc@NSwitchToRef@@UAGKXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10022E14: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x1006708C: "__stdcall _imp__IsBadReadPtr" __imp__IsBadReadPtr@8
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10001934: "IDXGISwapChain::GetContainingOut" ??_C@_0DP@NFOKIMEF@IDXGISwapChain?3?3GetContainingOut@
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateShaderResourceView1ValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateShaderResourceView1ValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100648B8: "__cdecl _TI2?AVbad_alloc@std@@" __TI2?AVbad_alloc@std@@
0x10007008: "Third parameter is corrupt." ??_C@_0BM@GLLBHJBG@Third?5parameter?5is?5corrupt?4?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10055BA6: "public: class std::auto_ptr<struct D3D10_TEXTURE3D_DESC> & __thiscall std::auto_ptr<struct D3D10_TEXTURE3D_DESC>::operator=(struct std::auto_ptr_ref<struct D3D10_TEXTURE3D_DESC>)" ??4?$auto_ptr@UD3D10_TEXTURE3D_DESC@@@std@@QAEAAV01@U?$auto_ptr_ref@UD3D10_TEXTURE3D_DESC@@@1@@Z
0x100553F0: "struct ID3D10VertexShader * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10VertexShader>(struct ID3D10VertexShader *)" ??$QIToNextLayer@UID3D10VertexShader@@@NSwitchToRef@@YGPAUID3D10VertexShader@@PAU1@@Z
0x100553F0: "struct ID3D10DepthStencilView * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10DepthStencilView>(struct ID3D10DepthStencilView *)" ??$QIToNextLayer@UID3D10DepthStencilView@@@NSwitchToRef@@YGPAUID3D10DepthStencilView@@PAU1@@Z
0x10060ED9: "__cdecl _ftol2" __ftol2
0x10026554: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DD@IJMJCJND@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1000CD78: "VSSetConstantBuffers" ??_C@_0BF@KDGCKJKG@VSSetConstantBuffers?$AA@
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Counter>::~CDeviceChild<struct ID3D10Counter>(void)" ??1?$CDeviceChild@UID3D10Counter@@@NDebug@@QAE@XZ
0x10024BD4: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0CK@OPHLKMLO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10031B1E: "public: virtual __thiscall std::length_error::~length_error(void)" ??1length_error@std@@UAE@XZ
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Texture1D>(struct ID3D10Texture1D * *,bool)" ??$ValidIfaceDst@UID3D10Texture1D@@@NDebug@@YG_NPAPAUID3D10Texture1D@@_N@Z
0x10032C70: "public: virtual long __stdcall CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LLOCompleteLayerConstruction(void)" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UAGJXZ
0x10024508: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DB@DEOJPANG@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1001D748: ?_entries@?1??_GetEntries@CPixelShader@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGXXZ
0x100292BC: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DI@JOCMPJBD@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1000DA10: "The currently bound RasterizerSt" ??_C@_0FN@JAPNKNKK@The?5currently?5bound?5RasterizerSt@
0x1001BD28: "A Texture2D created with the fol" ??_C@_0NO@BBIFIFIB@A?5Texture2D?5created?5with?5the?5fol@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100449CF: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture3D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100118B4: "Ninth parameter corrupt." ??_C@_0BJ@PBMOHPHA@Ninth?5parameter?5corrupt?4?$AA@
0x10002FD0: "IDXGIFactory::Release: The relea" ??_C@_0GG@CHBNHENA@IDXGIFactory?3?3Release?3?5The?5relea@
0x1003FBB5: "public: virtual void __stdcall NDebug::CDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?GSGetShaderResources@CDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x1005D447: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10007F1C: "const CLayeredObject<class NDebug::CPreMTRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@6B@
0x1001B430: "SampleDesc.Quality specifies D3D" ??_C@_0DEN@LBFMIFKO@SampleDesc?4Quality?5specifies?5D3D@
0x1006480C: "__stdcall _CT??_R0J" __CT??_R0J@84
0x10045165: "public: virtual void __stdcall NDebug::CPreMTDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const *)" ?RSSetViewports@CPreMTDevice@NDebug@@UAGXIPBUD3D10_VIEWPORT@@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreatePredicateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreatePredicateValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CDepthStencilState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDepthStencilState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1003F4EB: "public: void __thiscall NDebug::CPredicate::FinalConstruct(struct NDebug::CPredicate::TConstructorArgs const &)" ?FinalConstruct@CPredicate@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10031A7B: "public: __thiscall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@QAE@XZ
0x10067084: "__stdcall _imp__DebugBreak" __imp__DebugBreak@0
0x10031DFF: "struct IUnknown * __stdcall ATL::AtlComPtrAssign(struct IUnknown * *,struct IUnknown *)" ?AtlComPtrAssign@ATL@@YGPAUIUnknown@@PAPAU2@PAU2@@Z
0x1005D3E4: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1002335C: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x100018E8: "IDXGISwapChain::GetBuffer: iBuff" ??_C@_0EM@LKNFHBCA@IDXGISwapChain?3?3GetBuffer?3?5iBuff@
0x10002C98: "IDXGIOutput::SetDisplaySurface: " ??_C@_0GD@NGGJPEIE@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x1002FB87: "public: virtual char const * __stdcall CInfoQueueD3D10Producer::GetProducerAPIName(void)" ?GetProducerAPIName@CInfoQueueD3D10Producer@@UAGPBDXZ
0x10016868: "The view format (%#x, %s) is inv" ??_C@_0HJ@JODPHEEA@The?5view?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5inv@
0x10011820: "CheckCounterInfo" ??_C@_0BB@INOKCPJJ@CheckCounterInfo?$AA@
0x1001BFF8: "A multisampled Texture2D cannot " ??_C@_0BDO@EEMCMNJP@A?5multisampled?5Texture2D?5cannot?5@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CElementLayout>::AddRef(void)" ?AddRef@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGKXZ
0x1001BE48: "A Texture2D cannot be bound to c" ??_C@_0PN@CAGCAHIJ@A?5Texture2D?5cannot?5be?5bound?5to?5c@
0x10029280: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@GNCFDLHK@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10019248: "Resources created with D3D10_RES" ??_C@_0KE@PFIBDNEJ@Resources?5created?5with?5D3D10_RES@
0x1000C4B0: "Fifth parameter corrupt or unexp" ??_C@_0CO@GHKDKJMF@Fifth?5parameter?5corrupt?5or?5unexp@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UAGKXZ
0x100580C5: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture1D * *)" ?CreateTexture1D@CDevice@NSwitchToRef@@UAGJPBUD3D10_TEXTURE1D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture1D@@@Z
0x10026C3C: "D3D10_MESSAGE_ID_CLEARRENDERTARG" ??_C@_0DD@EOAAMIOI@D3D10_MESSAGE_ID_CLEARRENDERTARG@
0x10003C6C: "const NSwitchToRef::IResource::`vftable'" ??_7IResource@NSwitchToRef@@6B@
0x1004A921: "protected: static void __stdcall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::_Xlen(void)" ?_Xlen@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@KGXXZ
0x100114A0: "D3D10_QUERY_DESC::Query set to a" ??_C@_0GP@KEGOCJPP@D3D10_QUERY_DESC?3?3Query?5set?5to?5a@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGXXZ
0x10036E93: "public: __thiscall NDebug::CTexture3D::CTexture3D(struct NDebug::CTexture3D::TConstructorArgs const &)" ??0CTexture3D@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1003F7A3: "public: void __thiscall NDebug::CElementLayout::FinalRelease(void)" ?FinalRelease@CElementLayout@NDebug@@QAEXXZ
0x10055BA6: "public: class std::auto_ptr<struct D3D10_TEXTURE2D_DESC> & __thiscall std::auto_ptr<struct D3D10_TEXTURE2D_DESC>::operator=(struct std::auto_ptr_ref<struct D3D10_TEXTURE2D_DESC>)" ??4?$auto_ptr@UD3D10_TEXTURE2D_DESC@@@std@@QAEAAV01@U?$auto_ptr_ref@UD3D10_TEXTURE2D_DESC@@@1@@Z
0x10032081: "public: static void __stdcall CLayeredObject<class NDebug::CDevice>::CreateInstance(struct NDebug::CDevice::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDevice@NDebug@@@@SGXABUTConstructorArgs@CDevice@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10060D30: "__fastcall _EH4_LocalUnwind" @_EH4_LocalUnwind@16
0x10038274: "public: virtual long __stdcall NDebug::CDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int *)" ?CheckFormatSupport@CDevice@NDebug@@UAGJW4DXGI_FORMAT@@PAI@Z
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x1003024B: "public: virtual long __stdcall CInfoQueue::PushEmptyStorageFilter(void)" ?PushEmptyStorageFilter@CInfoQueue@@UAGJXZ
0x10014F60: "MIN or MAX are invalid for Blend" ??_C@_0DO@GLBPGDHM@MIN?5or?5MAX?5are?5invalid?5for?5Blend@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10011A90: "Returning E_NOINTERFACE, meaning" ??_C@_0GC@CPCCPPHC@Returning?5E_NOINTERFACE?0?5meaning@
0x1000E660: "First parameter is corrupt or NU" ??_C@_0CD@LEAFODJH@First?5parameter?5is?5corrupt?5or?5NU@
0x10017920: "Geometry Shader is corrupt or in" ??_C@_0DJ@NPADPNCJ@Geometry?5Shader?5is?5corrupt?5or?5in@
0x100553BD: "struct ID3D10BlendState * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10BlendState>(struct ID3D10BlendState *)" ??$QIToCurLayer@UID3D10BlendState@@@NSwitchToRef@@YGPAUID3D10BlendState@@PAU1@@Z
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004A5F2: "public: void __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Insert(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> const &)" ?_Insert@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QAEXViterator@12@ABU?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@2@@Z
0x1001176C: "WarpEscape" ??_C@_0L@DCLNMMB@WarpEscape?$AA@
0x1003792A: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTSampler>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAEPAXI@Z
0x10003AF0: "IDXGISwapChain::Present: Fullscr" ??_C@_0BBI@LNAAICBA@IDXGISwapChain?3?3Present?3?5Fullscr@
0x100553F0: "struct ID3D10InputLayout * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10InputLayout>(struct ID3D10InputLayout *)" ??$QIToNextLayer@UID3D10InputLayout@@@NSwitchToRef@@YGPAUID3D10InputLayout@@PAU1@@Z
0x10023094: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10008468: "const CLayeredObject<class NDebug::CQuery>::`vftable'" ??_7?$CLayeredObject@VCQuery@NDebug@@@@6B@
0x100449AE: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture2D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10055174: "long __stdcall ValidateRenderTargetViewFormats(enum DXGI_FORMAT const *,struct ID3D10Device *,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateRenderTargetViewFormats@@YGJPBW4DXGI_FORMAT@@PAUID3D10Device@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x100338C4: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::assign(char const *,unsigned int)" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QAEAAV12@PBDI@Z
0x100441BF: "public: virtual void __stdcall NDebug::CDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?PSSetShaderResources@CDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGJXZ
0x10022E70: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x10060589: "void __stdcall __ArrayUnwind(void *,unsigned int,int,void (__thiscall*)(void *))" ?__ArrayUnwind@@YGXPAXIHP6EX0@Z@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDevice@NSwitchToRef@@@@QAE@XZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1005BE49: "public: void __thiscall NSwitchToRef::CDevice::OnResourcePromotion(class NSwitchToRef::CResource<struct ID3D10Resource> *)" ?OnResourcePromotion@CDevice@NSwitchToRef@@QAEXPAV?$CResource@UID3D10Resource@@@2@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100376CA: "public: virtual void * __thiscall CLayeredObject<class NDebug::CDepthStencilView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAEPAXI@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@IAEXXZ
0x10005B08: "Note that the resource allocatio" ??_C@_0CNM@BJOKLGDE@Note?5that?5the?5resource?5allocatio@
0x1005817E: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture2D * *)" ?CreateTexture2D@CDevice@NSwitchToRef@@UAGJPBUD3D10_TEXTURE2D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture2D@@@Z
0x10020230: "R32G32_SINT" ??_C@_0M@MHANCMCE@R32G32_SINT?$AA@
0x1003067A: "public: virtual long __stdcall CInfoQueue::SetBreakOnID(enum D3D10_MESSAGE_ID,int)" ?SetBreakOnID@CInfoQueue@@UAGJW4D3D10_MESSAGE_ID@@H@Z
0x1001B958: "The Sample descriptor is invalid" ??_C@_0BMK@IGDFAKOF@The?5Sample?5descriptor?5is?5invalid@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGXXZ
0x1003317A: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{12}' (void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WM@AGKXZ
0x10050F28: "public: virtual void __stdcall NDebug::CBuffer::GetDesc(struct D3D10_BUFFER_DESC *)" ?GetDesc@CBuffer@NDebug@@UAGXPAUD3D10_BUFFER_DESC@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10SamplerState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10002700: "%s: DXGI_FORMAT_UNKNOWN cannot b" ??_C@_0FC@PAGDFNNE@?$CFs?3?5DXGI_FORMAT_UNKNOWN?5cannot?5b@
0x10055C44: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CDepthStencilState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UAEPAXI@Z
0x100205F8: "BC4_SNORM" ??_C@_09DBHOKEID@BC4_SNORM?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x10055BA6: "public: class std::auto_ptr<struct D3D10_TEXTURE1D_DESC> & __thiscall std::auto_ptr<struct D3D10_TEXTURE1D_DESC>::operator=(struct std::auto_ptr_ref<struct D3D10_TEXTURE1D_DESC>)" ??4?$auto_ptr@UD3D10_TEXTURE1D_DESC@@@std@@QAEAAV01@U?$auto_ptr_ref@UD3D10_TEXTURE1D_DESC@@@1@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGJXZ
0x10023E3C: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CM@DBPJKKFA@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x10029548: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DK@JPAEMOHA@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x1001F538: "CreateResource: Depth-stencil re" ??_C@_0FM@HCFPJOPC@CreateResource?3?5Depth?9stencil?5re@
0x10028688: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0EB@DNHNDMCG@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x10030715: "public: virtual int __stdcall CInfoQueue::GetBreakOnSeverity(enum D3D10_MESSAGE_SEVERITY)" ?GetBreakOnSeverity@CInfoQueue@@UAGHW4D3D10_MESSAGE_SEVERITY@@@Z
0x10060FB3: "__cdecl __report_gsfailure" ___report_gsfailure
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10PixelShader>(struct ID3D10PixelShader * *,bool)" ??$ValidIfaceDst@UID3D10PixelShader@@@NDebug@@YG_NPAPAUID3D10PixelShader@@_N@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGKXZ
0x1004DBA6: "void __stdcall std::_Uninit_fill_n<struct NDebug::SResourceDeclEntry *,unsigned int,struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >(struct NDebug::SResourceDeclEntry *,unsigned int,struct NDebug::SResourceDeclEntry const &,class std::allocator<struct NDebug::SResourceDeclEntry> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PAUSResourceDeclEntry@NDebug@@IU12@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@YGXPAUSResourceDeclEntry@NDebug@@IABU12@AAV?$allocator@USResourceDeclEntry@NDebug@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10042A5D: "public: virtual void __stdcall NDebug::CDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * *,unsigned int *)" ?OMGetDepthStencilState@CDevice@NDebug@@UAGXPAPAUID3D10DepthStencilState@@PAI@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10BlendState1>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGKXZ
0x10019D30: "The Dimensions are invalid. The " ??_C@_0KB@PFOAJJB@The?5Dimensions?5are?5invalid?4?5The?5@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGKXZ
0x1001DAC4: "VSPassthrough" ??_C@_0O@ENCKDCMJ@VSPassthrough?$AA@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1000C5A0: "A Buffer trying to be bound to s" ??_C@_0JG@PADPAFIO@A?5Buffer?5trying?5to?5be?5bound?5to?5s@
0x1004498D: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture1D>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10007D68: "const CLayeredObject<class NDebug::CPreMTVertexShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@6B@
0x10016F68: "Using a -1 for WSize in the view" ??_C@_0BKM@PKEBDBBI@Using?5a?5?91?5for?5WSize?5in?5the?5view@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGXXZ
0x100595C4: "public: void __thiscall NSwitchToRef::CView<struct ID3D10View>::EvictObj(void)" ?EvictObj@?$CView@UID3D10View@@@NSwitchToRef@@QAEXXZ
0x10011004: "Second parameter is Corrupt!" ??_C@_0BN@FNLBNKLM@Second?5parameter?5is?5Corrupt?$CB?$AA@
0x1004A976: "public: class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator __thiscall stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::erase(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator)" ?erase@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QAE?AViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V345@@Z
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10006A70: "const NDebug::CCreateGeometryShaderValidatorWithSpew::`vftable'" ??_7CCreateGeometryShaderValidatorWithSpew@NDebug@@6B@
0x100595C4: "public: void __thiscall NSwitchToRef::CView<struct ID3D10RenderTargetView>::EvictObj(void)" ?EvictObj@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QAEXXZ
0x1003F8A7: "public: virtual void __stdcall NDebug::CDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?GSGetConstantBuffers@CDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10058237: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Texture3D * *)" ?CreateTexture3D@CDevice@NSwitchToRef@@UAGJPBUD3D10_TEXTURE3D_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Texture3D@@@Z
0x100262CC: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DP@JPDKBIHH@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1001E19C: "Internal REF Copy of Texture2D f" ??_C@_0DB@JJMLMADF@Internal?5REF?5Copy?5of?5Texture2D?5f@
0x100560C2: "public: virtual void __stdcall NSwitchToRef::CDevice::ClearRenderTargetView(struct ID3D10RenderTargetView *,float const * const)" ?ClearRenderTargetView@CDevice@NSwitchToRef@@UAGXPAUID3D10RenderTargetView@@QBM@Z
0x1003199B: "public: __thiscall std::out_of_range::out_of_range(class std::out_of_range const &)" ??0out_of_range@std@@QAE@ABV01@@Z
0x10003F4C: "d3d10.dll" ??_C@_09MPDKCPEA@d3d10?4dll?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGKXZ
0x10042F16: "public: virtual void __stdcall NDebug::CDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * const *,struct ID3D10DepthStencilView *)" ?OMSetRenderTargets@CDevice@NDebug@@UAGXIPBQAUID3D10RenderTargetView@@PAUID3D10DepthStencilView@@@Z
0x1003B579: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTElementLayout>::CreateInstance(struct NDebug::CPreMTElementLayout::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@SGXABUTConstructorArgs@CPreMTElementLayout@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1000D36C: "SOSetTargets" ??_C@_0N@LHKGHMPJ@SOSetTargets?$AA@
0x10041438: "public: virtual long __stdcall NDebug::CDevice::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@CDevice@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CTexture2D>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGXXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10041227: "public: virtual void __stdcall NDebug::CPreMTDevice::GetPredication(struct ID3D10Predicate * *,int *)" ?GetPredication@CPreMTDevice@NDebug@@UAGXPAPAUID3D10Predicate@@PAH@Z
0x10031A85: "public: __thiscall NDebug::CDevice::~CDevice(void)" ??1CDevice@NDebug@@QAE@XZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1002C6C1: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::IAVertexBufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?IAVertexBufferSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10051E97: "public: virtual void __stdcall NDebug::CPreMTTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC *)" ?GetDesc@CPreMTTexture2D@NDebug@@UAGXPAUD3D10_TEXTURE2D_DESC@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGKXZ
0x10020284: "X32_TYPELESS_G8X24_UINT" ??_C@_0BI@DANKEMNP@X32_TYPELESS_G8X24_UINT?$AA@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGXXZ
0x1005BA5E: "public: virtual long __stdcall NSwitchToRef::CTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * *)" ?Map@CTexture1D@NSwitchToRef@@UAGJIW4D3D10_MAP@@IPAPAX@Z
0x1003F7A3: "public: void __thiscall NDebug::CPixelShader::FinalRelease(void)" ?FinalRelease@CPixelShader@NDebug@@QAEXXZ
0x100138B0: "The base resource was created as" ??_C@_0JF@FBGNOJFI@The?5base?5resource?5was?5created?5as@
0x1000D7C8: "A currently bound PixelShader Co" ??_C@_0GG@BGMNHPCM@A?5currently?5bound?5PixelShader?5Co@
0x1004DB3B: "struct D3D10_INPUT_ELEMENT_DESC * __cdecl std::_Copy_backward_opt<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *>(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_backward_opt@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@@std@@YAPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10065000: "struct SDXGIMessages * g_Messages" ?g_Messages@@3PAUSDXGIMessages@@A
0x10003C98: ?_entries@?1??_GetEntries@CPreMTDevice@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1001A648: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0LK@HLLDKOGK@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x1002395C: "D3D10_MESSAGE_ID_VSSETSHADER_UNB" ??_C@_0DC@FNGJBEFO@D3D10_MESSAGE_ID_VSSETSHADER_UNB@
0x1000714C: "Existing private data of same na" ??_C@_0DO@INHDLKEE@Existing?5private?5data?5of?5same?5na@
0x100331B2: "public: virtual unsigned long __stdcall NDebug::CDevice::CLifetimeWatcher::Release(void)" ?Release@CLifetimeWatcher@CDevice@NDebug@@UAGKXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGXXZ
0x10066F94: "__cdecl __native_startup_lock" ___native_startup_lock
0x10065784: "__vectorcall ??_R0?AUID3D10InputLayout@" ??_R0?AUID3D10InputLayout@@@8
0x10043C41: "public: virtual void __stdcall NDebug::CDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?PSSetConstantBuffers@CDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x100029C8: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0EH@KKLBEBEB@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x1000E560: "SetTextFilterSize" ??_C@_0BC@MHCHFBHB@SetTextFilterSize?$AA@
0x1005A434: "public: virtual void __stdcall NSwitchToRef::CTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC *)" ?GetDesc@CTexture3D@NSwitchToRef@@UAGXPAUD3D10_TEXTURE3D_DESC@@@Z
0x10044822: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100080BC: "const CLayeredObject<class NDebug::CTexture1D>::`vftable'" ??_7?$CLayeredObject@VCTexture1D@NDebug@@@@6B@
0x1001F2E8: "CreateResource: Cube Texture dim" ??_C@_0GL@BALJFDAI@CreateResource?3?5Cube?5Texture?5dim@
0x10018498: "Out of memory parsing shader byt" ??_C@_0CH@JPNCAGGJ@Out?5of?5memory?5parsing?5shader?5byt@
0x1003BCD9: "public: static void __stdcall CLayeredObject<class NDebug::CRenderTargetView>::CreateInstance(struct NDebug::CRenderTargetView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCRenderTargetView@NDebug@@@@SGXABUTConstructorArgs@CRenderTargetView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10034EFB: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SHADER_RESOURCE_VIEW_DESC>(struct D3D10_SHADER_RESOURCE_VIEW_DESC const *,bool)" ??$ValidStructSrc@UD3D10_SHADER_RESOURCE_VIEW_DESC@@@NDebug@@YG_NPBUD3D10_SHADER_RESOURCE_VIEW_DESC@@_N@Z
0x1001FA08: "CreateQuery: EVENT and OCCLUSION" ??_C@_0FC@MCFGJPME@CreateQuery?3?5EVENT?5and?5OCCLUSION@
0x10055BD2: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAEPAXI@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Query>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10Query@@@NDebug@@QAEXXZ
0x10027F28: "D3D10_MESSAGE_ID_DEVICE_DRAW_CON" ??_C@_0DH@PIILPIKJ@D3D10_MESSAGE_ID_DEVICE_DRAW_CON@
0x100448A6: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1002C4DB: "public: static unsigned int __stdcall CD3D10FormatHelper::GetDepthAlignment(enum DXGI_FORMAT)" ?GetDepthAlignment@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@QBE_NXZ
0x10033676: "public: long __thiscall CLayeredObject<class NDebug::CDevice>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCDevice@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGJXZ
0x10014944: "CullMode has an unrecognized val" ??_C@_0CE@KKDLAJNI@CullMode?5has?5an?5unrecognized?5val@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10020450: "R8G8_UNORM" ??_C@_0L@KENAKLPD@R8G8_UNORM?$AA@
0x10005068: "Unrecognized CPUAccessFlags (%#x" ??_C@_0FF@EPBJMBLO@Unrecognized?5CPUAccessFlags?5?$CI?$CF?$CDx@
0x100559CA: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::~CLayeredObject<class NSwitchToRef::CRasterizerState>(void)" ??1?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAE@XZ
0x1003F45F: "public: void __thiscall NDebug::CPreMTTexture1D::FinalConstruct(struct NDebug::CPreMTTexture1D::TConstructorArgs const &)" ?FinalConstruct@CPreMTTexture1D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1006485C: "__cdecl _CTA1?AV_com_error@@" __CTA1?AV_com_error@@
0x1001A9CC: "pInitialData[%i].pSysMem cannot " ??_C@_0CJ@GJPNCHIP@pInitialData?$FL?$CFi?$FN?4pSysMem?5cannot?5@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGJXZ
0x100670E4: "__cdecl _imp__malloc" __imp__malloc
0x1003F7AD: "public: void __thiscall NDebug::CPreMTRasterizerState::FinalRelease(void)" ?FinalRelease@CPreMTRasterizerState@NDebug@@QAEXXZ
0x100267D8: "D3D10_MESSAGE_ID_IASETINDEXBUFFE" ??_C@_0DA@PDNMBADC@D3D10_MESSAGE_ID_IASETINDEXBUFFE@
0x100052E0: "Buffer with D3D10_BIND_CONSTANT_" ??_C@_0BDM@HHBKBBGG@Buffer?5with?5D3D10_BIND_CONSTANT_@
0x1003EF8B: "public: void __thiscall NDebug::CBuffer::FinalConstruct(struct NDebug::CBuffer::TConstructorArgs const &)" ?FinalConstruct@CBuffer@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10001098: "__cdecl _GUID_c902b03f_60a7_49ba_9936_2a3ab37a7e33" __GUID_c902b03f_60a7_49ba_9936_2a3ab37a7e33
0x10019550: "The Dimensions of the View are i" ??_C@_0BEP@DNLIBIPH@The?5Dimensions?5of?5the?5View?5are?5i@
0x10029984: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DP@MHADPOMP@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1001C7D8: "The Dimensions are invalid. The " ??_C@_0FK@JOPHKJNL@The?5Dimensions?5are?5invalid?4?5The?5@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGJXZ
0x1004286D: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGJXZ
0x10055F6F: "public: virtual void __stdcall NSwitchToRef::CDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO *)" ?CheckCounterInfo@CDevice@NSwitchToRef@@UAGXPAUD3D10_COUNTER_INFO@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGXXZ
0x1006559C: "enum DXGI_FORMAT * D3D10FCS_G8R8_G8B8" ?D3D10FCS_G8R8_G8B8@@3PAW4DXGI_FORMAT@@A
0x1002A3C8: ?c_aIDMappings10@?A0xc780752b@@3QBUIDMappings@@B
0x100245D4: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@BNOKCEJO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100205C0: "BC3_UNORM" ??_C@_09ONOCEOIH@BC3_UNORM?$AA@
0x1000C1F8: "InstanceCount * IndexCountPerIns" ??_C@_0EL@NBMAJEIC@InstanceCount?5?$CK?5IndexCountPerIns@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@QAE@XZ
0x1000718C: "SetPrivateData returns OUTOFMEMO" ??_C@_0CE@JPEEHBAM@SetPrivateData?5returns?5OUTOFMEMO@
0x100356F3: "void __stdcall std::_Uninit_fill_n<enum D3D10_MAP *,unsigned int,enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >(enum D3D10_MAP *,unsigned int,enum D3D10_MAP const &,class std::allocator<enum D3D10_MAP> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PAW4D3D10_MAP@@IW41@V?$allocator@W4D3D10_MAP@@@std@@@std@@YGXPAW4D3D10_MAP@@IABW41@AAV?$allocator@W4D3D10_MAP@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10011F98: "Resource being set to GS constan" ??_C@_0FE@OPHPPCG@Resource?5being?5set?5to?5GS?5constan@
0x100206C4: "B8G8R8X8_UNORM_SRGB" ??_C@_0BE@BCLBMGNI@B8G8R8X8_UNORM_SRGB?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@QAE@XZ
0x1004BDE5: "public: virtual void __stdcall NDebug::CBlendState::GetDesc1(struct D3D10_BLEND_DESC1 *)" ?GetDesc1@CBlendState@NDebug@@UAGXPAUD3D10_BLEND_DESC1@@@Z
0x1001D3F8: "char const * const NSwitchToRef::c_szBufferFilledSizeExtraction" ?c_szBufferFilledSizeExtraction@NSwitchToRef@@3QBDB
0x1000E8B8: "pSrcBox is not a valid box for t" ??_C@_0JA@MLGLMEOE@pSrcBox?5is?5not?5a?5valid?5box?5for?5t@
0x1000D6DC: "PSSetConstantBuffers" ??_C@_0BF@FFFPKMGA@PSSetConstantBuffers?$AA@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10020188: "R16G16B16A16_TYPELESS" ??_C@_0BG@BNGENENG@R16G16B16A16_TYPELESS?$AA@
0x1002364C: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@KCDGALEB@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1005D8C6: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::Release(void)" ?Release@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UAGKXZ
0x10026048: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@IPMDONCB@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1003A8FD: "public: virtual long __stdcall NDebug::CDevice::CreateGeometryShader(void const *,unsigned long,struct ID3D10GeometryShader * *)" ?CreateGeometryShader@CDevice@NDebug@@UAGJPBXKPAPAUID3D10GeometryShader@@@Z
0x10006280: "ID3D10GeometryShader" ??_C@_0BF@CDNGCEAB@ID3D10GeometryShader?$AA@
0x10035B90: "public: __thiscall NDebug::CDeviceChild<struct ID3D10GeometryShader>::CDeviceChild<struct ID3D10GeometryShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10035776: "struct D3D10_SO_DECLARATION_ENTRY * __stdcall std::_Uninitialized_copy<struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> &)" ??$_Uninitialized_copy@PBUD3D10_SO_DECLARATION_ENTRY@@PAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YGPAUD3D10_SO_DECLARATION_ENTRY@@PBU1@0PAU1@AAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@@Z
0x10022E6C: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x1001BCE0: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EG@PLGLGOCC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGJXZ
0x1001EA70: "VSSetSamplers: Vertex textures a" ??_C@_0DC@DKLINNCP@VSSetSamplers?3?5Vertex?5textures?5a@
0x1003432C: "public: __thiscall NDebug::RESOURCE_DESC::RESOURCE_DESC(struct D3D10_TEXTURE1D_DESC const &)" ??0RESOURCE_DESC@NDebug@@QAE@ABUD3D10_TEXTURE1D_DESC@@@Z
0x1000BF38: "Draw cannot be invoked while a b" ??_C@_0ID@EEKDHFOE@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x10037ACC: "public: virtual void * __thiscall CLayeredObject<class NDebug::CShaderResourceView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAEPAXI@Z
0x10027EF0: "D3D10_MESSAGE_ID_DEVICE_DRAW_CON" ??_C@_0DF@PHMDINOG@D3D10_MESSAGE_ID_DEVICE_DRAW_CON@
0x10025364: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DK@HOIMFLFM@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10046FFF: "public: virtual long __stdcall NDebug::CPreMTDevice::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@CPreMTDevice@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10005490: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0JM@FCABKJDG@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x10007F74: "const CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@6B@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1003F37B: "public: void __thiscall NDebug::CPreMTPredicate::FinalConstruct(struct NDebug::CPreMTPredicate::TConstructorArgs const &)" ?FinalConstruct@CPreMTPredicate@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1000817C: "const CLayeredObject<class NDebug::CTexture3D>::`vftable'" ??_7?$CLayeredObject@VCTexture3D@NDebug@@@@6B@
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Query>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10Query@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1001178C: "CheckMultisampleQualityLevels" ??_C@_0BO@DPGNONCA@CheckMultisampleQualityLevels?$AA@
0x100273E0: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DK@FHBIALHF@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10024884: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DB@JHLPHGHP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10023BC0: "D3D10_MESSAGE_ID_PSSETCONSTANTBU" ??_C@_0DL@MGNEGDEM@D3D10_MESSAGE_ID_PSSETCONSTANTBU@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGXXZ
0x10066F98: "__cdecl __native_startup_state" ___native_startup_state
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture3D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10010B44: "GetTextFilterSize" ??_C@_0BC@OCCMNKGP@GetTextFilterSize?$AA@
0x10037904: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAEPAXI@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGKXZ
0x10030554: "public: virtual void __stdcall CInfoQueue::PopRetrievalFilter(void)" ?PopRetrievalFilter@CInfoQueue@@UAGXXZ
0x1001F278: "CreateResource: Texture2D (cube)" ??_C@_0GM@MFFDMIPL@CreateResource?3?5Texture2D?5?$CIcube?$CJ@
0x100449F0: "public: virtual long __stdcall CLayeredObject<class NDebug::CVertexShader>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003F7AD: "public: void __thiscall NDebug::CPreMTElementLayout::FinalRelease(void)" ?FinalRelease@CPreMTElementLayout@NDebug@@QAEXXZ
0x10029D80: "D3D10_MESSAGE_ID_DRAWINDEXED_POI" ??_C@_0DD@FKDPDNAG@D3D10_MESSAGE_ID_DRAWINDEXED_POI@
0x1000F8A8: "Cannot invoke CopyResource when " ??_C@_0GK@MFMGONCC@Cannot?5invoke?5CopyResource?5when?5@
0x10007FFC: "IDXGISwapChain" ??_C@_0P@FPGDPEBO@IDXGISwapChain?$AA@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10003F8C: "D3D10CreateDevice" ??_C@_0BC@PGCOAOF@D3D10CreateDevice?$AA@
0x1001DE0C: "const CLayeredObject<class NSwitchToRef::CElementLayout>::`vftable'" ??_7?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@6B@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@QAE@XZ
0x10003660: "IDXGISwapChain::ResizeBuffers: D" ??_C@_0ID@DNAAHCPF@IDXGISwapChain?3?3ResizeBuffers?3?5D@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGKXZ
0x1000C350: "The currently bound InputLayout " ??_C@_0FJ@FKLFNOFC@The?5currently?5bound?5InputLayout?5@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGXXZ
0x100440A9: "public: virtual void __stdcall NDebug::CDevice::PSSetShader(struct ID3D10PixelShader *)" ?PSSetShader@CDevice@NDebug@@UAGXPAUID3D10PixelShader@@@Z
0x10006708: ?_entries@?1??_GetEntries@CPreMTElementLayout@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10065640: "enum DXGI_FORMAT * D3D10FCS_R16G16" ?D3D10FCS_R16G16@@3PAW4DXGI_FORMAT@@A
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10SamplerState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QAEXXZ
0x1001E090: "Internal Texture1D for SWITCH_TO" ??_C@_0DF@MJEHLKBK@Internal?5Texture1D?5for?5SWITCH_TO@
0x10037950: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAEPAXI@Z
0x1002BFA8: "__cdecl _load_config_used" __load_config_used
0x100658F0: "__vectorcall ??_R0?AUID3D10Counter@" ??_R0?AUID3D10Counter@@@8
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UAGKXZ
0x10046838: "public: virtual long __stdcall NDebug::CDevice::SetFeatureMask(unsigned int)" ?SetFeatureMask@CDevice@NDebug@@UAGJI@Z
0x10011BB0: "Resource being set to Vertex Buf" ??_C@_0FH@EAPNCDKM@Resource?5being?5set?5to?5Vertex?5Buf@
0x10026D4C: "D3D10_MESSAGE_ID_DEVICE_VSGETCON" ??_C@_0DL@FILOFEMH@D3D10_MESSAGE_ID_DEVICE_VSGETCON@
0x1001F730: "SetRenderTargets: All simultaneo" ??_C@_0FE@CGOKDIDL@SetRenderTargets?3?5All?5simultaneo@
0x10044E15: "public: virtual void __stdcall NDebug::CPreMTDevice::RSSetScissorRects(unsigned int,struct tagRECT const *)" ?RSSetScissorRects@CPreMTDevice@NDebug@@UAGXIPBUtagRECT@@@Z
0x10035CD7: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Predicate>::CDeviceChild<struct ID3D10Predicate>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Predicate@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1006148A: "__cdecl memmove" _memmove
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10020604: "BC5_TYPELESS" ??_C@_0N@KMLHMLMA@BC5_TYPELESS?$AA@
0x1000811C: "const CLayeredObject<class NDebug::CTexture2D>::`vftable'" ??_7?$CLayeredObject@VCTexture2D@NDebug@@@@6B@
0x100448E8: "public: virtual long __stdcall CLayeredObject<class NDebug::CQuery>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCQuery@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10003C38: "__cdecl _GUID_167c3e80_87d1_4ddd_92ba_dc5394456fe5" __GUID_167c3e80_87d1_4ddd_92ba_dc5394456fe5
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10038419: "public: virtual long __stdcall NDebug::CPreMTDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int *)" ?CheckMultisampleQualityLevels@CPreMTDevice@NDebug@@UAGJW4DXGI_FORMAT@@IPAI@Z
0x100368B1: "public: __thiscall NDebug::CQueryBase<struct ID3D10Predicate>::CQueryBase<struct ID3D10Predicate>(struct SD3D10LayeredQueryCreationArgs const &)" ??0?$CQueryBase@UID3D10Predicate@@@NDebug@@QAE@ABUSD3D10LayeredQueryCreationArgs@@@Z
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@QBE_NXZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@IAEXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGKXZ
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1004E471: "public: bool __thiscall CCreateVertexShaderValidator::Validate(void const *,unsigned long,struct ID3D10LayeredPrivate *,enum D3D10_FEATURE_LEVEL1,bool)" ?Validate@CCreateVertexShaderValidator@@QAE_NPBXKPAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x1003BBED: "public: static void __stdcall CLayeredObject<class NDebug::CQuery>::CreateInstance(struct NDebug::CQuery::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCQuery@NDebug@@@@SGXABUTConstructorArgs@CQuery@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003BB77: "public: static void __stdcall CLayeredObject<class NDebug::CPredicate>::CreateInstance(struct NDebug::CPredicate::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPredicate@NDebug@@@@SGXABUTConstructorArgs@CPredicate@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003BE3B: "public: static void __stdcall CLayeredObject<class NDebug::CTexture1D>::CreateInstance(struct NDebug::CTexture1D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture1D@NDebug@@@@SGXABUTConstructorArgs@CTexture1D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003BEB1: "public: static void __stdcall CLayeredObject<class NDebug::CTexture2D>::CreateInstance(struct NDebug::CTexture2D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture2D@NDebug@@@@SGXABUTConstructorArgs@CTexture2D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003BF27: "public: static void __stdcall CLayeredObject<class NDebug::CTexture3D>::CreateInstance(struct NDebug::CTexture3D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture3D@NDebug@@@@SGXABUTConstructorArgs@CTexture3D@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1005704A: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CCounter>::CreateInstance(struct NSwitchToRef::CCounter::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCCounter@NSwitchToRef@@@@SGXABUTConstructorArgs@CCounter@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1003B1C9: "public: static void __stdcall CLayeredObject<class NDebug::CElementLayout>::CreateInstance(struct NDebug::CElementLayout::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCElementLayout@NDebug@@@@SGXABUTConstructorArgs@CElementLayout@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1005750E: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CSampler>::CreateInstance(struct NSwitchToRef::CSampler::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCSampler@NSwitchToRef@@@@SGXABUTConstructorArgs@CSampler@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1003B0DD: "public: static void __stdcall CLayeredObject<class NDebug::CDepthStencilState>::CreateInstance(struct NDebug::CDepthStencilState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCDepthStencilState@NDebug@@@@SGXABUTConstructorArgs@CDepthStencilState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x100572B0: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::CreateInstance(struct NSwitchToRef::CPixelShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@SGXABUTConstructorArgs@CPixelShader@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x1003BB01: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::CreateInstance(struct NDebug::CPreMTVertexShader::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@SGXABUTConstructorArgs@CPreMTVertexShader@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003B503: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CreateInstance(struct NDebug::CPreMTDepthStencilView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@SGXABUTConstructorArgs@CPreMTDepthStencilView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1003B83D: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CreateInstance(struct NDebug::CPreMTRenderTargetView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@SGXABUTConstructorArgs@CPreMTRenderTargetView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1005741A: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::CreateInstance(struct NSwitchToRef::CRasterizerState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@SGXABUTConstructorArgs@CRasterizerState@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10035337: "struct D3D10_SO_DECLARATION_ENTRY * __cdecl std::_Copy_opt<struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *>(struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY const *,struct D3D10_SO_DECLARATION_ENTRY *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_opt@PBUD3D10_SO_DECLARATION_ENTRY@@PAU1@@std@@YAPAUD3D10_SO_DECLARATION_ENTRY@@PBU1@0PAU1@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10043E81: "public: virtual void __stdcall NDebug::CDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?PSSetSamplers@CDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x1001DC88: "const CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x10023270: "D3D10" ??_C@_05NCOMKCEO@D3D10?$AA@
0x1000DC68: "ScissorRect at slot %d is invali" ??_C@_0IJ@EHDDPCIM@ScissorRect?5at?5slot?5?$CFd?5is?5invali@
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::~CPreMTDeviceChild<struct ID3D10DepthStencilView>(void)" ??1?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAE@XZ
0x1002C7BB: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::TextureCubeSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?TextureCubeSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1000C3E0: "Second and/or first parameter ar" ??_C@_0DA@ELJLMDD@Second?5and?1or?5first?5parameter?5ar@
0x10036A37: "public: __thiscall NDebug::CBuffer::CBuffer(struct NDebug::CBuffer::TConstructorArgs const &)" ??0CBuffer@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x10022FAC: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x10010ED0: "Returning E_INVALIDARG, meaning " ??_C@_0EA@ONNLIGGM@Returning?5E_INVALIDARG?0?5meaning?5@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10059EA7: "public: void __thiscall NSwitchToRef::CRasterizerState::FinalRelease(void)" ?FinalRelease@CRasterizerState@NSwitchToRef@@QAEXXZ
0x10024754: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@HBPDCMJE@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x10008394: "const CLayeredObject<class NDebug::CSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@6B@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGKXZ
0x1001DE38: "const CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@6B@
0x100254B8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DC@OKHLKBLG@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10007398: "Begin is being invoked for the s" ??_C@_0MO@KHFDOJHD@Begin?5is?5being?5invoked?5for?5the?5s@
0x10029160: "D3D10_MESSAGE_ID_LIVE_COUNTER" ??_C@_0BO@KALBEGKA@D3D10_MESSAGE_ID_LIVE_COUNTER?$AA@
0x10059968: "public: void __thiscall NSwitchToRef::CGeometryShader::FinalConstruct(struct NSwitchToRef::CGeometryShader::TConstructorArgs const &)" ?FinalConstruct@CGeometryShader@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x10041B79: "public: virtual void __stdcall NDebug::CPreMTDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY *)" ?IAGetPrimitiveTopology@CPreMTDevice@NDebug@@UAGXPAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x10001748: "IDXGISwapChain: Swapchain method" ??_C@_0HD@NGDJPCHC@IDXGISwapChain?3?5Swapchain?5method@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGKXZ
0x10002F68: "IDXGISwapChain::Release: Swapcha" ??_C@_0GF@PHLJACGH@IDXGISwapChain?3?3Release?3?5Swapcha@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGKXZ
0x10002B18: "IDXGIOutput::GetGammaControl: Th" ??_C@_0GB@JDIENHCK@IDXGIOutput?3?3GetGammaControl?3?5Th@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGKXZ
0x100142B8: "float32" ??_C@_07LCLPHEDK@float32?$AA@
0x10037716: "public: virtual void * __thiscall CLayeredObject<class NDebug::CGeometryShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCGeometryShader@NDebug@@@@UAEPAXI@Z
0x1003A5D2: "public: virtual long __stdcall NDebug::CDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const *,struct ID3D10DepthStencilState * *)" ?CreateDepthStencilState@CDevice@NDebug@@UAGJPBUD3D10_DEPTH_STENCIL_DESC@@PAPAUID3D10DepthStencilState@@@Z
0x100453A3: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::Release(void)" ?Release@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGKXZ
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>(void)" ??1?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAE@XZ
0x100176B4: "vs_4_1" ??_C@_06ECKODCM@vs_4_1?$AA@
0x10028604: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0DP@JBDKPAK@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x10028B7C: "D3D10_MESSAGE_ID_PREDICATE_BEGIN" ??_C@_0DE@LHANGOEC@D3D10_MESSAGE_ID_PREDICATE_BEGIN@
0x10011C78: "Resource being set to Index Buff" ??_C@_0EO@NALMFPAJ@Resource?5being?5set?5to?5Index?5Buff@
0x10027C38: "D3D10_MESSAGE_ID_DEVICE_DRAWINST" ??_C@_0DL@HILFNKPK@D3D10_MESSAGE_ID_DEVICE_DRAWINST@
0x10007DEC: "const CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@6B@
0x1000C108: "DrawIndexed" ??_C@_0M@HFAMOLGL@DrawIndexed?$AA@
0x10055103: "long __stdcall ValidateDepthStencilViewFormats(enum DXGI_FORMAT const *,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateDepthStencilViewFormats@@YGJPBW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1005AA74: "public: virtual long __stdcall NSwitchToRef::CDevice::IsValidScanoutFormat(enum DXGI_FORMAT)" ?IsValidScanoutFormat@CDevice@NSwitchToRef@@UAGJW4DXGI_FORMAT@@@Z
0x10067018: "__stdcall _imp__RaiseException" __imp__RaiseException@16
0x1005F07B: "public: static unsigned long __stdcall CAPICaps::StructOffsetFromFormat(enum DXGI_FORMAT)" ?StructOffsetFromFormat@CAPICaps@@SGKW4DXGI_FORMAT@@@Z
0x10065A7C: "unsigned int * NSwitchToRef::g_aSOAppendOffsets" ?g_aSOAppendOffsets@NSwitchToRef@@3PAIA
0x1001C780: "The Dimensions are invalid. Wid" ??_C@_0FE@BNHJMEFH@The?5Dimensions?5are?5invalid?4?5?5Wid@
0x100408AD: "public: virtual long __stdcall NDebug::CAsynchronous<struct ID3D10Query>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CAsynchronous@UID3D10Query@@@NDebug@@UAGJPAXII@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGKXZ
0x10024AD0: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@OOCJKPAK@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGKXZ
0x1004B5A2: "private: virtual void __cdecl NDebug::CCreateInputLayoutValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateInputLayoutValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100412BE: "public: virtual unsigned int __stdcall NDebug::CDevice::GetPresentPerRenderOpDelay(void)" ?GetPresentPerRenderOpDelay@CDevice@NDebug@@UAGIXZ
0x1000101C: "__cdecl __sse2_available_pinit" ___sse2_available_pinit
0x100142B0: "uint32" ??_C@_06PKDKHAMA@uint32?$AA@
0x100582F0: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateVertexShader(void const *,unsigned long,struct ID3D10VertexShader * *)" ?CreateVertexShader@CDevice@NSwitchToRef@@UAGJPBXKPAPAUID3D10VertexShader@@@Z
0x100374B3: "public: __thiscall NDebug::CCounter::~CCounter(void)" ??1CCounter@NDebug@@QAE@XZ
0x10023B50: "D3D10_MESSAGE_ID_PSSETSHADER_UNB" ??_C@_0DC@OLEGHGHE@D3D10_MESSAGE_ID_PSSETSHADER_UNB@
0x10034D9D: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10RenderTargetView>(struct ID3D10RenderTargetView * *,unsigned long,bool)" ??$ValidIfaceDst@UID3D10RenderTargetView@@@NDebug@@YG_NPAPAUID3D10RenderTargetView@@K_N@Z
0x10025324: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DN@LJKIGFKF@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10037632: "public: virtual void * __thiscall CLayeredObject<class NDebug::CBlendState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCBlendState@NDebug@@@@UAEPAXI@Z
0x100584B2: "public: bool __thiscall NSwitchToRef::CDevice::Evict(enum NSwitchToRef::EEvictionOperation)" ?Evict@CDevice@NSwitchToRef@@QAE_NW4EEvictionOperation@2@@Z
0x10043A79: "public: virtual void __stdcall NDebug::CDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * *)" ?PSGetShaderResources@CDevice@NDebug@@UAGXIIPAPAUID3D10ShaderResourceView@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTCounter@NDebug@@@@QAE@XZ
0x10065A08: "__vectorcall ??_R0?AVexception@" ??_R0?AVexception@@@8
0x1000D9E8: "RSSetState" ??_C@_0L@GDNKMDLH@RSSetState?$AA@
0x10065DF4: "enum DXGI_FORMAT * D3D10FCS_UNKNOWN" ?D3D10FCS_UNKNOWN@@3PAW4DXGI_FORMAT@@A
0x10029D10: "D3D10_MESSAGE_ID_DRAWINSTANCED_N" ??_C@_0CN@KLEGHHAD@D3D10_MESSAGE_ID_DRAWINSTANCED_N@
0x1002906C: "D3D10_MESSAGE_ID_LIVE_INPUTLAYOU" ??_C@_0CC@KDHPFABD@D3D10_MESSAGE_ID_LIVE_INPUTLAYOU@
0x100436A2: "public: virtual long __stdcall NDebug::CPreMTDevice::OpenSharedResource(void *,struct _GUID const &,void * *)" ?OpenSharedResource@CPreMTDevice@NDebug@@UAGJPAXABU_GUID@@PAPAX@Z
0x10030987: "struct IDMappings const & __stdcall GetIDMappings(enum D3D10_MESSAGE_ID)" ?GetIDMappings@@YGABUIDMappings@@W4D3D10_MESSAGE_ID@@@Z
0x10002478: "IDXGISurface::Map: This object w" ??_C@_0GF@NPMIMCMD@IDXGISurface?3?3Map?3?5This?5object?5w@
0x1002938C: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CK@KMNPJMFG@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x100454DB: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRenderTargetView>::Release(void)" ?Release@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAGKXZ
0x10055619: "public: __thiscall NSwitchToRef::CShader<struct ID3D10VertexShader>::CShader<struct ID3D10VertexShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CShader@UID3D10VertexShader@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGKXZ
0x100670FC: "__cdecl _imp__isdigit" __imp__isdigit
0x10018634: "Output signature not present." ??_C@_0BO@JJJDGEBG@Output?5signature?5not?5present?4?$AA@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1001E8C8: "CreateSampler: Border addressing" ??_C@_0EM@OFGLGPOG@CreateSampler?3?5Border?5addressing@
0x10018278: "OutputStreamStride must be a mul" ??_C@_0BCG@ENBDDPFJ@OutputStreamStride?5must?5be?5a?5mul@
0x10055DC0: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAEPAXI@Z
0x100429A3: "public: virtual void __stdcall NDebug::CPreMTDevice::OMGetBlendState(struct ID3D10BlendState * *,float * const,unsigned int *)" ?OMGetBlendState@CPreMTDevice@NDebug@@UAGXPAPAUID3D10BlendState@@QAMPAI@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1000D9F4: "First parameter corrupt" ??_C@_0BI@CEEOMHH@First?5parameter?5corrupt?$AA@
0x100296C0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DG@PCGAJPHC@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UAGXXZ
0x100044D8: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IDXGIDebugProducer'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIDXGIDebugProducer@@@
0x1004F57C: "public: virtual void __stdcall NDebug::CShaderResourceView::GetDesc1(struct D3D10_SHADER_RESOURCE_VIEW_DESC1 *)" ?GetDesc1@CShaderResourceView@NDebug@@UAGXPAUD3D10_SHADER_RESOURCE_VIEW_DESC1@@@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10028ED8: "D3D10_MESSAGE_ID_LIVE_OBJECT_SUM" ??_C@_0CF@MOGKEEMN@D3D10_MESSAGE_ID_LIVE_OBJECT_SUM@
0x1005DC49: "public: void __thiscall NSwitchToRef::CTexture2D::SetOriginalDesc(struct D3D10_TEXTURE2D_DESC const *)" ?SetOriginalDesc@CTexture2D@NSwitchToRef@@QAEXPBUD3D10_TEXTURE2D_DESC@@@Z
0x10060974: "__cdecl memcpy" _memcpy
0x10023FD4: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@CPEMJJPF@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTShaderResourceView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAGKXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x10066F80: "__cdecl __@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUrmuljfvfvUlyquivUrDIGUkxsOlyq@InfoQueue" ___@@_PchSym_@00@UdyignOlyqOcIGuivUdrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUrmuljfvfvUlyquivUrDIGUkxsOlyq@InfoQueue
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10002980: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0EC@PPIPLPKL@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x10012A30: "A DepthStencilView cannot be cre" ??_C@_0EJ@NHEELKCB@A?5DepthStencilView?5cannot?5be?5cre@
0x10003880: "IDXGISurface1::ReleaseDC: GetDC " ??_C@_0EM@PHKBMIJE@IDXGISurface1?3?3ReleaseDC?3?5GetDC?5@
0x10041FF1: "public: virtual void __stdcall NDebug::CDevice::IASetInputLayout(struct ID3D10InputLayout *)" ?IASetInputLayout@CDevice@NDebug@@UAGXPAUID3D10InputLayout@@@Z
0x1002C5BE: "public: static enum D3D10_FORMAT_TYPE_LEVEL __stdcall CD3D10FormatHelper::GetTypeLevel(enum DXGI_FORMAT)" ?GetTypeLevel@CD3D10FormatHelper@@SG?AW4D3D10_FORMAT_TYPE_LEVEL@@W4DXGI_FORMAT@@@Z
0x100276E0: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_A" ??_C@_0CN@CLPLGAAL@D3D10_MESSAGE_ID_TEXTURE2D_MAP_A@
0x10006D68: ?_entries@?1??_GetEntries@CPreMTDepthStencilView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100188F0: "Shader must be ps_4_0 or ps_4_1." ??_C@_0DN@ECMNFBKG@Shader?5must?5be?5ps_4_0?5or?5ps_4_1?4@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UAGKXZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAEXXZ
0x1000D654: "PSSetShaderResources" ??_C@_0BF@HIKNIFHA@PSSetShaderResources?$AA@
0x1003FAF1: "public: virtual void __stdcall NDebug::CDevice::GSGetShader(struct ID3D10GeometryShader * *)" ?GSGetShader@CDevice@NDebug@@UAGXPAPAUID3D10GeometryShader@@@Z
0x100405D0: "public: virtual void __stdcall NDebug::CDevice::GenerateMips(struct ID3D10ShaderResourceView *)" ?GenerateMips@CDevice@NDebug@@UAGXPAUID3D10ShaderResourceView@@@Z
0x10040379: "public: virtual void __stdcall NDebug::CDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?GSSetShaderResources@CDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x1005FFCC: "public: static void __cdecl std::_String_base::_Xran(void)" ?_Xran@_String_base@std@@SAXXZ
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10DepthStencilState>::~CComPtr<struct ID3D10DepthStencilState>(void)" ??1?$CComPtr@UID3D10DepthStencilState@@@ATL@@QAE@XZ
0x1002FDC4: "public: virtual long __stdcall CInfoQueue::AddApplicationMessage(enum D3D10_MESSAGE_SEVERITY,char const *)" ?AddApplicationMessage@CInfoQueue@@UAGJW4D3D10_MESSAGE_SEVERITY@@PBD@Z
0x10047F97: "public: virtual void __stdcall NDebug::CPreMTDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?VSSetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UAGXXZ
0x10020524: "R9G9B9E5_SHAREDEXP" ??_C@_0BD@JFOHDLOO@R9G9B9E5_SHAREDEXP?$AA@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::AddRef(void)" ?AddRef@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGKXZ
0x1005DB87: "public: void __thiscall NSwitchToRef::CBuffer::SetOriginalDesc(struct D3D10_BUFFER_DESC const *)" ?SetOriginalDesc@CBuffer@NSwitchToRef@@QAEXPBUD3D10_BUFFER_DESC@@@Z
0x1003CD49: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateQuery(struct D3D10_QUERY_DESC const *,struct ID3D10Query * *)" ?CreateQuery@CPreMTDevice@NDebug@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Query@@@Z
0x100606DA: "public: virtual char const * __thiscall exception::what(void)const " ?what@exception@@UBEPBDXZ
0x10020384: "R16G16_UINT" ??_C@_0M@KPKAODFB@R16G16_UINT?$AA@
0x10027048: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0EA@LMKEINJH@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Buffer>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QAEXXZ
0x10006CD4: "const NDebug::CCreatePredicateValidatorWithSpew::`vftable'" ??_7CCreatePredicateValidatorWithSpew@NDebug@@6B@
0x10010758: "Source Resource must not have th" ??_C@_0EF@HFFFIJEB@Source?5Resource?5must?5not?5have?5th@
0x10044801: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTSampler>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100487DB: "int __stdcall ValidViewport(struct D3D10_VIEWPORT const &,int)" ?ValidViewport@@YGHABUD3D10_VIEWPORT@@H@Z
0x10032FC6: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10031890: "public: __thiscall NDebug::CFunctionName::CFunctionName(void)" ??0CFunctionName@NDebug@@QAE@XZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGKXZ
0x10009ABC: "comparison" ??_C@_0L@ECKICNFF@comparison?$AA@
0x1001DFF4: "D3D10 SwitchToRef: Resource Evic" ??_C@_0DE@BNJDBBFF@D3D10?5SwitchToRef?3?5Resource?5Evic@
0x10006570: ?_entries@?1??_GetEntries@CPreMTCounter@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1004886F: "public: virtual long __stdcall NDebug::CDevice::Validate(void)" ?Validate@CDevice@NDebug@@UAGJXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGJXZ
0x10023014: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x10024A30: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@COGKECCI@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1005C160: "public: bool __thiscall NSwitchToRef::CDevice::PreRenderOp(class NSwitchToRef::CResource<struct ID3D10Resource> *,class NSwitchToRef::CResource<struct ID3D10Resource> *)" ?PreRenderOp@CDevice@NSwitchToRef@@QAE_NPAV?$CResource@UID3D10Resource@@@2@0@Z
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QAEXXZ
0x10035F65: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture1D>::CDeviceChild<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10059695: "public: void __thiscall NSwitchToRef::CDevice::FailedResourcePromotion(class NSwitchToRef::CResource<struct ID3D10Resource> *,long)" ?FailedResourcePromotion@CDevice@NSwitchToRef@@QAEXPAV?$CResource@UID3D10Resource@@@2@J@Z
0x10035FD2: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture2D>::CDeviceChild<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1003603F: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Texture3D>::CDeviceChild<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10036BC1: "public: __thiscall NDebug::CElementLayout::CElementLayout(struct NDebug::CElementLayout::TConstructorArgs const &)" ??0CElementLayout@NDebug@@QAE@ABUTConstructorArgs@01@@Z
0x1000CD90: "Second and/or first parameter ou" ??_C@_0CM@FMCDACPG@Second?5and?1or?5first?5parameter?5ou@
0x1002D6DB: "public: enum D3D10_SB_TOKENIZED_PROGRAM_TYPE __thiscall D3D10ShaderBinary::CShaderCodeParser::ShaderType(void)" ?ShaderType@CShaderCodeParser@D3D10ShaderBinary@@QAE?AW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@XZ
0x10028190: "D3D10_MESSAGE_ID_DEVICE_DRAW_POS" ??_C@_0DC@KOHKPCIA@D3D10_MESSAGE_ID_DEVICE_DRAW_POS@
0x1003F42A: "public: void __thiscall NDebug::CPreMTShaderResourceView::FinalConstruct(struct NDebug::CPreMTShaderResourceView::TConstructorArgs const &)" ?FinalConstruct@CPreMTShaderResourceView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10004510: "const CLayeredObject<class NDebug::CDevice>::`vftable'" ??_7?$CLayeredObject@VCDevice@NDebug@@@@6B@
0x10040AC7: "public: virtual unsigned int __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Counter>::GetDataSize(void)" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UAGIXZ
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Counter>(struct ID3D10Counter * *,bool)" ??$ValidIfaceDst@UID3D10Counter@@@NDebug@@YG_NPAPAUID3D10Counter@@_N@Z
0x1005E8F5: "public: virtual void __stdcall NSwitchToRef::CDevice::VSSetShader(struct ID3D10VertexShader *)" ?VSSetShader@CDevice@NSwitchToRef@@UAGXPAUID3D10VertexShader@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGKXZ
0x1004A8FB: "protected: void __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::_Tidy(void)" ?_Tidy@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@IAEXXZ
0x1004F060: "protected: void __thiscall CCreateVertexShaderValidator::ValidateShader(void)" ?ValidateShader@CCreateVertexShaderValidator@@IAEXXZ
0x1004376B: "public: virtual void __stdcall NDebug::CDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?PSGetConstantBuffers@CDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateRasterizerStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateRasterizerStateValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100017BC: "IDXGISwapChain::GetDesc: pDesc p" ??_C@_0DA@DKEOHEIJ@IDXGISwapChain?3?3GetDesc?3?5pDesc?5p@
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10036956: "public: __thiscall NDebug::CResource<struct ID3D10Texture1D>::CResource<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_RESOURCE_DIMENSION,unsigned int)" ??0?$CResource@UID3D10Texture1D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_RESOURCE_DIMENSION@@I@Z
0x1000D8D0: "OMSetBlendState" ??_C@_0BA@ENOMLIIB@OMSetBlendState?$AA@
0x10024370: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@KMLLKF@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x100127EC: "Unrecognized interface pShader. " ??_C@_0DF@LHEKCEJJ@Unrecognized?5interface?5pShader?4?5@
0x10062D78: "__cdecl _CTA2?AVlogic_error@std@@" __CTA2?AVlogic_error@std@@
0x1000800C: "IntRef: %u" ??_C@_0L@GMFBLCHM@IntRef?3?5?$CFu?$AA@
0x10001F38: "IDXGISwapChain::GetLastPresentCo" ??_C@_0EI@BEPPCDBP@IDXGISwapChain?3?3GetLastPresentCo@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@QAEXXZ
0x100554A8: "class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> > __cdecl std::_Copy_opt<struct D3D10_MAPPED_TEXTURE3D *,class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> > >(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_opt@PAUD3D10_MAPPED_TEXTURE3D@@V?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@@std@@YA?AV?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@0@PAUD3D10_MAPPED_TEXTURE3D@@0V10@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10028FD4: "D3D10_MESSAGE_ID_LIVE_DEPTHSTENC" ??_C@_0CH@FAHKJNLP@D3D10_MESSAGE_ID_LIVE_DEPTHSTENC@
0x10055CB6: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAEPAXI@Z
0x10055D4E: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAEPAXI@Z
0x10031AE9: "public: __thiscall NDebug::CFunctionName::~CFunctionName(void)" ??1CFunctionName@NDebug@@QAE@XZ
0x10040E35: "public: virtual unsigned int __stdcall NDebug::CResource<struct ID3D10Texture1D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture1D@@@NDebug@@UAGIXZ
0x1004F469: "public: void __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::resize(unsigned int)" ?resize@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QAEXI@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGKXZ
0x10023924: "D3D10_MESSAGE_ID_IASETINDEXBUFFE" ??_C@_0DH@OOIEBGGE@D3D10_MESSAGE_ID_IASETINDEXBUFFE@
0x10066FA8: "__cdecl _pRawDllMain" __pRawDllMain
0x10014FF0: "DestBlendAlpha has an unrecogniz" ??_C@_0CK@PKEKPEAO@DestBlendAlpha?5has?5an?5unrecogniz@
0x10045463: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::Release(void)" ?Release@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGKXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100230E0: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x10025AF0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EG@HNHFCMPL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1004544B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture2D>::Release(void)" ?Release@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UAGKXZ
0x10057498: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CreateInstance(struct NSwitchToRef::CRenderTargetView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@SGXABUTConstructorArgs@CRenderTargetView@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10024FE0: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DL@JMDGMFKP@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x10013B00: "An Input Layout is being created" ??_C@_0MA@EGLKGPKF@An?5Input?5Layout?5is?5being?5created@
0x10045433: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::Release(void)" ?Release@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGKXZ
0x1000B178: "Pixel Shader output '%s%d' has t" ??_C@_0BII@NNCBHMCF@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5t@
0x10007D94: "const CLayeredObject<class NDebug::CPreMTGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@6B@
0x10028508: "D3D10_MESSAGE_ID_DEVICE_DRAW_OM_" ??_C@_0FD@KHKBMDEJ@D3D10_MESSAGE_ID_DEVICE_DRAW_OM_@
0x1000B8A0: "The declared input primitive typ" ??_C@_0GM@GPPMBCGP@The?5declared?5input?5primitive?5typ@
0x10025DB8: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0ED@ECEIEHMB@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x1003238D: "public: void __thiscall NDebug::CDevice::FinalConstruct(struct NDebug::CDevice::TConstructorArgs const &)" ?FinalConstruct@CDevice@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1001F048: "CreateResource: Texture3D width " ??_C@_0EJ@OFEBIEHG@CreateResource?3?5Texture3D?5width?5@
0x1000BAB0: "Stream Output buffer bound at sl" ??_C@_0LC@IBBBKJND@Stream?5Output?5buffer?5bound?5at?5sl@
0x1003F74A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAEXXZ
0x10035850: "struct D3D10_MAPPED_TEXTURE3D * __cdecl std::copy_backward<struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *>(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *)" ??$copy_backward@PAUD3D10_MAPPED_TEXTURE3D@@PAU1@@std@@YAPAUD3D10_MAPPED_TEXTURE3D@@PAU1@00@Z
0x10035850: "struct D3D10_SO_DECLARATION_ENTRY * __cdecl std::copy_backward<struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *>(struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *,struct D3D10_SO_DECLARATION_ENTRY *)" ??$copy_backward@PAUD3D10_SO_DECLARATION_ENTRY@@PAU1@@std@@YAPAUD3D10_SO_DECLARATION_ENTRY@@PAU1@00@Z
0x10035826: "struct NDebug::SResourceDeclEntry * __cdecl std::copy_backward<struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *>(struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *,struct NDebug::SResourceDeclEntry *)" ??$copy_backward@PAUSResourceDeclEntry@NDebug@@PAU12@@std@@YAPAUSResourceDeclEntry@NDebug@@PAU12@00@Z
0x1001DD1C: "const CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@6B@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGKXZ
0x10009364: "SINT" ??_C@_04EKBJCNE@SINT?$AA@
0x1001C9C0: "ArraySize (value = %d) is invali" ??_C@_0LA@LNONKMKP@ArraySize?5?$CIvalue?5?$DN?5?$CFd?$CJ?5is?5invali@
0x10017498: "A NULL pSamplerDesc was specifie" ??_C@_0IA@FNHOLMOE@A?5NULL?5pSamplerDesc?5was?5specifie@
0x1005F1A4: "bool __stdcall Validate10on9Copy(void *,enum D3D10DDIRESOURCE_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int)" ?Validate10on9Copy@@YG_NPAXW4D3D10DDIRESOURCE_TYPE@@IIIIIW4DXGI_FORMAT@@IIIII@Z
0x100242C4: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DM@OBGIPONK@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1003FD7D: "public: virtual void __stdcall NDebug::CDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?GSSetConstantBuffers@CDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x1001A2E0: "The format (%#x, %s) cannot be b" ??_C@_0LJ@IFBIPIBH@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGXXZ
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10VertexShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004ADA2: "public: virtual void __stdcall NDebug::CPreMTDepthStencilView::GetResource(struct ID3D10Resource * *)" ?GetResource@CPreMTDepthStencilView@NDebug@@UAGXPAPAUID3D10Resource@@@Z
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGXXZ
0x10012078: "Resource being set to PS shader " ??_C@_0FE@OHKEGLPK@Resource?5being?5set?5to?5PS?5shader?5@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGKXZ
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGXXZ
0x10029650: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DF@LNOCGAJ@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x1004C716: "public: bool __thiscall CCreateDepthStencilStateValidator::Validate(struct D3D10_DEPTH_STENCIL_DESC const *,bool)" ?Validate@CCreateDepthStencilStateValidator@@QAE_NPBUD3D10_DEPTH_STENCIL_DESC@@_N@Z
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@QAE@XZ
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@QAE@XZ
0x1001FB98: "CopyResource: Texture3D cannot b" ??_C@_0FO@DJDAFGHO@CopyResource?3?5Texture3D?5cannot?5b@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004479E: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100176DC: "Encoded Vertex Shader size doesn" ??_C@_0DJ@LLPMPHMF@Encoded?5Vertex?5Shader?5size?5doesn@
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGKXZ
0x10015628: "BlendOp[ %d ] has an unrecognize" ??_C@_0FJ@OONOCPHM@BlendOp?$FL?5?$CFd?5?$FN?5has?5an?5unrecognize@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10060A2A: "__cdecl free" _free
0x1003786C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAEPAXI@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100290D4: "D3D10_MESSAGE_ID_LIVE_DEPTHSTENC" ??_C@_0CI@JDBJIEEO@D3D10_MESSAGE_ID_LIVE_DEPTHSTENC@
0x10019A88: "When GetFeatureLevel returns D3D" ??_C@_0KE@KBJBKHCL@When?5GetFeatureLevel?5returns?5D3D@
0x100482FC: "public: virtual void __stdcall NDebug::CDevice::VSSetShader(struct ID3D10VertexShader *)" ?VSSetShader@CDevice@NDebug@@UAGXPAUID3D10VertexShader@@@Z
0x10004B98: "D3D10_QUERY_DESC::Query set to a" ??_C@_0HB@NGHFCJFB@D3D10_QUERY_DESC?3?3Query?5set?5to?5a@
0x1000CB40: "The currently bound VertexShader" ??_C@_0FK@MENKHDAJ@The?5currently?5bound?5VertexShader@
0x10011D50: "Resource being set to VS shader " ??_C@_0FM@FLNHIEOL@Resource?5being?5set?5to?5VS?5shader?5@
0x1000FB38: "Cannot invoke CopyResource with " ??_C@_0DK@BNLOKONP@Cannot?5invoke?5CopyResource?5with?5@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UAGKXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100654E0: "__cdecl _NLG_Destination" __NLG_Destination
0x1003F7AD: "public: void __thiscall NDebug::CPreMTVertexShader::FinalRelease(void)" ?FinalRelease@CPreMTVertexShader@NDebug@@QAEXXZ
0x10002818: "IDXGIOutput::GetGammaControlCapa" ??_C@_0GN@IGPINOGF@IDXGIOutput?3?3GetGammaControlCapa@
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10023990: "D3D10_MESSAGE_ID_VSSETSHADERRESO" ??_C@_0DL@PGONNCNP@D3D10_MESSAGE_ID_VSSETSHADERRESO@
0x10060836: "__cdecl _EH_prolog3_GS" __EH_prolog3_GS
0x10055096: "int __stdcall StringHasTrailingDigitAndLowerCaseCharSum(char const *,unsigned int *)" ?StringHasTrailingDigitAndLowerCaseCharSum@@YGHPBDPAI@Z
0x1005F2F7: "bool __stdcall Validate10on9CreateRenderTargetView(void *,enum D3D10DDIRESOURCE_TYPE)" ?Validate10on9CreateRenderTargetView@@YG_NPAXW4D3D10DDIRESOURCE_TYPE@@@Z
0x10025218: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DD@JHBFEHLD@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x10038732: "public: virtual void __stdcall NDebug::CPreMTDevice::ClearRenderTargetView(struct ID3D10RenderTargetView *,float const * const)" ?ClearRenderTargetView@CPreMTDevice@NDebug@@UAGXPAUID3D10RenderTargetView@@QBM@Z
0x10032CBC: "public: virtual void __stdcall CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOEnter(void)" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGXXZ
0x1003A9D7: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateGeometryShader(void const *,unsigned long,struct ID3D10GeometryShader * *)" ?CreateGeometryShader@CPreMTDevice@NDebug@@UAGJPBXKPAPAUID3D10GeometryShader@@@Z
0x1001FD80: "CreateInputLayout: Element forma" ??_C@_0EI@JBJNHLDB@CreateInputLayout?3?5Element?5forma@
0x1005BC7F: "public: virtual void __stdcall NSwitchToRef::CDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState *,unsigned int)" ?OMSetDepthStencilState@CDevice@NSwitchToRef@@UAGXPAUID3D10DepthStencilState@@I@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10028DF8: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DM@LIGJPGA@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x10028A4C: "D3D10_MESSAGE_ID_CREATECOUNTER_N" ??_C@_0DD@EBPAIMJH@D3D10_MESSAGE_ID_CREATECOUNTER_N@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBlendState@NDebug@@@@QAE@XZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGJXZ
0x10029588: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EF@IFMDDBNL@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::~CDeviceChild<struct ID3D10DepthStencilView>(void)" ??1?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QAE@XZ
0x100084C0: "const CLayeredObject<class NDebug::CCounter>::`vftable'" ??_7?$CLayeredObject@VCCounter@NDebug@@@@6B@
0x1001DCF0: "const CLayeredObject<class NSwitchToRef::CRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@6B@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGXXZ
0x10006CD4: "const NDebug::CCreateShaderResourceView1ValidatorWithSpew::`vftable'" ??_7CCreateShaderResourceView1ValidatorWithSpew@NDebug@@6B@
0x10026520: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@DMMPCCJG@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x100201F0: "R16G16B16A16_SINT" ??_C@_0BC@OLEGDMK@R16G16B16A16_SINT?$AA@
0x1005A406: "public: virtual void __stdcall NSwitchToRef::CTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC *)" ?GetDesc@CTexture2D@NSwitchToRef@@UAGXPAUD3D10_TEXTURE2D_DESC@@@Z
0x1000E948: "Cannot invoke CopySubresourceReg" ??_C@_0PF@EIIDLIHC@Cannot?5invoke?5CopySubresourceReg@
0x1005F005: "public: unsigned int __thiscall std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::size(void)const " ?size@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QBEIXZ
0x100371DA: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::~CLayeredObject<class NDebug::CPreMTRenderTargetView>(void)" ??1?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAE@XZ
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Query>::~CDeviceChild<struct ID3D10Query>(void)" ??1?$CDeviceChild@UID3D10Query@@@NDebug@@QAE@XZ
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004104F: "public: unsigned long __thiscall NDebug::CDevice::GetLayeredChildSize(unsigned int,void const *,unsigned long)" ?GetLayeredChildSize@CDevice@NDebug@@QAEKIPBXK@Z
0x1001E548: "CreateBlendState: All RenderTarg" ??_C@_0HB@IKGNFDPN@CreateBlendState?3?5All?5RenderTarg@
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@QBE_NXZ
0x100102FC: "GenerateMips" ??_C@_0N@IBEMAACP@GenerateMips?$AA@
0x10013D00: "Element[%Id]'s InputSlotClass is" ??_C@_0DE@EFEELEKO@Element?$FL?$CFId?$FN?8s?5InputSlotClass?5is@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGKXZ
0x1005A339: "public: virtual void * __stdcall NSwitchToRef::CDevice::GetDebugHashFunc(void)" ?GetDebugHashFunc@CDevice@NSwitchToRef@@UAGPAXXZ
0x10056E8C: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateGeometryShader(void const *,unsigned long,struct ID3D10GeometryShader * *)" ?CreateGeometryShader@CDevice@NSwitchToRef@@UAGJPBXKPAPAUID3D10GeometryShader@@@Z
0x1005556B: "void __cdecl std::fill<struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D>(struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D *,struct D3D10_MAPPED_TEXTURE3D const &)" ??$fill@PAUD3D10_MAPPED_TEXTURE3D@@U1@@std@@YAXPAUD3D10_MAPPED_TEXTURE3D@@0ABU1@@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10006FEC: "GetDevice" ??_C@_09NECHFICP@GetDevice?$AA@
0x1000805C: "const CLayeredObject<class NDebug::CBuffer>::`vftable'" ??_7?$CLayeredObject@VCBuffer@NDebug@@@@6B@
0x1001DBB8: "const CLayeredObject<class NSwitchToRef::CTexture1D>::`vftable'" ??_7?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6B@
0x10037A80: "public: virtual void * __thiscall CLayeredObject<class NDebug::CRenderTargetView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAEPAXI@Z
0x1005D8AE: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::Release(void)" ?Release@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UAGKXZ
0x1005A47F: "public: virtual long __stdcall NSwitchToRef::CDevice::GetDeviceRemovedReason(void)" ?GetDeviceRemovedReason@CDevice@NSwitchToRef@@UAGJXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGXXZ
0x10041AB5: "public: virtual void __stdcall NDebug::CPreMTDevice::IAGetInputLayout(struct ID3D10InputLayout * *)" ?IAGetInputLayout@CPreMTDevice@NDebug@@UAGXPAPAUID3D10InputLayout@@@Z
0x10019078: "The Dimensions of the View are i" ??_C@_0BHP@BDNHDCCH@The?5Dimensions?5of?5the?5View?5are?5i@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1003A6AC: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const *,struct ID3D10DepthStencilState * *)" ?CreateDepthStencilState@CPreMTDevice@NDebug@@UAGJPBUD3D10_DEPTH_STENCIL_DESC@@PAPAUID3D10DepthStencilState@@@Z
0x10031C4C: "public: virtual void * __thiscall std::out_of_range::`scalar deleting destructor'(unsigned int)" ??_Gout_of_range@std@@UAEPAXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10022F28: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x1000D2F4: "GSSetSamplers" ??_C@_0O@JODEOBNG@GSSetSamplers?$AA@
0x10034D6D: "bool __stdcall NDebug::ValidStructDst<char>(char *,unsigned long,bool)" ??$ValidStructDst@D@NDebug@@YG_NPADK_N@Z
0x10034D9D: "bool __stdcall NDebug::ValidStructDst<unsigned int>(unsigned int *,unsigned long,bool)" ??$ValidStructDst@I@NDebug@@YG_NPAIK_N@Z
0x10034D9D: "bool __stdcall NDebug::ValidStructDst<float>(float *,unsigned long,bool)" ??$ValidStructDst@M@NDebug@@YG_NPAMK_N@Z
0x10034DD1: "bool __stdcall NDebug::ValidStructDst<struct D3D10_VIEWPORT>(struct D3D10_VIEWPORT *,unsigned long,bool)" ??$ValidStructDst@UD3D10_VIEWPORT@@@NDebug@@YG_NPAUD3D10_VIEWPORT@@K_N@Z
0x100474F6: "public: virtual void __stdcall NDebug::CDevice::UpdateSubresource(struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *,void const *,unsigned int,unsigned int)" ?UpdateSubresource@CDevice@NDebug@@UAGXPAUID3D10Resource@@IPBUD3D10_BOX@@PBXII@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100303F1: "public: virtual long __stdcall CInfoQueue::GetRetrievalFilter(struct D3D10_INFO_QUEUE_FILTER *,unsigned long *)" ?GetRetrievalFilter@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@PAK@Z
0x100377D4: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAEPAXI@Z
0x1005D8F6: "public: virtual unsigned long __stdcall NSwitchToRef::CCachedResourceDesc::Release(void)" ?Release@CCachedResourceDesc@NSwitchToRef@@UAGKXZ
0x10028F60: "D3D10_MESSAGE_ID_LIVE_TEXTURE3D" ??_C@_0CA@FPCFBIHK@D3D10_MESSAGE_ID_LIVE_TEXTURE3D?$AA@
0x10023228: "BreakOn_CATEGORY_%s" ??_C@_0BE@FICELOFP@BreakOn_CATEGORY_?$CFs?$AA@
0x100062AC: "ID3D10InputLayout" ??_C@_0BC@FIDBKBIB@ID3D10InputLayout?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTSampler@NDebug@@@@QAE@XZ
0x100553F0: "struct ID3D10Predicate * __stdcall NSwitchToRef::QIToNextLayer<struct ID3D10Predicate>(struct ID3D10Predicate *)" ??$QIToNextLayer@UID3D10Predicate@@@NSwitchToRef@@YGPAUID3D10Predicate@@PAU1@@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture2D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRasterizerState@NDebug@@@@QAE@XZ
0x10018854: "Encoded Pixel Shader size doesn'" ??_C@_0DI@KLGAGPMA@Encoded?5Pixel?5Shader?5size?5doesn?8@
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1001D688: ?_entries@?1??_GetEntries@CDepthStencilView@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10067028: "__stdcall _imp__DeleteCriticalSection" __imp__DeleteCriticalSection@4
0x10011C08: "Forcing Index Buffer to NULL." ??_C@_0BO@CACDOJCJ@Forcing?5Index?5Buffer?5to?5NULL?4?$AA@
0x10011A50: "Out of memory while reporting me" ??_C@_0CH@OIGHHMHB@Out?5of?5memory?5while?5reporting?5me@
0x1000703C: "Second parameter is corrupt." ??_C@_0BN@FINIEENA@Second?5parameter?5is?5corrupt?4?$AA@
0x10001640: "IDXGIFactory::CreateSwapChain: T" ??_C@_0DB@HODPNFAH@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x10026CD4: "D3D10_MESSAGE_ID_DEVICE_IAGETVER" ??_C@_0DJ@NDOBBGNL@D3D10_MESSAGE_ID_DEVICE_IAGETVER@
0x10009BF8: "The %s unit expects a Shader Res" ??_C@_0BEF@KOIIKMAD@The?5?$CFs?5unit?5expects?5a?5Shader?5Res@
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::AddRef(void)" ?AddRef@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGKXZ
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC *)" ?GetDesc@CRenderTargetView@NSwitchToRef@@UAGXPAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x1002373C: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@FINJODML@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1002312C: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x1001DC28: "const CLayeredObject<class NSwitchToRef::CTexture2D>::`vftable'" ??_7?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6B@
0x10066F9C: "__cdecl _pDestructExceptionObject" __pDestructExceptionObject
0x100238E8: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DJ@PNDJJHPF@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CQuery>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UAGKXZ
0x10007AE4: "ID3D10Device" ??_C@_0N@OJHCCLGE@ID3D10Device?$AA@
0x1005979E: "public: void __thiscall NSwitchToRef::CBlendState::FinalConstruct(struct NSwitchToRef::CBlendState::TConstructorArgs const &)" ?FinalConstruct@CBlendState@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1001DB74: "const CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@@
0x1001DBE4: "const CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@@
0x1001DC54: "const CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@@
0x1002C050: "__cdecl __safe_se_handler_table" ___safe_se_handler_table
0x10059EA7: "public: void __thiscall NSwitchToRef::CDepthStencilView::FinalRelease(void)" ?FinalRelease@CDepthStencilView@NSwitchToRef@@QAEXXZ
0x10038BC3: "void __stdcall ConvertToDDI(struct D3D10_DEPTH_STENCIL_DESC const *,struct D3D10_DDI_DEPTH_STENCIL_DESC *)" ?ConvertToDDI@@YGXPBUD3D10_DEPTH_STENCIL_DESC@@PAUD3D10_DDI_DEPTH_STENCIL_DESC@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UAGJXZ
0x10015090: "Dual-source color blending canno" ??_C@_0GA@DFKFHFEG@Dual?9source?5color?5blending?5canno@
0x10055E96: "public: virtual void __stdcall NSwitchToRef::CAsynchronous<struct ID3D10Counter>::Begin(void)" ?Begin@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UAGXXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100266E8: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EC@LKJDKNAL@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x10003570: "IDXGISwapChain::Present: called " ??_C@_0GC@OPGOFOEM@IDXGISwapChain?3?3Present?3?5called?5@
0x10034FE9: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_DEPTH_STENCIL_DESC>(struct D3D10_DEPTH_STENCIL_DESC const *,bool)" ??$ValidStructSrc@UD3D10_DEPTH_STENCIL_DESC@@@NDebug@@YG_NPBUD3D10_DEPTH_STENCIL_DESC@@_N@Z
0x10060871: "__cdecl _EH_prolog3_catch" __EH_prolog3_catch
0x10032F7B: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{64}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEA@AGJABU_GUID@@PAPAX@Z
0x10036185: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::CPreMTDeviceChild<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UAGXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UAGXXZ
0x1003F7A3: "public: void __thiscall NDebug::CQuery::FinalRelease(void)" ?FinalRelease@CQuery@NDebug@@QAEXXZ
0x1000C330: "First parameter is corrupt!" ??_C@_0BM@ENFNCBHN@First?5parameter?5is?5corrupt?$CB?$AA@
0x10055B63: "public: __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>(void)" ??1?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAE@XZ
0x1006706C: "__stdcall _imp__CloseHandle" __imp__CloseHandle@4
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CQuery>::AddRef(void)" ?AddRef@?$CLayeredObject@VCQuery@NDebug@@@@UAGKXZ
0x1001DC18: "const CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x1003CBDC: "public: virtual long __stdcall NDebug::CPreMTDevice::CreatePredicate(struct D3D10_QUERY_DESC const *,struct ID3D10Predicate * *)" ?CreatePredicate@CPreMTDevice@NDebug@@UAGJPBUD3D10_QUERY_DESC@@PAPAUID3D10Predicate@@@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilView@NDebug@@@@QAE@XZ
0x100389C2: "enum D3D10_DDI_CULL_MODE __stdcall ConvertToDDI(enum D3D10_CULL_MODE)" ?ConvertToDDI@@YG?AW4D3D10_DDI_CULL_MODE@@W4D3D10_CULL_MODE@@@Z
0x10033142: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGKXZ
0x10012824: "Unexpected error." ??_C@_0BC@FEMOICCE@Unexpected?5error?4?$AA@
0x1005D4CB: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10056406: "public: virtual void __stdcall NSwitchToRef::CDevice::CopySubresourceRegion(struct ID3D10Resource *,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *)" ?CopySubresourceRegion@CDevice@NSwitchToRef@@UAGXPAUID3D10Resource@@IIII0IPBUD3D10_BOX@@@Z
0x1001DC98: "const CLayeredObject<class NSwitchToRef::CTexture3D>::`vftable'" ??_7?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6B@
0x10015D28: "BlendOpAlpha[ %d ] has an unreco" ??_C@_0FO@FADAJKOJ@BlendOpAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unreco@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UAGKXZ
0x100200E8: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x1003730B: "public: virtual __thiscall CLayeredObject<class NDebug::CQuery>::~CLayeredObject<class NDebug::CQuery>(void)" ??1?$CLayeredObject@VCQuery@NDebug@@@@UAE@XZ
0x1000BB68: "Stream Output definition has a s" ??_C@_0ID@FFLMKHF@Stream?5Output?5definition?5has?5a?5s@
0x10008438: "const CLayeredObject<class NDebug::CQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@6B@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x100553BD: "struct ID3D10RasterizerState * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10RasterizerState>(struct ID3D10RasterizerState *)" ??$QIToCurLayer@UID3D10RasterizerState@@@NSwitchToRef@@YGPAUID3D10RasterizerState@@PAU1@@Z
0x10007094: "Begin" ??_C@_05EHPGHEDK@Begin?$AA@
0x10030596: "public: virtual unsigned int __stdcall CInfoQueue::GetRetrievalFilterStackSize(void)" ?GetRetrievalFilterStackSize@CInfoQueue@@UAGIXZ
0x1005564A: "public: __thiscall NSwitchToRef::CView<struct ID3D10DepthStencilView>::CView<struct ID3D10DepthStencilView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1006098B: "public: virtual void * __thiscall type_info::`vector deleting destructor'(unsigned int)" ??_Etype_info@@UAEPAXI@Z
0x1005DE09: "public: virtual long __stdcall NSwitchToRef::CDevice::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@CDevice@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10007EB0: "const CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@6B@
0x10008318: "const CLayeredObject<class NDebug::CElementLayout>::`vftable'" ??_7?$CLayeredObject@VCElementLayout@NDebug@@@@6B@
0x10017854: ", unless D3D10_FEATURE_LEVEL_10_" ??_C@_0DM@GJNLJJOC@?0?5unless?5D3D10_FEATURE_LEVEL_10_@
0x1001253C: "Unknown Validation Error reporte" ??_C@_0DE@ELEDBACK@Unknown?5Validation?5Error?5reporte@
0x1003C955: "public: virtual long __stdcall NDebug::CDevice::CreatePixelShader(void const *,unsigned long,struct ID3D10PixelShader * *)" ?CreatePixelShader@CDevice@NDebug@@UAGJPBXKPAPAUID3D10PixelShader@@@Z
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::~CPreMTDeviceChild<struct ID3D10RasterizerState>(void)" ??1?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@QAE@XZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGJXZ
0x100204B4: "R16_UINT" ??_C@_08IIGCJEJO@R16_UINT?$AA@
0x10028E34: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DI@EMEDOFIF@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x10024D98: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DM@DMBAHFGO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAGKXZ
0x1003A1F5: "public: virtual long __stdcall NDebug::CDevice::CreateBuffer(struct D3D10_BUFFER_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Buffer * *)" ?CreateBuffer@CDevice@NDebug@@UAGJPBUD3D10_BUFFER_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Buffer@@@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UAGXXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGXXZ
0x10032F5D: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{16}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@AGJABU_GUID@@PAPAX@Z
0x1000D988: "The currently bound DepthStencil" ??_C@_0FP@BINKKLNB@The?5currently?5bound?5DepthStencil@
0x1000F998: "Cannot invoke CopyResource when " ??_C@_0GL@KEBGGPCN@Cannot?5invoke?5CopyResource?5when?5@
0x1005DCC0: "public: void __thiscall NSwitchToRef::CTexture3D::SetOriginalDesc(struct D3D10_TEXTURE3D_DESC const *)" ?SetOriginalDesc@CTexture3D@NSwitchToRef@@QAEXPBUD3D10_TEXTURE3D_DESC@@@Z
0x100011E8: "__cdecl _GUID_cbe8c719_71a3_40ed_a3ad_a05161dcb833" __GUID_cbe8c719_71a3_40ed_a3ad_a05161dcb833
0x100291C0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DO@FNPCMKNO@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10036701: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::CPreMTDeviceChild<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UAGKXZ
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10Blob>::~CComPtr<struct ID3D10Blob>(void)" ??1?$CComPtr@UID3D10Blob@@@ATL@@QAE@XZ
0x10012B38: "Using a NULL desc for a Texture1" ??_C@_0BKA@JGNPIBHO@Using?5a?5NULL?5desc?5for?5a?5Texture1@
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@IAEXXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture1D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10016040: "GetDesc is a legacy API. D3D10_B" ??_C@_0CCI@HEPIDDPD@GetDesc?5is?5a?5legacy?5API?4?5D3D10_B@
0x1004666F: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UAGXI@Z
0x100351C2: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __stdcall std::_Allocate<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator>(unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *)" ??$_Allocate@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@std@@YGPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@IPAV120@@Z
0x1004666F: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UAGXI@Z
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1004666F: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UAGXI@Z
0x1002303C: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UAGXXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NSwitchToRef::CElementLayout>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTGeometryShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x100313EF: "char * __stdcall std::_Allocate<char>(unsigned int,char *)" ??$_Allocate@D@std@@YGPADIPAD@Z
0x100285CC: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DF@LDGKIHNA@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGKXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UAGKXZ
0x1000CFD8: "A currently bound VertexShader S" ??_C@_0GA@MNPDFDLJ@A?5currently?5bound?5VertexShader?5S@
0x100339F5: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::erase(class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator)" ?erase@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAE?AViterator@12@V312@@Z
0x10035660: "struct D3D10_INPUT_ELEMENT_DESC * __stdcall std::_Uninit_copy<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> &,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@YGPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00AAV?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGXXZ
0x10022E20: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x10020300: "R8G8B8A8_UNORM" ??_C@_0P@KJCDHMJB@R8G8B8A8_UNORM?$AA@
0x100379E8: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAEPAXI@Z
0x10041580: "public: virtual void __stdcall NDebug::CDevice::GetProducerHandle(void * *)" ?GetProducerHandle@CDevice@NDebug@@UAGXPAPAX@Z
0x1004A8FB: "protected: void __thiscall std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Tidy(void)" ?_Tidy@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@IAEXXZ
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<struct ID3D10RenderTargetView *>(struct ID3D10RenderTargetView * const *,unsigned long,bool)" ??$ValidStructSrc@PAUID3D10RenderTargetView@@@NDebug@@YG_NPBQAUID3D10RenderTargetView@@K_N@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10004AE8: "%s: %s" ??_C@_06DJHOIPC@?$CFs?3?5?$CFs?$AA@
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10036479: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::CPreMTDeviceChild<struct ID3D10Predicate>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1002DEBB: "public: void __thiscall D3D10ShaderBinary::CInstruction::Clear(bool)" ?Clear@CInstruction@D3D10ShaderBinary@@QAEX_N@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UAGKXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGKXZ
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CPredicate>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UAGKXZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10023F30: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DJ@EOFOLOKD@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x10044493: "public: static long __stdcall NDebug::CShaderResourceView::QIShaderResourceView1(void *,struct _GUID const &,void * *,unsigned long)" ?QIShaderResourceView1@CShaderResourceView@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UAGXXZ
0x10022EE4: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CQuery>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCQuery@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10046C79: "public: virtual long __stdcall NDebug::CDevice::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@CDevice@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10016BA8: "Using a NULL desc for a Texture3" ??_C@_0BJF@CBLKJKGE@Using?5a?5NULL?5desc?5for?5a?5Texture3@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CCounter>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UAGKXZ
0x10042B44: "public: virtual void __stdcall NDebug::CDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * *,struct ID3D10DepthStencilView * *)" ?OMGetRenderTargets@CDevice@NDebug@@UAGXIPAPAUID3D10RenderTargetView@@PAPAUID3D10DepthStencilView@@@Z
0x1001E83C: "ComparisonFunc must be D3D11_COM" ??_C@_0DE@EBBJKHNP@ComparisonFunc?5must?5be?5D3D11_COM@
0x10037A5A: "public: virtual void * __thiscall CLayeredObject<class NDebug::CRasterizerState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCRasterizerState@NDebug@@@@UAEPAXI@Z
0x10003C7C: "const CModule::`vftable'" ??_7CModule@@6B@
0x10048412: "public: virtual void __stdcall NDebug::CDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * const *)" ?VSSetShaderResources@CDevice@NDebug@@UAGXIIPBQAUID3D10ShaderResourceView@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGJXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UAGXXZ
0x1002011C: "R32G32B32A32_UINT" ??_C@_0BC@EHMDNOME@R32G32B32A32_UINT?$AA@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UAGXXZ
0x10025C90: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0DJ@CILMCPAF@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x1003FEDD: "public: virtual void __stdcall NDebug::CPreMTDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?GSSetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x100459B3: "protected: void __cdecl NDebug::CPreMTDevice::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@CPreMTDevice@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1000DE08: "The RenderTargetView at slot %u " ??_C@_0CHA@EKBECEOE@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x1003A3DF: "public: virtual long __stdcall NDebug::CDevice::CreateCounter(struct D3D10_COUNTER_DESC const *,struct ID3D10Counter * *)" ?CreateCounter@CDevice@NDebug@@UAGJPBUD3D10_COUNTER_DESC@@PAPAUID3D10Counter@@@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x10010960: "RSGetState" ??_C@_0L@JCPGNAMK@RSGetState?$AA@
0x1000C880: "IASetIndexBuffer" ??_C@_0BB@KKFFOLCJ@IASetIndexBuffer?$AA@
0x10008228: "const CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@6B@
0x1002E0DB: "long __stdcall DXBCGetInputSignature(void const *,class CSignatureParser *)" ?DXBCGetInputSignature@@YGJPBXPAVCSignatureParser@@@Z
0x10067174: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x1005D25C: "public: bool __thiscall NSwitchToRef::CView<struct ID3D10View>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CView@UID3D10View@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x1005C647: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Resource>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CResource@UID3D10Resource@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x1002C851: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::sample_cSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sample_cSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10017518: "Filter unrecognized." ??_C@_0BF@GKGMDPAP@Filter?5unrecognized?4?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGKXZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1000B910: "The current Stream Output declar" ??_C@_0BAC@OGAMJNPM@The?5current?5Stream?5Output?5declar@
0x10060225: "__stdcall _DllMainCRTStartup" __DllMainCRTStartup@12
0x10056E09: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const *,struct ID3D10DepthStencilState * *)" ?CreateDepthStencilState@CDevice@NSwitchToRef@@UAGJPBUD3D10_DEPTH_STENCIL_DESC@@PAPAUID3D10DepthStencilState@@@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004547B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTVertexShader>::Release(void)" ?Release@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAGKXZ
0x10031D3A: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UAGKXZ
0x100307F5: "public: virtual int __stdcall CInfoQueue::GetMuteDebugOutput(void)" ?GetMuteDebugOutput@CInfoQueue@@UAGHXZ
0x100371B3: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::~CLayeredObject<class NDebug::CPreMTRasterizerState>(void)" ??1?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UAE@XZ
0x1000F530: "Cannot invoke CopyResource when " ??_C@_0BGF@FDOKAHGH@Cannot?5invoke?5CopyResource?5when?5@
0x10007AF4: "const CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@6B@
0x10059AEF: "public: void __thiscall NSwitchToRef::CRenderTargetView::FinalConstruct(struct NSwitchToRef::CRenderTargetView::TConstructorArgs const &)" ?FinalConstruct@CRenderTargetView@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UAGKXZ
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CRasterizerState>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCRasterizerState@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10035826: "struct D3D10_INPUT_ELEMENT_DESC * __cdecl std::copy_backward<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *>(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *)" ??$copy_backward@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@@std@@YAPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00@Z
0x10007FA4: "const CLayeredObject<class NDebug::CPreMTPredicate>::`vftable'" ??_7?$CLayeredObject@VCPreMTPredicate@NDebug@@@@6B@
0x1002C583: "public: static enum DXGI_FORMAT * __stdcall CD3D10FormatHelper::GetFormatCastSet(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetFormatCastSet@CD3D10FormatHelper@@SGPAW4DXGI_FORMAT@@W42@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1001E798: "CreateRasterizerState: DepthBias" ??_C@_0EP@BPAOCKGI@CreateRasterizerState?3?5DepthBias@
0x10050F28: "public: virtual void __stdcall NDebug::CTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC *)" ?GetDesc@CTexture1D@NDebug@@UAGXPAUD3D10_TEXTURE1D_DESC@@@Z
0x100308A5: "public: virtual void * __thiscall _com_error::`vector deleting destructor'(unsigned int)" ??_E_com_error@@UAEPAXI@Z
0x100308CB: "public: virtual void * __thiscall std::bad_alloc::`scalar deleting destructor'(unsigned int)" ??_Gbad_alloc@std@@UAEPAXI@Z
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<unsigned int>(unsigned int const *,unsigned long,bool)" ??$ValidStructSrc@I@NDebug@@YG_NPBIK_N@Z
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<float>(float const *,unsigned long,bool)" ??$ValidStructSrc@M@NDebug@@YG_NPBMK_N@Z
0x10025BC8: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@FLGMLKNB@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10035106: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_VIEWPORT>(struct D3D10_VIEWPORT const *,unsigned long,bool)" ??$ValidStructSrc@UD3D10_VIEWPORT@@@NDebug@@YG_NPBUD3D10_VIEWPORT@@K_N@Z
0x10035018: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SUBRESOURCE_DATA>(struct D3D10_SUBRESOURCE_DATA const *,unsigned long,bool)" ??$ValidStructSrc@UD3D10_SUBRESOURCE_DATA@@@NDebug@@YG_NPBUD3D10_SUBRESOURCE_DATA@@K_N@Z
0x10035018: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_SO_DECLARATION_ENTRY>(struct D3D10_SO_DECLARATION_ENTRY const *,unsigned long,bool)" ??$ValidStructSrc@UD3D10_SO_DECLARATION_ENTRY@@@NDebug@@YG_NPBUD3D10_SO_DECLARATION_ENTRY@@K_N@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10006DB0: ?_entries@?1??_GetEntries@CDepthStencilView@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10022EF4: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x100062E4: "ID3D10DepthStencilState" ??_C@_0BI@HHDOCCDA@ID3D10DepthStencilState?$AA@
0x1005B9DB: "public: void __thiscall NSwitchToRef::CView<struct ID3D10DepthStencilView>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QAEXXZ
0x1005D87E: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::Release(void)" ?Release@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAGKXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10022DC8: "break" ??_C@_05ELPHFHOI@break?$AA@
0x100081A8: "const CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@6B@
0x10004EB8: "Map" ??_C@_03NBOPHIOC@Map?$AA@
0x100274D4: "D3D10_MESSAGE_ID_BUFFER_UNMAP_NO" ??_C@_0CI@LGNGHMH@D3D10_MESSAGE_ID_BUFFER_UNMAP_NO@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@QAEXXZ
0x1005D25C: "public: bool __thiscall NSwitchToRef::CView<struct ID3D10RenderTargetView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation)" ?PromoteObj@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QAE_N_NW4EEvictionOperation@2@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGKXZ
0x10038002: "public: virtual long __stdcall NDebug::CPreMTDevice::CheckCounter(struct D3D10_COUNTER_DESC const *,enum D3D10_COUNTER_TYPE *,unsigned int *,char *,unsigned int *,char *,unsigned int *,char *,unsigned int *)" ?CheckCounter@CPreMTDevice@NDebug@@UAGJPBUD3D10_COUNTER_DESC@@PAW4D3D10_COUNTER_TYPE@@PAIPAD23232@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UAGJXZ
0x10024858: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0CK@HENOOANB@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x10007EB0: "const CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@6B@
0x100455B0: "public: virtual void __stdcall NDebug::CDevice::RemoveDevice(long)" ?RemoveDevice@CDevice@NDebug@@UAGXJ@Z
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10017114: "The format (%#x, %s) cannot be u" ??_C@_0DP@MGFDDPKF@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UAGXXZ
0x1004A4FB: "public: void __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Construct_n(unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const &)" ?_Construct_n@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@QAEXIABViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1003574A: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __stdcall std::_Uninitialized_copy<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> &)" ??$_Uninitialized_copy@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@PAV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@YGPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@PAV120@00AAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@0@@Z
0x10009670: "The %s unit expects a Sampler to" ??_C@_0MP@PCLIPECF@The?5?$CFs?5unit?5expects?5a?5Sampler?5to@
0x10038CAE: "void __stdcall ConvertToDDI(struct D3D10_RASTERIZER_DESC const *,struct D3D10_DDI_RASTERIZER_DESC *)" ?ConvertToDDI@@YGXPBUD3D10_RASTERIZER_DESC@@PAUD3D10_DDI_RASTERIZER_DESC@@@Z
0x10020474: "R8G8_SINT" ??_C@_09EMANKDOD@R8G8_SINT?$AA@
0x10023550: "D3D10_MESSAGE_ID_DEVICE_OMSETREN" ??_C@_0DC@HPFAMHID@D3D10_MESSAGE_ID_DEVICE_OMSETREN@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UAGKXZ
0x10037A34: "public: virtual void * __thiscall CLayeredObject<class NDebug::CQuery>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCQuery@NDebug@@@@UAEPAXI@Z
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@QAE@XZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UAGXXZ
0x1000D5E8: "PSSetShader" ??_C@_0M@IAFJOMHI@PSSetShader?$AA@
0x1005A232: "public: virtual long __thiscall NSwitchToRef::CTexture2D::GenericMap(struct ID3D10Resource *,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?GenericMap@CTexture2D@NSwitchToRef@@UAEJPAUID3D10Resource@@IW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGKXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1005A26E: "public: virtual long __thiscall NSwitchToRef::CTexture3D::GenericMap(struct ID3D10Resource *,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?GenericMap@CTexture3D@NSwitchToRef@@UAEJPAUID3D10Resource@@IW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x10004F74: "Unmap" ??_C@_05JLBKPJAL@Unmap?$AA@
0x1001E028: "D3D10 SwitchToRef: View Promotio" ??_C@_0DB@EINOKCGI@D3D10?5SwitchToRef?3?5View?5Promotio@
0x100038D0: "IDXGISurface1::ReleaseDC: Invali" ??_C@_0EC@BNAHPMDP@IDXGISurface1?3?3ReleaseDC?3?5Invali@
0x1005A206: "public: virtual long __thiscall NSwitchToRef::CTexture1D::GenericMap(struct ID3D10Resource *,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?GenericMap@CTexture1D@NSwitchToRef@@UAEJPAUID3D10Resource@@IW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10007B88: "const CLayeredObject<class NDebug::CPreMTTexture1D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@6B@
0x1000BD10: "Draw cannot be invoked while a b" ??_C@_0HD@NOFNMPJB@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<struct ID3D10Buffer *>(struct ID3D10Buffer * const *,unsigned long,bool)" ??$ValidStructSrc@PAUID3D10Buffer@@@NDebug@@YG_NPBQAUID3D10Buffer@@K_N@Z
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<struct ID3D10ShaderResourceView *>(struct ID3D10ShaderResourceView * const *,unsigned long,bool)" ??$ValidStructSrc@PAUID3D10ShaderResourceView@@@NDebug@@YG_NPBQAUID3D10ShaderResourceView@@K_N@Z
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1003690B: "public: __thiscall NDebug::CResource<struct ID3D10Buffer>::CResource<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_RESOURCE_DIMENSION,unsigned int)" ??0?$CResource@UID3D10Buffer@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_RESOURCE_DIMENSION@@I@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGKXZ
0x10047E72: "public: virtual void __stdcall NDebug::CDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * const *)" ?VSSetConstantBuffers@CDevice@NDebug@@UAGXIIPBQAUID3D10Buffer@@@Z
0x10024A68: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@MKGCMNCJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGKXZ
0x10004FF4: "The Usage (%#x) is unrecognized." ??_C@_0CB@EBABHAAD@The?5Usage?5?$CI?$CF?$CDx?$CJ?5is?5unrecognized?4@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGXXZ
0x1001097C: "RSGetScissorRects" ??_C@_0BC@EJPKAFAM@RSGetScissorRects?$AA@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UAGXXZ
0x1004D7DA: "public: virtual void __stdcall NDebug::CPreMTSampler::GetDesc(struct D3D10_SAMPLER_DESC *)" ?GetDesc@CPreMTSampler@NDebug@@UAGXPAUD3D10_SAMPLER_DESC@@@Z
0x1005767F: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CTexture2D>::CreateInstance(struct NSwitchToRef::CTexture2D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@SGXABUTConstructorArgs@CTexture2D@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x100607B2: "__stdcall _CxxThrowException" __CxxThrowException@8
0x10055BD2: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UAEPAXI@Z
0x100090D8: "%s - %s linkage error: Signature" ??_C@_0NI@KJFFAFBM@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x1003F9CC: "public: virtual void __stdcall NDebug::CDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?GSGetSamplers@CDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x1004BFAE: "public: virtual void __stdcall NDebug::CPreMTRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC *)" ?GetDesc@CPreMTRasterizerState@NDebug@@UAGXPAUD3D10_RASTERIZER_DESC@@@Z
0x1004567F: "protected: void __thiscall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::ReportInvalidThis(void)" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@IAEXXZ
0x1002758C: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_A" ??_C@_0CN@FAOFOCOI@D3D10_MESSAGE_ID_TEXTURE1D_MAP_A@
0x10023C30: "D3D10_MESSAGE_ID_RSSETSTATE_UNBI" ??_C@_0DB@DJCJEIFG@D3D10_MESSAGE_ID_RSSETSTATE_UNBI@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGXXZ
0x1001F3F0: "CreateResource: A D3D10_USAGE_DE" ??_C@_0KG@CAGHJNIF@CreateResource?3?5A?5D3D10_USAGE_DE@
0x1005FCBE: "bool __stdcall Validate10on9SetScissorRects(void *,unsigned int,struct tagRECT const *)" ?Validate10on9SetScissorRects@@YG_NPAXIPBUtagRECT@@@Z
0x1000B300: "Pixel Shader output '%s%d' has f" ??_C@_0BLJ@MLBCOIFH@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5f@
0x1001E228: "__cdecl _real@4f800000" __real@4f800000
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10037374: "public: virtual __thiscall CLayeredObject<class NDebug::CSampler>::~CLayeredObject<class NDebug::CSampler>(void)" ??1?$CLayeredObject@VCSampler@NDebug@@@@UAE@XZ
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10022E5C: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x10023B1C: "D3D10_MESSAGE_ID_SOSETTARGETS_UN" ??_C@_0DD@DPFGLFOD@D3D10_MESSAGE_ID_SOSETTARGETS_UN@
0x1003F4A5: "public: void __thiscall NDebug::CPreMTTexture3D::FinalConstruct(struct NDebug::CPreMTTexture3D::TConstructorArgs const &)" ?FinalConstruct@CPreMTTexture3D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10062DEC: "__cdecl _CTA3?AVout_of_range@std@@" __CTA3?AVout_of_range@std@@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1004EB16: "protected: void __thiscall CCreateGeometryShaderWithStreamOutputValidator::ValidateShader(void)" ?ValidateShader@CCreateGeometryShaderWithStreamOutputValidator@@IAEXXZ
0x100163E0: "The Dimensions of the View are i" ??_C@_0BKE@DOKGEDGF@The?5Dimensions?5of?5the?5View?5are?5i@
0x1005D806: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::Release(void)" ?Release@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGKXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGXXZ
0x1001EAEC: "CreateResource: Cube arrays are " ??_C@_0CP@EIAPDCKG@CreateResource?3?5Cube?5arrays?5are?5@
0x10026AE4: "D3D10_MESSAGE_ID_DEVICE_PSSETSHA" ??_C@_0DJ@IPDADOPB@D3D10_MESSAGE_ID_DEVICE_PSSETSHA@
0x100130F8: "Using a -1 for ArraySize in the " ??_C@_0BLM@MOAADJP@Using?5a?5?91?5for?5ArraySize?5in?5the?5@
0x10038B20: "enum D3D10_DDI_COMPARISON_FUNC __stdcall ConvertToDDI(enum D3D10_COMPARISON_FUNC)" ?ConvertToDDI@@YG?AW4D3D10_DDI_COMPARISON_FUNC@@W4D3D10_COMPARISON_FUNC@@@Z
0x10034E66: "bool __stdcall NDebug::ValidStructSrc<struct ID3D10SamplerState *>(struct ID3D10SamplerState * const *,unsigned long,bool)" ??$ValidStructSrc@PAUID3D10SamplerState@@@NDebug@@YG_NPBQAUID3D10SamplerState@@K_N@Z
0x10032F3F: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{4}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W3AGJABU_GUID@@PAPAX@Z
0x10034F2A: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_QUERY_DESC>(struct D3D10_QUERY_DESC const *,bool)" ??$ValidStructSrc@UD3D10_QUERY_DESC@@@NDebug@@YG_NPBUD3D10_QUERY_DESC@@_N@Z
0x10067160: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x1003E5F9: "public: virtual void __stdcall NDebug::CPreMTDevice::DrawIndexed(unsigned int,unsigned int,int)" ?DrawIndexed@CPreMTDevice@NDebug@@UAGXIIH@Z
0x1004ACB2: "public: unsigned int __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::size(void)const " ?size@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QBEIXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10022EC0: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x10022DE0: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x100204A8: "R16_UNORM" ??_C@_09FMPJCKFI@R16_UNORM?$AA@
0x10026840: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DK@LBMIEJKB@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGKXZ
0x100576FC: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CTexture3D>::CreateInstance(struct NSwitchToRef::CTexture3D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@SGXABUTConstructorArgs@CTexture3D@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10025F28: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EI@PKCENINN@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x100203C8: "R32_FLOAT" ??_C@_09IMKHJLEA@R32_FLOAT?$AA@
0x10027650: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0CO@GACKOGLB@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x10048738: "public: bool __thiscall NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::ValidThis(void)const " ?ValidThis@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@QBE_NXZ
0x100553BD: "struct ID3D10Query * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10Query>(struct ID3D10Query *)" ??$QIToCurLayer@UID3D10Query@@@NSwitchToRef@@YGPAUID3D10Query@@PAU1@@Z
0x1001DF34: "const CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@6B@
0x100670BC: "__cdecl _imp___onexit" __imp___onexit
0x1005D896: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::Release(void)" ?Release@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UAGKXZ
0x10029DF0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EL@OIOKCNAN@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10031CE0: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{20}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBE@AGKXZ
0x1003E200: "public: virtual long __stdcall NDebug::CDevice::CreateVertexShader(void const *,unsigned long,struct ID3D10VertexShader * *)" ?CreateVertexShader@CDevice@NDebug@@UAGJPBXKPAPAUID3D10VertexShader@@@Z
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x1001CF18: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0MP@BNHIGBA@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x1001148C: "CreatePredicate" ??_C@_0BA@NOMOMIME@CreatePredicate?$AA@
0x100107B8: "PSGetShaderResources" ??_C@_0BF@ICIHLDJI@PSGetShaderResources?$AA@
0x100016C0: "IDXGIFactory::CreateSwapChain: N" ??_C@_0IB@BDPDKOL@IDXGIFactory?3?3CreateSwapChain?3?5N@
0x10003C54: "const std::length_error::`vftable'" ??_7length_error@std@@6B@
0x10031442: "struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __stdcall std::_Allocate<struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node>(unsigned int,struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node *)" ??$_Allocate@U_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@std@@YGPAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@IPAU120@@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct ID3D10ShaderResourceView>::~CComPtr<struct ID3D10ShaderResourceView>(void)" ??1?$CComPtr@UID3D10ShaderResourceView@@@ATL@@QAE@XZ
0x100343E7: "public: __thiscall NDebug::RESOURCE_DESC::RESOURCE_DESC(struct D3D10_TEXTURE3D_DESC const &)" ??0RESOURCE_DESC@NDebug@@QAE@ABUD3D10_TEXTURE3D_DESC@@@Z
0x1003EC56: "public: virtual void __stdcall NDebug::CDevice::ETWWriteResource(enum DXGI_D3D10_ETW_RUNDOWN_FLAGS,struct IDXGIResourceInternal *,void const *,unsigned long)" ?ETWWriteResource@CDevice@NDebug@@UAGXW4DXGI_D3D10_ETW_RUNDOWN_FLAGS@@PAUIDXGIResourceInternal@@PBXK@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGJXZ
0x10012748: "pTraceDesc->Type D3D10_PIXEL_SHA" ??_C@_0EL@PBLBPDJL@pTraceDesc?9?$DOType?5D3D10_PIXEL_SHA@
0x10037ACC: "public: virtual void * __thiscall CLayeredObject<class NDebug::CShaderResourceView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAEPAXI@Z
0x100010C8: "__cdecl _GUID_edad8d99_8a35_4d6d_8566_2ea276cde161" __GUID_edad8d99_8a35_4d6d_8566_2ea276cde161
0x1005FD6C: "bool __stdcall Validate10on9SetViewportSemantics(void *,unsigned int)" ?Validate10on9SetViewportSemantics@@YG_NPAXI@Z
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10SamplerState>(class NDebug::CPreMTDeviceChild<struct ID3D10SamplerState> const *,bool)" ??$ValidIfaceSrc@UID3D10SamplerState@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10SamplerState@@@0@_N@Z
0x10025C60: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0CP@BBKNPHP@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1003EC8C: "public: virtual void __stdcall NDebug::CAsynchronous<struct ID3D10Query>::End(void)" ?End@?$CAsynchronous@UID3D10Query@@@NDebug@@UAGXXZ
0x100035D8: "IDXGIFactory::CreateSwapChain: D" ??_C@_0ID@MPOEHLLD@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x1002FA35: "public: virtual unsigned long __stdcall CInfoQueueD3D10Producer::AddRef(void)" ?AddRef@CInfoQueueD3D10Producer@@UAGKXZ
0x100415A0: "public: char const * __thiscall NDebug::RESOURCE_DESC::GetResourceType(bool)const " ?GetResourceType@RESOURCE_DESC@NDebug@@QBEPBD_N@Z
0x1005A3D8: "public: virtual void __stdcall NSwitchToRef::CTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC *)" ?GetDesc@CTexture1D@NSwitchToRef@@UAGXPAUD3D10_TEXTURE1D_DESC@@@Z
0x100654F8: "enum DXGI_FORMAT * D3D10FCS_R10G10B10A2_XR" ?D3D10FCS_R10G10B10A2_XR@@3PAW4DXGI_FORMAT@@A
0x100082EC: "const CLayeredObject<class NDebug::CPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPixelShader@NDebug@@@@6B@
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Texture1D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10037904: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAEPAXI@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAGKXZ
0x10023208: "Mute_SEVERITY_%s" ??_C@_0BB@HHPAAFPC@Mute_SEVERITY_?$CFs?$AA@
0x10027BC4: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0DG@BIAIKPAI@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x1000A9F8: "Input vertex slot %d has stride " ??_C@_0BBN@EGONCBLJ@Input?5vertex?5slot?5?$CFd?5has?5stride?5@
0x10022F2C: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x10064874: "__cdecl _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QAE@ABV01@@Z12" __CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QAE@ABV01@@Z12
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100607D6: "__cdecl _EH_epilog3_GS" __EH_epilog3_GS
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGKXZ
0x10020568: "BC1_UNORM" ??_C@_09KPMHEJPK@BC1_UNORM?$AA@
0x1003E41F: "public: virtual void __stdcall NDebug::CPreMTDevice::Draw(unsigned int,unsigned int)" ?Draw@CPreMTDevice@NDebug@@UAGXII@Z
0x10055B1B: "public: __thiscall NSwitchToRef::CResource<struct ID3D10Buffer>::~CResource<struct ID3D10Buffer>(void)" ??1?$CResource@UID3D10Buffer@@@NSwitchToRef@@QAE@XZ
0x10032F20: "public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001BF48: "A Multisampled Resource cannot i" ??_C@_0HO@OEGADMOK@A?5Multisampled?5Resource?5cannot?5i@
0x10037950: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UAEPAXI@Z
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10035AB6: "public: __thiscall NDebug::CDeviceChild<struct ID3D10DepthStencilState>::CDeviceChild<struct ID3D10DepthStencilState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10031A1B: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTDevice>::~CLayeredObject<class NDebug::CPreMTDevice>(void)" ??1?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAE@XZ
0x10034D23: "bool __stdcall NDebug::ValidIfaceSrc<struct ID3D10VertexShader>(class NDebug::CPreMTDeviceChild<struct ID3D10VertexShader> const *,bool)" ??$ValidIfaceSrc@UID3D10VertexShader@@@NDebug@@YG_NPBV?$CPreMTDeviceChild@UID3D10VertexShader@@@0@_N@Z
0x100231A4: "InfoQueueStorageFilterOverride" ??_C@_0BP@BIPPPJKB@InfoQueueStorageFilterOverride?$AA@
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UAGKXZ
0x1000EDF8: "Cannot invoke CopySubresourceReg" ??_C@_0BGO@NLLCKLBF@Cannot?5invoke?5CopySubresourceReg@
0x1003345F: "protected: virtual void __thiscall std::length_error::_Doraise(void)const " ?_Doraise@length_error@std@@MBEXXZ
0x10029CA0: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DK@CKCHNPLL@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1005567E: "public: __thiscall NSwitchToRef::CBuffer::CBuffer(struct NSwitchToRef::CBuffer::TConstructorArgs const &)" ??0CBuffer@NSwitchToRef@@QAE@ABUTConstructorArgs@01@@Z
0x1001CFE8: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0HI@GNHLIDNN@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x100334FA: "protected: void __thiscall std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Eos(unsigned int)" ?_Eos@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IAEXI@Z
0x10044538: "public: static long __stdcall NDebug::CPreMTDevice::QIWarpExtension(void *,struct _GUID const &,void * *,unsigned long)" ?QIWarpExtension@CPreMTDevice@NDebug@@SGJPAXABU_GUID@@PAPAXK@Z
0x10033003: "[thunk]:public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{12}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WM@AGJABU_GUID@@PAPAX@Z
0x10029BDC: "D3D10_MESSAGE_ID_STREAM_OUT_NOT_" ??_C@_0CK@BHKNDHFO@D3D10_MESSAGE_ID_STREAM_OUT_NOT_@
0x10024E50: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@FLFHELDF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x10057D06: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const *,struct ID3D10RasterizerState * *)" ?CreateRasterizerState@CDevice@NSwitchToRef@@UAGJPBUD3D10_RASTERIZER_DESC@@PAPAUID3D10RasterizerState@@@Z
0x10010310: "The Resource pointed to by the S" ??_C@_0HJ@BEIKEEBN@The?5Resource?5pointed?5to?5by?5the?5S@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UAGXXZ
0x1005B9F9: "public: virtual long __stdcall NSwitchToRef::CBuffer::Map(enum D3D10_MAP,unsigned int,void * *)" ?Map@CBuffer@NSwitchToRef@@UAGJW4D3D10_MAP@@IPAPAX@Z
0x1005357D: "public: unsigned int __thiscall NDebug::CResource<struct ID3D10Resource>::Subresources(void)const " ?Subresources@?$CResource@UID3D10Resource@@@NDebug@@QBEIXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAGKXZ
0x10057602: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CTexture1D>::CreateInstance(struct NSwitchToRef::CTexture1D::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@SGXABUTConstructorArgs@CTexture1D@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10012D70: "The Format (%#x, %s) is invalid " ??_C@_0LM@PPAABLN@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?5@
0x1002C6F3: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::IAIndexBufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?IAIndexBufferSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x10005218: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0DN@KPOLNFNG@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10036629: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::CPreMTDeviceChild<struct ID3D10SamplerState>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1001DB48: "const CLayeredObject<class NSwitchToRef::CBuffer>::`vftable'" ??_7?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6B@
0x1005DDAD: "public: virtual long __stdcall NSwitchToRef::CDevice::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@CDevice@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1001DBA8: "const CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x10010568: "The Format is not the same, or c" ??_C@_0IL@MEFHHOAB@The?5Format?5is?5not?5the?5same?0?5or?5c@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10067010: ADVAPI32_NULL_THUNK_DATA
0x1001F098: "CreateResource: Texture3D height" ??_C@_0EK@IGPNALOG@CreateResource?3?5Texture3D?5height@
0x10042DF3: "public: virtual void __stdcall NDebug::CDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState *,unsigned int)" ?OMSetDepthStencilState@CDevice@NDebug@@UAGXPAUID3D10DepthStencilState@@I@Z
0x10001168: "__cdecl _GUID_70a41b90_1813_4f9b_b223_2824b6a91b4b" __GUID_70a41b90_1813_4f9b_b223_2824b6a91b4b
0x10032B4A: "protected: void __thiscall NDebug::CFunctionName::InitCritSect(struct _RTL_CRITICAL_SECTION *)" ?InitCritSect@CFunctionName@NDebug@@IAEXPAU_RTL_CRITICAL_SECTION@@@Z
0x1003EED7: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10Predicate>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x100203EC: "R24G8_TYPELESS" ??_C@_0P@MKDEIODO@R24G8_TYPELESS?$AA@
0x1003D560: "public: virtual long __stdcall NDebug::CDevice::CreateShaderResourceView(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC const *,struct ID3D10ShaderResourceView * *)" ?CreateShaderResourceView@CDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PAPAUID3D10ShaderResourceView@@@Z
0x10023624: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@LLCNDKAA@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UAGXXZ
0x10060F82: "__cdecl __raise_securityfailure" ___raise_securityfailure
0x100179DC: "NumEntries cannot be greater tha" ??_C@_0DF@JMCFNOAM@NumEntries?5cannot?5be?5greater?5tha@
0x10010F48: "CreateTexture2D" ??_C@_0BA@MBJKPACG@CreateTexture2D?$AA@
0x1004532B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::Release(void)" ?Release@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAGKXZ
0x100352D8: "struct D3D10_INPUT_ELEMENT_DESC * __cdecl std::_Copy_opt<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *>(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_opt@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@@std@@YAPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x100595C4: "public: void __thiscall NSwitchToRef::CView<struct ID3D10DepthStencilView>::EvictObj(void)" ?EvictObj@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QAEXXZ
0x10025488: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DA@GBKBCBNB@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1003E755: "public: virtual void __stdcall NDebug::CPreMTDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int)" ?DrawIndexedInstanced@CPreMTDevice@NDebug@@UAGXIIIHI@Z
0x1003F358: "public: void __thiscall NDebug::CPreMTPixelShader::FinalConstruct(struct NDebug::CPreMTPixelShader::TConstructorArgs const &)" ?FinalConstruct@CPreMTPixelShader@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100158D0: "SrcBlendAlpha[ %d ] has an unrec" ??_C@_0FM@LHGIJKML@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unrec@
0x10014240: "Input Signature in bytecode coul" ??_C@_0GG@EBCGBCLA@Input?5Signature?5in?5bytecode?5coul@
0x1001E5C0: "CreateBlendState: D3D_FEATURE_LE" ??_C@_0HB@LLPEJFNN@CreateBlendState?3?5D3D_FEATURE_LE@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UAGXXZ
0x10032294: "public: virtual long __stdcall CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::CreateLayeredChild(unsigned int,void const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &,void * *)" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UAGJIPBXKPAUILayeredUseCounted@@ABU_GUID@@PAPAX@Z
0x1005DA4B: "public: virtual void __stdcall NSwitchToRef::CDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * const *,unsigned int const *)" ?SOSetTargets@CDevice@NSwitchToRef@@UAGXIPBQAUID3D10Buffer@@PBI@Z
0x1001CBC8: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EE@MEMDHBPO@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x10037716: "public: virtual void * __thiscall CLayeredObject<class NDebug::CGeometryShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCGeometryShader@NDebug@@@@UAEPAXI@Z
0x100655FC: "enum DXGI_FORMAT * D3D10FCS_R8G8" ?D3D10FCS_R8G8@@3PAW4DXGI_FORMAT@@A
0x100091B0: "%s - %s linkage error: Signature" ??_C@_0KN@PHLHIAKA@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCQuery@NDebug@@@@QAE@XZ
0x10040F02: "public: virtual unsigned int __stdcall NDebug::CPreMTDevice::GetExceptionMode(void)" ?GetExceptionMode@CPreMTDevice@NDebug@@UAGIXZ
0x1003F2EF: "public: void __thiscall NDebug::CPreMTDepthStencilView::FinalConstruct(struct NDebug::CPreMTDepthStencilView::TConstructorArgs const &)" ?FinalConstruct@CPreMTDepthStencilView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x100564FF: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateBuffer(struct D3D10_BUFFER_DESC const *,struct D3D10_SUBRESOURCE_DATA const *,struct ID3D10Buffer * *)" ?CreateBuffer@CDevice@NSwitchToRef@@UAGJPBUD3D10_BUFFER_DESC@@PBUD3D10_SUBRESOURCE_DATA@@PAPAUID3D10Buffer@@@Z
0x10066FAC: "__cdecl __dyn_tls_init_callback" ___dyn_tls_init_callback
0x1005A3BB: "public: virtual void __stdcall NSwitchToRef::CResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int)" ?SetEvictionPriority@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UAGXI@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10067114: "__cdecl _imp___stricmp" __imp___stricmp
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10023074: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x10010888: "GSGetConstantBuffers" ??_C@_0BF@INHGAODM@GSGetConstantBuffers?$AA@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100655A4: "enum DXGI_FORMAT * D3D10FCS_R8G8_B8G8" ?D3D10FCS_R8G8_B8G8@@3PAW4DXGI_FORMAT@@A
0x10004770: "[D3D10 Debug Layer NOT Requested" ??_C@_0CBB@LMIKIAK@?$FLD3D10?5Debug?5Layer?5NOT?5Requested@
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UAGXXZ
0x10059F38: "public: virtual void __stdcall NSwitchToRef::CDevice::GSGetShader(struct ID3D10GeometryShader * *)" ?GSGetShader@CDevice@NSwitchToRef@@UAGXPAPAUID3D10GeometryShader@@@Z
0x100363A1: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::CPreMTDeviceChild<struct ID3D10InputLayout>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100294D4: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DM@PGJLOBJG@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x10022DD8: "call" ??_C@_04OMFAIDPG@call?$AA@
0x10024190: "D3D10_MESSAGE_ID_CREATEBUFFER_LA" ??_C@_0CO@LLLHCHOK@D3D10_MESSAGE_ID_CREATEBUFFER_LA@
0x10024300: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@ILJLMPJN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1003676D: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::CPreMTDeviceChild<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x10028074: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DC@ELDECFKK@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x1005637C: "public: virtual void __stdcall NSwitchToRef::CDevice::CopyResource(struct ID3D10Resource *,struct ID3D10Resource *)" ?CopyResource@CDevice@NSwitchToRef@@UAGXPAUID3D10Resource@@0@Z
0x1005E6B8: "public: virtual void __stdcall NSwitchToRef::CDevice::UpdateSubresource(struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *,void const *,unsigned int,unsigned int)" ?UpdateSubresource@CDevice@NSwitchToRef@@UAGXPAUID3D10Resource@@IPBUD3D10_BOX@@PBXII@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture2D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1002467C: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@LOHGHJMO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x100145C0: "The provided input signature exp" ??_C@_0IP@KGAHJHLD@The?5provided?5input?5signature?5exp@
0x1001A804: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0DP@OKKJGMBH@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x100076B8: "Begin is supported on this Query" ??_C@_0LD@JPAGHEEO@Begin?5is?5supported?5on?5this?5Query@
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003718C: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTQuery>::~CLayeredObject<class NDebug::CPreMTQuery>(void)" ??1?$CLayeredObject@VCPreMTQuery@NDebug@@@@UAE@XZ
0x10048669: "bool __stdcall NDebug::ValidBox(struct D3D10_BOX const &)" ?ValidBox@NDebug@@YG_NABUD3D10_BOX@@@Z
0x1001EC90: "CreateResource: Texture2D width " ??_C@_0EJ@GBHAJNIH@CreateResource?3?5Texture2D?5width?5@
0x10037632: "public: virtual void * __thiscall CLayeredObject<class NDebug::CBlendState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCBlendState@NDebug@@@@UAEPAXI@Z
0x10004F08: "Map returning DXGI_ERROR_DEVICE_" ??_C@_0GJ@INMBKENG@Map?5returning?5DXGI_ERROR_DEVICE_@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGKXZ
0x1005758C: "public: static void __stdcall CLayeredObject<class NSwitchToRef::CShaderResourceView>::CreateInstance(struct NSwitchToRef::CShaderResourceView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@SGXABUTConstructorArgs@CShaderResourceView@NSwitchToRef@@PAX1ABU_GUID@@PAPAX@Z
0x10040FBF: "public: virtual enum D3D10_FEATURE_LEVEL1 __stdcall NDebug::CPreMTDevice::GetFeatureLevel(void)" ?GetFeatureLevel@CPreMTDevice@NDebug@@UAG?AW4D3D10_FEATURE_LEVEL1@@XZ
0x1000474C: "SDKLayerFlagsAnd" ??_C@_0BB@NPNGCFAI@SDKLayerFlagsAnd?$AA@
0x1000C250: "IASetPrimitiveTopology" ??_C@_0BH@JCJPHBIA@IASetPrimitiveTopology?$AA@
0x10029CDC: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@BLFKPMOB@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x10020344: "R8G8B8A8_SINT" ??_C@_0O@NCLAPPGJ@R8G8B8A8_SINT?$AA@
0x100296F8: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DH@IDDEJHAG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1001FE30: "Draw[Instanced]Indexed: Start In" ??_C@_0GG@BFOIKKKK@Draw?$FLInstanced?$FNIndexed?3?5Start?5In@
0x10032F4E: "[thunk]:public: virtual long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{8}' (struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7AGJABU_GUID@@PAPAX@Z
0x10015490: "DestBlend[ %d ] has an unrecogni" ??_C@_0FI@FMHNDLCL@DestBlend?$FL?5?$CFd?5?$FN?5has?5an?5unrecogni@
0x1002DA6E: "public: void __thiscall D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction *)" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QAEXPAVCInstruction@2@@Z
0x1004A8FB: "protected: void __thiscall std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Tidy(void)" ?_Tidy@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@IAEXXZ
0x1002672C: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DC@ECLPIGMO@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x10003E28: "D3D10SDKLayers: Caps retrieval e" ??_C@_0NO@CDJONACC@D3D10SDKLayers?3?5Caps?5retrieval?5e@
0x1002C883: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::sample_monoSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sample_monoSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UAGKXZ
0x10011414: "CreatePixelShader" ??_C@_0BC@PGPAEMEE@CreatePixelShader?$AA@
0x10002240: "IDXGIFactory::CreateSwapChain: D" ??_C@_0EA@PMACAMMP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x100023D0: "IDXGISurface::Map: If DISCARD is" ??_C@_0EF@NPMLCBPL@IDXGISurface?3?3Map?3?5If?5DISCARD?5is@
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGXXZ
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CSampler>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UAGKXZ
0x10055DC0: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CShaderResourceView>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UAEPAXI@Z
0x1000D830: "PSSetSamplers" ??_C@_0O@JNELHHHK@PSSetSamplers?$AA@
0x10010810: "IAGetInputLayout" ??_C@_0BB@KMNNBHFG@IAGetInputLayout?$AA@
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10040B87: "public: virtual void __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x10067024: "__stdcall _imp__LeaveCriticalSection" __imp__LeaveCriticalSection@4
0x100670A0: "__stdcall _imp__DXGID3D10CreateLayeredDevice" __imp__DXGID3D10CreateLayeredDevice@20
0x10012698: "pTraceDesc->Type D3D10_GEOMETRY_" ??_C@_0FB@IDJPDCAH@pTraceDesc?9?$DOType?5D3D10_GEOMETRY_@
0x10013DD0: "Element[%Id]: SemanticName strin" ??_C@_0BIM@GPBPOEMP@Element?$FL?$CFId?$FN?3?5SemanticName?5strin@
0x10037B8A: "enum D3D10DDI_QUERY __stdcall APICounterToDDIQuery(enum D3D10_COUNTER)" ?APICounterToDDIQuery@@YG?AW4D3D10DDI_QUERY@@W4D3D10_COUNTER@@@Z
0x100290FC: "D3D10_MESSAGE_ID_LIVE_RASTERIZER" ??_C@_0CG@IAGOCAKE@D3D10_MESSAGE_ID_LIVE_RASTERIZER@
0x10055B63: "public: __thiscall CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@QAE@XZ
0x10027FC8: "D3D10_MESSAGE_ID_DEVICE_DRAW_VIE" ??_C@_0DF@OLLOIGCG@D3D10_MESSAGE_ID_DEVICE_DRAW_VIE@
0x10017530: "AddressU unrecognized." ??_C@_0BH@BNHHCBBM@AddressU?5unrecognized?4?$AA@
0x100302D7: "public: virtual long __stdcall CInfoQueue::PushStorageFilter(struct D3D10_INFO_QUEUE_FILTER *)" ?PushStorageFilter@CInfoQueue@@UAGJPAUD3D10_INFO_QUEUE_FILTER@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UAGKXZ
0x10026D88: "D3D10_MESSAGE_ID_DEVICE_VSGETSAM" ??_C@_0DF@NLPLJJEM@D3D10_MESSAGE_ID_DEVICE_VSGETSAM@
0x1002662C: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DL@MKLKOLMK@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x1005A8EA: "public: virtual void __stdcall NSwitchToRef::CDevice::IASetInputLayout(struct ID3D10InputLayout *)" ?IASetInputLayout@CDevice@NSwitchToRef@@UAGXPAUID3D10InputLayout@@@Z
0x10033328: "protected: struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Buynode(void)" ?_Buynode@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IAEPAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@XZ
0x10031498: "struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node * __stdcall std::_Allocate<struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node>(unsigned int,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *)" ??$_Allocate@U_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@@std@@YGPAU_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@0@IPAU120@@Z
0x1000402C: "const CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::`vftable'{for `ID3D10Device1'}" ??_7CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@6BID3D10Device1@@@
0x100438FC: "public: virtual void __stdcall NDebug::CPreMTDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?PSGetSamplers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x100352B0: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __cdecl std::_Copy_backward_opt<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *>(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator *,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Copy_backward_opt@PAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@PAV123@@std@@YAPAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@PAV120@00U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x10004ABC: "GetDesc" ??_C@_07EJFENACC@GetDesc?$AA@
0x10040122: "public: virtual void __stdcall NDebug::CPreMTDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?GSSetSamplers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x10020688: "B8G8R8A8_TYPELESS" ??_C@_0BC@BFKLBICG@B8G8R8A8_TYPELESS?$AA@
0x10023C64: "D3D10_MESSAGE_ID_OMSETBLENDSTATE" ??_C@_0DG@DKNPHKAA@D3D10_MESSAGE_ID_OMSETBLENDSTATE@
0x10034ECC: "bool __stdcall NDebug::ValidStructSrc<struct D3D10_BLEND_DESC>(struct D3D10_BLEND_DESC const *,bool)" ??$ValidStructSrc@UD3D10_BLEND_DESC@@@NDebug@@YG_NPBUD3D10_BLEND_DESC@@_N@Z
0x10022F10: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x1004526B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDepthStencilState>::Release(void)" ?Release@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UAGKXZ
0x1006710C: "__cdecl _imp__ldiv" __imp__ldiv
0x100553BD: "struct ID3D10PixelShader * __stdcall NSwitchToRef::QIToCurLayer<struct ID3D10PixelShader>(struct ID3D10PixelShader *)" ??$QIToCurLayer@UID3D10PixelShader@@@NSwitchToRef@@YGPAUID3D10PixelShader@@PAU1@@Z
0x1001D8B0: ?_entries@?1??_GetEntries@CQuery@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10041C62: "public: virtual void __stdcall NDebug::CPreMTDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *,unsigned int *,unsigned int *)" ?IAGetVertexBuffers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@PAI1@Z
0x1005DD8A: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UAGJABU_GUID@@IPBX@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAEJXZ
0x10034090: "public: virtual void __stdcall NDebug::CPreMTCounter::GetDesc(struct D3D10_COUNTER_DESC *)" ?GetDesc@CPreMTCounter@NDebug@@UAGXPAUD3D10_COUNTER_DESC@@@Z
0x1001FF54: "CreateShaderResourceView: FirstA" ??_C@_0DI@IAFIBJJF@CreateShaderResourceView?3?5FirstA@
0x10067090: "__stdcall _imp__GetCurrentThreadId" __imp__GetCurrentThreadId@0
0x10031D72: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{12}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WM@AGKXZ
0x100445F1: "public: virtual long __stdcall CLayeredObject<class NDebug::CDepthStencilView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1001AE78: "MipLevels invalid. With SampleDe" ??_C@_0FN@MCIKLKDA@MipLevels?5invalid?4?5With?5SampleDe@
0x10011070: "CreateInputLayout" ??_C@_0BC@CFEHEEOK@CreateInputLayout?$AA@
0x10001408: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0KA@DOEIHAJB@IDXGIFactory?3?3CreateSwapChain?1ID@
0x10041381: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x100104CC: "Source" ??_C@_06CLBDIDBH@Source?$AA@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@QAEXXZ
0x100083E0: "const CLayeredObject<class NDebug::CSampler>::`vftable'" ??_7?$CLayeredObject@VCSampler@NDebug@@@@6B@
0x10024440: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@NDLOPKFM@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x10005A20: "pInitialData->pSysMem cannot be " ??_C@_0CG@IDJBJOHL@pInitialData?9?$DOpSysMem?5cannot?5be?5@
0x1003F7AD: "public: void __thiscall NDebug::CPreMTRenderTargetView::FinalRelease(void)" ?FinalRelease@CPreMTRenderTargetView@NDebug@@QAEXXZ
0x10023288: "__cdecl _GUID_00000000_0000_0000_c000_000000000046" __GUID_00000000_0000_0000_c000_000000000046
0x10029F0C: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DB@JPKEIAEF@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1001A848: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0FM@GJHAMEBH@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x1006116E: "__cdecl _amsg_exit" __amsg_exit
0x10031AF8: "public: __thiscall NDebug::CPreMTDevice::~CPreMTDevice(void)" ??1CPreMTDevice@NDebug@@QAE@XZ
0x10011A78: "OpenSharedResource" ??_C@_0BD@PMOJNICB@OpenSharedResource?$AA@
0x10044BF6: "public: virtual void __stdcall NDebug::CDevice::RSGetViewports(unsigned int *,struct D3D10_VIEWPORT *)" ?RSGetViewports@CDevice@NDebug@@UAGXPAIPAUD3D10_VIEWPORT@@@Z
0x10028B18: "D3D10_MESSAGE_ID_SETPREDICATION_" ??_C@_0DI@KFODFCLF@D3D10_MESSAGE_ID_SETPREDICATION_@
0x10031CFE: "[thunk]:public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{68}' (void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WEE@AGKXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGKXZ
0x1004291C: "public: long __thiscall NDebug::CPixelShader::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@CPixelShader@NDebug@@QAEJXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::AddRef(void)" ?AddRef@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGKXZ
0x1002382C: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@KAMMFBNF@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x10050F28: "public: virtual void __stdcall NDebug::CTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC *)" ?GetDesc@CTexture2D@NDebug@@UAGXPAUD3D10_TEXTURE2D_DESC@@@Z
0x100381FD: "public: virtual void __stdcall NDebug::CPreMTDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO *)" ?CheckCounterInfo@CPreMTDevice@NDebug@@UAGXPAUD3D10_COUNTER_INFO@@@Z
0x1005BACB: "public: virtual long __stdcall NSwitchToRef::CTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D *)" ?Map@CTexture2D@NSwitchToRef@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE2D@@@Z
0x100369EC: "public: __thiscall NDebug::CResource<struct ID3D10Texture3D>::CResource<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_RESOURCE_DIMENSION,unsigned int)" ??0?$CResource@UID3D10Texture3D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_RESOURCE_DIMENSION@@I@Z
0x100611D0: "__cdecl _IsNonwritableInCurrentImage" __IsNonwritableInCurrentImage
0x10030362: "public: virtual unsigned int __stdcall CInfoQueue::GetStorageFilterStackSize(void)" ?GetStorageFilterStackSize@CInfoQueue@@UAGIXZ
0x1004733D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QAEXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UAGXXZ
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x1003D6E1: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateShaderResourceView(struct ID3D10Resource *,struct D3D10_SHADER_RESOURCE_VIEW_DESC const *,struct ID3D10ShaderResourceView * *)" ?CreateShaderResourceView@CPreMTDevice@NDebug@@UAGJPAUID3D10Resource@@PBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PAPAUID3D10ShaderResourceView@@@Z
0x100071B0: "SetPrivateDataInterface returns " ??_C@_0CN@OAFLEKJL@SetPrivateDataInterface?5returns?5@
0x10009E20: "The resource return type for com" ??_C@_0BAG@BCOLGMOJ@The?5resource?5return?5type?5for?5com@
0x1000C1E0: "DrawIndexedInstanced" ??_C@_0BF@NDIBCOAJ@DrawIndexedInstanced?$AA@
0x10018578: "Shader version must not exceed g" ??_C@_0EF@KJPBNLMP@Shader?5version?5must?5not?5exceed?5g@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UAGXXZ
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UAGXXZ
0x100298C8: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0EC@BFEKELDG@D3D10_MESSAGE_ID_CREATESHADERRES@
0x100129BC: "The Format (%#x) is unrecognized" ??_C@_0CC@CMNIINII@The?5Format?5?$CI?$CF?$CDx?$CJ?5is?5unrecognized@
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@QAEXXZ
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x1004A9CC: "public: class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator __thiscall std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::erase(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator)" ?erase@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QAE?AViterator@12@V312@@Z
0x10055CB6: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CGeometryShader>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAEPAXI@Z
0x10055D4E: "public: virtual void * __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UAEPAXI@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UAGXXZ
0x1005585D: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CBuffer>::~CLayeredObject<class NSwitchToRef::CBuffer>(void)" ??1?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UAE@XZ
0x10040E35: "public: virtual unsigned int __stdcall NDebug::CResource<struct ID3D10Texture3D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture3D@@@NDebug@@UAGIXZ
0x10025280: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DG@HIIEPAIN@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1002F9CA: "public: virtual long __stdcall CInfoQueueD3D10Producer::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CInfoQueueD3D10Producer@@UAGJABU_GUID@@PAPAX@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGXXZ
0x100268B8: "D3D10_MESSAGE_ID_DEVICE_VSSETSHA" ??_C@_0DJ@DJBPFMNL@D3D10_MESSAGE_ID_DEVICE_VSSETSHA@
0x1004550B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CShaderResourceView>::Release(void)" ?Release@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UAGKXZ
0x10059E45: "public: void __thiscall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::FinalRelease(void)" ?FinalRelease@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@QAEXXZ
0x100670EC: "__cdecl _imp__memcmp" __imp__memcmp
0x10009030: "%s - %s linkage error: Signature" ??_C@_0KI@JIIOGGLC@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x1005EA09: "public: void __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::const_iterator::_Dec(void)" ?_Dec@const_iterator@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAEXXZ
0x1003F7AD: "public: void __thiscall NDebug::CPreMTBlendState::FinalRelease(void)" ?FinalRelease@CPreMTBlendState@NDebug@@QAEXXZ
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10060D50: "__cdecl _except_handler4_common_downlevel" __except_handler4_common_downlevel
0x100300E8: "public: virtual unsigned __int64 __stdcall CInfoQueue::GetMessageCountLimit(void)" ?GetMessageCountLimit@CInfoQueue@@UAG_KXZ
0x100117AC: "Third parameter corrupt or NULL." ??_C@_0CB@EDKPIGDF@Third?5parameter?5corrupt?5or?5NULL?4@
0x1000F698: "Cannot perform a copy-conversion" ??_C@_0BFO@KLDPPPGJ@Cannot?5perform?5a?5copy?9conversion@
0x1004654E: "public: virtual void __stdcall NDebug::CPreMTDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * const *,unsigned int const *)" ?SOSetTargets@CPreMTDevice@NDebug@@UAGXIPBQAUID3D10Buffer@@PBI@Z
0x100554E2: "void __cdecl std::_Distance2<class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator,unsigned int>(class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator,class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator,unsigned int &,struct std::bidirectional_iterator_tag)" ??$_Distance2@Viterator@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@I@std@@YAXViterator@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@0@0AAIUbidirectional_iterator_tag@0@@Z
0x1002064C: "B8G8R8A8_UNORM" ??_C@_0P@EDLHCHBF@B8G8R8A8_UNORM?$AA@
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10ShaderResourceView1>(struct ID3D10ShaderResourceView1 * *,bool)" ??$ValidIfaceDst@UID3D10ShaderResourceView1@@@NDebug@@YG_NPAPAUID3D10ShaderResourceView1@@_N@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10026B54: "D3D10_MESSAGE_ID_DEVICE_PSSETCON" ??_C@_0DL@JGGIGOMK@D3D10_MESSAGE_ID_DEVICE_PSSETCON@
0x1000B098: "The renderTarget bound to slot %" ??_C@_0NP@PJOHNDBK@The?5renderTarget?5bound?5to?5slot?5?$CF@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CView<struct ID3D10DepthStencilView>::GetResource(struct ID3D10Resource * *)" ?GetResource@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@UAGXPAPAUID3D10Resource@@@Z
0x10032BDD: "int __stdcall ATL::InlineIsEqualUnknown(struct _GUID const &)" ?InlineIsEqualUnknown@ATL@@YGHABU_GUID@@@Z
0x10013568: "Using a -1 for ArraySize in the " ??_C@_0BLM@IODNEAA@Using?5a?5?91?5for?5ArraySize?5in?5the?5@
0x1000C244: "DrawAuto" ??_C@_08MHPEMDCM@DrawAuto?$AA@
0x1002E47D: "public: long __thiscall CSignatureParser::FindParameter(char const *,unsigned int,struct D3D10_SIGNATURE_PARAMETER * *)" ?FindParameter@CSignatureParser@@QAEJPBDIPAPAUD3D10_SIGNATURE_PARAMETER@@@Z
0x10007BE8: "const CLayeredObject<class NDebug::CPreMTTexture2D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@6B@
0x10031C99: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UAGKXZ
0x10059B71: "public: void __thiscall NSwitchToRef::CShaderResourceView::FinalConstruct(struct NSwitchToRef::CShaderResourceView::TConstructorArgs const &)" ?FinalConstruct@CShaderResourceView@NSwitchToRef@@QAEXABUTConstructorArgs@12@@Z
0x1003B48D: "public: static void __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilState>::CreateInstance(struct NDebug::CPreMTDepthStencilState::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@SGXABUTConstructorArgs@CPreMTDepthStencilState@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UAGXXZ
0x10036F64: "public: virtual __thiscall CLayeredObject<class NDebug::CCounter>::~CLayeredObject<class NDebug::CCounter>(void)" ??1?$CLayeredObject@VCCounter@NDebug@@@@UAE@XZ
0x10017D10: "Stream Output Declaration Elemen" ??_C@_0OP@JGAPPOEC@Stream?5Output?5Declaration?5Elemen@
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAGKXZ
0x10028FFC: "D3D10_MESSAGE_ID_LIVE_VERTEXSHAD" ??_C@_0CD@GICLHGKA@D3D10_MESSAGE_ID_LIVE_VERTEXSHAD@
0x100011D8: "__cdecl _GUID_a2a9f815_4778_40d1_b179_d5d3a1a5f1bc" __GUID_a2a9f815_4778_40d1_b179_d5d3a1a5f1bc
0x10006788: ?_entries@?1??_GetEntries@CPreMTBlendState@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1003786C: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTPixelShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UAEPAXI@Z
0x10047AC1: "public: virtual void __stdcall NDebug::CDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * *)" ?VSGetSamplers@CDevice@NDebug@@UAGXIIPAPAUID3D10SamplerState@@@Z
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10035C6A: "public: __thiscall NDebug::CDeviceChild<struct ID3D10PixelShader>::CDeviceChild<struct ID3D10PixelShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1004ACB2: "public: unsigned int __thiscall std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::size(void)const " ?size@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QBEIXZ
0x1003F554: "public: void __thiscall NDebug::CRenderTargetView::FinalConstruct(struct NDebug::CRenderTargetView::TConstructorArgs const &)" ?FinalConstruct@CRenderTargetView@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x1003A53B: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateCounter(struct D3D10_COUNTER_DESC const *,struct ID3D10Counter * *)" ?CreateCounter@CPreMTDevice@NDebug@@UAGJPBUD3D10_COUNTER_DESC@@PAPAUID3D10Counter@@@Z
0x100415E9: "char * __stdcall NDebug::GetReturnTypeString(enum D3D10_SB_RESOURCE_RETURN_TYPE)" ?GetReturnTypeString@NDebug@@YGPADW4D3D10_SB_RESOURCE_RETURN_TYPE@@@Z
0x10065A8C: "bool NSwitchToRef::g_bCreatingRefDevice" ?g_bCreatingRefDevice@NSwitchToRef@@3_NA
0x10020130: "R32G32B32A32_SINT" ??_C@_0BC@MIIDCLGE@R32G32B32A32_SINT?$AA@
0x10023714: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@EBMCNCIK@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1003F482: "public: void __thiscall NDebug::CPreMTTexture2D::FinalConstruct(struct NDebug::CPreMTTexture2D::TConstructorArgs const &)" ?FinalConstruct@CPreMTTexture2D@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x100670D8: "__cdecl _imp___XcptFilter" __imp___XcptFilter
0x1002F754: "public: long __thiscall CDXBCParser::ReadDXBC(void const *,unsigned int,bool,void (__stdcall*)(unsigned char const *,unsigned int,unsigned char *))" ?ReadDXBC@CDXBCParser@@QAEJPBXI_NP6GXPBEIPAE@Z@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1006700C: "__stdcall _imp__RegCloseKey" __imp__RegCloseKey@4
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UAGJXZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UAGJXZ
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UAGXXZ
0x1005974D: "public: void __thiscall CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UAGJXZ
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@QAE@XZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGJXZ
0x10010D44: "Flush" ??_C@_05GMIMEKGJ@Flush?$AA@
0x10025548: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DK@OOPMHMFA@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1003BDC5: "public: static void __stdcall CLayeredObject<class NDebug::CShaderResourceView>::CreateInstance(struct NDebug::CShaderResourceView::TConstructorArgs const &,void *,void *,struct _GUID const &,void * *)" ?CreateInstance@?$CLayeredObject@VCShaderResourceView@NDebug@@@@SGXABUTConstructorArgs@CShaderResourceView@NDebug@@PAX1ABU_GUID@@PAPAX@Z
0x1005564A: "public: __thiscall NSwitchToRef::CView<struct ID3D10ShaderResourceView>::CView<struct ID3D10ShaderResourceView>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1002023C: "R32G8X24_TYPELESS" ??_C@_0BC@HALOGJDF@R32G8X24_TYPELESS?$AA@
0x10006254: "ID3D10DepthStencilView" ??_C@_0BH@ECHNMIPL@ID3D10DepthStencilView?$AA@
0x100409E9: "public: virtual long __stdcall NDebug::CPreMTAsynchronous<struct ID3D10Query>::GetData(void *,unsigned int,unsigned int)" ?GetData@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UAGJPAXII@Z
0x1005DDE9: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10001F80: "IDXGIOutput::TakeOwnership: Fail" ??_C@_0EM@GDHIELEN@IDXGIOutput?3?3TakeOwnership?3?5Fail@
0x10022DC4: "and" ??_C@_03BOPJPIAM@and?$AA@
0x100050C0: "Unrecognized MiscFlags (%#x) are" ??_C@_0FA@BAOMAJJN@Unrecognized?5MiscFlags?5?$CI?$CF?$CDx?$CJ?5are@
0x10007ABC: "SetEvictionPriority" ??_C@_0BE@CMLCKBDJ@SetEvictionPriority?$AA@
0x10002588: "IDXGIOutput::FindClosestMatching" ??_C@_0GB@PMMEPDGM@IDXGIOutput?3?3FindClosestMatching@
0x10059EA7: "public: void __thiscall NSwitchToRef::CQuery::FinalRelease(void)" ?FinalRelease@CQuery@NSwitchToRef@@QAEXXZ
0x10037A80: "public: virtual void * __thiscall CLayeredObject<class NDebug::CRenderTargetView>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCRenderTargetView@NDebug@@@@UAEPAXI@Z
0x100670B8: "__cdecl _imp_??1type_info@@UAE@XZ" __imp_??1type_info@@UAE@XZ
0x1004567F: "protected: void __thiscall NDebug::CPreMTDevice::ReportInvalidThis(void)" ?ReportInvalidThis@CPreMTDevice@NDebug@@IAEXXZ
0x1000D6F4: "First paramter out of range." ??_C@_0BN@NHAFNBMH@First?5paramter?5out?5of?5range?4?$AA@
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@QAE@XZ
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10RasterizerState>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QAEXXZ
0x10011384: "CreateVertexShader" ??_C@_0BD@PIDHLGE@CreateVertexShader?$AA@
0x1000ECB0: "If CopySubresourceRegion is used" ??_C@_0MF@CLBCEMHP@If?5CopySubresourceRegion?5is?5used@
0x10060B97: "__cdecl memmove_s" _memmove_s
0x10034386: "public: __thiscall NDebug::RESOURCE_DESC::RESOURCE_DESC(struct D3D10_TEXTURE2D_DESC const &)" ??0RESOURCE_DESC@NDebug@@QAE@ABUD3D10_TEXTURE2D_DESC@@@Z
0x10031C4C: "public: virtual void * __thiscall std::out_of_range::`vector deleting destructor'(unsigned int)" ??_Eout_of_range@std@@UAEPAXI@Z
0x1001FD50: "CreateInputLayout: Invalid eleme" ??_C@_0CL@BMKFANIJ@CreateInputLayout?3?5Invalid?5eleme@
0x1001CD30: "A TextureCube cannot be bound to" ??_C@_0BBC@CNJGHKIB@A?5TextureCube?5cannot?5be?5bound?5to@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x1004F651: "public: virtual void __stdcall NDebug::CShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC *)" ?GetDesc@CShaderResourceView@NDebug@@UAGXPAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x10008DE0: "Device removal has been triggere" ??_C@_0EB@NFJNEDKP@Device?5removal?5has?5been?5triggere@
0x10022FB8: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x100377D4: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTDepthStencilState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UAEPAXI@Z
0x1005B9BB: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture2D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QAEXXZ
0x1004556B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CVertexShader>::Release(void)" ?Release@?$CLayeredObject@VCVertexShader@NDebug@@@@UAGKXZ
0x1005B9BB: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture3D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QAEXXZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CElementLayout>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UAGKXZ
0x10060BF4: "__cdecl _local_unwind4_downlevel" __local_unwind4_downlevel
0x100132B8: "The Dimensions of the View are i" ??_C@_0LL@LDLBFJIP@The?5Dimensions?5of?5the?5View?5are?5i@
0x1005B9BB: "public: void __thiscall NSwitchToRef::CResource<struct ID3D10Texture1D>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QAEXXZ
0x100107D0: "PSGetShader" ??_C@_0M@KOBMMNOK@PSGetShader?$AA@
0x10007CC8: "const CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@6B@
0x1004F50B: "public: virtual void __stdcall NDebug::CPreMTShaderResourceView::GetDesc1(struct D3D10_SHADER_RESOURCE_VIEW_DESC1 *)" ?GetDesc1@CPreMTShaderResourceView@NDebug@@UAGXPAUD3D10_SHADER_RESOURCE_VIEW_DESC1@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CRasterizerState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGKXZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@QAE@XZ
0x10037D76: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UAGKXZ
0x1004572D: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const *,...)const " ?ReportMessage@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QBAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10046BE1: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10028F00: "D3D10_MESSAGE_ID_LIVE_BUFFER" ??_C@_0BN@MAGIEKBN@D3D10_MESSAGE_ID_LIVE_BUFFER?$AA@
0x100034B0: "IDXGISwapChain::SetFullscreenSta" ??_C@_0LM@PBLHKGBL@IDXGISwapChain?3?3SetFullscreenSta@
0x1001601C: "First paramter is corrupt or NUL" ??_C@_0CD@GDLBMOMK@First?5paramter?5is?5corrupt?5or?5NUL@
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10Buffer>(struct ID3D10Buffer * *,bool)" ??$ValidIfaceDst@UID3D10Buffer@@@NDebug@@YG_NPAPAUID3D10Buffer@@_N@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10BlendState>(struct ID3D10BlendState * *,bool)" ??$ValidIfaceDst@UID3D10BlendState@@@NDebug@@YG_NPAPAUID3D10BlendState@@_N@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10GeometryShader>(struct ID3D10GeometryShader * *,bool)" ??$ValidIfaceDst@UID3D10GeometryShader@@@NDebug@@YG_NPAPAUID3D10GeometryShader@@_N@Z
0x10034CF4: "bool __stdcall NDebug::ValidIfaceDst<struct ID3D10ShaderResourceView>(struct ID3D10ShaderResourceView * *,bool)" ??$ValidIfaceDst@UID3D10ShaderResourceView@@@NDebug@@YG_NPAPAUID3D10ShaderResourceView@@_N@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x1004735B: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCReleaseUse(void)" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UAGKXZ
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBlendState>::AddRef(void)" ?AddRef@?$CLayeredObject@VCBlendState@NDebug@@@@UAGKXZ
0x10009F28: "The Shader Resource View in slot" ??_C@_0BBA@LMLDNBEI@The?5Shader?5Resource?5View?5in?5slot@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CGeometryShader>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCGeometryShader@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGXXZ
0x100125F0: "pTraceDesc->Type D3D10_VERTEX_SH" ??_C@_0EN@FLKIOBFN@pTraceDesc?9?$DOType?5D3D10_VERTEX_SH@
0x1000BE18: "Draw cannot be invoked while a b" ??_C@_0IN@CDECMEIC@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UAGKXZ
0x10025748: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@KPJFMKDF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1003F531: "public: void __thiscall NDebug::CRasterizerState::FinalConstruct(struct NDebug::CRasterizerState::TConstructorArgs const &)" ?FinalConstruct@CRasterizerState@NDebug@@QAEXABUTConstructorArgs@12@@Z
0x10006388: "__cdecl _GUID_310d36a0_d2e7_4c0a_aa04_6a9d23b8886a" __GUID_310d36a0_d2e7_4c0a_aa04_6a9d23b8886a
0x1005A85F: "public: virtual void __stdcall NSwitchToRef::CDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *,unsigned int *,unsigned int *)" ?IAGetVertexBuffers@CDevice@NSwitchToRef@@UAGXIIPAPAUID3D10Buffer@@PAI1@Z
0x1004C9C5: "public: __thiscall ATL::CComPtr<struct IDXGISwapChain>::~CComPtr<struct IDXGISwapChain>(void)" ??1?$CComPtr@UIDXGISwapChain@@@ATL@@QAE@XZ
0x10004AC4: "First parameter corrupt or NULL." ??_C@_0CB@DGJKDNCN@First?5parameter?5corrupt?5or?5NULL?4@
0x10044A11: "public: virtual void __stdcall NDebug::CDevice::RSGetScissorRects(unsigned int *,struct tagRECT *)" ?RSGetScissorRects@CDevice@NDebug@@UAGXPAIPAUtagRECT@@@Z
0x100102B0: "The Depth Value passed is a deno" ??_C@_0EM@BIBGBDDL@The?5Depth?5Value?5passed?5is?5a?5deno@
0x100069BC: ?_entries@?1??_GetEntries@CVertexShader@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1000D510: "The Buffer offset (%d) for slot " ??_C@_0EH@BJPNKBAD@The?5Buffer?5offset?5?$CI?$CFd?$CJ?5for?5slot?5@
0x10065A28: "bool g_bAttemptedToCreateDebug" ?g_bAttemptedToCreateDebug@@3_NA
0x100010F8: "__cdecl _GUID_4968b601_9d00_4cde_8346_8e7f675819b6" __GUID_4968b601_9d00_4cde_8346_8e7f675819b6
0x10044EAB: "public: virtual void __stdcall NDebug::CDevice::RSSetState(struct ID3D10RasterizerState *)" ?RSSetState@CDevice@NDebug@@UAGXPAUID3D10RasterizerState@@@Z
0x10008438: "const CLayeredObject<class NDebug::CCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@6B@
0x100478E2: "public: virtual void __stdcall NDebug::CPreMTDevice::UpdateSubresource(struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *,void const *,unsigned int,unsigned int)" ?UpdateSubresource@CPreMTDevice@NDebug@@UAGXPAUID3D10Resource@@IPBUD3D10_BOX@@PBXII@Z
0x10064890: "__cdecl _CT??_R0?AVexception@@@8??0exception@@QAE@ABV0@@Z12" __CT??_R0?AVexception@@@8??0exception@@QAE@ABV0@@Z12
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UAGXXZ
0x1004CAAC: "public: bool __thiscall CCreateRenderTargetViewValidator::Validate(struct ID3D10Resource *,struct D3D10_RENDER_TARGET_VIEW_DESC const *,struct ID3D10Device *,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Validate@CCreateRenderTargetViewValidator@@QAE_NPAUID3D10Resource@@PBUD3D10_RENDER_TARGET_VIEW_DESC@@PAUID3D10Device@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x10027B28: "D3D10_MESSAGE_ID_REF_PROBLEM_PAR" ??_C@_0CM@LIMDIOIM@D3D10_MESSAGE_ID_REF_PROBLEM_PAR@
0x1003931D: "public: virtual void __stdcall NDebug::CDevice::CopySubresourceRegion(struct ID3D10Resource *,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource *,unsigned int,struct D3D10_BOX const *)" ?CopySubresourceRegion@CDevice@NDebug@@UAGXPAUID3D10Resource@@IIII0IPBUD3D10_BOX@@@Z
0x1000A748: "Pixel Shader with sample-frequen" ??_C@_0JO@DENCJJAC@Pixel?5Shader?5with?5sample?9frequen@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10023024: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x100275BC: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_D" ??_C@_0DE@MNFDPID@D3D10_MESSAGE_ID_TEXTURE1D_MAP_D@
0x1001F4E8: "CreateResource: This format does" ??_C@_0EJ@DHDAKJAP@CreateResource?3?5This?5format?5does@
0x1005A39E: "public: virtual void __stdcall NSwitchToRef::CRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC *)" ?GetDesc@CRasterizerState@NSwitchToRef@@UAGXPAUD3D10_RASTERIZER_DESC@@@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10046F3E: "public: virtual long __stdcall NDebug::CDevice::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@CDevice@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x1000AC20: "Vertex Buffer Offset (%d) at the" ??_C@_0LB@BLOBIIAG@Vertex?5Buffer?5Offset?5?$CI?$CFd?$CJ?5at?5the@
0x1004283A: "public: void __thiscall NDebug::CDeviceChild<struct ID3D10VertexShader>::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QAEXXZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@QAE@XZ
0x10034624: "public: virtual long __stdcall NDebug::CPreMTBuffer::Map(enum D3D10_MAP,unsigned int,void * *)" ?Map@CPreMTBuffer@NDebug@@UAGJW4D3D10_MAP@@IPAPAX@Z
0x1003749F: "public: __thiscall CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::~CContainedObject(void)" ??1CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@QAE@XZ
0x10026B20: "D3D10_MESSAGE_ID_PSSETCONSTANTBU" ??_C@_0DE@EFCINKLL@D3D10_MESSAGE_ID_PSSETCONSTANTBU@
0x100022C0: "IDXGIFactory::MakeWindowAssociat" ??_C@_0EA@PJPCCIPK@IDXGIFactory?3?3MakeWindowAssociat@
0x1000E378: "A currently bound DepthStencilVi" ??_C@_0FM@OAKBKLAA@A?5currently?5bound?5DepthStencilVi@
0x10045343: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDepthStencilView>::Release(void)" ?Release@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UAGKXZ
0x10007F74: "const CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@6B@
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10Counter@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UAGKXZ
0x10028ADC: "D3D10_MESSAGE_ID_CHECKCOUNTER_UN" ??_C@_0DM@MKLNONJN@D3D10_MESSAGE_ID_CHECKCOUNTER_UN@
0x10020468: "R8G8_SNORM" ??_C@_0L@HCIJEIOO@R8G8_SNORM?$AA@
0x100670F8: "__cdecl _imp__tolower" __imp__tolower
0x1002412C: "D3D10_MESSAGE_ID_CREATEBUFFER_NU" ??_C@_0CH@EDNJAKJB@D3D10_MESSAGE_ID_CREATEBUFFER_NU@
0x1003EE83: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10018930: "GetDesc is a legacy API. D3D10_S" ??_C@_0CDN@EDDJOMDP@GetDesc?5is?5a?5legacy?5API?4?5D3D10_S@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UAGXXZ
0x10027D70: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DF@FPECDNCG@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x1006098B: "public: virtual void * __thiscall type_info::`scalar deleting destructor'(unsigned int)" ??_Gtype_info@@UAEPAXI@Z
0x100655B4: "enum DXGI_FORMAT * D3D10FCS_R1" ?D3D10FCS_R1@@3PAW4DXGI_FORMAT@@A
0x1005A74E: "public: virtual long __stdcall NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UAGJABU_GUID@@PAIPAX@Z
0x1003D265: "public: virtual long __stdcall NDebug::CPreMTDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const *,struct ID3D10SamplerState * *)" ?CreateSamplerState@CPreMTDevice@NDebug@@UAGJPBUD3D10_SAMPLER_DESC@@PAPAUID3D10SamplerState@@@Z
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CBuffer>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UAGKXZ
0x1004C01F: "private: virtual void __cdecl NDebug::CCreateBufferValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const *,...)" ?Spew@CCreateBufferValidatorWithSpew@NDebug@@EAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x10055B91: "public: __thiscall CLayeredObject<class NSwitchToRef::CRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@QAE@XZ
0x10004720: "const CLayeredObject<class NSwitchToRef::CDevice>::`vftable'" ??_7?$CLayeredObject@VCDevice@NSwitchToRef@@@@6B@
0x100471A1: "public: virtual void __stdcall NDebug::CDevice::SetTextFilterSize(unsigned int,unsigned int)" ?SetTextFilterSize@CDevice@NDebug@@UAGXII@Z
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QAEJXZ
0x1003399D: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator __thiscall std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::erase(class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator,class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::iterator)" ?erase@?$_Tree@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAE?AViterator@12@V312@0@Z
0x1004186D: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x1004186D: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x10046EA5: "public: virtual long __stdcall NDebug::CPreMTDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10006220: "ID3D10ShaderResourceView1" ??_C@_0BK@HEEICFHD@ID3D10ShaderResourceView1?$AA@
0x10055B91: "public: __thiscall CLayeredObject<class NDebug::CPreMTShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void)" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@QAE@XZ
0x1002C30D: "public: static bool __stdcall CD3D10FormatHelper::APIFormatExists(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?APIFormatExists@CD3D10FormatHelper@@SG_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1005E3AA: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCEstablishCyclicReferences(void)" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UAGXXZ
0x1004186D: "public: virtual void __stdcall NDebug::CPreMTResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION *)" ?GetType@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UAGXPAW4D3D10_RESOURCE_DIMENSION@@@Z
0x100557FD: "public: __thiscall std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node::_Node(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const *,struct ID3D10Resource *,struct std::less<class NSwitchToRef::CResourceDesc const *>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> >,0> >::_Node *,struct std::pair<class NSwitchToRef::CResourceDesc const * const,struct ID3D10Resource *> const &,char)" ??0_Node@?$_Tree_nod@V?$_Tmap_traits@PBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@U?$less@PBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QAE@PAU012@00ABU?$pair@QBVCResourceDesc@NSwitchToRef@@PAUID3D10Resource@@@2@D@Z
0x100251E8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CP@GLLOLEIA@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1005A2A8: "public: virtual void __thiscall NSwitchToRef::CTexture3D::GenericUnmap(struct ID3D10Resource *,unsigned int)" ?GenericUnmap@CTexture3D@NSwitchToRef@@UAEXPAUID3D10Resource@@I@Z
0x1006701C: "__stdcall _imp__OutputDebugStringA" __imp__OutputDebugStringA@4
0x10065878: "__vectorcall ??_R0?AUID3D10ShaderResourceView1@" ??_R0?AUID3D10ShaderResourceView1@@@8
0x100367D9: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::CPreMTDeviceChild<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10022FD4: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x10002280: "IDXGIFactory::GetWindowAssociati" ??_C@_0DL@GKOFJKLE@IDXGIFactory?3?3GetWindowAssociati@
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10013D38: "Element[%Id]: InstanceDataStepRa" ??_C@_0GI@KHFKNLOM@Element?$FL?$CFId?$FN?3?5InstanceDataStepRa@
0x10042886: "public: virtual long __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UAGJXZ
0x1005F32D: "bool __stdcall Validate10on9CreateResourceSemantics(void *,class CAPICaps const *,enum D3D10DDIRESOURCE_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,enum DXGI_FORMAT,struct DXGI_SAMPLE_DESC,unsigned int,unsigned int,struct DXGI_DDI_PRIMARY_DESC *,unsigned int,unsigned int,unsigned int,bool)" ?Validate10on9CreateResourceSemantics@@YG_NPAXPBVCAPICaps@@W4D3D10DDIRESOURCE_TYPE@@IIIIW4DXGI_FORMAT@@3UDXGI_SAMPLE_DESC@@IIPAUDXGI_DDI_PRIMARY_DESC@@III_N@Z
0x1002829C: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@LODGLHFL@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NDebug::CTexture3D>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x100472DE: "public: virtual unsigned long __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCAddUse(void)" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGKXZ
0x10026CA4: "D3D10_MESSAGE_ID_CLEARDEPTHSTENC" ??_C@_0CP@EAOLIGIN@D3D10_MESSAGE_ID_CLEARDEPTHSTENC@
0x100344C1: "public: virtual void __stdcall NDebug::CPreMTBuffer::GetDesc(struct D3D10_BUFFER_DESC *)" ?GetDesc@CPreMTBuffer@NDebug@@UAGXPAUD3D10_BUFFER_DESC@@@Z
0x1004732F: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCDestroy(void)" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UAGXXZ
0x1002C8E7: "public: static enum D3D10_REQUIREMENTS __stdcall CD3D10FormatHelper::MipMapSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?MipMapSupport@CD3D10FormatHelper@@SG?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1005112B: "public: virtual void __stdcall NDebug::CPreMTTexture1D::Unmap(unsigned int)" ?Unmap@CPreMTTexture1D@NDebug@@UAGXI@Z
0x100520A7: "public: virtual void __stdcall NDebug::CPreMTTexture2D::Unmap(unsigned int)" ?Unmap@CPreMTTexture2D@NDebug@@UAGXI@Z
0x10013A28: "A DepthStencilView cannot be cre" ??_C@_0GC@POMPKIFP@A?5DepthStencilView?5cannot?5be?5cre@
0x100520A7: "public: virtual void __stdcall NDebug::CPreMTTexture3D::Unmap(unsigned int)" ?Unmap@CPreMTTexture3D@NDebug@@UAGXI@Z
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x1004AA0C: "public: class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> > __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::erase(class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >,class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >)" ?erase@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@QAE?AV?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@2@V32@0@Z
0x100108EC: "GSGetShaderResources" ??_C@_0BF@KAIECHCM@GSGetShaderResources?$AA@
0x1001C74C: "pInitialData[%i]SysMemSlicePitch" ??_C@_0CN@MOAOPMPB@pInitialData?$FL?$CFi?$FNSysMemSlicePitch@
0x100330A1: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CDevice>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UAGKXZ
0x1001A458: "The format (%#x, %s) cannot be b" ??_C@_0BDM@OJDMFJFM@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x10011C28: "Resource being set to Index Buff" ??_C@_0EO@IMEJFEEG@Resource?5being?5set?5to?5Index?5Buff@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10029A10: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DO@OKDKDMLC@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x100658A0: "__vectorcall ??_R0?AUID3D10RenderTargetView@" ??_R0?AUID3D10RenderTargetView@@@8
0x1004A62A: "protected: void __thiscall std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Insert_n(class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >,unsigned int,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const &)" ?_Insert_n@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IAEXV?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@2@IABViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x100379E8: "public: virtual void * __thiscall CLayeredObject<class NDebug::CPreMTVertexShader>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UAEPAXI@Z
0x1000DC54: "RSSetScissorRects" ??_C@_0BC@HLOMHHBF@RSSetScissorRects?$AA@
0x1005B96B: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UAGXXZ
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x10024068: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@KLGKCKDN@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTRenderTargetView>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x10034CF4: "bool __stdcall NDebug::ValidStructDst<enum DXGI_FORMAT>(enum DXGI_FORMAT *,bool)" ??$ValidStructDst@W4DXGI_FORMAT@@@NDebug@@YG_NPAW4DXGI_FORMAT@@_N@Z
0x1005D60B: "public: virtual long __stdcall CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UAGJABU_GUID@@PAPAX@Z
0x10001C60: "IDXGISwapChain::ResizeBuffers: D" ??_C@_0NN@FDDIELBN@IDXGISwapChain?3?3ResizeBuffers?3?5D@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x100670C0: "__cdecl _imp____dllonexit" __imp____dllonexit
0x10029A50: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DN@DIBGNMPM@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UAGXXZ
0x10017BB8: "Stream Output Declaration Elemen" ??_C@_0MP@BEPOMBAC@Stream?5Output?5Declaration?5Elemen@
0x10004990: "Two threads were found to be exe" ??_C@_0BCK@FLFIBMOH@Two?5threads?5were?5found?5to?5be?5exe@
0x10046B14: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const &,unsigned int,void const *)" ?SetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UAGJABU_GUID@@IPBX@Z
0x100319DB: "public: virtual __thiscall CLayeredObject<class NDebug::CDevice>::~CLayeredObject<class NDebug::CDevice>(void)" ??1?$CLayeredObject@VCDevice@NDebug@@@@UAE@XZ
0x10065810: "__vectorcall ??_R0?AUID3D10VertexShader@" ??_R0?AUID3D10VertexShader@@@8
0x10010938: "OMGetDepthStencilState" ??_C@_0BH@MBMOBBOF@OMGetDepthStencilState?$AA@
0x10027680: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0DC@FEHNJLLN@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x10005948: "A D3D10_USAGE_STAGING Resource m" ??_C@_0EN@LJEDNOGJ@A?5D3D10_USAGE_STAGING?5Resource?5m@
0x1005A2A8: "public: virtual void __thiscall NSwitchToRef::CTexture2D::GenericUnmap(struct ID3D10Resource *,unsigned int)" ?GenericUnmap@CTexture2D@NSwitchToRef@@UAEXPAUID3D10Resource@@I@Z
0x10010B88: "Unrecognized RaiseFlags (%#x) ar" ??_C@_0FB@BIBDEOJI@Unrecognized?5RaiseFlags?5?$CI?$CF?$CDx?$CJ?5ar@
0x1004E4B2: "protected: void __thiscall CCreateGeometryShaderWithStreamOutputValidator::ValidateDecl(void)" ?ValidateDecl@CCreateGeometryShaderWithStreamOutputValidator@@IAEXXZ
0x10042821: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UAGXXZ
0x10067078: "__stdcall _imp__GetModuleFileNameA" __imp__GetModuleFileNameA@12
0x1000A038: "The Shader Resource View in slot" ??_C@_0OL@LFJGFFFF@The?5Shader?5Resource?5View?5in?5slot@
0x10028F20: "D3D10_MESSAGE_ID_LIVE_TEXTURE1D" ??_C@_0CA@FMKBMMBE@D3D10_MESSAGE_ID_LIVE_TEXTURE1D?$AA@
0x10060AEE: "__cdecl _errno" __errno
0x10040858: "public: virtual unsigned int __stdcall NDebug::CPreMTDevice::GetCreationFlags(void)" ?GetCreationFlags@CPreMTDevice@NDebug@@UAGIXZ
0x100351C2: "enum D3D10_MAP * __stdcall std::_Allocate<enum D3D10_MAP>(unsigned int,enum D3D10_MAP *)" ??$_Allocate@W4D3D10_MAP@@@std@@YGPAW4D3D10_MAP@@IPAW41@@Z
0x10029DB4: "D3D10_MESSAGE_ID_SETBLENDSTATE_S" ??_C@_0DK@PBIHMGHM@D3D10_MESSAGE_ID_SETBLENDSTATE_S@
0x10037054: "public: virtual __thiscall CLayeredObject<class NDebug::CPreMTBuffer>::~CLayeredObject<class NDebug::CPreMTBuffer>(void)" ??1?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UAE@XZ
0x1000D308: "A currently bound GeometryShader" ??_C@_0GC@IFLEBCIF@A?5currently?5bound?5GeometryShader@
0x10035A49: "public: __thiscall NDebug::CDeviceChild<struct ID3D10Counter>::CDeviceChild<struct ID3D10Counter>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CDeviceChild@UID3D10Counter@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x100041D0: "const CLayeredObject<class NDebug::CPreMTDevice>::`vftable'" ??_7?$CLayeredObject@VCPreMTDevice@NDebug@@@@6B@
0x10037A5A: "public: virtual void * __thiscall CLayeredObject<class NDebug::CRasterizerState>::`scalar deleting destructor'(unsigned int)" ??_G?$CLayeredObject@VCRasterizerState@NDebug@@@@UAEPAXI@Z
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10006CD4: "const NDebug::CCreateBlendState1ValidatorWithSpew::`vftable'" ??_7CCreateBlendState1ValidatorWithSpew@NDebug@@6B@
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10019E60: "Texture1Ds cannot be created wit" ??_C@_0ED@LKKDHKJG@Texture1Ds?5cannot?5be?5created?5wit@
0x10040A62: "public: virtual unsigned int __stdcall NDebug::CAsynchronous<struct ID3D10Predicate>::GetDataSize(void)" ?GetDataSize@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UAGIXZ
0x100481E0: "public: virtual void __stdcall NDebug::CPreMTDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * const *)" ?VSSetSamplers@CPreMTDevice@NDebug@@UAGXIIPBQAUID3D10SamplerState@@@Z
0x10037D6B: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CGeometryShader>::AddRef(void)" ?AddRef@?$CLayeredObject@VCGeometryShader@NDebug@@@@UAGKXZ
0x10036F01: "public: __thiscall NDebug::CDeviceChild<struct ID3D10VertexShader>::~CDeviceChild<struct ID3D10VertexShader>(void)" ??1?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QAE@XZ
0x1001EE30: "CreateResource: Texture2D height" ??_C@_0PM@JMAGLOEB@CreateResource?3?5Texture2D?5height@
0x10029AF8: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@EDMEEODM@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x10004F7C: "Attempting to Unmap a resource t" ??_C@_0DE@KPGAGOOK@Attempting?5to?5Unmap?5a?5resource?5t@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UAGXXZ
0x10032AFE: "public: long __thiscall ATL::CComCriticalSection::Init(void)" ?Init@CComCriticalSection@ATL@@QAEJXZ
0x1002F905: "public: unsigned int __thiscall CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int)" ?FindNextMatchingBlob@CDXBCParser@@QAEIW4DXBCFourCC@@I@Z
0x10058016: "public: virtual long __stdcall NSwitchToRef::CDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const *,struct ID3D10SamplerState * *)" ?CreateSamplerState@CDevice@NSwitchToRef@@UAGJPBUD3D10_SAMPLER_DESC@@PAPAUID3D10SamplerState@@@Z
0x10026474: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@LKEJLJHP@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1004289F: "public: long __thiscall CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void)" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QAEJXZ
0x1005D923: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::Release(void)" ?Release@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UAGKXZ
0x100283C0: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EC@JOENIGNK@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x1001D6D0: ?_entries@?1??_GetEntries@CVertexShader@NSwitchToRef@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x100614A1: "__cdecl _NLG_Notify" __NLG_Notify
0x10027974: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DE@EABOIKNG@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x1005A2A8: "public: virtual void __thiscall NSwitchToRef::CTexture1D::GenericUnmap(struct ID3D10Resource *,unsigned int)" ?GenericUnmap@CTexture1D@NSwitchToRef@@UAEXPAUID3D10Resource@@I@Z
0x1005DBD2: "public: void __thiscall NSwitchToRef::CTexture1D::SetOriginalDesc(struct D3D10_TEXTURE1D_DESC const *)" ?SetOriginalDesc@CTexture1D@NSwitchToRef@@QAEXPBUD3D10_TEXTURE1D_DESC@@@Z
0x100584FA: "public: bool __thiscall NSwitchToRef::CResource<struct ID3D10Resource>::EvictObj(enum NSwitchToRef::EObjEvictionOperation)" ?EvictObj@?$CResource@UID3D10Resource@@@NSwitchToRef@@QAE_NW4EObjEvictionOperation@2@@Z
0x1005A462: "public: virtual void __stdcall NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UAGXPAPAUID3D10Device@@@Z
0x1003640D: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::CPreMTDeviceChild<struct ID3D10PixelShader>(struct SD3D10LayeredDeviceChildCreationArgs const &)" ??0?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x10010858: "Fifth parameter is corrupt." ??_C@_0BM@EADDNBGA@Fifth?5parameter?5is?5corrupt?4?$AA@
0x10016688: "The Format (%#x, %s) is invalid," ??_C@_0JI@CFFFPBJA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x10040B23: "public: virtual void __stdcall NDebug::CDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * *)" ?GetDevice@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UAGXPAPAUID3D10Device@@@Z
0x100412F9: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const &,unsigned int *,void *)" ?GetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UAGJABU_GUID@@PAIPAX@Z
0x10024EC0: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DG@MDDPKMBF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x1002699C: "D3D10_MESSAGE_ID_DEVICE_GSSETSHA" ??_C@_0DJ@NGCGMPJK@D3D10_MESSAGE_ID_DEVICE_GSSETSHA@
0x100559A3: "public: virtual __thiscall CLayeredObject<class NSwitchToRef::CQuery>::~CLayeredObject<class NSwitchToRef::CQuery>(void)" ??1?$CLayeredObject@VCQuery@NSwitchToRef@@@@UAE@XZ
0x10023A3C: "D3D10_MESSAGE_ID_GSSETSHADER_UNB" ??_C@_0DC@LCFAIHBP@D3D10_MESSAGE_ID_GSSETSHADER_UNB@
0x100446B7: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTCounter>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10018658: "Stream Output Declaration contai" ??_C@_0GE@PKHJGAMN@Stream?5Output?5Declaration?5contai@
0x100614C2: "__cdecl _NLG_Return2" __NLG_Return2
0x100447E0: "public: virtual long __stdcall CLayeredObject<class NDebug::CPreMTRenderTargetView>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x10019498: "On the D3D10.0 version of the Cr" ??_C@_0LC@OLLPDGCH@On?5the?5D3D10?40?5version?5of?5the?5Cr@
0x1002C3C3: "public: static unsigned int __stdcall CD3D10FormatHelper::GetNumComponentsInFormat(enum DXGI_FORMAT)" ?GetNumComponentsInFormat@CD3D10FormatHelper@@SGIW4DXGI_FORMAT@@@Z
0x1005BC2B: "public: virtual void __stdcall NSwitchToRef::CDevice::OMSetBlendState(struct ID3D10BlendState *,float const * const,unsigned int)" ?OMSetBlendState@CDevice@NSwitchToRef@@UAGXPAUID3D10BlendState@@QBMI@Z
0x100612A0: "__cdecl _ValidateImageBase" __ValidateImageBase
0x10032D72: "public: virtual long __thiscall ATL::CAtlModule::Lock(void)" ?Lock@CAtlModule@ATL@@UAEJXZ
0x10006690: ?_entries@?1??_GetEntries@CPreMTSampler@NDebug@@SGPBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x10018C60: "The Dimensions of the View are i" ??_C@_0BGL@DAJABNIF@The?5Dimensions?5of?5the?5View?5are?5i@
0x10061498: "__cdecl _NLG_Notify1" __NLG_Notify1
0x10059E92: "public: void __thiscall NSwitchToRef::CVertexShader::FinalRelease(void)" ?FinalRelease@CVertexShader@NSwitchToRef@@QAEXXZ
0x100437D7: "public: virtual void __stdcall NDebug::CPreMTDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * *)" ?PSGetConstantBuffers@CPreMTDevice@NDebug@@UAGXIIPAPAUID3D10Buffer@@@Z
0x10020574: "BC1_UNORM_SRGB" ??_C@_0P@NBCABHK@BC1_UNORM_SRGB?$AA@
0x10050F28: "public: virtual void __stdcall NDebug::CTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC *)" ?GetDesc@CTexture3D@NDebug@@UAGXPAUD3D10_TEXTURE3D_DESC@@@Z
0x100308A5: "public: virtual void * __thiscall _com_error::`scalar deleting destructor'(unsigned int)" ??_G_com_error@@UAEPAXI@Z
0x1004A845: "public: long __thiscall CLayeredObject<class NDebug::CPreMTQuery>::_InternalQueryInterface(struct _GUID const &,void * *,struct ATL::_ATL_INTMAP_ENTRY const *)" ?_InternalQueryInterface@?$CLayeredObject@VCPreMTQuery@NDebug@@@@QAEJABU_GUID@@PAPAXPBU_ATL_INTMAP_ENTRY@ATL@@@Z
0x100308CB: "public: virtual void * __thiscall std::bad_alloc::`vector deleting destructor'(unsigned int)" ??_Ebad_alloc@std@@UAEPAXI@Z
0x1005BB48: "public: virtual long __stdcall NSwitchToRef::CTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D *)" ?Map@CTexture3D@NSwitchToRef@@UAGJIW4D3D10_MAP@@IPAUD3D10_MAPPED_TEXTURE3D@@@Z
0x1002300C: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x10028E6C: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DA@IHKMHLCH@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x100369A1: "public: __thiscall NDebug::CResource<struct ID3D10Texture2D>::CResource<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const &,enum D3D10_RESOURCE_DIMENSION,unsigned int)" ??0?$CResource@UID3D10Texture2D@@@NDebug@@QAE@ABUSD3D10LayeredDeviceChildCreationArgs@@W4D3D10_RESOURCE_DIMENSION@@I@Z
0x1002062C: "B5G6R5_UNORM" ??_C@_0N@CNECHDLM@B5G6R5_UNORM?$AA@
0x10036FED: "public: virtual __thiscall CLayeredObject<class NDebug::CGeometryShader>::~CLayeredObject<class NDebug::CGeometryShader>(void)" ??1?$CLayeredObject@VCGeometryShader@NDebug@@@@UAE@XZ
0x1003755C: "public: __thiscall NDebug::CVertexShader::~CVertexShader(void)" ??1CVertexShader@NDebug@@QAE@XZ
0x10007B54: "const CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@6B@
0x1001DE38: "const CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@6B@
0x10009D40: "The view dimension declared in t" ??_C@_0NJ@MGKNDJFJ@The?5view?5dimension?5declared?5in?5t@
0x10007BB4: "const CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@6B@
0x100202B4: "R10G10B10A2_UNORM" ??_C@_0BC@PCMDHHOE@R10G10B10A2_UNORM?$AA@
0x10027398: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0EG@MKNNOMLA@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x10007C14: "const CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@6B@
0x10044909: "public: virtual long __stdcall CLayeredObject<class NDebug::CRasterizerState>::QueryInterface(struct _GUID const &,void * *)" ?QueryInterface@?$CLayeredObject@VCRasterizerState@NDebug@@@@UAGJABU_GUID@@PAPAX@Z
0x1003EE2F: "public: void __thiscall CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const *,unsigned long,struct ILayeredUseCounted *,struct _GUID const &)" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QAEXW4ED3D10DeviceChildType@@PBUSLayeredArgs@@KPAUILayeredUseCounted@@ABU_GUID@@@Z
0x10010874: "IAGetIndexBuffer" ??_C@_0BB@GEELBBAF@IAGetIndexBuffer?$AA@
0x10040E35: "public: virtual unsigned int __stdcall NDebug::CResource<struct ID3D10Texture2D>::GetEvictionPriority(void)" ?GetEvictionPriority@?$CResource@UID3D10Texture2D@@@NDebug@@UAGIXZ
0x1003571E: "struct D3D10_INPUT_ELEMENT_DESC * __stdcall std::_Uninitialized_copy<struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >(struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,struct D3D10_INPUT_ELEMENT_DESC *,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> &)" ??$_Uninitialized_copy@PAUD3D10_INPUT_ELEMENT_DESC@@PAU1@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@YGPAUD3D10_INPUT_ELEMENT_DESC@@PAU1@00AAV?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@0@@Z
0x10025AA0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FA@PPCMCMCJ@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x10006CD4: "const NDebug::CCreateDepthStencilStateValidatorWithSpew::`vftable'" ??_7CCreateDepthStencilStateValidatorWithSpew@NDebug@@6B@
0x10031D81: "public: virtual unsigned long __stdcall CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::AddRef(void)" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UAGKXZ
0x1005B989: "public: virtual void __stdcall CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::LUCBeginLayerDestruction(void)" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UAGXXZ
0x10036F01: "public: __thiscall NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::~CPreMTDeviceChild<struct ID3D10BlendState1>(void)" ??1?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@QAE@XZ
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x100671C4: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x100203A0: "R16G16_SINT" ??_C@_0M@CAOABGPB@R16G16_SINT?$AA@
0x10030320: "public: virtual void __stdcall CInfoQueue::PopStorageFilter(void)" ?PopStorageFilter@CInfoQueue@@UAGXXZ
0x100175B4: "MaxAnisotropy must be in the ran" ??_C@_0DO@HHFNHOAN@MaxAnisotropy?5must?5be?5in?5the?5ran@
0x1000BD88: "Draw cannot be invoked while a b" ??_C@_0IL@KEOLPLCF@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x100472F8: "public: virtual void __stdcall CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UAGXXZ
0x100265B8: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DF@OEOMOMCC@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x100261F0: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DB@BMDNJJHG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x10020538: "R8G8_B8G8_UNORM" ??_C@_0BA@PGCMLDNO@R8G8_B8G8_UNORM?$AA@
0x1005DE42: "public: virtual void __stdcall NSwitchToRef::CDevice::SetTextFilterSize(unsigned int,unsigned int)" ?SetTextFilterSize@CDevice@NSwitchToRef@@UAGXII@Z
0x1001CE48: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0MN@GHJLDOOB@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x1003F72A: "public: void __thiscall CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::FinalRelease(void)" ?FinalRelease@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QAEXXZ
0x10047311: "public: void __thiscall CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::UCBreakCyclicReferences(void)" ?UCBreakCyclicReferences@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QAEXXZ
0x10046DED: "public: virtual long __stdcall NDebug::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const &,struct IUnknown const *)" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UAGJABU_GUID@@PBUIUnknown@@@Z
0x10037A34: "public: virtual void * __thiscall CLayeredObject<class NDebug::CQuery>::`vector deleting destructor'(unsigned int)" ??_E?$CLayeredObject@VCQuery@NDebug@@@@UAEPAXI@Z
0x10016284: "A RenderTargetView cannot be cre" ??_C@_0DL@CKLIDMGP@A?5RenderTargetView?5cannot?5be?5cre@
0x10026BC8: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DH@NIJLPKIB@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x1005D7A6: "public: virtual unsigned long __stdcall CLayeredObject<class NSwitchToRef::CDepthStencilView>::Release(void)" ?Release@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UAGKXZ
0x10007C48: "const CLayeredObject<class NDebug::CPreMTTexture3D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@6B@
0x100275F0: "D3D10_MESSAGE_ID_TEXTURE1D_UNMAP" ??_C@_0DE@BGDJEFFA@D3D10_MESSAGE_ID_TEXTURE1D_UNMAP@
0x10015D88: "BlendOpAlpha[ %d ] does not equa" ??_C@_0BED@JNDLAOKL@BlendOpAlpha?$FL?5?$CFd?5?$FN?5does?5not?5equa@
0x1001EB1C: "CreateResource: Resource arrays " ??_C@_0DD@PMMFKIGF@CreateResource?3?5Resource?5arrays?5@
0x100458DC: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const *,...)" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@IAAXW4D3D10_MESSAGE_ID@@PBDZZ
0x1000F4D8: "Cannot invoke CopyResource when " ??_C@_0FC@JIHIECPL@Cannot?5invoke?5CopyResource?5when?5@

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