Generated by JEB on 2019/08/01

PE: C:\Windows\System32\d3dx9_33.dll Base=0x400000 SHA-256=7338B1D039D0C08E45F24874E4918FFA642EBFE5967C96035F66F509265FA33E
PDB: d3dx9_33.pdb GUID={A18CB0B5-C174-44C6-A24C5589A8EFCE1A} Age=1

10379 located named symbols:
0x459634: "phase" ??_C@_05CBPKLGJM@phase?$AA@
0x7E431C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitMOV(void) __ptr64" ?EmitMOV@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5E70BC: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3DXShader@@MEAAKK@Z
0x739418: "protected: long __cdecl D3D10Shader::CCompiler::EmitIf(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,int,unsigned int * __ptr64 const,unsigned int * __ptr64 * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNode const * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?EmitIf@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@0I00HQEAIPEAPEAIPEAIPEAPEBV32@IHH@Z
0x459230: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x58D1A8: "unsigned int __cdecl D3D10Shader::RegisterHash(char const * __ptr64)" ?RegisterHash@D3D10Shader@@YAIPEBD@Z
0x470398: "internal error: non ordinal inpu" ??_C@_0CP@IBCOGNDA@internal?5error?3?5non?5ordinal?5inpu@
0x676C24: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x58989C: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5A9F28: "private: void __cdecl D3DXEffects::CEffect::DirtyLocalDependencies(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyLocalDependencies@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x461BD0: "shader cannot compile to a ps_1_" ??_C@_0IA@CMFLHMHN@shader?5cannot?5compile?5to?5a?5ps_1_@
0x470800: "cannot map expression to %s inst" ??_C@_0CM@DNPMFOMB@cannot?5map?5expression?5to?5?$CFs?5inst@
0x476C30: "__stdcall _real" __real@40124131
0x45E850: "any" ??_C@_03OBJFJEBA@any?$AA@
0x46B738: "xr" ??_C@_02EHFFAEHB@xr?$AA@
0x5DD390: "protected: unsigned int __cdecl D3DXShader::CParse::TypeSize(class D3DXShader::CNode * __ptr64) __ptr64" ?TypeSize@CParse@D3DXShader@@IEAAIPEAVCNode@2@@Z
0x46DB78: "sqrt(bool) -> bool" ??_C@_0BD@MGLALODF@sqrt?$CIbool?$CJ?5?9?$DO?5bool?$AA@
0x697210: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataObj@NXOF@@W7EAAKXZ
0x6C5A3C: "void * __ptr64 __cdecl D3DX::png_create_struct(int)" ?png_create_struct@D3DX@@YAPEAXH@Z
0x6DA194: "private: long __cdecl D3DXIsochart::CIsochartEngine::GenerateNewChartsToParameterize(void) __ptr64" ?GenerateNewChartsToParameterize@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x555CFC: "public: void __cdecl CD3DXTexSampler::Sample(float * __ptr64,float * __ptr64,float) __ptr64" ?Sample@CD3DXTexSampler@@QEAAXPEAM0M@Z
0x476650: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x4758B0: "%s signature parameter %s (1-bas" ??_C@_0EP@GDNIMPOE@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x71376C: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionNormalize_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionNormalize_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x624C3C: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkVertexShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DVertexShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkVertexShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DVertexShader9@@PEAPEAUID3DXBuffer@@@Z
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x6030F8: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x463EDC: "P" ??_C@_01EJNLAFE@P?$AA@
0x47A1B0: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DX10Core@@UEAAKXZ
0x641580: "public: long __cdecl D3DXShader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3DXShader@@QEAAJXZ
0x46DBD0: "trunc -> integer" ??_C@_0BB@DJJELGFN@trunc?5?9?$DO?5integer?$AA@
0x4D8D80: "long __cdecl D3DXMesh::Simulate<unsigned int,0,4294967295>(class D3DXMesh::CSimVertexCache<unsigned int,4294967295> & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$Simulate@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@I$0PPPPPPPP@@0@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@PEAIKKIIPEAV?$GXTri3Face@I@0@@Z
0x4B66C0: D3DXIntersectSubset
0x45AF98: "PROJECTIONTRANSFORM" ??_C@_0BE@MIMMPIKK@PROJECTIONTRANSFORM?$AA@
0x467B70: "Out of Memory" ??_C@_0O@BPALFKAJ@Out?5of?5Memory?$AA@
0x4587B8: "-Y %u +X %u " ??_C@_0N@BKDOIECB@?9Y?5?$CFu?5?$CLX?5?$CFu?6?$AA@
0x647244: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x46A8C8: "Sampler parameter must come from" ??_C@_0DH@LOBIDDN@Sampler?5parameter?5must?5come?5from@
0x469588: "geometry shader fragments are no" ??_C@_0CM@MLEANKBK@geometry?5shader?5fragments?5are?5no@
0x45C2F0: "ID3DXEffectCompiler: There was a" ??_C@_0EH@DECHMDAM@ID3DXEffectCompiler?3?5There?5was?5a@
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x64BF00: "public: long __cdecl D3DXSHSim::CPRTBuffer::AllocateTex(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AllocateTex@CPRTBuffer@D3DXSHSim@@QEAAJIIII@Z
0x4586F8: "const D3DXTex::CCodec_DXT1::`vftable'" ??_7CCodec_DXT1@D3DXTex@@6B@
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x46B638: "1.#IND" ??_C@_06NPENICIJ@1?4?$CDIND?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x401218: "__cdecl _imp_LockResource" __imp_LockResource
0x731C24: "public: virtual void __cdecl D3D10Shader::CNodeType::Validate(void)const __ptr64" ?Validate@CNodeType@D3D10Shader@@UEBAXXZ
0x46F2D0: "eval movc with known range" ??_C@_0BL@NLCBAHC@eval?5movc?5with?5known?5range?$AA@
0x49DB4C: D3DXPlaneTransformArray
0x46B380: "this FX API is not available in " ??_C@_0DM@JLFEJNHP@this?5FX?5API?5is?5not?5available?5in?5@
0x4C2AA0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeState::Print(void) __ptr64" ?Print@CNodeState@D3DXShader@@UEAAXXZ
0x460358: "invalid input semantic '%s', onl" ??_C@_0DE@NFDJLADN@invalid?5input?5semantic?5?8?$CFs?8?0?5onl@
0x46D190: "Try to combine like instructions" ??_C@_0CB@LMCLLHAF@Try?5to?5combine?5like?5instructions@
0x486854: "private: long __cdecl D3DXCore::CFont::DrawTextAW(struct ID3DXSprite * __ptr64,void const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long,int,int * __ptr64) __ptr64" ?DrawTextAW@CFont@D3DXCore@@AEAAJPEAUID3DXSprite@@PEBXHPEAUtagRECT@@KKHPEAH@Z
0x7796FC: "protected: long __cdecl D3D10Shader::CPreProcessor::InitializeDefines(struct _D3D10_SHADER_MACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3D10Shader@@IEAAJPEBU_D3D10_SHADER_MACRO@@@Z
0x45C044: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x5A9E6C: "private: void __cdecl D3DXEffects::CEffect::DirtyDependenciesEx(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependenciesEx@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x477FF8: "__cdecl _real@3ea00000" __real@3ea00000
0x477BF8: "__cdecl _real@3fe3333340000000" __real@3fe3333340000000
0x6C9764: "unsigned long __cdecl FindEquivParent(unsigned long * __ptr64,unsigned long)" ?FindEquivParent@@YAKPEAKK@Z
0x4766E8: "__cdecl _real@bf000000" __real@bf000000
0x45ADE8: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x45B258: "MINTESSELLATIONLEVEL" ??_C@_0BF@HEFGAMLK@MINTESSELLATIONLEVEL?$AA@
0x49E958: "public: virtual long __cdecl D3DXMath::CMatrixStack::TranslateLocal(float,float,float) __ptr64" ?TranslateLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x661D2C: "public: bool __cdecl D3DXSHSim::myAdaptiveMesh::bDefaulOrient(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?bDefaulOrient@myAdaptiveMesh@D3DXSHSim@@QEAA_NIIII@Z
0x70596C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckLinearEquationParamResult(bool & __ptr64) __ptr64" ?CheckLinearEquationParamResult@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x476920: "__cdecl _real@3fb8aa3b" __real@3fb8aa3b
0x4633C4: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x484074: "public: virtual unsigned long __cdecl D3DXCore::CFont::Release(void) __ptr64" ?Release@CFont@D3DXCore@@UEAAKXZ
0x625DD8: "public: int __cdecl D3DXShader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3DXShader@@QEAAHXZ
0x459CC4: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x459434: "defb" ??_C@_04ECAGGAOJ@defb?$AA@
0x800487: intelsse3_D3DXMatrixDeterminant
0x7B31C0: "private: long __cdecl D3D10Shader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3D10Shader@@AEAAJPEAI0I@Z
0x45B9F0: "XYZB2" ??_C@_05KBDNJLGF@XYZB2?$AA@
0x463830: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x472880: "Overlapping output index range d" ??_C@_0FC@EPDLFMIP@Overlapping?5output?5index?5range?5d@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct _D3DXATTRIBUTERANGE>::~dynamicarray<struct _D3DXATTRIBUTERANGE>(void) __ptr64" ??1?$dynamicarray@U_D3DXATTRIBUTERANGE@@@D3DXIsochart@@QEAA@XZ
0x468684: "gs_4_1" ??_C@_06MFIDHEFG@gs_4_1?$AA@
0x4769CC: "__cdecl _real@3df3ea21" __real@3df3ea21
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x6BF208: "void __cdecl D3DX::png_do_read_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x45B180: "CCW_STENCILFUNC" ??_C@_0BA@MKCCIHFC@CCW_STENCILFUNC?$AA@
0x7E7B7C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitLOOP(void) __ptr64" ?EmitLOOP@CD3D10Program@D3D10Shader@@IEAAJXZ
0x819110: "__cdecl fltused" _fltused
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x65F45C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x4F7724: "long __cdecl D3DXMesh::ValidateDecl(struct _D3DVERTEXELEMENT9 const * __ptr64,int,int)" ?ValidateDecl@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@HH@Z
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x49E434: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::AddRef(void) __ptr64" ?AddRef@CMatrixStack@D3DXMath@@UEAAKXZ
0x470D88: "Failed to extract output signatu" ??_C@_0CE@FIJKPEGC@Failed?5to?5extract?5output?5signatu@
0x59DBA4: "long __cdecl D3DXEffects::Compiler::SetMat(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEBUD3DXMATRIX@@I@Z
0x6972B0: "public: virtual int __cdecl NXOF::XDataRef::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataRef@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x47694C: "__cdecl _real@3e0c3f8a" __real@3e0c3f8a
0x483FFC: "public: virtual long __cdecl D3DXCore::CFont::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFont@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJII@Z
0x7E2048: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE@CD3D10Program@D3D10Shader@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x467128: "Invalid cHRM blue point" ??_C@_0BI@GNBEGBIO@Invalid?5cHRM?5blue?5point?$AA@
0x46C280: "sqrt times sqrt of positive valu" ??_C@_0EF@PECBFGLA@sqrt?5times?5sqrt?5of?5positive?5valu@
0x4775D8: "__cdecl _real@47c35000" __real@47c35000
0x45C198: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x496670: D3DXVec3TransformArray
0x5E4258: "protected: long __cdecl D3DXShader::CParse::Cast(struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@0PEAUD3DXTOKEN@2@@Z
0x56D044: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6F97A0: "public: static bool __cdecl D3DXIsochart::CSymmetricMatrix<float>::GetEigen(unsigned __int64,float const * __ptr64,float * __ptr64,float * __ptr64,unsigned __int64,float)" ?GetEigen@?$CSymmetricMatrix@M@D3DXIsochart@@SA_N_KPEBMPEAM20M@Z
0x801E4E: asin
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x4EA634: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned int>(unsigned int * __ptr64,unsigned int * __ptr64)" ??$FindAdjacentEdge@I@D3DXMesh@@YAKPEAI0@Z
0x476724: "__cdecl _real@ab8cbccc" __real@ab8cbccc
0x477BE8: "__cdecl _real@3fd50e5600000000" __real@3fd50e5600000000
0x458F18: "string" ??_C@_06ICGJLFIM@string?$AA@
0x6959E0: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x710D90: d3dx_adler32
0x695910: "public: virtual long __cdecl NXOF::TBinaryData::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryData@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4D0860: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x784508: "private: long __cdecl D3D10Shader::CProgram::CreateInstructionFromPattern(class D3D10Shader::CInstruction * __ptr64,struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64) __ptr64" ?CreateInstructionFromPattern@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@PEBUD3D_REPLACEENTRY@2@IPEAI22PEAPEAV32@3@Z
0x4685C0: "empty distance tree with lengths" ??_C@_0CB@KPKKKLFO@empty?5distance?5tree?5with?5lengths@
0x45F450: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x616590: "public: virtual long __cdecl D3DXShader::CPSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x69EA20: "unsigned int __cdecl D3DX::jpeg_read_scanlines(struct D3DX::jpeg_decompress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_read_scanlines@D3DX@@YAIPEAUjpeg_decompress_struct@1@PEAPEAEI@Z
0x5AE90C: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x710280: d3dx_inflate_blocks_new
0x45EA64: "static" ??_C@_06GGHJAEBN@static?$AA@
0x455BD0: IID_ID3DXTextureShader
0x458A88: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x67C194: "int __cdecl D3DXSHSim::dsymv_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsymv_@D3DXSHSim@@YAHPEBDPEAHPEAN2121221@Z
0x56E79C: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7316E8: "public: virtual int __cdecl D3D10Shader::CNodeStatement::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStatement@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x49C010: D3DXQuaternionRotationMatrix
0x469B40: "const D3D10Shader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3D10Shader@@6B@
0x45B780: "TEXCOORDSIZE4_5" ??_C@_0BA@FGDJOAEN@TEXCOORDSIZE4_5?$AA@
0x5E7B6C: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3DXShader@@MEAAJXZ
0x460DFC: "Normal" ??_C@_06EFAGIKOH@Normal?$AA@
0x45B0E8: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x46C480: "cmp of known negative identity" ??_C@_0BP@BNOKKKAD@cmp?5of?5known?5negative?5identity?$AA@
0x730434: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeUsage::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeUsage@D3D10Shader@@UEAAPEAXI@Z
0x58C0E0: "public: long __cdecl D3DXShader::CTextureShader::Initialize(unsigned long const * __ptr64) __ptr64" ?Initialize@CTextureShader@D3DXShader@@QEAAJPEBK@Z
0x46AB00: "'%s': stream input parameter '%s" ??_C@_0EH@BNCGBDCA@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x476978: "__cdecl _real@3dd111d4" __real@3dd111d4
0x478044: "__cdecl _real@3f490fdb" __real@3f490fdb
0x455C40: IID_ID3DXCompressedAnimationSet
0x64AE5C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@IEAAJI@Z
0x4591FC: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x45B3C0: "POINTSPRITEENABLE" ??_C@_0BC@HKMABPOH@POINTSPRITEENABLE?$AA@
0x4C77D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x6223E0: "private: long __cdecl D3DXShader::CFragmentLinker::BuildConstantAndInputTables(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?BuildConstantAndInputTables@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAUSRegisterInfo@2@@Z
0x801F56: atan2f
0x708CBC: "public: __cdecl D3DXIsochart::CMaxFlow::queue_type<int>::~queue_type<int>(void) __ptr64" ??1?$queue_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x459490: "cnd" ??_C@_03LEPADAIH@cnd?$AA@
0x5EB6E8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x4604D0: "al" ??_C@_02IAODKDFB@al?$AA@
0x46083C: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x462E00: "ID3DXFragmentLinker::LinkShader:" ??_C@_0MA@HNGDLFCF@ID3DXFragmentLinker?3?3LinkShader?3@
0x6494D0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::GetGutterHelper(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,class D3DXSHSim::CGutterHelper * __ptr64 & __ptr64,bool) __ptr64" ?GetGutterHelper@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@IIAEAPEAVCGutterHelper@2@_N@Z
0x6F1D20: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertImportanceOrder(void) __ptr64" ?CalculateVertImportanceOrder@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x4638A8: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x676888: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersect(struct D3DXSHSim::GenRay & __ptr64) __ptr64" ?AnyIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@@Z
0x474650: "ld requires resource declared as" ??_C@_0HC@JHHNNKNL@ld?5requires?5resource?5declared?5as@
0x463EF4: "DSYTRD" ??_C@_06NCIMEOCC@DSYTRD?$AA@
0x45B4FC: "WRAP14" ??_C@_06PFLKFMEP@WRAP14?$AA@
0x4597D4: ">, " ??_C@_03GKJMDEFH@?$DO?0?5?$AA@
0x45F038: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x45B870: "TEXCOORDSIZE2_6" ??_C@_0BA@FIHPOMFC@TEXCOORDSIZE2_6?$AA@
0x6B8FA0: "void __cdecl D3DX::__gl_edgeIntersect(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeIntersect@D3DX@@YAXPEAUGLUvertex@1@0000@Z
0x6DBEA0: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseCurrentCharts(void) __ptr64" ?ReleaseCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x64161C: "protected: long __cdecl D3DXShader::CPreProcessor::InitializeDefines(struct _D3DXMACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3DXShader@@IEAAJPEBU_D3DXMACRO@@@Z
0x801A90: "__cdecl FindPESection" _FindPESection
0x596790: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::CEffectCompiler(void) __ptr64" ??0CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x7CEABC: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@D3D10Shader@@IEAAJXZ
0x56F574: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x468000: "Ignoring attempt to write 16-bit" ??_C@_0EA@PGJGJFFB@Ignoring?5attempt?5to?5write?516?9bit@
0x4014E0: "__cdecl _imp_atol" __imp_atol
0x83886C: "int use_dgesdd" ?use_dgesdd@@3HA
0x46EBF8: "eval literal imul" ??_C@_0BC@BCOGGPON@eval?5literal?5imul?$AA@
0x46E828: "eval btof with some bits known" ??_C@_0BP@MKCPEOAP@eval?5btof?5with?5some?5bits?5known?$AA@
0x6D2AD8: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::OutPutPackResult(void) __ptr64" ?OutPutPackResult@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x57EEC8: D3DXAssembleShaderFromFileA
0x455E30: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `ID3DXKeyframedAnimationSet'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BID3DXKeyframedAnimationSet@@@
0x4EFAD8: "char * __ptr64 __cdecl D3DXMesh::GetString(char const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64)" ?GetString@D3DXMesh@@YAPEADPEBDKPEAUSStringList@1@@Z
0x6F57FC: "private: bool __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexStretchAroundCenter(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexStretchAroundCenter@CIsochartMesh@D3DXIsochart@@AEAA_NAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x477624: "__stdcall _real" __real@20000000
0x478654: "__cdecl _real@c0a00000" __real@c0a00000
0x49B970: D3DXMatrixOrthoLH
0x691710: "int __cdecl NXOF::yyGetName(int)" ?yyGetName@NXOF@@YAHH@Z
0x45A9D8: "const D3DXShader::CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@D3DXShader@@6B@
0x467660: "Missing IHDR before oFFs" ??_C@_0BJ@GOGKJOPG@Missing?5IHDR?5before?5oFFs?$AA@
0x727FEC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ArrayExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x478650: "__cdecl _real@c1a00000" __real@c1a00000
0x46D278: "Compact Registers - Compress" ??_C@_0BN@PFILJPK@Compact?5Registers?5?9?5Compress?$AA@
0x465608: "Huffman table 0x%02x was not def" ??_C@_0CF@BKANFCCL@Huffman?5table?50x?$CF02x?5was?5not?5def@
0x495C10: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x477620: "__cdecl _real@b4000000" __real@b4000000
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ConstrainPortsArgumentTest(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3D10Shader@@MEAAJPEAVCInstruction@2@I@Z
0x64C960: D3DXSavePRTBufferToFileW
0x464034: "EBZ" ??_C@_03EBDLGEJM@EBZ?$AA@
0x77DF40: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3D10Shader@@IEAAIPEBDPEAN@Z
0x45ED88: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x4752A0: "label (%d) must be preceded by a" ??_C@_0FH@LMOCCPPF@label?5?$CI?$CFd?$CJ?5must?5be?5preceded?5by?5a@
0x710360: d3dx_inflate_blocks
0x73E7EC: "protected: long __cdecl D3D10Shader::CCompiler::EmitForLoop(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitForLoop@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@0000PEAIH@Z
0x6BD594: "void __cdecl D3DX::png_set_write_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64))" ?png_set_write_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@ZP6AX0@Z@Z
0x5E8E8C: "protected: long __cdecl D3DXShader::CShaderProgram::ColorChildren2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorChildren2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x4C0C18: D3DXComputeBoundingSphere
0x7FB72C: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::AddRef(void) __ptr64" ?AddRef@CConstantTable@D3DXShader@@UEAAKXZ
0x46B478: "D3D10_SHADER_AVOID_FLOW_CONTROL" ??_C@_0CA@LAJBMKFJ@D3D10_SHADER_AVOID_FLOW_CONTROL?$AA@
0x463EEC: "O" ??_C@_01MJMHLOMK@O?$AA@
0x4591F0: "min" ??_C@_03KLIPLJLL@min?$AA@
0x4630E0: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x732CAC: "protected: long __cdecl D3D10Shader::CCompiler::CompileInternal(class D3D10Shader::CPreProcessor * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3D10Shader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3D10Blob@@@Z
0x478624: "__cdecl _real@41f00000" __real@41f00000
0x478640: "__cdecl _real@c1100000" __real@c1100000
0x4787C8: "__cdecl _real@41efffffffe00000" __real@41efffffffe00000
0x68CB90: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`vector deleting destructor'(unsigned int) __ptr64" ??_ETFile@NXOF@@UEAAPEAXI@Z
0x457E28: "Texture0@Name" ??_C@_0O@KCFLGIDJ@Texture0?$EAName?$AA@
0x475178: "default statement seen already. " ??_C@_0DN@OLIALPLD@default?5statement?5seen?5already?4?5@
0x476A54: "__cdecl _real@3e48fdb1" __real@3e48fdb1
0x476D28: "__stdcall _real" __real@3810000000000000
0x5F0730: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x4C2974: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4CB6BC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x477878: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x46FA30: "Reading uninitialized value" ??_C@_0BM@BBDOGBPO@Reading?5uninitialized?5value?$AA@
0x45B9F8: "XYZB1" ??_C@_05IKBAMIKG@XYZB1?$AA@
0x46E340: "generate floating point special " ??_C@_0CP@CBBFGPBB@generate?5floating?5point?5special?5@
0x469C50: "Only 4_x targets supported on th" ??_C@_0CN@MHOLLIDK@Only?54_x?5targets?5supported?5on?5th@
0x6748E8: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::BVHNode * __ptr64,struct D3DXSHSim::myBBox & __ptr64,struct D3DXSHSim::BVHNode * __ptr64) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAU01@00AEAUmyBBox@1@0@Z
0x57F0C8: D3DXAssembleShaderFromFileW
0x72E27C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CombineUintId(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6C3E5C: "void __cdecl D3DX::png_handle_pHYs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pHYs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4586F8: "const D3DXTex::CCodec_DXT3::`vftable'" ??_7CCodec_DXT3@D3DXTex@@6B@
0x4CA0D8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6BB044: "void __cdecl D3DX::png_zfree(void * __ptr64,void * __ptr64)" ?png_zfree@D3DX@@YAXPEAX0@Z
0x645F98: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexVersion(char const * __ptr64,unsigned long * __ptr64) __ptr64" ?LexVersion@CTokenize@D3DXShader@@IEAAIPEBDPEAK@Z
0x7A8BAC: "long __cdecl D3D10Shader::SFPS_CmpLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_CmpLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x471A50: "GS has no input primitive, so no" ??_C@_0FO@EKIPAJBL@GS?5has?5no?5input?5primitive?0?5so?5no@
0x4D7D44: "public: class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@G@D3DXMesh@@QEAAPEAV?$CEdgeInfo@G@2@XZ
0x4D65A4: "public: class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@I@D3DXMesh@@QEAAPEAV?$CEdgeInfo@I@2@XZ
0x45B150: "COLORWRITEENABLE2" ??_C@_0BC@HGLKAHEL@COLORWRITEENABLE2?$AA@
0x723B00: "protected: int __cdecl D3D10Shader::CParse::IsConst(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsConst@CParse@D3D10Shader@@IEAAHPEBVCNode@2@@Z
0x45A4B0: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x831198: "int D3DXShader::d3dxshader_val" ?d3dxshader_val@D3DXShader@@3HA
0x45E67C: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x49E838: "public: virtual long __cdecl D3DXMath::CMatrixStack::Scale(float,float,float) __ptr64" ?Scale@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x6B5880: "void __cdecl D3DX::__gl_meshDelete(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshDelete@D3DX@@YAXPEAUGLUhalfEdge@1@@Z
0x6FDF08: "private: long __cdecl D3DXIsochart::CIsochartMesh::MakePartitionValid(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?MakePartitionValid@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x63D9A4: "protected: long __cdecl D3DXShader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3DXShader@@IEAAJXZ
0x56A294: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x707C6C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateSubChartAdjacentChart(unsigned long,unsigned long * __ptr64) __ptr64" ?CalculateSubChartAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK@Z
0x4594FC: "endrep" ??_C@_06EFEEOEEO@endrep?$AA@
0x57E6CC: "void __cdecl D3DXTex::FindEndPointsBC4(float const * __ptr64 const,int,unsigned char & __ptr64,unsigned char & __ptr64)" ?FindEndPointsBC4@D3DXTex@@YAXQEBMHAEAE1@Z
0x644FC0: "public: long __cdecl D3DXShader::CTErrors::SyntaxError(unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3DXShader@@QEAAJIPEAUD3DXTOKEN@2@@Z
0x7BC2AC: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::Constrain(void) __ptr64" ?Constrain@CD3D10Program@D3D10Shader@@MEAAJXZ
0x4F0EDC: "long __cdecl D3DXMesh::AddOtherVertexData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherVertexData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x45EF48: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x476070: "source component %d in temp r%d " ??_C@_0EP@IHJBNPLM@source?5component?5?$CFd?5in?5temp?5r?$CFd?5@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::AddRef(void) __ptr64" ?AddRef@CEffectPool@D3DXEffects@@UEAAKXZ
0x476BD4: "__cdecl _real@3e012f34" __real@3e012f34
0x477F88: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x468968: "RenderTargetView" ??_C@_0BB@GOKJNCIL@RenderTargetView?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x63F4D4: "protected: long __cdecl D3DXShader::CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@D3DXShader@@IEAAJXZ
0x4D7A40: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5A033C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x596850: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::~CEffectCompiler(void) __ptr64" ??1CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x6901D4: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x4C77E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45FBB8: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x687AE0: "int __cdecl D3DXSHSim::dlarfb_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dlarfb_@D3DXSHSim@@YAHPEBD000PEAH11PEAN1212121@Z
0x45E840: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x5D2804: "protected: long __cdecl D3DXShader::CCompiler::VectorizeBase(enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeBase@CCompiler@D3DXShader@@IEAAJW4_D3DXTYPE_TEMPLATE@2@IIKPEAII1PEAVCNode@2@1@Z
0x7BDB2C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@D3D10Shader@@UEAAPEAXI@Z
0x68D978: "public: long __cdecl NXOF::TEnumObject::GetObjectByName(char const * __ptr64,class NXOF::XDataObj * __ptr64 * __ptr64) __ptr64" ?GetObjectByName@TEnumObject@NXOF@@QEAAJPEBDPEAPEAVXDataObj@2@@Z
0x4BE754: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x459CD8: "SAMPLE" ??_C@_06CLEKFGNM@SAMPLE?$AA@
0x45E7AC: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x6972A0: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@W7EAAJPEADPEA_K@Z
0x46E4F8: "generate floating point special " ??_C@_0DA@DHFOAFCP@generate?5floating?5point?5special?5@
0x66CF34: "public: long __cdecl D3DXSHSim::OctTree::PullHiearchy(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int) __ptr64" ?PullHiearchy@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@I@Z
0x459674: "_cube" ??_C@_05GCEPDJOB@_cube?$AA@
0x837598: "float * D3DXIsochart::g_PackingSinTable" ?g_PackingSinTable@D3DXIsochart@@3PAMA
0x7FB6AC: "public: virtual long __cdecl D3DX10Core::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DX10Core@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x469048: "DeclStmts" ??_C@_09JHEMIMEA@DeclStmts?$AA@
0x8352F8: "union NXOF::YYSTYPE * __ptr64 __ptr64 NXOF::xofparse_vsp" ?xofparse_vsp@NXOF@@3PEATYYSTYPE@1@EA
0x5E5D7C: "public: virtual class D3DXShader::CNodeType * __ptr64 __cdecl D3DXShader::CNodeType::Copy(void) __ptr64" ?Copy@CNodeType@D3DXShader@@UEAAPEAV12@XZ
0x4969D8: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x458F38: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x45B6F8: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x693270: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x45BDD0: "CAMERASPACEPOSITION" ??_C@_0BE@GEIPOAGO@CAMERASPACEPOSITION?$AA@
0x78C780: "protected: long __cdecl D3D10Shader::CProgram::EnumerateLoopConsumes(unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?EnumerateLoopConsumes@CProgram@D3D10Shader@@IEAAJIIIPEAI0@Z
0x7705E8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CCompiler::FindFunctionFromNode(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunctionFromNode@CCompiler@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0PEAPEBD@Z
0x455798: "ScriptApplyDigitSubstitution" ??_C@_0BN@GIMDAPPD@ScriptApplyDigitSubstitution?$AA@
0x476A5C: "__cdecl _real@3e01bd37" __real@3e01bd37
0x477608: "__cdecl _real@40c90fdb" __real@40c90fdb
0x477DC8: "__cdecl _real@c0490fdb" __real@c0490fdb
0x731C44: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeExpression::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeExpression@D3D10Shader@@UEAAPEAXI@Z
0x4ED55C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GenerateAdjacency(float) __ptr64" ?GenerateAdjacency@GXPatchMesh@D3DXMesh@@UEAAJM@Z
0x801F7A: asinf
0x46B9AC: "tv" ??_C@_02CKCDDIBB@tv?$AA@
0x45C150: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x838838: "private: static class D3DXShader::CInstruction * __ptr64 __ptr64 D3DXShader::CInstruction::s_pFree" ?s_pFree@CInstruction@D3DXShader@@0PEAV12@EA
0x5FB328: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIFBOOL(int) __ptr64" ?EmitANDIFBOOL@CShaderProgram@D3DXShader@@IEAAJH@Z
0x476490: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x455BE0: IID_ID3DXFragmentLinker
0x4594CC: "m3x2" ??_C@_04NHDIBMI@m3x2?$AA@
0x45EED0: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x7BEC94: "public: long __cdecl D3D10Shader::CFXL10Program::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXL10Program@D3D10Shader@@QEAAJIK@Z
0x5BC058: "public: virtual long __cdecl D3DXEffects::CEffect::ValidateTechnique(char const * __ptr64) __ptr64" ?ValidateTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x455C00: IID_ID3DXEffect
0x4586F8: "const D3DXTex::CCodec_DXT2::`vftable'" ??_7CCodec_DXT2@D3DXTex@@6B@
0x49650C: D3DXVec3Transform
0x45BA34: "COUNT4" ??_C@_06LCNJONPC@COUNT4?$AA@
0x46ECD0: "eval literal or" ??_C@_0BA@LBAFJEMC@eval?5literal?5or?$AA@
0x801A3C: srand
0x57AD88: "protected: long __cdecl D3DXTex::CBlt::BltSame_DXTn(void) __ptr64" ?BltSame_DXTn@CBlt@D3DXTex@@IEAAJXZ
0x45B168: "COLORWRITEENABLE1" ??_C@_0BC@FNJHFEII@COLORWRITEENABLE1?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x465160: "Unknown APP14 marker (not Adobe)" ??_C@_0CM@CAEPHFAA@Unknown?5APP14?5marker?5?$CInot?5Adobe?$CJ@
0x63F58C: "protected: long __cdecl D3DXShader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3DXShader@@IEAAJI@Z
0x458418: "const D3DXTex::CCodec_A8P8::`vftable'" ??_7CCodec_A8P8@D3DXTex@@6B@
0x481908: "void __cdecl D3DXShader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXShader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x4D7888: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x48E11C: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x45E938: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x6EBF34: "public: __cdecl GeodesicDist::CApproximateOneToAll::~CApproximateOneToAll(void) __ptr64" ??1CApproximateOneToAll@GeodesicDist@@QEAA@XZ
0x479104: "__cdecl _real@3f13cd3a" __real@3f13cd3a
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@NK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x401358: "__cdecl _imp_VirtualProtect" __imp_VirtualProtect
0x4586D8: "const D3DXTex::CCodec_YUY2::`vftable'" ??_7CCodec_YUY2@D3DXTex@@6B@
0x625828: "public: long __cdecl D3DXShader::CArgument::Instance(class D3DXShader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x459038: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x5D49FC: "protected: long __cdecl D3DXShader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3DXShader@@IEAAJIIPEAI@Z
0x4C29C4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x59BF88: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GrabSamplerTexturesFromShader(struct ID3D10Blob * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GrabSamplerTexturesFromShader@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAUID3D10Blob@@PEAUD3DTOKEN@D3D10Shader@@@Z
0x455930: IID_ID3DXRenderToSurface
0x62E14C: "protected: long __cdecl D3DXShader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3DXShader@@IEAAJXZ
0x63DE98: "protected: long __cdecl D3DXShader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3DXShader@@IEAAJXZ
0x66F988: "public: virtual void __cdecl D3DXSHSim::PRTClosestCB::Init(struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64) __ptr64" ?Init@PRTClosestCB@D3DXSHSim@@UEAAXAEBUD3DXVECTOR3@@00@Z
0x4013D0: "__cdecl _imp_modff" __imp_modff
0x459C08: "oT" ??_C@_02JNOCDCKA@oT?$AA@
0x463E08: "const D3DXSHSim::PRTCBClosestTexMono::`vftable'" ??_7PRTCBClosestTexMono@D3DXSHSim@@6B@
0x6EBCB8: "public: __cdecl D3DXIsochart::CIsochartMesh::CIsochartMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,class D3DXIsochart::CIsochartEngine const & __ptr64) __ptr64" ??0CIsochartMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@AEBVCIsochartEngine@1@@Z
0x4697B0: "CaseStmts" ??_C@_09MBFPLCMN@CaseStmts?$AA@
0x45B588: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x477610: "__cdecl _real@3f860a93" __real@3f860a93
0x45F730: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x780CF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3DXShader@@UEAAPEAXI@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeState::Print(void)const __ptr64" ?Print@CNodeState@D3D10Shader@@UEBAXXZ
0x46E7C8: "eval itof with some bits known" ??_C@_0BP@GNFBIOEL@eval?5itof?5with?5some?5bits?5known?$AA@
0x48B4EC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackWeight(unsigned int,float) __ptr64" ?SetTrackWeight@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x6958E8: "protected: virtual int __cdecl D3D10Shader::CProgram::IsDPNoSwizzle(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@@Z
0x5F2DF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_COND(void) __ptr64" ?MatchBREAK_COND@CShaderProgram@D3DXShader@@IEAAJXZ
0x712BC0: d3dx_inflate_codes_new
0x495AB0: D3DXVec2TransformCoord
0x477240: "__cdecl _real@df238d352e5096af" __real@df238d352e5096af
0x581734: D3DXPreprocessShader
0x600C84: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@D3DXShader@@UEAAPEAXI@Z
0x6462D4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x4EB378: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64 * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREADDRESS * __ptr64,unsigned long * __ptr64) __ptr64" ?GetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DBaseTexture9@@PEAW4_D3DTEXTUREFILTERTYPE@@11PEAW4_D3DTEXTUREADDRESS@@PEAK@Z
0x46BFA8: "eval cmp" ??_C@_08LAKIGJLB@eval?5cmp?$AA@
0x470FD0: "Incorrect number of operands for" ??_C@_0FP@LNIHLPIM@Incorrect?5number?5of?5operands?5for@
0x46BE98: "eval rcp" ??_C@_08FCJDHEEB@eval?5rcp?$AA@
0x48C408: "public: virtual long __cdecl D3DXAnimation::CAnimationController::CloneAnimationController(unsigned int,unsigned int,unsigned int,unsigned int,struct ID3DXAnimationController * __ptr64 * __ptr64) __ptr64" ?CloneAnimationController@CAnimationController@D3DXAnimation@@UEAAJIIIIPEAPEAUID3DXAnimationController@@@Z
0x4769C4: "__cdecl _real@3e16dad8" __real@3e16dad8
0x476480: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x45FC30: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x4618D0: "can read from texcoord and use i" ??_C@_0EK@BODDEHJB@can?5read?5from?5texcoord?5and?5use?5i@
0x478450: "__cdecl _real@5f338d352e5096af" __real@5f338d352e5096af
0x7CB91C: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchABSModifier(int) __ptr64" ?MatchABSModifier@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x46DD48: "propagate known bits through mov" ??_C@_0CB@KMEGCFBB@propagate?5known?5bits?5through?5mov@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::~dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x458EA4: "i%u" ??_C@_03PEFLJBNC@i?$CFu?$AA@
0x59D274: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x45B880: "TEXCOORDSIZE2_5" ??_C@_0BA@HDFCLPJB@TEXCOORDSIZE2_5?$AA@
0x7BED58: "protected: void __cdecl D3D10Shader::CFXL10Program::FreeCode(void) __ptr64" ?FreeCode@CFXL10Program@D3D10Shader@@IEAAXXZ
0x7FA98C: "protected: void __cdecl CD3D10PixelShaderValidator::FlushAndPopTempSnapShot(void) __ptr64" ?FlushAndPopTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x715DC4: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x4E3028: "struct D3DXMesh::SFaceCorner __cdecl D3DXMesh::CcwCorner<unsigned int,0,4294967295>(struct D3DXMesh::SFaceCorner & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64)" ??$CcwCorner@I$0A@$0PPPPPPPP@@D3DXMesh@@YA?AUSFaceCorner@0@AEAU10@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x5F7AB4: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3DXShader@@IEAAJXZ
0x6958E8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x46D928: "CMP(c,d=1+CMP(c,a,b),f) -> CMP(c" ??_C@_0CI@DAEEIPNJ@CMP?$CIc?0d?$DN1?$CLCMP?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5CMP?$CIc@
0x79A568: "public: virtual void * __ptr64 __cdecl D3D10Shader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3D10Shader@@UEAAPEAXI@Z
0x589100: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x4586F8: "const D3DXTex::CCodec_DXT5::`vftable'" ??_7CCodec_DXT5@D3DXTex@@6B@
0x576F88: "public: __cdecl D3DXTex::CLockSurface::~CLockSurface(void) __ptr64" ??1CLockSurface@D3DXTex@@QEAA@XZ
0x45B770: "TEXCOORDSIZE4_6" ??_C@_0BA@HNBELDIO@TEXCOORDSIZE4_6?$AA@
0x46F120: "eval imin with some bits known" ??_C@_0BP@MECLLOK@eval?5imin?5with?5some?5bits?5known?$AA@
0x460B80: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x4F70DC: D3DXLoadMeshFromXResource
0x819108: "__cdecl _security_cookie_complement" __security_cookie_complement
0x45FCA8: "const D3DXShader::CNodeTree::`vftable'" ??_7CNodeTree@D3DXShader@@6B@
0x6145FC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitPhase(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPhase@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x581A20: "long __cdecl D3DXShader::EmitDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64)" ?EmitDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IIPEAVCNode@1@PEAK@Z
0x4C9A80: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x767F4C: "protected: long __cdecl D3D10Shader::CCompiler::EmitClip(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAII@Z
0x4C5D48: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x468B50: "TextureCubeArray" ??_C@_0BB@INBJNKAC@TextureCubeArray?$AA@
0x457F00: "D3DXCreateText: GetOutlineTextMe" ??_C@_0EK@OIIAKMCD@D3DXCreateText?3?5GetOutlineTextMe@
0x474940: "sample/_l/_d instructions requir" ??_C@_0HE@HJNBJAPC@sample?1_l?1_d?5instructions?5requir@
0x4952C4: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x495EC8: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x497C5C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x476994: "__cdecl _real@3dd4b578" __real@3dd4b578
0x475300: "label (%d) must not be nested in" ??_C@_0GE@FDEMPDGM@label?5?$CI?$CFd?$CJ?5must?5not?5be?5nested?5in@
0x45E820: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x79D1F4: "public: int __cdecl D3D10Shader::CInstruction::IsTextureCmp(void) __ptr64" ?IsTextureCmp@CInstruction@D3D10Shader@@QEAAHXZ
0x467198: "Invalid sRGB after IDAT" ??_C@_0BI@PGAMKAKH@Invalid?5sRGB?5after?5IDAT?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x45AE80: "LIGHTFALLOFF" ??_C@_0N@NOICNMGM@LIGHTFALLOFF?$AA@
0x4B9B4C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CD3DXSkinInfo@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x76FBE4: "protected: int __cdecl D3D10Shader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3D10Shader@@IEAAHPEAIW4_D3DTYPE_TEMPLATE@2@II@Z
0x469EE0: "non-empty case statements must h" ??_C@_0DE@GLAKACDD@non?9empty?5case?5statements?5must?5h@
0x4769E0: "__cdecl _real@3e17ef58" __real@3e17ef58
0x476C04: "__cdecl _real@bf170d19" __real@bf170d19
0x7FAFCC: "public: __cdecl TSet<struct LabelInfo,20>::~TSet<struct LabelInfo,20>(void) __ptr64" ??1?$TSet@ULabelInfo@@$0BE@@@QEAA@XZ
0x596228: "public: long __cdecl D3DXEffects::Compiler::CData::Serialize(unsigned char * __ptr64,unsigned long * __ptr64) __ptr64" ?Serialize@CData@Compiler@D3DXEffects@@QEAAJPEAEPEAK@Z
0x45B554: "WRAP3" ??_C@_05KGBKIOGA@WRAP3?$AA@
0x63D714: "private: long __cdecl D3DXShader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3DXShader@@AEAAJPEAI0IH@Z
0x4013A8: "__cdecl _imp__stricmp" __imp__stricmp
0x8017E0: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x704384: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CreateProgressiveMesh(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?CreateProgressiveMesh@CProgressiveMesh@D3DXIsochart@@AEAAJAEAVCIsochartMesh@2@@Z
0x401050: "__cdecl _imp_CreateFontIndirectA" __imp_CreateFontIndirectA
0x45E6FC: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x64B538: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::UnlockBuffer(void) __ptr64" ?UnlockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x65D370: "unsigned int * __ptr64 __cdecl D3DXSHSim::ComputeSuperClusters(unsigned int,unsigned int * __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64,unsigned int,unsigned int & __ptr64)" ?ComputeSuperClusters@D3DXSHSim@@YAPEAIIPEAIAEAV?$GXArray@UmyFace@D3DXSHSim@@@1@IAEAI@Z
0x81B030: "struct D3D10Shader::SFxApiCall * D3D10Shader::g_FxApiList" ?g_FxApiList@D3D10Shader@@3PAUSFxApiCall@1@A
0x7234E4: "protected: bool __cdecl D3D10Shader::CParse::IsTypeConst(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsTypeConst@CParse@D3D10Shader@@IEAA_NPEBVCNode@2@@Z
0x638BA0: "protected: long __cdecl D3DXShader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3DXShader@@IEAAJXZ
0x5BC6C8: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x46B640: "(%u,%u): " ??_C@_09GDCFIADH@?$CI?$CFu?0?$CFu?$CJ?3?5?$AA@
0x469570: "Method and Parameters" ??_C@_0BG@GLNOLBDP@Method?5and?5Parameters?$AA@
0x5BC6A0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x46C358: "1 / x -> rcp(x)" ??_C@_0BA@JKOECNNN@1?5?1?5x?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x56CC48: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x77C528: "protected: int __cdecl D3D10Shader::CPreProcessor::FindDefine(char const * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3D10Shader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x4688F0: "the 'pixelshader' keyword is dep" ??_C@_0EE@EPIDPFAC@the?5?8pixelshader?8?5keyword?5is?5dep@
0x65798C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::MultiplyAlbedo(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?MultiplyAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x49ECF8: "void __cdecl D3DXMath::sh_eval_basis_4(float,float,float,float * __ptr64 const)" ?sh_eval_basis_4@D3DXMath@@YAXMMMQEAM@Z
0x4D1504: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x461540: "cannot perform double dependent " ??_C@_0DH@DPMPNEAO@cannot?5perform?5double?5dependent?5@
0x4763C4: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x45BF2C: "ALPHA" ??_C@_05ELNMJPED@ALPHA?$AA@
0x45AE08: "LIGHTENABLE" ??_C@_0M@FHGHLLBI@LIGHTENABLE?$AA@
0x81F1C8: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_A8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_A8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x46D128: "Remove temp array stores that ar" ??_C@_0DK@IFJFDPKE@Remove?5temp?5array?5stores?5that?5ar@
0x4BF5DC: "long __cdecl D3DXMesh::D3DXCreateSkinInfoFromBones(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,class D3DXMesh::CBone * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64)" ?D3DXCreateSkinInfoFromBones@D3DXMesh@@YAJKPEBU_D3DVERTEXELEMENT9@@KPEAVCBone@1@PEAPEAUID3DXSkinInfo@@@Z
0x5BC6B4: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x697E04: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::Release(void) __ptr64" ?Release@TBinarySaveData@NXOF@@UEAAKXZ
0x4C26AC: D3DXOptimizeVertices
0x64CDE8: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractBasis(unsigned int,float * __ptr64) __ptr64" ?ExtractBasis@CPRTCompBuffer@D3DXSHSim@@UEAAJIPEAM@Z
0x469110: "invalid usage modifier applied t" ??_C@_0CK@JGBOOHF@invalid?5usage?5modifier?5applied?5t@
0x4C169C: "void __cdecl D3DXMesh::SetupEpsilonArray(struct _D3DXWELDEPSILONS const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64 const,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const)" ?SetupEpsilonArray@D3DXMesh@@YAXPEBU_D3DXWELDEPSILONS@@QEAU_D3DVERTEXELEMENT9@@QEAMQEAPEBU3@@Z
0x4652D8: "Virtual array controller messed " ??_C@_0CD@GCLFJCHC@Virtual?5array?5controller?5messed?5@
0x4E46E0: "public: __cdecl DXCrackFVF::DXCrackFVF(unsigned long) __ptr64" ??0DXCrackFVF@@QEAA@K@Z
0x49A2C4: D3DXMatrixRotationQuaternion
0x45BB48: "GAUSSIANQUAD" ??_C@_0N@HGLHFMIF@GAUSSIANQUAD?$AA@
0x7EDFC8: "void __cdecl gReportMessage(bool,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessage@@YAX_NP6AXPEAXPEBD@Z12ZZ
0x45A6B8: "source modifiers are not allowed" ??_C@_0DL@OMAEJHPC@source?5modifiers?5are?5not?5allowed@
0x455690: "gdi32.dll" ??_C@_09HDGMBNAP@gdi32?4dll?$AA@
0x5B48CC: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x8375C0: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x46C6C0: "movc((a<b),b,a) -> max(a,b)" ??_C@_0BM@EHDNIJBF@movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x4586F8: "const D3DXTex::CCodec_DXT4::`vftable'" ??_7CCodec_DXT4@D3DXTex@@6B@
0x697598: "public: virtual int __cdecl NXOF::XSrcMemory::ReadFloat(float * __ptr64) __ptr64" ?ReadFloat@XSrcMemory@NXOF@@UEAAHPEAM@Z
0x4C2B54: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x46D1B8: "Remove args for CBuffers that ar" ??_C@_0CN@MBDFCMKD@Remove?5args?5for?5CBuffers?5that?5ar@
0x401058: "__cdecl _imp_CreateFontIndirectW" __imp_CreateFontIndirectW
0x7858C8: "protected: long __cdecl D3D10Shader::CProgram::ProcessReplaceList(void) __ptr64" ?ProcessReplaceList@CProgram@D3D10Shader@@IEAAJXZ
0x823270: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_X8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_X8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x64498C: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::Escape(char const * __ptr64,unsigned int,char * __ptr64,unsigned int) __ptr64" ?Escape@CPreProcessor@D3DXShader@@IEAAIPEBDIPEADI@Z
0x588A64: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x48A47C: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetNumAnimationSets(void) __ptr64" ?GetNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x45B950: "TEXCOORDSIZE1_0" ??_C@_0BA@BMJAOEDK@TEXCOORDSIZE1_0?$AA@
0x69409C: "public: int __cdecl NXOF::XTemplateList::Find(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x47A7C4: "public: virtual long __cdecl D3DXCore::CRenderToSurface::BeginScene(struct IDirect3DSurface9 * __ptr64,struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?BeginScene@CRenderToSurface@D3DXCore@@UEAAJPEAUIDirect3DSurface9@@PEBU_D3DVIEWPORT9@@@Z
0x675738: "public: int __cdecl D3DXSHSim::BVHNode::bClosestHit(struct D3DXSHSim::AugGenRay const & __ptr64,float,float,struct D3DXSHSim::GenHitRecord * __ptr64,struct D3DXSHSim::SimpMeshStruct * __ptr64)const __ptr64" ?bClosestHit@BVHNode@D3DXSHSim@@QEBAHAEBUAugGenRay@2@MMPEAUGenHitRecord@2@PEAUSimpMeshStruct@2@@Z
0x681130: "int __cdecl D3DXSHSim::dstebz_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dstebz_@D3DXSHSim@@YAHPEBD0PEAHPEAN21122211211211@Z
0x46A820: "Texture sample will be considere" ??_C@_0GA@KFJDAMNF@Texture?5sample?5will?5be?5considere@
0x669214: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x48EAF4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x466480: "Valid palette required for palet" ??_C@_0CM@ECEDMABC@Valid?5palette?5required?5for?5palet@
0x733EE4: "protected: long __cdecl D3D10Shader::CCompiler::EmitEval(class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitEval@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x61F458: "public: void __cdecl D3DXShader::CFragment::AddToBuffer(unsigned long * __ptr64 * __ptr64) __ptr64" ?AddToBuffer@CFragment@D3DXShader@@QEAAXPEAPEAK@Z
0x467EB0: "Invalid cHRM green point specifi" ??_C@_0CD@IEHDBPFI@Invalid?5cHRM?5green?5point?5specifi@
0x6573B0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshes(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64,unsigned long * __ptr64) __ptr64" ?SetMeshes@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXMesh@@H0PEAK@Z
0x45EB30: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x5DD154: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::MatrixType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x460F90: "v_%s%d" ??_C@_06FPEPPKBM@v_?$CFs?$CFd?$AA@
0x45BC80: "MODULATEALPHA_ADDCOLOR" ??_C@_0BH@FFLBKNHO@MODULATEALPHA_ADDCOLOR?$AA@
0x56F240: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x559C58: "void __cdecl D3DX::__gl_noEndData(void * __ptr64)" ?__gl_noEndData@D3DX@@YAXPEAX@Z
0x46C368: "eval lt" ??_C@_07LIKIAMGD@eval?5lt?$AA@
0x6294E4: "protected: long __cdecl D3DXShader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3DXShader@@IEAAJXZ
0x7D8EBC: "public: virtual long __cdecl D3D10Shader::C30Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x46C620: "movc(FALSE,b,c) -> mov(c)" ??_C@_0BK@LDEDKDMC@movc?$CIFALSE?0b?0c?$CJ?5?9?$DO?5mov?$CIc?$CJ?$AA@
0x401570: "__cdecl _imp_modf" __imp_modf
0x46B734: "ixr" ??_C@_03NPHOLKPG@ixr?$AA@
0x64D9A4: D3DXLoadPRTCompBufferFromFileA
0x462450: "internal error: write to output " ??_C@_0EA@CJDIHPHC@internal?5error?3?5write?5to?5output?5@
0x643D48: "protected: long __cdecl D3DXShader::CPreProcessor::AddDefine(class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3DXShader@@IEAAJPEAVCPPDefine@2@@Z
0x4010E8: "__cdecl _imp_SetBkColor" __imp_SetBkColor
0x458A20: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x49063C: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimSetList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimSetList@D3DXAnimation@@QEAAPEAXI@Z
0x46AD90: "array reference cannot be used a" ??_C@_0FP@CKKIMJE@array?5reference?5cannot?5be?5used?5a@
0x5877A4: "public: static class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::Create(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?Create@CConstant@D3DXShader@@SAPEAV12@PEAVCConstantTable@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x466BF0: "PNG unsigned integer out of rang" ??_C@_0CE@PKONPPC@PNG?5unsigned?5integer?5out?5of?5rang@
0x6E690C: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PackingOneChart(class D3DXIsochart::CIsochartMesh * __ptr64,struct D3DXIsochart::_AtlasInfo & __ptr64,unsigned long)" ?PackingOneChart@CIsochartMesh@D3DXIsochart@@CAJPEAV12@AEAU_AtlasInfo@2@K@Z
0x6B0D00: "void __cdecl D3DX::jpeg_gen_optimal_table(struct D3DX::jpeg_compress_struct * __ptr64,struct D3DX::JHUFF_TBL * __ptr64,long * __ptr64 const)" ?jpeg_gen_optimal_table@D3DX@@YAXPEAUjpeg_compress_struct@1@PEAUJHUFF_TBL@1@QEAJ@Z
0x800D64: "__cdecl CRT_INIT" _CRT_INIT
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x618620: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x5E7ADC: "protected: long __cdecl D3DXShader::CShaderProgram::SuppressAdditionalErrors(unsigned long * __ptr64) __ptr64" ?SuppressAdditionalErrors@CShaderProgram@D3DXShader@@IEAAJPEAK@Z
0x67FD3C: "int __cdecl D3DXSHSim::s_cat(char * __ptr64,char const * __ptr64 * __ptr64,int * __ptr64,int * __ptr64,int)" ?s_cat@D3DXSHSim@@YAHPEADPEAPEBDPEAH2H@Z
0x45FAF0: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x45E898: "char" ??_C@_04ENMBGAPA@char?$AA@
0x4638D0: "const D3DXSHSim::PRTAccellHiearchy::`vftable'" ??_7PRTAccellHiearchy@D3DXSHSim@@6B@
0x6A1500: "void __cdecl D3DX::jinit_memory_mgr(struct D3DX::jpeg_common_struct * __ptr64)" ?jinit_memory_mgr@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x68C570: "public: virtual long __cdecl NXOF::TSaveObject::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x4015E0: "__cdecl _imp_exp" __imp_exp
0x462DFC: "r_$" ??_C@_03IJIFMANP@r_$?$AA@
0x467078: "Missing PLTE before cHRM" ??_C@_0BJ@PEGEEMNB@Missing?5PLTE?5before?5cHRM?$AA@
0x401148: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x4BC8F4: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x474C90: "sample_b requires sampler declar" ??_C@_0GE@HHFAGEMC@sample_b?5requires?5sampler?5declar@
0x778D24: "public: long __cdecl D3D10Shader::CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,int) __ptr64" ?InitializeFromFile@CPreProcessor@D3D10Shader@@QEAAJPEBXHPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@H@Z
0x463778: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x4631B0: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x5ADE50: "public: virtual long __cdecl D3DXEffects::CEffect::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x46F1C0: "eval or with some bits known" ??_C@_0BN@GIKNIAOJ@eval?5or?5with?5some?5bits?5known?$AA@
0x4C299C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x578750: "protected: long __cdecl D3DXTex::CBlt::BltBox2D(void) __ptr64" ?BltBox2D@CBlt@D3DXTex@@IEAAJXZ
0x45BD60: "MODULATE2X" ??_C@_0L@LNGAIBN@MODULATE2X?$AA@
0x626F1C: "public: virtual long __cdecl D3DXShader::CProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5BC6DC: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x77E90C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64) __ptr64" ?LexOperator@CTokenize@D3D10Shader@@IEAAIPEBDPEAD@Z
0x55CFA8: D3DXCheckTextureRequirements
0x5B8488: "private: long __cdecl D3DXEffects::CEffect::CreateMemberHandles(struct D3DXEffects::SHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@K@Z
0x4592D0: "Error: Error getting texture sha" ??_C@_0DD@PGDMPJFD@Error?3?5Error?5getting?5texture?5sha@
0x46C080: "exp(a*log(0)) = 0 identity" ??_C@_0BL@IHCLCIIJ@exp?$CIa?$CKlog?$CI0?$CJ?$CJ?5?$DN?50?5identity?$AA@
0x71537C: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401368: "__cdecl _imp_TlsGetValue" __imp_TlsGetValue
0x458A60: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x4030AC: "unsigned int const D3D10Shader::gNumSwizzlesNoReps" ?gNumSwizzlesNoReps@D3D10Shader@@3IB
0x4840A4: "public: long __cdecl D3DXCore::CFont::Initialize(struct IDirect3DDevice9 * __ptr64,void const * __ptr64,int) __ptr64" ?Initialize@CFont@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@PEBXH@Z
0x731B20: "public: virtual int __cdecl D3D10Shader::CNodeStateBlockFunctionCall::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeStateBlockFunctionCall@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x814E48: "__stdcall CT??_R0J" _CT??_R0J@84
0x477888: "__cdecl _real@350637bd" __real@350637bd
0x81A310: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_30PSOutput" ?g_30PSOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x6A1620: "void __cdecl D3DX::jpeg_calc_output_dimensions(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_calc_output_dimensions@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x71EAA0: "protected: long __cdecl D3D10Shader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3D10Shader@@IEAAJXZ
0x7E7C40: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitLOOPEND(void) __ptr64" ?EmitLOOPEND@CD3D10Program@D3D10Shader@@IEAAJXZ
0x463300: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x46CA18: "shift of communitive literals" ??_C@_0BO@PKCBELLP@shift?5of?5communitive?5literals?$AA@
0x4EF244: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x71E7FC: "protected: void __cdecl D3D10Shader::CParse::FatalError(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x458EB8: "s%u" ??_C@_03MLPPCGCJ@s?$CFu?$AA@
0x55F404: D3DXCreateVolumeTextureFromFileW
0x7FF95C: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x46CAB8: "UGE a,a -> true" ??_C@_0BA@BPCIGALD@UGE?5a?0a?5?9?$DO?5true?$AA@
0x477B60: "__cdecl _real@501502f9" __real@501502f9
0x47A0A4: "public: virtual long __cdecl D3DXCore::CBuffer::Init(unsigned long) __ptr64" ?Init@CBuffer@D3DXCore@@UEAAJK@Z
0x45E608: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x714ABC: "struct D3DXFLOAT16 * __ptr64 __cdecl D3DXFloat32To16Array_X64(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?D3DXFloat32To16Array_X64@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x58C56C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x401670: "__cdecl _imp_logf" __imp_logf
0x6BE7F4: "void __cdecl D3DX::png_do_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4BA338: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneOffsetMatrix(unsigned long) __ptr64" ?GetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAPEAUD3DXMATRIX@@K@Z
0x4C39D8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6F0FF0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindFacesAffectedBySplit(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindFacesAffectedBySplit@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@1@Z
0x476964: "__cdecl _real@3e0e9b2c" __real@3e0e9b2c
0x46B710: "ci" ??_C@_02POBAIDHK@ci?$AA@
0x460DB0: "Fog" ??_C@_03JPDFGHP@Fog?$AA@
0x493670: D3DXFrameCalculateBoundingSphere
0x455F48: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x4C31B0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45B578: "TEXTUREFACTOR" ??_C@_0O@GLBNFMOK@TEXTUREFACTOR?$AA@
0x640E08: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromFile@CPreProcessor@D3DXShader@@QEAAJPEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x4B6058: D3DXBoxBoundProbe
0x564EEC: "protected: __cdecl D3DXTex::CCodec::CCodec(struct D3DX_BLT * __ptr64,unsigned int,unsigned long) __ptr64" ??0CCodec@D3DXTex@@IEAA@PEAUD3DX_BLT@@IK@Z
0x5BE138: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3D10Shader@@MEAAJXZ
0x465630: "Backing store not supported" ??_C@_0BM@HJHFKLAF@Backing?5store?5not?5supported?$AA@
0x79B2F4: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyPool(class D3D10Shader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3D10Shader@@QEAAIPEAVCPool@2@@Z
0x472A00: "GS input primitive already decla" ??_C@_0EG@IGHAHCBA@GS?5input?5primitive?5already?5decla@
0x463420: "include" ??_C@_07FHOHOHLG@include?$AA@
0x458598: "const D3DXTex::CCodec_CxV8U8::`vftable'" ??_7CCodec_CxV8U8@D3DXTex@@6B@
0x4653A8: "Read failed on temporary file" ??_C@_0BO@EEPJGHHI@Read?5failed?5on?5temporary?5file?$AA@
0x4672C8: "Profile size field missing from " ??_C@_0CL@DPOBKPIG@Profile?5size?5field?5missing?5from?5@
0x77D0F0: "protected: long __cdecl D3D10Shader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3D10Shader@@IEAAJIPEAI@Z
0x801608: setlocale
0x81C7C0: "float fMaxError" ?fMaxError@@3MA
0x458BDC: "for" ??_C@_03JOHEBPFF@for?$AA@
0x45EFE0: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x801772: atoi
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x5E57C4: "public: virtual int __cdecl D3DXShader::CNodeScope::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeScope@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginScene(void) __ptr64" ?BeginScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x45E270: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x4BF7B0: D3DXCreateSkinInfoFVF
0x4607C0: "clip cannot be performed from a " ??_C@_0DE@IHAEELJC@clip?5cannot?5be?5performed?5from?5a?5@
0x45AB90: "SAMPLER" ??_C@_07HMDOLHP@SAMPLER?$AA@
0x582DF4: "public: virtual long __cdecl CD3D10Include::Close(void const * __ptr64) __ptr64" ?Close@CD3D10Include@@UEAAJPEBX@Z
0x492000: "long __cdecl D3DXAnimation::LoadKeyframedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x4767B0: "__cdecl _real@40273d75" __real@40273d75
0x459098: "// Registers: " ??_C@_0P@KFJNJIGM@?1?1?5Registers?3?6?$AA@
0x5DE220: "protected: long __cdecl D3DXShader::CParse::GetSubType(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3DXShader@@IEAAJPEAVCNode@2@IPEAVCNodeType@2@@Z
0x45BF34: "BLUE" ??_C@_04CNFFLDFF@BLUE?$AA@
0x5E456C: "protected: int __cdecl D3DXShader::CParse::IsFullyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsFullyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x693FFC: "public: int __cdecl NXOF::XTemplateList::Find(char const * __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHPEBDPEAPEAVXTemplate@2@@Z
0x455B10: DXFILEOBJ_VertexElement
0x5BE138: "public: virtual long __cdecl NXOF::XDataObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x723EBC: "protected: int __cdecl D3D10Shader::CParse::IsSupportedCast(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3D10Shader@@IEAAHPEBVCNode@2@0H@Z
0x4121E0: "struct D3D10Shader::D3D_REPLACEENTRY const * const D3D10Shader::g_MOVCIgnoreBothReplace" ?g_MOVCIgnoreBothReplace@D3D10Shader@@3QBUD3D_REPLACEENTRY@1@B
0x589430: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4C53E0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x45FF60: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x789140: "protected: long __cdecl D3D10Shader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3D10Shader@@IEAAJXZ
0x4619A0: "cannot perform texture load that" ??_C@_0EL@DHJJEFCF@cannot?5perform?5texture?5load?5that@
0x6DC9FC: "bool __cdecl D3DXIsochart::CheckPackParameters(unsigned int,unsigned int,float,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64)" ?CheckPackParameters@D3DXIsochart@@YA_NIIMPEAPEAUID3DXBuffer@@00PEAU2@@Z
0x6976F0: "public: virtual __cdecl NXOF::XSrcFile::~XSrcFile(void) __ptr64" ??1XSrcFile@NXOF@@UEAA@XZ
0x6957F8: "public: virtual long __cdecl NXOF::TBinaryData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryData@NXOF@@UEAAJPEADPEA_K@Z
0x7E7924: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCONTINUEA(void) __ptr64" ?EmitCONTINUEA@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5E5E08: "public: virtual int __cdecl D3DXShader::CNodeFunction::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeFunction@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x460F98: "n_%s" ??_C@_04LGCFHAAE@n_?$CFs?$AA@
0x46E028: "evaluate literal blt" ??_C@_0BF@GFDKHLKG@evaluate?5literal?5blt?$AA@
0x5AEDF0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x4B8660: D3DXValidMesh
0x6692D0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x467FB0: "Can't write tRNS with an alpha c" ??_C@_0CH@JCFDIEK@Can?8t?5write?5tRNS?5with?5an?5alpha?5c@
0x7B0604: "int __cdecl D3D10Shader::IsUsedHead(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int)" ?IsUsedHead@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@PEAVCProgram@1@II@Z
0x594B84: "long __cdecl D3DXEffects::_CopyTypeAndData(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_CopyTypeAndData@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAPEAE0PEAK123@Z
0x80168C: ldexp
0x8311A0: "int * D3DXShader::d3dxshader_vs" ?d3dxshader_vs@D3DXShader@@3PAHA
0x465C68: "IDCT output block size %d not su" ??_C@_0CI@MBJANLAP@IDCT?5output?5block?5size?5?$CFd?5not?5su@
0x4594B4: "m4x3" ??_C@_04IJLPIIDA@m4x3?$AA@
0x7D43FC: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@D3D10Shader@@IEAAJXZ
0x48D11C: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x59E54C: "long __cdecl D3DXEffects::Compiler::GetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAPEAUD3DXMATRIX@@I@Z
0x69495C: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXTemplate@NXOF@@UEAAPEAXI@Z
0x77B3C4: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3D10Shader@@IEAAJXZ
0x597108: "public: long __cdecl D3DXEffects::Compiler::CEffectCompiler::Initialize(class D3D10Shader::CNode * __ptr64) __ptr64" ?Initialize@CEffectCompiler@Compiler@D3DXEffects@@QEAAJPEAVCNode@D3D10Shader@@@Z
0x733718: "protected: long __cdecl D3D10Shader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3D10Shader@@IEAAJXZ
0x45BF3C: "GREEN" ??_C@_05KKNCHNIM@GREEN?$AA@
0x7895BC: "private: long __cdecl D3D10Shader::CProgram::PropagatePredicates_TravelAddresses(class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64) __ptr64" ?PropagatePredicates_TravelAddresses@CProgram@D3D10Shader@@AEAAJPEAVCArgument@2@0@Z
0x4591A8: "[%s%d[%s].%c]" ??_C@_0O@BEKNKADK@?$FL?$CFs?$CFd?$FL?$CFs?$FN?4?$CFc?$FN?$AA@
0x4CA360: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45C050: "MIRRORONCE" ??_C@_0L@NBDGPPJ@MIRRORONCE?$AA@
0x58978C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7D767C: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindInput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x469170: "CBUFFER" ??_C@_07CFAIMCHJ@CBUFFER?$AA@
0x47DBC0: "public: long __cdecl D3DXCore::CLine::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLine@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x46C058: "rcp( mul ( x, rsq(x)) = rsq(x) i" ??_C@_0CI@KLCADAAO@rcp?$CI?5mul?5?$CI?5x?0?5rsq?$CIx?$CJ?$CJ?5?$DN?5rsq?$CIx?$CJ?5i@
0x4012D8: "__cdecl _imp_GetTempPathA" __imp_GetTempPathA
0x63EC60: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyPool(class D3DXShader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x63ED00: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x5BC63C: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x4015C8: "__cdecl _imp_ceil" __imp_ceil
0x476500: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x67A84C: "int __cdecl D3DXSHSim::dscal_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dscal_@D3DXSHSim@@YAHPEAHPEAN10@Z
0x46E040: "evaluate literal bge" ??_C@_0BF@DKLGLHFH@evaluate?5literal?5bge?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x670180: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdaptMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdaptMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x45CA40: "Unrecognized RHS value in assign" ??_C@_0CL@KJMEKFMI@Unrecognized?5RHS?5value?5in?5assign@
0x48A47C: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CKeyframedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x7D87A0: "public: virtual void * __ptr64 __cdecl D3D10Shader::C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@D3D10Shader@@UEAAPEAXI@Z
0x625C90: "public: int __cdecl D3DXShader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3DXShader@@QEAAHXZ
0x5B1680: "public: virtual long __cdecl D3DXEffects::CEffect::SetTechnique(char const * __ptr64) __ptr64" ?SetTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x690630: "public: virtual __cdecl NXOF::TBinaryData::~TBinaryData(void) __ptr64" ??1TBinaryData@NXOF@@UEAA@XZ
0x55E768: D3DXCreateTextureFromFileInMemory
0x4768CC: "__cdecl _real@42bb926f" __real@42bb926f
0x45B078: "ALPHAARG0" ??_C@_09BNGJABHD@ALPHAARG0?$AA@
0x4590F0: "// Default values: " ??_C@_0BE@EKDLOCPD@?1?1?5Default?5values?3?6?$AA@
0x45B458: "SPECULARMATERIALSOURCE" ??_C@_0BH@NAIFGNHG@SPECULARMATERIALSOURCE?$AA@
0x57D778: "long __cdecl D3DXTex::D3DXDecodeDXT2(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT2@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x474340: "Reference of undeclared register" ??_C@_0FJ@PMDDFEII@Reference?5of?5undeclared?5register@
0x401270: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x466668: "Image width or height is zero in" ??_C@_0CG@OEFPMCG@Image?5width?5or?5height?5is?5zero?5in@
0x45AC58: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x4B6F98: "long __cdecl D3DXMesh::D3DXIntersect<unsigned short,1,65535>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXIntersect@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3G@Z
0x46EE60: "eval imul with known range" ??_C@_0BL@FJOBFJAL@eval?5imul?5with?5known?5range?$AA@
0x46BED8: "eval rsq" ??_C@_08FHKOOGHA@eval?5rsq?$AA@
0x69333C: "public: virtual long __cdecl NXOF::XDataArray<char const * __ptr64,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@PEBD$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x4769A4: "__cdecl _real@3d3861d0" __real@3d3861d0
0x458EE4: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x45B4C0: "FOGVERTEXMODE" ??_C@_0O@EDAOPFFK@FOGVERTEXMODE?$AA@
0x76F2AC: "protected: long __cdecl D3D10Shader::CCompiler::EvalBool(unsigned int,int * __ptr64) __ptr64" ?EvalBool@CCompiler@D3D10Shader@@IEAAJIPEAH@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x478040: "__cdecl _real@3d000000" __real@3d000000
0x476C84: "__cdecl _real@3fa80000" __real@3fa80000
0x47A49C: "int __cdecl D3DXDebugMuteInt(int)" ?D3DXDebugMuteInt@@YAHH@Z
0x79DA10: "public: long __cdecl D3D10Shader::CProgram::GetIntRange(unsigned int,__int64 * __ptr64,__int64 * __ptr64) __ptr64" ?GetIntRange@CProgram@D3D10Shader@@QEAAJIPEA_J0@Z
0x45C820: "ID3DXEffectCompiler: DMAPOFFSET " ??_C@_0GM@DCCGPFMP@ID3DXEffectCompiler?3?5DMAPOFFSET?5@
0x76CF64: "protected: long __cdecl D3D10Shader::CCompiler::Vectorize(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned long,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?Vectorize@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAIIHH00PEAVCPacker@2@KPEAPEAVCResourceDef@2@@Z
0x476C94: "__cdecl _real@3e000000" __real@3e000000
0x5FA824: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@D3DXShader@@IEAAJXZ
0x5DD070: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VectorType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x707D5C: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByStretch(unsigned long,unsigned long * __ptr64,bool const * __ptr64,unsigned long const * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByStretch@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKPEB_NPEBKKPEAM3M@Z
0x4CC584: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x45EAD8: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x7302C8: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeCaseCondition::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeCaseCondition@D3D10Shader@@UEAAPEAXI@Z
0x6EF9AC: "private: long __cdecl D3DXIsochart::CIsochartMesh::ExtractIndependentObject(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)const __ptr64" ?ExtractIndependentObject@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@PEAPEAV12@@Z
0x47762C: "__cdecl _real@3c000000" __real@3c000000
0x401248: "__cdecl _imp_CompareStringA" __imp_CompareStringA
0x458E40: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x59D1B4: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x459680: "_volume" ??_C@_07DIGHJEBB@_volume?$AA@
0x45B200: "ADAPTIVETESS_W" ??_C@_0P@CJLKKBMO@ADAPTIVETESS_W?$AA@
0x595E78: "public: __cdecl D3DXEffects::Compiler::CAssignmentInfo::~CAssignmentInfo(void) __ptr64" ??1CAssignmentInfo@Compiler@D3DXEffects@@QEAA@XZ
0x477BD8: "__cdecl _real@3fd3333340000000" __real@3fd3333340000000
0x5A1180: "public: __cdecl D3DXEffects::CEffect::CEffect(void) __ptr64" ??0CEffect@D3DXEffects@@QEAA@XZ
0x461A48: "program too complex: exceeded av" ??_C@_0DM@EKHOGPJH@program?5too?5complex?3?5exceeded?5av@
0x459548: "texreg2gb" ??_C@_09MCDLOMLJ@texreg2gb?$AA@
0x60C754: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInput@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x714238: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec4TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x801674: "__cdecl strdate" _strdate
0x4556A0: "GetCharABCWidthsI" ??_C@_0BC@NLPLJHC@GetCharABCWidthsI?$AA@
0x4CD14C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x7FBBB8: "public: void * __ptr64 __cdecl CDataBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDataBlock@@QEAAPEAXI@Z
0x45B3F8: "POINTSIZE" ??_C@_09GEDJPCJO@POINTSIZE?$AA@
0x463118: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x7F5924: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x4012C8: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x459BF4: "p" ??_C@_01JBBJJEPG@p?$AA@
0x401650: "__cdecl _imp_cosf" __imp_cosf
0x4657E0: "Fractional sampling not implemen" ??_C@_0CI@EKDDDHFF@Fractional?5sampling?5not?5implemen@
0x45EB48: "Object types are not allowed in " ??_C@_0CI@JMPCGHMF@Object?5types?5are?5not?5allowed?5in?5@
0x46A7E8: "internal error: addressing incon" ??_C@_0CN@LMNECLPM@internal?5error?3?5addressing?5incon@
0x64946C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetCallBack(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallBack@PRTComputeEngine@D3DXSHSim@@UEAAJP6AJMPEAX@ZM0@Z
0x5896B0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4639D0: "const D3DXSHSim::CPRTCompBuffer::`vftable'" ??_7CPRTCompBuffer@D3DXSHSim@@6B@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x4C6998: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x464438: "public: static unsigned char const NXOF::TBinarySave::c_Next" ?c_Next@TBinarySave@NXOF@@2EB
0x7D2B18: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3D10Shader@@MEAAJIPEAM@Z
0x65B508: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct ID3DXMesh * __ptr64,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUID3DXMesh@@M@Z
0x468040: "Ignoring attempt to write bKGD c" ??_C@_0EA@NFOOLGHI@Ignoring?5attempt?5to?5write?5bKGD?5c@
0x5DC78C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x477FA8: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x476518: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x49BE04: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x6B64EC: "void __cdecl D3DX::__gl_renderBoundary(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderBoundary@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x45AF78: "WORLDTRANSFORM" ??_C@_0P@LJNOJBMJ@WORLDTRANSFORM?$AA@
0x64CB6C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x42CB68: d3dx_deflate_copyright
0x495964: D3DXVec2TransformArray
0x6C8164: "void __cdecl D3DX::png_write_find_filter(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64)" ?png_write_find_filter@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@@Z
0x4688D0: "packoffset" ??_C@_0L@HFPEJKMP@packoffset?$AA@
0x641100: "public: long __cdecl D3DXShader::CPreProcessor::Begin(unsigned long) __ptr64" ?Begin@CPreProcessor@D3DXShader@@QEAAJK@Z
0x4CA21C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x49AD04: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x45E7C4: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x45E738: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x57D7AC: "long __cdecl D3DXTex::D3DXDecodeDXT3(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT3@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x6C4A9C: "void __cdecl D3DX::png_combine_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,int)" ?png_combine_row@D3DX@@YAXPEAUpng_struct_def@1@PEAEH@Z
0x5A10C8: "public: static void * __ptr64 __cdecl D3D10Shader::CNode::operator new(unsigned __int64)" ??2CNode@D3D10Shader@@SAPEAX_K@Z
0x61BB48: "protected: virtual long __cdecl D3DXShader::C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@D3DXShader@@MEAAJXZ
0x59611C: "public: long __cdecl D3DXEffects::Compiler::CData::AddReference(class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddReference@CData@Compiler@D3DXEffects@@QEAAJPEAV123@PEAPEAV123@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x45BFB0: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x68E924: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySave@NXOF@@EEAAPEAXI@Z
0x67B38C: "int __cdecl D3DXSHSim::dcopy_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dcopy_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x7725C8: "int __cdecl D3D10Shader::d3dxasm_parse(class D3D10Shader::CAssembler * __ptr64)" ?d3dxasm_parse@D3D10Shader@@YAHPEAVCAssembler@1@@Z
0x704DE4: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateVertexQuadricError(struct D3DXIsochart::_PMIsochartVertex * __ptr64) __ptr64" ?CalculateVertexQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartVertex@2@@Z
0x55C25C: D3DXLoadVolumeFromFileW
0x7FB920: "public: long __cdecl D3DX10Core::CFile::Close(void) __ptr64" ?Close@CFile@D3DX10Core@@QEAAJXZ
0x71E8B0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NonNull(class D3D10Shader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x4702D0: "internal error gathering debug f" ??_C@_0DA@JNKAKDEL@internal?5error?5gathering?5debug?5f@
0x5FB160: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x77258C: "public: void * __ptr64 __cdecl D3DXShader::CRegisterEntryNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRegisterEntryNode@D3DXShader@@QEAAPEAXI@Z
0x5914A4: "public: virtual class D3DXShader::CNodeAsmRegister * __ptr64 __cdecl D3DXShader::CNodeAsmRegister::Copy(void) __ptr64" ?Copy@CNodeAsmRegister@D3DXShader@@UEAAPEAV12@XZ
0x8015CC: "__cdecl finite" _finite
0x831970: "short * D3DXShader::d3dxshader_ss" ?d3dxshader_ss@D3DXShader@@3PAFA
0x4F1EA8: "long __cdecl D3DXMesh::D3DXSaveMeshToXEx(void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?D3DXSaveMeshToXEx@D3DXMesh@@YAJPEAXKPEAUID3DXMesh@@PEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEK@Z
0x478014: "__cdecl _real@3c010204" __real@3c010204
0x831188: "int D3DXShader::d3dxasm_nerrs" ?d3dxasm_nerrs@D3DXShader@@3HA
0x45ECE8: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x46DBC0: "ceil -> integer" ??_C@_0BA@EFOMKKLM@ceil?5?9?$DO?5integer?$AA@
0x464200: "const NXOF::TBinarySave::`vftable'" ??_7TBinarySave@NXOF@@6B@
0x64AF3C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@IEAAJI@Z
0x45A980: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x45A2F0: "only one address register refere" ??_C@_0EN@JJAJIHLJ@only?5one?5address?5register?5refere@
0x4E0338: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalcEdgeQEMS_Plane(unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGPEAE@Z
0x5A1388: "public: __cdecl D3DXEffects::CEffect::~CEffect(void) __ptr64" ??1CEffect@D3DXEffects@@QEAA@XZ
0x4754A0: "label (%d) defined but never cal" ??_C@_0CF@MLKKCLHO@label?5?$CI?$CFd?$CJ?5defined?5but?5never?5cal@
0x597844: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeFunction(class D3D10Shader::CNodeDecl * __ptr64) __ptr64" ?InitializeFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@@Z
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x55C194: D3DXLoadVolumeFromFileA
0x4680F0: "invalid keyword character 0x%02X" ??_C@_0CB@BHOANKPI@invalid?5keyword?5character?50x?$CF02X@
0x49A434: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x45AD10: "PIXELSHADERCONSTANTF" ??_C@_0BF@NOFGFFKE@PIXELSHADERCONSTANTF?$AA@
0x7DCAF8: "public: virtual long __cdecl D3D10Shader::CD3D10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CD3D10Program@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x476C48: "__cdecl _real@4001fc10" __real@4001fc10
0x55CB30: D3DXSaveVolumeToFileInMemory
0x469E88: "flatten" ??_C@_07FOIKENOC@flatten?$AA@
0x785A50: "protected: virtual long __cdecl D3DXShader::CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@D3DXShader@@MEAAJXZ
0x5E5C54: "public: virtual int __cdecl D3DXShader::CNodeArray::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeArray@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x60643C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CheckDegenShader(void) __ptr64" ?CheckDegenShader@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x45A4E4: "dw" ??_C@_02CPBOKKCA@dw?$AA@
0x730808: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeType::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeType@D3D10Shader@@UEAAPEAXI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x478010: "__stdcall _real" __real@37800080
0x401660: "__cdecl _imp_ceilf" __imp_ceilf
0x476CAC: "__stdcall _real" __real@34000000
0x55F9C0: D3DXCreateVolumeTextureFromResourceExW
0x61C4C0: "protected: virtual int __cdecl D3DXShader::C30Program::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x476A24: "__cdecl _real@3dc8311b" __real@3dc8311b
0x478620: "__stdcall _real" __real@42700000
0x476D30: "__cdecl _real@b810000000000000" __real@b810000000000000
0x5AE094: "public: virtual long __cdecl D3DXEffects::CEffect::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffect@D3DXEffects@@UEAAJPEBDII@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CStateCaptureDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x4768B4: "__cdecl _real@41f80000" __real@41f80000
0x4686C8: "elements" ??_C@_08DIGDHHDM@elements?$AA@
0x46EAB8: "generate floating point special " ??_C@_0CP@KJHNHDD@generate?5floating?5point?5special?5@
0x47B390: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDesc(struct _D3DXRTS_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToSurface@D3DXCore@@UEAAJPEAU_D3DXRTS_DESC@@@Z
0x5BC568: "public: virtual long __cdecl D3DXEffects::CEffect::GetStateManager(struct ID3DXEffectStateManager * __ptr64 * __ptr64) __ptr64" ?GetStateManager@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectStateManager@@@Z
0x4787A8: "__cdecl _real@3fefffffe0000000" __real@3fefffffe0000000
0x46BEA8: "eval frc" ??_C@_08PBODDMFM@eval?5frc?$AA@
0x715414: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4768B8: "__stdcall _real" __real@41700000
0x57BD2C: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4L4(void) __ptr64" ?BltBox2D_A4L4@CBlt@D3DXTex@@IEAAJXZ
0x57BBE0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8L8(void) __ptr64" ?BltBox2D_A8L8@CBlt@D3DXTex@@IEAAJXZ
0x57DD18: "long __cdecl D3DXTex::D3DXEncodeDXT4(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT4@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5D215C: "protected: long __cdecl D3DXShader::CCompiler::VectorizeVar(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH01001@Z
0x476378: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x4620D0: "invalid %s semantic '%s'" ??_C@_0BJ@LCIEJEAK@invalid?5?$CFs?5semantic?5?8?$CFs?8?$AA@
0x75BA0C: "protected: long __cdecl D3D10Shader::CCompiler::VerifyAttributes(class D3D10Shader::CNode const * __ptr64,char const * __ptr64 * __ptr64,unsigned int * __ptr64,int * __ptr64,unsigned int,unsigned int) __ptr64" ?VerifyAttributes@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAPEBDPEAIPEAHII@Z
0x697200: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@W7EAAJPEAU_GUID@@@Z
0x7006E8: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionEachFace(void) __ptr64" ?PartitionEachFace@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x7FED7C: "private: void __cdecl CDXBCBuilder::Cleanup(void) __ptr64" ?Cleanup@CDXBCBuilder@@AEAAXXZ
0x558D7C: "private: long __cdecl D3DX::CFaceContext::ResizeFaces(unsigned int) __ptr64" ?ResizeFaces@CFaceContext@D3DX@@AEAAJI@Z
0x69C4D0: "void __cdecl D3DX::jpeg_CreateDecompress(struct D3DX::jpeg_decompress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateDecompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@H_K@Z
0x6D8EEC: "long __cdecl D3DXIsochart::IMTFromTextureMapEx(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,float (* __ptr64)[3])" ?IMTFromTextureMapEx@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@IKP6AJPEBU3@IIPEAXPEAM@Z3PEAY02M@Z
0x476CA4: "__cdecl _real@c0000000" __real@c0000000
0x4767E0: "__cdecl _real@c000000000000000" __real@c000000000000000
0x6DD2D0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_EID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x476AD4: "__cdecl _real@3e183ec9" __real@3e183ec9
0x46EC88: "eval literal umin" ??_C@_0BC@JAPMCNPI@eval?5literal?5umin?$AA@
0x6502A4: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFacesOrig(void) __ptr64" ?GetNumFacesOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x461470: "cannot access w component from t" ??_C@_0DO@IFIOHKDP@cannot?5access?5w?5component?5from?5t@
0x479388: "__stdcall _real" __real@4068000000000000
0x45B1B8: "CCW_STENCILFAIL" ??_C@_0BA@JHIOENNA@CCW_STENCILFAIL?$AA@
0x731AA4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeStateBlockFunctionCall::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStateBlockFunctionCall@D3D10Shader@@UEAAPEAXI@Z
0x794000: "protected: long __cdecl D3D10Shader::CProgram::FindPoolName(char const * __ptr64,char const * __ptr64 * __ptr64,char,unsigned int) __ptr64" ?FindPoolName@CProgram@D3D10Shader@@IEAAJPEBDPEAPEBDDI@Z
0x66D044: "public: long __cdecl D3DXSHSim::OctTree::PHRec(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int,int,class D3DXSHSim::GXArray<bool> & __ptr64) __ptr64" ?PHRec@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@IHAEAV?$GXArray@_N@2@@Z
0x478018: "__stdcall _real" __real@38000100
0x618510: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@D3DXShader@@MEAAJXZ
0x467060: "Invalid cHRM after IDAT" ??_C@_0BI@PGCHPLFE@Invalid?5cHRM?5after?5IDAT?$AA@
0x48E968: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumRotationKeys(unsigned int) __ptr64" ?GetNumRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x7F3950: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_InstructionSpecificValidation(void) __ptr64" ?Rule_InstructionSpecificValidation@CD3D10ShaderValidatorBase@@IEAAXXZ
0x4BEC98: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUIDirect3DIndexBuffer9@@KPEAK@Z
0x45DC78: "@" ??_C@_01EOFPKCAF@?$EA?$AA@
0x45E9B0: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x473950: "Reference of undeclared input or" ??_C@_0HJ@MGDDMGME@Reference?5of?5undeclared?5input?5or@
0x46FA78: "NaN and infinity literals not al" ??_C@_0DG@PCGLLDIE@NaN?5and?5infinity?5literals?5not?5al@
0x59BA9C: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindValue(char const * __ptr64,unsigned long) __ptr64" ?FindValue@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBDK@Z
0x4595E8: "texm3x3" ??_C@_07KBINOLHJ@texm3x3?$AA@
0x463728: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x45FE28: "internal error: next match table" ??_C@_0DJ@DHLBAGBE@internal?5error?3?5next?5match?5table@
0x464028: "LA" ??_C@_02JAFMCMAN@LA?$AA@
0x62D9F0: "protected: long __cdecl D3DXShader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3DXShader@@IEAAJXZ
0x4CF560: "long __cdecl D3DXOptimizeFacesEx<unsigned short,1,65535>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@G$00$0PPPP@@@YAJPEBXIIPEAK@Z
0x6DBEF4: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseFinalCharts(void) __ptr64" ?ReleaseFinalCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x6C9244: "void __cdecl D3DX::png_do_shift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_shift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x81B570: "__cdecl CRS0_" _CRS0_
0x8015E4: "__cdecl clearfp" _clearfp
0x46DE60: "evaluate literal acos" ??_C@_0BG@DEHCDAIE@evaluate?5literal?5acos?$AA@
0x7FB73C: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CKeyframedAnimationSet::GetName(void) __ptr64" ?GetName@CKeyframedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x81B560: "__cdecl CRS1_" _CRS1_
0x81B550: "__cdecl CRS2_" _CRS2_
0x469FF0: "error, duplicate case %u" ??_C@_0BJ@HFPAOJEK@error?0?5duplicate?5case?5?$CFu?$AA@
0x81B540: "__cdecl CRS3_" _CRS3_
0x48BF58: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentTrackEvent(unsigned int,enum _D3DXEVENT_TYPE) __ptr64" ?GetCurrentTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIW4_D3DXEVENT_TYPE@@@Z
0x49AEBC: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x49AD8C: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x45EC10: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x4B86BC: "long __cdecl D3DXMesh::ValidateIndices<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@G$00$0PPPP@@D3DXMesh@@YAJPEAGPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x777880: "public: virtual __cdecl D3D10Shader::CNodeAsmRegister::~CNodeAsmRegister(void) __ptr64" ??1CNodeAsmRegister@D3D10Shader@@UEAA@XZ
0x46EE20: "eval idiv with known range" ??_C@_0BL@LOGOGFFD@eval?5idiv?5with?5known?5range?$AA@
0x62AEBC: "protected: long __cdecl D3DXShader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3DXShader@@IEAAJXZ
0x46C188: "mul of one identity" ??_C@_0BE@MOPHNPCO@mul?5of?5one?5identity?$AA@
0x45F3F0: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x4690D8: "%cnorm can not be used with type" ??_C@_0CE@OBALMLIF@?$CFcnorm?5can?5not?5be?5used?5with?5type@
0x467098: "Duplicate cHRM chunk" ??_C@_0BF@OEDPGHJO@Duplicate?5cHRM?5chunk?$AA@
0x7E1838: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLEPOS(void) __ptr64" ?EmitSAMPLEPOS@CD3D10Program@D3D10Shader@@IEAAJXZ
0x46D708: "Iflt(-a^2,a^2) -> ifne(a,0)" ??_C@_0BM@EINHLKFL@Iflt?$CI?9a?$FO2?0a?$FO2?$CJ?5?9?$DO?5ifne?$CIa?00?$CJ?$AA@
0x7F4FEC: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidSignatures(void) __ptr64" ?Rule_ValidSignatures@CD3D10ShaderValidatorBase@@IEAAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x460280: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x46CDC0: "mad match 1 (a + b*c)" ??_C@_0BG@OHNGJBLI@mad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x7D8CEC: "protected: virtual long __cdecl D3D10Shader::C30Program::FindOutput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@C30Program@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x7F57E4: "protected: virtual void __cdecl CD3D10VertexShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10VertexShaderValidator@@MEAAXXZ
0x4ED6C8: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::TessellateAdaptive(struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,struct ID3DXMesh * __ptr64) __ptr64" ?TessellateAdaptive@GXPatchMesh@D3DXMesh@@UEAAJPEBUD3DXVECTOR4@@KKPEAUID3DXMesh@@@Z
0x4CA7E4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x5DA700: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FindDecls(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ?FindDecls@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAVCNodeScope@2@@Z
0x45BC68: "MODULATECOLOR_ADDALPHA" ??_C@_0BH@JIGAAJLL@MODULATECOLOR_ADDALPHA?$AA@
0x7BEC94: "public: long __cdecl D3D10Shader::CFXLProgram::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@D3D10Shader@@QEAAJIK@Z
0x81DC40: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20InputSemantic" ?g_VS20InputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x5BE16C: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x45E9A4: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x4682A0: "const D3DXIsochart::CIsochartEngine::`vftable'" ??_7CIsochartEngine@D3DXIsochart@@6B@
0x469800: "Locals" ??_C@_06ENAHIJ@Locals?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x46C3E0: "min(x,y) where range of one is <" ??_C@_0EA@CDHBBPPB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x4C5E34: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x830598: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUzmrnUmlyygUlyquivUznwGEUkxszmrnOlyq@d3dxanim" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUzmrnUmlyygUlyquivUznwGEUkxszmrnOlyq@d3dxanim
0x476C0C: "__cdecl _real@401964a7" __real@401964a7
0x463FF8: "HE" ??_C@_02PDDJEBNF@HE?$AA@
0x57DD98: "long __cdecl D3DXTex::D3DXEncodeDXT5(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT5@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndScene(void) __ptr64" ?EndScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x464F20: " %4u %4u %4u %4u %4u %4u " ??_C@_0CI@GHPOCOCL@?5?5?5?5?5?5?5?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5@
0x76291C: "protected: long __cdecl D3D10Shader::CCompiler::EmitSinCos(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x45A700: "relative addressing of destinati" ??_C@_0FG@FCLIIPMN@relative?5addressing?5of?5destinati@
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeArray::Print(void) __ptr64" ?Print@CNodeArray@D3DXShader@@UEAAXXZ
0x57D538: "long __cdecl D3DXTex::D3DXDecodeDXT1(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT1@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x476BC0: "__cdecl _real@be012f34" __real@be012f34
0x7C4D94: "public: virtual __cdecl D3D10Shader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3D10Shader@@UEAA@XZ
0x401108: "__cdecl _imp_TlsAlloc" __imp_TlsAlloc
0x476798: "__cdecl _real@3fa999999999999a" __real@3fa999999999999a
0x45B648: "FOGTABLEMODE" ??_C@_0N@HHOOJBN@FOGTABLEMODE?$AA@
0x7CFFF0: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3D10Shader@@MEAAJXZ
0x466BC8: "png_do_dither returned rowbytes=" ??_C@_0CC@JEAKIKEF@png_do_dither?5returned?5rowbytes?$DN@
0x48E068: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CCompressedAnimationSet@D3DXAnimation@@UEAANN@Z
0x6DD7FC: "private: void __cdecl D3DXIsochart::CBaseMeshInfo::CaculateCanonicalCoordinates(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?CaculateCanonicalCoordinates@CBaseMeshInfo@D3DXIsochart@@AEAAXQEAUD3DXVECTOR3@@00PEAUD3DXVECTOR2@@11PEAU3@@Z
0x464438: "" ??_C@_00CNPNBAHC@?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl NXOF::TEnumObject::AddRef(void) __ptr64" ?AddRef@TEnumObject@NXOF@@UEAAKXZ
0x4662E0: "zlib memory error" ??_C@_0BC@MCPIPOGP@zlib?5memory?5error?$AA@
0x6D9708: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x71772C: "int __cdecl D3D10Shader::d3d10shader_parse(class D3D10Shader::CParse * __ptr64)" ?d3d10shader_parse@D3D10Shader@@YAHPEAVCParse@1@@Z
0x46C0D8: "min of known positive identity" ??_C@_0BP@PMEOKFCF@min?5of?5known?5positive?5identity?$AA@
0x46F060: "eval idiv with some bits known" ??_C@_0BP@IEAJHNDJ@eval?5idiv?5with?5some?5bits?5known?$AA@
0x82EE70: "struct D3DXFASTTABLE g_D3DXFastTable" ?g_D3DXFastTable@@3UD3DXFASTTABLE@@A
0x5E6A5C: "public: virtual int __cdecl D3DXShader::CNodeBuffer::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeBuffer@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x45BA90: "MIN_LINEAR_MAG_POINT_MIP_LINEAR" ??_C@_0CA@PLHBLOON@MIN_LINEAR_MAG_POINT_MIP_LINEAR?$AA@
0x46E680: "eval literal ineg" ??_C@_0BC@PPIBLKLI@eval?5literal?5ineg?$AA@
0x474D90: "sample_b requires resource decla" ??_C@_0HN@OFNINOOH@sample_b?5requires?5resource?5decla@
0x4705A0: "MSAA Sample Index must resolve t" ??_C@_0EL@ECNKMJFE@MSAA?5Sample?5Index?5must?5resolve?5t@
0x64B0D4: "public: __cdecl D3DXSHSim::myHamerslyPoints::~myHamerslyPoints(void) __ptr64" ??1myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x72FCC4: "public: virtual class D3D10Shader::CNodeDecl * __ptr64 __cdecl D3D10Shader::CNodeDecl::Copy(unsigned int)const __ptr64" ?Copy@CNodeDecl@D3D10Shader@@UEBAPEAV12@I@Z
0x709C90: "public: void __cdecl GeodesicDist::CExactOneToAll::SetSrcVertexIdx(unsigned long) __ptr64" ?SetSrcVertexIdx@CExactOneToAll@GeodesicDist@@QEAAXK@Z
0x476988: "__cdecl _real@3d0c88ba" __real@3d0c88ba
0x495840: D3DXVec2Transform
0x46DAA8: "propagate unit flat for non spec" ??_C@_0DE@OOLNEMPE@propagate?5unit?5flat?5for?5non?5spec@
0x458D70: "There was an error compiling the" ??_C@_0CP@GPKPDCEL@There?5was?5an?5error?5compiling?5the@
0x49D738: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x49E328: "void __cdecl init_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?init_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x700A54: "private: long __cdecl D3DXIsochart::CIsochartMesh::InsureBiPartition(unsigned long * __ptr64) __ptr64" ?InsureBiPartition@CIsochartMesh@D3DXIsochart@@AEAAJPEAK@Z
0x4597E4: "%s<%d" ??_C@_05CCMEDNHH@?$CFs?$DM?$CFd?$AA@
0x6EC268: "private: void __cdecl D3DXIsochart::CIsochartMesh::DeleteChildren(void) __ptr64" ?DeleteChildren@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x7FB748: "public: long __cdecl D3DXCore::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DXCore@@QEAAJPEBXH@Z
0x61CCEC: "protected: virtual long __cdecl D3DXShader::C30Program::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x5A0AA8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x401420: "__cdecl _imp_isspace" __imp_isspace
0x4EA80C: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::AddRef(void) __ptr64" ?AddRef@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x48CF94: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CCompressedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x499218: D3DXMatrixMultiplyTranspose
0x45A430: "position" ??_C@_08OAGMDKAF@position?$AA@
0x6BAF94: "void * __ptr64 __cdecl D3DX::png_zalloc(void * __ptr64,unsigned int,unsigned int)" ?png_zalloc@D3DX@@YAPEAXPEAXII@Z
0x476AE8: "__cdecl _real@3e43f726" __real@3e43f726
0x831D80: "int * D3DXShader::d3dxtok_vs" ?d3dxtok_vs@D3DXShader@@3PAHA
0x838AE8: "double D3DXSHSim::fMPL" ?fMPL@D3DXSHSim@@3NA
0x58C268: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::Release(void) __ptr64" ?Release@CTextureShader@D3DXShader@@UEAAKXZ
0x5F57D0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchCompModifier(class D3DXShader::CInstruction * __ptr64) __ptr64" ?MatchCompModifier@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@@Z
0x4705F0: "offset texture instructions must" ??_C@_0GH@CLGHCOOA@offset?5texture?5instructions?5must@
0x6B572C: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshMakeEdge(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshMakeEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAUGLUmesh@1@@Z
0x5FBAAC: "unsigned long __cdecl D3D10Shader::NegateReg(unsigned long)" ?NegateReg@D3D10Shader@@YAKK@Z
0x483B68: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTF(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTF@CSprite@D3DXCore@@CAHIIPEBX@Z
0x483B24: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTB(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTB@CSprite@D3DXCore@@CAHIIPEBX@Z
0x4856F0: "private: long __cdecl D3DXCore::CFont::PreloadPhrase(unsigned short const * __ptr64,int,int,unsigned int * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64,int * __ptr64 * __ptr64) __ptr64" ?PreloadPhrase@CFont@D3DXCore@@AEAAJPEBGHHPEAIPEAPEAU_D3DXFONT_CELL@2@PEAPEAH@Z
0x45E6CC: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x5FC09C: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x5D0AE8: "protected: long __cdecl D3DXShader::CCompiler::EmitPositive(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x46C700: "integer movc((a<b),a,b) -> min(a" ??_C@_0CE@FJKNACII@integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa@
0x831D74: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUtvmUmlyygUlyquivUznwGEUkxstvmOlyq@d3dxshadergen" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUtvmUmlyygUlyquivUznwGEUkxstvmOlyq@d3dxshadergen
0x4587B0: " " ??_C@_02PHMGELLB@?6?6?$AA@
0x614D84: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPR(void) __ptr64" ?EmitTEXLDPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x66BA10: "void __cdecl clusters_free(struct cluster_typ * __ptr64,int)" ?clusters_free@@YAXPEAUcluster_typ@@H@Z
0x7ADE24: "public: virtual long __cdecl D3D10Shader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3D10Shader@@UEAAJH@Z
0x57DB40: "long __cdecl D3DXTex::D3DXEncodeDXT2(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT2@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x45FA90: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x497064: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x4686C0: "Gather" ??_C@_06IBECDMNF@Gather?$AA@
0x46CD78: "abs instruction to abs modifier " ??_C@_0CG@NODBEJMA@abs?5instruction?5to?5abs?5modifier?5@
0x615A60: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x4589C4: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x46D4C0: "NOT BGE => BLT" ??_C@_0P@PGPFDDOI@NOT?5BGE?5?$DN?$DO?5BLT?$AA@
0x468118: "trailing spaces removed from key" ??_C@_0CF@FJBLBIB@trailing?5spaces?5removed?5from?5key@
0x458E90: "oD%u" ??_C@_04FKAHCOKM@oD?$CFu?$AA@
0x468664: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x45B090: "COLORARG2" ??_C@_09HJNGOFNG@COLORARG2?$AA@
0x67AA54: "double __cdecl D3DXSHSim::dnrm2_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dnrm2_@D3DXSHSim@@YANPEAHPEAN0@Z
0x463C50: "%d:%lg," ??_C@_07PNCLFOFN@?$CFd?3?$CFlg?0?$AA@
0x4967FC: D3DXVec3TransformCoord
0x478458: "__cdecl _real@df338d352e5096af" __real@df338d352e5096af
0x46BEC8: "eval log" ??_C@_08OOMMCJBP@eval?5log?$AA@
0x455710: "ScriptPlace" ??_C@_0M@DBDPKOOB@ScriptPlace?$AA@
0x707264: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkAndFuzzyRegion(bool * __ptr64,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkAndFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_NAEAK@Z
0x66D70C: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,struct D3DXVECTOR3,struct D3DXVECTOR3) __ptr64" ?EvalIrradRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHU4@3@Z
0x468B88: "Texture2DMSArray" ??_C@_0BB@EGDNAAKH@Texture2DMSArray?$AA@
0x76989C: "protected: long __cdecl D3D10Shader::CCompiler::EmitInst(class D3D10Shader::CNode const * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned __int64,int,unsigned int * __ptr64) __ptr64" ?EmitInst@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@KPEAI11_KH1@Z
0x472C70: "instanceID already declared for " ??_C@_0EI@BMPEBEED@instanceID?5already?5declared?5for?5@
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::ConstrainPortsArgumentTest(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@I@Z
0x460DA0: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x477238: "__cdecl _real@5f238d352e5096af" __real@5f238d352e5096af
0x45E790: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x5FC868: "protected: long __cdecl D3DXShader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3DXShader@@IEAAJK@Z
0x499C80: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x5EA6A8: "protected: long __cdecl D3DXShader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3DXShader@@IEAAJXZ
0x4681E0: "Empty keyword in tEXt chunk" ??_C@_0BM@PNEBJDKO@Empty?5keyword?5in?5tEXt?5chunk?$AA@
0x4D9A54: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x59FC64: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x5B6EA0: "private: long __cdecl D3DXEffects::CEffect::GetShaderConstantTable(unsigned long const * __ptr64,struct _D3DXSHADER_CONSTANTTABLE * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64) __ptr64" ?GetShaderConstantTable@CEffect@D3DXEffects@@AEAAJPEBKPEAPEAU_D3DXSHADER_CONSTANTTABLE@@PEAKPEAG33@Z
0x4769C8: "__cdecl _real@3e54b578" __real@3e54b578
0x6143FC: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x46B340: "SetVertexShader" ??_C@_0BA@OMAFCOKL@SetVertexShader?$AA@
0x6189B0: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x46C0B8: "itof(ftoi(x)) -> trunc(x)" ??_C@_0BK@FBIBMMLN@itof?$CIftoi?$CIx?$CJ?$CJ?5?9?$DO?5trunc?$CIx?$CJ?$AA@
0x587BCC: "public: __cdecl D3DXShader::CConstant::CConstant(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,long (__cdecl*)(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int),unsigned long * __ptr64) __ptr64" ??0CConstant@D3DXShader@@QEAA@PEAVCConstantTable@1@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@P6AJPEBXI3PEAKI@Z4@Z
0x6920B8: "int __cdecl NXOF::xofparse_parse(void)" ?xofparse_parse@NXOF@@YAHXZ
0x47ED1C: "public: virtual long __cdecl D3DXCore::CLine::OnLostDevice(void) __ptr64" ?OnLostDevice@CLine@D3DXCore@@UEAAJXZ
0x45D364: "%s[%s]" ??_C@_06PDCNBNBD@?$CFs?$FL?$CFs?$FN?$AA@
0x46615C: "d3dx" ??_C@_04BPMJBOCC@d3dx?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x46370C: "(%u): " ??_C@_06JJNAAIBA@?$CI?$CFu?$CJ?3?5?$AA@
0x719314: "public: void __cdecl D3D10Shader::CParse::DeleteResources(void) __ptr64" ?DeleteResources@CParse@D3D10Shader@@QEAAXXZ
0x4DC4BC: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA_NXZ
0x46EBB0: "eval literal iadd" ??_C@_0BC@INANJDBK@eval?5literal?5iadd?$AA@
0x78F69C: "protected: long __cdecl D3D10Shader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3D10Shader@@IEAAJXZ
0x468140: "leading spaces removed from keyw" ??_C@_0CE@JDFMMCPJ@leading?5spaces?5removed?5from?5keyw@
0x781894: "long __cdecl D3D10Shader::MergeArgumentLists(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?MergeArgumentLists@D3D10Shader@@YAJIPEAI0@Z
0x60111C: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x7EE988: "public: __cdecl CD3D10ShaderValidatorBase::CD3D10ShaderValidatorBase(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10ShaderValidatorBase@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x61ED5C: "public: void * __ptr64 __cdecl D3DXShader::CFragmentLinker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragmentLinker@D3DXShader@@QEAAPEAXI@Z
0x5BC5EC: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CLoggableDevice@D3DXEffects@@UEAAJKH@Z
0x468B68: "TriangleStream" ??_C@_0P@JKLODILG@TriangleStream?$AA@
0x459464: "sge" ??_C@_03PCCDGNNG@sge?$AA@
0x56F7C8: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x582FA4: "long __cdecl D3DXCompileShader10(char const * __ptr64,char const * __ptr64,unsigned int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64)" ?D3DXCompileShader10@@YAJPEBD0IPEBU_D3DXMACRO@@PEAUID3DXInclude@@00KPEAPEAUID3DXBuffer@@3PEAPEAUID3DXConstantTable@@@Z
0x45FBE0: "indefinite acos" ??_C@_0BA@DBOGDIFF@indefinite?5acos?$AA@
0x471E90: "Registers in an input index rang" ??_C@_0JM@GBHFEHFD@Registers?5in?5an?5input?5index?5rang@
0x82F0C0: "struct D3DXFASTTABLE g_D3DXFastTableC" ?g_D3DXFastTableC@@3UD3DXFASTTABLE@@A
0x6FF690: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessSpecialShape(unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessSpecialShape@CIsochartMesh@D3DXIsochart@@AEAAJKPEBM00KKAEA_N@Z
0x457668: "pmx" ??_C@_03BCGNCLPC@pmx?$AA@
0x45BF18: "CUBIC" ??_C@_05KCAAFMBK@CUBIC?$AA@
0x4E4400: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x6D93A8: "public: bool __cdecl D3DXIsochart::dynamicarray<int>::add(int const & __ptr64) __ptr64" ?add@?$dynamicarray@H@D3DXIsochart@@QEAA_NAEBH@Z
0x6DB010: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetCallback(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallback@CIsochartEngine@D3DXIsochart@@UEAAJP6AJMPEAX@ZM0@Z
0x57DBC0: "long __cdecl D3DXTex::D3DXEncodeDXT3(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT3@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x6F85C4: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicMatrix(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float const * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicMatrix@CIsochartMesh@D3DXIsochart@@AEBAXAEAV?$dynamicarray@K@2@PEBMPEAM@Z
0x69C2B4: "public: virtual long __cdecl NXOF::XObject::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XObject@NXOF@@UEAAJPEAU_GUID@@@Z
0x677C98: "long __cdecl D3DXSHSim::D3DXMeshCreaseFudge(unsigned int,unsigned int,struct D3DXSHSim::myFace * __ptr64,unsigned char * __ptr64,unsigned int,float)" ?D3DXMeshCreaseFudge@D3DXSHSim@@YAJIIPEAUmyFace@1@PEAEIM@Z
0x7F4CD8: "long __cdecl ValidateD3D10SignatureEntry(int,int,unsigned int,enum D3D10_SB_INTERPOLATION_MODE,struct D3D10_SIGNATURE_PARAMETER * __ptr64,char * __ptr64 * __ptr64,struct _D3D10_INTERNALSHADER_SIGNATURESTATE * __ptr64)" ?ValidateD3D10SignatureEntry@@YAJHHIW4D3D10_SB_INTERPOLATION_MODE@@PEAUD3D10_SIGNATURE_PARAMETER@@PEAPEADPEAU_D3D10_INTERNALSHADER_SIGNATURESTATE@@@Z
0x476628: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x6958E8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3DXShader@@MEAAJXZ
0x46D5F0: "if(!a) -> ifn(a)" ??_C@_0BB@KCKHFLCG@if?$CI?$CBa?$CJ?5?9?$DO?5ifn?$CIa?$CJ?$AA@
0x4589C0: "vs" ??_C@_02FENABIDK@vs?$AA@
0x55B6B4: D3DXLoadSurfaceFromResourceA
0x5960A0: "public: long __cdecl D3DXEffects::Compiler::CData::AddString(char const * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddString@CData@Compiler@D3DXEffects@@QEAAJPEBDPEAPEAV123@@Z
0x6C6400: "void __cdecl D3DX::png_write_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned long)" ?png_write_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_struct@1@K@Z
0x4763E8: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x7EED98: "public: void __cdecl CD3D10ShaderValidatorBase::RunValidation(void) __ptr64" ?RunValidation@CD3D10ShaderValidatorBase@@QEAAXXZ
0x7329F8: "public: long __cdecl D3D10Shader::CCompiler::CompileExpression(class D3D10Shader::CPreProcessor * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,char const * __ptr64,unsigned long,struct ID3D10Blob * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CompileExpression@CCompiler@D3D10Shader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@1PEBDKPEAPEAUID3D10Blob@@PEAK@Z
0x494C60: D3DXSaveMeshHierarchyToFileA
0x46E5C8: "generate floating point special " ??_C@_0DB@BKGHIJNH@generate?5floating?5point?5special?5@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4015E8: "__cdecl _imp_fmod" __imp_fmod
0x498584: D3DXMatrixDeterminant
0x476458: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x4C2AC8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x770A40: "protected: long __cdecl D3D10Shader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3D10Shader@@IEAAJXZ
0x4BA178: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x463428: "line" ??_C@_04HJPCFDOP@line?$AA@
0x464918: "kernel32.dll" ??_C@_0N@MDJJJHMB@kernel32?4dll?$AA@
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeToken::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeToken@D3D10Shader@@UEAAPEAXI@Z
0x49EF88: "void __cdecl D3DXMath::sh_eval_basis_5(float,float,float,float * __ptr64 const)" ?sh_eval_basis_5@D3DXMath@@YAXMMMQEAM@Z
0x469680: "potentially unintended use of a " ??_C@_0EH@LIMCAIHH@potentially?5unintended?5use?5of?5a?5@
0x66F488: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTAdaptMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x4651C0: "Adobe APP14 marker: version %d, " ??_C@_0EC@EHPKAOHA@Adobe?5APP14?5marker?3?5version?5?$CFd?0?5@
0x4C2B7C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4B589C: D3DXSHEvalHemisphereLight
0x832958: "int D3DXShader::d3dxtok_nerrs" ?d3dxtok_nerrs@D3DXShader@@3HA
0x7736B8: "public: __cdecl D3DXShader::CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@D3DXShader@@QEAA@H@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x7D45FC: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4764C8: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x45ABC8: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x6C70D0: "unsigned __int64 __cdecl D3DX::png_check_keyword(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64 * __ptr64)" ?png_check_keyword@D3DX@@YA_KPEAUpng_struct_def@1@PEADPEAPEAD@Z
0x79AE04: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddInstruction(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3D10Shader@@QEAAIPEAVCInstruction@2@@Z
0x460FE0: "const D3DXShader::CVSProgram::`vftable'" ??_7CVSProgram@D3DXShader@@6B@
0x4590B8: " Reg Size " ??_C@_0N@JLHOAENN@?5Reg?5?5?5Size?6?$AA@
0x46882C: "Buffer" ??_C@_06LBMCOACO@Buffer?$AA@
0x63E1F8: "protected: long __cdecl D3DXShader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3DXShader@@IEAAJXZ
0x45A138: "instruction coissue is not suppo" ??_C@_0DM@PNIGIHLP@instruction?5coissue?5is?5not?5suppo@
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::AddExtraSymbolTableEntries(class D3D10Shader::CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3D10Shader@@MEAAJPEAVCCommentBlock@2@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@I@Z
0x7CD718: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4D5B28: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x458E08: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x697230: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@W7EAAPEAXI@Z
0x58C440: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBMI@Z
0x45E6C4: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x46E888: "evaluate range min" ??_C@_0BD@GLPEGLGJ@evaluate?5range?5min?$AA@
0x467020: "Incorrect sBIT chunk length" ??_C@_0BM@NECIIMI@Incorrect?5sBIT?5chunk?5length?$AA@
0x5AF54C: "public: virtual long __cdecl D3DXEffects::CEffect::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x455810: "ScriptStringCPtoX" ??_C@_0BC@NCOCHMDF@ScriptStringCPtoX?$AA@
0x4E3334: "private: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::RemoveElement(unsigned short) __ptr64" ?RemoveElement@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@AEAAXG@Z
0x7300DC: "public: virtual __cdecl D3D10Shader::CNodeAttribute::~CNodeAttribute(void) __ptr64" ??1CNodeAttribute@D3D10Shader@@UEAA@XZ
0x471260: "Expected nonzero component mask " ??_C@_0IP@LOHBNMCN@Expected?5nonzero?5component?5mask?5@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x49C2A8: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?init_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x4930F0: D3DXFrameNumNamedMatrices
0x7D9050: "protected: virtual long __cdecl D3D10Shader::C30Program::Translate(void) __ptr64" ?Translate@C30Program@D3D10Shader@@MEAAJXZ
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x4C2A68: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6D6288: "long __cdecl D3DXIsochart::SplitFace(struct D3DXIsochart::_SubFace * __ptr64,class D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64)" ?SplitFace@D3DXIsochart@@YAJPEAU_SubFace@1@AEAV?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@1@AEAV?$dynamicarray@UD3DXVECTOR2@@@1@@Z
0x5EFD80: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEG(int) __ptr64" ?MatchNEG@CShaderProgram@D3DXShader@@IEAAJH@Z
0x4C2B90: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x68BDF0: "public: virtual long __cdecl NXOF::TFile::CreateEnumObject(void const * __ptr64,unsigned long,struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?CreateEnumObject@TFile@NXOF@@UEAAJPEBXKPEAPEAUID3DXFileEnumObject@@@Z
0x463FF4: "GST" ??_C@_03GIFFEINO@GST?$AA@
0x467BC0: "Unknown compression type %d" ??_C@_0BM@FELMNLDL@Unknown?5compression?5type?5?$CFd?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x458A40: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x675228: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHNode::BuildBranch(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?BuildBranch@BVHNode@D3DXSHSim@@QEAAPEAU12@PEAUSimpMeshStruct@2@PEAII@Z
0x45A4C4: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x7DB1C0: "public: __cdecl D3D10ShaderBinary::COperandIndex::COperandIndex(void) __ptr64" ??0COperandIndex@D3D10ShaderBinary@@QEAA@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x787B54: "protected: long __cdecl D3D10Shader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x5D3F34: "protected: int __cdecl D3DXShader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x492FDC: D3DXFrameFind
0x643AC4: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::Hash(char const * __ptr64) __ptr64" ?Hash@CPreProcessor@D3D10Shader@@IEAAIPEBD@Z
0x6F3F1C: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeStretch(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x4598D8: "asm { " ??_C@_06KBDPGLEG@asm?5?$HL?6?$AA@
0x4696C8: "if statement conditional express" ??_C@_0DP@MDHMBEDG@if?5statement?5conditional?5express@
0x476410: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x776CDC: "int __cdecl D3D10Shader::compare(void const * __ptr64,void const * __ptr64)" ?compare@D3D10Shader@@YAHPEBX0@Z
0x57B8A0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8(void) __ptr64" ?BltBox2D_A8@CBlt@D3DXTex@@IEAAJXZ
0x4635B8: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x70E5B8: d3dx_inflateEnd
0x6F2344: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4EAAB8: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x78BF60: "private: long __cdecl D3D10Shader::CProgram::MergePredicates(class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?MergePredicates@CProgram@D3D10Shader@@AEAAJPEAVCArgument@2@0H@Z
0x49A2D4: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x49C020: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x58205C: "long __cdecl D3DXShader::GatherFragments(class D3DXShader::CPreProcessor * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?GatherFragments@D3DXShader@@YAJPEAVCPreProcessor@1@KPEAPEAUID3DXBuffer@@1@Z
0x4558E0: IID_IDirect3DTexture9
0x57D834: "long __cdecl D3DXTex::D3DXDecodeDXT4(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT4@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x5D2020: "protected: long __cdecl D3DXShader::CCompiler::Vectorize(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?Vectorize@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH00@Z
0x45F280: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x6C6960: "void __cdecl D3DX::png_write_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_8_struct * __ptr64,int)" ?png_write_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_8_struct@1@H@Z
0x476A90: "__cdecl _real@3d1422cc" __real@3d1422cc
0x459960: " vertexshader = " ??_C@_0CL@DBOIPABE@?5?5?5?5?5?5?5?5vertexshader?5?$DN?5?6?5?5?5?5?5?5?5?5@
0x46F2B8: "evaluate range movc" ??_C@_0BE@ENILLIOH@evaluate?5range?5movc?$AA@
0x7C7BF8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3D10Shader@@MEAAJXZ
0x714874: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionInverse_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionInverse_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x58D88C: "public: long __cdecl D3DXShader::CAssembler::Assemble(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CFragmentConstants * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAVCFragmentConstants@2@PEAPEAUID3DXBuffer@@@Z
0x64F880: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ExtractPerVertexAlbedo(struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int) __ptr64" ?ExtractPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXMesh@@W4_D3DDECLUSAGE@@I@Z
0x4598F0: " //listing of all techniques and" ??_C@_0EG@HPBEFJHP@?6?1?1listing?5of?5all?5techniques?5and@
0x716EF0: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x479368: "__cdecl _real@405f800000000000" __real@405f800000000000
0x46C398: "eval atan2" ??_C@_0L@KOBECAPE@eval?5atan2?$AA@
0x81DB70: "unsigned int * D3DXShader::g_LegacySwizzle" ?g_LegacySwizzle@D3DXShader@@3PAIA
0x45BF50: "COORD2" ??_C@_06MIDKIOAA@COORD2?$AA@
0x46B6C0: "Zero character semantics aren't " ??_C@_0CI@JONNPHEL@Zero?5character?5semantics?5aren?8t?5@
0x726AD4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::MethodExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?MethodExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x770E18: "protected: long __cdecl D3D10Shader::CParse::FindFXApi(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,bool,bool,struct D3D10Shader::SFxApiCall * __ptr64 * __ptr64) __ptr64" ?FindFXApi@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0_N1PEAPEAUSFxApiCall@2@@Z
0x47A624: "void __cdecl D3DXCheckNewDelete(void)" ?D3DXCheckNewDelete@@YAXXZ
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x642D28: "protected: long __cdecl D3DXShader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3DXShader@@IEAAJXZ
0x6DB75C: "private: void __cdecl D3DXIsochart::CIsochartEngine::AssignUVCoordinate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64) __ptr64" ?AssignUVCoordinate@CIsochartEngine@D3DXIsochart@@AEAAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x578C00: "protected: long __cdecl D3DXTex::CBlt::BltBox3D(void) __ptr64" ?BltBox3D@CBlt@D3DXTex@@IEAAJXZ
0x46CE70: "breaka match" ??_C@_0N@FHOJPLJD@breaka?5match?$AA@
0x72FA94: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeDecl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeDecl@D3D10Shader@@UEAAPEAXI@Z
0x4BA13C: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBones(void) __ptr64" ?GetNumBones@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x4792FC: "__cdecl _real@4116cbe5" __real@4116cbe5
0x7326BC: "public: virtual int __cdecl D3D10Shader::CNodeRegister::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeRegister@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x463010: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x5BC704: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x458F70: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x6958E8: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::Release(void) __ptr64" ?Release@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x458B40: "D3DXCompileShaderFromFileA" ??_C@_0BL@IKICCBJL@D3DXCompileShaderFromFileA?$AA@
0x697598: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDword(unsigned long * __ptr64) __ptr64" ?ReadDword@XSrcMemory@NXOF@@UEAAHPEAK@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXMATRIX>::~dynamicarray<struct D3DXMATRIX>(void) __ptr64" ??1?$dynamicarray@UD3DXMATRIX@@@D3DXIsochart@@QEAA@XZ
0x46D6E8: "ineg(and(ne(x,0),1)) -> ne(x,0)" ??_C@_0CA@EMBKKNGC@ineg?$CIand?$CIne?$CIx?00?$CJ?01?$CJ?$CJ?5?9?$DO?5ne?$CIx?00?$CJ?$AA@
0x47A1B0: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DXCore@@UEAAKXZ
0x459048: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x458E88: "oX%u" ??_C@_04EAMIMGIL@oX?$CFu?$AA@
0x5EB234: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3DXShader@@IEAAJXZ
0x730138: "public: virtual int __cdecl D3D10Shader::CNodeAttribute::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeAttribute@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x7EF114: "protected: virtual void __cdecl CD3D10ShaderValidatorBase::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10ShaderValidatorBase@@MEAAXXZ
0x6589D4: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x81A650: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_20PSOutput" ?g_20PSOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x5B91EC: "public: virtual int __cdecl D3DXEffects::CEffect::IsParameterUsed(char const * __ptr64,char const * __ptr64) __ptr64" ?IsParameterUsed@CEffect@D3DXEffects@@UEAAHPEBD0@Z
0x4664D8: "No IDATs written into file" ??_C@_0BL@LMBFPIMK@No?5IDATs?5written?5into?5file?$AA@
0x6D56C8: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@V?$dynamicarray@K@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x59DB54: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x72E544: "protected: long __cdecl D3D10Shader::CParse::AddDebugScope(class D3D10Shader::CDebugScope * __ptr64,unsigned int * __ptr64) __ptr64" ?AddDebugScope@CParse@D3D10Shader@@IEAAJPEAVCDebugScope@2@PEAI@Z
0x401640: "__cdecl _imp_fmodf" __imp_fmodf
0x466A60: "It's an error to set both read_d" ??_C@_0EB@NJKELLKM@It?8s?5an?5error?5to?5set?5both?5read_d@
0x697210: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataRef@NXOF@@W7EAAKXZ
0x57D9E8: "long __cdecl D3DXTex::D3DXEncodeDXT1(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT1@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4597B0: "_bx2" ??_C@_04KFCDACOJ@_bx2?$AA@
0x46C1F0: "mul of a number times its invers" ??_C@_0CL@CDMKGDND@mul?5of?5a?5number?5times?5its?5invers@
0x476938: "__cdecl _real@3e150f14" __real@3e150f14
0x49C220: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x8305B0: "int * D3DXShader::d3dxasm_vs" ?d3dxasm_vs@D3DXShader@@3PAHA
0x746460: "protected: long __cdecl D3D10Shader::CCompiler::MakeTextureFromSampler(class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?MakeTextureFromSampler@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEAI@Z
0x5E8DAC: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x478520: "__cdecl _real@3fe5c8fa" __real@3fe5c8fa
0x4673A8: "sPLT chunk requires too much mem" ??_C@_0CE@MCMAFPMA@sPLT?5chunk?5requires?5too?5much?5mem@
0x4627E0: "xz" ??_C@_02IPIMIOHJ@xz?$AA@
0x5F7684: "protected: virtual long __cdecl D3DXShader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3DXShader@@MEAAJXZ
0x477B58: "__cdecl _real@d01502f9" __real@d01502f9
0x477BD0: "__cdecl _real@3fd51eb860000000" __real@3fd51eb860000000
0x64E6E8: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::AddRef(void) __ptr64" ?AddRef@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x5F5150: "protected: long __cdecl D3DXShader::CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@D3DXShader@@IEAAJXZ
0x54AC1C: "void __cdecl D3DXMesh::GenerateNormalControlPoints2(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?GenerateNormalControlPoints2@D3DXMesh@@YAXPEAUD3DXVECTOR3@@000@Z
0x4C3970: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x5946AC: "public: virtual long __cdecl D3DXEffects::CEffectPool::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x80191C: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x45FDC8: "const D3DXShader::CNodeValue::`vftable'" ??_7CNodeValue@D3DXShader@@6B@
0x45A440: "blendweight" ??_C@_0M@KDPBHIBL@blendweight?$AA@
0x4B5DC4: D3DXCpuOptimizations
0x4EA6D0: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned short>(unsigned short * __ptr64,unsigned short * __ptr64)" ??$FindAdjacentEdge@G@D3DXMesh@@YAKPEAG0@Z
0x4C53EC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x490868: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyMeshContainer(struct _D3DXMESHCONTAINER * __ptr64) __ptr64" ?DestroyMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXMESHCONTAINER@@@Z
0x4591F8: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x467268: "Duplicate iCCP chunk" ??_C@_0BF@KCHFLGCF@Duplicate?5iCCP?5chunk?$AA@
0x468BB0: "the 'vertexshader' keyword is de" ??_C@_0EF@INODMFAO@the?5?8vertexshader?8?5keyword?5is?5de@
0x4E4980: "void __cdecl D3DXMesh::InsertDeclElement(unsigned int,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?InsertDeclElement@D3DXMesh@@YAXIPEBU_D3DVERTEXELEMENT9@@QEAU2@@Z
0x7CECDC: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@D3D10Shader@@IEAAJXZ
0x57D868: "long __cdecl D3DXTex::D3DXDecodeDXT5(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT5@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4F9D0C: "long __cdecl D3DXMesh::D3DXTessellateRectPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateRectPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DRECTPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x6EC388: "public: static void __cdecl D3DXIsochart::CIsochartMesh::ConvertToInternalCriterion(float,float & __ptr64,bool)" ?ConvertToInternalCriterion@CIsochartMesh@D3DXIsochart@@SAXMAEAM_N@Z
0x4C1D4C: D3DXSplitMesh
0x613A8C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Match3xM(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?Match3xM@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0I@Z
0x4766EC: "__cdecl _real@3727c5ac" __real@3727c5ac
0x6782B8: "double __cdecl D3DXSHSim::dlamch_(char const * __ptr64)" ?dlamch_@D3DXSHSim@@YANPEBD@Z
0x464510: "." ??_C@_13JOFGPIOO@?$AA?4?$AA?$AA@
0x463D90: "const D3DXSHSim::PRTCBClosestAdapt::`vftable'" ??_7PRTCBClosestAdapt@D3DXSHSim@@6B@
0x5D9354: "protected: void __cdecl D3DXShader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEBDZZ
0x58C354: "public: virtual long __cdecl D3DXShader::CTextureShader::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CTextureShader@D3DXShader@@UEAAJPEBDPEBXI@Z
0x56D2D0: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x716460: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x45E798: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x455768: "ScriptFreeCache" ??_C@_0BA@BPHHMKPM@ScriptFreeCache?$AA@
0x46EBE0: "eval literal imod" ??_C@_0BC@MLIOMDED@eval?5literal?5imod?$AA@
0x589570: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x59DA8C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x5A00B4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x4659A8: "Suspension not allowed here" ??_C@_0BM@PKHCPJDH@Suspension?5not?5allowed?5here?$AA@
0x45EA30: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x47A2AC: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x697014: "public: virtual long __cdecl NXOF::XDataRef::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataRef@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x46F1A0: "eval and with some bits known" ??_C@_0BO@GOICLONM@eval?5and?5with?5some?5bits?5known?$AA@
0x46B018: "user defined %s buffers cannot b" ??_C@_0DC@IFGEBJM@user?5defined?5?$CFs?5buffers?5cannot?5b@
0x459504: "if" ??_C@_02HEBPBKGD@if?$AA@
0x464778: "{ %s }" ??_C@_06FJCHEPDL@?$HL?5?$CFs?5?$HN?$AA@
0x472AA0: "GS input primID already declared" ??_C@_0ED@MNGAAPMK@GS?5input?5primID?5already?5declared@
0x476A80: "__cdecl _real@3e574eac" __real@3e574eac
0x7D2E24: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@D3D10Shader@@IEAAJXZ
0x472A50: "GS input primitive unrecognized." ??_C@_0EC@OGCHDEBA@GS?5input?5primitive?5unrecognized?4@
0x5FED28: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x6FB620: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Trans_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x45A210: "negate and divide modifiers cann" ??_C@_0CP@DFLODLPG@negate?5and?5divide?5modifiers?5cann@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeArray::Print(void)const __ptr64" ?Print@CNodeArray@D3D10Shader@@UEBAXXZ
0x68C31C: "public: virtual long __cdecl NXOF::TBinaryLoad::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinaryLoad@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x437C90: d3dx__dist_code
0x4C31C0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x7C9178: "protected: long __cdecl D3D10Shader::CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@D3D10Shader@@IEAAJXZ
0x45EB70: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x470D60: "Failed to extract input signatur" ??_C@_0CD@NAMPNEGP@Failed?5to?5extract?5input?5signatur@
0x462130: "invalid reference to %s semantic" ??_C@_0CG@CBPNDFKF@invalid?5reference?5to?5?$CFs?5semantic@
0x72D5EC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rSwitchStmt(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?rSwitchStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@000@Z
0x4F02EC: "long __cdecl D3DXMesh::AddVertexColors(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexColors@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x458940: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x57B754: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R3G3B2(void) __ptr64" ?BltBox2D_R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x462188: "spec" ??_C@_04OMFMADMO@spec?$AA@
0x467740: "Invalid pCAL data" ??_C@_0BC@KNEPBMNA@Invalid?5pCAL?5data?$AA@
0x589750: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5897A4: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7418D4: "protected: long __cdecl D3D10Shader::CCompiler::GetForLoopUnrolledRanges(unsigned int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetForLoopUnrolledRanges@CCompiler@D3D10Shader@@IEAAJIHPEAIPEA_KPEAU_D3DRANGE@2@@Z
0x5BE138: "public: virtual long __cdecl D3D10Shader::CProgram::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x458A90: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x63FE04: "protected: void __cdecl D3D10Shader::CTReorderInstructions::ReverseInsts(unsigned int,unsigned int) __ptr64" ?ReverseInsts@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x4C6F0C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x479338: "__stdcall _real" __real@4042000000000000
0x618510: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@D3DXShader@@MEAAJXZ
0x467178: "Missing IHDR before sRGB" ??_C@_0BJ@NDJOEJDI@Missing?5IHDR?5before?5sRGB?$AA@
0x7FADB4: "public: struct LabelInfo * __ptr64 __cdecl TSet<struct LabelInfo,20>::Add(struct LabelInfo const & __ptr64) __ptr64" ?Add@?$TSet@ULabelInfo@@$0BE@@@QEAAPEAULabelInfo@@AEBU2@@Z
0x45F328: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x49A0E8: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x47E83C: "public: __cdecl D3DXCore::TransformedVertexData::TransformedVertexData(struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64,float const * __ptr64) __ptr64" ??0TransformedVertexData@D3DXCore@@QEAA@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@PEBM@Z
0x401290: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x796B8C: "private: long __cdecl D3D10Shader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3D10Shader@@AEAAJIPEAI0@Z
0x696290: "public: virtual long __cdecl NXOF::XDataSaveObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x45F0A8: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x477FE8: "__cdecl _real@3fc45f306446f9b4" __real@3fc45f306446f9b4
0x457E70: "Ambient" ??_C@_07EBHHCJEE@Ambient?$AA@
0x839670: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`5'::t11" ?t11@?4??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x47EC04: "public: virtual long __cdecl D3DXCore::CLine::SetPatternScale(float) __ptr64" ?SetPatternScale@CLine@D3DXCore@@UEAAJM@Z
0x48BFC8: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentPriorityBlend(void) __ptr64" ?GetCurrentPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKXZ
0x708CBC: "public: __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::~CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6BC97C: "void __cdecl D3DX::png_set_gAMA_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long)" ?png_set_gAMA_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@J@Z
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x466F38: "Incorrect gAMA chunk length" ??_C@_0BM@NIAHDFBB@Incorrect?5gAMA?5chunk?5length?$AA@
0x476A14: "__cdecl _real@3cd2156c" __real@3cd2156c
0x45EAAC: "this" ??_C@_04IIAJELJL@this?$AA@
0x45BA28: "PROJECTED" ??_C@_09POOGGNO@PROJECTED?$AA@
0x45EE20: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::~GXArray<struct D3DXSHSim::myChildFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4E000C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x476A20: "__cdecl _real@3dd2156c" __real@3dd2156c
0x59DAA8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x468468: "incompatible version" ??_C@_0BF@CJFPCCEG@incompatible?5version?$AA@
0x701CC4: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Simplify(void) __ptr64" ?Simplify@CProgressiveMesh@D3DXIsochart@@QEAAJXZ
0x4670F0: "Invalid cHRM red point" ??_C@_0BH@MNPFDHMO@Invalid?5cHRM?5red?5point?$AA@
0x45F8D0: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x6F7334: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkVertices(unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkVertices@CIsochartMesh@D3DXIsochart@@AEAAJKAEAK@Z
0x5956A4: "public: long __cdecl D3DXEffects::CEffectPool::AddParam(class D3DXEffects::CEffect * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64) __ptr64" ?AddParam@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@PEAVCD3DXVariable@2@@Z
0x664CA4: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetLeafFaces(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64) __ptr64" ?GetLeafFaces@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyFace@D3DXSHSim@@@2@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x839668: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`14'::t32" ?t32@?O@??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x46A9D0: "duplicate attribute %s" ??_C@_0BH@MKMADCFN@duplicate?5attribute?5?$CFs?$AA@
0x45C1F0: "ID3DXEffectCompiler: Unexpected " ??_C@_0CO@IEMHCAMD@ID3DXEffectCompiler?3?5Unexpected?5@
0x4767D0: "__cdecl _real@3f30000000000000" __real@3f30000000000000
0x479370: "__cdecl _real@bfb0000000000000" __real@bfb0000000000000
0x476678: "__cdecl _real@fff0000000000000" __real@fff0000000000000
0x55F4C8: D3DXCreateVolumeTextureFromResourceA
0x693EAC: "public: static class NXOF::XIdentifier * __ptr64 __cdecl NXOF::XIdentifier::Create(class NXOF::XTemplate * __ptr64)" ?Create@XIdentifier@NXOF@@SAPEAV12@PEAVXTemplate@2@@Z
0x731600: "public: virtual __cdecl D3D10Shader::CNodeStatement::~CNodeStatement(void) __ptr64" ??1CNodeStatement@D3D10Shader@@UEAA@XZ
0x7EEF30: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessageUserProblem(char const * __ptr64,...) __ptr64" ?ReportMessageUserProblem@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x4DC040: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x7A84BC: "public: long __cdecl D3D10Shader::CProgram::Error(class D3D10Shader::CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3D10Shader@@QEAAJPEBVCNode@2@IPEBDZZ
0x46FC70: "%s semantic '%s' cannot be centr" ??_C@_0CE@KLJGCNNJ@?$CFs?5semantic?5?8?$CFs?8?5cannot?5be?5centr@
0x477FD0: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x467F70: "Ignoring attempt to write 16-bit" ??_C@_0EA@JIMPJFKJ@Ignoring?5attempt?5to?5write?516?9bit@
0x7101A4: d3dx_zcalloc
0x77D9D0: "public: long __cdecl D3D10Shader::CTokenize::Initialize(void const * __ptr64,unsigned int,unsigned int,char const * __ptr64,unsigned int,class D3DX10Core::CAlloc * __ptr64,class D3D10Shader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3D10Shader@@QEAAJPEBXIIPEBDIPEAVCAlloc@D3DX10Core@@PEAVCTErrors@2@@Z
0x459670: "_2d" ??_C@_03GLKLKAEK@_2d?$AA@
0x45A9C0: "const D3DXShader::CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@D3DXShader@@6B@
0x45A3C8: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x49D900: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x72EF60: "public: virtual int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNode@D3DXShader@@UEAAHPEAV12@@Z
0x483C0C: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTFTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTFTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x483BAC: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTBTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTBTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x6F1E9C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x713D7C: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x476C6C: "__cdecl _real@3dc00000" __real@3dc00000
0x476BF4: "__cdecl _real@bf2808a8" __real@bf2808a8
0x800A50: intelsse_D3DXVec4Hermite
0x6658BC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::RobustMeshRefine(float,unsigned int) __ptr64" ?RobustMeshRefine@PRTComputeEngine@D3DXSHSim@@UEAAJMI@Z
0x4CC574: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x476C9C: "__cdecl _real@3fc00000" __real@3fc00000
0x479330: "__cdecl _real@3fc0000000000000" __real@3fc0000000000000
0x837590: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUrhlxszigUhixUmlyygUlyquivUznwGEUkxsrhlxszigOlyq@isochart" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUrhlxszigUhixUmlyygUlyquivUznwGEUkxsrhlxszigOlyq@isochart
0x459780: "_pp" ??_C@_03DGBLCOLB@_pp?$AA@
0x45EAE8: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x70E464: "double __cdecl GeodesicDist::ComputeAngleBetween2Lines(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64)" ?ComputeAngleBetween2Lines@GeodesicDist@@YANAEBUDVector3@1@00@Z
0x7E6F7C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSWITCH(void) __ptr64" ?EmitSWITCH@CD3D10Program@D3D10Shader@@IEAAJXZ
0x76F044: "protected: long __cdecl D3D10Shader::CCompiler::Unalias(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAII@Z
0x476BD8: "__cdecl _real@bdf0ae5c" __real@bdf0ae5c
0x8009A1: intelsse_D3DXVec2Hermite
0x45C02C: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x8008DB: intelsse_D3DXVec3Hermite
0x45C1C8: "d3d10_1.dll" ??_C@_0M@CCPGMKJE@d3d10_1?4dll?$AA@
0x46CEB0: "continue never match (to NOP" ??_C@_0BN@DGKJKHCK@continue?5never?5match?5?$CIto?5NOP?$AA@
0x58964C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x72FE2C: "public: virtual void __cdecl D3D10Shader::CNodeDecl::Validate(void)const __ptr64" ?Validate@CNodeDecl@D3D10Shader@@UEBAXXZ
0x5E5950: "public: virtual int __cdecl D3DXShader::CNodeDecl::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeDecl@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x46A4D0: "Loop doesn't seem to do anything" ??_C@_0DL@PMFDKKBI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x78ED60: "private: long __cdecl D3D10Shader::CProgram::ProcessTBuffer_MakeLoad(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?ProcessTBuffer_MakeLoad@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@PEAIIIIHI@Z
0x463FF0: "TRD" ??_C@_03GBPJMIMJ@TRD?$AA@
0x5B4DB4: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x460110: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x6160BC: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraintsCoIssue(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64) __ptr64" ?ViolatesPortConstraintsCoIssue@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@0@Z
0x46C4C0: "cmp diff to basic logic identity" ??_C@_0CB@LGKGODJL@cmp?5diff?5to?5basic?5logic?5identity@
0x4C2ADC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x55E8D8: D3DXCreateCubeTexture
0x49B518: D3DXMatrixPerspectiveLH
0x658E80: "public: virtual void __cdecl D3DXSHSim::PRTCBMissSH::EvalDir(void) __ptr64" ?EvalDir@PRTCBMissSH@D3DXSHSim@@UEAAXXZ
0x5BE138: "private: virtual long __cdecl D3D10Shader::CProgram::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CProgram@D3D10Shader@@EEAAJKKI@Z
0x588CB8: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBool(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetBool@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x5AC6BC: "private: void __cdecl D3DXEffects::CEffect::EvaluateAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?EvaluateAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x72F50C: "public: virtual int __cdecl D3D10Shader::CNodeToken::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeToken@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x6FF7D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckCylinderLonghornShape(unsigned long,bool & __ptr64,bool & __ptr64,unsigned long & __ptr64)const __ptr64" ?CheckCylinderLonghornShape@CIsochartMesh@D3DXIsochart@@AEBAJKAEA_N0AEAK@Z
0x695514: "public: long __cdecl NXOF::CBufferedFile::Write(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?Write@CBufferedFile@NXOF@@QEAAJPEBXKPEAK@Z
0x45A7B0: "predicates are not supported in " ??_C@_0DE@FGKBEK@predicates?5are?5not?5supported?5in?5@
0x465B70: "Invalid memory pool code %d" ??_C@_0BM@OEMICEFD@Invalid?5memory?5pool?5code?5?$CFd?$AA@
0x46FA50: "internal error: emitting a denor" ??_C@_0CC@KKHBMHA@internal?5error?3?5emitting?5a?5denor@
0x4011F8: "__cdecl _imp_SetFilePointer" __imp_SetFilePointer
0x801884: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x45AC80: "PIXELSHADERCONSTANT3" ??_C@_0BF@IMBONIBH@PIXELSHADERCONSTANT3?$AA@
0x46B438: "D3D10_SHADER_PARTIAL_PRECISION" ??_C@_0BP@CLMFPENH@D3D10_SHADER_PARTIAL_PRECISION?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x48E8B8: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x6958E8: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::AddRef(void) __ptr64" ?AddRef@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEBM@Z
0x64FBBC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ResampleBuffer(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ResampleBuffer@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@0@Z
0x67A684: "int __cdecl D3DXSHSim::dswap_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dswap_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x45C0F0: "INVDESTALPHA" ??_C@_0N@IJEMEILL@INVDESTALPHA?$AA@
0x476C1C: "__cdecl _real@4053f171" __real@4053f171
0x4765D0: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x4718C0: "Invalid relative indexing regist" ??_C@_0HF@OFNOFMLO@Invalid?5relative?5indexing?5regist@
0x618A54: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x476B2C: "__cdecl _real@3c8accb6" __real@3c8accb6
0x45E1F8: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x8017D2: isxdigit
0x6C8F04: "void __cdecl D3DX::png_do_write_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_write_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x56EB10: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x730434: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeUsage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeUsage@D3D10Shader@@UEAAPEAXI@Z
0x697328: "public: virtual long __cdecl NXOF::XDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x46C8F8: "nullify discard ops on known fal" ??_C@_0CK@GLAHFEKK@nullify?5discard?5ops?5on?5known?5fal@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6591B8: "public: __cdecl D3DXSHSim::mySphereSampleSet::~mySphereSampleSet(void) __ptr64" ??1mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x7D6964: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3D10Shader@@MEAAJXZ
0x46EFA0: "eval bige with some bits known" ??_C@_0BP@EEONCFKA@eval?5bige?5with?5some?5bits?5known?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJPEAI@Z
0x7F64F0: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::~dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x476550: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x45B758: "ZENABLE" ??_C@_07NNFKNAPB@ZENABLE?$AA@
0x45B5E0: "STENCILZFAIL" ??_C@_0N@HEDFPHGA@STENCILZFAIL?$AA@
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x7EC414: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitTypeInfo(class D3D10Shader::CCommentBlock * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,class D3D10Shader::CResourceDef * __ptr64) __ptr64" ?EmitTypeInfo@CD3D10Program@D3D10Shader@@IEAAJPEAVCCommentBlock@2@PEBVCNode@2@IIPEAIPEAVCResourceDef@2@@Z
0x45F578: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x4769B8: "__cdecl _real@3d59b6e7" __real@3d59b6e7
0x4014D8: "__cdecl _imp__ultoa" __imp__ultoa
0x476B08: "__cdecl _real@3e112900" __real@3e112900
0x4596D0: "_psize" ??_C@_06FJMOEOM@_psize?$AA@
0x467408: "Duplicate tRNS chunk" ??_C@_0BF@HALLDFIL@Duplicate?5tRNS?5chunk?$AA@
0x4763FC: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x46F510: "const D3D10Shader::CFXLProgram::`vftable'" ??_7CFXLProgram@D3D10Shader@@6B@
0x462A10: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GC@NLBBBGJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x4636D8: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x476618: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x7EDA24: "public: long __cdecl D3D10Shader::CDebugInfo::SerializeScopeVars(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopeVars@CDebugInfo@D3D10Shader@@QEAAJPEAVCDataBlockStore@@0@Z
0x64B584: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AddBuffer(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?AddBuffer@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x4701E0: "Sum of temp registers and indexa" ??_C@_0EI@MFOFHAMO@Sum?5of?5temp?5registers?5and?5indexa@
0x622EE0: "private: long __cdecl D3DXShader::CFragmentLinker::GenerateDebugInfo(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long,unsigned long,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?GenerateDebugInfo@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAKKKPEAUSRegisterInfo@2@2@Z
0x478078: "__cdecl _real@3f847ae147ae147b" __real@3f847ae147ae147b
0x45BAD0: "MIN_POINT_MAG_MIP_LINEAR" ??_C@_0BJ@LIDOHGCK@MIN_POINT_MAG_MIP_LINEAR?$AA@
0x6D95FC: "public: __cdecl D3DXIsochart::CIsochartEngine::CIsochartEngine(void) __ptr64" ??0CIsochartEngine@D3DXIsochart@@QEAA@XZ
0x617134: "protected: virtual long __cdecl D3DXShader::CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@D3DXShader@@MEAAJXZ
0x69EAF0: "void __cdecl D3DX::jpeg_set_linear_quality(struct D3DX::jpeg_compress_struct * __ptr64,int,int)" ?jpeg_set_linear_quality@D3DX@@YAXPEAUjpeg_compress_struct@1@HH@Z
0x4922E0: "long __cdecl D3DXAnimation::LoadMeshHierarchy(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileEnumObject * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?LoadMeshHierarchy@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileEnumObject@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x4766D0: "__stdcall _real" __real@40400000
0x4787D0: "__stdcall _real" __real@80800000
0x476690: "__stdcall _real" __real@0000000000000000
0x468480: "buffer error" ??_C@_0N@DFPGLBGC@buffer?5error?$AA@
0x462628: "internal error: no profile exist" ??_C@_0DK@FBAJNIJM@internal?5error?3?5no?5profile?5exist@
0x4C2988: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x478644: "__stdcall _real" __real@41400000
0x463F58: "Columnwise" ??_C@_0L@DOKHANPG@Columnwise?$AA@
0x484CA4: "public: virtual long __cdecl D3DXCore::CFont::GetDescW(struct _D3DXFONT_DESCW * __ptr64) __ptr64" ?GetDescW@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCW@@@Z
0x478FC8: "__cdecl _real@3db851ec" __real@3db851ec
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeScope::Print(void)const __ptr64" ?Print@CNodeScope@D3D10Shader@@UEBAXXZ
0x4D49A4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x6F376C: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeChartL2Stretch(bool) __ptr64" ?OptimizeChartL2Stretch@CIsochartMesh@D3DXIsochart@@AEAAJ_N@Z
0x46CC88: "ineg(ineg(x)) -> mov(x)" ??_C@_0BI@KDOLFEJB@ineg?$CIineg?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x610E10: "protected: long __cdecl D3DXShader::CPSLegacyProgram::NoTexClobber(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?NoTexClobber@CPSLegacyProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@IPEAII@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x476B3C: "__cdecl _real@3e388c93" __real@3e388c93
0x4015B0: "__cdecl _imp_atan" __imp_atan
0x4769EC: "__cdecl _real@3db02b36" __real@3db02b36
0x476A84: "__cdecl _real@3e388c94" __real@3e388c94
0x478728: "__cdecl _real@c030000000000000" __real@c030000000000000
0x4597A0: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x46B0F0: "$Globals" ??_C@_08HFLAMECO@$Globals?$AA@
0x45A9F0: "D3DXCreateEffectCompilerFromFile" ??_C@_0CC@GBDHAMOC@D3DXCreateEffectCompilerFromFile@
0x4697C0: "non-constant attribute parameter" ??_C@_0CB@JEHDPGG@non?9constant?5attribute?5parameter@
0x49045C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x68CB90: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTFile@NXOF@@UEAAPEAXI@Z
0x46CEF0: "breakeq match" ??_C@_0O@DLJACEAJ@breakeq?5match?$AA@
0x6DB128: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::ExportPartitionResult(struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportPartitionResult@CIsochartEngine@D3DXIsochart@@UEAAJPEAPEAUID3DXBuffer@@0000@Z
0x463620: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x459358: " ps_2_x " ??_C@_0M@LDKBCILI@?5?5?5?5ps_2_x?6?$AA@
0x460238: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x45F4B0: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x801A48: "__cdecl XcptFilter" _XcptFilter
0x4719C0: "Invalid representation for index" ??_C@_0FP@JLOOIDHH@Invalid?5representation?5for?5index@
0x6C6030: "void __cdecl D3DX::png_write_IHDR(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_write_IHDR@D3DX@@YAXPEAUpng_struct_def@1@KKHHHHH@Z
0x4621E0: "cannot map swizzle to ps_1_4" ??_C@_0BN@NIIJHEIN@cannot?5map?5swizzle?5to?5ps_1_4?$AA@
0x471B90: "GS output topology not declared." ??_C@_0CC@BIFPDAMP@GS?5output?5topology?5not?5declared?4@
0x7E4068: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitTextureDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitTextureDCL@CD3D10Program@D3D10Shader@@IEAAJPEAVCArgument@2@@Z
0x5E5A24: "public: virtual class D3DXShader::CNodeDecl * __ptr64 __cdecl D3DXShader::CNodeDecl::Copy(void) __ptr64" ?Copy@CNodeDecl@D3DXShader@@UEAAPEAV12@XZ
0x401698: "__cdecl _xc_a" __xc_a
0x47851C: "__cdecl _real@3fb2b8c3" __real@3fb2b8c3
0x4D0860: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x476880: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x46C928: "Negative values for cmp and clip" ??_C@_0DB@CEHMOPCI@Negative?5values?5for?5cmp?5and?5clip@
0x64DEF8: D3DXSavePRTCompBufferToFileA
0x4E3AD8: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemoveWedgeElement(unsigned int,unsigned int,unsigned short) __ptr64" ?RemoveWedgeElement@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIG@Z
0x45E5D0: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x4DC644: "int __cdecl VertexHashAdd<unsigned short>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@G@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@G@D3DXMesh@@33@Z
0x4DC910: "int __cdecl VertexHashAdd<unsigned int>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@I@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@I@D3DXMesh@@33@Z
0x5FBF58: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3DXShader@@IEAAJK@Z
0x46CA78: "ILT a,a -> false" ??_C@_0BB@DDBCECJH@ILT?5a?0a?5?9?$DO?5false?$AA@
0x46DE00: "evaluate literal sincos" ??_C@_0BI@CAMCPBH@evaluate?5literal?5sincos?$AA@
0x45BA70: "MIN_MAG_LINEAR_MIP_POINT" ??_C@_0BJ@BLHOHPBA@MIN_MAG_LINEAR_MIP_POINT?$AA@
0x56B0FC: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4C53D0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x796E3C: "private: int __cdecl D3D10Shader::CProgram::CanVectorize_CanRead(unsigned int,class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize_CanRead@CProgram@D3D10Shader@@AEAAHIPEAVCInstruction@2@II@Z
0x469A50: "const D3D10Shader::CNodeArray::`vftable'" ??_7CNodeArray@D3D10Shader@@6B@
0x475950: "Input signature parameter #%d (1" ??_C@_0HP@LDEIDPHB@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x401228: "__cdecl _imp_FreeResource" __imp_FreeResource
0x5BD260: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrix@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x4765F0: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x5FB414: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@D3DXShader@@IEAAJXZ
0x460834: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x64B0D4: "public: __cdecl D3DXIsochart::CMaxFlow::Node::~Node(void) __ptr64" ??1Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x46D538: "NOT BINE => BIEQ" ??_C@_0BB@LNMGIMHD@NOT?5BINE?5?$DN?$DO?5BIEQ?$AA@
0x461958: "program is order of magnitude to" ??_C@_0DN@EFMOMEPD@program?5is?5order?5of?5magnitude?5to@
0x465D18: "ALIGN_TYPE is wrong, please fix" ??_C@_0CA@FDMPGPNI@ALIGN_TYPE?5is?5wrong?0?5please?5fix?$AA@
0x66F4D0: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTVertAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTVertAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x78E644: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3D10Shader@@IEAAJXZ
0x4015A8: "__cdecl _imp_atan2" __imp_atan2
0x4765C0: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x662AD8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddEdge(unsigned int,unsigned int,int,int,unsigned int,class D3DXSHSim::myEdge * __ptr64 & __ptr64) __ptr64" ?AddEdge@myAdaptiveMesh@D3DXSHSim@@QEAAJIIHHIAEAPEAVmyEdge@2@@Z
0x4EB404: "long __cdecl D3DXMesh::D3DXLoadPatchMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64,unsigned long * __ptr64,int,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadPatchMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@2PEAKPEAPEAUID3DXPatchMesh@@3HPEAPEAPEAU2@3@Z
0x467460: "Zero length tRNS chunk" ??_C@_0BH@JJNMONHM@Zero?5length?5tRNS?5chunk?$AA@
0x7C0ACC: "protected: virtual int __cdecl D3D10Shader::CPSProgram::IsDPNoSwizzle(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@@Z
0x4C3584: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x459308: " tx_%u_%u " ??_C@_0O@LFDMILBB@?5?5?5?5tx_?$CFu_?$CFu?6?$AA@
0x489018: "public: long __cdecl D3DXCore::CArray<struct tagGOFFSET>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UtagGOFFSET@@@D3DXCore@@QEAAJIH@Z
0x45B600: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x4F6FF8: D3DXLoadMeshFromXW
0x459200: "add" ??_C@_03BDGOHNNK@add?$AA@
0x7BDB2C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@D3D10Shader@@UEAAPEAXI@Z
0x467478: "tRNS chunk not allowed with alph" ??_C@_0CK@JMGMOHJA@tRNS?5chunk?5not?5allowed?5with?5alph@
0x4792E8: "__cdecl _real@3e3a2e8c" __real@3e3a2e8c
0x81E310: "short * D3DXShader::d3dxshader_len" ?d3dxshader_len@D3DXShader@@3PAFA
0x4CFF70: "public: void __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::Init(unsigned short,unsigned short,unsigned char) __ptr64" ?Init@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAXGGE@Z
0x4C44C4: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::BValid(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@G@2@@Z
0x78DE30: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_DotProduct(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@@Z
0x45ABA8: "ELEMENTINDEX" ??_C@_0N@JECOJKL@ELEMENTINDEX?$AA@
0x616C50: "protected: virtual long __cdecl D3DXShader::CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@D3DXShader@@MEAAJXZ
0x45CA78: "ID3DXEffectCompiler: Internal Er" ??_C@_0DH@IGOIDIHH@ID3DXEffectCompiler?3?5Internal?5Er@
0x5BC68C: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeValue::Validate(void)const __ptr64" ?Validate@CNodeValue@D3D10Shader@@UEBAXXZ
0x4B61F0: "int __cdecl IntersectTri(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTri@@YAHPEBUD3DXVECTOR3@@0000PEAM11@Z
0x7EE0AC: "void __cdecl gReportMessageUserProblem(void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,char const * __ptr64,...)" ?gReportMessageUserProblem@@YAXP6AXPEAXPEBD@Z01ZZ
0x8389C8: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultTranslationKey" ?m_DefaultTranslationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x693270: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x7B068C: "int __cdecl D3D10Shader::IsUsed(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int,unsigned int)" ?IsUsed@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@PEAVCProgram@1@III@Z
0x7C78CC: "protected: long __cdecl D3D10Shader::CShaderProgram::IndexSemanticFromTable(class D3D10Shader::CArgument * __ptr64,struct D3D10Shader::D3D_SEMANTIC * __ptr64,unsigned short,int * __ptr64,int) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3D10Shader@@IEAAJPEAVCArgument@2@PEAUD3D_SEMANTIC@2@GPEAHH@Z
0x477C30: "__cdecl _real@3fb999999999999a" __real@3fb999999999999a
0x45B2D8: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x45F048: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x731C44: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeExpression::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeExpression@D3D10Shader@@UEAAPEAXI@Z
0x7EDD84: "public: __cdecl CBitField::CBitField(unsigned int) __ptr64" ??0CBitField@@QEAA@I@Z
0x4587AC: " " ??_C@_01CLKCMJKC@?5?$AA@
0x716C14: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x45E900: "default" ??_C@_07DLHCIBDH@default?$AA@
0x49046C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x45BE34: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x459508: "else" ??_C@_04FHMCPBIP@else?$AA@
0x6EDA84: "private: long __cdecl D3DXIsochart::CIsochartMesh::PrepareSimpleChart(bool,unsigned long & __ptr64,bool & __ptr64) __ptr64" ?PrepareSimpleChart@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAKAEA_N@Z
0x4767E8: "__stdcall _real" __real@4059000000000000
0x787030: "protected: long __cdecl D3D10Shader::CProgram::SquishInstruction(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?SquishInstruction@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@@Z
0x831194: "int D3DXShader::d3dxshader_lval" ?d3dxshader_lval@D3DXShader@@3HA
0x697364: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release(void) __ptr64" ?Release@XDataSaveObj@NXOF@@UEAAKXZ
0x46F508: "fxl_2_0" ??_C@_07HECPOPIJ@fxl_2_0?$AA@
0x4C5654: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x832938: "int D3DXShader::d3dxtok_lval" ?d3dxtok_lval@D3DXShader@@3HA
0x45F958: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x4F6748: "long __cdecl D3DXMesh::D3DXLoadSkinMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadSkinMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXSkinInfo@@PEAPEAUID3DXMesh@@PEAPEAE3PEAPEAPEAU2@3@Z
0x6F8BE4: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Vertex>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UVertex@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x703FB4: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshToplogicValid(struct D3DXIsochart::_PMIsochartEdge * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshToplogicValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartEdge@2@PEAU_PMIsochartVertex@2@1@Z
0x46C118: "lt of known range reduction" ??_C@_0BM@BCMNBCCC@lt?5of?5known?5range?5reduction?$AA@
0x45B5C0: "STENCILFUNC" ??_C@_0M@ONEANKHN@STENCILFUNC?$AA@
0x650218: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVertsOrig(void) __ptr64" ?GetNumVertsOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x708CF8: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<struct D3DXIsochart::CMaxFlow::Node>::~list_type<struct D3DXIsochart::CMaxFlow::Node>(void) __ptr64" ??1?$list_type@UNode@CMaxFlow@D3DXIsochart@@@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x469A78: "const D3D10Shader::CNodeType::`vftable'" ??_7CNodeType@D3D10Shader@@6B@
0x459D20: "yacc stack overflow" ??_C@_0BE@CHCCDJIL@yacc?5stack?5overflow?$AA@
0x77A9B8: "protected: long __cdecl D3D10Shader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3D10Shader@@IEAAJPEBDH@Z
0x4584B8: "const D3DXTex::CCodec_V8U8::`vftable'" ??_7CCodec_V8U8@D3DXTex@@6B@
0x4EA840: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::Release(void) __ptr64" ?Release@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x7D5094: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3D10Shader@@MEAAJKKK@Z
0x696C7C: "public: virtual long __cdecl NXOF::XDataObj::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataObj@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4E2DF0: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,bool) __ptr64" ?Init@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII_N@Z
0x560330: D3DXFilterTexture
0x45B3E8: "POINTSIZE_MIN" ??_C@_0O@GNAIBFOM@POINTSIZE_MIN?$AA@
0x7CAF88: "protected: int __cdecl D3D10Shader::CShaderProgram::HasAddress(unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?HasAddress@CShaderProgram@D3D10Shader@@IEAAHIPEAII@Z
0x59D3EC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x78D5F0: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_PerComponent(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@H@Z
0x468B10: "Texture2D" ??_C@_09LKBDJIFO@Texture2D?$AA@
0x468250: "Unrecognized unit type for pHYs " ??_C@_0CG@OAABBGGO@Unrecognized?5unit?5type?5for?5pHYs?5@
0x6BC6AC: "void __cdecl D3DX::png_set_cHRM_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long,long,long,long,long,long,long,long)" ?png_set_cHRM_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@JJJJJJJJ@Z
0x7091EC: "public: __cdecl D3DXIsochart::CMaxFlow::Node::Node(void) __ptr64" ??0Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x712C28: d3dx_inflate_codes
0x4CE7B4: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAM@Z
0x463F70: "Backward" ??_C@_08LDDCHHDA@Backward?$AA@
0x83119C: "int D3DXShader::d3dxshader_char" ?d3dxshader_char@D3DXShader@@3HA
0x5A5424: "private: long __cdecl D3DXEffects::CEffect::LoadAssignment(unsigned short,unsigned short,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAssignment@CEffect@D3DXEffects@@AEAAJGGKPEAUID3DXBuffer@@PEAK@Z
0x63199C: "private: int __cdecl D3DXShader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3DXShader@@AEAAHII@Z
0x68C468: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TEnumObject@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x6F0CE0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CutChartAlongPath(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?CutChartAlongPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@@Z
0x6504F0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSH(unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSH@PRTComputeEngine@D3DXSHSim@@UEAAJIPEAUID3DXPRTBuffer@@@Z
0x644A5C: "protected: long __cdecl D3DXShader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3DXShader@@IEAAJIPEAI@Z
0x770B7C: "protected: struct D3D10Shader::D3DTOKEN * __ptr64 __cdecl D3D10Shader::CCompiler::GetToken(class D3D10Shader::CNode const * __ptr64) __ptr64" ?GetToken@CCompiler@D3D10Shader@@IEAAPEAUD3DTOKEN@2@PEBVCNode@2@@Z
0x5F0EE4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@D3DXShader@@IEAAJXZ
0x6181A0: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@D3DXShader@@IEAAJXZ
0x5EA054: "protected: long __cdecl D3DXShader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3DXShader@@IEAAJXZ
0x56E538: "public: virtual void __cdecl D3DXTex::CCodec_A8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x659AF0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersTex(struct IDirect3DTexture9 * __ptr64) __ptr64" ?ApplyGuttersTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x780CF0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3DXShader@@UEAAPEAXI@Z
0x45BFB8: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x476438: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x4CA7E4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x5B15E8: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffect@D3DXEffects@@UEAAJPEBDPEAM@Z
0x7E0E08: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRESINFO(void) __ptr64" ?EmitRESINFO@CD3D10Program@D3D10Shader@@IEAAJXZ
0x476A78: "__cdecl _real@3e26c6bd" __real@3e26c6bd
0x67717C: "struct svd_work * __ptr64 __cdecl svd_solve_create_eigen(int,int)" ?svd_solve_create_eigen@@YAPEAUsvd_work@@HH@Z
0x65970C: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetFaceMap(unsigned int * __ptr64) __ptr64" ?SetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x620214: "public: long __cdecl D3DXShader::SRegisterInfo::Init(unsigned long,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64 const) __ptr64" ?Init@SRegisterInfo@D3DXShader@@QEAAJKIIIIIQEAI@Z
0x45EBB8: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x4E4650: "int __cdecl D3DXMesh::BIdenticalDecls(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64)" ?BIdenticalDecls@D3DXMesh@@YAHPEBU_D3DVERTEXELEMENT9@@0@Z
0x49C9A4: D3DXQuaternionExp
0x477F50: "__cdecl _real@3f91df46aaaaaaab" __real@3f91df46aaaaaaab
0x600C84: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@D3DXShader@@UEAAPEAXI@Z
0x6462D4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x838820: "protected: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CNode::s_pAlloc" ?s_pAlloc@CNode@D3DXShader@@1PEAVCAlloc@D3DXCore@@EA
0x468D00: "untyped textures are deprecated " ??_C@_0CP@HLGPOHMB@untyped?5textures?5are?5deprecated?5@
0x732078: "public: __cdecl D3D10Shader::CNodeValue::CNodeValue(enum D3D10Shader::_D3DVALUE_TYPE,unsigned int,struct D3D10Shader::D3DTOKEN const * __ptr64,unsigned int) __ptr64" ??0CNodeValue@D3D10Shader@@QEAA@W4_D3DVALUE_TYPE@1@IPEBUD3DTOKEN@1@I@Z
0x6F0640: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalMinPathToOtherBoundary(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long & __ptr64,float & __ptr64) __ptr64" ?CalMinPathToOtherBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@KKPEAKAEAKAEAM@Z
0x458A28: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x46A900: "tex1D will be considered depende" ??_C@_0FG@EAPHFDG@tex1D?5will?5be?5considered?5depende@
0x69BF70: "int __cdecl fastFtoa(float,char * __ptr64 const)" ?fastFtoa@@YAHMQEAD@Z
0x559C58: "void __cdecl D3DX::extr_glEnd(void)" ?extr_glEnd@D3DX@@YAXXZ
0x80156C: iswspace
0x4789E8: "__cdecl _real@5f138d352e5096af" __real@5f138d352e5096af
0x45BCC0: "BLENDTEXTUREALPHAPM" ??_C@_0BE@JPNDGCGH@BLENDTEXTUREALPHAPM?$AA@
0x5E4700: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Stmt(class D3DXShader::CNode * __ptr64) __ptr64" ?Stmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x7F3D34: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidFlowControl(void) __ptr64" ?Rule_ValidFlowControl@CD3D10ShaderValidatorBase@@IEAAXXZ
0x679764: "int __cdecl D3DXSHSim::dlamc5_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc5_@D3DXSHSim@@YAHPEAH0000PEAN@Z
0x556220: D3DXCreatePolygon
0x49F80C: "void __cdecl D3DXMath::sh3_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh3_rot@D3DXMath@@YAXQEAM00@Z
0x4E46C4: "public: unsigned char * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetVertex(unsigned int,unsigned int) __ptr64" ?GetVertex@CD3DXCrackDecl@D3DXMesh@@QEAAPEAEII@Z
0x458B60: "D3DXCompileShaderFromFileW" ??_C@_0BL@JGBKJEEM@D3DXCompileShaderFromFileW?$AA@
0x462418: "internal error: unexpected Alias" ??_C@_0DI@IDPJLKHN@internal?5error?3?5unexpected?5Alias@
0x571870: "public: long __cdecl D3DXTex::CImage::Save(void const * __ptr64,enum _D3DXIMAGE_FILEFORMAT,unsigned long) __ptr64" ?Save@CImage@D3DXTex@@QEAAJPEBXW4_D3DXIMAGE_FILEFORMAT@@K@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x401CF0: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x458EDC: "p%u" ??_C@_03NJEKIJMH@p?$CFu?$AA@
0x6059A8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CleanUpClip(void) __ptr64" ?CleanUpClip@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6ED5C4: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition3D(void) __ptr64" ?Bipartition3D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x770D98: "protected: static int __cdecl D3D10Shader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3D10Shader@@KAHIIPEBX@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x6ED864: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition2D(void) __ptr64" ?Bipartition2D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x46AFC0: "Integer modulus may be much slow" ??_C@_0EB@MMKHFJN@Integer?5modulus?5may?5be?5much?5slow@
0x7EC168: "protected: long __cdecl D3D10Shader::CD3D10Program::GetDebugTypeInfo(class D3D10Shader::CNode const * __ptr64,unsigned int,enum _D3D10_SHADER_VARIABLE_TYPE * __ptr64) __ptr64" ?GetDebugTypeInfo@CD3D10Program@D3D10Shader@@IEAAJPEBVCNode@2@IPEAW4_D3D10_SHADER_VARIABLE_TYPE@@@Z
0x45FF28: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x45F890: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x79A568: "public: virtual void * __ptr64 __cdecl D3D10Shader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3D10Shader@@UEAAPEAXI@Z
0x731A24: "public: virtual void __cdecl D3D10Shader::CNodeStatement::Validate(void)const __ptr64" ?Validate@CNodeStatement@D3D10Shader@@UEBAXXZ
0x5FC8B0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3DXShader@@IEAAJXZ
0x499D3C: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x45E6D4: "tan" ??_C@_03IIINPABG@tan?$AA@
0x65924C: "public: void * __ptr64 __cdecl D3DXSHSim::myOctTreeInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GmyOctTreeInfo@D3DXSHSim@@QEAAPEAXI@Z
0x7C2BFC: "protected: long __cdecl D3D10Shader::CPSProgram::RemapOutputMov(class D3D10Shader::CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@D3D10Shader@@IEAAJAEAPEAVCInstruction@2@I@Z
0x49DD34: D3DXColorAdjustContrast
0x46BE78: "eval mov" ??_C@_08FKJGNGK@eval?5mov?$AA@
0x45B4D8: "LIGHTING" ??_C@_08JLJGAGMG@LIGHTING?$AA@
0x6EBC34: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x6B9D18: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_read_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_read_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x6958E8: "public: virtual long __cdecl NXOF::TBinaryData::Unlock(void) __ptr64" ?Unlock@TBinaryData@NXOF@@UEAAJXZ
0x463590: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x67FCFC: "double __cdecl D3DXSHSim::d_sign(double * __ptr64,double * __ptr64)" ?d_sign@D3DXSHSim@@YANPEAN0@Z
0x460E18: "BlendWeight" ??_C@_0M@HEHNJKHP@BlendWeight?$AA@
0x476730: "__cdecl _real@bd719799812dea11" __real@bd719799812dea11
0x45FC88: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x64516C: "public: long __cdecl D3DXShader::CTErrors::PreformattedError(char const * __ptr64) __ptr64" ?PreformattedError@CTErrors@D3DXShader@@QEAAJPEBD@Z
0x45A598: "invalid register '%s[%u]'" ??_C@_0BK@FOKIDEMM@invalid?5register?5?8?$CFs?$FL?$CFu?$FN?8?$AA@
0x7A2D00: "private: long __cdecl D3D10Shader::CProgram::SimplifyBinary(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@III@Z
0x7EDB40: "public: long __cdecl D3D10Shader::CDebugInfo::SerializeScopes(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeScopes@CDebugInfo@D3D10Shader@@QEAAJPEAVCDataBlockStore@@00@Z
0x4BA710: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::TruncVertexSkinData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?TruncVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAUID3DXMesh@@KPEBK@Z
0x489434: "public: virtual long __cdecl D3DXAnimation::CAnimationController::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CAnimationController@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x679420: "double __cdecl D3DXSHSim::dlamc3_(double * __ptr64,double * __ptr64)" ?dlamc3_@D3DXSHSim@@YANPEAN0@Z
0x46BB90: "const D3D10Shader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3D10Shader@@6B@
0x46C988: "Sequence of compares" ??_C@_0BF@IFONMAJI@Sequence?5of?5compares?$AA@
0x5FC104: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x701AC0: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Initialize(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?Initialize@CProgressiveMesh@D3DXIsochart@@QEAAJAEAVCIsochartMesh@2@@Z
0x612FE8: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::InstSearch(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,int) __ptr64" ?InstSearch@CPSLegacyProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAPEAV32@IPEAIIH@Z
0x6D54F0: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(unsigned long const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBK@Z
0x45B50C: "WRAP12" ??_C@_06KDOAPLMJ@WRAP12?$AA@
0x457270: "const D3DXAnimation::CAllocateHierarchyWrapper::`vftable'" ??_7CAllocateHierarchyWrapper@D3DXAnimation@@6B@
0x461660: "cannot bind sampler to sampler a" ??_C@_0GN@IHLEDLI@cannot?5bind?5sampler?5to?5sampler?5a@
0x490868: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x4C2B7C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x54B958: "int __cdecl D3DXMesh::D3DXTessellateNPatchesNew(struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,float,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,int,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateNPatchesNew@D3DXMesh@@YAHPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@MPEAU_D3DVERTEXELEMENT9@@2H01KKPEBKPEAPEAUID3DXBuffer@@KKPEAKPEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK55PEAU_D3DXATTRIBUTERANGE@@K@Z
0x4686D8: "SampleLevel" ??_C@_0M@DEKNICDN@SampleLevel?$AA@
0x4C2AB4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x458E60: "v%u" ??_C@_03PMCBNGBL@v?$CFu?$AA@
0x46CE08: "mad match 4 (a - (b+b)" ??_C@_0BH@LOHEOACB@mad?5match?54?5?$CIa?5?9?5?$CIb?$CLb?$CJ?$AA@
0x589494: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x666D64: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounceAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x45AE38: "LIGHTATTENUATION2" ??_C@_0BC@HKLFPJOO@LIGHTATTENUATION2?$AA@
0x724850: "protected: void __cdecl D3D10Shader::CParse::ErrorUnsupportedCast(struct D3D10Shader::D3DTOKEN * __ptr64,char const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@PEBDPEBVCNode@2@2H@Z
0x4EAED4: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@GXPatchMesh@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAPEAUID3DXPatchMesh@@@Z
0x6E0738: "private: long __cdecl D3DXIsochart::CIsochartMesh::TryParameterize(bool & __ptr64) __ptr64" ?TryParameterize@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x63252C: "private: int __cdecl D3DXShader::CProgram::VectorizeLeft_IsSameRegister(unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@D3DXShader@@AEAAHII@Z
0x4E457C: "public: __cdecl D3DXMesh::SVertexCopyContext::SVertexCopyContext(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0SVertexCopyContext@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@0@Z
0x6942A4: "private: long __cdecl NXOF::XTemplateMember::SaveSingleData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?SaveSingleData@XTemplateMember@NXOF@@AEAAJPEAVTSaveObject@2@PEAPEAX@Z
0x46AB48: "'%s': input parameter '%s' canno" ??_C@_0DM@LKHBDKGE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5canno@
0x4768D4: "__cdecl _real@41c7ba5e" __real@41c7ba5e
0x46E400: "generate floating point special " ??_C@_0DC@BKNMIODK@generate?5floating?5point?5special?5@
0x45AFC0: "TEXTURETRANSFORMFLAGS" ??_C@_0BG@ONDPMHDF@TEXTURETRANSFORMFLAGS?$AA@
0x6BC214: "void __cdecl D3DX::png_write_destroy(struct D3DX::png_struct_def * __ptr64)" ?png_write_destroy@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x49C8A4: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x61EE40: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x49680C: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x469BE0: "asm blocks have not yet been imp" ??_C@_0CJ@LLOAMAPK@asm?5blocks?5have?5not?5yet?5been?5imp@
0x4C31D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x559978: D3DXCreateTextW
0x713368: d3dx_inflate_fast
0x4C14DC: D3DXFVFFromDeclarator
0x4C29C4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x4582F8: "const D3DXTex::CCodec_A8::`vftable'" ??_7CCodec_A8@D3DXTex@@6B@
0x459598: "texm3x3pad" ??_C@_0L@FGBICJOM@texm3x3pad?$AA@
0x4751C0: "continue/continuec statement not" ??_C@_0EL@CONIEFDM@continue?1continuec?5statement?5not@
0x459578: "texm3x2pad" ??_C@_0L@GLHIAAFM@texm3x2pad?$AA@
0x45FD80: "const D3DXShader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3DXShader@@6B@
0x459990: " //No embedded vertex sha" ??_C@_0CF@KDBHAPBD@?5?5?5?5?5?5?5?5?1?1No?5embedded?5vertex?5sha@
0x463748: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x6CF770: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::CheckValidMesh(void) __ptr64" ?CheckValidMesh@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x6F3C9C: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeGeoLnInfiniteStretch(bool & __ptr64) __ptr64" ?OptimizeGeoLnInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x6023C0: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@D3DXShader@@MEAAJXZ
0x4D4E84: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x4818BC: "void __cdecl `vector constructor iterator'(void * __ptr64,unsigned __int64,int,void * __ptr64 (__cdecl*)(void * __ptr64))" ??_H@YAXPEAX_KHP6APEAX0@Z@Z
0x554188: "long __cdecl D3DXMesh::InitFaces(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long)" ?InitFaces@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@K@Z
0x6D98D0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long) __ptr64" ?Initialize@CIsochartEngine@D3DXIsochart@@UEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3K@Z
0x472730: "Invalid sampler mode on sampler " ??_C@_0EG@NIIDEHAG@Invalid?5sampler?5mode?5on?5sampler?5@
0x477FB8: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x45B62C: "FOGEND" ??_C@_06BDEONOOG@FOGEND?$AA@
0x7781A4: "public: __cdecl D3D10Shader::CPPInclude::CPPInclude(void) __ptr64" ??0CPPInclude@D3D10Shader@@QEAA@XZ
0x61EEA4: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByName(char const * __ptr64) __ptr64" ?GetFragmentHandleByName@CFragmentLinker@D3DXShader@@UEAAPEBDPEBD@Z
0x785A50: "public: virtual int __cdecl NXOF::TBinaryDataRef::IsReference(void) __ptr64" ?IsReference@TBinaryDataRef@NXOF@@UEAAHXZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::~GXArray<struct D3DXSHSim::SCMergeCandidate>(void) __ptr64" ??1?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x46082C: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x468490: "insufficient memory" ??_C@_0BE@OGGJBMCE@insufficient?5memory?$AA@
0x711D78: d3dx__tr_stored_block
0x801DD6: "__cdecl lock" _lock
0x401598: "__cdecl _imp_isdigit" __imp_isdigit
0x6F0AA0: "private: long __cdecl D3DXIsochart::CIsochartMesh::DecreaseBoundary(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?DecreaseBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x497F10: D3DXVec4CatmullRom
0x715444: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x732648: "public: virtual __cdecl D3D10Shader::CNodeRegister::~CNodeRegister(void) __ptr64" ??1CNodeRegister@D3D10Shader@@UEAA@XZ
0x714C60: "float * __ptr64 __cdecl D3DXFloat16To32Array_X64(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?D3DXFloat16To32Array_X64@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x559840: D3DXCreateTextA
0x4596F8: "_binormal" ??_C@_09BHDMLAE@_binormal?$AA@
0x467D40: "Invalid number of colors in pale" ??_C@_0CE@HMOECEJ@Invalid?5number?5of?5colors?5in?5pale@
0x4606E8: "cannot clip from a swizzled vect" ??_C@_0CD@IINKIBFO@cannot?5clip?5from?5a?5swizzled?5vect@
0x7D0F8C: "protected: long __cdecl D3D10Shader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int,int * __ptr64) __ptr64" ?GroupIfs@CShaderProgram@D3D10Shader@@IEAAJIIPEAIIHHIIPEAH@Z
0x6CC81C: "long __cdecl D3DXIMTFloatArrayCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x4627DC: "yz" ??_C@_02IOEOOEEO@yz?$AA@
0x786DC4: "protected: long __cdecl D3D10Shader::CProgram::RemoveDuplicateArguments(int) __ptr64" ?RemoveDuplicateArguments@CProgram@D3D10Shader@@IEAAJH@Z
0x589430: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x46F370: "unknown VS target" ??_C@_0BC@OMNBOIOK@unknown?5VS?5target?$AA@
0x4769E4: "__cdecl _real@3e1d9013" __real@3e1d9013
0x463F40: "No transpose" ??_C@_0N@NEJJDAPK@No?5transpose?$AA@
0x4D2938: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x65FB40: "void __cdecl D3DXSHSim::myMapSquareToSphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToSphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x7CE9B0: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7D8610: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::AddUserOffsetInfo(class D3D10Shader::CNodeVariable * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3D10Shader@@MEAAJPEAVCNodeVariable@2@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@@Z
0x69588C: "public: virtual long __cdecl NXOF::TBinaryData::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryData@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x7A959C: "long __cdecl D3D10Shader::SFPS_BinaryFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x55316C: "void __cdecl c_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?c_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x45F4E0: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x64D2C8: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTCompBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x4947F0: "long __cdecl D3DXAnimation::AddAnimTicksPerSecond(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationController * __ptr64)" ?AddAnimTicksPerSecond@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationController@@@Z
0x705864: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x5EFE44: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@D3DXShader@@IEAAJXZ
0x792AE0: "protected: long __cdecl D3D10Shader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x4688DC: "point" ??_C@_05BBEJFBFA@point?$AA@
0x5653E0: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::Convert(struct D3DXCOLOR * __ptr64) __ptr64" ?Convert@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x59498C: "long __cdecl D3DXEffects::_GetTypeAndDataSize(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?_GetTypeAndDataSize@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAK22@Z
0x4C2B18: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x5A1D70: "public: __cdecl D3DXEffects::SBlock::SBlock(void) __ptr64" ??0SBlock@D3DXEffects@@QEAA@XZ
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x467DA0: "Invalid zlib compression method " ??_C@_0DB@EIEMKDIH@Invalid?5zlib?5compression?5method?5@
0x467140: "Ignoring incorrect cHRM value wh" ??_C@_0DI@MIMDNNAG@Ignoring?5incorrect?5cHRM?5value?5wh@
0x7070F4: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalSubchartsFuzzyRegion(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64,bool * __ptr64,unsigned long * __ptr64) __ptr64" ?CalSubchartsFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@PEAKPEA_N1@Z
0x46E0A0: "evaluate literal movc" ??_C@_0BG@OCGBOIJD@evaluate?5literal?5movc?$AA@
0x7C0D98: "protected: virtual long __cdecl D3D10Shader::CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@D3D10Shader@@MEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x7DBF28: "public: virtual __cdecl D3D10Shader::CD3D10Program::~CD3D10Program(void) __ptr64" ??1CD3D10Program@D3D10Shader@@UEAA@XZ
0x77C5B0: "protected: int __cdecl D3D10Shader::CPreProcessor::CallDefine(struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3D10Shader@@IEAAHPEAUD3DTOKEN@2@PEAVCNode@2@1@Z
0x458EF4: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x46E058: "evaluate literal beq" ??_C@_0BF@BHJMLEGM@evaluate?5literal?5beq?$AA@
0x460BA0: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x611038: "protected: long __cdecl D3DXShader::CPSLegacyProgram::UpPropZ(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?UpPropZ@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@II@Z
0x6BCCE4: "void __cdecl D3DX::png_set_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_set_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADJJHH2PEAPEAD@Z
0x476428: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x477C18: "__cdecl _real@43d6beb8" __real@43d6beb8
0x45A340: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x4731B0: "Interpolation mode for PS clip o" ??_C@_0JO@DCMAAPKL@Interpolation?5mode?5for?5PS?5clip?5o@
0x778FA0: "public: long __cdecl D3D10Shader::CPreProcessor::InitializeFromMemory(char const * __ptr64,void const * __ptr64,unsigned int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,int) __ptr64" ?InitializeFromMemory@CPreProcessor@D3D10Shader@@QEAAJPEBDPEBXIPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@H@Z
0x401028: "__cdecl _imp_GetGlyphOutlineW" __imp_GetGlyphOutlineW
0x476380: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x6F8FF8: "public: long __cdecl D3DXIsochart::CIsoMap::Init(unsigned long,float * __ptr64) __ptr64" ?Init@CIsoMap@D3DXIsochart@@QEAAJKPEAM@Z
0x4687A8: "trunc" ??_C@_05NOECMME@trunc?$AA@
0x45F3C8: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x5B2120: "private: long __cdecl D3DXEffects::CEffect::GetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x5FC580: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstScalar(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned long,int) __ptr64" ?EmitInstScalar@CShaderProgram@D3DXShader@@IEAAJKPEAI0IIKH@Z
0x478038: "__cdecl _real@43ff8000" __real@43ff8000
0x58883C: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::Release(void) __ptr64" ?Release@CConstantTable@D3DXShader@@UEAAKXZ
0x45B0A0: "COLORARG1" ??_C@_09FCPLLGBF@COLORARG1?$AA@
0x66FA8C: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVert::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVert@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x4C34D4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeScope::Print(void) __ptr64" ?Print@CNodeScope@D3DXShader@@UEAAXXZ
0x467788: "Unrecognized equation type for p" ??_C@_0CK@GBCGFDCK@Unrecognized?5equation?5type?5for?5p@
0x66F9C8: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTClosestCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTClosestCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x4681B0: "keyword length must be 1 - 79 ch" ??_C@_0CJ@IDAIANNL@keyword?5length?5must?5be?51?5?9?579?5ch@
0x61ACF4: "protected: virtual long __cdecl D3DXShader::C30Program::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x5DA754: "protected: long __cdecl D3DXShader::CParse::FindIntrinsic(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@PEAVCNode@2@PEAPEAV42@2@Z
0x58C518: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x59F52C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x48B3E0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x64C544: D3DXLoadPRTBufferFromFileW
0x4E2D84: "struct D3DXMesh::SFaceCorner __cdecl D3DXMesh::CcwCorner<unsigned short,1,65535>(struct D3DXMesh::SFaceCorner & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64)" ??$CcwCorner@G$00$0PPPP@@D3DXMesh@@YA?AUSFaceCorner@0@AEAU10@PEAV?$CMeshStatus@G$00$0PPPP@@0@@Z
0x801F26: sinf
0x5FBD0C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@D3DXShader@@IEAAJXZ
0x4C53EC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6958E8: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::ShowCursor(int) __ptr64" ?ShowCursor@CLoggableDevice@D3DXEffects@@UEAAHH@Z
0x5FBB4C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@D3DXShader@@IEAAJXZ
0x46DBE8: "min(int,int) -> integer" ??_C@_0BI@EFJBEPEL@min?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x83884C: "int pca_extra_iters" ?pca_extra_iters@@3HA
0x45BBF0: "DOTPRODUCT3" ??_C@_0M@OHFHNCBH@DOTPRODUCT3?$AA@
0x63756C: "protected: long __cdecl D3DXShader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3DXShader@@IEAAJH@Z
0x7F6684: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10PixelShaderValidator@@MEAAXXZ
0x4EEB18: "long __cdecl GXGenerateAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x64ADDC: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::AddElement(unsigned int) __ptr64" ?AddElement@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x59B45C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetRType(class D3D10Shader::CNode * __ptr64,struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GetRType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3D10Shader@@PEBULValue@@PEAW4_D3DXPARAMETER_TYPE@@PEAI3333PEAUD3DTOKEN@5@@Z
0x46CE50: "breakn match" ??_C@_0N@IOMJOJDP@breakn?5match?$AA@
0x6C783C: "void __cdecl D3DX::png_write_sCAL(struct D3DX::png_struct_def * __ptr64,int,double,double)" ?png_write_sCAL@D3DX@@YAXPEAUpng_struct_def@1@HNN@Z
0x589448: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x61E5E4: "public: long __cdecl D3DXShader::CFragment::CalculateIfElseBranchState(unsigned int,unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateIfElseBranchState@CFragment@D3DXShader@@QEAAJIIIPEAUSStaticBranchState@2@@Z
0x4793C0: "__stdcall _real" __real@4045000000000000
0x4793D0: "__stdcall _real" __real@4065200000000000
0x6854C4: "int __cdecl D3DXSHSim::dlaebz_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlaebz_@D3DXSHSim@@YAHPEAH00000PEAN1111101100100@Z
0x799248: "private: void __cdecl D3D10Shader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3D10Shader@@AEAAXII@Z
0x469240: "constinterp usage cannot be used" ??_C@_0EP@DLHJBDEG@constinterp?5usage?5cannot?5be?5used@
0x6585B4: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ResizeBufferInt(struct ID3DXPRTBuffer * __ptr64,bool) __ptr64" ?ResizeBufferInt@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@_N@Z
0x477BC8: "__cdecl _real@3fe47ae140000000" __real@3fe47ae140000000
0x6C5C3C: "void __cdecl D3DX::png_write_chunk_end(struct D3DX::png_struct_def * __ptr64)" ?png_write_chunk_end@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5BB928: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<0>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$0A@@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x48A47C: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetWidth(void) __ptr64" ?GetWidth@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x628464: "protected: long __cdecl D3DXShader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3DXShader@@IEAAJXZ
0x4D1440: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Reorder(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Reorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x401200: "__cdecl _imp_DeleteFileW" __imp_DeleteFileW
0x567FA8: "public: virtual void __cdecl D3DXTex::CCodec_A8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x690BFC: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x4C046C: "long __cdecl D3DXMesh::D3DXIntCreatePMeshFromData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long,struct ID3DXPMesh * __ptr64 * __ptr64)" ?D3DXIntCreatePMeshFromData@D3DXMesh@@YAJPEAUID3DXMesh@@KPEAKPEAEKPEAPEAUID3DXPMesh@@@Z
0x698314: "public: virtual long __cdecl NXOF::TBinarySave::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x469188: "VarDeclStmts" ??_C@_0N@MHGEIBEN@VarDeclStmts?$AA@
0x45B718: "ALPHATESTENABLE" ??_C@_0BA@NODJIODI@ALPHATESTENABLE?$AA@
0x4678A8: "Invalid sCAL data" ??_C@_0BC@EGHIKHND@Invalid?5sCAL?5data?$AA@
0x768BB0: "protected: unsigned int * __ptr64 __cdecl D3D10Shader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3D10Shader@@IEAAPEAII@Z
0x691094: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x458EC0: "aL" ??_C@_02BFGHIHPD@aL?$AA@
0x831168: "int D3DXShader::d3dxasm_lval" ?d3dxasm_lval@D3DXShader@@3HA
0x469978: "const D3D10Shader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3D10Shader@@6B@
0x5A1DF8: "public: __cdecl D3DXEffects::SBlock::~SBlock(void) __ptr64" ??1SBlock@D3DXEffects@@QEAA@XZ
0x464439: "public: static unsigned char const NXOF::TBinarySave::c_NextStr" ?c_NextStr@TBinarySave@NXOF@@2EB
0x45C0C0: "SRCALPHASAT" ??_C@_0M@PODBGGGI@SRCALPHASAT?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x4D34B4: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x6B9F78: "void __cdecl D3DX::png_read_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x48D3EC: "void __cdecl D3DXAnimation::D3DXFindQuaternion(double,int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int * __ptr64,struct D3DXQUATERNION * __ptr64)" ?D3DXFindQuaternion@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_QUATERNION@@PEAIPEAUD3DXQUATERNION@@@Z
0x5E8DAC: "protected: long __cdecl D3D10Shader::CShaderProgram::ColorParents(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x6F2D68: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeWholeChart(float) __ptr64" ?OptimizeWholeChart@CIsochartMesh@D3DXIsochart@@AEAAJM@Z
0x45B0D8: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x7C02D8: "protected: virtual long __cdecl D3D10Shader::CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@D3D10Shader@@MEAAJXZ
0x462FC8: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x4012E8: "__cdecl _imp_DeleteFileA" __imp_DeleteFileA
0x46DDD0: "evaluate literal exp" ??_C@_0BF@IHKOINLH@evaluate?5literal?5exp?$AA@
0x495310: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x495F14: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x49C62C: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x652848: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSAddComp(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?SSAddComp@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@00@Z
0x465900: "Bogus DAC value 0x%x" ??_C@_0BF@CLIOOJFM@Bogus?5DAC?5value?50x?$CFx?$AA@
0x589084: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrix(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x455C10: IID_ID3DXEffectCompiler
0x7175EC: "long __cdecl InitializeCompilerThread(unsigned long * __ptr64)" ?InitializeCompilerThread@@YAJPEAK@Z
0x45B850: "TEXCOORDSIZE3_0" ??_C@_0BA@LGJJCMLB@TEXCOORDSIZE3_0?$AA@
0x6BD658: "void __cdecl D3DX::png_set_read_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64))" ?png_set_read_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@Z@Z
0x455AD0: DXFILEOBJ_PMInfo
0x4589B8: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x461F30: "cannot bind sampler to user spec" ??_C@_0EJ@OFOKGOGL@cannot?5bind?5sampler?5to?5user?5spec@
0x5BAA1C: "public: virtual long __cdecl D3DXEffects::CEffect::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x470008: "SV_Coverage" ??_C@_0M@HLBEOMGN@SV_Coverage?$AA@
0x4662F8: "zlib version error" ??_C@_0BD@LBMCPKOE@zlib?5version?5error?$AA@
0x68CD50: "private: void __cdecl NXOF::TSaveObject::text_write_uuid(struct _GUID const * __ptr64) __ptr64" ?text_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x459C80: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x7BBB50: "protected: virtual long __cdecl D3D10Shader::CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@D3D10Shader@@MEAAJXZ
0x7CDE64: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchBreaks(void) __ptr64" ?MatchBreaks@CShaderProgram@D3D10Shader@@IEAAJXZ
0x6C26C4: "void __cdecl D3DX::png_handle_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x463FDC: "HRD" ??_C@_03HLDGCAOO@HRD?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CLine::AddRef(void) __ptr64" ?AddRef@CLine@D3DXCore@@UEAAKXZ
0x4598A0: "}; " ??_C@_04OIMNDOGA@?$HN?$DL?6?6?$AA@
0x472F20: "Invalid interpolation mode for r" ??_C@_0EO@PGEEABMM@Invalid?5interpolation?5mode?5for?5r@
0x459240: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x695954: "public: virtual long __cdecl NXOF::TBinaryDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x497154: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x4891BC: "public: long __cdecl D3DXAnimation::CAnimationController::Init(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?Init@CAnimationController@D3DXAnimation@@QEAAJIIII@Z
0x45E170: "asymetric returns from if statem" ??_C@_0DJ@EPCLFKPH@asymetric?5returns?5from?5if?5statem@
0x495E40: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x801D64: memcpy
0x4594A8: "lrp" ??_C@_03NHABKNJA@lrp?$AA@
0x7FF5B0: "public: long __cdecl D3DXCore::CFile::Create(void const * __ptr64,int) __ptr64" ?Create@CFile@D3DXCore@@QEAAJPEBXH@Z
0x7E6E18: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCASE(void) __ptr64" ?EmitCASE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5BE138: "private: virtual long __cdecl D3D10Shader::CProgram::CombineOrdinalsBank(unsigned long,unsigned long,unsigned int,unsigned int) __ptr64" ?CombineOrdinalsBank@CProgram@D3D10Shader@@EEAAJKKII@Z
0x468FB0: "DX9-style '= sampler_state' synt" ??_C@_0EA@NICLNLLN@DX9?9style?5?8?$DN?5sampler_state?8?5synt@
0x61EE60: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByIndex(unsigned int) __ptr64" ?GetFragmentHandleByIndex@CFragmentLinker@D3DXShader@@UEAAPEBDI@Z
0x401550: "__cdecl _imp_frexp" __imp_frexp
0x69495C: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`vector deleting destructor'(unsigned int) __ptr64" ??_EXTemplate@NXOF@@UEAAPEAXI@Z
0x697250: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataSaveObj@NXOF@@W7EAAKXZ
0x4C7058: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x6D3298: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_EDGE>::add(struct IsochartRepacker::_EDGE const & __ptr64) __ptr64" ?add@?$dynamicarray@U_EDGE@IsochartRepacker@@@D3DXIsochart@@QEAA_NAEBU_EDGE@IsochartRepacker@@@Z
0x45F540: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x5896FC: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x589824: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeRegister::Print(void) __ptr64" ?Print@CNodeRegister@D3DXShader@@UEAAXXZ
0x6D3834: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned char>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@E@D3DXIsochart@@QEAA_N_K@Z
0x59D048: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CreateMemberHandles(class D3DXEffects::Compiler::CHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCHandle@23@K@Z
0x614BBC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitSpecialTex(unsigned long) __ptr64" ?EmitSpecialTex@CPSLegacyProgram@D3DXShader@@IEAAJK@Z
0x468AB0: "alternate cases for 'TextureCube" ??_C@_0EA@FGGMPIPF@alternate?5cases?5for?5?8TextureCube@
0x476338: IID_ID3DXBuffer
0x4C05D8: D3DXCreateMeshFVF
0x57F708: D3DXAssembleShader
0x7FB73C: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveReference::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveReference@NXOF@@UEAA_KXZ
0x46F020: "eval buge with some bits known" ??_C@_0BP@MLEMNLIC@eval?5buge?5with?5some?5bits?5known?$AA@
0x4F324C: "long __cdecl D3DXMesh::LoadEffectInstance(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?LoadEffectInstance@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x6D947C: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::add(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA_NAEBUD3DXVECTOR2@@@Z
0x5A9D2C: "long __cdecl D3DXEffects::ValidateHandle<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64)" ??$ValidateHandle@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@@Z
0x5A1C10: "public: __cdecl D3DXEffects::SReference::~SReference(void) __ptr64" ??1SReference@D3DXEffects@@QEAA@XZ
0x7D87A0: "public: virtual void * __ptr64 __cdecl D3D10Shader::C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@D3D10Shader@@UEAAPEAXI@Z
0x77A100: "protected: void __cdecl D3D10Shader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3D10Shader@@IEAAXII@Z
0x457E78: "Emissive" ??_C@_08OFCPMHLM@Emissive?$AA@
0x458958: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeBuffer::Print(void)const __ptr64" ?Print@CNodeBuffer@D3D10Shader@@UEBAXXZ
0x7CEB90: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@D3D10Shader@@IEAAJXZ
0x68C258: "public: virtual long __cdecl NXOF::TEnumObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x63EEF8: "public: virtual long __cdecl D3DXShader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3DXShader@@UEAAJH@Z
0x4E4090: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemoveWedge(unsigned short,unsigned short) __ptr64" ?RemoveWedge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGG@Z
0x496BB0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x708A60: "public: long __cdecl D3DXIsochart::CGraphcut::InitGraph(unsigned long) __ptr64" ?InitGraph@CGraphcut@D3DXIsochart@@QEAAJK@Z
0x493884: "public: __cdecl D3DXMesh::SStringList::~SStringList(void) __ptr64" ??1SStringList@D3DXMesh@@QEAA@XZ
0x7CE0D8: "protected: long __cdecl D3D10Shader::CShaderProgram::AddMADRules(int) __ptr64" ?AddMADRules@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x45C450: "ID3DXEffectCompiler: There was a" ??_C@_0EC@KCBOJECO@ID3DXEffectCompiler?3?5There?5was?5a@
0x476C98: "__cdecl _real@3f200000" __real@3f200000
0x478638: "__cdecl _real@bfc00000" __real@bfc00000
0x479320: "__cdecl _real@bfc0000000000000" __real@bfc0000000000000
0x4D77C0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x7155B0: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x476C90: "__cdecl _real@bec00000" __real@bec00000
0x402180: "const D3DXCore::CSprite::`vftable'" ??_7CSprite@D3DXCore@@6B@
0x79EC84: "public: long __cdecl D3D10Shader::CProgram::ApplyIntValue(unsigned int,unsigned __int64) __ptr64" ?ApplyIntValue@CProgram@D3D10Shader@@QEAAJI_K@Z
0x466EB0: "Incorrect IEND chunk length" ??_C@_0BM@PFCLLCBO@Incorrect?5IEND?5chunk?5length?$AA@
0x46D210: "Compact Registers - Paint " ??_C@_0BL@EBHHNOHF@Compact?5Registers?5?9?5Paint?5?$AA@
0x476A0C: "__cdecl _real@3df0ae5c" __real@3df0ae5c
0x801F94: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x698570: "public: virtual long __cdecl NXOF::TBinarySave::Save(void) __ptr64" ?Save@TBinarySave@NXOF@@UEAAJXZ
0x7302C8: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeCaseCondition::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeCaseCondition@D3D10Shader@@UEAAPEAXI@Z
0x45AB70: "$PRESHADER_VS" ??_C@_0O@JBMMHMOM@$PRESHADER_VS?$AA@
0x468D90: "the 'sampler2D' keyword is depre" ??_C@_0FB@KPDEPBIJ@the?5?8sampler2D?8?5keyword?5is?5depre@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::~dynamicarray<struct D3DXIsochart::DoubleVector2>(void) __ptr64" ??1?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x713894: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x560820: D3DXFillTexture
0x68F378: "protected: virtual __cdecl NXOF::TBinaryLoad::~TBinaryLoad(void) __ptr64" ??1TBinaryLoad@NXOF@@MEAA@XZ
0x469B18: "const D3D10Shader::CNodeStateBlockFunctionCall::`vftable'" ??_7CNodeStateBlockFunctionCall@D3D10Shader@@6B@
0x465480: "Invalid JPEG file structure: mis" ??_C@_0DA@GJIJGINK@Invalid?5JPEG?5file?5structure?3?5mis@
0x66F458: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTDefMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x64BD9C: "public: long __cdecl D3DXSHSim::CPRTBuffer::Allocate(unsigned int,unsigned int,unsigned int) __ptr64" ?Allocate@CPRTBuffer@D3DXSHSim@@QEAAJIII@Z
0x4BA220: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneName(unsigned long,char const * __ptr64) __ptr64" ?SetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBD@Z
0x5BC5B0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x476BFC: "__cdecl _real@3f2036c5" __real@3f2036c5
0x838764: "unsigned long D3DXMesh::sm_dwCacheSize" ?sm_dwCacheSize@D3DXMesh@@3KA
0x7148C0: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneNormalize_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?D3DXPlaneNormalize_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x479360: "__cdecl _real@3fb0000000000000" __real@3fb0000000000000
0x476670: "__cdecl _real@7ff0000000000000" __real@7ff0000000000000
0x463F28: "DORMQL" ??_C@_06DGMGJBJH@DORMQL?$AA@
0x831184: "int D3DXShader::d3dxasm_errflag" ?d3dxasm_errflag@D3DXShader@@3HA
0x45BE88: "CLIPPLANE0" ??_C@_0L@JEEDJEMG@CLIPPLANE0?$AA@
0x461730: "conflicting user defined sampler" ??_C@_0ID@EFIOGDLJ@conflicting?5user?5defined?5sampler@
0x6EF068: "private: long __cdecl D3DXIsochart::CIsochartMesh::CleanNonmanifoldMesh(bool & __ptr64) __ptr64" ?CleanNonmanifoldMesh@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x401608: "__cdecl _imp_sin" __imp_sin
0x7BADF0: "public: virtual char * __ptr64 __cdecl D3D10Shader::CVSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CVSProgram@D3D10Shader@@UEAAPEADXZ
0x46C1A0: "mul of a half times add of same " ??_C@_0CP@HANNLNGK@mul?5of?5a?5half?5times?5add?5of?5same?5@
0x7C26A0: "protected: virtual int __cdecl D3D10Shader::CVSProgram::ViolatesWriteLim(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@I@Z
0x463398: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x67FDB4: "int __cdecl D3DXSHSim::s_cmp(char const * __ptr64,char const * __ptr64,int,int)" ?s_cmp@D3DXSHSim@@YAHPEBD0HH@Z
0x45C900: "ID3DXEffectCompiler: Unsupported" ??_C@_0GA@MDFENMJH@ID3DXEffectCompiler?3?5Unsupported@
0x58C300: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x463704: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x81F2C0: "short * D3DXShader::d3dxshader_table" ?d3dxshader_table@D3DXShader@@3PAFA
0x4C99DC: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GXHalfEdgePMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x5985F4: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAnnotation(class D3D10Shader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64 * __ptr64) __ptr64" ?InitializeAnnotation@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@PEAVCData@23@1PEAPEAVCVariable@23@@Z
0x46B620: "1.#SNAN" ??_C@_07NGNKFJEF@1?4?$CDSNAN?$AA@
0x4EAC38: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GXPatchMesh@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45A40C: "d4" ??_C@_02PEEKLGOG@d4?$AA@
0x5F71D8: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3DXShader@@AEAAJII@Z
0x459D38: "invalid register, input, or cons" ??_C@_0CP@KIKGPAFB@invalid?5register?0?5input?0?5or?5cons@
0x79EE50: "protected: long __cdecl D3D10Shader::CProgram::ReduceLiteralForInstruction(class D3D10Shader::CInstruction * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64) __ptr64" ?ReduceLiteralForInstruction@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAPEAV32@@Z
0x58D2D0: "public: long __cdecl D3DXShader::CFragmentInfo::GetRegisterInfo(class D3DXShader::CTErrors * __ptr64,class D3DXShader::CFragmentConstants * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@D3DXShader@@QEAAJPEAVCTErrors@2@PEAVCFragmentConstants@2@PEAUD3DXTOKEN@2@PEBDPEAVCNode@2@PEAK55@Z
0x455AB0: DXFILEOBJ_PatchMesh
0x6149BC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitDP4(void) __ptr64" ?EmitDP4@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x589664: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4011F0: "__cdecl _imp_GetTempFileNameW" __imp_GetTempFileNameW
0x46E088: "evaluate literal cmp" ??_C@_0BF@LICILDPA@evaluate?5literal?5cmp?$AA@
0x401460: "__cdecl _imp_memset" __imp_memset
0x463CE8: "const D3DXSHSim::PRTAdaptMeshFetcher::`vftable'" ??_7PRTAdaptMeshFetcher@D3DXSHSim@@6B@
0x455828: "ScriptString_pSize" ??_C@_0BD@IEHKHEHH@ScriptString_pSize?$AA@
0x696A48: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@PEBD@Z
0x455AC0: DXFILEOBJ_PatchMesh9
0x771A6C: "public: long __cdecl D3D10Shader::CPacker::Initialize(class D3D10Shader::CPacker * __ptr64) __ptr64" ?Initialize@CPacker@D3D10Shader@@QEAAJPEAV12@@Z
0x795C2C: "protected: long __cdecl D3D10Shader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3D10Shader@@IEAAJXZ
0x477578: "__cdecl _real@3f8ccccd" __real@3f8ccccd
0x457E88: "Diffuse" ??_C@_07PDCHJCFI@Diffuse?$AA@
0x49C72C: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x6D48C0: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateAdjacentInfo<unsigned short>(void) __ptr64" ??$GenerateAdjacentInfo@G@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x6D0130: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeBoundingBox(class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?ComputeBoundingBox@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAV?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@PEAUD3DXVECTOR2@@1@Z
0x469E7C: "branch" ??_C@_06KAEOJLJM@branch?$AA@
0x79A5A0: "public: virtual __cdecl D3D10Shader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3D10Shader@@UEAA@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x773150: "public: long __cdecl D3D10Shader::CFragmentConstants::AddRegister(class D3D10Shader::CCommentBlock * __ptr64,struct _D3D10_INTERNALSHADER_CONSTANT_INFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@D3D10Shader@@QEAAJPEAVCCommentBlock@2@PEAU_D3D10_INTERNALSHADER_CONSTANT_INFO@@PEBDIK@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x64CB6C: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x4EDC88: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Tessellate(float,struct ID3DXMesh * __ptr64) __ptr64" ?Tessellate@GXPatchMesh@D3DXMesh@@UEAAJMPEAUID3DXMesh@@@Z
0x6D3CA0: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateAdjacentInfo<unsigned long>(void) __ptr64" ??$GenerateAdjacentInfo@K@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x643F14: "protected: int __cdecl D3DXShader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3DXShader@@IEAAHPEBD@Z
0x7710C4: "protected: long __cdecl D3D10Shader::CParse::EffectsApiCall(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?EffectsApiCall@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0PEAPEAV32@@Z
0x4E9124: D3DXConvertMeshSubsetToStrips
0x6067D8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateReplicate(void) __ptr64" ?EmmulateReplicate@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x458E28: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x495D5C: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x801B5A: "__cdecl initterm" _initterm
0x4D4460: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x68E924: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySave@NXOF@@EEAAPEAXI@Z
0x48D3DC: "[thunk]:public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@W7EAANXZ
0x5B3F98: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$0A@@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x45AEF0: "LIGHTTYPE" ??_C@_09LDEFMDCD@LIGHTTYPE?$AA@
0x7FB618: "public: static long __cdecl D3DX10Core::CBuffer::Create(unsigned __int64,class D3DX10Core::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DX10Core@@SAJ_KPEAPEAV12@@Z
0x474550: "Reference out of range of indexa" ??_C@_0PC@KMLEMDOD@Reference?5out?5of?5range?5of?5indexa@
0x77C264: "protected: long __cdecl D3D10Shader::CPreProcessor::AddDefine(class D3D10Shader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3D10Shader@@IEAAJPEAVCPPDefine@2@@Z
0x7EDC9C: "public: long __cdecl D3D10Shader::CDebugInfo::SerializeFiles(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeFiles@CDebugInfo@D3D10Shader@@QEAAJPEAVCDataBlockStore@@0@Z
0x61F858: "public: long __cdecl D3DXShader::SRegisterInfo::AddInputDecls(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInputDecls@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x4763AC: "rtx" ??_C@_03KLJDHLIG@rtx?$AA@
0x4591B8: "[%s%d.%c]" ??_C@_09BFEBHINH@?$FL?$CFs?$CFd?4?$CFc?$FN?$AA@
0x465098: "Obtained EMS handle %u" ??_C@_0BH@GIPOLIGC@Obtained?5EMS?5handle?5?$CFu?$AA@
0x47AE8C: "public: long __cdecl D3DXCore::CRenderToEnvMap::Begin(void) __ptr64" ?Begin@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x459870: "pixelshader " ??_C@_0N@MNGJJLHM@pixelshader?5?$AA@
0x45B230: "ADAPTIVETESS_X" ??_C@_0P@KOCCLNAB@ADAPTIVETESS_X?$AA@
0x4741F0: "Reference of undeclared immediat" ??_C@_0GD@HODFCDDF@Reference?5of?5undeclared?5immediat@
0x46A510: "Loop doesn't seem to do anything" ??_C@_0DJ@ODJKDNMI@Loop?5doesn?8t?5seem?5to?5do?5anything@
0x4C2A8C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x45B4D0: "AMBIENT" ??_C@_07EFFMPHJG@AMBIENT?$AA@
0x4630A0: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x467B28: "Extra compression data" ??_C@_0BH@KJLLHDND@Extra?5compression?5data?$AA@
0x461B60: "internal error: unvectorized reg" ??_C@_0CM@LNFFIPIG@internal?5error?3?5unvectorized?5reg@
0x4631C8: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x4694C0: "%s object does not have methods" ??_C@_0CA@CJPCAPLC@?$CFs?5object?5does?5not?5have?5methods?$AA@
0x5A07A8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x476A2C: "__cdecl _real@3e5a5c89" __real@3e5a5c89
0x697374: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef(void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@UEAAKXZ
0x4658D0: "Bogus DQT index %d" ??_C@_0BD@DIMECAOP@Bogus?5DQT?5index?5?$CFd?$AA@
0x778CB8: "public: void __cdecl D3D10Shader::CPreProcessor::LeaveAllocRegion(void) __ptr64" ?LeaveAllocRegion@CPreProcessor@D3D10Shader@@QEAAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x62199C: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragmentToBody(class D3DXShader::CFragment * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?AddFragmentToBody@CFragmentLinker@D3DXShader@@AEAAJPEAVCFragment@2@PEAPEAKPEAPEAPEAKPEAUSRegisterInfo@2@@Z
0x778230: "public: void * __ptr64 __cdecl D3D10Shader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3D10Shader@@QEAAPEAXI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x678AA4: "int __cdecl D3DXSHSim::dlamc2_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc2_@D3DXSHSim@@YAHPEAH00PEAN0101@Z
0x6D196C: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::TryPut(int,int,int,int,int,int,int,int) __ptr64" ?TryPut@CUVAtlasRepacker@IsochartRepacker@@AEAAXHHHHHHHH@Z
0x6C7A34: "void __cdecl D3DX::png_write_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_time_struct * __ptr64)" ?png_write_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_time_struct@1@@Z
0x463268: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x572610: "private: long __cdecl D3DXTex::CImage::SaveHDR(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveHDR@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x45919C: " ip" ??_C@_03BGLAAGIE@?5ip?$AA@
0x45E8A0: "class" ??_C@_05ENKANFLO@class?$AA@
0x4CFC50: "public: void * __ptr64 __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAPEAXI@Z
0x457560: "D3DXValidMesh: A bowtie is t" ??_C@_0FP@GBPAODAM@D3DXValidMesh?3?5?5?5?5?5A?5bowtie?5is?5t@
0x45ADD0: "VERTEXSHADERCONSTANTF" ??_C@_0BG@LGNABJII@VERTEXSHADERCONSTANTF?$AA@
0x490684: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimationList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimationList@D3DXAnimation@@QEAAPEAXI@Z
0x6431E4: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3DXShader@@IEAAJXZ
0x4BA010: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneInfluence(unsigned long,unsigned long,unsigned long const * __ptr64,float const * __ptr64) __ptr64" ?SetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEBKPEBM@Z
0x6567AC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeLDPRTCoeffs(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeLDPRTCoeffs@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEAUD3DXVECTOR3@@0@Z
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x8019F4: sprintf
0x476ADC: "__cdecl _real@3db88c93" __real@3db88c93
0x730808: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeType::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeType@D3D10Shader@@UEAAPEAXI@Z
0x6CD618: "long __cdecl UVAtlasGetRealVertexRemap<unsigned short>(unsigned int,unsigned int,unsigned short * __ptr64,unsigned short * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@G@@YAJIIPEAG0PEAIPEAPEAUID3DXBuffer@@PEAPEAI@Z
0x84B2E8: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x45E5A0: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x731860: "public: virtual class D3D10Shader::CNodeStatement * __ptr64 __cdecl D3D10Shader::CNodeStatement::Copy(unsigned int)const __ptr64" ?Copy@CNodeStatement@D3D10Shader@@UEBAPEAV12@I@Z
0x4668C0: "Insufficient memory to process i" ??_C@_0CN@LIEAHFGD@Insufficient?5memory?5to?5process?5i@
0x4691A0: "potentially unintended use of a " ??_C@_0EL@NBGGDDKH@potentially?5unintended?5use?5of?5a?5@
0x45E594: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x46FE78: "unknown 3 target" ??_C@_0BB@EFACMIHB@unknown?53?5target?$AA@
0x4D32B8: "int __cdecl ResizeDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@G@@YAHPEAPEAGIIPEAI@Z
0x4D3DD8: "int __cdecl ResizeDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@I@@YAHPEAPEAIIIPEAI@Z
0x4D3DD8: "int __cdecl ResizeDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@K@@YAHPEAPEAKIIPEAI@Z
0x46E600: "generate floating point special " ??_C@_0DA@JJBOFFIP@generate?5floating?5point?5special?5@
0x45AC18: "MAGFILTER" ??_C@_09LFLMIBIO@MAGFILTER?$AA@
0x662238: "public: void __cdecl D3DXSHSim::myVertParentInfo::AddVert(float,unsigned int) __ptr64" ?AddVert@myVertParentInfo@D3DXSHSim@@QEAAXMI@Z
0x4769FC: "__cdecl _real@3dd0e03f" __real@3dd0e03f
0x45B55C: "WRAP2" ??_C@_05LPABLPCB@WRAP2?$AA@
0x6907F8: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromResource@TBinaryLoad@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x468300: "const D3DXIsochart::ID3DXIsochartEngine::`vftable'" ??_7ID3DXIsochartEngine@D3DXIsochart@@6B@
0x463F50: "F" ??_C@_01BIAFAFID@F?$AA@
0x479380: "__stdcall _real" __real@4050000000000000
0x45C990: "ID3DXEffectCompiler: Geometry sh" ??_C@_0EL@ONOMBNIG@ID3DXEffectCompiler?3?5Geometry?5sh@
0x5FF8AC: "public: virtual long __cdecl D3DXShader::CFXLProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x477FA0: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x730944: "public: virtual class D3D10Shader::CNodeType * __ptr64 __cdecl D3D10Shader::CNodeType::Copy(unsigned int)const __ptr64" ?Copy@CNodeType@D3D10Shader@@UEBAPEAV12@I@Z
0x464E48: "Smoothing not supported with non" ??_C@_0DJ@PCBCLFML@Smoothing?5not?5supported?5with?5non@
0x7FF0FC: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x401350: "__cdecl _imp_Sleep" __imp_Sleep
0x7E48D4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitNEG(void) __ptr64" ?EmitNEG@CD3D10Program@D3D10Shader@@IEAAJXZ
0x48B454: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPriority(unsigned int,enum _D3DXPRIORITY_TYPE) __ptr64" ?SetTrackPriority@CAnimationController@D3DXAnimation@@UEAAJIW4_D3DXPRIORITY_TYPE@@@Z
0x4763BC: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x499DB0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x46D318: "Multiply by 2, 4, or 8" ??_C@_0BH@GCOGDALM@Multiply?5by?52?0?54?0?5or?58?$AA@
0x59FF3C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x476898: "__cdecl _real@40e00000" __real@40e00000
0x6DD2D0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x4650C8: "Define Restart Interval %u" ??_C@_0BL@EMFIKBEK@Define?5Restart?5Interval?5?$CFu?$AA@
0x469018: "packoffset is only allowed in a " ??_C@_0DA@PPGHOBFE@packoffset?5is?5only?5allowed?5in?5a?5@
0x48D8C8: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAMPEAU_D3DXKEY_VECTOR3@@III@Z
0x46C6E0: "movc((a>=b),b,a) -> min(a,b)" ??_C@_0BN@KLOONOEC@movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x7166F4: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4768C4: "__cdecl _real@42e00000" __real@42e00000
0x458E20: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x582F90: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::AddRef(void) __ptr64" ?AddRef@TBinaryDataRef@NXOF@@UEAAKXZ
0x731AA4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeStateBlockFunctionCall::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStateBlockFunctionCall@D3D10Shader@@UEAAPEAXI@Z
0x59EBF0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x478798: "__cdecl _real@43e0000000000000" __real@43e0000000000000
0x5910C8: "public: long __cdecl D3D10Shader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Add@CCommentBlock@D3D10Shader@@QEAAJPEBXIIPEAI@Z
0x55AE2C: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestDeviceFormat(struct IDirect3DDevice9 * __ptr64,unsigned long,enum _D3DRESOURCETYPE,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestDeviceFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEAUIDirect3DDevice9@@KW4_D3DRESOURCETYPE@@PEBU_D3DXFORMAT_INFO@@@Z
0x4644E8: "const NXOF::XDataArray<char const * __ptr64,10>::`vftable'" ??_7?$XDataArray@PEBD$09@NXOF@@6B@
0x401A08: "__cdecl _xi_z" __xi_z
0x66FC6C: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMonoPB@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x701C50: "public: __cdecl D3DXIsochart::_PMIsochartVertex::_PMIsochartVertex(void) __ptr64" ??0_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x4CE77C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x6E5BD0: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PreparePacking(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,struct D3DXIsochart::_AtlasInfo & __ptr64)" ?PreparePacking@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAU_AtlasInfo@2@@Z
0x55B5F4: D3DXLoadSurfaceFromFileW
0x45BDA0: "SPHEREMAP" ??_C@_09KDIHCMLE@SPHEREMAP?$AA@
0x785A50: "protected: virtual long __cdecl D3DXShader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3DXShader@@MEAAJXZ
0x6B577C: "void __cdecl D3DX::__gl_meshSplice(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplice@D3DX@@YAXPEAUGLUhalfEdge@1@0@Z
0x5AF0B8: "public: virtual long __cdecl D3DXEffects::CEffect::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x4E35FC: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RecalcEdgeQEMS_Plane(unsigned int,unsigned int,int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIHIIIIPEAE@Z
0x45EB28: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x45BB58: "PYRAMIDALQUAD" ??_C@_0O@HCHPEHBM@PYRAMIDALQUAD?$AA@
0x465300: "Unsupported marker type 0x%02x" ??_C@_0BP@BPKOBOIP@Unsupported?5marker?5type?50x?$CF02x?$AA@
0x458A80: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x469300: "unorm double" ??_C@_0N@IMPINCOK@unorm?5double?$AA@
0x696C04: "public: virtual long __cdecl NXOF::XDataObj::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataObj@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x471350: "Abs modifier not allowed for ope" ??_C@_0EO@HMMKJCEI@Abs?5modifier?5not?5allowed?5for?5ope@
0x4D0020: "public: void __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,unsigned char) __ptr64" ?Init@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXIIE@Z
0x5F9E44: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x66D4CC: "public: void __cdecl D3DXSHSim::OctTree::PHRecDown(struct D3DXVECTOR3 & __ptr64,float & __ptr64,int) __ptr64" ?PHRecDown@OctTree@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@AEAMH@Z
0x55E9C8: D3DXCreateCubeTextureFromFileA
0x58C8C0: "char const * __ptr64 __cdecl D3DXShader::GetSemanticName(unsigned char)" ?GetSemanticName@D3DXShader@@YAPEBDE@Z
0x401F30: "D3DX: (WARN) An allocation of ze" ??_C@_0FJ@CGONBAHN@D3DX?3?5?$CIWARN?$CJ?5An?5allocation?5of?5ze@
0x468F60: "CaseConditions" ??_C@_0P@MFFACEOC@CaseConditions?$AA@
0x72C4B4: "protected: int __cdecl D3D10Shader::CParse::IsPartiallyLiteral(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3D10Shader@@IEAAHPEBVCNode@2@@Z
0x555438: "long __cdecl D3DXMesh::CreateEffectBuffer(struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateEffectBuffer@D3DXMesh@@YAJPEAU_D3DXEFFECTINSTANCE@@KPEAPEAUID3DXBuffer@@@Z
0x401120: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x459C90: "TANGENT" ??_C@_07HOFFNMLH@TANGENT?$AA@
0x79CF00: "public: int __cdecl D3D10Shader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3D10Shader@@QEAAHXZ
0x46B580: "No include handler specified, ca" ??_C@_0GL@HLMFLIKD@No?5include?5handler?5specified?0?5ca@
0x65E384: D3DXSHPRTCompSuperCluster
0x582A00: D3DXGatherFragments
0x45B068: "ALPHAARG1" ??_C@_09EHCDADC@ALPHAARG1?$AA@
0x461848: "too many texture loads and reads" ??_C@_0DA@PHFIMONK@too?5many?5texture?5loads?5and?5reads@
0x48D3DC: "[thunk]:public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@W7EAANXZ
0x468C08: "alternate cases for 'asm' are de" ??_C@_0DI@PACPPMKL@alternate?5cases?5for?5?8asm?8?5are?5de@
0x471610: "Index Dimension %d's relative ad" ??_C@_0JL@KMBKPGIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x61AD84: "public: virtual long __cdecl D3DXShader::C30Program::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x476AFC: "__cdecl _real@3e114b75" __real@3e114b75
0x46F840: "const D3D10Shader::CPSProgram::`vftable'" ??_7CPSProgram@D3D10Shader@@6B@
0x6B3C50: "void __cdecl D3DX::jpeg_fdct_float(float * __ptr64)" ?jpeg_fdct_float@D3DX@@YAXPEAM@Z
0x463F88: "Upper" ??_C@_05NDIGJFPE@Upper?$AA@
0x7DF8BC: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitGSInfo(void) __ptr64" ?EmitGSInfo@CD3D10Program@D3D10Shader@@IEAAJXZ
0x45C550: "ID3DXEffectCompiler: There was a" ??_C@_0DL@FMJLLLHK@ID3DXEffectCompiler?3?5There?5was?5a@
0x5AEB24: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401630: "__cdecl _imp_powf" __imp_powf
0x4775F4: "__cdecl _real@3ac95e58" __real@3ac95e58
0x463630: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x45D210: "ID3DXEffectCompiler::CompileEffe" ??_C@_0ED@PMJBEHKJ@ID3DXEffectCompiler?3?3CompileEffe@
0x4BE840: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBoneInfluences(unsigned long) __ptr64" ?GetNumBoneInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAKK@Z
0x5E4258: "protected: long __cdecl D3D10Shader::CParse::Cast(struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3D10Shader@@IEAAJPEAU_D3DVALUE@2@0PEAUD3DTOKEN@2@@Z
0x4B8A20: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int)" ??$D3DXValidMeshEx@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@I@Z
0x476AC8: "__cdecl _real@3e31c8bf" __real@3e31c8bf
0x55E428: D3DXCreateTextureFromFileExW
0x832FB0: "union NXOF::YYSTYPE * NXOF::xofparse_vs" ?xofparse_vs@NXOF@@3PATYYSTYPE@1@A
0x46B6F8: "SV_CullDistance" ??_C@_0BA@COMLDELL@SV_CullDistance?$AA@
0x4CE64C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4D5B28: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x6932B4: "public: virtual unsigned long __cdecl NXOF::XDataArray<float,250>::Release(void) __ptr64" ?Release@?$XDataArray@M$0PK@@NXOF@@UEAAKXZ
0x6D9708: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_ECIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x5651BC: "protected: long __cdecl D3DXTex::CCodec::DecodePalette(struct D3DX_BLT * __ptr64) __ptr64" ?DecodePalette@CCodec@D3DXTex@@IEAAJPEAUD3DX_BLT@@@Z
0x46DAE0: "generate unit flag for non speci" ??_C@_0DA@HHODOMCL@generate?5unit?5flag?5for?5non?5speci@
0x6C5BD8: "void __cdecl D3DX::png_write_chunk_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x5FF840: "protected: virtual long __cdecl D3DXShader::CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@D3DXShader@@MEAAJXZ
0x469D58: "invalid packoffset location '%s'" ??_C@_0CB@GHLMGHCO@invalid?5packoffset?5location?5?8?$CFs?8@
0x7A986C: "long __cdecl D3D10Shader::SFPS_BinaryIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x7666E0: "protected: long __cdecl D3D10Shader::CCompiler::EmitReturn(class D3D10Shader::CNode const * __ptr64) __ptr64" ?EmitReturn@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@@Z
0x45F9D8: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x8017BA: "__cdecl fpclass" _fpclass
0x467610: "Invalid pHYs after IDAT" ??_C@_0BI@ILGPKLEK@Invalid?5pHYs?5after?5IDAT?$AA@
0x49AF48: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x70416C: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshGeometricValid(struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshGeometricValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartVertex@2@0@Z
0x459620: "dsx" ??_C@_03NLKOGFEA@dsx?$AA@
0x7019FC: "public: __cdecl D3DXIsochart::_PMIsochartVertex::~_PMIsochartVertex(void) __ptr64" ??1_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x598968: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeType(class D3D10Shader::CNode const * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,char const * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64,int) __ptr64" ?InitializeType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBVCNode@D3D10Shader@@PEAUD3DTOKEN@5@PEBDKPEAVCData@23@3PEAPEAV723@H@Z
0x801B72: "__cdecl _C_specific_handler" __C_specific_handler
0x45A3FC: "x8" ??_C@_02ENMDKDPO@x8?$AA@
0x81B640: "public: static unsigned __int64 D3DXIsochart::CMaxFlow::Node::m_expect_degree" ?m_expect_degree@Node@CMaxFlow@D3DXIsochart@@2_KA
0x45946C: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x7687C0: "protected: long __cdecl D3D10Shader::CCompiler::EmitSqrt(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitSqrt@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI1@Z
0x470300: "internal error: statistics appen" ??_C@_0EF@LKAJJGLO@internal?5error?3?5statistics?5appen@
0x469950: "const D3D10Shader::CNodeScope::`vftable'" ??_7CNodeScope@D3D10Shader@@6B@
0x600CC4: "protected: virtual long __cdecl D3DXShader::CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@D3DXShader@@MEAAJXZ
0x643714: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3DXShader@@IEAAJXZ
0x458BF0: "boolean constant register '%s' m" ??_C@_0EP@PDBMPKMG@boolean?5constant?5register?5?8?$CFs?8?5m@
0x45AEC0: "LIGHTAMBIENT" ??_C@_0N@PIFHJAAO@LIGHTAMBIENT?$AA@
0x7E683C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUMUL(void) __ptr64" ?EmitUMUL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x64E904: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshMaterials(struct _D3DXSHMATERIAL const * __ptr64 * __ptr64,unsigned int,unsigned int,int,float) __ptr64" ?SetMeshMaterials@PRTComputeEngine@D3DXSHSim@@UEAAJPEAPEBU_D3DXSHMATERIAL@@IIHM@Z
0x46BE48: "Eval range add unit flag if rang" ??_C@_0CN@HNLGKJMA@Eval?5range?5add?5unit?5flag?5if?5rang@
0x4767B8: "__cdecl _real@3fec835e" __real@3fec835e
0x4596D8: "_texcoord" ??_C@_09BOAKIAKG@_texcoord?$AA@
0x81C940: "short * D3DXShader::d3dxtok_dgoto" ?d3dxtok_dgoto@D3DXShader@@3PAFA
0x6972C4: "public: virtual long __cdecl NXOF::XDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x6705D8: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTexMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTexMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x6EB364: "private: long __cdecl D3DXIsochart::CIsochartMesh::CacualteChartBorders(bool,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,bool & __ptr64) __ptr64" ?CacualteChartBorders@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@1PEAU_IsochartVertex@2@211AEA_N@Z
0x8005E9: intelsse_D3DXVec3BaryCentric
0x800637: intelsse_D3DXVec2BaryCentric
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeRegister::Print(void)const __ptr64" ?Print@CNodeRegister@D3D10Shader@@UEBAXXZ
0x6935DC: "public: long __cdecl NXOF::ZipCompressor::Compress(void * __ptr64,void * __ptr64) __ptr64" ?Compress@ZipCompressor@NXOF@@QEAAJPEAX0@Z
0x466AF8: "Invalid color type" ??_C@_0BD@JPMLPKHD@Invalid?5color?5type?$AA@
0x56E850: "public: virtual void __cdecl D3DXTex::CCodec_P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x460540: "complement opportunity missed be" ??_C@_0EL@HFJLCHCD@complement?5opportunity?5missed?5be@
0x462960: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FG@NPPAGMEO@ID3DXFragmentLinker?3?3LinkShader?3@
0x832954: "int D3DXShader::d3dxtok_errflag" ?d3dxtok_errflag@D3DXShader@@3HA
0x46DEA8: "evaluate literal sqrt" ??_C@_0BG@IPPNMNJG@evaluate?5literal?5sqrt?$AA@
0x495AC0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x69335C: "public: __cdecl NXOF::ZipCompressor::~ZipCompressor(void) __ptr64" ??1ZipCompressor@NXOF@@QEAA@XZ
0x64CBA4: "public: virtual __cdecl D3DXSHSim::CPRTCompBuffer::~CPRTCompBuffer(void) __ptr64" ??1CPRTCompBuffer@D3DXSHSim@@UEAA@XZ
0x639340: "private: long __cdecl D3DXShader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@AEAAJIPEAI0@Z
0x696DC8: "public: static long __cdecl NXOF::XDataRef::Create(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::TEnumObject * __ptr64,class NXOF::XDataRef * __ptr64 * __ptr64)" ?Create@XDataRef@NXOF@@SAJPEBDAEBU_GUID@@PEAVTEnumObject@2@PEAPEAV12@@Z
0x588C30: "public: virtual long __cdecl D3DXShader::CConstantTable::SetValue(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBXI@Z
0x4789F0: "__cdecl _real@df138d352e5096af" __real@df138d352e5096af
0x800673: intelsse_D3DXVec4BaryCentric
0x468690: "robject" ??_C@_07JCNCIFHA@robject?$AA@
0x476A1C: "__cdecl _real@3ccf9525" __real@3ccf9525
0x5B26A8: "private: long __cdecl D3DXEffects::CEffect::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64) __ptr64" ?_Set@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1IPEAUSHandle@2@@Z
0x4683E8: "invalid block type" ??_C@_0BD@PJCBIDD@invalid?5block?5type?$AA@
0x4EAA24: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x65D250: "unsigned int __cdecl D3DXSHSim::ComputeMergeCost(unsigned int * __ptr64,unsigned int * __ptr64,class D3DXSHSim::GXArray<int> & __ptr64,struct D3DXSHSim::TwoBitArray & __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64)" ?ComputeMergeCost@D3DXSHSim@@YAIPEAI0AEAV?$GXArray@H@1@AEAUTwoBitArray@1@AEAV?$GXArray@UmyFace@D3DXSHSim@@@1@@Z
0x4C0F90: D3DXDeclaratorFromFVF
0x6276D4: "protected: long __cdecl D3DXShader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3DXShader@@IEAAJXZ
0x77AEA4: "protected: long __cdecl D3D10Shader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3D10Shader@@IEAAJXZ
0x46E560: "generate floating point special " ??_C@_0DA@LEONNGAN@generate?5floating?5point?5special?5@
0x708DD4: "public: long __cdecl D3DXIsochart::CGraphcut::AddEges(int,int,float,float) __ptr64" ?AddEges@CGraphcut@D3DXIsochart@@QEAAJHHMM@Z
0x770C58: "protected: long __cdecl D3D10Shader::CCompiler::Error(class D3D10Shader::CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@IPEBDZZ
0x476AEC: "__cdecl _real@3dc6bec6" __real@3dc6bec6
0x55EBE8: D3DXCreateCubeTextureFromResourceW
0x7D502C: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3D10Shader@@MEAAJKKK@Z
0x469C10: "Only 3_x and earlier targets are" ??_C@_0DN@ECMKLIOH@Only?53_x?5and?5earlier?5targets?5are@
0x7D5504: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitInstScalar(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned long,int) __ptr64" ?EmitInstScalar@CShaderProgram@D3D10Shader@@IEAAJKPEAI0IIKH@Z
0x7C00AC: "public: virtual long __cdecl D3D10Shader::CPSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x476A28: "__cdecl _real@3dcf9525" __real@3dcf9525
0x46B720: "ic" ??_C@_02JGIOOCG@ic?$AA@
0x7D9778: "protected: long __cdecl D3D10Shader::C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@D3D10Shader@@IEAAJXZ
0x771760: "public: class D3D10Shader::CResourceDef * __ptr64 __cdecl D3D10Shader::CResourceDef::Copy(void) __ptr64" ?Copy@CResourceDef@D3D10Shader@@QEAAPEAV12@XZ
0x46C8A0: "movc(c,ignore,ignore) -> ignore(" ??_C@_0CD@LKIBEOJP@movc?$CIc?0ignore?0ignore?$CJ?5?9?$DO?5ignore?$CI@
0x652BB0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSS(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSS@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x6BCFB4: "void __cdecl D3DX::png_set_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,int,char * __ptr64,unsigned long)" ?png_set_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADH2K@Z
0x58EB2C: "protected: int __cdecl D3DXShader::CAssembler::DecodeOpcode(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@@Z
0x46DC28: "ge -> bool" ??_C@_0L@MPFPEHEP@ge?5?9?$DO?5bool?$AA@
0x469FC0: "error, duplicate default in swit" ??_C@_0CN@NIJEILHB@error?0?5duplicate?5default?5in?5swit@
0x7233F0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ParseUsage(class D3D10Shader::CNode * __ptr64,int) __ptr64" ?ParseUsage@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@H@Z
0x48CA1C: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationOutputs(void) __ptr64" ?GetMaxNumAnimationOutputs@CAnimationController@D3DXAnimation@@UEAAIXZ
0x5AE70C: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x476738: "__cdecl _real@3d719799812dea11" __real@3d719799812dea11
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x4E3110: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x4557E8: "ScriptStringOut" ??_C@_0BA@IFIFELGB@ScriptStringOut?$AA@
0x46B350: "SetPixelShader" ??_C@_0P@BDKOJBMM@SetPixelShader?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::AddRef(void) __ptr64" ?AddRef@CRenderToSurface@D3DXCore@@UEAAKXZ
0x68CDF8: "private: void __cdecl NXOF::TSaveObject::bin_write_name(char const * __ptr64) __ptr64" ?bin_write_name@TSaveObject@NXOF@@AEAAXPEBD@Z
0x7E5924: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitDISCARD(void) __ptr64" ?EmitDISCARD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x475B40: "Input signature name mismatch wi" ??_C@_0GA@GNMCFMBO@Input?5signature?5name?5mismatch?5wi@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x770378: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CCompiler::FindFunctionFromNode(class D3D10Shader::CNode * __ptr64,char const * __ptr64,char const * __ptr64) __ptr64" ?FindFunctionFromNode@CCompiler@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@PEBD1@Z
0x79AA44: "public: int __cdecl D3D10Shader::CBaseProgram::ArgPoolFlag(unsigned int,unsigned __int64) __ptr64" ?ArgPoolFlag@CBaseProgram@D3D10Shader@@QEAAHI_K@Z
0x45CAB0: "ID3DXEffectCompiler: Initializer" ??_C@_0FK@BMOFNJIO@ID3DXEffectCompiler?3?5Initializer@
0x46F0A0: "eval imul with some bits known" ??_C@_0BP@CFLELFNP@eval?5imul?5with?5some?5bits?5known?$AA@
0x49962C: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6DA3E4: "private: long __cdecl D3DXIsochart::CIsochartEngine::PartitionByGlobalAvgL2Stretch(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?PartitionByGlobalAvgL2Stretch@CIsochartEngine@D3DXIsochart@@AEAAJKMAEAKAEAMPEAK@Z
0x462830: "ID3DXFragmentLinker::LinkShader:" ??_C@_0IB@HBNIAKGL@ID3DXFragmentLinker?3?3LinkShader?3@
0x6F7D30: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexNewGeoDist(unsigned long,bool,unsigned long * __ptr64) __ptr64" ?CalculateGeodesicDistanceToVertexNewGeoDist@CIsochartMesh@D3DXIsochart@@AEAAJK_NPEAK@Z
0x45BE0C: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x401438: "__cdecl _imp__onexit" __imp__onexit
0x81BABC: "int vq_iters" ?vq_iters@@3HA
0x458EC4: "vPos" ??_C@_04MDNLLEAH@vPos?$AA@
0x45F6C8: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLoggableDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x78CA24: "protected: long __cdecl D3D10Shader::CProgram::MarkConstInterp(void) __ptr64" ?MarkConstInterp@CProgram@D3D10Shader@@IEAAJXZ
0x4663A0: "Ignoring extra png_read_update_i" ??_C@_0EH@CHENFKEM@Ignoring?5extra?5png_read_update_i@
0x45E418: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x460E28: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x47966C: "public: void * __ptr64 __cdecl D3DXCore::CSprite::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCSprite@D3DXCore@@QEAAPEAXI@Z
0x4768AC: "__cdecl _real@3d042108" __real@3d042108
0x4590E8: " %4u" ??_C@_04BONKLIBF@?5?$CF4u?$AA@
0x459880: "vertexshader " ??_C@_0O@COJPIBEL@vertexshader?5?$AA@
0x46F2A0: "evaluate range cmp" ??_C@_0BD@FIGDILFJ@evaluate?5range?5cmp?$AA@
0x6BFDE8: "void __cdecl D3DX::png_do_background(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_background@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@22111PEAPEAG33H@Z
0x589570: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x8015C0: memmove
0x45E888: "case" ??_C@_04CKOINMPC@case?$AA@
0x45AF00: "MATERIALPOWER" ??_C@_0O@PHBJCDLM@MATERIALPOWER?$AA@
0x46DEC0: "evaluate literal ftoi" ??_C@_0BG@PLLBHJGJ@evaluate?5literal?5ftoi?$AA@
0x467680: "Invalid oFFs after IDAT" ??_C@_0BI@DOPHGCAB@Invalid?5oFFs?5after?5IDAT?$AA@
0x45CE20: "ID3DXEffectCompiler: State '%s' " ??_C@_0ED@EPNNGMIK@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x48534C: "public: virtual int __cdecl D3DXCore::CFont::DrawTextW(struct ID3DXSprite * __ptr64,unsigned short const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextW@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBGHPEAUtagRECT@@KK@Z
0x642E54: "protected: long __cdecl D3DXShader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3DXShader@@IEAAJH@Z
0x4850C0: "public: virtual long __cdecl D3DXCore::CFont::PreloadCharacters(unsigned int,unsigned int) __ptr64" ?PreloadCharacters@CFont@D3DXCore@@UEAAJII@Z
0x469E38: "stream object '%s' cannot be dec" ??_C@_0DK@OJNNFDMB@stream?5object?5?8?$CFs?8?5cannot?5be?5dec@
0x46D9B8: "Legacy A * !(A * B) => A * !B" ??_C@_0BO@GPMIDCAB@Legacy?5A?5?$CK?5?$CB?$CIA?5?$CK?5B?$CJ?5?$DN?$DO?5A?5?$CK?5?$CBB?$AA@
0x401180: "__cdecl _imp_HeapFree" __imp_HeapFree
0x6958E8: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@AEBU_GUID@@@Z
0x45B54C: "WRAP4" ??_C@_05OJFLBIKH@WRAP4?$AA@
0x4658E8: "Bogus DHT index %d" ??_C@_0BD@KJHFPHIC@Bogus?5DHT?5index?5?$CFd?$AA@
0x6BC164: "void __cdecl D3DX::png_destroy_write_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_write_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@@Z
0x697828: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x458438: "const D3DXTex::CCodec_P8::`vftable'" ??_7CCodec_P8@D3DXTex@@6B@
0x45F300: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x497100: D3DXVec3ProjectArray
0x581448: D3DXPreprocessShaderFromFileA
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x4B9414: "long __cdecl D3DXMesh::ReorderNeighborData(unsigned int * __ptr64,unsigned long * __ptr64,unsigned long)" ?ReorderNeighborData@D3DXMesh@@YAJPEAIPEAKK@Z
0x466380: "Missing PLTE before IDAT" ??_C@_0BJ@LAKDHAPN@Missing?5PLTE?5before?5IDAT?$AA@
0x475860: "%s signature parameter %s (1-bas" ??_C@_0EK@ODNIAEJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeToken::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeToken@D3D10Shader@@UEAAPEAXI@Z
0x70196C: "public: void __cdecl D3DXIsochart::CProgressiveMesh::Clear(void) __ptr64" ?Clear@CProgressiveMesh@D3DXIsochart@@QEAAXXZ
0x4716B0: "Invalid index dimension for rela" ??_C@_0JF@DKLCAMNE@Invalid?5index?5dimension?5for?5rela@
0x70F090: d3dx_deflate
0x625CD0: "public: int __cdecl D3D10Shader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3D10Shader@@QEAAHXZ
0x5B87FC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x45EED8: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x64B144: "long __cdecl D3DXSHSim::SimpWriteFile(void * __ptr64,unsigned char const * __ptr64,unsigned int)" ?SimpWriteFile@D3DXSHSim@@YAJPEAXPEBEI@Z
0x471BB4: "[]" ??_C@_02GPECMEKF@?$FL?$FN?$AA@
0x5779B4: "public: __cdecl D3DXTex::CLockVolume::~CLockVolume(void) __ptr64" ??1CLockVolume@D3DXTex@@QEAA@XZ
0x7AEF20: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x727318: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::OffsetExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x466D80: "Out of place IHDR" ??_C@_0BC@KBAKFAAH@Out?5of?5place?5IHDR?$AA@
0x4C2A7C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x55F658: D3DXCreateVolumeTextureFromFileExA
0x46FBC0: "maximum iterator register index " ??_C@_0JK@OPBFNAAD@maximum?5iterator?5register?5index?5@
0x46BC88: "Floating-point Value out of inte" ??_C@_0DN@EOCDLONF@Floating?9point?5Value?5out?5of?5inte@
0x46F080: "eval imod with some bits known" ??_C@_0BP@FBFAHJHF@eval?5imod?5with?5some?5bits?5known?$AA@
0x46CCD0: "utof(sampleinfo_uint_rt(x)) -> s" ??_C@_0DA@IFAMIBAE@utof?$CIsampleinfo_uint_rt?$CIx?$CJ?$CJ?5?9?$DO?5s@
0x46E4C8: "generate floating point special " ??_C@_0DA@PGCCLBP@generate?5floating?5point?5special?5@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45B688: "ALPHABLENDENABLE" ??_C@_0BB@LJLBKFFE@ALPHABLENDENABLE?$AA@
0x68B070: "int __cdecl D3DXSHSim::ilaenv_(int * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int,int)" ?ilaenv_@D3DXSHSim@@YAHPEAHPEBD10000HH@Z
0x7321A8: "public: virtual class D3D10Shader::CNodeValue * __ptr64 __cdecl D3D10Shader::CNodeValue::Copy(unsigned int)const __ptr64" ?Copy@CNodeValue@D3D10Shader@@UEBAPEAV12@I@Z
0x801E12: "__cdecl strnicmp" _strnicmp
0x4DA598: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x6769E0: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersect(struct D3DXSHSim::GenRay & __ptr64,struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?ClosestIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@PEAUGenHitRecord@2@@Z
0x455A90: DXFILEOBJ_FaceAdjacency
0x457E9C: "Power" ??_C@_05PMCMDMKN@Power?$AA@
0x659548: "public: __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::~myHashTable<class D3DXSHSim::myEdge>(void) __ptr64" ??1?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x460938: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x58C470: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x58B208: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x58C3EC: "public: virtual long __cdecl D3DXShader::CTextureShader::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x7D08A4: "protected: class D3D10Shader::CInstruction * __ptr64 __cdecl D3D10Shader::CShaderProgram::NewAndIf(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3D10Shader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x45A468: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x4556E0: "usp10.dll" ??_C@_09CBDFPJEA@usp10?4dll?$AA@
0x45966C: "???" ??_C@_03BBKEAIF@?$DP?$DP?$DP?$AA@
0x45B220: "ADAPTIVETESS_Y" ??_C@_0P@LHDJIMEA@ADAPTIVETESS_Y?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x4EA9CC: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x4593E0: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x473F90: "Reference of undeclared sampler " ??_C@_0FF@OPPBEAHG@Reference?5of?5undeclared?5sampler?5@
0x463810: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x615A08: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x55E540: D3DXCreateTextureFromResourceExA
0x4890B8: "public: long __cdecl D3DXCore::CArray<int>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@H@D3DXCore@@QEAAJIH@Z
0x4BA360: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetMinBoneInfluence(float) __ptr64" ?SetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJM@Z
0x6F4CE8: "private: bool __cdecl D3DXIsochart::CIsochartMesh::CalculateChart2DTo3DScale(float & __ptr64,float & __ptr64,float & __ptr64) __ptr64" ?CalculateChart2DTo3DScale@CIsochartMesh@D3DXIsochart@@AEAA_NAEAM00@Z
0x46BB80: "const D3DXShader::CTransform::`vftable'" ??_7CTransform@D3DXShader@@6B@
0x57B958: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R3G3B2(void) __ptr64" ?BltBox2D_A8R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x477F80: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x5A211C: "public: long __cdecl D3DXEffects::SBlock::ResizeScratch(void) __ptr64" ?ResizeScratch@SBlock@D3DXEffects@@QEAAJXZ
0x79D2A8: "public: int __cdecl D3D10Shader::CInstruction::IsCalcLOD(void) __ptr64" ?IsCalcLOD@CInstruction@D3D10Shader@@QEAAHXZ
0x467218: "Missing IHDR before iCCP" ??_C@_0BJ@GOJGCOOO@Missing?5IHDR?5before?5iCCP?$AA@
0x6691C4: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::AddElement(struct D3DXSHSim::myEdgeRep) __ptr64" ?AddElement@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAAJUmyEdgeRep@2@@Z
0x589008: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVectorArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@I@Z
0x5FBAAC: "unsigned long __cdecl D3DXShader::NegateReg(unsigned long)" ?NegateReg@D3DXShader@@YAKK@Z
0x5814F8: D3DXPreprocessShaderFromFileW
0x45C110: "INVSRCALPHA" ??_C@_0M@DFAKFHOE@INVSRCALPHA?$AA@
0x553DB0: "long __cdecl D3DXMesh::SetSmoothingGroup(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,unsigned short,struct D3DXVECTOR3 & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetSmoothingGroup@D3DXMesh@@YAJPEAUSLoadedFace@1@KGAEAUD3DXVECTOR3@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x455950: IID_ID3DXLine
0x778584: "public: void * __ptr64 __cdecl D3D10Shader::CPPPragmaRule::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaRule@D3D10Shader@@QEAAPEAXI@Z
0x595078: "long __cdecl D3DXEffects::_CopyDataOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64)" ?_CopyDataOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAE1@Z
0x45ED48: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x476BF8: "__cdecl _real@4004d7a7" __real@4004d7a7
0x7FF434: "public: __cdecl D3DXCore::CStringStack::~CStringStack(void) __ptr64" ??1CStringStack@D3DXCore@@QEAA@XZ
0x7EEE98: "protected: void __cdecl CD3D10ShaderValidatorBase::ReportMessage(char const * __ptr64,...) __ptr64" ?ReportMessage@CD3D10ShaderValidatorBase@@IEAAXPEBDZZ
0x46F180: "eval umax with some bits known" ??_C@_0BP@OHBIJDHI@eval?5umax?5with?5some?5bits?5known?$AA@
0x589534: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x46D748: "ftob(trunc(btof(x))) -> mov(x)" ??_C@_0BP@INCBLIJC@ftob?$CItrunc?$CIbtof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x459234: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x4B9AA0: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::AddRef(void) __ptr64" ?AddRef@CPMSharedData@D3DXMesh@@UEAAKXZ
0x7BEDB0: "protected: virtual long __cdecl D3D10Shader::CFXL10Program::InitCaps(void) __ptr64" ?InitCaps@CFXL10Program@D3D10Shader@@MEAAJXZ
0x8015F0: malloc
0x697384: "public: virtual long __cdecl NXOF::XDataObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@UEAAJPEADPEA_K@Z
0x5EAC1C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchENDWHILE(void) __ptr64" ?MatchENDWHILE@CShaderProgram@D3DXShader@@IEAAJXZ
0x46A790: "internal error: OR operater inpu" ??_C@_0CM@IAOBBGKE@internal?5error?3?5OR?5operater?5inpu@
0x801620: calloc
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x438E94: "private: static char const * const NXOF::TSaveObject::cFormat" ?cFormat@TSaveObject@NXOF@@0QBDB
0x5E6998: "public: virtual class D3DXShader::CNodeState * __ptr64 __cdecl D3DXShader::CNodeState::Copy(void) __ptr64" ?Copy@CNodeState@D3DXShader@@UEAAPEAV12@XZ
0x45CEF0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@JEIMKNAN@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x6A5130: "void __cdecl D3DX::jinit_phuff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_phuff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x646230: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x472460: "Invalid component mask in indexa" ??_C@_0GA@FEBHFDDB@Invalid?5component?5mask?5in?5indexa@
0x460650: "internal error: if block with no" ??_C@_0DM@GCEELIAG@internal?5error?3?5if?5block?5with?5no@
0x81A790: "unsigned int * D3D10Shader::g_Swizzle" ?g_Swizzle@D3D10Shader@@3PAIA
0x7FF13C: "public: long __cdecl CSignatureParser::ReadSignature(void const * __ptr64) __ptr64" ?ReadSignature@CSignatureParser@@QEAAJPEBX@Z
0x7BD9E8: "protected: long __cdecl D3D10Shader::CVSProgram::EmitAddress(unsigned int) __ptr64" ?EmitAddress@CVSProgram@D3D10Shader@@IEAAJI@Z
0x469C80: "ps_1_x is no longer supported; u" ??_C@_0CM@FOOOGOJB@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x471CC0: "Masks (and if pixel shader, also" ??_C@_0MF@HABBKFDG@Masks?5?$CIand?5if?5pixel?5shader?0?5also@
0x465298: "Read from XMS failed" ??_C@_0BF@EKLGFGNM@Read?5from?5XMS?5failed?$AA@
0x477C10: "__stdcall _real" __real@49742400
0x62E734: "private: int __cdecl D3DXShader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3DXShader@@AEAAHI@Z
0x45A240: "invalid complement expression" ??_C@_0BO@MOIAKPAE@invalid?5complement?5expression?$AA@
0x46B690: "Semantic length is limited to %d" ??_C@_0CM@KFGOMHLI@Semantic?5length?5is?5limited?5to?5?$CFd@
0x676BD4: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::AddElement(struct D3DXSHSim::BVHNode * __ptr64 const) __ptr64" ?AddElement@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAAJQEAUBVHNode@2@@Z
0x6CD41C: "long __cdecl FalseEdgesConnected<unsigned short>(unsigned short const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@G@@YAJPEBGPEBK1I@Z
0x559C64: "void __cdecl D3DX::extr_glVertex(float * __ptr64,void * __ptr64)" ?extr_glVertex@D3DX@@YAXPEAMPEAX@Z
0x6DB0B8: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetStage(unsigned long,unsigned long) __ptr64" ?SetStage@CIsochartEngine@D3DXIsochart@@UEAAJKK@Z
0x4753F0: "break/continue can only be follo" ??_C@_0ID@CLLMJPJM@break?1continue?5can?5only?5be?5follo@
0x63FFA4: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x6C1218: "void __cdecl D3DX::png_do_expand_palette(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_expand_palette@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_struct@1@1H@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x65F300: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::~GXArray<struct D3DXSHSim::TmpSC>(void) __ptr64" ??1?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x785A50: "protected: virtual long __cdecl D3D10Shader::CFXL10Program::Reschedule(void) __ptr64" ?Reschedule@CFXL10Program@D3D10Shader@@MEAAJXZ
0x4013C0: "__cdecl _imp_iswalpha" __imp_iswalpha
0x4692F0: "unorm half" ??_C@_0L@MPDCGGF@unorm?5half?$AA@
0x72FA94: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeDecl::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeDecl@D3D10Shader@@UEAAPEAXI@Z
0x6FC01C: "public: bool __cdecl D3DXIsochart::CVertIter::NextFace(void) __ptr64" ?NextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x79AB5C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddPool(class D3D10Shader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3D10Shader@@QEAAIPEAVCPool@2@@Z
0x466CD8: "Data error in compressed datastr" ??_C@_0DA@FNMACPCD@Data?5error?5in?5compressed?5datastr@
0x478148: "__cdecl _real@3f266666" __real@3f266666
0x470790: "idiv currently not supported (in" ??_C@_0GN@CCIEMHLO@idiv?5currently?5not?5supported?5?$CIin@
0x45F1F8: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x45E748: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x4598B0: "%s[%d] = { " ??_C@_0N@ELCHDLGA@?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x6E0694: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateAveragNormal(struct D3DXVECTOR3 * __ptr64)const __ptr64" ?CalculateAveragNormal@CIsochartMesh@D3DXIsochart@@AEBAXPEAUD3DXVECTOR3@@@Z
0x401078: "__cdecl _imp_CreateCompatibleDC" __imp_CreateCompatibleDC
0x468168: "extra interior spaces removed fr" ??_C@_0CL@HHFCBFIC@extra?5interior?5spaces?5removed?5fr@
0x4E9BEC: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned short>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXConvertMeshToStripEx@G@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2G@Z
0x4E91E8: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned int>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXConvertMeshToStripEx@I@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2I@Z
0x45FFB8: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x5FE864: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x81C7B0: "int pcapow" ?pcapow@@3HA
0x464504: "dxf" ??_C@_03DLKLFHO@dxf?$AA@
0x45FB00: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x466D08: "Incomplete compressed datastream" ??_C@_0CN@DJANJIKN@Incomplete?5compressed?5datastream@
0x476900: "__cdecl _real@3fe000d1b71758e2" __real@3fe000d1b71758e2
0x58BC54: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x5A5B1C: "private: long __cdecl D3DXEffects::CEffect::LoadVariableInitializer(struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadVariableInitializer@CEffect@D3DXEffects@@AEAAJPEAUID3DXBuffer@@PEAK@Z
0x496CF8: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x46BFD8: "ABS(a), a positive -> a" ??_C@_0BI@FEOEKKOO@ABS?$CIa?$CJ?0?5a?5positive?5?9?$DO?5a?$AA@
0x7C00F8: "public: virtual char * __ptr64 __cdecl D3D10Shader::CPSProgram::GetTargetString(void) __ptr64" ?GetTargetString@CPSProgram@D3D10Shader@@UEAAPEADXZ
0x801584: iswdigit
0x476AF8: "__cdecl _real@3de6a5f5" __real@3de6a5f5
0x401000: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x4763B4: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x467280: "Malformed iCCP chunk" ??_C@_0BF@NLNNCHCP@Malformed?5iCCP?5chunk?$AA@
0x463FEC: "SY" ??_C@_02FDNFABJ@SY?$AA@
0x45E6E0: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x60AEA8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchComplexAdd(void) __ptr64" ?MatchComplexAdd@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4608B0: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x81DBC0: "unsigned int * D3DXShader::g_SwizzleL" ?g_SwizzleL@D3DXShader@@3PAIA
0x5F0A68: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@D3DXShader@@IEAAJXZ
0x7D2C10: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3D10Shader@@MEAAJIPEAI@Z
0x489018: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::_D3DXFONT_CELL * __ptr64>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@PEAU_D3DXFONT_CELL@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x822B08: "short * D3DXShader::d3dxasm_dgoto" ?d3dxasm_dgoto@D3DXShader@@3PAFA
0x5E68FC: "public: virtual int __cdecl D3DXShader::CNodeState::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeState@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x46BD30: "Possible integer divide by zero" ??_C@_0CA@MEMIMPHN@Possible?5integer?5divide?5by?5zero?$AA@
0x4559A0: IID_ID3DXFileData
0x4692E0: "unorm float" ??_C@_0M@KDOHMGKJ@unorm?5float?$AA@
0x5894E0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x8014B8: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x4793B8: "__stdcall _real" __real@4055000000000000
0x6FAB14: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::~CSparseMatrix<double>(void) __ptr64" ??1?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x459190: " of" ??_C@_03OKFMPOB@?5of?$AA@
0x580754: D3DXGetShaderOutputSemantics
0x7BDBF0: "public: virtual long __cdecl D3D10Shader::CFXLProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4E0C5C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x458EE0: "x%u" ??_C@_03BMPOKBCI@x?$CFu?$AA@
0x626F64: "public: long __cdecl D3DXShader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3DXShader@@QEAAJPEBD@Z
0x468200: "Empty keyword in zTXt chunk" ??_C@_0BM@GHFLFCHO@Empty?5keyword?5in?5zTXt?5chunk?$AA@
0x6DCA7C: "public: __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::~CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x819118: "__cdecl _native_vcclrit_reason" __native_vcclrit_reason
0x4669B8: "Attempted to set both read_data_" ??_C@_0DI@HLGELEHE@Attempted?5to?5set?5both?5read_data_@
0x459348: " vs_3_sw " ??_C@_0N@MIIKEDB@?5?5?5?5vs_3_sw?6?$AA@
0x4CE75C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x56A524: "public: virtual void __cdecl D3DXTex::CCodec_P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46BA88: "internal error: consume move rea" ??_C@_0DL@LCFLKCEN@internal?5error?3?5consume?5move?5rea@
0x4EE768: D3DXCreateNPatchMesh
0x6DC838: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceAdjacencyBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportFaceAdjacencyBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x47A1EC: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x45A8E8: "internal error: instruction size" ??_C@_0CK@OOJOMBM@internal?5error?3?5instruction?5size@
0x45B51C: "WRAP10" ??_C@_06JBNGJJEL@WRAP10?$AA@
0x4633B8: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x5E98F8: "protected: long __cdecl D3DXShader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3DXShader@@IEAAJXZ
0x46FB20: "maximum boolean register index e" ??_C@_0JN@HJHDKNND@maximum?5boolean?5register?5index?5e@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x4765A0: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x464DD8: "Start of Image" ??_C@_0P@JLCHJELA@Start?5of?5Image?$AA@
0x46D550: "NOT BULT => BUGE" ??_C@_0BB@BDDBJEAF@NOT?5BULT?5?$DN?$DO?5BUGE?$AA@
0x46B200: "SV_PrimitiveId is an invalid inp" ??_C@_0GK@NHMPIMML@SV_PrimitiveId?5is?5an?5invalid?5inp@
0x46DF20: "evaluate literal floor" ??_C@_0BH@HNIBNDAA@evaluate?5literal?5floor?$AA@
0x4616D0: "cannot read from same texcoord. " ??_C@_0FF@FOIEOFKI@cannot?5read?5from?5same?5texcoord?4?5@
0x6B2BA0: "void __cdecl D3DX::jpeg_idct_islow(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_islow@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x401610: "__cdecl _imp_tanh" __imp_tanh
0x46B650: "Error creating error string" ??_C@_0BM@KBNJDKGG@Error?5creating?5error?5string?$AA@
0x582AD4: "long __cdecl D3D10BlobToD3DXBuffer(struct ID3D10Blob * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3D10BlobToD3DXBuffer@@YAJPEAUID3D10Blob@@PEAPEAUID3DXBuffer@@@Z
0x5D9874: "protected: long __cdecl D3DXShader::CParse::AddDecl(class D3DXShader::CNode * __ptr64,int) __ptr64" ?AddDecl@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x47A2AC: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x58C5CC: "long __cdecl D3D10Shader::GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@D3D10Shader@@YAJPEBDPEAE1@Z
0x773B9C: "protected: void __cdecl D3D10Shader::CAssembler::DeleteResources(void) __ptr64" ?DeleteResources@CAssembler@D3D10Shader@@IEAAXXZ
0x4D6110: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x59E8C8: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int) __ptr64" ?_Set@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAPEAUSType@3@PEAPEAVCNode@D3D10Shader@@PEAPEAEH@Z
0x46EF80: "eval bilt with some bits known" ??_C@_0BP@FEPPNMKO@eval?5bilt?5with?5some?5bits?5known?$AA@
0x5B3168: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x45D0E0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0GA@CFEDBNGA@ID3DXEffectCompiler?3?3CompileEffe@
0x46B7A8: "(unknown)" ??_C@_09GPGAJHPD@?$CIunknown?$CJ?$AA@
0x459D98: "addressing operations are not al" ??_C@_0DO@CINKJAFB@addressing?5operations?5are?5not?5al@
0x580380: D3DXGetShaderInputSemantics
0x45BD50: "MODULATE4X" ??_C@_0L@PFLHEKP@MODULATE4X?$AA@
0x45FD98: "const D3DXShader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3DXShader@@6B@
0x6C2858: "void __cdecl D3DX::png_handle_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4A3168: D3DXSHAdd
0x4C6F0C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4D87F0: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned int,4294967295>(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@I$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@I@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x4EFEB4: "long __cdecl D3DXMesh::AddEffectInstance(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectInstance@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x697300: "public: virtual long __cdecl NXOF::XDataRef::Unlock(void) __ptr64" ?Unlock@XDataRef@NXOF@@UEAAJXZ
0x7C4D5C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3D10Shader@@UEAAPEAXI@Z
0x49A08C: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x467E20: "Empty keyword in sPLT chunk" ??_C@_0BM@BNKHLNKK@Empty?5keyword?5in?5sPLT?5chunk?$AA@
0x5BCEA4: "private: long __cdecl D3DXEffects::CEffect::RecordSetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetIntArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x45EAFC: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x45F704: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x499CE4: D3DXMatrixScaling
0x81C780: "double D3DXSHSim::fNeu" ?fNeu@D3DXSHSim@@3NA
0x59156C: D3DXCreateEffectPool
0x479348: "__stdcall _real" __real@4022000000000000
0x697688: "public: virtual __cdecl NXOF::XSrcResource::~XSrcResource(void) __ptr64" ??1XSrcResource@NXOF@@UEAA@XZ
0x60293C: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@D3DXShader@@MEAAJXZ
0x45ED20: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x48E868: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x45C018: "LESSEQUAL" ??_C@_09EOMDFECK@LESSEQUAL?$AA@
0x6BAA8C: "void __cdecl D3DX::png_read_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@1@Z
0x401268: "__cdecl _imp_FormatMessageA" __imp_FormatMessageA
0x79CCAC: "public: int __cdecl D3D10Shader::CInstruction::IsMacro(void) __ptr64" ?IsMacro@CInstruction@D3D10Shader@@QEAAHXZ
0x7D0DA4: "protected: long __cdecl D3D10Shader::CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@D3D10Shader@@IEAAJXZ
0x45AA18: "D3DXCreateEffectCompilerFromFile" ??_C@_0CC@HNKPLJDF@D3DXCreateEffectCompilerFromFile@
0x475E40: "Unrecognized instruction or inst" ??_C@_0ED@IHPDIIFE@Unrecognized?5instruction?5or?5inst@
0x45E248: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x476BB8: "__cdecl _real@3e127b38" __real@3e127b38
0x838AC8: "double D3DXSHSim::fFDR" ?fFDR@D3DXSHSim@@3NA
0x455B80: DXFILEOBJ_EffectParamDWord
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x60404C: "protected: long __cdecl D3DXShader::CVSProgram::EmitAddress(unsigned int) __ptr64" ?EmitAddress@CVSProgram@D3DXShader@@IEAAJI@Z
0x649A04: "enum _D3DDECLTYPE __cdecl D3DXSHSim::MaxType(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?MaxType@D3DXSHSim@@YA?AW4_D3DDECLTYPE@@W42@0@Z
0x466B40: "Width too large for libpng to pr" ??_C@_0DC@MHGEAIEM@Width?5too?5large?5for?5libpng?5to?5pr@
0x474E10: "else statement doesn't match to " ??_C@_0GC@MPBHDAFI@else?5statement?5doesn?8t?5match?5to?5@
0x476B64: "__cdecl _real@3e22f11f" __real@3e22f11f
0x46BEB8: "eval exp" ??_C@_08IPCOFHPG@eval?5exp?$AA@
0x4894D4: "public: void * __ptr64 __cdecl D3DXAnimation::CAnimationController::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAnimationController@D3DXAnimation@@QEAAPEAXI@Z
0x6312AC: "private: long __cdecl D3DXShader::CProgram::SimplifyDotProduct(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@H@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x674668: "public: __cdecl D3DXSHSim::BVHMemAllocator::BVHMemAllocator(unsigned int) __ptr64" ??0BVHMemAllocator@D3DXSHSim@@QEAA@I@Z
0x66CB2C: "public: long __cdecl D3DXSHSim::OctTree::InsertRec(struct D3DXVECTOR3,struct D3DXVECTOR3,int,int) __ptr64" ?InsertRec@OctTree@D3DXSHSim@@QEAAJUD3DXVECTOR3@@0HH@Z
0x4686B8: "height" ??_C@_06LNLHEAAG@height?$AA@
0x6BEEDC: "void __cdecl D3DX::png_do_unshift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_unshift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x479300: "__cdecl _real@bfd0000000000000" __real@bfd0000000000000
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec@D3DXTex@@UEAAPEAXI@Z
0x467858: "malformed width string in sCAL c" ??_C@_0CF@LLNCAD@malformed?5width?5string?5in?5sCAL?5c@
0x580E00: D3DXCreateTextureShader
0x70907C: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Node>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UNode@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x4A2930: D3DXSHRotateZ
0x459624: "dsy" ??_C@_03MCLFFEAB@dsy?$AA@
0x55F590: D3DXCreateVolumeTextureFromResourceW
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeUsage::Print(void) __ptr64" ?Print@CNodeUsage@D3DXShader@@UEAAXXZ
0x64AD7C: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::GXArray<struct D3DXVECTOR3>(void) __ptr64" ??0?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x476918: "__cdecl _real@3f1a36e2eb1c432d" __real@3f1a36e2eb1c432d
0x799B08: "private: void __cdecl D3D10Shader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3D10Shader@@AEAAXIIH@Z
0x61CEEC: "protected: virtual void __cdecl D3DXShader::C30Program::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x559C58: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x83298C: "int nuncull" ?nuncull@@3HA
0x458FF8: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x476608: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x457F50: "D3DXCreateText: No text specifie" ??_C@_0CD@BBFJAKIB@D3DXCreateText?3?5No?5text?5specifie@
0x46C008: "exp(log(x)) identity" ??_C@_0BF@DJOOICGM@exp?$CIlog?$CIx?$CJ?$CJ?5identity?$AA@
0x45BD80: "SELECTARG2" ??_C@_0L@CKKCFJKJ@SELECTARG2?$AA@
0x4689E0: "technique10" ??_C@_0M@IDJKJBKP@technique10?$AA@
0x7279DC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ConditionalExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x476AA0: "__cdecl _real@3e081251" __real@3e081251
0x552574: "public: __cdecl D3DXMesh::CD3DXCrackDecl::CD3DXCrackDecl(void) __ptr64" ??0CD3DXCrackDecl@D3DXMesh@@QEAA@XZ
0x47B2B4: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToEnvMap@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x478000: "__cdecl _real@3ee00000" __real@3ee00000
0x4656E8: "Cannot transcode due to multiple" ??_C@_0DO@OPNPKGO@Cannot?5transcode?5due?5to?5multiple@
0x46D250: "Compact Registers - Press Loop I" ??_C@_0CD@HBCKHFNE@Compact?5Registers?5?9?5Press?5Loop?5I@
0x6DCE58: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned short>(unsigned short * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@G@CIsochartEngine@D3DXIsochart@@AEAAXPEAGAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x6DCF2C: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned long>(unsigned long * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@K@CIsochartEngine@D3DXIsochart@@AEAAXPEAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x777848: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAsmRegister::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmRegister@D3D10Shader@@UEAAPEAXI@Z
0x46B418: "D3D10_SHADER_SKIP_OPTIMIZATION" ??_C@_0BP@NIBCGPFC@D3D10_SHADER_SKIP_OPTIMIZATION?$AA@
0x56E5D8: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7086B0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateFaceGeodesicDistortion(struct D3DXIsochart::_IsochartFace * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateFaceGeodesicDistortion@CIsochartMesh@D3DXIsochart@@AEBAMPEAU_IsochartFace@2@PEAV12@PEAMK2@Z
0x469DB0: "packoffset semantic can only be " ??_C@_0DJ@KNDMECKK@packoffset?5semantic?5can?5only?5be?5@
0x47BAB8: "public: long __cdecl D3DXCore::CRenderToEnvMap::Render(enum _D3DCUBEMAP_FACES) __ptr64" ?Render@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@@Z
0x7F59C0: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x5BE138: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x7D03F0: "protected: long __cdecl D3D10Shader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7B2188: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_Begin(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@II@Z
0x632678: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_PerComponent(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x497698: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x45D450: "const D3DXEffects::Compiler::CEffectCompiler::`vftable'" ??_7CEffectCompiler@Compiler@D3DXEffects@@6B@
0x59A47C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::EvalNodeNumeric(class D3D10Shader::CNode * __ptr64,unsigned long,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64 * __ptr64) __ptr64" ?EvalNodeNumeric@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3D10Shader@@KPEAU_D3DVALUE@5@PEAPEAUD3DTOKEN@5@@Z
0x70A1D0: "protected: void __cdecl GeodesicDist::CExactOneToAll::InternalRun(void) __ptr64" ?InternalRun@CExactOneToAll@GeodesicDist@@IEAAXXZ
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face * __ptr64>::~dynamicarray<struct GeodesicDist::Face * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAUFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x695D30: "public: static long __cdecl NXOF::XDataSaveObj::Create(class NXOF::XTemplate * __ptr64,class NXOF::TSaveObject * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,unsigned __int64,void const * __ptr64,class NXOF::XDataSaveObj * __ptr64 * __ptr64)" ?Create@XDataSaveObj@NXOF@@SAJPEAVXTemplate@2@PEAVTSaveObject@2@PEBDAEBU_GUID@@_KPEBXPEAPEAV12@@Z
0x4771FC: "__cdecl _real@3ca3d70a" __real@3ca3d70a
0x6958E8: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::Release(void) __ptr64" ?Release@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x4673D0: "Missing IHDR before tRNS" ??_C@_0BJ@DNLGINLH@Missing?5IHDR?5before?5tRNS?$AA@
0x4E3B54: "public: long __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::Delete(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64) __ptr64" ?Delete@?$CSimplificationHeap@I@D3DXMesh@@QEAAJPEAV?$CEdgeInfo@I@2@@Z
0x477200: "__cdecl _real@3ba3d70a" __real@3ba3d70a
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x7E1108: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCALCLOD(void) __ptr64" ?EmitCALCLOD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x7BB2F8: "protected: virtual long __cdecl D3D10Shader::CVSProgram::FindInput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CVSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x46AA60: "'%s': input parameter '%s' confl" ??_C@_0FK@FCEODMBA@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5confl@
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x551FC0: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned short,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned short * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@G$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@PEAGPEAU_D3DVERTEXELEMENT9@@@Z
0x45B190: "CCW_STENCILPASS" ??_C@_0BA@KEMFAHMK@CCW_STENCILPASS?$AA@
0x4951B8: "float * __ptr64 __cdecl init_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?init_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x45F0F8: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x79AF90: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddPool(char const * __ptr64,unsigned __int64,unsigned int,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3D10Shader@@QEAAIPEBD_KIII@Z
0x4CEDFC: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned short)" ??$CalcSplitMeshSizes@G$00$0PPPP@@D3DXMesh@@YAJPEAGKKKPEAK111G@Z
0x48E1A4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterRotationKey(unsigned int,unsigned int) __ptr64" ?UnregisterRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x6F8E84: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::add(struct D3DXIsochart::_IsochartEdge * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartEdge@2@@Z
0x6F8E84: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::add(struct D3DXIsochart::_IsochartFace * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartFace@2@@Z
0x6F8E84: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::CIsochartMesh * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAVCIsochartMesh@2@@Z
0x4C0EC4: D3DXGetFVFVertexSize
0x4C346C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x45BF60: "COORD0" ??_C@_06PKAMOMIC@COORD0?$AA@
0x731558: "public: virtual void __cdecl D3D10Shader::CNodeVariable::Validate(void)const __ptr64" ?Validate@CNodeVariable@D3D10Shader@@UEBAXXZ
0x475630: "%s array signature parameter %s " ??_C@_0DP@EMIKPEOE@?$CFs?5array?5signature?5parameter?5?$CFs?5@
0x4794A4: D3DXGetDriverLevel
0x7C2530: "protected: virtual long __cdecl D3D10Shader::CPSProgram::FindInput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x59C09C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileVariable(class D3DXEffects::Compiler::CVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ?CompileVariable@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCVariable@23@PEAVCData@23@PEAKK@Z
0x658ED4: "bool __cdecl D3DXSHSim::ComputeFrameFromZ(struct D3DXVECTOR3,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64)" ?ComputeFrameFromZ@D3DXSHSim@@YA_NUD3DXVECTOR3@@AEAU2@1@Z
0x4620F0: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x45BFE8: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x795EA4: "protected: long __cdecl D3D10Shader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3D10Shader@@IEAAJXZ
0x6BAD9C: "void __cdecl D3DX::png_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4F3FD8: "long __cdecl D3DXMesh::D3DXLoadMeshFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXLoadMeshFromXHelper@D3DXMesh@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@@Z
0x6DE774: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PerformMerging(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PerformMerging@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKAEAVCCallbackSchemer@2@@Z
0x801E66: ceil
0x469AC8: "const D3D10Shader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3D10Shader@@6B@
0x6154A4: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CPSLegacyProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x45EEFC: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x45E8F0: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x4CC4D0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4C2B2C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x6CC188: D3DXComputeIMTFromTexture
0x46FCD8: "Microsoft (R) D3DX9 Shader Compi" ??_C@_0CF@NBILDMNK@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Compi@
0x49044C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x60101C: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x730720: "public: virtual class D3D10Shader::CNodeArray * __ptr64 __cdecl D3D10Shader::CNodeArray::Copy(unsigned int)const __ptr64" ?Copy@CNodeArray@D3D10Shader@@UEBAPEAV12@I@Z
0x799F04: "protected: long __cdecl D3D10Shader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3D10Shader@@IEAAJXZ
0x7FB018: "public: struct LABEL_NODE * __ptr64 __cdecl TSet<struct LABEL_NODE,20>::Add(struct LABEL_NODE const & __ptr64) __ptr64" ?Add@?$TSet@ULABEL_NODE@@$0BE@@@QEAAPEAULABEL_NODE@@AEBU2@@Z
0x46BD08: "indefinite derivative calculatio" ??_C@_0CC@CJPALJGC@indefinite?5derivative?5calculatio@
0x56DE78: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56E048: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56DA34: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::~GXArray<struct D3DXVECTOR2>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAA@XZ
0x46C778: "integer movc((a>=b),b,a) -> min(" ??_C@_0CF@OHAMFCBE@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a?$CJ?5?9?$DO?5min?$CI@
0x401060: "__cdecl _imp_SetTextAlign" __imp_SetTextAlign
0x45ECB8: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::~GXArray<struct D3DXVECTOR3>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x4732D0: "renderTargetArrayIndex already d" ??_C@_0FE@CJNADIIO@renderTargetArrayIndex?5already?5d@
0x45E1B0: "loop does not appear to terminat" ??_C@_0EF@HFDKPMCI@loop?5does?5not?5appear?5to?5terminat@
0x5F74E0: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindPair(struct D3DXShader::_D3DXCP_DATA * __ptr64,struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x455B70: DXFILEOBJ_EffectParamString
0x6D9A44: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Free(void) __ptr64" ?Free@CIsochartEngine@D3DXIsochart@@UEAAJXZ
0x7092E0: "protected: bool __cdecl D3DXIsochart::CMaxFlow::FindAugmentPath(void) __ptr64" ?FindAugmentPath@CMaxFlow@D3DXIsochart@@IEAA_NXZ
0x460BC0: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x56DD8C: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x674B64: "unsigned int __cdecl D3DXSHSim::qsplitb(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int,struct D3DXSHSim::myBBox & __ptr64,unsigned int & __ptr64)" ?qsplitb@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMIAEAUmyBBox@1@AEAI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x47EC74: "public: virtual float __cdecl D3DXCore::CLine::GetWidth(void) __ptr64" ?GetWidth@CLine@D3DXCore@@UEAAMXZ
0x463A80: "const D3DXSHSim::PRTComputeEngine::`vftable'" ??_7PRTComputeEngine@D3DXSHSim@@6B@
0x63EAB8: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIIIIN@Z
0x459DD8: "Invalid pixel shader input regis" ??_C@_0DD@FHGBNODM@Invalid?5pixel?5shader?5input?5regis@
0x4C07CC: D3DXCreateSPMesh
0x455AF0: DXFILEOBJ_PMVSplitRecord
0x45B058: "ALPHAARG2" ??_C@_09CPFPGDPB@ALPHAARG2?$AA@
0x7310C0: "public: virtual __cdecl D3D10Shader::CNodeVariable::~CNodeVariable(void) __ptr64" ??1CNodeVariable@D3D10Shader@@UEAA@XZ
0x4683D0: "incorrect data check" ??_C@_0BF@MEIGEHBE@incorrect?5data?5check?$AA@
0x468778: "CalculateLevelOfDetail" ??_C@_0BH@OLDGKOCJ@CalculateLevelOfDetail?$AA@
0x46AEC0: "'%s': undefined variable" ??_C@_0BJ@BBMBHKLA@?8?$CFs?8?3?5undefined?5variable?$AA@
0x5FF5F4: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddUserOffsetInfo(class D3DXShader::CNodeVariable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3DXShader@@MEAAJPEAVCNodeVariable@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x81B510: "__cdecl HS2_" _HS2_
0x81C8A0: "short * D3DXShader::d3dxtok_defred" ?d3dxtok_defred@D3DXShader@@3PAFA
0x464440: "BINARY_RESOURCE" ??_C@_0BA@MIEJPKCI@BINARY_RESOURCE?$AA@
0x5D9604: "protected: void __cdecl D3DXShader::CParse::FatalError(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x4B9E20: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@K@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x49E444: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::Release(void) __ptr64" ?Release@CMatrixStack@D3DXMath@@UEAAKXZ
0x45D040: "ID3DXEffectCompiler: State '%s' " ??_C@_0EB@JIPFLIOI@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x485288: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextA(char const * __ptr64,int) __ptr64" ?PreloadTextA@CFont@D3DXCore@@UEAAJPEBDH@Z
0x5551E8: "long __cdecl D3DXMesh::CreateMaterialBuffer(struct _D3DXMATERIAL * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateMaterialBuffer@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@KPEAPEAUID3DXBuffer@@@Z
0x71F10C: "protected: long __cdecl D3D10Shader::CParse::FindDeclsNamespace(class D3D10Shader::CNode const * __ptr64,enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindDeclsNamespace@CParse@D3D10Shader@@IEAAJPEBVCNode@2@W4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@PEAV32@3KPEBDPEAI5PEAPEAVCNodeDecl@2@@Z
0x7DEF3C: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::Translate(void) __ptr64" ?Translate@CD3D10Program@D3D10Shader@@MEAAJXZ
0x7D2D6C: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4650E8: "Define Quantization Table %d pr" ??_C@_0CL@KLDOJIKN@Define?5Quantization?5Table?5?$CFd?5?5pr@
0x7E24E8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE_Extra(enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitSAMPLE_Extra@CD3D10Program@D3D10Shader@@IEAAJW4D3D10_SB_OPCODE_TYPE@@@Z
0x460DD0: "Binormal" ??_C@_08MOBOOILK@Binormal?$AA@
0x45EB98: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x822DB0: "short * D3DXShader::d3dxasm_table" ?d3dxasm_table@D3DXShader@@3PAFA
0x7B30B8: "private: unsigned int __cdecl D3D10Shader::CProgram::CompactLiterals_AllocateArg(unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?CompactLiterals_AllocateArg@CProgram@D3D10Shader@@AEAAIIIIIH@Z
0x555668: "long __cdecl D3DXMesh::MergeEffectBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeEffectBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x4D00B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x7C65DC: "protected: long __cdecl D3D10Shader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned __int64,unsigned __int64,char,unsigned int) __ptr64" ?CombineConstants@CShaderProgram@D3D10Shader@@IEAAJII_K0DI@Z
0x463EF0: "A" ??_C@_01FHEEJDEE@A?$AA@
0x476A6C: "__cdecl _real@3dd00ba2" __real@3dd00ba2
0x476370: "div" ??_C@_03FEJMGOGI@div?$AA@
0x467370: "sPLT chunk has bad length" ??_C@_0BK@FFJLCLGE@sPLT?5chunk?5has?5bad?5length?$AA@
0x46ED28: "eval literal ushr" ??_C@_0BC@MHIPDKDO@eval?5literal?5ushr?$AA@
0x7782D8: "public: long __cdecl D3D10Shader::CPPInclude::InitializePathFromFileName(class D3DX10Core::CAlloc * __ptr64,char const * __ptr64) __ptr64" ?InitializePathFromFileName@CPPInclude@D3D10Shader@@QEAAJPEAVCAlloc@D3DX10Core@@PEBD@Z
0x76909C: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetOne(unsigned __int64) __ptr64" ?GetOne@CCompiler@D3D10Shader@@IEAAI_K@Z
0x600E60: "protected: virtual long __cdecl D3DXShader::CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@D3DXShader@@MEAAJXZ
0x466608: "Palette size 0, hIST allocation " ??_C@_0CJ@MEBJBBDP@Palette?5size?50?0?5hIST?5allocation?5@
0x59DCE4: "long __cdecl D3DXEffects::Compiler::GetMat(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAUD3DXMATRIX@@I@Z
0x47863C: "__stdcall _real" __real@40200000
0x477338: "__cdecl _real@42c80000" __real@42c80000
0x4767C8: "__stdcall _real" __real@4020000000000000
0x834EF0: "short * NXOF::xofparse_ss" ?xofparse_ss@NXOF@@3PAFA
0x4E8FC8: D3DXComputeTangentFrameEx
0x476C8C: "__stdcall _real" __real@41200000
0x4787C0: "__cdecl _real@c1e0000000000000" __real@c1e0000000000000
0x479C90: D3DXCreateRenderToEnvMap
0x5DF92C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::OffsetExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4A227C: D3DXSHRotate
0x6969DC: "public: long __cdecl NXOF::XDataObj::AddData(void * __ptr64,unsigned __int64) __ptr64" ?AddData@XDataObj@NXOF@@QEAAJPEAX_K@Z
0x5E27C0: "protected: long __cdecl D3DXShader::CParse::EvalIntrinsic(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x79BB2C: "public: long __cdecl D3D10Shader::CArgument::Instance(class D3D10Shader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x79D81C: "public: long __cdecl D3D10Shader::CProgram::GetIntValue(unsigned int,unsigned __int64 * __ptr64) __ptr64" ?GetIntValue@CProgram@D3D10Shader@@QEAAJIPEA_K@Z
0x59FDDC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x47698C: "__cdecl _real@3df8290c" __real@3df8290c
0x7DE588: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CD3D10Program@D3D10Shader@@MEAAJKKI@Z
0x66F908: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x6D01B0: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareChartsInfo(void) __ptr64" ?PrepareChartsInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x45E7E0: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x46AF40: "internal error: operand type mis" ??_C@_0CG@KBDEEIIP@internal?5error?3?5operand?5type?5mis@
0x59EED0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x5BC628: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x479398: "__stdcall _real" __real@4038000000000000
0x4852BC: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextW(unsigned short const * __ptr64,int) __ptr64" ?PreloadTextW@CFont@D3DXCore@@UEAAJPEBGH@Z
0x728C3C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StateblockExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x7AD024: "long __cdecl D3D10Shader::SFPS_BinaryIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x695B58: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryLoad@NXOF@@UEAAJPEA_K@Z
0x658C50: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x4C2760: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x801B66: "__cdecl amsg_exit" _amsg_exit
0x477BE0: "__cdecl _real@3fd40346e0000000" __real@3fd40346e0000000
0x5AEE54: "public: virtual long __cdecl D3DXEffects::CEffect::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x697C24: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x6F5CC4: "private: float __cdecl D3DXIsochart::CIsochartMesh::GetFaceAreaAroundVertex(struct D3DXIsochart::_IsochartVertex * __ptr64 const,struct D3DXVECTOR2 & __ptr64)const __ptr64" ?GetFaceAreaAroundVertex@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@@Z
0x801A00: strncpy
0x458318: "const D3DXTex::CCodec_A8R3G3B2::`vftable'" ??_7CCodec_A8R3G3B2@D3DXTex@@6B@
0x46D590: "X OR FALSE => X" ??_C@_0BA@PIHOEBCP@X?5OR?5FALSE?5?$DN?$DO?5X?$AA@
0x462EC0: "'%s' is not a valid fragment nam" ??_C@_0DF@NOIPHKDA@?8?$CFs?8?5is?5not?5a?5valid?5fragment?5nam@
0x45B998: "TEX1" ??_C@_04PMHGLBFM@TEX1?$AA@
0x82F3B0: "class CDllLoader g_DllLoader" ?g_DllLoader@@3VCDllLoader@@A
0x5FF800: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x484BE8: "public: virtual long __cdecl D3DXCore::CFont::GetDescA(struct _D3DXFONT_DESCA * __ptr64) __ptr64" ?GetDescA@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCA@@@Z
0x473140: "Interpolation mode for PS input " ??_C@_0GB@GJMMFHJI@Interpolation?5mode?5for?5PS?5input?5@
0x469220: "center" ??_C@_06BBLOAEEI@center?$AA@
0x55FADC: D3DXCreateVolumeTextureFromFileInMemory
0x4769B4: "__cdecl _real@3d12c877" __real@3d12c877
0x5E623C: "public: virtual class D3DXShader::CNodeVariable * __ptr64 __cdecl D3DXShader::CNodeVariable::Copy(void) __ptr64" ?Copy@CNodeVariable@D3DXShader@@UEAAPEAV12@XZ
0x58C380: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x463448: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x476B58: "__cdecl _real@3e42c0b7" __real@3e42c0b7
0x6905CC: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x46A7C0: "internal error: inconsitent addr" ??_C@_0CH@MDGEGMA@internal?5error?3?5inconsitent?5addr@
0x64E0FC: D3DXSavePRTCompBufferToFileW
0x469310: "Texture2DArrayMS" ??_C@_0BB@FEMLELDM@Texture2DArrayMS?$AA@
0x55E82C: D3DXCreateTextureFromFileInMemoryEx
0x5CFDF8: "protected: long __cdecl D3DXShader::CCompiler::EmitLerp(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI111I@Z
0x670A04: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocPRTFetch(class D3DXSHSim::PRTClosestCB * __ptr64 * __ptr64,struct ID3DXPRTBuffer * __ptr64,class D3DXSHSim::PRTAlbedoFetch * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?AllocPRTFetch@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTClosestCB@2@PEAUID3DXPRTBuffer@@PEAVPRTAlbedoFetch@2@PEAM3@Z
0x696D30: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataRef@NXOF@@EEAAPEAXI@Z
0x463CD8: "const D3DXSHSim::PRTDefMeshFetcher::`vftable'" ??_7PRTDefMeshFetcher@D3DXSHSim@@6B@
0x5BE138: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindOutput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x45A870: "source modifiers incompatible wi" ??_C@_0DD@GOMDFKNO@source?5modifiers?5incompatible?5wi@
0x567798: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x568E88: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x566398: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x464F68: "Miscellaneous marker 0x%02x, len" ??_C@_0CH@EHHJCMGA@Miscellaneous?5marker?50x?$CF02x?0?5len@
0x469518: "%s object does not have method '" ??_C@_0CE@DKHKGIFC@?$CFs?5object?5does?5not?5have?5method?5?8@
0x7DB040: "protected: virtual void __cdecl D3D10Shader::C30Program::GetArgumentName(class D3D10Shader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@D3D10Shader@@MEAAXPEAVCArgument@2@PEADI@Z
0x401528: "__cdecl _imp_isalpha" __imp_isalpha
0x683588: "int __cdecl D3DXSHSim::dormqr_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormqr_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x46A570: "Loop will not exit early, try to" ??_C@_0FD@IALBJKGA@Loop?5will?5not?5exit?5early?0?5try?5to@
0x458FC0: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x464780: "const NXOF::XObject::`vftable'" ??_7XObject@NXOF@@6B@
0x56730C: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::~dynamicarray<struct D3DXVECTOR2>(void) __ptr64" ??1?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA@XZ
0x629A9C: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateArguments(void) __ptr64" ?RemoveDuplicateArguments@CProgram@D3DXShader@@IEAAJXZ
0x4F6F94: D3DXLoadMeshFromXA
0x45E848: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x461128: "proj" ??_C@_04NNKAIPAK@proj?$AA@
0x45B0C8: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x5A01F4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x67FCBC: "double __cdecl D3DXSHSim::pow_di(double * __ptr64,int * __ptr64)" ?pow_di@D3DXSHSim@@YANPEANPEAH@Z
0x473E50: "Reference of undeclared indexabl" ??_C@_0FO@KCBFNEEL@Reference?5of?5undeclared?5indexabl@
0x46F200: "eval ishl with some bits known" ??_C@_0BP@HPDGNFFL@eval?5ishl?5with?5some?5bits?5known?$AA@
0x476BE0: "__cdecl _real@bd9a67a6" __real@bd9a67a6
0x459848: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x64B720: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractTexture(unsigned int,unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTBuffer@D3DXSHSim@@UEAAJIIIPEAUIDirect3DTexture9@@@Z
0x5BA884: "public: virtual long __cdecl D3DXEffects::CEffect::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x6030AC: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@D3DXShader@@MEAAJXZ
0x67CA3C: "int __cdecl D3DXSHSim::dgemv_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemv_@D3DXSHSim@@YAHPEBDPEAH1PEAN2121221@Z
0x6AD790: "void __cdecl D3DX::jinit_forward_dct(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_forward_dct@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5BF3C0: "protected: long __cdecl D3DXShader::CCompiler::EmitIf(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@I00PEAI@Z
0x602074: "protected: virtual long __cdecl D3DXShader::CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@D3DXShader@@MEAAJXZ
0x559C58: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x4C6FB0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x4627E8: "n_" ??_C@_02HPNEIBFM@n_?$AA@
0x4649D8: "const NXOF::TBinarySaveData::`vftable'{for `NXOF::IBinarySaveObject'}" ??_7TBinarySaveData@NXOF@@6BIBinarySaveObject@1@@
0x5D02FC: "protected: long __cdecl D3DXShader::CCompiler::EmitPow(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x640EE8: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromResource@CPreProcessor@D3DXShader@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x477228: "__cdecl _real@40d4f8b51eb851ec" __real@40d4f8b51eb851ec
0x4B4C7C: D3DXSHEvalDirectionalLight
0x45E978: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x5AEC20: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x588E1C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetIntArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x458CA8: "c_" ??_C@_02HHAMBCAP@c_?$AA@
0x45FD08: "const D3DXShader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3DXShader@@6B@
0x47A038: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x8375A8: "float * D3DXIsochart::g_PackingCosTable" ?g_PackingCosTable@D3DXIsochart@@3PAMA
0x476A40: "__cdecl _real@3d8af511" __real@3d8af511
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x801F4A: ceilf
0x46E868: "itof -> INT" ??_C@_0M@JKNNLFFF@itof?5?9?$DO?5INT?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x476A44: "__cdecl _real@3de90ca6" __real@3de90ca6
0x79F118: "private: long __cdecl D3D10Shader::CProgram::ReduceLiterals(void) __ptr64" ?ReduceLiterals@CProgram@D3D10Shader@@AEAAJXZ
0x4C017C: "void __cdecl D3DXMesh::IntersectTriUnbounded(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTriUnbounded@D3DXMesh@@YAXPEAUD3DXVECTOR3@@0000PEAM11@Z
0x5BE1EC: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKH@Z
0x4769BC: "__cdecl _real@3e037525" __real@3e037525
0x46B714: "cl" ??_C@_02IDGHHHDP@cl?$AA@
0x46E1D8: "evaluate range dsx/y" ??_C@_0BF@NLJOBGAA@evaluate?5range?5dsx?1y?$AA@
0x5681C4: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45E3E0: "'%s': output parameter '%s' neve" ??_C@_0DD@FNLPAPMA@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5neve@
0x4013B8: "__cdecl _imp_iswdigit" __imp_iswdigit
0x5BED10: "protected: long __cdecl D3DXShader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3DXShader@@IEAAJXZ
0x7940F0: "protected: long __cdecl D3D10Shader::CProgram::GetPoolNameVal(char const * __ptr64,unsigned int * __ptr64,char) __ptr64" ?GetPoolNameVal@CProgram@D3D10Shader@@IEAAJPEBDPEAID@Z
0x49E718: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxisLocal(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxisLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x46CAA0: "ULT a,a -> false" ??_C@_0BB@LBFLLDLL@ULT?5a?0a?5?9?$DO?5false?$AA@
0x46C420: "max(x,y) where range of one is >" ??_C@_0EA@BOEHAJFJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x581B40: "public: long __cdecl D3DXShader::CFragmentConstants::AddRegister(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@D3DXShader@@QEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEBDIK@Z
0x401080: "__cdecl _imp_DeleteDC" __imp_DeleteDC
0x695250: "public: long __cdecl NXOF::TSaveObject::WriteFloat(float) __ptr64" ?WriteFloat@TSaveObject@NXOF@@QEAAJM@Z
0x45BA58: "MIN_MAG_MIP_LINEAR" ??_C@_0BD@LLNOFHHP@MIN_MAG_MIP_LINEAR?$AA@
0x4582B8: "const D3DXTex::CCodec_A4R4G4B4::`vftable'" ??_7CCodec_A4R4G4B4@D3DXTex@@6B@
0x458378: "const D3DXTex::CCodec_A8B8G8R8::`vftable'" ??_7CCodec_A8B8G8R8@D3DXTex@@6B@
0x458218: "const D3DXTex::CCodec_A8R8G8B8::`vftable'" ??_7CCodec_A8R8G8B8@D3DXTex@@6B@
0x62CDD8: "protected: long __cdecl D3DXShader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3DXShader@@IEAAJXZ
0x7E744C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRETA(void) __ptr64" ?EmitRETA@CD3D10Program@D3D10Shader@@IEAAJXZ
0x7C4DEC: "protected: void __cdecl D3D10Shader::CShaderProgram::SetStandardOptimizationRules(void) __ptr64" ?SetStandardOptimizationRules@CShaderProgram@D3D10Shader@@IEAAXXZ
0x46CBF0: "umax(x,y) where one is >= the ot" ??_C@_0CE@PPEOOLHA@umax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x473710: "renderTargetArrayIndex already d" ??_C@_0FF@BOEDGCKE@renderTargetArrayIndex?5already?5d@
0x458298: "const D3DXTex::CCodec_A1R5G5B5::`vftable'" ??_7CCodec_A1R5G5B5@D3DXTex@@6B@
0x780CE4: "public: virtual long __cdecl D3DXShader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3DXShader@@UEAAJXZ
0x72EA08: "protected: long __cdecl D3D10Shader::CParse::WalkDeclList(class D3D10Shader::CNodeList * __ptr64,unsigned int,class D3D10Shader::CDebugScopeVar * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?WalkDeclList@CParse@D3D10Shader@@IEAAJPEAVCNodeList@2@IPEAPEAVCDebugScopeVar@2@PEAI@Z
0x4014F8: "__cdecl _imp_isxdigit" __imp_isxdigit
0x572464: "private: long __cdecl D3DXTex::CImage::SavePFM(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePFM@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5BDFF4: "private: long __cdecl D3DXEffects::CEffect::RecordSetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?RecordSetRawValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXII@Z
0x46C7D0: "unsigned integer movc((a>=b),a,b" ??_C@_0CO@MBGPJOKF@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b@
0x5DB6E0: "protected: int __cdecl D3DXShader::CParse::IsCast(enum D3DXShader::_D3DXCOMPONENT_TYPE,enum D3DXShader::_D3DXCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3DXShader@@IEAAHW4_D3DXCOMPONENT_TYPE@2@0@Z
0x459E50: "constant register '%s' must be d" ??_C@_0DK@LHKGOFLH@constant?5register?5?8?$CFs?8?5must?5be?5d@
0x46BFB8: "ABS(a), a negative -> NEG(a)" ??_C@_0BN@KDJIEGMD@ABS?$CIa?$CJ?0?5a?5negative?5?9?$DO?5NEG?$CIa?$CJ?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeUsage::Print(void)const __ptr64" ?Print@CNodeUsage@D3D10Shader@@UEBAXXZ
0x46E900: "evaluate range mul" ??_C@_0BD@EMPOFDPP@evaluate?5range?5mul?$AA@
0x5D11FC: "protected: long __cdecl D3DXShader::CCompiler::EmitInst(class D3DXShader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?EmitInst@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@KPEAI11K@Z
0x45B52C: "WRAP8" ??_C@_05EFOOFHKL@WRAP8?$AA@
0x492D90: D3DXLoadMeshHierarchyFromXInMemory
0x79BB7C: "public: static void * __ptr64 __cdecl D3D10Shader::CArgument::operator new(unsigned __int64)" ??2CArgument@D3D10Shader@@SAPEAX_K@Z
0x625FB4: "public: static void * __ptr64 __cdecl D3DXShader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3DXShader@@SAPEAX_K@Z
0x5A0630: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x49C1C4: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x45EA84: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x49BF30: "void __cdecl init_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?init_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x565160: "public: long __cdecl D3DXTex::CCodec::ConvertFromFloat(void) __ptr64" ?ConvertFromFloat@CCodec@D3DXTex@@QEAAJXZ
0x4C8DB8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x45975C: "_le" ??_C@_03BEJCJCLB@_le?$AA@
0x719394: "public: long __cdecl D3D10Shader::CParse::Parse(class D3D10Shader::CPreProcessor * __ptr64,unsigned long,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3D10Shader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x65C980: "public: long __cdecl D3DXSHSim::CGutterHelper::TexelToVert(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned int) __ptr64" ?TexelToVert@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@I@Z
0x463ED8: "B" ??_C@_01HMGJMAIH@B?$AA@
0x6459D0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x5ECB64: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x45CA10: "Internal error: unrecognized ass" ??_C@_0CN@CAGBGIPA@Internal?5error?3?5unrecognized?5ass@
0x45E388: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x459248: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x616550: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@D3DXShader@@UEAAPEAXI@Z
0x618358: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@D3DXShader@@IEAAJXZ
0x46C8C8: "nullify clip ops on known positi" ??_C@_0CK@NIBECHKE@nullify?5clip?5ops?5on?5known?5positi@
0x460590: "cannot match lerp because lerp f" ??_C@_0DE@GOGBAOIA@cannot?5match?5lerp?5because?5lerp?5f@
0x464048: "STRING" ??_C@_06IGECGLFO@STRING?$AA@
0x458F90: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x5AA21C: "public: virtual long __cdecl D3DXEffects::CEffect::End(void) __ptr64" ?End@CEffect@D3DXEffects@@UEAAJXZ
0x458AE8: "D3DXAssembleShaderFromResourceA" ??_C@_0CA@MKKBHPDN@D3DXAssembleShaderFromResourceA?$AA@
0x458358: "const D3DXTex::CCodec_A2B10G10R10::`vftable'" ??_7CCodec_A2B10G10R10@D3DXTex@@6B@
0x4583D8: "const D3DXTex::CCodec_A2R10G10B10::`vftable'" ??_7CCodec_A2R10G10B10@D3DXTex@@6B@
0x7263AC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NullExpr(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?NullExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAUD3DTOKEN@2@@Z
0x46E990: "evaluate range bne" ??_C@_0BD@NFCMLEHB@evaluate?5range?5bne?$AA@
0x81AC50: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_VS20OutputSemantic" ?g_VS20OutputSemantic@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x6DBA24: "private: long __cdecl D3DXIsochart::CIsochartEngine::ApplyInitEngine(class D3DXIsochart::CBaseMeshInfo & __ptr64,enum _D3DFORMAT,void const * __ptr64,bool) __ptr64" ?ApplyInitEngine@CIsochartEngine@D3DXIsochart@@AEAAJAEAVCBaseMeshInfo@2@W4_D3DFORMAT@@PEBX_N@Z
0x6958C4: "public: virtual long __cdecl NXOF::TBinaryData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x4A0E78: "void __cdecl D3DXMath::sh5_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh5_rot@D3DXMath@@YAXQEAM00@Z
0x5BEE6C: "protected: long __cdecl D3DXShader::CCompiler::EmitStatement(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitStatement@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x4585D8: "const D3DXTex::CCodec_D32F_LOCKABLE::`vftable'" ??_7CCodec_D32F_LOCKABLE@D3DXTex@@6B@
0x465118: "Define Huffman Table 0x%02x" ??_C@_0BM@MDIEILCE@Define?5Huffman?5Table?50x?$CF02x?$AA@
0x4680C8: "Out of memory while procesing ke" ??_C@_0CG@BDAAAKEB@Out?5of?5memory?5while?5procesing?5ke@
0x5A0910: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDM@Z
0x4627C4: "xzw" ??_C@_03EJCIKKCH@xzw?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x4679B8: "Missing IHDR before zTXt" ??_C@_0BJ@GFIDABKN@Missing?5IHDR?5before?5zTXt?$AA@
0x551594: D3DXTessellateNPatches
0x459788: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x731018: "public: __cdecl D3D10Shader::CNodeVariable::CNodeVariable(void) __ptr64" ??0CNodeVariable@D3D10Shader@@QEAA@XZ
0x472780: "Input index range declaration ou" ??_C@_0EN@PPMOHILB@Input?5index?5range?5declaration?5ou@
0x46C9C8: "Mulitply by 1 reduces to no-op m" ??_C@_0CE@JCOIJBBI@Mulitply?5by?51?5reduces?5to?5no?9op?5m@
0x603518: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@D3DXShader@@IEAAJXZ
0x7C8934: "protected: long __cdecl D3D10Shader::CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@D3D10Shader@@IEAAJXZ
0x5BC5C4: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x470018: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x46B008: "constant" ??_C@_08KFDOCAEB@constant?$AA@
0x72EEDC: "public: static void __cdecl D3D10Shader::CNode::operator delete(void * __ptr64)" ??3CNode@D3D10Shader@@SAXPEAX@Z
0x63E5B8: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x45E838: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x4DDB30: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x81BAF0: "short * NXOF::xofparse_lhs" ?xofparse_lhs@NXOF@@3PAFA
0x459724: "_color" ??_C@_06NHOPLGF@_color?$AA@
0x499DA0: D3DXMatrixTranslation
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x477D68: "__cdecl _real@4415af1d78b58c40" __real@4415af1d78b58c40
0x4627D4: "xw" ??_C@_02DKCCPADE@xw?$AA@
0x466360: "Missing IHDR before IDAT" ??_C@_0BJ@FFGICIDJ@Missing?5IHDR?5before?5IDAT?$AA@
0x603980: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@D3DXShader@@IEAAJXZ
0x6955B4: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x460DB4: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x46EDE0: "eval buge with known range" ??_C@_0BL@EDIHIJKF@eval?5buge?5with?5known?5range?$AA@
0x46D8E8: "Legacy (!A * A) => 0" ??_C@_0BF@ILOCBDIP@Legacy?5?$CI?$CBA?5?$CK?5A?$CJ?5?$DN?$DO?50?$AA@
0x459168: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x675D14: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x463418: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x466780: "Unknown interlace method in IHDR" ??_C@_0CB@EMHJMLOA@Unknown?5interlace?5method?5in?5IHDR@
0x69F180: "void __cdecl D3DX::jpeg_default_colorspace(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_default_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x476A50: "__cdecl _real@3e37d2bf" __real@3e37d2bf
0x469E74: "unroll" ??_C@_06IGOPPDDC@unroll?$AA@
0x7FF830: "public: unsigned char * __ptr64 __cdecl D3DXCore::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DXCore@@QEAAPEAEII@Z
0x468B00: "Texture1DArray" ??_C@_0P@EANKIFMA@Texture1DArray?$AA@
0x463610: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x6425EC: "protected: void __cdecl D3DXShader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3DXShader@@IEAAXPEBDZZ
0x4967B0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x485CD0: "private: long __cdecl D3DXCore::CFont::PreloadBitmap(unsigned int,unsigned int,unsigned int,struct D3DXCore::_D3DXFONT_TEXTURE * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64) __ptr64" ?PreloadBitmap@CFont@D3DXCore@@AEAAJIIIPEAU_D3DXFONT_TEXTURE@2@PEAU_D3DXFONT_CELL@2@@Z
0x460A18: "r_$Int%d" ??_C@_08KFEIHDAM@r_$Int?$CFd?$AA@
0x6030AC: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@D3DXShader@@MEAAJXZ
0x4CE77C: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x81CAC0: "short * D3DXShader::d3dxtok_table" ?d3dxtok_table@D3DXShader@@3PAFA
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x8329B0: "char * comstr" ?comstr@@3PADA
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeExpression::Print(void)const __ptr64" ?Print@CNodeExpression@D3D10Shader@@UEBAXXZ
0x49B808: D3DXMatrixPerspectiveOffCenterLH
0x697468: "public: virtual long __cdecl NXOF::XDataObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6AFBF0: "void __cdecl D3DX::jinit_downsampler(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_downsampler@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x822A00: "short * D3DXShader::d3dxasm_defred" ?d3dxasm_defred@D3DXShader@@3PAFA
0x7E7F50: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitInstructions(class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,int * __ptr64) __ptr64" ?EmitInstructions@CD3D10Program@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@IPEAIPEAH@Z
0x464700: "const NXOF::XDataRef::`vftable'{for `NXOF::XObject'}" ??_7XDataRef@NXOF@@6BXObject@1@@
0x46F100: "eval umul with some bits known" ??_C@_0BP@PAFLFFMF@eval?5umul?5with?5some?5bits?5known?$AA@
0x6DC474: "private: long __cdecl D3DXIsochart::CIsochartEngine::PrepareExportBuffers(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,enum _D3DFORMAT & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?PrepareExportBuffers@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAW4_D3DFORMAT@@AEAV?$dynamicarray@K@2@PEAPEAUID3DXBuffer@@3333@Z
0x801796: toupper
0x49DD8C: D3DXFresnelTerm
0x4B5D18: "int __cdecl isMMXprocessor(void)" ?isMMXprocessor@@YAHXZ
0x76914C: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetMinusOne(unsigned __int64) __ptr64" ?GetMinusOne@CCompiler@D3D10Shader@@IEAAI_K@Z
0x472E90: "Components of input declaration " ??_C@_0IH@MGFGMBM@Components?5of?5input?5declaration?5@
0x78089C: "protected: long __cdecl D3D10Shader::CProgram::RemoveDeadArrayWrites(void) __ptr64" ?RemoveDeadArrayWrites@CProgram@D3D10Shader@@IEAAJXZ
0x46411C: "%s %s" ??_C@_05DNIIFBMG@?$CFs?5?$CFs?$AA@
0x476538: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x6BED94: "void __cdecl D3DX::png_do_unpack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_unpack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x4767A0: "__cdecl _real@3fa73d75" __real@3fa73d75
0x4CE76C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x476AF0: "__cdecl _real@3df7e0fb" __real@3df7e0fb
0x45942C: "defi" ??_C@_04KBPCLJCC@defi?$AA@
0x7EDEA8: "public: void __cdecl TEMP_SNAPSHOT::DeleteContents(void) __ptr64" ?DeleteContents@TEMP_SNAPSHOT@@QEAAXXZ
0x45BC00: "BUMPENVMAPLUMINANCE" ??_C@_0BE@OCMCANGA@BUMPENVMAPLUMINANCE?$AA@
0x77C468: "protected: int __cdecl D3D10Shader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3D10Shader@@IEAAHPEBD@Z
0x465530: "Cannot quantize more than %d col" ??_C@_0CO@HPDBAEEA@Cannot?5quantize?5more?5than?5?$CFd?5col@
0x5BC600: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x801F1A: fmodf
0x46DD70: "evaluate literal neg" ??_C@_0BF@EBNCLOAD@evaluate?5literal?5neg?$AA@
0x462190: "'texcoord' reference exceeds val" ??_C@_0EJ@FLOIPBIC@?8texcoord?8?5reference?5exceeds?5val@
0x723598: "protected: long __cdecl D3D10Shader::CParse::CreateConstDerivedType(class D3D10Shader::CNode const * __ptr64,bool,bool,class D3D10Shader::CNode const * __ptr64 * __ptr64) __ptr64" ?CreateConstDerivedType@CParse@D3D10Shader@@IEAAJPEBVCNode@2@_N1PEAPEBV32@@Z
0x45C080: "INVBLENDFACTOR" ??_C@_0P@DPFOHGDL@INVBLENDFACTOR?$AA@
0x77ADE4: "protected: long __cdecl D3D10Shader::CPreProcessor::DoUndef(char const * __ptr64) __ptr64" ?DoUndef@CPreProcessor@D3D10Shader@@IEAAJPEBD@Z
0x6173E0: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@D3DXShader@@MEAAJXZ
0x6DD0C0: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned long>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@K@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x468898: "linear" ??_C@_06HPJICMPM@linear?$AA@
0x46E130: "evaluate range log" ??_C@_0BD@GAHMLPH@evaluate?5range?5log?$AA@
0x7CFB18: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3D10Shader@@AEAAJII@Z
0x401030: "__cdecl _imp_GetCurrentObject" __imp_GetCurrentObject
0x4642D0: "const NXOF::TBinaryData::`vftable'" ??_7TBinaryData@NXOF@@6B@
0x490854: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::Release(void) __ptr64" ?Release@TBinaryDataRef@NXOF@@UEAAKXZ
0x68EA60: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x68E52C: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x476BDC: "__cdecl _real@bd35f014" __real@bd35f014
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CLoggableDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x401300: "__cdecl _imp_GetACP" __imp_GetACP
0x5A18B4: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::Release(void) __ptr64" ?Release@CEffect@D3DXEffects@@UEAAKXZ
0x5ADFE8: "public: virtual long __cdecl D3DXEffects::CEffect::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffect@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x605ECC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PackOutput(void) __ptr64" ?PackOutput@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4603D0: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x7DA64C: "protected: virtual int __cdecl D3D10Shader::C30Program::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x5FE81C: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x4767AC: "__cdecl _real@3f3504f3" __real@3f3504f3
0x6905F8: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryData@NXOF@@UEAAPEAXI@Z
0x46ED40: "eval bilt with known range" ??_C@_0BL@MJLKLGKO@eval?5bilt?5with?5known?5range?$AA@
0x5CE970: "protected: long __cdecl D3DXShader::CCompiler::EmitASinACos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x697638: "public: virtual long __cdecl NXOF::XSrcMemory::GetFile(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetFile@XSrcMemory@NXOF@@UEAAJPEAPEAXPEA_K@Z
0x5E47DC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ReturnStmt(class D3DXShader::CNode * __ptr64) __ptr64" ?ReturnStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x455778: "ScriptRecordDigitSubstitution" ??_C@_0BO@MPBPFMJB@ScriptRecordDigitSubstitution?$AA@
0x6DD458: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::CopyAndScaleInputVertices(void) __ptr64" ?CopyAndScaleInputVertices@CBaseMeshInfo@D3DXIsochart@@AEAAJXZ
0x5EF6BC: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3DXShader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x4955D0: D3DXVec2CatmullRom
0x4B78A0: "public: int __cdecl D3DXMesh::COrbitVertexIter::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@COrbitVertexIter@D3DXMesh@@QEAAHXZ
0x45B9C0: "LASTBETA_UBYTE4" ??_C@_0BA@HKHMCKJG@LASTBETA_UBYTE4?$AA@
0x587C90: "public: long __cdecl D3DXShader::CConstant::Initialize(void) __ptr64" ?Initialize@CConstant@D3DXShader@@QEAAJXZ
0x45C7A0: "ID3DXEffectCompiler: Max index f" ??_C@_0DL@KPPJEILA@ID3DXEffectCompiler?3?5Max?5index?5f@
0x6FC2B4: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildSubChart(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?BuildSubChart@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@AEA_N@Z
0x7FB410: "public: __cdecl D3DXShader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3DXShader@@QEAA@XZ
0x6949E8: "public: long __cdecl NXOF::XTemplate::SaveData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64,int) __ptr64" ?SaveData@XTemplate@NXOF@@QEAAJPEAVTSaveObject@2@PEAPEAXH@Z
0x46CB78: "imin(x,y) where one is <= the ot" ??_C@_0CE@KGCEDLLH@imin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x73229C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeState@D3D10Shader@@UEAAPEAXI@Z
0x72FA50: "public: virtual void __cdecl D3D10Shader::CNodeScope::Validate(void)const __ptr64" ?Validate@CNodeScope@D3D10Shader@@UEBAXXZ
0x6852D8: "int __cdecl D3DXSHSim::dlarnv_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlarnv_@D3DXSHSim@@YAHPEAH00PEAN@Z
0x46C728: "integer movc((a>=b),a,b) -> max(" ??_C@_0CF@HCAANBKI@integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CI@
0x4766B8: "__stdcall _real" __real@4024000000000000
0x4793A0: "__stdcall _real" __real@4064400000000000
0x6C2114: "void __cdecl D3DX::png_crc_read(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_crc_read@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4B9AB4: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::Release(void) __ptr64" ?Release@CPMSharedData@D3DXMesh@@UEAAKXZ
0x499CF4: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x401298: "__cdecl _imp_lstrcmpiA" __imp_lstrcmpiA
0x4704F8: "internal error: binary instructi" ??_C@_0CM@GNHNPAMO@internal?5error?3?5binary?5instructi@
0x47A324: "public: virtual long __cdecl D3DXCore::CStringBuffer::AddString(char const * __ptr64) __ptr64" ?AddString@CStringBuffer@D3DXCore@@UEAAJPEBD@Z
0x473460: "PS output coverage mask already " ??_C@_0EL@MJFPJFON@PS?5output?5coverage?5mask?5already?5@
0x470180: "cbuffer bank %u used more than o" ??_C@_0CE@BLMKHHJP@cbuffer?5bank?5?$CFu?5used?5more?5than?5o@
0x6EF68C: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndDivideMultipleObjects(bool & __ptr64) __ptr64" ?CheckAndDivideMultipleObjects@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x838808: "protected: static class D3DXShader::CAssembler * __ptr64 __ptr64 D3DXShader::CAssembler::s_pAsm" ?s_pAsm@CAssembler@D3DXShader@@1PEAV12@EA
0x46E7A8: "eval not with some bits known" ??_C@_0BO@MIODCKI@eval?5not?5with?5some?5bits?5known?$AA@
0x45F590: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x46D5A0: "A + B for boolean A & B -> OR A," ??_C@_0CD@OBFBHAAL@A?5?$CL?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5OR?5A?0@
0x4F8640: "long __cdecl D3DXMesh::CRectPatchAdj(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,float,float)" ?CRectPatchAdj@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KKPEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@PEAK4MM@Z
0x401D88: GUID_NULL
0x45BC18: "BUMPENVMAP" ??_C@_0L@JDFIFEN@BUMPENVMAP?$AA@
0x46D728: "umod(x,x), x boolean, -> mov 0" ??_C@_0BP@DDFAPBMI@umod?$CIx?0x?$CJ?0?5x?5boolean?0?5?9?$DO?5mov?50?$AA@
0x49D6CC: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x72FFA8: "public: virtual class D3D10Shader::CNodeCBuffer * __ptr64 __cdecl D3D10Shader::CNodeCBuffer::Copy(unsigned int)const __ptr64" ?Copy@CNodeCBuffer@D3D10Shader@@UEBAPEAV12@I@Z
0x6BD524: "void __cdecl D3DX::png_default_write_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_write_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x7A931C: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x657ED0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightIntSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64) __ptr64" ?ComputeDirectLightIntSH@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAM@Z
0x4B8494: D3DXCleanMesh
0x462088: "internal error: unexpected outpu" ??_C@_0CL@FEHNIPII@internal?5error?3?5unexpected?5outpu@
0x6E64D8: "private: void __cdecl D3DXIsochart::CIsochartMesh::AlignUVWithLongestAxis(void)const __ptr64" ?AlignUVWithLongestAxis@CIsochartMesh@D3DXIsochart@@AEBAXXZ
0x4632F8: "const D3DXShader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3DXShader@@6B@
0x7BB044: "protected: virtual long __cdecl D3D10Shader::CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@D3D10Shader@@MEAAJXZ
0x679A44: "int __cdecl D3DXSHSim::dsyevx_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dsyevx_@D3DXSHSim@@YAHPEBD00PEAHPEAN122112122121111@Z
0x4C31D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x46E8B8: "evaluate range lt" ??_C@_0BC@MLJONHCE@evaluate?5range?5lt?$AA@
0x472980: "GS output vertex count declarati" ??_C@_0HD@EAMKJNI@GS?5output?5vertex?5count?5declarati@
0x65D244: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationSets(void) __ptr64" ?GetMaxNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x5B93AC: "public: virtual long __cdecl D3DXEffects::CEffect::CloneEffect(struct IDirect3DDevice9 * __ptr64,struct ID3DXEffect * __ptr64 * __ptr64) __ptr64" ?CloneEffect@CEffect@D3DXEffects@@UEAAJPEAUIDirect3DDevice9@@PEAPEAUID3DXEffect@@@Z
0x438F18: "private: static int const NXOF::TSaveObject::numKeyTypes" ?numKeyTypes@TSaveObject@NXOF@@0HB
0x643AC4: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::Hash(char const * __ptr64) __ptr64" ?Hash@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x472570: "Texture2DMS resources are only a" ??_C@_0GF@LCBBADCG@Texture2DMS?5resources?5are?5only?5a@
0x5BABAC: "private: long __cdecl D3DXEffects::CEffect::SetTex(struct IDirect3DBaseTexture9 * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetTex@CEffect@D3DXEffects@@AEAAJPEAUIDirect3DBaseTexture9@@KPEAVCD3DXVariableShare@2@@Z
0x476C14: "__cdecl _real@40e616fb" __real@40e616fb
0x697260: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@W7EAAJPEADPEA_K@Z
0x401440: "__cdecl _imp__lock" __imp__lock
0x4648D0: "const NXOF::XSource::`vftable'" ??_7XSource@NXOF@@6B@
0x476AE4: "__cdecl _real@3e0f6e97" __real@3e0f6e97
0x496BA0: D3DXVec3TransformNormal
0x45F660: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x46D638: "itob(x) -> bine(x,0)" ??_C@_0BF@GFLDPCHJ@itob?$CIx?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x490D74: "long __cdecl D3DXAnimation::LoadFrame(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64)" ?LoadFrame@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@PEAPEAU4@@Z
0x4010B8: "__cdecl _imp_GetGlyphOutlineA" __imp_GetGlyphOutlineA
0x4010F8: GDI32_NULL_THUNK_DATA
0x4012F8: "__cdecl _imp_WideCharToMultiByte" __imp_WideCharToMultiByte
0x5D6688: "public: long __cdecl D3DXShader::CParse::Parse(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x60CBF8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::TexturePullOut(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?TexturePullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAI0I0I@Z
0x68456C: "int __cdecl D3DXSHSim::dlagts_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlagts_@D3DXSHSim@@YAHPEAH0PEAN1110110@Z
0x68CF9C: "private: long __cdecl NXOF::TSaveObject::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TSaveObject@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x401110: "__cdecl _imp_TlsSetValue" __imp_TlsSetValue
0x64C2CC: D3DXLoadPRTBufferFromFileA
0x801ED2: tanh
0x776280: "protected: unsigned long __cdecl D3D10Shader::CAssembler::DecodeSwizzle(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@D3D10Shader@@IEAAKPEAUD3DTOKEN@2@@Z
0x46CE38: "imad match 2 (a + (b+b)" ??_C@_0BI@ICLNIFEJ@imad?5match?52?5?$CIa?5?$CL?5?$CIb?$CLb?$CJ?$AA@
0x4C3520: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x697740: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSource@NXOF@@UEAAPEAXI@Z
0x575230: "private: long __cdecl D3DXTex::CImage::LoadTGA(void const * __ptr64,unsigned long) __ptr64" ?LoadTGA@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6963FC: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@XDataSaveObj@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x68BD38: "public: virtual long __cdecl NXOF::TFile::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TFile@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x62510C: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkPixelShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DPixelShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkPixelShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DPixelShader9@@PEAPEAUID3DXBuffer@@@Z
0x4E446C: "public: void __cdecl D3DXMesh::SVertexCopyContext::CopyVertex(unsigned int,unsigned int,int) __ptr64" ?CopyVertex@SVertexCopyContext@D3DXMesh@@QEAAXIIH@Z
0x45C4D8: "ID3DXEffectCompiler: There was a" ??_C@_0DP@GBLPHDCG@ID3DXEffectCompiler?3?5There?5was?5a@
0x6C6A50: "void __cdecl D3DX::png_write_cHRM(struct D3DX::png_struct_def * __ptr64,double,double,double,double,double,double,double,double)" ?png_write_cHRM@D3DX@@YAXPEAUpng_struct_def@1@NNNNNNNN@Z
0x778AFC: "protected: long __cdecl D3D10Shader::CPreProcessor::FillFile(unsigned int,class D3D10Shader::CPPInclude * __ptr64) __ptr64" ?FillFile@CPreProcessor@D3D10Shader@@IEAAJIPEAVCPPInclude@2@@Z
0x5FE400: "protected: long __cdecl D3DXShader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3DXShader@@IEAAJI@Z
0x465320: "Application transferred too few " ??_C@_0CK@EPADOAKC@Application?5transferred?5too?5few?5@
0x46DCF0: "propagate floating point range t" ??_C@_0CL@JLBCENPB@propagate?5floating?5point?5range?5t@
0x5779EC: "public: long __cdecl D3DXTex::CLockVolume::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DVolume9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DBOX const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockVolume@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DVolume9@@PEBUtagPALETTEENTRY@@PEBU_D3DBOX@@KK@Z
0x463EE0: "R" ??_C@_01DGKLNCNG@R?$AA@
0x46EEE0: "eval imin with known range" ??_C@_0BL@BOKFMJDE@eval?5imin?5with?5known?5range?$AA@
0x476648: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x4B7744: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::GetNextFace(void) __ptr64" ?GetNextFace@COrbitVertexIter@D3DXMesh@@QEAAKXZ
0x458080: "D3DXCreateText: GetGlyphOutline " ??_C@_0CI@OGOMGJFJ@D3DXCreateText?3?5GetGlyphOutline?5@
0x63E340: "protected: virtual void __cdecl D3DXShader::CProgram::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x8389B0: "private: static struct _D3DXKEY_QUATERNION const D3DXAnimation::CCompressedAnimationSet::m_DefaultRotationKey" ?m_DefaultRotationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_QUATERNION@@B
0x72C904: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rReturnStmt(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?rReturnStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@0@Z
0x458A00: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x4689B8: "tbuffer" ??_C@_07KOCLEGMP@tbuffer?$AA@
0x5781F0: "protected: long __cdecl D3DXTex::CBlt::BltCopy(void) __ptr64" ?BltCopy@CBlt@D3DXTex@@IEAAJXZ
0x59D7E0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x801748: atexit
0x45BFD8: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x5BE0EC: "public: __cdecl D3DXEffects::CD3DXRefObject::~CD3DXRefObject(void) __ptr64" ??1CD3DXRefObject@D3DXEffects@@QEAA@XZ
0x49E5DC: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?LoadMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x801E96: fmod
0x46ECA0: "eval literal umax" ??_C@_0BC@ICHHMJJH@eval?5literal?5umax?$AA@
0x5F670C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP2(int) __ptr64" ?MatchLRP2@CShaderProgram@D3DXShader@@IEAAJH@Z
0x46EDC0: "eval bult with known range" ??_C@_0BL@LFFFKJIP@eval?5bult?5with?5known?5range?$AA@
0x697394: "public: virtual int __cdecl NXOF::XDataObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataObj@NXOF@@UEAAHPEAV12@@Z
0x765334: "protected: long __cdecl D3D10Shader::CCompiler::EmitLerp(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI111I@Z
0x7F58A8: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10GeometryShaderValidator@@MEAAXXZ
0x5F2C34: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ2(void) __ptr64" ?MatchBREAK_NEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x45B988: "TEX3" ??_C@_04MOEANDNO@TEX3?$AA@
0x79B214: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3D10Shader@@QEAAIKII@Z
0x46D378: "add of negative of itself identi" ??_C@_0CD@JEMODCDM@add?5of?5negative?5of?5itself?5identi@
0x4764C4: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x458E18: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x464060: "UCHAR" ??_C@_05KKFIENHC@UCHAR?$AA@
0x459250: "dotswiz" ??_C@_07PJHNJOOF@dotswiz?$AA@
0x621B78: "public: long __cdecl D3DXShader::SRegisterInfo::OptimizeConstants(unsigned long * __ptr64) __ptr64" ?OptimizeConstants@SRegisterInfo@D3DXShader@@QEAAJPEAK@Z
0x7AEF20: "protected: static int __cdecl D3D10Shader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3D10Shader@@KAHIIPEBX@Z
0x4DC7BC: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA_NXZ
0x6DDE80: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned long>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@K@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x45BEC8: "1WEIGHTS" ??_C@_08PGLLIBF@1WEIGHTS?$AA@
0x4990F8: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x473250: "renderTargetArrayIndex or viewpo" ??_C@_0HE@JKMNCDEM@renderTargetArrayIndex?5or?5viewpo@
0x68BFE4: "public: virtual long __cdecl NXOF::TFile::CreateSaveObject(void const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?CreateSaveObject@TFile@NXOF@@UEAAJPEBXKKPEAPEAUID3DXFileSaveObject@@@Z
0x658784: D3DXCreatePRTEngine
0x4644B8: "const NXOF::XDataArray<unsigned long,10>::`vftable'" ??_7?$XDataArray@K$09@NXOF@@6B@
0x4574A0: "D3DXValidIndices: (Likely prob" ??_C@_0GI@FIDDIGJN@D3DXValidIndices?3?5?5?5?$CILikely?5prob@
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x56F944: "public: __cdecl D3DXTex::CCodecYUV::CCodecYUV(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecYUV@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x498270: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4C56B8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x832998: "int nc_under" ?nc_under@@3HA
0x7FB594: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DX10Core@@UEAAPEAXI@Z
0x457EB8: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x5834CC: "public: long __cdecl D3DXShader::SContext::initlocale(void) __ptr64" ?initlocale@SContext@D3DXShader@@QEAAJXZ
0x5AEC88: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x5D96A4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x45945C: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x602974: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDOT(void) __ptr64" ?VSMatchDOT@CVSProgram@D3DXShader@@IEAAJXZ
0x801578: iswalpha
0x458818: "read error" ??_C@_0L@JBGDLKBH@read?5error?$AA@
0x464928: "GlobalMemoryStatusEx" ??_C@_0BF@PJNLIDED@GlobalMemoryStatusEx?$AA@
0x7871A0: "protected: long __cdecl D3D10Shader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x4910E0: "long __cdecl D3DXAnimation::LoadAnimation(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct D3DXAnimation::SAnimationList * __ptr64)" ?LoadAnimation@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAUSAnimationList@1@@Z
0x7B331C: "private: long __cdecl D3D10Shader::CProgram::CompactLiterals_Match(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int const * __ptr64) __ptr64" ?CompactLiterals_Match@CProgram@D3D10Shader@@AEAAJPEAII0I0IPEBI@Z
0x60E948: "protected: int __cdecl D3DXShader::CPSLegacyProgram::AssignSampler(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?AssignSampler@CPSLegacyProgram@D3DXShader@@IEAAHPEAPEAVCInstruction@2@PEAI0II@Z
0x4C299C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x468420: "too many length or distance symb" ??_C@_0CE@GMIGFPBB@too?5many?5length?5or?5distance?5symb@
0x48E134: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterScaleKey(unsigned int,unsigned int) __ptr64" ?UnregisterScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x45FD50: "const D3DXShader::CNodeType::`vftable'" ??_7CNodeType@D3DXShader@@6B@
0x463798: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x45BA00: "XYZRHW" ??_C@_06MBPMNJMG@XYZRHW?$AA@
0x458B28: "D3DXAssembleShader" ??_C@_0BD@GKGEHEP@D3DXAssembleShader?$AA@
0x61CC70: "protected: virtual long __cdecl D3DXShader::C30Program::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x459140: "{ %d, %d, %d, %d }" ??_C@_0BD@FHLAELDH@?$HL?5?$CFd?0?5?$CFd?0?5?$CFd?0?5?$CFd?5?$HN?$AA@
0x45C074: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x476BA4: "__cdecl _real@be127b38" __real@be127b38
0x455BC0: IID_ID3DXConstantTable
0x81C840: "short * D3DXShader::d3dxtok_len" ?d3dxtok_len@D3DXShader@@3PAFA
0x458F28: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x401680: "__cdecl _imp_asinf" __imp_asinf
0x4011D8: "__cdecl _imp_SetEndOfFile" __imp_SetEndOfFile
0x45AC08: "MINFILTER" ??_C@_09BBCLDILN@MINFILTER?$AA@
0x61D070: "public: void * __ptr64 __cdecl D3DXShader::SBranchState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSBranchState@D3DXShader@@QEAAPEAXI@Z
0x4556B8: "GetCharWidthI" ??_C@_0O@DAEODBJG@GetCharWidthI?$AA@
0x475478: "label (%d) called but not define" ??_C@_0CD@NLJIBLGH@label?5?$CI?$CFd?$CJ?5called?5but?5not?5define@
0x49E494: "public: virtual long __cdecl D3DXMath::CMatrixStack::Pop(void) __ptr64" ?Pop@CMatrixStack@D3DXMath@@UEAAJXZ
0x5BC5D8: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4CA370: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x476B60: "__cdecl _real@be22f11f" __real@be22f11f
0x81C768: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPosUV" ?meshDeclPosUV@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x7CBE34: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@D3D10Shader@@IEAAJXZ
0x5DD268: "protected: int __cdecl D3DXShader::CParse::IsConst(class D3DXShader::CNode * __ptr64) __ptr64" ?IsConst@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x4677B8: "No memory for pCAL params." ??_C@_0BL@ELFLIGPP@No?5memory?5for?5pCAL?5params?4?$AA@
0x8015D8: "__cdecl vsnprintf" _vsnprintf
0x45AD88: "VERTEXSHADERCONSTANT" ??_C@_0BF@CJILFBJK@VERTEXSHADERCONSTANT?$AA@
0x45A1C0: "scalar registers cannot be maske" ??_C@_0CC@GOEOADD@scalar?5registers?5cannot?5be?5maske@
0x461F00: "internal error: unexpected argum" ??_C@_0CJ@EMBGBJMB@internal?5error?3?5unexpected?5argum@
0x7713A0: "protected: long __cdecl D3D10Shader::CParse::CompileFlagExpr(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?CompileFlagExpr@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAI@Z
0x473770: "viewportArrayIndex already decla" ??_C@_0FB@PHIDGIFK@viewportArrayIndex?5already?5decla@
0x6958E8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x801A0C: fwrite
0x55C7BC: D3DXLoadVolumeFromMemory
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeVariable::Print(void)const __ptr64" ?Print@CNodeVariable@D3D10Shader@@UEBAXXZ
0x4DC75C: "int __cdecl BEdgePresent<unsigned short>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$BEdgePresent@G@@YAHKKPEAK0PEAV?$GXTri3Face@G@D3DXMesh@@@Z
0x46BE88: "eval neg" ??_C@_08EJFCGEEC@eval?5neg?$AA@
0x466FB8: "Missing IHDR before sBIT" ??_C@_0BJ@JFIBIGHK@Missing?5IHDR?5before?5sBIT?$AA@
0x726778: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CastExpr(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@0HH@Z
0x59DAEC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x59A04C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::EvalNode(class D3D10Shader::CNode * __ptr64,unsigned long,class D3D10Shader::CNode * __ptr64 * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?EvalNode@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3D10Shader@@KPEAPEAV45@PEAUD3DTOKEN@5@@Z
0x459C14: "a" ??_C@_01MCMALHOG@a?$AA@
0x45B920: "TEXCOORDSIZE1_3" ??_C@_0BA@DHLNLHPJ@TEXCOORDSIZE1_3?$AA@
0x493144: "long __cdecl CalculateSum(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int * __ptr64)" ?CalculateSum@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAI@Z
0x476C74: "__cdecl _real@3f400000" __real@3f400000
0x477C28: "__cdecl _real@bfe0000000000000" __real@bfe0000000000000
0x463340: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x461D70: "unable to match texm because com" ??_C@_0EB@KKECGGJK@unable?5to?5match?5texm?5because?5com@
0x798F94: "private: long __cdecl D3D10Shader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3D10Shader@@AEAAJIKK@Z
0x7D74C4: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3D10Shader@@MEAAJPEAIIPEAKH@Z
0x45FFE0: "cannot bind the same variable to" ??_C@_0EO@FHOPHPLK@cannot?5bind?5the?5same?5variable?5to@
0x657E3C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ValidData(struct ID3DXPRTBuffer * __ptr64,int) __ptr64" ?ValidData@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@H@Z
0x801EDE: tan
0x731088: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeVariable::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeVariable@D3D10Shader@@UEAAPEAXI@Z
0x72F944: "public: virtual class D3D10Shader::CNodeScope * __ptr64 __cdecl D3D10Shader::CNodeScope::Copy(unsigned int)const __ptr64" ?Copy@CNodeScope@D3D10Shader@@UEBAPEAV12@I@Z
0x6D1BAC: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PutChartInPosition(int) __ptr64" ?PutChartInPosition@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x401648: "__cdecl _imp_sinf" __imp_sinf
0x477FFC: "__cdecl _real@3e400000" __real@3e400000
0x45AAB0: "D3DXCreateEffectFromFileExA" ??_C@_0BM@PPEGKEGC@D3DXCreateEffectFromFileExA?$AA@
0x45EF78: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x4666B8: "Invalid image size in IHDR" ??_C@_0BL@PKEOJJBA@Invalid?5image?5size?5in?5IHDR?$AA@
0x73DED0: "protected: long __cdecl D3D10Shader::CCompiler::EmitFor(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?EmitFor@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@0000@Z
0x7FE10C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInstruction(class D3D10ShaderBinary::CInstruction const & __ptr64) __ptr64" ?EmitInstruction@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCInstruction@2@@Z
0x8387F4: "unsigned long D3DXMesh::sm_dwMagicNumber" ?sm_dwMagicNumber@D3DXMesh@@3KA
0x838830: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CArgument::s_pAlloc" ?s_pAlloc@CArgument@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x45ECC8: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x401288: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x64CC94: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::NormalizeData(void) __ptr64" ?NormalizeData@CPRTCompBuffer@D3DXSHSim@@UEAAJXZ
0x4613F0: "internal error: illformed write " ??_C@_0CG@DLICHKGB@internal?5error?3?5illformed?5write?5@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x693C0C: "public: long __cdecl NXOF::ZipDecompressor::Decompress(void * __ptr64,unsigned long,void * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?Decompress@ZipDecompressor@NXOF@@QEAAJPEAXKPEAPEAXPEAK@Z
0x401540: "__cdecl _imp_tolower" __imp_tolower
0x477A38: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x466BA0: "png_do_rgb_to_gray found nongray" ??_C@_0CH@DAMIMNHG@png_do_rgb_to_gray?5found?5nongray@
0x7C26A0: "protected: virtual int __cdecl D3D10Shader::CPSProgram::ViolatesWriteLim(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@I@Z
0x6341EC: "private: long __cdecl D3DXShader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3DXShader@@AEAAJIPEAII0@Z
0x401508: "__cdecl _imp__fpclass" __imp__fpclass
0x72F4AC: "public: virtual void __cdecl D3D10Shader::CNodeTree::Validate(void)const __ptr64" ?Validate@CNodeTree@D3D10Shader@@UEBAXXZ
0x78D060: "private: int __cdecl D3D10Shader::CProgram::VectorizeLeft_IsSameRegister(unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsSameRegister@CProgram@D3D10Shader@@AEAAHII@Z
0x456C10: "xof 0303txt 0032 template" ??_C@_0GFM@FLNGIINE@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x47E8F4: "public: virtual long __cdecl D3DXCore::CLine::DrawTransform(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXMATRIX const * __ptr64,unsigned long) __ptr64" ?DrawTransform@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR3@@KPEBUD3DXMATRIX@@K@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x45B398: "POINTSCALE_A" ??_C@_0N@GMDLOOAI@POINTSCALE_A?$AA@
0x45AE50: "LIGHTATTENUATION1" ??_C@_0BC@FBJIKKCN@LIGHTATTENUATION1?$AA@
0x463FC4: "GE" ??_C@_02PIGFAGOI@GE?$AA@
0x67A9E8: "int __cdecl D3DXSHSim::lsame_(char const * __ptr64,char const * __ptr64)" ?lsame_@D3DXSHSim@@YAHPEBD0@Z
0x5E5D38: "public: virtual int __cdecl D3DXShader::CNodeType::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeType@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x47FC70: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex4>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex4@1@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x7D45B8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@D3D10Shader@@IEAAJXZ
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x7FF494: "public: long __cdecl D3DXCore::CStringStack::GenerateStringBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateStringBuffer@CStringStack@D3DXCore@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x459E0C: "r_" ??_C@_02GKOINLEI@r_?$AA@
0x79D7A8: "public: static void * __ptr64 __cdecl D3D10Shader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3D10Shader@@SAPEAX_K@Z
0x56F410: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4012D0: "__cdecl _imp_GetTempFileNameA" __imp_GetTempFileNameA
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x4CDD90: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x48051C: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex1>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1@1@@Z
0x697270: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x6975C0: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDouble(double * __ptr64) __ptr64" ?ReadDouble@XSrcMemory@NXOF@@UEAAHPEAN@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x45B514: "WRAP11" ??_C@_06IIMNKIAK@WRAP11?$AA@
0x72F294: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeTree::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeTree@D3D10Shader@@UEAAPEAXI@Z
0x4D6AB0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x7DC2A0: "protected: long __cdecl D3D10Shader::CD3D10Program::TallyInstruction(class D3D10Shader::CInstruction * __ptr64,struct _D3D10_SHADER_STATISTICS * __ptr64) __ptr64" ?TallyInstruction@CD3D10Program@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAU_D3D10_SHADER_STATISTICS@@@Z
0x459688: "_unknown" ??_C@_08GJACEKG@_unknown?$AA@
0x45C158: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x45C3A0: "ID3DXEffectCompiler: There was a" ??_C@_0FC@NOGLNLCL@ID3DXEffectCompiler?3?5There?5was?5a@
0x4C2B68: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x645DDC: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x475FF0: "source register relative index i" ??_C@_0HO@MDCFBODK@source?5register?5relative?5index?5i@
0x77EAE0: "protected: long __cdecl D3D10Shader::CProgram::GetArrayState_LoopHelper(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArrayState_LoopHelper@CProgram@D3D10Shader@@IEAAJIIIIIIPEAIPEAPEAII00@Z
0x80159C: "__cdecl stricmp" _stricmp
0x45E6B8: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x63C468: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Begin(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@II@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeValue::Print(void)const __ptr64" ?Print@CNodeValue@D3D10Shader@@UEBAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEAM@Z
0x466230: "Application was compiled with pn" ??_C@_0DG@OGOEMJOC@Application?5was?5compiled?5with?5pn@
0x6426F4: "protected: long __cdecl D3DXShader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3DXShader@@IEAAJPEBDH@Z
0x62586C: "public: static void * __ptr64 __cdecl D3DXShader::CArgument::operator new(unsigned __int64)" ??2CArgument@D3DXShader@@SAPEAX_K@Z
0x5FAF08: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x492C10: "long __cdecl D3DXAnimation::D3DXLoadMeshHierarchyFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXAllocateHierarchy * __ptr64,struct ID3DXLoadUserData * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?D3DXLoadMeshHierarchyFromXHelper@D3DXAnimation@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAUID3DXAllocateHierarchy@@PEAUID3DXLoadUserData@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x7FBA34: "public: __cdecl D3DXCore::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DXCore@@QEAA@II@Z
0x464940: "const NXOF::IBinarySaveObject::`vftable'" ??_7IBinarySaveObject@NXOF@@6B@
0x46E630: "generate floating point special " ??_C@_0DB@OGBGPNHI@generate?5floating?5point?5special?5@
0x56ECF0: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46BBC0: "floating point division by zero" ??_C@_0CA@HOOMLCPM@floating?5point?5division?5by?5zero?$AA@
0x455B60: DXFILEOBJ_EffectParamFloats
0x5E7090: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3DXShader@@MEAAKKK@Z
0x460C18: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x6B8ED0: "double __cdecl D3DX::__gl_edgeSign(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeSign@D3DX@@YANPEAUGLUvertex@1@00@Z
0x71E6B0: "protected: void __cdecl D3D10Shader::CParse::Error(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x45FEF8: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeBuffer@D3D10Shader@@UEAAPEAXI@Z
0x470D38: "Failed to extract driver shader " ??_C@_0CG@JGGCEAEB@Failed?5to?5extract?5driver?5shader?5@
0x469140: "invalid usage modifier applied t" ??_C@_0CK@HPBPNGEH@invalid?5usage?5modifier?5applied?5t@
0x4EA9BC: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetControlVerticesPerPatch(void) __ptr64" ?GetControlVerticesPerPatch@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x81B500: "__cdecl HS3_" _HS3_
0x4623F0: "texlod not supported on this tar" ??_C@_0CE@FEAPPCLD@texlod?5not?5supported?5on?5this?5tar@
0x695770: "public: virtual long __cdecl NXOF::TBinaryData::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryData@NXOF@@UEAAJPEBX@Z
0x46CFD8: "vectorize tunnel through add" ??_C@_0BN@PHDEJPKC@vectorize?5tunnel?5through?5add?$AA@
0x5E70AC: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3DXShader@@MEAAKK@Z
0x470DD0: "Failed to parse shader using ref" ??_C@_0DL@MBANMFLG@Failed?5to?5parse?5shader?5using?5ref@
0x784290: "private: long __cdecl D3D10Shader::CProgram::SetupOutputArgs(struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64 const) __ptr64" ?SetupOutputArgs@CProgram@D3D10Shader@@AEAAJPEBUD3D_REPLACEENTRY@2@PEAVCInstruction@2@QEAI@Z
0x469B68: "const D3D10Shader::CNodeValue::`vftable'" ??_7CNodeValue@D3D10Shader@@6B@
0x45ABD8: "MAXMIPLEVEL" ??_C@_0M@IBELFJEO@MAXMIPLEVEL?$AA@
0x7A4B88: "private: long __cdecl D3D10Shader::CProgram::AddSequenceI(unsigned int,unsigned int * __ptr64,__int64 * __ptr64,__int64 * __ptr64) __ptr64" ?AddSequenceI@CProgram@D3D10Shader@@AEAAJIPEAIPEA_J1@Z
0x6F1EC0: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??0?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x676DBC: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::GetFace(unsigned int) __ptr64" ?GetFace@PRTSimpBVH@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x45F370: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x460DA8: "Depth" ??_C@_05BOMFGPKE@Depth?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x68E198: "private: long __cdecl NXOF::TSaveObject::WriteHeader(void) __ptr64" ?WriteHeader@TSaveObject@NXOF@@AEAAJXZ
0x595CAC: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CPass::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPass@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x7C9218: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMinMax(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,int) __ptr64" ?MatchMinMax@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@0PEAIH@Z
0x459180: "%c" ??_C@_02HAOIJKIC@?$CFc?$AA@
0x5713C0: "public: long __cdecl D3DXTex::CImage::Initialize(struct D3DX_BLT * __ptr64) __ptr64" ?Initialize@CImage@D3DXTex@@QEAAJPEAUD3DX_BLT@@@Z
0x467538: "Incorrect bKGD chunk index value" ??_C@_0CB@NACPDIGJ@Incorrect?5bKGD?5chunk?5index?5value@
0x6BB594: "void __cdecl D3DX::png_write_info_before_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info_before_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x401538: "__cdecl _imp_atoi" __imp_atoi
0x45B0C0: "COLOROP" ??_C@_07INMMLFAH@COLOROP?$AA@
0x464590: "const NXOF::XDataObj::`vftable'{for `NXOF::XObject'}" ??_7XDataObj@NXOF@@6BXObject@1@@
0x6B5B4C: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshConnect(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshConnect@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@0@Z
0x58886C: "public: virtual long __cdecl D3DXShader::CConstantTable::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CConstantTable@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x4015B8: "__cdecl _imp_asin" __imp_asin
0x47760C: "__cdecl _real@48c00000" __real@48c00000
0x77B29C: "protected: long __cdecl D3D10Shader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3D10Shader@@IEAAJH@Z
0x401F90: "D3DX: (WARN) least zero bytes. D" ??_C@_0FH@GNJOJBC@D3DX?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4?5D@
0x47A2AC: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DXCore@@UEAAPEAXI@Z
0x479310: "__stdcall _real" __real@4030000000000000
0x721324: "protected: int __cdecl D3D10Shader::CParse::IsCast(enum D3D10Shader::_D3DCOMPONENT_TYPE,enum D3D10Shader::_D3DCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3D10Shader@@IEAAHW4_D3DCOMPONENT_TYPE@2@0@Z
0x45F2A8: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x476C88: "__stdcall _real" __real@41300000
0x779B98: "protected: int __cdecl D3D10Shader::CPreProcessor::Token(int * __ptr64) __ptr64" ?Token@CPreProcessor@D3D10Shader@@IEAAHPEAH@Z
0x81BD50: "short * NXOF::xofparse_dgoto" ?xofparse_dgoto@NXOF@@3PAFA
0x4620B8: "diffuse" ??_C@_07KFBPAAO@diffuse?$AA@
0x831D6C: "int D3DXShader::d3dxshader_nerrs" ?d3dxshader_nerrs@D3DXShader@@3HA
0x56D154: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45BE10: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x578080: "protected: long __cdecl D3DXTex::CBlt::BltSame(void) __ptr64" ?BltSame@CBlt@D3DXTex@@IEAAJXZ
0x4D6868: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x463FAC: "Right" ??_C@_05DADPALEM@Right?$AA@
0x7C4AC8: "public: __cdecl D3D10Shader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3D10Shader@@QEAA@XZ
0x5BC508: "public: virtual long __cdecl D3DXEffects::CEffect::SetStateManager(struct ID3DXEffectStateManager * __ptr64) __ptr64" ?SetStateManager@CEffect@D3DXEffects@@UEAAJPEAUID3DXEffectStateManager@@@Z
0x47761C: "__cdecl _real@40c00000" __real@40c00000
0x47865C: "__cdecl _real@c0400000" __real@c0400000
0x401DA0: "const D3DXCore::CBuffer::`vftable'" ??_7CBuffer@D3DXCore@@6B@
0x401310: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x459228: "log" ??_C@_03MGHMBJCF@log?$AA@
0x79DC24: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatRange(unsigned int,double,double) __ptr64" ?ApplyFloatRange@CProgram@D3D10Shader@@QEAAJINN@Z
0x467320: "Missing IHDR before sPLT" ??_C@_0BJ@GJFKNLIF@Missing?5IHDR?5before?5sPLT?$AA@
0x4656C0: "Scan script does not transmit al" ??_C@_0CH@NIBDNILP@Scan?5script?5does?5not?5transmit?5al@
0x7DB120: "protected: virtual long __cdecl D3D10Shader::C30Program::ConstrainPortsArgumentTest(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@D3D10Shader@@MEAAJPEAVCInstruction@2@I@Z
0x697488: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EXObject@NXOF@@MEAAPEAXI@Z
0x4C346C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x55B534: D3DXLoadSurfaceFromFileA
0x45963C: "texldp" ??_C@_06PKDOLDOP@texldp?$AA@
0x4726F0: "Sampler s%d already declared. O" ??_C@_0DP@ENHLAELP@Sampler?5s?$CFd?5already?5declared?4?5?5O@
0x4CAF90: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x625764: "public: long __cdecl D3DXShader::CArgument::Initialize(class D3DXShader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x7AF8F4: "private: long __cdecl D3D10Shader::CProgram::CompactPool_MergeEndif(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64) __ptr64" ?CompactPool_MergeEndif@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAVCInstruction@2@@Z
0x6BB068: "void __cdecl D3DX::png_calculate_crc(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_calculate_crc@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4CC890: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x67AD3C: "int __cdecl D3DXSHSim::daxpy_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?daxpy_@D3DXSHSim@@YAHPEAHPEAN1010@Z
0x7C8AD4: "protected: long __cdecl D3D10Shader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7E7E8C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitELSE(void) __ptr64" ?EmitELSE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x7B2F24: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_End(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@@Z
0x4632E4: "input" ??_C@_05DFJCHPDH@input?$AA@
0x698E7C: "public: long __cdecl NXOF::TBinarySave::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TBinarySave@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x463BA0: "const D3DXSHSim::CGutterHelper::`vftable'" ??_7CGutterHelper@D3DXSHSim@@6B@
0x466F80: "Ignoring incorrect gAMA value wh" ??_C@_0DI@KINMKNNO@Ignoring?5incorrect?5gAMA?5value?5wh@
0x46DF98: "evaluate literal lt" ??_C@_0BE@FFEPGACO@evaluate?5literal?5lt?$AA@
0x471FD0: "Named register components cannot" ??_C@_0JI@KFCDFIOL@Named?5register?5components?5cannot@
0x56B770: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x559C58: "void __cdecl D3DX::__gl_noBeginData(unsigned int,void * __ptr64)" ?__gl_noBeginData@D3DX@@YAXIPEAX@Z
0x77B168: "protected: long __cdecl D3D10Shader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3D10Shader@@IEAAJXZ
0x4652B0: "Image too wide for this implemen" ??_C@_0CH@LJLHCCHC@Image?5too?5wide?5for?5this?5implemen@
0x6C6DA8: "void __cdecl D3DX::png_write_tRNS(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int,int)" ?png_write_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAEPEAUpng_color_16_struct@1@HH@Z
0x48A280: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?RegisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x476B14: "__cdecl _real@be42c0b7" __real@be42c0b7
0x4011D0: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x401128: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x459740: "_sample" ??_C@_07FLCJGJHD@_sample?$AA@
0x464990: "const NXOF::TBinarySaveData::`vftable'{for `ID3DXFileSaveData'}" ??_7TBinarySaveData@NXOF@@6BID3DXFileSaveData@@@
0x6A8590: "int __cdecl D3DX::jpeg_huff_decode(struct D3DX::bitread_working_state * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64,int)" ?jpeg_huff_decode@D3DX@@YAHPEAUbitread_working_state@1@HHPEAUd_derived_tbl@1@H@Z
0x46F360: "SV_Position" ??_C@_0M@GMLACIDJ@SV_Position?$AA@
0x46CFF8: "Emit return instructions" ??_C@_0BJ@OEMJEHML@Emit?5return?5instructions?$AA@
0x4CDA70: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x801DCA: "__cdecl _dllonexit" __dllonexit
0x55EA7C: D3DXCreateCubeTextureFromFileW
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x464108: "BINARY_RESOURCE " ??_C@_0BB@KAPJMFKC@BINARY_RESOURCE?5?$AA@
0x60E0AC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Restore(void) __ptr64" ?Restore@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4015F8: "__cdecl _imp_pow" __imp_pow
0x476998: "__cdecl _real@3e4923cb" __real@3e4923cb
0x477CC8: "__cdecl _real@3f59999a" __real@3f59999a
0x469810: "State Block" ??_C@_0M@PEGHOLKC@State?5Block?$AA@
0x7FB5D8: "public: virtual long __cdecl D3DX10Core::CBuffer::Init(unsigned __int64) __ptr64" ?Init@CBuffer@D3DX10Core@@UEAAJ_K@Z
0x46C220: "A * B/A with negative variations" ??_C@_0CG@NLLAKBEA@A?5?$CK?5B?1A?5with?5negative?5variations@
0x48BB14: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackWeight(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackWeight@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x47683C: "__cdecl _real@3e59999a" __real@3e59999a
0x6DDA9C: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned short>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@G@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x494964: "long __cdecl D3DXAnimation::D3DXSaveMeshHierarchyToFileInternal(void * __ptr64,unsigned long,unsigned long,struct _D3DXFRAME const * __ptr64,struct ID3DXAnimationController * __ptr64,struct ID3DXSaveUserData * __ptr64)" ?D3DXSaveMeshHierarchyToFileInternal@D3DXAnimation@@YAJPEAXKKPEBU_D3DXFRAME@@PEAUID3DXAnimationController@@PEAUID3DXSaveUserData@@@Z
0x476934: "__cdecl _real@3db1c35c" __real@3db1c35c
0x455C50: IID_ID3DXAnimationController
0x4C53E0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTClosestCB::uNumDir(void) __ptr64" ?uNumDir@PRTClosestCB@D3DXSHSim@@UEAAIXZ
0x766DA8: "protected: long __cdecl D3D10Shader::CCompiler::EmitBreak(class D3D10Shader::CNode const * __ptr64) __ptr64" ?EmitBreak@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@@Z
0x47693C: "__cdecl _real@3cb1c35c" __real@3cb1c35c
0x477308: "__cdecl _real@c059000000000000" __real@c059000000000000
0x46F390: "const D3D10Shader::CVSProgram::`vftable'" ??_7CVSProgram@D3D10Shader@@6B@
0x459C0C: "oD" ??_C@_02NHCACAPB@oD?$AA@
0x468984: "String" ??_C@_06ENNEIMBA@String?$AA@
0x831D58: "int * __ptr64 __ptr64 D3DXShader::d3dxshader_vsp" ?d3dxshader_vsp@D3DXShader@@3PEAHEA
0x6DD3B8: "public: void __cdecl D3DXIsochart::CBaseMeshInfo::Free(void) __ptr64" ?Free@CBaseMeshInfo@D3DXIsochart@@QEAAXXZ
0x7CE7FC: "protected: long __cdecl D3D10Shader::CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@D3D10Shader@@IEAAJXZ
0x696AD0: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@AEBU_GUID@@@Z
0x46868C: "gs" ??_C@_02EJDENBHN@gs?$AA@
0x7ABD40: "int __cdecl D3D10Shader::cmpmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmask@D3D10Shader@@YAH_K000H@Z
0x6804A8: "int __cdecl D3DXSHSim::dstein_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dstein_@D3DXSHSim@@YAHPEAHPEAN10100101000@Z
0x476B6C: "__cdecl _real@3d9a67a6" __real@3d9a67a6
0x47695C: "__cdecl _real@3db9e8bc" __real@3db9e8bc
0x478448: "__cdecl _real@3fe999999999999a" __real@3fe999999999999a
0x46DF08: "evaluate literal round" ??_C@_0BH@IAJIIBEG@evaluate?5literal?5round?$AA@
0x4608D8: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x4634B0: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x469BB8: "const D3D10Shader::CNodeBuffer::`vftable'" ??_7CNodeBuffer@D3D10Shader@@6B@
0x831D60: "short * __ptr64 __ptr64 D3DXShader::d3dxshader_ssp" ?d3dxshader_ssp@D3DXShader@@3PEAFEA
0x49E6A4: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMath::CMatrixStack::GetTop(void) __ptr64" ?GetTop@CMatrixStack@D3DXMath@@UEAAPEAUD3DXMATRIX@@XZ
0x55E314: D3DXCreateTextureFromFileExA
0x5E548C: "public: virtual class D3DXShader::CNodeTree * __ptr64 __cdecl D3DXShader::CNodeTree::Copy(void) __ptr64" ?Copy@CNodeTree@D3DXShader@@UEAAPEAV12@XZ
0x49CAF8: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x465790: "Missing Huffman code table entry" ??_C@_0CB@LFBMFPHI@Missing?5Huffman?5code?5table?5entry@
0x457E38: "Failed to create x file data obj" ??_C@_0CF@GGDPCOCC@Failed?5to?5create?5x?5file?5data?5obj@
0x4F001C: "long __cdecl D3DXMesh::AddMaterial(struct ID3DXFileSaveObject * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddMaterial@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x468248: "%12.12e" ??_C@_07GFOOOEFJ@?$CF12?412e?$AA@
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x46C020: "log(exp(x)) identity" ??_C@_0BF@HODDGHBA@log?$CIexp?$CIx?$CJ?$CJ?5identity?$AA@
0x455B20: DXFILEOBJ_DeclData
0x4D58CC: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x56FA4C: "public: virtual __cdecl D3DXTex::CCodecYUV::~CCodecYUV(void) __ptr64" ??1CCodecYUV@D3DXTex@@UEAA@XZ
0x7D39B4: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@D3D10Shader@@IEAAJXZ
0x838860: "int iMaxPos" ?iMaxPos@@3HA
0x401558: "__cdecl _imp_strncmp" __imp_strncmp
0x625F38: "public: int __cdecl D3DXShader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3DXShader@@QEAAHXZ
0x4766C0: "__cdecl _real@404ca5dc1a63c1f8" __real@404ca5dc1a63c1f8
0x4584F8: "const D3DXTex::CCodec_X8L8V8U8::`vftable'" ??_7CCodec_X8L8V8U8@D3DXTex@@6B@
0x46B270: "for better compilation results, " ??_C@_0EB@DMJGHOBJ@for?5better?5compilation?5results?0?5@
0x5908B4: "protected: long __cdecl D3DXShader::CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@D3DXShader@@IEAAJXZ
0x5A0BB8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x6165DC: "protected: virtual long __cdecl D3DXShader::CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@D3DXShader@@MEAAJXZ
0x7FB72C: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::AddRef(void) __ptr64" ?AddRef@CTextureShader@D3DXShader@@UEAAKXZ
0x5FA660: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@D3DXShader@@IEAAJXZ
0x46B360: "parameter count mismatch (%s)" ??_C@_0BO@EINEGKBM@parameter?5count?5mismatch?5?$CI?$CFs?$CJ?$AA@
0x45E940: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x79E5CC: "private: long __cdecl D3D10Shader::CProgram::ProcessSFPSTable(struct D3D10Shader::D3D_SFPS_ENTRY * __ptr64,unsigned int,unsigned int) __ptr64" ?ProcessSFPSTable@CProgram@D3D10Shader@@AEAAJPEAUD3D_SFPS_ENTRY@2@II@Z
0x72FACC: "public: __cdecl D3D10Shader::CNodeDecl::CNodeDecl(enum D3D10Shader::_D3DDECL_TYPE,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ??0CNodeDecl@D3D10Shader@@QEAA@W4_D3DDECL_TYPE@1@PEBVCNode@1@PEAV31@21@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@KK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6B53F0: gluTessEndPolygon
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x5FEEA0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PredRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x460FA0: "relative addressing not supporte" ??_C@_0DM@NEJKOEJP@relative?5addressing?5not?5supporte@
0x465808: "Output file write error --- out " ??_C@_0CP@IDOBLGGD@Output?5file?5write?5error?5?9?9?9?5out?5@
0x4763D0: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x469F18: "Fall-throughs in switch statemen" ??_C@_0DE@HONMKLFI@Fall?9throughs?5in?5switch?5statemen@
0x46D0B8: "Try swizzling literal arrays to " ??_C@_0DC@FLBCGBHN@Try?5swizzling?5literal?5arrays?5to?5@
0x495A64: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x658830: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x47696C: "__cdecl _real@3e666f42" __real@3e666f42
0x466FD8: "Invalid sBIT after IDAT" ??_C@_0BI@GNBHBDGP@Invalid?5sBIT?5after?5IDAT?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5FF340: "protected: virtual unsigned int __cdecl D3DXShader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAIXZ
0x5FE65C: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x459060: "Microsoft (R) D3DX9 Shader Disas" ??_C@_0CI@EBAGDPMI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Disas@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x5928D8: D3DXCreateEffectFromFileExW
0x45E7A0: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x659168: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::~GXArray<class D3DXSHSim::mySphereLevel>(void) __ptr64" ??1?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x84B2C8: "__cdecl _native_startup_lock" __native_startup_lock
0x64CB28: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x6932D8: "public: virtual long __cdecl NXOF::XDataArray<unsigned long,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@K$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x45F510: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x457350: "D3DXValidIndices: An invalid ind" ??_C@_0EC@PHEDJLN@D3DXValidIndices?3?5An?5invalid?5ind@
0x470440: "geometry shader can only emit to" ??_C@_0CK@BCCBKBKC@geometry?5shader?5can?5only?5emit?5to@
0x465560: "Insufficient memory (case %d)" ??_C@_0BO@DJPLELIB@Insufficient?5memory?5?$CIcase?5?$CFd?$CJ?$AA@
0x45B6D8: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x48E11C: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x6EAFA4: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateChartAroundCenter(unsigned long,bool,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64) __ptr64" ?RotateChartAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK_NPEAPEAU_IsochartVertex@2@111@Z
0x801E1E: modf
0x7FB72C: "public: virtual unsigned long __cdecl NXOF::TSaveObject::AddRef(void) __ptr64" ?AddRef@TSaveObject@NXOF@@UEAAKXZ
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeVariable::Print(void) __ptr64" ?Print@CNodeVariable@D3DXShader@@UEAAXXZ
0x65F350: "public: __cdecl D3DXSHSim::CompSHSuperCluster::~CompSHSuperCluster(void) __ptr64" ??1CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x5D0E68: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3DXShader@@IEAAPEAII@Z
0x4EACC8: "protected: long __cdecl D3DXMesh::GXPatchMesh::GetMaxTessSize(unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetMaxTessSize@GXPatchMesh@D3DXMesh@@IEAAJPEAK0@Z
0x64AE2C: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??0?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6958E8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeBounceData(void) __ptr64" ?FreeBounceData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x4C34A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x4C3AB0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x401010: "__cdecl _imp_RegOpenKeyA" __imp_RegOpenKeyA
0x45B668: "SPECULARENABLE" ??_C@_0P@KHHIJEKI@SPECULARENABLE?$AA@
0x7D68E4: "unsigned int __cdecl D3D10Shader::TypeSize(class D3D10Shader::CNode const * __ptr64)" ?TypeSize@D3D10Shader@@YAIPEBVCNode@1@@Z
0x697C18: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveData::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveData@NXOF@@UEAA_KXZ
0x4739D0: "Relative indexing input register" ??_C@_0KG@PJOOKIIJ@Relative?5indexing?5input?5register@
0x460690: "internal error: unexpected endif" ??_C@_0CH@JHIKFLFM@internal?5error?3?5unexpected?5endif@
0x7A45F8: "private: int __cdecl D3D10Shader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3D10Shader@@AEAAHII@Z
0x559C58: "void __cdecl D3DX::__gl_noCombineData(double * __ptr64 const,void * __ptr64 * __ptr64 const,float * __ptr64 const,void * __ptr64 * __ptr64,void * __ptr64)" ?__gl_noCombineData@D3DX@@YAXQEANQEAPEAXQEAMPEAPEAXPEAX@Z
0x4C4BF0: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GXTri3Mesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x479468: DllMain
0x5E1D48: "protected: long __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x7BB384: "public: virtual long __cdecl D3D10Shader::CVSProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x4D5F1C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@I@2@PEAE@Z
0x476C5C: "__cdecl _real@3f8f4cba" __real@3f8f4cba
0x4A003C: "void __cdecl D3DXMath::sh4_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh4_rot@D3DXMath@@YAXQEAM00@Z
0x55EB30: D3DXCreateCubeTextureFromResourceA
0x45AB30: "D3DXCreateEffectEx" ??_C@_0BD@BNMPLEEC@D3DXCreateEffectEx?$AA@
0x6710E4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x4CD864: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GXSimplifyMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x45B128: "SRGBWRITEENABLE" ??_C@_0BA@OKFDNMNI@SRGBWRITEENABLE?$AA@
0x465350: "Write failed on temporary file -" ??_C@_0DG@KALDLIJB@Write?5failed?5on?5temporary?5file?5?9@
0x57A5D0: "protected: long __cdecl D3DXTex::CBlt::BltTriangle3D(void) __ptr64" ?BltTriangle3D@CBlt@D3DXTex@@IEAAJXZ
0x6E6010: "private: long __cdecl D3DXIsochart::CIsochartMesh::CreatePackingInfoBuffer(void) __ptr64" ?CreatePackingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x4C2894: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x579F40: "protected: long __cdecl D3DXTex::CBlt::BltTriangle2D(void) __ptr64" ?BltTriangle2D@CBlt@D3DXTex@@IEAAJXZ
0x7300A4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAttribute::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAttribute@D3D10Shader@@UEAAPEAXI@Z
0x46B4C0: "D3D10_SHADER_ENABLE_BACKWARDS_CO" ??_C@_0CM@BKHEDEJD@D3D10_SHADER_ENABLE_BACKWARDS_CO@
0x464D78: " Ss=%d, Se=%d, Ah=%d, Al=%d" ??_C@_0BN@GAMIJLDC@?5?5Ss?$DN?$CFd?0?5Se?$DN?$CFd?0?5Ah?$DN?$CFd?0?5Al?$DN?$CFd?$AA@
0x6D38F4: "public: __cdecl IsochartRepacker::ChartsInfo::~ChartsInfo(void) __ptr64" ??1ChartsInfo@IsochartRepacker@@QEAA@XZ
0x61CFD0: "protected: virtual long __cdecl D3DXShader::C30Program::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x5888CC: "public: virtual long __cdecl D3DXShader::CConstantTable::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CConstantTable@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x46CC38: "ftou(trunc(utof(x))) -> mov(x)" ??_C@_0BP@JDPFJHKH@ftou?$CItrunc?$CIutof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x5924B4: D3DXCreateEffectFromFileExA
0x4614B0: "internal error: InputRemap compo" ??_C@_0DE@JEPCEDAJ@internal?5error?3?5InputRemap?5compo@
0x469770: "non-scalar case expression" ??_C@_0BL@CGIONDED@non?9scalar?5case?5expression?$AA@
0x463348: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x462618: "Tessfactor" ??_C@_0L@MPKDEOPN@Tessfactor?$AA@
0x4F231C: "long __cdecl D3DXMesh::D3DXMergeMeshes(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXMergeMeshes@D3DXMesh@@YAJPEAUID3DXMesh@@PEAKPEAUID3DXBuffer@@2K0122KPEAUIDirect3DDevice9@@PEAPEAU2@PEAPEAU3@551@Z
0x47AB38: "public: virtual long __cdecl D3DXCore::CRenderToSurface::EndScene(unsigned long) __ptr64" ?EndScene@CRenderToSurface@D3DXCore@@UEAAJK@Z
0x46F2F0: "generate floating point special " ??_C@_0CP@MGBDOANA@generate?5floating?5point?5special?5@
0x4B7A00: "void __cdecl D3DXMesh::OutputError(class D3DXCore::CStringStack * __ptr64,char const * __ptr64,...)" ?OutputError@D3DXMesh@@YAXPEAVCStringStack@D3DXCore@@PEBDZZ
0x48B550: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPosition(unsigned int,double) __ptr64" ?SetTrackPosition@CAnimationController@D3DXAnimation@@UEAAJIN@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x463E58: "const D3DXSHSim::PRTAlbedoFetch::`vftable'" ??_7PRTAlbedoFetch@D3DXSHSim@@6B@
0x460710: "clip must be performed from a fl" ??_C@_0DO@IPJDJMDL@clip?5must?5be?5performed?5from?5a?5fl@
0x4C5AB4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x697650: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcResource@NXOF@@UEAAPEAXI@Z
0x46DE90: "evaluate literal dsx/y" ??_C@_0BH@IMFJEJHF@evaluate?5literal?5dsx?1y?$AA@
0x459890: "%s = " ??_C@_05LOCLKNJJ@?$CFs?5?$DN?5?$AA@
0x5B8298: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x6B9CA0: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListInsertBefore(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64,void * __ptr64)" ?__gl_dictListInsertBefore@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAU21@PEAX@Z
0x45B118: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x46EA50: "generate floating point special " ??_C@_0CP@NCIODIHG@generate?5floating?5point?5special?5@
0x6DA2F4: "private: long __cdecl D3DXIsochart::CIsochartEngine::OptimizeParameterizedCharts(float,float & __ptr64) __ptr64" ?OptimizeParameterizedCharts@CIsochartEngine@D3DXIsochart@@AEAAJMAEAM@Z
0x822980: "short * D3DXShader::d3dxasm_len" ?d3dxasm_len@D3DXShader@@3PAFA
0x69E720: "int __cdecl D3DX::jpeg_resync_to_restart(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_resync_to_restart@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x6D9E04: "private: long __cdecl D3DXIsochart::CIsochartEngine::ParameterizeChartsInHeap(bool,unsigned long) __ptr64" ?ParameterizeChartsInHeap@CIsochartEngine@D3DXIsochart@@AEAAJ_NK@Z
0x7902CC: "protected: long __cdecl D3D10Shader::CProgram::ConvertIgnores(void) __ptr64" ?ConvertIgnores@CProgram@D3D10Shader@@IEAAJXZ
0x6958E8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x69C870: "int __cdecl D3DX::jpeg_read_header(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_read_header@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x472070: "CB[%d] already declared, repeate" ??_C@_0FB@KHJMLLAE@CB?$FL?$CFd?$FN?5already?5declared?0?5repeate@
0x462FBC: "d" ??_C@_01LPLHEDKD@d?$AA@
0x75D92C: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunction(char const * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x459478: "sgn" ??_C@_03BBNHLEBN@sgn?$AA@
0x60E184: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CreateTexLoads(void) __ptr64" ?CreateTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x7E932C: "protected: long __cdecl D3D10Shader::CD3D10Program::GetFirstExpressionData(class D3D10Shader::CNode const * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetFirstExpressionData@CD3D10Program@D3D10Shader@@IEAAJPEBVCNode@2@PEAPEAUD3DTOKEN@2@PEAIPEAPEAI@Z
0x4013F8: "__cdecl _imp_setlocale" __imp_setlocale
0x7C4EC0: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3D10Shader@@MEAAKKK@Z
0x728E60: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Expr(enum D3D10Shader::_D3DEXPR_OP,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,int,int) __ptr64" ?Expr@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DEXPR_OP@2@PEBV32@1HH@Z
0x4852F4: "public: virtual int __cdecl D3DXCore::CFont::DrawTextA(struct ID3DXSprite * __ptr64,char const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextA@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBDHPEAUtagRECT@@KK@Z
0x458A10: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x5DD2F4: "protected: int __cdecl D3DXShader::CParse::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x45C000: "NOTEQUAL" ??_C@_08KDCAELOL@NOTEQUAL?$AA@
0x774F18: "protected: int __cdecl D3D10Shader::CAssembler::DecodeOpcode(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@D3D10Shader@@IEAAHPEAUD3DTOKEN@2@@Z
0x76F9FC: "protected: int __cdecl D3D10Shader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3D10Shader@@IEAAHPEAIW4_D3DTYPE_TEMPLATE@2@II@Z
0x62A308: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3DXShader@@IEAAJH@Z
0x4589F8: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x65F9B0: "public: __cdecl D3DXSHSim::CompSHSuperCluster::CompSHSuperCluster(void) __ptr64" ??0CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x79E9A0: "protected: long __cdecl D3D10Shader::CProgram::PropagateFlags(void) __ptr64" ?PropagateFlags@CProgram@D3D10Shader@@IEAAJXZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::~GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??1?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x45A4DC: "dz" ??_C@_02JKLANEGN@dz?$AA@
0x67494C: "unsigned int __cdecl D3DXSHSim::qsplit(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int)" ?qsplit@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMI@Z
0x4CC4F4: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7BDB6C: "public: virtual char * __ptr64 __cdecl D3D10Shader::CFXLProgram::GetTargetString(void) __ptr64" ?GetTargetString@CFXLProgram@D3D10Shader@@UEAAPEADXZ
0x459018: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x472C20: "vertexID already declared for in" ??_C@_0EG@LPABPJPD@vertexID?5already?5declared?5for?5in@
0x460F08: "internal error: DST test failure" ??_C@_0CB@IBIDALDH@internal?5error?3?5DST?5test?5failure@
0x401590: "__cdecl _imp___CxxFrameHandler" __imp___CxxFrameHandler
0x45C960: "ID3DXEffectCompiler: Can't set s" ??_C@_0CH@DOIBLDGM@ID3DXEffectCompiler?3?5Can?8t?5set?5s@
0x72DA28: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rCaseStmt(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?rCaseStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@0@Z
0x63FC78: "protected: void __cdecl D3DXShader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x473FF0: "Reference of undeclared resource" ??_C@_0FG@MJEHHHGN@Reference?5of?5undeclared?5resource@
0x46A6F0: "internal error: invalid sequence" ??_C@_0DB@HOIKFFIC@internal?5error?3?5invalid?5sequence@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x4C2B68: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x462FC4: "j" ??_C@_01CBDEGOCN@j?$AA@
0x560314: D3DXSaveTextureToFileInMemory
0x476448: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x5FB7F8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x4C2FD4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x7A93CC: "long __cdecl D3D10Shader::SFPS_UnaryFloatToIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatToIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x48EEAC: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::Compress(unsigned long,float,struct _D3DXFRAME * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Compress@CKeyframedAnimationSet@D3DXAnimation@@UEAAJKMPEAU_D3DXFRAME@@PEAPEAUID3DXBuffer@@@Z
0x7776C0: "public: virtual class D3D10Shader::CNodeAsmInstruction * __ptr64 __cdecl D3D10Shader::CNodeAsmInstruction::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmInstruction@D3D10Shader@@UEBAPEAV12@I@Z
0x55F77C: D3DXCreateVolumeTextureFromFileExW
0x697834: "public: virtual long __cdecl NXOF::TBinarySaveData::Save(bool) __ptr64" ?Save@TBinarySaveData@NXOF@@UEAAJ_N@Z
0x5BDDD4: "private: long __cdecl D3DXEffects::CEffect::RecordSetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?RecordSetValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXI@Z
0x45ABE8: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x4767BC: "__cdecl _real@3fb504f3" __real@3fb504f3
0x458E6C: "t%u" ??_C@_03FGCIBOJA@t?$CFu?$AA@
0x45E71C: "round" ??_C@_05MIMAKCN@round?$AA@
0x401DE0: "const D3DXCore::CBufferA16::`vftable'" ??_7CBufferA16@D3DXCore@@6B@
0x5FD72C: "long __cdecl D3DXShader::EmitTypeInfo(class D3DXShader::CCommentBlock * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64)" ?EmitTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAVCNode@1@IKPEAK@Z
0x46F808: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x59BC24: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindParameter(char const * __ptr64) __ptr64" ?FindParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBD@Z
0x401548: "__cdecl _imp_ldexp" __imp_ldexp
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x6D59C0: "public: __cdecl IsochartRepacker::ChartsInfo::ChartsInfo(void) __ptr64" ??0ChartsInfo@IsochartRepacker@@QEAA@XZ
0x734170: "protected: long __cdecl D3D10Shader::CCompiler::EmitStatement(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CPacker * __ptr64,int,int) __ptr64" ?EmitStatement@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAVCPacker@2@HH@Z
0x81B9FE: "bool g_bUseHlsl10Compiler" ?g_bUseHlsl10Compiler@@3_NA
0x5D3ED8: "protected: int __cdecl D3DXShader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3DXShader@@IEAAHPEAII@Z
0x5C4608: "protected: long __cdecl D3DXShader::CCompiler::EmitIntrinsic(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIntrinsic@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x5A4778: "private: long __cdecl D3DXEffects::CEffect::LoadTechnique(struct D3DXEffects::STechnique * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTechnique@CEffect@D3DXEffects@@AEAAJPEAUSTechnique@2@PEAUID3DXBuffer@@PEAK@Z
0x4C34D4: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x476A34: "__cdecl _real@3d35f014" __real@3d35f014
0x7C2DC8: "protected: long __cdecl D3D10Shader::CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@D3D10Shader@@IEAAJXZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::~GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>(void) __ptr64" ??1?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x79B860: "public: long __cdecl D3D10Shader::CArgument::ApplyRange(struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?ApplyRange@CArgument@D3D10Shader@@QEAAJPEAU_D3DRANGE@2@@Z
0x464F90: " with %d x %d thumbnail image" ??_C@_0CB@BADBMAAB@?5?5?5?5with?5?$CFd?5x?5?$CFd?5thumbnail?5image@
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x401410: "__cdecl _imp_realloc" __imp_realloc
0x401470: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x790794: "protected: long __cdecl D3D10Shader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3D10Shader@@IEAAJXZ
0x76F31C: "protected: long __cdecl D3D10Shader::CCompiler::EvalValue(unsigned int,struct D3D10Shader::_D3DVAL * __ptr64) __ptr64" ?EvalValue@CCompiler@D3D10Shader@@IEAAJIPEAU_D3DVAL@2@@Z
0x6FB4AC: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_MUL_Mat<double>(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64)" ??$Mat_Trans_MUL_Mat@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV01@AEBV01@@Z
0x496238: D3DXVec3CatmullRom
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeValue::Print(void) __ptr64" ?Print@CNodeValue@D3DXShader@@UEAAXXZ
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x472200: "Temp decl already encountered. " ??_C@_0FI@OCILCFIN@Temp?5decl?5already?5encountered?4?5?5@
0x7EDD54: "public: __cdecl CSignatureParser::~CSignatureParser(void) __ptr64" ??1CSignatureParser@@QEAA@XZ
0x625CD0: "public: int __cdecl D3DXShader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3DXShader@@QEAAHXZ
0x7D520C: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitInstComplex(unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned long,unsigned long,unsigned long,int) __ptr64" ?EmitInstComplex@CShaderProgram@D3D10Shader@@IEAAJKPEAII000IKKKH@Z
0x6965C4: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataObj@NXOF@@UEAAPEAXI@Z
0x55E654: D3DXCreateTextureFromResourceExW
0x697734: "public: virtual void __cdecl NXOF::XSrcMemory::UngetByte(void) __ptr64" ?UngetByte@XSrcMemory@NXOF@@UEAAXXZ
0x696CBC: "public: __cdecl NXOF::XDataRef::XDataRef(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XDataObj * __ptr64) __ptr64" ??0XDataRef@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXDataObj@1@@Z
0x46FAF0: "maximum texture register index e" ??_C@_0CI@EFBBHKDG@maximum?5texture?5register?5index?5e@
0x401418: "__cdecl _imp_longjmp" __imp_longjmp
0x6C4488: "void __cdecl D3DX::png_handle_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4EF36C: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,4294967295>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x477B28: "__stdcall _real" __real@43340000
0x4C26D4: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6CA9F4: D3DXUVAtlasPack
0x479350: "__stdcall _real" __real@4034000000000000
0x774360: "protected: void __cdecl D3D10Shader::CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@D3D10Shader@@IEAAXII@Z
0x48FA94: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x5892F0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposePointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x4010A8: "__cdecl _imp_ExtTextOutW" __imp_ExtTextOutW
0x459BF8: "l" ??_C@_01HHGOMJKL@l?$AA@
0x7C427C: "protected: virtual long __cdecl D3D10Shader::CPSProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@D3D10Shader@@MEAAJPEAIIKPEAK@Z
0x46CD18: "min max to saturate modifier mat" ??_C@_0CD@NOBAEDI@min?5max?5to?5saturate?5modifier?5mat@
0x5B7678: "private: long __cdecl D3DXEffects::CEffect::RemoveArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int) __ptr64" ?RemoveArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@I@Z
0x729DA4: "protected: long __cdecl D3D10Shader::CParse::Eval(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?Eval@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAU_D3DVALUE@2@@Z
0x6EFE40: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndCutMultipleBoundaries(unsigned long & __ptr64) __ptr64" ?CheckAndCutMultipleBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAK@Z
0x5885A4: "public: long __cdecl D3DXShader::CConstantTable::FindConstantByName(char const * __ptr64,class D3DXShader::CConstant * __ptr64 * __ptr64) __ptr64" ?FindConstantByName@CConstantTable@D3DXShader@@QEAAJPEBDPEAPEAVCConstant@2@@Z
0x6DB240: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::InitializePacking(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?InitializePacking@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEBK@Z
0x497490: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x68DD24: "private: virtual __cdecl NXOF::TSaveObject::~TSaveObject(void) __ptr64" ??1TSaveObject@NXOF@@EEAA@XZ
0x642EE0: "protected: long __cdecl D3DXShader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3DXShader@@IEAAJH@Z
0x401160: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x682F40: "double __cdecl D3DXSHSim::dlansy_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlansy_@D3DXSHSim@@YANPEBD0PEAHPEAN12@Z
0x5FF208: "protected: long __cdecl D3DXShader::CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@D3DXShader@@IEAAJXZ
0x45C040: "CW" ??_C@_02IHJINOOH@CW?$AA@
0x6CC9E8: "long __cdecl D3DXIMTFloatArrayCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x69F910: "void __cdecl D3DX::jpeg_start_compress(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_start_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x6958E8: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x6CCBA0: "long __cdecl D3DXIMTFloatArrayCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x588F8C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVector(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@@Z
0x476AA4: "__cdecl _real@3e0dfd8d" __real@3e0dfd8d
0x5BE494: "public: __cdecl D3DXShader::CCompiler::CCompiler(void) __ptr64" ??0CCompiler@D3DXShader@@QEAA@XZ
0x459170: "%s%d%s" ??_C@_06PFFBCHML@?$CFs?$CFd?$CFs?$AA@
0x45EFC8: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x4597D8: "%s::" ??_C@_04EFCDBJNL@?$CFs?3?3?$AA@
0x801560: modff
0x49D728: D3DXPlaneIntersectLine
0x5D4DFC: "protected: static int __cdecl D3DXShader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3DXShader@@KAHIIPEBX@Z
0x46BDB8: "Eval range add inf flag if range" ??_C@_0CL@OOBOOBE@Eval?5range?5add?5inf?5flag?5if?5range@
0x694868: "public: __cdecl NXOF::XTemplate::XTemplate(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplateInfo * __ptr64) __ptr64" ??0XTemplate@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXTemplateInfo@1@@Z
0x479540: D3DXCreateSprite
0x4679D8: "Out of memory processing zTXt ch" ??_C@_0CF@INOJJBEP@Out?5of?5memory?5processing?5zTXt?5ch@
0x479B7C: D3DXCreateRenderToSurface
0x79C578: "public: long __cdecl D3D10Shader::CInstruction::Initialize(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3D10Shader@@QEAAJPEAV12@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJII@Z
0x610544: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AnalizeArgUse(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int & __ptr64,int & __ptr64,int & __ptr64) __ptr64" ?AnalizeArgUse@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAIIAEAIAEAH3@Z
0x401098: "__cdecl _imp_ExtTextOutA" __imp_ExtTextOutA
0x61FBC4: "public: long __cdecl D3DXShader::SRegisterInfo::AddStaticConstants(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddStaticConstants@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x5BA314: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x5B1DFC: "private: long __cdecl D3DXEffects::CEffect::SetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x45B2A0: "SCISSORTESTENABLE" ??_C@_0BC@DMIABKFI@SCISSORTESTENABLE?$AA@
0x693F7C: "public: int __cdecl NXOF::XTemplateList::Add(class NXOF::XTemplate * __ptr64) __ptr64" ?Add@XTemplateList@NXOF@@QEAAHPEAVXTemplate@2@@Z
0x463380: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x473620: "isFrontFace already declared for" ??_C@_0EK@OMHDFCKB@isFrontFace?5already?5declared?5for@
0x6BBD5C: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_write_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_write_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x5BDA90: "long __cdecl D3DXEffects::_AddRefObjects(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXRefObject * __ptr64 * __ptr64,unsigned int * __ptr64,int)" ?_AddRefObjects@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAVCD3DXRefObject@1@PEAIH@Z
0x6DC96C: "bool __cdecl D3DXIsochart::CheckInitializeParameters(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long)" ?CheckInitializeParameters@D3DXIsochart@@YA_NPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBKK@Z
0x495D4C: D3DXVec2TransformNormal
0x4594C4: "m3x3" ??_C@_04BEGILAIJ@m3x3?$AA@
0x640C6C: "public: __cdecl D3DXShader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3DXShader@@QEAA@XZ
0x6BBBB0: "void __cdecl D3DX::png_write_end(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_end@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x46C6A0: "movc((a>=b),a,b) -> max(a,b)" ??_C@_0BN@DOOCFNPO@movc?$CI?$CIa?$DO?$DNb?$CJ?0a?0b?$CJ?5?9?$DO?5max?$CIa?0b?$CJ?$AA@
0x4769F8: "__cdecl _real@3dd663f0" __real@3dd663f0
0x459510: "endif" ??_C@_05PAODFFED@endif?$AA@
0x47A0E0: "public: virtual long __cdecl D3DXCore::CBuffer::Set(unsigned char * __ptr64,unsigned long) __ptr64" ?Set@CBuffer@D3DXCore@@UEAAJPEAEK@Z
0x68D44C: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndRestricted(class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64) __ptr64" ?WriteTemplateEndRestricted@TSaveObject@NXOF@@AEAAJPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@@Z
0x45AB10: "D3DXCreateEffectFromResourceExW" ??_C@_0CA@LLCJNDMC@D3DXCreateEffectFromResourceExW?$AA@
0x59F808: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x60EFD4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AddPhaseLinkage(unsigned int * __ptr64) __ptr64" ?AddPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAJPEAI@Z
0x7D9C30: "protected: virtual long __cdecl D3D10Shader::C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@D3D10Shader@@MEAAJXZ
0x46E468: "generate floating point special " ??_C@_0CP@OOLKGHHN@generate?5floating?5point?5special?5@
0x48B768: "public: virtual float __cdecl D3DXAnimation::CAnimationController::GetPriorityBlend(void) __ptr64" ?GetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAMXZ
0x59A71C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignment(class D3DXEffects::Compiler::CAssignmentInfo * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long) __ptr64" ?InitializeAssignment@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCAssignmentInfo@23@KKKPEAKPEAVCData@23@2K@Z
0x477FC0: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x462608: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x5E8EFC: "protected: long __cdecl D3DXShader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned long,unsigned long,char) __ptr64" ?CombineConstants@CShaderProgram@D3DXShader@@IEAAJIIKKD@Z
0x838840: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CInstruction::s_pAlloc" ?s_pAlloc@CInstruction@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x72DC04: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AttributeParam(class D3D10Shader::CNode * __ptr64) __ptr64" ?AttributeParam@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x58036C: D3DXGetShaderVersion
0x5BE478: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJK@Z
0x46AEE0: "internal error: invalid access o" ??_C@_0DD@BKFLOJCA@internal?5error?3?5invalid?5access?5o@
0x54ABCC: "void __cdecl D3DXMesh::CalcEdge(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?CalcEdge@D3DXMesh@@YAXPEAUD3DXVECTOR3@@00@Z
0x5AACEC: "private: void __cdecl D3DXEffects::CEffect::ApplyBlock(struct D3DXEffects::SBlock * __ptr64,unsigned short) __ptr64" ?ApplyBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@G@Z
0x5D306C: "protected: long __cdecl D3DXShader::CCompiler::EvalRange(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x4B9F84: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneVertexInfluence(unsigned long,unsigned long,float) __ptr64" ?SetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKM@Z
0x6992D4: "private: long __cdecl NXOF::TBinarySave::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TBinarySave@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x463D40: "const D3DXSHSim::PRTCBClosestVertMonoPB::`vftable'" ??_7PRTCBClosestVertMonoPB@D3DXSHSim@@6B@
0x7307E8: "public: virtual void __cdecl D3D10Shader::CNodeArray::Validate(void)const __ptr64" ?Validate@CNodeArray@D3D10Shader@@UEBAXXZ
0x45C660: "ID3DXEffectCompiler: Only numeri" ??_C@_0EG@HLEJPEGN@ID3DXEffectCompiler?3?5Only?5numeri@
0x5A6194: "private: long __cdecl D3DXEffects::CEffect::LoadTrivialAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTrivialAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x4769A0: "__cdecl _real@3e55574b" __real@3e55574b
0x820DE0: "short * D3DXShader::d3dxshader_check" ?d3dxshader_check@D3DXShader@@3PAFA
0x401370: KERNEL32_NULL_THUNK_DATA
0x6958E8: "public: virtual long __cdecl NXOF::XDataObj::Unlock(void) __ptr64" ?Unlock@XDataObj@NXOF@@UEAAJXZ
0x45ECA0: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x63E408: "protected: long __cdecl D3DXShader::CProgram::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4821D0: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewLH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewLH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x45B6C0: "ALPHAREF" ??_C@_08LKBGFLHJ@ALPHAREF?$AA@
0x45D090: "ID3DXEffectCompiler: Unexpected " ??_C@_0EK@DEAKIOKH@ID3DXEffectCompiler?3?5Unexpected?5@
0x7FB72C: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::AddRef(void) __ptr64" ?AddRef@TBinaryLoad@NXOF@@UEAAKXZ
0x4E3250: "int __cdecl AddToDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned long const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@K@@YAHPEAPEAKAEBKPEAI2@Z
0x71EB84: "protected: long __cdecl D3D10Shader::CParse::AddDecl(class D3D10Shader::CNode const * __ptr64,int) __ptr64" ?AddDecl@CParse@D3D10Shader@@IEAAJPEBVCNode@2@H@Z
0x4C2F18: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x801F62: logf
0x47A230: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBufferA16@D3DXCore@@UEAAPEAXI@Z
0x4EA770: "protected: long __cdecl D3DXMesh::GXPatchMesh::SetTessellationLevel(float) __ptr64" ?SetTessellationLevel@GXPatchMesh@D3DXMesh@@IEAAJM@Z
0x4690B0: "unsigned can not be used with ty" ??_C@_0CG@CAHHCMCN@unsigned?5can?5not?5be?5used?5with?5ty@
0x6A8110: "void __cdecl D3DX::jpeg_make_d_derived_tbl(struct D3DX::jpeg_decompress_struct * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_d_derived_tbl@D3DX@@YAXPEAUjpeg_decompress_struct@1@HHPEAPEAUd_derived_tbl@1@@Z
0x45C05C: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x697DF0: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::AddRef(void) __ptr64" ?AddRef@TBinarySaveData@NXOF@@UEAAKXZ
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x7237E0: "protected: long __cdecl D3D10Shader::CParse::CombineUsages(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3D10Shader@@IEAAJPEAVCNode@2@0@Z
0x463660: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x8019C4: atol
0x5BE52C: "public: __cdecl D3DXShader::CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@D3DXShader@@QEAA@XZ
0x45F720: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x58C314: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CTextureShader@D3DXShader@@UEAAPEBDPEBD0@Z
0x45EA08: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x49C894: D3DXQuaternionLn
0x455BF0: IID_ID3DXEffectPool
0x4734B0: "Components of output declaration" ??_C@_0II@BDLCKJKP@Components?5of?5output?5declaration@
0x7A0AFC: "protected: long __cdecl D3D10Shader::CProgram::SimplifyInstructionsComplex(void) __ptr64" ?SimplifyInstructionsComplex@CProgram@D3D10Shader@@IEAAJXZ
0x5E0C5C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CompileExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?CompileExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00H@Z
0x70E564: d3dx_inflateReset
0x466E40: "Truncating incorrect tRNS chunk " ??_C@_0CH@GNNEJFAH@Truncating?5incorrect?5tRNS?5chunk?5@
0x472E10: "Too many total clip/cull distanc" ??_C@_0HC@GFHNHIFB@Too?5many?5total?5clip?1cull?5distanc@
0x472390: "Indexable temp x%d already decla" ??_C@_0EG@DGOCINFA@Indexable?5temp?5x?$CFd?5already?5decla@
0x4F0680: "long __cdecl D3DXMesh::AddFaceMaterials(struct ID3DXFileSaveObject * __ptr64,unsigned long * __ptr64,unsigned long,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFaceMaterials@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAKKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x46D4B0: "NOT BLT => BGE" ??_C@_0P@OKCCFCNM@NOT?5BLT?5?$DN?$DO?5BGE?$AA@
0x5EAE98: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x7718C4: "public: long __cdecl D3D10Shader::CResourceDef::AddEntry(unsigned int,unsigned int,char const * __ptr64,class D3D10Shader::CNodeVariable * __ptr64,class D3D10Shader::CResourceDef * __ptr64) __ptr64" ?AddEntry@CResourceDef@D3D10Shader@@QEAAJIIPEBDPEAVCNodeVariable@2@PEAV12@@Z
0x401260: "__cdecl _imp_GetLastError" __imp_GetLastError
0x640AF0: "public: __cdecl D3DXShader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3DXShader@@QEAA@XZ
0x608B3C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexReflect(int) __ptr64" ?MatchTexReflect@CPSLegacyProgram@D3DXShader@@IEAAJH@Z
0x461880: "texture loads or clips cannot be" ??_C@_0EB@HKMADCHF@texture?5loads?5or?5clips?5cannot?5be@
0x7DB7A4: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x801548: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x459488: "logp" ??_C@_04GEPNNBKI@logp?$AA@
0x459660: "texcoord" ??_C@_08FDJGCBLL@texcoord?$AA@
0x5BC678: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x477FE0: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x463D18: "const D3DXSHSim::PRTCBClosestVert::`vftable'" ??_7PRTCBClosestVert@D3DXSHSim@@6B@
0x462050: "relative addressing not allowed " ??_C@_0DC@CAHGCBPG@relative?5addressing?5not?5allowed?5@
0x5D411C: "protected: int __cdecl D3DXShader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x66969C: "void __cdecl points_get_random(struct points_typ * __ptr64,double * __ptr64)" ?points_get_random@@YAXPEAUpoints_typ@@PEAN@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x491E50: "long __cdecl D3DXAnimation::GetName(struct ID3DXFileData * __ptr64,char * __ptr64 * __ptr64)" ?GetName@D3DXAnimation@@YAJPEAUID3DXFileData@@PEAPEAD@Z
0x604294: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x459450: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x458988: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x69F070: "void __cdecl D3DX::jpeg_set_defaults(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_set_defaults@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x49D898: D3DXPlaneFromPointNormal
0x57B210: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R5G6B5(void) __ptr64" ?BltBox2D_R5G6B5@CBlt@D3DXTex@@IEAAJXZ
0x768B28: "protected: unsigned int * __ptr64 __cdecl D3D10Shader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3D10Shader@@IEAAPEAII@Z
0x79BBF0: "public: long __cdecl D3D10Shader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3D10Shader@@QEAAJKIIH@Z
0x461440: "dependent texture read not suppo" ??_C@_0DA@CGHDDNBL@dependent?5texture?5read?5not?5suppo@
0x7C4D5C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3D10Shader@@UEAAPEAXI@Z
0x6959F4: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x79932C: "private: void __cdecl D3D10Shader::CProgram::ReadWriteInfo_WriteInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_WriteInfo@CProgram@D3D10Shader@@AEAAXII@Z
0x63A04C: "private: int __cdecl D3DXShader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3DXShader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x458CAC: "s_" ??_C@_02GLCKLBHP@s_?$AA@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x662ED8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::RefineMesh(void) __ptr64" ?RefineMesh@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x466328: "Not a PNG file" ??_C@_0P@KIMIGLKH@Not?5a?5PNG?5file?$AA@
0x46C0A0: "XXX who knows???" ??_C@_0BB@NJNMONOL@XXX?5who?5knows?$DP?$DP?$DP?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x476B00: "__cdecl _real@3e42eef1" __real@3e42eef1
0x4011A8: "__cdecl _imp_IsBadWritePtr" __imp_IsBadWritePtr
0x6CDDC8: "long __cdecl IsochartRepacker::isochartpack2(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long const * __ptr64,unsigned int,unsigned int,float,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned int)" ?isochartpack2@IsochartRepacker@@YAJPEAUID3DXBuffer@@K0K0PEBKIIMKP6AJMPEAX@ZM2I@Z
0x46CDF0: "mad match 3 (a + (b+b)" ??_C@_0BH@FGIOPPO@mad?5match?53?5?$CIa?5?$CL?5?$CIb?$CLb?$CJ?$AA@
0x782768: "protected: virtual long __cdecl D3D10Shader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3D10Shader@@MEAAJXZ
0x5703D4: "public: virtual void __cdecl D3DXTex::CCodecYUV::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x658D60: "public: long __cdecl D3DXSHSim::PRTComputeEngine::UpdateCBAdapt(unsigned int) __ptr64" ?UpdateCBAdapt@PRTComputeEngine@D3DXSHSim@@QEAAJI@Z
0x77ED6C: "protected: long __cdecl D3D10Shader::CProgram::GetArrayState(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetArrayState@CProgram@D3D10Shader@@IEAAJIIIIIPEAIPEAPEAII00@Z
0x6958E8: "protected: virtual unsigned int __cdecl D3D10Shader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3D10Shader@@MEAAIXZ
0x819114: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x478008: "__cdecl _real@3949f623d5a8a733" __real@3949f623d5a8a733
0x4586D8: "const D3DXTex::CCodec_R8G8_B8G8::`vftable'" ??_7CCodec_R8G8_B8G8@D3DXTex@@6B@
0x4B9C0C: "public: void * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXSkinInfo@D3DXMesh@@QEAAPEAXI@Z
0x801524: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x7AA178: "long __cdecl D3D10Shader::SFPS_UnaryFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x6BD860: "void __cdecl D3DX::png_do_strip_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_strip_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x7C7D38: "protected: long __cdecl D3D10Shader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3D10Shader@@IEAAJXZ
0x46CE20: "imad match 1 (a + b*c)" ??_C@_0BH@KBLKLIEG@imad?5match?51?5?$CIa?5?$CL?5b?$CKc?$CJ?$AA@
0x45B990: "TEX2" ??_C@_04NHFLOCJP@TEX2?$AA@
0x473090: "sampleIndex already declared for" ??_C@_0EJ@LIGOAJMA@sampleIndex?5already?5declared?5for@
0x46DFB0: "evaluate literal ge" ??_C@_0BE@KMDKMNP@evaluate?5literal?5ge?$AA@
0x676C24: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x476C78: "__cdecl _real@3f700000" __real@3f700000
0x477208: "__cdecl _real@3f70000000000000" __real@3f70000000000000
0x4766C8: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x469900: "const D3D10Shader::CNodeTree::`vftable'" ??_7CNodeTree@D3D10Shader@@6B@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec@D3DXTex@@UEAAPEAXI@Z
0x45BE78: "CLIPPLANE1" ??_C@_0L@INFIKFIH@CLIPPLANE1?$AA@
0x57340C: "private: long __cdecl D3DXTex::CImage::LoadDIB(void const * __ptr64,unsigned long) __ptr64" ?LoadDIB@CImage@D3DXTex@@AEAAJPEBXK@Z
0x7D49B8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@D3D10Shader@@IEAAJXZ
0x5525C8: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetStreamSource(unsigned int,void * __ptr64,unsigned int) __ptr64" ?SetStreamSource@CD3DXCrackDecl@D3DXMesh@@QEAAJIPEAXI@Z
0x49CAE8: D3DXQuaternionSlerp
0x463D08: "const D3DXSHSim::PRTTexAlbedoFetch::`vftable'" ??_7PRTTexAlbedoFetch@D3DXSHSim@@6B@
0x47B778: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::End(unsigned long) __ptr64" ?End@CRenderToEnvMap@D3DXCore@@UEAAJK@Z
0x4606B8: "Conditional block too complex" ??_C@_0BO@BHNFPEKK@Conditional?5block?5too?5complex?$AA@
0x46B558: "const D3D10Shader::CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@D3D10Shader@@6B@
0x7ED5A4: "public: long __cdecl D3D10Shader::CDebugInfo::AddInstruction(unsigned int * __ptr64) __ptr64" ?AddInstruction@CDebugInfo@D3D10Shader@@QEAAJPEAI@Z
0x470400: "internal error: expected binary " ??_C@_0DL@HMMBCPGE@internal?5error?3?5expected?5binary?5@
0x401578: "__cdecl _imp__strdate" __imp__strdate
0x6F5E34: "private: void __cdecl D3DXIsochart::CIsochartMesh::UpdateOptimizeResult(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXVECTOR2 & __ptr64,float,float * __ptr64) __ptr64" ?UpdateOptimizeResult@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@PEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@MPEAM@Z
0x401668: "__cdecl _imp_atan2f" __imp_atan2f
0x7E372C: "protected: long __cdecl D3D10Shader::CD3D10Program::MakeSwitchCalls(void) __ptr64" ?MakeSwitchCalls@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x81C798: "double D3DXSHSim::fUScale" ?fUScale@D3DXSHSim@@3NA
0x476CB8: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x459474: "crs" ??_C@_03KEEPOOAF@crs?$AA@
0x464D98: " Component %d: dc=%d ac=%d" ??_C@_0BO@CDEKFGLC@?5?5?5?5Component?5?$CFd?3?5dc?$DN?$CFd?5ac?$DN?$CFd?$AA@
0x59D64C: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x4597C0: "_abs" ??_C@_04EPEFPFOF@_abs?$AA@
0x70E288: "void __cdecl GeodesicDist::ParameterizePt2ToPt2(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt2ToPt2@GeodesicDist@@YAXAEBUDVector2@1@00AEAU21@@Z
0x83118C: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUzhnUmlyygUlyquivUznwGEUkxszhnOlyq@d3dxshaderasm" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUzhnUmlyygUlyquivUznwGEUkxszhnOlyq@d3dxshaderasm
0x477C00: "__cdecl _real@3fc3333340000000" __real@3fc3333340000000
0x4787A0: "__cdecl _real@be60000000000000" __real@be60000000000000
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x7012D4: "private: long __cdecl D3DXIsochart::CIsochartMesh::GrowPartitionFromCutPath(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?GrowPartitionFromCutPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@PEAK@Z
0x68C0E4: "public: virtual long __cdecl NXOF::TFile::RegisterTemplates(void const * __ptr64,unsigned __int64) __ptr64" ?RegisterTemplates@TFile@NXOF@@UEAAJPEBX_K@Z
0x777848: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAsmRegister::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmRegister@D3D10Shader@@UEAAPEAXI@Z
0x4F728C: D3DXRectPatchSize
0x459034: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x457D20: "const D3DXMesh::CPMSharedData::`vftable'" ??_7CPMSharedData@D3DXMesh@@6B@
0x698C8C: "public: static long __cdecl NXOF::TBinarySaveData::Create(class NXOF::TBinarySave * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64,unsigned __int64,unsigned __int64,class NXOF::TBinarySaveData * __ptr64 * __ptr64)" ?Create@TBinarySaveData@NXOF@@SAJPEAVTBinarySave@2@PEBDAEBU_GUID@@PEAVXTemplate@2@_K4PEAPEAV12@@Z
0x6DCD08: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::insert(class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x81BA7C: "int eigenpow_maxiters" ?eigenpow_maxiters@@3HA
0x4589F0: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x46476C: "{ %s " ??_C@_05LKMGCBPN@?$HL?5?$CFs?5?$AA@
0x73117C: "public: virtual int __cdecl D3D10Shader::CNodeVariable::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeVariable@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x46EFC0: "eval bieq with some bits known" ??_C@_0BP@JMPIMOHA@eval?5bieq?5with?5some?5bits?5known?$AA@
0x461E50: "cannot match to texm* because te" ??_C@_0FD@NNPHJCCE@cannot?5match?5to?5texm?$CK?5because?5te@
0x713D08: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormal_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformNormal_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x831D78: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUormpUmlyygUlyquivUznwGEUkxsormpOlyq@d3dxshaderlink" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUormpUmlyygUlyquivUznwGEUkxsormpOlyq@d3dxshaderlink
0x4F6F2C: D3DXLoadSkinMeshFromXof
0x45B138: "COLORWRITEENABLE3" ??_C@_0BC@GPKBDGAK@COLORWRITEENABLE3?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::~GXArray<struct D3DXSHSim::myFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x46BEE8: "eval sin" ??_C@_08DDPJKJCN@eval?5sin?$AA@
0x62EA94: "private: long __cdecl D3DXShader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3DXShader@@AEAAJXZ
0x76E498: "public: void * __ptr64 __cdecl D3D10Shader::CResourceDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCResourceDef@D3D10Shader@@QEAAPEAXI@Z
0x45E148: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x478BA8: "__cdecl _real@bc23d70a" __real@bc23d70a
0x4586D8: "const D3DXTex::CCodecYUV::`vftable'" ??_7CCodecYUV@D3DXTex@@6B@
0x46DC18: "lt -> bool" ??_C@_0L@CEBCCKNN@lt?5?9?$DO?5bool?$AA@
0x5BE138: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3D10Shader@@MEAAJXZ
0x616330: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSLegacyProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x676DDC: "public: void __cdecl D3DXSHSim::BVHNode::InitOptNode(struct D3DXSHSim::SimpMeshStruct * __ptr64) __ptr64" ?InitOptNode@BVHNode@D3DXSHSim@@QEAAXPEAUSimpMeshStruct@2@@Z
0x470090: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x80177E: isalnum
0x8192B0: "__cdecl pow10neg" _pow10neg
0x468198: "Zero length keyword" ??_C@_0BE@OGMCMLFJ@Zero?5length?5keyword?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeCaseCondition::Print(void)const __ptr64" ?Print@CNodeCaseCondition@D3D10Shader@@UEBAXXZ
0x801E42: atan
0x4767A8: "__cdecl _real@3ec3ef15" __real@3ec3ef15
0x45AD70: "VERTEXSHADERCONSTANT1" ??_C@_0BG@NGKOPGLJ@VERTEXSHADERCONSTANT1?$AA@
0x566BD8: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x56AE9C: "public: virtual void __cdecl D3DXTex::CCodec_L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4723E0: "Sum of temp registers and indexa" ??_C@_0HE@LAEABFGP@Sum?5of?5temp?5registers?5and?5indexa@
0x66E360: "public: void __cdecl D3DXSHSim::OctTree::IntegrateFace(class D3DXSHSim::GXArray<float> & __ptr64,int const * __ptr64 const,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,double,struct D3DXVECTOR3 const & __ptr64,unsigned int,float * __ptr64,unsigned int,double) __ptr64" ?IntegrateFace@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@QEBHAEBUD3DXVECTOR3@@22N2IPEAMIN@Z
0x60DE34: "protected: unsigned int __cdecl D3DXShader::CPSLegacyProgram::RegReassign(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,class D3DXShader::CArgument * __ptr64,int & __ptr64) __ptr64" ?RegReassign@CPSLegacyProgram@D3DXShader@@IEAAIPEAPEAVCInstruction@2@IIIPEAVCArgument@2@AEAH@Z
0x46BBE0: "Literal float out of integer ran" ??_C@_0DG@HNDEIMKK@Literal?5float?5out?5of?5integer?5ran@
0x63D648: "protected: long __cdecl D3DXShader::CProgram::CompactPool_End(struct D3DXShader::_D3DXCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@@Z
0x4015A0: "__cdecl _imp_memcmp" __imp_memcmp
0x62E698: "protected: long __cdecl D3DXShader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3DXShader@@IEAAJXZ
0x4614F0: "cannot perform dependent texture" ??_C@_0FA@NEMCDEJO@cannot?5perform?5dependent?5texture@
0x5A09DC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAM@Z
0x61E984: "public: __cdecl D3DXShader::CFragmentLinker::CFragmentLinker(struct IDirect3DDevice9 * __ptr64,unsigned int) __ptr64" ??0CFragmentLinker@D3DXShader@@QEAA@PEAUIDirect3DDevice9@@I@Z
0x48E8F0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x48CA50: "public: long __cdecl D3DXAnimation::CCompressedAnimationSet::Init(char const * __ptr64,double,enum _D3DXPLAYBACK_TYPE,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CCompressedAnimationSet@D3DXAnimation@@QEAAJPEBDNW4_D3DXPLAYBACK_TYPE@@PEAEIIPEBU_D3DXKEY_CALLBACK@@@Z
0x459184: " r" ??_C@_02CFPKHLHJ@?5r?$AA@
0x595B40: "public: __cdecl D3DXEffects::Compiler::CHandle::~CHandle(void) __ptr64" ??1CHandle@Compiler@D3DXEffects@@QEAA@XZ
0x4595B8: "texm3x3spec" ??_C@_0M@EJPNKOAD@texm3x3spec?$AA@
0x56D1D8: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x79A37C: "private: long __cdecl D3D10Shader::CProgram::DistillRange(unsigned int * __ptr64,unsigned int,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?DistillRange@CProgram@D3D10Shader@@AEAAJPEAIIPEAU_D3DRANGE@2@@Z
0x478628: "__cdecl _real@3ddb7cdfd9d7bdbb" __real@3ddb7cdfd9d7bdbb
0x78BCF0: "private: long __cdecl D3D10Shader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3D10Shader@@AEAAJXZ
0x4743A0: "Reference of undeclared register" ??_C@_0FI@OAGFPMGI@Reference?5of?5undeclared?5register@
0x477F58: "__cdecl _real@404ca5dc0d03cf26" __real@404ca5dc0d03cf26
0x45A410: "d8" ??_C@_02FIPPPJOK@d8?$AA@
0x463548: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x5DE500: "protected: long __cdecl D3DXShader::CParse::BinaryType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAPEAV32@11@Z
0x47B44C: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginSphere(struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginSphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@@Z
0x595F14: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCData@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x60118C: "public: virtual long __cdecl D3DXShader::CVSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x61A758: "protected: virtual long __cdecl D3DXShader::C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@D3DXShader@@MEAAJXZ
0x4C2A68: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x58C2EC: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CTextureShader@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x801E36: atan2
0x7D46B0: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7FF720: "public: long __cdecl D3DXCore::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DXCore@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x5C23B4: "protected: long __cdecl D3DXShader::CCompiler::EmitExpression(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitExpression@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIH@Z
0x4EE540: D3DXCreatePatchMesh
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x45B6B0: "ALPHAFUNC" ??_C@_09DJFNPEGA@ALPHAFUNC?$AA@
0x4B9FB8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneVertexInfluence(unsigned long,unsigned long,float * __ptr64,unsigned long * __ptr64) __ptr64" ?GetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAMPEAK@Z
0x4E3440: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x6958E8: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x4D767C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@G@2@PEAE@Z
0x49D4D4: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?c_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x45AF60: "TEXTURETRANSFORM" ??_C@_0BB@OOAMLAFP@TEXTURETRANSFORM?$AA@
0x81B530: "__cdecl HS0_" _HS0_
0x4C09CC: D3DXGeneratePMesh
0x467A00: "Zero length zTXt chunk" ??_C@_0BH@OKNNOGIJ@Zero?5length?5zTXt?5chunk?$AA@
0x45CCC8: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@FGNJLNNF@ID3DXEffectCompiler?3?5Error?5initi@
0x78C3DC: "protected: long __cdecl D3D10Shader::CProgram::ArgsMatchConsumeValues(unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?ArgsMatchConsumeValues@CProgram@D3D10Shader@@IEAAJPEAIII@Z
0x714400: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x45E7EC: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x59D8A0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x4D9228: "public: __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::CFaceListIter<unsigned int,0,4294967295>(unsigned int,unsigned int,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned char) __ptr64" ??0?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@IIPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@E@Z
0x477F98: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x48CA10: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumTracks(void) __ptr64" ?GetMaxNumTracks@CAnimationController@D3DXAnimation@@UEAAIXZ
0x77C02C: "protected: int __cdecl D3D10Shader::CPreProcessor::AreDefinesIdentical(class D3D10Shader::CPPDefine * __ptr64,class D3D10Shader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3D10Shader@@IEAAHPEAVCPPDefine@2@0@Z
0x46EB20: "eval literal bilt" ??_C@_0BC@HLLIMJAN@eval?5literal?5bilt?$AA@
0x467A18: "Unknown compression type in zTXt" ??_C@_0CH@KHHIIBBM@Unknown?5compression?5type?5in?5zTXt@
0x45EA7C: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x65B9F8: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct D3DXVECTOR2 * __ptr64,struct D3DXSHSim::myFace * __ptr64,unsigned int,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUD3DXVECTOR2@@PEAUmyFace@2@IM@Z
0x479008: "__cdecl _real@400199999999999a" __real@400199999999999a
0x477690: "__stdcall _real" __real@46000000
0x4C29B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x45FA58: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x60BDD4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::LegacyChildParentInfo(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?LegacyChildParentInfo@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x5A10BC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3D10Shader@@MEAAJXZ
0x46D058: "reorder instructions to minimize" ??_C@_0CP@CLBMKOBN@reorder?5instructions?5to?5minimize@
0x4591D0: ", %.9g" ??_C@_06CFOICNFJ@?0?5?$CF?49g?$AA@
0x476CC0: "__stdcall _real" __real@42000000
0x45BD20: "ADDSMOOTH" ??_C@_09KIJOELAB@ADDSMOOTH?$AA@
0x45B488: "NORMALIZENORMALS" ??_C@_0BB@DMDBLADF@NORMALIZENORMALS?$AA@
0x4700D8: "unknown D3D10 target" ??_C@_0BF@DEOCHCBD@unknown?5D3D10?5target?$AA@
0x45F350: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x477604: "__stdcall _real" __real@43000000
0x45B018: "BUMPENVMAT10" ??_C@_0N@KNIIGBNB@BUMPENVMAT10?$AA@
0x698DAC: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@W7EAAPEAXI@Z
0x7957D0: "protected: long __cdecl D3D10Shader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3D10Shader@@IEAAJXZ
0x476680: "__stdcall _real" __real@4000000000000000
0x477F48: "__stdcall _real" __real@41000000
0x779134: "public: long __cdecl D3D10Shader::CPreProcessor::Begin(unsigned int) __ptr64" ?Begin@CPreProcessor@D3D10Shader@@QEAAJI@Z
0x56F6B4: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x79B960: "public: long __cdecl D3D10Shader::CArgument::GetRange(struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetRange@CArgument@D3D10Shader@@QEAAJPEAU_D3DRANGE@2@@Z
0x45C9E0: "Internal error: unrecognized SB " ??_C@_0CJ@JJJBLCCO@Internal?5error?3?5unrecognized?5SB?5@
0x5BAE20: "private: void __cdecl D3DXEffects::CEffect::FixupShaderBlockAssignments(class D3DXEffects::CEffect * __ptr64,unsigned long) __ptr64" ?FixupShaderBlockAssignments@CEffect@D3DXEffects@@AEAAXPEAV12@K@Z
0x497AB0: D3DXVec4Cross
0x476AB0: "__cdecl _real@3db8ee16" __real@3db8ee16
0x476944: "__cdecl _real@3e786e77" __real@3e786e77
0x4C7FB0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x469F50: "internal error: no storage type " ??_C@_0DC@EDEGBJNI@internal?5error?3?5no?5storage?5type?5@
0x6ED390: "public: long __cdecl D3DXIsochart::CIsochartMesh::ComputeBiParitionLandmark(void) __ptr64" ?ComputeBiParitionLandmark@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x64C7BC: D3DXSavePRTBufferToFileA
0x460DF4: "PSize" ??_C@_05DKMCCJFN@PSize?$AA@
0x66F908: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x7E4E40: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitITOB(void) __ptr64" ?EmitITOB@CD3D10Program@D3D10Shader@@IEAAJXZ
0x47EEC8: "long __cdecl D3DXCore::FillTexture(struct IDirect3DTexture9 * __ptr64,unsigned long,bool,float)" ?FillTexture@D3DXCore@@YAJPEAUIDirect3DTexture9@@K_NM@Z
0x401518: "__cdecl _imp_strchr" __imp_strchr
0x479308: "__stdcall _real" __real@4018000000000000
0x401038: "__cdecl _imp_GetOutlineTextMetricsA" __imp_GetOutlineTextMetricsA
0x72F3DC: "public: virtual class D3D10Shader::CNodeTree * __ptr64 __cdecl D3D10Shader::CNodeTree::Copy(unsigned int)const __ptr64" ?Copy@CNodeTree@D3D10Shader@@UEBAPEAV12@I@Z
0x56F368: "public: virtual void __cdecl D3DXTex::CCodec_L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56DBCC: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x470A48: "internal error: output found wit" ??_C@_0CO@KHEMCLFB@internal?5error?3?5output?5found?5wit@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_Triangle<unsigned short> >::~dynamicarray<struct IsochartRepacker::_Triangle<unsigned short> >(void) __ptr64" ??1?$dynamicarray@U?$_Triangle@G@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x499688: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x46D950: "LERP(!A,B,C) -> LERP(A, C, B)" ??_C@_0BO@BMOEIKEJ@LERP?$CI?$CBA?0B?0C?$CJ?5?9?$DO?5LERP?$CIA?0?5C?0?5B?$CJ?$AA@
0x75CB6C: "protected: long __cdecl D3D10Shader::CCompiler::GatherFunctionOutputs(class D3D10Shader::CNodeFunction * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,char const * __ptr64) __ptr64" ?GatherFunctionOutputs@CCompiler@D3D10Shader@@IEAAJPEAVCNodeFunction@2@IPEAI11PEAVCPacker@2@PEBD@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x58C548: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401320: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x47DB9C: "public: virtual unsigned long __cdecl D3DXCore::CLine::Release(void) __ptr64" ?Release@CLine@D3DXCore@@UEAAKXZ
0x5FF800: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x785A50: "protected: virtual long __cdecl D3DXShader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3DXShader@@MEAAJXZ
0x468758: "CalculateLevelOfDetailUnclamped" ??_C@_0CA@HJPDEEGL@CalculateLevelOfDetailUnclamped?$AA@
0x465388: "Seek failed on temporary file" ??_C@_0BO@GOBJOAAI@Seek?5failed?5on?5temporary?5file?$AA@
0x4C31A0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4674E0: "Missing PLTE before bKGD" ??_C@_0BJ@BAJOBAFN@Missing?5PLTE?5before?5bKGD?$AA@
0x6905CC: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x45B748: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x45B930: "TEXCOORDSIZE1_2" ??_C@_0BA@COKGIGLI@TEXCOORDSIZE1_2?$AA@
0x72D084: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rDiscardStmt(class D3D10Shader::CNode const * __ptr64) __ptr64" ?rDiscardStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@@Z
0x480F68: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex4>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4@1@@Z
0x696D30: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataRef@NXOF@@EEAAPEAXI@Z
0x401490: "__cdecl _imp_srand" __imp_srand
0x624340: "private: long __cdecl D3DXShader::CFragmentLinker::LinkShaderHelper(unsigned long,unsigned long,class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShaderHelper@CFragmentLinker@D3DXShader@@AEAAJKKPEAPEAVCFragment@2@IPEAPEAUID3DXBuffer@@1@Z
0x459644: "texldb" ??_C@_06ICMKMDDM@texldb?$AA@
0x45AE68: "LIGHTATTENUATION0" ??_C@_0BC@EIIDJLGM@LIGHTATTENUATION0?$AA@
0x79E324: "public: long __cdecl D3D10Shader::CProgram::ApplyIntMask(unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMask@CProgram@D3D10Shader@@QEAAJI_K0@Z
0x47F3E4: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex1>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex1 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex1@1@@Z
0x814ED8: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x7BFFF4: "public: virtual int __cdecl D3D10Shader::CPSProgram::HasSwizzle(unsigned int) __ptr64" ?HasSwizzle@CPSProgram@D3D10Shader@@UEAAHI@Z
0x494CBC: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CAnimationSetBase@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x477FF0: "__cdecl _real@3e124925" __real@3e124925
0x466C50: "Not enough memory to decompress " ??_C@_0CH@ECICABF@Not?5enough?5memory?5to?5decompress?5@
0x7F5AE8: "protected: void __cdecl CD3D10GeometryShaderValidator::Rule_CheckTotalOutputVertexData(void) __ptr64" ?Rule_CheckTotalOutputVertexData@CD3D10GeometryShaderValidator@@IEAAXXZ
0x4669A8: "Write Error" ??_C@_0M@POLPJMAP@Write?5Error?$AA@
0x61AD90: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@D3DXShader@@MEAAJXZ
0x5A28C4: "private: void __cdecl D3DXEffects::CEffect::CheckForVariableSetFastPath(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?CheckForVariableSetFastPath@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x4E279C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x4591DC: " oC" ??_C@_03OGFGBPAG@?5oC?$AA@
0x46E728: "eval ineg with known range" ??_C@_0BL@GIMOOLOB@eval?5ineg?5with?5known?5range?$AA@
0x5A50F0: "private: long __cdecl D3DXEffects::CEffect::LoadPass(struct D3DXEffects::SPass * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadPass@CEffect@D3DXEffects@@AEAAJPEAUSPass@2@PEAUID3DXBuffer@@PEAK@Z
0x476A58: "__cdecl _real@3e01d5cf" __real@3e01d5cf
0x690EC0: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4C29D8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x401D10: "__cdecl _lookuptable_s" __lookuptable_s
0x570314: "public: virtual void __cdecl D3DXTex::CCodecYUV::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6909DC: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x79B12C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgumentI(unsigned int,unsigned int,unsigned int,__int64,unsigned __int64) __ptr64" ?AddArgumentI@CBaseProgram@D3D10Shader@@QEAAIIII_J_K@Z
0x476970: "__cdecl _real@3cb9aae3" __real@3cb9aae3
0x5D7468: "protected: void __cdecl D3DXShader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3DXShader@@IEAAXII@Z
0x6621A8: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::ForceEdgeSplit(struct D3DXSHSim::myEdgeRep & __ptr64,int) __ptr64" ?ForceEdgeSplit@myAdaptiveMesh@D3DXSHSim@@QEAAXAEAUmyEdgeRep@2@H@Z
0x5B9F04: "private: long __cdecl D3DXEffects::CEffect::CloneNewAnnotation(char const * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?CloneNewAnnotation@CEffect@D3DXEffects@@AEAAJPEBDPEAVCD3DXVariable@2@PEAV12@@Z
0x65F1C8: "public: struct D3DXSHSim::SCMergeCandidate __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::Pop(void) __ptr64" ?Pop@?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA?AUSCMergeCandidate@2@XZ
0x6D9740: "public: virtual __cdecl D3DXIsochart::CIsochartEngine::~CIsochartEngine(void) __ptr64" ??1CIsochartEngine@D3DXIsochart@@UEAA@XZ
0x465C48: "Bogus Huffman table definition" ??_C@_0BP@EOFJNLFD@Bogus?5Huffman?5table?5definition?$AA@
0x6F2668: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetChartWidthLargestGeoAvgStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float & __ptr64)" ?GetChartWidthLargestGeoAvgStretch@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAM@Z
0x458258: "const D3DXTex::CCodec_R5G6B5::`vftable'" ??_7CCodec_R5G6B5@D3DXTex@@6B@
0x45F5F8: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x72F340: "public: virtual int __cdecl D3D10Shader::CNodeTree::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeTree@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x627D94: "protected: long __cdecl D3DXShader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3DXShader@@IEAAJXZ
0x46D330: "range sequence reduction" ??_C@_0BJ@OKLADPHF@range?5sequence?5reduction?$AA@
0x7DA560: "protected: virtual long __cdecl D3D10Shader::CPSProgram::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CPSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x58917C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixPointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x45AED0: "LIGHTSPECULAR" ??_C@_0O@LOHNCIDG@LIGHTSPECULAR?$AA@
0x79F214: "protected: long __cdecl D3D10Shader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x4763C0: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x45E778: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x45C5D0: "ID3DXEffectCompiler: Only numeri" ??_C@_0EP@DIKJHHCG@ID3DXEffectCompiler?3?5Only?5numeri@
0x5778BC: "public: long __cdecl D3DXTex::CLockSurface::Unlock(void) __ptr64" ?Unlock@CLockSurface@D3DXTex@@QEAAJXZ
0x45F918: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x459770: "_d4" ??_C@_03LJCBKPBM@_d4?$AA@
0x476928: "__cdecl _real@39d1b717" __real@39d1b717
0x778170: "public: void * __ptr64 __cdecl D3DXShader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3DXShader@@QEAAPEAXI@Z
0x465680: "Not implemented yet" ??_C@_0BE@EOAAHHJ@Not?5implemented?5yet?$AA@
0x600A64: "public: virtual long __cdecl D3DXShader::CFXLProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXLProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x696B50: "public: virtual long __cdecl NXOF::XDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x459C40: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x6CAC7C: D3DXComputeIMTFromPerVertexSignal
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeTree::Print(void)const __ptr64" ?Print@CNodeTree@D3D10Shader@@UEBAXXZ
0x58DEB0: "protected: int __cdecl D3DXShader::CAssembler::Token(void) __ptr64" ?Token@CAssembler@D3DXShader@@IEAAHXZ
0x645AA4: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x4728E0: "GS output topology already decla" ??_C@_0EG@NCPAAFDG@GS?5output?5topology?5already?5decla@
0x6DB7F0: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeBaseInfo(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?InitializeBaseInfo@CIsochartEngine@D3DXIsochart@@AEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x401140: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x79D9B8: "public: long __cdecl D3D10Shader::CProgram::GetUintRange(unsigned int,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetUintRange@CProgram@D3D10Shader@@QEAAJIPEA_K0@Z
0x465AA0: "Invalid scan script at entry %d" ??_C@_0CA@MJDDICLK@Invalid?5scan?5script?5at?5entry?5?$CFd?$AA@
0x495B78: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x496940: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4594EC: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x46BC18: "Literal float out of unsigned ra" ??_C@_0DH@PIOEPFLC@Literal?5float?5out?5of?5unsigned?5ra@
0x4011A0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x468648: "fx_4_1" ??_C@_06JDDIPCB@fx_4_1?$AA@
0x46E930: "evaluate range div" ??_C@_0BD@JEOHLMLK@evaluate?5range?5div?$AA@
0x4C6E68: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GXHalfEdgePMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x59CD8C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x5B5060: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x7F031C: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_ValidateDeclarations(void) __ptr64" ?Rule_ValidateDeclarations@CD3D10ShaderValidatorBase@@IEAAXXZ
0x4633A8: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x45EA90: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x580D5C: D3DXGetTargetDescByName
0x45BEF0: "CONTINUOUS" ??_C@_0L@FPPLPJND@CONTINUOUS?$AA@
0x800336: intelsse3_D3DXPlaneNormalize
0x46E6C8: "eval literal itob" ??_C@_0BC@LAMFHMNA@eval?5literal?5itob?$AA@
0x7DC020: "public: virtual char * __ptr64 __cdecl D3D10Shader::CD3D10Program::GetTargetString(void) __ptr64" ?GetTargetString@CD3D10Program@D3D10Shader@@UEAAPEADXZ
0x479488: D3DXCheckVersion
0x45E060: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x459820: " (%u texture, %u arithmetic)" ??_C@_0BN@ENDNHJNL@?5?$CI?$CFu?5texture?0?5?$CFu?5arithmetic?$CJ?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@HK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6F03F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindAllBoundaries(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?FindAllBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x4636A8: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x6F7974: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistance(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicDistance@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@K@2@PEAM1@Z
0x7FAFCC: "public: __cdecl TSet<struct LABEL_NODE,20>::~TSet<struct LABEL_NODE,20>(void) __ptr64" ??1?$TSet@ULABEL_NODE@@$0BE@@@QEAA@XZ
0x839678: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t1" ?t1@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x462910: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FA@INAKGIJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::AddRef(void) __ptr64" ?AddRef@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x622238: "int __cdecl D3DXShader::BEqualTypesByOffset(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int)" ?BEqualTypesByOffset@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0I@Z
0x567C2C: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x458FF0: " " ??_C@_01EEMJAFIK@?6?$AA@
0x461190: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x4C2960: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x491EA4: "long __cdecl D3DXAnimation::LoadCompressedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadCompressedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x626FEC: "protected: virtual long __cdecl D3DXShader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3DXShader@@MEAAJXZ
0x4664F8: "png_write_info was never called " ??_C@_0DG@PIMMNKNE@png_write_info?5was?5never?5called?5@
0x644A10: "public: __cdecl D3DXShader::CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@D3DXShader@@QEAA@XZ
0x6F2170: "public: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::update(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64,float) __ptr64" ?update@?$CMaxHeap@MK@D3DXIsochart@@QEAAXPEAV?$CMaxHeapItem@MK@2@M@Z
0x54A3F0: D3DXTessellateTriPatch
0x5DDDC8: "protected: void __cdecl D3DXShader::CParse::ErrorUnsupportedCast(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@PEBDPEAVCNode@2@2H@Z
0x45C180: "GOURAUD" ??_C@_07MIJMLCBP@GOURAUD?$AA@
0x6596D0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetFaceMap(unsigned int * __ptr64) __ptr64" ?GetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x4C4A20: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x7E7854: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBREAKA(void) __ptr64" ?EmitBREAKA@CD3D10Program@D3D10Shader@@IEAAJXZ
0x48A4C8: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSetByName(char const * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSetByName@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAPEAUID3DXAnimationSet@@@Z
0x45A470: "tangent" ??_C@_07IDAIGADD@tangent?$AA@
0x466988: "Call to NULL write function" ??_C@_0BM@HGGPCIDB@Call?5to?5NULL?5write?5function?$AA@
0x46B600: "HLSL_VERSION" ??_C@_0N@KCPCNANP@HLSL_VERSION?$AA@
0x774D24: "protected: void __cdecl D3D10Shader::CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@D3D10Shader@@IEAAXPEBDZZ
0x465B10: "Invalid progressive parameters S" ??_C@_0DH@LNGGEGOL@Invalid?5progressive?5parameters?5S@
0x46E848: "eval btoi with some bits known" ??_C@_0BP@LMCPJFIH@eval?5btoi?5with?5some?5bits?5known?$AA@
0x6EC3EC: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ConvertToExternalStretch(float,bool)" ?ConvertToExternalStretch@CIsochartMesh@D3DXIsochart@@SAMM_N@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x463638: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x616550: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@D3DXShader@@UEAAPEAXI@Z
0x79B7F4: "public: long __cdecl D3D10Shader::CArgument::ApplyUintRange(unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CArgument@D3D10Shader@@QEAAJ_K0@Z
0x462010: "pixel shader must minimally writ" ??_C@_0EA@FKAHGICE@pixel?5shader?5must?5minimally?5writ@
0x7CE44C: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4EA980: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64) __ptr64" ?GetDeclaration@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DVERTEXELEMENT9@@@Z
0x588ACC: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CConstantTable@D3DXShader@@UEAAPEBDPEBD0@Z
0x45FD38: "const D3DXShader::CNodeArray::`vftable'" ??_7CNodeArray@D3DXShader@@6B@
0x4653F0: "Invalid JPEG file structure: SOS" ??_C@_0CM@HONLBDPH@Invalid?5JPEG?5file?5structure?3?5SOS@
0x785A50: "public: virtual long __cdecl D3D10Shader::CFXL10Program::CombineOrdinalsBank(unsigned long,unsigned long,unsigned int,unsigned int) __ptr64" ?CombineOrdinalsBank@CFXL10Program@D3D10Shader@@UEAAJKKII@Z
0x4C2950: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x472930: "GS output primitive topology unr" ??_C@_0EM@ILCMDIAB@GS?5output?5primitive?5topology?5unr@
0x7ED8D4: "public: long __cdecl D3D10Shader::CDebugInfo::SerializeInstructions(class CDataBlockStore * __ptr64,class CDataBlockStore * __ptr64) __ptr64" ?SerializeInstructions@CDebugInfo@D3D10Shader@@QEAAJPEAVCDataBlockStore@@0@Z
0x59FAD4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x46ECE0: "eval literal xor" ??_C@_0BB@LBOCOCHJ@eval?5literal?5xor?$AA@
0x461C50: "cannot match to texreg2rgb instr" ??_C@_0FB@KHHKPDH@cannot?5match?5to?5texreg2rgb?5instr@
0x800831: intelsse_D3DXVec4CatmullRom
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x7C07E4: "protected: virtual long __cdecl D3D10Shader::CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@D3D10Shader@@MEAAJXZ
0x7763D8: "protected: long __cdecl D3D10Shader::CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@D3D10Shader@@IEAAJI@Z
0x476130: "Instructions calculating derivat" ??_C@_0PD@IJANBAAJ@Instructions?5calculating?5derivat@
0x4F7560: "float __cdecl D3DXMesh::AdapativeRule(float * __ptr64,float,float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long)" ?AdapativeRule@D3DXMesh@@YAMPEAMM0MPEBUD3DXVECTOR4@@KK@Z
0x814E70: "__cdecl CTA1J" _CTA1J
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeAsmInstruction::Print(void) __ptr64" ?Print@CNodeAsmInstruction@D3DXShader@@UEAAXXZ
0x79B71C: "public: long __cdecl D3D10Shader::CArgument::ApplyIntMask(unsigned __int64,unsigned __int64) __ptr64" ?ApplyIntMask@CArgument@D3D10Shader@@QEAAJ_K0@Z
0x457FA8: "D3DXCreateText: Invalid extrusio" ??_C@_0CN@IJGCBHPB@D3DXCreateText?3?5Invalid?5extrusio@
0x8006BD: intelsse_D3DXVec3CatmullRom
0x63E5B8: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x7E76A0: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBREAK(void) __ptr64" ?EmitBREAK@CD3D10Program@D3D10Shader@@IEAAJXZ
0x46CB68: "umod(x,x) -> 0" ??_C@_0P@HFJBACHA@umod?$CIx?0x?$CJ?5?9?$DO?50?$AA@
0x465450: "Unsupported JPEG process: SOF ty" ??_C@_0CK@HMKECJK@Unsupported?5JPEG?5process?3?5SOF?5ty@
0x800782: intelsse_D3DXVec2CatmullRom
0x463E70: "const D3DXSHSim::PRTSimpBVH::`vftable'" ??_7PRTSimpBVH@D3DXSHSim@@6B@
0x7BC2AC: "protected: virtual long __cdecl D3D10Shader::CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@D3D10Shader@@MEAAJXZ
0x458558: "const D3DXTex::CCodec_A2W10V10U10::`vftable'" ??_7CCodec_A2W10V10U10@D3DXTex@@6B@
0x45D8C0: "const D3DXEffects::CStateCaptureDevice::`vftable'" ??_7CStateCaptureDevice@D3DXEffects@@6B@
0x4615E0: "cannot bind sampler to user spec" ??_C@_0HE@INOJDJH@cannot?5bind?5sampler?5to?5user?5spec@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x459C00: "oC" ??_C@_02JIGBLGDG@oC?$AA@
0x45FC18: "indefinite power" ??_C@_0BB@IGEFMELK@indefinite?5power?$AA@
0x476B38: "__cdecl _real@3e7422b3" __real@3e7422b3
0x457F78: "D3DXCreateText: Invalid deviatio" ??_C@_0CN@HOEPFGKH@D3DXCreateText?3?5Invalid?5deviatio@
0x5A8984: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$00@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x8305AC: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUzkrUmlyygUlyquivUznwGEUkxszkrOlyq@d3dxshaderapi" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUzkrUmlyygUlyquivUznwGEUkxszkrOlyq@d3dxshaderapi
0x458F04: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x470930: "SV_Position cannot be constinter" ??_C@_0CC@MNEAIAGB@SV_Position?5cannot?5be?5constinter@
0x46B848: "Internal error: invalid read of " ??_C@_0DI@EAJEBNNC@Internal?5error?3?5invalid?5read?5of?5@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x675D14: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x476B4C: "__cdecl _real@3e7db68e" __real@3e7db68e
0x470760: "texture2DMS cannot be more then " ??_C@_0CM@EPCGJLAD@texture2DMS?5cannot?5be?5more?5then?5@
0x801A60: "__cdecl ValidateImageBase" _ValidateImageBase
0x7771E4: "protected: long __cdecl D3D10Shader::CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@D3D10Shader@@IEAAJXZ
0x6C5360: "void __cdecl D3DX::png_read_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x49E274: "void __cdecl init_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?init_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x773664: "public: class D3DXShader::CRegisterEntryNode * __ptr64 __cdecl D3DXShader::CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@D3DXShader@@QEAAPEAVCRegisterEntryNode@2@PEBD@Z
0x4C768C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4768C0: "__stdcall _real" __real@42173021
0x4BA470: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::CalcVertexSkinData(void) __ptr64" ?CalcVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x48A02C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationOutput(char const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?RegisterAnimationOutput@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@2@Z
0x464830: "const NXOF::XSrcResource::`vftable'" ??_7XSrcResource@NXOF@@6B@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x45A5F0: "invalid mask '%s'" ??_C@_0BC@OLOFEEHK@invalid?5mask?5?8?$CFs?8?$AA@
0x6EBB90: "private: void __cdecl D3DXIsochart::CIsochartMesh::ScaleChart(float) __ptr64" ?ScaleChart@CIsochartMesh@D3DXIsochart@@AEAAXM@Z
0x45A368: "'%s' is not a valid instruction " ??_C@_0DH@CMLFLCOE@?8?$CFs?8?5is?5not?5a?5valid?5instruction?5@
0x463F30: "DORMQR" ??_C@_06OCIHKOEI@DORMQR?$AA@
0x46EB50: "eval literal bieq" ??_C@_0BC@JBOAGMH@eval?5literal?5bieq?$AA@
0x721AB8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VariableDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x476AB8: "__cdecl _real@3e07e92a" __real@3e07e92a
0x467500: "Duplicate bKGD chunk" ??_C@_0BF@DHJOBPEI@Duplicate?5bKGD?5chunk?$AA@
0x5D9570: "protected: void __cdecl D3DXShader::CParse::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x468790: "RestartStrip" ??_C@_0N@CDMDBLGF@RestartStrip?$AA@
0x5FA5B4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@D3DXShader@@IEAAJXZ
0x559BF8: "void __cdecl D3DX::extr_glBegin(unsigned int,void * __ptr64)" ?extr_glBegin@D3DX@@YAXIPEAX@Z
0x48396C: "public: virtual long __cdecl D3DXCore::CSprite::OnLostDevice(void) __ptr64" ?OnLostDevice@CSprite@D3DXCore@@UEAAJXZ
0x45F480: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x801F86: "__cdecl setjmp" _setjmp
0x458F0C: "int" ??_C@_03JBIPMCLC@int?$AA@
0x5D4CB4: "protected: long __cdecl D3DXShader::CCompiler::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4586D8: "const D3DXTex::CCodec_G8R8_G8B8::`vftable'" ??_7CCodec_G8R8_G8B8@D3DXTex@@6B@
0x49EA90: "void __cdecl D3DXMath::sh_eval_basis_2(float,float,float,float * __ptr64 const)" ?sh_eval_basis_2@D3DXMath@@YAXMMMQEAM@Z
0x574C64: "private: long __cdecl D3DXTex::CImage::SaveJPG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveJPG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x45F178: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x7A83F8: "protected: virtual void __cdecl D3D10Shader::CProgram::GetArgumentName(class D3D10Shader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3D10Shader@@MEAAXPEAVCArgument@2@PEADI@Z
0x467E88: "Invalid cHRM red point specified" ??_C@_0CB@EPFJDOMM@Invalid?5cHRM?5red?5point?5specified@
0x465CB0: "Invalid component ID %d in SOS" ??_C@_0BP@ONFLCDHG@Invalid?5component?5ID?5?$CFd?5in?5SOS?$AA@
0x7FFEF1: intelsse3_D3DXMatrixMultiply
0x7FFAC0: intelsse_D3DXPlaneIntersectLine
0x45BE18: "REVSUBTRACT" ??_C@_0M@JIJNBIDL@REVSUBTRACT?$AA@
0x778108: "public: void * __ptr64 __cdecl D3D10Shader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3D10Shader@@QEAAPEAXI@Z
0x46D5C8: "A * B for boolean A & B -> AND A" ??_C@_0CE@EOFOKMLM@A?5?$CK?5B?5for?5boolean?5A?5?$CG?5B?5?9?$DO?5AND?5A@
0x7D46F4: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@D3D10Shader@@IEAAJXZ
0x591334: "public: virtual class D3DXShader::CNodeAsmInstruction * __ptr64 __cdecl D3DXShader::CNodeAsmInstruction::Copy(void) __ptr64" ?Copy@CNodeAsmInstruction@D3DXShader@@UEAAPEAV12@XZ
0x4C28C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x463708: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x7299DC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Eval(class D3D10Shader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x46AD68: "internal error: unassociated ret" ??_C@_0CE@HPILGNJ@internal?5error?3?5unassociated?5ret@
0x467A70: "Insufficient memory to store zTX" ??_C@_0CJ@KDPACLDH@Insufficient?5memory?5to?5store?5zTX@
0x7A9BAC: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x401D78: IID_IUnknown
0x45B048: "RESULTARG" ??_C@_09NJHEAKNJ@RESULTARG?$AA@
0x4764FC: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x475508: "When code ends in subroutine def" ??_C@_0DP@KKFBHKGC@When?5code?5ends?5in?5subroutine?5def@
0x401220: "__cdecl _imp_SizeofResource" __imp_SizeofResource
0x658DD0: "public: __cdecl D3DXSHSim::OctTree::~OctTree(void) __ptr64" ??1OctTree@D3DXSHSim@@QEAA@XZ
0x476360: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x6B3120: "void __cdecl D3DX::jpeg_fdct_islow(short * __ptr64)" ?jpeg_fdct_islow@D3DX@@YAXPEAF@Z
0x5934C0: D3DXCreateEffectEx
0x46D850: "Legacy NOT (A || A) => NOT A" ??_C@_0BN@NPGAAJBG@Legacy?5NOT?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5NOT?5A?$AA@
0x46E8D0: "evaluate range ge" ??_C@_0BC@JEBCBLNF@evaluate?5range?5ge?$AA@
0x476B40: "__cdecl _real@3d2510d5" __real@3d2510d5
0x6905F8: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryData@NXOF@@UEAAPEAXI@Z
0x46CAE8: "imul one reduces to no-op mov" ??_C@_0BO@BILAJHEA@imul?5one?5reduces?5to?5no?9op?5mov?$AA@
0x4D1CB4: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x476AE0: "__cdecl _real@3e2510d5" __real@3e2510d5
0x467238: "Invalid iCCP after IDAT" ??_C@_0BI@NEPGPMDI@Invalid?5iCCP?5after?5IDAT?$AA@
0x45F740: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x4F34B8: "long __cdecl D3DXMesh::CreateDefaultEffectInstance(struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?CreateDefaultEffectInstance@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x475D40: "Unrecognized instruction or inst" ??_C@_0EG@GIEBBNFG@Unrecognized?5instruction?5or?5inst@
0x4766B0: "__cdecl _real@3f91df46a2529d39" __real@3f91df46a2529d39
0x723184: "protected: long __cdecl D3D10Shader::CParse::PushUsageType(class D3D10Shader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x610320: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumers(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int & __ptr64) __ptr64" ?FindConsumers@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAII1AEAI@Z
0x4662A0: "Incompatible libpng version in a" ??_C@_0DH@LDFDLODO@Incompatible?5libpng?5version?5in?5a@
0x459898: " asm { " ??_C@_07MILBHHJJ@?6asm?5?$HL?6?$AA@
0x46ED10: "eval literal ishr" ??_C@_0BC@GCJPEALN@eval?5literal?5ishr?$AA@
0x79CD4C: "public: int __cdecl D3D10Shader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3D10Shader@@QEAAHXZ
0x4CEF3C: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned int)" ??$CalcSplitMeshSizes@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIKKKPEAK111I@Z
0x73229C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeState::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeState@D3D10Shader@@UEAAPEAXI@Z
0x459EE0: "o_" ??_C@_02HOBGOLGL@o_?$AA@
0x60DEFC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Save(void) __ptr64" ?Save@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4658A8: "Empty JPEG image (DNL not suppor" ??_C@_0CF@DAGGEAPM@Empty?5JPEG?5image?5?$CIDNL?5not?5suppor@
0x4EE1A0: D3DXValidPatchMesh
0x4582D8: "const D3DXTex::CCodec_R3G3B2::`vftable'" ??_7CCodec_R3G3B2@D3DXTex@@6B@
0x742E78: "protected: long __cdecl D3D10Shader::CCompiler::EmitExpression(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitExpression@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAIHH@Z
0x473BD0: "Reference of undeclared output o" ??_C@_0HH@NGLLHOFN@Reference?5of?5undeclared?5output?5o@
0x45A418: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x471AB0: "All GS input v[][] registers mus" ??_C@_0NJ@IEDCBGND@All?5GS?5input?5v?$FL?$FN?$FL?$FN?5registers?5mus@
0x72E640: "protected: long __cdecl D3D10Shader::CParse::FillDebugVar(class D3D10Shader::CNodeToken const * __ptr64,unsigned int,unsigned int,unsigned int,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CDebugScopeVar * __ptr64 * __ptr64) __ptr64" ?FillDebugVar@CParse@D3D10Shader@@IEAAJPEBVCNodeToken@2@IIIPEBVCNode@2@PEAPEAVCDebugScopeVar@2@@Z
0x64DC4C: D3DXLoadPRTCompBufferFromFileW
0x81D420: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30InputOutput" ?g_30InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x46C860: "movc(c,ignore,a) -> mov(a)" ??_C@_0BL@JKCOKJBA@movc?$CIc?0ignore?0a?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x7E5D4C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSIN(void) __ptr64" ?EmitSIN@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4557F8: "ScriptStringFree" ??_C@_0BB@KPJJNIOI@ScriptStringFree?$AA@
0x79C77C: "public: int __cdecl D3D10Shader::CInstruction::IsSampler(void) __ptr64" ?IsSampler@CInstruction@D3D10Shader@@QEAAHXZ
0x82AB78: "enum _D3DXPATCHMESHTYPE * D3DXMesh::g_PatchType" ?g_PatchType@D3DXMesh@@3PAW4_D3DXPATCHMESHTYPE@@A
0x45E9D4: "public" ??_C@_06EOMAMIIF@public?$AA@
0x46B724: "e" ??_C@_01KGKMHCOC@e?$AA@
0x48338C: "public: virtual long __cdecl D3DXCore::CSprite::Flush(void) __ptr64" ?Flush@CSprite@D3DXCore@@UEAAJXZ
0x45FF90: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x462FC0: "k" ??_C@_01DICPFPGM@k?$AA@
0x63FD94: "protected: void __cdecl D3DXShader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x459798: "%.9g" ??_C@_04HBBHFDOE@?$CF?49g?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x5B7B9C: "private: unsigned long __cdecl D3DXEffects::CEffect::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeSize@CEffect@D3DXEffects@@AEAAKPEAEPEAK1@Z
0x5E43F0: "protected: long __cdecl D3D10Shader::CParse::CastToFloat(double * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToFloat@CParse@D3D10Shader@@IEAAJPEANPEAU_D3DVALUE@2@PEAUD3DTOKEN@2@@Z
0x468C80: "alternate cases for 'pass' are d" ??_C@_0DJ@INJKJLMD@alternate?5cases?5for?5?8pass?8?5are?5d@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x7DA950: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitDCL(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x801A18: fflush
0x467810: "Duplicate sCAL chunk" ??_C@_0BF@OLMOCGII@Duplicate?5sCAL?5chunk?$AA@
0x459628: "reserved0" ??_C@_09KPHEBIGN@reserved0?$AA@
0x7BBAB0: "public: virtual long __cdecl D3D10Shader::CVSProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CVSProgram@D3D10Shader@@UEAAJXZ
0x7AC148: "void __cdecl D3D10Shader::umulmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?umulmask@D3D10Shader@@YAX_K000PEA_K1@Z
0x46E698: "eval literal not" ??_C@_0BB@JCMKENLM@eval?5literal?5not?$AA@
0x658D30: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??0?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x725444: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ScalarExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x45B7F0: "TEXCOORDSIZE3_6" ??_C@_0BA@OAMDILDH@TEXCOORDSIZE3_6?$AA@
0x7BD698: "protected: long __cdecl D3D10Shader::CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@D3D10Shader@@IEAAJXZ
0x6398FC: "private: long __cdecl D3DXShader::CProgram::CompactLiterals(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3DXShader@@AEAAJPEAI00@Z
0x64BAB4: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x6EC304: "private: void __cdecl D3DXIsochart::CIsochartMesh::Free(void) __ptr64" ?Free@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x45ECF4: "token" ??_C@_05JMKJMOPH@token?$AA@
0x45B760: "TEXCOORDSIZE4_7" ??_C@_0BA@GEAPICMP@TEXCOORDSIZE4_7?$AA@
0x63C284: "private: void __cdecl D3DXShader::CProgram::CompactPool_ReadCount(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_ReadCount@CProgram@D3DXShader@@AEAAXPEAU_D3DXCP_DATA@2@II@Z
0x7C9A98: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchMinMax2(class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,int) __ptr64" ?MatchMinMax2@CShaderProgram@D3D10Shader@@IEAAJPEAPEAVCInstruction@2@0PEAIH@Z
0x4012F0: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x4669F0: "the same structure. Resetting r" ??_C@_0DF@KDLDDAHD@the?5same?5structure?4?5?5Resetting?5r@
0x476A64: "__cdecl _real@3e06d430" __real@3e06d430
0x464B20: "Corrupt JPEG data: premature end" ??_C@_0DB@PGMEPGHN@Corrupt?5JPEG?5data?3?5premature?5end@
0x460750: "clip must be performed from a fl" ??_C@_0DO@KBOOBNKD@clip?5must?5be?5performed?5from?5a?5fl@
0x81D120: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30VertexInputSemantic" ?g_30VertexInputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x7DFB98: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitAddress(class D3D10ShaderBinary::COperandIndex * __ptr64,unsigned int) __ptr64" ?EmitAddress@CD3D10Program@D3D10Shader@@MEAAJPEAVCOperandIndex@D3D10ShaderBinary@@I@Z
0x697740: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSource@NXOF@@UEAAPEAXI@Z
0x46D6A0: "return(a,bine(x,0)) -> return(a," ??_C@_0CD@EIIPGNHF@return?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5return?$CIa?0@
0x466A48: "Read Error" ??_C@_0L@BAFDDAPG@Read?5Error?$AA@
0x5A18A4: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::AddRef(void) __ptr64" ?AddRef@CEffect@D3DXEffects@@UEAAKXZ
0x46AAC0: "'%s': stream input parameter '%s" ??_C@_0DO@CDCFDNHG@?8?$CFs?8?3?5stream?5input?5parameter?5?8?$CFs@
0x46CA58: "shift of communtiive inputs" ??_C@_0BM@HBJEHKOK@shift?5of?5communtiive?5inputs?$AA@
0x467FD8: "Invalid background palette index" ??_C@_0CB@BIGCBPLL@Invalid?5background?5palette?5index@
0x462AD0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HD@OHPGMMMK@ID3DXFragmentLinker?3?3LinkShader?3@
0x715AB4: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?intelsse3_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x55F340: D3DXCreateVolumeTextureFromFileA
0x46B6E8: "SV_ClipDistance" ??_C@_0BA@PDLPCOPC@SV_ClipDistance?$AA@
0x461B08: "program too complex: out of temp" ??_C@_0DA@INMAFBEH@program?5too?5complex?3?5out?5of?5temp@
0x7FB978: "public: long __cdecl D3DX10Core::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DX10Core@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x4E308C: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::RemapFace(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemapFace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIPEAI0@Z
0x4E2F44: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::MarkAsProcessed(unsigned int) __ptr64" ?MarkAsProcessed@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXI@Z
0x4EAB00: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x5E41F0: "protected: long __cdecl D3DXShader::CParse::EvalUint(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x6770F8: "void __cdecl svd_solve_free(struct svd_work * __ptr64)" ?svd_solve_free@@YAXPEAUsvd_work@@@Z
0x723904: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VectorType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4708A0: "Microsoft (R) HLSL Shader Compil" ??_C@_0CD@JLIIKKPN@Microsoft?5?$CIR?$CJ?5HLSL?5Shader?5Compil@
0x46BF28: "eval atan" ??_C@_09NJNOPGI@eval?5atan?$AA@
0x470988: "invalid semantic '%s' on pixel s" ??_C@_0CN@GBNGCAJH@invalid?5semantic?5?8?$CFs?8?5on?5pixel?5s@
0x49A918: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x832988: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhshrnUmlyygUlyquivUznwGEUkxshshrnOlyq@d3dxshsim" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhshrnUmlyygUlyquivUznwGEUkxshshrnOlyq@d3dxshsim
0x45EAC8: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x6DCC20: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x639EAC: "private: unsigned int __cdecl D3DXShader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3DXShader@@AEAAIIPEAN0@Z
0x58C2D8: "public: virtual long __cdecl D3DXShader::CTextureShader::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CTextureShader@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x5A7354: "private: long __cdecl D3DXEffects::CEffect::InsertArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?InsertArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@IPEAUSHandle@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x64B550: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ScaleBuffer(float) __ptr64" ?ScaleBuffer@CPRTBuffer@D3DXSHSim@@UEAAJM@Z
0x46EEA0: "eval umod with known range" ??_C@_0BL@KLIGLANE@eval?5umod?5with?5known?5range?$AA@
0x7101D4: d3dx_zcfree
0x476B9C: "__cdecl _real@3e6e85c1" __real@3e6e85c1
0x45AEA0: "LIGHTDIRECTION" ??_C@_0P@CFBEMMIA@LIGHTDIRECTION?$AA@
0x53C0E4: "long __cdecl D3DXMesh::CTriPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CTriPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DTRIPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x46B72C: "xrai" ??_C@_04MMGDLKAC@xrai?$AA@
0x45BBD4: "LERP" ??_C@_04NNJHLCCP@LERP?$AA@
0x56E460: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4015F0: "__cdecl _imp_log" __imp_log
0x6E5AD8: "public: __cdecl D3DXIsochart::_AtlasInfo::~_AtlasInfo(void) __ptr64" ??1_AtlasInfo@D3DXIsochart@@QEAA@XZ
0x45CE70: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@DEHHLGOF@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x7251DC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::ScalarExpr(enum D3D10Shader::_D3DCOMPONENT_TYPE,unsigned int,double,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DCOMPONENT_TYPE@2@INPEAUD3DTOKEN@2@@Z
0x45BF94: "USEW" ??_C@_04JDDNGMKN@USEW?$AA@
0x5BBE50: "long __cdecl StringCbCatA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCbCatA@@YAJPEAD_KPEBD@Z
0x4684E8: "oversubscribed dynamic bit lengt" ??_C@_0CI@CGMOPDPD@oversubscribed?5dynamic?5bit?5lengt@
0x4B9F1C: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::FindBoneVertexInfluenceIndex(unsigned long,unsigned long,unsigned long * __ptr64) __ptr64" ?FindBoneVertexInfluenceIndex@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAK@Z
0x801680: frexp
0x476B70: "__cdecl _real@3e4755f9" __real@3e4755f9
0x464018: "BR" ??_C@_02PLCNEAJF@BR?$AA@
0x5BA33C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeTree::Print(void) __ptr64" ?Print@CNodeTree@D3DXShader@@UEAAXXZ
0x488A18: "private: long __cdecl D3DXCore::CFont::AddLine(unsigned int,unsigned int,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64) __ptr64" ?AddLine@CFont@D3DXCore@@AEAAJIIIIHPEAH0@Z
0x65CE7C: "public: void __cdecl D3DXSHSim::CGutterHelper::GrabScanLine(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?GrabScanLine@CGutterHelper@D3DXSHSim@@QEAAXIPEAUD3DXVECTOR3@@PEAUmyFace@2@0PEAPEAE@Z
0x476820: "__cdecl _real@3fe6b851e0000000" __real@3fe6b851e0000000
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::~GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??1?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x7FB594: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DX10Core@@UEAAPEAXI@Z
0x7D7320: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::DestRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x5A0158: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x6EB6D4: "private: long __cdecl D3DXIsochart::CIsochartMesh::ScanAlongBoundayEdges(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartEdge * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64) __ptr64" ?ScanAlongBoundayEdges@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@0PEAU_IsochartEdge@2@AEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@@Z
0x455AA0: DXFILEOBJ_SkinWeights
0x559C58: "void __cdecl D3DX::__gl_noErrorData(unsigned int,void * __ptr64)" ?__gl_noErrorData@D3DX@@YAXIPEAX@Z
0x47EC84: "public: virtual long __cdecl D3DXCore::CLine::SetAntialias(int) __ptr64" ?SetAntialias@CLine@D3DXCore@@UEAAJH@Z
0x466B78: "NULL row buffer for row %ld, pas" ??_C@_0CF@HEFPFJHN@NULL?5row?5buffer?5for?5row?5?$CFld?0?5pas@
0x477788: "__cdecl _real@beb0c6f7a0000000" __real@beb0c6f7a0000000
0x731C7C: "public: virtual __cdecl D3D10Shader::CNodeExpression::~CNodeExpression(void) __ptr64" ??1CNodeExpression@D3D10Shader@@UEAA@XZ
0x463738: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x694530: "private: long __cdecl NXOF::XTemplateMember::ModulateSingleData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateSingleData@XTemplateMember@NXOF@@AEAAJPEAPEAXPEA_K10@Z
0x5BD988: "private: long __cdecl D3DXEffects::CEffect::RecordSetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?RecordSetTexture@CEffect@D3DXEffects@@AEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x45B8B0: "TEXCOORDSIZE2_2" ??_C@_0BA@DMBDCJFG@TEXCOORDSIZE2_2?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeProgram::Print(void)const __ptr64" ?Print@CNodeProgram@D3D10Shader@@UEBAXXZ
0x45B1C8: "TWOSIDEDSTENCILMODE" ??_C@_0BE@FLINGILI@TWOSIDEDSTENCILMODE?$AA@
0x473DA0: "Relative indexing output registe" ??_C@_0KI@OIPMGDCL@Relative?5indexing?5output?5registe@
0x770CFC: "protected: long __cdecl D3D10Shader::CCompiler::Warning(class D3D10Shader::CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@IPEBDZZ
0x839674: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t5" ?t5@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x7CC7EC: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4B9CCC: "long __cdecl D3DXMesh::GetDeviceInfo(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetDeviceInfo@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK11@Z
0x4C2B2C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x458E68: "a%u" ??_C@_03DBOPLJDN@a?$CFu?$AA@
0x46B130: "SV_PrimitiveId" ??_C@_0P@KANIPDMD@SV_PrimitiveId?$AA@
0x72F6C8: "public: virtual class D3D10Shader::CNodeProgram * __ptr64 __cdecl D3D10Shader::CNodeProgram::Copy(unsigned int)const __ptr64" ?Copy@CNodeProgram@D3D10Shader@@UEBAPEAV12@I@Z
0x645C34: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x7C7500: "public: virtual long __cdecl D3D10Shader::CShaderProgram::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x45C010: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x467CF8: "Invalid filter type specified" ??_C@_0BO@NHOMDFKG@Invalid?5filter?5type?5specified?$AA@
0x466D58: "Unknown zTXt compression type %d" ??_C@_0CB@MCDBJLEK@Unknown?5zTXt?5compression?5type?5?$CFd@
0x613148: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindTex(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,int,int) __ptr64" ?FindTex@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAV32@PEAI20HH@Z
0x4D31DC: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned short> >(class D3DXMesh::NeighborInfo<unsigned short> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@G@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@G@D3DXMesh@@IIPEAI@Z
0x476C38: "__cdecl _real@bf8bd8a1" __real@bf8bd8a1
0x61B854: "protected: long __cdecl D3DXShader::C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@D3DXShader@@IEAAJXZ
0x65F680: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6C3D28: "void __cdecl D3DX::png_handle_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x7DB1CC: "public: __cdecl D3D10ShaderBinary::CInstruction::CInstruction(void) __ptr64" ??0CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x4703C8: "internal error: scalar instructi" ??_C@_0DI@CAINPAEH@internal?5error?3?5scalar?5instructi@
0x4CF2EC: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned int * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAIKPEAEKPEAKKKK3K3@Z
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x476CB0: "__cdecl _real@40b2c00000000000" __real@40b2c00000000000
0x459614: "bem" ??_C@_03NBNLADEK@bem?$AA@
0x47634C: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x5BD33C: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6DAA5C: "private: long __cdecl D3DXIsochart::CIsochartEngine::AddChildrenToCurrentChartHeap(class D3DXIsochart::CIsochartMesh * __ptr64) __ptr64" ?AddChildrenToCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJPEAVCIsochartMesh@2@@Z
0x459530: "texbeml" ??_C@_07OKHFAMNG@texbeml?$AA@
0x5BC614: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x463FD8: "QLF" ??_C@_03HCKJNEAD@QLF?$AA@
0x6104F0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixUpOrigins(void) __ptr64" ?FixUpOrigins@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x45A918: "Microsoft (R) D3DX9 Shader Assem" ??_C@_0DD@CKKEFMPD@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Assem@
0x4CA988: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x55B00C: D3DXGetImageInfoFromFileW
0x7B0BA4: "private: long __cdecl D3D10Shader::CProgram::CompactPool_PressMovs(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressMovs@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x7CB040: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3D10Shader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x459E90: "constant register address out of" ??_C@_0EN@EDDHNMBH@constant?5register?5address?5out?5of@
0x4691F0: "'%s': invalid shader target/usag" ??_C@_0CC@EPDCJFKH@?8?$CFs?8?3?5invalid?5shader?5target?1usag@
0x5AA7AC: "private: void __cdecl D3DXEffects::CEffect::ApplySamplerAssignments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplySamplerAssignments@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@1@Z
0x401188: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x4687B8: "asint" ??_C@_05HMNDPKON@asint?$AA@
0x468640: "fx_4_0" ??_C@_06BACILOGA@fx_4_0?$AA@
0x7D31C8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@D3D10Shader@@IEAAJXZ
0x54B2A0: "void __cdecl D3DXMesh::ComputeUVs(float,unsigned long * __ptr64,unsigned long,unsigned long,int,int,int,unsigned long const * __ptr64,float,float,float,float,float,float,float,float,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64 const,struct D3DXVECTOR4 const * __ptr64,unsigned long * __ptr64,unsigned long & __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long * __ptr64)" ?ComputeUVs@D3DXMesh@@YAXMPEAKKKHHHPEBKMMMMMMMMKKKKKKKKQEAKPEBUD3DXVECTOR4@@0AEAKPEAUD3DXVECTOR2@@0@Z
0x7017B0: "private: class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@HK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@HK@2@_K@Z
0x6E1220: "private: class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@KK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@KK@2@_K@Z
0x6F22A8: "private: class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@MK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@MK@2@_K@Z
0x705760: "private: class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@NK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@NK@2@_K@Z
0x61ECA0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFragmentLinker@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4667D0: "Unknown filter method in IHDR" ??_C@_0BO@KOOEGEDO@Unknown?5filter?5method?5in?5IHDR?$AA@
0x495470: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x79EA54: "protected: long __cdecl D3D10Shader::CProgram::InitSFPSTable(void) __ptr64" ?InitSFPSTable@CProgram@D3D10Shader@@IEAAJXZ
0x4768D0: "__cdecl _real@43008d91" __real@43008d91
0x711EA0: d3dx__tr_flush_block
0x7942FC: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3D10Shader@@IEAAJXZ
0x46F320: "generate floating point special " ??_C@_0DA@NJHBPDAI@generate?5floating?5point?5special?5@
0x6D64DC: "long __cdecl D3DXIsochart::IMTFromPerVertexSignal(struct D3DXVECTOR3 * __ptr64 const,float const * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromPerVertexSignal@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@PEBMKPEAY02M@Z
0x401330: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x468538: "oversubscribed literal/length tr" ??_C@_0CD@GJIDGCKE@oversubscribed?5literal?1length?5tr@
0x4DCA3C: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x731088: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeVariable@D3D10Shader@@UEAAPEAXI@Z
0x625C50: "public: unsigned int __cdecl D3DXShader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x45A760: "only one address register refere" ??_C@_0FA@OOIKMLNO@only?5one?5address?5register?5refere@
0x6C9798: "long __cdecl D3DXUVAtlasPartitionInt(struct ID3DXMesh * __ptr64,unsigned int,float,unsigned long,unsigned long const * __ptr64,unsigned long const * __ptr64,float const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,float * __ptr64,unsigned int * __ptr64,unsigned int)" ?D3DXUVAtlasPartitionInt@@YAJPEAUID3DXMesh@@IMKPEBK1PEBMP6AJMPEAX@ZM3KPEAPEAU1@PEAPEAUID3DXBuffer@@66PEAMPEAII@Z
0x47801C: "__cdecl _real@3b004020" __real@3b004020
0x458EFC: "void" ??_C@_04GKJNKENE@void?$AA@
0x4749C0: "sample/_l/_d requires resource d" ??_C@_0IB@JHOJDEAG@sample?1_l?1_d?5requires?5resource?5d@
0x477220: "__cdecl _real@40f86a0000000000" __real@40f86a0000000000
0x5B4B78: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x4015D8: "__cdecl _imp_cos" __imp_cos
0x478524: "__cdecl _real@4020d97c" __real@4020d97c
0x4C2894: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x460F30: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x832990: "int nswitched" ?nswitched@@3HA
0x4B9B0C: "public: __cdecl D3DXMesh::CBone::~CBone(void) __ptr64" ??1CBone@D3DXMesh@@QEAA@XZ
0x8003CC: intelsse_D3DXVec4Normalize
0x4755D0: "%s signature parameter %s (1-bas" ??_C@_0GA@EHDEGFOG@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x401568: "__cdecl _imp__strnicmp" __imp__strnicmp
0x476C34: "__cdecl _real@400074fa" __real@400074fa
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x476278: "const CD3D10GeometryShaderValidator::`vftable'" ??_7CD3D10GeometryShaderValidator@@6B@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x4013F0: "__cdecl _imp__strdup" __imp__strdup
0x477C1C: "__cdecl _real@4b189680" __real@4b189680
0x476698: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x61E180: "public: void __cdecl D3DXShader::CFragment::FindBranches(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindBranches@CFragment@D3DXShader@@QEAAXPEAI0000@Z
0x582E6C: "public: __cdecl CD3D10Include::CD3D10Include(unsigned short const * __ptr64) __ptr64" ??0CD3D10Include@@QEAA@PEBG@Z
0x79DFDC: "public: long __cdecl D3D10Shader::CProgram::ApplyIntRange(unsigned int,__int64,__int64) __ptr64" ?ApplyIntRange@CProgram@D3D10Shader@@QEAAJI_J0@Z
0x458F68: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x459264: " %s" ??_C@_06PBOFDCCP@?5?5?5?5?$CFs?$AA@
0x46AE80: "Structure being emitted has elem" ??_C@_0DO@JDMNOCOK@Structure?5being?5emitted?5has?5elem@
0x55AF94: D3DXGetImageInfoFromFileA
0x47B3C4: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginCube(struct IDirect3DCubeTexture9 * __ptr64) __ptr64" ?BeginCube@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DCubeTexture9@@@Z
0x464DE8: " Component %d: %dhx%dv q=%d" ??_C@_0BP@EDCAMHHE@?5?5?5?5Component?5?$CFd?3?5?$CFdhx?$CFdv?5q?$DN?$CFd?$AA@
0x6F2C90: "public: static float __cdecl D3DXIsochart::CIsochartMesh::CalOptimalAvgL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalOptimalAvgL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x46B3E8: "invalid function call" ??_C@_0BG@KEEBMFGL@invalid?5function?5call?$AA@
0x6CCD68: "long __cdecl D3DXIMTFloatArrayCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x7DB248: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x595E2C: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CStateBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStateBlock@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x46E768: "eval utof with known range" ??_C@_0BL@COPOCOCB@eval?5utof?5with?5known?5range?$AA@
0x700500: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionGeneralShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool,bool & __ptr64) __ptr64" ?PartitionGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@_NAEA_N@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x8329A4: "int nc_cull_over" ?nc_cull_over@@3HA
0x45EC58: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x45B9A0: "TEX0" ??_C@_04OFGNIABN@TEX0?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x46B818: "Internal error: unpredicated end" ??_C@_0CJ@DBALDBCE@Internal?5error?3?5unpredicated?5end@
0x461580: "cannot read from a texcoord whic" ??_C@_0EB@JCIOAGLL@cannot?5read?5from?5a?5texcoord?5whic@
0x8017AE: "__cdecl isnan" _isnan
0x4C27F4: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x7239E8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::MatrixType(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x5E5B20: "public: virtual int __cdecl D3DXShader::CNodeUsage::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeUsage@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x472FF0: "primitiveID already declared for" ??_C@_0EJ@DKEMEMAI@primitiveID?5already?5declared?5for@
0x45EB38: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x7B36C8: "private: long __cdecl D3D10Shader::CProgram::CompactLiterals(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@PEAI11@Z
0x695A30: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x7F5A3C: "protected: virtual void __cdecl CD3D10GeometryShaderValidator::Rule_ValidInstruction(void) __ptr64" ?Rule_ValidInstruction@CD3D10GeometryShaderValidator@@MEAAXXZ
0x455A70: DXFILEOBJ_XSkinMeshHeader
0x469AF0: "const D3D10Shader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3D10Shader@@6B@
0x4983EC: D3DXVec4TransformArray
0x4020E0: "const D3DXCore::CLine::`vftable'" ??_7CLine@D3DXCore@@6B@
0x45E724: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x72F294: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeTree::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeTree@D3D10Shader@@UEAAPEAXI@Z
0x471580: "Invalid index dimension %d for r" ??_C@_0IN@FDOFKNEB@Invalid?5index?5dimension?5?$CFd?5for?5r@
0x7F9C6C: "protected: bool __cdecl CD3D10PixelShaderValidator::CurrFlowIsVarying(void) __ptr64" ?CurrFlowIsVarying@CD3D10PixelShaderValidator@@IEAA_NXZ
0x46CDA0: "integer negate modifier match" ??_C@_0BO@JJNFCPNK@integer?5negate?5modifier?5match?$AA@
0x4960A4: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x45CF98: "ID3DXEffectCompiler: State '%s' " ??_C@_0DK@MONIKJOA@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x7AEDD0: "protected: void __cdecl D3D10Shader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3D10Shader@@IEAAXPEAI0@Z
0x5AE790: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x477F78: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x4595A8: "texm3x3tex" ??_C@_0L@DIAEELDK@texm3x3tex?$AA@
0x6B5C58: "void __cdecl D3DX::__gl_meshDeleteMesh(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDeleteMesh@D3DX@@YAXPEAUGLUmesh@1@@Z
0x464A40: "Invalid SOS parameters for seque" ??_C@_0CL@BAKCGOKJ@Invalid?5SOS?5parameters?5for?5seque@
0x6DC6D4: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportVertexBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportVertexBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAUID3DXBuffer@@2@Z
0x5712E8: "public: long __cdecl D3DXTex::CDataCollector::Flush(void) __ptr64" ?Flush@CDataCollector@D3DXTex@@QEAAJXZ
0x48A47C: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumVertices(void) __ptr64" ?GetNumVertices@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x618D4C: "protected: long __cdecl D3DXShader::CPSProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@II@Z
0x468710: "SampleCmp" ??_C@_09GKLNLLCO@SampleCmp?$AA@
0x5910C8: "public: long __cdecl D3DXShader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?Add@CCommentBlock@D3DXShader@@QEAAJPEBXIKPEAK@Z
0x45D140: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FG@BHMKMCNI@ID3DXEffectCompiler?3?3CompileEffe@
0x5A1CD8: "public: __cdecl D3DXEffects::SHandle::~SHandle(void) __ptr64" ??1SHandle@D3DXEffects@@QEAA@XZ
0x785A50: "protected: virtual long __cdecl D3DXShader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3DXShader@@MEAAJXZ
0x7C1CB4: "protected: long __cdecl D3D10Shader::CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@D3D10Shader@@IEAAJXZ
0x457320: "DisableMMX" ??_C@_0L@FLOHHHAO@DisableMMX?$AA@
0x56EDDC: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6CB59C: "long __cdecl D3DXIMTTextureCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeBuffer@D3D10Shader@@UEAAPEAXI@Z
0x468560: "incomplete literal/length tree" ??_C@_0BP@NEEEJJNA@incomplete?5literal?1length?5tree?$AA@
0x69C930: "int __cdecl D3DX::jpeg_consume_input(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_consume_input@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x45EAA0: "template" ??_C@_08FJNLKCPH@template?$AA@
0x46DDE8: "evaluate literal log" ??_C@_0BF@OGEMPDFO@evaluate?5literal?5log?$AA@
0x68D83C: "public: long __cdecl NXOF::TSaveObject::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x61FE3C: "public: long __cdecl D3DXShader::SRegisterInfo::AddConstantTable(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?AddConstantTable@SRegisterInfo@D3DXShader@@QEAAJPEAPEAVCFragment@2@IKPEAKPEAPEAK@Z
0x4C9B5C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x81B520: "__cdecl HS1_" _HS1_
0x5707DC: "protected: virtual void __cdecl D3DXTex::CCodecDXT::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecDXT@D3DXTex@@MEAAXXZ
0x5D96EC: "protected: long __cdecl D3DXShader::CParse::PushScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3DXShader@@IEAAJW4_D3DXSCOPE_TYPE@2@PEBD@Z
0x695ED8: "public: virtual __cdecl NXOF::XDataSaveObj::~XDataSaveObj(void) __ptr64" ??1XDataSaveObj@NXOF@@UEAA@XZ
0x471750: "Index Dimension %d's relative ad" ??_C@_0KF@EBADLJOL@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x5E736C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexTree(class D3DXShader::CInstruction * __ptr64,struct D3DXShader::D3DX_MATCHENTRY const * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEBUD3DX_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x80143C: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x45B240: "MAXTESSELLATIONLEVEL" ??_C@_0BF@GHBDOKBB@MAXTESSELLATIONLEVEL?$AA@
0x5E5290: "public: virtual int __cdecl D3DXShader::CNodeList::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeList@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4767A4: "__cdecl _real@3f0a8bd4" __real@3f0a8bd4
0x477614: "__cdecl _real@3fc90fdc" __real@3fc90fdc
0x832940: "int * __ptr64 __ptr64 D3DXShader::d3dxtok_vsp" ?d3dxtok_vsp@D3DXShader@@3PEAHEA
0x4635F8: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x49BC44: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x477B5C: "__cdecl _real@3fc90fdb" __real@3fc90fdb
0x8329A0: "int nc_cull_under" ?nc_cull_under@@3HA
0x46B5F0: "D3D10_COMPILER" ??_C@_0P@GJNMMKGL@D3D10_COMPILER?$AA@
0x4675D0: "Incorrect hIST chunk length" ??_C@_0BM@HJCIDHBG@Incorrect?5hIST?5chunk?5length?$AA@
0x69F4B0: "void __cdecl D3DX::jpeg_set_colorspace(struct D3DX::jpeg_compress_struct * __ptr64,enum D3DX::J_COLOR_SPACE)" ?jpeg_set_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@W4J_COLOR_SPACE@1@@Z
0x4662D8: "1.1.4" ??_C@_05DOIEBMOI@1?41?44?$AA@
0x45B638: "FOGSTART" ??_C@_08BAKBEEOO@FOGSTART?$AA@
0x460190: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x461130: "SPECIAL" ??_C@_07OJOPHEAL@SPECIAL?$AA@
0x45E6E8: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::~dynamicarray<struct IsochartRepacker::_VertexOut>(void) __ptr64" ??1?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x4A9BF4: D3DXSHMultiply6
0x55F8A4: D3DXCreateVolumeTextureFromResourceExA
0x580B04: D3DXGetShaderSamplers
0x4013C8: "__cdecl _imp_iswspace" __imp_iswspace
0x401480: "__cdecl _imp__initterm" __imp__initterm
0x4A3988: D3DXSHMultiply4
0x768A44: "protected: long __cdecl D3D10Shader::CCompiler::EmitBoolNot(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitBoolNot@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI1@Z
0x476C20: "__cdecl _real@3fb8ffc7" __real@3fb8ffc7
0x4A51F0: D3DXSHMultiply5
0x45B008: "BUMPENVMAT11" ??_C@_0N@LEJDFAJA@BUMPENVMAT11?$AA@
0x4769F0: "__cdecl _real@3e68c62c" __real@3e68c62c
0x4A31DC: D3DXSHMultiply2
0x45B960: "TEX8" ??_C@_04CNLEAKBF@TEX8?$AA@
0x592D1C: D3DXCreateEffectFromResourceA
0x6B5A40: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshSplitEdge(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplitEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x801E06: "__cdecl controlfp" _controlfp
0x476A74: "__cdecl _real@3dc8fdb1" __real@3dc8fdb1
0x4A32B4: D3DXSHMultiply3
0x47A1F8: "public: virtual __cdecl D3DXCore::CBufferA16::~CBufferA16(void) __ptr64" ??1CBufferA16@D3DXCore@@UEAA@XZ
0x47A2AC: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DXCore@@UEAAPEAXI@Z
0x5A1B18: "public: __cdecl D3DXEffects::STechnique::~STechnique(void) __ptr64" ??1STechnique@D3DXEffects@@QEAA@XZ
0x4767F0: "__stdcall _real" __real@4010000000000000
0x6954A8: "public: long __cdecl NXOF::CBufferedFile::Flush(void) __ptr64" ?Flush@CBufferedFile@NXOF@@QEAAJXZ
0x591B9C: D3DXCreateEffectCompilerFromResourceA
0x68C3C0: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x478658: "__stdcall _real" __real@41100000
0x47864C: "__cdecl _real@c1f00000" __real@c1f00000
0x455B50: DXFILEOBJ_EffectDWord
0x45AC48: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x555888: "public: long __cdecl CD3DXTexSampler::Begin(void) __ptr64" ?Begin@CD3DXTexSampler@@QEAAJXZ
0x6C4084: "void __cdecl D3DX::png_handle_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4011E8: "__cdecl _imp_MoveFileW" __imp_MoveFileW
0x476A68: "__cdecl _real@3e08740f" __real@3e08740f
0x6932D8: "public: virtual long __cdecl NXOF::XDataArray<float,250>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@M$0PK@@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x705A78: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByAngle(unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKKAEA_N@Z
0x676E9C: "public: unsigned int __cdecl D3DXSHSim::BVHNode::uComputeSkipNode(void)const __ptr64" ?uComputeSkipNode@BVHNode@D3DXSHSim@@QEBAIXZ
0x46E238: "evaluate range ftob" ??_C@_0BE@LHKPPANG@evaluate?5range?5ftob?$AA@
0x60D774: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GroupTexLoads(void) __ptr64" ?GroupTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x61F520: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetAllFragments(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetAllFragments@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeProgram::Print(void) __ptr64" ?Print@CNodeProgram@D3DXShader@@UEAAXXZ
0x5E67A4: "public: virtual int __cdecl D3DXShader::CNodeValue::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeValue@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6B8A50: "void __cdecl D3DX::__gl_computeInterior(class D3DX::GLUtesselator * __ptr64)" ?__gl_computeInterior@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x6C4304: "void __cdecl D3DX::png_handle_sCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x476890: "__cdecl _real@40a00000" __real@40a00000
0x72F2CC: "public: virtual __cdecl D3D10Shader::CNodeTree::~CNodeTree(void) __ptr64" ??1CNodeTree@D3D10Shader@@UEAA@XZ
0x7E2A58: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLE_D(void) __ptr64" ?EmitSAMPLE_D@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4777EC: "__cdecl _real@41a00000" __real@41a00000
0x477230: "__cdecl _real@41dfffffffc00000" __real@41dfffffffc00000
0x47EB9C: "public: virtual long __cdecl D3DXCore::CLine::End(void) __ptr64" ?End@CLine@D3DXCore@@UEAAJXZ
0x45B2E0: "TWEENFACTOR" ??_C@_0M@HBPLBMPK@TWEENFACTOR?$AA@
0x4766A8: "__stdcall _real" __real@4008000000000000
0x5F9CEC: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3DXShader@@MEAAJIPEAI@Z
0x697488: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXObject@NXOF@@MEAAPEAXI@Z
0x469D80: "packoffset cannot have a target " ??_C@_0CK@HJPJLEAP@packoffset?5cannot?5have?5a?5target?5@
0x4F2D58: "long __cdecl D3DXMesh::LoadDefault(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTDEFAULT * __ptr64)" ?LoadDefault@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTDEFAULT@@@Z
0x4597EC: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x45AB48: "MIPLODBIAS" ??_C@_0L@OFAABIFB@MIPLODBIAS?$AA@
0x591E88: D3DXCreateEffectCompilerFromResourceW
0x4DE6D4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x45E8A8: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x47A2F0: "public: virtual long __cdecl D3DXCore::CStringBuffer::Init(unsigned long) __ptr64" ?Init@CStringBuffer@D3DXCore@@UEAAJK@Z
0x46E220: "evaluate range ftou" ??_C@_0BE@LCCMHEEA@evaluate?5range?5ftou?$AA@
0x835308: "int NXOF::xofparse_errflag" ?xofparse_errflag@NXOF@@3HA
0x5930C4: D3DXCreateEffectFromResourceW
0x5E70D4: "protected: long __cdecl D3DXShader::CShaderProgram::ComputeSwizzle(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x4620C0: "specular" ??_C@_08DPLIAGAA@specular?$AA@
0x79A0F4: "protected: long __cdecl D3D10Shader::CProgram::RemapArgumentsTempArray(void) __ptr64" ?RemapArgumentsTempArray@CProgram@D3D10Shader@@IEAAJXZ
0x4701A8: "maximum cbuffer exceeded. target" ??_C@_0CO@IJJMPMOI@maximum?5cbuffer?5exceeded?4?5target@
0x45E918: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x45A820: "relative addressing of predicate" ??_C@_0EK@NBDIIGO@relative?5addressing?5of?5predicate@
0x49D430: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?init_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x58C59C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x45AD40: "VERTEXSHADERCONSTANT3" ??_C@_0BG@OEJIJEDL@VERTEXSHADERCONSTANT3?$AA@
0x497AC0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x45EBF8: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x67732C: "int __cdecl svd_eigen(int,double * __ptr64 const,int,struct svd_work * __ptr64)" ?svd_eigen@@YAHHQEANHPEAUsvd_work@@@Z
0x4650B0: "Freed EMS handle %u" ??_C@_0BE@IPCOOGDJ@Freed?5EMS?5handle?5?$CFu?$AA@
0x56BB50: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x474400: "Index Dimension %d's relative ad" ??_C@_0LF@CEJBANNO@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x460E08: "BlendIndices" ??_C@_0N@GGKBKPBI@BlendIndices?$AA@
0x46B498: "D3D10_SHADER_PREFER_FLOW_CONTROL" ??_C@_0CB@BALAKIIN@D3D10_SHADER_PREFER_FLOW_CONTROL@
0x5F11DC: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK(void) __ptr64" ?MatchBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x4764DC: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x5FA154: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@D3DXShader@@IEAAJXZ
0x654FF8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamples(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamples@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IIPEBUD3DXVECTOR3@@0@Z
0x61EED0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragmentDesc(char const * __ptr64,struct _D3DXFRAGMENT_DESC * __ptr64) __ptr64" ?GetFragmentDesc@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAU_D3DXFRAGMENT_DESC@@@Z
0x471D90: "Named register components cannot" ??_C@_0JH@JNKJLDO@Named?5register?5components?5cannot@
0x467BE0: "Invalid bit depth for grayscale " ??_C@_0CG@NMBHOEGJ@Invalid?5bit?5depth?5for?5grayscale?5@
0x4011E0: "__cdecl _imp_MoveFileA" __imp_MoveFileA
0x4763F4: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x47852C: "__cdecl _real@41490fdb" __real@41490fdb
0x4591E0: " vPos" ??_C@_05LDJHOHIP@?5vPos?$AA@
0x5E65B4: "public: virtual int __cdecl D3DXShader::CNodeExpression::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeExpression@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6BCEA4: "void __cdecl D3DX::png_set_sRGB_gAMA_and_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB_gAMA_and_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x4790F8: "__cdecl _real@41490fdc" __real@41490fdc
0x464458: "ULONGLONG" ??_C@_09BGHCEKAM@ULONGLONG?$AA@
0x45B2F0: "COLORWRITEENABLE" ??_C@_0BB@KOJBIKMA@COLORWRITEENABLE?$AA@
0x4D9EA0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x493974: "long __cdecl D3DXAnimation::AddBone(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,struct D3DXMATRIX * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddBone@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDPEAKPEAMKPEAUD3DXMATRIX@@PEAUID3DXFileSaveData@@@Z
0x838AD0: "double D3DXSHSim::fADFR" ?fADFR@D3DXSHSim@@3NA
0x595C34: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVariable@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x5A1A88: "public: __cdecl D3DXEffects::STechnique::STechnique(void) __ptr64" ??0STechnique@D3DXEffects@@QEAA@XZ
0x662BE8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddFace(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int & __ptr64) __ptr64" ?AddFace@myAdaptiveMesh@D3DXSHSim@@QEAAJIIIIIAEAI@Z
0x46CD40: "min of positive value to saturat" ??_C@_0DB@CNIJFJDK@min?5of?5positive?5value?5to?5saturat@
0x5E9C4C: "protected: long __cdecl D3DXShader::CShaderProgram::IndexSemanticFromTable(class D3DXShader::CArgument * __ptr64,struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned short,int * __ptr64) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEAUD3DX_SEMANTIC@2@GPEAH@Z
0x4559D0: IID_ID3DXBaseMesh
0x7D5130: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitInstSimple(unsigned long,int) __ptr64" ?EmitInstSimple@CShaderProgram@D3D10Shader@@IEAAJKH@Z
0x5833EC: "long __cdecl D3DXCompileShaderFromResource10W(struct HINSTANCE__ * __ptr64,unsigned short const * __ptr64,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64)" ?D3DXCompileShaderFromResource10W@@YAJPEAUHINSTANCE__@@PEBGPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEBD4KPEAPEAUID3DXBuffer@@5PEAPEAUID3DXConstantTable@@@Z
0x4594F0: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x45EC90: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x461238: "program is order of magnitude to" ??_C@_0DO@INCKHEML@program?5is?5order?5of?5magnitude?5to@
0x59ECA8: "long __cdecl D3DXEffects::Compiler::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int)" ?_Get@Compiler@D3DXEffects@@YAJPEAPEAUSType@2@PEAPEAVCNode@D3D10Shader@@PEAPEAEH@Z
0x46BB80: "const D3D10Shader::CTransform::`vftable'" ??_7CTransform@D3D10Shader@@6B@
0x5A18E4: "public: virtual long __cdecl D3DXEffects::CEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffect@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45FB80: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x697828: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x476C58: "__cdecl _real@3ea17b01" __real@3ea17b01
0x45BE48: "CLIPPLANE4" ??_C@_0L@PACPFBMC@CLIPPLANE4?$AA@
0x7D8E10: "protected: virtual long __cdecl D3D10Shader::C30Program::FindInput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@C30Program@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x465088: "End Of Image" ??_C@_0N@HJHFKELG@End?5Of?5Image?$AA@
0x5B7D88: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffect@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x694994: "public: virtual __cdecl NXOF::XTemplate::~XTemplate(void) __ptr64" ??1XTemplate@NXOF@@UEAA@XZ
0x609D2C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::ValidateInstructions(void) __ptr64" ?ValidateInstructions@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x478668: "__cdecl _real@799a130c" __real@799a130c
0x461B38: "internal error: uppropagation fa" ??_C@_0CF@CNBFOEGI@internal?5error?3?5uppropagation?5fa@
0x5B8020: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x46363C: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x45C190: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x45E634: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x801F32: cosf
0x7EEFC0: "long __cdecl ReportMessageStr(char * __ptr64 * __ptr64,char * __ptr64 const,...)" ?ReportMessageStr@@YAJPEAPEADQEADZZ
0x46ACC0: "maxvertexcount" ??_C@_0P@FFELHENO@maxvertexcount?$AA@
0x4667F0: "Insufficient memory for pCAL pur" ??_C@_0CG@JFEJBACA@Insufficient?5memory?5for?5pCAL?5pur@
0x5E44D4: "protected: int __cdecl D3DXShader::CParse::IsPartiallyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x838828: "private: static class D3DXShader::CArgument * __ptr64 __ptr64 D3DXShader::CArgument::s_pFree" ?s_pFree@CArgument@D3DXShader@@0PEAV12@EA
0x498260: D3DXVec4Transform
0x6F2588: "public: __cdecl D3DXIsochart::_ChartOptimizeInfo::~_ChartOptimizeInfo(void) __ptr64" ??1_ChartOptimizeInfo@D3DXIsochart@@QEAA@XZ
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x46C9A0: "FRC of add with integer can bypa" ??_C@_0CH@MKBGFMIM@FRC?5of?5add?5with?5integer?5can?5bypa@
0x46EB68: "eval literal bine" ??_C@_0BC@CLOFDOHD@eval?5literal?5bine?$AA@
0x46F9F0: "Duplicate non-system value seman" ??_C@_0DK@HLOABGEN@Duplicate?5non?9system?5value?5seman@
0x694DD8: "public: long __cdecl NXOF::TSaveObject::WriteString(char const * __ptr64) __ptr64" ?WriteString@TSaveObject@NXOF@@QEAAJPEBD@Z
0x731324: "public: virtual class D3D10Shader::CNodeVariable * __ptr64 __cdecl D3D10Shader::CNodeVariable::Copy(unsigned int)const __ptr64" ?Copy@CNodeVariable@D3D10Shader@@UEBAPEAV12@I@Z
0x45B0F8: "SEPARATEALPHABLENDENABLE" ??_C@_0BJ@LKGMIHGD@SEPARATEALPHABLENDENABLE?$AA@
0x46CF98: "vectorize tunnel through mul" ??_C@_0BN@GINPGDFF@vectorize?5tunnel?5through?5mul?$AA@
0x5DE974: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StringExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x622318: "int __cdecl D3DXShader::BEqualDefaultValues(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,unsigned int * __ptr64)" ?BEqualDefaultValues@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0IPEAI@Z
0x697828: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x7AF6A8: "private: int __cdecl D3D10Shader::CProgram::CompactPool_MergeComponent(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int,class D3D10Shader::CArgument * __ptr64) __ptr64" ?CompactPool_MergeComponent@CProgram@D3D10Shader@@AEAAHPEAU_D3DCP_DATA@2@IIIPEAVCArgument@2@@Z
0x5FC288: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstComplex(unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned long,unsigned long,unsigned long,int) __ptr64" ?EmitInstComplex@CShaderProgram@D3DXShader@@IEAAJKPEAII000IKKKH@Z
0x6D1298: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PutChart(int) __ptr64" ?PutChart@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x706160: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByAngle(unsigned long * __ptr64,bool const * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKPEB_NPEAMM@Z
0x6B4F84: gluNewTess
0x582E10: "public: __cdecl CD3D10Include::CD3D10Include(char const * __ptr64) __ptr64" ??0CD3D10Include@@QEAA@PEBD@Z
0x669644: "float * __ptr64 __cdecl points_get_creal(struct points_typ * __ptr64,int)" ?points_get_creal@@YAPEAMPEAUpoints_typ@@H@Z
0x481BFC: "public: long __cdecl D3DXCore::CSprite::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CSprite@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x478660: "__cdecl _real@3ff3333333333333" __real@3ff3333333333333
0x69733C: "public: virtual long __cdecl NXOF::XDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x4677D8: "Missing IHDR before sCAL" ??_C@_0BJ@KBDFCIPO@Missing?5IHDR?5before?5sCAL?$AA@
0x4619F0: "internal error: arguments not ve" ??_C@_0CJ@BLEBDLFA@internal?5error?3?5arguments?5not?5ve@
0x47636C: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x45B9E8: "XYZB3" ??_C@_05LICGKKCE@XYZB3?$AA@
0x458518: "const D3DXTex::CCodec_Q8W8V8U8::`vftable'" ??_7CCodec_Q8W8V8U8@D3DXTex@@6B@
0x7DACFC: "protected: virtual long __cdecl D3D10Shader::CVSProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CVSProgram@D3D10Shader@@MEAAJKKK@Z
0x46B670: "Unable to create warning string" ??_C@_0CA@KEHFGHMI@Unable?5to?5create?5warning?5string?$AA@
0x49B73C: D3DXMatrixPerspectiveOffCenterRH
0x72C6E8: "protected: int __cdecl D3D10Shader::CParse::IsSomewhatLiteral(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsSomewhatLiteral@CParse@D3D10Shader@@IEAAHPEBVCNode@2@@Z
0x4C3238: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x459C50: "BLENDWEIGHT" ??_C@_0M@NKNBBMD@BLENDWEIGHT?$AA@
0x79CC4C: "public: int __cdecl D3D10Shader::CInstruction::IsPerComponentBE(void) __ptr64" ?IsPerComponentBE@CInstruction@D3D10Shader@@QEAAHXZ
0x5BD61C: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposeArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x559C58: "public: virtual void __cdecl D3DXTex::CCodec::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4C53E0: "public: unsigned long __cdecl D3DXMesh::CD3DXCrackDecl::GetNumElements(void) __ptr64" ?GetNumElements@CD3DXCrackDecl@D3DXMesh@@QEAAKXZ
0x614EB4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPT(void) __ptr64" ?EmitTEXLDPT@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x695A6C: "public: virtual long __cdecl NXOF::TBinaryLoad::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x61F6D4: "public: long __cdecl D3DXShader::CInstructionInfo::DecodeInstruction(unsigned int,struct D3DXShader::SInstruction * __ptr64) __ptr64" ?DecodeInstruction@CInstructionInfo@D3DXShader@@QEAAJIPEAUSInstruction@2@@Z
0x5AFDE0: "public: virtual long __cdecl D3DXEffects::CEffect::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x56D970: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401348: "__cdecl _imp_GetVersionExA" __imp_GetVersionExA
0x45AEB0: "LIGHTPOSITION" ??_C@_0O@GBKJBEDD@LIGHTPOSITION?$AA@
0x6E6310: "public: void * __ptr64 __cdecl D3DXIsochart::_PackingInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_PackingInfo@D3DXIsochart@@QEAAPEAXI@Z
0x683DC4: "int __cdecl D3DXSHSim::dormql_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormql_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x6D2174: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::UpdateSpaceInfo(int) __ptr64" ?UpdateSpaceInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAXH@Z
0x5E13EC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Expr(enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?Expr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXEXPR_OP@2@PEAV32@1H@Z
0x4EF90C: "long __cdecl D3DXMesh::AddNormals(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned short * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddNormals@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKPEAGPEAKKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x45E714: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x459734: "_depth" ??_C@_06OAFKINBB@_depth?$AA@
0x77E348: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3D10Shader@@IEAAIPEBDPEAPEBD@Z
0x615A60: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x49C61C: D3DXQuaternionNormalize
0x464768: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x459698: "_position" ??_C@_09KNPAJLBI@_position?$AA@
0x64CB28: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x47DCE4: "public: virtual long __cdecl D3DXCore::CLine::Begin(void) __ptr64" ?Begin@CLine@D3DXCore@@UEAAJXZ
0x467E60: "Invalid cHRM white point specifi" ??_C@_0CD@ENBHLKCJ@Invalid?5cHRM?5white?5point?5specifi@
0x463ED4: "S" ??_C@_01CPLAODJH@S?$AA@
0x459CF0: "DIFFUSE" ??_C@_07PHAMEMIK@DIFFUSE?$AA@
0x45AD58: "VERTEXSHADERCONSTANT2" ??_C@_0BG@PNIDKFHK@VERTEXSHADERCONSTANT2?$AA@
0x5D4774: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(char const * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEBD@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAH@Z
0x45E7F8: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x4762A0: "const CD3D10PixelShaderValidator::`vftable'" ??_7CD3D10PixelShaderValidator@@6B@
0x5BD168: "private: long __cdecl D3DXEffects::CEffect::RecordSetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?RecordSetVectorArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x463ED0: "E" ??_C@_01DDCIFGEA@E?$AA@
0x467958: "Not enough memory to process tex" ??_C@_0CJ@FOHJNEOL@Not?5enough?5memory?5to?5process?5tex@
0x476990: "__cdecl _real@3d76584f" __real@3d76584f
0x459520: "texkill" ??_C@_07KMHBLLCI@texkill?$AA@
0x696B50: "public: virtual long __cdecl NXOF::XDataObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x476958: "__cdecl _real@3e76584f" __real@3e76584f
0x4D9B0C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x4764BC: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x463930: "const D3DXSHSim::CPRTBuffer::`vftable'" ??_7CPRTBuffer@D3DXSHSim@@6B@
0x459398: " ps_%u_%u " ??_C@_0O@DOICLFLG@?5?5?5?5ps_?$CFu_?$CFu?6?$AA@
0x46DC68: "endif int, int -> int" ??_C@_0BG@NKHKGCIK@endif?5int?0?5int?5?9?$DO?5int?$AA@
0x697D64: "public: virtual long __cdecl NXOF::TBinarySaveData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7783B8: "public: long __cdecl D3D10Shader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DX10Core::CAlloc * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CTErrors * __ptr64,struct ID3D10Include * __ptr64,enum _D3D10_INCLUDE_TYPE,void const * __ptr64,unsigned int) __ptr64" ?InitializeFromFile@CPPInclude@D3D10Shader@@QEAAJPEBXHPEAVCAlloc@D3DX10Core@@PEAUD3DTOKEN@2@PEAVCTErrors@2@PEAUID3D10Include@@W4_D3D10_INCLUDE_TYPE@@0I@Z
0x6107B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapConstants(void) __ptr64" ?RemapConstants@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x459754: "_lt" ??_C@_03EHELLBKB@_lt?$AA@
0x45B564: "WRAP1" ??_C@_05JECMOMOC@WRAP1?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::~GXArray<struct D3DXSHSim::BVHNode * __ptr64>(void) __ptr64" ??1?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x471E30: "Output index range defined from " ??_C@_0FN@LKDIINOM@Output?5index?5range?5defined?5from?5@
0x77207C: "public: long __cdecl D3D10Shader::CPacker::GetOrdinal(unsigned int,unsigned int,int,int,int,unsigned long,char const * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?GetOrdinal@CPacker@D3D10Shader@@QEAAJIIHHHKPEBDIIIPEAI@Z
0x45BEA8: "3WEIGHTS" ??_C@_08CBJNJAJD@3WEIGHTS?$AA@
0x6710E4: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x45EB08: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x460B78: "VOID" ??_C@_04KGKHEGKM@VOID?$AA@
0x46C2C8: "bool multiply chain reduction" ??_C@_0BO@NGKINBLK@bool?5multiply?5chain?5reduction?$AA@
0x46867C: "ps_4_1" ??_C@_06GHPKNGBG@ps_4_1?$AA@
0x7300A4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAttribute::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAttribute@D3D10Shader@@UEAAPEAXI@Z
0x4575C0: "D3DXValidMesh: The fix is to" ??_C@_0FL@BCJIGOLK@D3DXValidMesh?3?5?5?5?5?5The?5fix?5is?5to@
0x46A958: "texcube instructions cannot have" ??_C@_0DB@BGFCELGD@texcube?5instructions?5cannot?5have@
0x465138: "Define Arithmetic Table 0x%02x: " ??_C@_0CH@KIJGKPAA@Define?5Arithmetic?5Table?50x?$CF02x?3?5@
0x49CDF4: "void __cdecl init_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x49E6B8: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxis(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxis@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x63BB64: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Score(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,int,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactPool_Score@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@IIHPEAII@Z
0x46D088: "Use replicate swizzles to squish" ??_C@_0DA@FGAPANPD@Use?5replicate?5swizzles?5to?5squish@
0x45EFB0: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x45C620: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@EFONJCJO@ID3DXEffectCompiler?3?5Error?5initi@
0x647D5C: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::HemiIntersect(struct D3DXVECTOR3,struct D3DXVECTOR3,float,unsigned int,unsigned int,unsigned int) __ptr64" ?HemiIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHUD3DXVECTOR3@@0MIII@Z
0x697650: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcResource@NXOF@@UEAAPEAXI@Z
0x604190: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CVSProgram@D3DXShader@@MEAAJKKK@Z
0x7210E4: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreCast(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?ScoreCast@CParse@D3D10Shader@@IEAAIPEBVCNode@2@0@Z
0x5AA30C: "private: void __cdecl D3DXEffects::CEffect::RolloverVariableTimers(void) __ptr64" ?RolloverVariableTimers@CEffect@D3DXEffects@@AEAAXXZ
0x401588: "__cdecl _imp_sscanf" __imp_sscanf
0x4EAB74: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x463718: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x54AF48: "float __cdecl D3DXMesh::MipRule(float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,float,unsigned long,unsigned long)" ?MipRule@D3DXMesh@@YAMPEAMMPEBUD3DXVECTOR4@@MKK@Z
0x6C3B4C: "void __cdecl D3DX::png_handle_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x6406EC: "public: void * __ptr64 __cdecl D3DXShader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3DXShader@@QEAAPEAXI@Z
0x60EB20: "protected: int __cdecl D3DXShader::CPSLegacyProgram::InitialCluster(unsigned long,int) __ptr64" ?InitialCluster@CPSLegacyProgram@D3DXShader@@IEAAHKH@Z
0x55B784: D3DXLoadSurfaceFromResourceW
0x463F68: "Forward" ??_C@_07NALHMFBO@Forward?$AA@
0x458A58: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x4597C8: " // " ??_C@_05NGJEOOHJ@?5?5?1?1?5?$AA@
0x458F80: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x831170: "int * __ptr64 __ptr64 D3DXShader::d3dxasm_vsp" ?d3dxasm_vsp@D3DXShader@@3PEAHEA
0x5B2FCC: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x79CBC0: "public: int __cdecl D3D10Shader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3D10Shader@@QEAAHXZ
0x462200: "const D3DXShader::CPSLegacyProgram::`vftable'" ??_7CPSLegacyProgram@D3DXShader@@6B@
0x637FE4: "protected: long __cdecl D3DXShader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x4683C0: "need dictionary" ??_C@_0BA@MOKMMFOD@need?5dictionary?$AA@
0x46E310: "generate floating point special " ??_C@_0CP@CECIPNCA@generate?5floating?5point?5special?5@
0x45CC80: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@NDGMLBBG@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x561CE0: D3DXFillCubeTextureTX
0x494C8C: D3DXSaveMeshHierarchyToFileW
0x4581F8: "const D3DXTex::CCodec_R8G8B8::`vftable'" ??_7CCodec_R8G8B8@D3DXTex@@6B@
0x695868: "public: virtual long __cdecl NXOF::TBinaryData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x472330: "Indexable temp register index, [" ??_C@_0FJ@IIHPCOAK@Indexable?5temp?5register?5index?0?5?$FL@
0x401498: "__cdecl _imp_strtod" __imp_strtod
0x72CED4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rStopStmt(class D3D10Shader::CNode const * __ptr64) __ptr64" ?rStopStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@@Z
0x707A44: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkUV(float * __ptr64,unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkUV@CIsochartMesh@D3DXIsochart@@AEAAJPEAMKAEAK@Z
0x49EB60: "void __cdecl D3DXMath::sh_eval_basis_3(float,float,float,float * __ptr64 const)" ?sh_eval_basis_3@D3DXMath@@YAXMMMQEAM@Z
0x475C80: "Output signature does not specif" ??_C@_0GF@GEFJMDGC@Output?5signature?5does?5not?5specif@
0x4BA1F8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4589CC: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x455C30: IID_ID3DXKeyframedAnimationSet
0x5AF360: "public: virtual long __cdecl D3DXEffects::CEffect::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x68C154: "public: virtual long __cdecl NXOF::TFile::RegisterEnumTemplates(struct ID3DXFileEnumObject * __ptr64) __ptr64" ?RegisterEnumTemplates@TFile@NXOF@@UEAAJPEAUID3DXFileEnumObject@@@Z
0x5F3AD0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexMad(int) __ptr64" ?MatchComplexMad@CShaderProgram@D3DXShader@@IEAAJH@Z
0x46A090: "can't flatten with flow control " ??_C@_0EF@DGGBBMHF@can?8t?5flatten?5with?5flow?5control?5@
0x6F4C40: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateAverageEdgeLength(void) __ptr64" ?CalculateAverageEdgeLength@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x45FCF0: "const D3DXShader::CNodeScope::`vftable'" ??_7CNodeScope@D3DXShader@@6B@
0x5AFA3C: "public: virtual long __cdecl D3DXEffects::CEffect::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x45E7DC: "N" ??_C@_01NANMIPIL@N?$AA@
0x576780: "private: long __cdecl D3DXTex::CImage::LoadDDS(void const * __ptr64,unsigned long,unsigned long) __ptr64" ?LoadDDS@CImage@D3DXTex@@AEAAJPEBXKK@Z
0x46BDE8: "Eval range add pos flag if range" ??_C@_0DA@PDGDAPID@Eval?5range?5add?5pos?5flag?5if?5range@
0x75F010: "protected: long __cdecl D3D10Shader::CCompiler::EmitArrayStore(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArrayStore@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI1I@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x4624C0: "const D3DXShader::CPSProgram::`vftable'" ??_7CPSProgram@D3DXShader@@6B@
0x77B738: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3D10Shader@@IEAAJXZ
0x463A60: "const D3DXSHSim::PRTCBMissSH::`vftable'" ??_7PRTCBMissSH@D3DXSHSim@@6B@
0x65D13C: D3DXCreateTextureGutterHelper
0x46E2E0: "generate floating point special " ??_C@_0CP@DPOJONCD@generate?5floating?5point?5special?5@
0x463628: "once" ??_C@_04KLFNICNF@once?$AA@
0x776CDC: "int __cdecl D3DXShader::compare(void const * __ptr64,void const * __ptr64)" ?compare@D3DXShader@@YAHPEBX0@Z
0x45B6E8: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x661488: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x49C5E0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x458720: "#?RADIANCE #File created by Micr" ??_C@_0FL@BDNGBEEH@?$CD?$DPRADIANCE?6?$CDFile?5created?5by?5Micr@
0x4556C8: "GetFontUnicodeRanges" ??_C@_0BF@NKHOEOL@GetFontUnicodeRanges?$AA@
0x609FB0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchCMP(void) __ptr64" ?MatchCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4C2610: "int __cdecl D3DXMesh::BValidMeshDecl(struct _D3DVERTEXELEMENT9 const * __ptr64 const,char const * __ptr64)" ?BValidMeshDecl@D3DXMesh@@YAHQEBU_D3DVERTEXELEMENT9@@PEBD@Z
0x46CB30: "Integer addition negative identi" ??_C@_0CF@IIOGPFNG@Integer?5addition?5negative?5identi@
0x45AB80: "STATEBLOCK" ??_C@_0L@LGNIJALB@STATEBLOCK?$AA@
0x45BC28: "MODULATEINVCOLOR_ADDALPHA" ??_C@_0BK@PMINFCMH@MODULATEINVCOLOR_ADDALPHA?$AA@
0x62F2EC: "private: long __cdecl D3DXShader::CProgram::SimplifyUnary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?SimplifyUnary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@II@Z
0x401378: "__cdecl _imp__clearfp" __imp__clearfp
0x455910: IID_ID3DXSprite
0x459D70: "Invalid input register '%s' spec" ??_C@_0CG@NCKHPBIL@Invalid?5input?5register?5?8?$CFs?8?5spec@
0x401658: "__cdecl _imp_floorf" __imp_floorf
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x459444: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x46EC58: "eval literal imin" ??_C@_0BC@DFOMFHHL@eval?5literal?5imin?$AA@
0x46A148: "can't force branch with gradient" ??_C@_0CC@MGDKHDCG@can?8t?5force?5branch?5with?5gradient@
0x46C640: "movc(a,b,b) -> mov(b)" ??_C@_0BG@IPOFFOIL@movc?$CIa?0b?0b?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x6965C4: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataObj@NXOF@@UEAAPEAXI@Z
0x5E5BA4: "public: virtual class D3DXShader::CNodeUsage * __ptr64 __cdecl D3DXShader::CNodeUsage::Copy(void) __ptr64" ?Copy@CNodeUsage@D3DXShader@@UEAAPEAV12@XZ
0x596B90: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetLiteral(char const * __ptr64,int * __ptr64) __ptr64" ?GetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x476800: "__cdecl _real@3ff5555555555555" __real@3ff5555555555555
0x780CE4: "public: virtual long __cdecl D3D10Shader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3D10Shader@@UEAAJXZ
0x45B328: "DEBUGMONITORTOKEN" ??_C@_0BC@JMBBECCK@DEBUGMONITORTOKEN?$AA@
0x472BD0: "SGV must have scalar mask in dec" ??_C@_0EL@OBKPDMGE@SGV?5must?5have?5scalar?5mask?5in?5dec@
0x588DA8: "public: virtual long __cdecl D3DXShader::CConstantTable::SetInt(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetInt@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x4C2AC8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x46D8C8: "Legacy (!A + A) => 1 + B" ??_C@_0BJ@KHNLCOAN@Legacy?5?$CI?$CBA?5?$CL?5A?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x6957C8: "public: virtual long __cdecl NXOF::TBinaryData::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryData@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x65FC14: "void __cdecl D3DXSHSim::myMapSquareToHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x47639C: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x4629C0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0ED@COKNPLEJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x4E41F4: "public: unsigned short __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::IFindNextFace(unsigned short) __ptr64" ?IFindNextFace@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAGG@Z
0x7F656C: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x64ED98: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelAlbedo(struct IDirect3DTexture9 * __ptr64,unsigned int,struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?SetPerTexelAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@IPEAUID3DXTextureGutterHelper@@@Z
0x46E7E8: "eval itob with some bits known" ??_C@_0BP@GNANCPNI@eval?5itob?5with?5some?5bits?5known?$AA@
0x7CDA2C: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchBreak(struct D3D10Shader::BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak@CShaderProgram@D3D10Shader@@IEAAJPEBUBREAKMATCH@2@@Z
0x7CFBB0: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_FindCoissue(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x45FA50: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x81D840: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20InputOutput" ?g_20InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x497A54: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x4E357C: "private: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::RemoveElement(unsigned int) __ptr64" ?RemoveElement@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXI@Z
0x4B5330: D3DXSHEvalConeLight
0x4633D0: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x5D0FA4: "protected: long __cdecl D3DXShader::CCompiler::EmitArgs(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x46E0B8: "evaluate range neg" ??_C@_0BD@KBJJIGKK@evaluate?5range?5neg?$AA@
0x7A8664: "long __cdecl D3D10Shader::SFPS_Mov(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_Mov@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x7C45C4: "long __cdecl D3D10Shader::EmitTypeInfo(class D3D10Shader::CCommentBlock * __ptr64,class D3D10Shader::CNode const * __ptr64,int,unsigned int,unsigned int,unsigned int * __ptr64)" ?EmitTypeInfo@D3D10Shader@@YAJPEAVCCommentBlock@1@PEBVCNode@1@HIIPEAI@Z
0x468080: "Invalid number of histogram entr" ??_C@_0CO@KLGKHOE@Invalid?5number?5of?5histogram?5entr@
0x464BE8: "Unknown Adobe color transform co" ??_C@_0CG@KEGHCDOM@Unknown?5Adobe?5color?5transform?5co@
0x6CDB20: "public: __cdecl D3DXIsochart::_IsochartVertex::~_IsochartVertex(void) __ptr64" ??1_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x674E74: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAUSimpMeshStruct@1@PEAII@Z
0x4573F0: "D3DXValidIndices: A point(%d) wa" ??_C@_0EG@LJJIKJCK@D3DXValidIndices?3?5A?5point?$CI?$CFd?$CJ?5wa@
0x4BBC88: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x61ADB8: "protected: long __cdecl D3DXShader::C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@D3DXShader@@IEAAJXZ
0x6DF234: "public: static long __cdecl D3DXIsochart::CIsochartMesh::CheckMerageResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,bool & __ptr64)" ?CheckMerageResult@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAV12@11AEA_N@Z
0x7FB2A4: "public: unsigned int * __ptr64 __cdecl TSet<unsigned int,20>::Add(unsigned int const & __ptr64) __ptr64" ?Add@?$TSet@I$0BE@@@QEAAPEAIAEBI@Z
0x62F274: "private: long __cdecl D3DXShader::CProgram::MergeArguments(unsigned int,unsigned int) __ptr64" ?MergeArguments@CProgram@D3DXShader@@AEAAJII@Z
0x459EE8: "Invalid output register '%s' spe" ??_C@_0CH@EPGJGAHL@Invalid?5output?5register?5?8?$CFs?8?5spe@
0x6C5198: "void __cdecl D3DX::png_read_filter_row(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,int)" ?png_read_filter_row@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE2H@Z
0x497D48: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x495204: D3DXFloat16To32Array
0x4950E4: D3DXFloat32To16Array
0x64CB04: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::GetBufferSize(void) __ptr64" ?GetBufferSize@CConstantTable@D3DXShader@@UEAAKXZ
0x45EDA0: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x69069C: "public: static long __cdecl NXOF::TEnumObject::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromResource@TEnumObject@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x469CB0: "ps_1_x is no longer supported; u" ??_C@_0FC@IBMIHCDD@ps_1_x?5is?5no?5longer?5supported?$DL?5u@
0x468948: "PixelShader" ??_C@_0M@FCHPCNFJ@PixelShader?$AA@
0x476948: "__cdecl _real@be06d430" __real@be06d430
0x45A5D8: "invalid register '%s'" ??_C@_0BG@CDEBKFJO@invalid?5register?5?8?$CFs?8?$AA@
0x6975E8: "public: virtual long __cdecl NXOF::XSrcMemory::Read(void * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64) __ptr64" ?Read@XSrcMemory@NXOF@@UEAAJPEAX_K1PEA_K@Z
0x46ADF0: "sampler array index must be a li" ??_C@_0EJ@DPKOJFLP@sampler?5array?5index?5must?5be?5a?5li@
0x478528: "__cdecl _real@40860a92" __real@40860a92
0x479FF8: "public: long __cdecl CDllLoader::Load(void) __ptr64" ?Load@CDllLoader@@QEAAJXZ
0x468720: "SampleBias" ??_C@_0L@HHEIONOB@SampleBias?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x4BA2F0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneOffsetMatrix(unsigned long,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBUD3DXMATRIX@@@Z
0x84B2D0: "__cdecl _onexitend" __onexitend
0x476430: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x695B2C: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::Release(void) __ptr64" ?Release@TBinaryLoad@NXOF@@UEAAKXZ
0x6958E8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x5FF368: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddExtraSymbolTableEntries(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@I@Z
0x4C4F64: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x46C038: "positive sqrt(x*x) identity" ??_C@_0BM@PGKDNLGA@positive?5sqrt?$CIx?$CKx?$CJ?5identity?$AA@
0x459840: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x731FE8: "public: __cdecl D3D10Shader::CNodeValue::CNodeValue(struct D3D10Shader::_D3DVALUE const * __ptr64,struct D3D10Shader::D3DTOKEN const * __ptr64,unsigned int) __ptr64" ??0CNodeValue@D3D10Shader@@QEAA@PEBU_D3DVALUE@1@PEBUD3DTOKEN@1@I@Z
0x697240: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x4692C0: "snorm half" ??_C@_0L@OEEGOMCG@snorm?5half?$AA@
0x45B504: "WRAP13" ??_C@_06LKPLMKII@WRAP13?$AA@
0x801DBE: "__cdecl unlock" _unlock
0x5A6AEC: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndData(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long) __ptr64" ?ValidateTypeAndData@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAEK@Z
0x45A498: "positiont" ??_C@_09DLNJCEEH@positiont?$AA@
0x5E5640: "public: virtual class D3DXShader::CNodeToken * __ptr64 __cdecl D3DXShader::CNodeToken::Copy(void) __ptr64" ?Copy@CNodeToken@D3DXShader@@UEAAPEAV12@XZ
0x72EFC4: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Append(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?Append@CNode@D3DXShader@@SAPEAV12@PEAV12@0@Z
0x462350: "internal error: no profile exist" ??_C@_0EA@CINGFJDM@internal?5error?3?5no?5profile?5exist@
0x719580: "protected: int __cdecl D3D10Shader::CParse::Token(int * __ptr64) __ptr64" ?Token@CParse@D3D10Shader@@IEAAHPEAH@Z
0x46E9C0: "generate floating point special " ??_C@_0CP@PFIEAAOA@generate?5floating?5point?5special?5@
0x476B10: "__cdecl _real@3e152b56" __real@3e152b56
0x5BA3E8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x476B88: "__cdecl _real@be6e85c1" __real@be6e85c1
0x6E0F58: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(struct D3DXIsochart::_IsochartVertex * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartVertex@2@@Z
0x61BD70: "protected: virtual long __cdecl D3DXShader::C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@D3DXShader@@MEAAJXZ
0x458AC8: "D3DXAssembleShaderFromFileW" ??_C@_0BM@PJDPHHED@D3DXAssembleShaderFromFileW?$AA@
0x801F02: powf
0x82EDA0: "char const * __ptr64 * D3DXMesh::x_szDefaultNames" ?x_szDefaultNames@D3DXMesh@@3PAPEBDA
0x6FE040: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneShape(bool & __ptr64) __ptr64" ?ProcessPlaneShape@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x7157E8: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6773D0: "int __cdecl eigen_power(double * __ptr64,int,int,double * __ptr64,double * __ptr64,double * __ptr64)" ?eigen_power@@YAHPEANHH000@Z
0x55B854: D3DXLoadSurfaceFromFileInMemory
0x4E0254: "int __cdecl AddToDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@I@@YAHPEAPEAIAEBIPEAI2@Z
0x723C34: "protected: unsigned int __cdecl D3D10Shader::CParse::TypeSize(class D3D10Shader::CNode const * __ptr64) __ptr64" ?TypeSize@CParse@D3D10Shader@@IEAAIPEBVCNode@2@@Z
0x697350: "public: virtual long __cdecl NXOF::XDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x643054: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3DXShader@@IEAAJXZ
0x695A58: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x4688C0: "noperspective" ??_C@_0O@IHOOLIGB@noperspective?$AA@
0x47A230: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBufferA16@D3DXCore@@UEAAPEAXI@Z
0x72EFC4: "public: static class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CNode::Append(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64)" ?Append@CNode@D3D10Shader@@SAPEAV12@PEAV12@0@Z
0x7C7054: "protected: long __cdecl D3D10Shader::CShaderProgram::SplitSamplers(void) __ptr64" ?SplitSamplers@CShaderProgram@D3D10Shader@@IEAAJXZ
0x566008: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x580300: D3DXGetShaderSize
0x459C20: "v" ??_C@_01MHEDDDHA@v?$AA@
0x45A3EC: "sat" ??_C@_03KFHHDCHE@sat?$AA@
0x691A78: "int __cdecl NXOF::xofparse_lex(void)" ?xofparse_lex@NXOF@@YAHXZ
0x45943C: "label" ??_C@_05IDCCNNGI@label?$AA@
0x6E132C: "public: __cdecl D3DXIsochart::_IsochartVertex::_IsochartVertex(void) __ptr64" ??0_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x559C58: "public: virtual void __cdecl D3DXTex::CCodec::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x4674A8: "Missing IHDR before bKGD" ??_C@_0BJ@PFFFEIJJ@Missing?5IHDR?5before?5bKGD?$AA@
0x801DEE: RtlLookupFunctionEntry
0x46EA80: "generate floating point special " ??_C@_0DB@EGJGDHCN@generate?5floating?5point?5special?5@
0x5C06D8: "protected: long __cdecl D3DXShader::CCompiler::EmitForLoop(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForLoop@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x45E878: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x473A80: "Reference of undeclared input or" ??_C@_0JG@JOPHONLL@Reference?5of?5undeclared?5input?5or@
0x4B886C: "long __cdecl D3DXMesh::ValidateIndices<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x45BB68: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x45CB38: "ID3DXEffectCompiler: Error in ty" ??_C@_0CM@JHOJMPHP@ID3DXEffectCompiler?3?5Error?5in?5ty@
0x68C4B8: "public: virtual long __cdecl NXOF::TSaveObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45E9E0: "register" ??_C@_08DHHIDNEP@register?$AA@
0x6452F4: "public: long __cdecl D3DXShader::CTokenize::GetToken(unsigned long,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3DXShader@@QEAAJKPEAUD3DXTOKEN@2@@Z
0x46BC68: "Unsigned integer divide by zero" ??_C@_0CA@BIALICIP@Unsigned?5integer?5divide?5by?5zero?$AA@
0x463408: "error" ??_C@_05KKCIMGE@error?$AA@
0x65D244: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x632CC4: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_DotProduct(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x464100: "[...]" ??_C@_05CLKOKHPD@?$FL?4?4?4?$FN?$AA@
0x5AE5FC: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x77BC78: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3D10Shader@@IEAAJXZ
0x4BAA00: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x55C16C: D3DXSaveSurfaceToFileInMemory
0x575F3C: "private: long __cdecl D3DXTex::CImage::LoadPNG(void const * __ptr64,unsigned long) __ptr64" ?LoadPNG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x468868: "DepthStencilView" ??_C@_0BB@LMDLMKPB@DepthStencilView?$AA@
0x401458: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x459CB8: "POSITIONT" ??_C@_09LCIBJLA@POSITIONT?$AA@
0x7BCB80: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@D3D10Shader@@MEAAJXZ
0x476840: "__cdecl _real@3f372474" __real@3f372474
0x4710D0: "Expected component count of 0 fo" ??_C@_0FD@KNNEOCDC@Expected?5component?5count?5of?50?5fo@
0x45E548: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x458C50: "integer constant register '%s' m" ??_C@_0FH@PHGMEDJN@integer?5constant?5register?5?8?$CFs?8?5m@
0x465958: "Too many color components: %d, m" ??_C@_0CG@BEBDNOCG@Too?5many?5color?5components?3?5?$CFd?0?5m@
0x458D00: "Sampler variable '%s' does not s" ??_C@_0GN@JFPDPGGN@Sampler?5variable?5?8?$CFs?8?5does?5not?5s@
0x46BAC8: "internal error: invalid register" ??_C@_0CB@JCBIMGNN@internal?5error?3?5invalid?5register@
0x464010: "HR" ??_C@_02PGLKMFED@HR?$AA@
0x469830: "internal error: failed generatin" ??_C@_0CN@DOEFPLJP@internal?5error?3?5failed?5generatin@
0x459708: "_tessfactor" ??_C@_0M@BHICHDNE@_tessfactor?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x472260: "Too many temp registers declared" ??_C@_0FM@NCPHKMID@Too?5many?5temp?5registers?5declared@
0x46A170: "can't flatten if statements that" ??_C@_0DG@HOAKDIFA@can?8t?5flatten?5if?5statements?5that@
0x466428: "Extra compressed data" ??_C@_0BG@OKGHHCLP@Extra?5compressed?5data?$AA@
0x4C28D4: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x7FEEE0: "public: long __cdecl CDXBCBuilder::GetFinalDXBC(void * __ptr64,unsigned int * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?GetFinalDXBC@CDXBCBuilder@@QEAAJPEAXPEAIP6AXPEBEIPEAE@Z@Z
0x7C2988: "protected: long __cdecl D3D10Shader::CPSProgram::RemapInput(class D3D10Shader::CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@D3D10Shader@@IEAAJAEAPEAVCInstruction@2@II@Z
0x559C58: "void __cdecl D3DX::__gl_noEdgeFlagData(unsigned char,void * __ptr64)" ?__gl_noEdgeFlagData@D3DX@@YAXEPEAX@Z
0x66176C: "protected: long __cdecl D3DXSHSim::GXArray<bool>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@_N@D3DXSHSim@@IEAAJI@Z
0x604294: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x474ED0: "endif statement doesn't match to" ??_C@_0GD@OPGNNALO@endif?5statement?5doesn?8t?5match?5to@
0x459458: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x45A4D8: "bx2" ??_C@_03PIAGHCPC@bx2?$AA@
0x4E4A7C: "long __cdecl D3DXComputeTangentFrameInt(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long const * __ptr64,float,float,float,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXComputeTangentFrameInt@@YAJPEAUID3DXMesh@@KKKKKKKKKPEBKMMMPEAPEAU1@PEAPEAUID3DXBuffer@@@Z
0x59E3CC: "long __cdecl D3DXEffects::Compiler::SetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAPEBUD3DXMATRIX@@I@Z
0x476AAC: "__cdecl _real@3d37c8f2" __real@3d37c8f2
0x68E95C: "private: virtual __cdecl NXOF::TBinarySave::~TBinarySave(void) __ptr64" ??1TBinarySave@NXOF@@EEAA@XZ
0x626914: "public: virtual __cdecl D3DXShader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3DXShader@@UEAA@XZ
0x69C23C: "public: virtual long __cdecl NXOF::XObject::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XObject@NXOF@@UEAAJPEADPEA_K@Z
0x6B6CB8: "void __cdecl D3DX::__gl_projectPolygon(class D3DX::GLUtesselator * __ptr64)" ?__gl_projectPolygon@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x76F894: "protected: int __cdecl D3D10Shader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3D10Shader@@IEAAHPEAII@Z
0x461418: "%s%s is not supported on ps_1_%i" ??_C@_0CB@FOKOBKHD@?$CFs?$CFs?5is?5not?5supported?5on?5ps_1_?$CFi@
0x801D88: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x465918: "Bogus DAC index %d" ??_C@_0BD@LDBBBMFL@Bogus?5DAC?5index?5?$CFd?$AA@
0x56BFF8: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x697280: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x5A75D4: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$0A@@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x4591F4: "max" ??_C@_03LJAEFNNE@max?$AA@
0x4598E0: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x45F3A0: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x6FB0BC: "public: bool __cdecl D3DXIsochart::dynamicarray<double>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@N@D3DXIsochart@@QEAA_N_K@Z
0x460968: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x65F0CC: "public: long __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::Insert(struct D3DXSHSim::SCMergeCandidate & __ptr64) __ptr64" ?Insert@?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAAJAEAUSCMergeCandidate@2@@Z
0x401678: "__cdecl _imp_acosf" __imp_acosf
0x401100: "__cdecl _imp_FindResourceW" __imp_FindResourceW
0x401130: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x81DA50: "unsigned int * D3DXShader::g_Swizzle" ?g_Swizzle@D3DXShader@@3PAIA
0x45BDE8: "CAMERASPACENORMAL" ??_C@_0BC@ECHLICGJ@CAMERASPACENORMAL?$AA@
0x55C328: D3DXLoadVolumeFromResourceA
0x6042CC: "public: virtual __cdecl D3DXShader::CPSLegacyProgram::~CPSLegacyProgram(void) __ptr64" ??1CPSLegacyProgram@D3DXShader@@UEAA@XZ
0x463768: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x75F5F8: "protected: long __cdecl D3D10Shader::CCompiler::EmitArray(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAII1I01H@Z
0x4010C8: "__cdecl _imp_GetObjectA" __imp_GetObjectA
0x481EFC: "public: virtual long __cdecl D3DXCore::CSprite::SetTransform(struct D3DXMATRIX const * __ptr64) __ptr64" ?SetTransform@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@@Z
0x476B34: "__cdecl _real@3d827ef6" __real@3d827ef6
0x68F340: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryLoad@NXOF@@MEAAPEAXI@Z
0x66229C: "public: void __cdecl D3DXSHSim::myVertParentInfo::Fixup(void) __ptr64" ?Fixup@myVertParentInfo@D3DXSHSim@@QEAAXXZ
0x498414: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x6C18A0: "void __cdecl D3DX::png_do_dither(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_do_dither@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE11@Z
0x68EF8C: "public: static long __cdecl NXOF::TEnumObject::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromMemory@TEnumObject@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x71417C: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormalArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformNormalArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x458E70: "oPos" ??_C@_04KOCLEBPE@oPos?$AA@
0x597ABC: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeBuffer(class D3D10Shader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeBuffer@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@PEAVCData@23@1@Z
0x45BCA8: "BLENDCURRENTALPHA" ??_C@_0BC@IHJMGODP@BLENDCURRENTALPHA?$AA@
0x49D5E8: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x78C098: "private: long __cdecl D3D10Shader::CProgram::MergePredicates(unsigned int * __ptr64,int * __ptr64,unsigned int,int,class D3D10Shader::CArgument * __ptr64,class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?MergePredicates@CProgram@D3D10Shader@@AEAAJPEAIPEAHIHPEAVCArgument@2@2H@Z
0x476B24: "__cdecl _real@3e7b6cbe" __real@3e7b6cbe
0x63E6F0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(class D3DXShader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x63E7C8: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x476B44: "__cdecl _real@3e7b6cbf" __real@3e7b6cbf
0x6958E8: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x5A196C: "public: __cdecl D3DXEffects::SAssignment::SAssignment(void) __ptr64" ??0SAssignment@D3DXEffects@@QEAA@XZ
0x5BC3BC: "private: long __cdecl D3DXEffects::CEffect::ApplyCompatibleDecl(unsigned long * __ptr64) __ptr64" ?ApplyCompatibleDecl@CEffect@D3DXEffects@@AEAAJPEAK@Z
0x45CBF0: "ID3DXEffectCompiler: FVFs must n" ??_C@_0DE@KMNAGDHO@ID3DXEffectCompiler?3?5FVFs?5must?5n@
0x55C3F8: D3DXLoadVolumeFromResourceW
0x466DE8: "Duplicate PLTE chunk" ??_C@_0BF@PMKDIIMG@Duplicate?5PLTE?5chunk?$AA@
0x401208: "__cdecl _imp_FindResourceA" __imp_FindResourceA
0x5D4E50: "int __cdecl D3DXShader::d3dxshader_parse(void)" ?d3dxshader_parse@D3DXShader@@YAHXZ
0x4634D8: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x459494: "setp" ??_C@_04PHJACMLG@setp?$AA@
0x4643B0: "const NXOF::TBinaryDataRef::`vftable'" ??_7TBinaryDataRef@NXOF@@6B@
0x45ABB8: "SRGBTEXTURE" ??_C@_0M@JHOLBIKM@SRGBTEXTURE?$AA@
0x4697E8: "AttrParams" ??_C@_0L@JLMOMNCN@AttrParams?$AA@
0x5A16F4: "private: void __cdecl D3DXEffects::CEffect::DeleteDependencyCache(void) __ptr64" ?DeleteDependencyCache@CEffect@D3DXEffects@@AEAAXXZ
0x45AAF0: "D3DXCreateEffectFromResourceExA" ??_C@_0CA@KHLBGGBF@D3DXCreateEffectFromResourceExA?$AA@
0x79A790: "public: long __cdecl D3D10Shader::CBaseProgram::Initialize(class D3D10Shader::CBaseProgram * __ptr64) __ptr64" ?Initialize@CBaseProgram@D3D10Shader@@QEAAJPEAV12@@Z
0x64B00C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6D957C: "public: static class D3DXIsochart::ID3DXIsochartEngine * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::CreateIsochartEngine(void)" ?CreateIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAPEAV12@XZ
0x4014C8: "__cdecl _imp_abort" __imp_abort
0x49CD30: D3DXQuaternionSquad
0x4689F0: "alternate cases for 'Texture1D' " ??_C@_0DO@KFONJANO@alternate?5cases?5for?5?8Texture1D?8?5@
0x7EC988: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitResourceDef(class CDXBCBuilder * __ptr64) __ptr64" ?EmitResourceDef@CD3D10Program@D3D10Shader@@IEAAJPEAVCDXBCBuilder@@@Z
0x478048: "__cdecl _real@be800000" __real@be800000
0x478080: "__cdecl _real@be80000000000000" __real@be80000000000000
0x4597D0: ",%d" ??_C@_03LEIBKMN@?0?$CFd?$AA@
0x46EB80: "eval literal bult" ??_C@_0BC@GBHHCBCK@eval?5literal?5bult?$AA@
0x629464: "private: void __cdecl D3DXShader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3DXShader@@AEAAXII@Z
0x45FC48: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x476C4C: "__cdecl _real@3f80cc2a" __real@3f80cc2a
0x476C70: "__cdecl _real@3f880000" __real@3f880000
0x6E0FCC: "public: __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::~CMaxHeap<unsigned long,unsigned long>(void) __ptr64" ??1?$CMaxHeap@KK@D3DXIsochart@@QEAA@XZ
0x819500: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_D3D10InputOutput" ?g_D3D10InputOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x4775EC: "__cdecl _real@3b50ef9c" __real@3b50ef9c
0x477FF4: "__cdecl _real@3d888889" __real@3d888889
0x46D168: "Try to reduce known values to mo" ??_C@_0CD@DIKMEOPN@Try?5to?5reduce?5known?5values?5to?5mo@
0x5AD034: "private: long __cdecl D3DXEffects::CEffect::PackD(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?PackD@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x49CCBC: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x65C77C: "public: long __cdecl D3DXSHSim::CGutterHelper::VertToTexel(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?VertToTexel@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@@Z
0x476894: "__cdecl _real@bf800000" __real@bf800000
0x5FC27C: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3DXShader@@MEAAKK@Z
0x7AEC20: "protected: void __cdecl D3D10Shader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x5D092C: "protected: long __cdecl D3DXShader::CCompiler::EmitClip(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x81C010: "short * NXOF::xofparse_table" ?xofparse_table@NXOF@@3PAFA
0x468B78: "Texture2DMS" ??_C@_0M@DDDIMBLL@Texture2DMS?$AA@
0x465C30: "Bogus input colorspace" ??_C@_0BH@BGDIGLHC@Bogus?5input?5colorspace?$AA@
0x4585B8: "const D3DXTex::CCodec_D16_LOCKABLE::`vftable'" ??_7CCodec_D16_LOCKABLE@D3DXTex@@6B@
0x4C28C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x45E86C: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x48A348: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnregisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?UnregisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x7BD9E8: "protected: long __cdecl D3D10Shader::C30Program::EmitAddress(unsigned int) __ptr64" ?EmitAddress@C30Program@D3D10Shader@@IEAAJI@Z
0x4C8660: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CFont::AddRef(void) __ptr64" ?AddRef@CFont@D3DXCore@@UEAAKXZ
0x45B620: "FOGDENSITY" ??_C@_0L@GIBCJAFE@FOGDENSITY?$AA@
0x48EA30: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?SetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x46DB10: "generate unit flag for non speci" ??_C@_0DA@NMBLKLBK@generate?5unit?5flag?5for?5non?5speci@
0x800154: intelsse3_D3DXMatrixMultiplyTranspose
0x462DF8: "c_$" ??_C@_03GBCAPACF@c_$?$AA@
0x695374: "public: long __cdecl NXOF::TSaveObject::WriteDWord(unsigned long) __ptr64" ?WriteDWord@TSaveObject@NXOF@@QEAAJK@Z
0x465AC0: "Bogus sampling factors" ??_C@_0BH@HMMHPOPE@Bogus?5sampling?5factors?$AA@
0x46BF38: "eval dsx" ??_C@_08PDBOFFHK@eval?5dsx?$AA@
0x46B2E8: "SetDepthStencilState" ??_C@_0BF@OADJNGMC@SetDepthStencilState?$AA@
0x45D310: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FB@PNOAGIDC@ID3DXEffectCompiler?3?3CompileEffe@
0x7E42E0: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CD3D10Program@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x4F05A4: "long __cdecl D3DXMesh::AddAdjacency(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAdjacency@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x476B48: "__cdecl _real@3e7c2462" __real@3e7c2462
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeDecl::Print(void) __ptr64" ?Print@CNodeDecl@D3DXShader@@UEAAXXZ
0x469638: "Couldn't cast expression to bool" ??_C@_0DJ@CDNMAFBC@Couldn?8t?5cast?5expression?5to?5bool@
0x46E178: "evaluate range cos" ??_C@_0BD@HAMKAMPE@evaluate?5range?5cos?$AA@
0x4676D0: "Missing IHDR before pCAL" ??_C@_0BJ@OGJFFCCO@Missing?5IHDR?5before?5pCAL?$AA@
0x468580: "oversubscribed distance tree" ??_C@_0BN@KBLCDIAI@oversubscribed?5distance?5tree?$AA@
0x697250: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::Release`adjustor{8}' (void) __ptr64" ?Release@XDataRef@NXOF@@W7EAAKXZ
0x459388: " vs_%u_%u " ??_C@_0O@DDJMMFPB@?5?5?5?5vs_?$CFu_?$CFu?6?$AA@
0x5EB0B8: "protected: long __cdecl D3DXShader::CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@D3DXShader@@IEAAJXZ
0x789638: "private: long __cdecl D3D10Shader::CProgram::CheckInputPredicates(unsigned int,unsigned int,int) __ptr64" ?CheckInputPredicates@CProgram@D3D10Shader@@AEAAJIIH@Z
0x7B49F8: "public: long __cdecl D3D10Shader::CProgram::SetupRules(void) __ptr64" ?SetupRules@CProgram@D3D10Shader@@QEAAJXZ
0x471800: "Index Dimension %d's relative ad" ??_C@_0LK@IBHEPKIF@Index?5Dimension?5?$CFd?8s?5relative?5ad@
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x5FAC44: "protected: long __cdecl D3DXShader::CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x46E808: "eval utof with some bits known" ??_C@_0BP@LILOGOFB@eval?5utof?5with?5some?5bits?5known?$AA@
0x471BC0: "Input index range defined from %" ??_C@_0FP@IHMFFEJM@Input?5index?5range?5defined?5from?5?$CF@
0x48E844: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumScaleKeys(unsigned int) __ptr64" ?GetNumScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x477A08: "__cdecl _real@3dcccccd" __real@3dcccccd
0x7C006C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@D3D10Shader@@UEAAPEAXI@Z
0x79AA70: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddBank(class D3D10Shader::CBank * __ptr64) __ptr64" ?AddBank@CBaseProgram@D3D10Shader@@QEAAIPEAVCBank@2@@Z
0x4791C8: "__cdecl _real@3ecccccd" __real@3ecccccd
0x477248: "__cdecl _real@3fcccccd" __real@3fcccccd
0x45A428: "pp" ??_C@_02HLHADHEL@pp?$AA@
0x77D0A4: "public: __cdecl D3D10Shader::CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@D3D10Shader@@QEAA@XZ
0x5A19F0: "public: __cdecl D3DXEffects::SAssignment::~SAssignment(void) __ptr64" ??1SAssignment@D3DXEffects@@QEAA@XZ
0x476B78: "__cdecl _real@3e3c2629" __real@3e3c2629
0x45E808: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x46D2E0: "Addition of same argument is sam" ??_C@_0DD@CJEDCPDF@Addition?5of?5same?5argument?5is?5sam@
0x586C6C: D3DXDisassembleShader
0x457760: "const D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x4D3EA8: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x59DE30: "long __cdecl D3DXEffects::Compiler::SetMatT(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEBUD3DXMATRIX@@I@Z
0x477688: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x467910: "Missing IHDR before tEXt" ??_C@_0BJ@DCBGIPDG@Missing?5IHDR?5before?5tEXt?$AA@
0x470A98: "Not all elements of SV_Position " ??_C@_0CN@HPNELBFI@Not?5all?5elements?5of?5SV_Position?5@
0x46AC90: "'%s': Geometry shaders can't ret" ??_C@_0CL@NHJIBINE@?8?$CFs?8?3?5Geometry?5shaders?5can?8t?5ret@
0x72F7E4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeScope::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeScope@D3D10Shader@@UEAAPEAXI@Z
0x465258: "Copyright (C) 1998, Thomas G. La" ??_C@_0CD@IMBKIDCD@Copyright?5?$CIC?$CJ?51998?0?5Thomas?5G?4?5La@
0x46E2B0: "generate floating point special " ??_C@_0CP@HDBCOEAL@generate?5floating?5point?5special?5@
0x716198: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x80165C: sscanf
0x56FD90: "public: long __cdecl D3DXTex::CCodecYUV::Fetch(unsigned int,unsigned int,int) __ptr64" ?Fetch@CCodecYUV@D3DXTex@@QEAAJIIH@Z
0x4738C0: "Reference out of range on vertex" ??_C@_0JA@MPJEIEGB@Reference?5out?5of?5range?5on?5vertex@
0x465C00: "Bogus marker length" ??_C@_0BE@OGLAEMOG@Bogus?5marker?5length?$AA@
0x5A1E88: "private: long __cdecl D3DXEffects::CEffect::RelocateData(class D3DXEffects::CD3DXVariable * __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64) __ptr64" ?RelocateData@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@AEA_K11@Z
0x697828: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x64B6C8: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ReleaseGH(void) __ptr64" ?ReleaseGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x49045C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x5AD850: "private: long __cdecl D3DXEffects::CEffect::ConvertFXLOutput(struct D3DXEffects::SBlock * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?ConvertFXLOutput@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAEPEAUSAssignment@2@@Z
0x669080: "public: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Insert(class D3DXSHSim::myEdge * __ptr64) __ptr64" ?Insert@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAJPEAVmyEdge@2@@Z
0x66FE38: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x7778C4: "public: virtual class D3D10Shader::CNodeAsmRegister * __ptr64 __cdecl D3D10Shader::CNodeAsmRegister::Copy(unsigned int)const __ptr64" ?Copy@CNodeAsmRegister@D3D10Shader@@UEBAPEAV12@I@Z
0x7D8164: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::PredRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x4C2668: D3DXGetDeclLength
0x4596B8: "_blendindices" ??_C@_0O@IDPJMGJF@_blendindices?$AA@
0x6F621C: "private: void __cdecl D3DXIsochart::CIsochartMesh::ParameterizeOneFace(bool,struct D3DXIsochart::_IsochartFace * __ptr64) __ptr64" ?ParameterizeOneFace@CIsochartMesh@D3DXIsochart@@AEAAX_NPEAU_IsochartFace@2@@Z
0x460EC0: "vertex shader must minimally wri" ??_C@_0ED@BLFAFALO@vertex?5shader?5must?5minimally?5wri@
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitDCL(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x6B21C0: "void __cdecl D3DX::jpeg_idct_1x1(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_1x1@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6B1FB0: "void __cdecl D3DX::jpeg_idct_2x2(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_2x2@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6B1C60: "void __cdecl D3DX::jpeg_idct_4x4(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_4x4@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x459794: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x81CA00: "short * D3DXShader::d3dxtok_rindex" ?d3dxtok_rindex@D3DXShader@@3PAFA
0x732530: "public: virtual int __cdecl D3D10Shader::CNodeBuffer::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeBuffer@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x46B9B0: "overlapping register semantics n" ??_C@_0DJ@FOADCJNA@overlapping?5register?5semantics?5n@
0x48B638: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?SetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x56AE9C: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4938BC: "long __cdecl D3DXAnimation::AddSkinnedHeader(struct D3DXAnimation::SSaveContext * __ptr64,unsigned short,unsigned short,unsigned short,struct ID3DXFileSaveData * __ptr64)" ?AddSkinnedHeader@D3DXAnimation@@YAJPEAUSSaveContext@1@GGGPEAUID3DXFileSaveData@@@Z
0x46DE78: "evaluate literal atan" ??_C@_0BG@MEOBOLE@evaluate?5literal?5atan?$AA@
0x458E58: "." ??_C@_01LFCBOECM@?4?$AA@
0x46A9E8: "internal error: unable to emit a" ??_C@_0DE@MGCEAOFD@internal?5error?3?5unable?5to?5emit?5a@
0x48EBF4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x458538: "const D3DXTex::CCodec_V16U16::`vftable'" ??_7CCodec_V16U16@D3DXTex@@6B@
0x72EFF4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeList@D3D10Shader@@UEAAPEAXI@Z
0x4BEECC: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::UpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,void const * __ptr64,void * __ptr64) __ptr64" ?UpdateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBUD3DXMATRIX@@0PEBXPEAX@Z
0x4015C0: "__cdecl _imp_acos" __imp_acos
0x6693E0: "void __cdecl Lprintf(char const * __ptr64,...)" ?Lprintf@@YAXPEBDZZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::~GXArray<unsigned int>(void) __ptr64" ??1?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x457EC8: "D3DXCreateText: MakeLinesFromTTP" ??_C@_0CP@HMDHHOHO@D3DXCreateText?3?5MakeLinesFromTTP@
0x46A010: "can't use branch and flatten att" ??_C@_0DB@HPNHPCNI@can?8t?5use?5branch?5and?5flatten?5att@
0x4010B0: "__cdecl _imp_CreateDIBSection" __imp_CreateDIBSection
0x4697F8: "Globals" ??_C@_07CJIGNMEG@Globals?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x46D970: "B*!(A * -B + B) -> A * B" ??_C@_0BJ@EJDNHLLB@B?$CK?$CB?$CIA?5?$CK?5?9B?5?$CL?5B?$CJ?5?9?$DO?5A?5?$CK?5B?$AA@
0x464098: "<%.8x-%.4x-%.4x-%.2x%.2x-%.2x%.2" ??_C@_0DD@OKANMMMB@?$DM?$CF?48x?9?$CF?44x?9?$CF?44x?9?$CF?42x?$CF?42x?9?$CF?42x?$CF?42@
0x6F3068: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOptimizeInfo(bool,bool,bool,bool,bool,float,unsigned long,unsigned long,bool,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?InitOptimizeInfo@CIsochartMesh@D3DXIsochart@@AEAAJ_N0000MKK0AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x45BA44: "COUNT2" ??_C@_06OEIDEKHE@COUNT2?$AA@
0x45B940: "TEXCOORDSIZE1_1" ??_C@_0BA@FILNFHL@TEXCOORDSIZE1_1?$AA@
0x467580: "Invalid hIST after IDAT" ??_C@_0BI@LLJKEGEF@Invalid?5hIST?5after?5IDAT?$AA@
0x46B7F8: "optimizations not converging" ??_C@_0BN@FNPFMNME@optimizations?5not?5converging?$AA@
0x465B48: "Unsupported JPEG data precision " ??_C@_0CD@LDBDNLHK@Unsupported?5JPEG?5data?5precision?5@
0x558E60: "private: long __cdecl D3DX::CFaceContext::SetupPrim(struct D3DXVECTOR2 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?SetupPrim@CFaceContext@D3DX@@AEAAJPEAUD3DXVECTOR2@@IIPEAI@Z
0x4C27A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x64197C: "protected: int __cdecl D3DXShader::CPreProcessor::Token(void) __ptr64" ?Token@CPreProcessor@D3DXShader@@IEAAHXZ
0x45F630: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x46D3C0: "rsq result can be assumed positi" ??_C@_0CD@HJKJGPKP@rsq?5result?5can?5be?5assumed?5positi@
0x4CB9C4: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x701960: "public: __cdecl D3DXIsochart::CProgressiveMesh::~CProgressiveMesh(void) __ptr64" ??1CProgressiveMesh@D3DXIsochart@@QEAA@XZ
0x7AECD4: "protected: void __cdecl D3D10Shader::CTReorderInstructions::Write(unsigned int,unsigned int) __ptr64" ?Write@CTReorderInstructions@D3D10Shader@@IEAAXII@Z
0x478558: "__cdecl _real@bf00068e" __real@bf00068e
0x68BBB4: "int __cdecl D3DXSHSim::ieeeck_(int * __ptr64,float * __ptr64,float * __ptr64)" ?ieeeck_@D3DXSHSim@@YAHPEAHPEAM1@Z
0x6958E8: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x768894: "protected: long __cdecl D3D10Shader::CCompiler::EmitBoolAnd(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitBoolAnd@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI11@Z
0x458B08: "D3DXAssembleShaderFromResourceW" ??_C@_0CA@NGDJMKOK@D3DXAssembleShaderFromResourceW?$AA@
0x4A31A0: D3DXSHDot
0x581060: "long __cdecl D3DXPreprocessShaderEx(class D3DXShader::CPreProcessor * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXPreprocessShaderEx@@YAJPEAVCPreProcessor@D3DXShader@@PEAPEAUID3DXBuffer@@1@Z
0x6FA3CC: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateBoundaryCoord(class D3DXIsochart::dynamicarray<double> & __ptr64,unsigned long,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?GenerateBoundaryCoord@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@N@2@KAEBV?$dynamicarray@K@2@@Z
0x478630: "__cdecl _real@c0900000" __real@c0900000
0x478FD0: "__cdecl _real@3fb70a3d70a3d70a" __real@3fb70a3d70a3d70a
0x6905CC: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x49E590: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadIdentity(void) __ptr64" ?LoadIdentity@CMatrixStack@D3DXMath@@UEAAJXZ
0x459768: "_x2" ??_C@_03PKEHFCIO@_x2?$AA@
0x458810: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x46FE90: "const D3D10Shader::C30Program::`vftable'" ??_7C30Program@D3D10Shader@@6B@
0x489610: "private: long __cdecl D3DXAnimation::CAnimationController::UpdateMatrices(void) __ptr64" ?UpdateMatrices@CAnimationController@D3DXAnimation@@AEAAJXZ
0x4766D4: "__stdcall _real" __real@28800000
0x582F90: "public: virtual unsigned long __cdecl NXOF::TBinaryData::AddRef(void) __ptr64" ?AddRef@TBinaryData@NXOF@@UEAAKXZ
0x65D244: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x7A3784: "private: long __cdecl D3D10Shader::CProgram::SimplifyTernary(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@IIII@Z
0x4019F8: "__cdecl _xi_a" __xi_a
0x45A400: "x4" ??_C@_02OBHGOMPC@x4?$AA@
0x4BA378: "public: virtual float __cdecl D3DXMesh::CD3DXSkinInfo::GetMinBoneInfluence(void) __ptr64" ?GetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAMXZ
0x462A80: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EG@BLLPEOGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x468EA8: "the 'stateblock' keyword is depr" ??_C@_0DG@ILLJHDEI@the?5?8stateblock?8?5keyword?5is?5depr@
0x6943F0: "private: long __cdecl NXOF::XTemplateMember::ResolveArraySize(class NXOF::XTemplate * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?ResolveArraySize@XTemplateMember@NXOF@@AEAAJPEAVXTemplate@2@PEA_K@Z
0x49D4A4: D3DXQuaternionBaryCentric
0x6CF428: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareRepack(void) __ptr64" ?PrepareRepack@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x45E568: "techinque" ??_C@_09IDNELGEE@techinque?$AA@
0x45C130: "INVSRCCOLOR" ??_C@_0M@EBANDDAP@INVSRCCOLOR?$AA@
0x56F368: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5F8384: "protected: long __cdecl D3DXShader::CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@D3DXShader@@IEAAJXZ
0x46C880: "movc(c,a,ignore) -> mov(a)" ??_C@_0BL@ONBHCJJH@movc?$CIc?0a?0ignore?$CJ?5?9?$DO?5mov?$CIa?$CJ?$AA@
0x48E98C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKeys(unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_QUATERNION@@@Z
0x6FA644: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitializeBarycentricEquation(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?InitializeBarycentricEquation@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CSparseMatrix@N@2@AEAV?$CVector@N@2@1AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x72EC2C: "protected: long __cdecl D3D10Shader::CParse::UpdateScopeStack(void) __ptr64" ?UpdateScopeStack@CParse@D3D10Shader@@IEAAJXZ
0x464068: "CHAR" ??_C@_04IBPLICII@CHAR?$AA@
0x469928: "const D3D10Shader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3D10Shader@@6B@
0x7FB294: "public: __cdecl TStack<struct TEMP_SNAPSHOT,10>::~TStack<struct TEMP_SNAPSHOT,10>(void) __ptr64" ??1?$TStack@UTEMP_SNAPSHOT@@$09@@QEAA@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x48FF84: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x483DB8: "public: __cdecl D3DXCore::CFont::~CFont(void) __ptr64" ??1CFont@D3DXCore@@QEAA@XZ
0x708CBC: "public: __cdecl D3DXIsochart::CIsochartQueue<unsigned long>::~CIsochartQueue<unsigned long>(void) __ptr64" ??1?$CIsochartQueue@K@D3DXIsochart@@QEAA@XZ
0x45BDB0: "CAMERASPACEREFLECTIONVECTOR" ??_C@_0BM@PACKNNII@CAMERASPACEREFLECTIONVECTOR?$AA@
0x459468: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x471F30: "Masks on all output registers in" ??_C@_0JG@DGBJFCKH@Masks?5on?5all?5output?5registers?5in@
0x470E10: "Can't continue validation - abor" ??_C@_0CG@NCBBOJPG@Can?8t?5continue?5validation?5?9?5abor@
0x5BE138: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructions(void) __ptr64" ?EmitInstructions@CD3D10Program@D3D10Shader@@MEAAJXZ
0x46DC80: "cmp(X,int,int) -> int" ??_C@_0BG@CPOECHPH@cmp?$CIX?0int?0int?$CJ?5?9?$DO?5int?$AA@
0x464530: "const NXOF::XDataObj::`vftable'{for `ID3DXFileData'}" ??_7XDataObj@NXOF@@6BID3DXFileData@@@
0x46CF40: "1 / resinfo with float parameter" ??_C@_0DN@ICIEMKCG@1?5?1?5resinfo?5with?5float?5parameter@
0x401150: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x5F9B64: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3DXShader@@MEAAJIPEAM@Z
0x45B544: "WRAP5" ??_C@_05PAEACJOG@WRAP5?$AA@
0x72F5C0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeProgram@D3D10Shader@@UEAAPEAXI@Z
0x47EBE0: "public: virtual long __cdecl D3DXCore::CLine::SetPattern(unsigned long) __ptr64" ?SetPattern@CLine@D3DXCore@@UEAAJK@Z
0x5A7484: "public: long __cdecl D3DXEffects::SBlock::ResizeAssignments(unsigned short) __ptr64" ?ResizeAssignments@SBlock@D3DXEffects@@QEAAJG@Z
0x7CF50C: "protected: long __cdecl D3D10Shader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3D10Shader@@IEAAJPEAIPEAHIH@Z
0x472D60: "Too many unique registers contai" ??_C@_0KG@JFBFBKDJ@Too?5many?5unique?5registers?5contai@
0x5CF1E8: "protected: long __cdecl D3DXShader::CCompiler::EmitATan2(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x555320: "long __cdecl D3DXMesh::MergeMaterialBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeMaterialBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x45E824: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x45B9E0: "XYZB4" ??_C@_05PHGHDMOD@XYZB4?$AA@
0x46E1A8: "evaluate range acos" ??_C@_0BE@JLJIGAPA@evaluate?5range?5acos?$AA@
0x46AF18: "internal error: chain register i" ??_C@_0CH@IBOGPGKL@internal?5error?3?5chain?5register?5i@
0x4EFCEC: "long __cdecl D3DXMesh::AddEffectDefaultFloats(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultFloats@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x476B50: "__cdecl _real@3e812f34" __real@3e812f34
0x7FB72C: "public: virtual unsigned long __cdecl D3DX10Core::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DX10Core@@UEAAKXZ
0x59BD08: "private: class D3DXEffects::Compiler::CTechnique * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindTechnique(char const * __ptr64) __ptr64" ?FindTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCTechnique@23@PEBD@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x64ADAC: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::GXArray<unsigned int>(void) __ptr64" ??0?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x464040: "UNICODE" ??_C@_07JNMBHMBK@UNICODE?$AA@
0x7FFA60: intelsse_D3DXQuaternionMultiply
0x5DCD6C: "protected: long __cdecl D3DXShader::CParse::PushUsageType(class D3DXShader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x6BD3F8: "void __cdecl D3DX::png_set_unknown_chunks(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_unknown_chunk_t * __ptr64,int)" ?png_set_unknown_chunks@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_unknown_chunk_t@1@H@Z
0x76D424: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeVar(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned long,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAIIHH01001PEAVCPacker@2@IKPEAPEAVCResourceDef@2@@Z
0x4737D0: "Global flags already declared on" ??_C@_0EF@CCDELDKF@Global?5flags?5already?5declared?5on@
0x464640: "const NXOF::XDataSaveObj::`vftable'{for `NXOF::XObject'}" ??_7XDataSaveObj@NXOF@@6BXObject@1@@
0x7DBE10: "public: __cdecl D3D10Shader::CD3D10Program::CD3D10Program(int) __ptr64" ??0CD3D10Program@D3D10Shader@@QEAA@H@Z
0x68F754: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplate(void const * __ptr64 & __ptr64,void const * __ptr64) __ptr64" ?LoadTemplate@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBX@Z
0x5E5604: "public: virtual int __cdecl D3DXShader::CNodeToken::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeToken@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x467D18: "Invalid interlace type specified" ??_C@_0CB@INFMBLLB@Invalid?5interlace?5type?5specified@
0x783FE8: "protected: long __cdecl D3D10Shader::CProgram::ComputeSwizzle(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x45CC30: "ID3DXEffectCompiler: Dword expre" ??_C@_0EM@BNGMCGBN@ID3DXEffectCompiler?3?5Dword?5expre@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CLoggableDevice@D3DXEffects@@UEAAJKPEAH@Z
0x46D830: "Legacy -BOOL < BOOL => BOOL" ??_C@_0BM@ECNNPHPA@Legacy?5?9BOOL?5?$DM?5BOOL?5?$DN?$DO?5BOOL?$AA@
0x464500: "zip" ??_C@_03LCAAOJEC@zip?$AA@
0x45F94C: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x458A50: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<int>::~list_type<int>(void) __ptr64" ??1?$list_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x79D5CC: "public: int __cdecl D3D10Shader::CInstruction::HasModifier(unsigned int) __ptr64" ?HasModifier@CInstruction@D3D10Shader@@QEAAHI@Z
0x464C78: "JFIF extension marker: RGB thumb" ??_C@_0DG@FCFDGNHE@JFIF?5extension?5marker?3?5RGB?5thumb@
0x56EEF8: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45A550: "temporary and constant registers" ??_C@_0EH@EMLNKHPK@temporary?5and?5constant?5registers@
0x46BF18: "eval acos" ??_C@_09DFKBMBFI@eval?5acos?$AA@
0x468880: "GeometryShader" ??_C@_0P@OICECHMN@GeometryShader?$AA@
0x77A89C: "protected: void __cdecl D3D10Shader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3D10Shader@@IEAAXPEBDZZ
0x63E58C: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x460990: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x46F260: "eval ENDIF with some bits known" ??_C@_0CA@PEFJIFFO@eval?5ENDIF?5with?5some?5bits?5known?$AA@
0x45CF40: "ID3DXEffectCompiler: State '%s' " ??_C@_0FG@GBIDCIDO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x832994: "int eigenpow_failed" ?eigenpow_failed@@3HA
0x459958: " { " ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x5BC718: "public: virtual long __cdecl D3DXEffects::CEffect::BeginParameterBlock(void) __ptr64" ?BeginParameterBlock@CEffect@D3DXEffects@@UEAAJXZ
0x4730E0: "Interpolation mode for PS SGV mu" ??_C@_0GA@KEGBHOND@Interpolation?5mode?5for?5PS?5SGV?5mu@
0x4578F0: "const D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x401450: "__cdecl _imp__unlock" __imp__unlock
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeFunction::Print(void) __ptr64" ?Print@CNodeFunction@D3DXShader@@UEAAXXZ
0x694108: "public: static class NXOF::XTemplateMember * __ptr64 __cdecl NXOF::XTemplateMember::Create(char const * __ptr64,char const * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XPtrArray<class NXOF::XDimension,2> * __ptr64)" ?Create@XTemplateMember@NXOF@@SAPEAV12@PEBD0PEAVXTemplateList@2@1PEAV?$XPtrArray@VXDimension@NXOF@@$01@2@@Z
0x412090: "struct D3D10Shader::D3D_REPLACEENTRY const * const D3D10Shader::g_MOVCIgnoreRightReplace" ?g_MOVCIgnoreRightReplace@D3D10Shader@@3QBUD3D_REPLACEENTRY@1@B
0x4C14F8: "int __cdecl D3DXMesh::BEqualVertices(class D3DXMesh::CD3DXCrackDecl1,unsigned long,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const,unsigned long,unsigned long)" ?BEqualVertices@D3DXMesh@@YAHVCD3DXCrackDecl1@1@KQEAMQEAPEBU_D3DVERTEXELEMENT9@@KK@Z
0x5A1C64: "public: __cdecl D3DXEffects::CD3DXVariable::~CD3DXVariable(void) __ptr64" ??1CD3DXVariable@D3DXEffects@@QEAA@XZ
0x4587F0: "32-bit_rle_rgbe" ??_C@_0BA@DOGODDO@32?9bit_rle_rgbe?$AA@
0x5D94D4: "protected: void __cdecl D3DXShader::CParse::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x468A30: "alternate cases for 'Texture2D' " ??_C@_0DO@MIGLGDIE@alternate?5cases?5for?5?8Texture2D?8?5@
0x814E80: "__cdecl TI1J" _TI1J
0x72EF60: "public: virtual int __cdecl D3D10Shader::CNode::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNode@D3D10Shader@@UEBAHPEBV12@@Z
0x4617E0: "cannot perform texture lookup tw" ??_C@_0GB@ONLMFOH@cannot?5perform?5texture?5lookup?5tw@
0x71F3FC: "protected: long __cdecl D3D10Shader::CParse::FindDecl(enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNodeScope const * __ptr64,unsigned long,class D3D10Shader::CNode const * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3D10Shader@@IEAAJW4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@PEAVCNode@2@2PEBVCNodeScope@2@KPEAPEBV52@PEAPEAV52@@Z
0x479328: "__cdecl _real@404c000000000000" __real@404c000000000000
0x4653C8: "Failed to create temporary file " ??_C@_0CD@POKNOPOF@Failed?5to?5create?5temporary?5file?5@
0x616E6C: "protected: virtual int __cdecl D3DXShader::CPSProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x4763EC: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x476418: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x621040: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPopRegisterState(void) __ptr64" ?BranchPopRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x76F8F0: "protected: int __cdecl D3D10Shader::CCompiler::CheckGSInputSemantics(unsigned int * __ptr64,unsigned int) __ptr64" ?CheckGSInputSemantics@CCompiler@D3D10Shader@@IEAAHPEAII@Z
0x713828: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoord_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2TransformCoord_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x717224: "struct D3DXQUATERNION * __ptr64 __cdecl intelsse3_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?intelsse3_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x4713F0: "Immediate32 indexing only permit" ??_C@_0GC@NBNPLJAL@Immediate32?5indexing?5only?5permit@
0x46BE18: "Eval range add neg flag if range" ??_C@_0DA@HEFCEHEM@Eval?5range?5add?5neg?5flag?5if?5range@
0x6CDFBC: "public: __cdecl IsochartRepacker::CUVAtlasRepacker::CUVAtlasRepacker(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,unsigned long const * __ptr64,int,unsigned int,unsigned int,float,int,int,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64) __ptr64" ??0CUVAtlasRepacker@IsochartRepacker@@QEAA@PEAUID3DXBuffer@@K0KPEBKHIIMHHP6AJMPEAX@ZM2PEANPEAH555@Z
0x5997FC: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignmentInfo(class D3D10Shader::CNode * __ptr64,class D3DXEffects::Compiler::CAssignmentInfo * __ptr64 * __ptr64,unsigned long) __ptr64" ?InitializeAssignmentInfo@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3D10Shader@@PEAPEAVCAssignmentInfo@23@K@Z
0x476C10: "__cdecl _real@408ce690" __real@408ce690
0x476BE4: "__cdecl _real@be4c422a" __real@be4c422a
0x455A20: IID_ID3DXPatchMesh
0x483C6C: "public: __cdecl D3DXCore::CFont::CFont(void) __ptr64" ??0CFont@D3DXCore@@QEAA@XZ
0x81BFB0: "short * NXOF::xofparse_gindex" ?xofparse_gindex@NXOF@@3PAFA
0x701730: "public: __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::~CMaxHeap<int,unsigned long>(void) __ptr64" ??1?$CMaxHeap@HK@D3DXIsochart@@QEAA@XZ
0x461F80: "cannot bind sampler to sampler a" ??_C@_0EC@NCHFGBKN@cannot?5bind?5sampler?5to?5sampler?5a@
0x49C9B4: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x474F40: "endloop statement doesn't match " ??_C@_0GG@OLCBPAMM@endloop?5statement?5doesn?8t?5match?5@
0x474E80: "else statement seen already. Op" ??_C@_0EP@MJPHDGGF@else?5statement?5seen?5already?4?5?5Op@
0x45A4F0: "temporary, constant, and output " ??_C@_0FH@OCDHNJPF@temporary?0?5constant?0?5and?5output?5@
0x7A3EA4: "private: long __cdecl D3D10Shader::CProgram::SimplifyDotProduct(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@H@Z
0x477F60: "__cdecl _real@c00921fb60000000" __real@c00921fb60000000
0x470260: "internal error gathering debug v" ??_C@_0DE@KJPKPIBG@internal?5error?5gathering?5debug?5v@
0x69025C: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XIdentifier,5>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXIdentifier@NXOF@@$04@NXOF@@QEAAPEAXI@Z
0x4014B8: "__cdecl _imp_strncpy" __imp_strncpy
0x479108: "__cdecl _real@3f93cd3a" __real@3f93cd3a
0x618038: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@D3DXShader@@IEAAJXZ
0x79DACC: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatRangeFlags(unsigned int) __ptr64" ?ApplyFloatRangeFlags@CProgram@D3D10Shader@@QEAAJI@Z
0x470660: "texture mismatch: texture used i" ??_C@_0IF@KLNIHALM@texture?5mismatch?3?5texture?5used?5i@
0x484E00: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsA(struct tagTEXTMETRICA * __ptr64) __ptr64" ?GetTextMetricsA@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICA@@@Z
0x484E14: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsW(struct tagTEXTMETRICW * __ptr64) __ptr64" ?GetTextMetricsW@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICW@@@Z
0x58D20C: "public: long __cdecl D3D10Shader::CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@D3D10Shader@@QEAAJPEBDII@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x479100: "__cdecl _real@3e93cd3a" __real@3e93cd3a
0x565D64: "protected: void __cdecl D3DXTex::CCodec::DecodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?DecodeGamma22@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x476968: "__cdecl _real@3d8c3f88" __real@3d8c3f88
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeAsmRegister::Print(void)const __ptr64" ?Print@CNodeAsmRegister@D3D10Shader@@UEBAXXZ
0x63DDD8: "private: void __cdecl D3DXShader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3DXShader@@AEAAXIIH@Z
0x58D71C: "public: void * __ptr64 __cdecl D3DXShader::CFragmentInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragmentInfo@D3DXShader@@QEAAPEAXI@Z
0x6DC944: "private: long __cdecl D3DXIsochart::CIsochartEngine::TryEnterExclusiveSection(void) __ptr64" ?TryEnterExclusiveSection@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x621154: "public: long __cdecl D3DXShader::SRegisterInfo::UpdateRegisterInfo(struct D3DXShader::SInstruction * __ptr64,int * __ptr64) __ptr64" ?UpdateRegisterInfo@SRegisterInfo@D3DXShader@@QEAAJPEAUSInstruction@2@PEAH@Z
0x463EE8: "L" ??_C@_01OCOKONAJ@L?$AA@
0x5525A0: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x4C0AFC: D3DXSimplifyMesh
0x6D9BD4: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeCurrentChartHeap(void) __ptr64" ?InitializeCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x490854: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyFrame(struct _D3DXFRAME * __ptr64) __ptr64" ?DestroyFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXFRAME@@@Z
0x476AC4: "__cdecl _real@3e6f33f8" __real@3e6f33f8
0x470AD0: "const D3D10Shader::CD3D10Program::`vftable'" ??_7CD3D10Program@D3D10Shader@@6B@
0x7D8EF0: "protected: long __cdecl D3D10Shader::C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@D3D10Shader@@IEAAJXZ
0x476BC8: "__cdecl _real@3d6f33f8" __real@3d6f33f8
0x45B53C: "WRAP6" ??_C@_05NLGNHKCF@WRAP6?$AA@
0x75BC50: "protected: long __cdecl D3D10Shader::CCompiler::CompressMov(unsigned int) __ptr64" ?CompressMov@CCompiler@D3D10Shader@@IEAAJI@Z
0x46EF60: "eval ENDIF with known range" ??_C@_0BM@MBOJNAPP@eval?5ENDIF?5with?5known?5range?$AA@
0x72CD24: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rContinueStmt(class D3D10Shader::CNode const * __ptr64) __ptr64" ?rContinueStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@@Z
0x468698: "GetSamplePosition" ??_C@_0BC@LKJDENFG@GetSamplePosition?$AA@
0x70D46C: "private: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@AEAA_N_K@Z
0x7F9D9C: "protected: bool __cdecl CD3D10PixelShaderValidator::RegisterComponentIsVarying(struct OPERAND_NODE const * __ptr64,unsigned int) __ptr64" ?RegisterComponentIsVarying@CD3D10PixelShaderValidator@@IEAA_NPEBUOPERAND_NODE@@I@Z
0x577E84: "public: __cdecl D3DXTex::CBlt::~CBlt(void) __ptr64" ??1CBlt@D3DXTex@@QEAA@XZ
0x5BCDAC: "private: long __cdecl D3DXEffects::CEffect::RecordSetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetBoolArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x75ED6C: "protected: long __cdecl D3D10Shader::CCompiler::EmitArrayLoad(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArrayLoad@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI1I@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x731DE0: "public: virtual class D3D10Shader::CNodeExpression * __ptr64 __cdecl D3D10Shader::CNodeExpression::Copy(unsigned int)const __ptr64" ?Copy@CNodeExpression@D3D10Shader@@UEBAPEAV12@I@Z
0x819A70: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_30VertexInputSemantic" ?g_30VertexInputSemantic@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x5DEDAC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x800537: intelsse3_D3DXQuaternionInverse
0x457330: "DisablePSGP" ??_C@_0M@GCJEAAPG@DisablePSGP?$AA@
0x63E1C8: "protected: long __cdecl D3DXShader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3DXShader@@IEAAJXZ
0x45A5B8: "invalid register '%s[...]'" ??_C@_0BL@ENKBHICH@invalid?5register?5?8?$CFs?$FL?4?4?4?$FN?8?$AA@
0x499144: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x4DA9E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddVertex(unsigned char * __ptr64,unsigned short) __ptr64" ?AddVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAEG@Z
0x6C32D4: "void __cdecl D3DX::png_handle_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x476BA0: "__cdecl _real@3e4f27e7" __real@3e4f27e7
0x580EF0: "public: long __cdecl CStringBuffer::Add(char) __ptr64" ?Add@CStringBuffer@@QEAAJD@Z
0x4BF810: D3DXCreateSkinInfoFromBlendedMesh
0x7E566C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRCP(void) __ptr64" ?EmitRCP@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4591E8: " vPSize" ??_C@_07JIOMNANA@?5vPSize?$AA@
0x46AE40: "break must be inside loop" ??_C@_0BK@BKOAOLGB@break?5must?5be?5inside?5loop?$AA@
0x63E4D0: "protected: long __cdecl D3DXShader::CProgram::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x467B80: "Overflow in png_memcpy_check." ??_C@_0BO@EDCJOINC@Overflow?5in?5png_memcpy_check?4?$AA@
0x45E108: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x799124: "private: long __cdecl D3D10Shader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3D10Shader@@AEAAJPEAI0IH@Z
0x63B94C: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Map(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?CompactPool_Map@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@III@Z
0x819E40: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_30InputOutput" ?g_30InputOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x4763A4: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x72E0A0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3D10Shader@@IEAAPEAVCNode@2@H@Z
0x470DB0: "Unrecognized shader type." ??_C@_0BK@CKIOIHAG@Unrecognized?5shader?5type?4?$AA@
0x4B67F4: "long __cdecl D3DXMesh::D3DXIntersect<unsigned int,0,4294967295>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXIntersect@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3I@Z
0x801766: tolower
0x45E628: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x770778: "protected: long __cdecl D3D10Shader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3D10Shader@@IEAAJIIPEAI@Z
0x6BBF40: "void __cdecl D3DX::png_write_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_write_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE@Z
0x6974D4: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcMemory@NXOF@@UEAAPEAXI@Z
0x708B68: "public: __cdecl D3DXIsochart::CMaxFlow::~CMaxFlow(void) __ptr64" ??1CMaxFlow@D3DXIsochart@@QEAA@XZ
0x460500: "_bias opportunity missed because" ??_C@_0DP@KGKAMION@_bias?5opportunity?5missed?5because@
0x46B3C0: "Unrecognized FX function call (%" ??_C@_0CD@HCPLCGDK@Unrecognized?5FX?5function?5call?5?$CI?$CF@
0x458F58: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x45B408: "CLIPPLANEENABLE" ??_C@_0BA@BIIEKNDE@CLIPPLANEENABLE?$AA@
0x7BED18: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXL10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXL10Program@D3D10Shader@@UEAAPEAXI@Z
0x4C2708: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x458970: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x5B7734: "private: struct D3DXEffects::SHandle * __ptr64 __cdecl D3DXEffects::CEffect::FindValue(char const * __ptr64,unsigned long,int) __ptr64" ?FindValue@CEffect@D3DXEffects@@AEAAPEAUSHandle@2@PEBDKH@Z
0x4B9BCC: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::AddRef(void) __ptr64" ?AddRef@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x45C1A0: "D3DX Effect Compiler" ??_C@_0BF@LANGPNOB@D3DX?5Effect?5Compiler?$AA@
0x5DD43C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDim(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDim@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x695CF8: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x5FC27C: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x4E3BCC: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RecalcEdgeQEMS_Plane(unsigned short,unsigned short,int,unsigned short,unsigned short,unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGHGGGGPEAE@Z
0x7DBA44: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl2D(unsigned int,unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl2D@CShaderAsm@D3D10ShaderBinary@@QEAAXIIIW4D3D10_SB_NAME@@@Z
0x4C2B54: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5FF2A4: "protected: static long __cdecl D3DXShader::CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x45FAC0: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeAttribute::Print(void)const __ptr64" ?Print@CNodeAttribute@D3D10Shader@@UEBAXXZ
0x4586F8: "const D3DXTex::CCodecDXT::`vftable'" ??_7CCodecDXT@D3DXTex@@6B@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x6F8A74: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x462DF0: "v_%s" ??_C@_04OGLFKMEH@v_?$CFs?$AA@
0x6956FC: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x69C200: "public: virtual unsigned long __cdecl NXOF::XObject::AddRef(void) __ptr64" ?AddRef@XObject@NXOF@@UEAAKXZ
0x49D59C: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x49E4AC: "public: virtual long __cdecl D3DXMath::CMatrixStack::Push(void) __ptr64" ?Push@CMatrixStack@D3DXMath@@UEAAJXZ
0x457440: "D3DXValidIndices: A neighbor tri" ??_C@_0FI@EFLJNNPN@D3DXValidIndices?3?5A?5neighbor?5tri@
0x6D40D0: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateNewBuffers<unsigned long>(void) __ptr64" ??$GenerateNewBuffers@K@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x48D1C8: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCompressedData(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetCompressedData@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x4590E0: " %c%-4u" ??_C@_07FKBNDOGH@?5?$CFc?$CF?94u?$AA@
0x6C38D8: "void __cdecl D3DX::png_handle_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x822C60: "short * D3DXShader::d3dxasm_rindex" ?d3dxasm_rindex@D3DXShader@@3PAFA
0x476BB0: "__cdecl _real@be679b79" __real@be679b79
0x562DD0: D3DXSHProjectCubeMap
0x697364: "public: virtual unsigned long __cdecl NXOF::XDataRef::Release(void) __ptr64" ?Release@XDataRef@NXOF@@UEAAKXZ
0x47ECDC: "public: virtual int __cdecl D3DXCore::CLine::GetAntialias(void) __ptr64" ?GetAntialias@CLine@D3DXCore@@UEAAHXZ
0x5E6F54: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x7AF270: "private: int __cdecl D3D10Shader::CProgram::CompactPool_AllExcluded(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CArgument * __ptr64,unsigned int) __ptr64" ?CompactPool_AllExcluded@CProgram@D3D10Shader@@AEAAHPEAU_D3DCP_DATA@2@PEAVCArgument@2@I@Z
0x68AF90: "double __cdecl D3DXSHSim::dlapy2_(double * __ptr64,double * __ptr64)" ?dlapy2_@D3DXSHSim@@YANPEAN0@Z
0x4593F4: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x4688A0: "LineStream" ??_C@_0L@PNFAKCPG@LineStream?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeDecl::Print(void)const __ptr64" ?Print@CNodeDecl@D3D10Shader@@UEBAXXZ
0x466FF0: "Out of place sBIT chunk" ??_C@_0BI@IOIDJMN@Out?5of?5place?5sBIT?5chunk?$AA@
0x730B58: "public: virtual int __cdecl D3D10Shader::CNodeFunction::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeFunction@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x496698: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x49A55C: D3DXMatrixTransformation
0x45B4B0: "COLORVERTEX" ??_C@_0M@JNGLFIB@COLORVERTEX?$AA@
0x66FFAC: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdapt::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdapt@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x7DB3D4: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceMSDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,unsigned int) __ptr64" ?EmitResourceMSDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111I@Z
0x468B9C: "uint" ??_C@_04EHNLIFAM@uint?$AA@
0x496DE0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x45E7D8: "I" ??_C@_01JPJNBJEM@I?$AA@
0x45B210: "ADAPTIVETESS_Z" ??_C@_0P@JMBENPID@ADAPTIVETESS_Z?$AA@
0x68EE40: "public: long __cdecl NXOF::TEnumObject::ValidateStream(void) __ptr64" ?ValidateStream@TEnumObject@NXOF@@QEAAJXZ
0x46CA90: "IGE a,a -> true" ??_C@_0BA@FOCNINOF@IGE?5a?0a?5?9?$DO?5true?$AA@
0x46E0D0: "evaluate range rcp" ??_C@_0BD@LKFIJGKJ@evaluate?5range?5rcp?$AA@
0x497D1C: D3DXVec4Hermite
0x45BBA4: "TEMP" ??_C@_04JKHNIKCB@TEMP?$AA@
0x599FEC: "long __cdecl D3DXEffects::Compiler::CastToUint(unsigned int * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64)" ?CastToUint@Compiler@D3DXEffects@@YAJPEAIPEAU_D3DVALUE@D3D10Shader@@PEAUD3DTOKEN@4@@Z
0x45BA10: "DIRECTIONAL" ??_C@_0M@OHINNGCO@DIRECTIONAL?$AA@
0x7E4BB4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitABS(void) __ptr64" ?EmitABS@CD3D10Program@D3D10Shader@@IEAAJXZ
0x463758: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x463578: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x45F768: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x465728: "Premature end of input file" ??_C@_0BM@KEKMMNGA@Premature?5end?5of?5input?5file?$AA@
0x461A90: "literal values outside range -1 " ??_C@_0EO@HCBBMCFE@literal?5values?5outside?5range?5?91?5@
0x6DD000: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned short>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@G@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x458EA8: "oC%u" ??_C@_04MHNABGBF@oC?$CFu?$AA@
0x7BAE40: "protected: virtual long __cdecl D3D10Shader::CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@D3D10Shader@@MEAAJXZ
0x45AA90: "D3DXCreateEffectCompiler" ??_C@_0BJ@MPOHOFKE@D3DXCreateEffectCompiler?$AA@
0x4580D8: "D3DXCreateText: MakeDisplayListF" ??_C@_0DB@GNKGHNIA@D3DXCreateText?3?5MakeDisplayListF@
0x45D3C0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@MPKAFOCH@ID3DXEffectCompiler?3?3CompileEffe@
0x7BACF8: "public: long __cdecl D3D10Shader::CPool::Initialize(class D3D10Shader::CPool * __ptr64) __ptr64" ?Initialize@CPool@D3D10Shader@@QEAAJPEAV12@@Z
0x45FE68: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x58C328: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x801F3E: floorf
0x4793A8: "__cdecl _real@404e000000000000" __real@404e000000000000
0x45D420: "ID3DXEffectCompiler: Compilation" ??_C@_0CI@JEBMNAED@ID3DXEffectCompiler?3?5Compilation@
0x476C54: "__cdecl _real@3ffeb77f" __real@3ffeb77f
0x4722C0: "Sum of temp registers and indexa" ??_C@_0GK@BPPNHNHG@Sum?5of?5temp?5registers?5and?5indexa@
0x45BFAC: "EXP" ??_C@_03KKGFKKLA@EXP?$AA@
0x7A9778: "long __cdecl D3D10Shader::SFPS_BinaryFloatToIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatToIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x4597A4: "1-" ??_C@_02FDNPDKF@1?9?$AA@
0x695A1C: "public: virtual long __cdecl NXOF::TBinaryDataRef::Unlock(void) __ptr64" ?Unlock@TBinaryDataRef@NXOF@@UEAAJXZ
0x5FAB4C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x570DD0: "public: virtual void __cdecl D3DXTex::CCodecDXT::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45FA10: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x6C6EE4: "void __cdecl D3DX::png_write_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int)" ?png_write_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_16_struct@1@H@Z
0x79D8E8: "public: long __cdecl D3D10Shader::CProgram::GetFloatRange(unsigned int,double * __ptr64,double * __ptr64,int) __ptr64" ?GetFloatRange@CProgram@D3D10Shader@@QEAAJIPEAN0H@Z
0x658B94: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6D124C: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::Reverse(class D3DXIsochart::dynamicarray<int> & __ptr64,int) __ptr64" ?Reverse@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAV?$dynamicarray@H@D3DXIsochart@@H@Z
0x79B788: "public: long __cdecl D3D10Shader::CArgument::ApplyIntRange(__int64,__int64) __ptr64" ?ApplyIntRange@CArgument@D3D10Shader@@QEAAJ_J0@Z
0x6D9B2C: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Partition(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?Partition@CIsochartEngine@D3DXIsochart@@UEAAJKMAEAKAEAMPEAK@Z
0x70558C: "public: __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::~CMaxHeap<double,unsigned long>(void) __ptr64" ??1?$CMaxHeap@NK@D3DXIsochart@@QEAA@XZ
0x4BA148: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetFVF(unsigned long) __ptr64" ?SetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAJK@Z
0x78BEE4: "protected: int __cdecl D3D10Shader::CProgram::NonConstantInputs(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?NonConstantInputs@CProgram@D3D10Shader@@IEAAHPEAVCInstruction@2@@Z
0x4957F4: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x457290: "const D3DXMath::CMatrixStack::`vftable'" ??_7CMatrixStack@D3DXMath@@6B@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x7ABA68: "protected: int __cdecl D3D10Shader::CProgram::SameAddress(unsigned int,unsigned int) __ptr64" ?SameAddress@CProgram@D3D10Shader@@IEAAHII@Z
0x401E20: "const D3DXCore::CStringBuffer::`vftable'" ??_7CStringBuffer@D3DXCore@@6B@
0x6C2A6C: "void __cdecl D3DX::png_handle_IEND(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IEND@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4790FC: "__cdecl _real@3f5db3d7" __real@3f5db3d7
0x45B1A0: "CCW_STENCILZFAIL" ??_C@_0BB@NPMDKIGE@CCW_STENCILZFAIL?$AA@
0x7BD310: "protected: long __cdecl D3D10Shader::CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@D3D10Shader@@IEAAJXZ
0x46BB98: "Internal error: conflicting rang" ??_C@_0CH@FNHKOINA@Internal?5error?3?5conflicting?5rang@
0x728A18: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::SamplerExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x5AE468: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x7EF1A4: "protected: void __cdecl CD3D10ShaderValidatorBase::Rule_BasicInstructionAgnosticInspection(void) __ptr64" ?Rule_BasicInstructionAgnosticInspection@CD3D10ShaderValidatorBase@@IEAAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4627C8: "zw" ??_C@_02DJKGCEFK@zw?$AA@
0x49C210: D3DXQuaternionRotationAxis
0x4699A0: "const D3D10Shader::CNodeCBuffer::`vftable'" ??_7CNodeCBuffer@D3D10Shader@@6B@
0x468B20: "Texture2DArray" ??_C@_0P@MOFFICCD@Texture2DArray?$AA@
0x6F5564: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareInternalVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareInternalVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x553B5C: "long __cdecl D3DXMesh::SetVertexAttributes(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexAttributes@D3DXMesh@@YAJPEAUSLoadedFace@1@KPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@PEAPEAUSLoadVertex@1@PEAK4@Z
0x45E8D4: "const" ??_C@_05BNCCCJPP@const?$AA@
0x465850: "Didn't expect more than one scan" ??_C@_0CB@DMGINPNE@Didn?8t?5expect?5more?5than?5one?5scan@
0x58978C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x45A4B8: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x4762C8: "D3DX: (WARN) D3DX10 relies upon " ??_C@_0DB@CACLHPEI@D3DX?3?5?$CIWARN?$CJ?5D3DX10?5relies?5upon?5@
0x467698: "Duplicate oFFs chunk" ??_C@_0BF@JBIHJHNI@Duplicate?5oFFs?5chunk?$AA@
0x788258: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3D10Shader@@IEAAJXZ
0x4C9B5C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x401688: "__cdecl _imp__setjmp" __imp__setjmp
0x477BF0: "__cdecl _real@3faeb851e0000000" __real@3faeb851e0000000
0x4CDCF0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x458948: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x83295C: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUglpUmlyygUlyquivUznwGEUkxsglpOlyq@d3dxshadertok" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUglpUmlyygUlyquivUznwGEUkxsglpOlyq@d3dxshadertok
0x7BCE84: "protected: long __cdecl D3D10Shader::CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@D3D10Shader@@IEAAJXZ
0x59FB9C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x4677F8: "Invalid sCAL after IDAT" ??_C@_0BI@JLBKDAG@Invalid?5sCAL?5after?5IDAT?$AA@
0x4601E0: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x46F0C0: "eval udiv with some bits known" ??_C@_0BP@FBOGJNCD@eval?5udiv?5with?5some?5bits?5known?$AA@
0x72FE80: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeCBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeCBuffer@D3D10Shader@@UEAAPEAXI@Z
0x45C400: "ID3DXEffectCompiler: There was a" ??_C@_0EN@NOIIIIFB@ID3DXEffectCompiler?3?5There?5was?5a@
0x7BFCD0: "public: long __cdecl D3D10Shader::CFXLProgram::EmitPool(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@D3D10Shader@@QEAAJPEAVCArgument@2@@Z
0x4709E8: "Maximum number of inputs (%d) ex" ??_C@_0CI@MJEFCAEN@Maximum?5number?5of?5inputs?5?$CI?$CFd?$CJ?5ex@
0x63B7D0: "private: long __cdecl D3DXShader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3DXShader@@AEAAJIKK@Z
0x46A260: "internal error: flattened side e" ??_C@_0CG@IPNENGFN@internal?5error?3?5flattened?5side?5e@
0x470860: "internal error: invalid debug in" ??_C@_0DK@PCICAMIM@internal?5error?3?5invalid?5debug?5in@
0x48D6BC: "void __cdecl D3DXAnimation::D3DXFindVector3(double,int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?D3DXFindVector3@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_VECTOR3@@PEAIPEAUD3DXVECTOR3@@@Z
0x4597E0: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x476250: "const CD3D10VertexShaderValidator::`vftable'" ??_7CD3D10VertexShaderValidator@@6B@
0x588304: "public: long __cdecl D3DXShader::CConstantTable::Initialize(unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Initialize@CConstantTable@D3DXShader@@QEAAJPEBKPEAPEAUID3DXBuffer@@@Z
0x4647E0: "const NXOF::XSrcMemory::`vftable'" ??_7XSrcMemory@NXOF@@6B@
0x46B71C: "co" ??_C@_02KIEKCEPM@co?$AA@
0x801638: longjmp
0x460030: "Error: invalid register '%s' in " ??_C@_0DC@BPHMENKK@Error?3?5invalid?5register?5?8?$CFs?8?5in?5@
0x459A40: "const D3DXShader::CConstantTable::`vftable'" ??_7CConstantTable@D3DXShader@@6B@
0x46EA20: "generate floating point special " ??_C@_0CP@ENGFMEIB@generate?5floating?5point?5special?5@
0x6972EC: "public: virtual long __cdecl NXOF::XDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x4665D8: "Setting gamma=0" ??_C@_0BA@FODJPOMI@Setting?5gamma?$DN0?$AA@
0x5B09A0: "public: virtual long __cdecl D3DXEffects::CEffect::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x5DBAEC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x7C213C: "protected: long __cdecl D3D10Shader::CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@D3D10Shader@@IEAAJXZ
0x5E1968: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x46D3E8: "bge(mul(x,x),neg(mul(x,x))) -> t" ??_C@_0CE@HEAEEILF@bge?$CImul?$CIx?0x?$CJ?0neg?$CImul?$CIx?0x?$CJ?$CJ?$CJ?5?9?$DO?5t@
0x465D78: "Bogus message code %d" ??_C@_0BG@MIBALFBH@Bogus?5message?5code?5?$CFd?$AA@
0x7D5A64: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitSymbolTable(bool) __ptr64" ?EmitSymbolTable@CShaderProgram@D3D10Shader@@IEAAJ_N@Z
0x45EEE0: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x7ABECC: "void __cdecl D3D10Shader::udivmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?udivmask@D3D10Shader@@YAX_K000PEA_K111@Z
0x796864: "protected: long __cdecl D3D10Shader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3D10Shader@@IEAAJXZ
0x47A47C: D3DXCreateBuffer
0x45EBE8: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x6DAD2C: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Pack(unsigned int,unsigned int,float,void const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?Pack@CIsochartEngine@D3DXIsochart@@UEAAJIIMPEBXPEAPEAUID3DXBuffer@@11PEAU3@@Z
0x476980: "__cdecl _real@3d8637b1" __real@3d8637b1
0x675AEC: "public: __cdecl D3DXSHSim::PRTSimpBVH::PRTSimpBVH(void) __ptr64" ??0PRTSimpBVH@D3DXSHSim@@QEAA@XZ
0x81DF40: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20OutputSemantic" ?g_VS20OutputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4C53E0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x8019AC: rand
0x459C04: "i" ??_C@_01KBJDNOO@i?$AA@
0x5708C8: "public: virtual void __cdecl D3DXTex::CCodecDXT::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6D2C88: "private: int __cdecl IsochartRepacker::CUVAtlasRepacker::DoTessellation(int,int) __ptr64" ?DoTessellation@CUVAtlasRepacker@IsochartRepacker@@AEAAHHH@Z
0x4763B0: "rty" ??_C@_03LCIIEKMH@rty?$AA@
0x458058: "D3DXCreateText: CreateOFContext " ??_C@_0CI@BGGLDAKD@D3DXCreateText?3?5CreateOFContext?5@
0x768388: "protected: long __cdecl D3D10Shader::CCompiler::EmitPositive(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI11I@Z
0x47803C: "__cdecl _real@447fc000" __real@447fc000
0x5BC798: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::EndParameterBlock(void) __ptr64" ?EndParameterBlock@CEffect@D3DXEffects@@UEAAPEBDXZ
0x796E9C: "private: int __cdecl D3D10Shader::CProgram::CanVectorize_IsSameRegister(unsigned int,unsigned int) __ptr64" ?CanVectorize_IsSameRegister@CProgram@D3D10Shader@@AEAAHII@Z
0x730688: "public: virtual __cdecl D3D10Shader::CNodeArray::~CNodeArray(void) __ptr64" ??1CNodeArray@D3D10Shader@@UEAA@XZ
0x6F1EE4: "public: __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::~CMaxHeap<float,unsigned long>(void) __ptr64" ??1?$CMaxHeap@MK@D3DXIsochart@@QEAA@XZ
0x596A08: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::AddRef(void) __ptr64" ?AddRef@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x48E128: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x4D2AB0: "long __cdecl GXGenerateAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x45FBC8: "division by zero" ??_C@_0BB@OMEBCKB@division?5by?5zero?$AA@
0x4589E0: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x7236C4: "protected: void __cdecl D3D10Shader::CParse::ApplyAttributes(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?ApplyAttributes@CParse@D3D10Shader@@IEAAXPEAVCNode@2@0@Z
0x58964C: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x476C28: "__cdecl _real@4095ddce" __real@4095ddce
0x46BA30: "internal error: consume instruct" ??_C@_0FB@KKMOLMDN@internal?5error?3?5consume?5instruct@
0x7C4F04: "protected: long __cdecl D3D10Shader::CShaderProgram::SuppressAdditionalErrors(unsigned long * __ptr64) __ptr64" ?SuppressAdditionalErrors@CShaderProgram@D3D10Shader@@IEAAJPEAK@Z
0x4764CC: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x49AD6C: D3DXMatrixAffineTransformation
0x46E590: "generate floating point special " ??_C@_0DB@OHHONLJB@generate?5floating?5point?5special?5@
0x7FAF24: "public: void __cdecl TStack<struct _INST_NODE * __ptr64,20>::Push(struct _INST_NODE * __ptr64 const & __ptr64) __ptr64" ?Push@?$TStack@PEAU_INST_NODE@@$0BE@@@QEAAXAEBQEAU_INST_NODE@@@Z
0x582920: D3DXGatherFragmentsFromResourceW
0x5BE144: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x4E37D0: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DGenerateBorderError(unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAANIIPEAUD3DXVECTOR3@@PEAE@Z
0x4663E8: "Invalid attempt to read row data" ??_C@_0CB@KCPNIGFM@Invalid?5attempt?5to?5read?5row?5data@
0x401068: "__cdecl _imp_SetMapMode" __imp_SetMapMode
0x464D58: "Closed temporary file %s" ??_C@_0BJ@KDCGAOJB@Closed?5temporary?5file?5?$CFs?$AA@
0x7C4FA4: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3D10Shader@@MEAAJXZ
0x6DD178: "public: void * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartMesh@D3DXIsochart@@QEAAPEAXI@Z
0x4D49A4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x462B50: "ID3DXFragmentLinker::LinkShader:" ??_C@_0JK@OIPCEGGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x58FE90: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeSwizzle(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x457AE0: "const D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x596A08: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::AddRef(void) __ptr64" ?AddRef@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x5D2B4C: "protected: long __cdecl D3DXShader::CCompiler::Unalias(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x7AD830: "long __cdecl D3D10Shader::GetSFPSTable(unsigned int,struct D3D10Shader::D3D_SFPS_ENTRY const * __ptr64 * __ptr64,unsigned int * __ptr64)" ?GetSFPSTable@D3D10Shader@@YAJIPEAPEBUD3D_SFPS_ENTRY@1@PEAI@Z
0x476A18: "__cdecl _real@3d85fe76" __real@3d85fe76
0x45C174: "PHONG" ??_C@_05CMHLHEEA@PHONG?$AA@
0x7CF070: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchLRP2(int) __ptr64" ?MatchLRP2@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x6958E8: "protected: virtual int __cdecl D3DXShader::CProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x84B2E0: "__cdecl pRawDllMain" _pRawDllMain
0x458790: "%f%s" ??_C@_04BECFKOHH@?$CFf?$CFs?$AA@
0x45B3D8: "POINTSIZE_MAX" ??_C@_0O@HPIDPBID@POINTSIZE_MAX?$AA@
0x4DD418: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x46B630: "1.#INF" ??_C@_06ONHLOAAL@1?4?$CDINF?$AA@
0x463F08: "Safe minimum" ??_C@_0N@ECFLIEIM@Safe?5minimum?$AA@
0x455B90: DXFILEOBJ_EffectInstance
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeFunction::Print(void)const __ptr64" ?Print@CNodeFunction@D3D10Shader@@UEBAXXZ
0x6932B4: "public: virtual unsigned long __cdecl NXOF::XDataArray<char const * __ptr64,10>::Release(void) __ptr64" ?Release@?$XDataArray@PEBD$09@NXOF@@UEAAKXZ
0x45B1E0: "ENABLEADAPTIVETESSELLATION" ??_C@_0BL@HPEBCGCH@ENABLEADAPTIVETESSELLATION?$AA@
0x46D888: "Legacy !A * (A + B) => !A * B" ??_C@_0BO@KJPFADAA@Legacy?5?$CBA?5?$CK?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?5?$CBA?5?$CK?5B?$AA@
0x82FFF8: "long `RTTI Type Descriptor'" ??_R0J@8
0x458618: "const D3DXTex::CCodec_G16R16F::`vftable'" ??_7CCodec_G16R16F@D3DXTex@@6B@
0x7956DC: "private: unsigned int __cdecl D3D10Shader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3D10Shader@@AEAAIXZ
0x460790: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x7AC228: "long __cdecl D3D10Shader::SFPS_BinaryIntMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryIntMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x45AFAC: "FVF" ??_C@_03KONGJNID@FVF?$AA@
0x466EF0: "Invalid gAMA after IDAT" ??_C@_0BI@POPIJBNN@Invalid?5gAMA?5after?5IDAT?$AA@
0x7D87E0: "public: virtual char * __ptr64 __cdecl D3D10Shader::C30Program::GetTargetString(void) __ptr64" ?GetTargetString@C30Program@D3D10Shader@@UEAAPEADXZ
0x401428: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x46B2D0: "SetRenderTargets" ??_C@_0BB@DHKOAONF@SetRenderTargets?$AA@
0x78B74C: "private: long __cdecl D3D10Shader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3D10Shader@@AEAAJXZ
0x6011B0: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@D3DXShader@@IEAAJXZ
0x45AB54: "FILTER" ??_C@_06EKKPGGCG@FILTER?$AA@
0x693B9C: "public: int __cdecl NXOF::ZipDecompressor::Init(void) __ptr64" ?Init@ZipDecompressor@NXOF@@QEAAHXZ
0x63D8A4: "private: long __cdecl D3DXShader::CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@D3DXShader@@AEAAJXZ
0x77E7A4: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexVersion(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexVersion@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x4727D0: "Overlapping input index range de" ??_C@_0FB@FFDFICOG@Overlapping?5input?5index?5range?5de@
0x497F3C: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x7F5660: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPreInstructionRules(void) __ptr64" ?RunPreInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x81BB9C: "int pca_iters" ?pca_iters@@3HA
0x455970: IID_ID3DXFileSaveObject
0x459CA8: "TESSFACTOR" ??_C@_0L@PPFCHDAK@TESSFACTOR?$AA@
0x68C31C: "public: virtual long __cdecl NXOF::TEnumObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TEnumObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x4BA388: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Clone(struct ID3DXSkinInfo * __ptr64 * __ptr64) __ptr64" ?Clone@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAPEAUID3DXSkinInfo@@@Z
0x45BF74: "COLOR2" ??_C@_06DFECKEFA@COLOR2?$AA@
0x66F5CC: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x697828: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x458E54: "w" ??_C@_01NOFIACDB@w?$AA@
0x61E894: "public: unsigned int __cdecl D3DXShader::CFragment::FindTempRegisterIndex(char const * __ptr64) __ptr64" ?FindTempRegisterIndex@CFragment@D3DXShader@@QEAAIPEBD@Z
0x7147CC: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionMultiply_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionMultiply_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x4641C0: "const NXOF::TFile::`vftable'" ??_7TFile@NXOF@@6B@
0x49A000: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x723100: "protected: long __cdecl D3D10Shader::CParse::PushCBuffer(class D3D10Shader::CNode * __ptr64) __ptr64" ?PushCBuffer@CParse@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x61ABD0: "protected: virtual long __cdecl D3DXShader::C30Program::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x697E18: "public: virtual long __cdecl NXOF::TBinarySaveData::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@TBinarySaveData@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x6345BC: "protected: long __cdecl D3DXShader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3DXShader@@IEAAJXZ
0x473EB0: "Reference out of bounds, [%d], o" ??_C@_0GB@CKDDDPPC@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x66CA04: "void __cdecl D3DXSHSim::UpdateCoeffs(void)" ?UpdateCoeffs@D3DXSHSim@@YAXXZ
0x579574: "protected: long __cdecl D3DXTex::CBlt::BltLinear3D(void) __ptr64" ?BltLinear3D@CBlt@D3DXTex@@IEAAJXZ
0x45E220: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x713B74: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformNormalArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformNormalArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x76DA34: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeType(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned long,unsigned int,class D3D10Shader::CResourceDef * __ptr64 * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAIIHH011PEAVCPacker@2@IKIPEAPEAVCResourceDef@2@@Z
0x638520: "protected: long __cdecl D3DXShader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3DXShader@@IEAAJXZ
0x5BC650: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAJM@Z
0x659780: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x7D7264: "protected: long __cdecl D3D10Shader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3D10Shader@@IEAAJI@Z
0x470470: "Geometry shader didn't emit anyt" ??_C@_0CF@BJGJAHIO@Geometry?5shader?5didn?8t?5emit?5anyt@
0x464A70: "Corrupt JPEG data: found marker " ??_C@_0DI@NFMBADOH@Corrupt?5JPEG?5data?3?5found?5marker?5@
0x4668F0: "iTXt chunk not supported." ??_C@_0BK@DENNMICD@iTXt?5chunk?5not?5supported?4?$AA@
0x458BA0: "D3DXCompileShaderFromResourceW" ??_C@_0BP@BAAABIGL@D3DXCompileShaderFromResourceW?$AA@
0x79B57C: "public: long __cdecl D3D10Shader::_D3DRANGE::Initialize(double,double,__int64,__int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?Initialize@_D3DRANGE@D3D10Shader@@QEAAJNN_J0_K111@Z
0x463220: "program too complex; there are m" ??_C@_0EB@LAKBDEOA@program?5too?5complex?$DL?5there?5are?5m@
0x45BCD8: "BLENDFACTORALPHA" ??_C@_0BB@OLOBNDNP@BLENDFACTORALPHA?$AA@
0x464F48: "Unexpected marker 0x%02x" ??_C@_0BJ@COPODLDN@Unexpected?5marker?50x?$CF02x?$AA@
0x401448: "__cdecl _imp___dllonexit" __imp___dllonexit
0x730650: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeArray::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeArray@D3D10Shader@@UEAAPEAXI@Z
0x731ADC: "public: virtual __cdecl D3D10Shader::CNodeStateBlockFunctionCall::~CNodeStateBlockFunctionCall(void) __ptr64" ??1CNodeStateBlockFunctionCall@D3D10Shader@@UEAA@XZ
0x476720: "__cdecl _real@3f800000" __real@3f800000
0x46A200: "can't flatten if statements that" ??_C@_0FO@FDDCEBOD@can?8t?5flatten?5if?5statements?5that@
0x4CE7B4: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAM@Z
0x48D18C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x476830: "__cdecl _real@3e800000" __real@3e800000
0x557280: D3DXCreateSphere
0x4766D8: "__cdecl _real@3e80000000000000" __real@3e80000000000000
0x4676F0: "Invalid pCAL after IDAT" ??_C@_0BI@CAHJBHPE@Invalid?5pCAL?5after?5IDAT?$AA@
0x58A8C8: "public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x715E8C: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x476C7C: "__cdecl _real@3d800000" __real@3d800000
0x6EBF40: "public: __cdecl GeodesicDist::CExactOneToAll::~CExactOneToAll(void) __ptr64" ??1CExactOneToAll@GeodesicDist@@QEAA@XZ
0x7D4824: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@D3D10Shader@@IEAAJXZ
0x476924: "__cdecl _real@3b808081" __real@3b808081
0x4768A4: "__cdecl _real@3c800000" __real@3c800000
0x5A10BC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x4E1704: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x4768A0: "__cdecl _real@3b800000" __real@3b800000
0x7FB208: "public: void __cdecl TStack<bool,20>::Push(bool const & __ptr64) __ptr64" ?Push@?$TStack@_N$0BE@@@QEAAXAEB_N@Z
0x64B27C: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6F6DFC: "bool __cdecl D3DXIsochart::IsochartIsSegmentsIntersect(struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 * __ptr64)" ?IsochartIsSegmentsIntersect@D3DXIsochart@@YA_NAEBUD3DXVECTOR2@@000PEAU2@@Z
0x4F43D8: "long __cdecl D3DXMesh::LoadMaterials(struct ID3DXFileData * __ptr64,struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long)" ?LoadMaterials@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@K@Z
0x45E8E0: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x45B288: "SLOPESCALEDEPTHBIAS" ??_C@_0BE@GDONCEDF@SLOPESCALEDEPTHBIAS?$AA@
0x455920: IID_ID3DXFont
0x4623B8: "COLOR outputs must be contiguous" ??_C@_0DH@OGPLJLMC@COLOR?5outputs?5must?5be?5contiguous@
0x588B98: "public: virtual long __cdecl D3DXShader::CConstantTable::SetDefaults(struct IDirect3DDevice9 * __ptr64) __ptr64" ?SetDefaults@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@@Z
0x477F18: "__cdecl _real@3f800008" __real@3f800008
0x464360: "const NXOF::TBinaryLoad::`vftable'" ??_7TBinaryLoad@NXOF@@6B@
0x495790: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?c_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x475AC0: "Output signature parameter #%d (" ??_C@_0IA@IBFPDFFH@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x48D25C: D3DXCreateCompressedAnimationSet
0x463060: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x41A5B0: "public: static unsigned __int64 const * const D3D10Shader::CNode::s_uNodeSizes" ?s_uNodeSizes@CNode@D3D10Shader@@2QB_KB
0x47A120: "public: static long __cdecl D3DXCore::CBuffer::Create(unsigned long,class D3DXCore::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x6958E8: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3D10Shader@@MEAAJXZ
0x466DB0: "Missing IHDR before PLTE" ??_C@_0BJ@LEBILHKO@Missing?5IHDR?5before?5PLTE?$AA@
0x698DBC: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveData@NXOF@@UEAAPEAXI@Z
0x61E478: "public: long __cdecl D3DXShader::CFragment::CalculateLoopBranchState(unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateLoopBranchState@CFragment@D3DXShader@@QEAAJIIPEAUSStaticBranchState@2@@Z
0x45E990: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x4596C8: "_normal" ??_C@_07POPDFCAG@_normal?$AA@
0x6932F8: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x464FB8: "JFIF extension marker: type 0x%0" ??_C@_0CO@KKPHGHBA@JFIF?5extension?5marker?3?5type?50x?$CF0@
0x70C864: "protected: void __cdecl GeodesicDist::CExactOneToAll::IntersectWindow(struct GeodesicDist::EdgeWindow * __ptr64,struct GeodesicDist::EdgeWindow * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?IntersectWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@0PEA_N111@Z
0x63EE28: "protected: long __cdecl D3DXShader::CBaseProgram::CreateArgumentErrorString(class D3DXShader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEADH@Z
0x64828C: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x664D6C: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::FixupPointReps(class D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep> & __ptr64,class D3DXSHSim::GXArray<unsigned int> & __ptr64) __ptr64" ?FixupPointReps@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyEdgeRep@D3DXSHSim@@@2@AEAV?$GXArray@I@2@@Z
0x476578: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x697240: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x45BC98: "PREMODULATE" ??_C@_0M@ILGHIAJO@PREMODULATE?$AA@
0x64CEA0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractPCA(unsigned int,unsigned int,float * __ptr64) __ptr64" ?ExtractPCA@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAM@Z
0x460330: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x464EF8: "Quantizing to %d = %d*%d*%d colo" ??_C@_0CD@CNNAOOFA@Quantizing?5to?5?$CFd?5?$DN?5?$CFd?$CK?$CFd?$CK?$CFd?5colo@
0x581670: D3DXPreprocessShaderFromResourceW
0x46A610: "Loop simulation finished early, " ??_C@_0FA@BKIPEPNH@Loop?5simulation?5finished?5early?0?5@
0x459338: " vs_2_sw " ??_C@_0N@MHNEHHJE@?5?5?5?5vs_2_sw?6?$AA@
0x7B142C: "private: long __cdecl D3D10Shader::CProgram::CompactPool_Compress(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_Compress@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x495D00: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x496B54: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5C0538: "protected: long __cdecl D3DXShader::CCompiler::EmitFor(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?EmitFor@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000@Z
0x77D288: "public: long __cdecl D3D10Shader::CTErrors::Error(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@IPEBDZZ
0x6471EC: "public: virtual long __cdecl D3DXSHSim::PRTAccellHiearchy::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTAccellHiearchy@D3DXSHSim@@UEAAJMM@Z
0x48D150: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x4D4704: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x801554: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x46D9D8: "Needs to be replaced with a real" ??_C@_0CG@KEABAGNH@Needs?5to?5be?5replaced?5with?5a?5real@
0x4594DC: "callnz" ??_C@_06KBMOAPKH@callnz?$AA@
0x6F973C: "public: void __cdecl D3DXIsochart::CIsoMap::Clear(void) __ptr64" ?Clear@CIsoMap@D3DXIsochart@@QEAAXXZ
0x478488: "__cdecl _real@bdcccccd" __real@bdcccccd
0x458FF4: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x7ACFA4: "long __cdecl D3D10Shader::checkimul(__int64,__int64)" ?checkimul@D3D10Shader@@YAJ_J0@Z
0x579178: "protected: long __cdecl D3DXTex::CBlt::BltLinear2D(void) __ptr64" ?BltLinear2D@CBlt@D3DXTex@@IEAAJXZ
0x45AF40: "MATERIALAMBIENT" ??_C@_0BA@DCGPGONG@MATERIALAMBIENT?$AA@
0x46D608: "if(bine(x,0)) -> if(x)" ??_C@_0BH@KOOCAFEC@if?$CIbine?$CIx?00?$CJ?$CJ?5?9?$DO?5if?$CIx?$CJ?$AA@
0x49D84C: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x54A768: D3DXTessellateRectPatch
0x459778: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x72DCE8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rForStmt(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?rForStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@00000@Z
0x59CF80: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x61E908: "public: class D3DXShader::CFragment * __ptr64 __cdecl D3DXShader::CFragmentHashTable::GetFragmentByName(char const * __ptr64) __ptr64" ?GetFragmentByName@CFragmentHashTable@D3DXShader@@QEAAPEAVCFragment@2@PEBD@Z
0x458698: "const D3DXTex::CCodec_D3DX_A16L16::`vftable'" ??_7CCodec_D3DX_A16L16@D3DXTex@@6B@
0x723248: "protected: long __cdecl D3D10Shader::CParse::PopUsageType(void) __ptr64" ?PopUsageType@CParse@D3D10Shader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x46D900: "CMP(c,d=CMP(c,a,b),f) -> CMP(c,a" ??_C@_0CE@DDLBNNNB@CMP?$CIc?0d?$DNCMP?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5CMP?$CIc?0a@
0x46B310: "SetRasterizerState" ??_C@_0BD@GHIFNOMI@SetRasterizerState?$AA@
0x483AE0: "private: static int __cdecl D3DXCore::CSprite::CompareTexture(unsigned int,unsigned int,void const * __ptr64)" ?CompareTexture@CSprite@D3DXCore@@CAHIIPEBX@Z
0x76C848: "protected: long __cdecl D3D10Shader::CCompiler::ApplyType(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAII@Z
0x6D4D00: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::GenerateNewBuffers<unsigned short>(void) __ptr64" ??$GenerateNewBuffers@G@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x459424: "dcl" ??_C@_03OJCGBBGF@dcl?$AA@
0x45C090: "BLENDFACTOR" ??_C@_0M@MJMJFHM@BLENDFACTOR?$AA@
0x7D1E38: "protected: long __cdecl D3D10Shader::CShaderProgram::CombineSwitches(unsigned int) __ptr64" ?CombineSwitches@CShaderProgram@D3D10Shader@@IEAAJI@Z
0x471130: "Expected component count of 1 (o" ??_C@_0HH@DOMCHJFM@Expected?5component?5count?5of?51?5?$CIo@
0x7D1D18: "protected: int __cdecl D3D10Shader::CShaderProgram::CombineSwitches_IsSameArg(unsigned int,unsigned int) __ptr64" ?CombineSwitches_IsSameArg@CShaderProgram@D3D10Shader@@IEAAHII@Z
0x68C374: "public: virtual long __cdecl NXOF::TEnumObject::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TEnumObject@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x559C58: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CStateCaptureDevice@D3DXEffects@@UEAAXHHK@Z
0x6F5F08: "private: void __cdecl D3DXIsochart::CIsochartMesh::TryAdjustVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,bool,bool,float,struct D3DXVECTOR2 & __ptr64,float & __ptr64,float * __ptr64)const __ptr64" ?TryAdjustVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@_N1MAEAUD3DXVECTOR2@@AEAMPEAM@Z
0x477628: "__cdecl _real@3f810000" __real@3f810000
0x45B9D0: "XYZW" ??_C@_04BDGKKMDF@XYZW?$AA@
0x58ACFC: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x4D3CF8: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned int> >(class D3DXMesh::NeighborInfo<unsigned int> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@I@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@I@D3DXMesh@@IIPEAI@Z
0x822900: "short * D3DXShader::d3dxasm_lhs" ?d3dxasm_lhs@D3DXShader@@3PAFA
0x45E2F8: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x47B4F0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginHemisphere(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginHemisphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x7E751C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitIF(void) __ptr64" ?EmitIF@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4C2960: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x831D70: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUsooUmlyygUlyquivUznwGEUkxssooOlyq@d3dxshaderhll" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUsooUmlyygUlyquivUznwGEUkxssooOlyq@d3dxshaderhll
0x7FBD74: "public: long __cdecl CDataBlockStore::Append(class CDataBlockStore * __ptr64) __ptr64" ?Append@CDataBlockStore@@QEAAJPEAV1@@Z
0x48A47C: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CCompressedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CCompressedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x5815AC: D3DXPreprocessShaderFromResourceA
0x72F244: "public: virtual void __cdecl D3D10Shader::CNodeList::Validate(void)const __ptr64" ?Validate@CNodeList@D3D10Shader@@UEBAXXZ
0x625B58: "public: long __cdecl D3DXShader::CInstruction::Initialize(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x45A4AC: "fog" ??_C@_03KJMBPJEB@fog?$AA@
0x6BDAF0: "void __cdecl D3DX::png_do_bgr(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_bgr@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x401D70: "const type_info::`vftable'" ??_7type_info@@6B@
0x464520: "\%o" ??_C@_03IDIDGDJK@?2?$CFo?$AA@
0x7AB6E4: "void __cdecl D3D10Shader::addmask(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64)" ?addmask@D3D10Shader@@YAX_K000PEA_K1@Z
0x664C74: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::TallyMesh(void) __ptr64" ?TallyMesh@myAdaptiveMesh@D3DXSHSim@@QEAAXXZ
0x6CE78C: "public: long __cdecl IsochartRepacker::CUVAtlasRepacker::Repack(void) __ptr64" ?Repack@CUVAtlasRepacker@IsochartRepacker@@QEAAJXZ
0x49642C: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?c_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x69382C: "long __cdecl NXOF::CompressFile_Zip(char const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBD@Z
0x5F59A8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexComp(void) __ptr64" ?MatchComplexComp@CShaderProgram@D3DXShader@@IEAAJXZ
0x4720D0: "Immediate constant buffer alread" ??_C@_0GE@BFCADCNJ@Immediate?5constant?5buffer?5alread@
0x4637F0: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x4686E8: "SampleGrad" ??_C@_0L@DNDDDGJJ@SampleGrad?$AA@
0x81C960: "short * D3DXShader::d3dxtok_sindex" ?d3dxtok_sindex@D3DXShader@@3PAFA
0x45B7D0: "TEXCOORDSIZE4_0" ??_C@_0BA@CLEOBEAI@TEXCOORDSIZE4_0?$AA@
0x5B90D4: "private: long __cdecl D3DXEffects::CEffect::TouchBlock(unsigned int,short) __ptr64" ?TouchBlock@CEffect@D3DXEffects@@AEAAJIF@Z
0x81C7B4: "int NC" ?NC@@3HA
0x4596E8: "_tangent" ??_C@_08KNMICFFD@_tangent?$AA@
0x7FB73C: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::GetName(void) __ptr64" ?GetName@CCompressedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x6CF154: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::InitialSpacePercent(void) __ptr64" ?InitialSpacePercent@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x4EA960: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumPatches(void) __ptr64" ?GetNumPatches@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x778C48: "public: void __cdecl D3D10Shader::CPreProcessor::EnterAllocRegion(void) __ptr64" ?EnterAllocRegion@CPreProcessor@D3D10Shader@@QEAAXXZ
0x461CB0: "expression can only be map to te" ??_C@_0FI@GJPJBMMF@expression?5can?5only?5be?5map?5to?5te@
0x476908: "__cdecl _real@3f00068e" __real@3f00068e
0x46E8E8: "evaluate range add" ??_C@_0BD@NDBFKPAI@evaluate?5range?5add?$AA@
0x651BB8: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSInt(unsigned int,unsigned int,unsigned int,unsigned int,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIPEAM0@Z
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<int>::~GXArray<int>(void) __ptr64" ??1?$GXArray@H@D3DXSHSim@@QEAA@XZ
0x583308: "long __cdecl D3DXCompileShaderFromFile10W(unsigned short const * __ptr64,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64)" ?D3DXCompileShaderFromFile10W@@YAJPEBGPEBU_D3DXMACRO@@PEAUID3DXInclude@@PEBD3KPEAPEAUID3DXBuffer@@4PEAPEAUID3DXConstantTable@@@Z
0x401278: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x46CE80: "continuea match" ??_C@_0BA@FJJBNOFH@continuea?5match?$AA@
0x61CD48: "protected: virtual long __cdecl D3DXShader::C30Program::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@C30Program@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x77B4CC: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaRuleDisable(void) __ptr64" ?DoPragmaRuleDisable@CPreProcessor@D3D10Shader@@IEAAJXZ
0x45A8A8: "only a0.x is allowed as a relati" ??_C@_0DO@ODLPCPFA@only?5a0?4x?5is?5allowed?5as?5a?5relati@
0x70E34C: "void __cdecl GeodesicDist::GetCommonPointOf2Lines(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64,bool & __ptr64)" ?GetCommonPointOf2Lines@GeodesicDist@@YAXAEBUDVector2@1@000AEAU21@AEA_N@Z
0x78D1D4: "private: int __cdecl D3D10Shader::CProgram::VectorizeLeft_IsConflicting(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsConflicting@CProgram@D3D10Shader@@AEAAHPEAVCInstruction@2@II@Z
0x5E5318: "public: virtual class D3DXShader::CNodeList * __ptr64 __cdecl D3DXShader::CNodeList::Copy(void) __ptr64" ?Copy@CNodeList@D3DXShader@@UEAAPEAV12@XZ
0x4F01DC: "long __cdecl D3DXMesh::AddTextureCoordinates(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTextureCoordinates@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x70D278: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge::WindowListElement>::add(struct GeodesicDist::Edge::WindowListElement const & __ptr64) __ptr64" ?add@?$dynamicarray@UWindowListElement@Edge@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBUWindowListElement@Edge@GeodesicDist@@@Z
0x70D118: "public: bool __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::insert(class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64) __ptr64" ?insert@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@2@@Z
0x401380: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x45B970: "TEX6" ??_C@_04LDDHCHJL@TEX6?$AA@
0x401EB8: "D3DXDoNotMute" ??_C@_0O@EPNLBGEO@D3DXDoNotMute?$AA@
0x5E6D78: "public: __cdecl D3DXShader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3DXShader@@QEAA@XZ
0x5F52E8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBiasModifier(void) __ptr64" ?MatchBiasModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x588A28: "public: virtual unsigned int __cdecl D3DXShader::CConstantTable::GetSamplerIndex(char const * __ptr64) __ptr64" ?GetSamplerIndex@CConstantTable@D3DXShader@@UEAAIPEBD@Z
0x464E90: "At marker 0x%02x, recovery actio" ??_C@_0CF@NIMOLBCP@At?5marker?50x?$CF02x?0?5recovery?5actio@
0x46E9A8: "evaluate range endif" ??_C@_0BF@CLDAIBFN@evaluate?5range?5endif?$AA@
0x472640: "Invalid resource dimension on re" ??_C@_0EN@NLJPJKIJ@Invalid?5resource?5dimension?5on?5re@
0x71ED64: "protected: long __cdecl D3D10Shader::CParse::AddDeclTree(class D3D10Shader::CNodeScope * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?AddDeclTree@CParse@D3D10Shader@@IEAAJPEAVCNodeScope@2@PEBVCNode@2@@Z
0x801490: "__cdecl _security_check_cookie" __security_check_cookie
0x45E858: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x4BE8E0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxVertexInfluences(unsigned long * __ptr64) __ptr64" ?GetMaxVertexInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAK@Z
0x715C58: "struct _D3DMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixShadow(struct _D3DMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixShadow@@YAPEAU_D3DMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x4633E8: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x7E53C4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitFTOB(void) __ptr64" ?EmitFTOB@CD3D10Program@D3D10Shader@@IEAAJXZ
0x6697A8: "struct cmwork_typ * __ptr64 __cdecl cluster_get_work(int,int,int,int)" ?cluster_get_work@@YAPEAUcmwork_typ@@HHHH@Z
0x7C8708: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4597F0: "// approximately %u instruction " ??_C@_0CM@HOBCFJIL@?1?1?5approximately?5?$CFu?5instruction?5@
0x734094: "protected: unsigned int __cdecl D3D10Shader::CCompiler::MakeMemoryPool(unsigned int,unsigned int,unsigned int,class D3D10Shader::CNode * __ptr64) __ptr64" ?MakeMemoryPool@CCompiler@D3D10Shader@@IEAAIIIIPEAVCNode@2@@Z
0x47873C: "__cdecl _real@c1800000" __real@c1800000
0x78B36C: "protected: long __cdecl D3D10Shader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3D10Shader@@IEAAJXZ
0x470130: "maximum cbuffer exceeded. target" ??_C@_0EN@GFCCNIIE@maximum?5cbuffer?5exceeded?4?5target@
0x477618: "__cdecl _real@c0800000" __real@c0800000
0x6F1F64: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$CMaxHeap@MK@D3DXIsochart@@QEAA_N_K@Z
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::~GXArray<struct D3DXSHSim::SimpPair>(void) __ptr64" ??1?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6BB4D4: "void __cdecl D3DX::png_info_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_info_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x46D8A8: "Legacy !A + (A + B) => 1 + B" ??_C@_0BN@CMEEKEJM@Legacy?5?$CBA?5?$CL?5?$CIA?5?$CL?5B?$CJ?5?$DN?$DO?51?5?$CL?5B?$AA@
0x4775E4: "__stdcall _real" __real@39800000
0x492E14: D3DXLoadMeshHierarchyFromXW
0x771C9C: "public: long __cdecl D3D10Shader::CPacker::Mark(unsigned int,int,int,unsigned long) __ptr64" ?Mark@CPacker@D3D10Shader@@QEAAJIHHK@Z
0x4019F0: "__cdecl _xc_z" __xc_z
0x49C4BC: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x476468: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x464FE8: "Warning: thumbnail image size do" ??_C@_0DM@JLHNPIBE@Warning?3?5thumbnail?5image?5size?5do@
0x5B17C4: "private: long __cdecl D3DXEffects::CEffect::SetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x4606D8: "c_$zz%d" ??_C@_07FOOMLIO@c_$zz?$CFd?$AA@
0x58B6A4: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x597B80: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeParameter(class D3D10Shader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@PEAVCData@23@1@Z
0x661820: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::Init(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR2> * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64) __ptr64" ?Init@myAdaptiveMesh@D3DXSHSim@@QEAAJPEAV?$GXArray@UmyFace@D3DXSHSim@@@2@PEAV?$GXArray@UD3DXVECTOR3@@@2@1PEAV?$GXArray@UD3DXVECTOR2@@@2@IIPEAK@Z
0x49C768: D3DXQuaternionInverse
0x459944: " { " ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x4C6624: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::BValid(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@I@2@@Z
0x46B628: "1.#QNAN" ??_C@_07KMBKAKCF@1?4?$CDQNAN?$AA@
0x7695D4: "protected: long __cdecl D3D10Shader::CCompiler::EmitChainInst(class D3D10Shader::CNode const * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned __int64) __ptr64" ?EmitChainInst@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@KPEAI111I_K@Z
0x61F610: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragment(char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFragment@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAPEAUID3DXBuffer@@@Z
0x801DFA: strncmp
0x492E78: D3DXLoadMeshHierarchyFromXA
0x6C1A00: "void __cdecl D3DX::png_build_gamma_table(struct D3DX::png_struct_def * __ptr64)" ?png_build_gamma_table@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x6939E4: "long __cdecl NXOF::CompressFile_Zip(unsigned short const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBG@Z
0x466E00: "Ignoring PLTE chunk in grayscale" ??_C@_0CF@FFJHLJE@Ignoring?5PLTE?5chunk?5in?5grayscale@
0x7A8984: "long __cdecl D3D10Shader::SFPS_MovcRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x723B94: "protected: int __cdecl D3D10Shader::CParse::IsNumeric(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsNumeric@CParse@D3D10Shader@@IEAAHPEBVCNode@2@@Z
0x467ED8: "Invalid cHRM blue point specifie" ??_C@_0CC@NIHKPHAB@Invalid?5cHRM?5blue?5point?5specifie@
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x464508: "dxf" ??_C@_17DHEAKJKE@?$AAd?$AAx?$AAf?$AA?$AA@
0x659E24: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ResampleTex(struct IDirect3DTexture9 * __ptr64,struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ResampleTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@PEAUID3DXMesh@@W4_D3DDECLUSAGE@@I0@Z
0x648A28: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x46E8A0: "evaluate range max" ??_C@_0BD@HJHPIPAG@evaluate?5range?5max?$AA@
0x6061C4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MovConsts(void) __ptr64" ?MovConsts@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5B7A44: "unsigned long __cdecl D3DXEffects::GetCorrectedTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetCorrectedTypeSize@D3DXEffects@@YAKPEAEPEAK1@Z
0x4C2774: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x476654: "__cdecl _real@3f99999a" __real@3f99999a
0x777998: "int __cdecl D3D10Shader::d3d10tok_parse(class D3D10Shader::CPreProcessor * __ptr64)" ?d3d10tok_parse@D3D10Shader@@YAHPEAVCPreProcessor@1@@Z
0x477D28: "__cdecl _real@3e2aaaab" __real@3e2aaaab
0x401338: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x45B658: "FOGCOLOR" ??_C@_08LEIJKPJO@FOGCOLOR?$AA@
0x459FF8: "vs_1_0 is no longer supported; u" ??_C@_0CM@BNGBLPJL@vs_1_0?5is?5no?5longer?5supported?$DL?5u@
0x7068B4: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByStretch(float const * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEBMPEAKKAEA_N@Z
0x4775DC: "__cdecl _real@3f2aaaab" __real@3f2aaaab
0x69C210: "public: virtual unsigned long __cdecl NXOF::XObject::Release(void) __ptr64" ?Release@XObject@NXOF@@UEAAKXZ
0x61AF10: "protected: virtual long __cdecl D3DXShader::C30Program::Translate(void) __ptr64" ?Translate@C30Program@D3DXShader@@MEAAJXZ
0x6A3820: "void __cdecl D3DX::jinit_compress_master(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_compress_master@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CLoggableDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x6498F0: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ClosestRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ClosestRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0PEAKPEAM22@Z
0x466F08: "Out of place gAMA chunk" ??_C@_0BI@JEEHFLME@Out?5of?5place?5gAMA?5chunk?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x4014B0: "__cdecl _imp_fwrite" __imp_fwrite
0x458980: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x7BC2F8: "protected: virtual long __cdecl D3D10Shader::CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@D3D10Shader@@MEAAJXZ
0x45B028: "BUMPENVMAT01" ??_C@_0N@LFFBDKKH@BUMPENVMAT01?$AA@
0x47B390: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDesc(struct _D3DXRTE_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToEnvMap@D3DXCore@@UEAAJPEAU_D3DXRTE_DESC@@@Z
0x6958E8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x48E818: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?SetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x470C80: "D3D10 Assembler Error: Invalid B" ??_C@_0CM@HLOCFGGD@D3D10?5Assembler?5Error?3?5Invalid?5B@
0x49087C: "long __cdecl D3DXAnimation::LoadMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x68DF10: "private: long __cdecl NXOF::TSaveObject::WriteDataPurgeBinary(void) __ptr64" ?WriteDataPurgeBinary@TSaveObject@NXOF@@AEAAJXZ
0x831190: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUucUmlyygUlyquivUznwGEUkxsucOlyq@d3dxshaderfx" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUucUmlyygUlyquivUznwGEUkxsucOlyq@d3dxshaderfx
0x58FF6C: "protected: long __cdecl D3DXShader::CAssembler::Validate(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@@Z
0x65024C: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFaces(void) __ptr64" ?GetNumFaces@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x46E978: "evaluate range beq" ??_C@_0BD@PHNHIMMF@evaluate?5range?5beq?$AA@
0x4E3A80: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemoveWedge(unsigned int,unsigned short) __ptr64" ?RemoveWedge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIG@Z
0x55F0AC: D3DXCreateCubeTextureFromFileInMemory
0x4692B0: "snorm float" ??_C@_0M@EMNKGDEJ@snorm?5float?$AA@
0x4768BC: "__cdecl _real@4191b646" __real@4191b646
0x57F4E8: D3DXAssembleShaderFromResourceW
0x7D3F34: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@D3D10Shader@@IEAAJXZ
0x465650: "Requested feature was omitted at" ??_C@_0CO@BEHINNOI@Requested?5feature?5was?5omitted?5at@
0x68DCEC: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETSaveObject@NXOF@@EEAAPEAXI@Z
0x61A890: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@D3DXShader@@MEAAJXZ
0x484BB8: "public: virtual long __cdecl D3DXShader::CTextureShader::GetFunction(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFunction@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x665C58: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetAdaptedMesh(struct IDirect3DDevice9 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,float * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?GetAdaptedMesh@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@PEAI1PEAMPEAPEAUID3DXMesh@@@Z
0x801E72: cosh
0x82EE00: "unsigned long * D3DXMesh::g_Remap" ?g_Remap@D3DXMesh@@3PAKA
0x465208: "Caution: quantization tables are" ??_C@_0DO@EGLODMBB@Caution?3?5quantization?5tables?5are@
0x4D4FC8: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x46E948: "evaluate range blt" ??_C@_0BD@IFHBEDAP@evaluate?5range?5blt?$AA@
0x468D30: "the 'sampler1D' keyword is depre" ??_C@_0FB@LEKHDEM@the?5?8sampler1D?8?5keyword?5is?5depre@
0x4D92B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x45C770: "ID3DXEffectCompiler: State '%s' " ??_C@_0CP@JIJLFODO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x476A38: "__cdecl _real@3e4c422a" __real@3e4c422a
0x476CA0: "__cdecl _real@461c4000" __real@461c4000
0x46E918: "evaluate range atan2" ??_C@_0BF@HGLHDCIP@evaluate?5range?5atan2?$AA@
0x5FA7B8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x82EE40: "unsigned long * D3DXMesh::g_RemapTri" ?g_RemapTri@D3DXMesh@@3PAKA
0x46C830: "unsigned integer movc((a>=b),b,a" ??_C@_0CO@FEGDBNBJ@unsigned?5integer?5movc?$CI?$CIa?$DO?$DNb?$CJ?0b?0a@
0x476F50: "__cdecl _real@3fefae147ae147ae" __real@3fefae147ae147ae
0x4793B0: "__cdecl _real@405c000000000000" __real@405c000000000000
0x457340: "DisableD3DXPSGP" ??_C@_0BA@MHCFIELB@DisableD3DXPSGP?$AA@
0x464188: "const NXOF::TSaveObject::`vftable'" ??_7TSaveObject@NXOF@@6B@
0x45DC80: "const D3DXEffects::CLoggableDevice::`vftable'" ??_7CLoggableDevice@D3DXEffects@@6B@
0x4769B0: "__cdecl _real@3df36984" __real@3df36984
0x7E6580: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUMOD(void) __ptr64" ?EmitUMOD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x45CD50: "ID3DXEffectCompiler: Assignment " ??_C@_0DG@OFEDNAOA@ID3DXEffectCompiler?3?5Assignment?5@
0x713C78: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoord_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformCoord_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x455A50: IID_ID3DXTextureGutterHelper
0x45B5B0: "STENCILREF" ??_C@_0L@BMAIKEBK@STENCILREF?$AA@
0x7BFCD0: "public: long __cdecl D3D10Shader::CFXL10Program::EmitPool(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXL10Program@D3D10Shader@@QEAAJPEAVCArgument@2@@Z
0x46D620: "if(bieq(x,0)) -> ifn(x)" ??_C@_0BI@CCAGKLKM@if?$CIbieq?$CIx?00?$CJ?$CJ?5?9?$DO?5ifn?$CIx?$CJ?$AA@
0x463FE4: "TRI" ??_C@_03NEFHLGIE@TRI?$AA@
0x4E9078: D3DXConvertMeshSubsetToSingleStrip
0x45BFF0: "GREATEREQUAL" ??_C@_0N@EHHKHCIJ@GREATEREQUAL?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::~GXArray<struct D3DXSHSim::myEdgeRep>(void) __ptr64" ??1?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4BA93C: "void __cdecl D3DXMesh::CalcNumAttributes16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes16@D3DXMesh@@YAXPEAV?$GXTri3Mesh@G$00$0PPPP@@1@PEAK1@Z
0x45EA40: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x45FB38: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x57F2CC: D3DXAssembleShaderFromResourceA
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x658E74: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x6FB16C: "public: bool __cdecl D3DXIsochart::CSparseMatrix<double>::setItem(unsigned __int64,unsigned __int64,double) __ptr64" ?setItem@?$CSparseMatrix@N@D3DXIsochart@@QEAA_N_K0N@Z
0x58F638: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::DecodeRegister(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAV32@@Z
0x5D4D5C: "protected: long __cdecl D3DXShader::CCompiler::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4699C8: "const D3D10Shader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3D10Shader@@6B@
0x580FA4: "public: long __cdecl CStringBuffer::AddRange(char const * __ptr64,unsigned int) __ptr64" ?AddRange@CStringBuffer@@QEAAJPEBDI@Z
0x594728: "public: __cdecl D3DXEffects::CD3DXVariableShare::~CD3DXVariableShare(void) __ptr64" ??1CD3DXVariableShare@D3DXEffects@@QEAA@XZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::~GXArray<struct D3DXSHSim::mySHMaterial>(void) __ptr64" ??1?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x5A5A04: "private: void __cdecl D3DXEffects::CEffect::CreateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreateVSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x459864: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x7ABB04: "long __cdecl D3D10Shader::SFPS_UnaryIntMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x659864: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetGutterMap(unsigned char * __ptr64) __ptr64" ?SetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x670858: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocAlbedo(class D3DXSHSim::PRTAlbedoFetch * __ptr64 * __ptr64,bool) __ptr64" ?AllocAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTAlbedoFetch@2@_N@Z
0x7EA248: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitNames(int,unsigned __int64,unsigned __int64,unsigned int * __ptr64) __ptr64" ?EmitNames@CD3D10Program@D3D10Shader@@IEAAJH_K0PEAI@Z
0x7E97C0: "protected: long __cdecl D3D10Shader::CD3D10Program::GatherDebugInputData(void) __ptr64" ?GatherDebugInputData@CD3D10Program@D3D10Shader@@IEAAJXZ
0x46D298: "rsq(x) * rsq(x) -> rcp(x)" ??_C@_0BK@LDEFBHCK@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?$AA@
0x45C14C: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x45E828: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x476A30: "__cdecl _real@3e2f7077" __real@3e2f7077
0x459118: "// %c%-4u= " ??_C@_0BA@PIPEENNC@?1?1?5?5?5?5?5?$CFc?$CF?94u?$DN?5?$AA@
0x6F7DF8: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexKS98(unsigned long,bool,unsigned long * __ptr64)const __ptr64" ?CalculateGeodesicDistanceToVertexKS98@CIsochartMesh@D3DXIsochart@@AEBAJK_NPEAK@Z
0x45EC04: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x58D1A8: "unsigned int __cdecl D3DXShader::RegisterHash(char const * __ptr64)" ?RegisterHash@D3DXShader@@YAIPEBD@Z
0x838FC0: ?fvecf3pt0@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x472AF0: "Components of input declaration " ??_C@_0IG@CFBCJGOO@Components?5of?5input?5declaration?5@
0x724E70: "protected: long __cdecl D3D10Shader::CParse::GetComponentType(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3D10Shader@@IEAAJPEBVCNode@2@0PEAW4_D3DCOMPONENT_TYPE@2@@Z
0x4594A4: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x81BBA0: "short * NXOF::xofparse_len" ?xofparse_len@NXOF@@3PAFA
0x49598C: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x5E6B40: "public: virtual int __cdecl D3DXShader::CNodeRegister::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeRegister@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x458A98: "d3dx9_31.dll" ??_C@_0N@ECOMNGGN@d3dx9_31?4dll?$AA@
0x46A378: "Loop only executes for %d iterat" ??_C@_0DP@DKFMHHIK@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x5A208C: "unsigned long __cdecl D3DXEffects::_BIsFloat(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x785A50: "protected: virtual long __cdecl D3D10Shader::CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@D3D10Shader@@MEAAJXZ
0x4C2AF0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x5F6E90: "private: long __cdecl D3DXShader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3DXShader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3DXShader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x46C9F0: "Multiply by -1 reduces to NEG op" ??_C@_0CI@JGOLAFL@Multiply?5by?5?91?5reduces?5to?5NEG?5op@
0x46F818: "SV_Target" ??_C@_09PHIGKLCD@SV_Target?$AA@
0x48C2DC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllTrackEvents(unsigned int) __ptr64" ?UnkeyAllTrackEvents@CAnimationController@D3DXAnimation@@UEAAJI@Z
0x709F88: "protected: void __cdecl GeodesicDist::CExactOneToAll::AddWindowToHeapAndEdge(struct GeodesicDist::EdgeWindow const & __ptr64) __ptr64" ?AddWindowToHeapAndEdge@CExactOneToAll@GeodesicDist@@IEAAXAEBUEdgeWindow@2@@Z
0x464480: "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%" ??_C@_0CG@GMACGMNO@?$CF8x?9?$CF4x?9?$CF4x?9?$CF2x?$CF2x?9?$CF2x?$CF2x?$CF2x?$CF2x?$CF@
0x470958: "SV_Coverage not supported on thi" ??_C@_0CJ@OJKFHKPD@SV_Coverage?5not?5supported?5on?5thi@
0x6C7EF0: "void __cdecl D3DX::png_do_write_interlace(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_write_interlace@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEH@Z
0x476E58: "__cdecl _real@ff7fffff" __real@ff7fffff
0x4687A0: "Append" ??_C@_06DNDPPMPK@Append?$AA@
0x46443B: "public: static unsigned char const NXOF::TBinarySave::c_EndOpen" ?c_EndOpen@TBinarySave@NXOF@@2EB
0x6F8634: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertMappingCoord(float const * __ptr64,unsigned long,unsigned long,float * __ptr64) __ptr64" ?CalculateVertMappingCoord@CIsochartMesh@D3DXIsochart@@AEAAJPEBMKKPEAM@Z
0x63E5F0: "public: virtual __cdecl D3DXShader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3DXShader@@UEAA@XZ
0x468448: "invalid bit length repeat" ??_C@_0BK@BMMPFBBH@invalid?5bit?5length?5repeat?$AA@
0x4CFA18: "long __cdecl D3DXOptimizeVerticesEx<unsigned short,1,65535>(unsigned short const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@G$00$0PPPP@@@YAJPEBGIIPEAK@Z
0x56E1E0: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x476BAC: "__cdecl _real@bd6f33f8" __real@bd6f33f8
0x55C698: D3DXLoadVolumeFromVolume
0x7DC090: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::InitCaps(void) __ptr64" ?InitCaps@CD3D10Program@D3D10Shader@@MEAAJXZ
0x4BEB24: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences32(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences32@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x59E7C4: "long __cdecl D3DXEffects::Compiler::GetVec(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int)" ?GetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAUD3DXVECTOR4@@I@Z
0x4689C0: "triangle" ??_C@_08FOPOJBJM@triangle?$AA@
0x5A10BC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x77258C: "public: void * __ptr64 __cdecl D3D10Shader::CRegisterEntryNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCRegisterEntryNode@D3D10Shader@@QEAAPEAXI@Z
0x7FD344: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x81A440: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_20InputOutput" ?g_20InputOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x455750: "ScriptGetProperties" ??_C@_0BE@OFLENFLD@ScriptGetProperties?$AA@
0x4C2B90: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x46DEF0: "evaluate literal ftob" ??_C@_0BG@BIEFKAKC@evaluate?5literal?5ftob?$AA@
0x498778: "long __cdecl c_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x4C7A68: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x79D324: "public: int __cdecl D3D10Shader::CInstruction::IsTextureOffset(void) __ptr64" ?IsTextureOffset@CInstruction@D3D10Shader@@QEAAHXZ
0x5BAAA4: "public: virtual long __cdecl D3DXEffects::CEffect::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CEffect::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x49046C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x6F45C0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x466338: "PNG file corrupted by ASCII conv" ??_C@_0CH@NMANOLCN@PNG?5file?5corrupted?5by?5ASCII?5conv@
0x4700A0: "Failed to log error, redirecting" ??_C@_0DD@OEFKCLAG@Failed?5to?5log?5error?0?5redirecting@
0x801D7C: "__cdecl CxxThrowException" _CxxThrowException
0x4589B0: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x72FB2C: "public: virtual __cdecl D3D10Shader::CNodeDecl::~CNodeDecl(void) __ptr64" ??1CNodeDecl@D3D10Shader@@UEAA@XZ
0x45EBA8: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x464AC8: "Warning: unknown JFIF revision n" ??_C@_0CO@ODCCEDLN@Warning?3?5unknown?5JFIF?5revision?5n@
0x729C08: "protected: unsigned int __cdecl D3D10Shader::CParse::EvalType(class D3D10Shader::CNode const * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3D10Shader@@IEAAIPEBVCNode@2@PEAU_D3DVALUE@2@@Z
0x714610: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiplyTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiplyTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x5602F8: D3DXSaveTextureToFileW
0x401430: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x4665B8: "Limiting gamma to 21474.83" ??_C@_0BL@OOPLOBFJ@Limiting?5gamma?5to?521474?483?$AA@
0x5AFC28: "public: virtual long __cdecl D3DXEffects::CEffect::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x5FB58C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@D3DXShader@@IEAAJXZ
0x6EC0A0: "public: __cdecl CMinHeap<double,struct GeodesicDist::EdgeWindow>::~CMinHeap<double,struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$CMinHeap@NUEdgeWindow@GeodesicDist@@@@QEAA@XZ
0x4014A8: "__cdecl _imp_fflush" __imp_fflush
0x460A30: "const D3DXShader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3DXShader@@6B@
0x45F990: "Truncating %dx%d matrix to a 1x1" ??_C@_0CI@MBOHJMLC@Truncating?5?$CFdx?$CFd?5matrix?5to?5a?51x1@
0x70EE7C: d3dx_deflateReset
0x45E8B8: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x46C3A8: "binary expression with negative " ??_C@_0DD@DBHEDJNM@binary?5expression?5with?5negative?5@
0x478730: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x7322D4: "public: virtual __cdecl D3D10Shader::CNodeState::~CNodeState(void) __ptr64" ??1CNodeState@D3D10Shader@@UEAA@XZ
0x732348: "public: virtual int __cdecl D3D10Shader::CNodeState::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeState@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x7877BC: "protected: long __cdecl D3D10Shader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3D10Shader@@IEAAJH@Z
0x4591D8: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x45BBB8: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x4EAA84: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x4817F8: "long __cdecl D3DXCore::FillIndexBuffer<unsigned short>(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long)" ??$FillIndexBuffer@G@D3DXCore@@YAJPEAUIDirect3DIndexBuffer9@@K@Z
0x4DFAD0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x822B50: "short * D3DXShader::d3dxasm_sindex" ?d3dxasm_sindex@D3DXShader@@3PAFA
0x631AC0: "private: long __cdecl D3DXShader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3DXShader@@AEAAJIPEAIPEAN@Z
0x46B8A8: "internal error: unpredicated loo" ??_C@_0CF@ELKFBLAA@internal?5error?3?5unpredicated?5loo@
0x596AC0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetLiteral(char const * __ptr64,int) __ptr64" ?SetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x6CCF14: D3DXComputeIMTFromPerTexelSignal
0x4853A4: "public: virtual long __cdecl D3DXCore::CFont::OnLostDevice(void) __ptr64" ?OnLostDevice@CFont@D3DXCore@@UEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x462490: "internal error: invalid swizzle " ??_C@_0CG@GBMBLEJA@internal?5error?3?5invalid?5swizzle?5@
0x6CBEAC: "long __cdecl D3DXIMTTextureCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x645274: "public: long __cdecl D3DXShader::CTokenize::Initialize(void const * __ptr64,unsigned int,char const * __ptr64,unsigned int,class D3DXCore::CAlloc * __ptr64,class D3DXShader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3DXShader@@QEAAJPEBXIPEBDIPEAVCAlloc@D3DXCore@@PEAVCTErrors@2@@Z
0x464CF0: "JFIF extension marker: JPEG-comp" ??_C@_0EC@ELDEPOJP@JFIF?5extension?5marker?3?5JPEG?9comp@
0x5576F0: D3DXCreateTorus
0x4C14EC: "int __cdecl D3DXMesh::CmpFunc(void const * __ptr64,void const * __ptr64)" ?CmpFunc@D3DXMesh@@YAHPEBX0@Z
0x4583B8: "const D3DXTex::CCodec_G16R16::`vftable'" ??_7CCodec_G16R16@D3DXTex@@6B@
0x55B170: D3DXGetImageInfoFromFileInMemory
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x79BA4C: "public: long __cdecl D3D10Shader::CArgument::Initialize(class D3D10Shader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x46FAB0: "invalid register semantic '%s', " ??_C@_0DN@PDCNJAMM@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x4B7B08: "long __cdecl D3DXMesh::BreakBowTies(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,class D3DXCore::CStringStack * __ptr64)" ?BreakBowTies@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAU2@PEAVCStringStack@D3DXCore@@@Z
0x59CDD0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x459214: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x455720: "ScriptBreak" ??_C@_0M@LCJEEKCF@ScriptBreak?$AA@
0x47A1E0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DXCore@@UEAAPEAXXZ
0x4C53E0: "public: virtual unsigned int __cdecl D3DXShader::CFragmentLinker::GetNumberOfFragments(void) __ptr64" ?GetNumberOfFragments@CFragmentLinker@D3DXShader@@UEAAIXZ
0x5AC8BC: "private: long __cdecl D3DXEffects::CEffect::EvaluatePreShader(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?EvaluatePreShader@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x4D17E8: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@@Z
0x4767F8: "__cdecl _real@402921fb54442d18" __real@402921fb54442d18
0x401138: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x4B9BE0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::Release(void) __ptr64" ?Release@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x4673F0: "Invalid tRNS after IDAT" ??_C@_0BI@MMDCNIMN@Invalid?5tRNS?5after?5IDAT?$AA@
0x4594F8: "rep" ??_C@_03HOKODIMJ@rep?$AA@
0x5E11EC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StateblockExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x476950: "__cdecl _real@3e27c59f" __real@3e27c59f
0x45E0E0: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x6CA920: D3DXUVAtlasPartition
0x7C089C: "protected: virtual long __cdecl D3D10Shader::CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@D3D10Shader@@MEAAJXZ
0x467E40: "Invalid sBIT depth specified" ??_C@_0BN@EBBMENIF@Invalid?5sBIT?5depth?5specified?$AA@
0x476BBC: "__cdecl _real@3e679b79" __real@3e679b79
0x4C7FFC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x81C7E0: "short * D3DXShader::d3dxtok_lhs" ?d3dxtok_lhs@D3DXShader@@3PAFA
0x4654B0: "Invalid JPEG file structure: two" ??_C@_0CN@IHJJJAFJ@Invalid?5JPEG?5file?5structure?3?5two@
0x7A472C: "private: long __cdecl D3D10Shader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3D10Shader@@AEAAJIPEAIPEAN1@Z
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DXCore@@UEAAKXZ
0x473F20: "Reference of undeclared componen" ??_C@_0GM@DHGCJJIJ@Reference?5of?5undeclared?5componen@
0x5E1BCC: "protected: unsigned int __cdecl D3DXShader::CParse::EvalType(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3DXShader@@IEAAIPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x770F5C: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StateBlockFunctionCall(class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?StateBlockFunctionCall@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAPEAV32@@Z
0x479378: "__cdecl _real@405e000000000000" __real@405e000000000000
0x58D71C: "public: void * __ptr64 __cdecl D3D10Shader::CFragmentInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragmentInfo@D3D10Shader@@QEAAPEAXI@Z
0x49E3B4: "public: virtual long __cdecl D3DXMath::CMatrixStack::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CMatrixStack@D3DXMath@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x46C588: "movc(bool b, TRUE, bool c) -> or" ??_C@_0CG@OHAKHLKK@movc?$CIbool?5b?0?5TRUE?0?5bool?5c?$CJ?5?9?$DO?5or@
0x46CBA0: "imax(x,y) where one is >= the ot" ??_C@_0CE@FGPPGAJF@imax?$CIx?0y?$CJ?5where?5one?5is?5?$DO?$DN?5the?5ot@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x459328: " vs_2_x " ??_C@_0M@HFMOCBDP@?5?5?5?5vs_2_x?6?$AA@
0x7818F0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3D10Shader@@UEAAPEAXI@Z
0x46D1E8: "mov of sampler register reductio" ??_C@_0CC@DKEJGKHP@mov?5of?5sampler?5register?5reductio@
0x4E8F4C: D3DXComputeTangentFrame
0x6B9754: "long __cdecl D3DX::__gl_pqHeapInsert(struct D3DX::PriorityQHeap * __ptr64,void * __ptr64)" ?__gl_pqHeapInsert@D3DX@@YAJPEAUPriorityQHeap@1@PEAX@Z
0x465BC0: "Wrong JPEG library version: libr" ??_C@_0DN@ELFKFKL@Wrong?5JPEG?5library?5version?3?5libr@
0x4E1304: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAV?$CEdgeInfo@G@2@PEAE@Z
0x436270: d3dx_inflate_mask
0x4603F8: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x5B5878: ??$_Unpack@H$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4646A0: "const NXOF::XDataRef::`vftable'{for `ID3DXFileData'}" ??_7XDataRef@NXOF@@6BID3DXFileData@@@
0x4C5E34: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x46E6B0: "eval literal itof" ??_C@_0BC@NEKJLJNE@eval?5literal?5itof?$AA@
0x46DC38: "int + int -> int" ??_C@_0BB@JOCDNBCB@int?5?$CL?5int?5?9?$DO?5int?$AA@
0x4EAA54: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x45E660: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x57B5F4: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4R4G4B4(void) __ptr64" ?BltBox2D_A4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x4964C0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x476A48: "__cdecl _real@3d9e8b38" __real@3d9e8b38
0x7DBEF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CD3D10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECD3D10Program@D3D10Shader@@UEAAPEAXI@Z
0x709900: "protected: void __cdecl D3DXIsochart::CMaxFlow::AdoptOrphans(void) __ptr64" ?AdoptOrphans@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x65677C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeSSData(void) __ptr64" ?FreeSSData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x46AC10: "'%s': stream output parameter '%" ??_C@_0EI@GIFHBFKP@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x45ACE0: "PIXELSHADERCONSTANTI" ??_C@_0BF@FJMOEJGL@PIXELSHADERCONSTANTI?$AA@
0x79EDC4: "protected: long __cdecl D3D10Shader::CProgram::MakeLiteralFromLiteralArg(unsigned int,unsigned int * __ptr64) __ptr64" ?MakeLiteralFromLiteralArg@CProgram@D3D10Shader@@IEAAJIPEAI@Z
0x477C38: "__cdecl _real@3f50624dd2f1a9fc" __real@3f50624dd2f1a9fc
0x463430: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x7168E8: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x6FB6E4: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::ConjugateGradient<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64,unsigned __int64,double,unsigned __int64 & __ptr64)" ??$ConjugateGradient@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@_KNAEA_K@Z
0x71AA08: "protected: void __cdecl D3D10Shader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3D10Shader@@IEAAXII@Z
0x77B330: "protected: long __cdecl D3D10Shader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3D10Shader@@IEAAJH@Z
0x5DFFB8: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ConditionalExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x49DCB4: D3DXColorAdjustSaturation
0x714324: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Cross_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Cross_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x47AF44: "public: long __cdecl D3DXCore::CRenderToEnvMap::BeginScene(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?BeginScene@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x49C31C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?c_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x474AD0: "sample_c_* instructions require " ??_C@_0JC@IAOCKPBA@sample_c_?$CK?5instructions?5require?5@
0x4627D8: "xyz" ??_C@_03POMAGKDD@xyz?$AA@
0x800C45: SSEFloat32Conversion8_asm
0x559C58: "public: virtual void __cdecl D3D10Shader::CNode::Print(void)const __ptr64" ?Print@CNode@D3D10Shader@@UEBAXXZ
0x58989C: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x458978: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x45F058: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x466410: "Not enough image data" ??_C@_0BG@EIEOOJHA@Not?5enough?5image?5data?$AA@
0x46EF00: "eval imax with known range" ??_C@_0BL@NOACPJP@eval?5imax?5with?5known?5range?$AA@
0x484BB8: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToSurface@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6BCA18: "void __cdecl D3DX::png_set_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned short * __ptr64)" ?png_set_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAG@Z
0x4C6B70: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x497C98: D3DXVec4Normalize
0x45BA08: "XYZ" ??_C@_03PDDLKHEP@XYZ?$AA@
0x458ECC: "vFace" ??_C@_05JFHEGHJE@vFace?$AA@
0x7D3668: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@D3D10Shader@@IEAAJXZ
0x68DBBC: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBGPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x59E23C: "long __cdecl D3DXEffects::Compiler::GetMatPtr(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAPEAUD3DXMATRIX@@I@Z
0x47910C: "__cdecl _real@3fddb3d7" __real@3fddb3d7
0x45BB78: "ALPHAREPLICATE" ??_C@_0P@BFDNINLO@ALPHAREPLICATE?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x45ABF8: "MIPFILTER" ??_C@_09HIBKBLKE@MIPFILTER?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x6F485C: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoLNSquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoLNSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeAsmRegister::Print(void) __ptr64" ?Print@CNodeAsmRegister@D3DXShader@@UEAAXXZ
0x697EC0: "public: virtual long __cdecl NXOF::TBinarySaveData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x837594: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUtvlwvhrxhUmlyygUlyquivUznwGEUkxsOlyq@geodesicdist" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUtvlwvhrxhUmlyygUlyquivUznwGEUkxsOlyq@geodesicdist
0x45941C: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x401EA8: "d3d9d.dll" ??_C@_09GLMKCLMG@d3d9d?4dll?$AA@
0x730A58: "public: virtual __cdecl D3D10Shader::CNodeFunction::~CNodeFunction(void) __ptr64" ??1CNodeFunction@D3D10Shader@@UEAA@XZ
0x68682C: "int __cdecl D3DXSHSim::dlatrd_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlatrd_@D3DXSHSim@@YAHPEBDPEAH1PEAN12221@Z
0x4F2CEC: "void __cdecl D3DXMesh::DestroyEffectInstance(struct _D3DXEFFECTINSTANCE * __ptr64)" ?DestroyEffectInstance@D3DXMesh@@YAXPEAU_D3DXEFFECTINSTANCE@@@Z
0x458E10: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x7DA534: "protected: virtual long __cdecl D3D10Shader::CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@D3D10Shader@@MEAAJXZ
0x475F00: "Dest register relative index ind" ??_C@_0HM@BKMJJOBI@Dest?5register?5relative?5index?5ind@
0x4687C8: "GetRenderTargetSamplePosition" ??_C@_0BO@BHFMDJGP@GetRenderTargetSamplePosition?$AA@
0x46E6F8: "eval literal btof" ??_C@_0BC@KDHJIIMF@eval?5literal?5btof?$AA@
0x46E1C0: "evaluate range atan" ??_C@_0BE@KDKEEOMA@evaluate?5range?5atan?$AA@
0x466B10: "Invalid image width" ??_C@_0BE@MKFPKGEK@Invalid?5image?5width?$AA@
0x468278: "Invalid time specified for tIME " ??_C@_0CG@IADLICLG@Invalid?5time?5specified?5for?5tIME?5@
0x659350: "public: __cdecl D3DXSHSim::myAdaptiveMesh::~myAdaptiveMesh(void) __ptr64" ??1myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x46B458: "D3D10_SHADER_NO_PRESHADER" ??_C@_0BK@DENPFLEM@D3D10_SHADER_NO_PRESHADER?$AA@
0x6C2ACC: "void __cdecl D3DX::png_handle_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x6F8FEC: "public: __cdecl D3DXIsochart::CIsoMap::~CIsoMap(void) __ptr64" ??1CIsoMap@D3DXIsochart@@QEAA@XZ
0x48DC1C: "public: __cdecl D3DXAnimation::SAnimation::~SAnimation(void) __ptr64" ??1SAnimation@D3DXAnimation@@QEAA@XZ
0x4C31C0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5DBA50: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StructDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x45F1A0: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x467200: "Unknown sRGB intent" ??_C@_0BE@CEGOJHBA@Unknown?5sRGB?5intent?$AA@
0x72C7EC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rStmt(class D3D10Shader::CNode const * __ptr64) __ptr64" ?rStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@@Z
0x4CE7F0: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x476B0C: "__cdecl _real@3d866467" __real@3d866467
0x596A08: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::AddRef(void) __ptr64" ?AddRef@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x476718: "__cdecl _real@b58637bd" __real@b58637bd
0x49A498: D3DXMatrixRotationYawPitchRoll
0x7DAE94: "protected: virtual long __cdecl D3D10Shader::C30Program::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@C30Program@D3D10Shader@@MEAAJPEAIIPEAKH@Z
0x461378: "unable to emulate vector conditi" ??_C@_0DO@INBEJBEO@unable?5to?5emulate?5vector?5conditi@
0x723284: "protected: long __cdecl D3D10Shader::CParse::ApplyUsage(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64 * __ptr64) __ptr64" ?ApplyUsage@CParse@D3D10Shader@@IEAAJPEBVCNode@2@0PEAPEBV32@@Z
0x83885C: "int ND" ?ND@@3HA
0x455A80: DXFILEOBJ_VertexDuplicationIndices
0x79D76C: "public: static unsigned int * __ptr64 __cdecl D3D10Shader::CInstruction::Alloc(unsigned int)" ?Alloc@CInstruction@D3D10Shader@@SAPEAII@Z
0x459108: "// %s " ??_C@_08FGIMKEPI@?1?1?5?5?5?$CFs?6?$AA@
0x457990: "const D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x471A20: "GS input primitive not declared." ??_C@_0CC@PIBMPAOF@GS?5input?5primitive?5not?5declared?4@
0x498154: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?c_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x6D36C4: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::ChartsInfo>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UChartsInfo@IsochartRepacker@@@D3DXIsochart@@QEAA_N_K@Z
0x47690C: "__cdecl _real@3efffeb0" __real@3efffeb0
0x464070: "DOUBLE" ??_C@_06BJLJNGLL@DOUBLE?$AA@
0x455A40: IID_ID3DXPRTCompBuffer
0x464020: "GB" ??_C@_02LHCEJACP@GB?$AA@
0x45E768: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x463F38: "DSTEBZ" ??_C@_06KNOCGMG@DSTEBZ?$AA@
0x459538: "texreg2ar" ??_C@_09IMHEICFK@texreg2ar?$AA@
0x5B5E9C: ??$_Unpack@H$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x401178: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x4557B8: "ScriptGetFontProperties" ??_C@_0BI@GCHOJBLL@ScriptGetFontProperties?$AA@
0x6057F8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexldPR(void) __ptr64" ?MatchTexldPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5887BC: "public: virtual long __cdecl D3DXShader::CConstantTable::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CConstantTable@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x466748: "Invalid color type/bit depth com" ??_C@_0DB@FGMBGHOJ@Invalid?5color?5type?1bit?5depth?5com@
0x477E88: "__cdecl _real@3f7fbe77" __real@3f7fbe77
0x45BE00: "PASSTHRU" ??_C@_08CNHDKLDB@PASSTHRU?$AA@
0x61EFCC: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragment(char const * __ptr64,unsigned long const * __ptr64,unsigned int) __ptr64" ?AddFragment@CFragmentLinker@D3DXShader@@AEAAJPEBDPEBKI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x773C18: "public: long __cdecl D3D10Shader::CAssembler::Assemble(class D3D10Shader::CPreProcessor * __ptr64,unsigned long,class D3D10Shader::CFragmentConstants * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@D3D10Shader@@QEAAJPEAVCPreProcessor@2@KPEAVCFragmentConstants@2@PEAPEAUID3D10Blob@@@Z
0x459C70: "NORMAL" ??_C@_06IOJAGNKJ@NORMAL?$AA@
0x731F6C: "public: virtual void __cdecl D3D10Shader::CNodeExpression::Validate(void)const __ptr64" ?Validate@CNodeExpression@D3D10Shader@@UEBAXXZ
0x4725E0: "Expected sample count > 0 but en" ??_C@_0GA@BJOAHMAG@Expected?5sample?5count?5?$DO?50?5but?5en@
0x458960: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x49DB74: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x7A8A28: "long __cdecl D3D10Shader::SFPS_MovcIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x802040: "__cdecl _chkstk" __chkstk
0x6DED94: "private: static long __cdecl D3DXIsochart::CIsochartMesh::MergeAdjacentChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,bool * __ptr64,struct D3DXVECTOR3 * __ptr64,bool & __ptr64)" ?MergeAdjacentChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKPEA_NPEAUD3DXVECTOR3@@AEA_N@Z
0x5E6F8C: "public: virtual __cdecl D3DXShader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3DXShader@@UEAA@XZ
0x459608: "texdepth" ??_C@_08KEGBHNNF@texdepth?$AA@
0x6191A4: "protected: long __cdecl D3DXShader::CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@D3DXShader@@IEAAJXZ
0x7D89B4: "protected: virtual long __cdecl D3D10Shader::C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@D3D10Shader@@MEAAJXZ
0x620EF4: "public: long __cdecl D3DXShader::SRegisterInfo::BranchElseRegisterState(void) __ptr64" ?BranchElseRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x5EC6A8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x4B6530: D3DXIntersectTri
0x81E560: "short * D3DXShader::d3dxshader_defred" ?d3dxshader_defred@D3DXShader@@3PAFA
0x5696C4: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x697280: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x476C64: "__cdecl _real@3feed536" __real@3feed536
0x45EAB4: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x469218: "CBuffer" ??_C@_07OOJOCFDH@CBuffer?$AA@
0x47EC40: "public: virtual float __cdecl D3DXCore::CLine::GetPatternScale(void) __ptr64" ?GetPatternScale@CLine@D3DXCore@@UEAAMXZ
0x4C31A0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeBuffer::Print(void) __ptr64" ?Print@CNodeBuffer@D3DXShader@@UEAAXXZ
0x4E2A24: "int __cdecl AddToDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned short const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@G@@YAHPEAPEAGAEBGPEAI2@Z
0x46DA00: "propagate floating point value f" ??_C@_0DB@FIMOHIEP@propagate?5floating?5point?5value?5f@
0x643FD4: "protected: int __cdecl D3DXShader::CPreProcessor::FindDefine(char const * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3DXShader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x580210: D3DXFindShaderComment
0x470080: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x47699C: "__cdecl _real@3cf59d74" __real@3cf59d74
0x458FD0: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x476A08: "__cdecl _real@3df59d74" __real@3df59d74
0x4CE540: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x46B328: "SetGeometryShader" ??_C@_0BC@KKFIFOGB@SetGeometryShader?$AA@
0x704954: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricArray(void) __ptr64" ?CalculateQuadricArray@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x7EDE24: "public: __cdecl CBitField::CBitField(class CBitField const * __ptr64) __ptr64" ??0CBitField@@QEAA@PEBV0@@Z
0x64E668: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PRTComputeEngine@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6FB0BC: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x78C668: "protected: unsigned int __cdecl D3D10Shader::CProgram::TunnelMoves(unsigned int) __ptr64" ?TunnelMoves@CProgram@D3D10Shader@@IEAAII@Z
0x5FC1A0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstSimple(unsigned long,int) __ptr64" ?EmitInstSimple@CShaderProgram@D3DXShader@@IEAAJKH@Z
0x45C700: "ID3DXEffectCompiler: Only pass a" ??_C@_0DK@PINMNNL@ID3DXEffectCompiler?3?5Only?5pass?5a@
0x475900: "Input signature parameter #%d (1" ??_C@_0EN@PGCMENFN@Input?5signature?5parameter?5?$CD?$CFd?5?$CI1@
0x5A0FC4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x5800A4: D3DXGetPixelShaderProfile
0x58D6D4: "public: __cdecl D3DXShader::CAssembler::~CAssembler(void) __ptr64" ??1CAssembler@D3DXShader@@QEAA@XZ
0x48DBC4: "public: __cdecl D3DXAnimation::SAnimation::SAnimation(void) __ptr64" ??0SAnimation@D3DXAnimation@@QEAA@XZ
0x724378: "protected: unsigned int __cdecl D3D10Shader::CParse::PrintType(char * __ptr64,unsigned int,class D3D10Shader::CNode const * __ptr64) __ptr64" ?PrintType@CParse@D3D10Shader@@IEAAIPEADIPEBVCNode@2@@Z
0x4765B0: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x7FEFD0: "public: long __cdecl CDXBCParser::ReadDXBC(void const * __ptr64,unsigned int,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBC@CDXBCParser@@QEAAJPEBXI_NP6AXPEBEIPEAE@Z@Z
0x4B9780: "unsigned long __cdecl HashFind(unsigned long,unsigned long,unsigned long,struct hashentry * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?HashFind@@YAKKKKPEAPEAUhashentry@@KKPEAEK@Z
0x4BDBAC: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x7FBD08: "public: __cdecl CDataBlockStore::~CDataBlockStore(void) __ptr64" ??1CDataBlockStore@@QEAA@XZ
0x46E3D0: "generate floating point special " ??_C@_0CP@JIHHKAHO@generate?5floating?5point?5special?5@
0x468220: "Unrecognized unit type for oFFs " ??_C@_0CG@LALPJLHA@Unrecognized?5unit?5type?5for?5oFFs?5@
0x458E48: "x" ??_C@_01FJMABOPO@x?$AA@
0x45A4A4: "color" ??_C@_05PEENBMOG@color?$AA@
0x7176DC: "void __cdecl UninitializeCompilerThread(unsigned long)" ?UninitializeCompilerThread@@YAXK@Z
0x58C5CC: "long __cdecl D3DXShader::GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@D3DXShader@@YAJPEBDPEAE1@Z
0x75EC60: "protected: long __cdecl D3D10Shader::CCompiler::GetArrayArguments(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?GetArrayArguments@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI1I@Z
0x45AFF8: "TEXCOORDINDEX" ??_C@_0O@NDJAGMKB@TEXCOORDINDEX?$AA@
0x46C560: "movc(bool b, FALSE, TRUE) -> not" ??_C@_0CD@EEFPDLPM@movc?$CIbool?5b?0?5FALSE?0?5TRUE?$CJ?5?9?$DO?5not@
0x64CB04: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumPCA(void) __ptr64" ?GetNumPCA@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x45B308: "INDEXEDVERTEXBLENDENABLE" ??_C@_0BJ@GKIPDLHM@INDEXEDVERTEXBLENDENABLE?$AA@
0x460E88: "PSIZE must be a scalar" ??_C@_0BH@GIHPEPDB@PSIZE?5must?5be?5a?5scalar?$AA@
0x4F0D18: "long __cdecl D3DXMesh::AddOtherDeclData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherDeclData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@2PEAUID3DXFileSaveData@@@Z
0x46B0E0: "GS Input" ??_C@_08MLBCGMHL@GS?5Input?$AA@
0x4714C0: "Unexpected indexing dimension fo" ??_C@_0FM@CMMDOECP@Unexpected?5indexing?5dimension?5fo@
0x6967DC: "public: virtual __cdecl NXOF::XDataObj::~XDataObj(void) __ptr64" ??1XDataObj@NXOF@@UEAA@XZ
0x45B2B8: "NORMALDEGREE" ??_C@_0N@JGADFJFK@NORMALDEGREE?$AA@
0x475D90: "Declared output vertex count (%d" ??_C@_0KF@GMGIAFAE@Declared?5output?5vertex?5count?5?$CI?$CFd@
0x499134: D3DXMatrixTranspose
0x45AA40: "D3DXCreateEffectCompilerFromReso" ??_C@_0CG@IEFAPGBE@D3DXCreateEffectCompilerFromReso@
0x46C4A0: "cmp of negated bool identity" ??_C@_0BN@HKOKMBME@cmp?5of?5negated?5bool?5identity?$AA@
0x470830: "internal error: failed to emit i" ??_C@_0CL@KFCGHFDJ@internal?5error?3?5failed?5to?5emit?5i@
0x801D88: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x45ACC8: "PIXELSHADERCONSTANT" ??_C@_0BE@HCHEIFEI@PIXELSHADERCONSTANT?$AA@
0x5BA80C: "public: virtual long __cdecl D3DXEffects::CEffect::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CEffect@D3DXEffects@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x49A288: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x49BFD4: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x45BBB0: "TFACTOR" ??_C@_07BJALGH@TFACTOR?$AA@
0x47A6E8: "public: virtual long __cdecl D3DXCore::CRenderToSurface::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToSurface@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x620654: "public: long __cdecl D3DXShader::SRegisterInfo::SetupForRenaming(class D3DXShader::CFragment * __ptr64) __ptr64" ?SetupForRenaming@SRegisterInfo@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x46BEF8: "eval cos" ??_C@_08JIABOOBM@eval?5cos?$AA@
0x5710A0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x466458: "Potential overflow in png_zalloc" ??_C@_0CD@PGGPKBFM@Potential?5overflow?5in?5png_zalloc@
0x499F24: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x664460: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::BuildChildEdgeEq(unsigned int,struct D3DXSHSim::myChildFaceHiearchy & __ptr64) __ptr64" ?BuildChildEdgeEq@myAdaptiveMesh@D3DXSHSim@@QEAAXIAEAUmyChildFaceHiearchy@2@@Z
0x4F7488: "bool __cdecl D3DXMesh::EdgeDir(float * __ptr64,float * __ptr64,int)" ?EdgeDir@D3DXMesh@@YA_NPEAM0H@Z
0x5E9F24: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3DXShader@@MEAAJXZ
0x7ED804: "public: long __cdecl D3D10Shader::CDebugInfo::SerializeVariables(class CDataBlockStore * __ptr64) __ptr64" ?SerializeVariables@CDebugInfo@D3D10Shader@@QEAAJPEAVCDataBlockStore@@@Z
0x801A30: strtod
0x478518: "__cdecl _real@3f923a14" __real@3f923a14
0x59123C: "public: long __cdecl D3DXShader::CCommentBlock::WriteComment(unsigned long * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3DXShader@@QEAAJPEAKI@Z
0x45E774: "h" ??_C@_01BDACAMKP@h?$AA@
0x459CE8: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x464078: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x4689D0: "triangleadj" ??_C@_0M@JFAAFFDN@triangleadj?$AA@
0x68F340: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryLoad@NXOF@@MEAAPEAXI@Z
0x559C58: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x772ED8: "public: long __cdecl D3D10Shader::CFragmentConstants::GetConstantSize(struct D3D10Shader::D3DTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@PEBDPEAI@Z
0x7CB9C0: "protected: long __cdecl D3D10Shader::CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@D3D10Shader@@IEAAJXZ
0x45EA50: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x77DA5C: "public: long __cdecl D3D10Shader::CTokenize::GetToken(unsigned int,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3D10Shader@@QEAAJIPEAUD3DTOKEN@2@@Z
0x46CB08: "imul zero reduces to literal zer" ??_C@_0CC@IEBMBMIN@imul?5zero?5reduces?5to?5literal?5zer@
0x616F94: "protected: virtual long __cdecl D3DXShader::CPSProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CPSProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x7A8908: "long __cdecl D3D10Shader::SFPS_MovcLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x5E4A84: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::IfStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IfStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x46B400: "D3D10_SHADER_DEBUG" ??_C@_0BD@GAFJEMGG@D3D10_SHADER_DEBUG?$AA@
0x5FB6C8: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@D3DXShader@@IEAAJXZ
0x46E118: "evaluate range exp" ??_C@_0BD@GHOFLFBO@evaluate?5range?5exp?$AA@
0x604708: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x46B140: "Duplicated input semantics can't" ??_C@_0EG@IAEMEBKA@Duplicated?5input?5semantics?5can?8t@
0x476B28: "__cdecl _real@3dc093a3" __real@3dc093a3
0x46B4F0: "D3D10_SHADER_IEEE_STRICTNESS" ??_C@_0BN@JKFICNBA@D3D10_SHADER_IEEE_STRICTNESS?$AA@
0x4659C8: "Buffer passed to JPEG library is" ??_C@_0CL@JKHIPJLJ@Buffer?5passed?5to?5JPEG?5library?5is@
0x5951B0: "long __cdecl D3DXEffects::_CopyRefsOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64)" ?_CopyRefsOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAVCD3DXVariableShare@1@2@Z
0x46B128: "sc" ??_C@_02BINJMIIA@sc?$AA@
0x61D374: "public: long __cdecl D3DXShader::CFragment::Init(void) __ptr64" ?Init@CFragment@D3DXShader@@QEAAJXZ
0x5BD728: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposePointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x48EB7C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x464B58: "Corrupt JPEG data: %u extraneous" ??_C@_0DM@PCOGCKJB@Corrupt?5JPEG?5data?3?5?$CFu?5extraneous@
0x49D95C: D3DXPlaneFromPoints
0x401230: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x5826A0: D3DXGatherFragmentsFromFileA
0x6695EC: "double * __ptr64 __cdecl points_get(struct points_typ * __ptr64,int)" ?points_get@@YAPEANPEAUpoints_typ@@H@Z
0x6BD0D8: "int __cdecl D3DX::png_set_text_2(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_text_struct * __ptr64,int)" ?png_set_text_2@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_text_struct@1@H@Z
0x64E6FC: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::Release(void) __ptr64" ?Release@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x7D35BC: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@D3D10Shader@@IEAAJXZ
0x475260: "label (%d) already defined. Opco" ??_C@_0DJ@EAHMEMIH@label?5?$CI?$CFd?$CJ?5already?5defined?4?5Opco@
0x6B8F24: "double __cdecl D3DX::__gl_transEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_transEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x7FB73C: "public: virtual void * __ptr64 __cdecl D3DX10Core::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DX10Core@@UEAAPEAXXZ
0x4687C0: "asfloat" ??_C@_07LIHAMGLO@asfloat?$AA@
0x5BE12C: "public: virtual float __cdecl D3DXEffects::CLoggableDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAMXZ
0x57EB3C: "void __cdecl D3DXTex::FindClosestUNORM(struct D3DXTex::BC4_UNORM * __ptr64,float * __ptr64 const)" ?FindClosestUNORM@D3DXTex@@YAXPEAUBC4_UNORM@1@QEAM@Z
0x48CA28: "int __cdecl D3DXShader::CompareFileMaps(void const * __ptr64,void const * __ptr64)" ?CompareFileMaps@D3DXShader@@YAHPEBX0@Z
0x661ECC: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::ForceQuadSplit(unsigned int) __ptr64" ?ForceQuadSplit@myAdaptiveMesh@D3DXSHSim@@QEAAJI@Z
0x459E10: "addressing operations not allowe" ??_C@_0DO@BHPEKDGB@addressing?5operations?5not?5allowe@
0x46A880: "DX9-style intrinsics are disable" ??_C@_0EG@GPEOMPGP@DX9?9style?5intrinsics?5are?5disable@
0x7DBB9C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOutputDecl(unsigned int,unsigned int) __ptr64" ?EmitOutputDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXII@Z
0x6EDE24: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildFullConnection(bool & __ptr64) __ptr64" ?BuildFullConnection@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x49A4A8: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4769F4: "__cdecl _real@3c1ceaee" __real@3c1ceaee
0x4CFDE0: "public: void * __ptr64 __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAPEAXI@Z
0x460430: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x459528: "texbem" ??_C@_06OEEPMCPH@texbem?$AA@
0x5BE44C: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x7C0018: "public: __cdecl D3D10Shader::CPSProgram::CPSProgram(int) __ptr64" ??0CPSProgram@D3D10Shader@@QEAA@H@Z
0x55FBA4: D3DXCreateVolumeTextureFromFileInMemoryEx
0x466D98: "Invalid IHDR chunk" ??_C@_0BD@CLODLFAN@Invalid?5IHDR?5chunk?$AA@
0x695A08: "public: virtual long __cdecl NXOF::TBinaryDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x459CD0: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x643E34: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x45E0A8: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x4F6A60: D3DXLoadMeshFromXof
0x459A14: "} " ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x46D7B0: "if(x){} else {...} -> if(!x) {.." ??_C@_0CD@HELLMEHM@if?$CIx?$CJ?$HL?$HN?5else?5?$HL?4?4?4?$HN?5?9?$DO?5if?$CI?$CBx?$CJ?5?$HL?4?4@
0x695954: "public: virtual long __cdecl NXOF::TBinaryData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6166F8: "protected: virtual long __cdecl D3DXShader::CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@D3DXShader@@MEAAJXZ
0x45AC68: "PIXELSHADERCONSTANT4" ??_C@_0BF@MDFPEONA@PIXELSHADERCONSTANT4?$AA@
0x46B938: "cannot have divergent gradient o" ??_C@_0DH@MHNPDEHG@cannot?5have?5divergent?5gradient?5o@
0x580BF8: D3DXGetShaderConstantTable
0x45E988: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x783D90: "private: long __cdecl D3D10Shader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3D10Shader@@AEAAJXZ
0x464EB8: "Selected %d colors for quantizat" ??_C@_0CE@FDPBEAOO@Selected?5?$CFd?5colors?5for?5quantizat@
0x464470: "TEMPLATE" ??_C@_08CGHHJMNA@TEMPLATE?$AA@
0x45A2C8: "scalar registers cannot be swizz" ??_C@_0CE@OJBKLNIJ@scalar?5registers?5cannot?5be?5swizz@
0x58A4AC: "public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x7C006C: "public: virtual void * __ptr64 __cdecl D3D10Shader::CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@D3D10Shader@@UEAAPEAXI@Z
0x6258AC: "public: long __cdecl D3DXShader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJKIIH@Z
0x625C50: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3D10Shader@@QEAAIIPEAPEAI@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x467390: "sPLT chunk too long" ??_C@_0BE@HJCMKPPM@sPLT?5chunk?5too?5long?$AA@
0x676B5C: "public: virtual void __cdecl D3DXSHSim::PRTSimpBVH::UpdateMesh(class D3DXSHSim::myAdaptiveMesh & __ptr64) __ptr64" ?UpdateMesh@PRTSimpBVH@D3DXSHSim@@UEAAXAEAVmyAdaptiveMesh@2@@Z
0x46C600: "movc(TRUE,b,c) -> mov(b)" ??_C@_0BJ@LJOJFIOA@movc?$CITRUE?0b?0c?$CJ?5?9?$DO?5mov?$CIb?$CJ?$AA@
0x6D1010: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::PrepareSpaceInfo(class D3DXIsochart::dynamicarray<int> (& __ptr64)[4],class D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> > & __ptr64,int,int,int,int,int) __ptr64" ?PrepareSpaceInfo@CUVAtlasRepacker@IsochartRepacker@@AEAAXAEAY03V?$dynamicarray@H@D3DXIsochart@@AEAV?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@4@HHHHH@Z
0x476808: "__cdecl _real@3fe5604189374bc7" __real@3fe5604189374bc7
0x464A00: "BYTE" ??_C@_04ELFAHOMP@BYTE?$AA@
0x601A6C: "protected: virtual long __cdecl D3DXShader::CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@D3DXShader@@MEAAJXZ
0x45B440: "AMBIENTMATERIALSOURCE" ??_C@_0BG@BIIACLJD@AMBIENTMATERIALSOURCE?$AA@
0x467CD0: "Invalid compression type specifi" ??_C@_0CD@KAANFJDM@Invalid?5compression?5type?5specifi@
0x69CA30: "int __cdecl D3DX::jpeg_finish_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_finish_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x484FBC: "public: virtual long __cdecl D3DXCore::CFont::PreloadGlyphs(unsigned int,unsigned int) __ptr64" ?PreloadGlyphs@CFont@D3DXCore@@UEAAJII@Z
0x7DAE3C: "protected: virtual long __cdecl D3D10Shader::C30Program::DestRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@C30Program@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x6B53B0: gluTessBeginContour
0x5BC664: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CLoggableDevice@D3DXEffects@@UEAAJK@Z
0x45E578: "function" ??_C@_08HFFPPCHF@function?$AA@
0x72F7E4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeScope::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeScope@D3D10Shader@@UEAAPEAXI@Z
0x4680B0: "zero length keyword" ??_C@_0BE@PMDOJLFC@zero?5length?5keyword?$AA@
0x7E7D04: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitENDSWITCH(void) __ptr64" ?EmitENDSWITCH@CD3D10Program@D3D10Shader@@IEAAJXZ
0x455F70: "xof 0303txt 0032 template" ??_C@_0MJJ@JINKPMIH@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x6902D4: "public: long __cdecl NXOF::TBinaryLoad::LoadChildren(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::IBinaryLoadObject,10> & __ptr64) __ptr64" ?LoadChildren@TBinaryLoad@NXOF@@QEAAJAEAPEBXPEBXAEAV?$XPtrArray@VIBinaryLoadObject@NXOF@@$09@2@@Z
0x801668: "__cdecl strtime" _strtime
0x45EAF4: "using" ??_C@_05IFHLPLPC@using?$AA@
0x5FF78C: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@K@Z
0x80162C: realloc
0x46E268: "evaluate range floor" ??_C@_0BF@CKEGIMHF@evaluate?5range?5floor?$AA@
0x615174: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXCRD(void) __ptr64" ?EmitTEXCRD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5BB5F4: "private: long __cdecl D3DXEffects::CEffect::OptimizeBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?OptimizeBlock@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@@Z
0x4E0174: "private: void __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::Adjust(unsigned int,bool,bool) __ptr64" ?Adjust@?$CSimplificationHeap@I@D3DXMesh@@AEAAXI_N0@Z
0x6595C0: "public: __cdecl D3DXSHSim::TwoBitArray::~TwoBitArray(void) __ptr64" ??1TwoBitArray@D3DXSHSim@@QEAA@XZ
0x459378: " ps_3_sw " ??_C@_0N@HPJCNNLL@?5?5?5?5ps_3_sw?6?$AA@
0x776DA8: "protected: long __cdecl D3D10Shader::CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@D3D10Shader@@IEAAJXZ
0x45A4E0: "db" ??_C@_02BIKLEMDE@db?$AA@
0x5F4DB4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@D3DXShader@@IEAAJXZ
0x4CC574: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x7003B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::RemoveCloseRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?RemoveCloseRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x4769D0: "__cdecl _real@3e0a495c" __real@3e0a495c
0x5FA9A0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@D3DXShader@@IEAAJXZ
0x46B100: "register or offset bind %s.%s no" ??_C@_0CI@MNFIJDF@register?5or?5offset?5bind?5?$CFs?4?$CFs?5no@
0x45A620: "call, callnz, label, and ret ins" ??_C@_0FA@KPDDNGND@call?0?5callnz?0?5label?0?5and?5ret?5ins@
0x6E68CC: "int __cdecl D3DXIsochart::CompareChart(void const * __ptr64,void const * __ptr64)" ?CompareChart@D3DXIsochart@@YAHPEBX0@Z
0x45F228: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x677790: "public: void __cdecl D3DXSHSim::RayTriIntersectPrecomp::Init(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?Init@RayTriIntersectPrecomp@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@00@Z
0x6E1198: "private: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@AEAA_N_K@Z
0x68C544: "public: virtual unsigned long __cdecl NXOF::TBinarySave::Release(void) __ptr64" ?Release@TBinarySave@NXOF@@UEAAKXZ
0x461B90: "cannot map this dependent textur" ??_C@_0DC@OJONMLEO@cannot?5map?5this?5dependent?5textur@
0x5BA7D4: "public: virtual long __cdecl D3DXEffects::CEffect::GetPool(struct ID3DXEffectPool * __ptr64 * __ptr64) __ptr64" ?GetPool@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectPool@@@Z
0x466AE0: "Invalid bit depth" ??_C@_0BC@IIDONEMJ@Invalid?5bit?5depth?$AA@
0x4E33C8: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::RemapFace(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemapFace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIPEAI0@Z
0x401328: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x72EFF4: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeList::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeList@D3D10Shader@@UEAAPEAXI@Z
0x401500: "__cdecl _imp_atof" __imp_atof
0x460320: "invalid %s" ??_C@_0L@HKMOGAJJ@invalid?5?$CFs?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x464080: "DWORD" ??_C@_05GIJNDNEJ@DWORD?$AA@
0x45E954: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAI@Z
0x48C00C: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingTrackEvent(unsigned int,unsigned long) __ptr64" ?GetUpcomingTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIK@Z
0x55DEFC: D3DXCreateTexture
0x45BD70: "MODULATE" ??_C@_08HCIBKAFC@MODULATE?$AA@
0x45C0D0: "INVDESTCOLOR" ??_C@_0N@PNELCMFA@INVDESTCOLOR?$AA@
0x465AD8: "Invalid progressive parameters a" ??_C@_0DH@HIKEGPKP@Invalid?5progressive?5parameters?5a@
0x6D5560: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::add(struct IsochartRepacker::_VertexOut const & __ptr64) __ptr64" ?add@?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@QEAA_NAEBU_VertexOut@IsochartRepacker@@@Z
0x46DDA0: "evaluate literal rsq" ??_C@_0BF@FPCODMDB@evaluate?5literal?5rsq?$AA@
0x4775E8: "__stdcall _real" __real@00800000
0x47671C: "__stdcall _real" __real@80000000
0x476688: "__stdcall _real" __real@8000000000000000
0x45BBC8: "SELECTMASK" ??_C@_0L@EICMIFMK@SELECTMASK?$AA@
0x5F01E8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@D3DXShader@@IEAAJXZ
0x83059C: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUnzgsUmlyygUlyquivUznwGEUkxsnzgsOlyq@d3dxmath" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUnzgsUmlyygUlyquivUznwGEUkxsnzgsOlyq@d3dxmath
0x58A0B0: "public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x4D8374: "long __cdecl D3DXMesh::Simulate<unsigned short,1,65535>(class D3DXMesh::CSimVertexCache<unsigned short,65535> & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$Simulate@G$00$0PPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@G$0PPPP@@0@PEAV?$CMeshStatus@G$00$0PPPP@@0@PEAIKKIIPEAV?$GXTri3Face@G@0@@Z
0x7DBFC8: "protected: static void __cdecl D3D10Shader::CD3D10Program::ErrorCallback(void * __ptr64,char const * __ptr64)" ?ErrorCallback@CD3D10Program@D3D10Shader@@KAXPEAXPEBD@Z
0x49C460: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x467B10: "Extra compressed data." ??_C@_0BH@FADDMAED@Extra?5compressed?5data?4?$AA@
0x458BE0: "b_" ??_C@_02HGMOHIDI@b_?$AA@
0x45FDF8: "const D3DXShader::CNodeBuffer::`vftable'" ??_7CNodeBuffer@D3DXShader@@6B@
0x465878: "Write to EMS failed" ??_C@_0BE@DGJBKIEB@Write?5to?5EMS?5failed?$AA@
0x697EE0: "public: virtual long __cdecl NXOF::TBinarySaveData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x46C378: "eval add" ??_C@_08DLNOENOA@eval?5add?$AA@
0x659168: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::~GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >(void) __ptr64" ??1?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x5B73C8: "private: long __cdecl D3DXEffects::CEffect::BuildPreShaderArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildPreShaderArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x45AB98: "DMAPOFFSET" ??_C@_0L@MIKNHKND@DMAPOFFSET?$AA@
0x6905CC: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x7FBC00: "public: long __cdecl CDataBlock::AddData(void const * __ptr64,unsigned int,class CDataBlock * __ptr64 * __ptr64) __ptr64" ?AddData@CDataBlock@@QEAAJPEBXIPEAPEAV1@@Z
0x4E2C74: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::MarkAsProcessed(unsigned short) __ptr64" ?MarkAsProcessed@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAXG@Z
0x476810: "__cdecl _real@3fb04816f0068db9" __real@3fb04816f0068db9
0x465748: "Empty input file" ??_C@_0BB@JJAIKFBB@Empty?5input?5file?$AA@
0x5AAE24: "private: void __cdecl D3DXEffects::CEffect::ApplyAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,unsigned short) __ptr64" ?ApplyAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@G@Z
0x45926C: "s" ??_C@_01LKDEMHDF@s?$AA@
0x459948: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x45B7B0: "TEXCOORDSIZE4_2" ??_C@_0BA@BJHIHGIK@TEXCOORDSIZE4_2?$AA@
0x4674C8: "Invalid bKGD after IDAT" ??_C@_0BI@CMLGFIFF@Invalid?5bKGD?5after?5IDAT?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x4D0394: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x54AAB8: "void __cdecl CalculateEdgeControlPoint(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 * __ptr64)" ?CalculateEdgeControlPoint@@YAXPEAUD3DXVECTOR3@@00M0@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_Triangle<unsigned long> >::~dynamicarray<struct IsochartRepacker::_Triangle<unsigned long> >(void) __ptr64" ??1?$dynamicarray@U?$_Triangle@K@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x46BD90: "symmetric cmp" ??_C@_0O@MLEODJLN@symmetric?5cmp?$AA@
0x7323E8: "public: virtual void __cdecl D3D10Shader::CNodeState::Validate(void)const __ptr64" ?Validate@CNodeState@D3D10Shader@@UEBAXXZ
0x48E16C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterTranslationKey(unsigned int,unsigned int) __ptr64" ?UnregisterTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x45922C: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x4763D8: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x46F688: "fxl_4_0" ??_C@_07FBEELAFF@fxl_4_0?$AA@
0x57FF20: D3DXCompileShader
0x4011B0: "__cdecl _imp_IsBadReadPtr" __imp_IsBadReadPtr
0x6D3834: "public: bool __cdecl D3DXIsochart::dynamicarray<bool>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@_N@D3DXIsochart@@QEAA_N_K@Z
0x476984: "__cdecl _real@3dcba73a" __real@3dcba73a
0x45B610: "RANGEFOGENABLE" ??_C@_0P@EELMKGFJ@RANGEFOGENABLE?$AA@
0x4961C4: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4589E8: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x45B5F0: "STENCILFAIL" ??_C@_0M@LAOMBAPP@STENCILFAIL?$AA@
0x5DB4E8: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ScoreCast@CParse@D3DXShader@@IEAAIPEAVCNode@2@0@Z
0x45A3A0: "invalid instruction modifiers '%" ??_C@_0CD@MJEDDOIP@invalid?5instruction?5modifiers?5?8?$CF@
0x4586D8: "const D3DXTex::CCodec_UYVY::`vftable'" ??_7CCodec_UYVY@D3DXTex@@6B@
0x570458: "public: __cdecl D3DXTex::CCodecDXT::CCodecDXT(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecDXT@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x484BB8: "public: virtual long __cdecl D3DXCore::CFont::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFont@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6958E8: "protected: virtual int __cdecl D3D10Shader::CShaderProgram::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x48A56C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::AdvanceTime(double,struct ID3DXAnimationCallbackHandler * __ptr64) __ptr64" ?AdvanceTime@CAnimationController@D3DXAnimation@@UEAAJNPEAUID3DXAnimationCallbackHandler@@@Z
0x455BA0: DXFILEOBJ_AnimTicksPerSecond
0x6501FC: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVerts(void) __ptr64" ?GetNumVerts@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x45A478: "binormal" ??_C@_08EMOPGKBJ@binormal?$AA@
0x469A20: "const D3D10Shader::CNodeCaseCondition::`vftable'" ??_7CNodeCaseCondition@D3D10Shader@@6B@
0x6958E8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x6BC8DC: "void __cdecl D3DX::png_set_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double)" ?png_set_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@N@Z
0x72F5C0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeProgram@D3D10Shader@@UEAAPEAXI@Z
0x468C40: "alternate cases for 'decl' are d" ??_C@_0DJ@MMFEJLLL@alternate?5cases?5for?5?8decl?8?5are?5d@
0x476A4C: "__cdecl _real@3e1b5be6" __real@3e1b5be6
0x4792F8: "__cdecl _real@417b53d3" __real@417b53d3
0x6F2228: "public: __cdecl GeodesicDist::Vertex::~Vertex(void) __ptr64" ??1Vertex@GeodesicDist@@QEAA@XZ
0x45B8C0: "TEXCOORDSIZE2_1" ??_C@_0BA@BHDOHKJF@TEXCOORDSIZE2_1?$AA@
0x45B820: "TEXCOORDSIZE3_3" ??_C@_0BA@JNLEHPHC@TEXCOORDSIZE3_3?$AA@
0x468A70: "alternate cases for 'Texture3D' " ??_C@_0DO@OMOJDCLC@alternate?5cases?5for?5?8Texture3D?8?5@
0x4C3CDC: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x7DB8FC: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemGeneratedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemGeneratedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x697468: "public: virtual long __cdecl NXOF::XDataSaveObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6CE324: "public: __cdecl IsochartRepacker::CUVAtlasRepacker::~CUVAtlasRepacker(void) __ptr64" ??1CUVAtlasRepacker@IsochartRepacker@@QEAA@XZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::~GXArray<class D3DXSHSim::SubSurfSample>(void) __ptr64" ??1?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x463DE0: "const D3DXSHSim::PRTCBClosestTex::`vftable'" ??_7PRTCBClosestTex@D3DXSHSim@@6B@
0x46EE80: "eval udiv with known range" ??_C@_0BL@PCHLJKBC@eval?5udiv?5with?5known?5range?$AA@
0x7CF78C: "private: long __cdecl D3D10Shader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3D10Shader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3D10Shader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x46F828: "unknown PS target" ??_C@_0BC@OBMPJIKN@unknown?5PS?5target?$AA@
0x4632B8: "const D3DXShader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3DXShader@@6B@
0x5A0DC4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x62701C: "protected: long __cdecl D3DXShader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3DXShader@@IEAAJXZ
0x72F15C: "public: virtual class D3D10Shader::CNodeList * __ptr64 __cdecl D3D10Shader::CNodeList::Copy(unsigned int)const __ptr64" ?Copy@CNodeList@D3D10Shader@@UEBAPEAV12@I@Z
0x45A260: "complement is not supported in t" ??_C@_0DD@GNHGMJHC@complement?5is?5not?5supported?5in?5t@
0x4DADBC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x479358: "__stdcall _real" __real@4041800000000000
0x712AE4: d3dx_inflate_trees_bits
0x46EBC8: "eval literal idiv" ??_C@_0BC@MKPPIAKI@eval?5literal?5idiv?$AA@
0x559C58: "protected: virtual void __cdecl D3DXTex::CCodecYUV::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecYUV@D3DXTex@@MEAAXXZ
0x4014E8: "__cdecl _imp_wcstombs" __imp_wcstombs
0x45E758: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x58DFDC: "protected: void __cdecl D3DXShader::CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@D3DXShader@@IEAAXII@Z
0x7FB464: "public: long __cdecl D3D10Shader::CCommentBlock::WriteComment(unsigned int * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3D10Shader@@QEAAJPEAII@Z
0x5A72FC: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndDataOffsets(unsigned long,unsigned long) __ptr64" ?ValidateTypeAndDataOffsets@CEffect@D3DXEffects@@AEAAJKK@Z
0x401308: "__cdecl _imp_MultiByteToWideChar" __imp_MultiByteToWideChar
0x5FDB04: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3DXShader@@IEAAJXZ
0x4792EC: "__cdecl _real@420a3ae7" __real@420a3ae7
0x589C90: "public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x618B0C: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x458A70: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x67E9D4: "int __cdecl D3DXSHSim::dgemm_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemm_@D3DXSHSim@@YAHPEBD0PEAH11PEAN2121221@Z
0x460EA0: "FOG must be a scalar" ??_C@_0BF@PGEPAHKB@FOG?5must?5be?5a?5scalar?$AA@
0x4775E0: "__cdecl _real@3eaaaaab" __real@3eaaaaab
0x5B1F6C: "private: long __cdecl D3DXEffects::CEffect::GetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x46ABC8: "'%s': stream output parameter '%" ??_C@_0DP@CNLAHMEF@?8?$CFs?8?3?5stream?5output?5parameter?5?8?$CF@
0x53D068: "long __cdecl D3DXMesh::D3DXTessellateTriPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateTriPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DTRIPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x7719E0: "public: __cdecl D3D10Shader::CPacker::~CPacker(void) __ptr64" ??1CPacker@D3D10Shader@@QEAA@XZ
0x63E58C: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x463410: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x72C79C: "protected: void __cdecl D3D10Shader::CParse::ComputeExprSize(class D3D10Shader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3D10Shader@@IEAAXPEAVCNode@2@@Z
0x704EF8: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateEdgeQuadricError(struct D3DXIsochart::_PMIsochartEdge * __ptr64) __ptr64" ?CalculateEdgeQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartEdge@2@@Z
0x5ADD2C: "private: long __cdecl D3DXEffects::CEffect::UpdatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdatePSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x6958E8: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitSize(void) __ptr64" ?EmitSize@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x5E63F8: "public: virtual int __cdecl D3DXShader::CNodeStatement::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStatement@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x45A1E8: "not cannot be used with other mo" ??_C@_0CI@OBKELLM@not?5cannot?5be?5used?5with?5other?5mo@
0x6BF2DC: "void __cdecl D3DX::png_do_read_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long)" ?png_do_read_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEKK@Z
0x4E8CF8: D3DXComputeNormals
0x4963FC: D3DXVec3BaryCentric
0x45C140: "SRCCOLOR" ??_C@_08EBCPKIEJ@SRCCOLOR?$AA@
0x45BE38: "CLIPPLANE5" ??_C@_0L@OJDEGAID@CLIPPLANE5?$AA@
0x72FBBC: "public: virtual int __cdecl D3D10Shader::CNodeDecl::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeDecl@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x6958E8: "public: virtual int __cdecl NXOF::XDataObj::IsReference(void) __ptr64" ?IsReference@XDataObj@NXOF@@UEAAHXZ
0x6FAB14: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >::~dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >(void) __ptr64" ??1?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x459208: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x7C25EC: "protected: virtual long __cdecl D3D10Shader::CPSProgram::FindOutput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x78B64C: "protected: long __cdecl D3D10Shader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x79B8D8: "public: long __cdecl D3D10Shader::CArgument::CopyRangeData(class D3D10Shader::CArgument * __ptr64) __ptr64" ?CopyRangeData@CArgument@D3D10Shader@@QEAAJPEAV12@@Z
0x6F7534: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOneToAllEngine(void) __ptr64" ?InitOneToAllEngine@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x6C4598: "void __cdecl D3DX::png_handle_tEXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x46872C: "Load" ??_C@_04IPBPFFEL@Load?$AA@
0x46B9F0: "internal error: consume instruct" ??_C@_0DP@JHACIMMA@internal?5error?3?5consume?5instruct@
0x4C53D0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x48C164: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ValidateEvent(unsigned long) __ptr64" ?ValidateEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x782688: "public: virtual long __cdecl D3D10Shader::CProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x455AE0: DXFILEOBJ_PMAttributeRange
0x45D370: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EM@HLHGEHL@ID3DXEffectCompiler?3?3CompileEffe@
0x697F0C: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x671124: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHGPU(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,float,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHGPU@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@IIMMPEAUID3DXPRTBuffer@@@Z
0x464760: "%s {" ??_C@_04LNPAEBDJ@?$CFs?5?$HL?$AA@
0x787AD4: "private: unsigned int __cdecl D3D10Shader::CProgram::MergeInstructions_Input(class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int,int) __ptr64" ?MergeInstructions_Input@CProgram@D3D10Shader@@AEAAIPEAVCInstruction@2@IIH@Z
0x5AF700: "public: virtual long __cdecl D3DXEffects::CEffect::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x71EF10: "protected: long __cdecl D3D10Shader::CParse::FindCompatibleDecl(class D3D10Shader::CNode const * __ptr64,enum D3D10Shader::_D3DDECL_TYPE,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNodeScope const * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CNodeDecl * __ptr64 * __ptr64) __ptr64" ?FindCompatibleDecl@CParse@D3D10Shader@@IEAAJPEBVCNode@2@W4_D3DDECL_TYPE@2@PEAUD3DTOKEN@2@PEAV32@3PEBVCNodeScope@2@KPEAI5PEAPEAVCNodeDecl@2@@Z
0x832550: "short * D3DXShader::d3dxtok_ss" ?d3dxtok_ss@D3DXShader@@3PAFA
0x731C24: "public: virtual void __cdecl D3D10Shader::CNodeStateBlockFunctionCall::Validate(void)const __ptr64" ?Validate@CNodeStateBlockFunctionCall@D3D10Shader@@UEBAXXZ
0x4E47C8: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetSemanticElement(unsigned int,unsigned int) __ptr64" ?GetSemanticElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@II@Z
0x464090: " " ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x46D580: "X AND TRUE => X" ??_C@_0BA@ONIHNKEK@X?5AND?5TRUE?5?$DN?$DO?5X?$AA@
0x689CC4: "int __cdecl D3DXSHSim::dlarft_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlarft_@D3DXSHSim@@YAHPEBD0PEAH1PEAN1221@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x45EBD8: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x72FEB8: "public: virtual __cdecl D3D10Shader::CNodeCBuffer::~CNodeCBuffer(void) __ptr64" ??1CNodeCBuffer@D3D10Shader@@UEAA@XZ
0x63974C: "private: long __cdecl D3DXShader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3DXShader@@AEAAJPEAI0I@Z
0x46A288: "can't use loop and unroll attrib" ??_C@_0CO@EKEOEFGA@can?8t?5use?5loop?5and?5unroll?5attrib@
0x559C58: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x6F8F7C: "public: __cdecl GeodesicDist::Vertex::Vertex(void) __ptr64" ??0Vertex@GeodesicDist@@QEAA@XZ
0x615350: "protected: virtual unsigned long __cdecl D3DXShader::CPSLegacyProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CPSLegacyProgram@D3DXShader@@MEAAKK@Z
0x64B0BC: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::GetFace(unsigned int) __ptr64" ?GetFace@PRTAccellHiearchy@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x4793D8: "__stdcall _real" __real@4046800000000000
0x459758: "_ne" ??_C@_03BHBGEGNP@_ne?$AA@
0x402070: "const D3DXCore::CRenderToEnvMap::`vftable'" ??_7CRenderToEnvMap@D3DXCore@@6B@
0x45B7E0: "TEXCOORDSIZE3_7" ??_C@_0BA@PJNILKHG@TEXCOORDSIZE3_7?$AA@
0x498554: "float __cdecl init_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x5F9948: "protected: long __cdecl D3DXShader::CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?BuildInstruction@CShaderProgram@D3DXShader@@IEAAJPEAIII@Z
0x459210: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x4E2680: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@@Z
0x4F7168: D3DXGenerateOutputDecl
0x7DA534: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@D3D10Shader@@MEAAJXZ
0x7137C4: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x57BAB0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X4R4G4B4(void) __ptr64" ?BltBox2D_X4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x5F5FB4: "protected: long __cdecl D3DXShader::CShaderProgram::BuildLRP(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?BuildLRP@CShaderProgram@D3DXShader@@IEAAJPEAI000PEAVCInstruction@2@1I@Z
0x81C7B8: "double pcapow_tol" ?pcapow_tol@@3NA
0x45ACB0: "PIXELSHADERCONSTANT1" ??_C@_0BF@LOCILKJF@PIXELSHADERCONSTANT1?$AA@
0x7D84F8: "protected: long __cdecl D3D10Shader::CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@D3D10Shader@@IEAAJXZ
0x596A48: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectCompiler@Compiler@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x640840: "public: long __cdecl D3DXShader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DXCore::CAlloc * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CTErrors * __ptr64,struct ID3DXInclude * __ptr64,enum _D3DXINCLUDE_TYPE,void const * __ptr64) __ptr64" ?InitializeFromFile@CPPInclude@D3DXShader@@QEAAJPEBXHPEAVCAlloc@D3DXCore@@PEAUD3DXTOKEN@2@PEAVCTErrors@2@PEAUID3DXInclude@@W4_D3DXINCLUDE_TYPE@@0@Z
0x470070: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x603D00: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@D3DXShader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x58C494: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x5A21C4: "public: long __cdecl D3DXEffects::CEffect::BuildDependencyInfo(void) __ptr64" ?BuildDependencyInfo@CEffect@D3DXEffects@@QEAAJXZ
0x401560: "__cdecl _imp__controlfp" __imp__controlfp
0x455B00: DXFILEOBJ_FVFData
0x476470: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x46C170: "mul of zero identity" ??_C@_0BF@NHNGMNNB@mul?5of?5zero?5identity?$AA@
0x6F6E70: "float __cdecl D3DXIsochart::CalL2SquaredStretchLowBoundOnFace(float const * __ptr64,float,float,float * __ptr64)" ?CalL2SquaredStretchLowBoundOnFace@D3DXIsochart@@YAMPEBMMMPEAM@Z
0x79EB78: "public: long __cdecl D3D10Shader::CProgram::ApplyFloatValue(unsigned int,double) __ptr64" ?ApplyFloatValue@CProgram@D3D10Shader@@QEAAJIN@Z
0x477210: "__cdecl _real@40efffe000000000" __real@40efffe000000000
0x476728: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x5FB684: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x7641A0: "protected: long __cdecl D3D10Shader::CCompiler::EmitATan2(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x4DF0EC: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x401530: "__cdecl _imp_isalnum" __imp_isalnum
0x4597BC: "_dw" ??_C@_03GCHFLDNK@_dw?$AA@
0x5947BC: "long __cdecl D3DXEffects::_CompareTypes(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,int * __ptr64)" ?_CompareTypes@D3DXEffects@@YAJPEAEPEAPEAUSType@1@01PEAH@Z
0x7A9D08: "long __cdecl D3D10Shader::SFPS_UnaryIntToFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntToFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x4010D8: "__cdecl _imp_GetCharacterPlacementW" __imp_GetCharacterPlacementW
0x76E504: "int __cdecl D3D10Shader::IsPrimitiveId(char const * __ptr64)" ?IsPrimitiveId@D3D10Shader@@YAHPEBD@Z
0x45BAB0: "MIN_LINEAR_MAG_MIP_POINT" ??_C@_0BJ@PCDFIDK@MIN_LINEAR_MAG_MIP_POINT?$AA@
0x60C940: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PullOut(unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?PullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAIIPEAPEAVCInstruction@2@0@Z
0x5EBE5C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x5B0254: "public: virtual long __cdecl D3DXEffects::CEffect::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x46B190: "Cannot declare streams as an inp" ??_C@_0GB@JEJICHCD@Cannot?5declare?5streams?5as?5an?5inp@
0x6F5194: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareBoundaryVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareBoundaryVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x6C73C0: "void __cdecl D3DX::png_write_zTXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64,int)" ?png_write_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_KH@Z
0x7254E8: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StringExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x4C9BE8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x466F58: "Ignoring gAMA chunk with gamma=0" ??_C@_0CB@NAEALNDI@Ignoring?5gAMA?5chunk?5with?5gamma?$DN0@
0x796FB8: "private: unsigned int __cdecl D3D10Shader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3D10Shader@@AEAAIIPEAN0@Z
0x463FC8: "TRF" ??_C@_03FDMPKKEL@TRF?$AA@
0x7B0704: "private: long __cdecl D3D10Shader::CProgram::CompactPool_PressLoopIns(struct D3D10Shader::_D3DCP_DATA * __ptr64) __ptr64" ?CompactPool_PressLoopIns@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@@Z
0x5AEAA0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x46A3C0: "Cannot map loop to shader target" ??_C@_0EB@HCGMCGDF@Cannot?5map?5loop?5to?5shader?5target@
0x8015FC: "__cdecl strdup" _strdup
0x401690: msvcrt_NULL_THUNK_DATA
0x64C0BC: D3DXCreatePRTBuffer
0x45EB10: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x6974D4: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcMemory@NXOF@@UEAAPEAXI@Z
0x4595D8: "texm3x2depth" ??_C@_0N@FKGOHOIG@texm3x2depth?$AA@
0x47B720: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::Face(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?Face@CRenderToEnvMap@D3DXCore@@UEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x6958E8: "protected: virtual int __cdecl D3D10Shader::CShaderProgram::ViolatesWriteLim(class D3D10Shader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@I@Z
0x7BED18: "public: virtual void * __ptr64 __cdecl D3D10Shader::CFXL10Program::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXL10Program@D3D10Shader@@UEAAPEAXI@Z
0x838800: "struct IDirect3DDevice9 * __ptr64 __ptr64 D3DXMesh::sm_pD3DDeviceCacheInfo" ?sm_pD3DDeviceCacheInfo@D3DXMesh@@3PEAUIDirect3DDevice9@@EA
0x4709B8: "Maximum number of outputs (%d) e" ??_C@_0CJ@ELAMPEPH@Maximum?5number?5of?5outputs?5?$CI?$CFd?$CJ?5e@
0x6E104C: "public: bool __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@KK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@KK@2@@Z
0x6F2020: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MK@2@@Z
0x70560C: "public: bool __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@NK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@NK@2@@Z
0x78BA84: "private: long __cdecl D3D10Shader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3D10Shader@@AEAAJXZ
0x4DDDE4: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalcEdgeQEMS_Plane(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x4BC830: "void __cdecl D3DXMesh::CalcNumAttributes32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes32@D3DXMesh@@YAXPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@PEAK1@Z
0x792604: "protected: long __cdecl D3D10Shader::CProgram::CombineInstsVectorized(void) __ptr64" ?CombineInstsVectorized@CProgram@D3D10Shader@@IEAAJXZ
0x695CF8: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x48E128: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x5B16FC: "private: long __cdecl D3DXEffects::CEffect::SetMatTSingle(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatTSingle@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@@Z
0x5A2840: "unsigned long __cdecl D3DXEffects::_BIsFloat4(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat4@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x45C06C: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x7C0BF4: "protected: virtual long __cdecl D3D10Shader::CPSProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CPSProgram@D3D10Shader@@MEAAJPEAIIPEAKH@Z
0x45E038: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x45E9C8: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x7A8D24: "double __cdecl D3D10Shader::round_ne(double)" ?round_ne@D3D10Shader@@YANN@Z
0x45E670: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x7FB72C: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::AddRef(void) __ptr64" ?AddRef@CAnimationController@D3DXAnimation@@UEAAKXZ
0x768914: "protected: long __cdecl D3D10Shader::CCompiler::EmitBoolOr(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitBoolOr@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI11@Z
0x46B610: "ruledisable" ??_C@_0M@LFACOMJE@ruledisable?$AA@
0x45AFB0: "PATCHSEGMENTS" ??_C@_0O@JNNNMPPB@PATCHSEGMENTS?$AA@
0x455DB0: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `ID3DXCompressedAnimationSet'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BID3DXCompressedAnimationSet@@@
0x7C4EEC: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x66F144: "public: double __cdecl D3DXSHSim::OctTree::IntegrateChildren(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,int,double * __ptr64 const) __ptr64" ?IntegrateChildren@OctTree@D3DXSHSim@@QEAANAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IHQEAN@Z
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::~GXArray<struct D3DXSHSim::myVertParentInfo>(void) __ptr64" ??1?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x464464: "ARRAY" ??_C@_05LDMPNNPN@ARRAY?$AA@
0x6451EC: "public: long __cdecl D3DXShader::CTErrors::GetErrorBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3DXShader@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x468938: "PointStream" ??_C@_0M@HOBGFHBK@PointStream?$AA@
0x5E6F54: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x72E3F4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CombineStrings(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x466638: "Insufficient memory for hIST chu" ??_C@_0CJ@HIIPIHBM@Insufficient?5memory?5for?5hIST?5chu@
0x5F0B70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x493AA0: "long __cdecl D3DXAnimation::AddSkinnedMesh(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXMESHCONTAINER * __ptr64,struct ID3DXFileSaveData * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64)" ?AddSkinnedMesh@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAU_D3DXMESHCONTAINER@@PEAUID3DXFileSaveData@@PEAPEAU4@@Z
0x401198: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x4627D0: "yw" ??_C@_02DLOAJKAD@yw?$AA@
0x714928: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec4Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x45902C: "// " ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x559C58: "void __cdecl D3DX::__gl_noVertexData(void * __ptr64,void * __ptr64)" ?__gl_noVertexData@D3DX@@YAXPEAX0@Z
0x4767D8: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x465280: "Write to XMS failed" ??_C@_0BE@FDPDCBIN@Write?5to?5XMS?5failed?$AA@
0x465838: "Input file read error" ??_C@_0BG@BALCKDNL@Input?5file?5read?5error?$AA@
0x62ECF0: "private: long __cdecl D3DXShader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3DXShader@@AEAAJXZ
0x6502D8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTComputeEngine@D3DXSHSim@@UEAAJMM@Z
0x6FAC28: "private: long __cdecl D3DXIsochart::CIsochartMesh::BarycentricParameterization(bool & __ptr64) __ptr64" ?BarycentricParameterization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x46DD88: "evaluate literal rcp" ??_C@_0BF@FKBDKOAA@evaluate?5literal?5rcp?$AA@
0x72F890: "public: virtual int __cdecl D3D10Shader::CNodeScope::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeScope@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x6F9254: "public: long __cdecl D3DXIsochart::CIsoMap::ComputeLargestEigen(unsigned long,unsigned long & __ptr64) __ptr64" ?ComputeLargestEigen@CIsoMap@D3DXIsochart@@QEAAJKAEAK@Z
0x5FB98C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x401020: "__cdecl _imp_GetFontLanguageInfo" __imp_GetFontLanguageInfo
0x56F410: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6961D4: "public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5F0D28: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ2(void) __ptr64" ?MatchNEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x72D8EC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CaseCondExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?CaseCondExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x698178: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@TBinarySaveData@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x602E64: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x83967C: ??_B?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@51
0x465760: "Maximum supported image dimensio" ??_C@_0CP@EKFPGPNP@Maximum?5supported?5image?5dimensio@
0x498CF4: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x49C4AC: D3DXQuaternionMultiply
0x68F0CC: "protected: virtual __cdecl NXOF::TEnumObject::~TEnumObject(void) __ptr64" ??1TEnumObject@NXOF@@MEAA@XZ
0x45BF7C: "COLOR1" ??_C@_06BOGPPHJD@COLOR1?$AA@
0x79B3F0: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyInstruction(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3D10Shader@@QEAAIPEAVCInstruction@2@@Z
0x469E90: "forcecase" ??_C@_09FMHBCHKH@forcecase?$AA@
0x679458: "int __cdecl D3DXSHSim::dlamc4_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dlamc4_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x468608: "invalid distance code" ??_C@_0BG@LBKINIKP@invalid?5distance?5code?$AA@
0x694CE8: "public: long __cdecl NXOF::XTemplate::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K10@Z
0x464AA8: "Premature end of JPEG file" ??_C@_0BL@DPFPFMLM@Premature?5end?5of?5JPEG?5file?$AA@
0x45AF28: "MATERIALSPECULAR" ??_C@_0BB@DGLPEKCO@MATERIALSPECULAR?$AA@
0x5540B8: "long __cdecl D3DXMesh::InitCorners(struct D3DXMesh::SCorner * __ptr64 & __ptr64,unsigned long)" ?InitCorners@D3DXMesh@@YAJAEAPEAUSCorner@1@K@Z
0x460070: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x4CA370: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x49BF8C: "void __cdecl c_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?c_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x65966C: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::Release(void) __ptr64" ?Release@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x6BD2C0: "void __cdecl D3DX::png_set_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_sPLT_struct * __ptr64,int)" ?png_set_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_sPLT_struct@1@H@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x561CF4: D3DXFillVolumeTextureTX
0x472830: "Output index range declaration o" ??_C@_0EO@OJJCEMAA@Output?5index?5range?5declaration?5o@
0x47689C: "__cdecl _real@42fe0000" __real@42fe0000
0x7ACF48: "long __cdecl D3D10Shader::checkumul(unsigned __int64,unsigned __int64)" ?checkumul@D3D10Shader@@YAJ_K0@Z
0x644DA0: "public: long __cdecl D3DXShader::CTErrors::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x67031C: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTex::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTex@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x45B4A0: "LOCALVIEWER" ??_C@_0M@GGOCEFHL@LOCALVIEWER?$AA@
0x468E50: "the 'samplerCUBE' keyword is dep" ??_C@_0FD@OBMCHKKL@the?5?8samplerCUBE?8?5keyword?5is?5dep@
0x49A4DC: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x476B84: "__cdecl _real@bd0e3a32" __real@bd0e3a32
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x492FA0: D3DXFrameAppendChild
0x45C160: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x64E300: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumClusters(void) __ptr64" ?GetNumClusters@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x6CA3C4: "long __cdecl D3DXUVAtlasPackInt(struct ID3DXMesh * __ptr64,unsigned int,unsigned int,float,unsigned long,unsigned long const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned int)" ?D3DXUVAtlasPackInt@@YAJPEAUID3DXMesh@@IIMKPEBKP6AJMPEAX@ZM2KPEAUID3DXBuffer@@I@Z
0x45E854: "all" ??_C@_03NFKEKGGK@all?$AA@
0x5FA70C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@D3DXShader@@IEAAJXZ
0x463858: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x472B80: "Invalid name or shader for SGV d" ??_C@_0EF@IIIFNLN@Invalid?5name?5or?5shader?5for?5SGV?5d@
0x69A404: NFM_Decompress
0x45EA20: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x4C3DC8: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAJII@Z
0x6BB8A4: "void __cdecl D3DX::png_write_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4A21DC: D3DXSHEvalDirection
0x46D6C8: "movc(bool,x,0) -> and(bool,x)" ??_C@_0BO@BNDLHPFB@movc?$CIbool?0x?00?$CJ?5?9?$DO?5and?$CIbool?0x?$CJ?$AA@
0x4853F4: "private: struct HBITMAP__ * __ptr64 __cdecl D3DXCore::CFont::CreateBitmap(struct tagSIZE const * __ptr64,struct tagRGBQUAD * __ptr64 * __ptr64) __ptr64" ?CreateBitmap@CFont@D3DXCore@@AEAAPEAUHBITMAP__@@PEBUtagSIZE@@PEAPEAUtagRGBQUAD@@@Z
0x5FCA8C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSymbolTable(void) __ptr64" ?EmitSymbolTable@CShaderProgram@D3DXShader@@IEAAJXZ
0x56D154: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x647378: "bool __cdecl D3DXSHSim::TriHemiIntersect(struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 * __ptr64 const)" ?TriHemiIntersect@D3DXSHSim@@YA_NAEAUD3DXVECTOR3@@M0MQEAU2@@Z
0x46865C: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x476A7C: "__cdecl _real@3d9d9011" __real@3d9d9011
0x45EA14: "return" ??_C@_06LNOFJDNM@return?$AA@
0x45E650: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x60C040: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchOutputModifier(void) __ptr64" ?MatchOutputModifier@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4DB3DC: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x4589A0: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x778800: "public: __cdecl D3D10Shader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3D10Shader@@QEAA@XZ
0x45E9F0: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x461AE0: "internal error: texld alias foun" ??_C@_0CC@KKBBHOFH@internal?5error?3?5texld?5alias?5foun@
0x498C98: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x68E3FC: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBDPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x476834: "__cdecl _real@3f7d70a4" __real@3f7d70a4
0x459D68: "v_" ??_C@_02GNOBHDJE@v_?$AA@
0x678618: "int __cdecl D3DXSHSim::dlamc1_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dlamc1_@D3DXSHSim@@YAHPEAH000@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<unsigned char>::~dynamicarray<unsigned char>(void) __ptr64" ??1?$dynamicarray@E@D3DXIsochart@@QEAA@XZ
0x465698: "Invalid color quantization mode " ??_C@_0CH@EFBBPPCK@Invalid?5color?5quantization?5mode?5@
0x72FE80: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeCBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeCBuffer@D3D10Shader@@UEAAPEAXI@Z
0x81BEB0: "short * NXOF::xofparse_rindex" ?xofparse_rindex@NXOF@@3PAFA
0x48EDA0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x45A118: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x48E068: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CKeyframedAnimationSet@D3DXAnimation@@UEAANN@Z
0x476420: "not" ??_C@_03NJKJADM@not?$AA@
0x463F18: "Precision" ??_C@_09DGDDLEAF@Precision?$AA@
0x58EA58: "protected: static long __cdecl D3DXShader::CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x458EEC: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x5FEF34: "protected: virtual long __cdecl D3DXShader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3DXShader@@MEAAJIPEAII0I@Z
0x468CC0: "alternate cases for 'technique' " ??_C@_0DO@DMMEDCHM@alternate?5cases?5for?5?8technique?8?5@
0x565124: "public: virtual __cdecl D3DXTex::CCodec::~CCodec(void) __ptr64" ??1CCodec@D3DXTex@@UEAA@XZ
0x6332CC: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_Special(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x571110: "public: long __cdecl D3DXTex::CDataCollector::WriteData(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?WriteData@CDataCollector@D3DXTex@@QEAAJPEBXKPEAK@Z
0x4763C8: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x45E5F8: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x5BD544: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrixTranspose@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x455C20: IID_ID3DXAnimationSet
0x732858: "public: __cdecl D3D10Shader::CCompiler::CCompiler(void) __ptr64" ??0CCompiler@D3D10Shader@@QEAA@XZ
0x682760: "int __cdecl D3DXSHSim::dsytrd_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dsytrd_@D3DXSHSim@@YAHPEBDPEAHPEAN1222211@Z
0x7301B4: "public: virtual class D3D10Shader::CNodeAttribute * __ptr64 __cdecl D3D10Shader::CNodeAttribute::Copy(unsigned int)const __ptr64" ?Copy@CNodeAttribute@D3D10Shader@@UEBAPEAV12@I@Z
0x69564C: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x46BF48: "eval dsy" ??_C@_08OKAFGEDL@eval?5dsy?$AA@
0x45E448: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x462F40: "const D3DXShader::CFragmentLinker::`vftable'" ??_7CFragmentLinker@D3DXShader@@6B@
0x783B7C: "protected: long __cdecl D3D10Shader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3D10Shader@@IEAAJXZ
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<bool>::~dynamicarray<bool>(void) __ptr64" ??1?$dynamicarray@_N@D3DXIsochart@@QEAA@XZ
0x467880: "malformed height string in sCAL " ??_C@_0CG@ILPCKGAK@malformed?5height?5string?5in?5sCAL?5@
0x46400C: "QL" ??_C@_02DBAMGCGD@QL?$AA@
0x4013E8: "__cdecl _imp_??2@YAPEAX_K@Z" __imp_??2@YAPEAX_K@Z
0x5BC6F0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x781664: "public: long __cdecl D3D10Shader::CProgram::GetSemanticModifiers(class D3D10Shader::CNode const * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetSemanticModifiers@CProgram@D3D10Shader@@QEAAJPEBVCNode@2@PEBDPEAI22@Z
0x47688C: "__cdecl _real@42ff0000" __real@42ff0000
0x46CE60: "continuen match" ??_C@_0BA@IALBMMPL@continuen?5match?$AA@
0x4598C0: "//listing for: %s[%d] " ??_C@_0BH@KOLJEGEJ@?1?1listing?5for?3?5?$CFs?$FL?$CFd?$FN?6?$AA@
0x465248: "6b 27-Mar-1998" ??_C@_0BA@LIJBPGPA@6b?5?527?9Mar?91998?$AA@
0x46F000: "eval bult with some bits known" ??_C@_0BP@NLFOCCIM@eval?5bult?5with?5some?5bits?5known?$AA@
0x459760: "_x8" ??_C@_03KILKAE@_x8?$AA@
0x77D458: "public: long __cdecl D3D10Shader::CTErrors::Clear(void) __ptr64" ?Clear@CTErrors@D3D10Shader@@QEAAJXZ
0x46DB40: "propagate floating point integer" ??_C@_0DE@KGNBPIGJ@propagate?5floating?5point?5integer@
0x4956EC: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?init_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x496388: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?init_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x4980B0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?init_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x459418: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x45BFC8: "DECRSAT" ??_C@_07JMBBINNN@DECRSAT?$AA@
0x46E160: "evaluate range sin" ??_C@_0BD@NLDCELMF@evaluate?5range?5sin?$AA@
0x57EC18: "void __cdecl D3DXTex::FindClosestSNORM(struct D3DXTex::BC4_SNORM * __ptr64,float * __ptr64 const)" ?FindClosestSNORM@D3DXTex@@YAXPEAUBC4_SNORM@1@QEAM@Z
0x464EE0: "Quantizing to %d colors" ??_C@_0BI@NEIBNACE@Quantizing?5to?5?$CFd?5colors?$AA@
0x45B890: "TEXCOORDSIZE2_4" ??_C@_0BA@GKEJIONA@TEXCOORDSIZE2_4?$AA@
0x45D198: "ID3DXEffectCompiler::CompileEffe" ??_C@_0DM@FLJENMJB@ID3DXEffectCompiler?3?3CompileEffe@
0x4D280C: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x463FCC: "QRF" ??_C@_03GEBBFKHJ@QRF?$AA@
0x46A690: "Unable to unroll loop, loop does" ??_C@_0FM@NLCPODPL@Unable?5to?5unroll?5loop?0?5loop?5does@
0x459470: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x45B534: "WRAP7" ??_C@_05MCHGELGE@WRAP7?$AA@
0x6B8E54: "double __cdecl D3DX::__gl_edgeEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x45C0E0: "DESTCOLOR" ??_C@_09GCPEOKGO@DESTCOLOR?$AA@
0x495DA8: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4769DC: "__cdecl _real@3e755d90" __real@3e755d90
0x4698B0: "const D3D10Shader::CNodeToken::`vftable'" ??_7CNodeToken@D3D10Shader@@6B@
0x71449C: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiply_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiply_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x5C1A08: "protected: long __cdecl D3DXShader::CCompiler::EmitForUnrolled(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForUnrolled@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x4013B0: "__cdecl _imp_iswpunct" __imp_iswpunct
0x830D80: "short * D3DXShader::d3dxasm_ss" ?d3dxasm_ss@D3DXShader@@3PAFA
0x4A3138: D3DXSHScale
0x63EB7C: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIKII@Z
0x721420: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::TypeDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6D58C0: "private: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_VertexOut>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@U_VertexOut@IsochartRepacker@@@D3DXIsochart@@AEAA_N_K@Z
0x46D768: "or(ine(x,0),ine(y,0)) -> ine(or(" ??_C@_0CI@CPCEFFJM@or?$CIine?$CIx?00?$CJ?0ine?$CIy?00?$CJ?$CJ?5?9?$DO?5ine?$CIor?$CI@
0x48A488: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x7D9A70: "protected: virtual long __cdecl D3D10Shader::C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@D3D10Shader@@MEAAJXZ
0x466E68: "Truncating incorrect info tRNS c" ??_C@_0CM@LODLIOMP@Truncating?5incorrect?5info?5tRNS?5c@
0x401520: "__cdecl _imp_toupper" __imp_toupper
0x401048: "__cdecl _imp_GetTextMetricsW" __imp_GetTextMetricsW
0x4585D8: "const D3DXTex::CCodec_R32F::`vftable'" ??_7CCodec_R32F@D3DXTex@@6B@
0x45BA4C: "COUNT1" ??_C@_06MPKOBJLH@COUNT1?$AA@
0x45F6FC: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x466D38: "Not enough memory for text." ??_C@_0BM@JFPBMAIB@Not?5enough?5memory?5for?5text?4?$AA@
0x46B748: "internal error: not all rules in" ??_C@_0CK@CHIPPIMK@internal?5error?3?5not?5all?5rules?5in@
0x45FE10: "const D3DXShader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3DXShader@@6B@
0x7785EC: "public: __cdecl D3D10Shader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3D10Shader@@QEAA@XZ
0x838818: "protected: static class D3DXShader::CParse * __ptr64 __ptr64 D3DXShader::CParse::s_pParse" ?s_pParse@CParse@D3DXShader@@1PEAV12@EA
0x46866C: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x660030: "public: long __cdecl D3DXSHSim::mySphereHiearchy::ComputeLevelsBi(unsigned int) __ptr64" ?ComputeLevelsBi@mySphereHiearchy@D3DXSHSim@@QEAAJI@Z
0x471080: "Invalid operand type for operand" ??_C@_0EK@KFENFFDP@Invalid?5operand?5type?5for?5operand@
0x49DADC: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x401510: "__cdecl _imp__isnan" __imp__isnan
0x4632EC: "output" ??_C@_06DKIGHACF@output?$AA@
0x6D39E0: "public: __cdecl D3DXIsochart::dynamicarray<unsigned char>::dynamicarray<unsigned char>(void) __ptr64" ??0?$dynamicarray@E@D3DXIsochart@@QEAA@XZ
0x46EB98: "eval literal buge" ??_C@_0BC@DOPLONNL@eval?5literal?5buge?$AA@
0x45CDD0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EJ@FGJINDDJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x479920: D3DXCreateFontW
0x81BDB0: "short * NXOF::xofparse_sindex" ?xofparse_sindex@NXOF@@3PAFA
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x4CDA70: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6BF5C0: "void __cdecl D3DX::png_do_gray_to_rgb(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_gray_to_rgb@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x476B7C: "__cdecl _real@3dae3133" __real@3dae3133
0x45EFAC: "Ids" ??_C@_03HDGLHOJN@Ids?$AA@
0x4969B0: D3DXVec3TransformCoordArray
0x4684A8: "data error" ??_C@_0L@HAHMBNLP@data?5error?$AA@
0x495214: "float * __ptr64 __cdecl c_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?c_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x4CA360: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x455900: IID_ID3DXMatrixStack
0x46E148: "evaluate range sincos" ??_C@_0BG@CCDEGNPL@evaluate?5range?5sincos?$AA@
0x47DB24: "public: virtual long __cdecl D3DXCore::CLine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLine@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x467930: "No memory to process text chunk." ??_C@_0CB@EKMLANHJ@No?5memory?5to?5process?5text?5chunk?4@
0x401040: "__cdecl _imp_GetTextMetricsA" __imp_GetTextMetricsA
0x6972D8: "public: virtual long __cdecl NXOF::XDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataRef@NXOF@@UEAAJPEA_K@Z
0x732978: "public: __cdecl D3D10Shader::CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@D3D10Shader@@QEAA@XZ
0x4DB764: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x468838: "cbuffer" ??_C@_07NIFFHOPN@cbuffer?$AA@
0x47ED0C: "public: virtual int __cdecl D3DXCore::CLine::GetGLLines(void) __ptr64" ?GetGLLines@CLine@D3DXCore@@UEAAHXZ
0x467988: "Insufficient memory to process t" ??_C@_0CL@OGIJCCIO@Insufficient?5memory?5to?5process?5t@
0x4950F4: "struct D3DXFLOAT16 * __ptr64 __cdecl c_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?c_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x70C114: "protected: void __cdecl GeodesicDist::CExactOneToAll::ProcessNewWindow(struct GeodesicDist::EdgeWindow * __ptr64) __ptr64" ?ProcessNewWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@@Z
0x401008: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x489158: "public: __cdecl D3DXCore::D3DXFONT_PHRASE::~D3DXFONT_PHRASE(void) __ptr64" ??1D3DXFONT_PHRASE@D3DXCore@@QEAA@XZ
0x498594: "float __cdecl c_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x63EA2C: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEBDKII@Z
0x474FB0: "endswitch statement doesn't matc" ??_C@_0GK@KMLFGNPG@endswitch?5statement?5doesn?8t?5matc@
0x475E90: "Dest register relative index tem" ??_C@_0GM@PHAJPHGJ@Dest?5register?5relative?5index?5tem@
0x479818: D3DXCreateFontA
0x838848: "long volatile D3DXShader::g_SpinLock" ?g_SpinLock@D3DXShader@@3JC
0x57E2A0: "public: float __cdecl D3DXTex::BC4_UNORM::DecodeFromIndex(unsigned int)const __ptr64" ?DecodeFromIndex@BC4_UNORM@D3DXTex@@QEBAMI@Z
0x45F408: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x590CD0: "protected: long __cdecl D3DXShader::CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@D3DXShader@@IEAAJXZ
0x401E68: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x72FF14: "public: virtual int __cdecl D3D10Shader::CNodeCBuffer::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeCBuffer@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x457EB4: "C" ??_C@_01GFHCPBMG@C?$AA@
0x45BF58: "COORD1" ??_C@_06ODBHNNMD@COORD1?$AA@
0x466AA8: "same structure. Resetting write" ??_C@_0DC@EOBOCMJO@same?5structure?4?5?5Resetting?5write@
0x476A8C: "__cdecl _real@3e5b7627" __real@3e5b7627
0x8017A2: strchr
0x476B18: "__cdecl _real@3d5b7627" __real@3d5b7627
0x68ADB0: "int __cdecl D3DXSHSim::dlarf_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarf_@D3DXSHSim@@YAHPEBDPEAH1PEAN12212@Z
0x7E6008: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCOS(void) __ptr64" ?EmitCOS@CD3D10Program@D3D10Shader@@IEAAJXZ
0x66F5CC: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x730294: "public: virtual void __cdecl D3D10Shader::CNodeAttribute::Validate(void)const __ptr64" ?Validate@CNodeAttribute@D3D10Shader@@UEBAXXZ
0x71E75C: "protected: void __cdecl D3D10Shader::CParse::Warning(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3D10Shader@@IEAAXPEAUD3DTOKEN@2@IPEBDZZ
0x5D9BF8: "protected: long __cdecl D3DXShader::CParse::FindDecl(enum D3DXShader::_D3DXDECL_TYPE,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeScope * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3DXShader@@IEAAJW4_D3DXDECL_TYPE@2@PEAUD3DXTOKEN@2@PEAVCNode@2@2PEAVCNodeScope@2@KPEAPEAV52@4@Z
0x801EA2: log
0x596A18: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::Release(void) __ptr64" ?Release@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x765B98: "protected: long __cdecl D3D10Shader::CCompiler::EmitLerpVirtualSeparate(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerpVirtualSeparate@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAI111I@Z
0x4C2AF0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6DD31C: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x6DE264: "public: static long __cdecl D3DXIsochart::CIsochartMesh::MergeSmallCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?MergeSmallCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KAEBVCBaseMeshInfo@2@AEAVCCallbackSchemer@2@@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::~dynamicarray<unsigned long>(void) __ptr64" ??1?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x499E48: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x5F96F0: "protected: long __cdecl D3DXShader::CShaderProgram::FindMatchUp(unsigned long,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?FindMatchUp@CShaderProgram@D3DXShader@@IEAAJKPEAVCInstruction@2@PEAPEAV32@I@Z
0x4013A0: "__cdecl _imp_qsort" __imp_qsort
0x45C1D8: "const D3DXEffects::CEffectPool::`vftable'" ??_7CEffectPool@D3DXEffects@@6B@
0x6617F0: "public: __cdecl D3DXSHSim::mySphereLevel::mySphereLevel(void) __ptr64" ??0mySphereLevel@D3DXSHSim@@QEAA@XZ
0x61ED30: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::Release(void) __ptr64" ?Release@CFragmentLinker@D3DXShader@@UEAAKXZ
0x465C90: "DCT coefficient out of range" ??_C@_0BN@OJEJKKDL@DCT?5coefficient?5out?5of?5range?$AA@
0x70D3E8: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::add(struct GeodesicDist::EdgeWindow const & __ptr64) __ptr64" ?add@?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBUEdgeWindow@GeodesicDist@@@Z
0x45976C: "_d2" ??_C@_03OPHLAIJK@_d2?$AA@
0x45BE28: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x68C544: "public: virtual unsigned long __cdecl NXOF::TSaveObject::Release(void) __ptr64" ?Release@TSaveObject@NXOF@@UEAAKXZ
0x470060: "SV_SampleIndex" ??_C@_0P@FNPEDHC@SV_SampleIndex?$AA@
0x7E70DC: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitEMITARG(void) __ptr64" ?EmitEMITARG@CD3D10Program@D3D10Shader@@IEAAJXZ
0x767468: "protected: long __cdecl D3D10Shader::CCompiler::EmitContinue(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CPacker * __ptr64) __ptr64" ?EmitContinue@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAVCPacker@2@@Z
0x801F0E: sqrtf
0x458798: "%u %u -1.000000 " ??_C@_0BB@ODJMHPLO@?$CFu?5?$CFu?6?91?4000000?6?$AA@
0x618FB4: "protected: long __cdecl D3DXShader::CPSProgram::RemapOutputMov(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@I@Z
0x4CA380: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x463CF8: "const D3DXSHSim::PRTVertAlbedoFetch::`vftable'" ??_7PRTVertAlbedoFetch@D3DXSHSim@@6B@
0x4C31B0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4684C8: "file error" ??_C@_0L@KIJFAKBJ@file?5error?$AA@
0x459A0C: " } " ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x45B728: "ZWRITEENABLE" ??_C@_0N@EGCNALM@ZWRITEENABLE?$AA@
0x5E64C8: "public: virtual class D3DXShader::CNodeStatement * __ptr64 __cdecl D3DXShader::CNodeStatement::Copy(void) __ptr64" ?Copy@CNodeStatement@D3DXShader@@UEAAPEAV12@XZ
0x7B396C: "protected: long __cdecl D3D10Shader::CProgram::GetRule(unsigned long,struct _D3D_RULE * __ptr64 * __ptr64) __ptr64" ?GetRule@CProgram@D3D10Shader@@IEAAJKPEAPEAU_D3D_RULE@@@Z
0x4BE9B0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences16(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences16@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x5A2924: "public: long __cdecl D3DXEffects::CEffect::LoadEffect(struct IDirect3DDevice9 * __ptr64,class D3DXEffects::CEffectPool * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64,char const * __ptr64) __ptr64" ?LoadEffect@CEffect@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@PEAVCEffectPool@2@KPEAUID3DXBuffer@@PEAKPEBD@Z
0x402020: "const D3DXCore::CRenderToSurface::`vftable'" ??_7CRenderToSurface@D3DXCore@@6B@
0x64E318: "public: virtual int __cdecl D3DXSHSim::CPRTCompBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTCompBuffer@D3DXSHSim@@UEAAHXZ
0x4C77F0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x801EAE: pow
0x6958E8: "public: virtual int __cdecl NXOF::TBinaryData::IsReference(void) __ptr64" ?IsReference@TBinaryData@NXOF@@UEAAHXZ
0x45BB10: "MIN_MAG_POINT_MIP_LINEAR" ??_C@_0BJ@FHHFFPEN@MIN_MAG_POINT_MIP_LINEAR?$AA@
0x55EDA4: D3DXCreateCubeTextureFromFileExW
0x46EC28: "eval literal umod" ??_C@_0BC@GOJOLJMA@eval?5literal?5umod?$AA@
0x46DF68: "evaluate literal min" ??_C@_0BF@ILLPFDMA@evaluate?5literal?5min?$AA@
0x730650: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeArray::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeArray@D3D10Shader@@UEAAPEAXI@Z
0x463DB8: "const D3DXSHSim::PRTCBClosestAdaptMono::`vftable'" ??_7PRTCBClosestAdaptMono@D3DXSHSim@@6B@
0x6C34AC: "void __cdecl D3DX::png_handle_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x476C44: "__cdecl _real@3f805d7d" __real@3f805d7d
0x6255DC: "public: virtual long __cdecl D3DXShader::CFragmentLinker::ClearCache(void) __ptr64" ?ClearCache@CFragmentLinker@D3DXShader@@UEAAJXZ
0x5BA42C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x46E748: "eval itof with known range" ??_C@_0BL@GCOLNBGA@eval?5itof?5with?5known?5range?$AA@
0x555B60: "private: void __cdecl CD3DXTexSampler::ComputePointSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputePointSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x650300: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetSamplingInfo(unsigned int,int,int,int,float) __ptr64" ?SetSamplingInfo@PRTComputeEngine@D3DXSHSim@@UEAAJIHHHM@Z
0x401628: "__cdecl _imp_sinh" __imp_sinh
0x459028: "{ " ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x78232C: "public: long __cdecl D3D10Shader::CProgram::Initialize(class D3D10Shader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3D10Shader@@QEAAJPEAV12@KK@Z
0x496E50: D3DXVec3Project
0x776494: "protected: long __cdecl D3D10Shader::CAssembler::EmitInstruction(class D3D10Shader::CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@D3D10Shader@@IEAAJPEAVCNode@2@@Z
0x468AF0: "Texture1D" ??_C@_09LIFFCGAH@Texture1D?$AA@
0x4644B8: "const NXOF::XDataArray<float,250>::`vftable'" ??_7?$XDataArray@M$0PK@@NXOF@@6B@
0x476A70: "__cdecl _real@3e506f9a" __real@3e506f9a
0x45BF9C: "LINEAR" ??_C@_06HLLDPCCO@LINEAR?$AA@
0x68C6AC: "public: virtual long __cdecl NXOF::TSaveObject::Save(void) __ptr64" ?Save@TSaveObject@NXOF@@UEAAJXZ
0x46DE48: "evaluate literal asin" ??_C@_0BG@JPIKHHLF@evaluate?5literal?5asin?$AA@
0x46F220: "eval ishr with some bits known" ??_C@_0BP@JDDHGCEL@eval?5ishr?5with?5some?5bits?5known?$AA@
0x720D90: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreFunctionDecl(class D3D10Shader::CNodeFunction * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3D10Shader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x5993B0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializePass(class D3D10Shader::CNodeDecl * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CPass * __ptr64 * __ptr64) __ptr64" ?InitializePass@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@KPEAVCData@23@1PEAPEAVCPass@23@@Z
0x823000: "short * D3DXShader::d3dxasm_check" ?d3dxasm_check@D3DXShader@@3PAFA
0x5DCE34: "protected: long __cdecl D3DXShader::CParse::ApplyUsage(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ApplyUsage@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x801E7E: cos
0x476BF0: "__cdecl _real@bdc093a3" __real@bdc093a3
0x64B348: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::Resize(unsigned int) __ptr64" ?Resize@CPRTBuffer@D3DXSHSim@@UEAAJI@Z
0x4D661C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAE@Z
0x7FE3B4: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x7F6608: "protected: virtual void __cdecl CD3D10PixelShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10PixelShaderValidator@@MEAAXXZ
0x7045D0: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricErrorMetric(void) __ptr64" ?CalculateQuadricErrorMetric@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x698DBC: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@UEAAPEAXI@Z
0x48FCF0: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x5BAEE0: "private: long __cdecl D3DXEffects::CEffect::_Copy(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?_Copy@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@2PEAV12@@Z
0x6932F8: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x4645F0: "const NXOF::XDataSaveObj::`vftable'{for `ID3DXFileSaveData'}" ??_7XDataSaveObj@NXOF@@6BID3DXFileSaveData@@@
0x7462C4: "protected: long __cdecl D3D10Shader::CCompiler::FindOtherTexInputs(class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?FindOtherTexInputs@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IIPEAI@Z
0x478020: "__cdecl _real@3a802008" __real@3a802008
0x401478: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x5AF268: "public: virtual long __cdecl D3DXEffects::CEffect::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffect@D3DXEffects@@UEAAJPEBD0@Z
0x494D60: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CAnimationSetBase@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x4589A8: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x4742E0: "Reference of undeclared register" ??_C@_0FK@LIEDBAGP@Reference?5of?5undeclared?5register@
0x45C16C: "POINT" ??_C@_05NKNPLGBO@POINT?$AA@
0x468958: "RasterizerState" ??_C@_0BA@LIKHENHC@RasterizerState?$AA@
0x6E55A0: "public: static long __cdecl D3DXIsochart::CIsochartMesh::PackingCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PackingCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAVCCallbackSchemer@2@@Z
0x45E708: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x46E960: "evaluate range bge" ??_C@_0BD@NKPNIPPO@evaluate?5range?5bge?$AA@
0x476838: "__cdecl _real@3d93a92a" __real@3d93a92a
0x4764D4: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x45B968: "TEX7" ??_C@_04KKCMBGNK@TEX7?$AA@
0x5BE138: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3DXShader@@MEAAJXZ
0x461D10: "cannot match to texreg2ar or tex" ??_C@_0FH@PAHKLJKJ@cannot?5match?5to?5texreg2ar?5or?5tex@
0x45CEB0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@EICMCNGJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x48D17C: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x68BDC4: "public: virtual unsigned long __cdecl NXOF::TFile::Release(void) __ptr64" ?Release@TFile@NXOF@@UEAAKXZ
0x469228: "Attributes" ??_C@_0L@PLFFHFAH@Attributes?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::mySphereLevel::~mySphereLevel(void) __ptr64" ??1mySphereLevel@D3DXSHSim@@QEAA@XZ
0x645744: "public: int __cdecl D3DXShader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3DXShader@@QEAAHXZ
0x6D5A0C: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::dynamicarray<unsigned long>(void) __ptr64" ??0?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x69F9F0: "void __cdecl D3DX::jpeg_abort(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_abort@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x46C1D0: "atan of knwn 0 or 1 identity" ??_C@_0BN@EPJAECON@atan?5of?5knwn?50?5or?51?5identity?$AA@
0x788A08: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddressesIPA(void) __ptr64" ?SimplifyAddressesIPA@CProgram@D3D10Shader@@IEAAJXZ
0x5DCFC0: "protected: long __cdecl D3DXShader::CParse::CombineUsages(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x4594E4: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x78C72C: "protected: unsigned int __cdecl D3D10Shader::CProgram::GetLoopPredicate(unsigned int) __ptr64" ?GetLoopPredicate@CProgram@D3D10Shader@@IEAAII@Z
0x45F0D8: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x4012A8: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::~GXArray<struct D3DXSHSim::SubSurfFaceSamp>(void) __ptr64" ??1?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x731B74: "public: virtual class D3D10Shader::CNodeStateBlockFunctionCall * __ptr64 __cdecl D3D10Shader::CNodeStateBlockFunctionCall::Copy(unsigned int)const __ptr64" ?Copy@CNodeStateBlockFunctionCall@D3D10Shader@@UEBAPEAV12@I@Z
0x5DB2DC: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionCall(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x464008: "LQ" ??_C@_02NKJODOFM@LQ?$AA@
0x65D244: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x459A18: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x467F00: "Invalid number of transparent co" ??_C@_0CP@PFJBFCBG@Invalid?5number?5of?5transparent?5co@
0x466578: "Ignoring attempt to set chromati" ??_C@_0DO@EEGLKLJK@Ignoring?5attempt?5to?5set?5chromati@
0x6A7EC0: "void __cdecl D3DX::jinit_merged_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_merged_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x59F260: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x4F77EC: "long __cdecl D3DXMesh::CRectPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CRectPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x57F920: D3DXCompileShaderFromFileA
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x830594: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUxlivUmlyygUlyquivUznwGEUkxsxlivOlyq@d3dxcore" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUxlivUmlyygUlyquivUznwGEUkxsxlivOlyq@d3dxcore
0x464088: "WORD" ??_C@_04ILLECDIN@WORD?$AA@
0x5A4200: "private: long __cdecl D3DXEffects::CEffect::LoadParameter(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadParameter@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x4631E0: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x45C6B0: "ID3DXEffectCompiler: Arrays must" ??_C@_0FA@FFLABOF@ID3DXEffectCompiler?3?5Arrays?5must@
0x5DE8CC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x46A1B0: "can't flatten if statements that" ??_C@_0EG@NJLNDEDP@can?8t?5flatten?5if?5statements?5that@
0x7819D0: "public: void * __ptr64 __cdecl D3D10Shader::CDebugInfo::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCDebugInfo@D3D10Shader@@QEAAPEAXI@Z
0x49418C: "long __cdecl D3DXAnimation::AddKeyframedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXKeyframedAnimationSet * __ptr64)" ?AddKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXKeyframedAnimationSet@@@Z
0x80178A: isalpha
0x46B718: "ch" ??_C@_02OHALLCDL@ch?$AA@
0x467C80: "Invalid bit depth for RGBA image" ??_C@_0CB@KFCOJLNF@Invalid?5bit?5depth?5for?5RGBA?5image@
0x4764E4: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x4604A0: "internal error: multiple write t" ??_C@_0CO@POMDMDLL@internal?5error?3?5multiple?5write?5t@
0x68FC04: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateMember(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XTemplateMember,10> * __ptr64) __ptr64" ?LoadTemplateMember@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXTemplateMember@NXOF@@$09@2@@Z
0x578314: "protected: long __cdecl D3DXTex::CBlt::BltNone(void) __ptr64" ?BltNone@CBlt@D3DXTex@@IEAAJXZ
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeStatement::Print(void)const __ptr64" ?Print@CNodeStatement@D3D10Shader@@UEBAXXZ
0x460390: "%s semantics '%s' has been depre" ??_C@_0DK@NLFBPGJL@?$CFs?5semantics?5?8?$CFs?8?5has?5been?5depre@
0x66176C: "protected: long __cdecl D3DXSHSim::GXArray<unsigned char>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@E@D3DXSHSim@@IEAAJI@Z
0x7E3B4C: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::FindTextureDims(void) __ptr64" ?FindTextureDims@CD3D10Program@D3D10Shader@@MEAAJXZ
0x46CED0: "breakge match" ??_C@_0O@ONJHDDFO@breakge?5match?$AA@
0x458ED4: "m%u" ??_C@_03HLDJAGIF@m?$CFu?$AA@
0x474C00: "sample_c/_c_lz instructions requ" ??_C@_0IN@MDMPBHJN@sample_c?1_c_lz?5instructions?5requ@
0x6546B8: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamplesDirectSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIIPEBUD3DXVECTOR3@@PEAUID3DXPRTBuffer@@@Z
0x65F3C0: "protected: long __cdecl D3DXSHSim::GXArray<unsigned int>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@I@D3DXSHSim@@IEAAJI@Z
0x82EDE8: "unsigned long * D3DXMesh::g_PatchDegree" ?g_PatchDegree@D3DXMesh@@3PAKA
0x65F3C0: "protected: long __cdecl D3DXSHSim::GXArray<int>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@H@D3DXSHSim@@IEAAJI@Z
0x64E330: "public: __cdecl D3DXSHSim::PRTComputeEngine::PRTComputeEngine(void) __ptr64" ??0PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x59794C: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeRefs(class D3D10Shader::CNode const * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?InitializeRefs@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBVCNode@D3D10Shader@@PEAPEAE@Z
0x6B3430: "void __cdecl D3DX::jpeg_fdct_ifast(short * __ptr64)" ?jpeg_fdct_ifast@D3DX@@YAXPEAF@Z
0x4604D8: "internal error: multiple breaks " ??_C@_0CG@BJDMIILG@internal?5error?3?5multiple?5breaks?5@
0x46F240: "eval ushr with some bits known" ??_C@_0BP@EGNIICFB@eval?5ushr?5with?5some?5bits?5known?$AA@
0x4F20E0: D3DXSaveMeshToXA
0x55E01C: D3DXCreateTextureFromFileA
0x65F3C0: "protected: long __cdecl D3DXSHSim::GXArray<float>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@M@D3DXSHSim@@IEAAJI@Z
0x4654E0: "Cannot quantize to more than %d " ??_C@_0CH@NHMNHHIB@Cannot?5quantize?5to?5more?5than?5?$CFd?5@
0x46D678: "continue(a,bine(x,0)) -> continu" ??_C@_0CH@LCINKOEB@continue?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5continu@
0x455730: "ScriptJustify" ??_C@_0O@NJJKLBE@ScriptJustify?$AA@
0x665010: "bool __cdecl D3DXSHSim::ComputeHemiInfo(struct D3DXSHSim::myFace & __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,float & __ptr64)" ?ComputeHemiInfo@D3DXSHSim@@YA_NAEAUmyFace@1@PEAUD3DXVECTOR3@@MAEAU3@2AEAM@Z
0x401360: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAM@Z
0x6395F0: "private: unsigned int __cdecl D3DXShader::CProgram::CompactLiterals_Allocate(unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,int) __ptr64" ?CompactLiterals_Allocate@CProgram@D3DXShader@@AEAAIPEAIIIIH@Z
0x470A78: "output %s%u used more than once" ??_C@_0CA@MADBEBEC@output?5?$CFs?$CFu?5used?5more?5than?5once?$AA@
0x6DE5E8: "private: static long __cdecl D3DXIsochart::CIsochartMesh::CalAdjacentChartsForEachChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long const * __ptr64,unsigned long)" ?CalAdjacentChartsForEachChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBKK@Z
0x801EEA: sqrt
0x4617B8: "conflicting sampler array bindin" ??_C@_0CD@ECBFKOII@conflicting?5sampler?5array?5bindin@
0x6D3A04: "private: float __cdecl IsochartRepacker::CUVAtlasRepacker::GetTotalArea<unsigned long>(void) __ptr64" ??$GetTotalArea@K@CUVAtlasRepacker@IsochartRepacker@@AEAAMXZ
0x7152FC: "struct D3DXFLOAT16 * __ptr64 __cdecl intelsse3_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x481E94: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x459460: "slt" ??_C@_03KNKPKBCH@slt?$AA@
0x69750C: "public: virtual __cdecl NXOF::XSrcMemory::~XSrcMemory(void) __ptr64" ??1XSrcMemory@NXOF@@UEAA@XZ
0x458A48: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x771DBC: "public: long __cdecl D3D10Shader::CPacker::Initialize(void) __ptr64" ?Initialize@CPacker@D3D10Shader@@QEAAJXZ
0x496E7C: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x5578B0: D3DXCreateTeapot
0x46A5C8: "texture access must have literal" ??_C@_0DO@JMLCDKCM@texture?5access?5must?5have?5literal@
0x66414C: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetFaceChildren(unsigned int,unsigned int * __ptr64 const,unsigned int & __ptr64) __ptr64" ?GetFaceChildren@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAIAEAI@Z
0x7791A0: "public: long __cdecl D3D10Shader::CPreProcessor::GetToken(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@@Z
0x5BE200: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x4627E4: "xy" ??_C@_02KEKBNNLK@xy?$AA@
0x6C90F0: "void __cdecl D3DX::png_do_pack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_pack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x705D20: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateFuzzyRegion(bool * __ptr64) __ptr64" ?CalculateFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_N@Z
0x58C4E8: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6D55E0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct _D3DXATTRIBUTERANGE>::add(struct _D3DXATTRIBUTERANGE const & __ptr64) __ptr64" ?add@?$dynamicarray@U_D3DXATTRIBUTERANGE@@@D3DXIsochart@@QEAA_NAEBU_D3DXATTRIBUTERANGE@@@Z
0x46BF08: "eval asin" ??_C@_09JOFJIGGJ@eval?5asin?$AA@
0x4E4400: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x58FFE4: "protected: long __cdecl D3DXShader::CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@D3DXShader@@IEAAJI@Z
0x6D5A0C: "public: __cdecl D3DXIsochart::dynamicarray<int>::dynamicarray<int>(void) __ptr64" ??0?$dynamicarray@H@D3DXIsochart@@QEAA@XZ
0x81C7A8: "int use_eigen" ?use_eigen@@3HA
0x46C7A0: "unsigned integer movc((a<b),a,b)" ??_C@_0CN@FAJICBHA@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ@
0x45E970: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x6FE9C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneLikeShape(unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessPlaneLikeShape@CIsochartMesh@D3DXIsochart@@AEAAJKKAEA_N@Z
0x61D0A8: "long __cdecl D3DXShader::CopyTypeInfo(class D3DXShader::CCommentBlock * __ptr64,unsigned char * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?CopyTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAEPEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x774ECC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CAssembler::NonNull(class D3D10Shader::CNode * __ptr64) __ptr64" ?NonNull@CAssembler@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x594F58: "long __cdecl D3DXEffects::_RemapRefs(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?_RemapRefs@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAK@Z
0x470D00: "Bytecode appears corrupt - integ" ??_C@_0DD@DCABPLPL@Bytecode?5appears?5corrupt?5?9?5integ@
0x691880: "int __cdecl NXOF::yyGetNumber(int)" ?yyGetNumber@NXOF@@YAHH@Z
0x464758: "%s %s {" ??_C@_07HFEKMKPP@?$CFs?5?$CFs?5?$HL?$AA@
0x7FACF8: "public: void __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::Push(struct CD3D10ShaderValidatorBase::STACK_ENTRY const & __ptr64) __ptr64" ?Push@?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAAXAEBUSTACK_ENTRY@CD3D10ShaderValidatorBase@@@Z
0x4684D8: "stream end" ??_C@_0L@FNAOCBOG@stream?5end?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeStateBlockFunctionCall::Print(void)const __ptr64" ?Print@CNodeStateBlockFunctionCall@D3D10Shader@@UEBAXXZ
0x46BF70: "frc of int to zero" ??_C@_0BD@GLEEPICI@frc?5of?5int?5to?5zero?$AA@
0x6D3B50: "private: float __cdecl IsochartRepacker::CUVAtlasRepacker::GetTotalArea<unsigned short>(void) __ptr64" ??$GetTotalArea@G@CUVAtlasRepacker@IsochartRepacker@@AEAAMXZ
0x45B350: "MULTISAMPLEMASK" ??_C@_0BA@EOIGANJC@MULTISAMPLEMASK?$AA@
0x470560: "internal error: expected scalar " ??_C@_0DE@OABGIEAH@internal?5error?3?5expected?5scalar?5@
0x488ED8: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::D3DXFONT_WORD>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UD3DXFONT_WORD@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x45FD68: "const D3DXShader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3DXShader@@6B@
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeToken::Print(void) __ptr64" ?Print@CNodeToken@D3DXShader@@UEAAXXZ
0x708D84: "public: void __cdecl D3DXIsochart::CGraphcut::Clear(void) __ptr64" ?Clear@CGraphcut@D3DXIsochart@@QEAAXXZ
0x76EE80: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeDefaults(class D3D10Shader::CNode const * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@@Z
0x401340: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x560B40: D3DXFillCubeTexture
0x466ED0: "Missing IHDR before gAMA" ??_C@_0BJ@CCOIFGBO@Missing?5IHDR?5before?5gAMA?$AA@
0x46D0F0: "Try to match temp array loads to" ??_C@_0DG@EGIGBHFF@Try?5to?5match?5temp?5array?5loads?5to@
0x7285EC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CompileExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int,int) __ptr64" ?CompileExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00IH@Z
0x45E5F0: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x46D800: "Legacy NOT GE => LT" ??_C@_0BE@CLICOOHH@Legacy?5NOT?5GE?5?$DN?$DO?5LT?$AA@
0x4CFB38: "long __cdecl D3DXOptimizeVerticesEx<unsigned int,0,4294967295>(unsigned int const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@I$0A@$0PPPPPPPP@@@YAJPEBIIIPEAK@Z
0x58E938: "protected: void __cdecl D3DXShader::CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@D3DXShader@@IEAAXPEBDZZ
0x47A1E0: "public: virtual unsigned __int64 __cdecl D3DX10Core::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DX10Core@@UEAA_KXZ
0x6C20C4: "unsigned long __cdecl D3DX::png_get_uint_31(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_get_uint_31@D3DX@@YAKPEAUpng_struct_def@1@PEAE@Z
0x6DACBC: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Optimize(unsigned long & __ptr64,unsigned long * __ptr64) __ptr64" ?Optimize@CIsochartEngine@D3DXIsochart@@UEAAJAEAKPEAK@Z
0x46B7A0: "$Params" ??_C@_07EDAJCIPN@$Params?$AA@
0x5FA200: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@D3DXShader@@IEAAJXZ
0x49C968: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x715214: "float * __ptr64 __cdecl intelsse3_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x458E50: "z" ??_C@_01GLPGHMHM@z?$AA@
0x458E78: "oPts" ??_C@_04LOFIANGF@oPts?$AA@
0x4CC624: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x458F48: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x459D10: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x604400: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSLegacyProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x45FDE0: "const D3DXShader::CNodeState::`vftable'" ??_7CNodeState@D3DXShader@@6B@
0x5F5654: "protected: long __cdecl D3DXShader::CShaderProgram::MatchX2Modifier(void) __ptr64" ?MatchX2Modifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x401070: "__cdecl _imp_TranslateCharsetInfo" __imp_TranslateCharsetInfo
0x5A9DCC: "long __cdecl D3DXEffects::ValidateHandleArray<struct D3DXEffects::SAssignment>(struct D3DXEffects::SAssignment * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@USAssignment@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSAssignment@0@K@Z
0x6875A0: "int __cdecl D3DXSHSim::dlassq_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64)" ?dlassq_@D3DXSHSim@@YAHPEAHPEAN011@Z
0x47B19C: "public: long __cdecl D3DXCore::CRenderToEnvMap::EndScene(void) __ptr64" ?EndScene@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x45D260: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@KNAOGMBI@ID3DXEffectCompiler?3?3CompileEffe@
0x4768A8: "__cdecl _real@3c820821" __real@3c820821
0x464A08: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x6F2208: "public: __cdecl GeodesicDist::Edge::~Edge(void) __ptr64" ??1Edge@GeodesicDist@@QEAA@XZ
0x5B10EC: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x5BC944: "public: virtual long __cdecl D3DXEffects::CEffect::ApplyParameterBlock(char const * __ptr64) __ptr64" ?ApplyParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x476228: "const CD3D10ShaderValidatorBase::`vftable'" ??_7CD3D10ShaderValidatorBase@@6B@
0x468400: "invalid stored block lengths" ??_C@_0BN@LGAADGOK@invalid?5stored?5block?5lengths?$AA@
0x5DEB78: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x45A180: "instruction predication is not s" ??_C@_0EA@OBEGANPP@instruction?5predication?5is?5not?5s@
0x401168: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x46FC60: "invalid %s %s" ??_C@_0O@HBEFAGBF@invalid?5?$CFs?5?$CFs?$AA@
0x55B9E4: D3DXLoadSurfaceFromSurface
0x45BFC0: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x46A0D8: "cant use flow control on this pr" ??_C@_0CG@NGJPOGCG@cant?5use?5flow?5control?5on?5this?5pr@
0x83966C: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`8'::t18" ?t18@?7??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x772E04: "long __cdecl D3D10Shader::CalcNumRegisters(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@D3D10Shader@@YAJPEBVCNode@1@PEAI1@Z
0x7FDBA8: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitOperand(class D3D10ShaderBinary::COperandBase const & __ptr64) __ptr64" ?EmitOperand@CShaderAsm@D3D10ShaderBinary@@QEAAXAEBVCOperandBase@2@@Z
0x479390: "__stdcall _real" __real@4051800000000000
0x459154: "true" ??_C@_04LOAJBDKD@true?$AA@
0x45B800: "TEXCOORDSIZE3_5" ??_C@_0BA@MLOONIPE@TEXCOORDSIZE3_5?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<int>::~dynamicarray<int>(void) __ptr64" ??1?$dynamicarray@H@D3DXIsochart@@QEAA@XZ
0x476424: "or" ??_C@_02FODMLBIE@or?$AA@
0x401158: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x4BE860: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneInfluence(unsigned long,unsigned long * __ptr64,float * __ptr64) __ptr64" ?GetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAKPEAM@Z
0x4587D8: "FORMAT=" ??_C@_07ELMCKOC@FORMAT?$DN?$AA@
0x55CFF0: D3DXCheckCubeTextureRequirements
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x45AEE0: "LIGHTDIFFUSE" ??_C@_0N@EKAHCLBC@LIGHTDIFFUSE?$AA@
0x5BE180: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x4769D4: "__cdecl _real@3dda29f1" __real@3dda29f1
0x476C40: "__cdecl _real@3eea01e8" __real@3eea01e8
0x469328: "geometryshader" ??_C@_0P@KPFMCAMP@geometryshader?$AA@
0x72F81C: "public: virtual __cdecl D3D10Shader::CNodeScope::~CNodeScope(void) __ptr64" ??1CNodeScope@D3D10Shader@@UEAA@XZ
0x461358: "cannot map swizzle to ps_1_1" ??_C@_0BN@KFPOIAMI@cannot?5map?5swizzle?5to?5ps_1_1?$AA@
0x6FFAA4: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionCylindricalShape(float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionCylindricalShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM00KAEA_N@Z
0x477FD8: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x4678D8: "Duplicate tIME chunk" ??_C@_0BF@CMKMELPN@Duplicate?5tIME?5chunk?$AA@
0x788634: "protected: long __cdecl D3D10Shader::CProgram::SimplifyAddressesI(void) __ptr64" ?SimplifyAddressesI@CProgram@D3D10Shader@@IEAAJXZ
0x46E528: "generate floating point special " ??_C@_0DB@OLLPBDKC@generate?5floating?5point?5special?5@
0x605C38: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixNeg(void) __ptr64" ?FixNeg@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x81C95C: "enum _D3DX_CPU_OPTIMIZATION g_CpuOptimization" ?g_CpuOptimization@@3W4_D3DX_CPU_OPTIMIZATION@@A
0x68DCEC: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTSaveObject@NXOF@@EEAAPEAXI@Z
0x45C498: "ID3DXEffectCompiler: Unexpected " ??_C@_0DM@LNMOEPPG@ID3DXEffectCompiler?3?5Unexpected?5@
0x495760: D3DXVec2BaryCentric
0x458EE8: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x463438: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x45A488: "tessfactor" ??_C@_0L@EJDPMBCK@tessfactor?$AA@
0x455740: "ScriptTextOut" ??_C@_0O@EHCGHHIG@ScriptTextOut?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::AddRef(void) __ptr64" ?AddRef@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x64E30C: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x5F9ED4: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x4CA380: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x45B860: "TEXCOORDSIZE2_7" ??_C@_0BA@EBGENNBD@TEXCOORDSIZE2_7?$AA@
0x45ACF8: "PIXELSHADERCONSTANTB" ??_C@_0BF@LKDKJAKA@PIXELSHADERCONSTANTB?$AA@
0x45C024: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x6958E8: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAHXZ
0x4768B0: "__cdecl _real@427c0000" __real@427c0000
0x49555C: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x7BEE24: "public: virtual long __cdecl D3D10Shader::CFXL10Program::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXL10Program@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x458A68: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x474850: "gather4 instruction requires sam" ??_C@_0GP@LHHBAFFD@gather4?5instruction?5requires?5sam@
0x64E324: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x4671E0: "Incorrect sRGB chunk length" ??_C@_0BM@FMAJKMKD@Incorrect?5sRGB?5chunk?5length?$AA@
0x5DF5B4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CastExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0HH@Z
0x63FFBC: "int __cdecl D3DXShader::d3dxtok_parse(void)" ?d3dxtok_parse@D3DXShader@@YAHXZ
0x81D0A0: "char const * __ptr64 * D3DXShader::x_rgszWriteMask" ?x_rgszWriteMask@D3DXShader@@3PAPEBDA
0x46D230: "Compact Registers - Press Moves" ??_C@_0CA@JJPJGKGP@Compact?5Registers?5?9?5Press?5Moves?$AA@
0x6C46E0: "void __cdecl D3DX::png_handle_zTXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4698D8: "const D3D10Shader::CNodeList::`vftable'" ??_7CNodeList@D3D10Shader@@6B@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x7A8DDC: "long __cdecl D3D10Shader::SFPS_SetToZero(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_SetToZero@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x45BFA4: "EXP2" ??_C@_04CGLLICFH@EXP2?$AA@
0x6BAD6C: "void __cdecl D3DX::png_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4708C8: "SV_SampleIndex isn't supported o" ??_C@_0CO@MGDFGLOD@SV_SampleIndex?5isn?8t?5supported?5o@
0x7F671C: "protected: virtual void __cdecl CD3D10PixelShaderValidator::Rule_DeclarationsFirst(void) __ptr64" ?Rule_DeclarationsFirst@CD3D10PixelShaderValidator@@MEAAXXZ
0x49DACC: D3DXPlaneTransform
0x45A108: "entrypoint" ??_C@_0L@BPGLNOGK@entrypoint?$AA@
0x5BBEF4: "public: virtual long __cdecl D3DXEffects::CEffect::FindNextValidTechnique(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindNextValidTechnique@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x6F8F58: "public: __cdecl GeodesicDist::Edge::Edge(void) __ptr64" ??0Edge@GeodesicDist@@QEAA@XZ
0x466CA0: "Buffer error in compressed datas" ??_C@_0DC@PEAPBHCI@Buffer?5error?5in?5compressed?5datas@
0x45E910: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x4B98E8: "void __cdecl IndexedHeapSort(unsigned long * __ptr64,float * __ptr64,unsigned long)" ?IndexedHeapSort@@YAXPEAKPEAMK@Z
0x7306CC: "public: virtual int __cdecl D3D10Shader::CNodeArray::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeArray@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x46ED80: "eval bieq with known range" ??_C@_0BL@PIMNGOA@eval?5bieq?5with?5known?5range?$AA@
0x73242C: "public: virtual class D3D10Shader::CNodeState * __ptr64 __cdecl D3D10Shader::CNodeState::Copy(unsigned int)const __ptr64" ?Copy@CNodeState@D3D10Shader@@UEBAPEAV12@I@Z
0x45AE28: "LIGHTTHETA" ??_C@_0L@GMBFJKCN@LIGHTTHETA?$AA@
0x59FFF8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x464C28: "Freed XMS handle %u" ??_C@_0BE@FOGGKKAO@Freed?5XMS?5handle?5?$CFu?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x467AF8: "Decompression Error" ??_C@_0BE@JLEKBIKH@Decompression?5Error?$AA@
0x467D68: "Ignoring request to write a PLTE" ??_C@_0DI@EOMIECBC@Ignoring?5request?5to?5write?5a?5PLTE@
0x75B868: "protected: int __cdecl D3D10Shader::CCompiler::GetValue(class D3D10Shader::CNode const * __ptr64,char const * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?GetValue@CCompiler@D3D10Shader@@IEAAHPEBVCNode@2@PEBDPEAIIH@Z
0x695C5C: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TBinaryLoad@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x458BD4: "memory" ??_C@_06HLKELJGF@memory?$AA@
0x6F1E60: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::~dynamicarray<struct GeodesicDist::Edge>(void) __ptr64" ??1?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x713BF8: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x477198: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x81CDB0: "short * D3DXShader::d3dxtok_check" ?d3dxtok_check@D3DXShader@@3PAFA
0x4C1280: "long __cdecl D3DXMesh::D3DXFVFFromDeclaratorEx(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long * __ptr64,int)" ?D3DXFVFFromDeclaratorEx@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@PEAKH@Z
0x4014D0: "__cdecl _imp__tempnam" __imp__tempnam
0x4589D8: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x5B16DC: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetCurrentTechnique(void) __ptr64" ?GetCurrentTechnique@CEffect@D3DXEffects@@UEAAPEBDXZ
0x457D30: "Patch %i degenerate" ??_C@_0BE@NOECLGIG@Patch?5?$CFi?5degenerate?$AA@
0x4613B8: "unable to emmulate write masks f" ??_C@_0DI@LNPPNCLA@unable?5to?5emmulate?5write?5masks?5f@
0x70D57C: "private: virtual void __cdecl GeodesicDist::CApproximateOneToAll::CutHeapTopData(struct GeodesicDist::EdgeWindow & __ptr64) __ptr64" ?CutHeapTopData@CApproximateOneToAll@GeodesicDist@@EEAAXAEAUEdgeWindow@2@@Z
0x596BDC: "long __cdecl D3DXEffects::Compiler::InitializeNodes(class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?InitializeNodes@Compiler@D3DXEffects@@YAJPEAPEAVCNode@D3D10Shader@@PEBV34@PEAI2@Z
0x45B270: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x7692CC: "protected: long __cdecl D3D10Shader::CCompiler::FindArgTypes(unsigned int,unsigned int * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?FindArgTypes@CCompiler@D3D10Shader@@IEAAJIPEAIPEA_K@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x4559C0: IID_TBinaryLoad
0x5E6694: "public: virtual class D3DXShader::CNodeExpression * __ptr64 __cdecl D3DXShader::CNodeExpression::Copy(void) __ptr64" ?Copy@CNodeExpression@D3DXShader@@UEAAPEAV12@XZ
0x458A78: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x708F04: "public: long __cdecl D3DXIsochart::CGraphcut::CutGraph(float & __ptr64) __ptr64" ?CutGraph@CGraphcut@D3DXIsochart@@QEAAJAEAM@Z
0x46A448: "Can't use gradient instructions " ??_C@_0DE@IFIJMBHB@Can?8t?5use?5gradient?5instructions?5@
0x45AE18: "LIGHTPHI" ??_C@_08CMIJEPOP@LIGHTPHI?$AA@
0x466440: "Decompression error" ??_C@_0BE@JMOGBNJB@Decompression?5error?$AA@
0x45BAF0: "MIN_POINT_MAG_LINEAR_MIP_POINT" ??_C@_0BP@GPKFBPIB@MIN_POINT_MAG_LINEAR_MIP_POINT?$AA@
0x494060: "long __cdecl D3DXAnimation::AddCompressedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXCompressedAnimationSet * __ptr64)" ?AddCompressedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXCompressedAnimationSet@@@Z
0x628140: "protected: long __cdecl D3DXShader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3DXShader@@IEAAJXZ
0x767BBC: "protected: long __cdecl D3D10Shader::CCompiler::EmitEmit(class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitEmit@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@IPEAII@Z
0x4375F0: d3dx_z_errmsg
0x458800: "32-bit_rle_xyze" ??_C@_0BA@OLKFCJPL@32?9bit_rle_xyze?$AA@
0x401318: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x4593E8: " // %s " ??_C@_0L@BDEEJCPM@?5?5?5?5?1?1?5?$CFs?6?$AA@
0x48DCD8: "public: long __cdecl D3DXAnimation::CKeyframedAnimationSet::Init(char const * __ptr64,unsigned int,enum _D3DXPLAYBACK_TYPE,double,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CKeyframedAnimationSet@D3DXAnimation@@QEAAJPEBDIW4_D3DXPLAYBACK_TYPE@@NIPEBU_D3DXKEY_CALLBACK@@@Z
0x459400: "%u "%s" " ??_C@_08BHEPLOK@?$CFu?5?$CC?$CFs?$CC?6?$AA@
0x709584: "protected: void __cdecl D3DXIsochart::CMaxFlow::trace_current_path(int,int,int) __ptr64" ?trace_current_path@CMaxFlow@D3DXIsochart@@IEAAXHHH@Z
0x463F24: "T" ??_C@_01GAPBHFFA@T?$AA@
0x466C18: "CRC error" ??_C@_09BJGMGMHA@CRC?5error?$AA@
0x468BF8: "VertexShader" ??_C@_0N@GMCBJINM@VertexShader?$AA@
0x45BA3C: "COUNT3" ??_C@_06PNJIHLDF@COUNT3?$AA@
0x8352E8: "union NXOF::YYSTYPE NXOF::xofparse_val" ?xofparse_val@NXOF@@3TYYSTYPE@1@A
0x45C0B0: "BOTHSRCALPHA" ??_C@_0N@GHJHLBN@BOTHSRCALPHA?$AA@
0x46DED8: "evaluate literal ftou" ??_C@_0BG@BNMGCEDE@evaluate?5literal?5ftou?$AA@
0x57AF34: "long __cdecl D3DXTex::c_BoxFilter2D_A8R8G8B8(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?c_BoxFilter2D_A8R8G8B8@D3DXTex@@YAJPEAI0IIII@Z
0x472CC0: "Invalid name or shader for SIV d" ??_C@_0EF@DIBCKILE@Invalid?5name?5or?5shader?5for?5SIV?5d@
0x4011C8: "__cdecl _imp_GlobalMemoryStatus" __imp_GlobalMemoryStatus
0x64079C: "public: void * __ptr64 __cdecl D3DXShader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3DXShader@@QEAAPEAXI@Z
0x7AF024: "void __cdecl D3D10Shader::AppendAndLink(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AppendAndLink@D3D10Shader@@YAXPEAU_D3DCP_DATA@1@II@Z
0x7761A8: "protected: unsigned long __cdecl D3D10Shader::CAssembler::DecodeMask(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@D3D10Shader@@IEAAKPEAUD3DTOKEN@2@@Z
0x4853CC: "public: virtual long __cdecl D3DXCore::CFont::OnResetDevice(void) __ptr64" ?OnResetDevice@CFont@D3DXCore@@UEAAJXZ
0x46CD00: "negate modifier match" ??_C@_0BG@LOJCLAJC@negate?5modifier?5match?$AA@
0x4CDA4C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x476ABC: "__cdecl _real@3e2d7fe4" __real@3e2d7fe4
0x45B3A8: "POINTSCALEENABLE" ??_C@_0BB@IMIGEIPA@POINTSCALEENABLE?$AA@
0x46CF80: "propogate swizzles" ??_C@_0BD@MNGFEPOB@propogate?5swizzles?$AA@
0x474160: "Relative indexing not allowed fo" ??_C@_0II@FDMIBGAP@Relative?5indexing?5not?5allowed?5fo@
0x6597F4: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x801614: free
0x7FB410: "public: __cdecl D3D10Shader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3D10Shader@@QEAA@XZ
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<double>::~dynamicarray<double>(void) __ptr64" ??1?$dynamicarray@N@D3DXIsochart@@QEAA@XZ
0x461208: "program too complex to compile t" ??_C@_0CJ@MPMBAJDE@program?5too?5complex?5to?5compile?5t@
0x595EC8: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CAssignment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAssignment@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x473380: "Interpolation mode for PS render" ??_C@_0IJ@LDDNDFLC@Interpolation?5mode?5for?5PS?5render@
0x708D34: "public: __cdecl D3DXIsochart::CGraphcut::~CGraphcut(void) __ptr64" ??1CGraphcut@D3DXIsochart@@QEAA@XZ
0x46C158: "add of zero identity" ??_C@_0BF@GMNNENPK@add?5of?5zero?5identity?$AA@
0x4C7548: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x475100: "default statement doesn't match " ??_C@_0HF@MCOFIABE@default?5statement?5doesn?8t?5match?5@
0x624A10: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUID3DXBuffer@@2@Z
0x458A30: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x45B2C8: "POSITIONDEGREE" ??_C@_0P@KALPGOJI@POSITIONDEGREE?$AA@
0x4CF7C4: "long __cdecl D3DXOptimizeFacesEx<unsigned int,0,4294967295>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@I$0A@$0PPPPPPPP@@@YAJPEBXIIPEAK@Z
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeStatement::Print(void) __ptr64" ?Print@CNodeStatement@D3DXShader@@UEAAXXZ
0x46D870: "Legacy (A || A) => A" ??_C@_0BF@MGGMBION@Legacy?5?$CIA?5?$HM?$HM?5A?$CJ?5?$DN?$DO?5A?$AA@
0x45BE98: "TWEENING" ??_C@_08OEOOEIGC@TWEENING?$AA@
0x45C03C: "CCW" ??_C@_03NADMCPDK@CCW?$AA@
0x45EDF0: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x7FB748: "public: long __cdecl D3DX10Core::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DX10Core@@QEAAJPEBXH@Z
0x46E280: "evaluate range ceil" ??_C@_0BE@NOEBOGA@evaluate?5range?5ceil?$AA@
0x465CD0: "Bogus buffer control mode" ??_C@_0BK@DKALDNKG@Bogus?5buffer?5control?5mode?$AA@
0x49E608: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x81C7AC: "int cull" ?cull@@3HA
0x459368: " ps_2_sw " ??_C@_0N@LEMOAOBO@?5?5?5?5ps_2_sw?6?$AA@
0x637860: "protected: long __cdecl D3DXShader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3DXShader@@IEAAJXZ
0x46A2F0: "Literal loop terminated early du" ??_C@_0EA@OGMAAIBJ@Literal?5loop?5terminated?5early?5du@
0x46F690: "const D3D10Shader::CFXL10Program::`vftable'" ??_7CFXL10Program@D3D10Shader@@6B@
0x466818: "Insufficient memory for pCAL uni" ??_C@_0CE@GHAOJDBK@Insufficient?5memory?5for?5pCAL?5uni@
0x730840: "public: __cdecl D3D10Shader::CNodeType::CNodeType(enum D3D10Shader::_D3DTYPE_TEMPLATE,enum D3D10Shader::_D3DCOMPONENT_TYPE,class D3D10Shader::CNode * __ptr64,unsigned int,unsigned int,unsigned long) __ptr64" ??0CNodeType@D3D10Shader@@QEAA@W4_D3DTYPE_TEMPLATE@1@W4_D3DCOMPONENT_TYPE@1@PEAVCNode@1@IIK@Z
0x723DBC: "protected: int __cdecl D3D10Shader::CParse::IsTypeEqual(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3D10Shader@@IEAAHPEBVCNode@2@0@Z
0x565F74: "protected: void __cdecl D3DXTex::CCodec::AddDiffusionError(struct D3DXCOLOR * __ptr64) __ptr64" ?AddDiffusionError@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x4768DC: "__cdecl _real@437e0000" __real@437e0000
0x475550: "Output" ??_C@_06PFDLEJLJ@Output?$AA@
0x4633F8: "define" ??_C@_06EPMMJFDC@define?$AA@
0x78C334: "private: long __cdecl D3D10Shader::CProgram::MergeArguments(unsigned int,unsigned int) __ptr64" ?MergeArguments@CProgram@D3D10Shader@@AEAAJII@Z
0x48DEF4: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CKeyframedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x47AD30: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x462CC0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HJ@MJGFEPNI@ID3DXFragmentLinker?3?3LinkShader?3@
0x45E4F0: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x476B94: "__cdecl _real@3d0e3a32" __real@3d0e3a32
0x464518: "const NXOF::XTemplate::`vftable'" ??_7XTemplate@NXOF@@6B@
0x45BEB8: "2WEIGHTS" ??_C@_08DGOGIENA@2WEIGHTS?$AA@
0x476590: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x629CF0: "protected: long __cdecl D3DXShader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3DXShader@@IEAAJXZ
0x77B5A0: "protected: long __cdecl D3D10Shader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3D10Shader@@IEAAJXZ
0x7818F0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3D10Shader@@UEAAPEAXI@Z
0x7BDB7C: "protected: virtual long __cdecl D3D10Shader::CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@D3D10Shader@@MEAAJXZ
0x45E618: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x463FD0: "RQF" ??_C@_03HEOCELMO@RQF?$AA@
0x459220: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x46C138: "ge of known range reduction" ??_C@_0BM@CNEEENPJ@ge?5of?5known?5range?5reduction?$AA@
0x45E6D8: "step" ??_C@_04CNBNFAL@step?$AA@
0x5D1E68: "protected: unsigned int __cdecl D3DXShader::CCompiler::GetTypeFlags(class D3DXShader::CNode * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeFlags@CCompiler@D3DXShader@@IEAAIPEAVCNode@2@PEAK@Z
0x72C454: "protected: long __cdecl D3DXShader::CParse::CastToUint(unsigned int * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToUint@CParse@D3DXShader@@IEAAJPEAIPEAU_D3DXVALUE@2@PEAUD3DXTOKEN@2@@Z
0x46BAF0: "const D3D10Shader::CProgram::`vftable'" ??_7CProgram@D3D10Shader@@6B@
0x46C388: "eval mul" ??_C@_08KEDFLBBH@eval?5mul?$AA@
0x4933C4: "long __cdecl CalculateRadius(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?CalculateRadius@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAM@Z
0x641018: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromMemory(void const * __ptr64,unsigned int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromMemory@CPreProcessor@D3DXShader@@QEAAJPEBXIPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x7DBEF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CD3D10Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3D10Program@D3D10Shader@@UEAAPEAXI@Z
0x468390: "invalid window size" ??_C@_0BE@EMOGCLGO@invalid?5window?5size?$AA@
0x46DC50: "int * int -> int" ??_C@_0BB@EDLFAIKE@int?5?$CK?5int?5?9?$DO?5int?$AA@
0x6FAB14: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >::~dynamicarray<class D3DXIsochart::dynamicarray<unsigned long> >(void) __ptr64" ??1?$dynamicarray@V?$dynamicarray@K@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x469100: "TypeDeclStmts" ??_C@_0O@KDHCBEJF@TypeDeclStmts?$AA@
0x572B08: "private: long __cdecl D3DXTex::CImage::LoadHDR(void const * __ptr64,unsigned long) __ptr64" ?LoadHDR@CImage@D3DXTex@@AEAAJPEBXK@Z
0x46EAE8: "generate floating point special " ??_C@_0DB@BLBBIEPP@generate?5floating?5point?5special?5@
0x4775FC: "__cdecl _real@3b95a025" __real@3b95a025
0x4787D8: "__cdecl _real@3fc45f306dc9c883" __real@3fc45f306dc9c883
0x79B5C8: "public: long __cdecl D3D10Shader::CArgument::Initialize(unsigned int,unsigned int,unsigned int,__int64,double) __ptr64" ?Initialize@CArgument@D3D10Shader@@QEAAJIII_JN@Z
0x455960: IID_ID3DXFile
0x401170: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x453430: "private: static unsigned long const * const D3DXMesh::CD3DXBitField256::nibbleCount" ?nibbleCount@CD3DXBitField256@D3DXMesh@@0QBKB
0x832960: "struct _RTL_CRITICAL_SECTION D3DXShader::g_CriticalSection" ?g_CriticalSection@D3DXShader@@3U_RTL_CRITICAL_SECTION@@A
0x4775F0: "__cdecl _real@3bcd17b6" __real@3bcd17b6
0x55C144: D3DXSaveSurfaceToFileW
0x6932B4: "public: virtual unsigned long __cdecl NXOF::XDataArray<unsigned long,10>::Release(void) __ptr64" ?Release@?$XDataArray@K$09@NXOF@@UEAAKXZ
0x5847D4: "char * __ptr64 __cdecl D3DXShader::GetFXLRegTypeString(unsigned long)" ?GetFXLRegTypeString@D3DXShader@@YAPEADK@Z
0x4760C0: "source indexable temp register c" ??_C@_0GP@LINLIKLN@source?5indexable?5temp?5register?5c@
0x8015B4: "__cdecl purecall" _purecall
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeToken::Print(void)const __ptr64" ?Print@CNodeToken@D3D10Shader@@UEBAXXZ
0x59DA58: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x469540: "'%s': method does not take %u p" ??_C@_0CL@EEBANJAC@?8?$CFs?8?3?5method?5?5does?5not?5take?5?$CFu?5p@
0x59BCA4: "private: class D3DXEffects::Compiler::CFunction * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindFunction(char const * __ptr64) __ptr64" ?FindFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCFunction@23@PEBD@Z
0x5831A0: "long __cdecl D3DXCompileShaderFromFile10A(char const * __ptr64,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64,char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64)" ?D3DXCompileShaderFromFile10A@@YAJPEBDPEBU_D3DXMACRO@@PEAUID3DXInclude@@00KPEAPEAUID3DXBuffer@@3PEAPEAUID3DXConstantTable@@@Z
0x4012A0: "__cdecl _imp_GetFileSizeEx" __imp_GetFileSizeEx
0x467628: "Duplicate pHYs chunk" ??_C@_0BF@MBDJBKMG@Duplicate?5pHYs?5chunk?$AA@
0x46BCC8: "Floating-point Value out of unsi" ??_C@_0DO@DIGNIOCN@Floating?9point?5Value?5out?5of?5unsi@
0x59D880: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x4387F0: "int const * const D3DX::jpeg_natural_order" ?jpeg_natural_order@D3DX@@3QBHB
0x5CDCE8: "protected: long __cdecl D3DXShader::CCompiler::EmitSinCos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x830590: "int D3DXCore::g_bUnicodeAPI" ?g_bUnicodeAPI@D3DXCore@@3HA
0x7C9FDC: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3D10Shader@@IEAAJXZ
0x461308: "internal error: malformed clip f" ??_C@_0CF@LNEOFKIP@internal?5error?3?5malformed?5clip?5f@
0x6958E8: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x5F9480: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::FindMatch(unsigned long,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?FindMatch@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@KPEAV32@PEAIII@Z
0x68FFC0: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XDimension,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXDimension@NXOF@@$01@NXOF@@QEAAPEAXI@Z
0x666224: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHAdaptive(unsigned int,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJIMMIPEAUID3DXPRTBuffer@@@Z
0x45877C: "PF " ??_C@_03JLEODGLJ@PF?6?$AA@
0x5BD834: "private: long __cdecl D3DXEffects::CEffect::RecordSetString(char const * __ptr64,char const * __ptr64) __ptr64" ?RecordSetString@CEffect@D3DXEffects@@AEAAJPEBD0@Z
0x4706E8: "TextureCubeArray textures aren't" ??_C@_0DK@BGEJBPFP@TextureCubeArray?5textures?5aren?8t@
0x5E4C58: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ForStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ForStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x45B428: "EMISSIVEMATERIALSOURCE" ??_C@_0BH@OFPGONAA@EMISSIVEMATERIALSOURCE?$AA@
0x582F90: "public: virtual long __cdecl CIncludeConverter::Close(void const * __ptr64) __ptr64" ?Close@CIncludeConverter@@UEAAJPEBX@Z
0x474750: "lod instruction requires sampler" ??_C@_0GL@NCINFEBG@lod?5instruction?5requires?5sampler@
0x785A50: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::BackEndOptimize(void) __ptr64" ?BackEndOptimize@CShaderProgram@D3D10Shader@@MEAAJXZ
0x7200A0: "protected: long __cdecl D3D10Shader::CParse::FindIntrinsic(struct D3D10Shader::D3DINTRINSIC const * __ptr64,unsigned int,class D3D10Shader::CNodeType * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64,class D3D10Shader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3D10Shader@@IEAAJPEBUD3DINTRINSIC@2@IPEAVCNodeType@2@PEAUD3DTOKEN@2@PEAVCNode@2@PEAPEAV62@4@Z
0x64B6F4: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::EvalGH(void) __ptr64" ?EvalGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXShader::CProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x476888: "__cdecl _real@437f0000" __real@437f0000
0x782ED8: "protected: long __cdecl D3D10Shader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3D10Shader@@IEAAJXZ
0x49CD5C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x7417E4: "protected: long __cdecl D3D10Shader::CCompiler::CopyOutRangesIn(unsigned int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?CopyOutRangesIn@CCompiler@D3D10Shader@@IEAAJIHPEAIPEA_KPEAU_D3DRANGE@2@@Z
0x714D10: "void __cdecl amdx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?amdx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x4CC584: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x46CEE0: "breaklt match" ??_C@_0O@NPNDJMDG@breaklt?5match?$AA@
0x5DF408: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::InitExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x7FB6AC: "public: virtual long __cdecl D3DXCore::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4640CC: "0303" ??_C@_04KKGCGHIL@0303?$AA@
0x4708F8: "Sample interpolation usage unsup" ??_C@_0DG@GGDBAEGA@Sample?5interpolation?5usage?5unsup@
0x4C77D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x570730: "public: virtual __cdecl D3DXTex::CCodecDXT::~CCodecDXT(void) __ptr64" ??1CCodecDXT@D3DXTex@@UEAA@XZ
0x81C758: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPos" ?meshDeclPos@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x7D2810: "protected: long __cdecl D3D10Shader::CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int,int) __ptr64" ?BuildInstruction@CShaderProgram@D3D10Shader@@IEAAJPEAIIIH@Z
0x5D2DC0: "protected: long __cdecl D3DXShader::CCompiler::EvalValue(unsigned int,double * __ptr64) __ptr64" ?EvalValue@CCompiler@D3DXShader@@IEAAJIPEAN@Z
0x6C5ADC: "void __cdecl D3DX::png_write_chunk(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk@D3DX@@YAXPEAUpng_struct_def@1@PEAE1_K@Z
0x48E128: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x45E5E0: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x7F5768: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPostInstructionRules(void) __ptr64" ?RunPostInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x468890: "lineadj" ??_C@_07DDMNHKPE@lineadj?$AA@
0x465028: "JFIF APP0 marker: version %d.%02" ??_C@_0DF@LOKNABIG@JFIF?5APP0?5marker?3?5version?5?$CFd?4?$CF02@
0x5AF418: "public: virtual long __cdecl D3DXEffects::CEffect::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x55EEAC: D3DXCreateCubeTextureFromResourceExA
0x46E9F0: "generate floating point special " ??_C@_0CP@OHAPOEIP@generate?5floating?5point?5special?5@
0x4C943C: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x4EFBD4: "long __cdecl D3DXMesh::AddEffectDefaultString(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultString@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x554240: "long __cdecl D3DXMesh::SetMesh(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SCorner * __ptr64,unsigned long,struct D3DXMesh::SFVFData * __ptr64,struct D3DXMesh::SDeclData * __ptr64,int,unsigned long * __ptr64,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64 const,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?SetMesh@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@KAEAPEAUSLoadVertex@1@KPEAUSCorner@1@KPEAUSFVFData@1@PEAUSDeclData@1@HPEAKKQEAU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@@Z
0x49837C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x45C188: "FLAT" ??_C@_04JACDDNCJ@FLAT?$AA@
0x7AB4A4: "long __cdecl D3D10Shader::SFPS_BinaryFloatToIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatToIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x496C60: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x58C9A0: "int __cdecl D3DXShader::d3dxasm_parse(void)" ?d3dxasm_parse@D3DXShader@@YAHXZ
0x676CC0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x476B68: "__cdecl _real@bdae3133" __real@bdae3133
0x4C2B18: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x8352D8: "union NXOF::YYSTYPE NXOF::xofparse_lval" ?xofparse_lval@NXOF@@3TYYSTYPE@1@A
0x67E0C4: "int __cdecl D3DXSHSim::dtrmv_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmv_@D3DXSHSim@@YAHPEBD00PEAHPEAN121@Z
0x7D30F8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@D3D10Shader@@IEAAJXZ
0x45FC00: "infinite/indefinite log" ??_C@_0BI@NBDDNAKJ@infinite?1indefinite?5log?$AA@
0x4820DC: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewRH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewRH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x5CC5B8: "protected: long __cdecl D3DXShader::CCompiler::EmitArray(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII1I01H@Z
0x801E2A: memcmp
0x83299C: "int nc_over" ?nc_over@@3HA
0x45C1B8: "d3d10.dll" ??_C@_09MPDKCPEA@d3d10?4dll?$AA@
0x6153E4: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x68CEB0: "private: void __cdecl NXOF::TSaveObject::bin_write_uuid(struct _GUID const * __ptr64) __ptr64" ?bin_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x61C790: "protected: virtual long __cdecl D3DXShader::C30Program::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x6BB0BC: "void __cdecl D3DX::png_free_data(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,int)" ?png_free_data@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KH@Z
0x794178: "protected: long __cdecl D3D10Shader::CProgram::VectorizeLiterals_Squish(unsigned int * __ptr64 const,unsigned int * __ptr64 const,int * __ptr64 const,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?VectorizeLiterals_Squish@CProgram@D3D10Shader@@IEAAJQEAI0QEAHPEAIII2@Z
0x7D7FE4: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3D10Shader@@MEAAJPEAIIKPEAK@Z
0x59D63C: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x46D7D8: "if(x){...} else {} -> if(x) {..." ??_C@_0CC@INKCMFDH@if?$CIx?$CJ?$HL?4?4?4?$HN?5else?5?$HL?$HN?5?9?$DO?5if?$CIx?$CJ?5?$HL?4?4?4@
0x4014A0: "__cdecl _imp_fread" __imp_fread
0x785A50: "protected: virtual long __cdecl D3D10Shader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3D10Shader@@MEAAJXZ
0x46A728: "Bitwise operations not supported" ??_C@_0DE@CMAKAPIB@Bitwise?5operations?5not?5supported@
0x455B40: DXFILEOBJ_EffectString
0x6958E8: "public: virtual long __cdecl NXOF::TBinaryDataRef::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryDataRef@NXOF@@UEAAJPEBX@Z
0x5B22FC: "private: long __cdecl D3DXEffects::CEffect::Set(struct D3DXEffects::SHandle * __ptr64,unsigned char * __ptr64) __ptr64" ?Set@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@PEAE@Z
0x5AE118: "public: virtual long __cdecl D3DXEffects::CEffect::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x4C7E54: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x6BC43C: "void __cdecl D3DX::png_set_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double,double,double,double,double,double,double,double)" ?png_set_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@NNNNNNNN@Z
0x464000: "QR" ??_C@_02OFENFNLM@QR?$AA@
0x46CCA0: "utof(sampleinfo_uint(x)) -> samp" ??_C@_0CK@HJMAFBBJ@utof?$CIsampleinfo_uint?$CIx?$CJ?$CJ?5?9?$DO?5samp@
0x45BF70: "U" ??_C@_01HJOKEEBB@U?$AA@
0x55E250: D3DXCreateTextureFromResourceW
0x7A9E50: "long __cdecl D3D10Shader::SFPS_UnaryFloatToIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatToIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x495BE8: D3DXVec2TransformCoordArray
0x7E79F4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCONTINUE(void) __ptr64" ?EmitCONTINUE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x460F58: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x4E417C: "public: long __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::Delete(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64) __ptr64" ?Delete@?$CSimplificationHeap@G@D3DXMesh@@QEAAJPEAV?$CEdgeInfo@G@2@@Z
0x4011C0: "__cdecl _imp_ExpandEnvironmentStringsA" __imp_ExpandEnvironmentStringsA
0x5E0A00: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x45EF08: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x66AF80: "double __cdecl clusters_assign_points_cull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_cull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x6101E4: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumerWriters(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindConsumerWriters@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAI1@Z
0x5D0EF0: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3DXShader@@IEAAPEAII@Z
0x46D520: "NOT BIEQ => BINE" ??_C@_0BB@JCFJBCBB@NOT?5BIEQ?5?$DN?$DO?5BINE?$AA@
0x5A411C: "public: long __cdecl D3DXEffects::CEffect::ProcessSkipConstants(char const * __ptr64) __ptr64" ?ProcessSkipConstants@CEffect@D3DXEffects@@QEAAJPEBD@Z
0x5BE138: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x671110: "public: virtual __cdecl D3DXSHSim::PRTAlbedoFetch::~PRTAlbedoFetch(void) __ptr64" ??1PRTAlbedoFetch@D3DXSHSim@@UEAA@XZ
0x7E6AF8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitMADN(void) __ptr64" ?EmitMADN@CD3D10Program@D3D10Shader@@IEAAJXZ
0x401600: "__cdecl _imp_floor" __imp_floor
0x45E908: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x45E5C0: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x45AE90: "LIGHTRANGE" ??_C@_0L@BKFBEEGN@LIGHTRANGE?$AA@
0x5F1F7C: "protected: long __cdecl D3DXShader::CShaderProgram::FoldBreak(void) __ptr64" ?FoldBreak@CShaderProgram@D3DXShader@@IEAAJXZ
0x651114: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSRebuild(unsigned int,unsigned int) __ptr64" ?SSRebuild@PRTComputeEngine@D3DXSHSim@@QEAAJII@Z
0x45F898: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x64B2FC: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::Release(void) __ptr64" ?Release@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x795270: "protected: long __cdecl D3D10Shader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3D10Shader@@IEAAJXZ
0x46E010: "evaluate literal div" ??_C@_0BF@HEKMIEBD@evaluate?5literal?5div?$AA@
0x469730: "scalar value expected" ??_C@_0BG@CIOPLJHA@scalar?5value?5expected?$AA@
0x4748C0: "gather4 requires resource declar" ??_C@_0HI@IIPICDBC@gather4?5requires?5resource?5declar@
0x4E2944: "private: void __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::Adjust(unsigned int,bool,bool) __ptr64" ?Adjust@?$CSimplificationHeap@G@D3DXMesh@@AEAAXI_N0@Z
0x5BA1FC: "private: struct D3DXEffects::SPass * __ptr64 __cdecl D3DXEffects::CEffect::FindPass(char const * __ptr64,unsigned long) __ptr64" ?FindPass@CEffect@D3DXEffects@@AEAAPEAUSPass@2@PEBDK@Z
0x473B20: "Relative indexing input register" ??_C@_0KI@HCAFHCCM@Relative?5indexing?5input?5register@
0x4787B8: "__cdecl _real@bff921fb54442d18" __real@bff921fb54442d18
0x4686B0: "samples" ??_C@_07ODIFGGLK@samples?$AA@
0x46E190: "evaluate range asin" ??_C@_0BE@DAGACHMB@evaluate?5range?5asin?$AA@
0x468510: "incomplete dynamic bit lengths t" ??_C@_0CE@LOHAHEGK@incomplete?5dynamic?5bit?5lengths?5t@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x401618: "__cdecl _imp_tan" __imp_tan
0x476A88: "__cdecl _real@3e779941" __real@3e779941
0x76E5D4: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeBase(enum D3D10Shader::_D3DTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeBase@CCompiler@D3D10Shader@@IEAAJW4_D3DTYPE_TEMPLATE@2@IIKPEAII1PEBVCNode@2@1PEAVCPacker@2@II@Z
0x4C0D80: D3DXComputeBoundingBox
0x45BF10: "QUINTIC" ??_C@_07FNFIJKCO@QUINTIC?$AA@
0x57FDA8: D3DXCompileShaderFromResourceW
0x473040: "isFrontFace already declared for" ??_C@_0EJ@HLOAHDNN@isFrontFace?5already?5declared?5for@
0x5D1DB4: "protected: long __cdecl D3DXShader::CCompiler::ApplyType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x464774: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x5E6828: "public: virtual class D3DXShader::CNodeValue * __ptr64 __cdecl D3DXShader::CNodeValue::Copy(void) __ptr64" ?Copy@CNodeValue@D3DXShader@@UEAAPEAV12@XZ
0x6962BC: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x464E84: "RST%d" ??_C@_05LLAPAOG@RST?$CFd?$AA@
0x473670: "position declaration must have x" ??_C@_0EL@EPAKAPAC@position?5declaration?5must?5have?5x@
0x461FF8: "DEPTH must be a scalar" ??_C@_0BH@GNEIDLHD@DEPTH?5must?5be?5a?5scalar?$AA@
0x4C2A7C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5BE138: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x476954: "__cdecl _real@3debb407" __real@3debb407
0x60FB48: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GreedyPullUp(void) __ptr64" ?GreedyPullUp@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x7C5348: "public: virtual long __cdecl D3D10Shader::CShaderProgram::GenerateCode(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3D10Shader@@UEAAJPEAPEAUID3D10Blob@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x458DD8: "resource" ??_C@_08NJJFDENH@resource?$AA@
0x595BA0: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CHandle::`vector deleting destructor'(unsigned int) __ptr64" ??_ECHandle@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x46BFF0: "double rcp identity" ??_C@_0BE@INFGNCCK@double?5rcp?5identity?$AA@
0x46C750: "integer movc((a<b),b,a) -> max(a" ??_C@_0CE@MMKBIBDE@integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ?5?9?$DO?5max?$CIa@
0x6F27E4: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ComputeGeoAvgL2Stretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,bool)" ?ComputeGeoAvgL2Stretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@_N@Z
0x64CC60: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::Release(void) __ptr64" ?Release@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x460E40: "internal error: no profile exist" ??_C@_0EB@KLCFAMBD@internal?5error?3?5no?5profile?5exist@
0x676C24: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x7FB72C: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x465A70: "Improper call to JPEG library in" ??_C@_0CK@BAMFIBMM@Improper?5call?5to?5JPEG?5library?5in@
0x45F1D8: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x8375B8: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUkhtkUrmgvoUwDwcJUcGEUlyquivUznwGEUkxsrmgvoOlyq@d3dx64intel" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUkhtkUrmgvoUwDwcJUcGEUlyquivUznwGEUkxsrmgvoOlyq@d3dx64intel
0x4787B0: "__cdecl _real@4012d97c7f3321d2" __real@4012d97c7f3321d2
0x48DF94: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::Release(void) __ptr64" ?Release@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x6F8E84: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge * __ptr64>::add(struct GeodesicDist::Edge * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAUEdge@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBQEAUEdge@GeodesicDist@@@Z
0x455BB0: DXFILEOBJ_CompressedAnimationSet
0x45BE58: "CLIPPLANE3" ??_C@_0L@LPGOMHAF@CLIPPLANE3?$AA@
0x58C3CC: "public: virtual long __cdecl D3DXShader::CTextureShader::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x463FA4: "Unit" ??_C@_04BOICIEDE@Unit?$AA@
0x7320D4: "public: virtual __cdecl D3D10Shader::CNodeValue::~CNodeValue(void) __ptr64" ??1CNodeValue@D3D10Shader@@UEAA@XZ
0x838810: "unsigned int D3DXEffects::g_InitiallyNotDirtyTimer" ?g_InitiallyNotDirtyTimer@D3DXEffects@@3IA
0x79B69C: "public: long __cdecl D3D10Shader::CArgument::ApplyFloatValue(double) __ptr64" ?ApplyFloatValue@CArgument@D3D10Shader@@QEAAJN@Z
0x68CC10: "private: unsigned long __cdecl NXOF::TSaveObject::hprintf(char const * __ptr64,...) __ptr64" ?hprintf@TSaveObject@NXOF@@AEAAKPEBDZZ
0x552B04: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Encode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float const * __ptr64,unsigned int) __ptr64" ?Encode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEBMI@Z
0x555780: "int __cdecl AddToDynamicArray<struct D3DXMesh::SLoadVertex>(struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,struct D3DXMesh::SLoadVertex const & __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$AddToDynamicArray@USLoadVertex@D3DXMesh@@@@YAHPEAPEAUSLoadVertex@D3DXMesh@@AEBU01@PEAK2@Z
0x4768D8: "__cdecl _real@4282f646" __real@4282f646
0x45B088: "ALPHAOP" ??_C@_07HKJJEOGG@ALPHAOP?$AA@
0x499228: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x45BB30: "MIN_MAG_MIP_POINT" ??_C@_0BC@NBGEKGB@MIN_MAG_MIP_POINT?$AA@
0x45D1D8: "ID3DXEffectCompiler: There were " ??_C@_0CO@LLIMMJNE@ID3DXEffectCompiler?3?5There?5were?5@
0x6CBBAC: "long __cdecl D3DXIMTTextureCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x5B8030: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x476AF4: "__cdecl _real@3d804a1b" __real@3d804a1b
0x606F34: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixPortConstraintsAndFixCMP(void) __ptr64" ?FixPortConstraintsAndFixCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x45B6A0: "DITHERENABLE" ??_C@_0N@GFBIILEJ@DITHERENABLE?$AA@
0x45ED68: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x45E4B8: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x45AB60: "$PRESHADER_PS" ??_C@_0O@JFEBAAFO@$PRESHADER_PS?$AA@
0x68C31C: "public: virtual long __cdecl NXOF::TBinarySave::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinarySave@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x615468: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x4C29EC: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x63BF34: "private: long __cdecl D3DXShader::CProgram::CompactPool_Read(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,int,unsigned int,unsigned int) __ptr64" ?CompactPool_Read@CProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@IHII@Z
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x64E324: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x7D2CDC: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4627CC: "xyw" ??_C@_03ELGOBEHO@xyw?$AA@
0x697364: "public: virtual unsigned long __cdecl NXOF::XDataObj::Release(void) __ptr64" ?Release@XDataObj@NXOF@@UEAAKXZ
0x45E358: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x471460: "4 component with no swizzle expe" ??_C@_0FK@PKMLCGEO@4?5component?5with?5no?5swizzle?5expe@
0x61332C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchDep(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64) __ptr64" ?MatchDep@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0@Z
0x4CC4F4: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45EA48: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x6CD41C: "long __cdecl FalseEdgesConnected<unsigned long>(unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@K@@YAJPEBK00I@Z
0x49E778: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRoll(float,float,float) __ptr64" ?RotateYawPitchRoll@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x465060: " %3d %3d %3d %3d %3d %3d " ??_C@_0CI@FKGPAJC@?5?5?5?5?5?5?5?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5@
0x561D08: D3DXComputeNormalMap
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x455990: IID_ID3DXFileEnumObject
0x582770: D3DXGatherFragmentsFromFileW
0x45B8F0: "TEXCOORDSIZE1_6" ??_C@_0BA@EKMKEDLM@TEXCOORDSIZE1_6?$AA@
0x565A70: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::EncodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?EncodeGamma22@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x463F80: "Epsilon" ??_C@_07MHFJNEOI@Epsilon?$AA@
0x7BCB80: "protected: virtual long __cdecl D3D10Shader::CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@D3D10Shader@@MEAAJXZ
0x401580: "__cdecl _imp__strtime" __imp__strtime
0x8002B1: intelsse3_D3DXVec3Normalize
0x7FB294: "public: __cdecl TStack<bool,20>::~TStack<bool,20>(void) __ptr64" ??1?$TStack@_N$0BE@@@QEAA@XZ
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<bool>::~GXArray<bool>(void) __ptr64" ??1?$GXArray@_N@D3DXSHSim@@QEAA@XZ
0x45B7A0: "TEXCOORDSIZE4_3" ??_C@_0BA@GDEHML@TEXCOORDSIZE4_3?$AA@
0x5B527C: ??$_Unpack@M$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAMPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x801E8A: exp
0x6958E8: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Reschedule(void) __ptr64" ?Reschedule@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x46C538: "movc(bool b, TRUE, FALSE) -> mov" ??_C@_0CD@NDFCCPKF@movc?$CIbool?5b?0?5TRUE?0?5FALSE?$CJ?5?9?$DO?5mov@
0x476BD0: "__cdecl _real@3e906ebb" __real@3e906ebb
0x45E96C: "in" ??_C@_02LMMGJAGL@in?$AA@
0x45B708: "LASTPIXEL" ??_C@_09CAGAAEMC@LASTPIXEL?$AA@
0x82ED80: "struct _GUID const * __ptr64 * D3DXMesh::x_rgPMTemplateIds" ?x_rgPMTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x45A348: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x7FFB80: intelsse3_sincos
0x45BF88: "MATERIAL" ??_C@_08NCEIPHOL@MATERIAL?$AA@
0x438F70: "private: static struct NXOF::TSaveObject::_keyTypes const * const NXOF::TSaveObject::keyTypes" ?keyTypes@TSaveObject@NXOF@@0QBU_keyTypes@12@B
0x45AC38: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x780CF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3D10Shader@@UEAAPEAXI@Z
0x7D4EE8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3D10Shader@@IEAAJK@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x7C1E1C: "protected: long __cdecl D3D10Shader::CPSProgram::PSEmitLT(void) __ptr64" ?PSEmitLT@CPSProgram@D3D10Shader@@IEAAJXZ
0x46AD08: "'%s' must have a max vertex coun" ??_C@_0DB@OJCCDNJK@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x555A4C: "public: long __cdecl CD3DXTexSampler::End(void) __ptr64" ?End@CD3DXTexSampler@@QEAAJXZ
0x6958E8: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x461EB0: "cannot match to texm* because te" ??_C@_0FA@DLOBAHFL@cannot?5match?5to?5texm?$CK?5because?5te@
0x48E9E0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x459178: "%s%d" ??_C@_04HGGBINEM@?$CFs?$CFd?$AA@
0x624164: "private: long __cdecl D3DXShader::CFragmentLinker::Validate(unsigned long * __ptr64) __ptr64" ?Validate@CFragmentLinker@D3DXShader@@AEAAJPEAK@Z
0x467720: "No memory for pCAL purpose." ??_C@_0BM@BADKGCIJ@No?5memory?5for?5pCAL?5purpose?4?$AA@
0x77D714: "public: long __cdecl D3D10Shader::CTErrors::SyntaxError(unsigned int,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3D10Shader@@QEAAJIPEAUD3DTOKEN@2@@Z
0x49B4A4: D3DXMatrixPerspectiveRH
0x63FE54: "protected: void __cdecl D3DXShader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x45E7B4: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x460DC0: "PositionT" ??_C@_09OBAAADDF@PositionT?$AA@
0x45B810: "TEXCOORDSIZE3_4" ??_C@_0BA@NCPFOJLF@TEXCOORDSIZE3_4?$AA@
0x7EB334: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSignature(class CDXBCBuilder * __ptr64,enum DXBCFourCC,unsigned __int64,unsigned __int64) __ptr64" ?EmitSignature@CD3D10Program@D3D10Shader@@IEAAJPEAVCDXBCBuilder@@W4DXBCFourCC@@_K2@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x473D00: "Reference of undeclared output o" ??_C@_0JG@DADCMDDE@Reference?5of?5undeclared?5output?5o@
0x476BB4: "__cdecl _real@3e2ca141" __real@3e2ca141
0x6ED134: "public: long __cdecl D3DXIsochart::CIsochartMesh::Partition(void) __ptr64" ?Partition@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x4655E0: "JPEG datastream contains no imag" ??_C@_0CC@BKPLBDLJ@JPEG?5datastream?5contains?5no?5imag@
0x4C5420: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x7BADB0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@D3D10Shader@@UEAAPEAXI@Z
0x72F7C4: "public: virtual void __cdecl D3D10Shader::CNodeProgram::Validate(void)const __ptr64" ?Validate@CNodeProgram@D3D10Shader@@UEBAXXZ
0x45B360: "MULTISAMPLEANTIALIAS" ??_C@_0BF@NFOEAMCN@MULTISAMPLEANTIALIAS?$AA@
0x4C27A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x4640D8: "xof %stxt " ??_C@_0L@FCOMHLCG@xof?5?$CFstxt?5?$AA@
0x646100: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64 const) __ptr64" ?LexOperator@CTokenize@D3DXShader@@IEAAIPEBDQEAD@Z
0x59C3C0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileEffect(unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?CompileEffect@CEffectCompiler@Compiler@D3DXEffects@@UEAAJKPEAPEAUID3DXBuffer@@0@Z
0x71E530: "protected: void __cdecl D3D10Shader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3D10Shader@@IEAAXPEBDZZ
0x475C10: "Output signature name mismatch w" ??_C@_0GB@HADLJIE@Output?5signature?5name?5mismatch?5w@
0x490704: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateFrame(char const * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64) __ptr64" ?CreateFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEAPEAU_D3DXFRAME@@@Z
0x7D9C90: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@D3D10Shader@@MEAAJXZ
0x476B04: "__cdecl _real@3d99c3f9" __real@3d99c3f9
0x61853C: "protected: virtual long __cdecl D3DXShader::C30Program::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x56E998: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x467E00: "Empty keyword in iCCP chunk" ??_C@_0BM@MGJENKCF@Empty?5keyword?5in?5iCCP?5chunk?$AA@
0x773664: "public: class D3D10Shader::CRegisterEntryNode * __ptr64 __cdecl D3D10Shader::CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@D3D10Shader@@QEAAPEAVCRegisterEntryNode@2@PEBD@Z
0x4F049C: "long __cdecl D3DXMesh::AddVertexDuplicationIndices(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexDuplicationIndices@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x470528: "internal error: vectorized instr" ??_C@_0DB@CGALFCLF@internal?5error?3?5vectorized?5instr@
0x56D5D0: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7FFC90: intelsse3_SinCos4
0x45C120: "SRCALPHA" ??_C@_08DFCIMMKC@SRCALPHA?$AA@
0x401090: "__cdecl _imp_SelectObject" __imp_SelectObject
0x459224: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x714EEC: "void __cdecl intelsse3_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelsse3_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x466B28: "Invalid image height" ??_C@_0BF@IBPIFLEG@Invalid?5image?5height?$AA@
0x64F23C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetVertexAlbedo(struct D3DXCOLOR * __ptr64,unsigned int) __ptr64" ?GetVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUD3DXCOLOR@@I@Z
0x615A60: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x7D3B78: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@D3D10Shader@@IEAAJXZ
0x46BF88: "double negative to original" ??_C@_0BM@BPACBAOG@double?5negative?5to?5original?$AA@
0x47A618: D3DXDebugMute
0x4598A8: "NULL; " ??_C@_07OCOMFLPK@NULL?$DL?6?6?$AA@
0x614FE0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDD(void) __ptr64" ?EmitTEXLDD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x56DF60: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56E29C: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x458EA0: "o%u" ??_C@_03NBDAMOAO@o?$CFu?$AA@
0x463D68: "const D3DXSHSim::PRTCBClosestVertMono::`vftable'" ??_7PRTCBClosestVertMono@D3DXSHSim@@6B@
0x594480: "long __cdecl D3DXShader::FXLJitPreSort(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitPreSort@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x46CDD8: "mad match 2 (a - b*c)" ??_C@_0BG@PDJIHGHC@mad?5match?52?5?$CIa?5?9?5b?$CKc?$CJ?$AA@
0x55F164: D3DXCreateCubeTextureFromFileInMemoryEx
0x76FDC4: "protected: int __cdecl D3D10Shader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3D10Shader@@IEAAHIIPEAI0@Z
0x6F416C: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSigL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalFaceSigL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAMPEAM3@Z
0x464880: "const NXOF::XSrcFile::`vftable'" ??_7XSrcFile@NXOF@@6B@
0x459C1C: "r" ??_C@_01KDCPPGHE@r?$AA@
0x48B6E0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?GetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x832948: "short * __ptr64 __ptr64 D3DXShader::d3dxtok_ssp" ?d3dxtok_ssp@D3DXShader@@3PEAFEA
0x7AE47C: "protected: long __cdecl D3D10Shader::CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@D3D10Shader@@IEAAJXZ
0x45EEB0: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x4CA414: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x45E728: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x45BF20: "QUADRATIC" ??_C@_09ODLAAHKG@QUADRATIC?$AA@
0x46DF80: "evaluate literal max" ??_C@_0BF@JJDELHKP@evaluate?5literal?5max?$AA@
0x4687E8: "GetRenderTargetSampleCount" ??_C@_0BL@FIICKLGG@GetRenderTargetSampleCount?$AA@
0x462D40: "ID3DXFragmentLinker::LinkShader:" ??_C@_0KO@HEJBLHDO@ID3DXFragmentLinker?3?3LinkShader?3@
0x49CEAC: "void __cdecl c_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x831D7C: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUnrwUmlyygUlyquivUznwGEUkxsnrwOlyq@d3dxshadermid" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszwviUnrwUmlyygUlyquivUznwGEUkxsnrwOlyq@d3dxshadermid
0x475548: "Input" ??_C@_05DCDOHKAB@Input?$AA@
0x642F70: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3DXShader@@IEAAJXZ
0x460888: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x401E88: "d3d9.dll" ??_C@_08NIHLGCK@d3d9?4dll?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBM@Z
0x455F48: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<float>::~GXArray<float>(void) __ptr64" ??1?$GXArray@M@D3DXSHSim@@QEAA@XZ
0x458FA0: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x46E498: "generate floating point special " ??_C@_0DA@KEJKGMCO@generate?5floating?5point?5special?5@
0x470228: "internal error gathering debug s" ??_C@_0DB@KBIPDBPI@internal?5error?5gathering?5debug?5s@
0x46EF20: "eval umin with known range" ??_C@_0BL@FCLADGHF@eval?5umin?5with?5known?5range?$AA@
0x741B34: "protected: long __cdecl D3D10Shader::CCompiler::EmitForUnrolled(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitForUnrolled@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@0000PEAII@Z
0x5FB3D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@D3DXShader@@IEAAJXZ
0x7A8B1C: "long __cdecl D3D10Shader::SFPS_MovcMask(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_MovcMask@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x8329AC: "int NXOF::xofparse_char" ?xofparse_char@NXOF@@3HA
0x459C60: "BLENDINDICES" ??_C@_0N@DBILKEJG@BLENDINDICES?$AA@
0x7E523C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitRET(void) __ptr64" ?EmitRET@CD3D10Program@D3D10Shader@@IEAAJXZ
0x46F9B8: "Duplicate system value semantic " ??_C@_0DG@DENHPKHM@Duplicate?5system?5value?5semantic?5@
0x6DBF84: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportIsochartResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportIsochartResult@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAPEAUID3DXBuffer@@1111@Z
0x464DB8: "Start Of Scan: %d components" ??_C@_0BN@BLOOHNC@Start?5Of?5Scan?3?5?$CFd?5components?$AA@
0x49D96C: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x46ED60: "eval bige with known range" ??_C@_0BL@DPGIJGIE@eval?5bige?5with?5known?5range?$AA@
0x45FB60: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x590094: "protected: long __cdecl D3DXShader::CAssembler::EmitInstruction(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x476818: "__cdecl _real@3ff70a3d70a3d70a" __real@3ff70a3d70a3d70a
0x45EA38: "short" ??_C@_05BFKKPKCG@short?$AA@
0x5D9A48: "protected: long __cdecl D3DXShader::CParse::AddDeclTree(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?AddDeclTree@CParse@D3DXShader@@IEAAJPEAVCNodeScope@2@PEAVCNode@2@@Z
0x45AC98: "PIXELSHADERCONSTANT2" ??_C@_0BF@JFAFOJFG@PIXELSHADERCONSTANT2?$AA@
0x6C64F8: "void __cdecl D3DX::png_write_IDAT(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_IDAT@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x615424: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x65FA30: "public: long __cdecl D3DXSHSim::myHamerslyPoints::SetNumSamples(unsigned int) __ptr64" ?SetNumSamples@myHamerslyPoints@D3DXSHSim@@QEAAJI@Z
0x5689FC: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x569978: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x476C18: "__cdecl _real@3ef23881" __real@3ef23881
0x686108: "int __cdecl D3DXSHSim::dsytd2_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsytd2_@D3DXSHSim@@YAHPEBDPEAHPEAN12221@Z
0x45F068: "value" ??_C@_05MFEJDJP@value?$AA@
0x7089C8: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyBoundaryOptResult(unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?ApplyBoundaryOptResult@CIsochartMesh@D3DXIsochart@@AEAAJPEAK0KAEA_N@Z
0x45940C: "%u " ??_C@_03OBICDNNO@?$CFu?6?$AA@
0x6933F0: "public: int __cdecl NXOF::ZipCompressor::Init(void) __ptr64" ?Init@ZipCompressor@NXOF@@QEAAHXZ
0x4635D0: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x4C2F18: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45E788: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x46D350: "Multiply by 0 reduces to literal" ??_C@_0CD@JKGELCAC@Multiply?5by?50?5reduces?5to?5literal@
0x469F88: "internal error: invalid range da" ??_C@_0DE@MPPDGLDK@internal?5error?3?5invalid?5range?5da@
0x7D8568: "protected: static long __cdecl D3D10Shader::CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@D3D10Shader@@KAJPEBDIKI0PEAX@Z
0x4559F0: IID_ID3DXPMesh
0x4640E4: "0032" ??_C@_04KDIKEHHN@0032?$AA@
0x63901C: "protected: long __cdecl D3DXShader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3DXShader@@IEAAJXZ
0x5B8898: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x56F880: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x658280: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceInt(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64,float * __ptr64) __ptr64" ?ComputeBounceInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAMPEAVPRTClosestCB@2@1@Z
0x46B728: "xra" ??_C@_03FLKDEOEI@xra?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x56A890: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7E744C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSTOP(void) __ptr64" ?EmitSTOP@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4CE75C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x455A60: IID_ID3DXPRTEngine
0x459558: "texreg2rgb" ??_C@_0L@IELIFMKH@texreg2rgb?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJPEAI@Z
0x459088: "// Parameters: " ??_C@_0BA@OFBMCILA@?1?1?5Parameters?3?6?$AA@
0x4C2988: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x580184: D3DXGetVertexShaderProfile
0x45ECD8: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x5B0CD8: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x455B30: DXFILEOBJ_EffectFloats
0x469290: "conflicting geometry types" ??_C@_0BL@KAPKJDDG@conflicting?5geometry?5types?$AA@
0x575838: "private: long __cdecl D3DXTex::CImage::SaveTGA(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveTGA@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x6958E8: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::pRawVerts(void) __ptr64" ?pRawVerts@PRTAccellHiearchy@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x46A408: "Cannot map loop to shader target" ??_C@_0DJ@GKDOJGBK@Cannot?5map?5loop?5to?5shader?5target@
0x46EF40: "eval umax with known range" ??_C@_0BL@EBPFNANO@eval?5umax?5with?5known?5range?$AA@
0x7ABC48: "long __cdecl D3D10Shader::SFPS_UnaryIntRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x7315C8: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeStatement::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeStatement@D3D10Shader@@UEAAPEAXI@Z
0x4ED0B0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SortAttributeBuffer(void) __ptr64" ?SortAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x475560: "%s signature parameter %s (1-bas" ??_C@_0GP@OCOONANJ@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x49D8A8: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x45E698: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x466154: "%TEMP%" ??_C@_06BFCLNFNF@?$CFTEMP?$CF?$AA@
0x45FEA0: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x6FC748: "private: long __cdecl D3DXIsochart::CIsochartMesh::SmoothPartitionResult(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?SmoothPartitionResult@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x476B90: "__cdecl _real@be1a67a6" __real@be1a67a6
0x696C34: "public: virtual long __cdecl NXOF::XDataObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x46C310: "rsq(x) * rsq(x) -> rcp(x) for po" ??_C@_0CJ@GKBFPLGI@rsq?$CIx?$CJ?5?$CK?5rsq?$CIx?$CJ?5?9?$DO?5rcp?$CIx?$CJ?5for?5po@
0x476A10: "__cdecl _real@3deae176" __real@3deae176
0x479EDC: "public: void * __ptr64 __cdecl D3DXCore::CLine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCLine@D3DXCore@@QEAAPEAXI@Z
0x7AB800: "protected: int __cdecl D3D10Shader::CProgram::DifferentAddress(unsigned int,unsigned int) __ptr64" ?DifferentAddress@CProgram@D3D10Shader@@IEAAHII@Z
0x4573A0: "D3DXValidIndices: An invalid nei" ??_C@_0EL@NBFIICOP@D3DXValidIndices?3?5An?5invalid?5nei@
0x775A24: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CAssembler::DecodeRegister(struct D3D10Shader::D3DTOKEN * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@D3D10Shader@@IEAAPEAVCNode@2@PEAUD3DTOKEN@2@PEAV32@@Z
0x476A00: "__cdecl _real@3d99fd31" __real@3d99fd31
0x45974C: "_eq" ??_C@_03DFONHOGL@_eq?$AA@
0x4F6AD0: D3DXCreatePMeshFromStream
0x458FE0: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x4ED424: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetTessSize(float,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTessSize@GXPatchMesh@D3DXMesh@@UEAAJMKPEAK0@Z
0x467518: "Incorrect bKGD chunk length" ??_C@_0BM@MJOFIPAI@Incorrect?5bKGD?5chunk?5length?$AA@
0x462EF8: "Fragment %s has a different targ" ??_C@_0DN@MKCMLMHF@Fragment?5?$CFs?5has?5a?5different?5targ@
0x60E890: "protected: int __cdecl D3DXShader::CPSLegacyProgram::CheckDependents(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?CheckDependents@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@I@Z
0x48B924: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackSpeed(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackSpeed@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x4D942C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x558DF0: "private: long __cdecl D3DX::CFaceContext::ResizeVertices(unsigned int) __ptr64" ?ResizeVertices@CFaceContext@D3DX@@AEAAJI@Z
0x47DA00: "public: void __cdecl D3DXCore::CRenderToEnvMap::Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,unsigned int) __ptr64" ?Project@CRenderToEnvMap@D3DXCore@@QEAAXPEAUD3DXVECTOR3@@0II@Z
0x6F4F84: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVerticesInHeap(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVerticesInHeap@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x4771F8: "__cdecl _real@3f8147ae" __real@3f8147ae
0x676C24: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x46B778: "internal error: Rule class id in" ??_C@_0CG@JDOPDMEP@internal?5error?3?5Rule?5class?5id?5in@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x5BE138: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3DXShader@@MEAAJXZ
0x7D4354: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitANDIFBOOL(int) __ptr64" ?EmitANDIFBOOL@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x461DC0: "unable to match texm* because so" ??_C@_0IL@LHMKDFEE@unable?5to?5match?5texm?$CK?5because?5so@
0x475210: "break/breakc statement not insid" ??_C@_0EP@KENHGGCA@break?1breakc?5statement?5not?5insid@
0x58FDB8: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeMask(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x468840: "CompileShader" ??_C@_0O@MIPHMFLC@CompileShader?$AA@
0x627EFC: "private: long __cdecl D3DXShader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3DXShader@@AEAAJXZ
0x77E198: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x7DB268: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitResourceDecl(enum D3D10_SB_RESOURCE_DIMENSION,unsigned int,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE,enum D3D10_SB_RESOURCE_RETURN_TYPE) __ptr64" ?EmitResourceDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXW4D3D10_SB_RESOURCE_DIMENSION@@IW4D3D10_SB_RESOURCE_RETURN_TYPE@@111@Z
0x4764A0: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x469888: "const D3D10Shader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3D10Shader@@6B@
0x46B970: "internal error: argument pulled " ??_C@_0DJ@GNKKONHM@internal?5error?3?5argument?5pulled?5@
0x72CB74: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rBreakStmt(class D3D10Shader::CNode const * __ptr64) __ptr64" ?rBreakStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@@Z
0x5ADC08: "private: long __cdecl D3DXEffects::CEffect::UpdateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdateVSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x48BE30: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackEnable(unsigned int,int,double) __ptr64" ?KeyTrackEnable@CAnimationController@D3DXAnimation@@UEAAKIHN@Z
0x81C7A4: "int pca_1" ?pca_1@@3HA
0x7E089C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitLD(void) __ptr64" ?EmitLD@CD3D10Program@D3D10Shader@@IEAAJXZ
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeAsmInstruction::Print(void)const __ptr64" ?Print@CNodeAsmInstruction@D3D10Shader@@UEBAXXZ
0x4580A8: "D3DXCreateText: Alloc of glyphBu" ??_C@_0CK@EKHBDCNJ@D3DXCreateText?3?5Alloc?5of?5glyphBu@
0x45A460: "normal" ??_C@_06IKLLLDHL@normal?$AA@
0x4586B8: "const D3DXTex::CCodec_D3DX_R16G16B16::`vftable'" ??_7CCodec_D3DX_R16G16B16@D3DXTex@@6B@
0x46E208: "evaluate range ftoi" ??_C@_0BE@FEFLCJBN@evaluate?5range?5ftoi?$AA@
0x46D4D0: "NOT BEQ => BNE" ??_C@_0P@FDHBAHNG@NOT?5BEQ?5?$DN?$DO?5BNE?$AA@
0x723708: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::Attribute(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?Attribute@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x5D246C: "protected: long __cdecl D3DXShader::CCompiler::VectorizeType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH011@Z
0x6912F0: "int __cdecl NXOF::yyGetUuid(void)" ?yyGetUuid@NXOF@@YAHXZ
0x46B2B8: "ConstructGSWithSO" ??_C@_0BC@JDHEKNLM@ConstructGSWithSO?$AA@
0x68CCC4: "private: void __cdecl NXOF::TSaveObject::indent(unsigned long) __ptr64" ?indent@TSaveObject@NXOF@@AEAAXK@Z
0x76CDD0: "protected: long __cdecl D3D10Shader::CCompiler::EmitBank(class D3D10Shader::CNodeDecl * __ptr64,unsigned __int64) __ptr64" ?EmitBank@CCompiler@D3D10Shader@@IEAAJPEAVCNodeDecl@2@_K@Z
0x7EEB80: "public: __cdecl CD3D10ShaderValidatorBase::~CD3D10ShaderValidatorBase(void) __ptr64" ??1CD3D10ShaderValidatorBase@@QEAA@XZ
0x46E668: "frc(integer) -> 0" ??_C@_0BC@BONCNHIL@frc?$CIinteger?$CJ?5?9?$DO?50?$AA@
0x66A9EC: "void __cdecl clusters_get_means(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int)" ?clusters_get_means@@YAXPEAUpoints_typ@@PEAHPEAUcluster_typ@@H@Z
0x7BB1FC: "protected: virtual long __cdecl D3D10Shader::CVSProgram::FindOutput(class D3D10Shader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CVSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x4973F4: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x476C80: "__cdecl _real@400c0000" __real@400c0000
0x731FB0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeValue::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeValue@D3D10Shader@@UEAAPEAXI@Z
0x7BB3A8: "protected: long __cdecl D3D10Shader::CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@D3D10Shader@@IEAAJXZ
0x45B470: "DIFFUSEMATERIALSOURCE" ??_C@_0BG@CPIBGMAH@DIFFUSEMATERIALSOURCE?$AA@
0x4665E8: "Setting negative gamma to zero" ??_C@_0BP@BJIADBMD@Setting?5negative?5gamma?5to?5zero?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CStateCaptureDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x469748: "could not cast condition to uint" ??_C@_0CB@FHHOLJKN@could?5not?5cast?5condition?5to?5uint@
0x4D09E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x819000: HotPatchBuffer
0x469178: "NameSpace" ??_C@_09OHDHADDO@NameSpace?$AA@
0x604190: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@C30Program@D3DXShader@@MEAAJKKK@Z
0x7E95B0: "protected: long __cdecl D3D10Shader::CD3D10Program::GatherDebugVariables(void) __ptr64" ?GatherDebugVariables@CD3D10Program@D3D10Shader@@IEAAJXZ
0x8389A0: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultScaleKey" ?m_DefaultScaleKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x698C60: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x714ECC: "void __cdecl intelx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x4744C0: "Reference of undeclared componen" ??_C@_0JA@HLJBHNLB@Reference?5of?5undeclared?5componen@
0x78F1F8: "protected: long __cdecl D3D10Shader::CProgram::ProcessTBuffer(void) __ptr64" ?ProcessTBuffer@CProgram@D3D10Shader@@IEAAJXZ
0x45F5D8: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x5E5CA8: "public: virtual class D3DXShader::CNodeArray * __ptr64 __cdecl D3DXShader::CNodeArray::Copy(void) __ptr64" ?Copy@CNodeArray@D3DXShader@@UEAAPEAV12@XZ
0x458478: "const D3DXTex::CCodec_A8L8::`vftable'" ??_7CCodec_A8L8@D3DXTex@@6B@
0x495098: "struct D3DXFLOAT16 * __ptr64 __cdecl init_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?init_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNode::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNode@D3D10Shader@@UEAAPEAXI@Z
0x48B35C: "public: virtual double __cdecl D3DXAnimation::CAnimationController::GetTime(void) __ptr64" ?GetTime@CAnimationController@D3DXAnimation@@UEAANXZ
0x484E54: "public: virtual long __cdecl D3DXCore::CFont::GetGlyphData(unsigned int,struct IDirect3DTexture9 * __ptr64 * __ptr64,struct tagRECT * __ptr64,struct tagPOINT * __ptr64) __ptr64" ?GetGlyphData@CFont@D3DXCore@@UEAAJIPEAPEAUIDirect3DTexture9@@PEAUtagRECT@@PEAUtagPOINT@@@Z
0x4769E8: "__cdecl _real@3e2c3ef1" __real@3e2c3ef1
0x468674: "vs_4_1" ??_C@_06ECKODCM@vs_4_1?$AA@
0x45956C: "texldd" ??_C@_06NEJAGELK@texldd?$AA@
0x7E4544: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitARRAYSTORE(void) __ptr64" ?EmitARRAYSTORE@CD3D10Program@D3D10Shader@@IEAAJXZ
0x63FFA4: "protected: static int __cdecl D3D10Shader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3D10Shader@@KAHIIPEBX@Z
0x401488: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::~dynamicarray<struct GeodesicDist::Face>(void) __ptr64" ??1?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x461330: "Clip must be from a 3 vector in " ??_C@_0CI@BELJEKHH@Clip?5must?5be?5from?5a?53?5vector?5in?5@
0x4609E8: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x7ED6E0: "public: long __cdecl D3D10Shader::CDebugInfo::AddToken(struct D3D10Shader::D3DTOKEN const * __ptr64,unsigned int * __ptr64) __ptr64" ?AddToken@CDebugInfo@D3D10Shader@@QEAAJPEBUD3DTOKEN@2@PEAI@Z
0x5BD434: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixPointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x45A4CC: "le" ??_C@_02FJPJILEL@le?$AA@
0x68F094: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETEnumObject@NXOF@@MEAAPEAXI@Z
0x574104: "private: long __cdecl D3DXTex::CImage::SaveDIB(class D3DXTex::CDataCollector * __ptr64,int) __ptr64" ?SaveDIB@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@H@Z
0x478034: "__cdecl _real@46fffe00" __real@46fffe00
0x49D5D8: D3DXPlaneNormalize
0x7ABE34: "int __cdecl D3D10Shader::cmpmaskstrict(unsigned __int64,unsigned __int64,unsigned __int64,unsigned __int64,int)" ?cmpmaskstrict@D3D10Shader@@YAH_K000H@Z
0x7E1554: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitSAMPLEINFO(void) __ptr64" ?EmitSAMPLEINFO@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4759D0: "Pixel Shader allows output seman" ??_C@_0JI@BAFMCAHJ@Pixel?5Shader?5allows?5output?5seman@
0x56E384: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4CE76C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x476BC4: "__cdecl _real@be5fc101" __real@be5fc101
0x730344: "public: virtual int __cdecl D3D10Shader::CNodeCaseCondition::IsEqual(class D3D10Shader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeCaseCondition@D3D10Shader@@UEAAHPEAVCNode@2@@Z
0x48D11C: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x459218: "neg" ??_C@_03GBOCFEHI@neg?$AA@
0x45972C: "_fog" ??_C@_04PEOEIJFK@_fog?$AA@
0x468990: "SamplerState" ??_C@_0N@INDOHCDB@SamplerState?$AA@
0x46E100: "evaluate range frc" ??_C@_0BD@BJCINOLE@evaluate?5range?5frc?$AA@
0x6C216C: "int __cdecl D3DX::png_crc_finish(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_crc_finish@D3DX@@YAHPEAUpng_struct_def@1@K@Z
0x7AAC98: "long __cdecl D3D10Shader::SFPS_BinaryFloatRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_BinaryFloatRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x6FCF68: "private: long __cdecl D3DXIsochart::CIsochartMesh::AdjustToSameChartID(unsigned long * __ptr64,unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?AdjustToSameChartID@CIsochartMesh@D3DXIsochart@@AEAAJPEAKK0AEA_N@Z
0x4735D0: "primitiveID already declared for" ??_C@_0EK@BKILNIMF@primitiveID?5already?5declared?5for@
0x6BB53C: "int __cdecl D3DX::png_handle_as_unknown(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_handle_as_unknown@D3DX@@YAHPEAUpng_struct_def@1@PEAE@Z
0x715688: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x59CFD0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x455940: IID_ID3DXRenderToEnvMap
0x5D2CE8: "protected: void __cdecl D3DXShader::CCompiler::EvalRange_Mul(struct D3DXShader::_D3DXRANGE * __ptr64,struct D3DXShader::_D3DXRANGE * __ptr64,struct D3DXShader::_D3DXRANGE * __ptr64,unsigned long) __ptr64" ?EvalRange_Mul@CCompiler@D3DXShader@@IEAAXPEAU_D3DXRANGE@2@00K@Z
0x464038: "CSTRING" ??_C@_07NJBOKOEH@CSTRING?$AA@
0x81D7B0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30PSOutput" ?g_30PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x7A5014: "private: long __cdecl D3D10Shader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3D10Shader@@AEAAJIPEAI0000@Z
0x4597A8: "_bias" ??_C@_05FLDOPDPI@_bias?$AA@
0x4010D0: "__cdecl _imp_GetCharacterPlacementA" __imp_GetCharacterPlacementA
0x7E1B90: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitGATHER(void) __ptr64" ?EmitGATHER@CD3D10Program@D3D10Shader@@IEAAJXZ
0x45F150: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x596E44: "long __cdecl D3DXEffects::Compiler::InitializeHandle(unsigned char * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64)" ?InitializeHandle@Compiler@D3DXEffects@@YAJPEAEPEAVCVariable@12@@Z
0x494418: "long __cdecl D3DXAnimation::AddFrame(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFrame@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x64926C: "public: long __cdecl D3DXSHSim::PRTSamplingInfo::Init(unsigned int,int,int) __ptr64" ?Init@PRTSamplingInfo@D3DXSHSim@@QEAAJIHH@Z
0x48D150: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x476940: "__cdecl _real@3c847f2f" __real@3c847f2f
0x697220: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataObj@NXOF@@W7EAAPEAXI@Z
0x6B9B94: "long __cdecl D3DX::__gl_pqSortInsert(struct D3DX::PriorityQSort * __ptr64,void * __ptr64)" ?__gl_pqSortInsert@D3DX@@YAJPEAUPriorityQSort@1@PEAX@Z
0x6AA860: "void __cdecl D3DX::jinit_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x64C1C0: D3DXCreatePRTBufferTex
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x5DB7C4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6BAF04: "int __cdecl D3DX::png_sig_cmp(unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?png_sig_cmp@D3DX@@YAHPEAE_K1@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x401468: "__cdecl _imp_memcpy" __imp_memcpy
0x459410: " + " ??_C@_04PJLCAFHL@?5?5?$CL?5?$AA@
0x64B1DC: "long __cdecl D3DXSHSim::SimpReadFile(void * __ptr64,unsigned char * __ptr64,unsigned int)" ?SimpReadFile@D3DXSHSim@@YAJPEAXPEAEI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x77D8C0: "public: long __cdecl D3D10Shader::CTErrors::PreformattedError(char const * __ptr64) __ptr64" ?PreformattedError@CTErrors@D3D10Shader@@QEAAJPEBD@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CStateCaptureDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x476BEC: "__cdecl _real@be3d1b49" __real@be3d1b49
0x69C19C: "int __cdecl reverseItoa<unsigned long>(unsigned long,unsigned long,char * __ptr64,int)" ??$reverseItoa@K@@YAHKKPEADH@Z
0x455700: "ScriptShape" ??_C@_0M@FMELGHKG@ScriptShape?$AA@
0x47EDC0: "public: virtual long __cdecl D3DXCore::CLine::OnResetDevice(void) __ptr64" ?OnResetDevice@CLine@D3DXCore@@UEAAJXZ
0x46DB90: "round -> integer" ??_C@_0BB@MLOHLMK@round?5?9?$DO?5integer?$AA@
0x7DACFC: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@C30Program@D3D10Shader@@MEAAJKKK@Z
0x838850: "protected: static class D3DXShader::CPreProcessor * __ptr64 __ptr64 D3DXShader::CPreProcessor::s_pPP" ?s_pPP@CPreProcessor@D3DXShader@@1PEAV12@EA
0x4C2ADC: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x4C2AB4: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x589274: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposeArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x697250: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataObj@NXOF@@W7EAAKXZ
0x466910: "No memory for sPLT palettes." ??_C@_0BN@MLELJANO@No?5memory?5for?5sPLT?5palettes?4?$AA@
0x73E238: "protected: long __cdecl D3D10Shader::CCompiler::GetForLoopRanges(unsigned int,int,int,int,unsigned int * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?GetForLoopRanges@CCompiler@D3D10Shader@@IEAAJIHHHPEAIPEA_K1PEAU_D3DRANGE@2@2@Z
0x5F30E8: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepeatedNRM(void) __ptr64" ?MatchRepeatedNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x46AE60: "continue must be inside loop" ??_C@_0BN@BNAEBKKG@continue?5must?5be?5inside?5loop?$AA@
0x4C2BA4: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GXTri3Mesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x45B830: "TEXCOORDSIZE3_2" ??_C@_0BA@IEKPEODD@TEXCOORDSIZE3_2?$AA@
0x63CDC4: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Process(struct D3DXShader::_D3DXCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@H@Z
0x462670: "const D3DXShader::C30Program::`vftable'" ??_7C30Program@D3DXShader@@6B@
0x457E60: "Out of memory!" ??_C@_0P@MCKMEEL@Out?5of?5memory?$CB?$AA@
0x684EC8: "int __cdecl D3DXSHSim::dlagtf_(int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlagtf_@D3DXSHSim@@YAHPEAHPEAN1111100@Z
0x464128: "array %s %s" ??_C@_0M@CHCAIODK@array?5?$CFs?5?$CFs?$AA@
0x6C7C8C: "void __cdecl D3DX::png_write_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x45A7E8: "source modifiers are not allowed" ??_C@_0CP@MGCFIDAM@source?5modifiers?5are?5not?5allowed@
0x463F9C: "Lower" ??_C@_05IIDIPOEN@Lower?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x779660: "public: long __cdecl D3D10Shader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3D10Shader@@QEAAJXZ
0x6D59EC: "public: __cdecl IsochartRepacker::_PositionInfo::~_PositionInfo(void) __ptr64" ??1_PositionInfo@IsochartRepacker@@QEAA@XZ
0x4768E8: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x45ADF8: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x46FCD0: "%s+%s" ??_C@_05OKIJNGMH@?$CFs?$CL?$CFs?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x45EBE0: "States" ??_C@_06OKBMNGLE@States?$AA@
0x4589D0: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x49BDB8: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x831178: "short * __ptr64 __ptr64 D3DXShader::d3dxasm_ssp" ?d3dxasm_ssp@D3DXShader@@3PEAFEA
0x698C60: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x473C50: "Relative indexing output registe" ??_C@_0KG@DCOBFACG@Relative?5indexing?5output?5registe@
0x6A9F10: "void __cdecl D3DX::jinit_d_main_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_main_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x4803A0: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex1TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1TL@1@@Z
0x7D3C70: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@D3D10Shader@@IEAAJXZ
0x5891F8: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTranspose(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x49A0D8: D3DXMatrixRotationAxis
0x467598: "Missing PLTE before hIST" ??_C@_0BJ@KBMKNJIK@Missing?5PLTE?5before?5hIST?$AA@
0x7FBDAC: "public: long __cdecl CDataBlockStore::AddData(void const * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?AddData@CDataBlockStore@@QEAAJPEBXIPEAI@Z
0x463480: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x472690: "Invalid resource return type on " ??_C@_0FP@HFOIPPC@Invalid?5resource?5return?5type?5on?5@
0x46D470: "division by a literal becomes mu" ??_C@_0DL@PNBKFJBD@division?5by?5a?5literal?5becomes?5mu@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNode::Validate(void)const __ptr64" ?Validate@CNode@D3D10Shader@@UEBAXXZ
0x45AD28: "VERTEXSHADERCONSTANT4" ??_C@_0BG@KLNJACPM@VERTEXSHADERCONSTANT4?$AA@
0x59FD20: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x81E930: "short * D3DXShader::d3dxshader_dgoto" ?d3dxshader_dgoto@D3DXShader@@3PAFA
0x7CB8C4: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchNEG(int) __ptr64" ?MatchNEG@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x8015A8: qsort
0x604560: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Translate(void) __ptr64" ?Translate@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x46EE00: "eval iadd with known range" ??_C@_0BL@OCOKNJCA@eval?5iadd?5with?5known?5range?$AA@
0x48BD08: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackPosition(unsigned int,double,double) __ptr64" ?KeyTrackPosition@CAnimationController@D3DXAnimation@@UEAAKINN@Z
0x46AC58: "'%s': output parameter '%s' not " ??_C@_0DH@GFIGIKBN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5not?5@
0x459764: "_x4" ??_C@_03KMBNPFAI@_x4?$AA@
0x4688B0: "nointerpolation" ??_C@_0BA@LKIDIFDF@nointerpolation?$AA@
0x582F44: "public: virtual long __cdecl CIncludeConverter::Open(enum _D3D10_INCLUDE_TYPE,char const * __ptr64,void const * __ptr64,void const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?Open@CIncludeConverter@@UEAAJW4_D3D10_INCLUDE_TYPE@@PEBDPEBXPEAPEBXPEAI@Z
0x48D17C: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x4769C0: "__cdecl _real@3e055285" __real@3e055285
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x5E6BBC: "public: virtual class D3DXShader::CNodeRegister * __ptr64 __cdecl D3DXShader::CNodeRegister::Copy(void) __ptr64" ?Copy@CNodeRegister@D3DXShader@@UEAAPEAV12@XZ
0x47692C: "__cdecl _real@3e055287" __real@3e055287
0x7DB65C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitInputSystemInterpretedValueDecl(unsigned int,unsigned int,enum D3D10_SB_NAME) __ptr64" ?EmitInputSystemInterpretedValueDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIIW4D3D10_SB_NAME@@@Z
0x78E438: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_Special(class D3D10Shader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@@Z
0x7F5BC0: "public: __cdecl CD3D10PixelShaderValidator::CD3D10PixelShaderValidator(unsigned int const * __ptr64,class CSignatureParser * __ptr64,class CSignatureParser * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int) __ptr64" ??0CD3D10PixelShaderValidator@@QEAA@PEBIPEAVCSignatureParser@@1P6AXPEAXPEBD@Z2I@Z
0x6CAA68: D3DXUVAtlasCreate
0x5B7700: "int __cdecl D3DXEffects::CompareConstants(void const * __ptr64,void const * __ptr64)" ?CompareConstants@D3DXEffects@@YAHPEBX0@Z
0x65E608: D3DXSHPRTCompSplitMeshSC
0x77D4C4: "public: long __cdecl D3D10Shader::CTErrors::Warning(struct D3D10Shader::D3DTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3D10Shader@@QEAAJPEAUD3DTOKEN@2@IPEBDZZ
0x48C3AC: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllPriorityBlends(void) __ptr64" ?UnkeyAllPriorityBlends@CAnimationController@D3DXAnimation@@UEAAJXZ
0x6958E8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDII@Z
0x48C0D0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingPriorityBlend(unsigned long) __ptr64" ?GetUpcomingPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKK@Z
0x6F23E0: "private: class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@2@_K@Z
0x459030: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x79B03C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double,unsigned __int64) __ptr64" ?AddArgument@CBaseProgram@D3D10Shader@@QEAAIIIIN_K@Z
0x700D04: "private: long __cdecl D3DXIsochart::CIsochartMesh::GetMaxLengthCutPathsInWatershed(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?GetMaxLengthCutPathsInWatershed@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@00@Z
0x476930: "__cdecl _real@3e259efc" __real@3e259efc
0x4E3DC4: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DGenerateBorderError(unsigned short,unsigned short,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAANGGPEAUD3DXVECTOR3@@PEAE@Z
0x49A9A0: D3DXMatrixTransformation2D
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x6B6EEC: "void __cdecl D3DX::__gl_meshTesselateMonoRegion(struct D3DX::GLUface * __ptr64)" ?__gl_meshTesselateMonoRegion@D3DX@@YAXPEAUGLUface@1@@Z
0x70E63C: d3dx_inflateInit_
0x488F78: "public: long __cdecl D3DXCore::CArray<unsigned short>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@G@D3DXCore@@QEAAJIH@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x693270: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GstringList@NXOF@@UEAAPEAXI@Z
0x6D38D0: "public: __cdecl IsochartRepacker::_PositionInfo::_PositionInfo(void) __ptr64" ??0_PositionInfo@IsochartRepacker@@QEAA@XZ
0x458AA8: "D3DXAssembleShaderFromFileA" ??_C@_0BM@OFKHMCJE@D3DXAssembleShaderFromFileA?$AA@
0x467A40: "Not enough memory to process zTX" ??_C@_0CJ@BBPBJAPJ@Not?5enough?5memory?5to?5process?5zTX@
0x60094C: "public: long __cdecl D3DXShader::CFXLProgram::EmitPool(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@D3DXShader@@QEAAJPEAVCArgument@2@@Z
0x49C62C: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x47B608: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginParabolic(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginParabolic@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x676B7C: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::InitAdaptive(class D3DXSHSim::myAdaptiveMesh & __ptr64,unsigned long * __ptr64) __ptr64" ?InitAdaptive@PRTSimpBVH@D3DXSHSim@@UEAAJAEAVmyAdaptiveMesh@2@PEAK@Z
0x470E38: "Declaration statements must appe" ??_C@_0DO@BENCOJAC@Declaration?5statements?5must?5appe@
0x465B90: "Sampling factors too large for i" ??_C@_0DA@HLEOHNPA@Sampling?5factors?5too?5large?5for?5i@
0x6C761C: "void __cdecl D3DX::png_write_pCAL(struct D3DX::png_struct_def * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_write_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEADJJHH1PEAPEAD@Z
0x5AE578: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x45A028: "ps_1_0 is no longer supported; u" ??_C@_0CM@ICEBBLON@ps_1_0?5is?5no?5longer?5supported?$DL?5u@
0x7323E8: "public: virtual void __cdecl D3D10Shader::CNodeRegister::Validate(void)const __ptr64" ?Validate@CNodeRegister@D3D10Shader@@UEBAXXZ
0x4609B8: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x642AB4: "protected: long __cdecl D3DXShader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3DXShader@@IEAAJXZ
0x61F81C: "public: unsigned int __cdecl D3DXShader::SRegisterInfo::FindEmptyRegister(unsigned int) __ptr64" ?FindEmptyRegister@SRegisterInfo@D3DXShader@@QEAAII@Z
0x468748: "GetDimensions" ??_C@_0O@KHOHPDJF@GetDimensions?$AA@
0x463C28: "cluster %d has bad singular valu" ??_C@_0CH@CIMINJCF@cluster?5?$CFd?5has?5bad?5singular?5valu@
0x461140: "cannot access texture coordinate" ??_C@_0EJ@PBJDBHMA@cannot?5access?5texture?5coordinate@
0x45A298: "complement cannot be used with o" ??_C@_0CP@LILJCPPC@complement?5cannot?5be?5used?5with?5o@
0x4591A0: " l" ??_C@_02PBLLEEKG@?5l?$AA@
0x45BD30: "ADDSIGNED2X" ??_C@_0M@MGDHHFNH@ADDSIGNED2X?$AA@
0x4583F8: "const D3DXTex::CCodec_A16B16G16R16::`vftable'" ??_7CCodec_A16B16G16R16@D3DXTex@@6B@
0x473330: "viewportArrayIndex already decla" ??_C@_0FA@IKHPPDII@viewportArrayIndex?5already?5decla@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x45BF68: "W" ??_C@_01ELNMCGJD@W?$AA@
0x4764F4: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x481BD8: "public: virtual unsigned long __cdecl D3DXCore::CSprite::Release(void) __ptr64" ?Release@CSprite@D3DXCore@@UEAAKXZ
0x466DD0: "Invalid PLTE after IDAT" ??_C@_0BI@GEKPHPN@Invalid?5PLTE?5after?5IDAT?$AA@
0x4012B0: "__cdecl _imp_IsDBCSLeadByte" __imp_IsDBCSLeadByte
0x5B7CD4: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x77D000: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::Escape(char const * __ptr64,unsigned int,char * __ptr64,unsigned int) __ptr64" ?Escape@CPreProcessor@D3D10Shader@@IEAAIPEBDIPEADI@Z
0x46D650: "break(a,bine(x,0)) -> break(a,x)" ??_C@_0CB@CFCLIDAE@break?$CIa?0bine?$CIx?00?$CJ?$CJ?5?9?$DO?5break?$CIa?0x?$CJ@
0x730390: "public: virtual class D3D10Shader::CNodeCaseCondition * __ptr64 __cdecl D3D10Shader::CNodeCaseCondition::Copy(unsigned int)const __ptr64" ?Copy@CNodeCaseCondition@D3D10Shader@@UEBAPEAV12@I@Z
0x461A20: "exceeded maximum constant regist" ??_C@_0CE@EMEGLEBA@exceeded?5maximum?5constant?5regist@
0x5D6788: "protected: int __cdecl D3DXShader::CParse::Token(void) __ptr64" ?Token@CParse@D3DXShader@@IEAAHXZ
0x6C5B28: "void __cdecl D3DX::png_write_chunk_start(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_write_chunk_start@D3DX@@YAXPEAUpng_struct_def@1@PEAEK@Z
0x6C94B0: "void __cdecl D3DX::png_do_write_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x5898EC: "public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x6DF774: "private: static long __cdecl D3DXIsochart::CIsochartMesh::TryMergeChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)" ?TryMergeChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBV12@1PEAPEAV12@@Z
0x477C20: "__cdecl _real@3f7ffff7" __real@3f7ffff7
0x470728: "Unsized MSAA textures aren't sup" ??_C@_0DG@JLKCFEGK@Unsized?5MSAA?5textures?5aren?8t?5sup@
0x4C7E54: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x459CF8: "SPECULAR" ??_C@_08EABEDICH@SPECULAR?$AA@
0x81E0C0: "short * D3DXShader::d3dxshader_lhs" ?d3dxshader_lhs@D3DXShader@@3PAFA
0x7FB72C: "public: virtual unsigned long __cdecl NXOF::TFile::AddRef(void) __ptr64" ?AddRef@TFile@NXOF@@UEAAKXZ
0x4699F0: "const D3D10Shader::CNodeAttribute::`vftable'" ??_7CNodeAttribute@D3D10Shader@@6B@
0x4C2E40: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::~GXTri3Mesh<unsigned short,1,65535>(void) __ptr64" ??1?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAA@XZ
0x473410: "PS output depth already declared" ??_C@_0ED@EHICEECD@PS?5output?5depth?5already?5declared@
0x6FFE34: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessGeneralShape(unsigned long,unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64) __ptr64" ?ProcessGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJKKPEBM00@Z
0x61536C: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x473860: "Reference of undeclared temp r%d" ??_C@_0FC@IDMAGAPD@Reference?5of?5undeclared?5temp?5r?$CFd@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x801EF6: sinh
0x785A50: "protected: virtual int __cdecl D3D10Shader::CProgram::HasSwizzle(unsigned int) __ptr64" ?HasSwizzle@CProgram@D3D10Shader@@MEAAHI@Z
0x7BCB80: "protected: virtual long __cdecl D3D10Shader::CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@D3D10Shader@@MEAAJXZ
0x799BF4: "protected: long __cdecl D3D10Shader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3D10Shader@@IEAAJXZ
0x4768F8: "__cdecl _real@3d0f5c29" __real@3d0f5c29
0x47A1E0: "public: virtual void * __ptr64 __cdecl D3DXShader::CConstantTable::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CConstantTable@D3DXShader@@UEAAPEAXXZ
0x4953D0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x496004: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x497CA8: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x55C4C8: D3DXLoadVolumeFromFileInMemory
0x5B1434: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffect@D3DXEffects@@UEAAJPEBDM@Z
0x46E0E8: "evaluate range rsq" ??_C@_0BD@LPGFAEJI@evaluate?5range?5rsq?$AA@
0x838FD0: ?fvecf0pt5@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x6CF840: "private: int __cdecl IsochartRepacker::CUVAtlasRepacker::CheckUserInput(void) __ptr64" ?CheckUserInput@CUVAtlasRepacker@IsochartRepacker@@AEAAHXZ
0x47F4D8: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex4TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex4TL@1@@Z
0x4EAACC: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x4631F8: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x4D3608: "long __cdecl GXGenerateAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x5BE138: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3D10Shader@@MEAAJXZ
0x45CB70: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@PMOJPBLB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x464058: "SWORD" ??_C@_05HGEOAPGK@SWORD?$AA@
0x46BB68: "const D3D10Shader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3D10Shader@@6B@
0x5DD50C: "protected: int __cdecl D3DXShader::CParse::IsTypeEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3DXShader@@IEAAHPEAVCNode@2@0@Z
0x464BA0: "Inconsistent progression sequenc" ??_C@_0EC@CBCJOINE@Inconsistent?5progression?5sequenc@
0x6958E8: "public: virtual int __cdecl NXOF::XDataSaveObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataSaveObj@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x5BA240: "private: struct D3DXEffects::STechnique * __ptr64 __cdecl D3DXEffects::CEffect::FindTechnique(char const * __ptr64,unsigned long) __ptr64" ?FindTechnique@CEffect@D3DXEffects@@AEAAPEAUSTechnique@2@PEBDK@Z
0x693D34: "long __cdecl NXOF::DecompressFile_Zip(class NXOF::XSource * __ptr64,class NXOF::XSrcMemory * __ptr64 * __ptr64)" ?DecompressFile_Zip@NXOF@@YAJPEAVXSource@1@PEAPEAVXSrcMemory@1@@Z
0x695B78: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryLoad@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x459938: "technique " ??_C@_0L@DMBEHLKL@technique?5?$AA@
0x47ECEC: "public: virtual long __cdecl D3DXCore::CLine::SetGLLines(int) __ptr64" ?SetGLLines@CLine@D3DXCore@@UEAAJH@Z
0x7136CC: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2Normalize_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?D3DXVec2Normalize_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x713714: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3Normalize_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?D3DXVec3Normalize_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x71376C: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Normalize_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Normalize_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x463EE4: "M" ??_C@_01PLPBNMEI@M?$AA@
0x4644D0: "const NXOF::stringList::`vftable'" ??_7stringList@NXOF@@6B@
0x45F908: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x79951C: "protected: long __cdecl D3D10Shader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3D10Shader@@IEAAJXZ
0x474D00: "bias amount for sample_b must be" ??_C@_0IM@OCHGCIJM@bias?5amount?5for?5sample_b?5must?5be@
0x64B684: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AttachGH(struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?AttachGH@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXTextureGutterHelper@@@Z
0x7E8F2C: "protected: long __cdecl D3D10Shader::CD3D10Program::SetDebugInstOutputs(class D3D10Shader::CDebugInstruction * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?SetDebugInstOutputs@CD3D10Program@D3D10Shader@@IEAAJPEAVCDebugInstruction@2@IPEAII@Z
0x45E95C: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x479F7C: "int __cdecl D3DXCore::GetUnicodeSupport(void)" ?GetUnicodeSupport@D3DXCore@@YAHXZ
0x45A450: "blendindices" ??_C@_0N@CMKJIGLL@blendindices?$AA@
0x569E04: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7736B8: "public: __cdecl D3D10Shader::CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@D3D10Shader@@QEAA@H@Z
0x466E98: "No image in file" ??_C@_0BB@BLPFHNNN@No?5image?5in?5file?$AA@
0x45B980: "TEX4" ??_C@_04IBABEFBJ@TEX4?$AA@
0x4598E8: ", " ??_C@_03MDCHFNDJ@?0?6?6?$AA@
0x459000: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge>::~dynamicarray<struct D3DXIsochart::_IsochartEdge>(void) __ptr64" ??1?$dynamicarray@U_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5AA584: "public: virtual long __cdecl D3DXEffects::CEffect::EndPass(void) __ptr64" ?EndPass@CEffect@D3DXEffects@@UEAAJXZ
0x483A2C: "public: virtual long __cdecl D3DXCore::CSprite::OnResetDevice(void) __ptr64" ?OnResetDevice@CSprite@D3DXCore@@UEAAJXZ
0x58C1EC: "public: virtual long __cdecl D3DXShader::CTextureShader::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CTextureShader@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4765E0: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x5F7F04: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::NewAndIf(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x45B56C: "WRAP0" ??_C@_05INDHNNKD@WRAP0?$AA@
0x45B038: "BUMPENVMAT00" ??_C@_0N@KMEKALOG@BUMPENVMAT00?$AA@
0x730A20: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeFunction::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeFunction@D3D10Shader@@UEAAPEAXI@Z
0x64116C: "public: long __cdecl D3DXShader::CPreProcessor::GetToken(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@@Z
0x48D034: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::Release(void) __ptr64" ?Release@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x68E2A8: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x5A0488: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0@Z
0x6958E8: "public: virtual long __cdecl D3DXEffects::CEffect::OnResetDevice(void) __ptr64" ?OnResetDevice@CEffect@D3DXEffects@@UEAAJXZ
0x479E00: D3DXCreateLine
0x469808: "Struct" ??_C@_06DOCMLGPG@Struct?$AA@
0x6947C4: "public: long __cdecl NXOF::XTemplateMember::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64,class NXOF::XTemplate * __ptr64) __ptr64" ?ModulateData@XTemplateMember@NXOF@@QEAAJPEAPEAXPEA_K10PEAVXTemplate@2@@Z
0x5AA60C: "public: virtual long __cdecl D3DXEffects::CEffect::BeginPass(unsigned int) __ptr64" ?BeginPass@CEffect@D3DXEffects@@UEAAJI@Z
0x7CC3A4: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7AF600: "int __cdecl D3D10Shader::AnyExcludedRegComp(struct D3D10Shader::_D3DCP_DATA * __ptr64,unsigned int,unsigned int)" ?AnyExcludedRegComp@D3D10Shader@@YAHPEAU_D3DCP_DATA@1@II@Z
0x68DA0C: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x819100: "__cdecl _security_cookie" __security_cookie
0x7708E8: "protected: long __cdecl D3D10Shader::CCompiler::PragmaRules(void) __ptr64" ?PragmaRules@CCompiler@D3D10Shader@@IEAAJXZ
0x5BACA4: "private: long __cdecl D3DXEffects::CEffect::SetStr(char const * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetStr@CEffect@D3DXEffects@@AEAAJPEBDKPEAVCD3DXVariableShare@2@@Z
0x4F18CC: "long __cdecl D3DXMesh::D3DXPatchSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXPatchMesh * __ptr64,char const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXPatchSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXPatchMesh@@PEBDPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x45E688: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x45E830: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x463788: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x700274: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?CalculateRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x475BA0: "Input signature does not specify" ??_C@_0GE@GGALLOKA@Input?5signature?5does?5not?5specify@
0x6F8278: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceABC(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64)const __ptr64" ?CalculateGeodesicDistanceABC@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@00@Z
0x4594AC: "m4x4" ??_C@_04MGPOBOPH@m4x4?$AA@
0x45CBB0: "ID3DXEffectCompiler: State '%s' " ??_C@_0DM@EOPFMBML@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x45B524: "WRAP9" ??_C@_05FMPFGGOK@WRAP9?$AA@
0x823250: "char const * __ptr64 * D3DXShader::x_rgszFontColor" ?x_rgszFontColor@D3DXShader@@3PAPEBDA
0x470A10: "internal error: no semantic foun" ??_C@_0DC@IINIDHLC@internal?5error?3?5no?5semantic?5foun@
0x68CB1C: D3DXFileCreate
0x4C1790: D3DXWeldVertices
0x4595C8: "texm3x3vspec" ??_C@_0N@KDLHKEAM@texm3x3vspec?$AA@
0x458E98: "oT%u" ??_C@_04KBOHJDD@oT?$CFu?$AA@
0x675D4C: "public: virtual __cdecl D3DXSHSim::PRTSimpBVH::~PRTSimpBVH(void) __ptr64" ??1PRTSimpBVH@D3DXSHSim@@UEAA@XZ
0x571FCC: "private: long __cdecl D3DXTex::CImage::LoadPFM(void const * __ptr64,unsigned long) __ptr64" ?LoadPFM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6DD310: "public: __cdecl D3DXIsochart::CBaseMeshInfo::~CBaseMeshInfo(void) __ptr64" ??1CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x57E35C: "public: float __cdecl D3DXTex::BC4_SNORM::DecodeFromIndex(unsigned int)const __ptr64" ?DecodeFromIndex@BC4_SNORM@D3DXTex@@QEBAMI@Z
0x4657B8: "Huffman code size table overflow" ??_C@_0CB@LLDOGNPJ@Huffman?5code?5size?5table?5overflow@
0x49E658: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrixLocal(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrixLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x46DBA8: "floor -> integer" ??_C@_0BB@OLKPALKC@floor?5?9?$DO?5integer?$AA@
0x4695F8: "Couldn't cast expression to bool" ??_C@_0DN@PEMHDEJB@Couldn?8t?5cast?5expression?5to?5bool@
0x6958E8: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x8305A4: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszkvUmlyygUlyquivUznwGEUkxshszkvOlyq@d3dxshape" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUhszkvUmlyygUlyquivUznwGEUkxshszkvOlyq@d3dxshape
0x476AD8: "__cdecl _real@3debdb7b" __real@3debdb7b
0x5F853C: "protected: long __cdecl D3DXShader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int) __ptr64" ?GroupIfs@CShaderProgram@D3DXShader@@IEAAJIIPEAI000IHHII@Z
0x4559B0: IID_TEnumObject
0x5E444C: "protected: long __cdecl D3D10Shader::CParse::CastToValue(struct D3D10Shader::_D3DVALUE * __ptr64,double,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToValue@CParse@D3D10Shader@@IEAAJPEAU_D3DVALUE@2@NPEAUD3DTOKEN@2@@Z
0x4B5F2C: D3DXSphereBoundProbe
0x459BF0: "o" ??_C@_01FMEDJKGI@o?$AA@
0x470298: "internal error gathering debug i" ??_C@_0DB@CPOADBEI@internal?5error?5gathering?5debug?5i@
0x71E904: "protected: long __cdecl D3D10Shader::CParse::PushScope(enum D3D10Shader::_D3DSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3D10Shader@@IEAAJW4_D3DSCOPE_TYPE@2@PEBD@Z
0x602374: "protected: virtual long __cdecl D3DXShader::C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@D3DXShader@@MEAAJXZ
0x6D3930: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@K@D3DXIsochart@@QEAA_N_K@Z
0x6976B8: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcFile@NXOF@@UEAAPEAXI@Z
0x7785B8: "public: void * __ptr64 __cdecl D3D10Shader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3D10Shader@@QEAAPEAXI@Z
0x7307E8: "public: virtual void __cdecl D3D10Shader::CNodeCaseCondition::Validate(void)const __ptr64" ?Validate@CNodeCaseCondition@D3D10Shader@@UEBAXXZ
0x676DA0: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::pRawVerts(void) __ptr64" ?pRawVerts@PRTSimpBVH@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x802040: "__cdecl alloca_probe" _alloca_probe
0x714928: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransform_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXPlaneTransform_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4BA2C8: "public: virtual char const * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneName(unsigned long) __ptr64" ?GetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAPEBDK@Z
0x46D030: "Tunnel through temp arrays on lo" ??_C@_0CD@IBOMCEKG@Tunnel?5through?5temp?5arrays?5on?5lo@
0x659744: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x713244: d3dx_inflate_flush
0x458E4C: "y" ??_C@_01EANLCPLP@y?$AA@
0x73211C: "public: virtual int __cdecl D3D10Shader::CNodeValue::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeValue@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x587F4C: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantByName(char const * __ptr64,int) __ptr64" ?GetConstantByName@CConstant@D3DXShader@@QEAAPEAV12@PEBDH@Z
0x7CFE34: "private: long __cdecl D3D10Shader::CShaderProgram::Reschedule_FindPair(struct D3D10Shader::_D3DCP_DATA * __ptr64,struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x46DFF8: "evaluate literal atan2" ??_C@_0BH@CBHAGNPK@evaluate?5literal?5atan2?$AA@
0x5F6C10: "protected: long __cdecl D3DXShader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3DXShader@@IEAAJPEAIPEAHIH@Z
0x7F56DC: "protected: virtual void __cdecl CD3D10VertexShaderValidator::RunPerInstructionRules(void) __ptr64" ?RunPerInstructionRules@CD3D10VertexShaderValidator@@MEAAXXZ
0x464E08: "Start Of Frame 0x%02x: width=%u," ??_C@_0DK@DMINKOGN@Start?5Of?5Frame?50x?$CF02x?3?5width?$DN?$CFu?0@
0x6FB36C: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::RowItem>::add(class D3DXIsochart::CSparseMatrix<double>::RowItem const & __ptr64) __ptr64" ?add@?$dynamicarray@VRowItem@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBVRowItem@?$CSparseMatrix@N@2@@Z
0x459260: "cmp" ??_C@_03JIBIFJIL@cmp?$AA@
0x665724: "public: long __cdecl D3DXSHSim::PRTComputeEngine::FixAlbedo(void) __ptr64" ?FixAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x55ECA0: D3DXCreateCubeTextureFromFileExA
0x465890: "Read from EMS failed" ??_C@_0BF@CPNENPBA@Read?5from?5EMS?5failed?$AA@
0x45BD90: "SELECTARG1" ??_C@_0L@BIPAKGK@SELECTARG1?$AA@
0x6008C8: "public: long __cdecl D3DXShader::CFXLProgram::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@D3DXShader@@QEAAJIK@Z
0x789760: "protected: long __cdecl D3D10Shader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3D10Shader@@IEAAJXZ
0x6D3688: "public: __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::ChartsInfo>::~dynamicarray<struct IsochartRepacker::ChartsInfo>(void) __ptr64" ??1?$dynamicarray@UChartsInfo@IsochartRepacker@@@D3DXIsochart@@QEAA@XZ
0x4C77F0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x604480: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::InitCaps(void) __ptr64" ?InitCaps@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x6066AC: "int __cdecl D3DXShader::IsValidSwizzle(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int)" ?IsValidSwizzle@D3DXShader@@YAHPEAI0I@Z
0x5FB5D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x4672F8: "Ignoring truncated iCCP profile." ??_C@_0CC@CMHPFMBC@Ignoring?5truncated?5iCCP?5profile?4@
0x82E070: "unsigned char * _D3DX_D3DRM_XTEMPLATES" ?_D3DX_D3DRM_XTEMPLATES@@3PAEA
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x801EC6: sin
0x838870: "double D3DXSHSim::fALeaf" ?fALeaf@D3DXSHSim@@3NA
0x46C4E8: "movc(!a,b,c) -> movc(a,c,b)" ??_C@_0BM@PGKKAEIO@movc?$CI?$CBa?0b?0c?$CJ?5?9?$DO?5movc?$CIa?0c?0b?$CJ?$AA@
0x465C18: "Bogus JPEG colorspace" ??_C@_0BG@NEGIHEMC@Bogus?5JPEG?5colorspace?$AA@
0x46A660: "Forced to unroll loop, but unrol" ??_C@_0CN@CAMDGKED@Forced?5to?5unroll?5loop?0?5but?5unrol@
0x493D68: "long __cdecl D3DXAnimation::AddAnimation(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAnimation@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDIPEAU_D3DXKEY_VECTOR3@@IPEAU_D3DXKEY_QUATERNION@@I2PEAUID3DXFileSaveData@@@Z
0x5E0FEC: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::SamplerExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6699A4: "void __cdecl cluster_get_svd(int * __ptr64,int * __ptr64,struct points_typ * __ptr64,struct cmwork_typ * __ptr64,struct cluster_typ * __ptr64,int)" ?cluster_get_svd@@YAXPEAH0PEAUpoints_typ@@PEAUcmwork_typ@@PEAUcluster_typ@@H@Z
0x45EABC: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x785788: "protected: long __cdecl D3D10Shader::CProgram::AddToReplaceList(struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,int,unsigned __int64,unsigned __int64) __ptr64" ?AddToReplaceList@CProgram@D3D10Shader@@IEAAJPEBUD3D_REPLACEENTRY@2@PEAU_D3D_RULE@@H_K2@Z
0x476B1C: "__cdecl _real@3e4093a3" __real@3e4093a3
0x763708: "protected: long __cdecl D3D10Shader::CCompiler::EmitASinACos(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x6F8D54: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x460C50: "const D3DXShader::CFXLProgram::`vftable'" ??_7CFXLProgram@D3DXShader@@6B@
0x457850: "const D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x71573C: intelsse3_D3DXVec2Normalize
0x838814: "long volatile D3DXShader::g_NumContenders" ?g_NumContenders@D3DXShader@@3JC
0x5DE664: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXCOMPONENT_TYPE@2@INPEAUD3DXTOKEN@2@@Z
0x45AFE8: "BUMPENVLSCALE" ??_C@_0O@HAAKADHN@BUMPENVLSCALE?$AA@
0x55A8F0: "double __cdecl D3DX::CalcAngle(struct D3DX::POINT2D * __ptr64,struct D3DX::POINT2D * __ptr64)" ?CalcAngle@D3DX@@YANPEAUPOINT2D@1@0@Z
0x4587C8: "#?RADIANCE" ??_C@_0L@NCPEAJBD@?$CD?$DPRADIANCE?$AA@
0x4607F8: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x77635C: "protected: long __cdecl D3D10Shader::CAssembler::Validate(struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@D3D10Shader@@IEAAJPEAUD3DTOKEN@2@@Z
0x4C2A8C: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x464240: "const NXOF::IBinaryLoadObject::`vftable'" ??_7IBinaryLoadObject@NXOF@@6B@
0x45BBE0: "MULTIPLYADD" ??_C@_0M@BAIHMOCF@MULTIPLYADD?$AA@
0x45B378: "POINTSCALE_C" ??_C@_0N@FOANIMIK@POINTSCALE_C?$AA@
0x612D1C: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchPhase1(void) __ptr64" ?MatchPhase1@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4F47B4: "long __cdecl D3DXMesh::D3DXLoadMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,class D3DXMesh::CBone * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@PEAPEAE322PEAPEAVCBone@1@3PEAPEAPEAU2@3@Z
0x476B8C: "__cdecl _real@be2ca141" __real@be2ca141
0x45A0E8: "Direct3DShaderValidatorCreate9" ??_C@_0BP@IMMCKKEG@Direct3DShaderValidatorCreate9?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x4704C8: "internal error: Constant buffer " ??_C@_0DA@CPCGHJNK@internal?5error?3?5Constant?5buffer?5@
0x6B1980: "void __cdecl D3DX::jinit_color_converter(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_color_converter@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6A6240: "void __cdecl D3DX::jinit_color_deconverter(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_color_deconverter@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x45A408: "d2" ??_C@_02KCBABBGA@d2?$AA@
0x46402C: "UUM" ??_C@_03NMIACGA@UUM?$AA@
0x462610: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x81C330: "short * NXOF::xofparse_check" ?xofparse_check@NXOF@@3PAFA
0x458A38: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x6B988C: "void __cdecl D3DX::__gl_pqHeapDelete(struct D3DX::PriorityQHeap * __ptr64,long)" ?__gl_pqHeapDelete@D3DX@@YAXPEAUPriorityQHeap@1@J@Z
0x6B26C0: "void __cdecl D3DX::jpeg_idct_float(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_float@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x4769A8: "__cdecl _real@3e239f74" __real@3e239f74
0x697210: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@W7EAAKXZ
0x5BD094: "private: long __cdecl D3DXEffects::CEffect::RecordSetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?RecordSetVector@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x459CCC: "FOG" ??_C@_03KEDKDEDN@FOG?$AA@
0x468370: "unknown compression method" ??_C@_0BL@IHKGDAEE@unknown?5compression?5method?$AA@
0x45C2A0: "ID3DXEffectCompiler: There was a" ??_C@_0EF@LHBODNGP@ID3DXEffectCompiler?3?5There?5was?5a@
0x459270: " // approximately %u instruction" ??_C@_0CJ@CINFLODN@?6?1?1?5approximately?5?$CFu?5instruction@
0x401FE8: "D3DX: (WARN) D3DX relies upon th" ??_C@_0CP@NGNADHIL@D3DX?3?5?$CIWARN?$CJ?5D3DX?5relies?5upon?5th@
0x5A085C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x45E754: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x459CE0: "VFACE" ??_C@_05JPCDKPNO@VFACE?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x5AF614: "public: virtual long __cdecl D3DXEffects::CEffect::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x467B40: "Row has too many bytes to alloca" ??_C@_0CO@BIJGDGNC@Row?5has?5too?5many?5bytes?5to?5alloca@
0x4010F0: "__cdecl _imp_SetBkMode" __imp_SetBkMode
0x45B840: "TEXCOORDSIZE3_1" ??_C@_0BA@KPICBNPA@TEXCOORDSIZE3_1?$AA@
0x7FA174: "protected: void __cdecl CD3D10PixelShaderValidator::PushTempSnapShot(void) __ptr64" ?PushTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x463328: "failed to open resource" ??_C@_0BI@LOODAFEE@failed?5to?5open?5resource?$AA@
0x68C31C: "public: virtual long __cdecl NXOF::TSaveObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TSaveObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x467758: "Invalid pCAL parameters for equa" ??_C@_0CK@ONFOCIAG@Invalid?5pCAL?5parameters?5for?5equa@
0x7DED08: "protected: long __cdecl D3D10Shader::CD3D10Program::MatchBreaks10(void) __ptr64" ?MatchBreaks10@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5BE12C: "public: virtual float __cdecl D3DXEffects::CStateCaptureDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAMXZ
0x4D05F4: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@@Z
0x4012B8: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x57FA7C: D3DXCompileShaderFromFileW
0x49CE74: D3DXQuaternionSquadSetup
0x45AA68: "D3DXCreateEffectCompilerFromReso" ??_C@_0CG@JIMIEDMD@D3DXCreateEffectCompilerFromReso@
0x466C28: "Not enough memory to decompress " ??_C@_0CG@CPNAANEJ@Not?5enough?5memory?5to?5decompress?5@
0x45E9A8: "out" ??_C@_03KEJHNBPP@out?$AA@
0x45E890: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x67F710: "int __cdecl D3DXSHSim::dsyr2_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2_@D3DXSHSim@@YAHPEBDPEAHPEAN212121@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x468808: "memory exhausted" ??_C@_0BB@IJMKJPOK@memory?5exhausted?$AA@
0x463640: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x46CC18: "ftoi(trunc(itof(x))) -> mov(x)" ??_C@_0BP@LACCMMCF@ftoi?$CItrunc?$CIitof?$CIx?$CJ?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x4627B8: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x6958E8: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::ShowCursor(int) __ptr64" ?ShowCursor@CStateCaptureDevice@D3DXEffects@@UEAAHH@Z
0x659D50: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersPRT(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ApplyGuttersPRT@CGutterHelper@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x76D104: "protected: long __cdecl D3D10Shader::CCompiler::VectorizeBank(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CPacker * __ptr64,unsigned long) __ptr64" ?VectorizeBank@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAIIHH00PEAVCPacker@2@K@Z
0x46B530: "const D3D10Shader::CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@D3D10Shader@@6B@
0x709650: "protected: void __cdecl D3DXIsochart::CMaxFlow::AugmentCurrentPath(void) __ptr64" ?AugmentCurrentPath@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x466530: "zlib error" ??_C@_0L@KKACNLAH@zlib?5error?$AA@
0x77DED0: "public: int __cdecl D3D10Shader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3D10Shader@@QEAAHXZ
0x69776C: "public: virtual long __cdecl NXOF::TBinarySaveReference::Save(bool) __ptr64" ?Save@TBinarySaveReference@NXOF@@UEAAJ_N@Z
0x5E6AB0: "public: virtual class D3DXShader::CNodeBuffer * __ptr64 __cdecl D3DXShader::CNodeBuffer::Copy(void) __ptr64" ?Copy@CNodeBuffer@D3DXShader@@UEAAPEAV12@XZ
0x7C8398: "protected: long __cdecl D3D10Shader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3D10Shader@@IEAAJXZ
0x699038: "private: long __cdecl NXOF::TBinarySave::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x56E6C4: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56E118: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56DB04: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x75D148: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunctionOutputs(char const * __ptr64,class D3D10Shader::CNodeFunction * __ptr64,int,int,unsigned int,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitFunctionOutputs@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNodeFunction@2@HHIPEAVCPacker@2@PEAVCNode@2@PEAI@Z
0x499678: D3DXMatrixInverse
0x457E90: "Specular" ??_C@_08LNEJIEKD@Specular?$AA@
0x5BBBBC: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<1>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$00@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x62EEDC: "public: int __cdecl D3DXShader::CProgram::InputsAreVRegisters(class D3DXShader::CInstruction * __ptr64) __ptr64" ?InputsAreVRegisters@CProgram@D3DXShader@@QEAAHPEAVCInstruction@2@@Z
0x56DCAC: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401088: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x6CEEE8: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::CreateUVAtlas(void) __ptr64" ?CreateUVAtlas@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x65F680: "protected: long __cdecl D3DXSHSim::GXArray<struct _D3DXATTRIBUTERANGE>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@U_D3DXATTRIBUTERANGE@@@D3DXSHSim@@IEAAJI@Z
0x7B015C: "private: long __cdecl D3D10Shader::CProgram::CompactPool_MergeMov(struct D3D10Shader::_D3DCP_DATA * __ptr64,class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?CompactPool_MergeMov@CProgram@D3D10Shader@@AEAAJPEAU_D3DCP_DATA@2@PEAVCInstruction@2@H@Z
0x478648: "__cdecl _real@3e2aa8eb" __real@3e2aa8eb
0x778584: "public: void * __ptr64 __cdecl D3D10Shader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3D10Shader@@QEAAPEAXI@Z
0x6240B8: "long __cdecl D3DXShader::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@D3DXShader@@YAJPEBDIKI0PEAX@Z
0x7BEDA0: "public: virtual char * __ptr64 __cdecl D3D10Shader::CFXL10Program::GetTargetString(void) __ptr64" ?GetTargetString@CFXL10Program@D3D10Shader@@UEAAPEADXZ
0x462664: "o_%s%d" ??_C@_06KNAJCDAB@o_?$CFs?$CFd?$AA@
0x45B418: "VERTEXBLEND" ??_C@_0M@IOCDMCGM@VERTEXBLEND?$AA@
0x45B8A0: "TEXCOORDSIZE2_3" ??_C@_0BA@CFAIBIBH@TEXCOORDSIZE2_3?$AA@
0x401258: "__cdecl _imp_LocalFree" __imp_LocalFree
0x5A459C: "private: long __cdecl D3DXEffects::CEffect::LoadAnnotation(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAnnotation@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x459204: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x81B150: "struct D3D10Shader::InstructionEquiv * D3D10Shader::InstTable" ?InstTable@D3D10Shader@@3PAUInstructionEquiv@1@A
0x475F80: "source register relative index t" ??_C@_0GO@NABHLDCN@source?5register?5relative?5index?5t@
0x4F2130: D3DXSaveMeshToXW
0x55E0D4: D3DXCreateTextureFromFileW
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x466310: "Unknown zlib error" ??_C@_0BD@CPDHIJBA@Unknown?5zlib?5error?$AA@
0x7BCBCC: "protected: virtual long __cdecl D3D10Shader::CVSProgram::EmitDCL(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x476C00: "__cdecl _real@3efa7d71" __real@3efa7d71
0x45A414: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x468BA4: "unorm" ??_C@_05NHLDEFID@unorm?$AA@
0x48EBF4: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CCompressedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x4775F8: "__cdecl _real@3c019bec" __real@3c019bec
0x7BBAB0: "public: virtual long __cdecl D3D10Shader::C30Program::BackEndOptimize(void) __ptr64" ?BackEndOptimize@C30Program@D3D10Shader@@UEAAJXZ
0x81CAA0: "short * D3DXShader::d3dxtok_gindex" ?d3dxtok_gindex@D3DXShader@@3PAFA
0x46EEC0: "eval umul with known range" ??_C@_0BL@BFPEKGEK@eval?5umul?5with?5known?5range?$AA@
0x65F73C: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::CompSHSuperCluster>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UCompSHSuperCluster@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x498270: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x48C198: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetEventDesc(unsigned long,struct _D3DXEVENT_DESC * __ptr64) __ptr64" ?GetEventDesc@CAnimationController@D3DXAnimation@@UEAAJKPEAU_D3DXEVENT_DESC@@@Z
0x4768E0: "__cdecl _real@3e45798ee2308c3a" __real@3e45798ee2308c3a
0x459750: "_ge" ??_C@_03BIMHHNFA@_ge?$AA@
0x46DC98: "movc(X,int float,int float) -> i" ??_C@_0CJ@DPHBJFFE@movc?$CIX?0int?5float?0int?5float?$CJ?5?9?$DO?5i@
0x45BCF0: "BLENDTEXTUREALPHA" ??_C@_0BC@OLDMPKON@BLENDTEXTUREALPHA?$AA@
0x7E3220: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBTOI(void) __ptr64" ?EmitBTOI@CD3D10Program@D3D10Shader@@IEAAJXZ
0x465A20: "JPEG parameter struct mismatch: " ??_C@_0EN@DKAEGIBH@JPEG?5parameter?5struct?5mismatch?3?5@
0x4BED6C: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::GenerateSkinnedMesh(void) __ptr64" ?GenerateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x7DA560: "protected: virtual long __cdecl D3D10Shader::C30Program::EmitSamplerDCL(class D3D10Shader::CArgument * __ptr64) __ptr64" ?EmitSamplerDCL@C30Program@D3D10Shader@@MEAAJPEAVCArgument@2@@Z
0x4362B8: d3dx_inflate_copyright
0x4598EC: "}; " ??_C@_03JFDPLKFJ@?$HN?$DL?6?$AA@
0x457FE0: "D3DXCreateText: GetTextMetrics f" ??_C@_0ED@MMCEEPFL@D3DXCreateText?3?5GetTextMetrics?5f@
0x64F56C: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelNormal(struct IDirect3DTexture9 * __ptr64) __ptr64" ?SetPerTexelNormal@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x469860: "const D3D10Shader::CNode::`vftable'" ??_7CNode@D3D10Shader@@6B@
0x458A08: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x781408: "void __cdecl D3D10Shader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3D10Shader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x460BE8: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x48EAD0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumTranslationKeys(unsigned int) __ptr64" ?GetNumTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x47B334: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::Release(void) __ptr64" ?Release@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x6B6794: "unsigned char __cdecl D3DX::__gl_renderCache(class D3DX::GLUtesselator * __ptr64)" ?__gl_renderCache@D3DX@@YAEPEAVGLUtesselator@1@@Z
0x69C2D4: "public: virtual long __cdecl NXOF::XObject::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@XObject@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x6C22F4: "char * __ptr64 __cdecl D3DX::png_decompress_chunk(struct D3DX::png_struct_def * __ptr64,int,char * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64)" ?png_decompress_chunk@D3DX@@YAPEADPEAUpng_struct_def@1@HPEAD_K2PEA_K@Z
0x457C30: "const D3DXMesh::CD3DXSkinInfo::`vftable'" ??_7CD3DXSkinInfo@D3DXMesh@@6B@
0x774230: "protected: int __cdecl D3D10Shader::CAssembler::Token(int * __ptr64) __ptr64" ?Token@CAssembler@D3D10Shader@@IEAAHPEAH@Z
0x46FD00: "const D3D10Shader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3D10Shader@@6B@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x730D44: "public: virtual class D3D10Shader::CNodeFunction * __ptr64 __cdecl D3D10Shader::CNodeFunction::Copy(unsigned int)const __ptr64" ?Copy@CNodeFunction@D3D10Shader@@UEBAPEAV12@I@Z
0x46BDA0: "reduce mov instruction" ??_C@_0BH@LDNGCAHL@reduce?5mov?5instruction?$AA@
0x467F30: "Ignoring attempt to write tRNS c" ??_C@_0EA@GMIFOPEM@Ignoring?5attempt?5to?5write?5tRNS?5c@
0x6AEFF0: "void __cdecl D3DX::jinit_c_coef_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_coef_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x725054: "protected: long __cdecl D3D10Shader::CParse::BinaryType(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,enum D3D10Shader::_D3DCOMPONENT_TYPE,bool,class D3D10Shader::CNode const * __ptr64 * __ptr64,class D3D10Shader::CNode const * __ptr64 * __ptr64,class D3D10Shader::CNode const * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3D10Shader@@IEAAJPEBVCNode@2@0W4_D3DCOMPONENT_TYPE@2@_NPEAPEBV32@33@Z
0x4590D0: " ----- ---- " ??_C@_0N@PGPBPOEG@?5?9?9?9?9?9?5?9?9?9?9?6?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x4712F0: "Negate modifier not allowed for " ??_C@_0FB@BOCPKGFG@Negate?5modifier?5not?5allowed?5for?5@
0x455A10: IID_ID3DXSkinInfo
0x46B510: "invalid compiler flag %s" ??_C@_0BJ@NCCKKJKF@invalid?5compiler?5flag?5?$CFs?$AA@
0x471940: "Index Dimension %d out of range " ??_C@_0IA@OIBFDKII@Index?5Dimension?5?$CFd?5out?5of?5range?5@
0x459774: "_d8" ??_C@_03BFJEOABA@_d8?$AA@
0x55BDAC: D3DXLoadSurfaceFromMemory
0x6BA9F8: "void __cdecl D3DX::png_read_image(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64)" ?png_read_image@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAE@Z
0x6F1670: "private: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::SplitVertices(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?SplitVertices@CIsochartMesh@D3DXIsochart@@AEAAPEAV12@AEBV?$dynamicarray@K@2@AEAV32@1@Z
0x7E2F94: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitBTOF(void) __ptr64" ?EmitBTOF@CD3D10Program@D3D10Shader@@IEAAJXZ
0x47EBF8: "public: virtual unsigned long __cdecl D3DXCore::CLine::GetPattern(void) __ptr64" ?GetPattern@CLine@D3DXCore@@UEAAKXZ
0x458E80: "oFog" ??_C@_04PFPHJOOC@oFog?$AA@
0x458ED8: "l%u" ??_C@_03MDIFGBOA@l?$CFu?$AA@
0x45F8A0: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x4D741C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x620A40: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPushRegisterState(void) __ptr64" ?BranchPushRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x47697C: "__cdecl _real@3dab6a18" __real@3dab6a18
0x4768F0: "__cdecl _real@3ee4f8b588e368f1" __real@3ee4f8b588e368f1
0x476638: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x45ADA0: "VERTEXSHADERCONSTANTI" ??_C@_0BG@DBEIAFEH@VERTEXSHADERCONSTANTI?$AA@
0x484BB8: "public: virtual long __cdecl D3DXCore::CLine::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CLine@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x5E5154: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineStrings(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4854B4: "private: long __cdecl D3DXCore::CFont::Preload(unsigned short const * __ptr64,int,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64) __ptr64" ?Preload@CFont@D3DXCore@@AEAAJPEBGHPEAPEAU_D3DXFONT_CELL@2@@Z
0x45F9B8: "Truncating %d-vector to size 1" ??_C@_0BP@OIDFALFL@Truncating?5?$CFd?9vector?5to?5size?51?$AA@
0x4D62C0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x6958E8: "protected: virtual int __cdecl D3DXShader::CShaderProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x459448: "mova" ??_C@_04BHKABCEP@mova?$AA@
0x459618: "dp2add" ??_C@_06HMPDGJ@dp2add?$AA@
0x68C34C: "public: virtual long __cdecl NXOF::TEnumObject::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TEnumObject@NXOF@@UEAAJPEA_K@Z
0x45B678: "FOGENABLE" ??_C@_09COMDPICF@FOGENABLE?$AA@
0x781928: "public: virtual __cdecl D3D10Shader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3D10Shader@@UEAA@XZ
0x67F464: "int __cdecl D3DXSHSim::dger_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dger_@D3DXSHSim@@YAHPEAH0PEAN101010@Z
0x732610: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeRegister::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeRegister@D3D10Shader@@UEAAPEAXI@Z
0x468DF0: "the 'sampler3D' keyword is depre" ??_C@_0FB@HKDBINPF@the?5?8sampler3D?8?5keyword?5is?5depre@
0x68D758: "public: long __cdecl NXOF::TSaveObject::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TSaveObject@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x695F74: "public: virtual long __cdecl NXOF::XDataSaveObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataSaveObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x46B8D0: "Internal error: unread predicate" ??_C@_0CB@MDMIDGHK@Internal?5error?3?5unread?5predicate@
0x478618: "__cdecl _real@2edbe6fe" __real@2edbe6fe
0x45947C: "nrm" ??_C@_03ICGEAJAH@nrm?$AA@
0x5E5874: "public: virtual class D3DXShader::CNodeScope * __ptr64 __cdecl D3DXShader::CNodeScope::Copy(void) __ptr64" ?Copy@CNodeScope@D3DXShader@@UEAAPEAV12@XZ
0x55F208: D3DXCreateVolumeTexture
0x45C064: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x568664: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x569314: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x566824: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x49A594: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x476C60: "__cdecl _real@3f723881" __real@3f723881
0x47B93C: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x595D10: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CTechnique::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTechnique@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x457670: "const D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`vftable'" ??_7?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@6B@
0x46AF70: "Integer divides may be much slow" ??_C@_0EB@OOFLCANP@Integer?5divides?5may?5be?5much?5slow@
0x69505C: "private: void __cdecl NXOF::TSaveObject::flushIntegerList(void) __ptr64" ?flushIntegerList@TSaveObject@NXOF@@AEAAXXZ
0x68769C: "int __cdecl D3DXSHSim::dorm2r_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2r_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x723CF0: "protected: class D3D10Shader::CNode const * __ptr64 __cdecl D3D10Shader::CParse::TypeDim(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?TypeDim@CParse@D3D10Shader@@IEAAPEBVCNode@2@PEBV32@0@Z
0x4659F8: "Bogus virtual array access" ??_C@_0BL@CBOEEPLK@Bogus?5virtual?5array?5access?$AA@
0x566F74: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45E450: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x46F1E0: "eval xor with some bits known" ??_C@_0BO@NCIIALBK@eval?5xor?5with?5some?5bits?5known?$AA@
0x46C658: "movc(c,d=movc(c,a,b),f) -> movc(" ??_C@_0CH@NKAJJELC@movc?$CIc?0d?$DNmovc?$CIc?0a?0b?$CJ?0f?$CJ?5?9?$DO?5movc?$CI@
0x476C08: "__cdecl _real@bfe293a5" __real@bfe293a5
0x724D34: "protected: long __cdecl D3D10Shader::CParse::GetSubType(class D3D10Shader::CNode const * __ptr64,unsigned int,class D3D10Shader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3D10Shader@@IEAAJPEBVCNode@2@IPEAVCNodeType@2@@Z
0x695154: "private: void __cdecl NXOF::TSaveObject::flushFloatList(void) __ptr64" ?flushFloatList@TSaveObject@NXOF@@AEAAXXZ
0x6C6664: "void __cdecl D3DX::png_write_iCCP(struct D3DX::png_struct_def * __ptr64,char * __ptr64,int,char * __ptr64,int)" ?png_write_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEADH1H@Z
0x465420: "Invalid JPEG file structure: two" ??_C@_0CN@HGJCMLNE@Invalid?5JPEG?5file?5structure?3?5two@
0x4791F8: "__cdecl _real@3f7ae148" __real@3f7ae148
0x478BAC: "__cdecl _real@bf8147ae" __real@bf8147ae
0x63FD08: "protected: void __cdecl D3DXShader::CTReorderInstructions::Write(unsigned int,unsigned int) __ptr64" ?Write@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x659898: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersFloat(float * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?ApplyGuttersFloat@CGutterHelper@D3DXSHSim@@UEAAJPEAMIII@Z
0x4C2950: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x475730: "%s signature parameter %s (1-bas" ??_C@_0ED@MLOGDOPA@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x459654: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x64D768: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Alloc(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?Alloc@CPRTCompBuffer@D3DXSHSim@@QEAAJIIIIIIIH@Z
0x7304C8: "public: virtual int __cdecl D3D10Shader::CNodeUsage::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeUsage@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x45C590: "ID3DXEffectCompiler: There was a" ??_C@_0DN@MFNPGLAB@ID3DXEffectCompiler?3?5There?5was?5a@
0x46D410: "min(x,y) where range of one is <" ??_C@_0CM@NBPMOCFB@min?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DM@
0x4596A8: "_blendweight" ??_C@_0N@PJKKBKLC@_blendweight?$AA@
0x5D4C1C: "protected: struct D3DXShader::D3DXTOKEN * __ptr64 __cdecl D3DXShader::CCompiler::GetToken(class D3DXShader::CNode * __ptr64) __ptr64" ?GetToken@CCompiler@D3DXShader@@IEAAPEAUD3DXTOKEN@2@PEAVCNode@2@@Z
0x45BA1C: "SPOT" ??_C@_04CIHCOAPG@SPOT?$AA@
0x459040: "; " ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x79D46C: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetTextureOffset(void) __ptr64" ?GetTextureOffset@CInstruction@D3D10Shader@@QEAAIXZ
0x5A0CC8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x48E7EC: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x64D884: D3DXCreatePRTCompBuffer
0x7775EC: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAsmInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeAsmInstruction@D3D10Shader@@UEAAPEAXI@Z
0x476BA8: "__cdecl _real@3e1a67a6" __real@3e1a67a6
0x4C53E0: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetOptions(void) __ptr64" ?GetOptions@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x4E2B0C: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::Init(unsigned short,unsigned short,bool) __ptr64" ?Init@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAJGG_N@Z
0x463FFC: "OR" ??_C@_02PDPFNDMG@OR?$AA@
0x55D034: D3DXCheckVolumeTextureRequirements
0x467040: "Missing IHDR before cHRM" ??_C@_0BJ@BBKPBEBF@Missing?5IHDR?5before?5cHRM?$AA@
0x6FD5B8: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyUserSpecifiedRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyUserSpecifiedRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N11@Z
0x7D418C: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4678C0: "Out of place tIME chunk" ??_C@_0BI@DEMOLHAA@Out?5of?5place?5tIME?5chunk?$AA@
0x5AA934: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?ApplyShaderBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@@Z
0x639DF8: "private: int __cdecl D3DXShader::CProgram::CanVectorize_CanRead(unsigned int,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize_CanRead@CProgram@D3DXShader@@AEAAHIPEAVCInstruction@2@II@Z
0x45BBC0: "CURRENT" ??_C@_07EHKOIGEK@CURRENT?$AA@
0x470498: "internal error: modifier used on" ??_C@_0CJ@MEDHCAHH@internal?5error?3?5modifier?5used?5on@
0x4D4DB0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x49DA80: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x476A04: "__cdecl _real@3e094d90" __real@3e094d90
0x48ECEC: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterAnimation(unsigned int) __ptr64" ?UnregisterAnimation@CKeyframedAnimationSet@D3DXAnimation@@UEAAJI@Z
0x838858: "int pca_0" ?pca_0@@3HA
0x7DC288: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::ValidateOutput(void) __ptr64" ?ValidateOutput@CD3D10Program@D3D10Shader@@MEAAJXZ
0x79C650: "public: unsigned int __cdecl D3D10Shader::CInstruction::GetOutputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@D3D10Shader@@QEAAIIPEAPEAI@Z
0x4685E8: "invalid literal/length code" ??_C@_0BM@FFFLPBBC@invalid?5literal?1length?5code?$AA@
0x67ABC8: "int __cdecl D3DXSHSim::idamax_(int * __ptr64,double * __ptr64,int * __ptr64)" ?idamax_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x7AE534: "protected: long __cdecl D3D10Shader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3D10Shader@@IEAAJI@Z
0x498124: D3DXVec4BaryCentric
0x45EAC0: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x7308D0: "public: virtual int __cdecl D3D10Shader::CNodeType::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeType@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x459D08: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x4686F8: "SampleCmpLevelZero" ??_C@_0BD@LMNMJNCA@SampleCmpLevelZero?$AA@
0x45F710: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x84B2D8: "__cdecl _onexitbegin" __onexitbegin
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::~dynamicarray<struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x6B5360: gluTessBeginPolygon
0x45BD40: "ADDSIGNED" ??_C@_09KJCKDPI@ADDSIGNED?$AA@
0x5BE158: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x4C1220: D3DXGetDeclVertexSize
0x697290: "[thunk]:private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataRef@NXOF@@G7EAAPEAXI@Z
0x4675B8: "Duplicate hIST chunk" ??_C@_0BF@FMFDLFKH@Duplicate?5hIST?5chunk?$AA@
0x6256D0: D3DXCreateFragmentLinker
0x45E91C: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x45E980: "long" ??_C@_04GOKPGOLB@long?$AA@
0x697544: "public: virtual int __cdecl NXOF::XSrcMemory::ReadByte(unsigned char * __ptr64) __ptr64" ?ReadByte@XSrcMemory@NXOF@@UEAAHPEAE@Z
0x6FBFC0: "public: bool __cdecl D3DXIsochart::CVertIter::HasNextFace(void) __ptr64" ?HasNextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x631DDC: "private: long __cdecl D3DXShader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3DXShader@@AEAAJIPEAI0000@Z
0x471520: "Invalid indexing mode for first " ??_C@_0FL@ENMECHCF@Invalid?5indexing?5mode?5for?5first?5@
0x49306C: D3DXFrameRegisterNamedMatrices
0x458338: "const D3DXTex::CCodec_X4R4G4B4::`vftable'" ??_7CCodec_X4R4G4B4@D3DXTex@@6B@
0x458398: "const D3DXTex::CCodec_X8B8G8R8::`vftable'" ??_7CCodec_X8B8G8R8@D3DXTex@@6B@
0x458238: "const D3DXTex::CCodec_X8R8G8B8::`vftable'" ??_7CCodec_X8R8G8B8@D3DXTex@@6B@
0x45C7E0: "ID3DXEffectCompiler: Index is re" ??_C@_0DG@IIBCMNJK@ID3DXEffectCompiler?3?5Index?5is?5re@
0x6CF0A4: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeFinalAtlasRect(void) __ptr64" ?ComputeFinalAtlasRect@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x48B5C4: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackEnable(unsigned int,int) __ptr64" ?SetTrackEnable@CAnimationController@D3DXAnimation@@UEAAJIH@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x696D68: "private: virtual __cdecl NXOF::XDataRef::~XDataRef(void) __ptr64" ??1XDataRef@NXOF@@EEAA@XZ
0x46DDB8: "evaluate literal frc" ??_C@_0BF@PJGDOGBN@evaluate?5literal?5frc?$AA@
0x65982C: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetGutterMap(unsigned char * __ptr64) __ptr64" ?GetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x45E470: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x60FAD4: "protected: int __cdecl D3DXShader::CPSLegacyProgram::IsDependentOnPhase2(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDependentOnPhase2@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x46D790: "bine(bine(x,0),0) -> bine(x,0)" ??_C@_0BP@DLNOMNAO@bine?$CIbine?$CIx?00?$CJ?00?$CJ?5?9?$DO?5bine?$CIx?00?$CJ?$AA@
0x45E588: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x4557D0: "ScriptStringAnalyse" ??_C@_0BE@DPDJMHJ@ScriptStringAnalyse?$AA@
0x62A834: "protected: long __cdecl D3DXShader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3DXShader@@IEAAJXZ
0x4C2760: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x4C34A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x652334: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSEdgeInt(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myEdgeRep * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSEdgeInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIIPEAUD3DXVECTOR3@@PEAUmyEdgeRep@2@PEAM2@Z
0x82EDD0: "unsigned long * D3DXMesh::g_PatchSize" ?g_PatchSize@D3DXMesh@@3PAKA
0x46C370: "eval ge" ??_C@_07OHCEMAJC@eval?5ge?$AA@
0x458278: "const D3DXTex::CCodec_X1R5G5B5::`vftable'" ??_7CCodec_X1R5G5B5@D3DXTex@@6B@
0x6AFFB0: "void __cdecl D3DX::jpeg_make_c_derived_tbl(struct D3DX::jpeg_compress_struct * __ptr64,int,int,struct D3DX::c_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_c_derived_tbl@D3DX@@YAXPEAUjpeg_compress_struct@1@HHPEAPEAUc_derived_tbl@1@@Z
0x55B088: D3DXGetImageInfoFromResourceA
0x463568: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x45E3B0: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x58C4C4: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x46CC70: "ftou(utof(x)) -> mov(x)" ??_C@_0BI@MHHJEJPI@ftou?$CIutof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x838878: "double D3DXSHSim::fAEarly" ?fAEarly@D3DXSHSim@@3NA
0x45EA70: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x4F2250: "long __cdecl D3DXMesh::CombineDecls(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?CombineDecls@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@00@Z
0x588B4C: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x695A44: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryDataRef@NXOF@@UEAAJPEA_K@Z
0x466690: "image size exceeds user limits i" ??_C@_0CH@MBJMGPKM@image?5size?5exceeds?5user?5limits?5i@
0x4694E0: "%s method of object %s does not " ??_C@_0DF@PLJNEFPG@?$CFs?5method?5of?5object?5?$CFs?5does?5not?5@
0x45D640: "const D3DXEffects::CEffect::`vftable'" ??_7CEffect@D3DXEffects@@6B@
0x468850: "DepthStencilState" ??_C@_0BC@JHBFINCM@DepthStencilState?$AA@
0x467AD0: "Ignoring bad adaptive filter typ" ??_C@_0CC@FECADCN@Ignoring?5bad?5adaptive?5filter?5typ@
0x467298: "Ignoring nonzero compression typ" ??_C@_0DA@PBEFIAOD@Ignoring?5nonzero?5compression?5typ@
0x70E128: "void __cdecl GeodesicDist::ParameterizePt3ToPt2(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt3ToPt2@GeodesicDist@@YAXAEBUDVector3@1@00AEAUDVector2@1@@Z
0x4904FC: "public: long __cdecl D3DXMesh::CD3DXCrackDecl1::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl1@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x64405C: "protected: int __cdecl D3DXShader::CPreProcessor::CallDefine(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@PEAVCNode@2@1@Z
0x4F3788: "long __cdecl D3DXMesh::LoadMeshes(struct ID3DXFileData * __ptr64,struct D3DXMATRIX & __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?LoadMeshes@D3DXMesh@@YAJPEAUID3DXFileData@@AEAUD3DXMATRIX@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@44PEAK@Z
0x54AFE4: "void __cdecl D3DXMesh::SetUp(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,float)" ?SetUp@D3DXMesh@@YAXQEAUD3DXVECTOR3@@0M@Z
0x77D944: "public: long __cdecl D3D10Shader::CTErrors::GetErrorBuffer(struct ID3D10Blob * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3D10Shader@@QEAAJPEAPEAUID3D10Blob@@@Z
0x457D50: "const D3DXMesh::GXPatchMesh::`vftable'" ??_7GXPatchMesh@D3DXMesh@@6B@
0x59BD6C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileShader(char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0KPEAPEAUID3DXBuffer@@1PEAPEAUID3DXConstantTable@@@Z
0x464030: "ST" ??_C@_02LAJDCOFE@ST?$AA@
0x458998: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x47E5C0: "public: virtual long __cdecl D3DXCore::CLine::Draw(struct D3DXVECTOR2 const * __ptr64,unsigned long,unsigned long) __ptr64" ?Draw@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR2@@KK@Z
0x735650: "protected: long __cdecl D3D10Shader::CCompiler::EmitStatementCond(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CPacker * __ptr64,int) __ptr64" ?EmitStatementCond@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAVCPacker@2@H@Z
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x6958E8: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3DXShader@@MEAAJXZ
0x5F5C88: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x68AA78: "int __cdecl D3DXSHSim::dlarfg_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarfg_@D3DXSHSim@@YAHPEAHPEAN101@Z
0x81D9C0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20PSOutput" ?g_20PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x465980: "CCIR601 sampling not implemented" ??_C@_0CF@LAEFHNAH@CCIR601?5sampling?5not?5implemented@
0x481B60: "public: virtual long __cdecl D3DXCore::CSprite::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CSprite@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x478030: "__cdecl _real@477fff00" __real@477fff00
0x476828: "__cdecl _real@40dfffc000000000" __real@40dfffc000000000
0x61EA44: "public: long __cdecl D3DXShader::CFragmentLinker::Init(void) __ptr64" ?Init@CFragmentLinker@D3DXShader@@QEAAJXZ
0x467358: "malformed sPLT chunk" ??_C@_0BF@JHCGGFHI@malformed?5sPLT?5chunk?$AA@
0x46A550: "Infinite loop detected" ??_C@_0BH@CMACDHPC@Infinite?5loop?5detected?$AA@
0x49A9D8: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x47F1F0: "protected: long __cdecl D3DXCore::CLine::CheckIndexBuffer(void) __ptr64" ?CheckIndexBuffer@CLine@D3DXCore@@IEAAJXZ
0x476BCC: "__cdecl _real@3e5fc101" __real@3e5fc101
0x4792F4: "__cdecl _real@41afede0" __real@41afede0
0x469820: "Annotation" ??_C@_0L@PIPMEIKL@Annotation?$AA@
0x476528: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x5A0EC8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x4BF1E4: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Remap(unsigned long,unsigned long * __ptr64) __ptr64" ?Remap@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAK@Z
0x4671B0: "Out of place sRGB chunk" ??_C@_0BI@FNFAFLBL@Out?5of?5place?5sRGB?5chunk?$AA@
0x475670: "Non system-generated input signa" ??_C@_0GC@LCKKLEEJ@Non?5system?9generated?5input?5signa@
0x5AE990: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x4F11B4: "long __cdecl D3DXMesh::D3DXSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,char const * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBDPEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x6D0ED4: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::SortCharts_quick_sort(int,int) __ptr64" ?SortCharts_quick_sort@CUVAtlasRepacker@IsochartRepacker@@AEAAXHH@Z
0x464140: "const NXOF::TEnumObject::`vftable'" ??_7TEnumObject@NXOF@@6B@
0x458E5C: "r%u" ??_C@_03HDEDEBEM@r?$CFu?$AA@
0x45B388: "POINTSCALE_B" ??_C@_0N@EHBGLNML@POINTSCALE_B?$AA@
0x577EC0: "public: long __cdecl D3DXTex::CBlt::Blt(struct D3DX_BLT * __ptr64,struct D3DX_BLT * __ptr64,unsigned long) __ptr64" ?Blt@CBlt@D3DXTex@@QEAAJPEAUD3DX_BLT@@0K@Z
0x465508: "Cannot quantize to fewer than %d" ??_C@_0CI@PLMPLCNO@Cannot?5quantize?5to?5fewer?5than?5?$CFd@
0x6BA5A0: "void __cdecl D3DX::png_read_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_read_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE1@Z
0x6076AC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateWriteMasksX(void) __ptr64" ?EmmulateWriteMasksX@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6FD808: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyManifoldRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyManifoldRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N1@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x55B0FC: D3DXGetImageInfoFromResourceW
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x466728: "Invalid color type in IHDR" ??_C@_0BL@KPIFPGMP@Invalid?5color?5type?5in?5IHDR?$AA@
0x45C740: "ID3DXEffectCompiler: Unrecognize" ??_C@_0CN@DHFMMGAP@ID3DXEffectCompiler?3?5Unrecognize@
0x5895EC: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x45B4E8: "CLIPPING" ??_C@_08EGPFJKBI@CLIPPING?$AA@
0x785A50: "protected: virtual long __cdecl D3D10Shader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3D10Shader@@MEAAJXZ
0x6F9424: "public: long __cdecl D3DXIsochart::CIsoMap::GetPrimaryEnergyDimension(float,unsigned long & __ptr64) __ptr64" ?GetPrimaryEnergyDimension@CIsoMap@D3DXIsochart@@QEAAJMAEAK@Z
0x49386C: "float __cdecl fabs(float)" ?fabs@@YAMM@Z
0x45BF44: "RED" ??_C@_03FNPLCCOA@RED?$AA@
0x4754C8: "End of program reached with inco" ??_C@_0DP@MHBCOGDA@End?5of?5program?5reached?5with?5inco@
0x457510: "D3DXValidMesh: A bowtie was foun" ??_C@_0EP@CBFMAGPG@D3DXValidMesh?3?5A?5bowtie?5was?5foun@
0x476374: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x473540: "Components of output declaration" ??_C@_0IH@COBKIBLC@Components?5of?5output?5declaration@
0x476B20: "__cdecl _real@3e3d1b49" __real@3e3d1b49
0x5DDA30: "protected: unsigned int __cdecl D3DXShader::CParse::PrintType(char * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ?PrintType@CParse@D3DXShader@@IEAAIPEADIPEAVCNode@2@@Z
0x459128: "{ %g, %g, %g, %g }" ??_C@_0BD@JFNMIFDI@?$HL?5?$CFg?0?5?$CFg?0?5?$CFg?0?5?$CFg?5?$HN?$AA@
0x459564: "texldl" ??_C@_06BMEJOOLC@texldl?$AA@
0x8232F8: "char const * __ptr64 const __ptr64 D3DXTex::pHDRHeaderString" ?pHDRHeaderString@D3DXTex@@3PEBDEB
0x4670D0: "Invalid cHRM white point" ??_C@_0BJ@FAHLKGEB@Invalid?5cHRM?5white?5point?$AA@
0x62A7B4: "private: unsigned int __cdecl D3DXShader::CProgram::MergeInstructions_Input(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,int) __ptr64" ?MergeInstructions_Input@CProgram@D3DXShader@@AEAAIPEAVCInstruction@2@IIH@Z
0x5B377C: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,4>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5B3304: "private: void __cdecl D3DXEffects::CEffect::Unpack<float,4>(struct D3DXEffects::SHandle * __ptr64,float * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@M$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAMKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5B409C: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,4>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x822D68: "short * D3DXShader::d3dxasm_gindex" ?d3dxasm_gindex@D3DXShader@@3PAFA
0x47A268: "public: virtual long __cdecl D3DXCore::CBufferA16::Init(unsigned long) __ptr64" ?Init@CBufferA16@D3DXCore@@UEAAJK@Z
0x72AA5C: "protected: long __cdecl D3D10Shader::CParse::EvalIntrinsic(class D3D10Shader::CNode * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAU_D3DVALUE@2@@Z
0x4C2B40: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x61A718: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@D3DXShader@@UEAAPEAXI@Z
0x7265B4: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::InitExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x70F394: d3dx_deflateEnd
0x45BFE0: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x73046C: "public: virtual __cdecl D3D10Shader::CNodeUsage::~CNodeUsage(void) __ptr64" ??1CNodeUsage@D3D10Shader@@UEAA@XZ
0x6115C8: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AllocateRegisters(int,int) __ptr64" ?AllocateRegisters@CPSLegacyProgram@D3DXShader@@IEAAJHH@Z
0x5818C4: "public: long __cdecl D3DXShader::CFragmentConstants::GetConstantSize(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@PEBDPEAI@Z
0x459C18: "c" ??_C@_01PAPGNFGE@c?$AA@
0x838AE0: "double D3DXSHSim::fRSigmaTR" ?fRSigmaTR@D3DXSHSim@@3NA
0x5F9F8C: "protected: long __cdecl D3DXShader::CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x45F2D8: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x46CB58: "imod(x,x) -> 0" ??_C@_0P@HEAGDENL@imod?$CIx?0x?$CJ?5?9?$DO?50?$AA@
0x4655B0: "Quantization table 0x%02x was no" ??_C@_0CK@CCHKIENB@Quantization?5table?50x?$CF02x?5was?5no@
0x411F90: "struct D3D10Shader::D3D_REPLACEENTRY const * const D3D10Shader::g_MOVCIgnoreLeftReplace" ?g_MOVCIgnoreLeftReplace@D3D10Shader@@3QBUD3D_REPLACEENTRY@1@B
0x4C4E8C: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::~GXTri3Mesh<unsigned int,0,4294967295>(void) __ptr64" ??1?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@XZ
0x45C220: "ID3DXEffectCompiler: Unexpected " ??_C@_0CP@EGPPJLAL@ID3DXEffectCompiler?3?5Unexpected?5@
0x45E6F4: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x45FD20: "const D3DXShader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3DXShader@@6B@
0x7854BC: "protected: long __cdecl D3D10Shader::CProgram::MatchAndReplace(class D3D10Shader::CInstruction * __ptr64,struct D3D10Shader::D3D_REPLACEENTRY const * __ptr64,struct _D3D_RULE * __ptr64,int) __ptr64" ?MatchAndReplace@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEBUD3D_REPLACEENTRY@2@PEAU_D3D_RULE@@H@Z
0x675F74: "protected: int __cdecl D3DXSHSim::PRTSimpBVH::bAnyIntersectHeap(struct D3DXSHSim::AugGenRay const & __ptr64,unsigned int,unsigned int) __ptr64" ?bAnyIntersectHeap@PRTSimpBVH@D3DXSHSim@@IEAAHAEBUAugGenRay@2@II@Z
0x801F6E: acosf
0x4711B0: "Expected component count of 4 (o" ??_C@_0KE@GILOGCBM@Expected?5component?5count?5of?54?5?$CIo@
0x401240: "__cdecl _imp_CreateFileMappingA" __imp_CreateFileMappingA
0x65D244: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetFVF(void) __ptr64" ?GetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x62EFEC: "private: long __cdecl D3DXShader::CProgram::MergePredicates(class D3DXShader::CArgument * __ptr64,class D3DXShader::CArgument * __ptr64) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAVCArgument@2@0@Z
0x66494C: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetInterpolatedInfo(unsigned int,float * __ptr64 const,float * __ptr64 const,struct D3DXSHSim::myFace & __ptr64) __ptr64" ?GetInterpolatedInfo@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAM0AEAUmyFace@2@@Z
0x67AF38: "double __cdecl D3DXSHSim::ddot_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?ddot_@D3DXSHSim@@YANPEAHPEAN010@Z
0x62E778: "private: long __cdecl D3DXShader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3DXShader@@AEAAJXZ
0x697384: "public: virtual long __cdecl NXOF::XDataSaveObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@UEAAJPEADPEA_K@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x7D3874: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@D3D10Shader@@IEAAJXZ
0x7FB72C: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x476404: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x466540: "Ignoring attempt to set negative" ??_C@_0DE@IIKHIEFN@Ignoring?5attempt?5to?5set?5negative@
0x5BCF9C: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?RecordSetFloatArray@CEffect@D3DXEffects@@AEAAJPEBDPEBMI@Z
0x49C30C: D3DXQuaternionRotationYawPitchRoll
0x6268DC: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3DXShader@@UEAAPEAXI@Z
0x497E9C: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x401118: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x56EA50: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x475780: "%s signature parameter %s (1-bas" ??_C@_0FK@CBJOLGML@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x7FBA8C: "public: unsigned char * __ptr64 __cdecl D3DX10Core::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DX10Core@@QEAAPEAEII@Z
0x6C3F74: "void __cdecl D3DX::png_handle_oFFs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_oFFs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x45BD08: "BLENDDIFFUSEALPHA" ??_C@_0BC@EJEAKPDA@BLENDDIFFUSEALPHA?$AA@
0x77E5E8: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x551A2C: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned long,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned long * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@K$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@1PEAU_D3DVERTEXELEMENT9@@@Z
0x7FBE70: "public: long __cdecl CDataBlockStore::GetData(void * __ptr64,unsigned int) __ptr64" ?GetData@CDataBlockStore@@QEAAJPEAXI@Z
0x630C1C: "private: long __cdecl D3DXShader::CProgram::SimplifyTernary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@IIII@Z
0x45B5D0: "STENCILPASS" ??_C@_0M@IDKHFKOF@STENCILPASS?$AA@
0x4590A8: "// Name" ??_C@_09PCNAGNIF@?1?1?5?5?5Name?$AA@
0x6595C0: "public: __cdecl D3DXSHSim::BitArray::~BitArray(void) __ptr64" ??1BitArray@D3DXSHSim@@QEAA@XZ
0x4595F0: "texdp3tex" ??_C@_09FFGLJGDK@texdp3tex?$AA@
0x461FC8: "relative addressing not supporte" ??_C@_0CM@LOGNKBJG@relative?5addressing?5not?5supporte@
0x8019E8: abort
0x45FC78: "float expected" ??_C@_0P@NNEAODJC@float?5expected?$AA@
0x66F394: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTAnyCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTAnyCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x476960: "__cdecl _real@be055285" __real@be055285
0x781B14: "public: long __cdecl D3D10Shader::CProgram::Initialize(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CTErrors * __ptr64,class D3D10Shader::CPreProcessor * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3D10Shader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@PEAVCPreProcessor@2@KK@Z
0x45B900: "TEXCOORDSIZE1_5" ??_C@_0BA@GBOHBAHP@TEXCOORDSIZE1_5?$AA@
0x45A058: "unrecognized shader version" ??_C@_0BM@ONDMKAHF@unrecognized?5shader?5version?$AA@
0x48C8E4: D3DXCreateAnimationController
0x79A70C: "public: void * __ptr64 __cdecl D3D10Shader::CBank::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBank@D3D10Shader@@QEAAPEAXI@Z
0x57B494: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A1R5G5B5(void) __ptr64" ?BltBox2D_A1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x588D2C: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBoolArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x6932F8: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x46A990: "return type of texture too large" ??_C@_0DN@MIKIMIMN@return?5type?5of?5texture?5too?5large@
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5A6894: "private: long __cdecl D3DXEffects::CEffect::LoadExpressionAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadExpressionAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x7A1744: "protected: long __cdecl D3D10Shader::CProgram::SimplifyInstructionsLegacy(void) __ptr64" ?SimplifyInstructionsLegacy@CProgram@D3D10Shader@@IEAAJXZ
0x5FE4BC: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x476300: "const D3DX10Core::CBuffer::`vftable'" ??_7CBuffer@D3DX10Core@@6B@
0x459BFC: "b" ??_C@_01OJONOECF@b?$AA@
0x46DA70: "propagate floating point integer" ??_C@_0DC@KFALHBLJ@propagate?5floating?5point?5integer@
0x463880: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x45921C: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x800B10: SSEFloat16Conversion8_asm
0x472500: "Expected sample count of 0 but e" ??_C@_0GB@JOCIKFNM@Expected?5sample?5count?5of?50?5but?5e@
0x75BDD0: "protected: long __cdecl D3D10Shader::CCompiler::EmitFunctionInputs(char const * __ptr64,class D3D10Shader::CNodeFunction * __ptr64,int,int,unsigned int,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CPacker * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitFunctionInputs@CCompiler@D3D10Shader@@IEAAJPEBDPEAVCNodeFunction@2@HHIPEAVCPacker@2@2PEAVCNode@2@PEAI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x67FEA8: "int __cdecl D3DXSHSim::dormtr_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormtr_@D3DXSHSim@@YAHPEBD00PEAH1PEAN1221211@Z
0x6958E8: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::AddRef(void) __ptr64" ?AddRef@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x476C2C: "__cdecl _real@3f7db439" __real@3f7db439
0x55C120: D3DXSaveSurfaceToFileA
0x62E510: "protected: long __cdecl D3DXShader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3DXShader@@IEAAJXZ
0x68F1AC: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromMemory@TBinaryLoad@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x643B10: "protected: int __cdecl D3DXShader::CPreProcessor::AreDefinesIdentical(class D3DXShader::CPPDefine * __ptr64,class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3DXShader@@IEAAHPEAVCPPDefine@2@0@Z
0x4D4188: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x458F20: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x5893D0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4D1A5C: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x814EC4: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x46CFB8: "vectorize tunnel through neg" ??_C@_0BN@IFLILGAA@vectorize?5tunnel?5through?5neg?$AA@
0x469790: "non-numeric case expression" ??_C@_0BM@JDCLCKMB@non?9numeric?5case?5expression?$AA@
0x588F10: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloatArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBMI@Z
0x459318: " preshader " ??_C@_0P@EIFGCDOI@?5?5?5?5preshader?6?$AA@
0x4600E8: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x59E0C0: "long __cdecl D3DXEffects::Compiler::SetMatPtr(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAPEBUD3DXMATRIX@@I@Z
0x476C50: "__cdecl _real@3ffdfdfc" __real@3ffdfdfc
0x83530C: "int NXOF::xofparse_nerrs" ?xofparse_nerrs@NXOF@@3HA
0x7FB72C: "public: virtual unsigned long __cdecl NXOF::TBinarySave::AddRef(void) __ptr64" ?AddRef@TBinarySave@NXOF@@UEAAKXZ
0x6FC0E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateAllSubCharts(unsigned long const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?GenerateAllSubCharts@CIsochartMesh@D3DXIsochart@@AEAAJPEBKKAEA_N@Z
0x7971FC: "private: int __cdecl D3D10Shader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3D10Shader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3D10Shader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x463F90: "Transpose" ??_C@_09OMALPMGL@Transpose?$AA@
0x46EB38: "eval literal bige" ??_C@_0BC@CEDEAFPM@eval?5literal?5bige?$AA@
0x460630: "internal error: endif mismatch" ??_C@_0BP@NPMJAJLK@internal?5error?3?5endif?5mismatch?$AA@
0x4593A8: "// disassembly only available fo" ??_C@_0DF@KEBKIBBJ@?1?1?5disassembly?5only?5available?5fo@
0x468B30: "Texture3D" ??_C@_09LLNBPCGJ@Texture3D?$AA@
0x459194: " ob" ??_C@_03GKMJAKOF@?5ob?$AA@
0x59288C: D3DXCreateEffectFromFileW
0x458824: "1.0.18" ??_C@_06ICNLLJPG@1?40?418?$AA@
0x45F008: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x46BD50: "reduce literal lit instruction" ??_C@_0BP@HJDBPKLD@reduce?5literal?5lit?5instruction?$AA@
0x4C0668: D3DXCreateMesh
0x470040: "SV_RenderTargetArrayIndex" ??_C@_0BK@MGFFEMHA@SV_RenderTargetArrayIndex?$AA@
0x6BAEC4: "void __cdecl D3DX::png_chunk_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4CDCF0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x5918CC: D3DXCreateEffectCompilerFromFileW
0x474B70: "sample_c_* instructions require " ??_C@_0JA@CPDFIDND@sample_c_?$CK?5instructions?5require?5@
0x4838B4: "public: virtual long __cdecl D3DXCore::CSprite::End(void) __ptr64" ?End@CSprite@D3DXCore@@UEAAJXZ
0x6A8430: "int __cdecl D3DX::jpeg_fill_bit_buffer(struct D3DX::bitread_working_state * __ptr64,int,int,int)" ?jpeg_fill_bit_buffer@D3DX@@YAHPEAUbitread_working_state@1@HHH@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x4670B0: "Incorrect cHRM chunk length" ??_C@_0BM@JPCBJGIK@Incorrect?5cHRM?5chunk?5length?$AA@
0x476660: "__cdecl _mask@@AbsDouble@" __mask@@AbsDouble@
0x7DBCAC: "protected: void __cdecl D3D10ShaderBinary::CShaderAsm::Reserve(unsigned int) __ptr64" ?Reserve@CShaderAsm@D3D10ShaderBinary@@IEAAXI@Z
0x49E9B8: D3DXCreateMatrixStack
0x4594BC: "m3x4" ??_C@_04FLCJCGEO@m3x4?$AA@
0x459C98: "BINORMAL" ??_C@_08DDEDFEDO@BINORMAL?$AA@
0x8019D0: "__cdecl ultoa" _ultoa
0x72D234: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::rIfStmt(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64) __ptr64" ?rIfStmt@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@0000@Z
0x4756E0: "%s signature parameter %s (1-bas" ??_C@_0EE@GINMCKJK@?$CFs?5signature?5parameter?5?$CFs?5?$CI1?9bas@
0x589588: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x469AA0: "const D3D10Shader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3D10Shader@@6B@
0x458950: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x7DE73C: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::CombineOrdinalsBank(unsigned long,unsigned long,unsigned int,unsigned int) __ptr64" ?CombineOrdinalsBank@CD3D10Program@D3D10Shader@@MEAAJKKII@Z
0x5915EC: D3DXCreateEffectCompilerFromFileA
0x56ABA0: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46DC00: "max(int,int) -> integer" ??_C@_0BI@JOCOBMKM@max?$CIint?0int?$CJ?5?9?$DO?5integer?$AA@
0x49C778: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x780CF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3D10Shader@@UEAAPEAXI@Z
0x465580: "Not a JPEG file: starts with 0x%" ??_C@_0CL@GNLFDFCL@Not?5a?5JPEG?5file?3?5starts?5with?50x?$CF@
0x464C40: "Unrecognized component IDs %d %d" ??_C@_0DE@EEJCDLOO@Unrecognized?5component?5IDs?5?$CFd?5?$CFd@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x592468: D3DXCreateEffectFromFileA
0x4664B0: "Unable to write international te" ??_C@_0CE@EAKCIEIA@Unable?5to?5write?5international?5te@
0x471C20: "Registers in an input index rang" ??_C@_0JM@JHAIJCKF@Registers?5in?5an?5input?5index?5rang@
0x7D76C4: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::SrcRegister(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x55EFAC: D3DXCreateCubeTextureFromResourceExW
0x467CA8: "Invalid image color type specifi" ??_C@_0CD@BMDFBAM@Invalid?5image?5color?5type?5specifi@
0x47640C: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::AddRef(void) __ptr64" ?AddRef@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x46DF38: "evaluate literal ceil" ??_C@_0BG@KCAOEOBE@evaluate?5literal?5ceil?$AA@
0x72004C: "protected: class D3D10Shader::CNode const * __ptr64 __cdecl D3D10Shader::CParse::FindDecls(struct D3D10Shader::D3DTOKEN const * __ptr64,class D3D10Shader::CNodeScope const * __ptr64) __ptr64" ?FindDecls@CParse@D3D10Shader@@IEAAPEBVCNode@2@PEBUD3DTOKEN@2@PEBVCNodeScope@2@@Z
0x555BDC: "private: void __cdecl CD3DXTexSampler::GetTexel(int,int,int,float * __ptr64) __ptr64" ?GetTexel@CD3DXTexSampler@@AEAAXHHHPEAM@Z
0x472D10: "position already declared for in" ??_C@_0EG@KHFLBGDG@position?5already?5declared?5for?5in@
0x801B80: "__cdecl _security_init_cookie" __security_init_cookie
0x462FB8: "q" ??_C@_01IIACKFLH@q?$AA@
0x459B20: "const D3DXShader::CTextureShader::`vftable'" ??_7CTextureShader@D3DXShader@@6B@
0x7A5870: "protected: long __cdecl D3D10Shader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3D10Shader@@IEAAJXZ
0x45CB10: "ID3DXEffectCompiler: Unexpected " ??_C@_0CG@DCKDAMCL@ID3DXEffectCompiler?3?5Unexpected?5@
0x49C858: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x6AB180: "void __cdecl D3DX::jinit_c_prep_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_prep_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x459518: "break" ??_C@_05ELPHFHOI@break?$AA@
0x5D48A8: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(class D3DXShader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@PEAPEBD@Z
0x7CCCB4: "protected: long __cdecl D3D10Shader::CShaderProgram::FoldBreak(int) __ptr64" ?FoldBreak@CShaderProgram@D3D10Shader@@IEAAJH@Z
0x7DB1C0: "public: __cdecl D3DXVECTOR3::D3DXVECTOR3(void) __ptr64" ??0D3DXVECTOR3@@QEAA@XZ
0x458C40: "i_" ??_C@_02HKJLJHNJ@i_?$AA@
0x6457B0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3DXShader@@IEAAIPEBDPEAN@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x459238: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x6F1980: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateDijkstraPathToVertex(unsigned long,unsigned long * __ptr64)const __ptr64" ?CalculateDijkstraPathToVertex@CIsochartMesh@D3DXIsochart@@AEBAJKPEAK@Z
0x4E40F0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemoveWedgeElement(unsigned short,unsigned short,unsigned short) __ptr64" ?RemoveWedgeElement@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGG@Z
0x6C369C: "void __cdecl D3DX::png_handle_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x7153B4: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x796B04: "private: void __cdecl D3D10Shader::CProgram::ReorderInstructions_MarkParents(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3D10Shader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x463270: "const D3DXShader::CProgram::`vftable'" ??_7CProgram@D3DXShader@@6B@
0x63E948: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x615D74: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MarkCoIssues(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?MarkCoIssues@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAI@Z
0x5BE138: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3DXShader@@MEAAJXZ
0x46DCC8: "propagate literal value through " ??_C@_0CE@LNEEJCMA@propagate?5literal?5value?5through?5@
0x801E5A: acos
0x55E18C: D3DXCreateTextureFromResourceA
0x6958F4: "public: virtual long __cdecl NXOF::TBinaryData::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryData@NXOF@@UEAAJPEA_K@Z
0x657620: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ScaleMeshChunk(unsigned int,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ScaleMeshChunk@PRTComputeEngine@D3DXSHSim@@UEAAJIMPEAUID3DXPRTBuffer@@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x46A2B8: "Can't unroll loops marked with l" ??_C@_0CO@GDLEMPFD@Can?8t?5unroll?5loops?5marked?5with?5l@
0x45A404: "x2" ??_C@_02LHCMELHE@x2?$AA@
0x4C26D4: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x59E6DC: "long __cdecl D3DXEffects::Compiler::SetVec(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int)" ?SetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEBUD3DXVECTOR4@@I@Z
0x477F90: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x4591C4: "," ??_C@_01IHBHIGKO@?0?$AA@
0x778584: "public: void * __ptr64 __cdecl D3DXMesh::SHitNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHitNode@D3DXMesh@@QEAAPEAXI@Z
0x5AC200: "private: void __cdecl D3DXEffects::CEffect::CastAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?CastAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x460844: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x458110: "D3DXUseFontOutlines:LoopOrientat" ??_C@_0FJ@JBAEPCAF@D3DXUseFontOutlines?3LoopOrientat@
0x5652D0: "protected: virtual void __cdecl D3DXTex::CCodec::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodec@D3DXTex@@MEAAXXZ
0x7E50E8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCALL(void) __ptr64" ?EmitCALL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x46DE30: "evaluate literal cos" ??_C@_0BF@JAIBDEFN@evaluate?5literal?5cos?$AA@
0x462C50: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GJ@FDALLJKN@ID3DXFragmentLinker?3?3LinkShader?3@
0x45E128: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x48D9D0: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAMPEAU_D3DXKEY_QUATERNION@@III@Z
0x45ADB8: "VERTEXSHADERCONSTANTB" ??_C@_0BG@NCLMNMIM@VERTEXSHADERCONSTANTB?$AA@
0x6F40CC: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSquraedStretch(bool,bool,struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64)const __ptr64" ?CalFaceSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAM_N0QEAU_IsochartFace@2@AEBUD3DXVECTOR2@@22MAEAMPEAM@Z
0x5895A0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x492ED8: D3DXFrameDestroy
0x705504: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBV12@@Z
0x462158: "%s semantic '%s' not yet impleme" ??_C@_0CP@MAPLCPKD@?$CFs?5semantic?5?8?$CFs?8?5not?5yet?5impleme@
0x4E2200: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x66CAD4: "public: long __cdecl D3DXSHSim::OctTree::Insert(int) __ptr64" ?Insert@OctTree@D3DXSHSim@@QEAAJH@Z
0x45AF88: "VIEWTRANSFORM" ??_C@_0O@JLLJECMP@VIEWTRANSFORM?$AA@
0x5F17D4: "protected: long __cdecl D3DXShader::CShaderProgram::FoldIterator(void) __ptr64" ?FoldIterator@CShaderProgram@D3DXShader@@IEAAJXZ
0x4666D8: "Width is too large for libpng to" ??_C@_0DA@KJHOLOOI@Width?5is?5too?5large?5for?5libpng?5to@
0x64CB10: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x4599B8: " pixelshader = " ??_C@_0CK@KLANAJMJ@?5?5?5?5?5?5?5?5pixelshader?5?$DN?5?6?5?5?5?5?5?5?5?5?5@
0x6B8E20: "int __cdecl D3DX::__gl_vertLeq(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_vertLeq@D3DX@@YAHPEAUGLUvertex@1@0@Z
0x4627F0: "Microsoft (R) D3DX9 Fragment Lin" ??_C@_0DC@GJOBCFCO@Microsoft?5?$CIR?$CJ?5D3DX9?5Fragment?5Lin@
0x5E8E1C: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x7C22F4: "protected: virtual long __cdecl D3D10Shader::CPSProgram::EmitDCL(class D3D10Shader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@D3D10Shader@@MEAAJPEAVCArgument@2@PEAK@Z
0x7E9AA8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitDebugInfo(class CDXBCBuilder * __ptr64) __ptr64" ?EmitDebugInfo@CD3D10Program@D3D10Shader@@IEAAJPEAVCDXBCBuilder@@@Z
0x4EB21C: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREADDRESS,unsigned long) __ptr64" ?SetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAUIDirect3DBaseTexture9@@W4_D3DTEXTUREFILTERTYPE@@11W4_D3DTEXTUREADDRESS@@K@Z
0x458498: "const D3DXTex::CCodec_A4L4::`vftable'" ??_7CCodec_A4L4@D3DXTex@@6B@
0x7D8830: "protected: virtual long __cdecl D3D10Shader::C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@D3D10Shader@@MEAAJXZ
0x4EAB14: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAK@Z
0x6F4034: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateVertexStretch(bool,struct D3DXIsochart::_IsochartVertex * __ptr64 const,float const * __ptr64)const __ptr64" ?CalculateVertexStretch@CIsochartMesh@D3DXIsochart@@AEBAM_NQEAU_IsochartVertex@2@PEBM@Z
0x45FC90: "const D3DXShader::CNodeList::`vftable'" ??_7CNodeList@D3DXShader@@6B@
0x57FBD8: D3DXCompileShaderFromResourceA
0x7D3808: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4C5B1C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x458E64: "c%u" ??_C@_03JLOGHBLG@c?$CFu?$AA@
0x46CF00: "breakne match" ??_C@_0O@EBDEIFAF@breakne?5match?$AA@
0x715B84: "struct D3DXPLANE * __ptr64 __cdecl intelsse3_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?intelsse3_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x6D696C: "long __cdecl D3DXIsochart::IMTFromTextureMap(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned long,float,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromTextureMap@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@KMIKP6AJPEBU3@IIPEAXPEAM@Z3KPEAY02M@Z
0x6EC120: "public: __cdecl D3DXIsochart::CIsochartMesh::~CIsochartMesh(void) __ptr64" ??1CIsochartMesh@D3DXIsochart@@QEAA@XZ
0x725720: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::VariableExpr(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEBV32@PEAV32@@Z
0x455850: "const D3DXCore::CFont::`vftable'" ??_7CFont@D3DXCore@@6B@
0x676254: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::Init(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?Init@PRTSimpBVH@D3DXSHSim@@UEAAJPEAUID3DXMesh@@H0@Z
0x49386C: fabsf
0x4586F8: "const D3DXTex::CCodec_BC4S::`vftable'" ??_7CCodec_BC4S@D3DXTex@@6B@
0x6972A0: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@W7EAAJPEADPEA_K@Z
0x6F228C: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::~dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x45B978: "TEX5" ??_C@_04JIBKHEFI@TEX5?$AA@
0x7FBA34: "public: __cdecl D3DX10Core::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DX10Core@@QEAA@II@Z
0x45FCD8: "const D3DXShader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3DXShader@@6B@
0x7FB72C: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::AddRef(void) __ptr64" ?AddRef@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x78B700: "private: int __cdecl D3D10Shader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3D10Shader@@AEAAHI@Z
0x774E44: "protected: static long __cdecl D3D10Shader::CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@D3D10Shader@@KAJPEBDIKI0PEAX@Z
0x49047C: "public: __cdecl D3DXMesh::CD3DXCrackDecl1::CD3DXCrackDecl1(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0CD3DXCrackDecl1@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@@Z
0x4DA794: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x476BE8: "__cdecl _real@bd324a99" __real@bd324a99
0x45E7BC: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x7E7DC8: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitENDIF(void) __ptr64" ?EmitENDIF@CD3D10Program@D3D10Shader@@IEAAJXZ
0x7691FC: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetZeroForArg(unsigned int) __ptr64" ?GetZeroForArg@CCompiler@D3D10Shader@@IEAAII@Z
0x6D3930: "public: bool __cdecl D3DXIsochart::dynamicarray<int>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@H@D3DXIsochart@@QEAA_N_K@Z
0x469708: "could not cast condition to bool" ??_C@_0CE@GDOLGFEP@could?5not?5cast?5condition?5to?5bool@
0x4DBE54: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x66DCFC: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradNbrRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,double) __ptr64" ?EvalIrradNbrRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHN@Z
0x4010C0: "__cdecl _imp_GetObjectW" __imp_GetObjectW
0x4584D8: "const D3DXTex::CCodec_L6V5U5::`vftable'" ??_7CCodec_L6V5U5@D3DXTex@@6B@
0x468820: "BlendState" ??_C@_0L@DDELOHAJ@BlendState?$AA@
0x46D568: "NOT BUGE => BULT" ??_C@_0BB@KHPADFGG@NOT?5BUGE?5?$DN?$DO?5BULT?$AA@
0x46C2E8: "dot of partial nullity reduction" ??_C@_0CB@MOCJJLKK@dot?5of?5partial?5nullity?5reduction@
0x468F70: "DX9-style 'compile' syntax is de" ??_C@_0DI@OMPMKFLJ@DX9?9style?5?8compile?8?5syntax?5is?5de@
0x46D2B8: "Literal in Log * Mul * Exp patte" ??_C@_0CD@CBNAGOEM@Literal?5in?5Log?5?$CK?5Mul?5?$CK?5Exp?5patte@
0x468F20: "DX9-style 'LHS = <RHS>' syntax i" ??_C@_0DM@ODIJOKPB@DX9?9style?5?8LHS?5?$DN?5?$DMRHS?$DO?8?5syntax?5i@
0x7154F8: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x6CB0E4: D3DXComputeIMTFromSignal
0x46897C: "snorm" ??_C@_05BOKKGJO@snorm?$AA@
0x6C4D8C: "void __cdecl D3DX::png_do_read_interlace(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_interlace@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5B7D78: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x4685A0: "incomplete distance tree" ??_C@_0BJ@CBCPDPJF@incomplete?5distance?5tree?$AA@
0x46E3A0: "generate floating point special " ??_C@_0CP@PJJFNOJH@generate?5floating?5point?5special?5@
0x4C4848: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x46D3A0: "Known literals reduced to mov" ??_C@_0BO@JAJCBCFC@Known?5literals?5reduced?5to?5mov?$AA@
0x5B1C88: "private: long __cdecl D3DXEffects::CEffect::SetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x476B98: "__cdecl _real@3e6bdb7b" __real@3e6bdb7b
0x476C24: "__cdecl _real@3f0bd8a1" __real@3f0bd8a1
0x576F94: "long __cdecl D3DXTex::InternalCopy(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64)" ?InternalCopy@D3DXTex@@YAJPEAUIDirect3DSurface9@@0@Z
0x45915C: "false" ??_C@_05LAPONLG@false?$AA@
0x6392B8: "private: void __cdecl D3DXShader::CProgram::ReorderInstructions_MarkParents(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3DXShader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x5ABFD4: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplyShaderAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@@Z
0x46E878: "utof -> INT" ??_C@_0M@JDMPBFCI@utof?5?9?$DO?5INT?$AA@
0x5BE580: "protected: long __cdecl D3DXShader::CCompiler::CompileInternal(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3DXShader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x497464: D3DXVec3Unproject
0x458DE8: "const CD3D10Include::`vftable'" ??_7CD3D10Include@@6B@
0x45B9D8: "XYZB5" ??_C@_05OOHMANKC@XYZB5?$AA@
0x588108: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantElement(unsigned int) __ptr64" ?GetConstantElement@CConstant@D3DXShader@@QEAAPEAV12@I@Z
0x459258: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x81BC50: "short * NXOF::xofparse_defred" ?xofparse_defred@NXOF@@3PAFA
0x5B88B8: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x7465DC: "protected: long __cdecl D3D10Shader::CCompiler::EmitIntrinsic(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitIntrinsic@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAIH@Z
0x72C454: "protected: long __cdecl D3D10Shader::CParse::CastToUint(unsigned int * __ptr64,struct D3D10Shader::_D3DVALUE * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?CastToUint@CParse@D3D10Shader@@IEAAJPEAIPEAU_D3DVALUE@2@PEAUD3DTOKEN@2@@Z
0x48EB44: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x476390: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x7A8C58: "long __cdecl D3D10Shader::SFPS_CmpRange(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_CmpRange@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x5A5E28: "private: long __cdecl D3DXEffects::CEffect::LoadInlineShaderAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadInlineShaderAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x45F258: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x48F7B4: "private: long __cdecl D3DXAnimation::CKeyframedAnimationSet::RemoveKey<struct _D3DXKEY_VECTOR3>(unsigned int,unsigned int * __ptr64,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ??$RemoveKey@U_D3DXKEY_VECTOR3@@@CKeyframedAnimationSet@D3DXAnimation@@AEAAJIPEAIPEAU_D3DXKEY_VECTOR3@@@Z
0x45D2C0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EN@OBDLAHHE@ID3DXEffectCompiler?3?3CompileEffe@
0x45F428: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x4C2B40: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x82ED40: "struct _GUID const * __ptr64 * D3DXMesh::x_rgTemplateIds" ?x_rgTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x559C58: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CLoggableDevice@D3DXEffects@@UEAAXHHK@Z
0x709BB4: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Edge>::add(struct D3DXIsochart::CMaxFlow::Edge const & __ptr64) __ptr64" ?add@?$dynamicarray@UEdge@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBUEdge@CMaxFlow@2@@Z
0x649ADC: D3DXConcatenateMeshes
0x46EC70: "eval literal imax" ??_C@_0BC@CHGHLDBE@eval?5literal?5imax?$AA@
0x730294: "public: virtual void __cdecl D3D10Shader::CNodeCBuffer::Validate(void)const __ptr64" ?Validate@CNodeCBuffer@D3D10Shader@@UEBAXXZ
0x46F0E0: "eval umod with some bits known" ??_C@_0BP@IELPJJGP@eval?5umod?5with?5some?5bits?5known?$AA@
0x468EE0: "non-numeric sample count" ??_C@_0BJ@MEIAGJHH@non?9numeric?5sample?5count?$AA@
0x6625B8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddChildVert(unsigned int,unsigned int,int & __ptr64) __ptr64" ?AddChildVert@myAdaptiveMesh@D3DXSHSim@@QEAAJIIAEAH@Z
0x4B9574: "float __cdecl CalculateDiff(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?CalculateDiff@@YAMKKKKKKPEAEK@Z
0x730F78: "public: virtual void __cdecl D3D10Shader::CNodeFunction::Validate(void)const __ptr64" ?Validate@CNodeFunction@D3D10Shader@@UEBAXXZ
0x462BF0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FO@BFFDGGLJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x697374: "public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef(void) __ptr64" ?AddRef@XDataObj@NXOF@@UEAAKXZ
0x46DF50: "evaluate literal trunc" ??_C@_0BH@IBPAKHKP@evaluate?5literal?5trunc?$AA@
0x6971B0: "private: virtual unsigned long __cdecl NXOF::stringList::Release(void) __ptr64" ?Release@stringList@NXOF@@EEAAKXZ
0x46401C: "UN" ??_C@_02EDDKIDN@UN?$AA@
0x46BD70: "symmetric min or max on value" ??_C@_0BO@GJCFBEKK@symmetric?5min?5or?5max?5on?5value?$AA@
0x4F0A08: "long __cdecl D3DXMesh::AddOtherFVFData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64)" ?AddOtherFVFData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKPEAUID3DXFileSaveData@@@Z
0x780CF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3D10Shader@@UEAAPEAXI@Z
0x46B8F8: "cannot have divergent gradient o" ??_C@_0DO@ECGNDPFB@cannot?5have?5divergent?5gradient?5o@
0x6F1EC0: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x556490: D3DXCreateBox
0x814E9C: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x463FB8: "Non-unit" ??_C@_08IAEIADFB@Non?9unit?$AA@
0x58D20C: "public: long __cdecl D3DXShader::CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@D3DXShader@@QEAAJPEBDII@Z
0x4BF6BC: D3DXCreateSkinInfo
0x45B738: "SHADEMODE" ??_C@_09LIHDEJNE@SHADEMODE?$AA@
0x459F10: "addressing operations are not al" ??_C@_0DP@HPBIOHGL@addressing?5operations?5are?5not?5al@
0x721A08: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::StructDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4590C8: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x464014: "TR" ??_C@_02ODIGJPFH@TR?$AA@
0x4763E0: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x476354: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x73061C: "public: virtual void __cdecl D3D10Shader::CNodeUsage::Validate(void)const __ptr64" ?Validate@CNodeUsage@D3D10Shader@@UEBAXXZ
0x728390: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AsmExpr(class D3D10Shader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@@Z
0x46B0B8: "array dimension for %s must be %" ??_C@_0CC@EMOGNELK@array?5dimension?5for?5?$CFs?5must?5be?5?$CF@
0x4C2774: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x63ED68: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x5962A4: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetType(class D3D10Shader::CNode const * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBVCNode@D3D10Shader@@PEAW4_D3DXPARAMETER_TYPE@@PEAI2222@Z
0x57484C: "private: long __cdecl D3DXTex::CImage::LoadJPG(void const * __ptr64,unsigned long) __ptr64" ?LoadJPG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x8198F0: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_D3D10PSOutput" ?g_D3D10PSOutput@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x6BD574: "void __cdecl D3DX::png_default_flush(struct D3DX::png_struct_def * __ptr64)" ?png_default_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x62695C: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CNode * __ptr64,class D3DXShader::CTErrors * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@KK@Z
0x4D605C: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x477F68: "__cdecl _real@3ff921fb60000000" __real@3ff921fb60000000
0x81C790: "double D3DXSHSim::fRSigmaA" ?fRSigmaA@D3DXSHSim@@3NA
0x575944: "private: long __cdecl D3DXTex::CImage::LoadPPM(void const * __ptr64,unsigned long) __ptr64" ?LoadPPM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x45A608: "invalid swizzle '%s'" ??_C@_0BF@HCOGMEGH@invalid?5swizzle?5?8?$CFs?8?$AA@
0x56EFDC: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x615AD4: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x46E250: "evaluate range round" ??_C@_0BF@NHFPNODD@evaluate?5range?5round?$AA@
0x45F070: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x7BADB0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@D3D10Shader@@UEAAPEAXI@Z
0x777624: "public: virtual __cdecl D3D10Shader::CNodeAsmInstruction::~CNodeAsmInstruction(void) __ptr64" ??1CNodeAsmInstruction@D3D10Shader@@UEAA@XZ
0x45EB80: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x46C960: "Negative value compared with zer" ??_C@_0CC@FFFCDCJ@Negative?5value?5compared?5with?5zer@
0x56EBE8: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56F750: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x48B720: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetPriorityBlend(float) __ptr64" ?SetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAJM@Z
0x6F4E08: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexWithInfiniteStretch(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexWithInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x64D5D0: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Init(enum _D3DXSHCOMPRESSQUALITYTYPE,unsigned int,unsigned int,long (__cdecl*)(float,void * __ptr64),void * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?Init@CPRTCompBuffer@D3DXSHSim@@QEAAJW4_D3DXSHCOMPRESSQUALITYTYPE@@IIP6AJMPEAX@Z1PEAUID3DXPRTBuffer@@@Z
0x831180: "int D3DXShader::d3dxasm_char" ?d3dxasm_char@D3DXShader@@3HA
0x4713A0: ".rrrr swizzle expected for opera" ??_C@_0EM@BMHJBJKA@?4rrrr?5swizzle?5expected?5for?5opera@
0x5DE350: "protected: long __cdecl D3DXShader::CParse::GetComponentType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAW4_D3DXCOMPONENT_TYPE@2@@Z
0x401390: "__cdecl _imp_memmove" __imp_memmove
0x553F8C: "long __cdecl D3DXMesh::InitVertices(struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long)" ?InitVertices@D3DXMesh@@YAJAEAPEAUSLoadVertex@1@K@Z
0x468FF0: "object types are not allowed in " ??_C@_0CI@KOENGGHI@object?5types?5are?5not?5allowed?5in?5@
0x67FE4C: "int __cdecl D3DXSHSim::s_copy(char * __ptr64,char const * __ptr64,int,int)" ?s_copy@D3DXSHSim@@YAHPEADPEBDHH@Z
0x7E9408: "protected: long __cdecl D3D10Shader::CD3D10Program::AddDebugInstInfo(enum D3D10_SB_OPCODE_TYPE,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?AddDebugInstInfo@CD3D10Program@D3D10Shader@@IEAAJW4D3D10_SB_OPCODE_TYPE@@IPEAII1I1I@Z
0x7DFC88: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitArgument(class D3D10ShaderBinary::COperandBase * __ptr64,int,unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int * __ptr64) __ptr64" ?EmitArgument@CD3D10Program@D3D10Shader@@MEAAJPEAVCOperandBase@D3D10ShaderBinary@@HPEAIIPEAKPEAH@Z
0x498768: D3DXMatrixDecompose
0x46D4F0: "NOT BILT => BIGE" ??_C@_0BB@OMNMFP@NOT?5BILT?5?$DN?$DO?5BIGE?$AA@
0x5E492C: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::DiscardStmt(void) __ptr64" ?DiscardStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x838880: "char * NXOF::indentBuffer" ?indentBuffer@NXOF@@3PADA
0x732584: "public: virtual class D3D10Shader::CNodeBuffer * __ptr64 __cdecl D3D10Shader::CNodeBuffer::Copy(unsigned int)const __ptr64" ?Copy@CNodeBuffer@D3D10Shader@@UEBAPEAV12@I@Z
0x604254: "int __cdecl D3DXShader::IsTextureInst(unsigned int)" ?IsTextureInst@D3DXShader@@YAHI@Z
0x417950: "unsigned int const * const D3D10Shader::gSwizzlesNoReps" ?gSwizzlesNoReps@D3D10Shader@@3QBIB
0x697E48: "public: virtual long __cdecl NXOF::TBinarySaveData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinarySaveData@NXOF@@UEAAJPEADPEA_K@Z
0x45C250: "ID3DXEffectCompiler: Unexpected " ??_C@_0EP@BMGDIIDB@ID3DXEffectCompiler?3?5Unexpected?5@
0x731CF0: "public: virtual int __cdecl D3D10Shader::CNodeExpression::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeExpression@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x5E53F4: "public: virtual int __cdecl D3DXShader::CNodeTree::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeTree@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4EEA28: D3DXLoadPatchMeshFromXof
0x4692D0: "snorm double" ??_C@_0N@CMBNANDH@snorm?5double?$AA@
0x658E74: "public: virtual int __cdecl D3DXSHSim::PRTAnyCB::bCallBackMiss(void)const __ptr64" ?bCallBackMiss@PRTAnyCB@D3DXSHSim@@UEBAHXZ
0x57EDA0: "long __cdecl D3DXTex::D3DXEncodeBC5U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x6537D4: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounce(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x7DB55C: "public: void __cdecl D3D10ShaderBinary::CShaderAsm::EmitSamplerDecl(unsigned int,enum D3D10_SB_SAMPLER_MODE) __ptr64" ?EmitSamplerDecl@CShaderAsm@D3D10ShaderBinary@@QEAAXIW4D3D10_SB_SAMPLER_MODE@@@Z
0x4DED54: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAV?$CEdgeInfo@I@2@PEAE@Z
0x45FCC0: "const D3DXShader::CNodeToken::`vftable'" ??_7CNodeToken@D3DXShader@@6B@
0x46B880: "internal error: unpredicated inc" ??_C@_0CI@PENPGHEO@internal?5error?3?5unpredicated?5inc@
0x4E8DCC: D3DXComputeTangent
0x4793C8: "__cdecl _real@406a400000000000" __real@406a400000000000
0x7FB294: "public: __cdecl TStack<struct _INST_NODE * __ptr64,20>::~TStack<struct _INST_NODE * __ptr64,20>(void) __ptr64" ??1?$TStack@PEAU_INST_NODE@@$0BE@@@QEAA@XZ
0x694BA0: "public: long __cdecl NXOF::XTemplate::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64) __ptr64" ?ValidateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K_K@Z
0x675EC4: "public: void * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::`scalar deleting destructor'(unsigned int) __ptr64" ??_GBVHMemAllocator@D3DXSHSim@@QEAAPEAXI@Z
0x470350: "internal error: debug info appen" ??_C@_0EF@GKMDPBBK@internal?5error?3?5debug?5info?5appen@
0x7FD6D0: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x458788: "%u %u%s" ??_C@_07PNODOIPK@?$CFu?5?$CFu?$CFs?$AA@
0x4955FC: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x48E240: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::RegisterAnimationSRTKeys(char const * __ptr64,unsigned int,unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 const * __ptr64,struct _D3DXKEY_QUATERNION const * __ptr64,struct _D3DXKEY_VECTOR3 const * __ptr64,unsigned long * __ptr64) __ptr64" ?RegisterAnimationSRTKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDIIIPEBU_D3DXKEY_VECTOR3@@PEBU_D3DXKEY_QUATERNION@@1PEAK@Z
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeList::Print(void) __ptr64" ?Print@CNodeList@D3DXShader@@UEAAXXZ
0x46C0F8: "max of known positive identity" ??_C@_0BP@NDJBOGLI@max?5of?5known?5positive?5identity?$AA@
0x5F7270: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindCoissue(struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x7FEDDC: "public: long __cdecl CDXBCBuilder::AppendBlob(enum DXBCFourCC,unsigned int,void const * __ptr64) __ptr64" ?AppendBlob@CDXBCBuilder@@QEAAJW4DXBCFourCC@@IPEBX@Z
0x576BFC: "private: long __cdecl D3DXTex::CImage::SaveDDS(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveDDS@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5BE460: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAJM@Z
0x467C08: "Invalid bit depth for RGB image" ??_C@_0CA@JFINDAEN@Invalid?5bit?5depth?5for?5RGB?5image?$AA@
0x46B708: "cm" ??_C@_02JKHMEGHO@cm?$AA@
0x45E760: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x45E5B0: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x7CC9A8: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@D3D10Shader@@IEAAJXZ
0x45C890: "ID3DXEffectCompiler: Invalid sam" ??_C@_0CO@BGMCADLN@ID3DXEffectCompiler?3?5Invalid?5sam@
0x46AB88: "'%s': input parameter '%s' must " ??_C@_0DK@ENENBIGP@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5must?5@
0x4767C0: "__stdcall _real" __real@46800100
0x61D22C: "public: void * __ptr64 __cdecl D3DXShader::CFragment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFragment@D3DXShader@@QEAAPEAXI@Z
0x696C60: "public: virtual long __cdecl NXOF::XDataObj::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataObj@NXOF@@UEAAJPEA_K@Z
0x6B995C: "void __cdecl D3DX::__gl_pqSortInit(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortInit@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x8305A0: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUnvhsUmlyygUlyquivUznwGEUkxsnvhsOlyq@d3dxmesh" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUnvhsUmlyygUlyquivUznwGEUkxsnvhsOlyq@d3dxmesh
0x5FD6B4: "unsigned int __cdecl D3DXShader::TypeSize(class D3DXShader::CNode * __ptr64)" ?TypeSize@D3DXShader@@YAIPEAVCNode@1@@Z
0x56C2C8: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6C0DF0: "void __cdecl D3DX::png_do_gamma(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_gamma@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE1PEAPEAGH@Z
0x6ECD90: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReBuildRootChartByAdjacence(void) __ptr64" ?ReBuildRootChartByAdjacence@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x46C800: "unsigned integer movc((a<b),b,a)" ??_C@_0CN@MFJEKCMM@unsigned?5integer?5movc?$CI?$CIa?$DMb?$CJ?0b?0a?$CJ@
0x4559E0: IID_ID3DXMesh
0x46EE40: "eval imod with known range" ??_C@_0BL@OHJDEPJF@eval?5imod?5with?5known?5range?$AA@
0x45C518: "ID3DXEffectCompiler: Error initi" ??_C@_0DG@JAPLCCGC@ID3DXEffectCompiler?3?5Error?5initi@
0x478004: "__stdcall _real" __real@43800000
0x625D0C: "public: int __cdecl D3DXShader::CInstruction::IsCopy(void) __ptr64" ?IsCopy@CInstruction@D3DXShader@@QEAAHXZ
0x45CD00: "ID3DXEffectCompiler: Internal er" ??_C@_0FA@GIMACHKP@ID3DXEffectCompiler?3?5Internal?5er@
0x476878: "__stdcall _real" __real@42800000
0x49B8FC: D3DXMatrixOrthoRH
0x4632D0: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x4010A0: "__cdecl _imp_MoveToEx" __imp_MoveToEx
0x477600: "__stdcall _real" __real@41800000
0x45B6CC: "ZFUNC" ??_C@_05GJBIJLLI@ZFUNC?$AA@
0x459C28: "break_c" ??_C@_07EKJIKHKN@break_c?$AA@
0x6C7B08: "void __cdecl D3DX::png_write_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x46AA20: "unknown attribute %s, or attribu" ??_C@_0DO@PCGEGOJK@unknown?5attribute?5?$CFs?0?5or?5attribu@
0x59DB88: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x476CA8: "__stdcall _real" __real@40800000
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeExpression::Print(void) __ptr64" ?Print@CNodeExpression@D3DXShader@@UEAAXXZ
0x56B3C8: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x56D264: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x477FC8: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x616BA0: "protected: virtual long __cdecl D3DXShader::CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@D3DXShader@@MEAAJXZ
0x7A7DD0: "protected: long __cdecl D3D10Shader::CProgram::ReorderBinaryI(void) __ptr64" ?ReorderBinaryI@CProgram@D3D10Shader@@IEAAJXZ
0x45A420: "volume" ??_C@_06EMCPHFGM@volume?$AA@
0x594620: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::Release(void) __ptr64" ?Release@CEffectPool@D3DXEffects@@UEAAKXZ
0x66AB40: "bool __cdecl clusters_get_svd(struct points_typ * __ptr64,int * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_get_svd@@YA_NPEAUpoints_typ@@PEAH1PEAUcluster_typ@@HH@Z
0x45C100: "DESTALPHA" ??_C@_09BGPDIOIF@DESTALPHA?$AA@
0x458DA0: "Internal error compiling the fra" ??_C@_0CL@IDGCOEOM@Internal?5error?5compiling?5the?5fra@
0x4605C8: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x7E62C4: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitUDIV(void) __ptr64" ?EmitUDIV@CD3D10Program@D3D10Shader@@IEAAJXZ
0x4676B0: "Incorrect oFFs chunk length" ??_C@_0BM@NBDONMKL@Incorrect?5oFFs?5chunk?5length?$AA@
0x457620: "D3DXValidMesh: Bowtie found arou" ??_C@_0EH@GHABPNPE@D3DXValidMesh?3?5Bowtie?5found?5arou@
0x45E328: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x721750: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::CBufferDecl(enum D3D10Shader::_D3DDECL_TYPE,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?CBufferDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@W4_D3DDECL_TYPE@2@PEAV32@111@Z
0x602374: "protected: virtual long __cdecl D3DXShader::CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@D3DXShader@@MEAAJXZ
0x7D3738: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@D3D10Shader@@IEAAJXZ
0x66165C: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5E9954: "public: virtual long __cdecl D3DXShader::CShaderProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x5E60F4: "public: virtual int __cdecl D3DXShader::CNodeVariable::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeVariable@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x466960: "Out of memory processing unknown" ??_C@_0CI@ICGKPKMD@Out?5of?5memory?5processing?5unknown@
0x5B1AC0: "private: long __cdecl D3DXEffects::CEffect::GetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x45A4C8: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x65F350: "public: __cdecl D3DXSHSim::TmpSC::~TmpSC(void) __ptr64" ??1TmpSC@D3DXSHSim@@QEAA@XZ
0x466A28: "Call to NULL read function" ??_C@_0BL@GPADEDKN@Call?5to?5NULL?5read?5function?$AA@
0x662CA8: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::OrientFace(unsigned int,class D3DXSHSim::myEdge * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int & __ptr64,unsigned int & __ptr64) __ptr64" ?OrientFace@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAPEAVmyEdge@2@QEAIAEAI2@Z
0x6CDBB4: "long __cdecl D3DXIsochart::isochartpartition(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long,float,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long const * __ptr64,unsigned long)" ?isochartpartition@D3DXIsochart@@YAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMKMPEBKPEAPEAUID3DXBuffer@@4444PEAKPEAMKP6AJMPEAX@ZM73K@Z
0x4C6FB0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x466930: "Out of memory while processing u" ??_C@_0CO@KHAGOEON@Out?5of?5memory?5while?5processing?5u@
0x497734: D3DXVec3UnprojectArray
0x4F7060: D3DXLoadMeshFromXInMemory
0x470CE8: "Validation Error: %s" ??_C@_0BF@HMKOONHC@Validation?5Error?3?5?$CFs?$AA@
0x66AD4C: "double __cdecl clusters_assign_points_nocull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_nocull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x64B0F4: "void __cdecl D3DXSHSim::SimpErrorReport(void)" ?SimpErrorReport@D3DXSHSim@@YAXXZ
0x6BDBCC: "void __cdecl D3DX::png_init_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_init_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4644A8: "indexColor" ??_C@_0L@ILBAHFNK@indexColor?$AA@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x4695B8: "int, or unsigned int type requir" ??_C@_0DJ@EJLDJKDM@int?0?5or?5unsigned?5int?5type?5requir@
0x7D7A10: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3D10Shader@@MEAAJXZ
0x4792F0: "__cdecl _real@3e924925" __real@3e924925
0x67B55C: "int __cdecl D3DXSHSim::dsyr2k_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2k_@D3DXSHSim@@YAHPEBD0PEAH1PEAN2121221@Z
0x6622F8: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetVertParent(unsigned int,struct D3DXSHSim::myVertParentInfo & __ptr64,unsigned int) __ptr64" ?GetVertParent@myAdaptiveMesh@D3DXSHSim@@QEAAJIAEAUmyVertParentInfo@2@I@Z
0x463E30: "const D3DXSHSim::PRTClosestCB::`vftable'" ??_7PRTClosestCB@D3DXSHSim@@6B@
0x45E94C: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x6C754C: "void __cdecl D3DX::png_write_oFFs(struct D3DX::png_struct_def * __ptr64,long,long,int)" ?png_write_oFFs@D3DX@@YAXPEAUpng_struct_def@1@JJH@Z
0x4740B0: "Reference out of bounds, [%d], o" ??_C@_0KG@MCMBHKEM@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x7E9128: "protected: long __cdecl D3D10Shader::CD3D10Program::SetDebugInstInputs(class D3D10Shader::CDebugInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?SetDebugInstInputs@CD3D10Program@D3D10Shader@@IEAAJPEAVCDebugInstruction@2@PEAII1I1I@Z
0x45B4F4: "WRAP15" ??_C@_06OMKBGNAO@WRAP15?$AA@
0x7F6188: "public: __cdecl CD3D10PixelShaderValidator::~CD3D10PixelShaderValidator(void) __ptr64" ??1CD3D10PixelShaderValidator@@QEAA@XZ
0x7D4C9C: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@D3D10Shader@@IEAAJXZ
0x4605F8: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x79B4AC: "protected: long __cdecl D3D10Shader::CBaseProgram::CreateArgumentErrorString(class D3D10Shader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3D10Shader@@IEAAJPEAVCArgument@2@PEADH@Z
0x7315C8: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeStatement::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeStatement@D3D10Shader@@UEAAPEAXI@Z
0x48EDA0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x46D018: "Emit output arrays" ??_C@_0BD@HOAFBLB@Emit?5output?5arrays?$AA@
0x7D4AD8: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@D3D10Shader@@IEAAJXZ
0x6C5730: "void __cdecl D3DX::png_read_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x599010: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeTechnique(class D3D10Shader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3D10Shader@@PEAVCData@23@1@Z
0x459198: " oi" ??_C@_03IJDNNDCO@?5oi?$AA@
0x4DC278: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddVertex(unsigned char * __ptr64,unsigned int) __ptr64" ?AddVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAEI@Z
0x46443A: "public: static unsigned char const NXOF::TBinarySave::c_End" ?c_End@TBinarySave@NXOF@@2EB
0x466890: "Insufficient memory to process i" ??_C@_0CL@FFBJCBGI@Insufficient?5memory?5to?5process?5i@
0x46DFE0: "evaluate literal mul" ??_C@_0BF@KMLFGLFG@evaluate?5literal?5mul?$AA@
0x476A94: "__cdecl _real@3dea3936" __real@3dea3936
0x4CD040: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x4BF0E8: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x4013E0: "__cdecl _imp_malloc" __imp_malloc
0x463440: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x5E5F78: "public: virtual class D3DXShader::CNodeFunction * __ptr64 __cdecl D3DXShader::CNodeFunction::Copy(void) __ptr64" ?Copy@CNodeFunction@D3DXShader@@UEAAPEAV12@XZ
0x48F840: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x4746D0: "ld2dms requires resource declare" ??_C@_0HD@JBENMEMM@ld2dms?5requires?5resource?5declare@
0x45CFE0: "ID3DXEffectCompiler: State '%s' " ??_C@_0FL@HPIBDGBB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x476C68: "__cdecl _real@3efa2a1c" __real@3efa2a1c
0x490854: "public: virtual unsigned long __cdecl NXOF::TBinaryData::Release(void) __ptr64" ?Release@TBinaryData@NXOF@@UEAAKXZ
0x64CE40: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractClusterIDs(unsigned int * __ptr64) __ptr64" ?ExtractClusterIDs@CPRTCompBuffer@D3DXSHSim@@UEAAJPEAI@Z
0x401398: "__cdecl _imp__purecall" __imp__purecall
0x4627C0: "yzw" ??_C@_03PBJEMNEC@yzw?$AA@
0x401018: ADVAPI32_NULL_THUNK_DATA
0x495E18: D3DXVec2TransformNormalArray
0x61E270: "public: long __cdecl D3DXShader::CFragment::CalculateReadWriteInfo(unsigned int,unsigned int,unsigned char * __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateReadWriteInfo@CFragment@D3DXShader@@QEAAJIIPEAE0@Z
0x676EBC: "int __cdecl svd_eigen(int,double * __ptr64 const,int,double * __ptr64 const,double * __ptr64 const,double * __ptr64 const,int,int * __ptr64 const,int * __ptr64 const)" ?svd_eigen@@YAHHQEANH000HQEAH1@Z
0x45B9A8: "LASTBETA_D3DCOLOR" ??_C@_0BC@CIELPDNO@LASTBETA_D3DCOLOR?$AA@
0x46BC50: "Integer divide by zero" ??_C@_0BH@NHLLGLIN@Integer?5divide?5by?5zero?$AA@
0x801DE2: RtlVirtualUnwind
0x587B00: "public: void * __ptr64 __cdecl D3DXShader::CConstant::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstant@D3DXShader@@QEAAPEAXI@Z
0x459C30: "if_c" ??_C@_04JKICOEOI@if_c?$AA@
0x65F930: "public: __cdecl D3DXSHSim::TmpSC::TmpSC(void) __ptr64" ??0TmpSC@D3DXSHSim@@QEAA@XZ
0x45E818: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x466868: "Insufficient memory for pCAL par" ??_C@_0CI@BJJAJFBL@Insufficient?5memory?5for?5pCAL?5par@
0x45918C: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x60672C: "protected: int __cdecl D3DXShader::CPSLegacyProgram::HasWriteMask(class D3DXShader::CInstruction * __ptr64) __ptr64" ?HasWriteMask@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x46B740: "xxi" ??_C@_03JOONEBJG@xxi?$AA@
0x7CBA50: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@D3D10Shader@@IEAAJXZ
0x458028: "D3DXCreateText: Non vector font " ??_C@_0CK@OCHIANCE@D3DXCreateText?3?5Non?5vector?5font?5@
0x476AC0: "__cdecl _real@3d7397a8" __real@3d7397a8
0x731FB0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeValue::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeValue@D3D10Shader@@UEAAPEAXI@Z
0x46D990: "Legacy C + (A * B) + (A * !B) =>" ??_C@_0CH@NFPLDPND@Legacy?5C?5?$CL?5?$CIA?5?$CK?5B?$CJ?5?$CL?5?$CIA?5?$CK?5?$CBB?$CJ?5?$DN?$DO@
0x801644: isspace
0x4766E0: "__cdecl _real@401921fb60000000" __real@401921fb60000000
0x698C60: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeToken::Validate(void)const __ptr64" ?Validate@CNodeToken@D3D10Shader@@UEBAXXZ
0x57EA88: "long __cdecl D3DXTex::D3DXDecodeBC5S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x54AAA0: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetIndexElement(unsigned int) __ptr64" ?GetIndexElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@I@Z
0x4012E0: "__cdecl _imp_WriteFile" __imp_WriteFile
0x571348: "public: __cdecl D3DXTex::CImage::~CImage(void) __ptr64" ??1CImage@D3DXTex@@QEAA@XZ
0x76C900: "protected: unsigned int __cdecl D3D10Shader::CCompiler::GetTypeFlags(class D3D10Shader::CNode const * __ptr64,unsigned __int64 * __ptr64,unsigned int) __ptr64" ?GetTypeFlags@CCompiler@D3D10Shader@@IEAAIPEBVCNode@2@PEA_KI@Z
0x59CF38: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x67B140: "double __cdecl D3DXSHSim::dasum_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dasum_@D3DXSHSim@@YANPEAHPEAN0@Z
0x7AF14C: "private: int __cdecl D3D10Shader::CProgram::CompactPool_Excluded(class D3D10Shader::CArgument * __ptr64,unsigned int,int) __ptr64" ?CompactPool_Excluded@CProgram@D3D10Shader@@AEAAHPEAVCArgument@2@IH@Z
0x6B2200: "void __cdecl D3DX::jpeg_idct_ifast(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_ifast@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x838F30: "class D3DX10Core::CD3DDLL D3DX10Core::g_D3D10DLL" ?g_D3D10DLL@D3DX10Core@@3VCD3DDLL@1@A
0x5E4E20: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3DXShader@@IEAAPEAVCNode@2@H@Z
0x46AD40: "'%s': Not all control paths retu" ??_C@_0CD@GKLOCGCG@?8?$CFs?8?3?5Not?5all?5control?5paths?5retu@
0x7007E8: "private: long __cdecl D3DXIsochart::CIsochartMesh::BiPartitionParameterlizeShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?BiPartitionParameterlizeShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@@Z
0x4011B8: "__cdecl _imp_IsBadCodePtr" __imp_IsBadCodePtr
0x72F4E0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNode@D3D10Shader@@UEAAPEAXI@Z
0x4678F0: "Incorrect tIME chunk length" ??_C@_0BM@HAEOJOJG@Incorrect?5tIME?5chunk?5length?$AA@
0x46E788: "eval ineg with some bits known" ??_C@_0BP@BJGOAGKK@eval?5ineg?5with?5some?5bits?5known?$AA@
0x476AB4: "__cdecl _real@3e0fd5a0" __real@3e0fd5a0
0x477C14: "__stdcall _real" __real@45863733
0x45BEE8: "DISABLE" ??_C@_07MMIDIINJ@DISABLE?$AA@
0x45A4E8: "da" ??_C@_02DDIGBPPH@da?$AA@
0x5D42FC: "protected: int __cdecl D3DXShader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3DXShader@@IEAAHIIPEAI0@Z
0x6958E8: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAHXZ
0x68F094: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTEnumObject@NXOF@@MEAAPEAXI@Z
0x484E48: "public: virtual struct HDC__ * __ptr64 __cdecl D3DXCore::CFont::GetDC(void) __ptr64" ?GetDC@CFont@D3DXCore@@UEAAPEAUHDC__@@XZ
0x68A490: "int __cdecl D3DXSHSim::dorm2l_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2l_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x467BA0: "Overflow in png_memset_check." ??_C@_0BO@NNBHIBOC@Overflow?5in?5png_memset_check?4?$AA@
0x460850: "Microsoft (R) D3DX9 Shader Compi" ??_C@_0DC@NGGBILEM@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Compi@
0x47F11C: "protected: long __cdecl D3DXCore::CLine::CheckVertexBuffer(void) __ptr64" ?CheckVertexBuffer@CLine@D3DXCore@@IEAAJXZ
0x6BCAE0: "void __cdecl D3DX::png_set_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_set_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KKHHHHH@Z
0x465CF0: "MAX_ALLOC_CHUNK is wrong, please" ??_C@_0CF@DENLILGA@MAX_ALLOC_CHUNK?5is?5wrong?0?5please@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x49BAE8: D3DXMatrixOrthoOffCenterLH
0x476568: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x57B36C: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X1R5G5B5(void) __ptr64" ?BltBox2D_X1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x778A1C: "protected: long __cdecl D3D10Shader::CPreProcessor::AllocFile(unsigned int * __ptr64) __ptr64" ?AllocFile@CPreProcessor@D3D10Shader@@IEAAJPEAI@Z
0x4EFDDC: "long __cdecl D3DXMesh::AddEffectDefaultDWord(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultDWord@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x49BC34: D3DXMatrixShadow
0x45A4D0: "bias" ??_C@_04NBAGBPGE@bias?$AA@
0x466F20: "Duplicate gAMA chunk" ??_C@_0BF@IMCFKHDJ@Duplicate?5gAMA?5chunk?$AA@
0x5EFDD4: "protected: long __cdecl D3DXShader::CShaderProgram::CompressOrigin(void) __ptr64" ?CompressOrigin@CShaderProgram@D3DXShader@@IEAAJXZ
0x7D8EC8: "protected: virtual long __cdecl D3D10Shader::C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@D3D10Shader@@MEAAJXZ
0x5B7154: "private: long __cdecl D3DXEffects::CEffect::BuildFXLArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildFXLArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x4B8F38: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned short)" ??$D3DXValidMeshEx@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@G@Z
0x467560: "Missing IHDR before hIST" ??_C@_0BJ@EEABIBEO@Missing?5IHDR?5before?5hIST?$AA@
0x467440: "Missing PLTE before tRNS" ??_C@_0BJ@NIHNNFHD@Missing?5PLTE?5before?5tRNS?$AA@
0x7A8594: "public: long __cdecl D3D10Shader::CProgram::Warning(class D3D10Shader::CNode const * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3D10Shader@@QEAAJPEBVCNode@2@IPEBDZZ
0x461920: "dependent texture read chain can" ??_C@_0DH@MCMHDAJI@dependent?5texture?5read?5chain?5can@
0x4637A8: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x56D0E8: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x8019DC: "__cdecl tempnam" _tempnam
0x4683A8: "incorrect header check" ??_C@_0BH@LIBMMIGA@incorrect?5header?5check?$AA@
0x4594D4: "call" ??_C@_04OMFAIDPG@call?$AA@
0x476B74: "__cdecl _real@3e1f03d6" __real@3e1f03d6
0x69FA40: "void __cdecl D3DX::jpeg_destroy(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_destroy@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x64B4EC: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::LockBuffer(unsigned int,unsigned int,float * __ptr64 * __ptr64) __ptr64" ?LockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJIIPEAPEAM@Z
0x6F8E84: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face * __ptr64>::add(struct GeodesicDist::Face * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAUFace@GeodesicDist@@@D3DXIsochart@@QEAA_NAEBQEAUFace@GeodesicDist@@@Z
0x46ECB8: "eval literal and" ??_C@_0BB@IBKJCFIM@eval?5literal?5and?$AA@
0x49CA8C: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x476B30: "__cdecl _real@3e1fd301" __real@3e1fd301
0x79DA78: "public: long __cdecl D3D10Shader::CProgram::GetIntMask(unsigned int,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetIntMask@CProgram@D3D10Shader@@QEAAJIPEA_K0@Z
0x5BCBBC: "public: virtual long __cdecl D3DXEffects::CEffect::DeleteParameterBlock(char const * __ptr64) __ptr64" ?DeleteParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x54AAB8: "void __cdecl D3DXMesh::D3DXMesh::CalculateEdgeControlPoint(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 * __ptr64)" ?CalculateEdgeControlPoint@D3DXMesh@1@YAXPEAUD3DXVECTOR3@@00M0@Z
0x644C04: "public: long __cdecl D3DXShader::CTErrors::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x7E0604: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructionSimple(class D3D10Shader::CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionSimple@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@W4D3D10_SB_OPCODE_TYPE@@@Z
0x4640F0: " template %s {" ??_C@_0BA@CHBHCADP@?$AN?6template?5?$CFs?5?$HL?$AA@
0x6C72C8: "void __cdecl D3DX::png_write_tEXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64)" ?png_write_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_K@Z
0x460470: "cannot map general loop to this " ??_C@_0DA@ENJFNHNH@cannot?5map?5general?5loop?5to?5this?5@
0x6DB480: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::IMTOptimize(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,float const (* __ptr64)[3],float,float) __ptr64" ?IMTOptimize@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEAY02$$CBMMM@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x7E3494: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::PatternMatch(void) __ptr64" ?PatternMatch@CD3D10Program@D3D10Shader@@MEAAJXZ
0x45C0A0: "BOTHINVSRCALPHA" ??_C@_0BA@EMOALHOH@BOTHINVSRCALPHA?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x458CB0: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x495850: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401238: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x636348: "protected: long __cdecl D3DXShader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3DXShader@@IEAAJXZ
0x814EB0: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x470028: "SV_ViewportArrayIndex" ??_C@_0BG@PIIAIAKI@SV_ViewportArrayIndex?$AA@
0x6D5838: "private: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@K@D3DXIsochart@@AEAA_N_K@Z
0x6DCAEC: "public: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::cutTopData(void) __ptr64" ?cutTopData@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAPEAVCIsochartMesh@2@XZ
0x696BDC: "public: virtual long __cdecl NXOF::XDataObj::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataObj@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x465930: "Unsupported color conversion req" ??_C@_0CF@JDLOPNGO@Unsupported?5color?5conversion?5req@
0x4EAD4C: "public: __cdecl D3DXMesh::GXPatchMesh::GXPatchMesh(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long * __ptr64,struct _D3DXPATCHINFO const * __ptr64) __ptr64" ??0GXPatchMesh@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KKKKPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@PEAKPEBU_D3DXPATCHINFO@@@Z
0x4671C8: "Duplicate sRGB chunk" ??_C@_0BF@EFDCKHOG@Duplicate?5sRGB?5chunk?$AA@
0x77E26C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3D10Shader@@IEAAIPEBDPEAI@Z
0x467DD8: "Invalid sRGB rendering intent sp" ??_C@_0CI@CGCNKNIG@Invalid?5sRGB?5rendering?5intent?5sp@
0x6F2780: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimizeAllL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,bool)" ?OptimizeAllL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAVCCallbackSchemer@2@_N@Z
0x49B9F0: D3DXMatrixOrthoOffCenterRH
0x765FE8: "protected: long __cdecl D3D10Shader::CCompiler::EmitPow(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x45A3F0: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x4637C8: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x66BD48: "long __cdecl D3DXSHVQPCA2(unsigned int,unsigned int,unsigned int,unsigned int,bool,float * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,long (__cdecl*)(float,void * __ptr64),void * __ptr64)" ?D3DXSHVQPCA2@@YAJIIII_NPEAMPEAPEAM2PEAPEAIP6AJMPEAX@Z4@Z
0x595DD8: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFunction@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x58EAE0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x5B3BF0: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,1>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5B4514: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,1>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x467708: "Duplicate pCAL chunk" ??_C@_0BF@HCCMEAIJ@Duplicate?5pCAL?5chunk?$AA@
0x81BC4C: "int pca_inc_0" ?pca_inc_0@@3HA
0x46EC40: "eval literal umul" ??_C@_0BC@LHPGBFGO@eval?5literal?5umul?$AA@
0x4592A0: "Error: Texture shader assemembly" ??_C@_0CM@EMOKOCFE@Error?3?5Texture?5shader?5assemembly@
0x565A00: "protected: void __cdecl D3DXTex::CCodec::ColorKey(struct D3DXCOLOR * __ptr64) __ptr64" ?ColorKey@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x5F64C4: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x467108: "Invalid cHRM green point" ??_C@_0BJ@OMNHHNBI@Invalid?5cHRM?5green?5point?$AA@
0x466840: "Insufficient memory for pCAL par" ??_C@_0CF@FNBJPHKN@Insufficient?5memory?5for?5pCAL?5par@
0x69A5E0: NFMcompress
0x698C60: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x46E070: "evaluate literal bne" ??_C@_0BF@DFGHIMNI@evaluate?5literal?5bne?$AA@
0x45B0B0: "COLORARG0" ??_C@_09ELOAIHFE@COLORARG0?$AA@
0x4602E0: "multi-register semantics are not" ??_C@_0DL@FEPGDIJI@multi?9register?5semantics?5are?5not@
0x45F128: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x6C1484: "void __cdecl D3DX::png_do_expand(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64)" ?png_do_expand@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@@Z
0x46F280: "eval movc with some bits known" ??_C@_0BP@LBFIHHPM@eval?5movc?5with?5some?5bits?5known?$AA@
0x46B7E8: "preshader" ??_C@_09NGEGDMAK@preshader?$AA@
0x79E170: "public: long __cdecl D3D10Shader::CProgram::ApplyUintRange(unsigned int,unsigned __int64,unsigned __int64) __ptr64" ?ApplyUintRange@CProgram@D3D10Shader@@QEAAJI_K0@Z
0x596680: "unsigned long __cdecl D3DXEffects::Compiler::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetTypeSize@Compiler@D3DXEffects@@YAKPEAEPEAK1@Z
0x6C700C: "void __cdecl D3DX::png_write_hIST(struct D3DX::png_struct_def * __ptr64,unsigned short * __ptr64,int)" ?png_write_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAGH@Z
0x4684B8: "stream error" ??_C@_0N@MKKNPMJD@stream?5error?$AA@
0x46CBC8: "umin(x,y) where one is <= the ot" ??_C@_0CE@PJFLAFC@umin?$CIx?0y?$CJ?5where?5one?5is?5?$DM?$DN?5the?5ot@
0x78D29C: "private: long __cdecl D3D10Shader::CProgram::VectorizeLeft_ConsumeInstruction(class D3D10Shader::CInstruction * __ptr64,unsigned int,int) __ptr64" ?VectorizeLeft_ConsumeInstruction@CProgram@D3D10Shader@@AEAAJPEAVCInstruction@2@IH@Z
0x495444: D3DXVec2Hermite
0x69756C: "public: virtual int __cdecl NXOF::XSrcMemory::ReadWord(unsigned short * __ptr64) __ptr64" ?ReadWord@XSrcMemory@NXOF@@UEAAHPEAG@Z
0x559B14: "int __cdecl D3DX::extr_PolyInit(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyInit@D3DX@@YAHPEAUEXTRContext@1@@Z
0x4E47FC: "long __cdecl D3DXMesh::AddWeights(unsigned int,int,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?AddWeights@D3DXMesh@@YAJIHQEAU_D3DVERTEXELEMENT9@@@Z
0x56F4A8: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x696260: "public: virtual long __cdecl NXOF::XDataSaveObj::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@XDataSaveObj@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x835300: "short * __ptr64 __ptr64 NXOF::xofparse_ssp" ?xofparse_ssp@NXOF@@3PEAFEA
0x464004: "RQ" ??_C@_02MMCGLACG@RQ?$AA@
0x819A40: "unsigned long * D3D10Shader::g_dwMasks" ?g_dwMasks@D3D10Shader@@3PAKA
0x7C0148: "protected: virtual long __cdecl D3D10Shader::CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@D3D10Shader@@MEAAJXZ
0x66FC40: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x463180: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x4750A0: "case %d (or if bits to be interp" ??_C@_0FO@EMAHCLOJ@case?5?$CFd?5?$CIor?5if?5bits?5to?5be?5interp@
0x46C680: "movc((a<b),a,b) -> min(a,b)" ??_C@_0BM@NCDBAKKJ@movc?$CI?$CIa?$DMb?$CJ?0a?0b?$CJ?5?9?$DO?5min?$CIa?0b?$CJ?$AA@
0x5EBDBC: "protected: long __cdecl D3DXShader::CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@D3DXShader@@IEAAJXZ
0x6BF094: "void __cdecl D3DX::png_do_read_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x479318: "__cdecl _real@402e000000000000" __real@402e000000000000
0x832950: "int D3DXShader::d3dxtok_char" ?d3dxtok_char@D3DXShader@@3HA
0x49E898: "public: virtual long __cdecl D3DXMath::CMatrixStack::ScaleLocal(float,float,float) __ptr64" ?ScaleLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5ACC0C: ?_PackD@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEFAPEFANPEAK@Z
0x461280: "texcoord inputs used directly (t" ??_C@_0IE@LMCIPBJA@texcoord?5inputs?5used?5directly?5?$CIt@
0x5E43F0: "protected: long __cdecl D3DXShader::CParse::CastToFloat(double * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToFloat@CParse@D3DXShader@@IEAAJPEANPEAU_D3DXVALUE@2@PEAUD3DXTOKEN@2@@Z
0x45CD88: "ID3DXEffectCompiler: Initializer" ??_C@_0DK@KHEFODA@ID3DXEffectCompiler?3?5Initializer@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x801C3C: "__cdecl _report_gsfailure" __report_gsfailure
0x45E740: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x458DCC: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x640720: "public: __cdecl D3DXShader::CPPInclude::CPPInclude(void) __ptr64" ??0CPPInclude@D3DXShader@@QEAA@XZ
0x499FB0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x45A950: "fragment info exceeds maximum co" ??_C@_0CL@LFOONOMK@fragment?5info?5exceeds?5maximum?5co@
0x4556F0: "ScriptItemize" ??_C@_0O@GOFFLEHP@ScriptItemize?$AA@
0x499DF8: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x4599E8: " //No embedded pixel shad" ??_C@_0CE@IONOIEDI@?5?5?5?5?5?5?5?5?1?1No?5embedded?5pixel?5shad@
0x482C4C: "public: virtual long __cdecl D3DXCore::CSprite::Draw(struct IDirect3DTexture9 * __ptr64,struct tagRECT const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long) __ptr64" ?Draw@CSprite@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@PEBUtagRECT@@PEBUD3DXVECTOR3@@2K@Z
0x801EBA: floor
0x499ED4: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x49BDF4: D3DXMatrixReflect
0x49AF28: D3DXMatrixAffineTransformation2D
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x4EA9FC: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetPatchInfo(struct _D3DXPATCHINFO * __ptr64) __ptr64" ?GetPatchInfo@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DXPATCHINFO@@@Z
0x4CA940: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x6958E8: "protected: virtual int __cdecl D3D10Shader::CD3D10Program::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CD3D10Program@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x5770B4: "public: long __cdecl D3DXTex::CLockSurface::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct tagRECT const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockSurface@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DSurface9@@PEBUtagPALETTEENTRY@@PEBUtagRECT@@KK@Z
0x45B340: "PATCHEDGESTYLE" ??_C@_0P@FDMCFNLL@PATCHEDGESTYLE?$AA@
0x79940C: "private: long __cdecl D3D10Shader::CProgram::ReadWriteInfo_CommitOrigin(void) __ptr64" ?ReadWriteInfo_CommitOrigin@CProgram@D3D10Shader@@AEAAJXZ
0x7A8E04: "long __cdecl D3D10Shader::SFPS_UnaryFloatLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryFloatLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x401388: "__cdecl _imp__finite" __imp__finite
0x693270: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`vector deleting destructor'(unsigned int) __ptr64" ??_EstringList@NXOF@@UEAAPEAXI@Z
0x46DE18: "evaluate literal sin" ??_C@_0BF@DLHJHDGM@evaluate?5literal?5sin?$AA@
0x57E9D4: "long __cdecl D3DXTex::D3DXDecodeBC5U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4E430C: "public: unsigned int __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::IFindNextFace(unsigned int) __ptr64" ?IFindNextFace@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAII@Z
0x838868: "int D3DXSHSim::iNumTryInsert" ?iNumTryInsert@D3DXSHSim@@3HA
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeList::Print(void)const __ptr64" ?Print@CNodeList@D3D10Shader@@UEBAXXZ
0x459454: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x785A50: "public: virtual int __cdecl NXOF::XDataRef::IsReference(void) __ptr64" ?IsReference@XDataRef@NXOF@@UEAAHXZ
0x7FB294: "public: __cdecl TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>::~TStack<struct CD3D10ShaderValidatorBase::STACK_ENTRY,10>(void) __ptr64" ??1?$TStack@USTACK_ENTRY@CD3D10ShaderValidatorBase@@$09@@QEAA@XZ
0x773798: "public: long __cdecl D3D10Shader::CFragmentInfo::GetRegisterInfo(class D3D10Shader::CTErrors * __ptr64,class D3D10Shader::CFragmentConstants * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64,char const * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@D3D10Shader@@QEAAJPEAVCTErrors@2@PEAVCFragmentConstants@2@PEAUD3DTOKEN@2@PEBDPEAVCNode@2@PEAK55@Z
0x674788: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::pGrabNode(void) __ptr64" ?pGrabNode@BVHMemAllocator@D3DXSHSim@@QEAAPEAUBVHNode@2@XZ
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x589384: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x498214: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x495F04: D3DXVec3Normalize
0x45BF00: "DISCRETE" ??_C@_08DPAJOCPM@DISCRETE?$AA@
0x455980: IID_ID3DXFileSaveData
0x4586F8: "const D3DXTex::CCodec_BC4U::`vftable'" ??_7CCodec_BC4U@D3DXTex@@6B@
0x48F648: D3DXCreateKeyframedAnimationSet
0x466708: "Invalid bit depth in IHDR" ??_C@_0BK@OAKOLNFJ@Invalid?5bit?5depth?5in?5IHDR?$AA@
0x45C8C0: "ID3DXEffectCompiler: Invalid int" ??_C@_0DL@GBPEKLIP@ID3DXEffectCompiler?3?5Invalid?5int@
0x459748: "_gt" ??_C@_03ELBOFOEA@_gt?$AA@
0x56CFA0: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x46B088: "input types for geometry shader " ??_C@_0CP@GBFKHHPA@input?5types?5for?5geometry?5shader?5@
0x691494: "int __cdecl NXOF::yyGetString(void)" ?yyGetString@NXOF@@YAHXZ
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x45E640: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x4667A8: "Unknown compression method in IH" ??_C@_0CD@DDOOCEDP@Unknown?5compression?5method?5in?5IH@
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x459C78: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x645B80: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x460DE0: "Tangent" ??_C@_07HKHOACGF@Tangent?$AA@
0x45B8E0: "TEXCOORDSIZE1_7" ??_C@_0BA@FDNBHCPN@TEXCOORDSIZE1_7?$AA@
0x458B80: "D3DXCompileShaderFromResourceA" ??_C@_0BP@MJIKNLM@D3DXCompileShaderFromResourceA?$AA@
0x46ACE0: "'%s' must have a max vertex coun" ??_C@_0CC@FCAMBPJF@?8?$CFs?8?5must?5have?5a?5max?5vertex?5coun@
0x79CD0C: "public: int __cdecl D3D10Shader::CInstruction::IsElse(void) __ptr64" ?IsElse@CInstruction@D3D10Shader@@QEAAHXZ
0x6F1E9C: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::Row(void) __ptr64" ??0Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x65FDC8: "public: float __cdecl D3DXSHSim::mySphereTri::Area(void) __ptr64" ?Area@mySphereTri@D3DXSHSim@@QEAAMXZ
0x46E6E0: "eval literal utof" ??_C@_0BC@HBLJMDFH@eval?5literal?5utof?$AA@
0x7D5878: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3D10Shader@@IEAAJXZ
0x63D838: "private: void __cdecl D3DXShader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3DXShader@@AEAAXII@Z
0x72C558: "protected: int __cdecl D3D10Shader::CParse::IsFullyLiteral(class D3D10Shader::CNode const * __ptr64,int) __ptr64" ?IsFullyLiteral@CParse@D3D10Shader@@IEAAHPEBVCNode@2@H@Z
0x77EA3C: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3D10Shader@@IEAAIPEBDPEAUD3DTOKEN@2@@Z
0x4014C0: "__cdecl _imp_sprintf" __imp_sprintf
0x47A1EC: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DXCore@@UEAAKXZ
0x778170: "public: void * __ptr64 __cdecl D3D10Shader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3D10Shader@@QEAAPEAXI@Z
0x4EA970: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumVertices(void) __ptr64" ?GetNumVertices@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x6EDB40: "private: long __cdecl D3DXIsochart::CIsochartMesh::IsomapParameterlization(bool & __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64) __ptr64" ?IsomapParameterlization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_NAEAK1PEAPEAM22@Z
0x4C39D8: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x401280: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x460D98: "Psize" ??_C@_05PLADAGFJ@Psize?$AA@
0x5FEBA0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3DXShader@@MEAAJXZ
0x71392C: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoordArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformCoordArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x77C38C: "protected: unsigned int __cdecl D3D10Shader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3D10Shader@@IEAAIPEBD@Z
0x7AED60: "protected: void __cdecl D3D10Shader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3D10Shader@@IEAAXPEAI0@Z
0x4C5EFC: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII@Z
0x6FBF04: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x695B2C: "public: virtual unsigned long __cdecl NXOF::TEnumObject::Release(void) __ptr64" ?Release@TEnumObject@NXOF@@UEAAKXZ
0x5937A4: "long __cdecl D3DXShader::FXLExecutePreSortVM(unsigned long * __ptr64,unsigned long * __ptr64,double * __ptr64,double * __ptr64,void * __ptr64 * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long)" ?FXLExecutePreSortVM@D3DXShader@@YAJPEAK0PEAN1PEAPEAX111KKKKKK@Z
0x6FD208: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindCongenerFaces(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?FindCongenerFaces@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@0AEA_N@Z
0x801698: "__cdecl onexit" _onexit
0x556C40: D3DXCreateCylinder
0x498CE4: D3DXMatrixMultiply
0x6499B8: "bool __cdecl D3DXSHSim::bCompatibleMiscFlags(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?bCompatibleMiscFlags@D3DXSHSim@@YA_NW4_D3DDECLTYPE@@0@Z
0x7149B4: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransformArray_X64(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXPlaneTransformArray_X64@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x46C460: "cmp of known positive identity" ??_C@_0BP@OFNHIFFF@cmp?5of?5known?5positive?5identity?$AA@
0x4766A0: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x633910: "protected: long __cdecl D3DXShader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3DXShader@@IEAAJXZ
0x45E2A0: "tex1D will considered dependent " ??_C@_0FD@OKHFAJJB@tex1D?5will?5considered?5dependent?5@
0x464C10: "Obtained XMS handle %u" ??_C@_0BH@LJLGPEFF@Obtained?5XMS?5handle?5?$CFu?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x46ACD0: "MaxVertexCount" ??_C@_0P@MCBDJEIO@MaxVertexCount?$AA@
0x46C508: "movc(movc(a,TRUE,FALSE),b,c) -> " ??_C@_0CM@PJOAGHHN@movc?$CImovc?$CIa?0TRUE?0FALSE?$CJ?0b?0c?$CJ?5?9?$DO?5@
0x7C1F84: "protected: long __cdecl D3D10Shader::CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@D3D10Shader@@IEAAJXZ
0x7216C0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::AddCBuffer(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?AddCBuffer@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x4D338C: "long __cdecl GXConvertPointRepsToAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x6334B4: "protected: long __cdecl D3DXShader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3DXShader@@IEAAJXZ
0x79D860: "public: long __cdecl D3D10Shader::CProgram::GetFloatValue(unsigned int,double * __ptr64) __ptr64" ?GetFloatValue@CProgram@D3D10Shader@@QEAAJIPEAN@Z
0x464AF8: "Corrupt JPEG data: bad Huffman c" ??_C@_0CE@PBLDOPKB@Corrupt?5JPEG?5data?3?5bad?5Huffman?5c@
0x46CF10: "max of neg idenity to abs instru" ??_C@_0CM@DCCGMDFE@max?5of?5neg?5idenity?5to?5abs?5instru@
0x466268: "Application is running with pn" ??_C@_0DG@CCNLMKFB@Application?5?5is?5?5running?5with?5pn@
0x66F4AC: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTAdaptMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x4595FC: "texdp3" ??_C@_06PPPBIMGK@texdp3?$AA@
0x65D244: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetHeight(void) __ptr64" ?GetHeight@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x5641A8: "public: static class D3DXTex::CCodec * __ptr64 __cdecl D3DXTex::CCodec::Create(struct D3DX_BLT * __ptr64)" ?Create@CCodec@D3DXTex@@SAPEAV12@PEAUD3DX_BLT@@@Z
0x470CB0: "D3D10 Internal Compiler Error: I" ??_C@_0DE@LFHCCDJF@D3D10?5Internal?5Compiler?5Error?3?5I@
0x459588: "texm3x2tex" ??_C@_0L@FGEGCIK@texm3x2tex?$AA@
0x7EE17C: "long __cdecl D3D10ValidateShader(unsigned char const * __ptr64,void (__cdecl*)(void * __ptr64,char const * __ptr64),void * __ptr64,unsigned int)" ?D3D10ValidateShader@@YAJPEBEP6AXPEAXPEBD@Z1I@Z
0x64948C: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanBeAdaptive(void) __ptr64" ?CanBeAdaptive@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x76F3C0: "protected: long __cdecl D3D10Shader::CCompiler::EvalRange(unsigned int,struct D3D10Shader::_D3DRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3D10Shader@@IEAAJIPEAU_D3DRANGE@2@@Z
0x4757E0: "Too many %s signature parameters" ??_C@_0HI@MCBINBPF@Too?5many?5?$CFs?5signature?5parameters@
0x558F28: "public: long __cdecl D3DX::CFaceContext::AddQuadStrip(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,int) __ptr64" ?AddQuadStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0IH@Z
0x695BC0: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x5F2A7C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ(void) __ptr64" ?MatchBREAK_NEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x4C6D3C: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned short>(unsigned short * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@G@D3DXMesh@@YAJPEAGPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x4585F8: "const D3DXTex::CCodec_R16F::`vftable'" ??_7CCodec_R16F@D3DXTex@@6B@
0x46DA38: "propagate floating point integer" ??_C@_0DC@GDHHECAN@propagate?5floating?5point?5integer@
0x7D4440: "protected: long __cdecl D3D10Shader::CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@D3D10Shader@@IEAAJXZ
0x6BC398: "void __cdecl D3DX::png_set_filter_heuristics(struct D3DX::png_struct_def * __ptr64,int,int,double * __ptr64,double * __ptr64)" ?png_set_filter_heuristics@D3DX@@YAXPEAUpng_struct_def@1@HHPEAN1@Z
0x45E730: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x5D4AF8: "protected: long __cdecl D3DXShader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3DXShader@@IEAAJXZ
0x7FBED4: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x582B6C: "public: long __cdecl CMacroConverter::Initialize(struct _D3DXMACRO const * __ptr64) __ptr64" ?Initialize@CMacroConverter@@QEAAJPEBU_D3DXMACRO@@@Z
0x46C248: "negative bool less then another " ??_C@_0CO@CGPGPKNH@negative?5bool?5less?5then?5another?5@
0x4D6948: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x45EBD0: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x81C650: "struct NXOF::_keyword * NXOF::keywords" ?keywords@NXOF@@3PAU_keyword@1@A
0x7C4EDC: "protected: virtual unsigned long __cdecl D3D10Shader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3D10Shader@@MEAAKK@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x476338: IID_ID3D10Blob
0x84B2C0: "__cdecl _native_startup_state" __native_startup_state
0x582844: D3DXGatherFragmentsFromResourceA
0x782798: "protected: long __cdecl D3D10Shader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3D10Shader@@IEAAJXZ
0x6463E0: "protected: long __cdecl D3DXSHSim::PRTAccellHiearchy::MeshInit(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?MeshInit@PRTAccellHiearchy@D3DXSHSim@@IEAAJPEAUID3DXMesh@@H0@Z
0x561570: D3DXFillVolumeTexture
0x45A4C0: "gt" ??_C@_02GHFEHLK@gt?$AA@
0x6F228C: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::~Row(void) __ptr64" ??1Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x56F63C: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7C77B8: "protected: int __cdecl D3D10Shader::CShaderProgram::IsRedundantMov(class D3D10Shader::CInstruction * __ptr64,int) __ptr64" ?IsRedundantMov@CShaderProgram@D3D10Shader@@IEAAHPEAVCInstruction@2@H@Z
0x578514: "protected: long __cdecl D3DXTex::CBlt::BltPoint(void) __ptr64" ?BltPoint@CBlt@D3DXTex@@IEAAJXZ
0x81F1D0: "short * D3DXShader::d3dxshader_gindex" ?d3dxshader_gindex@D3DXShader@@3PAFA
0x5AFE78: "public: virtual long __cdecl D3DXEffects::CEffect::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x7DF544: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::UnnestAddresses(void) __ptr64" ?UnnestAddresses@CD3D10Program@D3D10Shader@@MEAAJXZ
0x62FA5C: "private: long __cdecl D3DXShader::CProgram::SimplifyBinary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@III@Z
0x730A20: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeFunction@D3D10Shader@@UEAAPEAXI@Z
0x6595C0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::~GXArray<class D3DXSHSim::OctNode>(void) __ptr64" ??1?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x7DADC0: "protected: virtual long __cdecl D3D10Shader::C30Program::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@D3D10Shader@@MEAAJPEAIIKPEAK@Z
0x474050: "Reference of undeclared constant" ??_C@_0GA@FHINAGNI@Reference?5of?5undeclared?5constant@
0x45E7D4: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x49E8F8: "public: virtual long __cdecl D3DXMath::CMatrixStack::Translate(float,float,float) __ptr64" ?Translate@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x473818: "Unrecognized global flags. Opco" ??_C@_0DM@LOLBLNMN@Unrecognized?5global?5flags?4?5?5Opco@
0x64E30C: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumEvents(void) __ptr64" ?GetMaxNumEvents@CAnimationController@D3DXAnimation@@UEAAIXZ
0x713E44: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoordArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformCoordArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x459480: "expp" ??_C@_04LNEKGJAK@expp?$AA@
0x47A768: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::Release(void) __ptr64" ?Release@CRenderToSurface@D3DXCore@@UEAAKXZ
0x467250: "Out of place iCCP chunk" ??_C@_0BI@LKBHEKNI@Out?5of?5place?5iCCP?5chunk?$AA@
0x476ACC: "__cdecl _real@3e379d5c" __real@3e379d5c
0x476A98: "__cdecl _real@3d379d5c" __real@3d379d5c
0x57EE30: "long __cdecl D3DXTex::D3DXEncodeBC5S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4B65A0: D3DXIntersect
0x46F140: "eval imax with some bits known" ??_C@_0BP@DCPHHDGC@eval?5imax?5with?5some?5bits?5known?$AA@
0x6C4888: "void __cdecl D3DX::png_handle_unknown(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_unknown@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x458658: "const D3DXTex::CCodec_G32R32F::`vftable'" ??_7CCodec_G32R32F@D3DXTex@@6B@
0x45FB10: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x464CB0: "JFIF extension marker: palette t" ??_C@_0DK@JGAPDCJL@JFIF?5extension?5marker?3?5palette?5t@
0x47ADC0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToEnvMap@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x73088C: "public: virtual __cdecl D3D10Shader::CNodeType::~CNodeType(void) __ptr64" ??1CNodeType@D3D10Shader@@UEAA@XZ
0x4958F4: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x592178: D3DXCreateEffectCompiler
0x81EA20: "short * D3DXShader::d3dxshader_sindex" ?d3dxshader_sindex@D3DXShader@@3PAFA
0x69E890: "int __cdecl D3DX::jpeg_start_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_start_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x593468: D3DXCreateEffect
0x45EB24: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x81EE00: "short * D3DXShader::d3dxshader_rindex" ?d3dxshader_rindex@D3DXShader@@3PAFA
0x78A64C: "protected: long __cdecl D3D10Shader::CProgram::CompactArrays(void) __ptr64" ?CompactArrays@CProgram@D3D10Shader@@IEAAJXZ
0x4585B8: "const D3DXTex::CCodec_L16::`vftable'" ??_7CCodec_L16@D3DXTex@@6B@
0x46E298: "evaluate range trunc" ??_C@_0BF@NGDHPINK@evaluate?5range?5trunc?$AA@
0x66F470: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTDefMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x45EFF8: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x5F3298: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x4587E0: "EXPOSURE=" ??_C@_09ENFNLEAL@EXPOSURE?$DN?$AA@
0x799F34: "protected: long __cdecl D3D10Shader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3D10Shader@@IEAAJXZ
0x5DD5F0: "protected: int __cdecl D3DXShader::CParse::IsSupportedCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3DXShader@@IEAAHPEAVCNode@2@0H@Z
0x45B7C0: "TEXCOORDSIZE4_1" ??_C@_0BA@DCFFCFEJ@TEXCOORDSIZE4_1?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x4586F8: "const D3DXTex::CCodec_BC5S::`vftable'" ??_7CCodec_BC5S@D3DXTex@@6B@
0x476B54: "__cdecl _real@be6bdb7b" __real@be6bdb7b
0x463264: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x476AA8: "__cdecl _real@3e62068d" __real@3e62068d
0x76F7F0: "protected: int __cdecl D3D10Shader::CCompiler::IsNumeric(class D3D10Shader::CNode const * __ptr64) __ptr64" ?IsNumeric@CCompiler@D3D10Shader@@IEAAHPEBVCNode@2@@Z
0x48EDC4: "private: void __cdecl D3DXAnimation::CKeyframedAnimationSet::RecalculatePeriod(void) __ptr64" ?RecalculatePeriod@CKeyframedAnimationSet@D3DXAnimation@@AEAAXXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginScene(void) __ptr64" ?BeginScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x58C41C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CTextureShader@D3DXShader@@UEAAJPEBDM@Z
0x6976B8: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcFile@NXOF@@UEAAPEAXI@Z
0x481EC4: "public: virtual long __cdecl D3DXCore::CSprite::GetTransform(struct D3DXMATRIX * __ptr64) __ptr64" ?GetTransform@CSprite@D3DXCore@@UEAAJPEAUD3DXMATRIX@@@Z
0x667E98: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSSAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x6FB1FC: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::Row>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@VRow@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x730300: "public: virtual __cdecl D3D10Shader::CNodeCaseCondition::~CNodeCaseCondition(void) __ptr64" ??1CNodeCaseCondition@D3D10Shader@@UEAA@XZ
0x484BB8: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToEnvMap@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6D33A8: "public: bool __cdecl D3DXIsochart::dynamicarray<struct IsochartRepacker::_PositionInfo>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@U_PositionInfo@IsochartRepacker@@@D3DXIsochart@@QEAA_N_K@Z
0x6BD608: "void __cdecl D3DX::png_default_read_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_read_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x458780: "Pf " ??_C@_03KDADHAFJ@Pf?6?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndScene(void) __ptr64" ?EndScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x7218E0: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::NamespaceDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?NamespaceDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x476B80: "__cdecl _real@3d324a99" __real@3d324a99
0x459428: "def" ??_C@_03BHEEIFFN@def?$AA@
0x45E9C0: "private" ??_C@_07NMPLPEPB@private?$AA@
0x592D74: D3DXCreateEffectFromResourceExA
0x61ED1C: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::AddRef(void) __ptr64" ?AddRef@CFragmentLinker@D3DXShader@@UEAAKXZ
0x477FB0: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x476A60: "__cdecl _real@3dcb69a4" __real@3dcb69a4
0x48B370: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64) __ptr64" ?SetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAUID3DXAnimationSet@@@Z
0x401620: "__cdecl _imp_sqrt" __imp_sqrt
0x5F5D94: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x466E28: "Invalid palette chunk" ??_C@_0BG@HHEHMEJK@Invalid?5palette?5chunk?$AA@
0x6CB8B8: "long __cdecl D3DXIMTTextureCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x45FA70: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x66D64C: "public: void __cdecl D3DXSHSim::OctTree::EvalIrrad(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64) __ptr64" ?EvalIrrad@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAM@Z
0x476658: "__cdecl _real@5f800000" __real@5f800000
0x641E88: "protected: void __cdecl D3DXShader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3DXShader@@IEAAXII@Z
0x785A50: "public: virtual long __cdecl D3D10Shader::CFXL10Program::CombineOrdinals(unsigned long,unsigned long,unsigned int) __ptr64" ?CombineOrdinals@CFXL10Program@D3D10Shader@@UEAAJKKI@Z
0x46E438: "generate floating point special " ??_C@_0CP@EFECCAEM@generate?5floating?5point?5special?5@
0x45E998: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x6249A4: "int __cdecl D3DXShader::BCompatibleTargets(unsigned long,unsigned long)" ?BCompatibleTargets@D3DXShader@@YAHKK@Z
0x64CB04: "public: virtual int __cdecl D3DXSHSim::CPRTBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTBuffer@D3DXSHSim@@UEAAHXZ
0x459A28: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x710200: d3dx_inflate_blocks_reset
0x46B70C: "ct" ??_C@_02BHMOPGG@ct?$AA@
0x45BED8: "0WEIGHTS" ??_C@_08BIBAKMFG@0WEIGHTS?$AA@
0x45FDB0: "const D3DXShader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3DXShader@@6B@
0x6B7148: "void __cdecl D3DX::__gl_meshDiscardExterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDiscardExterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x401210: "__cdecl _imp_LoadResource" __imp_LoadResource
0x46B73C: "xo" ??_C@_02LIDJGIGN@xo?$AA@
0x7FF554: "public: __cdecl D3DXCore::CFile::~CFile(void) __ptr64" ??1CFile@D3DXCore@@QEAA@XZ
0x459658: "texcrd" ??_C@_06JEFIKLCO@texcrd?$AA@
0x45BFD0: "INCRSAT" ??_C@_07FBDMMPG@INCRSAT?$AA@
0x45BE68: "CLIPPLANE2" ??_C@_0L@KGHFPGEE@CLIPPLANE2?$AA@
0x4F3208: "public: void * __ptr64 __cdecl D3DXMesh::SDefaultList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSDefaultList@D3DXMesh@@QEAAPEAXI@Z
0x496264: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x586CA0: D3DXDisassembleEffect
0x45E928: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x46C5D8: "movc and comparitor sequence red" ??_C@_0CI@KHPCACBC@movc?5and?5comparitor?5sequence?5red@
0x79AC3C: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddArgument(class D3D10Shader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3D10Shader@@QEAAIPEAVCArgument@2@@Z
0x401190: "__cdecl _imp_CreateMutexA" __imp_CreateMutexA
0x45E6A8: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x59311C: D3DXCreateEffectFromResourceExW
0x72F63C: "public: virtual int __cdecl D3D10Shader::CNodeProgram::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeProgram@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x5B692C: ??$_Unpack@N$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x785CF0: "protected: long __cdecl D3D10Shader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3D10Shader@@IEAAJXZ
0x4015D0: "__cdecl _imp_cosh" __imp_cosh
0x45BB98: "CONSTANT" ??_C@_08NKJCBOGG@CONSTANT?$AA@
0x478238: "__cdecl _real@3e4ccccc" __real@3e4ccccc
0x477F70: "__cdecl _real@bff921fb60000000" __real@bff921fb60000000
0x464D38: "Opened temporary file %s" ??_C@_0BJ@GOCABEP@Opened?5temporary?5file?5?$CFs?$AA@
0x48C1E8: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyEvent(unsigned long) __ptr64" ?UnkeyEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x6958E8: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x79AEE8: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::AddBank(char const * __ptr64,unsigned __int64) __ptr64" ?AddBank@CBaseProgram@D3D10Shader@@QEAAIPEBD_K@Z
0x5817F0: "long __cdecl D3DXShader::CalcNumRegisters(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@D3DXShader@@YAJPEAVCNode@1@PEAI1@Z
0x5E46B0: "protected: void __cdecl D3DXShader::CParse::ComputeExprSize(class D3DXShader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3DXShader@@IEAAXPEAVCNode@2@@Z
0x8329A8: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUcluUmlyygUlyquivUznwGEUkxscluOlyq@d3dxxof" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUcluUmlyygUlyquivUznwGEUkxscluOlyq@d3dxxof
0x464450: "BINARY" ??_C@_06FJHKNKMG@BINARY?$AA@
0x5BCCE8: "public: __cdecl D3DXEffects::CD3DXSetCall::~CD3DXSetCall(void) __ptr64" ??1CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x4C284C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x64630C: "public: virtual __cdecl D3DXSHSim::PRTAccellHiearchy::~PRTAccellHiearchy(void) __ptr64" ??1PRTAccellHiearchy@D3DXSHSim@@UEAA@XZ
0x5E0690: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ArrayExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x466C78: "Not enough memory to decompress " ??_C@_0CI@GGNOMFOH@Not?5enough?5memory?5to?5decompress?5@
0x45EAE0: "union" ??_C@_05MNALHJLP@union?$AA@
0x7DEA38: "protected: long __cdecl D3D10Shader::CD3D10Program::MatchBreak10(struct D3D10Shader::BREAKMATCH const * __ptr64) __ptr64" ?MatchBreak10@CD3D10Program@D3D10Shader@@IEAAJPEBUBREAKMATCH@2@@Z
0x4C6DD4: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned int>(unsigned int * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@I@D3DXMesh@@YAJPEAIPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x468650: "Shader@0x%p" ??_C@_0M@OIMFNBEO@Shader?$EA0x?$CFp?$AA@
0x477B2C: "__cdecl _real@3d4ccccd" __real@3d4ccccd
0x4C53E0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTAnyCB::uNumDir(void) __ptr64" ?uNumDir@PRTAnyCB@D3DXSHSim@@UEAAIXZ
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x698F60: "private: long __cdecl NXOF::TBinarySave::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x8019B8: wcstombs
0x476974: "__cdecl _real@3dac1e4f" __real@3dac1e4f
0x45BF6C: "V" ??_C@_01FCMHBHNC@V?$AA@
0x478028: "__cdecl _real@3fdc000000000000" __real@3fdc000000000000
0x476348: "and" ??_C@_03BOPJPIAM@and?$AA@
0x45ED00: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x7018BC: "void __cdecl D3DXIsochart::IsochartVec3Cross(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?IsochartVec3Cross@D3DXIsochart@@YAXPEAUD3DXVECTOR3@@PEBU2@1@Z
0x6C2D68: "void __cdecl D3DX::png_handle_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x8305A8: "__cdecl _@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUgvcUmlyygUlyquivUznwGEUkxsgvcOlyq@d3dxtex" __@@_PchSym_@00@UwvePhwpOlyqOznwGEuivUnfogrnvwrzUwrivxgcUwctUwDwJhwpUwDwcJUgvcUmlyygUlyquivUznwGEUkxsgvcOlyq@d3dxtex
0x49DE78: "float __cdecl D3DXPerlinNoise(struct D3DXVECTOR3 const * __ptr64)" ?D3DXPerlinNoise@@YAMPEBUD3DXVECTOR3@@@Z
0x467AA0: "unknown critical chunk" ??_C@_0BH@OMJPKJPP@unknown?5critical?5chunk?$AA@
0x47C314: "public: long __cdecl D3DXCore::CRenderToEnvMap::Setup(void) __ptr64" ?Setup@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x4747C0: "lod requires resource declared a" ??_C@_0IC@DOIKFLKI@lod?5requires?5resource?5declared?5a@
0x59EF84: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x477D30: "__cdecl _real@3e7ad7f2a0000000" __real@3e7ad7f2a0000000
0x46B300: "SetBlendState" ??_C@_0O@OGINBCKC@SetBlendState?$AA@
0x7DE808: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::SplitScalarRHS(unsigned int) __ptr64" ?SplitScalarRHS@CD3D10Program@D3D10Shader@@MEAAJI@Z
0x46EDA0: "eval bine with known range" ??_C@_0BL@MHNEHLHA@eval?5bine?5with?5known?5range?$AA@
0x46CA38: "combine of communitive literals" ??_C@_0CA@BEDNICMO@combine?5of?5communitive?5literals?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x4675F0: "Missing IHDR before pHYs" ??_C@_0BJ@HLHPANNL@Missing?5IHDR?5before?5pHYs?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x476A3C: "__cdecl _real@3e198268" __real@3e198268
0x56F118: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4D917C: "public: __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::CFaceListIter<unsigned short,1,65535>(unsigned short,unsigned short,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned char) __ptr64" ??0?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA@GGPEAV?$GXTri3Mesh@G$00$0PPPP@@1@E@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x59DF74: "long __cdecl D3DXEffects::Compiler::GetMatT(struct D3DXEffects::SType * __ptr64,class D3D10Shader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3D10Shader@@PEAUD3DXMATRIX@@I@Z
0x4014F0: "__cdecl _imp_rand" __imp_rand
0x67D0AC: "int __cdecl D3DXSHSim::dtrmm_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmm_@D3DXSHSim@@YAHPEBD000PEAH1PEAN2121@Z
0x45BC48: "MODULATEINVALPHA_ADDCOLOR" ??_C@_0BK@DBFMPGAC@MODULATEINVALPHA_ADDCOLOR?$AA@
0x6CF250: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::ComputeChartsLengthInPixel(void) __ptr64" ?ComputeChartsLengthInPixel@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x45AC28: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x481908: "void __cdecl D3DXCore::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXCore@@YAXP6AHIIPEBX@ZPEAII0@Z
0x81A880: "struct D3D10Shader::D3D_SEMANTIC * D3D10Shader::g_VS20InputSemantic" ?g_VS20InputSemantic@D3D10Shader@@3PAUD3D_SEMANTIC@1@A
0x48B774: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyPriorityBlend(float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKMNNW4_D3DXTRANSITION_TYPE@@@Z
0x655BE4: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesDirectSH(unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIPEBUD3DXVECTOR3@@0PEAUID3DXPRTBuffer@@@Z
0x6C5A94: "void * __ptr64 __cdecl D3DX::png_malloc(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_malloc@D3DX@@YAPEAXPEAUpng_struct_def@1@K@Z
0x57ECF4: "long __cdecl D3DXTex::D3DXEncodeBC4U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x464050: "SDWORD" ??_C@_06FGAOLALO@SDWORD?$AA@
0x7833DC: "protected: long __cdecl D3D10Shader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3D10Shader@@IEAAJXZ
0x7A9254: "long __cdecl D3D10Shader::SFPS_UnaryIntLiteral(class D3D10Shader::CProgram * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64)" ?SFPS_UnaryIntLiteral@D3D10Shader@@YAJPEAVCProgram@1@IPEAI1@Z
0x437E90: d3dx__length_code
0x5E4FE4: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineUintId(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6EB7D0: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateBordersAroundCenter(unsigned long) __ptr64" ?RotateBordersAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK@Z
0x7FA658: "protected: void __cdecl CD3D10PixelShaderValidator::MergeResultsAndRevertToTempSnapShot(void) __ptr64" ?MergeResultsAndRevertToTempSnapShot@CD3D10PixelShaderValidator@@IEAAXXZ
0x460908: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x68F488: "protected: long __cdecl NXOF::TBinaryLoad::ValidateStream(void) __ptr64" ?ValidateStream@TBinaryLoad@NXOF@@IEAAJXZ
0x771F28: "protected: long __cdecl D3D10Shader::CPacker::AddEntry(char const * __ptr64,unsigned int,unsigned int,unsigned int,int,int,int,unsigned long,unsigned int,unsigned int,unsigned int) __ptr64" ?AddEntry@CPacker@D3D10Shader@@IEAAJPEBDIIIHHHKIII@Z
0x5A9D7C: "long __cdecl D3DXEffects::ValidateHandle<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64)" ??$ValidateHandle@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x48B488: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackSpeed(unsigned int,float) __ptr64" ?SetTrackSpeed@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x4767B4: "__cdecl _real@3f8a8bd4" __real@3f8a8bd4
0x4764B0: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x497788: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x46D818: "Legacy NOT LT => GE" ??_C@_0BE@EGEKINOO@Legacy?5NOT?5LT?5?$DN?$DO?5GE?$AA@
0x676C24: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x459C10: "t" ??_C@_01PFHFFBPC@t?$AA@
0x455C60: "const D3DXAnimation::CAnimationController::`vftable'" ??_7CAnimationController@D3DXAnimation@@6B@
0x475CF0: "Unrecognized instruction or inst" ??_C@_0EE@CJLGAAPG@Unrecognized?5instruction?5or?5inst@
0x595F68: "public: long __cdecl D3DXEffects::Compiler::CData::AddData(unsigned char * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddData@CData@Compiler@D3DXEffects@@QEAAJPEAEKPEAPEAV123@@Z
0x6C2C18: "void __cdecl D3DX::png_handle_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x64CF38: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractTexture(unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAUIDirect3DTexture9@@@Z
0x6F228C: "public: __cdecl D3DXIsochart::CVector<double>::~CVector<double>(void) __ptr64" ??1?$CVector@N@D3DXIsochart@@QEAA@XZ
0x61EF20: "unsigned char * __ptr64 __cdecl D3DXShader::GetComment(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long)" ?GetComment@D3DXShader@@YAPEAEPEBKPEAKK@Z
0x5B2AD4: "private: long __cdecl D3DXEffects::CEffect::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,int) __ptr64" ?_Get@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@H@Z
0x5CB850: "protected: long __cdecl D3DXShader::CCompiler::EmitFunction(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3DXShader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x717548: D3D10GetTargetDescByName
0x838864: "int D3DXSHSim::iNumFailInsert" ?iNumFailInsert@D3DXSHSim@@3HA
0x594764: "public: __cdecl D3DXEffects::CD3DXVariableShareList::~CD3DXVariableShareList(void) __ptr64" ??1CD3DXVariableShareList@D3DXEffects@@QEAA@XZ
0x5EAA0C: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK2(void) __ptr64" ?MatchBREAK2@CShaderProgram@D3DXShader@@IEAAJXZ
0x6EACD0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateChartBordersOfAllDirection(struct D3DXIsochart::_AtlasInfo & __ptr64) __ptr64" ?CalculateChartBordersOfAllDirection@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_AtlasInfo@2@@Z
0x458EB0: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x468B40: "TextureCube" ??_C@_0M@FBAAHKI@TextureCube?$AA@
0x467340: "Invalid sPLT after IDAT" ??_C@_0BI@FFAFDNM@Invalid?5sPLT?5after?5IDAT?$AA@
0x63842C: "private: unsigned int __cdecl D3DXShader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3DXShader@@AEAAIXZ
0x4DFEF4: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@@Z
0x45F698: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x768C64: "protected: long __cdecl D3D10Shader::CCompiler::EmitArgs(class D3D10Shader::CNode const * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@PEAII@Z
0x4777E8: "__stdcall _real" __real@41900000
0x58936C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x478634: "__stdcall _real" __real@40900000
0x559C58: "public: virtual void __cdecl D3DXShader::CNodeType::Print(void) __ptr64" ?Print@CNodeType@D3DXShader@@UEAAXXZ
0x45B8D0: "TEXCOORDSIZE2_0" ??_C@_0BA@OCFELNE@TEXCOORDSIZE2_0?$AA@
0x467C28: "Invalid bit depth for paletted i" ??_C@_0CF@KCHGLJIB@Invalid?5bit?5depth?5for?5paletted?5i@
0x401638: "__cdecl _imp_sqrtf" __imp_sqrtf
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x58C33C: "public: virtual long __cdecl D3DXShader::CTextureShader::SetDefaults(void) __ptr64" ?SetDefaults@CTextureShader@D3DXShader@@UEAAJXZ
0x45E518: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x4013D8: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x7BFDD0: "public: virtual long __cdecl D3D10Shader::CFXLProgram::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXLProgram@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x45C034: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x669718: "void __cdecl cluster_free_work(struct cmwork_typ * __ptr64)" ?cluster_free_work@@YAXPEAUcmwork_typ@@@Z
0x773030: "long __cdecl D3D10Shader::EmitDefaultValue(class D3D10Shader::CCommentBlock * __ptr64,unsigned int,unsigned int,class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64)" ?EmitDefaultValue@D3D10Shader@@YAJPEAVCCommentBlock@1@IIPEAVCNode@1@PEAI@Z
0x83116C: "int D3DXShader::d3dxasm_val" ?d3dxasm_val@D3DXShader@@3HA
0x459718: "_positiont" ??_C@_0L@FIJCNEDP@_positiont?$AA@
0x6030AC: "protected: virtual long __cdecl D3DXShader::C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@D3DXShader@@MEAAJXZ
0x5B190C: "private: long __cdecl D3DXEffects::CEffect::GetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x5A10BC: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x45E964: "half" ??_C@_04GBGPFKGN@half?$AA@
0x72C3CC: "protected: long __cdecl D3D10Shader::CParse::EvalUint(class D3D10Shader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3D10Shader@@IEAAJPEAVCNode@2@PEAI@Z
0x4CF074: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned short * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAGKPEAEKPEAKKKK3K3@Z
0x5A1A44: "public: __cdecl D3DXEffects::SPass::~SPass(void) __ptr64" ??1SPass@D3DXEffects@@QEAA@XZ
0x4591C8: " (%.9g" ??_C@_06OBLMFEA@?5?$CI?$CF?49g?$AA@
0x46F350: "SV_Color" ??_C@_08KJCBLCHB@SV_Color?$AA@
0x68A878: "int __cdecl D3DXSHSim::dlaruv_(int * __ptr64,int * __ptr64,double * __ptr64)" ?dlaruv_@D3DXSHSim@@YAHPEAH0PEAN@Z
0x472F70: "Interpolation mode cannot vary f" ??_C@_0HL@KCINGIFA@Interpolation?5mode?5cannot?5vary?5f@
0x7D8220: "protected: virtual long __cdecl D3D10Shader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3D10Shader@@MEAAJIPEAII0I@Z
0x788DA0: "private: long __cdecl D3D10Shader::CProgram::SimplifyPredicates_SimplifySwitch(unsigned int) __ptr64" ?SimplifyPredicates_SimplifySwitch@CProgram@D3D10Shader@@AEAAJI@Z
0x6EC448: "public: static long __cdecl D3DXIsochart::CIsochartMesh::BuildRootChart(class D3DXIsochart::CBaseMeshInfo & __ptr64,void const * __ptr64,enum _D3DFORMAT,class D3DXIsochart::CIsochartMesh * __ptr64,bool)" ?BuildRootChart@CIsochartMesh@D3DXIsochart@@SAJAEAVCBaseMeshInfo@2@PEBXW4_D3DFORMAT@@PEAV12@_N@Z
0x45AF50: "MATERIALDIFFUSE" ??_C@_0BA@IADPNFMK@MATERIALDIFFUSE?$AA@
0x582C24: "public: virtual long __cdecl CD3D10Include::Open(enum _D3D10_INCLUDE_TYPE,char const * __ptr64,void const * __ptr64,void const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?Open@CD3D10Include@@UEAAJW4_D3D10_INCLUDE_TYPE@@PEBDPEBXPEAPEBXPEAI@Z
0x587610: "int __cdecl ResizeDynamicArray2<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray2@K@@YAHPEAPEAKIIPEAI@Z
0x65FCF8: "void __cdecl D3DXSHSim::myMapSquareToCosHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToCosHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x732610: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeRegister::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCNodeRegister@D3D10Shader@@UEAAPEAXI@Z
0x72E830: "protected: long __cdecl D3D10Shader::CParse::GenerateStructScope(class D3D10Shader::CNodeList * __ptr64,unsigned int * __ptr64) __ptr64" ?GenerateStructScope@CParse@D3D10Shader@@IEAAJPEAVCNodeList@2@PEAI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x5F5E68: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@D3DXShader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x45B5A0: "STENCILMASK" ??_C@_0M@JJMMJBIP@STENCILMASK?$AA@
0x792538: "protected: int __cdecl D3D10Shader::CProgram::HasReferenceVec(unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?HasReferenceVec@CProgram@D3D10Shader@@IEAAHIPEAII@Z
0x462390: "COLOR%d must be a four-component" ??_C@_0CI@CMMCLOBJ@COLOR?$CFd?5must?5be?5a?5four?9component@
0x7229DC: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::FunctionDecl(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x475A70: "Output signature parameter #%d (" ??_C@_0EO@OAHAHJOM@Output?5signature?5parameter?5?$CD?$CFd?5?$CI@
0x5A05A8: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x4581D8: "const D3DXTex::CCodec::`vftable'" ??_7CCodec@D3DXTex@@6B@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x56C788: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4CD25C: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x4010E0: "__cdecl _imp_SetTextColor" __imp_SetTextColor
0x7E737C: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitCUT(void) __ptr64" ?EmitCUT@CD3D10Program@D3D10Shader@@IEAAJXZ
0x7BC924: "protected: virtual int __cdecl D3D10Shader::CVSProgram::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x4907B8: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateMeshContainer(char const * __ptr64,struct _D3DXMESHDATA const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long const * __ptr64,struct ID3DXSkinInfo * __ptr64,struct _D3DXMESHCONTAINER * __ptr64 * __ptr64) __ptr64" ?CreateMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEBU_D3DXMESHDATA@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEBKPEAUID3DXSkinInfo@@PEAPEAU_D3DXMESHCONTAINER@@@Z
0x6273E0: "protected: long __cdecl D3DXShader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3DXShader@@IEAAJXZ
0x5A9F74: "public: virtual long __cdecl D3DXEffects::CEffect::Begin(unsigned int * __ptr64,unsigned long) __ptr64" ?Begin@CEffect@D3DXEffects@@UEAAJPEAIK@Z
0x459C38: "breakp" ??_C@_06IBKFOEOL@breakp?$AA@
0x7CC6D8: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@D3D10Shader@@IEAAJXZ
0x458638: "const D3DXTex::CCodec_A16B16G16R16F::`vftable'" ??_7CCodec_A16B16G16R16F@D3DXTex@@6B@
0x45E8C0: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x46E1F0: "evaluate range sqrt" ??_C@_0BE@CABHJNOC@evaluate?5range?5sqrt?$AA@
0x767B4C: "protected: long __cdecl D3D10Shader::CCompiler::EmitCut(class D3D10Shader::CNode * __ptr64,unsigned int) __ptr64" ?EmitCut@CCompiler@D3D10Shader@@IEAAJPEAVCNode@2@I@Z
0x465D38: "Sorry, there are legal restricti" ??_C@_0DJ@KONAFFHE@Sorry?0?5there?5are?5legal?5restricti@
0x6FAB50: "private: long __cdecl D3DXIsochart::CIsochartMesh::AssignBarycentricResult(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?AssignBarycentricResult@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CVector@N@2@0AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x4687B0: "asuint" ??_C@_06LMOCJFFB@asuint?$AA@
0x6968D8: "private: long __cdecl NXOF::XDataObj::ProcessDataPartList(void) __ptr64" ?ProcessDataPartList@XDataObj@NXOF@@AEAAJXZ
0x476C3C: "__cdecl _real@befa2a1c" __real@befa2a1c
0x49BF7C: D3DXQuaternionToAxisAngle
0x46A330: "Loop only executes for %d iterat" ??_C@_0EB@KIBFPGNH@Loop?5only?5executes?5for?5?$CFd?5iterat@
0x552610: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Decode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float * __ptr64,unsigned int) __ptr64" ?Decode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEAMI@Z
0x458A18: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeBuffer::Validate(void)const __ptr64" ?Validate@CNodeBuffer@D3D10Shader@@UEBAXXZ
0x464134: "XOF" ??_C@_03NOHCFNA@XOF?$AA@
0x6C9604: "void __cdecl D3DX::png_do_write_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x6BD7DC: "void __cdecl D3DX::png_do_invert(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_invert@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x401250: "__cdecl _imp_MapViewOfFile" __imp_MapViewOfFile
0x45B910: "TEXCOORDSIZE1_4" ??_C@_0BA@HIPMCBDO@TEXCOORDSIZE1_4?$AA@
0x7C104C: "protected: virtual long __cdecl D3D10Shader::CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@D3D10Shader@@MEAAJXZ
0x6498A0: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ShadowRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64) __ptr64" ?ShadowRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0@Z
0x7E72AC: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitEMIT(void) __ptr64" ?EmitEMIT@CD3D10Program@D3D10Shader@@IEAAJXZ
0x6D28F8: "private: void __cdecl IsochartRepacker::CUVAtlasRepacker::Normalize(void) __ptr64" ?Normalize@CUVAtlasRepacker@IsochartRepacker@@AEAAXXZ
0x6A76A0: "void __cdecl D3DX::jinit_d_coef_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_coef_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x48D18C: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x45F020: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x476508: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x474A50: "sample_c_* instructions require " ??_C@_0HF@DPEEKBEA@sample_c_?$CK?5instructions?5require?5@
0x79B350: "public: unsigned int __cdecl D3D10Shader::CBaseProgram::CopyArgument(class D3D10Shader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3D10Shader@@QEAAIPEAVCArgument@2@@Z
0x46C340: "1 / sqrt(x) -> rsq(x)" ??_C@_0BG@FDJKOEBL@1?5?1?5sqrt?$CIx?$CJ?5?9?$DO?5rsq?$CIx?$CJ?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x7775EC: "public: virtual void * __ptr64 __cdecl D3D10Shader::CNodeAsmInstruction::`vector deleting destructor'(unsigned int) __ptr64" ??_ECNodeAsmInstruction@D3D10Shader@@UEAAPEAXI@Z
0x72F0D0: "public: virtual int __cdecl D3D10Shader::CNodeList::IsEqual(class D3D10Shader::CNode const * __ptr64)const __ptr64" ?IsEqual@CNodeList@D3D10Shader@@UEBAHPEBVCNode@2@@Z
0x46F160: "eval umin with some bits known" ??_C@_0BP@NJKNFLPA@eval?5umin?5with?5some?5bits?5known?$AA@
0x7826E0: "public: long __cdecl D3D10Shader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3D10Shader@@QEAAJPEBD@Z
0x7015D4: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReserveFarestTwoLandmarks(float const * __ptr64) __ptr64" ?ReserveFarestTwoLandmarks@CIsochartMesh@D3DXIsochart@@AEAAJPEBM@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x7FFDE6: intelsse3_D3DXPSGPTessellateNPatchPosition
0x47861C: "__cdecl _real@3e2aaa7e" __real@3e2aaa7e
0x496CD0: D3DXVec3TransformNormalArray
0x64CB1C: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x66BA88: "struct cluster_typ * __ptr64 __cdecl clusters_alloc(int,int,int)" ?clusters_alloc@@YAPEAUcluster_typ@@HHH@Z
0x7803EC: "protected: long __cdecl D3D10Shader::CProgram::UnaliasArrayLoads(void) __ptr64" ?UnaliasArrayLoads@CProgram@D3D10Shader@@IEAAJXZ
0x5ADF28: "public: virtual long __cdecl D3DXEffects::CEffect::SetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXII@Z
0x5AD43C: "long __cdecl D3DXEffects::_ConvertFXLOutput(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,double * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_ConvertFXLOutput@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEANPEAK@Z
0x476AD0: "__cdecl _real@3da9fe82" __real@3da9fe82
0x698DF4: "public: virtual __cdecl NXOF::TBinarySaveData::~TBinarySaveData(void) __ptr64" ??1TBinarySaveData@NXOF@@UEAA@XZ
0x64EC60: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerVertexAlbedo(void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEBXII@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x4C90C0: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x4769AC: "__cdecl _real@3d6ae176" __real@3d6ae176
0x4769D8: "__cdecl _real@3e6ae176" __real@3e6ae176
0x625D4C: "public: int __cdecl D3DXShader::CInstruction::IsLoop(void) __ptr64" ?IsLoop@CInstruction@D3DXShader@@QEAAHXZ
0x46BF58: "frc of bool to zero" ??_C@_0BE@IIDPIAFH@frc?5of?5bool?5to?5zero?$AA@
0x5B6DF4: "unsigned long __cdecl D3DXEffects::_GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long)" ?_GetTypeRegisterCount@D3DXEffects@@YAKPEAPEAUSType@1@K@Z
0x46F040: "eval iadd with some bits known" ??_C@_0BP@MPFDFKP@eval?5iadd?5with?5some?5bits?5known?$AA@
0x45EC80: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x45B790: "TEXCOORDSIZE4_4" ??_C@_0BA@EPCCNBAM@TEXCOORDSIZE4_4?$AA@
0x6C7964: "void __cdecl D3DX::png_write_pHYs(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int)" ?png_write_pHYs@D3DX@@YAXPEAUpng_struct_def@1@KKH@Z
0x46E370: "generate floating point special " ??_C@_0CP@IHFILFDN@generate?5floating?5point?5special?5@
0x4611C8: "shader too complex. Try reducing" ??_C@_0DO@KALLLKPJ@shader?5too?5complex?4?5Try?5reducing@
0x4C2684: D3DXOptimizeFaces
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x831D68: "int D3DXShader::d3dxshader_errflag" ?d3dxshader_errflag@D3DXShader@@3HA
0x4DAC70: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x49044C: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x479340: "__cdecl _real@403c000000000000" __real@403c000000000000
0x46ECF8: "eval literal ishl" ??_C@_0BC@LGNOHPGC@eval?5literal?5ishl?$AA@
0x7C8FA8: "protected: long __cdecl D3D10Shader::CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@D3D10Shader@@IEAAJXZ
0x455A30: IID_ID3DXPRTBuffer
0x477880: "__cdecl _real@400921fb60000000" __real@400921fb60000000
0x45E7CC: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x575C90: "private: long __cdecl D3DXTex::CImage::SavePNG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePNG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x4F2184: "long __cdecl D3DXMesh::AddDeclDataElements(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?AddDeclDataElements@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@0@Z
0x458578: "const D3DXTex::CCodec_Q16W16V16U16::`vftable'" ??_7CCodec_Q16W16V16U16@D3DXTex@@6B@
0x57E94C: "long __cdecl D3DXTex::D3DXDecodeBC4S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x475020: "case statement doesn't match to " ??_C@_0HC@JNNNPFDF@case?5statement?5doesn?8t?5match?5to?5@
0x46A480: "Can't use gradient instructions " ??_C@_0EM@HEPPCGCJ@Can?8t?5use?5gradient?5instructions?5@
0x463FD4: "LQF" ??_C@_03MECEGLGC@LQF?$AA@
0x64E730: "public: void * __ptr64 __cdecl D3DXSHSim::PRTComputeEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTComputeEngine@D3DXSHSim@@QEAAPEAXI@Z
0x46DD20: "propagate integer range through " ??_C@_0CE@NHMINLOC@propagate?5integer?5range?5through?5@
0x45C340: "ID3DXEffectCompiler: There was a" ??_C@_0FC@JDCDPHLB@ID3DXEffectCompiler?3?5There?5was?5a@
0x467828: "Out of memory while processing s" ??_C@_0CK@IHKBDLGD@Out?5of?5memory?5while?5processing?5s@
0x61853C: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x468360: IID_IDirect3DDevice9Ex
0x45FBF0: "indefinite asin" ??_C@_0BA@JKBOHPGE@indefinite?5asin?$AA@
0x5E56BC: "public: virtual int __cdecl D3DXShader::CNodeProgram::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeProgram@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x658AB4: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5A5A90: "private: void __cdecl D3DXEffects::CEffect::CreatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreatePSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x587EB0: "public: long __cdecl D3DXShader::CConstant::SetScratch(unsigned long * __ptr64) __ptr64" ?SetScratch@CConstant@D3DXShader@@QEAAJPEAK@Z
0x46D508: "NOT BIGE => BILT" ??_C@_0BB@LECNHNDM@NOT?5BIGE?5?$DN?$DO?5BILT?$AA@
0x7BFDD0: "public: virtual long __cdecl D3D10Shader::CFXL10Program::IndexSemantic(class D3D10Shader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXL10Program@D3D10Shader@@UEAAJPEAVCArgument@2@H@Z
0x46D440: "max(x,y) where range of one is >" ??_C@_0CM@IHONJFIJ@max?$CIx?0y?$CJ?5where?5range?5of?5one?5is?5?$DO@
0x5B634C: ??$_Unpack@N$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x7E5A90: "protected: long __cdecl D3D10Shader::CD3D10Program::EmitIMUL(void) __ptr64" ?EmitIMUL@CD3D10Program@D3D10Shader@@IEAAJXZ
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x476B5C: "__cdecl _real@be1f03d6" __real@be1f03d6
0x4606E0: "i_$zz%d" ??_C@_07JECONHEG@i_$zz?$CFd?$AA@
0x458BC0: "D3DXCompileShader" ??_C@_0BC@BOEFLGJF@D3DXCompileShader?$AA@
0x6BF744: "int __cdecl D3DX::png_do_rgb_to_gray(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_rgb_to_gray@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE@Z
0x56E8F0: "public: virtual void __cdecl D3DXTex::CCodec_L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4CBD3C: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x72F02C: "public: virtual __cdecl D3D10Shader::CNodeList::~CNodeList(void) __ptr64" ??1CNodeList@D3D10Shader@@UEAA@XZ
0x59FE8C: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x7785B8: "public: void * __ptr64 __cdecl D3DXShader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3DXShader@@QEAAPEAXI@Z
0x479A38: D3DXCreateFontIndirectA
0x737154: "protected: long __cdecl D3D10Shader::CCompiler::EmitSwitch(class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,class D3D10Shader::CNode const * __ptr64,unsigned int) __ptr64" ?EmitSwitch@CCompiler@D3D10Shader@@IEAAJPEBVCNode@2@00I@Z
0x55CAE4: D3DXSaveVolumeToFileA
0x459020: "struct " ??_C@_07FHHJPBED@struct?6?$AA@
0x7F68AC: "protected: void __cdecl CD3D10PixelShaderValidator::Rule_DerivativesSafeAndTempsInitialized(void) __ptr64" ?Rule_DerivativesSafeAndTempsInitialized@CD3D10PixelShaderValidator@@IEAAXXZ
0x4CC2E8: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GXSimplifyMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x401ED0: "D3DX: (WARN) Overloaded ::new an" ??_C@_0FI@MLNDFIEC@D3DX?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5an@
0x469B90: "const D3D10Shader::CNodeState::`vftable'" ??_7CNodeState@D3D10Shader@@6B@
0x46B7B8: "Use of potentially uninitialized" ??_C@_0CP@KCCHEFKP@Use?5of?5potentially?5uninitialized@
0x677A4C: "class D3DXSHSim::myHashTable<class D3DXSHSim::myEdge> * __ptr64 __cdecl D3DXSHSim::BuildHashTable(struct D3DXSHSim::myFace * __ptr64,unsigned int)" ?BuildHashTable@D3DXSHSim@@YAPEAV?$myHashTable@VmyEdge@D3DXSHSim@@@1@PEAUmyFace@1@I@Z
0x45949C: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x786110: "protected: long __cdecl D3D10Shader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3D10Shader@@IEAAJXZ
0x4DD148: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x801590: iswpunct
0x785A50: "protected: virtual long __cdecl D3D10Shader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3D10Shader@@MEAAJXZ
0x46A100: "can't emit if statement with bot" ??_C@_0EF@CIKMJGHH@can?8t?5emit?5if?5statement?5with?5bot@
0x6A3CE0: "void __cdecl D3DX::jpeg_open_backing_store(struct D3DX::jpeg_common_struct * __ptr64,struct D3DX::backing_store_struct * __ptr64,long)" ?jpeg_open_backing_store@D3DX@@YAXPEAUjpeg_common_struct@1@PEAUbacking_store_struct@1@J@Z
0x476910: "__cdecl _real@3effffde" __real@3effffde
0x5F5A70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexBX2(void) __ptr64" ?MatchComplexBX2@CShaderProgram@D3DXShader@@IEAAJXZ
0x478738: "__cdecl _real@417fd70a" __real@417fd70a
0x6083AC: "protected: long __cdecl D3DXShader::CPSLegacyProgram::DeSwizzle(void) __ptr64" ?DeSwizzle@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5945F8: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariableShareList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariableShareList@D3DXEffects@@QEAAPEAXI@Z
0x49B664: D3DXMatrixPerspectiveFovLH
0x70EC2C: d3dx_deflateInit2_
0x55CB08: D3DXSaveVolumeToFileW
0x49B598: D3DXMatrixPerspectiveFovRH
0x732764: "public: virtual class D3D10Shader::CNodeRegister * __ptr64 __cdecl D3D10Shader::CNodeRegister::Copy(unsigned int)const __ptr64" ?Copy@CNodeRegister@D3D10Shader@@UEBAPEAV12@I@Z
0x4724C0: "Resource t%d already declared. " ??_C@_0EA@PIPBOOFD@Resource?5t?$CFd?5already?5declared?4?5?5@
0x6560AC: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesBounce(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEBUD3DXVECTOR3@@100@Z
0x5D97A4: "protected: long __cdecl D3DXShader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3DXShader@@IEAAJXZ
0x697314: "public: virtual long __cdecl NXOF::XDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x4EAB98: "long __cdecl D3DXMesh::CalcNumIndicesPerPatch(struct _D3DXPATCHINFO const * __ptr64,unsigned long * __ptr64)" ?CalcNumIndicesPerPatch@D3DXMesh@@YAJPEBU_D3DXPATCHINFO@@PEAK@Z
0x479AD8: D3DXCreateFontIndirectW
0x7172E8: "long __cdecl D3DCompileFromMemory(void const * __ptr64,unsigned __int64,char const * __ptr64,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,char const * __ptr64,char const * __ptr64,unsigned int,unsigned int,struct ID3D10Blob * __ptr64 * __ptr64,struct ID3D10Blob * __ptr64 * __ptr64)" ?D3DCompileFromMemory@@YAJPEBX_KPEBDPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@22IIPEAPEAUID3D10Blob@@5@Z
0x801650: isdigit
0x467C50: "Invalid bit depth for grayscale+" ??_C@_0CM@FPEKKHEM@Invalid?5bit?5depth?5for?5grayscale?$CL@
0x458EBC: "b%u" ??_C@_03CDFKBGND@b?$CFu?$AA@
0x45BF48: "COORD3" ??_C@_06NBCBLPEB@COORD3?$AA@
0x45A080: "only vs_1_1, vs_2_0, vs_2_x, vs_" ??_C@_0GH@DNGIMEEL@only?5vs_1_1?0?5vs_2_0?0?5vs_2_x?0?5vs_@
0x467420: "Incorrect tRNS chunk length" ??_C@_0BM@JNMFOMLO@Incorrect?5tRNS?5chunk?5length?$AA@
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x463150: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x5602DC: D3DXSaveTextureToFileA
0x45AFD8: "BUMPENVLOFFSET" ??_C@_0P@LKPKGDAC@BUMPENVLOFFSET?$AA@
0x467AB8: "invalid chunk type" ??_C@_0BD@GFBMLKLH@invalid?5chunk?5type?$AA@
0x463FE0: "BRD" ??_C@_03BEILMAIK@BRD?$AA@
0x638970: "protected: long __cdecl D3DXShader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3DXShader@@IEAAJXZ
0x460DE8: "Texcoord" ??_C@_08NBGHKDBI@Texcoord?$AA@
0x464968: "const NXOF::TBinarySaveReference::`vftable'" ??_7TBinarySaveReference@NXOF@@6B@
0x4B4DAC: D3DXSHEvalSphericalLight
0x47F2D4: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex1TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex1TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex1TL@1@@Z
0x458990: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x56FA88: "public: long __cdecl D3DXTex::CCodecYUV::Commit(void) __ptr64" ?Commit@CCodecYUV@D3DXTex@@QEAAJXZ
0x46EC10: "eval literal udiv" ??_C@_0BC@GPOPPKCL@eval?5literal?5udiv?$AA@
0x4F73A8: D3DXTriPatchSize
0x7C2714: "protected: virtual int __cdecl D3D10Shader::CPSProgram::ViolatesPortConstraints(class D3D10Shader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@D3D10Shader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x458678: "const D3DXTex::CCodec_A32B32G32R32F::`vftable'" ??_7CCodec_A32B32G32R32F@D3DXTex@@6B@
0x46C5B0: "movc(bool b, bool b, false) -> m" ??_C@_0CF@MMOCIIFP@movc?$CIbool?5b?0?5bool?5b?0?5false?$CJ?5?9?$DO?5m@
0x571068: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x81C7A0: "int pca_inc_1" ?pca_inc_1@@3HA
0x6CFA20: "private: long __cdecl IsochartRepacker::CUVAtlasRepacker::Initialize(void) __ptr64" ?Initialize@CUVAtlasRepacker@IsochartRepacker@@AEAAJXZ
0x81C788: "double D3DXSHSim::fRSigmaSP" ?fRSigmaSP@D3DXSHSim@@3NA
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x61A718: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@D3DXShader@@UEAAPEAXI@Z
0x6597B8: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x5E7D50: "public: virtual long __cdecl D3DXShader::CShaderProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x5B3F98: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$00@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x622108: "private: long __cdecl D3DXShader::CFragmentLinker::BuildShaderBody(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?BuildShaderBody@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAPEAKPEAUSRegisterInfo@2@PEAPEAK@Z
0x4C284C: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x838AD8: "double D3DXSHSim::fRSigmaTP" ?fRSigmaTP@D3DXSHSim@@3NA
0x401408: "__cdecl _imp_calloc" __imp_calloc
0x468358: "const GeodesicDist::CApproximateOneToAll::`vftable'" ??_7CApproximateOneToAll@GeodesicDist@@6B@
0x46DFC8: "evaluate literal add" ??_C@_0BF@DDFOJHKB@evaluate?5literal?5add?$AA@
0x4C2AA0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x6958E8: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Optimize(unsigned long) __ptr64" ?Optimize@GXPatchMesh@D3DXMesh@@UEAAJK@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x458968: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x401E98: "DebugSetMute" ??_C@_0N@DIPAJPJI@DebugSetMute?$AA@
0x4615C8: "program too big" ??_C@_0BA@KFOANDAN@program?5too?5big?$AA@
0x49870C: "long __cdecl init_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x45AF10: "MATERIALEMISSIVE" ??_C@_0BB@GONJAJDB@MATERIALEMISSIVE?$AA@
0x72F548: "public: virtual class D3D10Shader::CNodeToken * __ptr64 __cdecl D3D10Shader::CNodeToken::Copy(unsigned int)const __ptr64" ?Copy@CNodeToken@D3D10Shader@@UEBAPEAV12@I@Z
0x4D4B48: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAE@Z
0x496078: D3DXVec3Hermite
0x458458: "const D3DXTex::CCodec_L8::`vftable'" ??_7CCodec_L8@D3DXTex@@6B@
0x45E780: "length" ??_C@_06IJDLPEM@length?$AA@
0x46CC58: "ftoi(itof(x)) -> mov(x)" ??_C@_0BI@EIBNHNLE@ftoi?$CIitof?$CIx?$CJ?$CJ?5?9?$DO?5mov?$CIx?$CJ?$AA@
0x4C29D8: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x690038: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateOption(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64,bool) __ptr64" ?LoadTemplateOption@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@_N@Z
0x468734: "levels" ??_C@_06EJAJJCNG@levels?$AA@
0x7BC0A0: "protected: virtual long __cdecl D3D10Shader::CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@D3D10Shader@@MEAAJXZ
0x401400: "__cdecl _imp_free" __imp_free
0x459420: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x68C4B8: "public: virtual long __cdecl NXOF::TBinarySave::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x785A5C: "protected: long __cdecl D3D10Shader::CProgram::TranslateChainMerge(void) __ptr64" ?TranslateChainMerge@CProgram@D3D10Shader@@IEAAJXZ
0x55AD74: "struct _D3DXFORMAT_INFO const * __ptr64 __cdecl D3DXTex::GetFormatInfo(enum _D3DFORMAT)" ?GetFormatInfo@D3DXTex@@YAPEBU_D3DXFORMAT_INFO@@W4_D3DFORMAT@@@Z
0x6958E8: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x459188: " c" ??_C@_02HGCDFIGJ@?5c?$AA@
0x6268DC: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3DXShader@@UEAAPEAXI@Z
0x7C74A4: "protected: long __cdecl D3D10Shader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3D10Shader@@IEAAJXZ
0x46E710: "eval literal btoi" ??_C@_0BC@CEOBJEAK@eval?5literal?5btoi?$AA@
0x4689A0: "SamplerComparisonState" ??_C@_0BH@GLGJECKK@SamplerComparisonState?$AA@
0x4894B0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::Release(void) __ptr64" ?Release@CAnimationController@D3DXAnimation@@UEAAKXZ
0x4628C0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EK@CPFKCBFD@ID3DXFragmentLinker?3?3LinkShader?3@
0x6FFCCC: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionLonghornShape(float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionLonghornShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0KAEA_N@Z
0x588E98: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloat(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float) __ptr64" ?SetFloat@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDM@Z
0x49651C: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x801AE0: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x467008: "Duplicate sBIT chunk" ??_C@_0BF@BAIKMFDA@Duplicate?5sBIT?5chunk?$AA@
0x4736C0: "position already declared for ou" ??_C@_0EH@NLHHNCDE@position?5already?5declared?5for?5ou@
0x46A048: "case ordinal too large for float" ??_C@_0DJ@FPKBFBOE@case?5ordinal?5too?5large?5for?5float@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJIPEAI@Z
0x778E38: "public: long __cdecl D3D10Shader::CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3D10_SHADER_MACRO const * __ptr64,struct ID3D10Include * __ptr64,int) __ptr64" ?InitializeFromResource@CPreProcessor@D3D10Shader@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3D10_SHADER_MACRO@@PEAUID3D10Include@@H@Z
0x786078: "private: void __cdecl D3D10Shader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3D10Shader@@AEAAXII@Z
0x63FE04: "protected: void __cdecl D3DXShader::CTReorderInstructions::ReverseInsts(unsigned int,unsigned int) __ptr64" ?ReverseInsts@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x46EFE0: "eval bine with some bits known" ??_C@_0BP@BHMFHMDJ@eval?5bine?5with?5some?5bits?5known?$AA@
0x6595EC: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGutterHelper@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6BD6C0: "unsigned long __cdecl D3DX::png_get_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?png_get_IHDR@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAK2PEAH3333@Z
0x77E434: "protected: unsigned int __cdecl D3D10Shader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3D10Shader@@IEAAIPEBDPEAPEBD@Z
0x465190: "Unknown APP0 marker (not JFIF), " ??_C@_0CK@HCPFFNKJ@Unknown?5APP0?5marker?5?$CInot?5JFIF?$CJ?0?5@
0x4636D4: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x458FB0: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x64CBE0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTCompBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x455A00: IID_ID3DXSPMesh
0x45964C: "texld" ??_C@_05GBILPNCC@texld?$AA@
0x778584: "public: void * __ptr64 __cdecl D3DXShader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3DXShader@@QEAAPEAXI@Z
0x553650: "void __cdecl c_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?c_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x62D16C: "protected: long __cdecl D3DXShader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3DXShader@@IEAAJXZ
0x725A88: "protected: class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CParse::FunctionExpr(class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3D10Shader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x6B5CDC: "void __cdecl D3DX::__gl_renderMesh(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderMesh@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x469D10: "Alternately, fxc's /LD option al" ??_C@_0EC@PPKLKCJC@Alternately?0?5fxc?8s?5?1LD?5option?5al@
0x45E770: "m" ??_C@_01GOHFPIOK@m?$AA@
0x46A760: "internal error: AND operater inp" ??_C@_0CN@DNJOHDJN@internal?5error?3?5AND?5operater?5inp@
0x6932F8: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x464024: "PB" ??_C@_02KOENCFNK@PB?$AA@
0x4558F0: IID_IDirect3DVolumeTexture9
0x57E8C4: "long __cdecl D3DXTex::D3DXDecodeBC4U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x555A98: "private: void __cdecl CD3DXTexSampler::ComputeLinearSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputeLinearSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x5BA840: "public: virtual long __cdecl D3DXEffects::CEffect::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffect@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x47EC4C: "public: virtual long __cdecl D3DXCore::CLine::SetWidth(float) __ptr64" ?SetWidth@CLine@D3DXCore@@UEAAJM@Z
0x46FC98: "invalid %s semantic '%s': Legal " ??_C@_0DH@OCLNOOFJ@invalid?5?$CFs?5semantic?5?8?$CFs?8?3?5Legal?5@
0x4D7DBC: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,65535>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x70E710: d3dx_inflate
0x5DB194: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionDecl(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x660CA8: "public: long __cdecl D3DXSHSim::mySphereHiearchy::BinPoints(struct D3DXVECTOR3 * __ptr64 * __ptr64,unsigned int,class D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> > & __ptr64) __ptr64" ?BinPoints@mySphereHiearchy@D3DXSHSim@@QEAAJPEAPEAUD3DXVECTOR3@@IAEAV?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@2@@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x5B7930: "private: class D3DXEffects::CD3DXVariable * __ptr64 __cdecl D3DXEffects::CEffect::FindParameter(char const * __ptr64,unsigned long) __ptr64" ?FindParameter@CEffect@D3DXEffects@@AEAAPEAVCD3DXVariable@2@PEBDK@Z
0x4CDA80: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x6325A8: "private: int __cdecl D3DXShader::CProgram::VectorizeLeft_IsConflicting(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?VectorizeLeft_IsConflicting@CProgram@D3DXShader@@AEAAHPEAVCInstruction@2@II@Z
0x6BE644: "void __cdecl D3DX::png_read_transform_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_transform_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x559C58: "public: virtual void __cdecl D3D10Shader::CNodeType::Print(void)const __ptr64" ?Print@CNodeType@D3D10Shader@@UEBAXXZ
0x838FE0: ??_B?1??rsqrt_nr@@YA?AVF32vec1@@AEBV1@@Z@51
0x45AAD0: "D3DXCreateEffectFromFileExW" ??_C@_0BM@ODNOBBLF@D3DXCreateEffectFromFileExW?$AA@
0x46B050: "invalid register specification, " ??_C@_0DG@MEBFHAND@invalid?5register?5specification?0?5@
0x469EA0: "can't use branch, flatten, call " ??_C@_0DN@JJGENBCP@can?8t?5use?5branch?0?5flatten?0?5call?5@
0x586B24: "long __cdecl D3DXDisassembleShaderEx(unsigned long const * __ptr64,int,int,char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXDisassembleShaderEx@@YAJPEBKHHPEBDPEAPEAUID3DXBuffer@@@Z
0x589588: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x58936C: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4927E8: "long __cdecl D3DXAnimation::LoadPatchMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadPatchMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x495300: D3DXVec2Normalize
0x464A10: "Application transferred too many" ??_C@_0CL@OCGBAKPF@Application?5transferred?5too?5many@
0x4586F8: "const D3DXTex::CCodec_BC5U::`vftable'" ??_7CCodec_BC5U@D3DXTex@@6B@
0x4597B8: "_dz" ??_C@_03NHNLMNJH@_dz?$AA@
0x6965FC: "public: static class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::Create(class NXOF::TEnumObject * __ptr64,class NXOF::XTemplate * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XObjPtrArray<class NXOF::XDataPart,10> * __ptr64)" ?Create@XDataObj@NXOF@@SAPEAV12@PEAVTEnumObject@2@PEAVXTemplate@2@PEBDAEBU_GUID@@PEAV?$XObjPtrArray@VXDataPart@NXOF@@$09@2@@Z
0x46D4E0: "NOT BNE => BEQ" ??_C@_0P@HIEGNHOI@NOT?5BNE?5?$DN?$DO?5BEQ?$AA@
0x58C3A0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x477C08: "__cdecl _real@3fdd1758e0000000" __real@3fdd1758e0000000
0x6CD8A4: "long __cdecl UVAtlasGetRealVertexRemap<unsigned int>(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@I@@YAJIIPEAI00PEAPEAUID3DXBuffer@@PEAPEAI@Z
0x709BB4: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::add(struct D3DXIsochart::DoubleVector2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBUDoubleVector2@2@@Z
0x4768C8: "__cdecl _real@429467f0" __real@429467f0
0x66901C: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::AddElement(struct D3DXVECTOR3) __ptr64" ?AddElement@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJUD3DXVECTOR3@@@Z
0x457EA8: "Texture1" ??_C@_08JJDCINLO@Texture1?$AA@
0x61F2B4: "public: virtual long __cdecl D3DXShader::CFragmentLinker::AddFragments(unsigned long const * __ptr64) __ptr64" ?AddFragments@CFragmentLinker@D3DXShader@@UEAAJPEBK@Z
0x481E94: "public: virtual long __cdecl D3DXCore::CSprite::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CSprite@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x7BC8EC: "protected: virtual long __cdecl D3D10Shader::CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@D3D10Shader@@MEAAJXZ
0x78ADA8: "protected: long __cdecl D3D10Shader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3D10Shader@@IEAAJXZ
0x5D2E58: "protected: long __cdecl D3DXShader::CCompiler::EvalRangeNoRecurse(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRangeNoRecurse@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x59D3FC: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x45CA6C: "List" ??_C@_04PPBEGPNI@List?$AA@
0x83293C: "int D3DXShader::d3dxtok_val" ?d3dxtok_val@D3DXShader@@3HA
0x73DE64: "public: void * __ptr64 __cdecl D3D10Shader::CInstruction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCInstruction@D3D10Shader@@QEAAPEAXI@Z
0x70590C: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::upheap(unsigned __int64) __ptr64" ?upheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x5B05B0: "public: virtual long __cdecl D3DXEffects::CEffect::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x48B23C: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ResetTime(void) __ptr64" ?ResetTime@CAnimationController@D3DXAnimation@@UEAAJXZ
0x5E444C: "protected: long __cdecl D3DXShader::CParse::CastToValue(struct D3DXShader::_D3DXVALUE * __ptr64,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?CastToValue@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@NPEAUD3DXTOKEN@2@@Z
0x463FE8: "PO" ??_C@_02BLODFLJH@PO?$AA@
0x4822AC: "public: virtual long __cdecl D3DXCore::CSprite::Begin(unsigned long) __ptr64" ?Begin@CSprite@D3DXCore@@UEAAJK@Z
0x5710D8: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x6DE564: "private: static void __cdecl D3DXIsochart::CIsochartMesh::ReleaseAllNewCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?ReleaseAllNewCharts@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x477398: "__cdecl _real@3f7fff58" __real@3f7fff58
0x476F48: "__cdecl _real@3fed1eb851eb851f" __real@3fed1eb851eb851f
0x4C77E0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x59B788: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::TypeCheck(struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,struct D3D10Shader::D3DTOKEN * __ptr64) __ptr64" ?TypeCheck@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBULValue@@W4_D3DXPARAMETER_TYPE@@IIIIPEAUD3DTOKEN@D3D10Shader@@@Z
0x639E58: "private: int __cdecl D3DXShader::CProgram::CanVectorize_IsSameRegister(unsigned int,unsigned int) __ptr64" ?CanVectorize_IsSameRegister@CProgram@D3DXShader@@AEAAHII@Z
0x4C9A80: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x499E38: D3DXMatrixRotationX
0x61A4EC: "protected: virtual long __cdecl D3DXShader::CPSProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x7E0308: "protected: virtual long __cdecl D3D10Shader::CD3D10Program::EmitInstructionScalarRHS(class D3D10Shader::CInstruction * __ptr64,enum D3D10_SB_OPCODE_TYPE) __ptr64" ?EmitInstructionScalarRHS@CD3D10Program@D3D10Shader@@MEAAJPEAVCInstruction@2@W4D3D10_SB_OPCODE_TYPE@@@Z
0x70EB14: d3dx_crc32
0x499F14: D3DXMatrixRotationY
0x66F64C: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTTexAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTTexAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x499FF0: D3DXMatrixRotationZ
0x658E74: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x472140: "Immediate constant buffer size m" ??_C@_0LG@BEABDAII@Immediate?5constant?5buffer?5size?5m@
0x4D2748: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Reorder(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Reorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x468F00: "sample count must be non-zero" ??_C@_0BO@BPMNPPD@sample?5count?5must?5be?5non?9zero?$AA@
0x5DCEFC: "protected: long __cdecl D3DXShader::CParse::MakeTypeConst(class D3DXShader::CNode * __ptr64,int) __ptr64" ?MakeTypeConst@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x48067C: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex4TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4TL@1@@Z
0x463400: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x45A670: "Matrices cannot be specified in " ??_C@_0EI@PMOHFJJO@Matrices?5cannot?5be?5specified?5in?5@
0x46CE90: "break never match (to NOP)" ??_C@_0BL@JKMMEMHI@break?5never?5match?5?$CIto?5NOP?$CJ?$AA@
0x697CC8: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x496600: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x477218: "__cdecl _real@406fe00000000000" __real@406fe00000000000
0x780CF0: "public: virtual void * __ptr64 __cdecl D3D10Shader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3D10Shader@@UEAAPEAXI@Z
0x72EE04: "protected: long __cdecl D3D10Shader::CParse::SaveScopeStack(class D3D10Shader::CNodeExpression * __ptr64) __ptr64" ?SaveScopeStack@CParse@D3D10Shader@@IEAAJPEAVCNodeExpression@2@@Z
0x5BA4E4: "public: virtual long __cdecl D3DXEffects::CEffect::OnLostDevice(void) __ptr64" ?OnLostDevice@CEffect@D3DXEffects@@UEAAJXZ
0x474260: "Reference out of bounds, [%d], o" ??_C@_0HI@IODOHBEG@Reference?5out?5of?5bounds?0?5?$FL?$CFd?$FN?0?5o@
0x6D3518: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<unsigned char> >::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@V?$dynamicarray@E@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x6E5FA0: "private: static void __cdecl D3DXIsochart::CIsochartMesh::DestroyChartsPackingBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?DestroyChartsPackingBuffer@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x4764EC: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x72F5F8: "public: virtual __cdecl D3D10Shader::CNodeProgram::~CNodeProgram(void) __ptr64" ??1CNodeProgram@D3D10Shader@@UEAA@XZ
0x4C2974: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4C29B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x5D29DC: "protected: long __cdecl D3DXShader::CCompiler::VectorizeDefaults(class D3DXShader::CNode * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x7903C8: "private: long __cdecl D3D10Shader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3D10Shader@@AEAAJIPEAII0@Z
0x45BB88: "COMPLEMENT" ??_C@_0L@LKNMPCPJ@COMPLEMENT?$AA@
0x7849DC: "protected: long __cdecl D3D10Shader::CProgram::MatchComplexTree(class D3D10Shader::CInstruction * __ptr64,struct D3D10Shader::D3D_MATCHENTRY const * __ptr64,class D3D10Shader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CProgram@D3D10Shader@@IEAAJPEAVCInstruction@2@PEBUD3D_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x5A06E4: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x49B04C: D3DXMatrixLookAtRH
0x801A24: fread
0x561CCC: D3DXFillTextureTX
0x60404C: "protected: long __cdecl D3DXShader::C30Program::EmitAddress(unsigned int) __ptr64" ?EmitAddress@C30Program@D3DXShader@@IEAAJI@Z
0x471030: "Saturate modifier not permitted " ??_C@_0EG@JEELEJAM@Saturate?5modifier?5not?5permitted?5@
0x467640: "Incorrect pHYs chunk length" ??_C@_0BM@CAALIFOJ@Incorrect?5pHYs?5chunk?5length?$AA@
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x458DF8: "const CIncludeConverter::`vftable'" ??_7CIncludeConverter@@6B@
0x580CD0: "public: void * __ptr64 __cdecl D3DXShader::CConstantTable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstantTable@D3DXShader@@QEAAPEAXI@Z
0x6958E8: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@PEBD@Z
0x5A651C: "private: long __cdecl D3DXEffects::CEffect::LoadIndexedAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadIndexedAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x819150: "__cdecl pow10pos" _pow10pos
0x56A630: "public: virtual void __cdecl D3DXTex::CCodec_L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x463EFC: "DORMTR" ??_C@_06OEEMGMKD@DORMTR?$AA@
0x6B9818: "void * __ptr64 __cdecl D3DX::__gl_pqHeapExtractMin(struct D3DX::PriorityQHeap * __ptr64)" ?__gl_pqHeapExtractMin@D3DX@@YAPEAXPEAUPriorityQHeap@1@@Z
0x6B9C08: "void * __ptr64 __cdecl D3DX::__gl_pqSortExtractMin(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortExtractMin@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x7B2BF8: "protected: long __cdecl D3D10Shader::CProgram::CompactPool_Process(struct D3D10Shader::_D3DCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3D10Shader@@IEAAJPEAU_D3DCP_DATA@2@H@Z
0x8017C6: atof
0x45EB1C: "while" ??_C@_05OODBEKIG@while?$AA@
0x463500: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x475370: "ret can only be followed by case" ??_C@_0HO@CNFDFJNN@ret?5can?5only?5be?5followed?5by?5case@
0x801D70: memset
0x814EEC: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x7FB72C: "public: virtual unsigned long __cdecl D3DXCore::CSprite::AddRef(void) __ptr64" ?AddRef@CSprite@D3DXCore@@UEAAKXZ
0x5AF7EC: "public: virtual long __cdecl D3DXEffects::CEffect::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x6DD2FC: "public: virtual __cdecl D3DXIsochart::ID3DXIsochartEngine::~ID3DXIsochartEngine(void) __ptr64" ??1ID3DXIsochartEngine@D3DXIsochart@@UEAA@XZ
0x5AE2E8: "public: virtual long __cdecl D3DXEffects::CEffect::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x458F10: "float" ??_C@_05KNFBNCOH@float?$AA@
0x4991CC: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x6F298C: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimalScaleChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float,bool)" ?OptimalScaleChart@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@M_N@Z
0x66463C: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::BuildAccelInfo(void) __ptr64" ?BuildAccelInfo@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x46873C: "width" ??_C@_05IGKADHGO@width?$AA@
0x57ED48: "long __cdecl D3DXTex::D3DXEncodeBC4S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x46CAC8: "iadd zero reduces to no-op mov" ??_C@_0BP@FFBPBFFO@iadd?5zero?5reduces?5to?5no?9op?5mov?$AA@
0x5E5720: "public: virtual class D3DXShader::CNodeProgram * __ptr64 __cdecl D3DXShader::CNodeProgram::Copy(void) __ptr64" ?Copy@CNodeProgram@D3DXShader@@UEAAPEAV12@XZ
0x73054C: "public: virtual class D3D10Shader::CNodeUsage * __ptr64 __cdecl D3D10Shader::CNodeUsage::Copy(unsigned int)const __ptr64" ?Copy@CNodeUsage@D3D10Shader@@UEBAPEAV12@I@Z
0x626C64: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAV12@KK@Z
0x6C678C: "void __cdecl D3DX::png_write_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_sPLT_struct * __ptr64)" ?png_write_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_sPLT_struct@1@@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x793D4C: "protected: long __cdecl D3D10Shader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3D10Shader@@IEAAJH@Z
0x49BBE8: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x49E7D8: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRollLocal(float,float,float) __ptr64" ?RotateYawPitchRollLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5BE138: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4012C0: "__cdecl _imp_ReadFile" __imp_ReadFile
0x5714D4: "public: long __cdecl D3DXTex::CImage::Load(void const * __ptr64,unsigned long,unsigned long,struct _D3DXIMAGE_INFO * __ptr64,int) __ptr64" ?Load@CImage@D3DXTex@@QEAAJPEBXKKPEAU_D3DXIMAGE_INFO@@H@Z
0x697374: "public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef(void) __ptr64" ?AddRef@XDataRef@NXOF@@UEAAKXZ
0x7D5830: "protected: long __cdecl D3D10Shader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3D10Shader@@IEAAJK@Z
0x6F9664: "public: bool __cdecl D3DXIsochart::CIsoMap::GetDestineVectors(unsigned long,float * __ptr64) __ptr64" ?GetDestineVectors@CIsoMap@D3DXIsochart@@QEAA_NKPEAM@Z
0x460168: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x476A9C: "__cdecl _real@3d97cb4e" __real@3d97cb4e
0x469DF0: "cannot mix packoffset elements w" ??_C@_0EI@MCJPMGCA@cannot?5mix?5packoffset?5elements?5w@
0x72EF78: "public: virtual class D3D10Shader::CNode * __ptr64 __cdecl D3D10Shader::CNode::Copy(unsigned int)const __ptr64" ?Copy@CNode@D3D10Shader@@UEBAPEAV12@I@Z
0x5AA3D8: "public: virtual long __cdecl D3DXEffects::CEffect::CommitChanges(void) __ptr64" ?CommitChanges@CEffect@D3DXEffects@@UEAAJXZ
0x459FE0: "shader version expected" ??_C@_0BI@FLANODHC@shader?5version?5expected?$AA@
0x49B278: D3DXMatrixLookAtLH
0x5BE138: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x698B8C: "int __cdecl GlobalMemoryStatusSafe(struct _MEMORYSTATUSEX * __ptr64)" ?GlobalMemoryStatusSafe@@YAHPEAU_MEMORYSTATUSEX@@@Z
0x459F50: "'%s' is not a valid register nam" ??_C@_0IJ@KOJJNDHE@?8?$CFs?8?5is?5not?5a?5valid?5register?5nam@
0x720ED8: "protected: unsigned int __cdecl D3D10Shader::CParse::ScoreFunctionCall(class D3D10Shader::CNodeFunction * __ptr64,class D3D10Shader::CNode * __ptr64,class D3D10Shader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3D10Shader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z

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