Generated by JEB on 2019/08/01

PE: C:\Windows\System32\d3d10.dll Base=0x180000000 SHA-256=3AB23893118F810C1B2C75A69846CEB00006D1AE52314654D72D7CD9DD3FC576
PDB: d3d10.pdb GUID={0767866F-4B02-0E5C-61D1C6F96626C788} Age=1

5780 located named symbols:
0x180092B0C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitMOV(void) __ptr64" ?EmitMOV@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180100004: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x18011DF68: "is_front_face" ??_C@_0O@GLHEGAEO@is_front_face?$AA@
0x1801138D8: "internal error: non ordinal inpu" ??_C@_0CP@IBCOGNDA@internal?5error?3?5non?5ordinal?5inpu@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800FFE48: "any" ??_C@_03OBJFJEBA@any?$AA@
0x1800B0D64: "long __cdecl CreateEffectFromCompiledBuffer(void * __ptr64,unsigned int,struct ID3D10Device * __ptr64,struct ID3D10EffectPool * __ptr64,struct ID3D10Effect * __ptr64 * __ptr64)" ?CreateEffectFromCompiledBuffer@@YAJPEAXIPEAUID3D10Device@@PEAUID3D10EffectPool@@PEAPEAUID3D10Effect@@@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18010C52C: "xr" ??_C@_02EHFFAEHB@xr?$AA@
0x180111C40: "sqrt(bool) -> bool" ??_C@_0BD@MGLALODF@sqrt?$CIbool?$CJ?5?9?$DO?5bool?$AA@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x18011BFC0: "%s: WARNING: There exist invalid" ??_C@_0KM@HAGIJBPN@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x18011AA30: "%s signature parameter %s (1-bas" ??_C@_0EP@GDNIMPOE@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x1800C916C: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchConstIndex(class D3D10Shader::CNode * __ptr64,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerConstant * __ptr64) __ptr64" ?CompileAssignment_MatchConstIndex@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAPEBDPEAUSCompilerConstant@2@@Z
0x180001DF0: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DX10Core@@UEAAKXZ
0x180111C98: "trunc -> integer" ??_C@_0BB@DJJELGFN@trunc?5?9?$DO?5integer?$AA@
0x1800CEF28: "public: long __cdecl D3D10Effects::SPassBlock::GetShaderDescHelper<5>(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ??$GetShaderDescHelper@$04@SPassBlock@D3D10Effects@@QEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x180129858: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUwrhzhnUivovzhvyfrowUlyquivUznwGEUkxswrhzhnOlyq@d3d10shaderdisasmRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUwrhzhnUivovzhvyfrowUlyquivUznwGEUkxswrhzhnOlyq@d3d10shaderdisasmRelease
0x1800FF248: "Sampler parameter must come from" ??_C@_0DH@LOBIDDN@Sampler?5parameter?5must?5come?5from@
0x180101FC8: "geometry shader fragments are no" ??_C@_0CM@MLEANKBK@geometry?5shader?5fragments?5are?5no@
0x1800E60A0: "const D3D10Effects::SMatrixGlobalVariableMember::`vftable'" ??_7SMatrixGlobalVariableMember@D3D10Effects@@6B@
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180113DD0: "cannot map expression to geometr" ??_C@_0DJ@PLMCMMEP@cannot?5map?5expression?5to?5geometr@
0x1800FD348: d3d10core_NULL_THUNK_DATA
0x180113330: "eval movc with known range" ??_C@_0BL@NLCBAHC@eval?5movc?5with?5known?5range?$AA@
0x18010B3A0: "this FX API is not available in " ??_C@_0DM@JLFEJNHP@this?5FX?5API?5is?5not?5available?5in?5@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectStringVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800D7150: ??_G?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1801117C0: "Try to combine like instructions" ??_C@_0CB@LMCLLHAF@Try?5to?5combine?5like?5instructions@
0x18011B96C: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBool(int) __ptr64" ?SetBool@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18011C130: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011EB48: "__cdecl _real@3fb8aa3b" __real@3fb8aa3b
0x18010B5CC: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x180089630: "private: long __cdecl D3D10Shader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3D10Shader@@AEAAJPEAI0I@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18010C3B0: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x180117E60: "Overlapping output index range d" ??_C@_0FC@EPDLFMIP@Overlapping?5output?5index?5range?5d@
0x1800DC044: "__cdecl _raise_securityfailure" __raise_securityfailure
0x180126D60: "int D3D10Shader::d3d10shader_lval" ?d3d10shader_lval@D3D10Shader@@3HA
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1801164B8: "Failed to extract output signatu" ??_C@_0CE@FIJKPEGC@Failed?5to?5extract?5output?5signatu@
0x1800905C8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE@CD3D10Program@D3D10Shader@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x180110BE0: "sqrt times sqrt of positive valu" ??_C@_0EF@PECBFGLA@sqrt?5times?5sqrt?5of?5positive?5valu@
0x18011B5AC: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FD1F8: api-ms-win-core-file-l1-1-0_NULL_THUNK_DATA
0x1800DC6CE: asin
0x18010069C: "string" ??_C@_06ICGJLFIM@string?$AA@
0x180101830: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x18010067C: "static" ??_C@_06GGHJAEBN@static?$AA@
0x18011E9AC: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x1800DE098: "const D3D10Shader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3D10Shader@@6B@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011C3C8: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x180110D60: "cmp of known negative identity" ??_C@_0BP@BNOKKKAD@cmp?5of?5known?5negative?5identity?$AA@
0x1800FF4B0: "'%s': stream input parameter '%s" ??_C@_0EH@BNCGBDCA@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011E52C: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x1800DC6FE: atan2f
0x1800B5F78: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SMember>::~D3DXVectorOwner<struct D3D10Effects::SMember>(void) __ptr64" ??1?$D3DXVectorOwner@USMember@D3D10Effects@@@@QEAA@XZ
0x18011B508: "D3D10CreateEffectFromMemory" ??_C@_0BM@KMAJNNP@D3D10CreateEffectFromMemory?$AA@
0x180114EE4: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x18010C428: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x180119AB0: "ld requires resource declared as" ??_C@_0HC@JHHNNKNL@ld?5requires?5resource?5declared?5as@
0x1800BA6A0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1801013E0: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x1800B3B30: "public: virtual long __cdecl D3D10Effects::CEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffect@D3D10Effects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800DC3B0: "__cdecl FindPESection" _FindPESection
0x1800523D0: "public: virtual class D3D10Shader::CNodeStateBlockFunctionCall * __ptr64 __cdecl D3D10Shader::CNodeStateBlockFunctionCall::Copy(void) __ptr64" ?Copy@CNodeStateBlockFunctionCall@D3D10Shader@@UEAAPEAV12@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180112C58: "eval literal imul" ??_C@_0BC@BCOGGPON@eval?5literal?5imul?$AA@
0x1800B0CEC: "public: unsigned int __cdecl D3D10ShaderBinary::COperandBase::RegIndex(unsigned int)const __ptr64" ?RegIndex@COperandBase@D3D10ShaderBinary@@QEBAII@Z
0x180112888: "eval btof with some bits known" ??_C@_0BP@MKCPEOAP@eval?5btof?5with?5some?5bits?5known?$AA@
0x180126D7C: "int D3D10Shader::d3d10shader_errflag" ?d3d10shader_errflag@D3D10Shader@@3HA
0x180049F0C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ArrayExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x180111878: "Compact Registers - Compress" ??_C@_0BN@PFILJPK@Compact?5Registers?5?9?5Compress?$AA@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ConstrainPortsArgumentTest(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3D10Shader@@MEAAJPEAVCInstruction@2@I@Z
0x180058A4C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3D10Shader@@IEAAIPEBDPEAN@Z
0x180101040: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x18011A470: "label (%d) must be preceded by a" ??_C@_0FH@LMOCCPPF@label?5?$CI?$CFd?$CJ?5must?5be?5preceded?5by?5a@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderResourceVariable::SetResource(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?SetResource@SEffectInvalidShaderResourceVariable@D3D10Effects@@UEAAJPEAUID3D10ShaderResourceView@@@Z
0x180042018: "protected: long __cdecl D3D10Shader::CParse::FindCompatibleDecl(class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNodeScope * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindCompatibleDecl@CParse@D3D10Shader@@IEAAJPEAVCNode@2@W4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@00PEAVCNodeScope@2@KPEAI4PEAPEAVCNodeDecl@2@@Z
0x18011DE10: " %8s" ??_C@_04EBJKOGPH@?5?$CF8s?$AA@
0x18010B440: "D3D10_SHADER_AVOID_FLOW_CONTROL" ??_C@_0CA@LAJBMKFJ@D3D10_SHADER_AVOID_FLOW_CONTROL?$AA@
0x1800FFE94: "min" ??_C@_03KLIPLJLL@min?$AA@
0x18010C700: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x180003764: "protected: long __cdecl D3D10Shader::CCompiler::CompileInternal(class D3D10Shader::CPreProcessor * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3D10Shader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3D10Blob@@@Z
0x18011EC00: "__cdecl _real@41efffffffe00000" __real@41efffffffe00000
0x18011A348: "default statement seen already. " ??_C@_0DN@OLIALPLD@default?5statement?5seen?5already?4?5@
0x18011EC10: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x180113C10: "Reading uninitialized value" ??_C@_0BM@BBDOGBPO@Reading?5uninitialized?5value?$AA@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801123D8: "generate floating point special " ??_C@_0CP@CBBFGPBB@generate?5floating?5point?5special?5@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800521E0: "public: virtual class D3D10Shader::CNodeStatement * __ptr64 __cdecl D3D10Shader::CNodeStatement::Copy(void) __ptr64" ?Copy@CNodeStatement@D3D10Shader@@UEAAPEAV12@XZ
0x18004F334: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CombineUintId(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800C3ED0: "[thunk]:public: virtual unsigned long __cdecl D3D10Effects::CEffectPool::Release`adjustor{392}' (void) __ptr64" ?Release@CEffectPool@D3D10Effects@@WBII@EAAKXZ
0x1800463D0: "protected: int __cdecl D3D10Shader::CParse::IsConst(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsConst@CParse@D3D10Shader@@IEAAHPEAVCNode@2@@Z
0x180081220: "long __cdecl D3D10Shader::SFPS_CmpLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_CmpLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x180117030: "GS has no input primitive, so no" ??_C@_0FO@EKIPAJBL@GS?5has?5no?5input?5primitive?0?5so?5no@
0x18010023C: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x1800CE9F0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::CEffect::GetConstantBufferByName(char const * __ptr64) __ptr64" ?GetConstantBufferByName@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@PEBD@Z
0x18010008C: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180092650: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::Constrain(void) __ptr64" ?Constrain@CD3D10Program@D3D10Shader@@MEAAJXZ
0x1800C38F0: "public: virtual long __cdecl D3D10Effects::SType::GetDesc(struct _D3D10_EFFECT_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@SType@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180124AE8: "struct D3D10Effects::SEffectInvalidType D3D10Effects::g_InvalidType" ?g_InvalidType@D3D10Effects@@3USEffectInvalidType@1@A
0x18004DD0C: "protected: int __cdecl D3D10Shader::CParse::IsPartiallyLiteral(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3D10Shader@@IEAAHPEAVCNode@2@@Z
0x180101278: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x18011B1E0: "source component %d in temp r%d " ??_C@_0EP@IHJBNPLM@source?5component?5?$CFd?5in?5temp?5r?$CFd?5@
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011EB58: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x1801005D8: "RenderTargetView" ??_C@_0BB@GOKJNCIL@RenderTargetView?$AA@
0x1801020B8: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800FFE8C: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x1800B9AC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800FFF38: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x180112558: "generate floating point special " ??_C@_0DA@DHFOAFCP@generate?5floating?5point?5special?5@
0x1800C3E20: "public: virtual void __cdecl D3D10Effects::CEffectPool::ReplaceCBReferenceInternal(struct ID3D10Buffer * __ptr64,struct ID3D10Buffer * __ptr64) __ptr64" ?ReplaceCBReferenceInternal@CEffectPool@D3D10Effects@@UEAAXPEAUID3D10Buffer@@0@Z
0x180122E74: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x180001D80: "public: virtual long __cdecl D3DX10Core::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DX10Core@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180101080: "DeclStmts" ??_C@_09JHEMIMEA@DeclStmts?$AA@
0x180100778: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x18011C3A0: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800DC6DA: asinf
0x18010CA14: "tv" ??_C@_02CKCDDIBB@tv?$AA@
0x18011B5BC: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E640: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x1800B3098: "public: long __cdecl D3D10Effects::SShaderBlock::GetShaderDesc(struct _D3D10_EFFECT_SHADER_DESC * __ptr64,int) __ptr64" ?GetShaderDesc@SShaderBlock@D3D10Effects@@QEAAJPEAU_D3D10_EFFECT_SHADER_DESC@@H@Z
0x1801011F0: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x18008BAC4: "public: long __cdecl D3D10Shader::CFXL10Program::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXL10Program@D3D10Shader@@QEAAJIK@Z
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180112D30: "eval literal or" ??_C@_0BA@LBAFJEMC@eval?5literal?5or?$AA@
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B7650: "public: virtual long __cdecl D3D10Effects::TDepthStencilVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> > >::GetBackingStore(unsigned int,struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TDepthStencilVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SEffectInvalidTechnique::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@SEffectInvalidTechnique@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E158: "_buffer" ??_C@_07KDHDIMP@_buffer?$AA@
0x1800D52D0: "public: virtual unsigned int __cdecl D3D10StateBlock::CPrimitiveTopology::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CPrimitiveTopology@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAH@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1801003CC: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x18011E068: " line " ??_C@_06EGFLGOFJ@?5line?5?$AA@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011B568: "SV_TARGET" ??_C@_09DMBAEMGN@SV_TARGET?$AA@
0x1800CCC5C: "public: __cdecl D3D10Effects::CSoParse::~CSoParse(void) __ptr64" ??1CSoParse@D3D10Effects@@QEAA@XZ
0x180101C30: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x180102288: "CaseStmts" ??_C@_09MBFPLCMN@CaseStmts?$AA@
0x18011C290: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x180101C38: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x180112828: "eval itof with some bits known" ??_C@_0BP@GNFBIOEL@eval?5itof?5with?5some?5bits?5known?$AA@
0x18011DE88: "%d." ??_C@_03NIOBFDP@?$CFd?4?$AA@
0x180071610: "protected: virtual int __cdecl D3D10Shader::CProgram::IsDPNoSwizzle(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@@Z
0x1800BA9B0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18011E3C8: " NULL, " ??_C@_0M@BDFFCPKA@?6?5?5?5?5NULL?0?6?$AA@
0x1800B96C0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180110900: "eval cmp" ??_C@_08LAKIGJLB@eval?5cmp?$AA@
0x1801165B0: "Incorrect number of operands for" ??_C@_0FP@LNIHLPIM@Incorrect?5number?5of?5operands?5for@
0x1801107F0: "eval rcp" ??_C@_08FCJDHEEB@eval?5rcp?$AA@
0x1800B7E20: "public: virtual long __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x18011E630: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x1801133D0: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x18003A7E8: "protected: long __cdecl D3D10Shader::CCompiler::Error(class D3D10Shader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEBDZZ
0x1800CEC50: "public: virtual struct ID3D10EffectTechnique * __ptr64 __cdecl D3D10Effects::CEffect::GetTechniqueByIndex(unsigned int) __ptr64" ?GetTechniqueByIndex@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectTechnique@@I@Z
0x180111E10: "propagate known bits through mov" ??_C@_0CB@KMEGCFBB@propagate?5known?5bits?5through?5mov@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800BA640: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18008ACA0: "protected: void __cdecl D3D10Shader::CFXL10Program::FreeCode(void) __ptr64" ?FreeCode@CFXL10Program@D3D10Shader@@IEAAXXZ
0x1800AFF80: "protected: void __cdecl CD3D10PixelShaderValidator::FlushAndPopTempSnapShot(void) __ptr64" ?FlushAndPopTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BA640: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180071660: "public: virtual void * __ptr64 __cdecl D3D10Shader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3D10Shader@@UEAAPEAXI@Z
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800DA110: "bool __cdecl DXBCFourCCValid(enum DXBCFourCC)" ?DXBCFourCCValid@@YA_NW4DXBCFourCC@@@Z
0x180113180: "eval imin with some bits known" ??_C@_0BP@MECLLOK@eval?5imin?5with?5some?5bits?5known?$AA@
0x1800CBD5C: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerTechnique>::~D3DXVectorOwner<struct D3D10Effects::SCompilerTechnique>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerTechnique@D3D10Effects@@@@QEAA@XZ
0x1801135B8: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800C3600: "[thunk]: __cdecl ID3D10Device::`vcall'{632,{flat}}' }'" ??_9ID3D10Device@@$BCHI@AA
0x180124BE0: "__cdecl _security_cookie_complement" __security_cookie_complement
0x180119BB0: "sample/_l/_d instructions requir" ??_C@_0HE@HJNBJAPC@sample?1_l?1_d?5instructions?5requir@
0x180032F7C: "protected: long __cdecl D3D10Shader::CCompiler::EmitClip(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAII@Z
0x18011A4D0: "label (%d) must not be nested in" ??_C@_0GE@FDEMPDGM@label?5?$CI?$CFd?$CJ?5must?5not?5be?5nested?5in@
0x1800FFEC4: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x18005AB40: "public: int __cdecl D3D10Shader::CInstruction::IsTextureCmp(void) __ptr64" ?IsTextureCmp@CInstruction@D3D10Shader@@QEAAHXZ
0x1800D73FC: "[thunk]: __cdecl ID3D10Device::`vcall'{384,{flat}}' }'" ??_9ID3D10Device@@$BBIA@AA
0x1800398DC: "protected: int __cdecl D3D10Shader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3D10Shader@@IEAAHPEAIW4_D3DTYPE_TEMPLATE@2@II@Z
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800C36E0: "[thunk]: __cdecl ID3D10Device::`vcall'{640,{flat}}' }'" ??_9ID3D10Device@@$BCIA@AA
0x1800FE948: "non-empty case statements must h" ??_C@_0DE@GLAKACDD@non?9empty?5case?5statements?5must?5h@
0x1800B02D4: "public: __cdecl TSet<struct LabelInfo,20>::~TSet<struct LabelInfo,20>(void) __ptr64" ??1?$TSet@ULabelInfo@@$0BE@@@QEAA@XZ
0x1800B9FC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD428: "__cdecl _imp__stricmp" __imp__stricmp
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FFFFC: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x18011C0B8: "DEPTHSTENCILSTATE" ??_C@_0BC@ECNIOOAD@DEPTHSTENCILSTATE?$AA@
0x1800B6030: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable> >::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVector4Variable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAMII@Z
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800B9010: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800BAE70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBool(int) __ptr64" ?SetBool@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800D7474: "[thunk]: __cdecl ID3D10Device::`vcall'{248,{flat}}' }'" ??_9ID3D10Device@@$BPI@AA
0x180052780: "public: virtual class D3D10Shader::CNodeValue * __ptr64 __cdecl D3D10Shader::CNodeValue::Copy(void) __ptr64" ?Copy@CNodeValue@D3D10Shader@@UEAAPEAV12@XZ
0x1801243C0: "struct D3D10Shader::SFxApiCall * D3D10Shader::g_FxApiList" ?g_FxApiList@D3D10Shader@@3PAUSFxApiCall@1@A
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180101EC8: "Method and Parameters" ??_C@_0BG@GLNOLBDP@Method?5and?5Parameters?$AA@
0x18011E458: " %s = asm { " ??_C@_0BF@KPPJDCIO@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5asm?5?$HL?6?6?$AA@
0x1800CE7E0: "public: virtual struct ID3D10EffectPass * __ptr64 __cdecl D3D10Effects::STechnique::GetPassByName(char const * __ptr64) __ptr64" ?GetPassByName@STechnique@D3D10Effects@@UEAAPEAUID3D10EffectPass@@PEBD@Z
0x180110CB8: "1 / x -> rcp(x)" ??_C@_0BA@JKOECNNN@1?5?1?5x?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x18005726C: "protected: int __cdecl D3D10Shader::CPreProcessor::FindDefine(char const * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3D10Shader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x180100520: "the 'pixelshader' keyword is dep" ??_C@_0EE@EPIDPFAC@the?5?8pixelshader?8?5keyword?5is?5dep@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderResourceVariable::GetResource(struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GetResource@SEffectInvalidShaderResourceVariable@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@@Z
0x18011E548: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x180111758: "Remove temp array stores that ar" ??_C@_0DK@IFJFDPKE@Remove?5temp?5array?5stores?5that?5ar@
0x1801012E0: "invalid usage modifier applied t" ??_C@_0CK@JGBOOHF@invalid?5usage?5modifier?5applied?5t@
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800C37A0: "[thunk]: __cdecl ID3D10Device::`vcall'{56,{flat}}' }'" ??_9ID3D10Device@@$BDI@AA
0x1800C6424: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseObject(struct D3D10Effects::SCompilerVariable * __ptr64) __ptr64" ?ParseObject@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@@Z
0x1800A5E54: "void __cdecl gReportMessage(bool,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessage@@YAX_NP6AXPEAXPEBD@Z12ZZ
0x1800D73B8: "[thunk]: __cdecl ID3D10Device::`vcall'{88,{flat}}' }'" ??_9ID3D10Device@@$BFI@AA
0x1801296F0: "struct D3D10Effects::SRasterizerBlock D3D10Effects::g_NullRasterizer" ?g_NullRasterizer@D3D10Effects@@3USRasterizerBlock@1@A
0x180128570: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x180110F78: "movc((a<b),b,a) -> max(a,b)" ??_C@_0BM@EHDNIJBF@movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x1800D5100: "public: static void __cdecl D3D10StateBlock::CIndexBuffer::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CIndexBuffer@D3D10StateBlock@@SAXPEAXII@Z
0x18011D400: "TEXTURE assignments inside of sa" ??_C@_0EE@EMHOMABA@TEXTURE?5assignments?5inside?5of?5sa@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAHII@Z
0x18011B974: "FRONT" ??_C@_05LCELFLHH@FRONT?$AA@
0x18005F000: "protected: long __cdecl D3D10Shader::CProgram::ProcessReplaceList(void) __ptr64" ?ProcessReplaceList@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800C3780: "[thunk]: __cdecl ID3D10Device::`vcall'{40,{flat}}' }'" ??_9ID3D10Device@@$BCI@AA
0x1800D5950: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CStreamOutBuffers::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStreamOutBuffers@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800C3760: "[thunk]: __cdecl ID3D10Device::`vcall'{24,{flat}}' }'" ??_9ID3D10Device@@$BBI@AA
0x18011C510: "float1" ??_C@_06PIJOCBLL@float1?$AA@
0x180071610: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SEffectInvalidType::GetMemberSemantic(unsigned int) __ptr64" ?GetMemberSemantic@SEffectInvalidType@D3D10Effects@@UEAAPEBDI@Z
0x1800D4ED0: ??_E?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011CA70: "Only numeric variables ('%s') ca" ??_C@_0DI@CNHJPKPA@Only?5numeric?5variables?5?$CI?8?$CFs?8?$CJ?5ca@
0x1800C3640: "[thunk]: __cdecl ID3D10Device::`vcall'{184,{flat}}' }'" ??_9ID3D10Device@@$BLI@AA
0x1800D7444: "[thunk]: __cdecl ID3D10Device::`vcall'{232,{flat}}' }'" ??_9ID3D10Device@@$BOI@AA
0x1800C35E0: "[thunk]: __cdecl ID3D10Device::`vcall'{136,{flat}}' }'" ??_9ID3D10Device@@$BII@AA
0x1800B7F80: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x180004520: "protected: long __cdecl D3D10Shader::CCompiler::EmitEval(class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitEval@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x1800B66F0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800C3620: "[thunk]: __cdecl ID3D10Device::`vcall'{152,{flat}}' }'" ??_9ID3D10Device@@$BJI@AA
0x1800E6DB0: "const D3D10Effects::SCompilerPassBlock::`vftable'" ??_7SCompilerPassBlock@D3D10Effects@@6B@
0x1801004D4: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x1800D6440: ?GetSize@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@SAII@Z
0x1800E2FE0: "const D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>::`vftable'" ??_7?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@6B@
0x1800D5030: "public: virtual unsigned int __cdecl D3D10StateBlock::CVertexBuffers::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CVertexBuffers@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAHII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x180001410: D3D10RegisterLayers
0x180110CC8: "eval lt" ??_C@_07LIKIAMGD@eval?5lt?$AA@
0x180110F00: "movc(FALSE,b,c) -> mov(c)" ??_C@_0BK@LDEDKDMC@movc?$CIFALSE?0b?0c?$CJ?5?9?$DO?5mov?$CIc?$CJ?$AA@
0x1800FD3C0: "__cdecl _imp_modf" __imp_modf
0x18010C528: "ixr" ??_C@_03NPHOLKPG@ixr?$AA@
0x18011EA18: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x1800FF870: "array reference cannot be used a" ??_C@_0FP@CKKIMJE@array?5reference?5cannot?5be?5used?5a@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilVariable::GetBackingStore(unsigned int,struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetBackingStore@SEffectInvalidDepthStencilVariable@D3D10Effects@@UEAAJIPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x1800DBB3C: "__cdecl CRT_INIT" _CRT_INIT
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800BA100: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x18011E218: " ," ??_C@_02BMCALKD@?5?0?$AA@
0x18011E170: "_texture2d" ??_C@_0L@DIBEPFE@_texture2d?$AA@
0x1800B2908: "public: class D3D10ShaderReflection::CShaderReflectionConstantBuffer * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionConstantBuffer>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionConstantBuffer@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionConstantBuffer@D3D10ShaderReflection@@I@Z
0x180101F80: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x1801002D8: "char" ??_C@_04ENMBGAPA@char?$AA@
0x1800FD4F0: "__cdecl _imp_exp" __imp_exp
0x18011BA38: "REV_SUBTRACT" ??_C@_0N@DGGLJHJP@REV_SUBTRACT?$AA@
0x18012986C: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUivtrhgibUlyquivUznwGEUkxsOlyq@Registry" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUivtrhgibUlyquivUznwGEUkxsOlyq@Registry
0x1800FD280: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x180119E60: "sample_b requires sampler declar" ??_C@_0GE@HHFAGEMC@sample_b?5requires?5sampler?5declar@
0x18010C2F8: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x1801133E8: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x180113220: "eval or with some bits known" ??_C@_0BN@GIKNIAOJ@eval?5or?5with?5some?5bits?5known?$AA@
0x180059398: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64) __ptr64" ?LexOperator@CTokenize@D3D10Shader@@IEAAIPEBDPEAD@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1801109D8: "exp(a*log(0)) = 0 identity" ??_C@_0BL@IHCLCIIJ@exp?$CIa?$CKlog?$CI0?$CJ?$CJ?5?$DN?50?5identity?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18011E9D4: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1801229A8: "__stdcall CT??_R0J" _CT??_R0J@84
0x180041BD8: "protected: long __cdecl D3D10Shader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3D10Shader@@IEAAJXZ
0x18010B520: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x180111238: "shift of communitive literals" ??_C@_0BO@PKCBELLP@shift?5of?5communitive?5literals?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x180041950: "protected: void __cdecl D3D10Shader::CParse::FatalError(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800DC366: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x1801112D8: "UGE a,a -> true" ??_C@_0BA@BPCIGALD@UGE?5a?0a?5?9?$DO?5true?$AA@
0x1800D4F00: "public: virtual unsigned int __cdecl D3D10StateBlock::CVertexBuffers::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CVertexBuffers@D3D10StateBlock@@UEAAIXZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180100100: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x1800FD518: "__cdecl _imp_logf" __imp_logf
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18010C504: "ci" ??_C@_02POBAIDHK@ci?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetVertexShader(unsigned int,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10VertexShader@@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18005C570: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3D10Shader@@MEAAJXZ
0x180072310: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyPool(class D3D10Shader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3D10Shader@@QEAAIPEAVCPool@2@@Z
0x180117FE0: "GS input primitive already decla" ??_C@_0EG@IGHAHCBA@GS?5input?5primitive?5already?5decla@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SEffectInvalidTechnique::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@SEffectInvalidTechnique@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18010B658: "include" ??_C@_07FHOHOHLG@include?$AA@
0x180057CD8: "protected: long __cdecl D3D10Shader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3D10Shader@@IEAAJIPEAI@Z
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@SAII@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B9470: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800FE60C: "for" ??_C@_03JOHEBPFF@for?$AA@
0x180101388: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x1800FF170: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x180046788: "protected: int __cdecl D3D10Shader::CParse::IsSupportedCast(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3D10Shader@@IEAAHPEAVCNode@2@0H@Z
0x180114810: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x180061D4C: "protected: long __cdecl D3D10Shader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3D10Shader@@IEAAJXZ
0x1800E4798: "const D3D10Effects::SSamplerGlobalVariable::`vftable'" ??_7SSamplerGlobalVariable@D3D10Effects@@6B@
0x1800D4ED0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CPrimitiveTopology::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPrimitiveTopology@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801120D8: "evaluate literal blt" ??_C@_0BF@GFDKHLKG@evaluate?5literal?5blt?$AA@
0x1800B9F20: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180129780: "struct D3D10Effects::SBlendBlock D3D10Effects::g_NullBlend" ?g_NullBlend@D3D10Effects@@3USBlendBlock@1@A
0x1800870F8: "int __cdecl D3D10Shader::IsUsedHead(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int)" ?IsUsedHead@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@PEAVCProgram@1@II@Z
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> > >::SetResource(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?SetResource@?$TShaderResourceVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10ShaderResourceView@@@Z
0x1800DC850: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x18011E258: ", " ??_C@_0CB@OHMGLKHA@?0?6?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5@
0x18011D580: "short * D3D10Effects::d3d10sodecl_check" ?d3d10sodecl_check@D3D10Effects@@3PAFA
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180056204: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3D10Shader@@IEAAJXZ
0x1800CA334: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeString(char const * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeString@CEffectCompiler10@D3D10Effects@@IEAAJPEBDAEAVCDataBlockStore@@PEAI@Z
0x18011E154: " %d" ??_C@_03EBJOKFHF@?5?$CFd?$AA@
0x180003DB8: "protected: long __cdecl D3D10Shader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3D10Shader@@IEAAJXZ
0x18011B700: "COMPARISON_MIN_MAG_POINT_MIP_LIN" ??_C@_0CE@BDNJCEEB@COMPARISON_MIN_MAG_POINT_MIP_LIN@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAMII@Z
0x1800626D0: "private: long __cdecl D3D10Shader::CProgram::PropagatePredicates_TravelAddresses(class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64) __ptr64" ?PropagatePredicates_TravelAddresses@CProgram@D3D10Shader@@AEAAJPEAVCArgument@2@0@Z
0x1800B249C: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionType::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_TYPE_INFO * __ptr64) __ptr64" ?Initialize@CShaderReflectionType@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_TYPE_INFO@@@Z
0x1800A5320: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindInput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x1800CE3B0: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::GetTextureBuffer(struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GetTextureBuffer@SConstantBuffer@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180101340: "CBUFFER" ??_C@_07CFAIMCHJ@CBUFFER?$AA@
0x1801109B0: "rcp( mul ( x, rsq(x)) = rsq(x) i" ??_C@_0CI@KLCADAAO@rcp?$CI?5mul?5?$CI?5x?0?5rsq?$CIx?$CJ?$CJ?5?$DN?5rsq?$CIx?$CJ?5i@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800FD4C8: "__cdecl _imp_ceil" __imp_ceil
0x18011E6B0: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x1801120F0: "evaluate literal bge" ??_C@_0BF@DKLGLHFH@evaluate?5literal?5bge?$AA@
0x1800CDF50: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011CDA8: "Unrecognized RHS value in assign" ??_C@_0CL@KJMEKFMI@Unrecognized?5RHS?5value?5in?5assign@
0x1800CBE50: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerConstantBuffer>::~D3DXVectorOwner<struct D3D10Effects::SCompilerConstantBuffer>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerConstantBuffer@D3D10Effects@@@@QEAA@XZ
0x1800D04D0: "protected: int __cdecl D3D10Effects::CFxlVM::Optimize(void) __ptr64" ?Optimize@CFxlVM@D3D10Effects@@IEAAHXZ
0x180119800: "Reference of undeclared register" ??_C@_0FJ@PMDDFEII@Reference?5of?5undeclared?5register@
0x1800CED18: "public: long __cdecl D3D10Effects::SPassBlock::GetShaderDescHelper<6>(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ??$GetShaderDescHelper@$05@SPassBlock@D3D10Effects@@QEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x18011C418: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x180126D80: "int D3D10Shader::d3d10shader_nerrs" ?d3d10shader_nerrs@D3D10Shader@@3HA
0x1800D55A0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CDepthStencilState::`vector deleting destructor'(unsigned int) __ptr64" ??_ECDepthStencilState@D3D10StateBlock@@UEAAPEAXI@Z
0x180112EC0: "eval imul with known range" ??_C@_0BL@FJOBFJAL@eval?5imul?5with?5known?5range?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180110830: "eval rsq" ??_C@_08FHKOOGHA@eval?5rsq?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011DE74: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x180128560: "int D3D10Effects::d3d10sodecl_nerrs" ?d3d10sodecl_nerrs@D3D10Effects@@3HA
0x18003907C: "protected: long __cdecl D3D10Shader::CCompiler::EvalBool(unsigned int,int * __ptr64) __ptr64" ?EvalBool@CCompiler@D3D10Shader@@IEAAJIPEAH@Z
0x180072754: "public: long __cdecl D3D10Shader::CProgram::GetIntRange(unsigned int,__int64 * __ptr64,__int64 * __ptr64) __ptr64" ?GetIntRange@CProgram@D3D10Shader@@QEAAJIPEA_J0@Z
0x1800B7D10: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>,0>::GetStringArray(char const * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetStringArray@?$TStringVariable@U?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEBDII@Z
0x1800D71F0: ??_E?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x180100950: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800BB3B0: "public: virtual void __cdecl D3D10Effects::CLoaderErrorLog::Log(unsigned int,char const * __ptr64,...) __ptr64" ?Log@CLoaderErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x1800D5850: "public: virtual unsigned int __cdecl D3D10StateBlock::CStreamOutBuffers::GetSize(void) __ptr64" ?GetSize@CStreamOutBuffers@D3D10StateBlock@@UEAAIXZ
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B0A8C: "public: bool __cdecl CBitField::BitIsSet(unsigned int) __ptr64" ?BitIsSet@CBitField@@QEAA_NI@Z
0x18011DA58: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x18011E224: "_nz " ??_C@_04JEIFBJOM@_nz?5?$AA@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x1800DB5D0: "public: void * __ptr64 __cdecl CDataBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDataBlock@@QEAAPEAXI@Z
0x18010C738: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x1800AC5F0: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FD1F0: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x18010C4F0: "p" ??_C@_01JBBJJEPG@p?$AA@
0x18011DE80: " + %d]" ??_C@_06NGKDNMAF@?5?$CL?5?$CFd?$FN?$AA@
0x180038E10: "protected: long __cdecl D3D10Shader::CCompiler::Unalias(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAII@Z
0x1800FD4E0: "__cdecl _imp_cosf" __imp_cosf
0x1800D63A0: ?ReleaseAllDeviceObjects@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAIXZ
0x1800C46AC: "protected: long __cdecl D3D10Effects::CEffectCompiler10::InitializeParseState(void) __ptr64" ?InitializeParseState@CEffectCompiler10@D3D10Effects@@IEAAJXZ
0x1800FF140: "internal error: addressing incon" ??_C@_0CN@LMNECLPM@internal?5error?3?5addressing?5incon@
0x1800C6608: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseTechnique(class D3D10Shader::CNodeDecl * __ptr64) __ptr64" ?ParseTechnique@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@D3D10Shader@@@Z
0x18011E038: " triangestrip " ??_C@_0P@ILHOJMLC@?5triangestrip?5?$AA@
0x1800E72E0: "const D3D10Effects::SEffectInvalidShaderVariable::`vftable'" ??_7SEffectInvalidShaderVariable@D3D10Effects@@6B@
0x180050990: "public: virtual int __cdecl D3D10Shader::CNodeToken::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeToken@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800A2DF0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3D10Shader@@MEAAJIPEAM@Z
0x18011EC58: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x18011E6C8: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x1801004C8: "packoffset" ??_C@_0L@HFPEJKMP@packoffset?$AA@
0x1800CC408: "public: void * __ptr64 __cdecl D3D10Effects::SCompilerAssignment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSCompilerAssignment@D3D10Effects@@QEAAPEAXI@Z
0x1800FFF20: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x1800FFFC0: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x1800D52A0: "public: virtual unsigned int __cdecl D3D10StateBlock::CPrimitiveTopology::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CPrimitiveTopology@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18003AAB8: "public: static void * __ptr64 __cdecl D3D10Shader::CNode::operator new(unsigned __int64)" ??2CNode@D3D10Shader@@SAPEAX_K@Z
0x18011BA1C: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x180041A04: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NonNull(class D3D10Shader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x180100FA0: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x180111C88: "ceil -> integer" ??_C@_0BA@EFOMKKLM@ceil?5?9?$DO?5integer?$AA@
0x1800CC2F0: "[thunk]:public: virtual int __cdecl D3D10Effects::SAnonymousShader::IsValid`adjustor{8}' (void) __ptr64" ?IsValid@SAnonymousShader@D3D10Effects@@W7EAAHXZ
0x180114F20: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x180033940: "protected: long __cdecl D3D10Shader::CCompiler::EmitTemp(unsigned int * __ptr64,unsigned int) __ptr64" ?EmitTemp@CCompiler@D3D10Shader@@IEAAJPEAII@Z
0x18011A670: "label (%d) defined but never cal" ??_C@_0CF@MLKKCLHO@label?5?$CI?$CFd?$CJ?5defined?5but?5never?5cal@
0x18011E910: "D3DX10: (WARN) least zero bytes." ??_C@_0FJ@FEOKIPIL@D3DX10?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4@
0x1800E6540: "const D3D10Effects::SShaderResourceGlobalVariableMember::`vftable'" ??_7SShaderResourceGlobalVariableMember@D3D10Effects@@6B@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18008C750: "public: virtual long __cdecl D3D10Shader::CD3D10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CD3D10Program@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x1800FE8C0: "flatten" ??_C@_07FOIKENOC@flatten?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011C360: "BACKFACESTENCILFUNC" ??_C@_0BE@NHMOCOIA@BACKFACESTENCILFUNC?$AA@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800FD4D0: "__cdecl _imp_ceilf" __imp_ceilf
0x18005F100: "public: virtual int __cdecl D3D10Effects::SPassBlock::IsValid(void) __ptr64" ?IsValid@SPassBlock@D3D10Effects@@UEAAHXZ
0x180100228: "elements" ??_C@_08DIGDHHDM@elements?$AA@
0x180112B18: "generate floating point special " ??_C@_0CP@KJHNHDD@generate?5floating?5point?5special?5@
0x18011EB78: "__cdecl _real@3fefffffe0000000" __real@3fefffffe0000000
0x180110800: "eval frc" ??_C@_08PBODDMFM@eval?5frc?$AA@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeScope::Print(void) __ptr64" ?Print@CNodeScope@D3D10Shader@@UEAAXXZ
0x18011E4E8: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x18011DC18: "buf" ??_C@_03COAJHJPB@buf?$AA@
0x1800DA17C: "private: void __cdecl CDXBCBuilder::Cleanup(void) __ptr64" ?Cleanup@CDXBCBuilder@@AEAAXXZ
0x18011EC88: "__cdecl _real@c000000000000000" __real@c000000000000000
0x180112CE8: "eval literal umin" ??_C@_0BC@JAPMCNPI@eval?5literal?5umin?$AA@
0x1800D50A0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CVertexBuffers::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVertexBuffers@D3D10StateBlock@@UEAAPEAXI@Z
0x1800AAE34: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_InstructionSpecificValidation(void) __ptr64" ?Rule_InstructionSpecificValidation@CD3D10ShaderValidatorBase@@IEAAXXZ
0x1801004B8: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x180118E10: "Reference of undeclared input or" ??_C@_0HJ@MGDDMGME@Reference?5of?5undeclared?5input?5or@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18010C288: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180111F10: "evaluate literal acos" ??_C@_0BG@DEHCDAIE@evaluate?5literal?5acos?$AA@
0x1800FEA58: "error, duplicate case %u" ??_C@_0BJ@HFPAOJEK@error?0?5duplicate?5case?5?$CFu?$AA@
0x1800B2010: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetOutputParameterDesc(unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputParameterDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B61B0: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> > >::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVector4Variable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAM@Z
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180100EC0: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x1801255F0: "int * D3D10Shader::d3d10shader_vs" ?d3d10shader_vs@D3D10Shader@@3PAHA
0x180112E80: "eval idiv with known range" ??_C@_0BL@LOGOGFFD@eval?5idiv?5with?5known?5range?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180110AC0: "mul of one identity" ??_C@_0BE@MOPHNPCO@mul?5of?5one?5identity?$AA@
0x1801017D0: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x1801011A8: "%cnorm can not be used with type" ??_C@_0CE@OBALMLIF@?$CFcnorm?5can?5not?5be?5used?5with?5type@
0x1800ABE24: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidSignatures(void) __ptr64" ?Rule_ValidSignatures@CD3D10ShaderValidatorBase@@IEAAXXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180114C60: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x180111438: "mad match 1 (a + b*c)" ??_C@_0BG@OHNGJBLI@mad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x18011C5F0: "float2x3" ??_C@_08PHGEGMIF@float2x3?$AA@
0x1800AC520: "protected: virtual void __cdecl CD3D10VertexShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10VertexShaderValidator@@MEAAXXZ
0x18011D290: "Assignment %s: Attempting to ass" ??_C@_0EC@NCGIAHDP@Assignment?5?$CFs?3?5Attempting?5to?5ass@
0x180100494: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x18011C600: "float2x4" ??_C@_08LICFPKEC@float2x4?$AA@
0x1800CDCD0: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetGeometryShader(unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GetGeometryShader@SAnonymousShader@D3D10Effects@@UEAAJIPEAPEAUID3D10GeometryShader@@@Z
0x18002DBBC: "protected: long __cdecl D3D10Shader::CCompiler::EmitSinCos(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18009B198: "public: virtual __cdecl D3D10Shader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3D10Shader@@UEAA@XZ
0x1800B7700: "public: virtual long __cdecl D3D10Effects::TDepthStencilVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable> >::GetDepthStencilState(unsigned int,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilState@?$TDepthStencilVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10DepthStencilState@@@Z
0x18011E220: "_z " ??_C@_03IBDHPGDD@_z?5?$AA@
0x1800A1640: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3D10Shader@@MEAAJXZ
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800FFE1F: "" ??_C@_00CNPNBAHC@?$AA@
0x180110A10: "min of known positive identity" ??_C@_0BP@PMEOKFCF@min?5of?5known?5positive?5identity?$AA@
0x1801130C0: "eval idiv with some bits known" ??_C@_0BP@IEAJHNDJ@eval?5idiv?5with?5some?5bits?5known?$AA@
0x18011B9F0: "INCR_SAT" ??_C@_08KPABMPDL@INCR_SAT?$AA@
0x18011B678: "MIN_LINEAR_MAG_POINT_MIP_LINEAR" ??_C@_0CA@PLHBLOON@MIN_LINEAR_MAG_POINT_MIP_LINEAR?$AA@
0x1801126E0: "eval literal ineg" ??_C@_0BC@PPIBLKLI@eval?5literal?5ineg?$AA@
0x1800CA264: "protected: long __cdecl D3D10Effects::CEffectCompiler10::FindVariable(char const * __ptr64,struct D3D10Effects::SCompilerVariable * __ptr64 * __ptr64) __ptr64" ?FindVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEBDPEAPEAUSCompilerVariable@2@@Z
0x180119F60: "sample_b requires resource decla" ??_C@_0HN@OFNINOOH@sample_b?5requires?5resource?5decla@
0x180113B30: "MSAA Sample Index must resolve t" ??_C@_0EL@ECNKMJFE@MSAA?5Sample?5Index?5must?5resolve?5t@
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsShader(void) __ptr64" ?AsShader@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetInt(int * __ptr64) __ptr64" ?GetInt@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAH@Z
0x180113620: "position" ??_C@_08OAGMDKAF@position?$AA@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180113B80: "offset texture instructions must" ??_C@_0GH@CLGHCOOA@offset?5texture?5instructions?5must@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6820: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18010B990: "short * D3D10Shader::d3d10tok_check" ?d3d10tok_check@D3D10Shader@@3PAFA
0x180100040: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x180110FB8: "integer movc((a<b),a,b) -> min(a" ??_C@_0CE@FJKNACII@integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa@
0x1800D5390: "public: static void __cdecl D3D10StateBlock::CRenderTargets::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CRenderTargets@D3D10StateBlock@@SAXPEAXII@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B9770: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180089BB0: "public: virtual long __cdecl D3D10Shader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3D10Shader@@UEAAJH@Z
0x180101F20: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x1800B78A0: "public: virtual long __cdecl D3D10Effects::TBlendVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable> >::GetBlendState(unsigned int,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?GetBlendState@?$TBlendVariable@U?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10BlendState@@@Z
0x1800FD210: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x1801113F0: "abs instruction to abs modifier " ??_C@_0CG@NODBEJMA@abs?5instruction?5to?5abs?5modifier?5@
0x1800D7100: ??_G?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011EA68: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x1801119A8: "NOT BGE => BLT" ??_C@_0P@PGPFDDOI@NOT?5BGE?5?$DN?$DO?5BLT?$AA@
0x1800CD91C: "public: long __cdecl D3D10Effects::SType::GetDescHelper(struct _D3D10_EFFECT_TYPE_DESC * __ptr64,int) __ptr64" ?GetDescHelper@SType@D3D10Effects@@QEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@H@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800FE57C: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180110820: "eval log" ??_C@_08OOMMCJBP@eval?5log?$AA@
0x1800B7CA0: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >,1>::GetString(char const * __ptr64 * __ptr64) __ptr64" ?GetString@?$TStringVariable@U?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEBD@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800344E8: "protected: long __cdecl D3D10Shader::CCompiler::EmitInst(class D3D10Shader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned __int64,int,unsigned int * __ptr64) __ptr64" ?EmitInst@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@KPEAI11_KH1@Z
0x1800BA270: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x180100930: "Texture2DMSArray" ??_C@_0BB@EGDNAAKH@Texture2DMSArray?$AA@
0x180118250: "instanceID already declared for " ??_C@_0EI@BMPEBEED@instanceID?5already?5declared?5for?5@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::ConstrainPortsArgumentTest(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@I@Z
0x1800D64A0: ?Capture@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1801001C4: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FFF54: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x1800D5DD0: "public: virtual long __cdecl D3D10StateBlock::CD3D10StateBlock::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CD3D10StateBlock@D3D10StateBlock@@UEAAJXZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18010B2E8: "SetVertexShader" ??_C@_0BA@OMAFCOKL@SetVertexShader?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18010C250: "(%u): " ??_C@_06JJNAAIBA@?$CI?$CFu?$CJ?3?5?$AA@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180112C10: "eval literal iadd" ??_C@_0BC@INANJDBK@eval?5literal?5iadd?$AA@
0x1800680CC: "protected: long __cdecl D3D10Shader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3D10Shader@@IEAAJXZ
0x1800512CC: "public: __cdecl D3D10Shader::CNodeCaseCondition::CNodeCaseCondition(class D3D10Shader::CNode * __ptr64) __ptr64" ??0CNodeCaseCondition@D3D10Shader@@QEAA@PEAVCNode@1@@Z
0x1800D7504: "[thunk]: __cdecl ID3D10Device::`vcall'{392,{flat}}' }'" ??_9ID3D10Device@@$BBII@AA
0x18005BA74: "long __cdecl D3D10Shader::MergeArgumentLists(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?MergeArgumentLists@D3D10Shader@@YAJIPEAI0@Z
0x18011C810: "Variable has an invalid type; is" ??_C@_0EB@KFGIFPLG@Variable?5has?5an?5invalid?5type?$DL?5is@
0x1800A65C0: "public: __cdecl CD3D10ShaderValidatorBase::CD3D10ShaderValidatorBase(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10ShaderValidatorBase@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180100910: "TriangleStream" ??_C@_0P@JKLODILG@TriangleStream?$AA@
0x1800526B4: "public: __cdecl D3D10Shader::CNodeValue::CNodeValue(enum D3D10Shader::_D3DVALUE_TYPE,unsigned int,struct D3D10Shader::D3DTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3D10Shader@@QEAA@W4_D3DVALUE_TYPE@1@IPEBUD3DTOKEN@1@@Z
0x1800B81C0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B74D0: "public: virtual long __cdecl D3D10Effects::TRasterizerVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> > >::GetBackingStore(unsigned int,struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TRasterizerVariable@U?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_RASTERIZER_DESC@@@Z
0x18003AAEC: "int __cdecl D3D10Shader::d3d10shader_parse(void)" ?d3d10shader_parse@D3D10Shader@@YAHXZ
0x18011E398: " asm { " ??_C@_0N@GGPJBJNF@?6?5?5?5?5asm?5?$HL?6?6?$AA@
0x180122F00: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0
0x180117470: "Registers in an input index rang" ??_C@_0JM@GBHFEHFD@Registers?5in?5an?5input?5index?5rang@
0x1800BB3B0: "public: virtual void __cdecl D3D10Effects::CLoaderErrorLog::LogWarning(unsigned int,char const * __ptr64,...) __ptr64" ?LogWarning@CLoaderErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x180001160: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable> >::SetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetDepthStencilArray@?$TDepthStencilViewVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x1800ABBE8: "long __cdecl ValidateD3D10SignatureEntry(int,int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,struct D3D10_SIGNATURE_PARAMETER * __ptr64,char * __ptr64 * __ptr64,struct _D3D10_INTERNALSHADER_SIGNATURESTATE * __ptr64)" ?ValidateD3D10SignatureEntry@@YAJHHIW4D3D10_SB_INTERPOLATION_MODE@@PEAUD3D10_SIGNATURE_PARAMETER@@PEAPEADPEAU_D3D10_INTERNALSHADER_SIGNATURESTATE@@@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011EA70: "vs" ??_C@_02FENABIDK@vs?$AA@
0x18011E56C: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x1800A67FC: "public: void __cdecl CD3D10ShaderValidatorBase::RunValidation(void) __ptr64" ?RunValidation@CD3D10ShaderValidatorBase@@QEAAXXZ
0x1800034A4: "public: long __cdecl D3D10Shader::CCompiler::CompileExpression(class D3D10Shader::CPreProcessor * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CompileExpression@CCompiler@D3D10Shader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@1PEBDKPEAPEAUID3D10Blob@@PEAK@Z
0x1800D6DD0: ?Capture@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180112628: "generate floating point special " ??_C@_0DB@BKGHIJNH@generate?5floating?5point?5special?5@
0x1800FD508: "__cdecl _imp_fmod" __imp_fmod
0x18011E1F0: " unorm" ??_C@_06DEKAACMC@?5unorm?$AA@
0x18011E5F8: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderResourceVariable::SetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetResourceArray@SEffectInvalidShaderResourceVariable@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x18003A5F0: "protected: long __cdecl D3D10Shader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3D10Shader@@IEAAJXZ
0x1800D72F0: ??_G?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800FFC28: "line" ??_C@_04HJPCFDOP@line?$AA@
0x18011CE98: "ConstructGSWithSO can't operate " ??_C@_0DE@HBLINDJP@ConstructGSWithSO?5can?8t?5operate?5@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011DFF0: " %i" ??_C@_03PEDANLDI@?5?$CFi?$AA@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800513DC: "public: __cdecl D3D10Shader::CNodeUsage::CNodeUsage(unsigned long,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ??0CNodeUsage@D3D10Shader@@QEAA@KPEAVCNode@1@00@Z
0x18011E678: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x18011C458: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x18011E820: "MostRecentApplication" ??_C@_0BG@KGAIEIAH@MostRecentApplication?$AA@
0x18011C6C4: "int2x4" ??_C@_06PJPLPLKH@int2x4?$AA@
0x180071E80: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddInstruction(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3D10Shader@@QEAAIPEAVCInstruction@2@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1801002B4: "Buffer" ??_C@_06LBMCOACO@Buffer?$AA@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::AddExtraSymbolTableEntries(class D3D10Shader::CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3D10Shader@@MEAAJPEAVCCommentBlock@2@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@I@Z
0x1800BAD50: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011DA38: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180124B90: "struct D3D10Effects::SEffectInvalidStringVariable D3D10Effects::g_InvalidStringVariable" ?g_InvalidStringVariable@D3D10Effects@@3USEffectInvalidStringVariable@1@A
0x1800E6E08: "const D3D10Effects::SType::`vftable'" ??_7SType@D3D10Effects@@6B@
0x180100048: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x1800E7800: ??_7?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@6B@
0x1801128E8: "evaluate range min" ??_C@_0BD@GLPEGLGJ@evaluate?5range?5min?$AA@
0x1800CDD90: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetDesc(struct _D3D10_EFFECT_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@SAnonymousShader@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@@Z
0x1800B9FC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x180116840: "Expected nonzero component mask " ??_C@_0IP@LOHBNMCN@Expected?5nonzero?5component?5mask?5@
0x18011DBC0: "// ---------------- ---------- -" ??_C@_0EC@IPGDGOEH@?1?1?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?9?9?9?9?9?5?9@
0x18011B97C: "BACK" ??_C@_04FJBHJJME@BACK?$AA@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidSamplerVariable::GetBackingStore(unsigned int,struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetBackingStore@SEffectInvalidSamplerVariable@D3D10Effects@@UEAAJIPEAUD3D10_SAMPLER_DESC@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetShaderDesc(unsigned int,struct _D3D10_EFFECT_SHADER_DESC * __ptr64) __ptr64" ?GetShaderDesc@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIPEAU_D3D10_EFFECT_SHADER_DESC@@@Z
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B2CC0: "private: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionVariable@@PEBD@Z
0x18011E9F8: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x180124080: "struct D3D10StateBlock::SStateEntry * D3D10StateBlock::g_StateTable" ?g_StateTable@D3D10StateBlock@@3PAUSStateEntry@1@A
0x18011E514: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180060C74: "protected: long __cdecl D3D10Shader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x180056D6C: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::Hash(char const * __ptr64) __ptr64" ?Hash@CPreProcessor@D3D10Shader@@IEAAIPEBD@Z
0x18011DE64: "|" ??_C@_01DNKMNLPK@?$HM?$AA@
0x1801021A0: "if statement conditional express" ??_C@_0DP@MDHMBEDG@if?5statement?5conditional?5express@
0x18011E594: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x18010B7E8: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x18011C1A0: "FRONTCOUNTERCLOCKWISE" ??_C@_0BG@EBFIDACK@FRONTCOUNTERCLOCKWISE?$AA@
0x18006545C: "private: long __cdecl D3D10Shader::CProgram::MergePredicates(class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?MergePredicates@CProgram@D3D10Shader@@AEAAJPEAVCArgument@2@0H@Z
0x18011DC58: "// %-16s %10s %7s %11s %4u %8u " ??_C@_0CA@NFDHMAAN@?1?1?5?$CF?916s?5?$CF10s?5?$CF7s?5?$CF11s?5?$CF4u?5?$CF8u?6?$AA@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectMatrixVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7F50: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180101660: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x1800D5120: "public: virtual unsigned int __cdecl D3D10StateBlock::CIndexBuffer::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CIndexBuffer@D3D10StateBlock@@UEAAIXZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x180113318: "evaluate range movc" ??_C@_0BE@ENILLIOH@evaluate?5range?5movc?$AA@
0x18009D9B0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3D10Shader@@MEAAJXZ
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180110CF8: "eval atan2" ??_C@_0L@KOBECAPE@eval?5atan2?$AA@
0x18010C490: "Zero character semantics aren't " ??_C@_0CI@JONNPHEL@Zero?5character?5semantics?5aren?8t?5@
0x180048C58: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::MethodExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?MethodExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x180052BD0: "protected: long __cdecl D3D10Shader::CParse::FindFXApi(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,bool,bool,struct D3D10Shader::SFxApiCall * __ptr64 * __ptr64) __ptr64" ?FindFXApi@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0_N1PEAPEAUSFxApiCall@2@@Z
0x1800B66F0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011E210: " float" ??_C@_06EOECJFKG@?5float?$AA@
0x18010BF90: "short * D3D10Shader::d3d10tok_rindex" ?d3d10tok_rindex@D3D10Shader@@3PAFA
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1801114E8: "breaka match" ??_C@_0N@FHOJPLJD@breaka?5match?$AA@
0x1800D6440: ?ReleaseAllDeviceObjects@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAIXZ
0x18011C68C: "int1x1" ??_C@_06JGDJKAAM@int1x1?$AA@
0x18010C630: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x1801005F0: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011E300: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x1800D6470: ?Apply@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180051160: "public: virtual int __cdecl D3D10Shader::CNodeAttribute::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeAttribute@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800A6AF0: "protected: virtual void __cdecl CD3D10ShaderValidatorBase::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10ShaderValidatorBase@@MEAAXXZ
0x1800D4ED0: ??_G?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011C790: "bool1x1" ??_C@_07EKFDNAB@bool1x1?$AA@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectScalarVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B9010: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011DFA0: "gs_%d_%d " ??_C@_09PMBIEBON@gs_?$CFd_?$CFd?6?$AA@
0x180110B50: "mul of a number times its invers" ??_C@_0CL@CDMKGDND@mul?5of?5a?5number?5times?5its?5invers@
0x1800CE310: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::SetTextureBuffer(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?SetTextureBuffer@SConstantBuffer@D3D10Effects@@UEAAJPEAUID3D10ShaderResourceView@@@Z
0x180013604: "protected: long __cdecl D3D10Shader::CCompiler::MakeTextureFromSampler(class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?MakeTextureFromSampler@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEAI@Z
0x1800CC74C: "int __cdecl D3D10Effects::d3d10sodecl_parse(void)" ?d3d10sodecl_parse@D3D10Effects@@YAHXZ
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E348: "D3D10DisassembleShader" ??_C@_0BH@IKBBCDGJ@D3D10DisassembleShader?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800CFC58: "protected: void __cdecl D3D10Effects::CEffect::ApplyPassBlock(struct D3D10Effects::SPassBlock * __ptr64) __ptr64" ?ApplyPassBlock@CEffect@D3D10Effects@@IEAAXPEAUSPassBlock@2@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E59C: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x1801009D0: "the 'vertexshader' keyword is de" ??_C@_0EF@INODMFAO@the?5?8vertexshader?8?5keyword?5is?5de@
0x1800D6F50: ??_G?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800BA800: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBool(int) __ptr64" ?SetBool@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800FD598: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x1800DB728: "public: void * __ptr64 __cdecl CDataBlock::Allocate(unsigned int,class CDataBlock * __ptr64 * __ptr64) __ptr64" ?Allocate@CDataBlock@@QEAAPEAXIPEAPEAV1@@Z
0x1800E7648: ??_7?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@6B@
0x1800FFF4C: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x180112C40: "eval literal imod" ??_C@_0BC@MLIOMDED@eval?5literal?5imod?$AA@
0x180110F20: "MOVC(a,b,b) -> MOV(b)" ??_C@_0BG@KFBKNMCB@MOVC?$CIa?0b?0b?$CJ?5?9?$DO?5MOV?$CIb?$CJ?$AA@
0x1800531E0: "int __cdecl D3D10Shader::d3d10tok_parse(void)" ?d3d10tok_parse@D3D10Shader@@YAHXZ
0x18005A7C4: "public: int __cdecl D3D10Shader::CInstruction::IsLogical(void) __ptr64" ?IsLogical@CInstruction@D3D10Shader@@QEAAHXZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x18010C030: "short * D3D10Shader::d3d10tok_sindex" ?d3d10tok_sindex@D3D10Shader@@3PAFA
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180100640: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x1800E3558: "const D3D10Effects::SIntScalarAnnotation::`vftable'" ??_7SIntScalarAnnotation@D3D10Effects@@6B@
0x180113200: "eval and with some bits known" ??_C@_0BO@GOICLONM@eval?5and?5with?5some?5bits?5known?$AA@
0x1800FFB80: "user defined %s buffers cannot b" ??_C@_0DC@IFGEBJM@user?5defined?5?$CFs?5buffers?5cannot?5b@
0x180100428: "if" ??_C@_02HEBPBKGD@if?$AA@
0x180118080: "GS input primID already declared" ??_C@_0ED@MNGAAPMK@GS?5input?5primID?5already?5declared@
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixPointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x1800E4E78: "const D3D10Effects::SNumericGlobalVariable::`vftable'" ??_7SNumericGlobalVariable@D3D10Effects@@6B@
0x180118030: "GS input primitive unrecognized." ??_C@_0EC@OGCHDEBA@GS?5input?5primitive?5unrecognized?4@
0x180126D90: "int * D3D10Shader::d3d10tok_vs" ?d3d10tok_vs@D3D10Shader@@3PAHA
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B9BD0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetPixelShader(unsigned int,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10PixelShader@@@Z
0x18011DC30: "1darray" ??_C@_07JKCHHPGM@1darray?$AA@
0x180100B50: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x180116490: "Failed to extract input signatur" ??_C@_0CD@NAMPNEGP@Failed?5to?5extract?5input?5signatur@
0x1800D6060: D3D10StateBlockMaskUnion
0x1800FE7C0: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x18011CCA8: "State '%s' belongs in %s blocks," ??_C@_0CP@LDBKNDOO@State?5?8?$CFs?8?5belongs?5in?5?$CFs?5blocks?0@
0x18011DF38: "vertex_id" ??_C@_09EDOGLAHH@vertex_id?$AA@
0x18000F38C: "protected: long __cdecl D3D10Shader::CCompiler::GetForLoopUnrolledRanges(unsigned int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetForLoopUnrolledRanges@CCompiler@D3D10Shader@@IEAAJIHPEAIPEA_KPEAU_D3DRANGE@2@@Z
0x1800D64E0: ?CreateNew@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAIXZ
0x18011C328: "BACKFACESTENCILDEPTHFAIL" ??_C@_0BJ@PDKJDPOO@BACKFACESTENCILDEPTHFAIL?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Shader::CProgram::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E9A8: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x18008AA70: "protected: void __cdecl D3D10Shader::CTReorderInstructions::ReverseInsts(unsigned int,unsigned int) __ptr64" ?ReverseInsts@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAIXZ
0x18011DDC0: "CULLDST" ??_C@_07NOAJLAE@CULLDST?$AA@
0x1800B0858: "public: struct LabelInfo * __ptr64 __cdecl TSet<struct LabelInfo,20>::Add(struct LabelInfo const & __ptr64) __ptr64" ?Add@?$TSet@ULabelInfo@@$0BE@@@QEAAPEAULabelInfo@@AEBU2@@Z
0x180101708: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x1800FD2F8: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x18006E6B0: "private: long __cdecl D3D10Shader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3D10Shader@@AEAAJIPEAI0@Z
0x180101460: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidConstantBuffer::SetTextureBuffer(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?SetTextureBuffer@SEffectInvalidConstantBuffer@D3D10Effects@@UEAAJPEAUID3D10ShaderResourceView@@@Z
0x18011B7D8: "COMPARISON_MIN_MAG_LINEAR_MIP_PO" ??_C@_0CE@FPNCAEBM@COMPARISON_MIN_MAG_LINEAR_MIP_PO@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800FD4C0: "__cdecl _imp_atanf" __imp_atanf
0x180100714: "this" ??_C@_04IIAJELJL@this?$AA@
0x1800B2CF0: "public: __cdecl D3D10Effects::SDepthStencilBlock::SDepthStencilBlock(void) __ptr64" ??0SDepthStencilBlock@D3D10Effects@@QEAA@XZ
0x1801010F0: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x1800CF138: "public: long __cdecl D3D10Effects::SPassBlock::GetShaderDescHelper<7>(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ??$GetShaderDescHelper@$06@SPassBlock@D3D10Effects@@QEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x1800C2478: "protected: long __cdecl D3DXVector<struct D3D10Effects::SShaderSignatureInfo>::Reserve(unsigned int) __ptr64" ?Reserve@?$D3DXVector@USShaderSignatureInfo@D3D10Effects@@@@IEAAJI@Z
0x180101CE0: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x1800D6300: ?Apply@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800FF380: "duplicate attribute %s" ??_C@_0BH@MKMADCFN@duplicate?5attribute?5?$CFs?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011ECB8: "__cdecl _real@fff0000000000000" __real@fff0000000000000
0x1800FD238: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x1800BA070: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x18007AF28: "public: long __cdecl D3D10Shader::CProgram::Error(class D3D10Shader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3D10Shader@@QEAAJPEAVCNode@2@IPEBDZZ
0x1800A694C: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessageUserProblem(char const * __ptr64,...) __ptr64" ?ReportMessageUserProblem@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x1800BD414: "protected: long __cdecl D3D10Effects::CEffectLoader::ValidateType(struct D3D10Effects::SType * __ptr64,unsigned int) __ptr64" ?ValidateType@CEffectLoader@D3D10Effects@@IEAAJPEAUSType@2@I@Z
0x180114CF8: "%s semantic '%s' cannot be centr" ??_C@_0CE@KLJGCNNJ@?$CFs?5semantic?5?8?$CFs?8?5cannot?5be?5centr@
0x18003715C: "protected: long __cdecl D3D10Shader::CCompiler::Vectorize(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned long,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?Vectorize@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIIHH00PEAVCPacker@2@KPEAPEAVCResourceDef@2@@Z
0x18011EC38: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x1800B2CD0: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@CInvalidSRType@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@PEBD@Z
0x18011C5E0: "float2x2" ??_C@_08OOHPFNME@float2x2?$AA@
0x18010B960: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x1800D7150: ??_E?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800D6B40: ?CreateNew@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable> >::GetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetResourceArray@?$TShaderResourceVariable@U?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x1800D6410: ?Capture@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100968: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x1800B7FE0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180096000: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSWITCH(void) __ptr64" ?EmitSWITCH@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011CAB0: "Error: constant buffer %s has bo" ??_C@_0FF@KBHBLKKM@Error?3?5constant?5buffer?5?$CFs?5has?5bo@
0x18011B98C: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180111528: "continue never match (to NOP" ??_C@_0BN@DGKJKHCK@continue?5never?5match?5?$CIto?5NOP?$AA@
0x1800B79F0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetGeometryShader(unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GetGeometryShader@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10GeometryShader@@@Z
0x180067798: "private: long __cdecl D3D10Shader::CProgram::ProcessTBuffer_MakeLoad(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?ProcessTBuffer_MakeLoad@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@PEAIIIIHI@Z
0x18011DE18: " %6s" ??_C@_04ELAEMLPN@?5?$CF6s?$AA@
0x180114980: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x180110DA0: "cmp diff to basic logic identity" ??_C@_0CB@LGKGODJL@cmp?5diff?5to?5basic?5logic?5identity@
0x1800B2CE0: "private: virtual char const * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeName(unsigned int) __ptr64" ?GetMemberTypeName@CInvalidSRType@D3D10ShaderReflection@@EEAAPEBDI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAMII@Z
0x18005C570: "private: virtual long __cdecl D3D10Shader::CProgram::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CProgram@D3D10Shader@@EEAAJKKI@Z
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800D6A80: ?CreateNew@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E780: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x180116EA0: "Invalid relative indexing regist" ??_C@_0HF@OFNOFMLO@Invalid?5relative?5indexing?5regist@
0x1800FF008: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180124050: "struct D3D10Effects::SD3DShaderVTable D3D10Effects::g_vtVS" ?g_vtVS@D3D10Effects@@3USD3DShaderVTable@1@A
0x1800E38D0: "const D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>::`vftable'" ??_7?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@6B@
0x180113000: "eval bige with some bits known" ??_C@_0BP@EEONCFKA@eval?5bige?5with?5some?5bits?5known?$AA@
0x1800ACD20: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x18011E700: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetFloat(float) __ptr64" ?SetFloat@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJM@Z
0x180101960: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18011E580: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x18010B928: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x18011C650: "float4x1" ??_C@_08OADJFBNL@float4x1?$AA@
0x18011E7C8: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetInt(int) __ptr64" ?SetInt@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800D6650: ?CreateNew@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800D5790: "public: virtual __cdecl D3D10StateBlock::CStreamOutBuffers::~CStreamOutBuffers(void) __ptr64" ??1CStreamOutBuffers@D3D10StateBlock@@UEAA@XZ
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18011B638: "MIN_POINT_MAG_MIP_LINEAR" ??_C@_0BJ@LIDOHGCK@MIN_POINT_MAG_MIP_LINEAR?$AA@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18011EAF0: "__stdcall _real" __real@00000000
0x18011EAF8: "__stdcall _real" __real@0000000000000000
0x1800C1450: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateShaderBlocks(void) __ptr64" ?ReallocateShaderBlocks@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800B3224: "public: long __cdecl D3D10Effects::SShaderBlock::GetGeometryShader(struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GetGeometryShader@SShaderBlock@D3D10Effects@@QEAAJPEAPEAUID3D10GeometryShader@@@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180129850: "protected: static class D3D10Effects::CSoParse * __ptr64 __ptr64 D3D10Effects::CSoParse::s_pParse" ?s_pParse@CSoParse@D3D10Effects@@1PEAV12@EA
0x18011AB50: "Pixel Shader allows output seman" ??_C@_0IJ@DAAAKAKJ@Pixel?5Shader?5allows?5output?5seman@
0x1800FD4A8: "__cdecl _imp_atan" __imp_atan
0x18011EC98: "__cdecl _real@c030000000000000" __real@c030000000000000
0x18011DE68: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x1800FFC90: "$Globals" ??_C@_08HFLAMECO@$Globals?$AA@
0x1800E3D70: "const D3D10Effects::SBoolVectorAnnotation::`vftable'" ??_7SBoolVectorAnnotation@D3D10Effects@@6B@
0x18004E4FC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StopStmt(void) __ptr64" ?StopStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@XZ
0x1800D5E30: "public: virtual long __cdecl D3D10StateBlock::CD3D10StateBlock::Capture(void) __ptr64" ?Capture@CD3D10StateBlock@D3D10StateBlock@@UEAAJXZ
0x180102298: "non-constant attribute parameter" ??_C@_0CB@JEHDPGG@non?9constant?5attribute?5parameter@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18010B850: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x180114AD8: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x180101890: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x1800CDE70: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800DC391: "__cdecl XcptFilter" _XcptFilter
0x180116FA0: "Invalid representation for index" ??_C@_0FP@JLOOIDHH@Invalid?5representation?5for?5index@
0x1800BA0B0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x180117170: "GS output topology not declared." ??_C@_0CC@BIFPDAMP@GS?5output?5topology?5not?5declared?4@
0x1800928F0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitTextureDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitTextureDCL@CD3D10Program@D3D10Shader@@IEAAJPEAVCArgument@2@@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B95A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011D9F0: "short * D3D10Effects::d3d10sodecl_lhs" ?d3d10sodecl_lhs@D3D10Effects@@3PAFA
0x1800FD5A0: "__cdecl _xc_a" __xc_a
0x18011C6BC: "int2x3" ??_C@_06LGLKGNGA@int2x3?$AA@
0x18011EB88: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x180111148: "Negative values for cmp and clip" ??_C@_0DB@CEHMOPCI@Negative?5values?5for?5cmp?5and?5clip@
0x1800D6860: ?CreateNew@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180100138: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180111298: "ILT a,a -> false" ??_C@_0BB@DDBCECJH@ILT?5a?0a?5?9?$DO?5false?$AA@
0x1800B3B90: "public: virtual unsigned long __cdecl D3D10Effects::CEffect::AddRef(void) __ptr64" ?AddRef@CEffect@D3D10Effects@@UEAAKXZ
0x18011B698: "MIN_MAG_LINEAR_MIP_POINT" ??_C@_0BJ@BLHOHPBA@MIN_MAG_LINEAR_MIP_POINT?$AA@
0x18006E8E8: "private: int __cdecl D3D10Shader::CProgram::CanVectorize_CanRead(unsigned int,class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize_CanRead@CProgram@D3D10Shader@@AEAAHIPEAVCInstruction@2@II@Z
0x1800DE128: "const D3D10Shader::CNodeArray::`vftable'" ??_7CNodeArray@D3D10Shader@@6B@
0x18011AAD0: "Input signature parameter #%d (1" ??_C@_0HP@LDEIDPHB@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x18011E7A0: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x1800BA780: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180114EDC: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x180111A20: "NOT BINE => BIEQ" ??_C@_0BB@LNMGIMHD@NOT?5BINE?5?$DN?$DO?5BIEQ?$AA@
0x180067104: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3D10Shader@@IEAAJXZ
0x1800FD4B0: "__cdecl _imp_atan2" __imp_atan2
0x18011E770: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BAB20: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011C270: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011E4B0: "add" ??_C@_03BDGOHNNK@add?$AA@
0x1800B79B0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetInputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputSignatureElementDesc@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800B9F20: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800D50F0: "public: static unsigned int __cdecl D3D10StateBlock::CDepthStencilState::GetSize(unsigned int)" ?GetSize@CDepthStencilState@D3D10StateBlock@@SAII@Z
0x1800669A8: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_DotProduct(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@@Z
0x18005478C: "protected: long __cdecl D3D10Shader::CPreProcessor::InitializeDefines(struct _D3D_SHADER_MACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3D10Shader@@IEAAJPEBU_D3D_SHADER_MACRO@@@Z
0x1800E73D8: "const D3D10Effects::SEffectInvalidDepthStencilViewVariable::`vftable'" ??_7SEffectInvalidDepthStencilViewVariable@D3D10Effects@@6B@
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetDepthStencil(struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?GetDepthStencil@?$TDepthStencilViewVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@@Z
0x1800A5F3C: "void __cdecl gReportMessageUserProblem(void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessageUserProblem@@YAXP6AXPEAXPEBD@Z01ZZ
0x1800B84B0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180087170: "int __cdecl D3D10Shader::IsUsed(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int,unsigned int)" ?IsUsed@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@PEAVCProgram@1@III@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilViewVariable::GetDepthStencil(struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?GetDepthStencil@SEffectInvalidDepthStencilViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@@Z
0x18009D688: "protected: long __cdecl D3D10Shader::CShaderProgram::IndexSemanticFromTable(class D3D10Shader::CArgument * __ptr64,struct D3D10Shader::D3D_SEMANTIC * __ptr64,unsigned short,int * __ptr64,int) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3D10Shader@@IEAAJPEAVCArgument@2@PEAUD3D_SEMANTIC@2@GPEAHH@Z
0x18011C3C0: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x1801013F0: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x1800B0B2C: "public: __cdecl CBitField::CBitField(unsigned int) __ptr64" ??0CBitField@@QEAA@I@Z
0x18011DA1C: " " ??_C@_01CLKCMJKC@?5?$AA@
0x180100360: "default" ??_C@_07DLHCIBDH@default?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B9D90: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011BA24: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x1801003C4: "else" ??_C@_04FHMCPBIP@else?$AA@
0x18011B9B8: "NOT_EQUAL" ??_C@_09BCHNGNOE@NOT_EQUAL?$AA@
0x180101D68: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011C640: "float3x4" ??_C@_08JJJNCH@float3x4?$AA@
0x180110A50: "lt of known range reduction" ??_C@_0BM@BCMNBCCC@lt?5of?5known?5range?5reduction?$AA@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6940: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800DE110: "const D3D10Shader::CNodeType::`vftable'" ??_7CNodeType@D3D10Shader@@6B@
0x180100260: "yacc stack overflow" ??_C@_0BE@CHCCDJIL@yacc?5stack?5overflow?$AA@
0x1800559B0: "protected: long __cdecl D3D10Shader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3D10Shader@@IEAAJPEBDH@Z
0x18011CFD0: "Illegal initializer for a numeri" ??_C@_0CL@FIPIEANI@Illegal?5initializer?5for?5a?5numeri@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixPointerArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAPEAMII@Z
0x1800A3170: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3D10Shader@@MEAAJKKK@Z
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800A02C4: "protected: int __cdecl D3D10Shader::CShaderProgram::HasAddress(unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?HasAddress@CShaderProgram@D3D10Shader@@IEAAHIPEAII@Z
0x180066180: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_PerComponent(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@H@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1801008D0: "Texture2D" ??_C@_09LKBDJIFO@Texture2D?$AA@
0x1800FE2B0: "LoadFromAnywhere" ??_C@_1CC@DJKIJPO@?$AAL?$AAo?$AAa?$AAd?$AAF?$AAr?$AAo?$AAm?$AAA?$AAn?$AAy?$AAw?$AAh?$AAe?$AAr?$AAe?$AA?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800C3C90: "public: virtual unsigned long __cdecl D3D10Effects::CEffectPool::Release(void) __ptr64" ?Release@CEffectPool@D3D10Effects@@UEAAKXZ
0x1800D5860: "public: static void __cdecl D3D10StateBlock::CStreamOutBuffers::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CStreamOutBuffers@D3D10StateBlock@@SAXPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011C518: "float2" ??_C@_06NDLDHCHI@float2?$AA@
0x1800D02CC: "protected: long __cdecl D3D10Effects::CFxlVM::ValidateAndPreprocess(unsigned int * __ptr64,unsigned int,struct D3D10Effects::SFxlProgramInfo * __ptr64) __ptr64" ?ValidateAndPreprocess@CFxlVM@D3D10Effects@@IEAAJPEAIIPEAUSFxlProgramInfo@2@@Z
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011BA14: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x18011E5D8: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x180090328: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRESINFO(void) __ptr64" ?EmitRESINFO@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180100DA8: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x18011E0B0: " linear " ??_C@_08CACKELNN@?5linear?5?$AA@
0x180100B78: "untyped textures are deprecated " ??_C@_0CP@HLGPOHMB@untyped?5textures?5are?5deprecated?5@
0x18011EA10: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x1800CE530: "public: virtual long __cdecl D3D10Effects::SPassBlock::GetPixelShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetPixelShaderDesc@SPassBlock@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x1800B7DA0: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>,1>::GetString(char const * __ptr64 * __ptr64) __ptr64" ?GetString@?$TStringVariable@U?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEBD@Z
0x180126D8C: "int D3D10Shader::d3d10tok_char" ?d3d10tok_char@D3D10Shader@@3HA
0x1800AB0CC: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidFlowControl(void) __ptr64" ?Rule_ValidFlowControl@CD3D10ShaderValidatorBase@@IEAAXXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidStringVariable::GetStringArray(char const * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetStringArray@SEffectInvalidStringVariable@D3D10Effects@@UEAAJPEAPEBDII@Z
0x18003A940: "protected: static int __cdecl D3D10Shader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3D10Shader@@KAHIIPEBX@Z
0x1800FFAD0: "Integer modulus may be much slow" ??_C@_0EB@MMKHFJN@Integer?5modulus?5may?5be?5much?5slow@
0x1801147D8: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAIXZ
0x180101C9C: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x18011E090: " triangleadj " ??_C@_0O@NONCCPHL@?5triangleadj?5?$AA@
0x180071660: "public: virtual void * __ptr64 __cdecl D3D10Shader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3D10Shader@@UEAAPEAXI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18010003C: "tan" ??_C@_03IIINPABG@tan?$AA@
0x1801107D0: "eval mov" ??_C@_08FKJGNGK@eval?5mov?$AA@
0x1800D751C: "[thunk]: __cdecl ID3D10Device::`vcall'{408,{flat}}' }'" ??_9ID3D10Device@@$BBJI@AA
0x1800C37A0: "[thunk]: __cdecl ID3D10ShaderReflection::`vcall'{56,{flat}}' }'" ??_9ID3D10ShaderReflection@@$BDI@AA
0x18010B7C0: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x1801022D0: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x18011BEA0: "%s: ERROR: No valid GeometryShad" ??_C@_0GE@BMACDMKM@?$CFs?3?5ERROR?3?5No?5valid?5GeometryShad@
0x1800761CC: "private: long __cdecl D3D10Shader::CProgram::SimplifyBinary(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@III@Z
0x1800DE2B8: "const D3D10Shader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3D10Shader@@6B@
0x1801111A8: "Sequence of compares" ??_C@_0BF@IFONMAJI@Sequence?5of?5compares?$AA@
0x1800C6A80: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAssignment(class D3D10Shader::CNode * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment> * __ptr64,enum D3D10Effects::EBlockType) __ptr64" ?ParseAssignment@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAV?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@W4EBlockType@2@@Z
0x1800D7414: "[thunk]: __cdecl ID3D10Device::`vcall'{416,{flat}}' }'" ??_9ID3D10Device@@$BBKA@AA
0x180100218: "SampleLevel" ??_C@_0M@DEKNICDN@SampleLevel?$AA@
0x1800E74C0: "const D3D10Effects::SEffectInvalidScalarVariable::`vftable'" ??_7SEffectInvalidScalarVariable@D3D10Effects@@6B@
0x180111480: "mad match 4 (a - (b+b)" ??_C@_0BH@LOHEOACB@mad?5match?54?5?$CIa?5?9?5?$CIb?$CLb?$CJ?$AA@
0x180047078: "protected: void __cdecl D3D10Shader::CParse::ErrorUnsupportedCast(struct D3D10Shader::D3DTOKEN * __ptr64,char const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@PEBDPEAVCNode@2@2H@Z
0x1800FF4F8: "'%s': input parameter '%s' canno" ??_C@_0DM@LKHBDKGE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5canno@
0x180124B50: "struct D3D10Effects::SEffectInvalidRasterizerVariable D3D10Effects::g_InvalidRasterizerVariable" ?g_InvalidRasterizerVariable@D3D10Effects@@3USEffectInvalidRasterizerVariable@1@A
0x1800FE728: "asm blocks have not yet been imp" ??_C@_0CJ@LLOAMAPK@asm?5blocks?5have?5not?5yet?5been?5imp@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAHXZ
0x18011A390: "continue/continuec statement not" ??_C@_0EL@CONIEFDM@continue?1continuec?5statement?5not@
0x1800B6600: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18010C2C8: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x18011C7D8: "bool3x2" ??_C@_07IFIBKGEJ@bool3x2?$AA@
0x1800D4FC0: "public: virtual unsigned int __cdecl D3D10StateBlock::CVertexBuffers::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CVertexBuffers@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800CD860: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@SType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@SAII@Z
0x180117D10: "Invalid sampler mode on sampler " ??_C@_0EG@NIIDEHAG@Invalid?5sampler?5mode?5on?5sampler?5@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18011EC48: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x1800539A8: "public: __cdecl D3D10Shader::CPPInclude::CPPInclude(void) __ptr64" ??0CPPInclude@D3D10Shader@@QEAA@XZ
0x180052A30: "public: virtual int __cdecl D3D10Shader::CNodeRegister::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeRegister@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800D5950: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CStreamOutBuffers::`vector deleting destructor'(unsigned int) __ptr64" ??_ECStreamOutBuffers@D3D10StateBlock@@UEAAPEAXI@Z
0x1800D4ED0: ??_G?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x180114ED4: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x1800DB860: "public: long __cdecl CDataBlockStore::AddDataBlock(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddDataBlock@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::SAnonymousShader::IsValid(void) __ptr64" ?IsValid@SAnonymousShader@D3D10Effects@@UEAAHXZ
0x1800BACF0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD440: "__cdecl _imp_isdigit" __imp_isdigit
0x1800E7738: ??_7?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@6B@
0x1800C3CC8: "public: long __cdecl D3D10Effects::CEffectPool::AddChild(class D3D10Effects::CEffect * __ptr64) __ptr64" ?AddChild@CEffectPool@D3D10Effects@@QEAAJPEAVCEffect@2@@Z
0x1800E7828: ??_7?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@6B@
0x18011C630: "float3x3" ??_C@_08EPNIALOA@float3x3?$AA@
0x1800CB0E0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeAnnotations(class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> & __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64) __ptr64" ?SerializeAnnotations@CEffectCompiler10@D3D10Effects@@IEAAJAEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@AEAVCDataBlockStore@@1@Z
0x18011D558: "invalid mask declaration '%s'" ??_C@_0BO@JDLIEOJK@invalid?5mask?5declaration?5?8?$CFs?8?$AA@
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180060038: "protected: long __cdecl D3D10Shader::CProgram::RemoveDuplicateArguments(int) __ptr64" ?RemoveDuplicateArguments@CProgram@D3D10Shader@@IEAAJH@Z
0x1800B167C: "protected: long __cdecl D3D10ShaderReflection::CShaderReflection::ParseSignature(struct _D3D10_INTERNALSHADER_SIGNATURE * __ptr64,unsigned char * __ptr64,class D3DXVector<struct _D3D10_SIGNATURE_PARAMETER_DESC> * __ptr64,unsigned int * __ptr64) __ptr64" ?ParseSignature@CShaderReflection@D3D10ShaderReflection@@IEAAJPEAU_D3D10_INTERNALSHADER_SIGNATURE@@PEAEPEAV?$D3DXVector@U_D3D10_SIGNATURE_PARAMETER_DESC@@@@PEAI@Z
0x1800A0B38: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800A5CC0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::AddUserOffsetInfo(class D3D10Shader::CNodeVariable * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3D10Shader@@MEAAJPEAVCNodeVariable@2@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@@Z
0x1800B5F78: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SSingleElementType>::~D3DXVectorOwner<struct D3D10Effects::SSingleElementType>(void) __ptr64" ??1?$D3DXVectorOwner@USSingleElementType@D3D10Effects@@@@QEAA@XZ
0x180081BE0: "long __cdecl D3D10Shader::SFPS_BinaryFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800CD2F4: "protected: void __cdecl D3D10Effects::CSoParse::FatalError(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CSoParse@D3D10Effects@@IEAAXPEAUD3DTOKEN@D3D10Shader@@IPEBDZZ
0x1801018C0: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x18003C980: "protected: int __cdecl D3D10Shader::CParse::Token(void) __ptr64" ?Token@CParse@D3D10Shader@@IEAAHXZ
0x18006AF34: "protected: long __cdecl D3D10Shader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x1800FFC20: "point" ??_C@_05BBEJFBFA@point?$AA@
0x18011C0F8: "DEPTHSTENCILVIEW" ??_C@_0BB@CKHHCBBL@DEPTHSTENCILVIEW?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@SAnonymousShader@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectBlendVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B02E4: "public: bool * __ptr64 __cdecl TStack<bool,20>::GetTop(void) __ptr64" ?GetTop@?$TStack@_N$0BE@@@QEAAPEA_NXZ
0x180112150: "evaluate literal movc" ??_C@_0BG@OCGBOIJD@evaluate?5literal?5movc?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18008BF88: "public: virtual __cdecl D3D10Shader::CD3D10Program::~CD3D10Program(void) __ptr64" ??1CD3D10Program@D3D10Shader@@UEAA@XZ
0x1800572F4: "protected: int __cdecl D3D10Shader::CPreProcessor::CallDefine(struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3D10Shader@@IEAAHPEAUD3DTOKEN@2@PEAVCNode@2@1@Z
0x18011DA68: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x180112108: "evaluate literal beq" ??_C@_0BF@BHJMLEGM@evaluate?5literal?5beq?$AA@
0x1801135D8: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x18011E5C0: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x180100F30: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x18011E4F0: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x180100174: "trunc" ??_C@_05NOECMME@trunc?$AA@
0x1801017A8: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800CD17C: "protected: void __cdecl D3D10Effects::CSoParse::Error(char const * __ptr64,...) __ptr64" ?Error@CSoParse@D3D10Effects@@IEAAXPEBDZZ
0x1800FE328: "D3D10CreateDeviceGenerated" ??_C@_0BL@CBBLGFLB@D3D10CreateDeviceGenerated?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180122E4C: "__cdecl _IMPORT_DESCRIPTOR_d3d10core" __IMPORT_DESCRIPTOR_d3d10core
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800DC7EE: sinf
0x1800B0ADC: "public: void __cdecl CBitField::SetBit(unsigned int) __ptr64" ?SetBit@CBitField@@QEAAXI@Z
0x1800DC385: "__cdecl callnewh" _callnewh
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800E6DB0: "const D3D10Effects::SPassBlock::`vftable'" ??_7SPassBlock@D3D10Effects@@6B@
0x1800BB1B0: "int __cdecl D3D10Effects::GetVariableBySemanticHelper<struct D3D10Effects::SVariable>(char const * __ptr64,unsigned int,struct D3D10Effects::SVariable * __ptr64,unsigned char * __ptr64,struct D3D10Effects::SVariable * __ptr64 * __ptr64,void * __ptr64 * __ptr64)" ??$GetVariableBySemanticHelper@USVariable@D3D10Effects@@@D3D10Effects@@YAHPEBDIPEAUSVariable@0@PEAEPEAPEAU10@PEAPEAX@Z
0x1800B6600: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180111CB0: "min(int,int) -> integer" ??_C@_0BI@EFJBEPEL@min?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x1800ACE00: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10PixelShaderValidator@@MEAAXXZ
0x1800BB534: "public: long __cdecl D3D10Effects::CEffect::LoadEffect(void * __ptr64,unsigned int,class D3D10Effects::CEffectPool * __ptr64) __ptr64" ?LoadEffect@CEffect@D3D10Effects@@QEAAJPEAXIPEAVCEffectPool@2@@Z
0x1801114C8: "breakn match" ??_C@_0N@IOMJOJDP@breakn?5match?$AA@
0x18003A72C: "protected: struct D3D10Shader::D3DTOKEN * __ptr64 __cdecl D3D10Shader::CCompiler::GetToken(class D3D10Shader::CNode * __ptr64) __ptr64" ?GetToken@CCompiler@D3D10Shader@@IEAAPEAUD3DTOKEN@2@PEAVCNode@2@@Z
0x180070648: "private: void __cdecl D3D10Shader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3D10Shader@@AEAAXII@Z
0x1801019F0: "constinterp usage cannot be used" ??_C@_0EP@DLHJBDEG@constinterp?5usage?5cannot?5be?5used@
0x1800E7850: ??_7?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@6B@
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E848: "Name" ??_C@_04FABLJDN@Name?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B31E0: "public: long __cdecl D3D10Effects::SShaderBlock::GetVertexShader(struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@SShaderBlock@D3D10Effects@@QEAAJPEAPEAUID3D10VertexShader@@@Z
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18007265C: "public: long __cdecl D3D10Shader::CProgram::GetFloatRange(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?GetFloatRange@CProgram@D3D10Shader@@QEAAJIPEAN0@Z
0x180101418: "VarDeclStmts" ??_C@_0N@MHGEIBEN@VarDeclStmts?$AA@
0x180033838: "protected: unsigned int * __ptr64 __cdecl D3D10Shader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3D10Shader@@IEAAPEAII@Z
0x1800DE1A0: "const D3D10Shader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3D10Shader@@6B@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18009C6E4: "protected: long __cdecl D3D10Shader::CShaderProgram::ColorParents(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011C3D8: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x1800D54D0: "public: static void __cdecl D3D10StateBlock::CDepthStencilState::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CDepthStencilState@D3D10StateBlock@@SAXPEAXII@Z
0x18010C5F0: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x1800FD350: "__cdecl _imp_D3D11CreateDeviceAndSwapChain" __imp_D3D11CreateDeviceAndSwapChain
0x180111E98: "evaluate literal exp" ??_C@_0BF@IHKOINLH@evaluate?5literal?5exp?$AA@
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011EA74: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800D4ED0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CPrimitiveTopology::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPrimitiveTopology@D3D10StateBlock@@UEAAPEAXI@Z
0x1800E4AF8: "const D3D10Effects::SShaderGlobalVariable::`vftable'" ??_7SShaderGlobalVariable@D3D10Effects@@6B@
0x180118500: "Invalid interpolation mode for r" ??_C@_0EO@PGEEABMM@Invalid?5interpolation?5mode?5for?5r@
0x1800FFE3C: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x1800E46B0: "const D3D10Effects::SDepthStencilViewGlobalVariable::`vftable'" ??_7SDepthStencilViewGlobalVariable@D3D10Effects@@6B@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAM@Z
0x1800BAD50: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800DC7A6: memcpy
0x180059B7C: "public: __cdecl D3D10Shader::CInstruction::CInstruction(void) __ptr64" ??0CInstruction@D3D10Shader@@QEAA@XZ
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeArray::Print(void) __ptr64" ?Print@CNodeArray@D3D10Shader@@UEAAXXZ
0x180095E58: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCASE(void) __ptr64" ?EmitCASE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180100E70: "DX9-style '= sampler_state' synt" ??_C@_0EA@NICLNLLN@DX9?9style?5?8?$DN?5sampler_state?8?5synt@
0x180101920: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x18011E3A8: " }, " ??_C@_08COJDDPHI@?6?5?5?5?5?$HN?0?6?$AA@
0x180100870: "alternate cases for 'TextureCube" ??_C@_0EA@FGGMPIPF@alternate?5cases?5for?5?8TextureCube@
0x180113080: "eval buge with some bits known" ??_C@_0BP@MLEMNLIC@eval?5buge?5with?5some?5bits?5known?$AA@
0x1800FD230: "__cdecl _imp_LoadLibraryExW" __imp_LoadLibraryExW
0x18005514C: "protected: void __cdecl D3D10Shader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3D10Shader@@IEAAXII@Z
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsMatrix(void) __ptr64" ?AsMatrix@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18011EAD8: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800D55A0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CDepthStencilState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDepthStencilState@D3D10StateBlock@@UEAAPEAXI@Z
0x180109720: "short * D3D10Shader::d3d10shader_gindex" ?d3d10shader_gindex@D3D10Shader@@3PAFA
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800E71C0: "const D3D10Effects::SEffectInvalidPass::`vftable'" ??_7SEffectInvalidPass@D3D10Effects@@6B@
0x180073914: "public: long __cdecl D3D10Shader::CProgram::ApplyIntValue(unsigned int,unsigned __int64) __ptr64" ?ApplyIntValue@CProgram@D3D10Shader@@QEAAJI_K@Z
0x180031BF4: "protected: long __cdecl D3D10Shader::CCompiler::EmitReturn(class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitReturn@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x180111810: "Compact Registers - Paint " ??_C@_0BL@EBHHNOHF@Compact?5Registers?5?9?5Paint?5?$AA@
0x1800D71F0: ??_G?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800DC62C: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x180100C10: "the 'sampler2D' keyword is depre" ??_C@_0FB@KPDEPBIJ@the?5?8sampler2D?8?5keyword?5is?5depre@
0x1800DE0B0: "const D3D10Shader::CNodeStateBlockFunctionCall::`vftable'" ??_7CNodeStateBlockFunctionCall@D3D10Shader@@6B@
0x1800E67D8: "const D3D10Effects::SRasterizerGlobalVariableMember::`vftable'" ??_7SRasterizerGlobalVariableMember@D3D10Effects@@6B@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800BCE84: "protected: unsigned int __cdecl D3D10Effects::CEffectLoader::UnpackData(unsigned char * __ptr64,unsigned char * __ptr64,unsigned int,struct D3D10Effects::SType * __ptr64,unsigned int * __ptr64) __ptr64" ?UnpackData@CEffectLoader@D3D10Effects@@IEAAIPEAE0IPEAUSType@2@PEAI@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18011EC20: "__cdecl _real@7ff0000000000000" __real@7ff0000000000000
0x1800FD550: "__cdecl _imp_sin" __imp_sin
0x180110AD8: "mul of a half times add of same " ??_C@_0CP@HANNLNGK@mul?5of?5a?5half?5times?5add?5of?5same?5@
0x18010B5A0: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x18010B954: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x1801297E0: "struct D3D10Effects::SShaderResource D3D10Effects::g_NullTexture" ?g_NullTexture@D3D10Effects@@3USShaderResource@1@A
0x180073AD4: "protected: long __cdecl D3D10Shader::CProgram::ReduceLiteralForInstruction(class D3D10Shader::CInstruction * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64) __ptr64" ?ReduceLiteralForInstruction@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAPEAV32@@Z
0x180112138: "evaluate literal cmp" ??_C@_0BF@LICILDPA@evaluate?5literal?5cmp?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FD538: "__cdecl _imp_memset" __imp_memset
0x18011E838: "%s\%s" ??_C@_05BMGBEOOC@?$CFs?2?$CFs?$AA@
0x180001C30: D3D10CreateBlob
0x18004F858: "public: long __cdecl D3D10Shader::CPacker::Initialize(class D3D10Shader::CPacker * __ptr64) __ptr64" ?Initialize@CPacker@D3D10Shader@@QEAAJPEAV12@@Z
0x1800E50D0: "const D3D10Effects::TAnnotation<struct ID3D10EffectVariable>::`vftable'" ??_7?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@6B@
0x18006DB9C: "protected: long __cdecl D3D10Shader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsVector(void) __ptr64" ?AsVector@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800FE8B4: "branch" ??_C@_06KAEOJLJM@branch?$AA@
0x180071698: "public: virtual __cdecl D3D10Shader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3D10Shader@@UEAA@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800CF418: "protected: void __cdecl D3D10Effects::CEffect::ApplyShaderBlock(struct D3D10Effects::SShaderBlock * __ptr64) __ptr64" ?ApplyShaderBlock@CEffect@D3D10Effects@@IEAAXPEAUSShaderBlock@2@@Z
0x180052E68: "protected: long __cdecl D3D10Shader::CParse::EffectsApiCall(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?EffectsApiCall@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0PEAPEAV32@@Z
0x18011DA40: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800DC56F: "__cdecl initterm" _initterm
0x180050650: "public: virtual class D3D10Shader::CNodeList * __ptr64 __cdecl D3D10Shader::CNodeList::Copy(void) __ptr64" ?Copy@CNodeList@D3D10Shader@@UEAAPEAV12@XZ
0x180001CD0: "public: static long __cdecl D3DX10Core::CBuffer::Create(unsigned __int64,class D3DX10Core::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DX10Core@@SAJ_KPEAPEAV12@@Z
0x1801199B0: "Reference out of range of indexa" ??_C@_0PC@KMLEMDOD@Reference?5out?5of?5range?5of?5indexa@
0x180056FF8: "protected: long __cdecl D3D10Shader::CPreProcessor::AddDefine(class D3D10Shader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3D10Shader@@IEAAJPEAVCPPDefine@2@@Z
0x1800E7710: ??_7?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@6B@
0x18011E530: "rtx" ??_C@_03KLJDHLIG@rtx?$AA@
0x180052060: "public: virtual int __cdecl D3D10Shader::CNodeStatement::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStatement@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAM@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1801196B0: "Reference of undeclared immediat" ??_C@_0GD@HODFCDDF@Reference?5of?5undeclared?5immediat@
0x1800FEEA0: "Loop doesn't seem to do anything" ??_C@_0DJ@ODJKDNMI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x1800E4CC8: "const D3D10Effects::SStringAnnotation::`vftable'" ??_7SStringAnnotation@D3D10Effects@@6B@
0x1800D5380: "public: static unsigned int __cdecl D3D10StateBlock::CRenderTargets::GetSize(unsigned int)" ?GetSize@CRenderTargets@D3D10StateBlock@@SAII@Z
0x18010C6C0: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x180124028: "struct D3D10Effects::SD3DShaderVTable D3D10Effects::g_vtGS" ?g_vtGS@D3D10Effects@@3USD3DShaderVTable@1@A
0x180113400: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x180101E18: "%s object does not have methods" ??_C@_0CA@CJPCAPLC@?$CFs?5object?5does?5not?5have?5methods?$AA@
0x180048570: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ObjectExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?ObjectExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x180053A24: "public: void * __ptr64 __cdecl D3D10Shader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3D10Shader@@QEAAPEAXI@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800FFCC8: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x1801002E0: "class" ??_C@_05ENKANFLO@class?$AA@
0x1800B42B0: "protected: struct D3D10Effects::SGlobalVariable * __ptr64 __cdecl D3D10Effects::CEffect::FindVariableByName(char const * __ptr64) __ptr64" ?FindVariableByName@CEffect@D3D10Effects@@IEAAPEAUSGlobalVariable@2@PEBD@Z
0x180122F50: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x180129898: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x180100168: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x18010108C: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x180112660: "generate floating point special " ??_C@_0DA@JJBOFFIP@generate?5floating?5point?5special?5@
0x18011B588: "D3D10ReflectShader" ??_C@_0BD@CCNGMNNG@D3D10ReflectShader?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::GetPixelShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetPixelShaderDesc@SEffectInvalidPass@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAIXZ
0x18011EB90: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x18011E360: "D3D10DisassembleEffect" ??_C@_0BH@OMFOILKM@D3D10DisassembleEffect?$AA@
0x1800DA5F4: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x18011E428: " %s = %s[%d]; " ??_C@_0BG@HJIDFEKA@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5?$CFs?$FL?$CFd?$FN?$DL?6?$AA@
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetRenderTarget(struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@?$TRenderTargetViewVariable@U?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@@Z
0x1800FD308: "__cdecl _imp_Sleep" __imp_Sleep
0x18009314C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitNEG(void) __ptr64" ?EmitNEG@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011E540: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x18000CD3C: "protected: long __cdecl D3D10Shader::CCompiler::EmitForLoop(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitForLoop@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@0000PEAIH@Z
0x180111918: "Multiply by 2, 4, or 8" ??_C@_0BH@GCOGDALM@Multiply?5by?52?0?54?0?5or?58?$AA@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsBlend(void) __ptr64" ?AsBlend@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180110F98: "movc((a>=b),b,a) -> min(a,b)" ??_C@_0BN@KLOONOEC@movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x18011DA20: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x18011EC08: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x1800D50A0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CVertexBuffers::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVertexBuffers@D3D10StateBlock@@UEAAPEAXI@Z
0x1800D4C48: "public: long __cdecl D3D10Shader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Add@CCommentBlock@D3D10Shader@@QEAAJPEBXIIPEAI@Z
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x1800FD5D8: "__cdecl _xi_z" __xi_z
0x18011B8A8: "DEST_COLOR" ??_C@_0L@LELCFELP@DEST_COLOR?$AA@
0x180100A68: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011E9B4: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x180101BC0: "unorm double" ??_C@_0N@IMPINCOK@unorm?5double?$AA@
0x18003A9C4: "long __cdecl StringCchVPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,char * __ptr64)" ?StringCchVPrintfA@@YAJPEAD_KPEBD0@Z
0x1800FE230: "DXEnableCapture" ??_C@_1CA@FACHHHED@?$AAD?$AAX?$AAE?$AAn?$AAa?$AAb?$AAl?$AAe?$AAC?$AAa?$AAp?$AAt?$AAu?$AAr?$AAe?$AA?$AA@
0x1800E2F50: "const D3D10ShaderReflection::CShaderReflection::`vftable'" ??_7CShaderReflection@D3D10ShaderReflection@@6B@
0x180116930: "Abs modifier not allowed for ope" ??_C@_0EO@HMMKJCEI@Abs?5modifier?5not?5allowed?5for?5ope@
0x180100E18: "CaseConditions" ??_C@_0P@MFFACEOC@CaseConditions?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::Apply(unsigned int) __ptr64" ?Apply@SEffectInvalidPass@D3D10Effects@@UEAAJI@Z
0x1800CE210: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::SetConstantBuffer(struct ID3D10Buffer * __ptr64) __ptr64" ?SetConstantBuffer@SConstantBuffer@D3D10Effects@@UEAAJPEAUID3D10Buffer@@@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FD1D0: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRasterizerVariable::GetBackingStore(unsigned int,struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetBackingStore@SEffectInvalidRasterizerVariable@D3D10Effects@@UEAAJIPEAUD3D10_RASTERIZER_DESC@@@Z
0x18010BF70: "short * D3D10Shader::d3d10tok_gindex" ?d3d10tok_gindex@D3D10Shader@@3PAFA
0x18005A9AC: "public: int __cdecl D3D10Shader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3D10Shader@@QEAAHXZ
0x18010B4B0: "No include handler specified, ca" ??_C@_0GL@HLMFLIKD@No?5include?5handler?5specified?0?5ca@
0x1800FD358: d3d11_NULL_THUNK_DATA
0x180126D84: "int D3D10Shader::d3d10tok_lval" ?d3d10tok_lval@D3D10Shader@@3HA
0x180009238: "protected: long __cdecl D3D10Shader::CCompiler::EmitIf(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int,unsigned int * __ptr64 const,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?EmitIf@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@0I00HQEAIPEAPEAIPEAIPEAPEAV32@IHH@Z
0x180100A30: "alternate cases for 'asm' are de" ??_C@_0DI@PACPPMKL@alternate?5cases?5for?5?8asm?8?5are?5de@
0x180116BF0: "Index Dimension %d's relative ad" ??_C@_0JL@KMBKPGIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x18008EBC4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitGSInfo(void) __ptr64" ?EmitGSInfo@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011C548: "int4" ??_C@_04JONEKOJF@int4?$AA@
0x1800FD548: "__cdecl _imp_powf" __imp_powf
0x18010B878: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x18004DA20: "protected: long __cdecl D3D10Shader::CParse::Cast(struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3D10Shader@@IEAAJPEAU_D3DVALUE@2@0PEAUD3DTOKEN@2@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011C770: "uint4x1" ??_C@_07LNBJMPNN@uint4x1?$AA@
0x1800E7978: "const D3D10StateBlock::CRenderTargets::`vftable'" ??_7CRenderTargets@D3D10StateBlock@@6B@
0x18010C4C8: "SV_CullDistance" ??_C@_0BA@COMLDELL@SV_CullDistance?$AA@
0x1800D51D0: "public: virtual unsigned int __cdecl D3D10StateBlock::CIndexBuffer::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CIndexBuffer@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180111BA8: "generate unit flag for non speci" ??_C@_0DA@HHODOMCL@generate?5unit?5flag?5for?5non?5speci@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SEffectInvalidType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@SEffectInvalidType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x1800B6A30: "public: virtual long __cdecl D3D10Effects::TSamplerVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable> >::GetSampler(unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GetSampler@?$TSamplerVariable@U?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10SamplerState@@@Z
0x180081EC0: "long __cdecl D3D10Shader::SFPS_BinaryIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800C85C4: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileConstructGSWithSO(class D3D10Shader::CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,char const * __ptr64 * __ptr64,struct D3D10Effects::SCompilerVariable * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CompileConstructGSWithSO@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAPEAUID3D10Blob@@PEAPEBDPEAUSCompilerVariable@2@PEAUD3DTOKEN@4@@Z
0x180101DA0: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B9E00: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800DC57B: "__cdecl _C_specific_handler" __C_specific_handler
0x18011E440: " %s = %s; " ??_C@_0BC@GBACEBBC@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5?$CFs?$DL?6?$AA@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18011E314: "%s " ??_C@_03OFAPEBGM@?$CFs?6?$AA@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAIXZ
0x1800D5270: "public: virtual unsigned int __cdecl D3D10StateBlock::CPrimitiveTopology::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CPrimitiveTopology@D3D10StateBlock@@UEAAIXZ
0x1800FFE38: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x1800E31E0: "const D3D10Effects::SBoolScalarGlobalVariable::`vftable'" ??_7SBoolScalarGlobalVariable@D3D10Effects@@6B@
0x180113840: "internal error: statistics appen" ??_C@_0EF@LKAJJGLO@internal?5error?3?5statistics?5appen@
0x1800DE1B8: "const D3D10Shader::CNodeScope::`vftable'" ??_7CNodeScope@D3D10Shader@@6B@
0x1800B9EC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18009571C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUMUL(void) __ptr64" ?EmitUMUL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1801107A0: "Eval range add unit flag if rang" ??_C@_0CN@HNLGKJMA@Eval?5range?5add?5unit?5flag?5if?5rang@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180126D70: "short * __ptr64 __ptr64 D3D10Shader::d3d10shader_ssp" ?d3d10shader_ssp@D3D10Shader@@3PEAFEA
0x1800D50F0: "public: static unsigned int __cdecl D3D10StateBlock::CIndexBuffer::GetSize(unsigned int)" ?GetSize@CIndexBuffer@D3D10StateBlock@@SAII@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011C080: "D3D10EffectLoader" ??_C@_0BC@PLPADHKH@D3D10EffectLoader?$AA@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeRegister::Print(void) __ptr64" ?Print@CNodeRegister@D3D10Shader@@UEAAXXZ
0x1800D7100: ??_E?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011E3B8: "asm { " ??_C@_07GFPBDDEE@asm?5?$HL?6?6?$AA@
0x1800BBA14: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupShaderResourcePointer(struct D3D10Effects::SShaderResource * __ptr64 * __ptr64) __ptr64" ?FixupShaderResourcePointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSShaderResource@2@@Z
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeState::Print(void) __ptr64" ?Print@CNodeState@D3D10Shader@@UEAAXXZ
0x180111F58: "evaluate literal sqrt" ??_C@_0BG@IPPNMNJG@evaluate?5literal?5sqrt?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800CC060: ?Grow@?$D3DXHashTable@USPooledType@CEffectCompiler10@D3D10Effects@@$1?IsEqual@123@SAHAEBU123@0@Z@@QEAAJI@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x180055D58: "protected: long __cdecl D3D10Shader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3D10Shader@@IEAAJXZ
0x1801125C0: "generate floating point special " ??_C@_0DA@LEONNGAN@generate?5floating?5point?5special?5@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAHXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800A3100: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3D10Shader@@MEAAJKKK@Z
0x18010C514: "ic" ??_C@_02JGIOOCG@ic?$AA@
0x1800E7900: "const D3D10StateBlock::CStreamOutBuffers::`vftable'" ??_7CStreamOutBuffers@D3D10StateBlock@@6B@
0x18004F5DC: "public: class D3D10Shader::CResourceDef * __ptr64 __cdecl D3D10Shader::CResourceDef::Copy(void) __ptr64" ?Copy@CResourceDef@D3D10Shader@@QEAAPEAV12@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180111CF0: "ge -> bool" ??_C@_0L@MPFPEHEP@ge?5?9?$DO?5bool?$AA@
0x1800FEA28: "error, duplicate default in swit" ??_C@_0CN@NIJEILHB@error?0?5duplicate?5default?5in?5swit@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAM@Z
0x18011E208: " uint" ??_C@_05DHJHNGIE@?5uint?$AA@
0x18010B2D8: "SetPixelShader" ??_C@_0P@BDKOJBMM@SetPixelShader?$AA@
0x18009444C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitDISCARD(void) __ptr64" ?EmitDISCARD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011ACB0: "Input signature name mismatch wi" ??_C@_0GA@GNMCFMBO@Input?5signature?5name?5mismatch?5wi@
0x18003A07C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CCompiler::FindFunctionFromNode(class D3D10Shader::CNode * __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?FindFunctionFromNode@CCompiler@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@PEBD1@Z
0x1800C580C: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAnnotations(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> * __ptr64) __ptr64" ?ParseAnnotations@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAUD3DTOKEN@4@PEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@@Z
0x180071A98: "public: int __cdecl D3D10Shader::CBaseProgram::ArgPoolFlag(unsigned int,unsigned __int64) __ptr64" ?ArgPoolFlag@CBaseProgram@D3D10Shader@@QEAAHI_K@Z
0x180113100: "eval imul with some bits known" ??_C@_0BP@CFLELFNP@eval?5imul?5with?5some?5bits?5known?$AA@
0x1800B7990: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetOutputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputSignatureElementDesc@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x18011BA4C: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> > >::GetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetResourceArray@?$TShaderResourceVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x180101B30: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180065908: "protected: long __cdecl D3D10Shader::CProgram::MarkConstInterp(void) __ptr64" ?MarkConstInterp@CProgram@D3D10Shader@@IEAAJXZ
0x1800FF668: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x1801136B0: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x1800CBBC8: "public: int __cdecl D3D10Effects::SCompilerType::IsEqual(struct D3D10Effects::SCompilerType * __ptr64) __ptr64" ?IsEqual@SCompilerType@D3D10Effects@@QEAAHPEAU12@@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800C3720: "[thunk]: __cdecl ID3D10Device::`vcall'{656,{flat}}' }'" ??_9ID3D10Device@@$BCJA@AA
0x180113300: "evaluate range cmp" ??_C@_0BD@FIGDILFJ@evaluate?5range?5cmp?$AA@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800DC7B2: memmove
0x1801002BC: "case" ??_C@_04CKOINMPC@case?$AA@
0x180111F70: "evaluate literal ftoi" ??_C@_0BG@PLLBHJGJ@evaluate?5literal?5ftoi?$AA@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x1800FE868: "stream object '%s' cannot be dec" ??_C@_0DK@OJNNFDMB@stream?5object?5?8?$CFs?8?5cannot?5be?5dec@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CDC50: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::AsShader(void) __ptr64" ?AsShader@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CE790: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::STechnique::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@STechnique@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801016E0: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x18011A9E0: "%s signature parameter %s (1-bas" ??_C@_0EK@ODNIAEJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x1800D72F0: ??_E?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011DB10: "// { " ??_C@_05PJCPJBGP@?1?1?5?$HL?6?$AA@
0x180116C90: "Invalid index dimension for rela" ??_C@_0JF@DKLCAMNE@Invalid?5index?5dimension?5for?5rela@
0x18005A72C: "public: int __cdecl D3D10Shader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3D10Shader@@QEAAHXZ
0x1801011F8: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x18011DFB8: "_O(%i,%i,%i)" ??_C@_0N@HFFHCPLM@_O?$CI?$CFi?0?$CFi?0?$CFi?$CJ?$AA@
0x180002238: "long __cdecl CheckPragma(class D3D10Shader::CPreProcessor * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPPPragmaRule * __ptr64 * __ptr64,class D3DXVector<char> * __ptr64)" ?CheckPragma@@YAJPEAVCPreProcessor@D3D10Shader@@PEAIPEAPEAVCPPPragmaRule@2@PEAV?$D3DXVector@D@@@Z
0x18011C920: "Unexpected node encountered when" ??_C@_0DK@PJBINDKB@Unexpected?5node?5encountered?5when@
0x1800B0590: "public: struct _INST_NODE * __ptr64 * __ptr64 __cdecl TStack<struct _INST_NODE * __ptr64,20>::GetTop(void) __ptr64" ?GetTop@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAPEAPEAU_INST_NODE@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SEffectInvalidPass::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@SEffectInvalidPass@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180117194: "[]" ??_C@_02GPECMEKF@?$FL?$FN?$AA@
0x180049344: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::OffsetExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800CE0D0: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberTypeBySemantic(char const * __ptr64) __ptr64" ?GetMemberTypeBySemantic@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x180114BC0: "maximum iterator register index " ??_C@_0JK@OPBFNAAD@maximum?5iterator?5register?5index?5@
0x1801134D8: "Floating-point Value out of inte" ??_C@_0DN@EOCDLONF@Floating?9point?5Value?5out?5of?5inte@
0x1801130E0: "eval imod with some bits known" ??_C@_0BP@FBFAHJHF@eval?5imod?5with?5some?5bits?5known?$AA@
0x1800CD39C: "struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::GetAnnotationByNameHelper(char const * __ptr64,char const * __ptr64,unsigned int,struct D3D10Effects::SAnnotation * __ptr64)" ?GetAnnotationByNameHelper@D3D10Effects@@YAPEAUID3D10EffectVariable@@PEBD0IPEAUSAnnotation@1@@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011D900: "short * D3D10Effects::d3d10sodecl_gindex" ?d3d10sodecl_gindex@D3D10Effects@@3PAFA
0x180112528: "generate floating point special " ??_C@_0DA@PGCCLBP@generate?5floating?5point?5special?5@
0x1800B1EC0: "public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByIndex(unsigned int) __ptr64" ?GetConstantBufferByIndex@CShaderReflection@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionConstantBuffer@@I@Z
0x1800E3430: "const D3D10Effects::SIntScalarGlobalVariable::`vftable'" ??_7SIntScalarGlobalVariable@D3D10Effects@@6B@
0x1800E7058: "const D3D10Effects::SAnonymousShader::`vftable'{for `D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>'}" ??_7SAnonymousShader@D3D10Effects@@6B?$TUncastableVariable@UID3D10EffectShaderVariable@@@1@@
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800E5008: "const D3D10Effects::SNumericAnnotation::`vftable'" ??_7SNumericAnnotation@D3D10Effects@@6B@
0x180115010: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x18011DE3C: "cb" ??_C@_02BNOEFKLB@cb?$AA@
0x18012855C: "int D3D10Effects::d3d10sodecl_errflag" ?d3d10sodecl_errflag@D3D10Effects@@3HA
0x1800A1E80: "protected: class D3D10Shader::CInstruction * __ptr64 __cdecl D3D10Shader::CShaderProgram::NewAndIf(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3D10Shader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x1800C65A4: "protected: long __cdecl D3D10Effects::CEffectCompiler10::GetName(class D3D10Shader::CNode * __ptr64,char * __ptr64 * __ptr64 const,class D3D10Shader::CNodeToken * __ptr64 * __ptr64 const) __ptr64" ?GetName@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@QEAPEADQEAPEAVCNodeToken@4@@Z
0x18011362C: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x18011DF78: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x180119450: "Reference of undeclared sampler " ??_C@_0FF@OPPBEAHG@Reference?5of?5undeclared?5sampler?5@
0x18010C390: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18011EC60: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x18011B780: "COMPARISON_MIN_LINEAR_MAG_MIP_PO" ??_C@_0CE@ELIPCDDG@COMPARISON_MIN_LINEAR_MAG_MIP_PO@
0x180053D04: "public: void * __ptr64 __cdecl D3D10Shader::CPPPragmaRule::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaRule@D3D10Shader@@QEAAPEAXI@Z
0x180101000: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B031C: "public: void __cdecl TStack<bool,20>::Pop(void) __ptr64" ?Pop@?$TStack@_N$0BE@@@QEAAXXZ
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800A68B8: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessage(char const * __ptr64,...) __ptr64" ?ReportMessage@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x1801131E0: "eval umax with some bits known" ??_C@_0BP@OHBIJDHI@eval?5umax?5with?5some?5bits?5known?$AA@
0x1800FFEA4: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x18008ACF0: "protected: virtual long __cdecl D3D10Shader::CFXL10Program::InitCaps(void) __ptr64" ?InitCaps@CFXL10Program@D3D10Shader@@MEAAJXZ
0x180054170: "public: long __cdecl D3D10Shader::CPreProcessor::InitializeFromMemory(char const * __ptr64,void const * __ptr64,unsigned int,struct _D3D_SHADER_MACRO const * __ptr64,struct ID3DInclude * __ptr64) __ptr64" ?InitializeFromMemory@CPreProcessor@D3D10Shader@@QEAAJPEBDPEBXIPEBU_D3D_SHADER_MACRO@@PEAUID3DInclude@@@Z
0x1800DC31C: malloc
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FF098: "internal error: OR operater inpu" ??_C@_0CM@IAOBBGKE@internal?5error?3?5OR?5operater?5inpu@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011D330: "Assignment %s: Dimensionality mi" ??_C@_0EE@HIHGNFG@Assignment?5?$CFs?3?5Dimensionality?5mi@
0x180117A40: "Invalid component mask in indexa" ??_C@_0GA@FEBHFDDB@Invalid?5component?5mask?5in?5indexa@
0x1800D9E14: "public: long __cdecl CSignatureParser::ReadSignature(void const * __ptr64) __ptr64" ?ReadSignature@CSignatureParser@@QEAAJPEBX@Z
0x1801172A0: "Masks (and if pixel shader, also" ??_C@_0MF@HABBKFDG@Masks?5?$CIand?5if?5pixel?5shader?0?5also@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::GetGeometryShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetGeometryShaderDesc@SEffectInvalidPass@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x1800FD208: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x180059790: "public: long __cdecl D3D10Shader::CArgument::ApplyFloatRange(double,double) __ptr64" ?ApplyFloatRange@CArgument@D3D10Shader@@QEAAJNN@Z
0x18010C450: "Semantic length is limited to %d" ??_C@_0CM@KFGOMHLI@Semantic?5length?5is?5limited?5to?5?$CFd@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18011A5C0: "break/continue can only be follo" ??_C@_0ID@CLLMJPJM@break?1continue?5can?5only?5be?5follo@
0x1800E6E08: "const D3D10Effects::SCompilerType::`vftable'" ??_7SCompilerType@D3D10Effects@@6B@
0x18005F100: "protected: virtual long __cdecl D3D10Shader::CFXL10Program::Reschedule(void) __ptr64" ?Reschedule@CFXL10Program@D3D10Shader@@MEAAJXZ
0x1800C3F70: "public: virtual void __cdecl D3D10Effects::CCompilerErrorLog::Log(unsigned int,char const * __ptr64,...) __ptr64" ?Log@CCompilerErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x180101BB0: "unorm half" ??_C@_0L@MPDCGGF@unorm?5half?$AA@
0x180071BFC: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddPool(class D3D10Shader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3D10Shader@@QEAAIPEAVCPool@2@@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011DC1C: "1d" ??_C@_02CEIGAHOJ@1d?$AA@
0x180113CF0: "idiv currently not supported (in" ??_C@_0GN@CCIEMHLO@idiv?5currently?5not?5supported?5?$CIin@
0x1801015D8: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAHXZ
0x1800FFFA8: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x180052370: "public: virtual int __cdecl D3D10Shader::CNodeStateBlockFunctionCall::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStateBlockFunctionCall@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x180114868: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x18011CBB8: "Redefinition of pass "%s"" ??_C@_0BK@MMNBKEHP@Redefinition?5of?5pass?5?$CC?$CFs?$CC?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180001930: "long __cdecl D3D10CreateDeviceAndSwapChainImpl(struct IDXGIAdapter * __ptr64,enum D3D10_DRIVER_TYPE,struct HINSTANCE__ * __ptr64,unsigned int,unsigned int,struct DXGI_SWAP_CHAIN_DESC * __ptr64,struct IDXGISwapChain * __ptr64 * __ptr64,struct ID3D10Device * __ptr64 * __ptr64)" ?D3D10CreateDeviceAndSwapChainImpl@@YAJPEAUIDXGIAdapter@@W4D3D10_DRIVER_TYPE@@PEAUHINSTANCE__@@IIPEAUDXGI_SWAP_CHAIN_DESC@@PEAPEAUIDXGISwapChain@@PEAPEAUID3D10Device@@@Z
0x180101F90: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x1800D4ED0: ??_E?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x180110930: "ABS(a), a positive -> a" ??_C@_0BI@FEOEKKOO@ABS?$CIa?$CJ?0?5a?5positive?5?9?$DO?5a?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAMII@Z
0x1800FD2C0: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x18011E538: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x18011E24C: " { " ??_C@_03LDKJCMMO@?5?$HL?5?$AA@
0x1800B6360: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable> >::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVector4Variable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAM@Z
0x18010002C: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x180114F88: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x18011DDB8: "CLIPDST" ??_C@_07KHLKJCJ@CLIPDST?$AA@
0x1800A2EF0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3D10Shader@@MEAAJIPEAI@Z
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180113580: "Possible integer divide by zero" ??_C@_0CA@MEMIMPHN@Possible?5integer?5divide?5by?5zero?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetInt(int) __ptr64" ?SetInt@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800B3498: "public: __cdecl D3D10Effects::CEffect::CEffect(void) __ptr64" ??0CEffect@D3D10Effects@@QEAA@XZ
0x180101BA0: "unorm float" ??_C@_0M@KDOHMGKJ@unorm?5float?$AA@
0x180071610: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberSemantic(unsigned int) __ptr64" ?GetMemberSemantic@SAnonymousShader@D3D10Effects@@UEAAPEBDI@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800DC5C8: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x18011DA10: "$Anonymous" ??_C@_0L@ONEEIJGP@$Anonymous?$AA@
0x1800B8C44: "long __cdecl D3D10Effects::DoMatrixArrayInternal<0,0,0>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$0A@$0A@$0A@@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x180052580: "public: virtual class D3D10Shader::CNodeExpression * __ptr64 __cdecl D3D10Shader::CNodeExpression::Copy(void) __ptr64" ?Copy@CNodeExpression@D3D10Shader@@UEAAPEAV12@XZ
0x1800BD700: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadAndValidateSharedCBs(void) __ptr64" ?LoadAndValidateSharedCBs@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800E2F98: "const D3D10ShaderReflection::CInvalidSRConstantBuffer::`vftable'" ??_7CInvalidSRConstantBuffer@D3D10ShaderReflection@@6B@
0x18010CAB8: "internal error: consume move rea" ??_C@_0DL@LCFLKCEN@internal?5error?3?5consume?5move?5rea@
0x1800D6F50: ??_E?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18010B5C0: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x180114B20: "maximum boolean register index e" ??_C@_0JN@HJHDKNND@maximum?5boolean?5register?5index?5e@
0x1800B7CA0: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >,0>::GetString(char const * __ptr64 * __ptr64) __ptr64" ?GetString@?$TStringVariable@U?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEBD@Z
0x18011E750: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800338FC: "protected: void __cdecl D3D10Shader::CCompiler::StackFree(unsigned int * __ptr64) __ptr64" ?StackFree@CCompiler@D3D10Shader@@IEAAXPEAI@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x180127950: "short * __ptr64 __ptr64 D3D10Shader::d3d10tok_ssp" ?d3d10tok_ssp@D3D10Shader@@3PEAFEA
0x180111A38: "NOT BULT => BUGE" ??_C@_0BB@BDDBJEAF@NOT?5BULT?5?$DN?$DO?5BUGE?$AA@
0x1800FFDB0: "SV_PrimitiveId is an invalid inp" ??_C@_0GK@NHMPIMML@SV_PrimitiveId?5is?5an?5invalid?5inp@
0x180039F48: "protected: int __cdecl D3D10Shader::CCompiler::IsNonLiteralOffsetTexture(unsigned int) __ptr64" ?IsNonLiteralOffsetTexture@CCompiler@D3D10Shader@@IEAAHI@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180111FD0: "evaluate literal floor" ??_C@_0BH@HNIBNDAA@evaluate?5literal?5floor?$AA@
0x1800FD458: "__cdecl _imp_tanh" __imp_tanh
0x18010C268: "Error creating error string" ??_C@_0BM@KBNJDKGG@Error?5creating?5error?5string?$AA@
0x1800E62F0: "const D3D10Effects::SMatrix4x4ColumnMajorGlobalVariableMember::`vftable'" ??_7SMatrix4x4ColumnMajorGlobalVariableMember@D3D10Effects@@6B@
0x18012985C: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhgzgvyolxpUivovzhvyfrowUlyquivUznwGEUkxshgzgvyolxpOlyq@d3d10stateblockRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhgzgvyolxpUivovzhvyfrowUlyquivUznwGEUkxshgzgvyolxpOlyq@d3d10stateblockRelease
0x180112FE0: "eval bilt with some bits known" ??_C@_0BP@FEPPNMKO@eval?5bilt?5with?5some?5bits?5known?$AA@
0x18010C598: "(unknown)" ??_C@_09GPGAJHPD@?$CIunknown?$CJ?$AA@
0x1800BB040: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x1800D6330: ?Capture@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011E1E8: " mixed" ??_C@_06GMGADPLO@?5mixed?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7F50: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180051A00: "public: virtual class D3D10Shader::CNodeFunction * __ptr64 __cdecl D3D10Shader::CNodeFunction::Copy(void) __ptr64" ?Copy@CNodeFunction@D3D10Shader@@UEAAPEAV12@XZ
0x18009B160: "public: virtual void * __ptr64 __cdecl D3D10Shader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3D10Shader@@UEAAPEAXI@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAIXZ
0x1800B7700: "public: virtual long __cdecl D3D10Effects::TDepthStencilVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> > >::GetDepthStencilState(unsigned int,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilState@?$TDepthStencilVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10DepthStencilState@@@Z
0x1800CF360: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SSingleElementType::GetMemberSemantic(unsigned int) __ptr64" ?GetMemberSemantic@SSingleElementType@D3D10Effects@@UEAAPEBDI@Z
0x18010097C: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x180101C00: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x1800FE638: "#pragma warning (once:%d) " ??_C@_0BL@OHOMJJIN@?$CDpragma?5warning?5?$CIonce?3?$CFd?$CJ?6?$AA@
0x1800B9C70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180100FD8: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B9010: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x18005A768: "public: int __cdecl D3D10Shader::CInstruction::IsMacro(void) __ptr64" ?IsMacro@CInstruction@D3D10Shader@@QEAAHXZ
0x18011AFB0: "Unrecognized instruction or inst" ??_C@_0ED@IHPDIIFE@Unrecognized?5instruction?5or?5inst@
0x1800B2460: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionVariable::GetDesc(struct _D3D10_SHADER_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionVariable@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_VARIABLE_DESC@@@Z
0x1800CC060: ?Grow@?$D3DXHashTable@USPooledString@CEffectCompiler10@D3D10Effects@@$1?IsEqual@123@SAHAEBU123@0@Z@@QEAAJI@Z
0x1800FF0F0: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180119FE0: "else statement doesn't match to " ??_C@_0GC@MPBHDAFI@else?5statement?5doesn?8t?5match?5to?5@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180110810: "eval exp" ??_C@_08IPCOFHPG@eval?5exp?$AA@
0x180100234: "height" ??_C@_06LNLHEAAG@height?$AA@
0x180070E3C: "private: void __cdecl D3D10Shader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3D10Shader@@AEAAXIIH@Z
0x1800C2518: ?Grow@?$D3DXHashTable@PEBD$1?AreStringsEqual@CEffect@D3D10Effects@@KAHAEBQEBD0@Z@@QEAAJI@Z
0x18011DA78: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x18011E7B8: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x180110960: "exp(log(x)) identity" ??_C@_0BF@DJOOICGM@exp?$CIlog?$CIx?$CJ?$CJ?5identity?$AA@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180100758: "technique10" ??_C@_0M@IDJKJBKP@technique10?$AA@
0x180049970: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ConditionalExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x1800E2F38: "const D3D10ShaderReflection::CShaderReflectionConstantBuffer::`vftable'" ??_7CShaderReflectionConstantBuffer@D3D10ShaderReflection@@6B@
0x1800BADD0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180111850: "Compact Registers - Press Loop I" ??_C@_0CD@HBCKHFNE@Compact?5Registers?5?9?5Press?5Loop?5I@
0x18011EB68: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x18010B420: "D3D10_SHADER_SKIP_OPTIMIZATION" ??_C@_0BP@NIBCGPFC@D3D10_SHADER_SKIP_OPTIMIZATION?$AA@
0x1800FD2A8: "__cdecl _imp_RegEnumKeyExA" __imp_RegEnumKeyExA
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800AC650: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x1800A1A38: "protected: long __cdecl D3D10Shader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800887CC: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_Begin(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@II@Z
0x1800BACC0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloat(float) __ptr64" ?SetFloat@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x18011B930: "INV_SRC1_ALPHA" ??_C@_0P@NLLOMGJK@INV_SRC1_ALPHA?$AA@
0x18011C2F8: "FRONTFACESTENCILFUNC" ??_C@_0BF@MNAAOAEB@FRONTFACESTENCILFUNC?$AA@
0x1800FF410: "'%s': input parameter '%s' confl" ??_C@_0FK@FCEODMBA@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5confl@
0x1801014B0: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x180071FEC: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddPool(char const * __ptr64,unsigned __int64,unsigned int,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3D10Shader@@QEAAIPEBD_KIII@Z
0x1800BB4F4: "public: long __cdecl D3D10Effects::CEffectHeap::MoveData(void * __ptr64 * __ptr64,unsigned int) __ptr64" ?MoveData@CEffectHeap@D3D10Effects@@QEAAJPEAPEAXI@Z
0x180114D20: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x18011B9D8: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x18006DDB0: "protected: long __cdecl D3D10Shader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3D10Shader@@IEAAJXZ
0x1800B7E20: "public: virtual long __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800DC716: ceil
0x1800DE0E0: "const D3D10Shader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3D10Shader@@6B@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18010121C: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x180100340: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x18011D1C0: "Assignment %s: Reference to shad" ??_C@_0HN@LBBHFOOO@Assignment?5?$CFs?3?5Reference?5to?5shad@
0x1800C264C: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateBlockAssignments<struct D3D10Effects::SDepthStencilBlock>(struct D3D10Effects::SDepthStencilBlock * __ptr64 & __ptr64,unsigned int) __ptr64" ??$ReallocateBlockAssignments@USDepthStencilBlock@D3D10Effects@@@CEffectLoader@D3D10Effects@@IEAAJAEAPEAUSDepthStencilBlock@1@I@Z
0x1800711FC: "protected: long __cdecl D3D10Shader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3D10Shader@@IEAAJXZ
0x1800B03E4: "public: struct LABEL_NODE * __ptr64 __cdecl TSet<struct LABEL_NODE,20>::Add(struct LABEL_NODE const & __ptr64) __ptr64" ?Add@?$TSet@ULABEL_NODE@@$0BE@@@QEAAPEAULABEL_NODE@@AEBU2@@Z
0x1800CD550: "public: struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::CEffect::CreatePooledVariableMemberInterface(struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> * __ptr64,struct D3D10Effects::SVariable * __ptr64,union D3D10Effects::DataPointer,int) __ptr64" ?CreatePooledVariableMemberInterface@CEffect@D3D10Effects@@QEAAPEAUID3D10EffectVariable@@PEAU?$TTopLevelVariable@UID3D10EffectVariable@@@2@PEAUSVariable@2@TDataPointer@2@H@Z
0x180113558: "indefinite derivative calculatio" ??_C@_0CC@CJPALJGC@indefinite?5derivative?5calculatio@
0x180111030: "integer movc((a>=b),b,a) -> min(" ??_C@_0CF@OHAMFCBE@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CI@
0x180100F70: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x1801187E0: "renderTargetArrayIndex already d" ??_C@_0FE@CJNADIIO@renderTargetArrayIndex?5already?5d@
0x180124000: "struct D3D10Effects::SD3DShaderVTable D3D10Effects::g_vtPS" ?g_vtPS@D3D10Effects@@3USD3DShaderVTable@1@A
0x18011C170: "AB_SAMPLEMASK" ??_C@_0O@KJJBJAFK@AB_SAMPLEMASK?$AA@
0x1801135F8: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloat(float) __ptr64" ?SetFloat@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x1800FF9E0: "'%s': undefined variable" ??_C@_0BJ@BBMBHKLA@?8?$CFs?8?3?5undefined?5variable?$AA@
0x18011B578: "SV_DEPTH" ??_C@_08IIDPCGHN@SV_DEPTH?$AA@
0x18011DEBC: "(%d)" ??_C@_04FEBIMPDM@?$CI?$CFd?$CJ?$AA@
0x18008E1C0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::Translate(void) __ptr64" ?Translate@CD3D10Program@D3D10Shader@@MEAAJXZ
0x180090B64: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE_Extra(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE_Extra@CD3D10Program@D3D10Shader@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x180100D80: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x18010BC80: "short * D3D10Shader::d3d10tok_table" ?d3d10tok_table@D3D10Shader@@3PAFA
0x18009C854: "protected: long __cdecl D3D10Shader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned __int64,unsigned __int64,char,unsigned int) __ptr64" ?CombineConstants@CShaderProgram@D3D10Shader@@IEAAJII_K0DI@Z
0x18011B900: "SRC1_COLOR" ??_C@_0L@MCMGPDMI@SRC1_COLOR?$AA@
0x18011E4D8: "div" ??_C@_03FEJMGOGI@div?$AA@
0x180112D88: "eval literal ushr" ??_C@_0BC@MHIPDKDO@eval?5literal?5ushr?$AA@
0x180053AC4: "public: long __cdecl D3D10Shader::CPPInclude::InitializePathFromFileName(class D3DX10Core::CAlloc * __ptr64,char const * __ptr64) __ptr64" ?InitializePathFromFileName@CPPInclude@D3D10Shader@@QEAAJPEAVCAlloc@D3DX10Core@@PEBD@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180033D84: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetOne(unsigned __int64) __ptr64" ?GetOne@CCompiler@D3D10Shader@@IEAAI_K@Z
0x18011C780: "uint4x3" ??_C@_07IPCPKNFP@uint4x3?$AA@
0x18011ECA8: "__cdecl _real@c1e0000000000000" __real@c1e0000000000000
0x180059B2C: "public: long __cdecl D3D10Shader::CArgument::Instance(class D3D10Shader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x1800725D4: "public: long __cdecl D3D10Shader::CProgram::GetIntValue(unsigned int,unsigned __int64 * __ptr64) __ptr64" ?GetIntValue@CProgram@D3D10Shader@@QEAAJIPEA_K@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18008DD40: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CD3D10Program@D3D10Shader@@MEAAJKKI@Z
0x1800BDC54: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadExpression(struct D3D10Effects::SAssignment * __ptr64,unsigned char * __ptr64,unsigned int,struct D3D10Effects::SGlobalVariable * __ptr64,unsigned char * __ptr64,int) __ptr64" ?LoadExpression@CEffectLoader@D3D10Effects@@IEAAJPEAUSAssignment@2@PEAEIPEAUSGlobalVariable@2@1H@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18011C0E0: "RENDERTARGETVIEW" ??_C@_0BB@GGEIGNEO@RENDERTARGETVIEW?$AA@
0x1800FFF00: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x1800FFA50: "internal error: operand type mis" ??_C@_0CG@KBDEEIIP@internal?5error?3?5operand?5type?5mis@
0x1800C0938: "protected: long __cdecl D3D10Effects::CEffectLoader::ValidateShaderLinkage(void) __ptr64" ?ValidateShaderLinkage@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800C2C84: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateBlockAssignments<struct D3D10Effects::SRasterizerBlock>(struct D3D10Effects::SRasterizerBlock * __ptr64 & __ptr64,unsigned int) __ptr64" ??$ReallocateBlockAssignments@USRasterizerBlock@D3D10Effects@@@CEffectLoader@D3D10Effects@@IEAAJAEAPEAUSRasterizerBlock@1@I@Z
0x18004AA90: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StateblockExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800BA750: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetInt(int) __ptr64" ?SetInt@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800851D0: "long __cdecl D3D10Shader::SFPS_BinaryIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x18011A800: "%s array signature parameter %s " ??_C@_0DL@CDDIEHDA@?$CFs?5array?5signature?5parameter?5?$CFs?5@
0x18011C5D0: "float2x1" ??_C@_08MFFCAOAH@float2x1?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800BA980: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetInt(int) __ptr64" ?SetInt@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800DC39D: "__cdecl amsg_exit" _amsg_exit
0x1800FD3A0: "__cdecl _imp__callnewh" __imp__callnewh
0x180111A78: "X OR FALSE => X" ??_C@_0BA@PIHOEBCP@X?5OR?5FALSE?5?$DN?$DO?5X?$AA@
0x18011B230: "source indexable temp register c" ??_C@_0GG@ICOEHHIA@source?5indexable?5temp?5register?5c@
0x180126590: "short * D3D10Shader::d3d10shader_ss" ?d3d10shader_ss@D3D10Shader@@3PAFA
0x18010B678: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x1800FF118: "internal error: inconsitent addr" ??_C@_0CH@MDGEGMA@internal?5error?3?5inconsitent?5addr@
0x180101BD0: "Texture2DArrayMS" ??_C@_0BB@FEMLELDM@Texture2DArrayMS?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B09F4: "public: void __cdecl CBitField::SetBit(unsigned int,bool) __ptr64" ?SetBit@CBitField@@QEAAXI_N@Z
0x18005C570: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindOutput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B10C0: D3D10CompileEffectFromMemory
0x180101E70: "%s object does not have method '" ??_C@_0CE@DKHKGIFC@?$CFs?5object?5does?5not?5have?5method?5?8@
0x1800FD430: "__cdecl _imp_isalpha" __imp_isalpha
0x1800E7208: "const D3D10Effects::SEffectInvalidStringVariable::`vftable'" ??_7SEffectInvalidStringVariable@D3D10Effects@@6B@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800BADD0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1801009B8: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800CC300: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerType::SCompilerMember>::~D3DXVectorOwner<struct D3D10Effects::SCompilerType::SCompilerMember>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerMember@SCompilerType@D3D10Effects@@@@QEAA@XZ
0x1800FFE84: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x18011C3E8: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180119310: "Reference of undeclared indexabl" ??_C@_0FO@KCBFNEEL@Reference?5of?5undeclared?5indexabl@
0x180113260: "eval ishl with some bits known" ??_C@_0BP@HPDGNFFL@eval?5ishl?5with?5some?5bits?5known?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E2E0: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x18004749C: "protected: long __cdecl D3D10Shader::CParse::BinaryType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0PEAPEAV32@11@Z
0x1800B2CD0: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRVariable::GetType(void) __ptr64" ?GetType@CInvalidSRVariable@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@XZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B7EF0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180100438: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x18003AA40: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x18011B878: "INV_SRC_ALPHA" ??_C@_0O@MHCJAMGI@INV_SRC_ALPHA?$AA@
0x1800DC722: ceilf
0x1801128C8: "itof -> INT" ??_C@_0M@JKNNLFFF@itof?5?9?$DO?5INT?$AA@
0x180073D74: "private: long __cdecl D3D10Shader::CProgram::ReduceLiterals(void) __ptr64" ?ReduceLiterals@CProgram@D3D10Shader@@AEAAJXZ
0x18011DE5C: "null" ??_C@_04MLLLIHIP@null?$AA@
0x18010C508: "cl" ??_C@_02IDGHHHDP@cl?$AA@
0x180112270: "evaluate range dsx/y" ??_C@_0BF@NLJOBGAA@evaluate?5range?5dsx?1y?$AA@
0x18011C740: "uint2x3" ??_C@_07KKEEPCID@uint2x3?$AA@
0x1800D42B0: D3D10DisassembleShader
0x1801112C0: "ULT a,a -> false" ??_C@_0BB@LBFLLDLL@ULT?5a?0a?5?9?$DO?5false?$AA@
0x18011B960: "MIRROR_ONCE" ??_C@_0M@IBDDGNND@MIRROR_ONCE?$AA@
0x18011B6B8: "MIN_MAG_MIP_LINEAR" ??_C@_0BD@LLNOFHHP@MIN_MAG_MIP_LINEAR?$AA@
0x18005A6E8: "public: int __cdecl D3D10Shader::CInstruction::IsSideEffect(void) __ptr64" ?IsSideEffect@CInstruction@D3D10Shader@@QEAAHXZ
0x1800D2DE8: "long __cdecl D3D10Shader::PrintOperandD3D10(struct D3D10Shader::SContext * __ptr64,class D3D10ShaderBinary::COperandBase * __ptr64,int,int)" ?PrintOperandD3D10@D3D10Shader@@YAJPEAUSContext@1@PEAVCOperandBase@D3D10ShaderBinary@@HH@Z
0x180093BB8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRETA(void) __ptr64" ?EmitRETA@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180118BD0: "renderTargetArrayIndex already d" ??_C@_0FF@BOEDGCKE@renderTargetArrayIndex?5already?5d@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAH@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD3E8: "__cdecl _imp_isxdigit" __imp_isxdigit
0x18010C5B0: "internal error: memory argument " ??_C@_0EA@BLNJFMPB@internal?5error?3?5memory?5argument?5@
0x1800B19F4: "public: long __cdecl D3D10ShaderReflection::CShaderReflection::Initialize(void * __ptr64,unsigned int) __ptr64" ?Initialize@CShaderReflection@D3D10ShaderReflection@@QEAAJPEAXI@Z
0x180111088: "unsigned integer movc((a>=b),a,b" ??_C@_0CO@MBGPJOKF@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b@
0x180110910: "ABS(a), a negative -> NEG(a)" ??_C@_0BN@KDJIEGMD@ABS?$CIa?$CJ?0?5a?5negative?5?9?$DO?5NEG?$CIa?$CJ?$AA@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x180112960: "evaluate range mul" ??_C@_0BD@EMPOFDPP@evaluate?5range?5mul?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800D63A0: ?ReleaseAllDeviceObjects@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAIXZ
0x180128548: "int * __ptr64 __ptr64 D3D10Effects::d3d10sodecl_vsp" ?d3d10sodecl_vsp@D3D10Effects@@3PEAHEA
0x1801006AC: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800D5210: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CIndexBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIndexBuffer@D3D10StateBlock@@UEAAPEAXI@Z
0x18003C82C: "public: long __cdecl D3D10Shader::CParse::Parse(class D3D10Shader::CPreProcessor * __ptr64,unsigned long,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3D10Shader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectSamplerVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18011CD78: "Internal error: unrecognized ass" ??_C@_0CN@CAGBGIPA@Internal?5error?3?5unrecognized?5ass@
0x180102178: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x1800B8644: "long __cdecl D3D10Effects::DoMatrixArrayInternal<0,1,1>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$0A@$00$00@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAIXZ
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FFE70: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x180111118: "nullify clip ops on known positi" ??_C@_0CK@NIBECHKE@nullify?5clip?5ops?5on?5known?5positi@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180100610: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x1800FE5F0: "#pragma ruledisable 0x%08x " ??_C@_0BM@FHLDHAHA@?$CDpragma?5ruledisable?50x?$CF08x?6?$AA@
0x1800485B8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NullExpr(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?NullExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAUD3DTOKEN@2@@Z
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800E79C8: "const D3D10StateBlock::CIndexBuffer::`vftable'" ??_7CIndexBuffer@D3D10StateBlock@@6B@
0x1801129F0: "evaluate range bne" ??_C@_0BD@NFCMLEHB@evaluate?5range?5bne?$AA@
0x1800BAA60: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18010C480: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x180117D60: "Input index range declaration ou" ??_C@_0EN@PPMOHILB@Input?5index?5range?5declaration?5ou@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1801111E8: "Mulitply by 1 reduces to no-op m" ??_C@_0CE@JCOIJBBI@Mulitply?5by?51?5reduces?5to?5no?9op?5m@
0x1800BA840: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180113730: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectMatrixVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800D7534: "[thunk]: __cdecl ID3D10Device::`vcall'{440,{flat}}' }'" ??_9ID3D10Device@@$BBLI@AA
0x1800FFB68: "constant" ??_C@_08KFDOCAEB@constant?$AA@
0x18003AAE0: "public: static void __cdecl D3D10Shader::CNode::operator delete(void * __ptr64)" ??3CNode@D3D10Shader@@SAXPEAX@Z
0x1800FFE9C: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x18011E00C: "none" ??_C@_04CGFJFPFD@none?$AA@
0x18011E408: " // No embedded %s " ??_C@_0BL@NFEHNKPM@?5?5?5?5?5?5?5?5?1?1?5No?5embedded?5?$CFs?6?$AA@
0x18011CC10: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x1800D67D0: ?Apply@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011375C: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x180112E40: "eval buge with known range" ??_C@_0BL@EDIHIJKF@eval?5buge?5with?5known?5range?$AA@
0x180101BF8: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x18010B650: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x1800FE8AC: "unroll" ??_C@_06IGOPPDDC@unroll?$AA@
0x1801008C0: "Texture1DArray" ??_C@_0P@EANKIFMA@Texture1DArray?$AA@
0x18010B840: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectStringVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6290: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable> >::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVector4Variable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAMII@Z
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800BA1B0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800A4210: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitTypeInfo(class D3D10Shader::CCommentBlock * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?EmitTypeInfo@CShaderProgram@D3D10Shader@@MEAAJPEAVCCommentBlock@2@PEAVCNode@2@IIPEAI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800968E0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitInstructions(class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,int * __ptr64) __ptr64" ?EmitInstructions@CD3D10Program@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@IPEAIPEAH@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800E46B0: "const D3D10Effects::SShaderResourceGlobalVariable::`vftable'" ??_7SShaderResourceGlobalVariable@D3D10Effects@@6B@
0x180113160: "eval umul with some bits known" ??_C@_0BP@PAFLFFMF@eval?5umul?5with?5some?5bits?5known?$AA@
0x1800D9D78: "long __cdecl DXBCGetDriverShaderCode(void const * __ptr64,unsigned int const * __ptr64 * __ptr64)" ?DXBCGetDriverShaderCode@@YAJPEBXPEAPEBI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180033E24: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetMinusOne(unsigned __int64) __ptr64" ?GetMinusOne@CCompiler@D3D10Shader@@IEAAI_K@Z
0x180118470: "Components of input declaration " ??_C@_0IH@MGFGMBM@Components?5of?5input?5declaration?5@
0x1800CFEEC: "protected: long __cdecl D3D10Effects::CFxlVM::ValidateOpcode(unsigned int) __ptr64" ?ValidateOpcode@CFxlVM@D3D10Effects@@IEAAJI@Z
0x180002388: "long __cdecl D3D10PreprocessShaderEx(class D3D10Shader::CPreProcessor * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3D10PreprocessShaderEx@@YAJPEAVCPreProcessor@D3D10Shader@@PEAPEAUID3D10Blob@@1@Z
0x18011E6E8: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B0BCC: "public: void __cdecl TEMP_SNAPSHOT::DeleteContents(void) __ptr64" ?DeleteContents@TEMP_SNAPSHOT@@QEAAXXZ
0x1800D4ED0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::IState::`vector deleting destructor'(unsigned int) __ptr64" ??_EIState@D3D10StateBlock@@UEAAPEAXI@Z
0x1800571AC: "protected: int __cdecl D3D10Shader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3D10Shader@@IEAAHPEBD@Z
0x180111E38: "evaluate literal neg" ??_C@_0BF@EBNCLOAD@evaluate?5literal?5neg?$AA@
0x1800B1E60: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetDesc(struct _D3D10_SHADER_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_DESC@@@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectType@@I@Z
0x18010044C: "linear" ??_C@_06HPJICMPM@linear?$AA@
0x1801121E0: "evaluate range log" ??_C@_0BD@GAHMLPH@evaluate?5range?5log?$AA@
0x1800A11B0: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3D10Shader@@AEAAJII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011C7C8: "bool2x4" ??_C@_07GLGHGGKK@bool2x4?$AA@
0x1800B99A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180114D98: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x1800CD404: "public: struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::CEffect::CreatePooledSingleElementTypeInterface(struct D3D10Effects::SType * __ptr64) __ptr64" ?CreatePooledSingleElementTypeInterface@CEffect@D3D10Effects@@QEAAPEAUID3D10EffectType@@PEAUSType@2@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAHII@Z
0x18010C190: "short * D3D10Shader::d3d10tok_len" ?d3d10tok_len@D3D10Shader@@3PAFA
0x180112DA0: "eval bilt with known range" ??_C@_0BL@MJLKLGKO@eval?5bilt?5with?5known?5range?$AA@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18011E140: ", immediateIndexed" ??_C@_0BD@OHLNBIMB@?0?5immediateIndexed?$AA@
0x1800CD830: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@SType@D3D10Effects@@UEAAPEAUID3D10EffectType@@I@Z
0x1800B6720: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800D6380: ?CreateNew@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAHII@Z
0x180110FE0: "integer movc((a>=b),a,b) -> max(" ??_C@_0CF@HCAANBKI@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CI@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011EBD0: "__stdcall _real" __real@4024000000000000
0x1800D60A0: D3D10StateBlockMaskIntersect
0x180113A90: "internal error: binary instructi" ??_C@_0CM@GNHNPAMO@internal?5error?3?5binary?5instructi@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeExpression::Print(void) __ptr64" ?Print@CNodeExpression@D3D10Shader@@UEAAXXZ
0x180112808: "eval not with some bits known" ??_C@_0BO@MIODCKI@eval?5not?5with?5some?5bits?5known?$AA@
0x180101970: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x180111A88: "A + B for boolean A & B -> OR A," ??_C@_0CD@OBFBHAAL@A?5?$CL?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5OR?5A?0@
0x1800BAF60: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloat(float) __ptr64" ?SetFloat@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x1800B9F20: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x18011D450: "Assignment %s: Expressions canno" ??_C@_0HL@ENOHOHLL@Assignment?5?$CFs?3?5Expressions?5canno@
0x18011C880: "Objects not allowed in structure" ??_C@_0CC@IANECHLH@Objects?5not?5allowed?5in?5structure@
0x180081940: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilVariable::GetDepthStencilState(unsigned int,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilState@SEffectInvalidDepthStencilVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10DepthStencilState@@@Z
0x180112918: "evaluate range lt" ??_C@_0BC@MLJONHCE@evaluate?5range?5lt?$AA@
0x180117F60: "GS output vertex count declarati" ??_C@_0HD@EAMKJNI@GS?5output?5vertex?5count?5declarati@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011C7B8: "bool2x2" ??_C@_07DNDNMBCM@bool2x2?$AA@
0x18011C210: "MULTISAMPLEENABLE" ??_C@_0BC@GMNJGCJN@MULTISAMPLEENABLE?$AA@
0x180117B50: "Texture2DMS resources are only a" ??_C@_0GF@LCBBADCG@Texture2DMS?5resources?5are?5only?5a@
0x1800E3E98: "const D3D10Effects::SFloatVectorGlobalVariable::`vftable'" ??_7SFloatVectorGlobalVariable@D3D10Effects@@6B@
0x180101AC8: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x1800BB0F0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloat(float) __ptr64" ?SetFloat@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x1800B79D0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetPixelShader(unsigned int,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10PixelShader@@@Z
0x1800FD1B0: GDI32_NULL_THUNK_DATA
0x1800C3C70: "public: virtual unsigned long __cdecl D3D10Effects::CEffectPool::AddRef(void) __ptr64" ?AddRef@CEffectPool@D3D10Effects@@UEAAKXZ
0x1800D6AB0: ?Apply@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B79F0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetGeometryShader(unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GetGeometryShader@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10GeometryShader@@@Z
0x18011D180: "Assignment %s: Non-array right-h" ??_C@_0DC@COPJGIBP@Assignment?5?$CFs?3?5Non?9array?5right?9h@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800DC836: tanh
0x180102460: "short * D3D10Shader::d3d10shader_check" ?d3d10shader_check@D3D10Shader@@3PAFA
0x1801114B0: "imad match 2 (a + (b+b)" ??_C@_0BI@ICLNIFEJ@imad?5match?52?5?$CIa?5?$CL?5?$CIb?$CLb?$CJ?$AA@
0x180003210: D3D10GetInputSignatureBlob
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011E230: "dcl_immediateConstantBuffer" ??_C@_0BM@MCDOAHBF@dcl_immediateConstantBuffer?$AA@
0x180111DB8: "propagate floating point range t" ??_C@_0CL@JLBCENPB@propagate?5floating?5point?5range?5t@
0x1800D50F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CDepthStencilState::GetSize(void) __ptr64" ?GetSize@CDepthStencilState@D3D10StateBlock@@UEAAIXZ
0x180112F40: "eval imin with known range" ??_C@_0BL@BOKFMJDE@eval?5imin?5with?5known?5range?$AA@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800FF210: "Texture objects/streams not supp" ??_C@_0DI@EKAOMLKG@Texture?5objects?1streams?5not?5supp@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011DE00: "TARGET" ??_C@_06JNJLBPLI@TARGET?$AA@
0x18011DDE0: "VERTID" ??_C@_06JAOBFPMD@VERTID?$AA@
0x18011EA38: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x180100700: "tbuffer" ??_C@_07KOCLEGMP@tbuffer?$AA@
0x18011B9E8: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x180129814: "long volatile D3D10Shader::g_NumContenders" ?g_NumContenders@D3D10Shader@@3JC
0x1800DC776: fmod
0x180112D00: "eval literal umax" ??_C@_0BC@ICHHMJJH@eval?5literal?5umax?$AA@
0x1800464F4: "protected: unsigned int __cdecl D3D10Shader::CParse::TypeSize(class D3D10Shader::CNode * __ptr64) __ptr64" ?TypeSize@CParse@D3D10Shader@@IEAAIPEAVCNode@2@@Z
0x180112E20: "eval bult with known range" ??_C@_0BL@LFFFKJIP@eval?5bult?5with?5known?5range?$AA@
0x1800D6E80: ?Capture@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800AC5B0: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180030D6C: "protected: long __cdecl D3D10Shader::CCompiler::EmitLerp(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI111I@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FD388: "__cdecl _imp_strcmp" __imp_strcmp
0x180072238: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3D10Shader@@QEAAIKII@Z
0x180110B28: "add of negative of itself identi" ??_C@_0CD@JEMODCDM@add?5of?5negative?5of?5itself?5identi@
0x18011E674: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x18011DA28: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x18011DED0: "undefined" ??_C@_09MLGAJAED@undefined?$AA@
0x18011B7A8: "COMPARISON_MIN_LINEAR_MAG_POINT_" ??_C@_0CL@PMJFJEGG@COMPARISON_MIN_LINEAR_MAG_POINT_@
0x18008AC20: "protected: static int __cdecl D3D10Shader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3D10Shader@@KAHIIPEBX@Z
0x18011E0D8: " linear noperspective " ??_C@_0BH@LKMGKBKO@?5linear?5noperspective?5?$AA@
0x180128160: "short * D3D10Effects::d3d10sodecl_ss" ?d3d10sodecl_ss@D3D10Effects@@3PAFA
0x180118760: "renderTargetArrayIndex or viewpo" ??_C@_0HE@JKMNCDEM@renderTargetArrayIndex?5or?5viewpo@
0x1800B7E20: "public: virtual long __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800BBAE0: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupRenderTargetViewPointer(struct D3D10Effects::SRenderTargetView * __ptr64 * __ptr64) __ptr64" ?FixupRenderTargetViewPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSRenderTargetView@2@@Z
0x1800B45B0: "public: virtual long __cdecl D3D10Effects::CEffect::Optimize(void) __ptr64" ?Optimize@CEffect@D3D10Effects@@UEAAJXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x180001C40: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DX10Core@@UEAAPEAXI@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18011E4E4: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x18011C578: "bool2" ??_C@_05NPJLJBPB@bool2?$AA@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B99A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18006027C: "protected: long __cdecl D3D10Shader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18010C318: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x18011B940: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x1800D5F60: D3D10CreateStateBlock
0x180100768: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x1800FD4A0: "__cdecl _imp_asinf" __imp_asinf
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011A648: "label (%d) called but not define" ??_C@_0CD@NLJIBLGH@label?5?$CI?$CFd?$CJ?5called?5but?5not?5define@
0x180050730: "public: virtual int __cdecl D3D10Shader::CNodeTree::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeTree@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800CDFD0: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::GetDesc(struct _D3D10_EFFECT_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@SConstantBuffer@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeVariable::Print(void) __ptr64" ?Print@CNodeVariable@D3D10Shader@@UEAAXXZ
0x18005311C: "protected: long __cdecl D3D10Shader::CParse::CompileFlagExpr(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?CompileFlagExpr@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAI@Z
0x1800CF790: "protected: int __cdecl D3D10Effects::CEffect::EvaluateAssignment(struct D3D10Effects::SAssignment * __ptr64) __ptr64" ?EvaluateAssignment@CEffect@D3D10Effects@@IEAAHPEAUSAssignment@2@@Z
0x1800B2CC0: "private: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetVariableByIndex(unsigned int) __ptr64" ?GetVariableByIndex@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionVariable@@I@Z
0x18010C0F0: "short * D3D10Shader::d3d10tok_defred" ?d3d10tok_defred@D3D10Shader@@3PAFA
0x180118C30: "viewportArrayIndex already decla" ??_C@_0FB@PHIDGIFK@viewportArrayIndex?5already?5decla@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CC694: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerVariable>::~D3DXVectorOwner<struct D3D10Effects::SCompilerVariable>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@QEAA@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1801107E0: "eval neg" ??_C@_08EJFCGEEC@eval?5neg?$AA@
0x1800FFEB8: "a" ??_C@_01MCMALHOG@a?$AA@
0x180048954: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CastExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0HH@Z
0x18011EC70: "__cdecl _real@bfe0000000000000" __real@bfe0000000000000
0x18010B548: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x18011C6EC: "int4x1" ??_C@_06KBOHFADO@int4x1?$AA@
0x1800D62A0: D3D10StateBlockMaskGetSetting
0x180070398: "private: long __cdecl D3D10Shader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3D10Shader@@AEAAJIKK@Z
0x1800A5160: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3D10Shader@@MEAAJPEAIIPEAKH@Z
0x180114890: "cannot bind the same variable to" ??_C@_0EO@FHOPHPLK@cannot?5bind?5the?5same?5variable?5to@
0x1800DC82A: tan
0x1800FD558: "__cdecl _imp_sinf" __imp_sinf
0x1801012A8: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x18011C760: "uint3x3" ??_C@_07BCPIJFOG@uint3x3?$AA@
0x1800D9AB0: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInstruction(class D3D10ShaderBinary::CInstruction const & __ptr64) __ptr64" ?EmitInstruction@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCInstruction@2@@Z
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@SAII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011C808: "bool4x4" ??_C@_07EOAMDJHG@bool4x4?$AA@
0x180100F80: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x1800FD2F0: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x1800FD448: "__cdecl _imp_tolower" __imp_tolower
0x18011EB60: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x18011DAF0: "// cbuffer %s " ??_C@_0P@MHBHIJAM@?1?1?5cbuffer?5?$CFs?6?$AA@
0x1800FD418: "__cdecl _imp__fpclass" __imp__fpclass
0x180065D20: "private: int __cdecl D3D10Shader::CProgram::VectorizeLeft_IsSameRegister(unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@D3D10Shader@@AEAAHII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BA780: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180129838: "private: static class D3D10Shader::CInstruction * __ptr64 __ptr64 D3D10Shader::CInstruction::s_pFree" ?s_pFree@CInstruction@D3D10Shader@@0PEAV12@EA
0x18011DFE0: " x%i[%i], %d" ??_C@_0N@MPDBOPLI@?5x?$CFi?$FL?$CFi?$FN?0?5?$CFd?$AA@
0x1800B7570: "public: virtual long __cdecl D3D10Effects::TRasterizerVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> > >::GetRasterizerState(unsigned int,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?GetRasterizerState@?$TRasterizerVariable@U?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10RasterizerState@@@Z
0x18005AF9C: "public: static void * __ptr64 __cdecl D3D10Shader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3D10Shader@@SAPEAX_K@Z
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeCaseCondition::Print(void) __ptr64" ?Print@CNodeCaseCondition@D3D10Shader@@UEAAXXZ
0x1800D50F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CPredication::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CPredication@D3D10StateBlock@@UEAAIXZ
0x1800FD2D0: api-ms-win-core-registry-l1-1-0_NULL_THUNK_DATA
0x1800D2CFC: "long __cdecl D3D10Shader::PrintRegister(struct D3D10Shader::SContext * __ptr64,enum D3D10_SB_OPERAND_TYPE)" ?PrintRegister@D3D10Shader@@YAJPEAUSContext@1@W4D3D10_SB_OPERAND_TYPE@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetInputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputSignatureElementDesc@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x18008C228: "protected: long __cdecl D3D10Shader::CD3D10Program::TallyInstruction(class D3D10Shader::CInstruction * __ptr64,struct _D3D10_SHADER_STATISTICS * __ptr64) __ptr64" ?TallyInstruction@CD3D10Program@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAU_D3D10_SHADER_STATISTICS@@@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011B5D4: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011B160: "source register relative index i" ??_C@_0HO@MDCFBODK@source?5register?5relative?5index?5i@
0x1800D5910: "public: virtual unsigned int __cdecl D3D10StateBlock::CStreamOutBuffers::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CStreamOutBuffers@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180100050: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x1800E7010: "const D3D10Effects::CCompilerErrorLog::`vftable'" ??_7CCompilerErrorLog@D3D10Effects@@6B@
0x180112690: "generate floating point special " ??_C@_0DB@OGBGPNHI@generate?5floating?5point?5special?5@
0x1801133B0: "floating point division by zero" ??_C@_0CA@HOOMLCPM@floating?5point?5division?5by?5zero?$AA@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180113670: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x18011D240: "Assignment %s: Left-hand side ty" ??_C@_0EH@GCBPHCDG@Assignment?5?$CFs?3?5Left?9hand?5side?5ty@
0x180041800: "protected: void __cdecl D3D10Shader::CParse::Error(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x1801147A8: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x180116468: "Failed to extract driver shader " ??_C@_0CG@JGGCEAEB@Failed?5to?5extract?5driver?5shader?5@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180101310: "invalid usage modifier applied t" ??_C@_0CK@HPBPNGEH@invalid?5usage?5modifier?5applied?5t@
0x18011BAB0: "Stage linkeage warning: Semantic" ??_C@_0FH@CLIKFADP@Stage?5linkeage?5warning?3?5Semantic@
0x1800FD1D8: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x1800D6A30: ?Capture@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloat(float) __ptr64" ?SetFloat@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x1800E53E8: "const D3D10Effects::SIntScalarGlobalVariableMember::`vftable'" ??_7SIntScalarGlobalVariableMember@D3D10Effects@@6B@
0x180111630: "vectorize tunnel through add" ??_C@_0BN@PHDEJPKC@vectorize?5tunnel?5through?5add?$AA@
0x180116500: "Failed to parse shader using ref" ??_C@_0DL@MBANMFLG@Failed?5to?5parse?5shader?5using?5ref@
0x18011E478: " %s = NULL; " ??_C@_0BE@GDHEHCG@?5?5?5?5?5?5?5?5?$CFs?5?$DN?5NULL?$DL?6?$AA@
0x1800CF3C0: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SSingleElementType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@SSingleElementType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidConstantBuffer::GetTextureBuffer(struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GetTextureBuffer@SEffectInvalidConstantBuffer@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@@Z
0x1800DE080: "const D3D10Shader::CNodeValue::`vftable'" ??_7CNodeValue@D3D10Shader@@6B@
0x180077DBC: "private: long __cdecl D3D10Shader::CProgram::AddSequenceI(unsigned int,unsigned int * __ptr64,__int64 * __ptr64,__int64 * __ptr64) __ptr64" ?AddSequenceI@CProgram@D3D10Shader@@AEAAJIPEAIPEA_J1@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x180101750: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x18009E90C: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMinMax(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,int) __ptr64" ?MatchMinMax@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@0PEAIH@Z
0x1800FD438: "__cdecl _imp_atoi" __imp_atoi
0x1800FD498: "__cdecl _imp_asin" __imp_asin
0x1800560E4: "protected: long __cdecl D3D10Shader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3D10Shader@@IEAAJH@Z
0x1800440D0: "protected: int __cdecl D3D10Shader::CParse::IsCast(enum D3D10Shader::_D3DCOMPONENT_TYPE,enum D3D10Shader::_D3DCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3D10Shader@@IEAAHW4_D3DCOMPONENT_TYPE@2@0@Z
0x180101688: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x18011C200: "SCISSORENABLE" ??_C@_0O@POJFLJBA@SCISSORENABLE?$AA@
0x18011CC90: "Unrecognized state '%s'" ??_C@_0BI@KGEBHFJB@Unrecognized?5state?5?8?$CFs?8?$AA@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011BA48: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x18009AF0C: "public: __cdecl D3D10Shader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3D10Shader@@QEAA@XZ
0x180054C1C: "protected: int __cdecl D3D10Shader::CPreProcessor::Token(void) __ptr64" ?Token@CPreProcessor@D3D10Shader@@IEAAHXZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800FD250: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x1800FFF7C: "log" ??_C@_03MGHMBJCF@log?$AA@
0x18007296C: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatRange(unsigned int,double,double) __ptr64" ?ApplyFloatRange@CProgram@D3D10Shader@@QEAAJINN@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsString(void) __ptr64" ?AsString@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180117CD0: "Sampler s%d already declared. O" ??_C@_0DP@ENHLAELP@Sampler?5s?$CFd?5already?5declared?4?5?5O@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180086924: "private: long __cdecl D3D10Shader::CProgram::CompactPool_MergeEndif(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64) __ptr64" ?CompactPool_MergeEndif@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAVCInstruction@2@@Z
0x18009E474: "protected: long __cdecl D3D10Shader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800B6250: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> > >::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVector4Variable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAM@Z
0x1800894C8: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_End(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@@Z
0x18010CCE4: "input" ??_C@_05DFJCHPDH@input?$AA@
0x180112048: "evaluate literal lt" ??_C@_0BE@FFEPGACO@evaluate?5literal?5lt?$AA@
0x1801175B0: "Named register components cannot" ??_C@_0JI@KFCDFIOL@Named?5register?5components?5cannot@
0x180055FC8: "protected: long __cdecl D3D10Shader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3D10Shader@@IEAAJXZ
0x1800FD328: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x1800FD270: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x1801136A0: "SV_Position" ??_C@_0M@GMLACIDJ@SV_Position?$AA@
0x180111650: "Emit return instructions" ??_C@_0BJ@OEMJEHML@Emit?5return?5instructions?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FD540: "__cdecl _imp_pow" __imp_pow
0x180001C90: "public: virtual long __cdecl D3DX10Core::CBuffer::Init(unsigned __int64) __ptr64" ?Init@CBuffer@D3DX10Core@@UEAAJ_K@Z
0x180110B80: "A * B/A with negative variations" ??_C@_0CG@NLLAKBEA@A?5?$CK?5B?1A?5with?5negative?5variations@
0x1800B7990: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetOutputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputSignatureElementDesc@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800FE310: "d3d10d.dll" ??_C@_1BG@CEFHBIKA@?$AAd?$AA3?$AAd?$AA1?$AA0?$AAd?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801006CC: "String" ??_C@_06ENNEIMBA@String?$AA@
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x18011E9A4: "gs" ??_C@_02EJDENBHN@gs?$AA@
0x180084060: "int __cdecl D3D10Shader::cmpmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmask@D3D10Shader@@YAH_K000H@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectScalarVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180111FB8: "evaluate literal round" ??_C@_0BH@IAJIIBEG@evaluate?5literal?5round?$AA@
0x180114FB0: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x18010B6E0: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAHXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011C660: "float4x2" ??_C@_08MLBEACBI@float4x2?$AA@
0x180110978: "log(exp(x)) identity" ??_C@_0BF@HODDGHBA@log?$CIexp?$CIx?$CJ?$CJ?5identity?$AA@
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011EBE0: "__cdecl _real@404ca5dc1a63c1f8" __real@404ca5dc1a63c1f8
0x18011C560: "uint3" ??_C@_05PNJKPCJO@uint3?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18010B380: "parameter count mismatch (%s)" ??_C@_0BO@EINEGKBM@parameter?5count?5mismatch?5?$CI?$CFs?$CJ?$AA@
0x1801003D8: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x1800732A4: "private: long __cdecl D3D10Shader::CProgram::ProcessSFPSTable(struct D3D10Shader::D3D_SFPS_ENTRY * __ptr64,unsigned int,unsigned int) __ptr64" ?ProcessSFPSTable@CProgram@D3D10Shader@@AEAAJPEAUD3D_SFPS_ENTRY@2@II@Z
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectMatrixVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800E2FB0: "const D3D10ShaderReflection::CInvalidSRVariable::`vftable'" ??_7CInvalidSRVariable@D3D10ShaderReflection@@6B@
0x180051C10: "public: virtual int __cdecl D3D10Shader::CNodeVariable::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeVariable@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800B64E0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18011E554: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x1800FE980: "Fall-throughs in switch statemen" ??_C@_0DE@HONMKLFI@Fall?9throughs?5in?5switch?5statemen@
0x1801116E8: "Try swizzling literal arrays to " ??_C@_0DC@FLBCGBHN@Try?5swizzling?5literal?5arrays?5to?5@
0x18011CE78: "Undefined shader variable '%s'" ??_C@_0BP@LAKGIMLB@Undefined?5shader?5variable?5?8?$CFs?8?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B5AEC: "long __cdecl D3D10Effects::AreStagesCompatible(struct D3D10Effects::SShaderSignatureInfo * __ptr64,unsigned int,struct D3D10Effects::SShaderSignatureInfo * __ptr64,unsigned int,enum D3D10Effects::EShaderCompatibility * __ptr64,enum D3D10Effects::EShaderLinkType,class D3D10Effects::IErrorLog * __ptr64)" ?AreStagesCompatible@D3D10Effects@@YAJPEAUSShaderSignatureInfo@1@I0IPEAW4EShaderCompatibility@1@W4EShaderLinkType@1@PEAVIErrorLog@1@@Z
0x1800D7250: ??_G?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800D6B70: ?Apply@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1801255E0: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUzkrUivovzhvyfrowUlyquivUznwGEUkxszkrOlyq@d3d10shaderapiRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUzkrUivovzhvyfrowUlyquivUznwGEUkxszkrOlyq@d3d10shaderapiRelease
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800FFF40: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x18011C900: "Unexpected component type" ??_C@_0BK@PLFFEPLE@Unexpected?5component?5type?$AA@
0x1800CDC30: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@SAnonymousShader@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180129888: "__cdecl _native_startup_lock" __native_startup_lock
0x1801018F0: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x1800D69F0: ?Apply@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800E4F40: "const D3D10Effects::SCompilerVariable::`vftable'" ??_7SCompilerVariable@D3D10Effects@@6B@
0x180113980: "geometry shader can only emit to" ??_C@_0CK@BCCBKBKC@geometry?5shader?5can?5only?5emit?5to@
0x18011C190: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800A4190: "unsigned int __cdecl D3D10Shader::TypeSize(class D3D10Shader::CNode * __ptr64)" ?TypeSize@D3D10Shader@@YAIPEAVCNode@1@@Z
0x1800B4328: "protected: struct D3D10Effects::SConstantBuffer * __ptr64 __cdecl D3D10Effects::CEffect::FindCB(char const * __ptr64) __ptr64" ?FindCB@CEffect@D3D10Effects@@IEAAPEAUSConstantBuffer@2@PEBD@Z
0x18011E8B0: "D3DX10: (WARN) An allocation of " ??_C@_0FL@CCLPLHHA@D3DX10?3?5?$CIWARN?$CJ?5An?5allocation?5of?5@
0x1800CE770: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::STechnique::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@STechnique@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180118E90: "Relative indexing input register" ??_C@_0KG@PJOOKIIJ@Relative?5indexing?5input?5register@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BA070: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800E4210: "const D3D10Effects::SMatrixGlobalVariable::`vftable'" ??_7SMatrixGlobalVariable@D3D10Effects@@6B@
0x180077954: "private: int __cdecl D3D10Shader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3D10Shader@@AEAAHII@Z
0x180001C0C: DllMain
0x1800BAA30: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBool(int) __ptr64" ?SetBool@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x18011E118: "cb%d[%d]" ??_C@_08HINCELLC@cb?$CFd?$FL?$CFd?$FN?$AA@
0x1800D65A0: ?Apply@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800BAD80: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180127958: "int D3D10Shader::d3d10tok_errflag" ?d3d10tok_errflag@D3D10Shader@@3HA
0x1800E5638: "const D3D10Effects::SFloatScalarGlobalVariableMember::`vftable'" ??_7SFloatScalarGlobalVariableMember@D3D10Effects@@6B@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011C704: "int4x4" ??_C@_06NMJAKEHL@int4x4?$AA@
0x180102248: "non-scalar case expression" ??_C@_0BL@CGIONDED@non?9scalar?5case?5expression?$AA@
0x18010B550: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x180113350: "generate floating point special " ??_C@_0CP@MGBDOANA@generate?5floating?5point?5special?5@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011C48C: "MAXLOD" ??_C@_06LFDJMOIC@MAXLOD?$AA@
0x180111F40: "evaluate literal dsx/y" ??_C@_0BH@IMFJEJHF@evaluate?5literal?5dsx?1y?$AA@
0x1800D5990: "public: static void __cdecl D3D10StateBlock::CPredication::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CPredication@D3D10StateBlock@@SAXPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x18011C1B8: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x180112AB0: "generate floating point special " ??_C@_0CP@NCIODIHG@generate?5floating?5point?5special?5@
0x1800D742C: "[thunk]: __cdecl ID3D10Device::`vcall'{432,{flat}}' }'" ??_9ID3D10Device@@$BBLA@AA
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180117650: "CB[%d] already declared, repeate" ??_C@_0FB@KHJMLLAE@CB?$FL?$CFd?$FN?5already?5declared?0?5repeate@
0x18004ACA4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Expr(enum D3D10Shader::_D3DEXPR_OP,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int,int) __ptr64" ?Expr@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DEXPR_OP@2@PEAV32@1HH@Z
0x18010C4F8: "d" ??_C@_01LPLHEDKD@d?$AA@
0x180029BD4: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunction(char const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B95A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetDepthStencilArray@?$TDepthStencilViewVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x1800FD400: "__cdecl _imp_setlocale" __imp_setlocale
0x18009B1E0: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3D10Shader@@MEAAKKK@Z
0x18011EA28: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x180039758: "protected: int __cdecl D3D10Shader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3D10Shader@@IEAAHPEAIW4_D3DTYPE_TEMPLATE@2@II@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderResourceVariable::GetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetResourceArray@SEffectInvalidShaderResourceVariable@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x18004F2D4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AsmDecl(void) __ptr64" ?AsmDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@XZ
0x18005C570: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRVariable::GetDesc(struct _D3D10_SHADER_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRVariable@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_VARIABLE_DESC@@@Z
0x18011EA40: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x180073628: "protected: long __cdecl D3D10Shader::CProgram::PropagateFlags(void) __ptr64" ?PropagateFlags@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011DA98: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x180118200: "vertexID already declared for in" ??_C@_0EG@LPABPJPD@vertexID?5already?5declared?5for?5in@
0x1800FE348: "GetRealPtrPtrD3D10CreateDevice" ??_C@_0BP@NPCJFMDM@GetRealPtrPtrD3D10CreateDevice?$AA@
0x1801194B0: "Reference of undeclared resource" ??_C@_0FG@MJEHHHGN@Reference?5of?5undeclared?5resource@
0x1800FEFD0: "internal error: invalid sequence" ??_C@_0DB@HOIKFFIC@internal?5error?3?5invalid?5sequence@
0x1800C32BC: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateBlockAssignments<struct D3D10Effects::SPassBlock>(struct D3D10Effects::SPassBlock * __ptr64 & __ptr64,unsigned int) __ptr64" ??$ReallocateBlockAssignments@USPassBlock@D3D10Effects@@@CEffectLoader@D3D10Effects@@IEAAJAEAPEAUSPassBlock@1@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18010C500: "j" ??_C@_01CBDEGOCN@j?$AA@
0x18011E5E8: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x180081A00: "long __cdecl D3D10Shader::SFPS_UnaryFloatToIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatToIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800D5380: "public: virtual unsigned int __cdecl D3D10StateBlock::CRenderTargets::GetSize(void) __ptr64" ?GetSize@CRenderTargets@D3D10StateBlock@@UEAAIXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011C448: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18011C8E0: "Unexpected template type" ??_C@_0BJ@JDOBIDDD@Unexpected?5template?5type?$AA@
0x1800FFFDC: "round" ??_C@_05MIMAKCN@round?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180113740: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BA3F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011DE6C: "[%d]" ??_C@_04KBDJOJNB@?$FL?$CFd?$FN?$AA@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011CB88: "Only passes are allowed within a" ??_C@_0CL@CHINNDKB@Only?5passes?5are?5allowed?5within?5a@
0x1800598AC: "public: long __cdecl D3D10Shader::CArgument::ApplyRange(struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?ApplyRange@CArgument@D3D10Shader@@QEAAJPEAU_D3DRANGE@2@@Z
0x1800B26F0: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@PEBD@Z
0x1800FD380: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x180068F78: "protected: long __cdecl D3D10Shader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3D10Shader@@IEAAJXZ
0x1800390E0: "protected: long __cdecl D3D10Shader::CCompiler::EvalValue(unsigned int,struct D3D10Shader::_D3DVAL * __ptr64) __ptr64" ?EvalValue@CCompiler@D3D10Shader@@IEAAJIPEAU_D3DVAL@2@@Z
0x1801177E0: "Temp decl already encountered. " ??_C@_0FI@OCILCFIN@Temp?5decl?5already?5encountered?4?5?5@
0x1800B0D28: "public: __cdecl CSignatureParser::~CSignatureParser(void) __ptr64" ??1CSignatureParser@@QEAA@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180114A00: "maximum texture register index e" ??_C@_0CI@EFBBHKDG@maximum?5texture?5register?5index?5e@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FE810: "l" ??_C@_01HHGOMJKL@l?$AA@
0x180111390: "min max to saturate modifier mat" ??_C@_0CD@NOBAEDI@min?5max?5to?5saturate?5modifier?5mat@
0x18004B898: "protected: long __cdecl D3D10Shader::CParse::Eval(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?Eval@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAU_D3DVALUE@2@@Z
0x18011C520: "float3" ??_C@_06MKKIEDDJ@float3?$AA@
0x1800FD580: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180101370: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x1800FD240: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x1800B7E90: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180110710: "Eval range add inf flag if range" ??_C@_0CL@OOBOOBE@Eval?5range?5add?5inf?5flag?5if?5range@
0x1800FD3A8: "__cdecl _imp_strstr" __imp_strstr
0x18005A2CC: "public: long __cdecl D3D10Shader::CInstruction::Initialize(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3D10Shader@@QEAAJPEAV12@@Z
0x1800A2318: "protected: long __cdecl D3D10Shader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int) __ptr64" ?GroupIfs@CShaderProgram@D3D10Shader@@IEAAJIIPEAIIHHII@Z
0x1800B6940: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011C6E4: "int3x4" ??_C@_06EBEHJMMC@int3x4?$AA@
0x1800FE540: IID_ID3D10EffectPool
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FE250: "DXCaptureReplay.dll" ??_C@_1CI@KAMDABIN@?$AAD?$AAX?$AAC?$AAa?$AAp?$AAt?$AAu?$AAr?$AAe?$AAR?$AAe?$AAp?$AAl?$AAa?$AAy?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18011C160: "AB_BLENDFACTOR" ??_C@_0P@FNLHCBHJ@AB_BLENDFACTOR?$AA@
0x18011BF10: "%s: WARNING: There exist invalid" ??_C@_0KN@DNBAHDEK@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x18010B588: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x180118AE0: "isFrontFace already declared for" ??_C@_0EK@OMHDFCKB@isFrontFace?5already?5declared?5for@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180110F58: "movc((a>=b),a,b) -> max(a,b)" ??_C@_0BN@DOOCFNPO@movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x18010B638: "endif" ??_C@_05PAODFFED@endif?$AA@
0x180050D4C: "public: __cdecl D3D10Shader::CNodeDecl::CNodeDecl(enum D3D10Shader::_D3DDECL_TYPE,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ??0CNodeDecl@D3D10Shader@@QEAA@W4_D3DDECL_TYPE@1@PEAVCNode@1@111@Z
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180003260: D3D10GetInputAndOutputSignatureBlob
0x1801124C8: "generate floating point special " ??_C@_0CP@OOLKGHHN@generate?5floating?5point?5special?5@
0x18011EC68: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x1801136BC: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18004EF90: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AttributeParam(class D3D10Shader::CNode * __ptr64) __ptr64" ?AttributeParam@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100F58: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x1800D5640: "public: virtual unsigned int __cdecl D3D10StateBlock::CBlendState::GetSize(void) __ptr64" ?GetSize@CBlendState@D3D10StateBlock@@UEAAIXZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B2BA8: "public: class D3D10ShaderReflection::CShaderReflectionType * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionType>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionType@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionType@D3D10ShaderReflection@@I@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800DC78E: logf
0x180101180: "unsigned can not be used with ty" ??_C@_0CG@CAHHCMCN@unsigned?5can?5not?5be?5used?5with?5ty@
0x18011B958: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x180041CAC: "protected: long __cdecl D3D10Shader::CParse::AddDecl(class D3D10Shader::CNode * __ptr64,int) __ptr64" ?AddDecl@CParse@D3D10Shader@@IEAAJPEAVCNode@2@H@Z
0x180046080: "protected: long __cdecl D3D10Shader::CParse::CombineUsages(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0@Z
0x18010B8B0: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x180101C20: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x18004A6A4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StateObjectExpr(class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE) __ptr64" ?StateObjectExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@W4_D3DCOMPONENT_TYPE@2@@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180042498: "protected: long __cdecl D3D10Shader::CParse::FindDecl(enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNodeScope * __ptr64,unsigned long,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3D10Shader@@IEAAJW4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@PEAVCNode@2@2PEAVCNodeScope@2@KPEAPEAV52@4@Z
0x1801005B0: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x18011BA50: "Stage linkeage warning: Semantic" ??_C@_0FO@MAFAJHG@Stage?5linkeage?5warning?3?5Semantic@
0x180118970: "Components of output declaration" ??_C@_0II@BDLCKJKP@Components?5of?5output?5declaration@
0x1800E7020: "const D3D10Effects::SAnonymousShader::`vftable'{for `ID3D10EffectType'}" ??_7SAnonymousShader@D3D10Effects@@6BID3D10EffectType@@@
0x1801183F0: "Too many total clip/cull distanc" ??_C@_0HC@GFHNHIFB@Too?5many?5total?5clip?1cull?5distanc@
0x180117970: "Indexable temp x%d already decla" ??_C@_0EG@DGOCINFA@Indexable?5temp?5x?$CFd?5already?5decla@
0x1800C3EF0: "[thunk]:public: virtual long __cdecl D3D10Effects::CEffectPool::QueryInterface`adjustor{392}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3D10Effects@@WBII@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7EC0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixPointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180111998: "NOT BLT => BGE" ??_C@_0P@OKCCFCNM@NOT?5BLT?5?$DN?$DO?5BGE?$AA@
0x18004F6C4: "public: long __cdecl D3D10Shader::CResourceDef::AddEntry(unsigned int,unsigned int,char const * __ptr64,class D3D10Shader::CNodeVariable * __ptr64,class D3D10Shader::CResourceDef * __ptr64) __ptr64" ?AddEntry@CResourceDef@D3D10Shader@@QEAAJIIPEBDPEAVCNodeVariable@2@PEAV12@@Z
0x18009A57C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x1800B7E20: "public: virtual long __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800DBAAC: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x18011EC30: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeProgram::Print(void) __ptr64" ?Print@CNodeProgram@D3D10Shader@@UEAAXXZ
0x18004E390: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ContinueStmt(void) __ptr64" ?ContinueStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@XZ
0x18003A894: "protected: long __cdecl D3D10Shader::CCompiler::Warning(class D3D10Shader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEBDZZ
0x1800B7F20: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B9CC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B3C80: "protected: virtual void __cdecl D3D10Effects::CEffect::ReplaceCBReferenceInternal(struct ID3D10Buffer * __ptr64,struct ID3D10Buffer * __ptr64) __ptr64" ?ReplaceCBReferenceInternal@CEffect@D3D10Effects@@MEAAXPEAUID3D10Buffer@@0@Z
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> > >::GetDepthStencil(struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?GetDepthStencil@?$TDepthStencilViewVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@@Z
0x18011EAA8: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x18011E070: " triangle " ??_C@_0L@GCPCFDBB@?5triangle?5?$AA@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800337B0: "protected: unsigned int * __ptr64 __cdecl D3D10Shader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3D10Shader@@IEAAPEAII@Z
0x180059BBC: "public: long __cdecl D3D10Shader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3D10Shader@@QEAAJKIIH@Z
0x1800CE930: "public: virtual long __cdecl D3D10Effects::CEffect::GetDesc(struct _D3D10_EFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffect@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_DESC@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180100694: "stop" ??_C@_04PEGFANN@stop?$AA@
0x18009B160: "public: virtual void * __ptr64 __cdecl D3D10Shader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3D10Shader@@UEAAPEAXI@Z
0x180070708: "private: void __cdecl D3D10Shader::CProgram::ReadWriteInfo_WriteInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_WriteInfo@CProgram@D3D10Shader@@AEAAXII@Z
0x180050C60: "public: virtual class D3D10Shader::CNodeScope * __ptr64 __cdecl D3D10Shader::CNodeScope::Copy(void) __ptr64" ?Copy@CNodeScope@D3D10Shader@@UEAAPEAV12@XZ
0x1801109F8: "XXX who knows???" ??_C@_0BB@NJNMONOL@XXX?5who?5knows?$DP?$DP?$DP?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180124AF8: "struct D3D10Effects::SEffectInvalidTechnique D3D10Effects::g_InvalidTechnique" ?g_InvalidTechnique@D3D10Effects@@3USEffectInvalidTechnique@1@A
0x180111468: "mad match 3 (a + (b+b)" ??_C@_0BH@FGIOPPO@mad?5match?53?5?$CIa?5?$CL?5?$CIb?$CLb?$CJ?$AA@
0x180124B60: "struct D3D10Effects::SEffectInvalidBlendVariable D3D10Effects::g_InvalidBlendVariable" ?g_InvalidBlendVariable@D3D10Effects@@3USEffectInvalidBlendVariable@1@A
0x18005C660: "protected: virtual long __cdecl D3D10Shader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3D10Shader@@MEAAJXZ
0x180071610: "protected: virtual unsigned int __cdecl D3D10Shader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3D10Shader@@MEAAIXZ
0x180124BD0: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x1800DC5A4: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x1800FD2E8: "__cdecl _imp_OpenSemaphoreW" __imp_OpenSemaphoreW
0x180082730: "long __cdecl D3D10Shader::SFPS_UnaryFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18009DAD8: "protected: long __cdecl D3D10Shader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3D10Shader@@IEAAJXZ
0x180111498: "imad match 1 (a + b*c)" ??_C@_0BH@KBLKLIEG@imad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x18011B800: "COMPARISON_MIN_MAG_MIP_LINEAR" ??_C@_0BO@EDLFHIHK@COMPARISON_MIN_MAG_MIP_LINEAR?$AA@
0x180112060: "evaluate literal ge" ??_C@_0BE@KMDKMNP@evaluate?5literal?5ge?$AA@
0x18011EC78: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x1800DE200: "const D3D10Shader::CNodeTree::`vftable'" ??_7CNodeTree@D3D10Shader@@6B@
0x18011D0E0: "There was an error compiling exp" ??_C@_0CI@IPPMIPPC@There?5was?5an?5error?5compiling?5exp@
0x180109830: "short * D3D10Shader::d3d10shader_rindex" ?d3d10shader_rindex@D3D10Shader@@3PAFA
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x180113940: "internal error: expected binary " ??_C@_0DL@HMMBCPGE@internal?5error?3?5expected?5binary?5@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x18000C540: "protected: long __cdecl D3D10Shader::CCompiler::EmitFor(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitFor@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@0000@Z
0x1800CEBA0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::CEffect::GetVariableBySemantic(char const * __ptr64) __ptr64" ?GetVariableBySemantic@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable> >::SetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetResourceArray@?$TShaderResourceVariable@U?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x1800FD4B8: "__cdecl _imp_atan2f" __imp_atan2f
0x180092268: "protected: long __cdecl D3D10Shader::CD3D10Program::MakeSwitchCalls(void) __ptr64" ?MakeSwitchCalls@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011E498: "D3D10CreateStateBlock" ??_C@_0BG@GFOPPPHK@D3D10CreateStateBlock?$AA@
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011EC28: "__cdecl _real@be60000000000000" __real@be60000000000000
0x18011C728: "uint1x4" ??_C@_07PHLAMLKK@uint1x4?$AA@
0x1800B2490: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionVariable::GetType(void) __ptr64" ?GetType@CShaderReflectionVariable@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@XZ
0x18011DAC8: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x18011EA48: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x180113020: "eval bieq with some bits known" ??_C@_0BP@JMPIMOHA@eval?5bieq?5with?5some?5bits?5known?$AA@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18011C720: "uint1x3" ??_C@_07LIPBFNGN@uint1x3?$AA@
0x180110840: "eval sin" ??_C@_08DDPJKJCN@eval?5sin?$AA@
0x1800B7E90: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180038390: "public: void * __ptr64 __cdecl D3D10Shader::CResourceDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCResourceDef@D3D10Shader@@QEAAPEAXI@Z
0x1800FE8E0: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011C0D0: "BLENDSTATE" ??_C@_0L@EBGNPMI@BLENDSTATE?$AA@
0x180111CE0: "lt -> bool" ??_C@_0L@CEBCCKNN@lt?5?9?$DO?5bool?$AA@
0x18005C570: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3D10Shader@@MEAAJXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::ComputeStateBlockMask(struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?ComputeStateBlockMask@SEffectInvalidPass@D3D10Effects@@UEAAJPEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x1801136C8: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x1800AF6DC: "protected: void __cdecl CD3D10PixelShaderValidator::SetRegisterComponentVarying(struct OPERAND_NODE const * __ptr64,unsigned int,bool) __ptr64" ?SetRegisterComponentVarying@CD3D10PixelShaderValidator@@IEAAXPEBUOPERAND_NODE@@I_N@Z
0x1800DC6E6: atan
0x1801179C0: "Sum of temp registers and indexa" ??_C@_0HE@LAEABFGP@Sum?5of?5temp?5registers?5and?5indexa@
0x180113430: "Literal float out of integer ran" ??_C@_0DG@HNDEIMKK@Literal?5float?5out?5of?5integer?5ran@
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectVectorVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x180045DA8: "protected: long __cdecl D3D10Shader::CParse::ApplyUsage(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ApplyUsage@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAMII@Z
0x1800FD520: "__cdecl _imp_memcmp" __imp_memcmp
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAMII@Z
0x180065218: "private: long __cdecl D3D10Shader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3D10Shader@@AEAAJXZ
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeValue::Print(void) __ptr64" ?Print@CNodeValue@D3D10Shader@@UEAAXXZ
0x18010B778: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x180052010: "public: __cdecl D3D10Shader::CNodeStatement::CNodeStatement(void) __ptr64" ??0CNodeStatement@D3D10Shader@@QEAA@XZ
0x1800DC6F2: atan2
0x1800B79D0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetPixelShader(unsigned int,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10PixelShader@@@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800A468C: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800FFEF8: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x18011EB30: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x180056DB8: "protected: int __cdecl D3D10Shader::CPreProcessor::AreDefinesIdentical(class D3D10Shader::CPPDefine * __ptr64,class D3D10Shader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3D10Shader@@IEAAHPEAVCPPDefine@2@0@Z
0x180099430: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitTypeInfo(class D3D10Shader::CCommentBlock * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,class D3D10Shader::CResourceDef * __ptr64) __ptr64" ?EmitTypeInfo@CD3D10Program@D3D10Shader@@MEAAJPEAVCCommentBlock@2@PEAVCNode@2@IIPEAIPEAVCResourceDef@2@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBool(int) __ptr64" ?SetBool@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x180112B80: "eval literal bilt" ??_C@_0BC@HLLIMJAN@eval?5literal?5bilt?$AA@
0x18011DDF8: "FFACE" ??_C@_05JMPFKNEF@FFACE?$AA@
0x1801006A4: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x180001400: D3D10GetVersion
0x1800B9880: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180101EE8: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3D10Shader@@MEAAJXZ
0x180111688: "reorder instructions to minimize" ??_C@_0CP@CLBMKOBN@reorder?5instructions?5to?5minimize@
0x1800D5A20: "public: virtual unsigned int __cdecl D3D10StateBlock::CPredication::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CPredication@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011E1C0: "_texture2darray" ??_C@_0BA@PDFKGHPL@_texture2darray?$AA@
0x1801137A0: "unknown D3D10 target" ??_C@_0BF@DEOCHCBD@unknown?5D3D10?5target?$AA@
0x180101730: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x18006D7B0: "protected: long __cdecl D3D10Shader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3D10Shader@@IEAAJXZ
0x18011EBA0: "__stdcall _real" __real@40000000
0x18011EBA8: "__stdcall _real" __real@4000000000000000
0x18005428C: "public: long __cdecl D3D10Shader::CPreProcessor::Begin(unsigned int) __ptr64" ?Begin@CPreProcessor@D3D10Shader@@QEAAJI@Z
0x18011CBE0: "Rasterizer" ??_C@_0L@DHGKKNDB@Rasterizer?$AA@
0x1800599A8: "public: long __cdecl D3D10Shader::CArgument::GetRange(struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetRange@CArgument@D3D10Shader@@QEAAJPEAU_D3DRANGE@2@@Z
0x18011CD48: "Internal error: unrecognized SB " ??_C@_0CJ@JJJBLCCO@Internal?5error?3?5unrecognized?5SB?5@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800FE9B8: "internal error: no storage type " ??_C@_0DC@EDEGBJNI@internal?5error?3?5no?5storage?5type?5@
0x18009377C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitITOB(void) __ptr64" ?EmitITOB@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x1800FD478: "__cdecl _imp_strchr" __imp_strchr
0x180001460: D3D10CreateDevice
0x180113F28: "internal error: output found wit" ??_C@_0CO@KHEMCLFB@internal?5error?3?5output?5found?5wit@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011C7E8: "bool3x4" ??_C@_07NDNLABMP@bool3x4?$AA@
0x180028E10: "protected: long __cdecl D3D10Shader::CCompiler::GatherFunctionOutputs(class D3D10Shader::CNodeFunction * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,char const * __ptr64) __ptr64" ?GatherFunctionOutputs@CCompiler@D3D10Shader@@IEAAJPEAVCNodeFunction@2@IPEAI11PEAVCPacker@2@PEBD@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800FD1B8: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800D6270: D3D10StateBlockMaskDisableAll
0x18011C180: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x18011BBE0: "%s: WARNING: There exist invalid" ??_C@_0LJ@GNFLGJDM@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011C110: "GENERATEMIPS" ??_C@_0N@OONBEGPD@GENERATEMIPS?$AA@
0x180072FD4: "public: long __cdecl D3D10Shader::CProgram::ApplyIntMask(unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMask@CProgram@D3D10Shader@@QEAAJI_K0@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800BAB90: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011E200: " sint" ??_C@_05LINHCDCE@?5sint?$AA@
0x1800AC710: "protected: void __cdecl CD3D10GeometryShaderValidator::Rule_CheckTotalOutputVertexData(void) __ptr64" ?Rule_CheckTotalOutputVertexData@CD3D10GeometryShaderValidator@@IEAAXXZ
0x180112788: "eval ineg with known range" ??_C@_0BL@GIMOOLOB@eval?5ineg?5with?5known?5range?$AA@
0x1800E74C0: "const D3D10Effects::SEffectInvalidMatrixVariable::`vftable'" ??_7SEffectInvalidMatrixVariable@D3D10Effects@@6B@
0x1800BA340: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAHII@Z
0x18011DD80: " oDepth" ??_C@_09FKJHJFI@?5?5?5oDepth?$AA@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011C718: "uint1x2" ??_C@_07KBOKGMCM@uint1x2?$AA@
0x18003211C: "protected: long __cdecl D3D10Shader::CCompiler::EmitBreak(class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitBreak@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x180072164: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgumentI(unsigned int,unsigned int,unsigned int,__int64,unsigned __int64) __ptr64" ?AddArgumentI@CBaseProgram@D3D10Shader@@QEAAIIII_J_K@Z
0x1800C93F0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchInlineShader(class D3D10Shader::CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,char const * __ptr64 * __ptr64,enum D3D10Effects::ELhsType * __ptr64) __ptr64" ?CompileAssignment_MatchInlineShader@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAPEAUID3D10Blob@@PEAPEBDPEAW4ELhsType@2@@Z
0x1800DC70A: atanf
0x18011C7D0: "bool3x1" ??_C@_07KOKMPFIK@bool3x1?$AA@
0x180101A60: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x18011E190: "_texture3d" ??_C@_0L@CEDCFGD@_texture3d?$AA@
0x180124B78: "struct D3D10Effects::SEffectInvalidDepthStencilViewVariable D3D10Effects::g_InvalidDepthStencilViewVariable" ?g_InvalidDepthStencilViewVariable@D3D10Effects@@3USEffectInvalidDepthStencilViewVariable@1@A
0x180111930: "range sequence reduction" ??_C@_0BJ@OKLADPHF@range?5sequence?5reduction?$AA@
0x180073E28: "protected: long __cdecl D3D10Shader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x1800B7E90: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011E544: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x1800FFF6C: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x18005C570: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRConstantBuffer::GetDesc(struct _D3D10_SHADER_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRConstantBuffer@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_BUFFER_DESC@@@Z
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180101D28: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011EB00: "__cdecl _real@38d1b717" __real@38d1b717
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B9C70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180117EC0: "GS output topology already decla" ??_C@_0EG@NCPAAFDG@GS?5output?5topology?5already?5decla@
0x1800FD268: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x1800726FC: "public: long __cdecl D3D10Shader::CProgram::GetUintRange(unsigned int,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetUintRange@CProgram@D3D10Shader@@QEAAJIPEA_K0@Z
0x18011E5C8: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x18010AE10: "short * D3D10Shader::d3d10shader_lhs" ?d3d10shader_lhs@D3D10Shader@@3PAFA
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeTree::Print(void) __ptr64" ?Print@CNodeTree@D3D10Shader@@UEAAXXZ
0x180113468: "Literal float out of unsigned ra" ??_C@_0DH@PIOEPFLC@Literal?5float?5out?5of?5unsigned?5ra@
0x1800B66F0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x180112990: "evaluate range div" ??_C@_0BD@JEOHLMLK@evaluate?5range?5div?$AA@
0x18011C858: "Incorrect number of rows or colu" ??_C@_0CE@BKBHPPPC@Incorrect?5number?5of?5rows?5or?5colu@
0x1800A7A90: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidateDeclarations(void) __ptr64" ?Rule_ValidateDeclarations@CD3D10ShaderValidatorBase@@IEAAXXZ
0x18010B5B0: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x1801006C0: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x1800B2F08: "public: long __cdecl D3D10Effects::SShaderBlock::ComputeStateBlockMask(struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?ComputeStateBlockMask@SShaderBlock@D3D10Effects@@QEAAJPEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800E3108: "const D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>::`vftable'" ??_7?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@6B@
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180112728: "eval literal itob" ??_C@_0BC@LAMFHMNA@eval?5literal?5itob?$AA@
0x18008C080: "public: virtual char * __ptr64 __cdecl D3D10Shader::CD3D10Program::GetTargetString(void) __ptr64" ?GetTargetString@CD3D10Program@D3D10Shader@@UEAAPEADXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::GetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixPointerArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAPEAMII@Z
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800FE6E0: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x18010B8F8: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x1800B02D4: "public: __cdecl TSet<struct LABEL_NODE,20>::~TSet<struct LABEL_NODE,20>(void) __ptr64" ??1?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x1800FE2F8: "D3D10LoadDebugRuntime" ??_C@_0BG@PJNFGBGI@D3D10LoadDebugRuntime?$AA@
0x18011379C: " " ??_C@_01EEMJAFIK@?6?$AA@
0x180113D98: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectScalarVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011DE4C: "primID" ??_C@_06HOCBFKMM@primID?$AA@
0x1800D5210: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CIndexBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECIndexBuffer@D3D10StateBlock@@UEAAPEAXI@Z
0x18010B5E8: "HLSL_VERSION" ??_C@_0N@KCPCNANP@HLSL_VERSION?$AA@
0x1801128A8: "eval btoi with some bits known" ??_C@_0BP@LMCPJFIH@eval?5btoi?5with?5some?5bits?5known?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x18010B880: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x180059844: "public: long __cdecl D3D10Shader::CArgument::ApplyUintRange(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CArgument@D3D10Shader@@QEAAJ_K0@Z
0x18011DB00: "// tbuffer %s " ??_C@_0P@LPJHINHP@?1?1?5tbuffer?5?$CFs?6?$AA@
0x1800E4948: "const D3D10Effects::SRasterizerGlobalVariable::`vftable'" ??_7SRasterizerGlobalVariable@D3D10Effects@@6B@
0x18011DE40: "icb" ??_C@_03IFMPOEDG@icb?$AA@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1801255D0: "bool g_UseDebugD3D10" ?g_UseDebugD3D10@@3_NA
0x1800D5F10: "public: virtual long __cdecl D3D10StateBlock::CD3D10StateBlock::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@CD3D10StateBlock@D3D10StateBlock@@UEAAJPEAPEAUID3D10Device@@@Z
0x180117F10: "GS output primitive topology unr" ??_C@_0EM@ILCMDIAB@GS?5output?5primitive?5topology?5unr@
0x180112D40: "eval literal xor" ??_C@_0BB@LBOCOCHJ@eval?5literal?5xor?$AA@
0x1800BAB70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18011DEE0: "clip_distance" ??_C@_0O@OHNPEMMP@clip_distance?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011B310: "Instructions calculating derivat" ??_C@_0PD@IJANBAAJ@Instructions?5calculating?5derivat@
0x1801229D0: "__cdecl CTA1J" _CTA1J
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAIXZ
0x180059728: "public: long __cdecl D3D10Shader::CArgument::ApplyIntMask(unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMask@CArgument@D3D10Shader@@QEAAJ_K0@Z
0x180096570: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBREAK(void) __ptr64" ?EmitBREAK@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800E40E8: "const D3D10Effects::SFloatVectorAnnotation::`vftable'" ??_7SFloatVectorAnnotation@D3D10Effects@@6B@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAIXZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x180100294: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x180113E40: "SV_Position cannot be constinter" ??_C@_0CC@MNEAIAGB@SV_Position?5cannot?5be?5constinter@
0x18010C8B0: "Internal error: invalid read of " ??_C@_0DI@EAJEBNNC@Internal?5error?3?5invalid?5read?5of?5@
0x1800D745C: "[thunk]: __cdecl ID3D10Device::`vcall'{480,{flat}}' }'" ??_9ID3D10Device@@$BBOA@AA
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180113CB8: "texture2DMS cannot be more then " ??_C@_0CM@EPCGJLAD@texture2DMS?5cannot?5be?5more?5then?5@
0x1800DC460: "__cdecl ValidateImageBase" _ValidateImageBase
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable> >::SetRenderTarget(struct ID3D10RenderTargetView * __ptr64) __ptr64" ?SetRenderTarget@?$TRenderTargetViewVariable@U?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10RenderTargetView@@@Z
0x1800109D8: "protected: long __cdecl D3D10Shader::CCompiler::EmitExpression(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitExpression@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIHH@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180112BB0: "eval literal bieq" ??_C@_0BC@JBOAGMH@eval?5literal?5bieq?$AA@
0x1800447FC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VariableDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x180100188: "RestartStrip" ??_C@_0N@CDMDBLGF@RestartStrip?$AA@
0x1800E6A80: "const D3D10Effects::SStringAnnotationMember::`vftable'" ??_7SStringAnnotationMember@D3D10Effects@@6B@
0x180101860: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x1800B68C0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180100440: "int" ??_C@_03JBIPMCLC@int?$AA@
0x180101558: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x18007AE70: "protected: virtual void __cdecl D3D10Shader::CProgram::GetArgumentName(class D3D10Shader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3D10Shader@@MEAAXPEAVCArgument@2@PEADI@Z
0x180053940: "public: void * __ptr64 __cdecl D3D10Shader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3D10Shader@@QEAAPEAXI@Z
0x1800D4ED0: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::IState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIState@D3D10StateBlock@@UEAAPEAXI@Z
0x180111AB0: "A * B for boolean A & B -> AND A" ??_C@_0CE@EOFOKMLM@A?5?$CK?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5AND?5A@
0x18010B958: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x18004B494: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Eval(class D3D10Shader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800E5E50: "const D3D10Effects::SFloatVector4GlobalVariableMember::`vftable'" ??_7SFloatVector4GlobalVariableMember@D3D10Effects@@6B@
0x1800FF7D8: "internal error: unassociated ret" ??_C@_0CE@HPILGNJ@internal?5error?3?5unassociated?5ret@
0x1800821D0: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800FE220: IID_IUnknown
0x18011E0F0: " linear noperspective centroid " ??_C@_0CA@GOIDKKGG@?5linear?5noperspective?5centroid?5?$AA@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011E6AC: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x18011A6D8: "When code ends in subroutine def" ??_C@_0DP@KKFBHKGC@When?5code?5ends?5in?5subroutine?5def@
0x18011E4C8: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x18011DB50: "// Resource Bindings: " ??_C@_0BH@NIDBMJFB@?1?1?5Resource?5Bindings?3?6?$AA@
0x1800047A8: "protected: long __cdecl D3D10Shader::CCompiler::EmitStatement(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CPacker * __ptr64,int,int) __ptr64" ?EmitStatement@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAVCPacker@2@HH@Z
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011D920: "short * D3D10Effects::d3d10sodecl_rindex" ?d3d10sodecl_rindex@D3D10Effects@@3PAFA
0x1800E7208: "const D3D10Effects::SEffectInvalidDepthStencilVariable::`vftable'" ??_7SEffectInvalidDepthStencilVariable@D3D10Effects@@6B@
0x180112930: "evaluate range ge" ??_C@_0BC@JEBCBLNF@evaluate?5range?5ge?$AA@
0x1800CD8F0: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SType::GetMemberSemantic(unsigned int) __ptr64" ?GetMemberSemantic@SType@D3D10Effects@@UEAAPEBDI@Z
0x18011D378: "Invalid assignment index (%u). M" ??_C@_0DG@OMFJJGNC@Invalid?5assignment?5index?5?$CI?$CFu?$CJ?4?5M@
0x180111308: "imul one reduces to no-op mov" ??_C@_0BO@BILAJHEA@imul?5one?5reduces?5to?5no?9op?5mov?$AA@
0x1800E7698: ??_7?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@6B@
0x1800FEAB0: "case ordinal too large for float" ??_C@_0DJ@BLGKJDBN@case?5ordinal?5too?5large?5for?5float@
0x180101C48: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x18011E160: "_texture1d" ??_C@_0L@BMHPBAN@_texture1d?$AA@
0x1800BB410: "public: long __cdecl D3D10Effects::CEffectHeap::AddData(void const * __ptr64,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?AddData@CEffectHeap@D3D10Effects@@QEAAJPEBXIPEAPEAX@Z
0x18011AEB0: "Unrecognized instruction or inst" ??_C@_0EG@GIEBBNFG@Unrecognized?5instruction?5or?5inst@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRenderTargetViewVariable::SetRenderTarget(struct ID3D10RenderTargetView * __ptr64) __ptr64" ?SetRenderTarget@SEffectInvalidRenderTargetViewVariable@D3D10Effects@@UEAAJPEAUID3D10RenderTargetView@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011EB28: "__cdecl _real@3f91df46a2529d39" __real@3f91df46a2529d39
0x180045CB8: "protected: long __cdecl D3D10Shader::CParse::PushUsageType(class D3D10Shader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x180112D70: "eval literal ishr" ??_C@_0BC@GCJPEALN@eval?5literal?5ishr?$AA@
0x18005A830: "public: int __cdecl D3D10Shader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3D10Shader@@QEAAHXZ
0x1800C3C00: "public: virtual long __cdecl D3D10Effects::CEffectPool::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3D10Effects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180119090: "Reference of undeclared output o" ??_C@_0HH@NGLLHOFN@Reference?5of?5undeclared?5output?5o@
0x1800BAC10: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloat(float) __ptr64" ?SetFloat@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x1800BA6D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011DC28: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x18011E048: " undefined " ??_C@_0M@HCPJPIGD@?5undefined?5?$AA@
0x180117090: "All GS input v[][] registers mus" ??_C@_0NJ@IEDCBGND@All?5GS?5input?5v?$FL?$FN?$FL?$FN?5registers?5mus@
0x18011B5C4: "ALL" ??_C@_03NIFPGLBG@ALL?$AA@
0x18009494C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSIN(void) __ptr64" ?EmitSIN@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800BADD0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18005A4D4: "public: int __cdecl D3D10Shader::CInstruction::IsSampler(void) __ptr64" ?IsSampler@CInstruction@D3D10Shader@@QEAAHXZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@SAnonymousShader@D3D10Effects@@UEAAJPEAXII@Z
0x1800B96C0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180100504: "public" ??_C@_06EOMAMIIF@public?$AA@
0x18010C518: "e" ??_C@_01KGKMHCOC@e?$AA@
0x18011C730: "uint2x1" ??_C@_07JIHCJAAB@uint2x1?$AA@
0x180114840: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x18010C4FC: "k" ??_C@_01DICPFPGM@k?$AA@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011DB44: "// } " ??_C@_05PNKCONNN@?1?1?5?$HN?6?$AA@
0x18011E2B0: ", mode_comparison" ??_C@_0BC@MPNHEFJG@?0?5mode_comparison?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18010C800: "internal error: legacy preshader" ??_C@_0EN@BGBIBBDF@internal?5error?3?5legacy?5preshader@
0x18004DC28: "protected: long __cdecl D3D10Shader::CParse::CastToFloat(double * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToFloat@CParse@D3D10Shader@@IEAAJPEANPEAU_D3DVALUE@2@PEAUD3DTOKEN@2@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100AB0: "alternate cases for 'pass' are d" ??_C@_0DJ@INJKJLMD@alternate?5cases?5for?5?8pass?8?5are?5d@
0x1800B78A0: "public: virtual long __cdecl D3D10Effects::TBlendVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> > >::GetBlendState(unsigned int,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?GetBlendState@?$TBlendVariable@U?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10BlendState@@@Z
0x1800BA6A0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800D6BA0: ?Capture@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800843EC: "void __cdecl D3D10Shader::umulmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?umulmask@D3D10Shader@@YAX_K000PEA_K1@Z
0x1801126F8: "eval literal not" ??_C@_0BB@JCMKENLM@eval?5literal?5not?$AA@
0x180047840: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ScalarExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x18004EE48: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CaseStmt(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CaseStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800CE8D0: "public: virtual long __cdecl D3D10Effects::CEffect::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@CEffect@D3D10Effects@@UEAAJPEAPEAUID3D10Device@@@Z
0x180100FAC: "token" ??_C@_05JMKJMOPH@token?$AA@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180127988: "int D3D10Effects::d3d10sodecl_lval" ?d3d10sodecl_lval@D3D10Effects@@3HA
0x180052AF0: "public: virtual class D3D10Shader::CNodeRegister * __ptr64 __cdecl D3D10Shader::CNodeRegister::Copy(void) __ptr64" ?Copy@CNodeRegister@D3D10Shader@@UEAAPEAV12@XZ
0x18009EFF8: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMinMax2(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,int) __ptr64" ?MatchMinMax2@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@0PEAIH@Z
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18004EAB4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::SwitchStmt(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?SwitchStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x18011DAD0: "// Buffer Definitions: " ??_C@_0BJ@FBILCHLN@?1?1?5Buffer?5Definitions?3?5?6?$AA@
0x18008EE20: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitAddress(class D3D10ShaderBinary::COperandIndex * __ptr64,unsigned int) __ptr64" ?EmitAddress@CD3D10Program@D3D10Shader@@MEAAJPEAVCOperandIndex@D3D10ShaderBinary@@I@Z
0x1800B6670: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FF470: "'%s': stream input parameter '%s" ??_C@_0DO@CDCFDNHG@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x1800B9060: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAMII@Z
0x180111278: "shift of communtiive inputs" ??_C@_0BM@HBJEHKOK@shift?5of?5communtiive?5inputs?$AA@
0x1800CE060: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectType@@I@Z
0x18010C4B8: "SV_ClipDistance" ??_C@_0BA@PDLPCOPC@SV_ClipDistance?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRenderTargetViewVariable::GetRenderTarget(struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@SEffectInvalidRenderTargetViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800E5198: "const D3D10Effects::SBoolScalarGlobalVariableMember::`vftable'" ??_7SBoolScalarGlobalVariableMember@D3D10Effects@@6B@
0x180122E88: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x1800461C8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VectorType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x180113F88: "Microsoft (R) HLSL Shader Compil" ??_C@_0CD@JLIIKKPN@Microsoft?5?$CIR?$CJ?5HLSL?5Shader?5Compil@
0x180110880: "eval atan" ??_C@_09NJNOPGI@eval?5atan?$AA@
0x180113E68: "invalid semantic '%s' on pixel s" ??_C@_0CN@GBNGCAJH@invalid?5semantic?5?8?$CFs?8?5on?5pixel?5s@
0x180100738: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x180112F00: "eval umod with known range" ??_C@_0BL@KLIGLANE@eval?5umod?5with?5known?5range?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18010C520: "xrai" ??_C@_04MMGDLKAC@xrai?$AA@
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD510: "__cdecl _imp_log" __imp_log
0x1800FE658: "#pragma warning (disable:%d) " ??_C@_0BO@DCFFCJOE@?$CDpragma?5warning?5?$CIdisable?3?$CFd?$CJ?6?$AA@
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180124990: "class D3D10ShaderReflection::CInvalidSRConstantBuffer D3D10ShaderReflection::g_InvalidSRConstantBuffer" ?g_InvalidSRConstantBuffer@D3D10ShaderReflection@@3VCInvalidSRConstantBuffer@1@A
0x180047608: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ScalarExpr(enum D3D10Shader::_D3DCOMPONENT_TYPE,unsigned int,double,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DCOMPONENT_TYPE@2@INPEAUD3DTOKEN@2@@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAIXZ
0x180001C40: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DX10Core@@UEAAPEAXI@Z
0x1800A4FC0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::DestRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18010C2B8: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAM@Z
0x18011E05C: " %u" ??_C@_03BCEHIGGF@?5?$CFu?$AA@
0x180119260: "Relative indexing output registe" ??_C@_0KI@OIPMGDCL@Relative?5indexing?5output?5registe@
0x1800FFCD8: "SV_PrimitiveId" ??_C@_0P@KANIPDMD@SV_PrimitiveId?$AA@
0x18009D2E0: "public: virtual long __cdecl D3D10Shader::CShaderProgram::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x18011B9B0: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800C4DAC: "protected: long __cdecl D3D10Effects::CEffectCompiler10::GetType(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,struct D3D10Effects::SCompilerType * __ptr64 * __ptr64,unsigned int * __ptr64,enum D3D10Effects::SCompilerType::EScope) __ptr64" ?GetType@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAUD3DTOKEN@4@PEAPEAUSCompilerType@2@PEAIW4EScope@62@@Z
0x180113908: "internal error: scalar instructi" ??_C@_0DI@CAINPAEH@internal?5error?3?5scalar?5instructi@
0x1800B1D44: "public: void * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderReflection@D3D10ShaderReflection@@QEAAPEAXI@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011E4B8: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x180129830: "private: static class D3DX10Core::CAlloc * __ptr64 __ptr64 D3D10Shader::CInstruction::s_pAlloc" ?s_pAlloc@CInstruction@D3D10Shader@@0PEAVCAlloc@D3DX10Core@@EA
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectBlendVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800875E8: "private: long __cdecl D3D10Shader::CProgram::CompactPool_PressMovs(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressMovs@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x1800A0374: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3D10Shader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::CEffect::IsValid(void) __ptr64" ?IsValid@CEffect@D3D10Effects@@UEAAHXZ
0x1801014E0: "'%s': invalid shader target/usag" ??_C@_0CC@EPDCJFKH@?8?$CFs?8?3?5invalid?5shader?5target?1usag@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FFE60: "asint" ??_C@_05HMNDPKON@asint?$AA@
0x1800FE78C: "fx_4_0" ??_C@_06BACILOGA@fx_4_0?$AA@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800736C8: "protected: long __cdecl D3D10Shader::CProgram::InitSFPSTable(void) __ptr64" ?InitSFPSTable@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18006C524: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3D10Shader@@IEAAJXZ
0x180113380: "generate floating point special " ??_C@_0DA@NJHBPDAI@generate?5floating?5point?5special?5@
0x1800FD220: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x180109E10: "short * D3D10Shader::d3d10shader_sindex" ?d3d10shader_sindex@D3D10Shader@@3PAFA
0x1801009A0: "void" ??_C@_04GKJNKENE@void?$AA@
0x180119C30: "sample/_l/_d requires resource d" ??_C@_0IB@JHOJDEAG@sample?1_l?1_d?5requires?5resource?5d@
0x1800FD4D8: "__cdecl _imp_cos" __imp_cos
0x18011DC24: "3d" ??_C@_02CHACNDIH@3d?$AA@
0x180113BE8: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x18011A7A0: "%s signature parameter %s (1-bas" ??_C@_0GA@EHDEGFOG@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x1800FD410: "__cdecl _imp__strnicmp" __imp__strnicmp
0x1800E2E90: "const CD3D10GeometryShaderValidator::`vftable'" ??_7CD3D10GeometryShaderValidator@@6B@
0x1800FE480: "D3D10CreateDeviceAndSwapChainGen" ??_C@_0CH@LMDGCBBI@D3D10CreateDeviceAndSwapChainGen@
0x1800FD408: "__cdecl _imp__strdup" __imp__strdup
0x18011EB80: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x180072BFC: "public: long __cdecl D3D10Shader::CProgram::ApplyIntRange(unsigned int,__int64,__int64) __ptr64" ?ApplyIntRange@CProgram@D3D10Shader@@QEAAJI_J0@Z
0x1801006B8: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800FF9A0: "Structure being emitted has elem" ??_C@_0DO@JDMNOCOK@Structure?5being?5emitted?5has?5elem@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18010B408: "invalid function call" ??_C@_0BG@KEEBMFGL@invalid?5function?5call?$AA@
0x18009AC88: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x1800515C0: "public: virtual class D3D10Shader::CNodeArray * __ptr64 __cdecl D3D10Shader::CNodeArray::Copy(void) __ptr64" ?Copy@CNodeArray@D3D10Shader@@UEAAPEAV12@XZ
0x1801127C8: "eval utof with known range" ??_C@_0BL@COPOCOCB@eval?5utof?5with?5known?5range?$AA@
0x180100F08: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAIXZ
0x18010C880: "Internal error: unpredicated end" ??_C@_0CJ@DBALDBCE@Internal?5error?3?5unpredicated?5end@
0x180129848: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUezoUivovzhvyfrowUlyquivUznwGEUkxsezoOlyq@d3d10shadervalRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUezoUivovzhvyfrowUlyquivUznwGEUkxsezoOlyq@d3d10shadervalRelease
0x1800462B4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::MatrixType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x1801185D0: "primitiveID already declared for" ??_C@_0EJ@DKEMEMAI@primitiveID?5already?5declared?5for@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180100748: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800AC690: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10GeometryShaderValidator@@MEAAXXZ
0x1800DE0C8: "const D3D10Shader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3D10Shader@@6B@
0x1800CE870: "public: virtual long __cdecl D3D10Effects::STechnique::ComputeStateBlockMask(struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?ComputeStateBlockMask@STechnique@D3D10Effects@@UEAAJPEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x1800FFFD8: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x1800B3414: "void * __ptr64 __cdecl D3D10Effects::GetBlockByIndex(enum D3D10Effects::EObjectType,void * __ptr64,unsigned int)" ?GetBlockByIndex@D3D10Effects@@YAPEAXW4EObjectType@1@PEAXI@Z
0x180042210: "protected: long __cdecl D3D10Shader::CParse::FindDeclsNamespace(class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindDeclsNamespace@CParse@D3D10Shader@@IEAAJPEAVCNode@2@W4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@00KPEBDPEAI4PEAPEAVCNodeDecl@2@@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180116B60: "Invalid index dimension %d for r" ??_C@_0IN@FDOFKNEB@Invalid?5index?5dimension?5?$CFd?5for?5r@
0x1800E4460: "const D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::`vftable'" ??_7?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@6B@
0x1800AF1A8: "protected: bool __cdecl CD3D10PixelShaderValidator::CurrFlowIsVarying(void) __ptr64" ?CurrFlowIsVarying@CD3D10PixelShaderValidator@@IEAA_NXZ
0x180111418: "integer negate modifier match" ??_C@_0BO@JJNFCPNK@integer?5negate?5modifier?5match?$AA@
0x18008AADC: "protected: void __cdecl D3D10Shader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3D10Shader@@IEAAXPEAI0@Z
0x18011EB70: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x1800FE550: "D3D10CompileShader" ??_C@_0BD@EDNOJKAC@D3D10CompileShader?$AA@
0x1801001E0: "SampleCmp" ??_C@_09GKLNLLCO@SampleCmp?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidMatrixVariable::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@SEffectInvalidMatrixVariable@D3D10Effects@@UEAAJPEAM@Z
0x1800E6E40: "const D3D10Effects::CEffectPool::`vftable'{for `ID3D10EffectPool'}" ??_7CEffectPool@D3D10Effects@@6BID3D10EffectPool@@@
0x180100708: "template" ??_C@_08FJNLKCPH@template?$AA@
0x180111EB0: "evaluate literal log" ??_C@_0BF@OGEMPDFO@evaluate?5literal?5log?$AA@
0x180116D30: "Index Dimension %d's relative ad" ??_C@_0KF@EBADLJOL@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x1800CE400: "public: virtual long __cdecl D3D10Effects::SPassBlock::GetDesc(struct _D3D10_PASS_DESC * __ptr64) __ptr64" ?GetDesc@SPassBlock@D3D10Effects@@UEAAJPEAU_D3D10_PASS_DESC@@@Z
0x1800DBD80: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18010B828: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x180050580: "public: __cdecl D3D10Shader::CNodeList::CNodeList(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64) __ptr64" ??0CNodeList@D3D10Shader@@QEAA@PEAVCNode@1@0PEBD@Z
0x18010B5D8: "D3D10_COMPILER" ??_C@_0P@GJNMMKGL@D3D10_COMPILER?$AA@
0x180114A30: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x180100020: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x1800C8FDC: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchConstant(class D3D10Shader::CNode * __ptr64,class D3DXVector<struct D3D10Effects::SCompilerConstant> * __ptr64) __ptr64" ?CompileAssignment_MatchConstant@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAV?$D3DXVector@USCompilerConstant@D3D10Effects@@@@@Z
0x1800FD3E0: "__cdecl _imp__initterm" __imp__initterm
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectSamplerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011C788: "uint4x4" ??_C@_07MAGODLJI@uint4x4?$AA@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18011C428: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x180122E9C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x1801122D0: "evaluate range ftob" ??_C@_0BE@LHKPPANG@evaluate?5range?5ftob?$AA@
0x180091228: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE_D(void) __ptr64" ?EmitSAMPLE_D@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011EBF8: "__cdecl _real@41dfffffffc00000" __real@41dfffffffc00000
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x18011EBB0: "__stdcall _real" __real@4008000000000000
0x180126D68: "int * __ptr64 __ptr64 D3D10Shader::d3d10shader_vsp" ?d3d10shader_vsp@D3D10Shader@@3PEAHEA
0x1801002F8: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x1801122B8: "evaluate range ftou" ??_C@_0BE@LCCMHEEA@evaluate?5range?5ftou?$AA@
0x18011DB18: " [unused]" ??_C@_09DFLIKCAH@?5?$FLunused?$FN?$AA@
0x1800E46B0: "const D3D10Effects::SRenderTargetViewGlobalVariable::`vftable'" ??_7SRenderTargetViewGlobalVariable@D3D10Effects@@6B@
0x1800713BC: "protected: long __cdecl D3D10Shader::CProgram::RemapArgumentsTempArray(void) __ptr64" ?RemapArgumentsTempArray@CProgram@D3D10Shader@@IEAAJXZ
0x180113810: "maximum cbuffer exceeded. target" ??_C@_0CO@IJJMPMOI@maximum?5cbuffer?5exceeded?4?5target@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B9C70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180100378: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x1800B8E68: "long __cdecl D3D10Effects::DoMatrixArrayInternal<0,1,0>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$0A@$00$0A@@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180100EB0: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180119860: "Index Dimension %d's relative ad" ??_C@_0LF@CEJBANNO@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x18010B460: "D3D10_SHADER_PREFER_FLOW_CONTROL" ??_C@_0CB@BALAKIIN@D3D10_SHADER_PREFER_FLOW_CONTROL@
0x18011CBD4: "Pass" ??_C@_04NAPBKLHD@Pass?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::GetVertexShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetVertexShaderDesc@SEffectInvalidPass@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x18011E68C: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x18011E018: " pointlist " ??_C@_0M@DLLBKPGJ@?5pointlist?5?$AA@
0x18011DEF0: "cull_distance" ??_C@_0O@OIACMBOB@cull_distance?$AA@
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180117370: "Named register components cannot" ??_C@_0JH@JNKJLDO@Named?5register?5components?5cannot@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBool(int) __ptr64" ?SetBool@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x18011E578: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x1800DB970: "public: void * __ptr64 __cdecl CDataBlockStore::Allocate(unsigned int) __ptr64" ?Allocate@CDataBlockStore@@QEAAPEAXI@Z
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1801113B8: "min of positive value to saturat" ??_C@_0DB@CNIJFJDK@min?5of?5positive?5value?5to?5saturat@
0x1800E6988: "const D3D10Effects::SShaderGlobalVariableMember::`vftable'" ??_7SShaderGlobalVariableMember@D3D10Effects@@6B@
0x18011E500: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x180100F48: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x1800DE230: "const D3D10Shader::CTransform::`vftable'" ??_7CTransform@D3D10Shader@@6B@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180102080: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x1800B0D18: "public: unsigned int __cdecl D3D10ShaderBinary::CInstruction::NumOperands(void)const __ptr64" ?NumOperands@CInstruction@D3D10ShaderBinary@@QEBAIXZ
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800D50F0: "public: static unsigned int __cdecl D3D10StateBlock::CPredication::GetSize(unsigned int)" ?GetSize@CPredication@D3D10StateBlock@@SAII@Z
0x180124980: "class D3D10ShaderReflection::CInvalidSRType D3D10ShaderReflection::g_InvalidSRType" ?g_InvalidSRType@D3D10ShaderReflection@@3VCInvalidSRType@1@A
0x180124988: "class D3D10ShaderReflection::CInvalidSRVariable D3D10ShaderReflection::g_InvalidSRVariable" ?g_InvalidSRVariable@D3D10ShaderReflection@@3VCInvalidSRVariable@1@A
0x18010B884: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x18011B5B4: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x1801000D4: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsScalar(void) __ptr64" ?AsScalar@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B9BD0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800DC73A: cosf
0x1800A69D8: "long __cdecl ReportMessageStr(char * __ptr64 * __ptr64,char * __ptr64 const,...)" ?ReportMessageStr@@YAJPEAPEADQEADZZ
0x1800FF730: "maxvertexcount" ??_C@_0P@FFELHENO@maxvertexcount?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1801111C0: "FRC of add with integer can bypa" ??_C@_0CH@MKBGFMIM@FRC?5of?5add?5with?5integer?5can?5bypa@
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAIXZ
0x1800E78A0: "const D3D10StateBlock::CD3D10StateBlock::`vftable'" ??_7CD3D10StateBlock@D3D10StateBlock@@6B@
0x180112BC8: "eval literal bine" ??_C@_0BC@CLOFDOHD@eval?5literal?5bine?$AA@
0x180114708: "Duplicate non-system value seman" ??_C@_0DK@HLOABGEN@Duplicate?5non?9system?5value?5seman@
0x1801115F0: "vectorize tunnel through mul" ??_C@_0BN@GINPGDFF@vectorize?5tunnel?5through?5mul?$AA@
0x180086768: "private: int __cdecl D3D10Shader::CProgram::CompactPool_MergeComponent(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int,class D3D10Shader::CArgument * __ptr64) __ptr64" ?CompactPool_MergeComponent@CProgram@D3D10Shader@@AEAAHPEAU_D3DCP_DATA@2@IIIPEAVCArgument@2@@Z
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800E5510: "const D3D10Effects::SIntScalarAnnotationMember::`vftable'" ??_7SIntScalarAnnotationMember@D3D10Effects@@6B@
0x1800B9C70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011E4D4: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x18010C298: "Unable to create warning string" ??_C@_0CA@KEHFGHMI@Unable?5to?5create?5warning?5string?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011E840: "Size" ??_C@_04EBKMHHBE@Size?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeUsage::Print(void) __ptr64" ?Print@CNodeUsage@D3D10Shader@@UEAAXXZ
0x180124B88: "struct D3D10Effects::SEffectInvalidShaderResourceVariable D3D10Effects::g_InvalidShaderResourceVariable" ?g_InvalidShaderResourceVariable@D3D10Effects@@3USEffectInvalidShaderResourceVariable@1@A
0x1800D7250: ??_E?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FFFE4: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x180058DF8: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3D10Shader@@IEAAIPEBDPEAPEBD@Z
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E27C: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x18011E388: "%s %s[%d] = { " ??_C@_0BA@BPMLFINB@?$CFs?5?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800C2518: ?Grow@?$D3DXHashTable@PEAUSType@D3D10Effects@@$1?AreTypesEqual@CEffect@2@KAHAEBQEAU12@0@Z@@QEAAJI@Z
0x1800FFEE0: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x1800E2E68: "const CD3D10PixelShaderValidator::`vftable'" ??_7CD3D10PixelShaderValidator@@6B@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011E66C: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x180111D30: "endif int, int -> int" ??_C@_0BG@NKHKGCIK@endif?5int?0?5int?5?9?$DO?5int?$AA@
0x1801255D8: "struct HINSTANCE__ * __ptr64 __ptr64 g_D3D10DebugDLL" ?g_D3D10DebugDLL@@3PEAUHINSTANCE__@@EA
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800BA640: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180117410: "Output index range defined from " ??_C@_0FN@LKDIINOM@Output?5index?5range?5defined?5from?5@
0x18004FE08: "public: long __cdecl D3D10Shader::CPacker::GetOrdinal(unsigned int,unsigned int,int,int,int,unsigned long,char const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?GetOrdinal@CPacker@D3D10Shader@@QEAAJIIHHHKPEBDIIIPEAI@Z
0x180100998: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAM@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800C3EB0: "[thunk]:public: virtual unsigned long __cdecl D3D10Effects::CEffectPool::AddRef`adjustor{392}' (void) __ptr64" ?AddRef@CEffectPool@D3D10Effects@@WBII@EAAKXZ
0x180110C28: "bool multiply chain reduction" ??_C@_0BO@NGKINBLK@bool?5multiply?5chain?5reduction?$AA@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CAA74: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeNumericInitializers(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeNumericInitializers@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@PEAI@Z
0x1800B9BD0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800FF2D8: "texcube instructions cannot have" ??_C@_0DB@BGFCELGD@texcube?5instructions?5cannot?5have@
0x1800D7564: "[thunk]: __cdecl ID3D10Device::`vcall'{488,{flat}}' }'" ??_9ID3D10Device@@$BBOI@AA
0x18011B5A0: "$Invalid" ??_C@_08GFPOHABG@$Invalid?$AA@
0x1801116B8: "Use replicate swizzles to squish" ??_C@_0DA@FGAPANPD@Use?5replicate?5swizzles?5to?5squish@
0x180101358: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x1800B44C0: "public: virtual int __cdecl D3D10Effects::CEffect::IsPool(void) __ptr64" ?IsPool@CEffect@D3D10Effects@@UEAAHXZ
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> > >::SetResourceArray(struct ID3D10ShaderResourceView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetResourceArray@?$TShaderResourceVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@II@Z
0x18010C258: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x18011B888: "DEST_ALPHA" ??_C@_0L@MALFDAFE@DEST_ALPHA?$AA@
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVectorVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011E9DC: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x180100600: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x18005A694: "public: int __cdecl D3D10Shader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3D10Shader@@QEAAHXZ
0x180122EB0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0
0x1801123A8: "generate floating point special " ??_C@_0CP@CECIPNCA@generate?5floating?5point?5special?5@
0x1800CCE90: "protected: void __cdecl D3D10Effects::CSoParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CSoParse@D3D10Effects@@IEAAXII@Z
0x18011C7C0: "bool2x3" ??_C@_07CECGPAGN@bool2x3?$AA@
0x180117910: "Indexable temp register index, [" ??_C@_0FJ@IIHPCOAK@Indexable?5temp?5register?5index?0?5?$FL@
0x1800C4A34: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseInternal(class D3D10Shader::CNode * __ptr64) __ptr64" ?ParseInternal@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011ADF0: "Output signature does not specif" ??_C@_0GF@GEFJMDGC@Output?5signature?5does?5not?5specif@
0x1801135B0: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x1800FEAF0: "can't flatten with flow control " ??_C@_0EF@DGGBBMHF@can?8t?5flatten?5with?5flow?5control?5@
0x1800FFF0C: "N" ??_C@_01NANMIPIL@N?$AA@
0x180110740: "Eval range add pos flag if range" ??_C@_0DA@PDGDAPID@Eval?5range?5add?5pos?5flag?5if?5range@
0x1800B7C10: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >,1>::GetStringArray(char const * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetStringArray@?$TStringVariable@U?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEBDII@Z
0x180056530: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3D10Shader@@IEAAJXZ
0x180112378: "generate floating point special " ??_C@_0CP@DPOJONCD@generate?5floating?5point?5special?5@
0x18010B870: "once" ??_C@_04KLFNICNF@once?$AA@
0x18011C3B0: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x18011D950: "short * D3D10Effects::d3d10sodecl_sindex" ?d3d10sodecl_sindex@D3D10Effects@@3PAFA
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x180111350: "Integer addition negative identi" ??_C@_0CF@IIOGPFNG@Integer?5addition?5negative?5identi@
0x1800D61B0: D3D10StateBlockMaskDisableCapture
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD460: "__cdecl _imp__clearfp" __imp__clearfp
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FD500: "__cdecl _imp_floorf" __imp_floorf
0x1800CF350: "public: virtual struct ID3D10EffectPass * __ptr64 __cdecl D3D10Effects::SEffectInvalidTechnique::GetPassByName(char const * __ptr64) __ptr64" ?GetPassByName@SEffectInvalidTechnique@D3D10Effects@@UEAAPEAUID3D10EffectPass@@PEBD@Z
0x18011E5B4: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x180112CB8: "eval literal imin" ??_C@_0BC@DFOMFHHL@eval?5literal?5imin?$AA@
0x1800FEBA8: "can't force branch with gradient" ??_C@_0CC@MGDKHDCG@can?8t?5force?5branch?5with?5gradient@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloat(float) __ptr64" ?SetFloat@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x180071650: "public: virtual long __cdecl D3D10Shader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3D10Shader@@UEAAJXZ
0x1801181B0: "SGV must have scalar mask in dec" ??_C@_0EL@OBKPDMGE@SGV?5must?5have?5scalar?5mask?5in?5dec@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BA9B0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800CEC80: "public: virtual struct ID3D10EffectTechnique * __ptr64 __cdecl D3D10Effects::CEffect::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectTechnique@@PEBD@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18011E51C: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x1800CFE18: "protected: long __cdecl D3D10Effects::CFxlVM::ValidateInputArguments(unsigned int,unsigned int * __ptr64 & __ptr64,unsigned int * __ptr64,struct D3D10Effects::SFxlProgramInfo * __ptr64) __ptr64" ?ValidateInputArguments@CFxlVM@D3D10Effects@@IEAAJIAEAPEAIPEAIPEAUSFxlProgramInfo@2@@Z
0x1800B3608: "public: virtual __cdecl D3D10Effects::CEffect::~CEffect(void) __ptr64" ??1CEffect@D3D10Effects@@UEAA@XZ
0x1800ACD60: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x1800D65E0: ?Capture@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180112848: "eval itob with some bits known" ??_C@_0BP@GNANCPNI@eval?5itob?5with?5some?5bits?5known?$AA@
0x1800A1218: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_FindCoissue(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x18011CC00: "Blend" ??_C@_05BPEPCAMP@Blend?$AA@
0x180101EE0: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x1800BA8D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloat(float) __ptr64" ?SetFloat@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> > >::GetResource(struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GetResource@?$TShaderResourceVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@@Z
0x18010B5F8: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x1800CC2F0: "[thunk]:public: virtual int __cdecl D3D10Effects::SConstantBuffer::IsValid`adjustor{8}' (void) __ptr64" ?IsValid@SConstantBuffer@D3D10Effects@@W7EAAHXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetOutputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputSignatureElementDesc@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180112168: "evaluate range neg" ??_C@_0BD@KBJJIGKK@evaluate?5range?5neg?$AA@
0x180080D00: "long __cdecl D3D10Shader::SFPS_Mov(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_Mov@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800BD980: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadAndValidateSharedObjectVariables(void) __ptr64" ?LoadAndValidateSharedObjectVariables@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B0744: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Add(unsigned int const & __ptr64) __ptr64" ?Add@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x18002B150: "protected: long __cdecl D3D10Shader::CCompiler::EmitArrayStore(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArrayStore@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI1I@Z
0x1800B7F20: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x180101058: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180100578: "PixelShader" ??_C@_0M@FCHPCNFJ@PixelShader?$AA@
0x1800E5C00: "const D3D10Effects::SBoolVectorAnnotationMember::`vftable'" ??_7SBoolVectorAnnotationMember@D3D10Effects@@6B@
0x1800E5760: "const D3D10Effects::SFloatScalarAnnotationMember::`vftable'" ??_7SFloatScalarAnnotationMember@D3D10Effects@@6B@
0x1800FF910: "sampler array index must be a li" ??_C@_0EJ@DPKOJFLP@sampler?5array?5index?5must?5be?5a?5li@
0x1801001D0: "SampleBias" ??_C@_0L@HHEIONOB@SampleBias?$AA@
0x1800BAB20: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800FE278: "Software\Microsoft\DXTools" ??_C@_1DG@BHGGJDII@?$AAS?$AAo?$AAf?$AAt?$AAw?$AAa?$AAr?$AAe?$AA?2?$AAM?$AAi?$AAc?$AAr?$AAo?$AAs?$AAo?$AAf?$AAt?$AA?2?$AAD?$AAX?$AAT?$AAo?$AAo?$AAl?$AAs?$AA?$AA@
0x180129878: "__cdecl _onexitend" __onexitend
0x18011E5CC: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x1800CE100: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberName(unsigned int) __ptr64" ?GetMemberName@SConstantBuffer@D3D10Effects@@UEAAPEBDI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180110990: "positive sqrt(x*x) identity" ??_C@_0BM@PGKDNLGA@positive?5sqrt?$CIx?$CKx?$CJ?5identity?$AA@
0x18011E2D4: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x1800CDE90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180101B80: "snorm half" ??_C@_0L@OEEGOMCG@snorm?5half?$AA@
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B61B0: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable> >::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVector4Variable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAM@Z
0x18004DD94: "protected: int __cdecl D3D10Shader::CParse::IsFullyLiteral(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsFullyLiteral@CParse@D3D10Shader@@IEAAHPEAVCNode@2@@Z
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAMII@Z
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@SAII@Z
0x180112A20: "generate floating point special " ??_C@_0CP@PFIEAAOA@generate?5floating?5point?5special?5@
0x1800DC7D6: powf
0x1800FD590: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180100498: "noperspective" ??_C@_0O@IHOOLIGB@noperspective?$AA@
0x180050554: "public: static class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CNode::Append(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64)" ?Append@CNode@D3D10Shader@@SAPEAV12@PEAV12@0@Z
0x18010C4E8: "v" ??_C@_01MHEDDDHA@v?$AA@
0x18011DE44: "label" ??_C@_05IDCCNNGI@label?$AA@
0x180112AE0: "generate floating point special " ??_C@_0DB@EGJGDHCN@generate?5floating?5point?5special?5@
0x180100280: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x18011CED0: "Stream output geometry shaders c" ??_C@_0FO@GKNBGPJJ@Stream?5output?5geometry?5shaders?5c@
0x180118F40: "Reference of undeclared input or" ??_C@_0JG@JOPHONLL@Reference?5of?5undeclared?5input?5or@
0x18011B6D0: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x18011C2E0: "FRONTFACESTENCILPASS" ??_C@_0BF@KDOHGANJ@FRONTFACESTENCILPASS?$AA@
0x180100588: "register" ??_C@_08DHHIDNEP@register?$AA@
0x18011C5C0: "float1x4" ??_C@_08KKJAFFKM@float1x4?$AA@
0x1801134B8: "Unsigned integer divide by zero" ??_C@_0CA@BIALICIP@Unsigned?5integer?5divide?5by?5zero?$AA@
0x1800D64D0: ?GetSize@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAIXZ
0x18010B640: "error" ??_C@_05KKCIMGE@error?$AA@
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBool(int) __ptr64" ?SetBool@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800569E0: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3D10Shader@@IEAAJXZ
0x1801003B0: "DepthStencilView" ??_C@_0BB@LMDLMKPB@DepthStencilView?$AA@
0x1800FD480: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x1800B2B10: "public: __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionVariable>::~D3DXVector<class D3D10ShaderReflection::CShaderReflectionVariable>(void) __ptr64" ??1?$D3DXVector@VCShaderReflectionVariable@D3D10ShaderReflection@@@@QEAA@XZ
0x1801166B0: "Expected component count of 0 fo" ??_C@_0FD@KNNEOCDC@Expected?5component?5count?5of?50?5fo@
0x1800E6700: "const D3D10Effects::SDepthStencilGlobalVariableMember::`vftable'" ??_7SDepthStencilGlobalVariableMember@D3D10Effects@@6B@
0x1800FFB48: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800D5D14: "public: void * __ptr64 __cdecl D3D10StateBlock::CD3D10StateBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3D10StateBlock@D3D10StateBlock@@QEAAPEAXI@Z
0x180043F08: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreCast(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ScoreCast@CParse@D3D10Shader@@IEAAIPEAVCNode@2@0@Z
0x18010CB20: "internal error: invalid register" ??_C@_0CB@JCBIMGNN@internal?5error?3?5invalid?5register@
0x1800BAD80: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7E90: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrixTransposePointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180117840: "Too many temp registers declared" ??_C@_0FM@NCPHKMID@Too?5many?5temp?5registers?5declared@
0x1800FEBD0: "can't flatten if statements that" ??_C@_0DG@HOAKDIFA@can?8t?5flatten?5if?5statements?5that@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800DA398: "public: long __cdecl CDXBCBuilder::GetFinalDXBC(void * __ptr64,unsigned int * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?GetFinalDXBC@CDXBCBuilder@@QEAAJPEAXPEAIP6AXPEBEIPEAE@Z@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectBlendVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18011A0A0: "endif statement doesn't match to" ??_C@_0GD@OPGNNALO@endif?5statement?5doesn?8t?5match?5to@
0x18011E4E0: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x1800395F0: "protected: int __cdecl D3D10Shader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3D10Shader@@IEAAHPEAII@Z
0x1800DC330: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x180001DE0: "public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::AddRef(void) __ptr64" ?AddRef@CShaderReflection@D3D10ShaderReflection@@UEAAKXZ
0x1800FFE98: "max" ??_C@_03LJAEFNNE@max?$AA@
0x1801004A8: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x18011D980: "short * D3D10Effects::d3d10sodecl_dgoto" ?d3d10sodecl_dgoto@D3D10Effects@@3PAFA
0x180101780: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRenderTargetViewVariable::SetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRenderTargetArray@SEffectInvalidRenderTargetViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180115040: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x1800CA470: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeType(struct D3D10Effects::SCompilerType * __ptr64,class CDataBlockStore & __ptr64,unsigned int * __ptr64) __ptr64" ?SerializeType@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerType@2@AEAVCDataBlockStore@@PEAI@Z
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800FD490: "__cdecl _imp_acosf" __imp_acosf
0x1800FD278: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800E79F0: "const D3D10StateBlock::CVertexBuffers::`vftable'" ??_7CVertexBuffers@D3D10StateBlock@@6B@
0x18010C2E8: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x1800B7570: "public: virtual long __cdecl D3D10Effects::TRasterizerVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable> >::GetRasterizerState(unsigned int,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?GetRasterizerState@?$TRasterizerVariable@U?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10RasterizerState@@@Z
0x180065598: "private: long __cdecl D3D10Shader::CProgram::MergePredicates(unsigned int * __ptr64,int * __ptr64,unsigned int,int,class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?MergePredicates@CProgram@D3D10Shader@@AEAAJPEAIPEAHIHPEAVCArgument@2@2H@Z
0x18011DC08: "sampler_c" ??_C@_09CLHHFHFG@sampler_c?$AA@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800C43B0: "public: __cdecl D3D10Effects::CEffectCompiler10::~CEffectCompiler10(void) __ptr64" ??1CEffectCompiler10@D3D10Effects@@QEAA@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18010B708: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x1801022C0: "AttrParams" ??_C@_0L@JLMOMNCN@AttrParams?$AA@
0x180071828: "public: long __cdecl D3D10Shader::CBaseProgram::Initialize(class D3D10Shader::CBaseProgram * __ptr64) __ptr64" ?Initialize@CBaseProgram@D3D10Shader@@QEAAJPEAV12@@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1801007A8: "alternate cases for 'Texture1D' " ??_C@_0DO@KFONJANO@alternate?5cases?5for?5?8Texture1D?8?5@
0x1800998F0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitResourceDef(class CDXBCBuilder * __ptr64) __ptr64" ?EmitResourceDef@CD3D10Program@D3D10Shader@@IEAAJPEAVCDXBCBuilder@@@Z
0x180112BE0: "eval literal bult" ??_C@_0BC@GBHHCBCK@eval?5literal?5bult?$AA@
0x180102148: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x180003230: D3D10GetOutputSignatureBlob
0x180124600: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_D3D10InputOutput" ?g_D3D10InputOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x1800D6EF0: ??_E?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x180111798: "Try to reduce known values to mo" ??_C@_0CD@DIKMEOPN@Try?5to?5reduce?5known?5values?5to?5mo@
0x1800B52F8: "long __cdecl D3D10Effects::PlacementNewVariable(void * __ptr64,struct D3D10Effects::SType * __ptr64,int)" ?PlacementNewVariable@D3D10Effects@@YAJPEAXPEAUSType@1@H@Z
0x1800C2968: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateBlockAssignments<struct D3D10Effects::SBlendBlock>(struct D3D10Effects::SBlendBlock * __ptr64 & __ptr64,unsigned int) __ptr64" ??$ReallocateBlockAssignments@USBlendBlock@D3D10Effects@@@CEffectLoader@D3D10Effects@@IEAAJAEAPEAUSBlendBlock@1@I@Z
0x18011EC40: "__cdecl _real@bf800000" __real@bf800000
0x18008A8CC: "protected: void __cdecl D3D10Shader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAJPEAXII@Z
0x180100920: "Texture2DMS" ??_C@_0M@DDDIMBLL@Texture2DMS?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100274: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x1800DB520: "char * __ptr64 __cdecl D3DX10Core::D3DX10StrDup(char const * __ptr64)" ?D3DX10StrDup@D3DX10Core@@YAPEADPEBD@Z
0x180129800: "protected: static class D3DX10Core::CAlloc * __ptr64 __ptr64 D3D10Shader::CNode::s_pAlloc" ?s_pAlloc@CNode@D3D10Shader@@1PEAVCAlloc@D3DX10Core@@EA
0x180111BD8: "generate unit flag for non speci" ??_C@_0DA@NMBLKLBK@generate?5unit?5flag?5for?5non?5speci@
0x180110890: "eval dsx" ??_C@_08PDBOFFHK@eval?5dsx?$AA@
0x18010B338: "SetDepthStencilState" ??_C@_0BF@OADJNGMC@SetDepthStencilState?$AA@
0x1800D5460: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CRenderTargets::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRenderTargets@D3D10StateBlock@@UEAAPEAXI@Z
0x180092AE0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CD3D10Program@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x180102108: "Couldn't cast expression to bool" ??_C@_0DJ@CDNMAFBC@Couldn?8t?5cast?5expression?5to?5bool@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180112210: "evaluate range cos" ??_C@_0BD@HAMKAMPE@evaluate?5range?5cos?$AA@
0x1800E6FD8: "const D3D10Effects::SConstantBuffer::`vftable'{for `ID3D10EffectType'}" ??_7SConstantBuffer@D3D10Effects@@6BID3D10EffectType@@@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18006274C: "private: long __cdecl D3D10Shader::CProgram::CheckInputPredicates(unsigned int,unsigned int,int) __ptr64" ?CheckInputPredicates@CProgram@D3D10Shader@@AEAAJIIH@Z
0x18007C100: "public: long __cdecl D3D10Shader::CProgram::SetupRules(void) __ptr64" ?SetupRules@CProgram@D3D10Shader@@QEAAJXZ
0x180116DE0: "Index Dimension %d's relative ad" ??_C@_0LK@IBHEPKIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x180112868: "eval utof with some bits known" ??_C@_0BP@LILOGOFB@eval?5utof?5with?5some?5bits?5known?$AA@
0x1801171A0: "Input index range defined from %" ??_C@_0FP@IHMFFEJM@Input?5index?5range?5defined?5from?5?$CF@
0x1800E38D0: "const D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>::`vftable'" ??_7?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@6B@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x180071AC8: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddBank(class D3D10Shader::CBank * __ptr64) __ptr64" ?AddBank@CBaseProgram@D3D10Shader@@QEAAIPEAVCBank@2@@Z
0x18011CC20: "DX9-style assignment syntax is d" ??_C@_0GK@DFPBDMGH@DX9?9style?5assignment?5syntax?5is?5d@
0x180057C8C: "public: __cdecl D3D10Shader::CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@D3D10Shader@@QEAA@XZ
0x180129828: "private: static class D3D10Shader::CArgument * __ptr64 __ptr64 D3D10Shader::CArgument::s_pFree" ?s_pFree@CArgument@D3D10Shader@@0PEAV12@EA
0x1800D4F70: "public: static unsigned int __cdecl D3D10StateBlock::CVertexBuffers::GetSize(unsigned int)" ?GetSize@CVertexBuffers@D3D10StateBlock@@SAII@Z
0x1800FFED0: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x1800C3B30: "public: virtual void * __ptr64 __cdecl D3D10Effects::CEffectPool::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCEffectPool@D3D10Effects@@UEAAPEAXI@Z
0x1801118E0: "Addition of same argument is sam" ??_C@_0DD@CJEDCPDF@Addition?5of?5same?5argument?5is?5sam@
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@SAII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011EB10: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x180113F58: "Not all elements of SV_Position " ??_C@_0CN@HPNELBFI@Not?5all?5elements?5of?5SV_Position?5@
0x1800FF6D0: "'%s': Geometry shaders can't ret" ??_C@_0CL@NHJIBINE@?8?$CFs?8?3?5Geometry?5shaders?5can?8t?5ret@
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800C42D4: "public: __cdecl D3D10Effects::CEffectCompiler10::CEffectCompiler10(void) __ptr64" ??0CEffectCompiler10@D3D10Effects@@QEAA@XZ
0x180112348: "generate floating point special " ??_C@_0CP@HDBCOEAL@generate?5floating?5point?5special?5@
0x180118D80: "Reference out of range on vertex" ??_C@_0JA@MPJEIEGB@Reference?5out?5of?5range?5on?5vertex@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeStatement::Print(void) __ptr64" ?Print@CNodeStatement@D3D10Shader@@UEAAXXZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011DD90: " primID" ??_C@_09DEBNAOOB@?5?5?5primID?$AA@
0x180050EC0: "public: virtual class D3D10Shader::CNodeDecl * __ptr64 __cdecl D3D10Shader::CNodeDecl::Copy(void) __ptr64" ?Copy@CNodeDecl@D3D10Shader@@UEAAPEAV12@XZ
0x1800A5960: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PredRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x180124A10: "struct D3D10Effects::SShaderBlock D3D10Effects::g_NullGS" ?g_NullGS@D3D10Effects@@3USShaderBlock@1@A
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDCL(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x1800CA7A8: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeAssignment(struct D3D10Effects::SCompilerAssignment * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64) __ptr64" ?SerializeAssignment@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerAssignment@2@AEAVCDataBlockStore@@1@Z
0x18011DECC: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x18011C69C: "int1x3" ??_C@_06KEAPMCIO@int1x3?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidBlendVariable::GetBackingStore(unsigned int,struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetBackingStore@SEffectInvalidBlendVariable@D3D10Effects@@UEAAJIPEAUD3D10_BLEND_DESC@@@Z
0x1800B2230: "public: void * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderReflectionType@D3D10ShaderReflection@@QEAAPEAXI@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SEffectInvalidType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@SEffectInvalidType@D3D10Effects@@UEAAPEAUID3D10EffectType@@I@Z
0x180111F28: "evaluate literal atan" ??_C@_0BG@MEOBOLE@evaluate?5literal?5atan?$AA@
0x1800B7A10: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetVertexShader(unsigned int,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10VertexShader@@@Z
0x18011DE30: "." ??_C@_01LFCBOECM@?4?$AA@
0x1800FF398: "internal error: unable to emit a" ??_C@_0DE@MGCEAOFD@internal?5error?3?5unable?5to?5emit?5a@
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FD488: "__cdecl _imp_acos" __imp_acos
0x1800FEA78: "can't use branch and flatten att" ??_C@_0DB@HPNHPCNI@can?8t?5use?5branch?5and?5flatten?5att@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x18010C860: "optimizations not converging" ??_C@_0BN@FNPFMNME@optimizations?5not?5converging?$AA@
0x180101A98: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x1800B81C0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B79B0: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetInputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputSignatureElementDesc@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800E7950: "const D3D10StateBlock::CDepthStencilState::`vftable'" ??_7CDepthStencilState@D3D10StateBlock@@6B@
0x18008A97C: "protected: void __cdecl D3D10Shader::CTReorderInstructions::Write(unsigned int,unsigned int) __ptr64" ?Write@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B92A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x180071610: "public: virtual int __cdecl D3D10Effects::SEffectInvalidType::IsValid(void) __ptr64" ?IsValid@SEffectInvalidType@D3D10Effects@@UEAAHXZ
0x1800CDC60: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetShaderDesc(unsigned int,struct _D3D10_EFFECT_SHADER_DESC * __ptr64) __ptr64" ?GetShaderDesc@SAnonymousShader@D3D10Effects@@UEAAJIPEAU_D3D10_EFFECT_SHADER_DESC@@@Z
0x1800C8DA0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchCastConstant(class D3D10Shader::CNode * __ptr64,class D3DXVector<struct D3D10Effects::SCompilerConstant> * __ptr64) __ptr64" ?CompileAssignment_MatchCastConstant@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAV?$D3DXVector@USCompilerConstant@D3D10Effects@@@@@Z
0x1801022CC: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x180076BD0: "private: long __cdecl D3D10Shader::CProgram::SimplifyTernary(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@IIII@Z
0x1800FD330: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x1800BA0B0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800FD5C8: "__cdecl _xi_a" __xi_a
0x180100D28: "the 'stateblock' keyword is depr" ??_C@_0DG@ILLJHDEI@the?5?8stateblock?8?5keyword?5is?5depr@
0x180038C88: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeDefaults(class D3D10Shader::CNode * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x1800B32B4: "public: long __cdecl D3D10Effects::SShaderBlock::GetSignatureElementDesc(int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetSignatureElementDesc@SShaderBlock@D3D10Effects@@QEAAJHIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011C1C8: "DEPTHBIASCLAMP" ??_C@_0P@BNCHDHLP@DEPTHBIASCLAMP?$AA@
0x18011EB08: "__cdecl _real@3eb0c6f7a0b5ed8d" __real@3eb0c6f7a0b5ed8d
0x1800DE1D0: "const D3D10Shader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3D10Shader@@6B@
0x1800B02D4: "public: __cdecl TStack<struct TEMP_SNAPSHOT,10>::~TStack<struct TEMP_SNAPSHOT,10>(void) __ptr64" ??1?$TStack@UTEMP_SNAPSHOT@@$09@@QEAA@XZ
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAH@Z
0x1800FFEF0: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x180117510: "Masks on all output registers in" ??_C@_0JG@DGBJFCKH@Masks?5on?5all?5output?5registers?5in@
0x180116540: "Can't continue validation - abor" ??_C@_0CG@NCBBOJPG@Can?8t?5continue?5validation?5?9?5abor@
0x1800E76C0: ??_7?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@6B@
0x18005C570: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructions(void) __ptr64" ?EmitInstructions@CD3D10Program@D3D10Shader@@MEAAJXZ
0x180111D48: "cmp(X,int,int) -> int" ??_C@_0BG@CPOECHPH@cmp?$CIX?0int?0int?$CJ?5?9?$DO?5int?$AA@
0x180111598: "1 / resinfo with float parameter" ??_C@_0DN@ICIEMKCG@1?5?1?5resinfo?5with?5float?5parameter@
0x1800FD320: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x18011E128: ", dynamicIndexed" ??_C@_0BB@EMLLIIGI@?0?5dynamicIndexed?$AA@
0x1800FD1C0: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x1800A0C18: "protected: long __cdecl D3D10Shader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3D10Shader@@IEAAJPEAIPEAHIH@Z
0x180118340: "Too many unique registers contai" ??_C@_0KG@JFBFBKDJ@Too?5many?5unique?5registers?5contai@
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable> >::SetDepthStencil(struct ID3D10DepthStencilView * __ptr64) __ptr64" ?SetDepthStencil@?$TDepthStencilViewVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10DepthStencilView@@@Z
0x1800FFEC0: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x180112240: "evaluate range acos" ??_C@_0BE@JLJIGAPA@evaluate?5range?5acos?$AA@
0x1800D5A60: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CPredication::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPredication@D3D10StateBlock@@UEAAPEAXI@Z
0x1800FFA28: "internal error: chain register i" ??_C@_0CH@IBOGPGKL@internal?5error?3?5chain?5register?5i@
0x180001DE0: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DX10Core@@UEAAKXZ
0x1800B8834: "long __cdecl D3D10Effects::DoMatrixArrayInternal<1,0,0>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$00$0A@$0A@@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x1800B84F4: "long __cdecl D3D10Effects::DoMatrixArrayInternal<0,0,1>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$0A@$0A@$00@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x1800B92A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800FE4F0: "__cdecl GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0
0x180118C90: "Global flags already declared on" ??_C@_0EF@CCDELDKF@Global?5flags?5already?5declared?5on@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18008BE7C: "public: __cdecl D3D10Shader::CD3D10Program::CD3D10Program(int) __ptr64" ??0CD3D10Program@D3D10Shader@@QEAA@H@Z
0x18011C4E0: "There was an unexpected error in" ??_C@_0DA@CEKKMPAP@There?5was?5an?5unexpected?5error?5in@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18005DD24: "protected: long __cdecl D3D10Shader::CProgram::ComputeSwizzle(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x1800375F0: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeVar(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned long,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIIHH01001PEAVCPacker@2@IKPEAPEAVCResourceDef@2@@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800D9D40: "long __cdecl DXBCVerifyHash(void const * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64))" ?DXBCVerifyHash@@YAJPEBXP6AXPEBEIPEAE@Z@Z
0x1800E78D8: "const D3D10StateBlock::CPredication::`vftable'" ??_7CPredication@D3D10StateBlock@@6B@
0x180101D5C: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x18011E9E4: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x180129808: "protected: static class D3D10Shader::CPreProcessor * __ptr64 __ptr64 D3D10Shader::CPreProcessor::s_pPP" ?s_pPP@CPreProcessor@D3D10Shader@@1PEAV12@EA
0x18005ADD8: "public: int __cdecl D3D10Shader::CInstruction::HasModifier(unsigned int) __ptr64" ?HasModifier@CInstruction@D3D10Shader@@QEAAHI@Z
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAM@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectScalarVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x180110870: "eval acos" ??_C@_09DFKBMBFI@eval?5acos?$AA@
0x180100410: "GeometryShader" ??_C@_0P@OICECHMN@GeometryShader?$AA@
0x1800558A4: "protected: void __cdecl D3D10Shader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3D10Shader@@IEAAXPEBDZZ
0x180115068: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x1801132C0: "eval ENDIF with some bits known" ??_C@_0CA@PEFJIFFO@eval?5ENDIF?5with?5some?5bits?5known?$AA@
0x1800FE500: "__cdecl GUID_9b7e4e00_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4e00_342c_4106_a19f_4f2704f689f0
0x18011E400: " { " ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x180118670: "Interpolation mode for PS SGV mu" ??_C@_0GA@KEGBHOND@Interpolation?5mode?5for?5PS?5SGV?5mu@
0x1800E6540: "const D3D10Effects::SRenderTargetViewGlobalVariableMember::`vftable'" ??_7SRenderTargetViewGlobalVariableMember@D3D10Effects@@6B@
0x18011DD78: " N/A" ??_C@_07MLMDABPJ@?5?5?5?5N?1A?$AA@
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x1801007E8: "alternate cases for 'Texture2D' " ??_C@_0DO@MIGLGDIE@alternate?5cases?5for?5?8Texture2D?8?5@
0x1800B6390: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B4554: ?OptimizeTypes@CEffect@D3D10Effects@@IEAAJPEAV?$D3DXHashTableWithPrivateHeap@USPointerMapping@D3D10Effects@@$1?AreMappingsEqual@12@SAHAEBU12@0@Z@@@Z
0x1801229E0: "__cdecl TI1J" _TI1J
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAM@Z
0x18011E570: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x18011E5A8: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x18003964C: "protected: int __cdecl D3D10Shader::CCompiler::CheckGSInputSemantics(unsigned int * __ptr64,unsigned int) __ptr64" ?CheckGSInputSemantics@CCompiler@D3D10Shader@@IEAAHPEAII@Z
0x18011CCF8: "Max index for effect state '%s' " ??_C@_0CG@BBFEKIMO@Max?5index?5for?5effect?5state?5?8?$CFs?8?5@
0x1801169D0: "Immediate32 indexing only permit" ??_C@_0GC@NBNPLJAL@Immediate32?5indexing?5only?5permit@
0x180110770: "Eval range add neg flag if range" ??_C@_0DA@HEFCEHEM@Eval?5range?5add?5neg?5flag?5if?5range@
0x18011C6FC: "int4x3" ??_C@_06JDNBDCLM@int4x3?$AA@
0x1800D7340: ??_E?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011A110: "endloop statement doesn't match " ??_C@_0GG@OLCBPAMM@endloop?5statement?5doesn?8t?5match?5@
0x18011A050: "else statement seen already. Op" ??_C@_0EP@MJPHDGGF@else?5statement?5seen?5already?4?5?5Op@
0x1800772D4: "private: long __cdecl D3D10Shader::CProgram::SimplifyDotProduct(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@H@Z
0x180051560: "public: virtual int __cdecl D3D10Shader::CNodeArray::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeArray@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x180072814: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatRangeFlags(unsigned int) __ptr64" ?ApplyFloatRangeFlags@CProgram@D3D10Shader@@QEAAJI@Z
0x180113C30: "texture mismatch: texture used i" ??_C@_0IF@KLNIHALM@texture?5mismatch?3?5texture?5used?5i@
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@SAII@Z
0x18011BE30: "%s: ERROR: No valid VertexShader" ??_C@_0GF@BMPKKIHG@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B3BD0: "public: virtual unsigned long __cdecl D3D10Effects::CEffect::Release(void) __ptr64" ?Release@CEffect@D3D10Effects@@UEAAKXZ
0x180001420: "long __cdecl D3D10CreateDeviceImpl(struct IDXGIAdapter * __ptr64,enum D3D10_DRIVER_TYPE,struct HINSTANCE__ * __ptr64,unsigned int,unsigned int,struct ID3D10Device * __ptr64 * __ptr64)" ?D3D10CreateDeviceImpl@@YAJPEAUIDXGIAdapter@@W4D3D10_DRIVER_TYPE@@PEAUHINSTANCE__@@IIPEAPEAUID3D10Device@@@Z
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> > >::GetRenderTarget(struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@?$TRenderTargetViewVariable@U?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@@Z
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800E2B60: "const D3D10Shader::CD3D10Program::`vftable'" ??_7CD3D10Program@D3D10Shader@@6B@
0x180124B58: "struct D3D10Effects::SEffectInvalidDepthStencilVariable D3D10Effects::g_InvalidDepthStencilVariable" ?g_InvalidDepthStencilVariable@D3D10Effects@@3USEffectInvalidDepthStencilVariable@1@A
0x180027F38: "protected: long __cdecl D3D10Shader::CCompiler::CompressMov(unsigned int) __ptr64" ?CompressMov@CCompiler@D3D10Shader@@IEAAJI@Z
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x180112FC0: "eval ENDIF with known range" ??_C@_0BM@MBOJNAPP@eval?5ENDIF?5with?5known?5range?$AA@
0x1800AF2D8: "protected: bool __cdecl CD3D10PixelShaderValidator::RegisterComponentIsVarying(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?RegisterComponentIsVarying@CD3D10PixelShaderValidator@@IEAA_NPEBUOPERAND_NODE@@I@Z
0x1800584E0: "public: long __cdecl D3D10Shader::CTokenize::Initialize(void const * __ptr64,unsigned int,char const * __ptr64,unsigned int,class D3DX10Core::CAlloc * __ptr64,class D3D10Shader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3D10Shader@@QEAAJPEBXIPEBDIPEAVCAlloc@D3DX10Core@@PEAVCTErrors@2@@Z
0x18009411C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRCP(void) __ptr64" ?EmitRCP@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180052950: "public: virtual class D3D10Shader::CNodeState * __ptr64 __cdecl D3D10Shader::CNodeState::Copy(void) __ptr64" ?Copy@CNodeState@D3D10Shader@@UEAAPEAV12@XZ
0x1800FF960: "break must be inside loop" ??_C@_0BK@BKOAOLGB@break?5must?5be?5inside?5loop?$AA@
0x1800FE7D0: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x180070518: "private: long __cdecl D3D10Shader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3D10Shader@@AEAAJPEAI0IH@Z
0x18011CA20: "Numeric variables ('%s') can't b" ??_C@_0EP@EBAEGJPJ@Numeric?5variables?5?$CI?8?$CFs?8?$CJ?5can?8t?5b@
0x1800E6D78: "const D3D10Effects::SCompilerTechnique::`vftable'" ??_7SCompilerTechnique@D3D10Effects@@6B@
0x1800D5730: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CBlendState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBlendState@D3D10StateBlock@@UEAAPEAXI@Z
0x18011E524: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x18004F304: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3D10Shader@@IEAAPEAVCNode@2@H@Z
0x1801164E0: "Unrecognized shader type." ??_C@_0BK@CKIOIHAG@Unrecognized?5shader?5type?4?$AA@
0x1801000E0: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x18003A418: "protected: long __cdecl D3D10Shader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3D10Shader@@IEAAJIIPEAI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetBool(int * __ptr64) __ptr64" ?GetBool@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAH@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18010B3E0: "Unrecognized FX function call (%" ??_C@_0CD@HCPLCGDK@Unrecognized?5FX?5function?5call?5?$CI?$CF@
0x1800C3F20: "enum D3D10Shader::_D3DCOMPONENT_TYPE __cdecl D3D10Effects::SimplifyComponentType(enum D3D10Shader::_D3DCOMPONENT_TYPE)" ?SimplifyComponentType@D3D10Effects@@YA?AW4_D3DCOMPONENT_TYPE@D3D10Shader@@W423@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidShaderVariable::GetGeometryShader(unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GetGeometryShader@SEffectInvalidShaderVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10GeometryShader@@@Z
0x180100798: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x18008AC60: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXL10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXL10Program@D3D10Shader@@UEAAPEAXI@Z
0x18011EAC0: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x1800D5420: "public: virtual unsigned int __cdecl D3D10StateBlock::CRenderTargets::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CRenderTargets@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800A3220: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x18009A6D4: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x18011CC08: "Sampler" ??_C@_07DOIDFKN@Sampler?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180101F50: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800D754C: "[thunk]: __cdecl ID3D10Device::`vcall'{240,{flat}}' }'" ??_9ID3D10Device@@$BPA@AA
0x180086354: "private: int __cdecl D3D10Shader::CProgram::CompactPool_AllExcluded(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CArgument * __ptr64,unsigned int) __ptr64" ?CompactPool_AllExcluded@CProgram@D3D10Shader@@AEAAHPEAU_D3DCP_DATA@2@PEAVCArgument@2@I@Z
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B8C00: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180100458: "LineStream" ??_C@_0L@PNFAKCPG@LineStream?$AA@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeDecl::Print(void) __ptr64" ?Print@CNodeDecl@D3D10Shader@@UEAAXXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18009AAD8: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceMSDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,unsigned int) __ptr64" ?EmitResourceMSDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111I@Z
0x180100944: "uint" ??_C@_04EHNLIFAM@uint?$AA@
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800FFF10: "I" ??_C@_01JPJNBJEM@I?$AA@
0x1801112B0: "IGE a,a -> true" ??_C@_0BA@FOCNINOF@IGE?5a?0a?5?9?$DO?5true?$AA@
0x180112180: "evaluate range rcp" ??_C@_0BD@LKFIJGKJ@evaluate?5range?5rcp?$AA@
0x1800CC4A0: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment>::~D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@QEAA@XZ
0x1800934C0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitABS(void) __ptr64" ?EmitABS@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800C4088: "public: long __cdecl D3D10Effects::SCompilerConstantBuffer::AddVariable(struct D3D10Effects::SCompilerVariable * __ptr64) __ptr64" ?AddVariable@SCompilerConstantBuffer@D3D10Effects@@QEAAJPEAUSCompilerVariable@2@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidBlendVariable::GetBlendState(unsigned int,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?GetBlendState@SEffectInvalidBlendVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10BlendState@@@Z
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18010C2D8: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x18010B7A8: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x180101C70: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800C3680: "[thunk]: __cdecl ID3D10Device::`vcall'{48,{flat}}' }'" ??_9ID3D10Device@@$BDA@AA
0x1800C36A0: "[thunk]: __cdecl ID3D10Device::`vcall'{80,{flat}}' }'" ??_9ID3D10Device@@$BFA@AA
0x1801146A0: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x1800DC76A: floorf
0x1801178A0: "Sum of temp registers and indexa" ??_C@_0GK@BPPNHNHG@Sum?5of?5temp?5registers?5and?5indexa@
0x180081DB0: "long __cdecl D3D10Shader::SFPS_BinaryFloatToIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatToIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800C3660: "[thunk]: __cdecl ID3D10Device::`vcall'{32,{flat}}' }'" ??_9ID3D10Device@@$BCA@AA
0x180101DD8: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800C3740: "[thunk]: __cdecl ID3D10Device::`vcall'{176,{flat}}' }'" ??_9ID3D10Device@@$BLA@AA
0x1800E5F78: "const D3D10Effects::SFloatVectorAnnotationMember::`vftable'" ??_7SFloatVectorAnnotationMember@D3D10Effects@@6B@
0x1800E7208: "const D3D10Effects::SEffectInvalidRasterizerVariable::`vftable'" ??_7SEffectInvalidRasterizerVariable@D3D10Effects@@6B@
0x1800597DC: "public: long __cdecl D3D10Shader::CArgument::ApplyIntRange(__int64,__int64) __ptr64" ?ApplyIntRange@CArgument@D3D10Shader@@QEAAJ_J0@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CE7B0: "public: virtual struct ID3D10EffectPass * __ptr64 __cdecl D3D10Effects::STechnique::GetPassByIndex(unsigned int) __ptr64" ?GetPassByIndex@STechnique@D3D10Effects@@UEAAPEAUID3D10EffectPass@@I@Z
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBLA@AA$1??_92@$BLA@AA@D3D10StateBlock@@UEAAIXZ
0x1800C36C0: "[thunk]: __cdecl ID3D10Device::`vcall'{128,{flat}}' }'" ??_9ID3D10Device@@$BIA@AA
0x1800653E4: "protected: int __cdecl D3D10Shader::CProgram::NonConstantInputs(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?NonConstantInputs@CProgram@D3D10Shader@@IEAAHPEAVCInstruction@2@@Z
0x180083D98: "protected: int __cdecl D3D10Shader::CProgram::SameAddress(unsigned int,unsigned int) __ptr64" ?SameAddress@CProgram@D3D10Shader@@IEAAHII@Z
0x1800B9060: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800C3700: "[thunk]: __cdecl ID3D10Device::`vcall'{160,{flat}}' }'" ??_9ID3D10Device@@$BKA@AA
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800E7150: "const D3D10Effects::SSingleElementType::`vftable'" ??_7SSingleElementType@D3D10Effects@@6B@
0x18011DAB0: "// Offset: %4u " ??_C@_0BA@IINJOLLI@?1?1?5Offset?3?5?$CF4u?6?$AA@
0x18010CCF8: "Internal error: conflicting rang" ??_C@_0CH@FNHKOINA@Internal?5error?3?5conflicting?5rang@
0x18004A87C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::SamplerExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800A6B7C: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_BasicInstructionAgnosticInspection(void) __ptr64" ?Rule_BasicInstructionAgnosticInspection@CD3D10ShaderValidatorBase@@IEAAXXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRasterizerVariable::GetRasterizerState(unsigned int,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?GetRasterizerState@SEffectInvalidRasterizerVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10RasterizerState@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800DE188: "const D3D10Shader::CNodeCBuffer::`vftable'" ??_7CNodeCBuffer@D3D10Shader@@6B@
0x1801008E0: "Texture2DArray" ??_C@_0P@MOFFICCD@Texture2DArray?$AA@
0x180100324: "const" ??_C@_05BNCCCJPP@const?$AA@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeToken::Print(void) __ptr64" ?Print@CNodeToken@D3D10Shader@@UEAAXXZ
0x18011E614: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x1800612D8: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3D10Shader@@IEAAJXZ
0x1800E4870: "const D3D10Effects::SDepthStencilGlobalVariable::`vftable'" ??_7SDepthStencilGlobalVariable@D3D10Effects@@6B@
0x18011B868: "SRC_ALPHA" ??_C@_09GFJMFOHN@SRC_ALPHA?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> > >::SetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRenderTargetArray@?$TRenderTargetViewVariable@U?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x18011EAE8: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x1800E4A20: "const D3D10Effects::SBlendGlobalVariable::`vftable'" ??_7SBlendGlobalVariable@D3D10Effects@@6B@
0x1800E7928: "const D3D10StateBlock::CBlendState::`vftable'" ??_7CBlendState@D3D10StateBlock@@6B@
0x180114A80: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x180113120: "eval udiv with some bits known" ??_C@_0BP@FBOGJNCD@eval?5udiv?5with?5some?5bits?5known?$AA@
0x18011C988: "Only numeric types and strings a" ??_C@_0DK@NNNCCMLG@Only?5numeric?5types?5and?5strings?5a@
0x180113EC8: "Maximum number of inputs (%d) ex" ??_C@_0CI@MJEFCAEN@Maximum?5number?5of?5inputs?5?$CI?$CFd?$CJ?5ex@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FECC0: "internal error: flattened side e" ??_C@_0CG@IPNENGFN@internal?5error?3?5flattened?5side?5e@
0x1800B70C0: "public: virtual long __cdecl D3D10Effects::TSamplerVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable> >::GetBackingStore(unsigned int,struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TSamplerVariable@U?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_SAMPLER_DESC@@@Z
0x1800E2EB8: "const CD3D10VertexShaderValidator::`vftable'" ??_7CD3D10VertexShaderValidator@@6B@
0x18010C510: "co" ??_C@_02KIEKCEPM@co?$AA@
0x1800B8120: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180112A80: "generate floating point special " ??_C@_0CP@ENGFMEIB@generate?5floating?5point?5special?5@
0x1800BA6A0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800D63A0: ?ReleaseAllDeviceObjects@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAIXZ
0x1800CC194: "protected: long __cdecl D3DXVector<struct D3D10Effects::SCompilerAssignment * __ptr64>::Grow(void) __ptr64" ?Grow@?$D3DXVector@PEAUSCompilerAssignment@D3D10Effects@@@@IEAAJXZ
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectSamplerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800A3478: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitSymbolTable(bool) __ptr64" ?EmitSymbolTable@CShaderProgram@D3D10Shader@@IEAAJ_N@Z
0x180101200: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x1800841D8: "void __cdecl D3D10Shader::udivmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?udivmask@D3D10Shader@@YAX_K000PEA_K111@Z
0x18006E398: "protected: long __cdecl D3D10Shader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3D10Shader@@IEAAJXZ
0x180100E28: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x18011DF90: "vs_%d_%d " ??_C@_09DEHEKLDL@vs_?$CFd_?$CFd?6?$AA@
0x180122F28: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x1800FFFC8: "i" ??_C@_01KBJDNOO@i?$AA@
0x18011E534: "rty" ??_C@_03LCIIEKMH@rty?$AA@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsVector(void) __ptr64" ?AsVector@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAIXZ
0x18011DF20: "viewport_array_index" ??_C@_0BF@LENHFFPA@viewport_array_index?$AA@
0x1800FD260: api-ms-win-core-memory-l1-1-0_NULL_THUNK_DATA
0x18006E950: "private: int __cdecl D3D10Shader::CProgram::CanVectorize_IsSameRegister(unsigned int,unsigned int) __ptr64" ?CanVectorize_IsSameRegister@CProgram@D3D10Shader@@AEAAHII@Z
0x1800333A0: "protected: long __cdecl D3D10Shader::CCompiler::EmitPositive(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18011EA58: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x180045F38: "protected: void __cdecl D3D10Shader::CParse::ApplyAttributes(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ApplyAttributes@CParse@D3D10Shader@@IEAAXPEAVCNode@2@0@Z
0x1800D6580: ?CreateNew@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18010CA60: "internal error: consume instruct" ??_C@_0FB@KKMOLMDN@internal?5error?3?5consume?5instruct@
0x18009B228: "protected: long __cdecl D3D10Shader::CShaderProgram::SuppressAdditionalErrors(unsigned long * __ptr64) __ptr64" ?SuppressAdditionalErrors@CShaderProgram@D3D10Shader@@IEAAJPEAK@Z
0x18011E67C: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectSamplerVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801125F0: "generate floating point special " ??_C@_0DB@OHHONLJB@generate?5floating?5point?5special?5@
0x1800B05D0: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Push(struct _INST_NODE * __ptr64 const & __ptr64) __ptr64" ?Push@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXAEBQEAU_INST_NODE@@@Z
0x1800B0E28: "long __cdecl CreateEffectPoolFromCompiledBuffer(void * __ptr64,unsigned int,struct ID3D10Device * __ptr64,struct ID3D10EffectPool * __ptr64 * __ptr64)" ?CreateEffectPoolFromCompiledBuffer@@YAJPEAXIPEAUID3D10Device@@PEAPEAUID3D10EffectPool@@@Z
0x1800BA980: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBool(int) __ptr64" ?SetBool@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18009B2C0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3D10Shader@@MEAAJXZ
0x1800DC1F8: "__cdecl _report_rangecheckfailure" __report_rangecheckfailure
0x1800C887C: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileVariable(struct D3D10Effects::SCompilerVariable * __ptr64,int) __ptr64" ?CompileVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@H@Z
0x180085928: "long __cdecl D3D10Shader::GetSFPSTable(unsigned int,struct D3D10Shader::D3D_SFPS_ENTRY const * __ptr64 * __ptr64,unsigned int * __ptr64)" ?GetSFPSTable@D3D10Shader@@YAJIPEAPEBUD3D_SFPS_ENTRY@1@PEAI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAMII@Z
0x1800C37B4: "protected: static int __cdecl D3D10Effects::CEffect::AreTypesEqual(struct D3D10Effects::SType * __ptr64 const & __ptr64,struct D3D10Effects::SType * __ptr64 const & __ptr64)" ?AreTypesEqual@CEffect@D3D10Effects@@KAHAEBQEAUSType@2@0@Z
0x1800B9060: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1801298A0: "__cdecl pRawDllMain" _pRawDllMain
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeFunction::Print(void) __ptr64" ?Print@CNodeFunction@D3D10Shader@@UEAAXXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180124BB0: "long `RTTI Type Descriptor'" ??_R0J@8
0x18006D6DC: "private: unsigned int __cdecl D3D10Shader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3D10Shader@@AEAAIXZ
0x180113A60: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x1800844D0: "long __cdecl D3D10Shader::SFPS_BinaryIntMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800FD378: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x1800FD338: "__cdecl _imp_D3D10CoreGetVersion" __imp_D3D10CoreGetVersion
0x18010B350: "SetRenderTargets" ??_C@_0BB@DHKOAONF@SetRenderTargets?$AA@
0x180064D00: "private: long __cdecl D3D10Shader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3D10Shader@@AEAAJXZ
0x1800E6418: "const D3D10Effects::SMatrixAnnotationMember::`vftable'" ??_7SMatrixAnnotationMember@D3D10Effects@@6B@
0x1800D54F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CDepthStencilState::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CDepthStencilState@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011C410: "FILTER" ??_C@_06EKKPGGCG@FILTER?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180059230: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexVersion(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexVersion@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x180117DB0: "Overlapping input index range de" ??_C@_0FB@FFDFICOG@Overlapping?5input?5index?5range?5de@
0x1800AC450: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800C6084: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseConstantBuffer(class D3D10Shader::CNodeDecl * __ptr64,int) __ptr64" ?ParseConstantBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@D3D10Shader@@H@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B7740: "public: virtual long __cdecl D3D10Effects::TDepthStencilVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable> >::GetBackingStore(unsigned int,struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TDepthStencilVariable@U?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x18011DE38: "w" ??_C@_01NOFIACDB@w?$AA@
0x1800DC81E: strcmp
0x180045C34: "protected: long __cdecl D3D10Shader::CParse::PushCBuffer(class D3D10Shader::CNode * __ptr64) __ptr64" ?PushCBuffer@CParse@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x1800AF7B0: "protected: void __cdecl CD3D10PixelShaderValidator::SetRegisterComponentInitialized(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?SetRegisterComponentInitialized@CD3D10PixelShaderValidator@@IEAAXPEBUOPERAND_NODE@@I@Z
0x180119370: "Reference out of bounds, [%d], o" ??_C@_0GB@CKDDDPPC@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x1800FF0C8: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x18011C4B8: "register or offset bind %s not v" ??_C@_0CF@MNLLPJJD@register?5or?5offset?5bind?5?$CFs?5not?5v@
0x18011C378: "ALPHATOCOVERAGEENABLE" ??_C@_0BG@NANIPAKH@ALPHATOCOVERAGEENABLE?$AA@
0x18011C768: "uint3x4" ??_C@_07FNLJADCB@uint3x4?$AA@
0x1800A4F08: "protected: long __cdecl D3D10Shader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3D10Shader@@IEAAJI@Z
0x1801139B0: "Geometry shader didn't emit anyt" ??_C@_0CF@BJGJAHIO@Geometry?5shader?5didn?8t?5emit?5anyt@
0x1800D6970: ?Capture@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B2D68: "public: __cdecl D3D10Effects::SBlendBlock::SBlendBlock(void) __ptr64" ??0SBlendBlock@D3D10Effects@@QEAA@XZ
0x180059540: "public: long __cdecl D3D10Shader::_D3DRANGE::Initialize(double,double,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?Initialize@_D3DRANGE@D3D10Shader@@QEAAJNN_J0_K111@Z
0x180033D38: "struct D3D10Shader::InstructionEquiv * __ptr64 __cdecl D3D10Shader::GetInstructionEquiv(unsigned int)" ?GetInstructionEquiv@D3D10Shader@@YAPEAUInstructionEquiv@1@I@Z
0x18011EB20: "__cdecl _real@3f800000" __real@3f800000
0x180050DA0: "public: virtual int __cdecl D3D10Shader::CNodeDecl::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeDecl@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800FEC60: "can't flatten if statements that" ??_C@_0FO@FDDCEBOD@can?8t?5flatten?5if?5statements?5that@
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800E4338: "const D3D10Effects::SMatrix4x4RowMajorGlobalVariable::`vftable'" ??_7SMatrix4x4RowMajorGlobalVariable@D3D10Effects@@6B@
0x18011C5A0: "float1x2" ??_C@_08PMMKPCCK@float1x2?$AA@
0x18010C0D0: "short * D3D10Shader::d3d10tok_dgoto" ?d3d10tok_dgoto@D3D10Shader@@3PAFA
0x1800C23C8: "public: unsigned char * __ptr64 __cdecl D3DXVector<unsigned char>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@E@@QEAAPEAEI@Z
0x1800D5AC0: "public: long __cdecl D3D10StateBlock::CD3D10StateBlock::Initialize(struct ID3D10Device * __ptr64,struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?Initialize@CD3D10StateBlock@D3D10StateBlock@@QEAAJPEAUID3D10Device@@PEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B0354: "public: void __cdecl TStack<bool,20>::Push(bool const & __ptr64) __ptr64" ?Push@?$TStack@_N$0BE@@@QEAAXAEB_N@Z
0x1800B43B0: "protected: int __cdecl D3D10Effects::CEffect::HasEntity(char const * __ptr64) __ptr64" ?HasEntity@CEffect@D3D10Effects@@IEAAHPEBD@Z
0x180100330: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x1800D7000: ??_G?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011AC30: "Output signature parameter #%d (" ??_C@_0IA@IBFPDFFH@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CE160: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@SConstantBuffer@D3D10Effects@@UEAAJPEAXII@Z
0x18010C680: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x180071610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3D10Shader@@MEAAJXZ
0x1800E6EF0: "const D3D10Effects::SConstantBuffer::`vftable'{for `D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>'}" ??_7SConstantBuffer@D3D10Effects@@6B?$TUncastableVariable@UID3D10EffectConstantBuffer@@@1@@
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180100470: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x18011E728: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x180114CC0: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x1800BFB60: "protected: long __cdecl D3D10Effects::CEffectLoader::GrabShaderData(struct D3D10Effects::SShaderBlock * __ptr64) __ptr64" ?GrabShaderData@CEffectLoader@D3D10Effects@@IEAAJPEAUSShaderBlock@2@@Z
0x180087D98: "private: long __cdecl D3D10Shader::CProgram::CompactPool_Compress(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Compress@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x180057E7C: "public: long __cdecl D3D10Shader::CTErrors::Error(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@IPEBDZZ
0x1800DBAEC: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x180111AD8: "Needs to be replaced with a real" ??_C@_0CG@KEABAGNH@Needs?5to?5be?5replaced?5with?5a?5real@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FFE1C: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x18008513C: "long __cdecl D3D10Shader::checkimul(__int64,__int64)" ?checkimul@D3D10Shader@@YAJ_J0@Z
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@SAII@Z
0x18011DFAC: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x180045D88: "protected: long __cdecl D3D10Shader::CParse::PopUsageType(void) __ptr64" ?PopUsageType@CParse@D3D10Shader@@IEAAJXZ
0x1800FE510: GUID_DeviceType
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18010B310: "SetRasterizerState" ??_C@_0BD@GHIFNOMI@SetRasterizerState?$AA@
0x180116710: "Expected component count of 1 (o" ??_C@_0HH@DOMCHJFM@Expected?5component?5count?5of?51?5?$CIo@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FF310: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x18011DC38: "2darray" ??_C@_07BEKIHIIP@2darray?$AA@
0x1800963E4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitIF(void) __ptr64" ?EmitIF@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800E59B0: "const D3D10Effects::SIntVectorAnnotationMember::`vftable'" ??_7SIntVectorAnnotationMember@D3D10Effects@@6B@
0x1800B26A0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionType::GetDesc(struct _D3D10_SHADER_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionType@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_TYPE_DESC@@@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CBF60: "public: __cdecl D3DXVectorOwner<struct D3D10Effects::SCompilerPassBlock>::~D3DXVectorOwner<struct D3D10Effects::SCompilerPassBlock>(void) __ptr64" ??1?$D3DXVectorOwner@USCompilerPassBlock@D3D10Effects@@@@QEAA@XZ
0x1800DE010: "const type_info::`vftable'" ??_7type_info@@6B@
0x180083A18: "void __cdecl D3D10Shader::addmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?addmask@D3D10Shader@@YAX_K000PEA_K1@Z
0x180046464: "protected: int __cdecl D3D10Shader::CParse::IsNumeric(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsNumeric@CParse@D3D10Shader@@IEAAHPEAVCNode@2@@Z
0x18011DDD8: "VPINDEX" ??_C@_07PFJANJPB@VPINDEX?$AA@
0x1800BD26C: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadCBs(void) __ptr64" ?LoadCBs@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAIXZ
0x1801176B0: "Immediate constant buffer alread" ??_C@_0GE@BFCADCNJ@Immediate?5constant?5buffer?5alread@
0x18010C370: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x180100208: "SampleGrad" ??_C@_0L@DNDDDGJJ@SampleGrad?$AA@
0x1801249A0: "struct D3D10Effects::SShaderBlock D3D10Effects::g_NullVS" ?g_NullVS@D3D10Effects@@3USShaderBlock@1@A
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800DB598: "public: long __cdecl D3DX10Core::CMemoryStream::ReadAtOffset(unsigned __int64,char const * __ptr64 * __ptr64) __ptr64" ?ReadAtOffset@CMemoryStream@D3DX10Core@@QEAAJ_KPEAPEBD@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180112948: "evaluate range add" ??_C@_0BD@NDBFKPAI@evaluate?5range?5add?$AA@
0x1800FD2E0: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x1801114F8: "continuea match" ??_C@_0BA@FJJBNOFH@continuea?5match?$AA@
0x1800562F0: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaRuleDisable(void) __ptr64" ?DoPragmaRuleDisable@CPreProcessor@D3D10Shader@@IEAAJXZ
0x180065DF4: "private: int __cdecl D3D10Shader::CProgram::VectorizeLeft_IsConflicting(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsConflicting@CProgram@D3D10Shader@@AEAAHPEAVCInstruction@2@II@Z
0x18011DDF0: "INSTID" ??_C@_06FGNAGKJH@INSTID?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800FD470: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x180045E74: "protected: long __cdecl D3D10Shader::CParse::MakeTypeConst(class D3D10Shader::CNode * __ptr64,int) __ptr64" ?MakeTypeConst@CParse@D3D10Shader@@IEAAJPEAVCNode@2@H@Z
0x180112A08: "evaluate range endif" ??_C@_0BF@CLDAIBFN@evaluate?5range?5endif?$AA@
0x180117C20: "Invalid resource dimension on re" ??_C@_0EN@NLJPJKIJ@Invalid?5resource?5dimension?5on?5re@
0x1800DC020: "__cdecl _security_check_cookie" __security_check_cookie
0x1800FFE20: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x18010B610: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x180093DF8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitFTOB(void) __ptr64" ?EmitFTOB@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800046CC: "protected: unsigned int __cdecl D3D10Shader::CCompiler::MakeMemoryPool(unsigned int,unsigned int,unsigned int,class D3D10Shader::CNode * __ptr64) __ptr64" ?MakeMemoryPool@CCompiler@D3D10Shader@@IEAAIIIIPEAVCNode@2@@Z
0x1800B7DA0: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>,0>::GetString(char const * __ptr64 * __ptr64) __ptr64" ?GetString@?$TStringVariable@U?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEBD@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011ECA0: "__cdecl _real@c1800000" __real@c1800000
0x1800649F0: "protected: long __cdecl D3D10Shader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3D10Shader@@IEAAJXZ
0x1801137C0: "maximum cbuffer exceeded. target" ??_C@_0EN@GFCCNIIE@maximum?5cbuffer?5exceeded?4?5target@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18004FA6C: "public: long __cdecl D3D10Shader::CPacker::Mark(unsigned int,int,int,unsigned long) __ptr64" ?Mark@CPacker@D3D10Shader@@QEAAJIHHK@Z
0x1800D5680: "public: virtual unsigned int __cdecl D3D10StateBlock::CBlendState::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CBlendState@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800FD5C0: "__cdecl _xc_z" __xc_z
0x18011C7A8: "bool1x4" ??_C@_07HJNCMJEE@bool1x4?$AA@
0x18011BA00: "DECR_SAT" ??_C@_08DCEDEDK@DECR_SAT?$AA@
0x18011CE10: "StreamOut declarations must be a" ??_C@_0DA@LIPGJHKC@StreamOut?5declarations?5must?5be?5a@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E608: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x18011C960: "There was a problem getting anno" ??_C@_0CI@NEGJGDKM@There?5was?5a?5problem?5getting?5anno@
0x180129730: "struct D3D10Effects::SDepthStencilBlock D3D10Effects::g_NullDepthStencil" ?g_NullDepthStencil@D3D10Effects@@3USDepthStencilBlock@1@A
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x18011E3E8: " { " ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800FD288: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x180081010: "long __cdecl D3D10Shader::SFPS_MovcRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAMII@Z
0x18011C4A0: "D3D10EffectCompiler" ??_C@_0BE@PPIGEOOL@D3D10EffectCompiler?$AA@
0x18004E03C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ReturnStmt(class D3D10Shader::CNode * __ptr64) __ptr64" ?ReturnStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800B87F0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180112900: "evaluate range max" ??_C@_0BD@HJHPIPAG@evaluate?5range?5max?$AA@
0x1800FD218: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x1800D5280: "public: static void __cdecl D3D10StateBlock::CPrimitiveTopology::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CPrimitiveTopology@D3D10StateBlock@@SAXPEAXII@Z
0x18011D0A8: "Only shader model 4.0 is allowed" ??_C@_0DF@PHFFDEGG@Only?5shader?5model?54?40?5is?5allowed@
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAM@Z
0x18011EAB0: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1801163B0: "D3D10 Assembler Error: Invalid B" ??_C@_0CM@HLOCFGGD@D3D10?5Assembler?5Error?3?5Invalid?5B@
0x1801129D8: "evaluate range beq" ??_C@_0BD@PHNHIMMF@evaluate?5range?5beq?$AA@
0x1800B7F80: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAIXZ
0x1800B64E0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011C260: "DEPTHFUNC" ??_C@_09PEKGCOAN@DEPTHFUNC?$AA@
0x180101B70: "snorm float" ??_C@_0M@EMNKGDEJ@snorm?5float?$AA@
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011DC48: "sint" ??_C@_04MIJLHAKM@sint?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B75B0: "public: virtual long __cdecl D3D10Effects::TRasterizerVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable> >::GetBackingStore(unsigned int,struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TRasterizerVariable@U?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_RASTERIZER_DESC@@@Z
0x1800DC746: cosh
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1801129A8: "evaluate range blt" ??_C@_0BD@IFHBEDAP@evaluate?5range?5blt?$AA@
0x180100BB0: "the 'sampler1D' keyword is depre" ??_C@_0FB@LEKHDEM@the?5?8sampler1D?8?5keyword?5is?5depre@
0x180112978: "evaluate range atan2" ??_C@_0BF@HGLHDCIP@evaluate?5range?5atan2?$AA@
0x1801110E8: "unsigned integer movc((a>=b),b,a" ??_C@_0CO@FEGDBNBJ@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a@
0x1800B92A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B2A08: "public: class D3D10ShaderReflection::CShaderReflectionVariable * __ptr64 __cdecl D3DXVector<class D3D10ShaderReflection::CShaderReflectionVariable>::AddRange(unsigned int) __ptr64" ?AddRange@?$D3DXVector@VCShaderReflectionVariable@D3D10ShaderReflection@@@@QEAAPEAVCShaderReflectionVariable@D3D10ShaderReflection@@I@Z
0x1800953A8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUMOD(void) __ptr64" ?EmitUMOD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18008BB44: "public: long __cdecl D3D10Shader::CFXL10Program::EmitPool(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXL10Program@D3D10Shader@@QEAAJPEAVCArgument@2@@Z
0x180100650: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x180102038: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x1800CF380: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SSingleElementType::GetMemberName(unsigned int) __ptr64" ?GetMemberName@SSingleElementType@D3D10Effects@@UEAAPEBDI@Z
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800DE140: "const D3D10Shader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3D10Shader@@6B@
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18011E340: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x180083E20: "long __cdecl D3D10Shader::SFPS_UnaryIntMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x180097B88: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitNames(int,unsigned __int64,unsigned __int64,unsigned int * __ptr64) __ptr64" ?EmitNames@CD3D10Program@D3D10Shader@@IEAAJH_K0PEAI@Z
0x180111898: "rsq(x) * rsq(x) -> rcp(x)" ??_C@_0BK@LDEFBHCK@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x18011B844: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x1800FFEB0: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x1800B1D20: "public: virtual unsigned long __cdecl D3D10ShaderReflection::CShaderReflection::Release(void) __ptr64" ?Release@CShaderReflection@D3D10ShaderReflection@@UEAAKXZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180100D8C: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x1801180D0: "Components of input declaration " ??_C@_0IG@CFBCJGOO@Components?5of?5input?5declaration?5@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidType::GetDesc(struct _D3D10_EFFECT_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@SEffectInvalidType@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FFF74: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x1800B6770: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800FED48: "Loop only executes for %d iterat" ??_C@_0DP@DKFMHHIK@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180111210: "Multiply by -1 reduces to NEG op" ??_C@_0CI@JGOLAFL@Multiply?5by?5?91?5reduces?5to?5NEG?5op@
0x180113750: "SV_Target" ??_C@_09PHIGKLCD@SV_Target?$AA@
0x1800BBB58: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupDepthStencilViewPointer(struct D3D10Effects::SDepthStencilView * __ptr64 * __ptr64) __ptr64" ?FixupDepthStencilViewPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSDepthStencilView@2@@Z
0x1800E3FC0: "const D3D10Effects::SFloatVector4GlobalVariable::`vftable'" ??_7SFloatVector4GlobalVariable@D3D10Effects@@6B@
0x18011C538: "int2" ??_C@_04MIIOAJBD@int2?$AA@
0x18010017C: "Append" ??_C@_06DNDPPMPK@Append?$AA@
0x1800DB078: "bool __cdecl FindAppRegKey(char const * __ptr64,char * __ptr64,unsigned __int64 * __ptr64,bool * __ptr64,char const * __ptr64,unsigned int)" ?FindAppRegKey@@YA_NPEBDPEADPEA_KPEA_N0I@Z
0x18008C0D0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::InitCaps(void) __ptr64" ?InitCaps@CD3D10Program@D3D10Shader@@MEAAJXZ
0x1800FFC30: "triangle" ??_C@_08FOPOJBJM@triangle?$AA@
0x1800C6844: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParsePass(class D3D10Shader::CNodeDecl * __ptr64,struct D3D10Effects::SCompilerTechnique * __ptr64) __ptr64" ?ParsePass@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@D3D10Shader@@PEAUSCompilerTechnique@2@@Z
0x18012984C: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUucUivovzhvyfrowUlyquivUznwGEUkxsucOlyq@d3d10shaderfxRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUucUivovzhvyfrowUlyquivUznwGEUkxsucOlyq@d3d10shaderfxRelease
0x1800D8D40: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B1020: D3D10CreateEffectPoolFromMemory
0x180111FA0: "evaluate literal ftob" ??_C@_0BG@BIEFKAKC@evaluate?5literal?5ftob?$AA@
0x1800B13A0: "protected: long __cdecl D3D10ShaderReflection::CShaderReflection::ParseResourceDef(struct _D3D10_INTERNALSHADER_RESOURCE_DEF * __ptr64,unsigned char * __ptr64) __ptr64" ?ParseResourceDef@CShaderReflection@D3D10ShaderReflection@@IEAAJPEAU_D3D10_INTERNALSHADER_RESOURCE_DEF@@PEAE@Z
0x1800B8030: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixPointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18005AB9C: "public: int __cdecl D3D10Shader::CInstruction::IsTextureOffset(void) __ptr64" ?IsTextureOffset@CInstruction@D3D10Shader@@QEAAHXZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x180113768: "Failed to log error, redirecting" ??_C@_0DD@OEFKCLAG@Failed?5to?5log?5error?0?5redirecting@
0x1800DC596: "__cdecl CxxThrowException" _CxxThrowException
0x18011EA7C: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x180100D98: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FD370: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x1800D6C10: ?Apply@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800D748C: "[thunk]: __cdecl ID3D10Device::`vcall'{496,{flat}}' }'" ??_9ID3D10Device@@$BBPA@AA
0x180100308: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x180050FF0: "public: virtual int __cdecl D3D10Shader::CNodeCBuffer::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeCBuffer@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x180110D08: "binary expression with negative " ??_C@_0DD@DBHEDJNM@binary?5expression?5with?5negative?5@
0x18011EBD8: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x18011C6F4: "int4x2" ??_C@_06IKMKADPN@int4x2?$AA@
0x1800608A0: "protected: long __cdecl D3D10Shader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3D10Shader@@IEAAJH@Z
0x18010B72C: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x18011E3D4: "; " ??_C@_03OOJDCBP@?$DL?6?6?$AA@
0x18011C498: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x18010C910: "internal error: unpredicated loo" ??_C@_0CF@ELKFBLAA@internal?5error?3?5unpredicated?5loo@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18010C1F0: "short * D3D10Shader::d3d10tok_lhs" ?d3d10tok_lhs@D3D10Shader@@3PAFA
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6600: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180059A5C: "public: long __cdecl D3D10Shader::CArgument::Initialize(class D3D10Shader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVariable>,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011E5A4: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x1800B2770: "public: virtual char const * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeName(unsigned int) __ptr64" ?GetMemberTypeName@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEBDI@Z
0x1800BACF0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FD318: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x1800D53D0: "public: virtual unsigned int __cdecl D3D10StateBlock::CRenderTargets::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CRenderTargets@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilViewVariable::GetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetDepthStencilArray@SEffectInvalidDepthStencilViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x1800FE798: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x180050B90: "public: virtual int __cdecl D3D10Shader::CNodeScope::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeScope@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x180077A74: "private: long __cdecl D3D10Shader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3D10Shader@@AEAAJIPEAIPEAN1@Z
0x1800B81C0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1801193E0: "Reference of undeclared componen" ??_C@_0GM@DHGCJJIJ@Reference?5of?5undeclared?5componen@
0x180052D0C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StateBlockFunctionCall(class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?StateBlockFunctionCall@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAPEAV32@@Z
0x180110E68: "movc(bool b, TRUE, bool c) -> or" ??_C@_0CG@OHAKHLKK@movc?$CIbool?5b?0?5TRUE?0?5bool?5c?$CJ?5?9?$DO?5or@
0x1800B78E0: "public: virtual long __cdecl D3D10Effects::TBlendVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable> >::GetBackingStore(unsigned int,struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TBlendVariable@U?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_BLEND_DESC@@@Z
0x18005BAD0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3D10Shader@@UEAAPEAXI@Z
0x1801117E8: "mov of sampler register reductio" ??_C@_0CC@DKEJGKHP@mov?5of?5sampler?5register?5reductio@
0x1800B44D0: "public: virtual int __cdecl D3D10Effects::CEffect::IsOptimized(void) __ptr64" ?IsOptimized@CEffect@D3D10Effects@@UEAAHXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180114DC0: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x1800B1CB0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CShaderReflection@D3D10ShaderReflection@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800BACF0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800D64D0: ?ReleaseAllDeviceObjects@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@UEAAIXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180112710: "eval literal itof" ??_C@_0BC@NEKJLJNE@eval?5literal?5itof?$AA@
0x18011C348: "BACKFACESTENCILPASS" ??_C@_0BE@LJCJKOBI@BACKFACESTENCILPASS?$AA@
0x180111D00: "int + int -> int" ??_C@_0BB@JOCDNBCB@int?5?$CL?5int?5?9?$DO?5int?$AA@
0x1800C7644: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ValidateShaderLinkage(char const * __ptr64,struct D3D10Effects::SCompilerPassBlock * __ptr64) __ptr64" ?ValidateShaderLinkage@CEffectCompiler10@D3D10Effects@@IEAAJPEBDPEAUSCompilerPassBlock@2@@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801000A8: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x18008BF50: "public: virtual void * __ptr64 __cdecl D3D10Shader::CD3D10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECD3D10Program@D3D10Shader@@UEAAPEAXI@Z
0x1800FF620: "'%s': stream output parameter '%" ??_C@_0EI@GIFHBFKP@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180073A54: "protected: long __cdecl D3D10Shader::CProgram::MakeLiteralFromLiteralArg(unsigned int,unsigned int * __ptr64) __ptr64" ?MakeLiteralFromLiteralArg@CProgram@D3D10Shader@@IEAAJIPEAI@Z
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAMII@Z
0x18010B660: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x1800E79A0: "const D3D10StateBlock::CPrimitiveTopology::`vftable'" ??_7CPrimitiveTopology@D3D10StateBlock@@6B@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNode::Print(void) __ptr64" ?Print@CNode@D3D10Shader@@UEAAXXZ
0x18003DE60: "protected: void __cdecl D3D10Shader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3D10Shader@@IEAAXII@Z
0x180056170: "protected: long __cdecl D3D10Shader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3D10Shader@@IEAAJH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800511F0: "public: virtual class D3D10Shader::CNodeAttribute * __ptr64 __cdecl D3D10Shader::CNodeAttribute::Copy(void) __ptr64" ?Copy@CNodeAttribute@D3D10Shader@@UEAAPEAV12@XZ
0x18011EAB8: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x180101400: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x180112F60: "eval imax with known range" ??_C@_0BL@NOACPJP@eval?5imax?5with?5known?5range?$AA@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@SAII@Z
0x1800B031C: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Pop(void) __ptr64" ?Pop@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXXZ
0x18011DA30: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x18011B070: "Dest register relative index ind" ??_C@_0HM@BKMJJOBI@Dest?5register?5relative?5index?5ind@
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B204C: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_BUFFER * __ptr64) __ptr64" ?Initialize@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_CONSTANT_BUFFER@@@Z
0x180112758: "eval literal btof" ??_C@_0BC@KDHJIIMF@eval?5literal?5btof?$AA@
0x180112258: "evaluate range atan" ??_C@_0BE@KDKEEOMA@evaluate?5range?5atan?$AA@
0x1800BAB20: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180101580: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x1800CDC10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetType(void) __ptr64" ?GetType@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetInt(int) __ptr64" ?SetInt@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x18011B9A0: "LESS_EQUAL" ??_C@_0L@POPDHMNN@LESS_EQUAL?$AA@
0x18005B830: "public: long __cdecl D3D10Shader::CProgram::GetSemanticModifiers(class D3D10Shader::CNode * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetSemanticModifiers@CProgram@D3D10Shader@@QEAAJPEAVCNode@2@PEBDPEAI22@Z
0x180117000: "GS input primitive not declared." ??_C@_0CC@PIBMPAOF@GS?5input?5primitive?5not?5declared?4@
0x1800FFF80: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x1800D4F80: "public: static void __cdecl D3D10StateBlock::CVertexBuffers::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CVertexBuffers@D3D10StateBlock@@SAXPEAXII@Z
0x180117BC0: "Expected sample count > 0 but en" ??_C@_0GA@BJOAHMAG@Expected?5sample?5count?5?$DO?50?5but?5en@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011EAD0: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800810A0: "long __cdecl D3D10Shader::SFPS_MovcIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800DC870: "__cdecl _chkstk" __chkstk
0x18010071C: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x180101958: "CBuffer" ??_C@_07OOJOCFDH@CBuffer?$AA@
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> > >::SetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetDepthStencilArray@?$TDepthStencilViewVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x180111B00: "propagate floating point value f" ??_C@_0DB@FIMOHIEP@propagate?5floating?5point?5value?5f@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801136D8: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectScalarVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1801004E0: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x1800D5C90: "public: virtual long __cdecl D3D10StateBlock::CD3D10StateBlock::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CD3D10StateBlock@D3D10StateBlock@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18010B2F8: "SetGeometryShader" ??_C@_0BC@KKFIFOGB@SetGeometryShader?$AA@
0x1800B0970: "public: __cdecl CBitField::CBitField(class CBitField const * __ptr64) __ptr64" ??0CBitField@@QEAA@PEBV0@@Z
0x1800B6420: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011AA80: "Input signature parameter #%d (1" ??_C@_0EN@PGCMENFN@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBool(int) __ptr64" ?SetBool@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x18011E760: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x1800DA498: "public: long __cdecl CDXBCParser::ReadDXBC(void const * __ptr64,unsigned int,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBC@CDXBCParser@@QEAAJPEBXI_NP6AXPEBEIPEAE@Z@Z
0x1800B9BD0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800DB80C: "public: __cdecl CDataBlockStore::~CDataBlockStore(void) __ptr64" ??1CDataBlockStore@@QEAA@XZ
0x180112468: "generate floating point special " ??_C@_0CP@JIHHKAHO@generate?5floating?5point?5special?5@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FFE34: "x" ??_C@_01FJMABOPO@x?$AA@
0x180113664: "color" ??_C@_05PEENBMOG@color?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180110E40: "movc(bool b, FALSE, TRUE) -> not" ??_C@_0CD@EEFPDLPM@movc?$CIbool?5b?0?5FALSE?0?5TRUE?$CJ?5?9?$DO?5not@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800FFC80: "GS Input" ??_C@_08MLBCGMHL@GS?5Input?$AA@
0x180116AA0: "Unexpected indexing dimension fo" ??_C@_0FM@CMMDOECP@Unexpected?5indexing?5dimension?5fo@
0x1800C1750: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateEffectData(void) __ptr64" ?ReallocateEffectData@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800BAB70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1801186D0: "Interpolation mode for PS clip o" ??_C@_0ID@MLDKILCM@Interpolation?5mode?5for?5PS?5clip?5o@
0x1800E37A8: "const D3D10Effects::SFloatScalarAnnotation::`vftable'" ??_7SFloatScalarAnnotation@D3D10Effects@@6B@
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRenderTargetArray@?$TRenderTargetViewVariable@U?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x18011AF00: "Declared output vertex count (%d" ??_C@_0KF@GMGIAFAE@Declared?5output?5vertex?5count?5?$CI?$CFd@
0x1800D5160: "public: virtual unsigned int __cdecl D3D10StateBlock::CIndexBuffer::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CIndexBuffer@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011DE20: " YES" ??_C@_07DLLJFAPK@?5?5?5?5YES?$AA@
0x180110D80: "cmp of negated bool identity" ??_C@_0BN@HKOKMBME@cmp?5of?5negated?5bool?5identity?$AA@
0x180113E10: "internal error: failed to emit i" ??_C@_0CL@KFCGHFDJ@internal?5error?3?5failed?5to?5emit?5i@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800DC330: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x180110850: "eval cos" ??_C@_08JIABOOBM@eval?5cos?$AA@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800FFF78: "h" ??_C@_01BDACAMKP@h?$AA@
0x1800FFC48: "triangleadj" ??_C@_0M@JFAAFFDN@triangleadj?$AA@
0x180037B8C: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeType(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned long,unsigned int,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIIHH011PEAVCPacker@2@IKIPEAPEAVCResourceDef@2@@Z
0x1800A0AC8: "protected: long __cdecl D3D10Shader::CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18011C588: "bool4" ??_C@_05IJMBDGHH@bool4?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180100668: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x18011C070: "__cdecl GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f" _GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f
0x18005854C: "public: long __cdecl D3D10Shader::CTokenize::GetToken(unsigned int,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3D10Shader@@QEAAJIPEAUD3DTOKEN@2@@Z
0x180111328: "imul zero reduces to literal zer" ??_C@_0CC@IEBMBMIN@imul?5zero?5reduces?5to?5literal?5zer@
0x1800D3E30: "long __cdecl D3D10DisassembleShaderEx(void const * __ptr64,unsigned __int64,int,int,char const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3D10DisassembleShaderEx@@YAJPEBX_KHHPEBDPEAPEAUID3D10Blob@@@Z
0x180051720: "public: virtual class D3D10Shader::CNodeType * __ptr64 __cdecl D3D10Shader::CNodeType::Copy(void) __ptr64" ?Copy@CNodeType@D3D10Shader@@UEAAPEAV12@XZ
0x180080F90: "long __cdecl D3D10Shader::SFPS_MovcLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidSamplerVariable::GetSampler(unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GetSampler@SEffectInvalidSamplerVariable@D3D10Effects@@UEAAJIPEAPEAUID3D10SamplerState@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011E0A0: " constant " ??_C@_0L@JKGLDNMJ@?5constant?5?$AA@
0x1801121C8: "evaluate range exp" ??_C@_0BD@GHOFLFBO@evaluate?5range?5exp?$AA@
0x1800FFCF0: "Duplicated input semantics can't" ??_C@_0EG@IAEMEBKA@Duplicated?5input?5semantics?5can?8t@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800BA910: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FFCD0: "sc" ??_C@_02BINJMIIA@sc?$AA@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18010A500: "short * D3D10Shader::d3d10shader_defred" ?d3d10shader_defred@D3D10Shader@@3PAFA
0x1800FD248: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x180128558: "int D3D10Effects::d3d10sodecl_char" ?d3d10sodecl_char@D3D10Effects@@3HA
0x1800D6EF0: ??_G?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetInt(int) __ptr64" ?SetInt@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJH@Z
0x18011A430: "label (%d) already defined. Opco" ??_C@_0DJ@EAHMEMIH@label?5?$CI?$CFd?$CJ?5already?5defined?4?5Opco@
0x180001E30: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DX10Core@@UEAAPEAXXZ
0x1800FFE50: "asfloat" ??_C@_07LIHAMGLO@asfloat?$AA@
0x1800BAC50: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800FF1C0: "DX9-style intrinsics are disable" ??_C@_0EG@GPEOMPGP@DX9?9style?5intrinsics?5are?5disable@
0x18009A44C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputDecl(unsigned int,unsigned int) __ptr64" ?EmitOutputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXII@Z
0x1800E77B0: ??_7?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@6B@
0x180114DF8: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800D6890: ?Apply@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011DE08: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x1800D5460: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CRenderTargets::`vector deleting destructor'(unsigned int) __ptr64" ??_ECRenderTargets@D3D10StateBlock@@UEAAPEAXI@Z
0x1800FE758: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011E494: "} " ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x18010C9A0: "cannot have divergent gradient o" ??_C@_0DH@MHNPDEHG@cannot?5have?5divergent?5gradient?5o@
0x180100464: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x18005DB08: "private: long __cdecl D3D10Shader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3D10Shader@@AEAAJXZ
0x1800B7EF0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6980: "public: virtual long __cdecl D3D10Effects::TSamplerVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> > >::GetBackingStore(unsigned int,struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TSamplerVariable@U?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_SAMPLER_DESC@@@Z
0x18005A3C8: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3D10Shader@@QEAAIIPEAPEAI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180036A84: "protected: long __cdecl D3D10Shader::CCompiler::ApplyType(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAII@Z
0x180110EE0: "movc(TRUE,b,c) -> mov(b)" ??_C@_0BJ@LJOJFIOA@movc?$CITRUE?0b?0c?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x1801255E4: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUsooUivovzhvyfrowUlyquivUznwGEUkxssooOlyq@d3d10shaderhllRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUsooUivovzhvyfrowUlyquivUznwGEUkxssooOlyq@d3d10shaderhllRelease
0x1800C3B30: "public: virtual void * __ptr64 __cdecl D3D10Effects::CEffectPool::`vector deleting destructor'(unsigned int) __ptr64" ??_ECEffectPool@D3D10Effects@@UEAAPEAXI@Z
0x1800D68C0: ?Capture@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180122F64: "__cdecl _IMPORT_DESCRIPTOR_d3d11" __IMPORT_DESCRIPTOR_d3d11
0x1801010A8: "function" ??_C@_08HFFPPCHF@function?$AA@
0x180100974: "using" ??_C@_05IFHLPLPC@using?$AA@
0x180112300: "evaluate range floor" ??_C@_0BF@CKEGIMHF@evaluate?5range?5floor?$AA@
0x1800E2F28: "const D3D10ShaderReflection::CShaderReflectionVariable::`vftable'" ??_7CShaderReflectionVariable@D3D10ShaderReflection@@6B@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x1800D6D90: ?Apply@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180124B80: "struct D3D10Effects::SEffectInvalidRenderTargetViewVariable D3D10Effects::g_InvalidRenderTargetViewVariable" ?g_InvalidRenderTargetViewVariable@D3D10Effects@@3USEffectInvalidRenderTargetViewVariable@1@A
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800FFCA0: "register or offset bind %s.%s no" ??_C@_0CI@MNFIJDF@register?5or?5offset?5bind?5?$CFs?4?$CFs?5no@
0x1800BA750: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBool(int) __ptr64" ?SetBool@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x180027D54: "protected: long __cdecl D3D10Shader::CCompiler::VerifyAttributes(class D3D10Shader::CNode * __ptr64,char const * __ptr64 * __ptr64,unsigned int * __ptr64,int * __ptr64,unsigned int) __ptr64" ?VerifyAttributes@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAPEBDPEAIPEAHI@Z
0x180101608: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18011B858: "INV_SRC_COLOR" ??_C@_0O@LDCOGIID@INV_SRC_COLOR?$AA@
0x1800E7878: ??_7?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@6B@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800FD3F0: "__cdecl _imp_atof" __imp_atof
0x18011E180: "_texture2dms" ??_C@_0N@HMKJLFJG@_texture2dms?$AA@
0x1801003FC: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x18011C530: "int1" ??_C@_04ODKDFKNA@int1?$AA@
0x18011B8C8: "SRC_ALPHA_SAT" ??_C@_0O@NDCPKMML@SRC_ALPHA_SAT?$AA@
0x180111E68: "evaluate literal rsq" ??_C@_0BF@FPCODMDB@evaluate?5literal?5rsq?$AA@
0x1800E6FD8: "const D3D10Effects::SCompilerConstantBuffer::`vftable'{for `ID3D10EffectType'}" ??_7SCompilerConstantBuffer@D3D10Effects@@6BID3D10EffectType@@@
0x180041E6C: "protected: long __cdecl D3D10Shader::CParse::AddDeclTree(class D3D10Shader::CNodeScope * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?AddDeclTree@CParse@D3D10Shader@@IEAAJPEAVCNodeScope@2@PEAVCNode@2@@Z
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAIXZ
0x1800013AC: "bool __cdecl LoadD3D10DebugDLL(bool)" ?LoadD3D10DebugDLL@@YA_N_N@Z
0x18008C020: "protected: static void __cdecl D3D10Shader::CD3D10Program::ErrorCallback(void * __ptr64,char const * __ptr64)" ?ErrorCallback@CD3D10Program@D3D10Shader@@KAXPEAXPEBD@Z
0x1800D60E0: D3D10StateBlockMaskDifference
0x180110CD8: "eval add" ??_C@_08DLNOENOA@eval?5add?$AA@
0x1800DB618: "public: long __cdecl CDataBlock::AddData(void const * __ptr64,unsigned int,class CDataBlock * __ptr64 * __ptr64) __ptr64" ?AddData@CDataBlock@@QEAAJPEBXIPEAPEAV1@@Z
0x1800FFCCC: "s" ??_C@_01LKDEMHDF@s?$AA@
0x18011E3F0: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x1800B9010: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAHII@Z
0x1800B81C0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B3C48: "protected: void __cdecl D3D10Effects::CEffect::ReplaceCBReference(struct ID3D10Buffer * __ptr64,struct ID3D10Buffer * __ptr64) __ptr64" ?ReplaceCBReference@CEffect@D3D10Effects@@IEAAXPEAUID3D10Buffer@@0@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1801106E8: "symmetric cmp" ??_C@_0O@MLEODJLN@symmetric?5cmp?$AA@
0x18011E610: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x18011E55C: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x1801135A8: "fxl_4_0" ??_C@_07FBEELAFF@fxl_4_0?$AA@
0x180034220: "protected: long __cdecl D3D10Shader::CCompiler::EmitChainInst(class D3D10Shader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned __int64) __ptr64" ?EmitChainInst@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@KPEAI111I_K@Z
0x1800B9B70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x18011EA50: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x1800D5640: "public: static unsigned int __cdecl D3D10StateBlock::CBlendState::GetSize(unsigned int)" ?GetSize@CBlendState@D3D10StateBlock@@SAII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180071610: "protected: virtual int __cdecl D3D10Shader::CShaderProgram::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x1800DE158: "const D3D10Shader::CNodeCaseCondition::`vftable'" ??_7CNodeCaseCondition@D3D10Shader@@6B@
0x18011DEB0: "(0x%08x)" ??_C@_08KHOOFMJF@?$CI0x?$CF08x?$CJ?$AA@
0x18011B8E8: "INV_BLEND_FACTOR" ??_C@_0BB@FCOEJJBC@INV_BLEND_FACTOR?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100A70: "alternate cases for 'decl' are d" ??_C@_0DJ@MMFEJLLL@alternate?5cases?5for?5?8decl?8?5are?5d@
0x180100828: "alternate cases for 'Texture3D' " ??_C@_0DO@OMOJDCLC@alternate?5cases?5for?5?8Texture3D?8?5@
0x1800BA4A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800D5A60: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CPredication::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPredication@D3D10StateBlock@@UEAAPEAXI@Z
0x1800D0294: "public: void __cdecl D3D10Effects::CFxlVM::FixupPointers(unsigned char * __ptr64,struct D3D10Effects::SAssignment * __ptr64) __ptr64" ?FixupPointers@CFxlVM@D3D10Effects@@QEAAXPEAEPEAUSAssignment@2@@Z
0x180112EE0: "eval udiv with known range" ??_C@_0BL@PCHLJKBC@eval?5udiv?5with?5known?5range?$AA@
0x180124B30: "struct D3D10Effects::SAnonymousShader D3D10Effects::g_AnonymousNullPS" ?g_AnonymousNullPS@D3D10Effects@@3USAnonymousShader@1@A
0x1800A0E34: "private: long __cdecl D3D10Shader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3D10Shader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3D10Shader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x180124B00: "struct D3D10Effects::SAnonymousShader D3D10Effects::g_AnonymousNullVS" ?g_AnonymousNullVS@D3D10Effects@@3USAnonymousShader@1@A
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180112C28: "eval literal idiv" ??_C@_0BC@MKPPIAKI@eval?5literal?5idiv?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B93C0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800FFF90: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x1800D4DB0: "public: long __cdecl D3D10Shader::CCommentBlock::WriteComment(unsigned int * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3D10Shader@@QEAAJPEAII@Z
0x1800B9470: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAMII@Z
0x18011C150: "DS_STENCILREF" ??_C@_0O@EIOIKBJ@DS_STENCILREF?$AA@
0x18011E9C4: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x18011DC50: "%sMS%d" ??_C@_06DEGMFPMJ@?$CFsMS?$CFd?$AA@
0x1800E6E60: "const D3D10Effects::CEffectPool::`vftable'{for `D3D10Effects::CEffect'}" ??_7CEffectPool@D3D10Effects@@6BCEffect@1@@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18011B838: "TEXT_1BIT" ??_C@_09JIMOEHJJ@TEXT_1BIT?$AA@
0x1800FF5D8: "'%s': stream output parameter '%" ??_C@_0DP@CNLAHMEF@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x18004F7E0: "public: __cdecl D3D10Shader::CPacker::~CPacker(void) __ptr64" ??1CPacker@D3D10Shader@@QEAA@XZ
0x18010B648: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x18004DED8: "protected: void __cdecl D3D10Shader::CParse::ComputeExprSize(class D3D10Shader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3D10Shader@@IEAAXPEAVCNode@2@@Z
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAHXZ
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAHXZ
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800E7620: ??_7?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@6B@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800FFE78: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x180064C24: "protected: long __cdecl D3D10Shader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x180059920: "public: long __cdecl D3D10Shader::CArgument::CopyRangeData(class D3D10Shader::CArgument * __ptr64) __ptr64" ?CopyRangeData@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x180124B18: "struct D3D10Effects::SAnonymousShader D3D10Effects::g_AnonymousNullGS" ?g_AnonymousNullGS@D3D10Effects@@3USAnonymousShader@1@A
0x1800C3F10: "public: virtual struct ID3D10Effect * __ptr64 __cdecl D3D10Effects::CEffectPool::AsEffect(void) __ptr64" ?AsEffect@CEffectPool@D3D10Effects@@UEAAPEAUID3D10Effect@@XZ
0x180126D88: "int D3D10Shader::d3d10tok_val" ?d3d10tok_val@D3D10Shader@@3HA
0x18004E668: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::DiscardStmt(void) __ptr64" ?DiscardStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@XZ
0x1801001B8: "Load" ??_C@_04IPBPFFEL@Load?$AA@
0x18010CA18: "internal error: consume instruct" ??_C@_0DP@JHACIMMA@internal?5error?3?5consume?5instruct@
0x18005C580: "public: virtual long __cdecl D3D10Shader::CProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x180060BE8: "private: unsigned int __cdecl D3D10Shader::CProgram::MergeInstructions_Input(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,int) __ptr64" ?MergeInstructions_Input@CProgram@D3D10Shader@@AEAAIPEAVCInstruction@2@IIH@Z
0x1800B2160: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetDesc(struct _D3D10_SHADER_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAJPEAU_D3D10_SHADER_BUFFER_DESC@@@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800D7340: ??_G?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011C568: "uint4" ??_C@_05LCNLGEFJ@uint4?$AA@
0x180111A68: "X AND TRUE => X" ??_C@_0BA@ONIHNKEK@X?5AND?5TRUE?5?$DN?$DO?5X?$AA@
0x180100DC8: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x1800FD298: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x1800FECE8: "can't use loop and unroll attrib" ??_C@_0CO@EKEOEFGA@can?8t?5use?5loop?5and?5unroll?5attrib@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B1240: "long __cdecl D3D10ShaderReflection::CopyStringFromBytecode(unsigned char const * __ptr64,unsigned int,unsigned char const * __ptr64,char * __ptr64 * __ptr64)" ?CopyStringFromBytecode@D3D10ShaderReflection@@YAJPEBEI0PEAPEAD@Z
0x1800BA910: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FFEEC: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x1800472D4: "protected: long __cdecl D3D10Shader::CParse::GetComponentType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0PEAW4_D3DCOMPONENT_TYPE@2@@Z
0x1800FD5E0: "__cdecl _guard_fids_table" __guard_fids_table
0x18011D4D0: "Assignment %s: Objects left-hand" ??_C@_0EJ@LCEEFCFJ@Assignment?5?$CFs?3?5Objects?5left?9hand@
0x1801136E8: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x1800C4C2C: "void __cdecl D3D10Effects::AssignNumericTypeName(struct D3D10Effects::SType * __ptr64)" ?AssignNumericTypeName@D3D10Effects@@YAXPEAUSType@1@@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FD468: "__cdecl _imp__controlfp" __imp__controlfp
0x18011E620: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x180110AA8: "mul of zero identity" ??_C@_0BF@NHNGMNNB@mul?5of?5zero?5identity?$AA@
0x1800737FC: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatValue(unsigned int,double) __ptr64" ?ApplyFloatValue@CProgram@D3D10Shader@@QEAAJIN@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011EC18: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x18002F76C: "protected: long __cdecl D3D10Shader::CCompiler::EmitATan2(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsSampler(void) __ptr64" ?AsSampler@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800FD3D0: "__cdecl _imp_isalnum" __imp_isalnum
0x180082340: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800D6710: ?Apply@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800BA800: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetInt(int) __ptr64" ?SetInt@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800383EC: "int __cdecl D3D10Shader::IsPrimitiveId(char const * __ptr64)" ?IsPrimitiveId@D3D10Shader@@YAHPEBD@Z
0x18011B658: "MIN_LINEAR_MAG_MIP_POINT" ??_C@_0BJ@PCDFIDK@MIN_LINEAR_MAG_MIP_POINT?$AA@
0x1800BC6DC: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadStringAndAddToPool(char * __ptr64 * __ptr64,unsigned int) __ptr64" ?LoadStringAndAddToPool@CEffectLoader@D3D10Effects@@IEAAJPEAPEADI@Z
0x1800FFD40: "Cannot declare streams as an inp" ??_C@_0GB@JEJICHCD@Cannot?5declare?5streams?5as?5an?5inp@
0x1800FE370: " D3D10.1 ERROR: D3D10.1 header v" ??_C@_0BBA@DJCMCDON@?6D3D10?41?5ERROR?3?5D3D10?41?5header?5v@
0x1800478E4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StringExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18006EA04: "private: unsigned int __cdecl D3D10Shader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3D10Shader@@AEAAIIPEAN0@Z
0x1800D5730: "public: virtual void * __ptr64 __cdecl D3D10StateBlock::CBlendState::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBlendState@D3D10StateBlock@@UEAAPEAXI@Z
0x1800871EC: "private: long __cdecl D3D10Shader::CProgram::CompactPool_PressLoopIns(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressLoopIns@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x1800FED90: "Cannot map loop to shader target" ??_C@_0EB@HCGMCGDF@Cannot?5map?5loop?5to?5shader?5target@
0x1800FD568: msvcrt_NULL_THUNK_DATA
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1801009A8: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x180071610: "protected: virtual int __cdecl D3D10Shader::CShaderProgram::ViolatesWriteLim(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@I@Z
0x1800B7EC0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixPointerArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18008AC60: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXL10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXL10Program@D3D10Shader@@UEAAPEAXI@Z
0x180113E98: "Maximum number of outputs (%d) e" ??_C@_0CJ@ELAMPEPH@Maximum?5number?5of?5outputs?5?$CI?$CFd?$CJ?5e@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x180064FE4: "private: long __cdecl D3D10Shader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3D10Shader@@AEAAJXZ
0x1800FD0A0: "__cdecl load_config_used" _load_config_used
0x18006AAAC: "protected: long __cdecl D3D10Shader::CProgram::CombineInstsVectorized(void) __ptr64" ?CombineInstsVectorized@CProgram@D3D10Shader@@IEAAJXZ
0x18004B708: "protected: unsigned int __cdecl D3D10Shader::CParse::EvalType(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3D10Shader@@IEAAIPEAVCNode@2@PEAU_D3DVALUE@2@@Z
0x18011B948: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x18011C240: "DEPTHENABLE" ??_C@_0M@PPODFALB@DEPTHENABLE?$AA@
0x1800FE6B0: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1801004F8: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18008137C: "double __cdecl D3D10Shader::round_ne(double)" ?round_ne@D3D10Shader@@YANN@Z
0x180100098: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x1800D6930: ?Apply@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18010B860: "ruledisable" ??_C@_0M@LFACOMJE@ruledisable?$AA@
0x18011D520: "output slot must be less than 25" ??_C@_0CC@FAJIONMG@output?5slot?5must?5be?5less?5than?525@
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18009B210: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x1800FE4D8: "LazyAttachToMonitor" ??_C@_0BE@NGOIOOF@LazyAttachToMonitor?$AA@
0x180052890: "public: virtual int __cdecl D3D10Shader::CNodeState::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeState@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180100568: "PointStream" ??_C@_0M@HOBGFHBK@PointStream?$AA@
0x18004F49C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CombineStrings(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800D63E0: ?Apply@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011CBF0: "DepthStencil" ??_C@_0N@MBBNNGME@DepthStencil?$AA@
0x1800E3C48: "const D3D10Effects::SBoolVectorGlobalVariable::`vftable'" ??_7SBoolVectorGlobalVariable@D3D10Effects@@6B@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18011DAC0: "// " ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x1800D5120: "public: virtual unsigned int __cdecl D3D10StateBlock::CDepthStencilState::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CDepthStencilState@D3D10StateBlock@@UEAAIXZ
0x1800CDEB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800D6C50: ?Capture@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011EBC8: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180111E50: "evaluate literal rcp" ??_C@_0BF@FKBDKOAA@evaluate?5literal?5rcp?$AA@
0x1800C4000: "public: virtual void __cdecl D3D10Effects::CCompilerErrorLog::LogWarning(unsigned int,char const * __ptr64,...) __ptr64" ?LogWarning@CCompilerErrorLog@D3D10Effects@@UEAAXIPEBDZZ
0x18011E378: "%s %s = " ??_C@_08MMOEHAJH@?$CFs?5?$CFs?5?$DN?5?$AA@
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18004ED1C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CaseCondExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?CaseCondExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800CE130: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberSemantic(unsigned int) __ptr64" ?GetMemberSemantic@SConstantBuffer@D3D10Effects@@UEAAPEBDI@Z
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011D9A0: "short * D3D10Effects::d3d10sodecl_defred" ?d3d10sodecl_defred@D3D10Effects@@3PAFA
0x180072454: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyInstruction(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3D10Shader@@QEAAIPEAVCInstruction@2@@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800FE8C8: "forcecase" ??_C@_09FMHBCHKH@forcecase?$AA@
0x18011DF58: "instance_id" ??_C@_0M@EOMBCNNJ@instance_id?$AA@
0x1800D4BE0: "[thunk]: __cdecl ID3D10ShaderReflection::`vcall'{64,{flat}}' }'" ??_9ID3D10ShaderReflection@@$BEA@AA
0x1801148E0: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B6420: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180117E10: "Output index range declaration o" ??_C@_0EO@OJJCEMAA@Output?5index?5range?5declaration?5o@
0x1800850D8: "long __cdecl D3D10Shader::checkumul(unsigned __int64,unsigned __int64)" ?checkumul@D3D10Shader@@YAJ_K0@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180100CD0: "the 'samplerCUBE' keyword is dep" ??_C@_0FD@OBMCHKKL@the?5?8samplerCUBE?8?5keyword?5is?5dep@
0x18011B5C8: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x1800FFE44: "all" ??_C@_03NFKEKGGK@all?$AA@
0x18010C3D8: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x180118160: "Invalid name or shader for SGV d" ??_C@_0EF@IIIFNLN@Invalid?5name?5or?5shader?5for?5SGV?5d@
0x1800C8D38: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchVariable(class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE,char const * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@W4_D3DCOMPONENT_TYPE@4@PEAPEBD@Z
0x180100630: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800FE574: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x1801005BC: "return" ??_C@_06LNOFJDNM@return?$AA@
0x1801000B8: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectStringVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180129818: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUglpUivovzhvyfrowUlyquivUznwGEUkxsglpOlyq@d3d10shadertokRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUglpUivovzhvyfrowUlyquivUznwGEUkxsglpOlyq@d3d10shadertokRelease
0x18011DB70: "// Name Type " ??_C@_0EC@NNMHOEFM@?1?1?5Name?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5?5Type?5?5@
0x18011EA8C: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x180053FAC: "public: __cdecl D3D10Shader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3D10Shader@@QEAA@XZ
0x180100598: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@UEAAIXZ
0x180100B30: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x18011E5B8: "not" ??_C@_03NJKJADM@not?$AA@
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@UEAAIXZ
0x18011DA60: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x180100AF0: "alternate cases for 'technique' " ??_C@_0DO@DMMEDCHM@alternate?5cases?5for?5?8technique?8?5@
0x18011E54C: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x180100110: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x18000334C: "public: __cdecl D3D10Shader::CCompiler::CCompiler(void) __ptr64" ??0CCompiler@D3D10Shader@@QEAA@XZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180129810: "long volatile D3D10Shader::g_SpinLock" ?g_SpinLock@D3D10Shader@@3JC
0x1801108A0: "eval dsy" ??_C@_08OKAFGEDL@eval?5dsy?$AA@
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FF6FC: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x18005D930: "protected: long __cdecl D3D10Shader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3D10Shader@@IEAAJXZ
0x180124AF0: "struct D3D10Effects::SEffectInvalidPass D3D10Effects::g_InvalidPass" ?g_InvalidPass@D3D10Effects@@3USEffectInvalidPass@1@A
0x1801114D8: "continuen match" ??_C@_0BA@IALBMMPL@continuen?5match?$AA@
0x180113060: "eval bult with some bits known" ??_C@_0BP@NLFOCCIM@eval?5bult?5with?5some?5bits?5known?$AA@
0x1800B9B70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x180111C08: "propagate floating point integer" ??_C@_0DE@KGNBPIGJ@propagate?5floating?5point?5integer@
0x18010B86C: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18010AAE0: "short * D3D10Shader::d3d10shader_len" ?d3d10shader_len@D3D10Shader@@3PAFA
0x1801121F8: "evaluate range sin" ??_C@_0BD@NLDCELMF@evaluate?5range?5sin?$AA@
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::SConstantBuffer::IsValid(void) __ptr64" ?IsValid@SConstantBuffer@D3D10Effects@@UEAAHXZ
0x1800E2FE0: "const D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>::`vftable'" ??_7?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@6B@
0x180001E50: D3D10CompileShader
0x18011DCA8: "// %s signature: " ??_C@_0BC@IOFGEBHN@?1?1?5?$CFs?5signature?3?6?$AA@
0x18011CCD8: "State '%s' is not indexed" ??_C@_0BK@CFDBIKIB@State?5?8?$CFs?8?5is?5not?5indexed?$AA@
0x1800FEF70: "Unable to unroll loop, loop does" ??_C@_0FM@NLCPODPL@Unable?5to?5unroll?5loop?0?5loop?5does@
0x1800FFFB4: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x1800CE5C0: "public: virtual long __cdecl D3D10Effects::SPassBlock::ComputeStateBlockMask(struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?ComputeStateBlockMask@SPassBlock@D3D10Effects@@UEAAJPEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x1800DE1E8: "const D3D10Shader::CNodeToken::`vftable'" ??_7CNodeToken@D3D10Shader@@6B@
0x18011DD10: "// ---------------- ----- ------" ??_C@_0EC@IKPDIJEM@?1?1?5?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?9?5?9?9?9?9?9?5?9?9?9?9?9?9@
0x1800C489C: "long __cdecl D3D10Effects::GetByteOffsetAndSizeFromRegisterNode(class D3D10Shader::CNodeVariable * __ptr64,class D3D10Shader::CNodeRegister * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,int,char * __ptr64,unsigned int)" ?GetByteOffsetAndSizeFromRegisterNode@D3D10Effects@@YAJPEAVCNodeVariable@D3D10Shader@@PEAVCNodeRegister@3@PEAI2HPEADI@Z
0x1800441A0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::TypeDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x180101B64: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x18010C538: "internal error: not all rules in" ??_C@_0CK@CHIPPIMK@internal?5error?3?5not?5all?5rules?5in@
0x1800BB5E8: "protected: long __cdecl D3D10Effects::CEffectLoader::GetUnstructuredDataBlock(unsigned int,unsigned int * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetUnstructuredDataBlock@CEffectLoader@D3D10Effects@@IEAAJIPEAIPEAPEAX@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180053D6C: "public: __cdecl D3D10Shader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3D10Shader@@QEAA@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FE584: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x180116660: "Invalid operand type for operand" ??_C@_0EK@KFENFFDP@Invalid?5operand?5type?5for?5operand@
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800FD420: "__cdecl _imp__isnan" __imp__isnan
0x18010CCEC: "output" ??_C@_06DKIGHACF@output?$AA@
0x180112BF8: "eval literal buge" ??_C@_0BC@DOPLONNL@eval?5literal?5buge?$AA@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x180003440: "public: __cdecl D3D10Shader::CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@D3D10Shader@@QEAA@XZ
0x180046B94: "protected: unsigned int __cdecl D3D10Shader::CParse::PrintType(char * __ptr64,unsigned int,class D3D10Shader::CNode * __ptr64) __ptr64" ?PrintType@CParse@D3D10Shader@@IEAAIPEADIPEAVCNode@2@@Z
0x1800E6D78: "const D3D10Effects::STechnique::`vftable'" ??_7STechnique@D3D10Effects@@6B@
0x18011CE40: "Invalid StreamOut decl: %s" ??_C@_0BL@CNKLIAAD@Invalid?5StreamOut?5decl?3?5?$CFs?$AA@
0x1801002D0: "cbuffer" ??_C@_07NIFFHOPN@cbuffer?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011EB98: "__cdecl _real@3ff921fb54442d18" __real@3ff921fb54442d18
0x18002ADA4: "protected: long __cdecl D3D10Shader::CCompiler::GetArrayArguments(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?GetArrayArguments@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI1I@Z
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800BA500: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800D6D10: ?Capture@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800FD2C8: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x1800E5D28: "const D3D10Effects::SFloatVectorGlobalVariableMember::`vftable'" ??_7SFloatVectorGlobalVariableMember@D3D10Effects@@6B@
0x18011A180: "endswitch statement doesn't matc" ??_C@_0GK@KMLFGNPG@endswitch?5statement?5doesn?8t?5matc@
0x18011B000: "Dest register relative index tem" ??_C@_0GM@PHAJPHGJ@Dest?5register?5relative?5index?5tem@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800D5CF0: "public: virtual unsigned long __cdecl D3D10StateBlock::CD3D10StateBlock::Release(void) __ptr64" ?Release@CD3D10StateBlock@D3D10StateBlock@@UEAAKXZ
0x18005C570: "private: virtual long __cdecl D3D10ShaderReflection::CInvalidSRType::GetDesc(struct _D3D10_SHADER_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@CInvalidSRType@D3D10ShaderReflection@@EEAAJPEAU_D3D10_SHADER_TYPE_DESC@@@Z
0x1801017E8: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x1800FE2D8: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18010B544: "C" ??_C@_01GFHCPBMG@C?$AA@
0x1800D5EA0: "public: virtual long __cdecl D3D10StateBlock::CD3D10StateBlock::Apply(void) __ptr64" ?Apply@CD3D10StateBlock@D3D10StateBlock@@UEAAJXZ
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180094CC0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCOS(void) __ptr64" ?EmitCOS@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800418AC: "protected: void __cdecl D3D10Shader::CParse::Warning(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x1800DC782: log
0x1800CF3A0: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SSingleElementType::GetMemberTypeBySemantic(char const * __ptr64) __ptr64" ?GetMemberTypeBySemantic@SSingleElementType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x1800DA2F4: "public: long __cdecl CDXBCBuilder::AppendBlob(class CDXBCParser * __ptr64,enum DXBCFourCC) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJPEAVCDXBCParser@@W4DXBCFourCC@@@Z
0x180032684: "protected: long __cdecl D3D10Shader::CCompiler::EmitContinue(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CPacker * __ptr64) __ptr64" ?EmitContinue@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAVCPacker@2@@Z
0x18011BA28: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x180096184: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitEMITARG(void) __ptr64" ?EmitEMITARG@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18002B470: "protected: long __cdecl D3D10Shader::CCompiler::EmitArray(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAII1I01H@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800DC812: sqrtf
0x18011E48C: " } " ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x1800C0E34: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateAnnotationData(unsigned int,struct D3D10Effects::SAnnotation * __ptr64 * __ptr64) __ptr64" ?ReallocateAnnotationData@CEffectLoader@D3D10Effects@@IEAAJIPEAPEAUSAnnotation@2@@Z
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18007B0CC: "protected: long __cdecl D3D10Shader::CProgram::GetRule(unsigned long,struct _D3D_RULE * __ptr64 * __ptr64) __ptr64" ?GetRule@CProgram@D3D10Shader@@IEAAJKPEAPEAU_D3D_RULE@@@Z
0x18011CF80: "Identifier invalid or not found " ??_C@_0EL@JBNKBEAL@Identifier?5invalid?5or?5not?5found?5@
0x1800C96D4: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignments(class D3DXVectorOwner<struct D3D10Effects::SCompilerAssignment> * __ptr64,int) __ptr64" ?CompileAssignments@CEffectCompiler10@D3D10Effects@@IEAAJPEAV?$D3DXVectorOwner@USCompilerAssignment@D3D10Effects@@@@H@Z
0x1800BACF0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800DC7CA: pow
0x18011B5F8: "MIN_MAG_POINT_MIP_LINEAR" ??_C@_0BJ@FHHFFPEN@MIN_MAG_POINT_MIP_LINEAR?$AA@
0x180112C88: "eval literal umod" ??_C@_0BC@GOJOLJMA@eval?5literal?5umod?$AA@
0x180112018: "evaluate literal min" ??_C@_0BF@ILLPFDMA@evaluate?5literal?5min?$AA@
0x1801127A8: "eval itof with known range" ??_C@_0BL@GCOLNBGA@eval?5itof?5with?5known?5range?$AA@
0x1800FD560: "__cdecl _imp_sinh" __imp_sinh
0x18011DAA8: "{ " ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x18005C300: "public: long __cdecl D3D10Shader::CProgram::Initialize(class D3D10Shader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3D10Shader@@QEAAJPEAV12@KK@Z
0x180114EF8: "Microsoft (R) D3D Shader Compile" ??_C@_0CC@NGOFMJOJ@Microsoft?5?$CIR?$CJ?5D3D?5Shader?5Compile@
0x1801008B0: "Texture1D" ??_C@_09LIFFCGAH@Texture1D?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x180111EF8: "evaluate literal asin" ??_C@_0BG@JPIKHHLF@evaluate?5literal?5asin?$AA@
0x180113280: "eval ishr with some bits known" ??_C@_0BP@JDDHGCEL@eval?5ishr?5with?5some?5bits?5known?$AA@
0x180043BC4: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreFunctionDecl(class D3D10Shader::CNodeFunction * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3D10Shader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x1800B7B80: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable> >::GetResource(struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GetResource@?$TShaderResourceVariable@U?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10ShaderResourceView@@@Z
0x1800D7000: ??_E?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800DC72E: cos
0x1800020D0: D3D10GetVertexShaderProfile
0x1800DA634: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x1800ACDC0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BB240: "public: unsigned int __cdecl D3D10Effects::SPointerMapping::Hash(void) __ptr64" ?Hash@SPointerMapping@D3D10Effects@@QEAAIXZ
0x1800B92A0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAM@Z
0x1800FD390: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x18011EA84: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x1801197A0: "Reference of undeclared register" ??_C@_0FK@LIEDBAGP@Reference?5of?5undeclared?5register@
0x1800D6750: ?Capture@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1801005C8: "RasterizerState" ??_C@_0BA@LIKHENHC@RasterizerState?$AA@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVectorVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800FFFF0: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x1801129C0: "evaluate range bge" ??_C@_0BD@NKPNIPPO@evaluate?5range?5bge?$AA@
0x1800BD058: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadNumericVariable(struct D3D10Effects::SConstantBuffer * __ptr64) __ptr64" ?LoadNumericVariable@CEffectLoader@D3D10Effects@@IEAAJPEAUSConstantBuffer@2@@Z
0x18011E684: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011C778: "uint4x2" ??_C@_07JGDEJMBO@uint4x2?$AA@
0x1801019B8: "Attributes" ??_C@_0L@PLFFHFAH@Attributes?$AA@
0x180110B08: "atan of knwn 0 or 1 identity" ??_C@_0BN@EPJAECON@atan?5of?5knwn?50?5or?51?5identity?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BAB70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180061A10: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddressesIPA(void) __ptr64" ?SimplifyAddressesIPA@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800512A0: "public: __cdecl D3D10Shader::CNodeCaseCondition::CNodeCaseCondition(void) __ptr64" ??0CNodeCaseCondition@D3D10Shader@@QEAA@XZ
0x1800B66F0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800FE8A4: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x1800658C0: "protected: unsigned int __cdecl D3D10Shader::CProgram::GetLoopPredicate(unsigned int) __ptr64" ?GetLoopPredicate@CProgram@D3D10Shader@@IEAAII@Z
0x180101490: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x1800FD1E0: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x1800B3D1C: "public: long __cdecl D3D10Effects::CEffect::BindToDevice(struct ID3D10Device * __ptr64) __ptr64" ?BindToDevice@CEffect@D3D10Effects@@QEAAJPEAUID3D10Device@@@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CE2C0: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::GetConstantBuffer(struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@SConstantBuffer@D3D10Effects@@UEAAJPEAPEAUID3D10Buffer@@@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011DDE8: "PRIMID" ??_C@_06NHMDOGFM@PRIMID?$AA@
0x1800E73D8: "const D3D10Effects::SEffectInvalidConstantBuffer::`vftable'" ??_7SEffectInvalidConstantBuffer@D3D10Effects@@6B@
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeStateBlockFunctionCall::Print(void) __ptr64" ?Print@CNodeStateBlockFunctionCall@D3D10Shader@@UEAAXXZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180113418: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x1800FEC10: "can't flatten if statements that" ??_C@_0EG@NJLNDEDP@can?8t?5flatten?5if?5statements?5that@
0x1800B1890: "protected: long __cdecl D3D10ShaderReflection::CShaderReflection::ParseShaderCode(void const * __ptr64,unsigned char * __ptr64) __ptr64" ?ParseShaderCode@CShaderReflection@D3D10ShaderReflection@@IEAAJPEBXPEAE@Z
0x18010C50C: "ch" ??_C@_02OHALLCDL@ch?$AA@
0x1800D6120: D3D10StateBlockMaskEnableCapture
0x18011E694: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloat(float) __ptr64" ?SetFloat@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x1800926A0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::FindTextureDims(void) __ptr64" ?FindTextureDims@CD3D10Program@D3D10Shader@@MEAAJXZ
0x180111548: "breakge match" ??_C@_0O@ONJHDDFO@breakge?5match?$AA@
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180119DD0: "sample_c/_c_lz instructions requ" ??_C@_0IN@MDMPBHJN@sample_c?1_c_lz?5instructions?5requ@
0x1800FE530: IID_ID3D10ShaderReflection
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801132A0: "eval ushr with some bits known" ??_C@_0BP@EGNIICFB@eval?5ushr?5with?5some?5bits?5known?$AA@
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetFloatVector(float * __ptr64) __ptr64" ?GetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAM@Z
0x1800CDD00: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetPixelShader(unsigned int,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@SAnonymousShader@D3D10Effects@@UEAAJIPEAPEAUID3D10PixelShader@@@Z
0x1800FD228: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x1800DC806: sqrt
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E9F0: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x18004FBB0: "public: long __cdecl D3D10Shader::CPacker::Initialize(void) __ptr64" ?Initialize@CPacker@D3D10Shader@@QEAAJXZ
0x1800FEEF8: "texture access must have literal" ??_C@_0DO@JMLCDKCM@texture?5access?5must?5have?5literal@
0x1800542F8: "public: long __cdecl D3D10Shader::CPreProcessor::GetToken(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@@Z
0x180110860: "eval asin" ??_C@_09JOFJIGGJ@eval?5asin?$AA@
0x180001160: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x180111058: "unsigned integer movc((a<b),a,b)" ??_C@_0CN@FAJICBHA@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100430: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180116430: "Bytecode appears corrupt - integ" ??_C@_0DD@DCABPLPL@Bytecode?5appears?5corrupt?5?9?5integ@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectBlendVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B067C: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Push(struct CD3D10ShaderValidatorBase::STACK_ENTRY const & __ptr64) __ptr64" ?Push@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXAEBUSTACK_ENTRY@CD3D10ShaderValidatorBase@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1801108C8: "frc of int to zero" ??_C@_0BD@GLEEPICI@frc?5of?5int?5to?5zero?$AA@
0x180113AF8: "internal error: expected scalar " ??_C@_0DE@OABGIEAH@internal?5error?3?5expected?5scalar?5@
0x18011DDA0: " %c%c%c%c" ??_C@_0M@IANJCBOC@?5?5?5?$CFc?$CFc?$CFc?$CFc?$AA@
0x180111720: "Try to match temp array loads to" ??_C@_0DG@EGIGBHFF@Try?5to?5match?5temp?5array?5loads?5to@
0x18004A2B4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CompileExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int,int) __ptr64" ?CompileExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00IH@Z
0x180100120: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x180001E40: "public: virtual unsigned __int64 __cdecl D3DX10Core::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DX10Core@@UEAA_KXZ
0x1800BA910: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18010C590: "$Params" ??_C@_07EDAJCIPN@$Params?$AA@
0x18011DE34: "z" ??_C@_01GLPGHMHM@z?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x18011DE78: "_%d_%d." ??_C@_07HBENPHEN@_?$CFd_?$CFd?4?$AA@
0x180100788: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x180100250: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B7EC0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixPointerArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18011E254: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x1800B9AC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800E2EE0: "const CD3D10ShaderValidatorBase::`vftable'" ??_7CD3D10ShaderValidatorBase@@6B@
0x1800FD570: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x180114CE8: "invalid %s %s" ??_C@_0O@HBEFAGBF@invalid?5?$CFs?5?$CFs?$AA@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011BA0C: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x1800FEB38: "cant use flow control on this pr" ??_C@_0CG@NGJPOGCG@cant?5use?5flow?5control?5on?5this?5pr@
0x1800D9590: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOperand(class D3D10ShaderBinary::COperandBase const & __ptr64) __ptr64" ?EmitOperand@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCOperandBase@2@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100724: "true" ??_C@_04LOAJBDKD@true?$AA@
0x18011E5BC: "or" ??_C@_02FODMLBIE@or?$AA@
0x1800FD290: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x18011E080: " lineadj " ??_C@_09GFLJKANF@?5lineadj?5?$AA@
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B7A30: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable> >::GetShaderDesc(unsigned int,struct _D3D10_EFFECT_SHADER_DESC * __ptr64) __ptr64" ?GetShaderDesc@?$TShaderVariable@U?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAU_D3D10_EFFECT_SHADER_DESC@@@Z
0x1800D50F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CPredication::GetSize(void) __ptr64" ?GetSize@CPredication@D3D10StateBlock@@UEAAIXZ
0x18011BD40: "%s: WARNING: There exist invalid" ??_C@_0OH@ILJLPKAC@?$CFs?3?5WARNING?3?5There?5exist?5invalid@
0x180101BE8: "geometryshader" ??_C@_0P@KPFMCAMP@geometryshader?$AA@
0x1800CEAF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::CEffect::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011EB18: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x180061660: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddressesI(void) __ptr64" ?SimplifyAddressesI@CProgram@D3D10Shader@@IEAAJXZ
0x180112588: "generate floating point special " ??_C@_0DB@OLLPBDKC@generate?5floating?5point?5special?5@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011C748: "uint2x4" ??_C@_07OFAFGEEE@uint2x4?$AA@
0x1800B68C0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18010B668: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x1800E5888: "const D3D10Effects::SIntVectorGlobalVariableMember::`vftable'" ??_7SIntVectorGlobalVariableMember@D3D10Effects@@6B@
0x1800CDCA0: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetVertexShader(unsigned int,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@SAnonymousShader@D3D10Effects@@UEAAJIPEAPEAUID3D10VertexShader@@@Z
0x1800B6030: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> > >::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVector4Variable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAMII@Z
0x18011B994: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x18011C1F0: "DEPTHCLIPENABLE" ??_C@_0BA@KHHKFNGG@DEPTHCLIPENABLE?$AA@
0x1800B0D00: "public: class D3D10ShaderBinary::COperandBase const & __ptr64 __cdecl D3D10ShaderBinary::CInstruction::Operand(unsigned int)const __ptr64" ?Operand@CInstruction@D3D10ShaderBinary@@QEBAAEBVCOperandBase@2@I@Z
0x18008AD70: "public: virtual long __cdecl D3D10Shader::CFXL10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXL10Program@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E9CC: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetInt(int) __ptr64" ?SetInt@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x180129844: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUtvmUivovzhvyfrowUlyquivUznwGEUkxstvmOlyq@d3d10shadergenRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUtvmUivovzhvyfrowUlyquivUznwGEUkxstvmOlyq@d3d10shadergenRelease
0x18011DC40: "mixed" ??_C@_05IPHDHIPP@mixed?$AA@
0x180111830: "Compact Registers - Press Moves" ??_C@_0CA@JJPJGKGP@Compact?5Registers?5?9?5Press?5Moves?$AA@
0x1800E6EF0: "const D3D10Effects::SCompilerConstantBuffer::`vftable'{for `D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>'}" ??_7SCompilerConstantBuffer@D3D10Effects@@6B?$TUncastableVariable@UID3D10EffectConstantBuffer@@@1@@
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x180129860: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800DE218: "const D3D10Shader::CNodeList::`vftable'" ??_7CNodeList@D3D10Shader@@6B@
0x180081420: "long __cdecl D3D10Shader::SFPS_SetToZero(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_SetToZero@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800ACE70: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10PixelShaderValidator@@MEAAXXZ
0x1800E7188: "const D3D10Effects::SEffectInvalidTechnique::`vftable'" ??_7SEffectInvalidTechnique@D3D10Effects@@6B@
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180100370: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x180112DE0: "eval bieq with known range" ??_C@_0BL@PIMNGOA@eval?5bieq?5with?5known?5range?$AA@
0x1800B7F20: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18011ECB0: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x1800636CC: "protected: long __cdecl D3D10Shader::CProgram::UnaliasArrays(void) __ptr64" ?UnaliasArrays@CProgram@D3D10Shader@@IEAAJXZ
0x1800BAAE0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetFloat(float) __ptr64" ?SetFloat@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJM@Z
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x18011EA60: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x180027BB4: "protected: int __cdecl D3D10Shader::CCompiler::GetValue(class D3D10Shader::CNode * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?GetValue@CCompiler@D3D10Shader@@IEAAHPEAVCNode@2@PEBDPEAIIH@Z
0x1800BA070: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800C8CC4: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_ConsumeCasts(class D3D10Shader::CNode * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE,class D3D10Shader::CNodeExpression * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_ConsumeCasts@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@W4_D3DCOMPONENT_TYPE@4@PEAPEAVCNodeExpression@4@@Z
0x1800B6560: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011C228: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x180001DE0: "public: virtual unsigned long __cdecl D3D10StateBlock::CD3D10StateBlock::AddRef(void) __ptr64" ?AddRef@CD3D10StateBlock@D3D10StateBlock@@UEAAKXZ
0x180033ED4: "protected: long __cdecl D3D10Shader::CCompiler::FindArgTypes(unsigned int,unsigned int * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?FindArgTypes@CCompiler@D3D10Shader@@IEAAJIPEAIPEA_K@Z
0x18002AEBC: "protected: long __cdecl D3D10Shader::CCompiler::EmitArrayLoad(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArrayLoad@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI1I@Z
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800D6CD0: ?Apply@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetInt(int) __ptr64" ?SetInt@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x18011E9BC: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x18011C0A8: "RASTERIZERSTATE" ??_C@_0BA@OHIICMCP@RASTERIZERSTATE?$AA@
0x1800FEE18: "Can't use gradient instructions " ??_C@_0DE@IFIJMBHB@Can?8t?5use?5gradient?5instructions?5@
0x18011B618: "MIN_POINT_MAG_LINEAR_MIP_POINT" ??_C@_0BP@GPKFBPIB@MIN_POINT_MAG_LINEAR_MIP_POINT?$AA@
0x18011C670: "float4x3" ??_C@_08NCAPDDFJ@float4x3?$AA@
0x180032C60: "protected: long __cdecl D3D10Shader::CCompiler::EmitEmit(class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitEmit@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEAII@Z
0x1800E73D8: "const D3D10Effects::SEffectInvalidRenderTargetViewVariable::`vftable'" ??_7SEffectInvalidRenderTargetViewVariable@D3D10Effects@@6B@
0x1800FD258: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x1800E3308: "const D3D10Effects::SBoolScalarAnnotation::`vftable'" ??_7SBoolScalarAnnotation@D3D10Effects@@6B@
0x1800BAD80: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180100A18: "VertexShader" ??_C@_0N@GMCBJINM@VertexShader?$AA@
0x18011C098: "(unnamed)" ??_C@_09EBEJEDCD@?$CIunnamed?$CJ?$AA@
0x180111F88: "evaluate literal ftou" ??_C@_0BG@BNMGCEDE@evaluate?5literal?5ftou?$AA@
0x180127960: "struct _RTL_CRITICAL_SECTION D3D10Shader::g_CriticalSection" ?g_CriticalSection@D3D10Shader@@3U_RTL_CRITICAL_SECTION@@A
0x1801182A0: "Invalid name or shader for SIV d" ??_C@_0EF@DIBCKILE@Invalid?5name?5or?5shader?5for?5SIV?5d@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800CE520: "public: virtual long __cdecl D3D10Effects::SPassBlock::GetVertexShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetVertexShaderDesc@SPassBlock@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidConstantBuffer::SetConstantBuffer(struct ID3D10Buffer * __ptr64) __ptr64" ?SetConstantBuffer@SEffectInvalidConstantBuffer@D3D10Effects@@UEAAJPEAUID3D10Buffer@@@Z
0x180086118: "void __cdecl D3D10Shader::AppendAndLink(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AppendAndLink@D3D10Shader@@YAXPEAU_D3DCP_DATA@1@II@Z
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeAttribute::Print(void) __ptr64" ?Print@CNodeAttribute@D3D10Shader@@UEAAXXZ
0x180111378: "negate modifier match" ??_C@_0BG@LOJCLAJC@negate?5modifier?5match?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1801115D8: "propogate swizzles" ??_C@_0BD@MNGFEPOB@propogate?5swizzles?$AA@
0x180119620: "Relative indexing not allowed fo" ??_C@_0II@FDMIBGAP@Relative?5indexing?5not?5allowed?5fo@
0x1800B6560: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800DC2F5: free
0x1800D4BF4: "public: __cdecl D3D10Shader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3D10Shader@@QEAA@XZ
0x1800B8170: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180118890: "Interpolation mode for PS render" ??_C@_0IJ@LDDNDFLC@Interpolation?5mode?5for?5PS?5render@
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180110A90: "add of zero identity" ??_C@_0BF@GMNNENPK@add?5of?5zero?5identity?$AA@
0x18011E0C0: " linear centroid " ??_C@_0BC@MNEAJFJJ@?5linear?5centroid?5?$AA@
0x18011A2D0: "default statement doesn't match " ??_C@_0HF@MCOFIABE@default?5statement?5doesn?8t?5match?5@
0x18011EA08: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x1800BB7F8: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupDSPointer(struct D3D10Effects::SDepthStencilBlock * __ptr64 * __ptr64) __ptr64" ?FixupDSPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSDepthStencilBlock@2@@Z
0x18011EBB8: "__cdecl _real@400921fb54442d18" __real@400921fb54442d18
0x1801010B8: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x180112318: "evaluate range ceil" ??_C@_0BE@NOEBOGA@evaluate?5range?5ceil?$AA@
0x18004667C: "protected: int __cdecl D3D10Shader::CParse::IsTypeEqual(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3D10Shader@@IEAAHPEAVCNode@2@0@Z
0x1800D5600: "public: virtual unsigned int __cdecl D3D10StateBlock::CBlendState::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CBlendState@D3D10StateBlock@@UEAAIXZ
0x1800E2A00: "const D3D10Shader::CFXL10Program::`vftable'" ??_7CFXL10Program@D3D10Shader@@6B@
0x180051654: "public: __cdecl D3D10Shader::CNodeType::CNodeType(enum D3D10Shader::_D3DTYPE_TEMPLATE,enum D3D10Shader::_D3DCOMPONENT_TYPE,class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int,unsigned long) __ptr64" ??0CNodeType@D3D10Shader@@QEAA@W4_D3DTYPE_TEMPLATE@1@W4_D3DCOMPONENT_TYPE@1@PEAVCNode@1@IIK@Z
0x1800C44C0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileEx(enum D3D10Effects::CEffectCompiler10::ESourceType,int,void * __ptr64,void * __ptr64,char const * __ptr64,struct _D3D_SHADER_MACRO const * __ptr64,struct ID3DInclude * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileEx@CEffectCompiler10@D3D10Effects@@IEAAJW4ESourceType@12@HPEAX1PEBDPEBU_D3D_SHADER_MACRO@@PEAUID3DInclude@@IIPEAPEAUID3D10Blob@@5@Z
0x18011A720: "Output" ??_C@_06PFDLEJLJ@Output?$AA@
0x1800B8210: "long __cdecl D3D10Effects::DoMatrixArrayInternal<1,0,1>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$00$0A@$00@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x18011C570: "bool1" ??_C@_05PELGMCDC@bool1?$AA@
0x18010B628: "define" ??_C@_06EPMMJFDC@define?$AA@
0x180065824: "private: long __cdecl D3D10Shader::CProgram::MergeArguments(unsigned int,unsigned int) __ptr64" ?MergeArguments@CProgram@D3D10Shader@@AEAAJII@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011B728: "COMPARISON_MIN_POINT_MAG_LINEAR_" ??_C@_0CK@OGELINIF@COMPARISON_MIN_POINT_MAG_LINEAR_@
0x1800FFA00: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectRasterizerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011E740: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x1800D5270: "public: static unsigned int __cdecl D3D10StateBlock::CPrimitiveTopology::GetSize(unsigned int)" ?GetSize@CPrimitiveTopology@D3D10StateBlock@@SAII@Z
0x1800563AC: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3D10Shader@@IEAAJXZ
0x18005BAD0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3D10Shader@@UEAAPEAXI@Z
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1801000F0: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x18011E518: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x180110A70: "ge of known range reduction" ??_C@_0BM@CNEEENPJ@ge?5of?5known?5range?5reduction?$AA@
0x180100034: "step" ??_C@_04CNBNFAL@step?$AA@
0x18011E1F8: " snorm" ??_C@_06OCPJOBNP@?5snorm?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800BAD80: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011C6AC: "int2x1" ??_C@_06IEIMAPOC@int2x1?$AA@
0x1800DE258: "const D3D10Shader::CProgram::`vftable'" ??_7CProgram@D3D10Shader@@6B@
0x180110CE8: "eval mul" ??_C@_08KEDFLBBH@eval?5mul?$AA@
0x1800E3680: "const D3D10Effects::SFloatScalarGlobalVariable::`vftable'" ??_7SFloatScalarGlobalVariable@D3D10Effects@@6B@
0x18008BF50: "public: virtual void * __ptr64 __cdecl D3D10Shader::CD3D10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3D10Program@D3D10Shader@@UEAAPEAXI@Z
0x180111D18: "int * int -> int" ??_C@_0BB@EDLFAIKE@int?5?$CK?5int?5?9?$DO?5int?$AA@
0x180101228: "TypeDeclStmts" ??_C@_0O@KDHCBEJF@TypeDeclStmts?$AA@
0x180112B48: "generate floating point special " ??_C@_0DB@BLBBIEPP@generate?5floating?5point?5special?5@
0x18011EB50: "__cdecl _real@3fc45f306dc9c883" __real@3fc45f306dc9c883
0x18005958C: "public: long __cdecl D3D10Shader::CArgument::Initialize(unsigned int,unsigned int,unsigned int,__int64,double) __ptr64" ?Initialize@CArgument@D3D10Shader@@QEAAJIII_JN@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800FD578: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x18011D078: "Illegal initializer" ??_C@_0BE@IJHLDFEE@Illegal?5initializer?$AA@
0x18011B2A0: "source indexable temp register c" ??_C@_0GP@LINLIKLN@source?5indexable?5temp?5register?5c@
0x1800DC310: "__cdecl purecall" _purecall
0x180101E98: "'%s': method does not take %u p" ??_C@_0CL@EEBANJAC@?8?$CFs?8?3?5method?5?5does?5not?5take?5?$CFu?5p@
0x180113518: "Floating-point Value out of unsi" ??_C@_0DO@DIGNIOCN@Floating?9point?5Value?5out?5of?5unsi@
0x1800517E0: "public: virtual int __cdecl D3D10Shader::CNodeFunction::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeFunction@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x18009F420: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800E4F40: "const D3D10Effects::TGlobalVariable<struct ID3D10EffectVariable>::`vftable'" ??_7?$TGlobalVariable@UID3D10EffectVariable@@@D3D10Effects@@6B@
0x1800B7D10: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>,1>::GetStringArray(char const * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetStringArray@?$TStringVariable@U?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEBDII@Z
0x1800DC374: "__cdecl _std_terminate" __std_terminate
0x1800BF568: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadTechniques(void) __ptr64" ?LoadTechniques@CEffectLoader@D3D10Effects@@IEAAJXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CD8C0: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SType::GetMemberName(unsigned int) __ptr64" ?GetMemberName@SType@D3D10Effects@@UEAAPEBDI@Z
0x18005CD78: "protected: long __cdecl D3D10Shader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3D10Shader@@IEAAJXZ
0x18000F29C: "protected: long __cdecl D3D10Shader::CCompiler::CopyOutRangesIn(unsigned int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?CopyOutRangesIn@CCompiler@D3D10Shader@@IEAAJIHPEAIPEA_KPEAU_D3DRANGE@2@@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180111558: "breaklt match" ??_C@_0O@NPNDJMDG@breaklt?5match?$AA@
0x1800CF350: "public: virtual struct ID3D10EffectPass * __ptr64 __cdecl D3D10Effects::SEffectInvalidTechnique::GetPassByIndex(unsigned int) __ptr64" ?GetPassByIndex@SEffectInvalidTechnique@D3D10Effects@@UEAAPEAUID3D10EffectPass@@I@Z
0x180100128: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x1800CD010: "protected: long __cdecl D3D10Effects::CSoParse::ParseMask(void) __ptr64" ?ParseMask@CSoParse@D3D10Effects@@IEAAJXZ
0x1800AC4E0: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@SAII@Z
0x1800FFC40: "lineadj" ??_C@_07DDMNHKPE@lineadj?$AA@
0x1800D56F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CBlendState::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CBlendState@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800E4BF0: "const D3D10Effects::SStringGlobalVariable::`vftable'" ??_7SStringGlobalVariable@D3D10Effects@@6B@
0x1800E7208: "const D3D10Effects::SEffectInvalidBlendVariable::`vftable'" ??_7SEffectInvalidBlendVariable@D3D10Effects@@6B@
0x180112A50: "generate floating point special " ??_C@_0CP@OHAPOEIP@generate?5floating?5point?5special?5@
0x1800C0F4C: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateReflectionData(void) __ptr64" ?ReallocateReflectionData@CEffectLoader@D3D10Effects@@IEAAJXZ
0x180083810: "long __cdecl D3D10Shader::SFPS_BinaryFloatToIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatToIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetElement(unsigned int) __ptr64" ?GetElement@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18003AAE0: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x180043060: "protected: long __cdecl D3D10Shader::CParse::FindIntrinsic(struct D3D10Shader::D3DINTRINSIC const * __ptr64,unsigned int,class D3D10Shader::CNode * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3D10Shader@@IEAAJPEBUD3DINTRINSIC@2@IPEAVCNode@2@PEAUD3DTOKEN@2@1PEAPEAV42@3@Z
0x1800DC79A: memcmp
0x1800D5560: "public: virtual unsigned int __cdecl D3D10StateBlock::CDepthStencilState::Apply(struct ID3D10Device * __ptr64) __ptr64" ?Apply@CDepthStencilState@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18006C3A0: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLiterals_Squish(unsigned int * __ptr64 const,unsigned int * __ptr64 const,int * __ptr64 const,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?VectorizeLiterals_Squish@CProgram@D3D10Shader@@IEAAJQEAI0QEAHPEAIII2@Z
0x1800A57D0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3D10Shader@@MEAAJPEAIIKPEAK@Z
0x18005F100: "protected: virtual long __cdecl D3D10Shader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3D10Shader@@MEAAJXZ
0x1800FF030: "Bitwise operations not supported" ??_C@_0DE@CMAKAPIB@Bitwise?5operations?5not?5supported@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x180124BA8: "struct D3D10Effects::SEffectInvalidScalarVariable D3D10Effects::g_InvalidScalarVariable" ?g_InvalidScalarVariable@D3D10Effects@@3USEffectInvalidScalarVariable@1@A
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18011C6DC: "int3x3" ??_C@_06OAGAKAF@int3x3?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011B910: "INV_SRC1_COLOR" ??_C@_0P@KPLJKCHB@INV_SRC1_COLOR?$AA@
0x180082490: "long __cdecl D3D10Shader::SFPS_UnaryFloatToIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatToIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x180096730: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCONTINUE(void) __ptr64" ?EmitCONTINUE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180113D60: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x18011C5B0: "float1x3" ??_C@_08OFNBMDGL@float1x3?$AA@
0x180101238: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x180111A08: "NOT BIEQ => BINE" ??_C@_0BB@JCFJBCBB@NOT?5BIEQ?5?$DN?$DO?5BINE?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180095A90: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitMADN(void) __ptr64" ?EmitMADN@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800FD4F8: "__cdecl _imp_floor" __imp_floor
0x180100368: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x180100148: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x1800D64D0: ?GetSize@?$TRSObject@UD3D10_VIEWPORT@@$1??_9ID3D10Device@@$BBOI@AA$1??_92@$BPA@AA@D3D10StateBlock@@SAII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x180003284: "public: long __cdecl D3DXVector<char>::AddRange(char const * __ptr64,unsigned int) __ptr64" ?AddRange@?$D3DXVector@D@@QEAAJPEBDI@Z
0x1800B7F20: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B7EF0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180101CA8: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x18006D278: "protected: long __cdecl D3D10Shader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x1800D5300: "public: virtual unsigned int __cdecl D3D10StateBlock::CRenderTargets::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CRenderTargets@D3D10StateBlock@@UEAAIXZ
0x1801120C0: "evaluate literal div" ??_C@_0BF@HEKMIEBD@evaluate?5literal?5div?$AA@
0x180102208: "scalar value expected" ??_C@_0BG@CIOPLJHA@scalar?5value?5expected?$AA@
0x180118FE0: "Relative indexing input register" ??_C@_0KI@HCAFHCCM@Relative?5indexing?5input?5register@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidPass::GetDesc(struct _D3D10_PASS_DESC * __ptr64) __ptr64" ?GetDesc@SEffectInvalidPass@D3D10Effects@@UEAAJPEAU_D3D10_PASS_DESC@@@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011EC80: "__cdecl _real@bff921fb54442d18" __real@bff921fb54442d18
0x180100248: "samples" ??_C@_07ODIFGGLK@samples?$AA@
0x180112228: "evaluate range asin" ??_C@_0BE@DAGACHMB@evaluate?5range?5asin?$AA@
0x1800FD3D8: "__cdecl _imp_tan" __imp_tan
0x18011C140: "GEOMETRYSHADER" ??_C@_0P@PHNPEEKE@GEOMETRYSHADER?$AA@
0x180105DC0: "short * D3D10Shader::d3d10shader_table" ?d3d10shader_table@D3D10Shader@@3PAFA
0x180118620: "isFrontFace already declared for" ??_C@_0EJ@HLOAHDNN@isFrontFace?5already?5declared?5for@
0x1800384AC: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeBase(enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeBase@CCompiler@D3D10Shader@@IEAAJW4_D3DTYPE_TEMPLATE@2@IIKPEAII1PEAVCNode@2@1PEAVCPacker@2@II@Z
0x18011E250: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x180118B30: "position declaration must have x" ??_C@_0EL@EPAKAPAC@position?5declaration?5must?5have?5x@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidRenderTargetViewVariable::GetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRenderTargetArray@SEffectInvalidRenderTargetViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18003955C: "protected: int __cdecl D3D10Shader::CCompiler::IsNumeric(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsNumeric@CCompiler@D3D10Shader@@IEAAHPEAVCNode@2@@Z
0x18009B670: "public: virtual long __cdecl D3D10Shader::CShaderProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x180110948: "double rcp identity" ??_C@_0BE@INFGNCCK@double?5rcp?5identity?$AA@
0x180111008: "integer movc((a<b),b,a) -> max(a" ??_C@_0CE@MMKBIBDE@integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011C580: "bool3" ??_C@_05MGIAKALA@bool3?$AA@
0x1801015B8: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x18011EBC0: "__cdecl _real@4012d97c7f3321d2" __real@4012d97c7f3321d2
0x18005965C: "public: long __cdecl D3D10Shader::CArgument::ApplyFloatValue(double) __ptr64" ?ApplyFloatValue@CArgument@D3D10Shader@@QEAAJN@Z
0x1800505B0: "public: virtual int __cdecl D3D10Shader::CNodeList::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeList@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SEffectInvalidPass::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@SEffectInvalidPass@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B9FC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x18011E1E4: " (" ??_C@_02GFKOMOKH@?5?$CI?$AA@
0x18011B5E0: "MIN_MAG_MIP_POINT" ??_C@_0BC@NBGEKGB@MIN_MAG_MIP_POINT?$AA@
0x180126D64: "int D3D10Shader::d3d10shader_val" ?d3d10shader_val@D3D10Shader@@3HA
0x180101020: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x1800FF8D0: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011C6B4: "int2x2" ??_C@_06KPKBFMCB@int2x2?$AA@
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011DC78: "// Approximately %i instruction " ??_C@_0CM@MDKGIIHD@?1?1?5Approximately?5?$CFi?5instruction?5@
0x1800FF578: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x180116A40: "4 component with no swizzle expe" ??_C@_0FK@PKMLCGEO@4?5component?5with?5no?5swizzle?5expe@
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180100658: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B02D4: "public: __cdecl TStack<bool,20>::~TStack<bool,20>(void) __ptr64" ??1?$TStack@_N$0BE@@@QEAA@XZ
0x1800DC752: exp
0x180110E18: "movc(bool b, TRUE, FALSE) -> mov" ??_C@_0CD@NDFCCPKF@movc?$CIbool?5b?0?5TRUE?0?5FALSE?$CJ?5?9?$DO?5mov@
0x18010042C: "in" ??_C@_02LMMGJAGL@in?$AA@
0x1800FF198: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x1800E7670: ??_7?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@6B@
0x18011C438: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x180071620: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3D10Shader@@UEAAPEAXI@Z
0x1800A2FC0: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3D10Shader@@IEAAJK@Z
0x18010A3F0: "short * D3D10Shader::d3d10shader_dgoto" ?d3d10shader_dgoto@D3D10Shader@@3PAFA
0x18011B820: "COMPARISON_ANISOTROPIC" ??_C@_0BH@FICIAAEE@COMPARISON_ANISOTROPIC?$AA@
0x1800FF778: "'%s' must have a max vertex coun" ??_C@_0DB@OJCCDNJK@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAHXZ
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x180058210: "public: long __cdecl D3D10Shader::CTErrors::SyntaxError(unsigned int,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3D10Shader@@QEAAJIPEAUD3DTOKEN@2@@Z
0x1800CE550: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SPassBlock::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@SPassBlock@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800D6D60: ?CreateNew@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x18011E3C0: " }" ??_C@_02JHLIKEIA@?6?$HN?$AA@
0x18011C9D0: "This object can only be bound to" ??_C@_0EF@FOJJAHCH@This?5object?5can?5only?5be?5bound?5to@
0x1800FFF30: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x1800988AC: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSignature(class CDXBCBuilder * __ptr64,enum DXBCFourCC,unsigned __int64,unsigned __int64) __ptr64" ?EmitSignature@CD3D10Program@D3D10Shader@@IEAAJPEAVCDXBCBuilder@@W4DXBCFourCC@@_K2@Z
0x1800020F0: D3D10GetShaderDebugInfo
0x1801191C0: "Reference of undeclared output o" ??_C@_0JG@DADCMDDE@Reference?5of?5undeclared?5output?5o@
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TShaderResourceVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable> >::SetResource(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?SetResource@?$TShaderResourceVariable@U?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10ShaderResourceView@@@Z
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x18004167C: "protected: void __cdecl D3D10Shader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3D10Shader@@IEAAXPEBDZZ
0x18011AD80: "Output signature name mismatch w" ??_C@_0GB@HADLJIE@Output?5signature?5name?5mismatch?5w@
0x18011E2C8: ", mode_mono" ??_C@_0M@GKHCFDEB@?0?5mode_mono?$AA@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18011DF48: "primitive_id" ??_C@_0N@BCCKALFF@primitive_id?$AA@
0x180129840: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUnrwUivovzhvyfrowUlyquivUznwGEUkxsnrwOlyq@d3d10shadermidRelease" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUwDwUhszwviUnrwUivovzhvyfrowUlyquivUznwGEUkxsnrwOlyq@d3d10shadermidRelease
0x180122ED8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x180113AC0: "internal error: vectorized instr" ??_C@_0DB@CGALFCLF@internal?5error?3?5vectorized?5instr@
0x18011DCC0: "// Name Index Mask" ??_C@_0EC@HMMENMJI@?1?1?5Name?5?5?5?5?5?5?5?5?5?5?5?5?5Index?5?5?5Mask@
0x1800FFEF4: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1801108E0: "double negative to original" ??_C@_0BM@BPACBAOG@double?5negative?5to?5original?$AA@
0x1800B6CD0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180111450: "mad match 2 (a - b*c)" ??_C@_0BG@PDJIHGHC@mad?5match?52?5?$CIa?5?9?5b?$CKc?$CJ?$AA@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderResourceVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x180039A64: "protected: int __cdecl D3D10Shader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3D10Shader@@IEAAHIIPEAI0@Z
0x18010C4EC: "r" ??_C@_01KDCPPGHE@r?$AA@
0x1801011D0: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x1800FFFD0: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x180112030: "evaluate literal max" ??_C@_0BF@JJDELHKP@evaluate?5literal?5max?$AA@
0x18011A718: "Input" ??_C@_05DCDOHKAB@Input?$AA@
0x180114F60: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x18011CDD8: "There was an error compiling HLS" ??_C@_0DC@MHLKKBEN@There?5was?5an?5error?5compiling?5HLS@
0x180100620: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x1801124F8: "generate floating point special " ??_C@_0DA@KEJKGMCO@generate?5floating?5point?5special?5@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x180112F80: "eval umin with known range" ??_C@_0BL@FCLADGHF@eval?5umin?5with?5known?5range?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800B2E4C: "public: __cdecl D3D10Effects::SSamplerBlock::SSamplerBlock(void) __ptr64" ??0SSamplerBlock@D3D10Effects@@QEAA@XZ
0x180081190: "long __cdecl D3D10Shader::SFPS_MovcMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800D71A0: ??_E?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011DFF8: "refactoringAllowed" ??_C@_0BD@IAJDEDDF@refactoringAllowed?$AA@
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAIXZ
0x180093C48: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRET(void) __ptr64" ?EmitRET@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1801146D0: "Duplicate system value semantic " ??_C@_0DG@DENHPKHM@Duplicate?5system?5value?5semantic?5@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAM@Z
0x1800D6690: ?ReleaseAllDeviceObjects@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAIXZ
0x180112DC0: "eval bige with known range" ??_C@_0BL@DPGIJGIE@eval?5bige?5with?5known?5range?$AA@
0x180102060: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@SAII@Z
0x180100648: "short" ??_C@_05BFKKPKCG@short?$AA@
0x1800B21B0: "public: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetVariableByName(char const * __ptr64) __ptr64" ?GetVariableByName@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionVariable@@PEBD@Z
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x18011E318: "Microsoft (R) D3D10 Shader Disas" ??_C@_0CI@HDIIMBFC@Microsoft?5?$CIR?$CJ?5D3D10?5Shader?5Disas@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011C310: "BACKFACESTENCILFAIL" ??_C@_0BE@IKGCOEAC@BACKFACESTENCILFAIL?$AA@
0x18011D110: "Assignment %s: Only literal righ" ??_C@_0GL@LGPLNPJJ@Assignment?5?$CFs?3?5Only?5literal?5righ@
0x1800BA2D0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x180101410: "value" ??_C@_05MFEJDJP@value?$AA@
0x18004E224: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::BreakStmt(void) __ptr64" ?BreakStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@XZ
0x18011E280: "undecipherable custom data " ??_C@_0BM@KIOABKME@undecipherable?5custom?5data?6?$AA@
0x18010B800: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800FFF5C: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x180111950: "Multiply by 0 reduces to literal" ??_C@_0CD@JKGELCAC@Multiply?5by?50?5reduces?5to?5literal@
0x1800FE9F0: "internal error: invalid range da" ??_C@_0DE@MPPDGLDK@internal?5error?3?5invalid?5range?5da@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18010C51C: "xra" ??_C@_03FLKDEOEI@xra?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAH@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidStringVariable::GetString(char const * __ptr64 * __ptr64) __ptr64" ?GetString@SEffectInvalidStringVariable@D3D10Effects@@UEAAJPEAPEBD@Z
0x1800BB0B0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetInt(int) __ptr64" ?SetInt@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x18011C620: "float3x2" ??_C@_08FGMDDKKB@float3x2?$AA@
0x1800CCCD8: "public: long __cdecl D3D10Effects::CSoParse::Parse(char const * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Parse@CSoParse@D3D10Effects@@QEAAJPEBDPEAPEAUID3D10Blob@@@Z
0x180100F90: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x1800E6DF8: "const D3D10Effects::CLoaderErrorLog::`vftable'" ??_7CLoaderErrorLog@D3D10Effects@@6B@
0x180101A40: "conflicting geometry types" ??_C@_0BL@KAPKJDDG@conflicting?5geometry?5types?$AA@
0x1800FEDD8: "Cannot map loop to shader target" ??_C@_0DJ@GKDOJGBK@Cannot?5map?5loop?5to?5shader?5target@
0x180112FA0: "eval umax with known range" ??_C@_0BL@EBPFNANO@eval?5umax?5with?5known?5range?$AA@
0x180083F60: "long __cdecl D3D10Shader::SFPS_UnaryIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x18011A730: "%s signature parameter %s (1-bas" ??_C@_0GP@OCOONANJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800B9660: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAM@Z
0x180100070: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x180114750: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x180110C70: "rsq(x) * rsq(x) -> rcp(x) for po" ??_C@_0CJ@GKBFPLGI@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?5for?5po@
0x180083B30: "protected: int __cdecl D3D10Shader::CProgram::DifferentAddress(unsigned int,unsigned int) __ptr64" ?DifferentAddress@CProgram@D3D10Shader@@IEAAHII@Z
0x180100988: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x1800FE5D8: "#pragma pack_matrix() " ??_C@_0BH@CGMMBECE@?$CDpragma?5pack_matrix?$CI?$CJ?6?$AA@
0x1800E2F08: "const D3D10ShaderReflection::CShaderReflectionType::`vftable'" ??_7CShaderReflectionType@D3D10ShaderReflection@@6B@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18010C568: "internal error: Rule class id in" ??_C@_0CG@JDOPDMEP@internal?5error?3?5Rule?5class?5id?5in@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAM@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x18010B620: "D3D10" ??_C@_05NCOMKCEO@D3D10?$AA@
0x18011A3E0: "break/breakc statement not insid" ??_C@_0EP@KENHGGCA@break?1breakc?5statement?5not?5insid@
0x180100350: "CompileShader" ??_C@_0O@MIPHMFLC@CompileShader?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180058C44: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x18009A948: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE) __ptr64" ?EmitResourceDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111@Z
0x18011E650: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800DE050: "const D3D10Shader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3D10Shader@@6B@
0x18010C9D8: "internal error: argument pulled " ??_C@_0DJ@GNKKONHM@internal?5error?3?5argument?5pulled?5@
0x18008FDA4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitLD(void) __ptr64" ?EmitLD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1801122A0: "evaluate range ftoi" ??_C@_0BE@FEFLCJBN@evaluate?5range?5ftoi?$AA@
0x1801119B8: "NOT BEQ => BNE" ??_C@_0P@FDHBAHNG@NOT?5BEQ?5?$DN?$DO?5BNE?$AA@
0x180045FBC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Attribute(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?Attribute@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800B6770: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,1>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18010B368: "ConstructGSWithSO" ??_C@_0BC@JDHEKNLM@ConstructGSWithSO?$AA@
0x18005BB98: "public: long __cdecl D3D10Shader::CProgram::Initialize(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CTErrors * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3D10Shader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@KK@Z
0x1800B9770: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::SetBoolVector(int * __ptr64) __ptr64" ?SetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x180036FC8: "protected: long __cdecl D3D10Shader::CCompiler::EmitBank(class D3D10Shader::CNodeDecl * __ptr64,unsigned __int64) __ptr64" ?EmitBank@CCompiler@D3D10Shader@@IEAAJPEAVCNodeDecl@2@_K@Z
0x1800A671C: "public: __cdecl CD3D10ShaderValidatorBase::~CD3D10ShaderValidatorBase(void) __ptr64" ??1CD3D10ShaderValidatorBase@@QEAA@XZ
0x1801126C8: "frc(integer) -> 0" ??_C@_0BC@BONCNHIL@frc?$CIinteger?$CJ?5?9?$DO?50?$AA@
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180102220: "could not cast condition to uint" ??_C@_0CB@FHHOLJKN@could?5not?5cast?5condition?5to?5uint@
0x180101348: "NameSpace" ??_C@_09OHDHADDO@NameSpace?$AA@
0x1800B9AC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAM@Z
0x180119920: "Reference of undeclared componen" ??_C@_0JA@HLJBHNLB@Reference?5of?5undeclared?5componen@
0x180067C34: "protected: long __cdecl D3D10Shader::CProgram::ProcessTBuffer(void) __ptr64" ?ProcessTBuffer@CProgram@D3D10Shader@@IEAAJXZ
0x1801019C8: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x1800BA6A0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180092D88: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitARRAYSTORE(void) __ptr64" ?EmitARRAYSTORE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180050A40: "public: virtual int __cdecl D3D10Shader::CNodeProgram::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeProgram@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x18005B120: "protected: static int __cdecl D3D10Shader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3D10Shader@@KAHIIPEBX@Z
0x18011DE8C: "(%f)" ??_C@_04FHJMBLFC@?$CI?$CFf?$CJ?$AA@
0x1800FD398: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1801150C0: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x180084154: "int __cdecl D3D10Shader::cmpmaskstrict(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmaskstrict@D3D10Shader@@YAH_K000H@Z
0x180051300: "public: virtual int __cdecl D3D10Shader::CNodeCaseCondition::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeCaseCondition@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1801006D8: "SamplerState" ??_C@_0N@INDOHCDB@SamplerState?$AA@
0x1801121B0: "evaluate range frc" ??_C@_0BD@BJCINOLE@evaluate?5range?5frc?$AA@
0x180083110: "long __cdecl D3D10Shader::SFPS_BinaryFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x180118A90: "primitiveID already declared for" ??_C@_0EK@BKILNIMF@primitiveID?5already?5declared?5for@
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectShaderVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TUncastableVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CD890: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SType::GetMemberTypeBySemantic(char const * __ptr64) __ptr64" ?GetMemberTypeBySemantic@SType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011B9C8: "GREATER_EQUAL" ??_C@_0O@LBCFDHKJ@GREATER_EQUAL?$AA@
0x18011C800: "bool4x3" ??_C@_07BENKPLB@bool4x3?$AA@
0x1800780E4: "private: long __cdecl D3D10Shader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3D10Shader@@AEAAJIPEAI0000@Z
0x180101530: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800FD588: ntdll_NULL_THUNK_DATA
0x1800FD528: "__cdecl _imp_memcpy" __imp_memcpy
0x1800583CC: "public: long __cdecl D3D10Shader::CTErrors::PreformattedError(char const * __ptr64) __ptr64" ?PreformattedError@CTErrors@D3D10Shader@@QEAAJPEBD@Z
0x180111C58: "round -> integer" ??_C@_0BB@MLOHLMK@round?5?9?$DO?5integer?$AA@
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectStringVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800D74A4: "[thunk]: __cdecl ID3D10Device::`vcall'{312,{flat}}' }'" ??_9ID3D10Device@@$BBDI@AA
0x1800C5AE4: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseVariable(class D3D10Shader::CNodeDecl * __ptr64,unsigned int) __ptr64" ?ParseVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@D3D10Shader@@I@Z
0x18011BCA0: "%s: ERROR: No valid VertexShader" ??_C@_0JP@BHBILGLG@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x18000C880: "protected: long __cdecl D3D10Shader::CCompiler::GetForLoopRanges(unsigned int,int,int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetForLoopRanges@CCompiler@D3D10Shader@@IEAAJIHHHPEAIPEA_K1PEAU_D3DRANGE@2@2@Z
0x18011C7B0: "bool2x1" ??_C@_07BGBAJCOP@bool2x1?$AA@
0x1800FF980: "continue must be inside loop" ??_C@_0BN@BNAEBKKG@continue?5must?5be?5inside?5loop?$AA@
0x1800D6BF0: ?CreateNew@?$TDeviceObject@UID3D10GeometryShader@@$1??_9ID3D10Device@@$BBII@AA$1??_92@$BII@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B7A10: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetVertexShader(unsigned int,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10VertexShader@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800D5880: "public: virtual unsigned int __cdecl D3D10StateBlock::CStreamOutBuffers::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CStreamOutBuffers@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800D73A0: "[thunk]: __cdecl ID3D10Device::`vcall'{320,{flat}}' }'" ??_9ID3D10Device@@$BBEA@AA
0x180001A00: D3D10CreateDeviceAndSwapChain
0x180054710: "public: long __cdecl D3D10Shader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3D10Shader@@QEAAJXZ
0x18011EC90: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x18011C120: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x180100DD0: "States" ??_C@_06OKBMNGLE@States?$AA@
0x1800FE7C8: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x180119110: "Relative indexing output registe" ??_C@_0KG@DCOBFACG@Relative?5indexing?5output?5registe@
0x1800DB8B0: "public: long __cdecl CDataBlockStore::AddData(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddData@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x18010B6B0: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x180117C70: "Invalid resource return type on " ??_C@_0FP@HFOIPPC@Invalid?5resource?5return?5type?5on?5@
0x1800BB754: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupShaderPointer(struct D3D10Effects::SShaderBlock * __ptr64 * __ptr64) __ptr64" ?FixupShaderPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSShaderBlock@2@@Z
0x1800B7F50: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011C1D8: "SLOPESCALEDDEPTHBIAS" ??_C@_0BF@OGLKPOFG@SLOPESCALEDDEPTHBIAS?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180112E60: "eval iadd with known range" ??_C@_0BL@OCOKNJCA@eval?5iadd?5with?5known?5range?$AA@
0x1800FF698: "'%s': output parameter '%s' not " ??_C@_0DH@GFIGIKBN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5not?5@
0x180100478: "nointerpolation" ??_C@_0BA@LKIDIFDF@nointerpolation?$AA@
0x1800B35D0: "public: virtual void * __ptr64 __cdecl D3D10Effects::CEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_ECEffect@D3D10Effects@@UEAAPEAXI@Z
0x18011C2A8: "FRONTFACESTENCILFAIL" ??_C@_0BF@JAKMCKMD@FRONTFACESTENCILFAIL?$AA@
0x1800596D4: "public: long __cdecl D3D10Shader::CArgument::ApplyIntValue(unsigned __int64) __ptr64" ?ApplyIntValue@CArgument@D3D10Shader@@QEAAJ_K@Z
0x1800B5C04: "long __cdecl D3D10Effects::PerformLinkageTests(struct D3D10Effects::SShaderSignatureInfo * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int * __ptr64 const,char const * __ptr64,char const * __ptr64,char const * __ptr64,class D3D10Effects::IErrorLog * __ptr64)" ?PerformLinkageTests@D3D10Effects@@YAJQEAPEAUSShaderSignatureInfo@1@QEAI1PEBD22PEAVIErrorLog@1@@Z
0x180066F14: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_Special(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@@Z
0x1800AC7E0: "public: __cdecl CD3D10PixelShaderValidator::CD3D10PixelShaderValidator(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10PixelShaderValidator@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x1800E77D8: ??_7?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@6B@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180058000: "public: long __cdecl D3D10Shader::CTErrors::Warning(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@IPEBDZZ
0x18011E028: " linestrip " ??_C@_0M@KOPHPPHB@?5linestrip?5?$AA@
0x18011DAC4: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x18007208C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double,unsigned __int64) __ptr64" ?AddArgument@CBaseProgram@D3D10Shader@@QEAAIIIIN_K@Z
0x18011DDC8: "POS" ??_C@_03PPOGOLCL@POS?$AA@
0x1800509D0: "public: virtual class D3D10Shader::CNodeToken * __ptr64 __cdecl D3D10Shader::CNodeToken::Copy(void) __ptr64" ?Copy@CNodeToken@D3D10Shader@@UEAAPEAV12@XZ
0x18009C760: "protected: long __cdecl D3D10Shader::CShaderProgram::FindPoolName(char const * __ptr64,char const * __ptr64 * __ptr64,char,unsigned int) __ptr64" ?FindPoolName@CShaderProgram@D3D10Shader@@IEAAJPEBDPEAPEBDDI@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BAB70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetFloat(float * __ptr64) __ptr64" ?GetFloat@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x18011BB60: "%s: ERROR: No valid VertexShader" ??_C@_0HB@BAPPENDM@?$CFs?3?5ERROR?3?5No?5valid?5VertexShader@
0x1800CC250: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsMatrix(void) __ptr64" ?AsMatrix@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7E10: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsScalar(void) __ptr64" ?AsScalar@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC270: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011D3B0: "TEXTURE assignments inside of sa" ??_C@_0EC@PMKJPEFM@TEXTURE?5assignments?5inside?5of?5sa@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18011DDAC: " %8u" ??_C@_04BHMAEBHB@?5?$CF8u?$AA@
0x1800B2CD0: "private: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CInvalidSRType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@CInvalidSRType@D3D10ShaderReflection@@EEAAPEAUID3D10ShaderReflectionType@@I@Z
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180116568: "Declaration statements must appe" ??_C@_0DO@BENCOJAC@Declaration?5statements?5must?5appe@
0x1800CAAF0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeConstantBuffer(struct D3D10Effects::SCompilerConstantBuffer * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeConstantBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerConstantBuffer@2@AEAVCDataBlockStore@@1H@Z
0x180115090: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BA5D0: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800BB88C: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupABPointer(struct D3D10Effects::SBlendBlock * __ptr64 * __ptr64) __ptr64" ?FixupABPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSBlendBlock@2@@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> > >::GetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRenderTargetArray@?$TRenderTargetViewVariable@U?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x180100198: "GetDimensions" ??_C@_0O@KHOHPDJF@GetDimensions?$AA@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectShaderVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800E4460: "const D3D10Effects::SMatrix4x4ColumnMajorGlobalVariable::`vftable'" ??_7SMatrix4x4ColumnMajorGlobalVariable@D3D10Effects@@6B@
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@SAII@Z
0x180118840: "viewportArrayIndex already decla" ??_C@_0FA@IKHPPDII@viewportArrayIndex?5already?5decla@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAHXZ
0x18011E6A4: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectMatrixVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilViewVariable::SetDepthStencil(struct ID3D10DepthStencilView * __ptr64) __ptr64" ?SetDepthStencil@SEffectInvalidDepthStencilViewVariable@D3D10Effects@@UEAAJPEAUID3D10DepthStencilView@@@Z
0x180057BF4: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::Escape(char const * __ptr64,unsigned int,char * __ptr64,unsigned int) __ptr64" ?Escape@CPreProcessor@D3D10Shader@@IEAAIPEBDIPEADI@Z
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAHXZ
0x1800B7F50: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsString(void) __ptr64" ?AsString@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6A30: "public: virtual long __cdecl D3D10Effects::TSamplerVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectSamplerVariable> > >::GetSampler(unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GetSampler@?$TSamplerVariable@U?$TVariable@U?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAPEAUID3D10SamplerState@@@Z
0x18011E21C: " ) " ??_C@_03NMJBNGBA@?5?$CJ?5?$AA@
0x1800DE170: "const D3D10Shader::CNodeAttribute::`vftable'" ??_7CNodeAttribute@D3D10Shader@@6B@
0x180118920: "PS output depth already declared" ??_C@_0ED@EHICEECD@PS?5output?5depth?5already?5declared@
0x1800D63A0: ?ReleaseAllDeviceObjects@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAIXZ
0x180118D20: "Reference of undeclared temp r%d" ??_C@_0FC@IDMAGAPD@Reference?5of?5undeclared?5temp?5r?$CFd@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800DC7FA: sinh
0x180070F28: "protected: long __cdecl D3D10Shader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3D10Shader@@IEAAJXZ
0x180122EC4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x18011C6CC: "int3x1" ??_C@_06DMDAGIIH@int3x1?$AA@
0x18011C6A4: "int1x4" ??_C@_06OLEOFEEJ@int1x4?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180126D78: "int D3D10Shader::d3d10shader_char" ?d3d10shader_char@D3D10Shader@@3HA
0x1800FCD80: "char const * __ptr64 * D3D10Shader::x_rgszFontColor" ?x_rgszFontColor@D3D10Shader@@3PAPEBDA
0x180112198: "evaluate range rsq" ??_C@_0BD@LPGFAEJI@evaluate?5range?5rsq?$AA@
0x18010CAF8: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x18005C570: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3D10Shader@@MEAAJXZ
0x1800BB654: "protected: long __cdecl D3D10Effects::CEffectLoader::GetStringAndAddToReflection(unsigned int,char * __ptr64 * __ptr64) __ptr64" ?GetStringAndAddToReflection@CEffectLoader@D3D10Effects@@IEAAJIPEAPEAD@Z
0x1800DE240: "const D3D10Shader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3D10Shader@@6B@
0x1800CE740: "public: virtual long __cdecl D3D10Effects::STechnique::GetDesc(struct _D3D10_TECHNIQUE_DESC * __ptr64) __ptr64" ?GetDesc@STechnique@D3D10Effects@@UEAAJPEAU_D3D10_TECHNIQUE_DESC@@@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800514A0: "public: virtual class D3D10Shader::CNodeUsage * __ptr64 __cdecl D3D10Shader::CNodeUsage::Copy(void) __ptr64" ?Copy@CNodeUsage@D3D10Shader@@UEAAPEAV12@XZ
0x1800B7400: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TGlobalVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BB11C: "int __cdecl D3D10Effects::GetVariableByNameHelper<struct D3D10Effects::SVariable>(char const * __ptr64,unsigned int,struct D3D10Effects::SVariable * __ptr64,unsigned char * __ptr64,struct D3D10Effects::SVariable * __ptr64 * __ptr64,void * __ptr64 * __ptr64)" ??$GetVariableByNameHelper@USVariable@D3D10Effects@@@D3D10Effects@@YAHPEBDIPEAUSVariable@0@PEAEPEAPEAU10@PEAPEAX@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180101D18: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x1800708F0: "protected: long __cdecl D3D10Shader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3D10Shader@@IEAAJXZ
0x18011DF00: "rendertarget_array_index" ??_C@_0BJ@GFBGNHOF@rendertarget_array_index?$AA@
0x180119ED0: "bias amount for sample_b must be" ??_C@_0IM@OCHGCIJM@bias?5amount?5for?5sample_b?5must?5be@
0x1800BB000: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBool(int) __ptr64" ?SetBool@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180100404: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x18004DF28: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Stmt(class D3D10Shader::CNode * __ptr64) __ptr64" ?Stmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x18011DA80: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800C2354: "public: __cdecl D3DXVector<struct D3D10Effects::SRange>::~D3DXVector<struct D3D10Effects::SRange>(void) __ptr64" ??1?$D3DXVector@USRange@D3D10Effects@@@@QEAA@XZ
0x1800B9880: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAMII@Z
0x18011E790: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x1800D6910: ?CreateNew@?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B97D0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800FD3B0: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800866C4: "int __cdecl D3D10Shader::AnyExcludedRegComp(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AnyExcludedRegComp@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@II@Z
0x180124BD8: "__cdecl _security_cookie" __security_cookie
0x18003A504: "protected: long __cdecl D3D10Shader::CCompiler::PragmaRules(void) __ptr64" ?PragmaRules@CCompiler@D3D10Shader@@IEAAJXZ
0x180100080: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x1800FFEA8: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x18010C308: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x18011AD10: "Input signature does not specify" ??_C@_0GE@GGALLOKA@Input?5signature?5does?5not?5specify@
0x1800D6E20: ?CreateNew@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x180113EF0: "internal error: no semantic foun" ??_C@_0DC@IINIDHLC@internal?5error?3?5no?5semantic?5foun@
0x1800FE590: "#pragma pack_matrix(row_major) " ??_C@_0CA@PANHOIPN@?$CDpragma?5pack_matrix?$CIrow_major?$CJ?6?$AA@
0x1800D2CA8: "long __cdecl D3D10Shader::PrintComponent(struct D3D10Shader::SContext * __ptr64,enum D3D10_SB_4_COMPONENT_NAME)" ?PrintComponent@D3D10Shader@@YAJPEAUSContext@1@W4D3D10_SB_4_COMPONENT_NAME@@@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011E850: "D3DX10: (WARN) Overloaded ::new " ??_C@_0FK@ECFCEAME@D3DX10?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011E1A0: "_texturecube" ??_C@_0N@IGLLJBPN@_texturecube?$AA@
0x180111C70: "floor -> integer" ??_C@_0BB@OLKPALKC@floor?5?9?$DO?5integer?$AA@
0x1801020C8: "Couldn't cast expression to bool" ??_C@_0DN@PEMHDEJB@Couldn?8t?5cast?5expression?5to?5bool@
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18004DC88: "protected: long __cdecl D3D10Shader::CParse::CastToValue(struct D3D10Shader::_D3DVALUE * __ptr64,double,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToValue@CParse@D3D10Shader@@IEAAJPEAU_D3DVALUE@2@NPEAUD3DTOKEN@2@@Z
0x1801001C0: "o" ??_C@_01FMEDJKGI@o?$AA@
0x180041A58: "protected: long __cdecl D3D10Shader::CParse::PushScope(enum D3D10Shader::_D3DSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3D10Shader@@IEAAJW4_D3DSCOPE_TYPE@2@PEBD@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x180053D38: "public: void * __ptr64 __cdecl D3D10Shader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3D10Shader@@QEAAPEAXI@Z
0x1800DC870: "__cdecl alloca_probe" _alloca_probe
0x18009ACAC: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitGSOutputTopologyDecl(enum D3D10_SB_PRIMITIVE_TOPOLOGY) __ptr64" ?EmitGSOutputTopologyDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_PRIMITIVE_TOPOLOGY@@@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800FFE80: "y" ??_C@_01EANLCPLP@y?$AA@
0x1800A149C: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_FindPair(struct D3D10Shader::_D3DCP_DATA * __ptr64,struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x1801120A8: "evaluate literal atan2" ??_C@_0BH@CBHAGNPK@evaluate?5literal?5atan2?$AA@
0x1800AC490: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x1800D6450: ?CreateNew@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18011CE60: "Invalid StreamOut decl" ??_C@_0BH@CHEOMAEH@Invalid?5StreamOut?5decl?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180062854: "protected: long __cdecl D3D10Shader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3D10Shader@@IEAAJXZ
0x18011CD20: "Index is required for state '%s'" ??_C@_0CB@CAPLNJK@Index?5is?5required?5for?5state?5?8?$CFs?8@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800D6630: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBKA@AA$1??_92@$BKA@AA@D3D10StateBlock@@UEAAIXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800D59B0: "public: virtual unsigned int __cdecl D3D10StateBlock::CPredication::Capture(struct ID3D10Device * __ptr64) __ptr64" ?Capture@CPredication@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectStringVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800D5650: "public: static void __cdecl D3D10StateBlock::CBlendState::CreateNew(void * __ptr64,unsigned int,unsigned int)" ?CreateNew@CBlendState@D3D10StateBlock@@SAXPEAXII@Z
0x1800B1EF0: "public: virtual struct ID3D10ShaderReflectionConstantBuffer * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflection::GetConstantBufferByName(char const * __ptr64) __ptr64" ?GetConstantBufferByName@CShaderReflection@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionConstantBuffer@@PEBD@Z
0x1800DC7E2: sin
0x180110DC8: "movc(!a,b,c) -> movc(a,c,b)" ??_C@_0BM@PGKKAEIO@movc?$CI?$CBa?0b?0c?$CJ?5?9?$DO?5movc?$CIa?0c?0b?$CJ?$AA@
0x1800FEF38: "Forced to unroll loop, but unrol" ??_C@_0CN@CAMDGKED@Forced?5to?5unroll?5loop?0?5but?5unrol@
0x180047AE8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VariableExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x18010072C: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x1800CE1E0: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@SConstantBuffer@D3D10Effects@@UEAAJPEAXII@Z
0x18002E888: "protected: long __cdecl D3D10Shader::CCompiler::EmitASinACos(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x1800D72A0: ??_E?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800CDC50: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::SConstantBuffer::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180114EA0: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x1800E7788: ??_7?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@6B@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180113A08: "internal error: Constant buffer " ??_C@_0DA@CPCGHJNK@internal?5error?3?5Constant?5buffer?5@
0x18010C4D8: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x18011EA00: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800D67A0: ?CreateNew@?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBEA@AA$1??_92@$BCA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800FFF98: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x180124B48: "struct D3D10Effects::SEffectInvalidSamplerVariable D3D10Effects::g_InvalidSamplerVariable" ?g_InvalidSamplerVariable@D3D10Effects@@3USEffectInvalidSamplerVariable@1@A
0x1800AF8E0: "protected: void __cdecl CD3D10PixelShaderValidator::PushTempSnapShot(void) __ptr64" ?PushTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800FD200: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800C2FA0: "protected: long __cdecl D3D10Effects::CEffectLoader::ReallocateBlockAssignments<struct D3D10Effects::SSamplerBlock>(struct D3D10Effects::SSamplerBlock * __ptr64 & __ptr64,unsigned int) __ptr64" ??$ReallocateBlockAssignments@USSamplerBlock@D3D10Effects@@@CEffectLoader@D3D10Effects@@IEAAJAEAPEAUSSamplerBlock@1@I@Z
0x1801004B0: "out" ??_C@_03KEJHNBPP@out?$AA@
0x1801002C4: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x18010B890: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x18011D544: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x180052470: "public: virtual int __cdecl D3D10Shader::CNodeExpression::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeExpression@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800D69C0: ?CreateNew@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBIA@AA$1??_92@$BIA@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800D5270: "public: virtual unsigned int __cdecl D3D10StateBlock::CPrimitiveTopology::GetSize(void) __ptr64" ?GetSize@CPrimitiveTopology@D3D10StateBlock@@UEAAIXZ
0x1800589D0: "public: int __cdecl D3D10Shader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3D10Shader@@QEAAHXZ
0x18009E114: "protected: long __cdecl D3D10Shader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800293C0: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunctionOutputs(char const * __ptr64,class D3D10Shader::CNodeFunction * __ptr64,int,int,unsigned int,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitFunctionOutputs@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNodeFunction@2@HHIPEAVCPacker@2@PEAVCNode@2@PEAI@Z
0x1800FD1A8: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x180086DDC: "private: long __cdecl D3D10Shader::CProgram::CompactPool_MergeMov(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?CompactPool_MergeMov@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAVCInstruction@2@H@Z
0x180053D04: "public: void * __ptr64 __cdecl D3D10Shader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3D10Shader@@QEAAPEAXI@Z
0x18008ACE0: "public: virtual char * __ptr64 __cdecl D3D10Shader::CFXL10Program::GetTargetString(void) __ptr64" ?GetTargetString@CFXL10Program@D3D10Shader@@UEAAPEADXZ
0x18011E060: " point " ??_C@_07PPMGFOEG@?5point?5?$AA@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FFF9C: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x180124BF0: "struct D3D10Shader::InstructionEquiv * D3D10Shader::InstTable" ?InstTable@D3D10Shader@@3PAUInstructionEquiv@1@A
0x18011B0F0: "source register relative index t" ??_C@_0GO@NABHLDCN@source?5register?5relative?5index?5t@
0x1800D63A0: ?ReleaseAllDeviceObjects@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAIXZ
0x18011DC20: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x180100960: "unorm" ??_C@_05NHLDEFID@unorm?$AA@
0x1800C7424: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileInternal(void) __ptr64" ?CompileInternal@CEffectCompiler10@D3D10Effects@@IEAAJXZ
0x180112F20: "eval umul with known range" ??_C@_0BL@BFPEKGEK@eval?5umul?5with?5known?5range?$AA@
0x18011ECC0: "__stdcall _xmm" __xmm@00000003000000020000000100000000
0x18011ECD0: "__cdecl _xmm@7fffffffffffffff7fffffffffffffff" __xmm@7fffffffffffffff7fffffffffffffff
0x18011ECE0: "__stdcall _xmm" __xmm@80000000000000008000000000000000
0x18011ECF0: "__stdcall _xmm" __xmm@80000000800000008000000080000000
0x180111D60: "movc(X,int float,int float) -> i" ??_C@_0CJ@DPHBJFFE@movc?$CIX?0int?5float?0int?5float?$CJ?5?9?$DO?5i@
0x180091C24: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBTOI(void) __ptr64" ?EmitBTOI@CD3D10Program@D3D10Shader@@IEAAJXZ
0x18011EA30: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x18005B640: "void __cdecl D3D10Shader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3D10Shader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x180113638: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x180122F14: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x18011E1B0: "_texture1darray" ??_C@_0BA@HNNFGABI@_texture1darray?$AA@
0x1800D7050: ??_G?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800E2D08: "const D3D10Shader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3D10Shader@@6B@
0x1801106F8: "reduce mov instruction" ??_C@_0BH@LDNGCAHL@reduce?5mov?5instruction?$AA@
0x1800D70A0: ??_E?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1801168D0: "Negate modifier not allowed for " ??_C@_0FB@BOCPKGFG@Negate?5modifier?5not?5allowed?5for?5@
0x1800B72C0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18010B488: "invalid compiler flag %s" ??_C@_0BJ@NCCKKJKF@invalid?5compiler?5flag?5?$CFs?$AA@
0x180116F20: "Index Dimension %d out of range " ??_C@_0IA@OIBFDKII@Index?5Dimension?5?$CFd?5out?5of?5range?5@
0x1800B7090: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectMatrixVariable>::GetType(void) __ptr64" ?GetType@?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18009193C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBTOF(void) __ptr64" ?EmitBTOF@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800BA0B0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x1800BB920: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupRSPointer(struct D3D10Effects::SRasterizerBlock * __ptr64 * __ptr64) __ptr64" ?FixupRSPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSRasterizerBlock@2@@Z
0x180101CB0: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetElement(unsigned int) __ptr64" ?GetElement@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6CF0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011C7E0: "bool3x3" ??_C@_07JMJKJHAI@bool3x3?$AA@
0x180127948: "int * __ptr64 __ptr64 D3D10Shader::d3d10tok_vsp" ?d3d10tok_vsp@D3D10Shader@@3PEAHEA
0x18005BB08: "public: virtual __cdecl D3D10Shader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3D10Shader@@UEAA@XZ
0x180100C70: "the 'sampler3D' keyword is depre" ??_C@_0FB@HKDBINPF@the?5?8sampler3D?8?5keyword?5is?5depre@
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SEffectInvalidType::GetMemberTypeBySemantic(char const * __ptr64) __ptr64" ?GetMemberTypeBySemantic@SEffectInvalidType@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x18010C938: "Internal error: unread predicate" ??_C@_0CB@MDMIDGHK@Internal?5error?3?5unread?5predicate@
0x1800CC2B0: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::AsBlend(void) __ptr64" ?AsBlend@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800BA620: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x18011B950: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x1800B7420: "public: virtual long __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectBlendVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TGlobalVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetInt(int) __ptr64" ?SetInt@?$TBoolScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800FFA80: "Integer divides may be much slow" ??_C@_0EB@OOFLCANP@Integer?5divides?5may?5be?5much?5slow@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAMII@Z
0x18011B8D8: "BLEND_FACTOR" ??_C@_0N@HLIPIAPO@BLEND_FACTOR?$AA@
0x1800465B0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::TypeDim(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?TypeDim@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800FF800: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x180113240: "eval xor with some bits known" ??_C@_0BO@NCIIALBK@eval?5xor?5with?5some?5bits?5known?$AA@
0x1800BC83C: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadTypeAndAddToPool(struct D3D10Effects::SType * __ptr64 * __ptr64,unsigned int) __ptr64" ?LoadTypeAndAddToPool@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSType@2@I@Z
0x1800B7EF0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18011BB10: "Stage linkeage warning: Semantic" ??_C@_0EN@ILPFFPGF@Stage?5linkeage?5warning?3?5Semantic@
0x1800B96C0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAM@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> > >::SetRenderTarget(struct ID3D10RenderTargetView * __ptr64) __ptr64" ?SetRenderTarget@?$TRenderTargetViewVariable@U?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10RenderTargetView@@@Z
0x1800B2790: D3D10ReflectShader
0x18005AC94: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetTextureOffset(void) __ptr64" ?GetTextureOffset@CInstruction@D3D10Shader@@QEAAIXZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800E4588: "const D3D10Effects::SMatrixAnnotation::`vftable'" ??_7SMatrixAnnotation@D3D10Effects@@6B@
0x1800B8FC0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetBool(int) __ptr64" ?SetBool@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJH@Z
0x1800B6820: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180124B68: "struct D3D10Effects::SEffectInvalidShaderVariable D3D10Effects::g_InvalidShaderVariable" ?g_InvalidShaderVariable@D3D10Effects@@3USEffectInvalidShaderVariable@1@A
0x1801139D8: "internal error: modifier used on" ??_C@_0CJ@MEDHCAHH@internal?5error?3?5modifier?5used?5on@
0x18008C210: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::ValidateOutput(void) __ptr64" ?ValidateOutput@CD3D10Program@D3D10Shader@@MEAAJXZ
0x18005A408: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetOutputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@D3D10Shader@@QEAAIIPEAPEAI@Z
0x18008A230: "protected: long __cdecl D3D10Shader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3D10Shader@@IEAAJI@Z
0x180100730: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x1801135A0: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x1801001F0: "SampleCmpLevelZero" ??_C@_0BD@LMNMJNCA@SampleCmpLevelZero?$AA@
0x180101C08: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180129880: "__cdecl _onexitbegin" __onexitbegin
0x1800E7208: "const D3D10Effects::SEffectInvalidSamplerVariable::`vftable'" ??_7SEffectInvalidSamplerVariable@D3D10Effects@@6B@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B9A60: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAM@Z
0x18010037C: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x180100444: "long" ??_C@_04GOKPGOLB@long?$AA@
0x180116B00: "Invalid indexing mode for first " ??_C@_0FL@ENMECHCF@Invalid?5indexing?5mode?5for?5first?5@
0x18011E3D8: "technique10 " ??_C@_0N@NDGOAAEK@technique10?5?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180111E80: "evaluate literal frc" ??_C@_0BF@PJGDOGBN@evaluate?5literal?5frc?$AA@
0x1800FF820: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x180101098: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x180110CD0: "eval ge" ??_C@_07OHCEMAJC@eval?5ge?$AA@
0x1800D4380: D3D10DisassembleEffect
0x18010B798: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x1800FF5A8: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x180100688: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x180071610: "public: virtual int __cdecl D3D10Effects::SEffectInvalidPass::IsValid(void) __ptr64" ?IsValid@SEffectInvalidPass@D3D10Effects@@UEAAHXZ
0x1800B2DDC: "public: __cdecl D3D10Effects::SRasterizerBlock::SRasterizerBlock(void) __ptr64" ??0SRasterizerBlock@D3D10Effects@@QEAA@XZ
0x180101E38: "%s method of object %s does not " ??_C@_0DF@PLJNEFPG@?$CFs?5method?5of?5object?5?$CFs?5does?5not?5@
0x180100398: "DepthStencilState" ??_C@_0BC@JHBFINCM@DepthStencilState?$AA@
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x18005844C: "public: long __cdecl D3D10Shader::CTErrors::GetErrorBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3D10Shader@@QEAAJPEAPEAUID3D10Blob@@@Z
0x1800B6390: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011DA70: "Texture" ??_C@_07GKACAEDJ@Texture?$AA@
0x18011EA98: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x18012795C: "int D3D10Shader::d3d10tok_nerrs" ?d3d10tok_nerrs@D3D10Shader@@3HA
0x1800CE0A0: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberTypeByName(char const * __ptr64) __ptr64" ?GetMemberTypeByName@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::STechnique::IsValid(void) __ptr64" ?IsValid@STechnique@D3D10Effects@@UEAAHXZ
0x1800FEEE0: "Infinite loop detected" ??_C@_0BH@CMACDHPC@Infinite?5loop?5detected?$AA@
0x1800D6FB0: ??_E?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180050AC0: "public: virtual class D3D10Shader::CNodeProgram * __ptr64 __cdecl D3D10Shader::CNodeProgram::Copy(void) __ptr64" ?Copy@CNodeProgram@D3D10Shader@@UEAAPEAV12@XZ
0x18011DC14: "NA" ??_C@_02JDNIPIGD@NA?$AA@
0x18011E6D8: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x1800B7A30: "public: virtual long __cdecl D3D10Effects::TShaderVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> > >::GetShaderDesc(unsigned int,struct _D3D10_EFFECT_SHADER_DESC * __ptr64) __ptr64" ?GetShaderDesc@?$TShaderVariable@U?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAU_D3D10_EFFECT_SHADER_DESC@@@Z
0x18011A840: "Non system-generated input signa" ??_C@_0GC@LCKKLEEJ@Non?5system?9generated?5input?5signa@
0x1800B7EC0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixPointerArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18011C8A8: "Only single-dimensional object a" ??_C@_0DC@OKNJGCNI@Only?5single?9dimensional?5object?5a@
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidConstantBuffer::GetConstantBuffer(struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@SEffectInvalidConstantBuffer@D3D10Effects@@UEAAJPEAPEAUID3D10Buffer@@@Z
0x1800D74BC: "[thunk]: __cdecl ID3D10Device::`vcall'{328,{flat}}' }'" ??_9ID3D10Device@@$BBEI@AA
0x1800E75E8: "const D3D10Effects::SEffectInvalidType::`vftable'" ??_7SEffectInvalidType@D3D10Effects@@6B@
0x1800E6C20: "const D3D10Effects::SNumericAnnotationMember::`vftable'" ??_7SNumericAnnotationMember@D3D10Effects@@6B@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18005F100: "protected: virtual long __cdecl D3D10Shader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3D10Shader@@MEAAJXZ
0x18011A698: "End of program reached with inco" ??_C@_0DP@MHBCOGDA@End?5of?5program?5reached?5with?5inco@
0x1800BB318: "enum _D3D_SHADER_VARIABLE_TYPE __cdecl D3D10Effects::GetSimpleParameterTypeFromObjectType(enum D3D10Effects::EObjectType)" ?GetSimpleParameterTypeFromObjectType@D3D10Effects@@YA?AW4_D3D_SHADER_VARIABLE_TYPE@@W4EObjectType@1@@Z
0x18011E4DC: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x180118A00: "Components of output declaration" ??_C@_0IH@COBKIBLC@Components?5of?5output?5declaration@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180007704: "protected: long __cdecl D3D10Shader::CCompiler::EmitSwitch(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int) __ptr64" ?EmitSwitch@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@0I@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18004C118: "protected: long __cdecl D3D10Shader::CParse::EvalIntrinsic(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAU_D3DVALUE@2@@Z
0x1800B26D0: "public: virtual struct ID3D10ShaderReflectionType * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@CShaderReflectionType@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionType@@I@Z
0x18004879C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::InitExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011B9E0: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x180100010: "c" ??_C@_01PAPGNFGE@c?$AA@
0x1801016B8: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVariable>,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011B920: "SRC1_ALPHA" ??_C@_0L@LGMBJHCD@SRC1_ALPHA?$AA@
0x1800B6670: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180100014: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x18005EA68: "protected: long __cdecl D3D10Shader::CProgram::MatchAndReplace(class D3D10Shader::CInstruction * __ptr64,struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,int) __ptr64" ?MatchAndReplace@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEBUD3D_REPLACEENTRY@2@PEAU_D3D_RULE@@H@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidDepthStencilViewVariable::SetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetDepthStencilArray@SEffectInvalidDepthStencilViewVariable@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x1800DC6C2: acosf
0x180116790: "Expected component count of 4 (o" ??_C@_0KE@GILOGCBM@Expected?5component?5count?5of?54?5?$CIo@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BAF90: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x18011B758: "COMPARISON_MIN_POINT_MAG_MIP_LIN" ??_C@_0CE@PMJCANCG@COMPARISON_MIN_POINT_MAG_MIP_LIN@
0x1800C0804: "protected: long __cdecl D3D10Effects::CEffectLoader::BuildShaderBlock(struct D3D10Effects::SShaderBlock * __ptr64) __ptr64" ?BuildShaderBlock@CEffectLoader@D3D10Effects@@IEAAJPEAUSShaderBlock@2@@Z
0x18011E588: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x1800FD1C8: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x18011A900: "%s signature parameter %s (1-bas" ??_C@_0FK@CBJOLGML@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x1800DB3A8: "public: unsigned char * __ptr64 __cdecl D3DX10Core::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DX10Core@@QEAAPEAEII@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x180059070: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800BADF0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6DB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6FD0: "public: virtual long __cdecl D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011C750: "uint3x1" ??_C@_07CAMOPHGE@uint3x1?$AA@
0x18011C7F0: "bool4x1" ??_C@_07DDHLMNDD@bool4x1?$AA@
0x1800020C0: D3D10GetPixelShaderProfile
0x18011C798: "bool1x2" ??_C@_07CPIIGOMC@bool1x2?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAMII@Z
0x18011E1D0: "_texture2dmsarray" ??_C@_0BC@BHKNFIOC@_texture2dmsarray?$AA@
0x1800FF340: "return type of texture too large" ??_C@_0DN@MIKIMIMN@return?5type?5of?5texture?5too?5large@
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@SAII@Z
0x180074D38: "protected: long __cdecl D3D10Shader::CProgram::SimplifyInstructionsLegacy(void) __ptr64" ?SimplifyInstructionsLegacy@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800DE018: "const D3DX10Core::CBuffer::`vftable'" ??_7CBuffer@D3DX10Core@@6B@
0x1800D6680: ?GetSize@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@SAII@Z
0x1800FFEBC: "b" ??_C@_01OJONOECF@b?$AA@
0x180111B70: "propagate floating point integer" ??_C@_0DC@KFALHBLJ@propagate?5floating?5point?5integer@
0x18010C400: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180117AE0: "Expected sample count of 0 but e" ??_C@_0GB@JOCIKFNM@Expected?5sample?5count?5of?50?5but?5e@
0x1800280B0: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunctionInputs(char const * __ptr64,class D3D10Shader::CNodeFunction * __ptr64,int,int,unsigned int,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitFunctionInputs@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNodeFunction@2@HHIPEAVCPacker@2@2PEAVCNode@2@PEAI@Z
0x1800FFB78: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x1800E6540: "const D3D10Effects::SDepthStencilViewGlobalVariableMember::`vftable'" ??_7SDepthStencilViewGlobalVariableMember@D3D10Effects@@6B@
0x1800FD2A0: "__cdecl _imp_RegOpenKeyExA" __imp_RegOpenKeyExA
0x180111610: "vectorize tunnel through neg" ??_C@_0BN@IFLILGAA@vectorize?5tunnel?5through?5neg?$AA@
0x180102268: "non-numeric case expression" ??_C@_0BM@JDCLCKMB@non?9numeric?5case?5expression?$AA@
0x1800BB994: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupSamplerPointer(struct D3D10Effects::SSamplerBlock * __ptr64 * __ptr64) __ptr64" ?FixupSamplerPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSSamplerBlock@2@@Z
0x180114958: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x18006EC30: "private: int __cdecl D3D10Shader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3D10Shader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180112B98: "eval literal bige" ??_C@_0BC@CEDEAFPM@eval?5literal?5bige?$AA@
0x1800E74C0: "const D3D10Effects::SEffectInvalidVectorVariable::`vftable'" ??_7SEffectInvalidVectorVariable@D3D10Effects@@6B@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectDepthStencilViewVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1801008F0: "Texture3D" ??_C@_09LLNBPCGJ@Texture3D?$AA@
0x1801013B0: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x1801106A8: "reduce literal lit instruction" ??_C@_0BP@HJDBPKLD@reduce?5literal?5lit?5instruction?$AA@
0x1801136F8: "SV_RenderTargetArrayIndex" ??_C@_0BK@MGFFEMHA@SV_RenderTargetArrayIndex?$AA@
0x180119D40: "sample_c_* instructions require " ??_C@_0JA@CPDFIDND@sample_c_?$CK?5instructions?5require?5@
0x180071610: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SEffectInvalidType::GetMemberName(unsigned int) __ptr64" ?GetMemberName@SEffectInvalidType@D3D10Effects@@UEAAPEBDI@Z
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800CB2D0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeToBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?SerializeToBuffer@CEffectCompiler10@D3D10Effects@@IEAAJPEAPEAUID3D10Blob@@@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectScalarVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18009AD40: "protected: void __cdecl D3D10ShaderBinary::CShaderAsm::Reserve(unsigned int) __ptr64" ?Reserve@CShaderAsm@D3D10ShaderBinary@@IEAAXI@Z
0x1800FD2B8: "__cdecl _imp_RegOpenKeyExW" __imp_RegOpenKeyExW
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TIntScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x18011A8B0: "%s signature parameter %s (1-bas" ??_C@_0EE@GINMCKJK@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x18011C2C0: "FRONTFACESTENCILDEPTHFAIL" ??_C@_0BK@JKFCCGCB@FRONTFACESTENCILDEPTHFAIL?$AA@
0x1800DE0F8: "const D3D10Shader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3D10Shader@@6B@
0x18011EAE0: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x18008DEE0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::CombineOrdinalsBank(unsigned long,unsigned long,unsigned int,unsigned int) __ptr64" ?CombineOrdinalsBank@CD3D10Program@D3D10Shader@@MEAAJKKII@Z
0x1800FE4A8: "GetRealPtrPtrD3D10CreateDeviceAn" ??_C@_0CL@HDKAABOB@GetRealPtrPtrD3D10CreateDeviceAn@
0x180111CC8: "max(int,int) -> integer" ??_C@_0BI@JOCOBMKM@max?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x180071620: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3D10Shader@@UEAAPEAXI@Z
0x18003A2CC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CCompiler::FindFunction(class D3D10Shader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunction@CCompiler@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@PEAPEBD@Z
0x1800D6E50: ?Apply@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180117200: "Registers in an input index rang" ??_C@_0JM@JHAIJCKF@Registers?5in?5an?5input?5index?5rang@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectSamplerVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800A5370: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::SrcRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x18004300C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::FindDecls(struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNodeScope * __ptr64) __ptr64" ?FindDecls@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAUD3DTOKEN@2@PEAVCNodeScope@2@@Z
0x180129864: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob
0x18011E590: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x18011C280: "STENCILREADMASK" ??_C@_0BA@KPOPNOOH@STENCILREADMASK?$AA@
0x1800BDF74: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadAssignments(unsigned int,struct D3D10Effects::SAssignment * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?LoadAssignments@CEffectLoader@D3D10Effects@@IEAAJIPEAPEAUSAssignment@2@PEAEPEAI2@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x180111FE8: "evaluate literal ceil" ??_C@_0BG@KCAOEOBE@evaluate?5literal?5ceil?$AA@
0x1801182F0: "position already declared for in" ??_C@_0EG@KHFLBGDG@position?5already?5declared?5for?5in@
0x1800DC494: "__cdecl _security_init_cookie" __security_init_cookie
0x18010C4F4: "q" ??_C@_01IIACKFLH@q?$AA@
0x1800787BC: "protected: long __cdecl D3D10Shader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3D10Shader@@IEAAJXZ
0x18010029C: "break" ??_C@_05ELPHFHOI@break?$AA@
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800B77F0: "public: virtual long __cdecl D3D10Effects::TBlendVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> > >::GetBackingStore(unsigned int,struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetBackingStore@?$TBlendVariable@U?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJIPEAUD3D10_BLEND_DESC@@@Z
0x1800E7A18: "const D3D10StateBlock::IState::`vftable'" ??_7IState@D3D10StateBlock@@6B@
0x1800FFE58: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectSamplerVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7A60: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> > >::GetDepthStencilArray(struct ID3D10DepthStencilView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetDepthStencilArray@?$TDepthStencilViewVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10DepthStencilView@@II@Z
0x18011B848: "SRC_COLOR" ??_C@_09BBJLDKJG@SRC_COLOR?$AA@
0x18006E630: "private: void __cdecl D3D10Shader::CProgram::ReorderInstructions_MarkParents(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3D10Shader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x1800B7360: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x18011DDD0: "RTINDEX" ??_C@_07IFJFPDBI@RTINDEX?$AA@
0x180111D90: "propagate literal value through " ??_C@_0CE@LNEEJCMA@propagate?5literal?5value?5through?5@
0x1800DC6B6: acos
0x180071610: "public: virtual int __cdecl D3D10Effects::SEffectInvalidTechnique::IsValid(void) __ptr64" ?IsValid@SEffectInvalidTechnique@D3D10Effects@@UEAAHXZ
0x1800FED18: "Can't unroll loops marked with l" ??_C@_0CO@GDLEMPFD@Can?8t?5unroll?5loops?5marked?5with?5l@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x18011EC50: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x18010B728: "," ??_C@_01IHBHIGKO@?0?$AA@
0x180114EEC: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x1800E4338: "const D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::`vftable'" ??_7?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@6B@
0x1800CC240: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsVector(void) __ptr64" ?AsVector@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x180093AA0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCALL(void) __ptr64" ?EmitCALL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180111EE0: "evaluate literal cos" ??_C@_0BF@JAIBDEFN@evaluate?5literal?5cos?$AA@
0x1800FE7F0: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x18011DB28: "// Offset: %4u Size: %5u%s " ??_C@_0BM@LMAJMBAE@?1?1?5Offset?3?5?$CF4u?5Size?3?5?$CF5u?$CFs?6?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6390: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixTransposeArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011C390: "BLENDENABLE" ??_C@_0M@MEFFFMNI@BLENDENABLE?$AA@
0x18011D000: "Can't create/set an invalid shad" ??_C@_0HI@FDAALMK@Can?8t?5create?1set?5an?5invalid?5shad@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180113A38: "internal error: Invalid source m" ??_C@_0CI@JLNFICBO@internal?5error?3?5Invalid?5source?5m@
0x1800E39F8: "const D3D10Effects::SIntVectorGlobalVariable::`vftable'" ??_7SIntVectorGlobalVariable@D3D10Effects@@6B@
0x1800B7AE0: "public: virtual long __cdecl D3D10Effects::TRenderTargetViewVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectRenderTargetViewVariable> >::SetRenderTargetArray(struct ID3D10RenderTargetView * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRenderTargetArray@?$TRenderTargetViewVariable@U?$TGlobalVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAPEAUID3D10RenderTargetView@@II@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800FD2B0: "__cdecl _imp_RegGetValueW" __imp_RegGetValueW
0x1800DB354: "public: __cdecl D3DX10Core::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DX10Core@@QEAA@II@Z
0x180064CB4: "private: int __cdecl D3D10Shader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3D10Shader@@AEAAHI@Z
0x1800CC2A0: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::AsShader(void) __ptr64" ?AsShader@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800D6ED0: ?CreateNew@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloat(float) __ptr64" ?SetFloat@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x1800FFF28: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x1801021E0: "could not cast condition to bool" ??_C@_0CE@GDOLGFEP@could?5not?5cast?5condition?5to?5bool@
0x1801002A8: "BlendState" ??_C@_0L@DDELOHAJ@BlendState?$AA@
0x180111A50: "NOT BUGE => BULT" ??_C@_0BB@KHPADFGG@NOT?5BUGE?5?$DN?$DO?5BULT?$AA@
0x180110C48: "dot of partial nullity reduction" ??_C@_0CB@MOCJJLKK@dot?5of?5partial?5nullity?5reduction@
0x180100E38: "DX9-style 'compile' syntax is de" ??_C@_0DI@OMPMKFLJ@DX9?9style?5?8compile?8?5syntax?5is?5de@
0x1801118B8: "Literal in Log * Mul * Exp patte" ??_C@_0CD@CBNAGOEM@Literal?5in?5Log?5?$CK?5Mul?5?$CK?5Exp?5patte@
0x180100DD8: "DX9-style 'LHS = <RHS>' syntax i" ??_C@_0DM@ODIJOKPB@DX9?9style?5?8LHS?5?$DN?5?$DMRHS?$DO?8?5syntax?5i@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180100660: "snorm" ??_C@_05BOKKGJO@snorm?$AA@
0x1800CF660: "protected: int __cdecl D3D10Effects::CEffect::ApplyRenderStateBlock(struct D3D10Effects::SBaseBlock * __ptr64) __ptr64" ?ApplyRenderStateBlock@CEffect@D3D10Effects@@IEAAHPEAUSBaseBlock@2@@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectStringVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180052700: "public: virtual int __cdecl D3D10Shader::CNodeValue::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeValue@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x180112438: "generate floating point special " ??_C@_0CP@PJJFNOJH@generate?5floating?5point?5special?5@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetFloat(float) __ptr64" ?SetFloat@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJM@Z
0x180111978: "Known literals reduced to mov" ??_C@_0BO@JAJCBCFC@Known?5literals?5reduced?5to?5mov?$AA@
0x18005EEF0: "protected: long __cdecl D3D10Shader::CProgram::AddToReplaceList(struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,int) __ptr64" ?AddToReplaceList@CProgram@D3D10Shader@@IEAAJPEBUD3D_REPLACEENTRY@2@PEAU_D3D_RULE@@H@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectBlendVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1801003EC: "false" ??_C@_05LAPONLG@false?$AA@
0x1801128D8: "utof -> INT" ??_C@_0M@JDMPBFCI@utof?5?9?$DO?5INT?$AA@
0x1800E52C0: "const D3D10Effects::SBoolScalarAnnotationMember::`vftable'" ??_7SBoolScalarAnnotationMember@D3D10Effects@@6B@
0x18011C250: "DEPTHWRITEMASK" ??_C@_0P@LAMAALMJ@DEPTHWRITEMASK?$AA@
0x1800516A0: "public: virtual int __cdecl D3D10Shader::CNodeType::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeType@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800E2FC0: "const D3D10ShaderReflection::CInvalidSRType::`vftable'" ??_7CInvalidSRType@D3D10ShaderReflection@@6B@
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800FFFA0: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x18004F03C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ForStmt(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ForStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0000@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180013754: "protected: long __cdecl D3D10Shader::CCompiler::EmitIntrinsic(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitIntrinsic@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIH@Z
0x18004DBC8: "protected: long __cdecl D3D10Shader::CParse::CastToUint(unsigned int * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToUint@CParse@D3D10Shader@@IEAAJPEAIPEAU_D3DVALUE@2@PEAUD3DTOKEN@2@@Z
0x18011E508: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x1801297F8: "protected: static class D3D10Shader::CParse * __ptr64 __ptr64 D3D10Shader::CParse::s_pParse" ?s_pParse@CParse@D3D10Shader@@1PEAV12@EA
0x1800812D0: "long __cdecl D3D10Shader::SFPS_CmpRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_CmpRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800FE678: "#pragma warning (error:%d) " ??_C@_0BM@CPMFAKGG@?$CDpragma?5warning?5?$CIerror?3?$CFd?$CJ?6?$AA@
0x180101638: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x180101808: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x18005F100: "public: virtual int __cdecl D3D10Effects::SSingleElementType::IsValid(void) __ptr64" ?IsValid@SSingleElementType@D3D10Effects@@UEAAHXZ
0x180112CD0: "eval literal imax" ??_C@_0BC@CHGHLDBE@eval?5literal?5imax?$AA@
0x180113140: "eval umod with some bits known" ??_C@_0BP@IELPJJGP@eval?5umod?5with?5some?5bits?5known?$AA@
0x180100D60: "non-numeric sample count" ??_C@_0BJ@MEIAGJHH@non?9numeric?5sample?5count?$AA@
0x1800C94F0: "enum D3D10Effects::ETypeCompatibility __cdecl D3D10Effects::CheckType(unsigned int,struct D3D10Effects::SCompilerType * __ptr64)" ?CheckType@D3D10Effects@@YA?AW4ETypeCompatibility@1@IPEAUSCompilerType@1@@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderResourceVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x1800BAB20: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x180112000: "evaluate literal trunc" ??_C@_0BH@IBPAKHKP@evaluate?5literal?5trunc?$AA@
0x1800E76E8: ??_7?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@6B@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1801106C8: "symmetric min or max on value" ??_C@_0BO@GJCFBEKK@symmetric?5min?5or?5max?5on?5value?$AA@
0x180071620: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3D10Shader@@UEAAPEAXI@Z
0x18010C960: "cannot have divergent gradient o" ??_C@_0DO@ECGNDPFB@cannot?5have?5divergent?5gradient?5o@
0x180122E60: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x180044764: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StructDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x18010B888: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x1800BEE50: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadObjectVariables(void) __ptr64" ?LoadObjectVariables@CEffectLoader@D3D10Effects@@IEAAJXZ
0x18011E564: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x18011E4C0: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x1800B2EC8: "public: enum D3D10Effects::EObjectType __cdecl D3D10Effects::SShaderBlock::GetShaderType(void) __ptr64" ?GetShaderType@SShaderBlock@D3D10Effects@@QEAA?AW4EObjectType@2@XZ
0x1800B8360: "long __cdecl D3D10Effects::DoMatrixArrayInternal<1,1,1>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$00$00$00@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x18004A2A8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AsmExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x1800FFC58: "array dimension for %s must be %" ??_C@_0CC@EMOGNELK@array?5dimension?5for?5?$CFs?5must?5be?5?$CF@
0x1801244E0: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_D3D10PSOutput" ?g_D3D10PSOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1801122E8: "evaluate range round" ??_C@_0BF@NHFPNODD@evaluate?5range?5round?$AA@
0x180101428: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x1800FE610: "#pragma def (%s, %s, %g, %g, %g," ??_C@_0CG@MMAENENB@?$CDpragma?5def?5?$CI?$CFs?0?5?$CFs?0?5?$CFg?0?5?$CFg?0?5?$CFg?0@
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x180100B60: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x180111180: "Negative value compared with zer" ??_C@_0CC@FFFCDCJ@Negative?5value?5compared?5with?5zer@
0x1800D6500: ?Apply@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180116980: ".rrrr swizzle expected for opera" ??_C@_0EM@BMHJBJKA@?4rrrr?5swizzle?5expected?5for?5opera@
0x1800FD530: "__cdecl _imp_memmove" __imp_memmove
0x1800E73D8: "const D3D10Effects::SEffectInvalidShaderResourceVariable::`vftable'" ??_7SEffectInvalidShaderResourceVariable@D3D10Effects@@6B@
0x180037308: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeBank(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned long) __ptr64" ?VectorizeBank@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIIHH00PEAVCPacker@2@K@Z
0x18008EF20: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitArgument(class D3D10ShaderBinary::COperandBase * __ptr64,int,unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int * __ptr64) __ptr64" ?EmitArgument@CD3D10Program@D3D10Shader@@MEAAJPEAVCOperandBase@D3D10ShaderBinary@@HPEAIIPEAKPEAH@Z
0x1801119D8: "NOT BILT => BIGE" ??_C@_0BB@OMNMFP@NOT?5BILT?5?$DN?$DO?5BIGE?$AA@
0x18011C484: "MINLOD" ??_C@_06LGMKCOMN@MINLOD?$AA@
0x1800CDD60: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetOutputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetOutputSignatureElementDesc@SAnonymousShader@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x180101B90: "snorm double" ??_C@_0N@CMBNANDH@snorm?5double?$AA@
0x18009A82C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitSamplerDecl(unsigned int,enum D3D10_SB_SAMPLER_MODE) __ptr64" ?EmitSamplerDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIW4D3D10_SB_SAMPLER_MODE@@@Z
0x1800D6CA0: ?CreateNew@?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBDI@AA$1??_92@$BBI@AA@D3D10StateBlock@@SAXPEAXII@Z
0x18010C8E8: "internal error: unpredicated inc" ??_C@_0CI@PENPGHEO@internal?5error?3?5unpredicated?5inc@
0x1800B02D4: "public: __cdecl TStack<struct _INST_NODE * __ptr64,20>::~TStack<struct _INST_NODE * __ptr64,20>(void) __ptr64" ??1?$TStack@PEAU_INST_NODE@@$0BE@@@QEAA@XZ
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x180113890: "internal error: debug info appen" ??_C@_0EF@GKMDPBBK@internal?5error?3?5debug?5info?5appen@
0x1800D90CC: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x1800BA640: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TBoolScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180110A30: "max of known positive identity" ??_C@_0BP@NDJBOGLI@max?5of?5known?5positive?5identity?$AA@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x180051DE0: "public: virtual class D3D10Shader::CNodeVariable * __ptr64 __cdecl D3D10Shader::CNodeVariable::Copy(void) __ptr64" ?Copy@CNodeVariable@D3D10Shader@@UEAAPEAV12@XZ
0x1800DA1DC: "public: long __cdecl CDXBCBuilder::AppendBlob(enum DXBCFourCC,unsigned int,void const * __ptr64) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJW4DXBCFourCC@@IPEBX@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18011C528: "float4" ??_C@_06IFOJNFPO@float4?$AA@
0x18010C4E0: "cm" ??_C@_02JKHMEGHO@cm?$AA@
0x1800FFF88: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x180100158: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x1800FF538: "'%s': input parameter '%s' must " ??_C@_0DK@ENENBIGP@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5must?5@
0x18011ED00: "__cdecl _xmm@ffffffff80000002ffffffff80000001" __xmm@ffffffff80000002ffffffff80000001
0x1800E6A80: "const D3D10Effects::SStringGlobalVariableMember::`vftable'" ??_7SStringGlobalVariableMember@D3D10Effects@@6B@
0x1801110B8: "unsigned integer movc((a<b),b,a)" ??_C@_0CN@MFJEKCMM@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ@
0x180112EA0: "eval imod with known range" ??_C@_0BL@OHJDEPJF@eval?5imod?5with?5known?5range?$AA@
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x18011DFD4: "_uint " ??_C@_06GFEGFEIP@_uint?5?$AA@
0x18010CCD0: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x1800FF3D0: "unknown attribute %s, or attribu" ??_C@_0DO@PCGEGOJK@unknown?5attribute?5?$CFs?0?5or?5attribu@
0x1800E68B0: "const D3D10Effects::SBlendGlobalVariableMember::`vftable'" ??_7SBlendGlobalVariableMember@D3D10Effects@@6B@
0x1800D71A0: ??_G?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18011EB38: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x18007A8D4: "protected: long __cdecl D3D10Shader::CProgram::ReorderBinaryI(void) __ptr64" ?ReorderBinaryI@CProgram@D3D10Shader@@IEAAJXZ
0x1800D5850: "public: static unsigned int __cdecl D3D10StateBlock::CStreamOutBuffers::GetSize(unsigned int)" ?GetSize@CStreamOutBuffers@D3D10StateBlock@@SAII@Z
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180114E38: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x180095034: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUDIV(void) __ptr64" ?EmitUDIV@CD3D10Program@D3D10Shader@@IEAAJXZ
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectBlendVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BDAE8: "protected: long __cdecl D3D10Effects::CEffectLoader::GetFxlConstantTable(class CDXBCParser * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_TABLE * __ptr64 * __ptr64) __ptr64" ?GetFxlConstantTable@CEffectLoader@D3D10Effects@@IEAAJPEAVCDXBCParser@@PEAPEAU_D3D10_INTERNALSHADER_CONSTANT_TABLE@@@Z
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800FF700: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x1800444EC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CBufferDecl(enum D3D10Shader::_D3DDECL_TYPE,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CBufferDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DDECL_TYPE@2@PEAV32@111@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x1801297E8: "struct D3D10Effects::SRenderTargetView D3D10Effects::g_NullRenderTargetView" ?g_NullRenderTargetView@D3D10Effects@@3USRenderTargetView@1@A
0x18011E5B0: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidVectorVariable::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@SEffectInvalidVectorVariable@D3D10Effects@@UEAAJPEAHII@Z
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAXII@Z
0x18011E970: "D3DX10: (WARN) D3DX10 relies upo" ??_C@_0DD@BIPAKCEL@D3DX10?3?5?$CIWARN?$CJ?5D3DX10?5relies?5upo@
0x18011C550: "uint1" ??_C@_05MPKMJABM@uint1?$AA@
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180116418: "Validation Error: %s" ??_C@_0BF@HMKOONHC@Validation?5Error?3?5?$CFs?$AA@
0x180101FF8: "int, or unsigned int type requir" ??_C@_0DJ@EJLDJKDM@int?0?5or?5unsigned?5int?5type?5requir@
0x1800A56C0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3D10Shader@@MEAAJXZ
0x18011C7A0: "bool1x3" ??_C@_07DGJDFPID@bool1x3?$AA@
0x1800BA070: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x180053BA4: "public: long __cdecl D3D10Shader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DX10Core::CAlloc * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CTErrors * __ptr64,struct ID3DInclude * __ptr64,enum _D3D_INCLUDE_TYPE,void const * __ptr64) __ptr64" ?InitializeFromFile@CPPInclude@D3D10Shader@@QEAAJPEBXHPEAVCAlloc@D3DX10Core@@PEAUD3DTOKEN@2@PEAVCTErrors@2@PEAUID3DInclude@@W4_D3D_INCLUDE_TYPE@@0@Z
0x1801003E4: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x180119570: "Reference out of bounds, [%d], o" ??_C@_0KG@MCMBHKEM@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x1800471A0: "protected: long __cdecl D3D10Shader::CParse::GetSubType(class D3D10Shader::CNode * __ptr64,unsigned int,class D3D10Shader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3D10Shader@@IEAAJPEAVCNode@2@IPEAVCNodeType@2@@Z
0x1800ACB1C: "public: __cdecl CD3D10PixelShaderValidator::~CD3D10PixelShaderValidator(void) __ptr64" ??1CD3D10PixelShaderValidator@@QEAA@XZ
0x180114E68: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x18007250C: "protected: long __cdecl D3D10Shader::CBaseProgram::CreateArgumentErrorString(class D3D10Shader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3D10Shader@@IEAAJPEAVCArgument@2@PEADH@Z
0x180111670: "Emit output arrays" ??_C@_0BD@HOAFBLB@Emit?5output?5arrays?$AA@
0x1800B9060: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,1>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAMII@Z
0x180112090: "evaluate literal mul" ??_C@_0BF@KMLFGLFG@evaluate?5literal?5mul?$AA@
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,2>::GetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAMII@Z
0x18011B6E0: "COMPARISON_MIN_MAG_MIP_POINT" ??_C@_0BN@EJHCGLM@COMPARISON_MIN_MAG_MIP_POINT?$AA@
0x180051410: "public: virtual int __cdecl D3D10Shader::CNodeUsage::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeUsage@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x1800BB4B0: "public: long __cdecl D3D10Effects::CEffectHeap::MoveString(char * __ptr64 * __ptr64) __ptr64" ?MoveString@CEffectHeap@D3D10Effects@@QEAAJPEAPEAD@Z
0x1800FD3B8: "__cdecl _imp_malloc" __imp_malloc
0x18010B670: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x1800BADD0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectScalarVariable>,1>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TFloatScalarVariable@U?$TAnnotation@UID3D10EffectScalarVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x1800C589C: "protected: long __cdecl D3D10Effects::CEffectCompiler10::ParseAnnotation(class D3D10Shader::CNodeDecl * __ptr64,class D3DXVectorOwner<struct D3D10Effects::SCompilerVariable> * __ptr64) __ptr64" ?ParseAnnotation@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNodeDecl@D3D10Shader@@PEAV?$D3DXVectorOwner@USCompilerVariable@D3D10Effects@@@@@Z
0x180119B30: "ld2dms requires resource declare" ??_C@_0HD@JBENMEMM@ld2dms?5requires?5resource?5declare@
0x18011DE98: "(%f, %f, %f, %f)" ??_C@_0BB@DPCCPPOD@?$CI?$CFf?0?5?$CFf?0?5?$CFf?0?5?$CFf?$CJ?$AA@
0x1800CDE20: "public: virtual long __cdecl D3D10Effects::SConstantBuffer::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@SConstantBuffer@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800FD3C8: "__cdecl _imp__purecall" __imp__purecall
0x1800B2190: "public: virtual struct ID3D10ShaderReflectionVariable * __ptr64 __cdecl D3D10ShaderReflection::CShaderReflectionConstantBuffer::GetVariableByIndex(unsigned int) __ptr64" ?GetVariableByIndex@CShaderReflectionConstantBuffer@D3D10ShaderReflection@@UEAAPEAUID3D10ShaderReflectionVariable@@I@Z
0x1801134A0: "Integer divide by zero" ??_C@_0BH@NHLLGLIN@Integer?5divide?5by?5zero?$AA@
0x1800FFEC8: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x1800BA6D0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18010C534: "xxi" ??_C@_03JOONEBJG@xxi?$AA@
0x1800C82D0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SubstitutePredefines(class D3D10Shader::CNode * __ptr64 * __ptr64,unsigned int) __ptr64" ?SubstitutePredefines@CEffectCompiler10@D3D10Effects@@IEAAJPEAPEAVCNode@D3D10Shader@@I@Z
0x180036B30: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetTypeFlags(class D3D10Shader::CNode * __ptr64,unsigned __int64 * __ptr64,unsigned int) __ptr64" ?GetTypeFlags@CCompiler@D3D10Shader@@IEAAIPEAVCNode@2@PEA_KI@Z
0x180086234: "private: int __cdecl D3D10Shader::CProgram::CompactPool_Excluded(class D3D10Shader::CArgument * __ptr64,unsigned int,int) __ptr64" ?CompactPool_Excluded@CProgram@D3D10Shader@@AEAAHPEAVCArgument@2@IH@Z
0x1800FF7B0: "'%s': Not all control paths retu" ??_C@_0CD@GKLOCGCG@?8?$CFs?8?3?5Not?5all?5control?5paths?5retu@
0x1801127E8: "eval ineg with some bits known" ??_C@_0BP@BJGOAGKK@eval?5ineg?5with?5some?5bits?5known?$AA@
0x1800B7FB0: "public: virtual long __cdecl D3D10Effects::TNumericVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TNumericVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAXII@Z
0x18011B528: "D3D10CreateEffectPoolFromMemory" ??_C@_0CA@IHHGPIIE@D3D10CreateEffectPoolFromMemory?$AA@
0x1800B6A80: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsSampler(void) __ptr64" ?AsSampler@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolArray@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x18011E470: " };" ??_C@_03NBJNNELM@?6?$HN?$DL?$AA@
0x18011CB10: "Constant buffers, functions, and" ??_C@_0FI@FMHNMFHI@Constant?5buffers?0?5functions?0?5and@
0x18011E718: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x1800BAF20: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetInt(int) __ptr64" ?SetInt@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x18010C328: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x1800B8A58: "long __cdecl D3D10Effects::DoMatrixArrayInternal<1,1,0>(struct D3D10Effects::SType * __ptr64,unsigned int,unsigned char * __ptr64,void * __ptr64,unsigned int,unsigned int,char const * __ptr64)" ??$DoMatrixArrayInternal@$00$00$0A@@D3D10Effects@@YAJPEAUSType@0@IPEAEPEAXIIPEBD@Z
0x180005760: "protected: long __cdecl D3D10Shader::CCompiler::EmitStatementCond(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CPacker * __ptr64,int) __ptr64" ?EmitStatementCond@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAVCPacker@2@H@Z
0x1800FE8D4: "call" ??_C@_04OMFAIDPG@call?$AA@
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x1800020E0: D3D10GetGeometryShaderProfile
0x180112D18: "eval literal and" ??_C@_0BB@IBKJCFIM@eval?5literal?5and?$AA@
0x1800727BC: "public: long __cdecl D3D10Shader::CProgram::GetIntMask(unsigned int,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetIntMask@CProgram@D3D10Shader@@QEAAJIPEA_K0@Z
0x18008FAB0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructionSimple(class D3D10Shader::CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionSimple@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@W4D3D10_SB_OPCODE_TYPE@@@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetType(void) __ptr64" ?GetType@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800E4DA0: "const D3D10Effects::TAnnotation<struct ID3D10EffectStringVariable>::`vftable'" ??_7?$TAnnotation@UID3D10EffectStringVariable@@@D3D10Effects@@6B@
0x1800CABF0: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeNumericVariable(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeNumericVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@1H@Z
0x180091EF0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::PatternMatch(void) __ptr64" ?PatternMatch@CD3D10Program@D3D10Shader@@MEAAJXZ
0x1801150F0: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x1800FD1E8: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::SetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixPointerArray@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAPEAMII@Z
0x180122F8C: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x180113718: "SV_ViewportArrayIndex" ??_C@_0BG@PIIAIAKI@SV_ViewportArrayIndex?$AA@
0x1800D74D4: "[thunk]: __cdecl ID3D10Device::`vcall'{344,{flat}}' }'" ??_9ID3D10Device@@$BBFI@AA
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10VertexShader@@$1??_9ID3D10Device@@$BBFI@AA$1??_92@$BDI@AA@D3D10StateBlock@@SAII@Z
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,0>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180124BA0: "struct D3D10Effects::SEffectInvalidVectorVariable D3D10Effects::g_InvalidVectorVariable" ?g_InvalidVectorVariable@D3D10Effects@@3USEffectInvalidVectorVariable@1@A
0x180058D1C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x180071610: "public: virtual char const * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberName(unsigned int) __ptr64" ?GetMemberName@SAnonymousShader@D3D10Effects@@UEAAPEBDI@Z
0x1800314C0: "protected: long __cdecl D3D10Shader::CCompiler::EmitPow(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x1801002E8: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x18010C348: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x1800B9880: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,0>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800D73E4: "[thunk]: __cdecl ID3D10Device::`vcall'{352,{flat}}' }'" ??_9ID3D10Device@@$BBGA@AA
0x18011C558: "uint2" ??_C@_05OEIBMDNP@uint2?$AA@
0x180112CA0: "eval literal umul" ??_C@_0BC@LHPGBFGO@eval?5literal?5umul?$AA@
0x1800BBC48: "public: long __cdecl D3D10Effects::CEffectLoader::LoadEffect(class D3D10Effects::CEffect * __ptr64,void * __ptr64,unsigned int,class D3D10Effects::CEffectPool * __ptr64) __ptr64" ?LoadEffect@CEffectLoader@D3D10Effects@@QEAAJPEAVCEffect@2@PEAXIPEAVCEffectPool@2@@Z
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x180112120: "evaluate literal bne" ??_C@_0BF@DFGHIMNI@evaluate?5literal?5bne?$AA@
0x180101508: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x1800E6CE8: "const D3D10Effects::CEffect::`vftable'" ??_7CEffect@D3D10Effects@@6B@
0x1801132E0: "eval movc with some bits known" ??_C@_0BP@LBFIHHPM@eval?5movc?5with?5some?5bits?5known?$AA@
0x18010C850: "preshader" ??_C@_09NGEGDMAK@preshader?$AA@
0x180072E10: "public: long __cdecl D3D10Shader::CProgram::ApplyUintRange(unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CProgram@D3D10Shader@@QEAAJI_K0@Z
0x180065EBC: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_ConsumeInstruction(class D3D10Shader::CInstruction * __ptr64,unsigned int,int) __ptr64" ?VectorizeLeft_ConsumeInstruction@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@IH@Z
0x1800CC260: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TUncastableVariable<struct ID3D10EffectConstantBuffer>::AsString(void) __ptr64" ?AsString@?$TUncastableVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800D6810: ?Capture@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x18011C468: "COMPARISONFUNC" ??_C@_0P@CMMDFEBI@COMPARISONFUNC?$AA@
0x1800D6AF0: ?Capture@?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBLI@AA$1??_92@$BLI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x1800D4FB0: "public: virtual unsigned int __cdecl D3D10StateBlock::CVertexBuffers::GetSize(void) __ptr64" ?GetSize@CVertexBuffers@D3D10StateBlock@@UEAAIXZ
0x18011C710: "uint1x1" ??_C@_07IKMHDPOP@uint1x1?$AA@
0x1800B35D0: "public: virtual void * __ptr64 __cdecl D3D10Effects::CEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCEffect@D3D10Effects@@UEAAPEAXI@Z
0x180113FB0: "unsigned long * D3D10Shader::g_dwMasks" ?g_dwMasks@D3D10Shader@@3PAKA
0x18010C7D0: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x18011A270: "case %d (or if bits to be interp" ??_C@_0FO@EMAHCLOJ@case?5?$CFd?5?$CIor?5if?5bits?5to?5be?5interp@
0x180110F38: "movc((a<b),a,b) -> min(a,b)" ??_C@_0BM@NCDBAKKJ@movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x1800DC080: "__cdecl _report_gsfailure" __report_gsfailure
0x1800FFFB8: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x180101C14: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x1800BAD50: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x1800B6390: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAMII@Z
0x1800DC75E: floor
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeList::Print(void) __ptr64" ?Print@CNodeList@D3D10Shader@@UEAAXXZ
0x18011DF80: "ps_%d_%d " ??_C@_09DJGKNLHM@ps_?$CFd_?$CFd?6?$AA@
0x180071610: "protected: virtual int __cdecl D3D10Shader::CD3D10Program::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CD3D10Program@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x1800707EC: "private: long __cdecl D3D10Shader::CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@D3D10Shader@@AEAAJXZ
0x180081450: "long __cdecl D3D10Shader::SFPS_UnaryFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800FD450: "__cdecl _imp__finite" __imp__finite
0x180111EC8: "evaluate literal sin" ??_C@_0BF@DLHJHDGM@evaluate?5literal?5sin?$AA@
0x180129820: "private: static class D3DX10Core::CAlloc * __ptr64 __ptr64 D3D10Shader::CArgument::s_pAlloc" ?s_pAlloc@CArgument@D3D10Shader@@0PEAVCAlloc@D3DX10Core@@EA
0x18011E5A0: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x1800B7E20: "public: virtual long __cdecl D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>::GetDesc(struct _D3D10_EFFECT_VARIABLE_DESC * __ptr64) __ptr64" ?GetDesc@?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_VARIABLE_DESC@@@Z
0x1800FD340: "__cdecl _imp_D3D10CoreRegisterLayers" __imp_D3D10CoreRegisterLayers
0x1800B02D4: "public: __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::~TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>(void) __ptr64" ??1?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAA@XZ
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x18011DD68: "// %-16s %5u" ??_C@_0N@HLNBCHKH@?1?1?5?$CF?916s?5?$CF5u?$AA@
0x1800FFBF0: "input types for geometry shader " ??_C@_0CP@GBFKHHPA@input?5types?5for?5geometry?5shader?5@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011CF30: "Stream output geometry shaders c" ??_C@_0EJ@JNOMCEAN@Stream?5output?5geometry?5shaders?5c@
0x1801000C8: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x1800DB4C4: "public: __cdecl D3DX10Core::CFile::~CFile(void) __ptr64" ??1CFile@D3DX10Core@@QEAA@XZ
0x1800CC558: "public: void * __ptr64 __cdecl D3D10Effects::SCompilerVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSCompilerVariable@D3D10Effects@@QEAAPEAXI@Z
0x1800FF750: "'%s' must have a max vertex coun" ??_C@_0CC@FCAMBPJF@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x18011CB68: "Unnamed objects are not allowed" ??_C@_0CA@MLIHPFLH@Unnamed?5objects?5are?5not?5allowed?$AA@
0x1800CC290: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x180112740: "eval literal utof" ??_C@_0BC@HBLJMDFH@eval?5literal?5utof?$AA@
0x1800A3274: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3D10Shader@@IEAAJXZ
0x18005949C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3D10Shader@@IEAAIPEBDPEAUD3DTOKEN@2@@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180053974: "public: void * __ptr64 __cdecl D3D10Shader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3D10Shader@@QEAAPEAXI@Z
0x1800FD2D8: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x1800570D8: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3D10Shader@@IEAAIPEBD@Z
0x18008AA04: "protected: void __cdecl D3D10Shader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3D10Shader@@IEAAXPEAI0@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectSamplerVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x1800D6240: D3D10StateBlockMaskEnableAll
0x1800E6628: "const D3D10Effects::SSamplerGlobalVariableMember::`vftable'" ??_7SSamplerGlobalVariableMember@D3D10Effects@@6B@
0x180110D40: "cmp of known positive identity" ??_C@_0BP@OFNHIFFF@cmp?5of?5known?5positive?5identity?$AA@
0x18011EBE8: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x1800FF280: "tex1D will considered dependent " ??_C@_0FD@OKHFAJJB@tex1D?5will?5considered?5dependent?5@
0x1800B9380: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x18011C590: "float1x1" ??_C@_08NHOHKBOJ@float1x1?$AA@
0x1800C3B68: "public: virtual __cdecl D3D10Effects::CEffectPool::~CEffectPool(void) __ptr64" ??1CEffectPool@D3D10Effects@@UEAA@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidTechnique::GetDesc(struct _D3D10_TECHNIQUE_DESC * __ptr64) __ptr64" ?GetDesc@SEffectInvalidTechnique@D3D10Effects@@UEAAJPEAU_D3D10_TECHNIQUE_DESC@@@Z
0x1800FF740: "MaxVertexCount" ??_C@_0P@MCBDJEIO@MaxVertexCount?$AA@
0x180110DE8: "movc(movc(a,TRUE,FALSE),b,c) -> " ??_C@_0CM@PJOAGHHN@movc?$CImovc?$CIa?0TRUE?0FALSE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x180044464: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AddCBuffer(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?AddCBuffer@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,0>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180072618: "public: long __cdecl D3D10Shader::CProgram::GetFloatValue(unsigned int,double * __ptr64) __ptr64" ?GetFloatValue@CProgram@D3D10Shader@@QEAAJIPEAN@Z
0x180111568: "max of neg idenity to abs instru" ??_C@_0CM@DCCGMDFE@max?5of?5neg?5idenity?5to?5abs?5instru@
0x18011C694: "int1x2" ??_C@_06LNBEPDMP@int1x2?$AA@
0x18011E2A0: ", mode_default" ??_C@_0P@OAOGFPGL@?0?5mode_default?$AA@
0x1801163E0: "D3D10 Internal Compiler Error: I" ??_C@_0DE@LFHCCDJF@D3D10?5Internal?5Compiler?5Error?3?5I@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilViewVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800A6010: "long __cdecl D3D10ValidateShader(unsigned char const * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int)" ?D3D10ValidateShader@@YAJPEBEP6AXPEAXPEBD@Z1I@Z
0x180039190: "protected: long __cdecl D3D10Shader::CCompiler::EvalRange(unsigned int,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3D10Shader@@IEAAJIPEAU_D3DRANGE@2@@Z
0x18011A960: "Too many %s signature parameters" ??_C@_0HI@MCBINBPF@Too?5many?5?$CFs?5signature?5parameters@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectConstantBuffer>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectConstantBuffer@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x18007B000: "public: long __cdecl D3D10Shader::CProgram::Warning(class D3D10Shader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3D10Shader@@QEAAJPEAVCNode@2@IPEBDZZ
0x180111B38: "propagate floating point integer" ??_C@_0DC@GDHHECAN@propagate?5floating?5point?5integer@
0x1800BF7D4: "protected: long __cdecl D3D10Effects::CEffectLoader::LoadAnnotations(unsigned int * __ptr64,struct D3D10Effects::SAnnotation * __ptr64 * __ptr64) __ptr64" ?LoadAnnotations@CEffectLoader@D3D10Effects@@IEAAJPEAIPEAPEAUSAnnotation@2@@Z
0x1800FFFCC: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x1800D757C: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x180110BA8: "negative bool less then another " ??_C@_0CO@CGPGPKNH@negative?5bool?5less?5then?5another?5@
0x180100DC0: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x18009B200: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x1800FE520: IID_ID3D10Blob
0x180129890: "__cdecl _native_startup_state" __native_startup_state
0x18005C690: "protected: long __cdecl D3D10Shader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x18009D59C: "protected: int __cdecl D3D10Shader::CShaderProgram::IsRedundantMov(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?IsRedundantMov@CShaderProgram@D3D10Shader@@IEAAHPEAVCInstruction@2@H@Z
0x18008E880: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::UnnestAddresses(void) __ptr64" ?UnnestAddresses@CD3D10Program@D3D10Shader@@MEAAJXZ
0x1800BAA30: "public: virtual long __cdecl D3D10Effects::TBoolScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::SetInt(int) __ptr64" ?SetInt@?$TBoolScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJH@Z
0x180119510: "Reference of undeclared constant" ??_C@_0GA@FHINAGNI@Reference?5of?5undeclared?5constant@
0x1800FFF14: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x180118CD8: "Unrecognized global flags. Opco" ??_C@_0DM@LOLBLNMN@Unrecognized?5global?5flags?4?5?5Opco@
0x1800B1FD0: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetInputParameterDesc(unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputParameterDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x1801131A0: "eval imax with some bits known" ??_C@_0BP@DCPHHDGC@eval?5imax?5with?5some?5bits?5known?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180101FA0: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x1800B90F0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x18011DFC8: "_rcpfloat " ??_C@_0L@INOIDMIP@_rcpfloat?5?$AA@
0x1800BA0B0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,2>::GetBoolVector(int * __ptr64) __ptr64" ?GetBoolVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$01@D3D10Effects@@UEAAJPEAH@Z
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x180100290: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x180063D50: "protected: long __cdecl D3D10Shader::CProgram::CompactArrays(void) __ptr64" ?CompactArrays@CProgram@D3D10Shader@@IEAAJXZ
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAHXZ
0x18011D9D0: "short * D3D10Effects::d3d10sodecl_len" ?d3d10sodecl_len@D3D10Effects@@3PAFA
0x180112330: "evaluate range trunc" ??_C@_0BF@NGDHPINK@evaluate?5range?5trunc?$AA@
0x1801013A0: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x180071224: "protected: long __cdecl D3D10Shader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3D10Shader@@IEAAJXZ
0x18011D2E0: "Assignment %s: Only 0 and NULL a" ??_C@_0EM@CLGBHFHE@Assignment?5?$CFs?3?5Only?50?5and?5NULL?5a@
0x1800B6F10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1801106A0: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x1800C92AC: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileAssignment_MatchExpression(class D3D10Shader::CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileAssignment_MatchExpression@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAPEAUID3D10Blob@@@Z
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800507D0: "public: virtual class D3D10Shader::CNodeTree * __ptr64 __cdecl D3D10Shader::CNodeTree::Copy(void) __ptr64" ?Copy@CNodeTree@D3D10Shader@@UEAAPEAV12@XZ
0x1800FE698: "D3D10PreprocessShader" ??_C@_0BG@CFCGDFCD@D3D10PreprocessShader?$AA@
0x18004465C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NamespaceDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?NamespaceDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x18010B858: "def" ??_C@_03BHEEIFFN@def?$AA@
0x1801004F0: "private" ??_C@_07NMPLPEPB@private?$AA@
0x1800BB6D4: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupCBPointer(struct D3D10Effects::SConstantBuffer * __ptr64 * __ptr64) __ptr64" ?FixupCBPointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSConstantBuffer@2@@Z
0x18011EB40: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x1800CE540: "public: virtual long __cdecl D3D10Effects::SPassBlock::GetGeometryShaderDesc(struct _D3D10_PASS_SHADER_DESC * __ptr64) __ptr64" ?GetGeometryShaderDesc@SPassBlock@D3D10Effects@@UEAAJPEAU_D3D10_PASS_SHADER_DESC@@@Z
0x1800FD368: "__cdecl _imp_sqrt" __imp_sqrt
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180101F00: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x18005F100: "public: virtual long __cdecl D3D10Shader::CFXL10Program::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CFXL10Program@D3D10Shader@@UEAAJKKI@Z
0x180112498: "generate floating point special " ??_C@_0CP@EFECCAEM@generate?5floating?5point?5special?5@
0x1800E7760: ??_7?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@6B@
0x180100488: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x18010C4E4: "ct" ??_C@_02BHMOPGG@ct?$AA@
0x18011B898: "INV_DEST_ALPHA" ??_C@_0P@KNMKGBON@INV_DEST_ALPHA?$AA@
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x1800B6B40: "public: virtual struct ID3D10EffectShaderVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsShader(void) __ptr64" ?AsShader@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x18010C530: "xo" ??_C@_02LIDJGIGN@xo?$AA@
0x1800D72A0: ??_G?$TShaderInput@UID3D10ShaderResourceView@@$1??_9ID3D10Device@@$BBJI@AA$1??_92@$BJI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x180100388: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x180110EB8: "movc and comparitor sequence red" ??_C@_0CI@KHPCACBC@movc?5and?5comparitor?5sequence?5red@
0x180071CD8: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgument(class D3D10Shader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3D10Shader@@QEAAIPEAVCArgument@2@@Z
0x18011E110: " , " ??_C@_03NKFKBEPL@?5?0?5?$AA@
0x180100060: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x18005F10C: "protected: long __cdecl D3D10Shader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAM@Z
0x1800FD4E8: "__cdecl _imp_cosh" __imp_cosh
0x1800C8480: "protected: long __cdecl D3D10Effects::CEffectCompiler10::CompileExpressionNode(class D3D10Shader::CNode * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?CompileExpressionNode@CEffectCompiler10@D3D10Effects@@IEAAJPEAVCNode@D3D10Shader@@PEAPEAUID3D10Blob@@PEAPEBD@Z
0x18005285C: "public: __cdecl D3D10Shader::CNodeState::CNodeState(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ??0CNodeState@D3D10Shader@@QEAA@PEAVCNode@1@00@Z
0x180071F6C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddBank(char const * __ptr64,unsigned __int64) __ptr64" ?AddBank@CBaseProgram@D3D10Shader@@QEAAIPEBD_K@Z
0x1800B12C8: "public: void __cdecl D3D10ShaderReflection::CShaderReflection::Clear(void) __ptr64" ?Clear@CShaderReflection@D3D10ShaderReflection@@QEAAXXZ
0x1800B580C: "long __cdecl D3D10Effects::AreSignaturesCompatible(unsigned char const * __ptr64,unsigned char const * __ptr64,unsigned char const * __ptr64,unsigned char const * __ptr64,int * __ptr64,enum D3D10Effects::EShaderLinkType,class D3D10Effects::IErrorLog * __ptr64)" ?AreSignaturesCompatible@D3D10Effects@@YAJPEBE000PEAHW4EShaderLinkType@1@PEAVIErrorLog@1@@Z
0x1800CE9A0: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::CEffect::GetConstantBufferByIndex(unsigned int) __ptr64" ?GetConstantBufferByIndex@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@I@Z
0x1800CDE10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SAnonymousShader::GetMemberTypeBySemantic(char const * __ptr64) __ptr64" ?GetMemberTypeBySemantic@SAnonymousShader@D3D10Effects@@UEAAPEAUID3D10EffectType@@PEBD@Z
0x180100958: "union" ??_C@_05MNALHJLP@union?$AA@
0x18011DE28: " NO" ??_C@_07MHKMANFA@?5?5?5?5?5NO?$AA@
0x1800CC2D0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectSamplerVariable>::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TEffectInvalidVariable@UID3D10EffectSamplerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x1800FE568: "Shader@0x%p" ??_C@_0M@OIMFNBEO@Shader?$EA0x?$CFp?$AA@
0x1800B6720: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrix(float * __ptr64) __ptr64" ?SetMatrix@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::SetBool(int) __ptr64" ?SetBool@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJH@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E4B4: "and" ??_C@_03BOPJPIAM@and?$AA@
0x180100FB8: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B7C10: "public: virtual long __cdecl D3D10Effects::TStringVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >,0>::GetStringArray(char const * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?GetStringArray@?$TStringVariable@U?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEBDII@Z
0x1800B6B10: "public: virtual struct ID3D10EffectBlendVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsBlend(void) __ptr64" ?AsBlend@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectBlendVariable@@XZ
0x18010B328: "SetBlendState" ??_C@_0O@OGINBCKC@SetBlendState?$AA@
0x18008DF90: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::SplitScalarRHS(unsigned int) __ptr64" ?SplitScalarRHS@CD3D10Program@D3D10Shader@@MEAAJI@Z
0x180112E00: "eval bine with known range" ??_C@_0BL@MHNEHLHA@eval?5bine?5with?5known?5range?$AA@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x180111258: "combine of communitive literals" ??_C@_0CA@BEDNICMO@combine?5of?5communitive?5literals?$AA@
0x1800CC2C0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x1800BA5B0: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetInt(int * __ptr64) __ptr64" ?GetInt@?$TIntScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAH@Z
0x18011C478: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x18011C3F8: "RENDERTARGETWRITEMASK" ??_C@_0BG@GFJIFPLH@RENDERTARGETWRITEMASK?$AA@
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BA6D0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18005D208: "protected: long __cdecl D3D10Shader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3D10Shader@@IEAAJXZ
0x180081870: "long __cdecl D3D10Shader::SFPS_UnaryIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectBlendVariable>::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TEffectInvalidVariable@UID3D10EffectBlendVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRasterizerVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800AFC70: "protected: void __cdecl CD3D10PixelShaderValidator::MergeResultsAndRevertToTempSnapShot(void) __ptr64" ?MergeResultsAndRevertToTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x180001658: "long __cdecl D3D10DeferredCreateDeviceAndSwapChain(struct IDXGIAdapter * __ptr64,enum D3D10_DRIVER_TYPE,struct HINSTANCE__ * __ptr64,unsigned int,unsigned int,struct DXGI_SWAP_CHAIN_DESC * __ptr64,struct IDXGISwapChain * __ptr64 * __ptr64,struct ID3D10Device * __ptr64 * __ptr64)" ?D3D10DeferredCreateDeviceAndSwapChain@@YAJPEAUIDXGIAdapter@@W4D3D10_DRIVER_TYPE@@PEAUHINSTANCE__@@IIPEAUDXGI_SWAP_CHAIN_DESC@@PEAPEAUIDXGISwapChain@@PEAPEAUID3D10Device@@@Z
0x180114FE0: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x18004FCE8: "protected: long __cdecl D3D10Shader::CPacker::AddEntry(char const * __ptr64,unsigned int,unsigned int,unsigned int,int,int,int,unsigned long,unsigned int,unsigned int,unsigned int) __ptr64" ?AddEntry@CPacker@D3D10Shader@@IEAAJPEBDIIIHHHKIII@Z
0x1800E5AD8: "const D3D10Effects::SBoolVectorGlobalVariableMember::`vftable'" ??_7SBoolVectorGlobalVariableMember@D3D10Effects@@6B@
0x1800CDEE0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E660: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x180124A80: "struct D3D10Effects::SShaderBlock D3D10Effects::g_NullPS" ?g_NullPS@D3D10Effects@@3USShaderBlock@1@A
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::SetFloatVector(float * __ptr64) __ptr64" ?SetFloatVector@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAM@Z
0x1800FF208: "t" ??_C@_01PFHFFBPC@t?$AA@
0x1800D057C: "public: void __cdecl D3D10Effects::CFxlVM::Execute(void) __ptr64" ?Execute@CFxlVM@D3D10Effects@@QEAAXXZ
0x18011AE60: "Unrecognized instruction or inst" ??_C@_0EE@CJLGAAPG@Unrecognized?5instruction?5or?5inst@
0x1800FE5B0: "#pragma pack_matrix(column_major" ??_C@_0CD@DKLIJCJE@?$CDpragma?5pack_matrix?$CIcolumn_major@
0x1800DB9F8: D3D10GetTargetDescByName
0x1800CD0C4: "protected: long __cdecl D3D10Effects::CSoParse::ProductionSemanticName(char const * __ptr64) __ptr64" ?ProductionSemanticName@CSoParse@D3D10Effects@@IEAAJPEBD@Z
0x1800CEAB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::CEffect::GetVariableByIndex(unsigned int) __ptr64" ?GetVariableByIndex@CEffect@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B22F8: "public: long __cdecl D3D10ShaderReflection::CShaderReflectionVariable::Initialize(unsigned char * __ptr64,unsigned char * __ptr64,struct _D3D10_INTERNALSHADER_VARIABLE_DEF * __ptr64) __ptr64" ?Initialize@CShaderReflectionVariable@D3D10ShaderReflection@@QEAAJPEAE0PEAU_D3D10_INTERNALSHADER_VARIABLE_DEF@@@Z
0x18011DE54: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x180100900: "TextureCube" ??_C@_0M@FBAAHKI@TextureCube?$AA@
0x180101B00: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x18000F5A4: "protected: long __cdecl D3D10Shader::CCompiler::EmitForUnrolled(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitForUnrolled@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@0000PEAII@Z
0x180033968: "protected: long __cdecl D3D10Shader::CCompiler::EmitArgs(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAII@Z
0x1800D7050: ??_E?$TShaderInput@UID3D10SamplerState@@$1??_9ID3D10Device@@$BBFA@AA$1??_92@$BDA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800FD360: "__cdecl _imp_sqrtf" __imp_sqrtf
0x180122F78: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0
0x1800D70A0: ??_G?$TDeviceObject@UID3D10PixelShader@@$1??_9ID3D10Device@@$BBEI@AA$1??_92@$BCI@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x1800FFB18: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x180001E40: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::TTopLevelVariable<struct ID3D10EffectMatrixVariable>::GetType(void) __ptr64" ?GetType@?$TTopLevelVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidTechnique::ComputeStateBlockMask(struct _D3D10_STATE_BLOCK_MASK * __ptr64) __ptr64" ?ComputeStateBlockMask@SEffectInvalidTechnique@D3D10Effects@@UEAAJPEAU_D3D10_STATE_BLOCK_MASK@@@Z
0x18011B984: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVectorVariable> >::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x180100420: "half" ??_C@_04GBGPFKGN@half?$AA@
0x18011D090: "Unrecognized token %s" ??_C@_0BG@DIPMCONC@Unrecognized?5token?5?$CFs?$AA@
0x18004D9C8: "protected: long __cdecl D3D10Shader::CParse::EvalUint(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAI@Z
0x180118550: "Interpolation mode cannot vary f" ??_C@_0HL@KCINGIFA@Interpolation?5mode?5cannot?5vary?5f@
0x1800A5A00: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3D10Shader@@MEAAJIPEAII0I@Z
0x1800BA560: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>,0>::GetFloatArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetFloatArray@?$TFloatScalarVariable@U?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRasterizerVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800D5270: ?GetSize@?$TDeviceObject@UID3D10RasterizerState@@$1??_9ID3D10Device@@$BBOA@AA$1??_92@$BOI@AA@D3D10StateBlock@@UEAAIXZ
0x18006A9DC: "protected: int __cdecl D3D10Shader::CProgram::HasReferenceVec(unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?HasReferenceVec@CProgram@D3D10Shader@@IEAAHIPEAII@Z
0x180045594: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::FunctionDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x18011ABE0: "Output signature parameter #%d (" ??_C@_0EO@OAHAHJOM@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x1800B4C94: "struct D3D10Effects::SMember * __ptr64 __cdecl D3D10Effects::CreateNewMember(struct D3D10Effects::SType * __ptr64,int)" ?CreateNewMember@D3D10Effects@@YAPEAUSMember@1@PEAUSType@1@H@Z
0x1800B9FC0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800D5800: "public: virtual unsigned int __cdecl D3D10StateBlock::CStreamOutBuffers::ReleaseAllDeviceObjects(void) __ptr64" ?ReleaseAllDeviceObjects@CStreamOutBuffers@D3D10StateBlock@@UEAAIXZ
0x1800B6FB0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVectorVariable>::GetAnnotationByIndex(unsigned int) __ptr64" ?GetAnnotationByIndex@?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B92E0: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectVectorVariable>,0,1>::GetIntVector(int * __ptr64) __ptr64" ?GetIntVector@?$TVectorVariable@U?$TGlobalVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@$0A@$00@D3D10Effects@@UEAAJPEAH@Z
0x180127560: "short * D3D10Shader::d3d10tok_ss" ?d3d10tok_ss@D3D10Shader@@3PAFA
0x180100310: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x180112288: "evaluate range sqrt" ??_C@_0BE@CABHJNOC@evaluate?5range?5sqrt?$AA@
0x180032BF0: "protected: long __cdecl D3D10Shader::CCompiler::EmitCut(class D3D10Shader::CNode * __ptr64,unsigned int) __ptr64" ?EmitCut@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@I@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TMember@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRenderTargetViewVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800FFE68: "asuint" ??_C@_06LMOCJFFB@asuint?$AA@
0x1800B87A0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixPointerArray(float * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixPointerArray@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAPEAMII@Z
0x18011EA20: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x1801013C8: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x18011E6B8: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x180119CC0: "sample_c_* instructions require " ??_C@_0HF@DPEEKBEA@sample_c_?$CK?5instructions?5require?5@
0x1800723C4: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyArgument(class D3D10Shader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3D10Shader@@QEAAIPEAVCArgument@2@@Z
0x180110CA0: "1 / sqrt(x) -> rsq(x)" ??_C@_0BG@FDJKOEBL@1?5?1?5sqrt?$CIx?$CJ?5?9?$DO?5rsq?$CIx?$CJ?$AA@
0x1801131C0: "eval umin with some bits known" ??_C@_0BP@NJKNFLPA@eval?5umin?5with?5some?5bits?5known?$AA@
0x18005C5D8: "public: long __cdecl D3D10Shader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3D10Shader@@QEAAJPEBD@Z
0x1800B6600: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::GetMatrixArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?GetMatrixArray@?$TMatrix4x4Variable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18011C540: "int3" ??_C@_04NBJFDIFC@int3?$AA@
0x1801297F0: "struct D3D10Effects::SDepthStencilView D3D10Effects::g_NullDepthStencilView" ?g_NullDepthStencilView@D3D10Effects@@3USDepthStencilView@1@A
0x1800CE580: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::SPassBlock::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@SPassBlock@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18011E054: " ??? " ??_C@_05HIBLBKMF@?5?$DP?$DP?$DP?5?$AA@
0x1801108B0: "frc of bool to zero" ??_C@_0BE@IIDPIAFH@frc?5of?5bool?5to?5zero?$AA@
0x1801130A0: "eval iadd with some bits known" ??_C@_0BP@MPFDFKP@eval?5iadd?5with?5some?5bits?5known?$AA@
0x180100F38: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x180112408: "generate floating point special " ??_C@_0CP@IHFILFDN@generate?5floating?5point?5special?5@
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectScalarVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAHXZ
0x1800B0F50: D3D10CreateEffectFromMemory
0x180112D58: "eval literal ishl" ??_C@_0BC@LGNOHPGC@eval?5literal?5ishl?$AA@
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectRenderTargetViewVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TMember@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800FFF18: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x1800B60E0: "public: virtual long __cdecl D3D10Effects::TVector4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> > >::SetFloatVectorArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetFloatVectorArray@?$TVector4Variable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAMII@Z
0x18011A1F0: "case statement doesn't match to " ??_C@_0HC@JNNNPFDF@case?5statement?5doesn?8t?5match?5to?5@
0x18011B548: "D3D10CompileEffectFromMemory" ??_C@_0BN@DGPEICLG@D3D10CompileEffectFromMemory?$AA@
0x1800FEE50: "Can't use gradient instructions " ??_C@_0EM@HEPPCGCJ@Can?8t?5use?5gradient?5instructions?5@
0x18011D54C: "rgba" ??_C@_04CLILDBFP@rgba?$AA@
0x1800B9200: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,1>::GetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetBoolVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAHII@Z
0x180111DE8: "propagate integer range through " ??_C@_0CE@NHMINLOC@propagate?5integer?5range?5through?5@
0x1801119F0: "NOT BIGE => BILT" ??_C@_0BB@LECNHNDM@NOT?5BIGE?5?$DN?$DO?5BILT?$AA@
0x18008BC50: "public: virtual long __cdecl D3D10Shader::CFXL10Program::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXL10Program@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x1800945D8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitIMUL(void) __ptr64" ?EmitIMUL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x180128550: "short * __ptr64 __ptr64 D3D10Effects::d3d10sodecl_ssp" ?d3d10sodecl_ssp@D3D10Effects@@3PEAFEA
0x18011C758: "uint3x2" ??_C@_07LODKEKH@uint3x2?$AA@
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderVariable>::GetElement(unsigned int) __ptr64" ?GetElement@?$TEffectInvalidVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800B8BB0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>,0>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrixVariable@U?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B6BE0: "public: virtual struct ID3D10EffectShaderResourceVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::AsShaderResource(void) __ptr64" ?AsShaderResource@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectShaderResourceVariable@@XZ
0x1800D50F0: "public: virtual unsigned int __cdecl D3D10StateBlock::CIndexBuffer::GetSize(void) __ptr64" ?GetSize@CIndexBuffer@D3D10StateBlock@@UEAAIXZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,1>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$00@D3D10Effects@@UEAAJPEAH@Z
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TIntScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetBoolArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolArray@?$TIntScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,1,2>::SetIntVector(int * __ptr64) __ptr64" ?SetIntVector@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAH@Z
0x18011DAA0: "struct " ??_C@_07FHHJPBED@struct?6?$AA@
0x180089760: "private: long __cdecl D3D10Shader::CProgram::CompactLiterals(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3D10Shader@@AEAAJPEAI00@Z
0x1800ACFA4: "protected: void __cdecl CD3D10PixelShaderValidator::Rule_DerivativesSafeAndTempsInitialized(void) __ptr64" ?Rule_DerivativesSafeAndTempsInitialized@CD3D10PixelShaderValidator@@IEAAXXZ
0x1800DE068: "const D3D10Shader::CNodeState::`vftable'" ??_7CNodeState@D3D10Shader@@6B@
0x18010C7A0: "Use of potentially uninitialized" ??_C@_0CP@KCCHEFKP@Use?5of?5potentially?5uninitialized@
0x180100008: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x18011C738: "uint2x2" ??_C@_07LDFPMDMC@uint2x2?$AA@
0x18005F4BC: "protected: long __cdecl D3D10Shader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3D10Shader@@IEAAJXZ
0x18005F100: "protected: virtual long __cdecl D3D10Shader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3D10Shader@@MEAAJXZ
0x1800FEB60: "can't emit if statement with bot" ??_C@_0EF@CIKMJGHH@can?8t?5emit?5if?5statement?5with?5bot@
0x1800B64E0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,1>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B9470: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectVectorVariable> >,0,0>::SetBoolVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetBoolVectorArray@?$TVectorVariable@U?$TVariable@U?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@@D3D10Effects@@$0A@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x1800D6FB0: ??_G?$TShaderInput@UID3D10Buffer@@$1??_9ID3D10Device@@$BBGA@AA$1??_92@$BFA@AA@D3D10StateBlock@@UEAAPEAXI@Z
0x18011EBF0: "__cdecl _real@417fd70a" __real@417fd70a
0x1800BBBD0: "protected: long __cdecl D3D10Effects::CEffectLoader::FixupVariablePointer(struct D3D10Effects::SGlobalVariable * __ptr64 * __ptr64) __ptr64" ?FixupVariablePointer@CEffectLoader@D3D10Effects@@IEAAJPEAPEAUSGlobalVariable@2@@Z
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectShaderResourceVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@UEAAHXZ
0x180117AA0: "Resource t%d already declared. " ??_C@_0EA@PIPBOOFD@Resource?5t?$CFd?5already?5declared?4?5?5@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAHII@Z
0x180122F3C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x1800B7220: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::GetMemberBySemantic(char const * __ptr64) __ptr64" ?GetMemberBySemantic@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x18005F100: "public: virtual int __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectShaderVariable> >::IsValid(void) __ptr64" ?IsValid@?$TVariable@U?$TTopLevelVariable@UID3D10EffectShaderVariable@@@D3D10Effects@@@D3D10Effects@@UEAAHXZ
0x1800B7E10: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectRasterizerVariable>::GetMemberByIndex(unsigned int) __ptr64" ?GetMemberByIndex@?$TEffectInvalidVariable@UID3D10EffectRasterizerVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800CAD18: "protected: long __cdecl D3D10Effects::CEffectCompiler10::SerializeObjectVariable(struct D3D10Effects::SCompilerVariable * __ptr64,class CDataBlockStore & __ptr64,class CDataBlockStore & __ptr64,int) __ptr64" ?SerializeObjectVariable@CEffectCompiler10@D3D10Effects@@IEAAJPEAUSCompilerVariable@2@AEAVCDataBlockStore@@1H@Z
0x1800D74EC: "[thunk]: __cdecl ID3D10Device::`vcall'{360,{flat}}' }'" ??_9ID3D10Device@@$BBGI@AA
0x18011C680: "float4x4" ??_C@_08JNEOKFJO@float4x4?$AA@
0x18010C770: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x1800B6F90: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TMember<struct ID3D10EffectVectorVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TMember@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800B6CA0: "public: virtual struct ID3D10EffectScalarVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectShaderResourceVariable> >::AsScalar(void) __ptr64" ?AsScalar@?$TVariable@U?$TMember@UID3D10EffectShaderResourceVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectScalarVariable@@XZ
0x18011EAA0: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x18011C610: "float3x1" ??_C@_08HNOOGJGC@float3x1?$AA@
0x180112C70: "eval literal udiv" ??_C@_0BC@GPOPPKCL@eval?5literal?5udiv?$AA@
0x1800E61C8: "const D3D10Effects::SMatrix4x4RowMajorGlobalVariableMember::`vftable'" ??_7SMatrix4x4RowMajorGlobalVariableMember@D3D10Effects@@6B@
0x1800D6440: ?GetSize@?$TRSObject@UtagRECT@@$1??_9ID3D10Device@@$BBPA@AA$1??_92@$BPI@AA@D3D10StateBlock@@UEAAIXZ
0x180110E90: "movc(bool b, bool b, false) -> m" ??_C@_0CF@MMOCIIFP@movc?$CIbool?5b?0?5bool?5b?0?5false?$CJ?5?9?$DO?5m@
0x1800D73CC: "[thunk]: __cdecl ID3D10Device::`vcall'{336,{flat}}' }'" ??_9ID3D10Device@@$BBFA@AA
0x1800CE5A0: "public: virtual long __cdecl D3D10Effects::SPassBlock::Apply(unsigned int) __ptr64" ?Apply@SPassBlock@D3D10Effects@@UEAAJI@Z
0x1800B64E0: "public: virtual long __cdecl D3D10Effects::TMatrix4x4Variable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrixTranspose(float * __ptr64) __ptr64" ?GetMatrixTranspose@?$TMatrix4x4Variable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800B7F80: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x180071610: "public: virtual int __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectMatrixVariable>::IsValid(void) __ptr64" ?IsValid@?$TEffectInvalidVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAHXZ
0x18005F100: "public: virtual int __cdecl D3D10Effects::SType::IsValid(void) __ptr64" ?IsValid@SType@D3D10Effects@@UEAAHXZ
0x180112078: "evaluate literal add" ??_C@_0BF@DDFOJHKB@evaluate?5literal?5add?$AA@
0x18011EAC8: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x1800B6B80: "public: virtual struct ID3D10EffectDepthStencilViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::AsDepthStencilView(void) __ptr64" ?AsDepthStencilView@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilViewVariable@@XZ
0x1800FFF64: "length" ??_C@_06IJDLPEM@length?$AA@
0x1801001B0: "levels" ??_C@_06EJAJJCNG@levels?$AA@
0x1800FD3F8: "__cdecl _imp_free" __imp_free
0x18011DD58: "// no %s " ??_C@_09NOEDCEEM@?1?1?5no?5?$CFs?6?$AA@
0x18009D29C: "protected: long __cdecl D3D10Shader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3D10Shader@@IEAAJXZ
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x1800BAD50: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,1>::GetBool(int * __ptr64) __ptr64" ?GetBool@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAH@Z
0x180112770: "eval literal btoi" ??_C@_0BC@CEOBJEAK@eval?5literal?5btoi?$AA@
0x1801006E8: "SamplerComparisonState" ??_C@_0BH@GLGJECKK@SamplerComparisonState?$AA@
0x1800B6B70: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::AsConstantBuffer(void) __ptr64" ?AsConstantBuffer@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800DC400: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x180118B80: "position already declared for ou" ??_C@_0EH@NLHHNCDE@position?5already?5declared?5for?5ou@
0x1800FD310: api-ms-win-core-synch-l1-2-0_NULL_THUNK_DATA
0x18005F428: "private: void __cdecl D3D10Shader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3D10Shader@@AEAAXII@Z
0x180113040: "eval bine with some bits known" ??_C@_0BP@BHMFHMDJ@eval?5bine?5with?5some?5bits?5known?$AA@
0x1800B053C: "public: struct LABEL_NODE * __ptr64 __cdecl TSet<struct LABEL_NODE,20>::Find(struct LABEL_NODE const & __ptr64) __ptr64" ?Find@?$TSet@ULABEL_NODE@@$0BE@@@QEAAPEAULABEL_NODE@@AEBU2@@Z
0x1800B3270: "public: long __cdecl D3D10Effects::SShaderBlock::GetPixelShader(struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@SShaderBlock@D3D10Effects@@QEAAJPEAPEAUID3D10PixelShader@@@Z
0x180050950: "public: __cdecl D3D10Shader::CNodeToken::CNodeToken(struct D3D10Shader::D3DTOKEN const * __ptr64) __ptr64" ??0CNodeToken@D3D10Shader@@QEAA@PEBUD3DTOKEN@1@@Z
0x180058EF4: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3D10Shader@@IEAAIPEBDPEAPEBD@Z
0x1800C419C: "public: long __cdecl D3D10Effects::SCompilerTechnique::AddPass(struct D3D10Effects::SCompilerPassBlock * __ptr64,int * __ptr64) __ptr64" ?AddPass@SCompilerTechnique@D3D10Effects@@QEAAJPEAUSCompilerPassBlock@2@PEAH@Z
0x18010B924: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x180100510: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x180124B70: "struct D3D10Effects::SEffectInvalidConstantBuffer D3D10Effects::g_InvalidConstantBuffer" ?g_InvalidConstantBuffer@D3D10Effects@@3USEffectInvalidConstantBuffer@1@A
0x1800BAEB0: "public: virtual long __cdecl D3D10Effects::TFloatScalarVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >,0>::SetIntArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?SetIntArray@?$TFloatScalarVariable@U?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAHII@Z
0x180047E40: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::FunctionExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x180051090: "public: virtual class D3D10Shader::CNodeCBuffer * __ptr64 __cdecl D3D10Shader::CNodeCBuffer::Copy(void) __ptr64" ?Copy@CNodeCBuffer@D3D10Shader@@UEAAPEAV12@XZ
0x1800B6A70: "public: virtual long __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> >::SetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800FFCD4: "m" ??_C@_01GOHFPIOK@m?$AA@
0x1800E3B20: "const D3D10Effects::SIntVectorAnnotation::`vftable'" ??_7SIntVectorAnnotation@D3D10Effects@@6B@
0x1800FF068: "internal error: AND operater inp" ??_C@_0CN@DNJOHDJN@internal?5error?3?5AND?5operater?5inp@
0x180114D60: "invalid %s semantic '%s': Legal " ??_C@_0DH@OCLNOOFJ@invalid?5?$CFs?5semantic?5?8?$CFs?8?3?5Legal?5@
0x1800B6AE0: "public: virtual struct ID3D10EffectDepthStencilVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >::AsDepthStencil(void) __ptr64" ?AsDepthStencil@?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectDepthStencilVariable@@XZ
0x180129868: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUlkvizglimvdUlyquivUznwGEUkxslkvizglimvdOlyq@OperatorNew" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAUxlnnlmUlkvizglimvdUlyquivUznwGEUkxslkvizglimvdOlyq@OperatorNew
0x180051350: "public: virtual class D3D10Shader::CNodeCaseCondition * __ptr64 __cdecl D3D10Shader::CNodeCaseCondition::Copy(void) __ptr64" ?Copy@CNodeCaseCondition@D3D10Shader@@UEAAPEAV12@XZ
0x1800FFBB8: "invalid register specification, " ??_C@_0DG@MEBFHAND@invalid?5register?5specification?0?5@
0x1800FE908: "can't use branch, flatten, call " ??_C@_0DN@JJGENBCP@can?8t?5use?5branch?0?5flatten?0?5call?5@
0x1800B7BB0: "public: virtual long __cdecl D3D10Effects::TDepthStencilViewVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectDepthStencilViewVariable> > >::SetDepthStencil(struct ID3D10DepthStencilView * __ptr64) __ptr64" ?SetDepthStencil@?$TDepthStencilViewVariable@U?$TVariable@U?$TMember@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@@D3D10Effects@@@D3D10Effects@@UEAAJPEAUID3D10DepthStencilView@@@Z
0x18003AAE0: "public: virtual void __cdecl D3D10Shader::CNodeType::Print(void) __ptr64" ?Print@CNodeType@D3D10Shader@@UEAAXXZ
0x1800CF3E0: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SSingleElementType::GetMemberTypeByIndex(unsigned int) __ptr64" ?GetMemberTypeByIndex@SSingleElementType@D3D10Effects@@UEAAPEAUID3D10EffectType@@I@Z
0x1801119C8: "NOT BNE => BEQ" ??_C@_0P@HIEGNHOI@NOT?5BNE?5?$DN?$DO?5BEQ?$AA@
0x1800B6BB0: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectBlendVariable> >::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TVariable@U?$TMember@UID3D10EffectBlendVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x18011DEC4: "0x%08x" ??_C@_06BJBFBFHM@0x?$CF08x?$AA@
0x1800B7160: "public: virtual struct ID3D10EffectConstantBuffer * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectScalarVariable>::GetParentConstantBuffer(void) __ptr64" ?GetParentConstantBuffer@?$TGlobalVariable@UID3D10EffectScalarVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectConstantBuffer@@XZ
0x1800B6C40: "public: virtual struct ID3D10EffectMatrixVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsMatrix(void) __ptr64" ?AsMatrix@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectMatrixVariable@@XZ
0x1800643FC: "protected: long __cdecl D3D10Shader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3D10Shader@@IEAAJXZ
0x1800B6C10: "public: virtual struct ID3D10EffectStringVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectStringVariable> >::AsString(void) __ptr64" ?AsString@?$TVariable@U?$TTopLevelVariable@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectStringVariable@@XZ
0x18005C570: "public: virtual long __cdecl D3D10Effects::SEffectInvalidScalarVariable::GetFloat(float * __ptr64) __ptr64" ?GetFloat@SEffectInvalidScalarVariable@D3D10Effects@@UEAAJPEAM@Z
0x1800CC2E0: "public: virtual struct ID3D10EffectSamplerVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectDepthStencilViewVariable>::AsSampler(void) __ptr64" ?AsSampler@?$TEffectInvalidVariable@UID3D10EffectDepthStencilViewVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectSamplerVariable@@XZ
0x18008F700: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructionScalarRHS(class D3D10Shader::CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionScalarRHS@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@W4D3D10_SB_OPCODE_TYPE@@@Z
0x180002F90: D3D10PreprocessShader
0x1800E6B58: "const D3D10Effects::SNumericGlobalVariableMember::`vftable'" ??_7SNumericGlobalVariableMember@D3D10Effects@@6B@
0x180117720: "Immediate constant buffer size m" ??_C@_0LG@BEABDAII@Immediate?5constant?5buffer?5size?5m@
0x1800CF400: "public: virtual long __cdecl D3D10Effects::SSingleElementType::GetDesc(struct _D3D10_EFFECT_TYPE_DESC * __ptr64) __ptr64" ?GetDesc@SSingleElementType@D3D10Effects@@UEAAJPEAU_D3D10_EFFECT_TYPE_DESC@@@Z
0x1800FD300: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x18010B630: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x180111508: "break never match (to NOP)" ??_C@_0BL@JKMMEMHI@break?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x180071620: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3D10Shader@@UEAAPEAXI@Z
0x1800B73E0: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TGlobalVariable<struct ID3D10EffectMatrixVariable>::GetAnnotationByName(char const * __ptr64) __ptr64" ?GetAnnotationByName@?$TGlobalVariable@UID3D10EffectMatrixVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x180119720: "Reference out of bounds, [%d], o" ??_C@_0HI@IODOHBEG@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x18011E69C: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x180122EEC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-2-0
0x18011D740: "short * D3D10Effects::d3d10sodecl_table" ?d3d10sodecl_table@D3D10Effects@@3PAFA
0x1800D6530: ?Capture@?$TDeviceObject@UID3D10InputLayout@@$1??_9ID3D10Device@@$BBGI@AA$1??_92@$BFI@AA@D3D10StateBlock@@UEAAIPEAUID3D10Device@@@Z
0x180068BB4: "private: long __cdecl D3D10Shader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3D10Shader@@AEAAJIPEAII0@Z
0x18005C570: "public: virtual long __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectVectorVariable>::GetRawValue(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetRawValue@?$TEffectInvalidVariable@UID3D10EffectVectorVariable@@@D3D10Effects@@UEAAJPEAXII@Z
0x1800B7F80: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectMatrixVariable>,1>::GetMatrix(float * __ptr64) __ptr64" ?GetMatrix@?$TMatrixVariable@U?$TAnnotation@UID3D10EffectMatrixVariable@@@D3D10Effects@@$00@D3D10Effects@@UEAAJPEAM@Z
0x1800B6E60: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectScalarVariable> >::GetMemberByName(char const * __ptr64) __ptr64" ?GetMemberByName@?$TVariable@U?$TMember@UID3D10EffectScalarVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@PEBD@Z
0x1800B6AB0: "public: virtual struct ID3D10EffectRasterizerVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectStringVariable> >::AsRasterizer(void) __ptr64" ?AsRasterizer@?$TVariable@U?$TMember@UID3D10EffectStringVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectRasterizerVariable@@XZ
0x18011C7F8: "bool4x2" ??_C@_07BIFGJOPA@bool4x2?$AA@
0x1800B1F80: "public: virtual long __cdecl D3D10ShaderReflection::CShaderReflection::GetResourceBindingDesc(unsigned int,struct _D3D10_SHADER_INPUT_BIND_DESC * __ptr64) __ptr64" ?GetResourceBindingDesc@CShaderReflection@D3D10ShaderReflection@@UEAAJIPEAU_D3D10_SHADER_INPUT_BIND_DESC@@@Z
0x18005DF8C: "protected: long __cdecl D3D10Shader::CProgram::MatchComplexTree(class D3D10Shader::CInstruction * __ptr64,struct D3D10Shader::D3D_MATCHENTRY const * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEBUD3D_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x180116610: "Saturate modifier not permitted " ??_C@_0EG@JEELEJAM@Saturate?5modifier?5not?5permitted?5@
0x1800CDD30: "public: virtual long __cdecl D3D10Effects::SAnonymousShader::GetInputSignatureElementDesc(unsigned int,unsigned int,struct _D3D10_SIGNATURE_PARAMETER_DESC * __ptr64) __ptr64" ?GetInputSignatureElementDesc@SAnonymousShader@D3D10Effects@@UEAAJIIPEAU_D3D10_SIGNATURE_PARAMETER_DESC@@@Z
0x18008919C: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_Process(struct D3D10Shader::_D3DCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@H@Z
0x180100A28: "while" ??_C@_05OODBEKIG@while?$AA@
0x18010B730: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x18011A540: "ret can only be followed by case" ??_C@_0HO@CNFDFJNN@ret?5can?5only?5be?5followed?5by?5case@
0x1800CDC10: "public: virtual struct ID3D10EffectType * __ptr64 __cdecl D3D10Effects::SConstantBuffer::GetType(void) __ptr64" ?GetType@SConstantBuffer@D3D10Effects@@UEAAPEAUID3D10EffectType@@XZ
0x1800B6C70: "public: virtual struct ID3D10EffectVectorVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectRenderTargetViewVariable> >::AsVector(void) __ptr64" ?AsVector@?$TVariable@U?$TTopLevelVariable@UID3D10EffectRenderTargetViewVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVectorVariable@@XZ
0x1800DC7BE: memset
0x180122FA0: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x18012798C: "int D3D10Effects::d3d10sodecl_val" ?d3d10sodecl_val@D3D10Effects@@3HA
0x1800CC280: "public: virtual struct ID3D10EffectRenderTargetViewVariable * __ptr64 __cdecl D3D10Effects::TEffectInvalidVariable<struct ID3D10EffectStringVariable>::AsRenderTargetView(void) __ptr64" ?AsRenderTargetView@?$TEffectInvalidVariable@UID3D10EffectStringVariable@@@D3D10Effects@@UEAAPEAUID3D10EffectRenderTargetViewVariable@@XZ
0x1801003F4: "float" ??_C@_05KNFBNCOH@float?$AA@
0x18004E7D4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::IfStmt(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?IfStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x180127990: "int * D3D10Effects::d3d10sodecl_vs" ?d3d10sodecl_vs@D3D10Effects@@3PAHA
0x1801001A8: "width" ??_C@_05IGKADHGO@width?$AA@
0x18011C6D4: "int3x2" ??_C@_06BHBNDLEE@int3x2?$AA@
0x1801112E8: "iadd zero reduces to no-op mov" ??_C@_0BP@FFBPBFFO@iadd?5zero?5reduces?5to?5no?9op?5mov?$AA@
0x1800B8080: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixTransposeArray(float * __ptr64,unsigned int,unsigned int) __ptr64" ?SetMatrixTransposeArray@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAMII@Z
0x18006C10C: "protected: long __cdecl D3D10Shader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3D10Shader@@IEAAJH@Z
0x1800B9F20: "public: virtual long __cdecl D3D10Effects::TVectorVariable<struct D3D10Effects::TAnnotation<struct ID3D10EffectVectorVariable>,1,2>::GetIntVectorArray(int * __ptr64,unsigned int,unsigned int) __ptr64" ?GetIntVectorArray@?$TVectorVariable@U?$TAnnotation@UID3D10EffectVectorVariable@@@D3D10Effects@@$00$01@D3D10Effects@@UEAAJPEAHII@Z
0x1800B80D0: "public: virtual long __cdecl D3D10Effects::TMatrixVariable<struct D3D10Effects::TVariable<struct D3D10Effects::TMember<struct ID3D10EffectMatrixVariable> >,0>::SetMatrixTranspose(float * __ptr64) __ptr64" ?SetMatrixTranspose@?$TMatrixVariable@U?$TVariable@U?$TMember@UID3D10EffectMatrixVariable@@@D3D10Effects@@@D3D10Effects@@$0A@@D3D10Effects@@UEAAJPEAM@Z
0x1800A322C: "protected: long __cdecl D3D10Shader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3D10Shader@@IEAAJK@Z
0x1801149D8: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x1800FE820: "cannot mix packoffset elements w" ??_C@_0EI@MCJPMGCA@cannot?5mix?5packoffset?5elements?5w@
0x180124B98: "struct D3D10Effects::SEffectInvalidMatrixVariable D3D10Effects::g_InvalidMatrixVariable" ?g_InvalidMatrixVariable@D3D10Effects@@3USEffectInvalidMatrixVariable@1@A
0x1800C0DAC: "protected: long __cdecl D3D10Effects::CEffectLoader::CalculateAnnotationSize(unsigned int,struct D3D10Effects::SAnnotation * __ptr64) __ptr64" ?CalculateAnnotationSize@CEffectLoader@D3D10Effects@@IEAAJIPEAUSAnnotation@2@@Z
0x1800CCE1C: "protected: int __cdecl D3D10Effects::CSoParse::Token(void) __ptr64" ?Token@CSoParse@D3D10Effects@@IEAAHXZ
0x18011B8B8: "INV_DEST_COLOR" ??_C@_0P@NJMNAFAG@INV_DEST_COLOR?$AA@
0x1800B7180: "public: virtual struct ID3D10EffectVariable * __ptr64 __cdecl D3D10Effects::TVariable<struct D3D10Effects::TTopLevelVariable<struct ID3D10EffectDepthStencilVariable> >::GetElement(unsigned int) __ptr64" ?GetElement@?$TVariable@U?$TTopLevelVariable@UID3D10EffectDepthStencilVariable@@@D3D10Effects@@@D3D10Effects@@UEAAPEAUID3D10EffectVariable@@I@Z
0x180043D0C: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreFunctionCall(class D3D10Shader::CNodeFunction * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3D10Shader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z

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