Generated by JEB on 2019/08/01

PE: C:\Windows\System32\d3dx9_30.dll Base=0x400000 SHA-256=7D1374E3B921A70B5028472AB164D9E582E3C3525334235D642664189DA9B157
PDB: d3dx9_30.pdb GUID={E2C9C982-148C-414C-B13AC68CB478897B} Age=1

8019 located named symbols:
0x409740: "phase" ??_C@_05CBPKLGJM@phase?$AA@
0x5D2BD0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticIndex(unsigned long) __ptr64" ?SemanticIndex@CShaderProgram@D3DXShader@@MEAAKK@Z
0x6CE300: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshAddEdgeVertex(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshAddEdgeVertex@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x409474: "sin" ??_C@_03BLEJJJBH@sin?$AA@
0x560310: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x428440: "shader cannot compile to a ps_1_" ??_C@_0IA@CMFLHMHN@shader?5cannot?5compile?5to?5a?5ps_1_@
0x405DBC: "__stdcall _real" __real@40124131
0x422770: "any" ??_C@_03OBJFJEBA@any?$AA@
0x5BDF70: "protected: unsigned int __cdecl D3DXShader::CParse::TypeSize(class D3DXShader::CNode * __ptr64) __ptr64" ?TypeSize@CParse@D3DXShader@@IEAAIPEAVCNode@2@@Z
0x6A88D0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataObj@NXOF@@W7EAAKXZ
0x6DE1B0: "void * __ptr64 __cdecl D3DX::png_create_struct(int)" ?png_create_struct@D3DX@@YAPEAXH@Z
0x6F5C60: "private: long __cdecl D3DXIsochart::CIsochartEngine::GenerateNewChartsToParameterize(void) __ptr64" ?GenerateNewChartsToParameterize@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x5175B0: "public: void __cdecl CD3DXTexSampler::Sample(float * __ptr64,float * __ptr64,float) __ptr64" ?Sample@CD3DXTexSampler@@QEAAXPEAM0M@Z
0x740A70: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionNormalize_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionNormalize_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x618C90: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkVertexShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DVertexShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkVertexShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DVertexShader9@@PEAPEAUID3DXBuffer@@@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x60F510: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x42C5A8: "P" ??_C@_01EJNLAFE@P?$AA@
0x6195B0: "public: __cdecl D3DXShader::CFragment::~CFragment(void) __ptr64" ??1CFragment@D3DXShader@@QEAA@XZ
0x641AE0: "public: long __cdecl D3DXShader::CPreProcessor::End(void) __ptr64" ?End@CPreProcessor@D3DXShader@@QEAAJXZ
0x48F030: "long __cdecl D3DXMesh::Simulate<unsigned int,0,4294967295>(class D3DXMesh::CSimVertexCache<unsigned int,4294967295> & __ptr64,class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$Simulate@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@I$0PPPPPPPP@@0@PEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@0@PEAIKKIIPEAV?$GXTri3Face@I@0@@Z
0x46A990: D3DXIntersectSubset
0x40FB90: "PROJECTIONTRANSFORM" ??_C@_0BE@MIMMPIKK@PROJECTIONTRANSFORM?$AA@
0x42FCF8: "Out of Memory" ??_C@_0O@BPALFKAJ@Out?5of?5Memory?$AA@
0x4088C8: "-Y %u +X %u " ??_C@_0N@BKDOIECB@?9Y?5?$CFu?5?$CLX?5?$CFu?6?$AA@
0x646720: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x740200: d3dx_inflate_trees_dynamic
0x415CC0: "ID3DXEffectCompiler: There was a" ??_C@_0EH@DECHMDAM@ID3DXEffectCompiler?3?5There?5was?5a@
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x64CAA0: "public: long __cdecl D3DXSHSim::CPRTBuffer::AllocateTex(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?AllocateTex@CPRTBuffer@D3DXSHSim@@QEAAJIIII@Z
0x4087D0: "const D3DXTex::CCodec_DXT1::`vftable'" ??_7CCodec_DXT1@D3DXTex@@6B@
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x401140: "__cdecl _imp_LockResource" __imp_LockResource
0x45CEC0: D3DXPlaneTransformArray
0x4810D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeState::Print(void) __ptr64" ?Print@CNodeState@D3DXShader@@UEAAXXZ
0x426640: "invalid input semantic '%s', onl" ??_C@_0DE@NFDJLADN@invalid?5input?5semantic?5?8?$CFs?8?0?5onl@
0x43B5C0: "private: long __cdecl D3DXCore::CFont::DrawTextAW(struct ID3DXSprite * __ptr64,void const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long,int,int * __ptr64) __ptr64" ?DrawTextAW@CFont@D3DXCore@@AEAAJPEAUID3DXSprite@@PEBXHPEAUtagRECT@@KKHPEAH@Z
0x410B4C: "NONE" ??_C@_04OKGDLNCL@NONE?$AA@
0x58FF00: "private: void __cdecl D3DXEffects::CEffect::DirtyDependenciesEx(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependenciesEx@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x4082B0: "__cdecl _real@3ea00000" __real@3ea00000
0x42F898: "__cdecl _real@3fe3333340000000" __real@3fe3333340000000
0x6E7790: "unsigned long __cdecl FindEquivParent(unsigned long * __ptr64,unsigned long)" ?FindEquivParent@@YAKPEAKK@Z
0x40210C: "__cdecl _real@bf000000" __real@bf000000
0x40F9E0: "PIXELSHADER" ??_C@_0M@CLKPKGOF@PIXELSHADER?$AA@
0x40FE50: "MINTESSELLATIONLEVEL" ??_C@_0BF@HEFGAMLK@MINTESSELLATIONLEVEL?$AA@
0x4624F0: "public: virtual long __cdecl D3DXMath::CMatrixStack::TranslateLocal(float,float,float) __ptr64" ?TranslateLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x665AD0: "public: bool __cdecl D3DXSHSim::myAdaptiveMesh::bDefaulOrient(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?bDefaulOrient@myAdaptiveMesh@D3DXSHSim@@QEAA_NIIII@Z
0x732860: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckLinearEquationParamResult(bool & __ptr64) __ptr64" ?CheckLinearEquationParamResult@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x406D9C: "__cdecl _real@3fb8aa3b" __real@3fb8aa3b
0x42A03C: "D3DX" ??_C@_04HDMBFDGE@D3DX?$AA@
0x43AC00: "public: virtual unsigned long __cdecl D3DXCore::CFont::Release(void) __ptr64" ?Release@CFont@D3DXCore@@UEAAKXZ
0x61AF00: "public: int __cdecl D3DXShader::CInstruction::IsFlowControl(void) __ptr64" ?IsFlowControl@CInstruction@D3DXShader@@QEAAHXZ
0x40BBCC: "COLOR" ??_C@_05DPNLPLKI@COLOR?$AA@
0x409974: "defb" ??_C@_04ECAGGAOJ@defb?$AA@
0x7434B7: intelsse3_D3DXMatrixDeterminant
0x4105E8: "XYZB2" ??_C@_05KBDNJLGF@XYZB2?$AA@
0x42A270: "decimal value truncated to 32bit" ??_C@_0CC@PCFJBEKG@decimal?5value?5truncated?5to?532bit@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x6D9C80: "void __cdecl D3DX::png_do_read_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x40FD78: "CCW_STENCILFUNC" ??_C@_0BA@MKCCIHFC@CCW_STENCILFUNC?$AA@
0x79AB40: "__cdecl fltused" _fltused
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x4B85C0: "long __cdecl D3DXMesh::ValidateDecl(struct _D3DVERTEXELEMENT9 const * __ptr64,int,int)" ?ValidateDecl@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@HH@Z
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x461F60: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::AddRef(void) __ptr64" ?AddRef@CMatrixStack@D3DXMath@@UEAAKXZ
0x64F6F0: "public: void __cdecl D3DXSHSim::PRTComputeEngine::InitCB(unsigned int) __ptr64" ?InitCB@PRTComputeEngine@D3DXSHSim@@QEAAXI@Z
0x6A8750: "public: virtual int __cdecl NXOF::XDataRef::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataRef@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x439100: "public: virtual long __cdecl D3DXCore::CFont::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFont@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJII@Z
0x4309A8: "Invalid cHRM blue point" ??_C@_0BI@GNBEGBIO@Invalid?5cHRM?5blue?5point?$AA@
0x408930: "__cdecl _real@47c35000" __real@47c35000
0x410CA0: "FALSE" ??_C@_05MAJJAKPI@FALSE?$AA@
0x456D60: D3DXVec3TransformArray
0x5BCF50: "protected: long __cdecl D3DXShader::CParse::Cast(struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Cast@CParse@D3DXShader@@IEAAJPEAU_D3DXVALUE@2@0PEAUD3DXTOKEN@2@@Z
0x535EE0: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x724320: "public: static bool __cdecl D3DXIsochart::CSymmetricMatrix<float>::GetEigen(unsigned __int64,float const * __ptr64,float * __ptr64,float * __ptr64,unsigned __int64,float)" ?GetEigen@?$CSymmetricMatrix@M@D3DXIsochart@@SA_N_KPEBMPEAM20M@Z
0x74668E: asin
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x4A66B0: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned int>(unsigned int * __ptr64,unsigned int * __ptr64)" ??$FindAdjacentEdge@I@D3DXMesh@@YAKPEAI0@Z
0x6B6570: "unsigned int __cdecl D3DX::jpeg_write_scanlines(struct D3DX::jpeg_compress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_write_scanlines@D3DX@@YAIPEAUjpeg_compress_struct@1@PEAPEAEI@Z
0x4314A8: "__cdecl _real@ab8cbccc" __real@ab8cbccc
0x42F888: "__cdecl _real@3fd50e5600000000" __real@3fd50e5600000000
0x409288: "string" ??_C@_06ICGJLFIM@string?$AA@
0x6A78A0: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x73D3C0: d3dx_adler32
0x6A7DF0: "public: virtual long __cdecl NXOF::TBinaryData::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryData@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x479190: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x57C560: "private: long __cdecl D3DXEffects::CEffect::ValidateId(unsigned long) __ptr64" ?ValidateId@CEffect@D3DXEffects@@AEAAJK@Z
0x434828: "empty distance tree with lengths" ??_C@_0CB@KPKKKLFO@empty?5distance?5tree?5with?5lengths@
0x423A20: "'%s': functions cannot be declar" ??_C@_0CN@OGLGABFB@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x604490: "public: virtual long __cdecl D3DXShader::CPSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6B3F30: "unsigned int __cdecl D3DX::jpeg_read_scanlines(struct D3DX::jpeg_decompress_struct * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_read_scanlines@D3DX@@YAIPEAUjpeg_decompress_struct@1@PEAPEAEI@Z
0x591DB0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x73C7D0: d3dx_inflate_blocks_new
0x423294: "static" ??_C@_06GGHJAEBN@static?$AA@
0x402190: IID_ID3DXTextureShader
0x408E58: "ps.1.0" ??_C@_06NILONMHN@ps?41?40?$AA@
0x68C1F0: "int __cdecl D3DXSHSim::dsymv_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsymv_@D3DXSHSim@@YAHPEBDPEAHPEAN2121221@Z
0x538FC0: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45B7C0: D3DXQuaternionRotationMatrix
0x410378: "TEXCOORDSIZE4_5" ??_C@_0BA@FGDJOAEN@TEXCOORDSIZE4_5?$AA@
0x5D3780: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateArguments(void) __ptr64" ?ValidateArguments@CShaderProgram@D3DXShader@@MEAAJXZ
0x428B48: "Normal" ??_C@_06EFAGIKOH@Normal?$AA@
0x40FCE0: "SRCBLENDALPHA" ??_C@_0O@EMBAMOKG@SRCBLENDALPHA?$AA@
0x6DE4E0: "void __cdecl D3DX::png_write_sig(struct D3DX::png_struct_def * __ptr64)" ?png_write_sig@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x565F70: "public: long __cdecl D3DXShader::CTextureShader::Initialize(unsigned long const * __ptr64) __ptr64" ?Initialize@CTextureShader@D3DXShader@@QEAAJPEBK@Z
0x583F50: "public: __cdecl D3DXEffects::SArgument::SArgument(void) __ptr64" ??0SArgument@D3DXEffects@@QEAA@XZ
0x406A44: "__cdecl _real@3f490fdb" __real@3f490fdb
0x402120: IID_ID3DXCompressedAnimationSet
0x4094C4: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x40FFB8: "POINTSPRITEENABLE" ??_C@_0BC@HKMABPOH@POINTSPRITEENABLE?$AA@
0x481380: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x717350: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateAdjacentChart(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?CalculateAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK0@Z
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x615250: "private: long __cdecl D3DXShader::CFragmentLinker::BuildConstantAndInputTables(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?BuildConstantAndInputTables@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAUSRegisterInfo@2@@Z
0x7464F2: atan2f
0x5D0310: "public: __cdecl D3DXShader::CNodeList::CNodeList(void) __ptr64" ??0CNodeList@D3DXShader@@QEAA@XZ
0x734010: "public: __cdecl D3DXIsochart::CMaxFlow::queue_type<int>::~queue_type<int>(void) __ptr64" ??1?$queue_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x40991C: "cnd" ??_C@_03LEPADAIH@cnd?$AA@
0x5D58E0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchPOW(void) __ptr64" ?MatchPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x425E28: "al" ??_C@_02IAODKDFB@al?$AA@
0x426424: "i_%s" ??_C@_04EAFKMBE@i_?$CFs?$AA@
0x429830: "ID3DXFragmentLinker::LinkShader:" ??_C@_0MA@HNGDLFCF@ID3DXFragmentLinker?3?3LinkShader?3@
0x6482E0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::GetGutterHelper(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,class D3DXSHSim::CGutterHelper * __ptr64 & __ptr64,bool) __ptr64" ?GetGutterHelper@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@IIAEAPEAVCGutterHelper@2@_N@Z
0x6F7570: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertImportanceOrder(void) __ptr64" ?CalculateVertImportanceOrder@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x42A298: "character continues past end of " ??_C@_0CF@HEACLEH@character?5continues?5past?5end?5of?5@
0x684570: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersect(struct D3DXSHSim::GenRay & __ptr64) __ptr64" ?AnyIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@@Z
0x42C590: "DSYTRD" ??_C@_06NCIMEOCC@DSYTRD?$AA@
0x4100F4: "WRAP14" ??_C@_06PFLKFMEP@WRAP14?$AA@
0x4095E4: ">, " ??_C@_03GKJMDEFH@?$DO?0?5?$AA@
0x423870: "initial value" ??_C@_0O@GPKAKMKB@initial?5value?$AA@
0x410468: "TEXCOORDSIZE2_6" ??_C@_0BA@FIHPOMFC@TEXCOORDSIZE2_6?$AA@
0x6D28F0: "void __cdecl D3DX::__gl_edgeIntersect(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeIntersect@D3DX@@YAXPEAUGLUvertex@1@0000@Z
0x6F4D50: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseCurrentCharts(void) __ptr64" ?ReleaseCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x63F090: "protected: long __cdecl D3DXShader::CPreProcessor::InitializeDefines(struct _D3DXMACRO const * __ptr64) __ptr64" ?InitializeDefines@CPreProcessor@D3DXShader@@IEAAJPEBU_D3DXMACRO@@@Z
0x578240: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::CEffectCompiler(void) __ptr64" ??0CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x53AD90: "public: virtual void __cdecl D3DXTex::CCodec_G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4303B0: "Ignoring attempt to write 16-bit" ??_C@_0EA@PGJGJFFB@Ignoring?5attempt?5to?5write?516?9bit@
0x4013B8: "__cdecl _imp_atol" __imp_atol
0x5D11E0: "public: __cdecl D3DXShader::CNodeExpression::CNodeExpression(void) __ptr64" ??0CNodeExpression@D3DXShader@@QEAA@XZ
0x79E6F0: "int use_dgesdd" ?use_dgesdd@@3HA
0x54F7C0: D3DXAssembleShaderFromFileA
0x4026C0: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `ID3DXKeyframedAnimationSet'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BID3DXKeyframedAnimationSet@@@
0x4AE6D0: "char * __ptr64 __cdecl D3DXMesh::GetString(char const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64)" ?GetString@D3DXMesh@@YAPEADPEBDKPEAUSStringList@1@@Z
0x7043E0: "private: bool __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexStretchAroundCenter(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?OptimizeVertexStretchAroundCenter@CIsochartMesh@D3DXIsochart@@AEAA_NAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x405C70: "__stdcall _real" __real@20000000
0x406D48: "__cdecl _real@c0a00000" __real@c0a00000
0x45B360: D3DXMatrixOrthoLH
0x6AC630: "int __cdecl NXOF::yyGetName(int)" ?yyGetName@NXOF@@YAHH@Z
0x79C5AC: "int D3DXShader::d3dxshader_debug" ?d3dxshader_debug@D3DXShader@@3HA
0x40CAF8: "const D3DXShader::CNodeAsmRegister::`vftable'" ??_7CNodeAsmRegister@D3DXShader@@6B@
0x430FC0: "Missing IHDR before oFFs" ??_C@_0BJ@GOGKJOPG@Missing?5IHDR?5before?5oFFs?$AA@
0x5713C0: "long __cdecl D3DXEffects::Compiler::SetMat(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXMATRIX@@I@Z
0x406D44: "__cdecl _real@c1a00000" __real@c1a00000
0x42E3C8: "Huffman table 0x%02x was not def" ??_C@_0CF@BKANFCCL@Huffman?5table?50x?$CF02x?5was?5not?5def@
0x45E3A0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x405C5C: "__cdecl _real@b4000000" __real@b4000000
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x64BAD0: D3DXSavePRTBufferToFileW
0x42C674: "EBZ" ??_C@_03EBDLGEJM@EBZ?$AA@
0x4229B0: "redefinition of '%s'" ??_C@_0BF@IFLPIDJI@redefinition?5of?5?8?$CFs?8?$AA@
0x73C8C0: d3dx_inflate_blocks
0x6D61E0: "void __cdecl D3DX::png_set_write_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64))" ?png_set_write_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@ZP6AX0@Z@Z
0x5D3C10: "protected: long __cdecl D3DXShader::CShaderProgram::ColorChildren2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorChildren2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x46E3B0: D3DXComputeBoundingSphere
0x43E230: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::AddRef(void) __ptr64" ?AddRef@CConstantTable@D3DXShader@@UEAAKXZ
0x42C5A0: "O" ??_C@_01MJMHLOMK@O?$AA@
0x4094B8: "min" ??_C@_03KLIPLJLL@min?$AA@
0x429B10: "internal error: cannot read from" ??_C@_0DF@MLHOOIE@internal?5error?3?5cannot?5read?5from@
0x406D38: "__cdecl _real@41f00000" __real@41f00000
0x406D2C: "__cdecl _real@c1100000" __real@c1100000
0x69FBF0: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`vector deleting destructor'(unsigned int) __ptr64" ??_ETFile@NXOF@@UEAAPEAXI@Z
0x406C60: "Texture0@Name" ??_C@_0O@KCFLGIDJ@Texture0?$EAName?$AA@
0x5D7880: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF(void) __ptr64" ?MatchIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x4810B0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x483960: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x431FB8: "__cdecl _real@43f0000000000000" __real@43f0000000000000
0x4105F0: "XYZB1" ??_C@_05IKBAMIKG@XYZB1?$AA@
0x54F940: D3DXAssembleShaderFromFileW
0x6E63B0: "void __cdecl D3DX::png_handle_pHYs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pHYs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4087D0: "const D3DXTex::CCodec_DXT3::`vftable'" ??_7CCodec_DXT3@D3DXTex@@6B@
0x493820: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6D44A0: "void __cdecl D3DX::png_zfree(void * __ptr64,void * __ptr64)" ?png_zfree@D3DX@@YAXPEAX0@Z
0x643FD0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexVersion(char const * __ptr64,unsigned long * __ptr64) __ptr64" ?LexVersion@CTokenize@D3DXShader@@IEAAIPEBDPEAK@Z
0x48E9C0: "public: class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned short>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@G@D3DXMesh@@QEAAPEAV?$CEdgeInfo@G@2@XZ
0x48D550: "public: class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64 __cdecl D3DXMesh::CSimplificationHeap<unsigned int>::PeiExtractMin(void) __ptr64" ?PeiExtractMin@?$CSimplificationHeap@I@D3DXMesh@@QEAAPEAV?$CEdgeInfo@I@2@XZ
0x40FD48: "COLORWRITEENABLE2" ??_C@_0BC@HGLKAHEL@COLORWRITEENABLE2?$AA@
0x40BCA4: "depth" ??_C@_05BJGJGKJC@depth?$AA@
0x79C58C: "int D3DXShader::d3dxshader_val" ?d3dxshader_val@D3DXShader@@3HA
0x42259C: "tex2D" ??_C@_05JCCNNKDK@tex2D?$AA@
0x4623D0: "public: virtual long __cdecl D3DXMath::CMatrixStack::Scale(float,float,float) __ptr64" ?Scale@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x6CE0E0: "void __cdecl D3DX::__gl_meshDelete(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshDelete@D3DX@@YAXPEAUGLUhalfEdge@1@@Z
0x71EDC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::MakePartitionValid(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?MakePartitionValid@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x6231F0: "protected: long __cdecl D3DXShader::CProgram::ReadWriteInfo(void) __ptr64" ?ReadWriteInfo@CProgram@D3DXShader@@IEAAJXZ
0x531F50: "public: virtual void __cdecl D3DXTex::CCodec_A8P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72FEC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateSubChartAdjacentChart(unsigned long,unsigned long * __ptr64) __ptr64" ?CalculateSubChartAdjacentChart@CIsochartMesh@D3DXIsochart@@AEAAJKPEAK@Z
0x4098AC: "endrep" ??_C@_06EFEEOEEO@endrep?$AA@
0x549F10: "void __cdecl D3DXTex::FindEndPointsBC4(float const * __ptr64 const,int,unsigned char & __ptr64,unsigned char & __ptr64)" ?FindEndPointsBC4@D3DXTex@@YAXQEBMHAEAE1@Z
0x643690: "public: long __cdecl D3DXShader::CTErrors::SyntaxError(unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?SyntaxError@CTErrors@D3DXShader@@QEAAJIPEAUD3DXTOKEN@2@@Z
0x4B28D0: "long __cdecl D3DXMesh::AddOtherVertexData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherVertexData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x422E10: "'%s': array dimensions of type m" ??_C@_0DA@BIHDIFPB@?8?$CFs?8?3?5array?5dimensions?5of?5type?5m@
0x43E230: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::AddRef(void) __ptr64" ?AddRef@CEffectPool@D3DXEffects@@UEAAKXZ
0x41C3E0: "__cdecl _real@3fc70edc3bd59924" __real@3fc70edc3bd59924
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x63B450: "protected: long __cdecl D3DXShader::CTReorderInstructions::Reduce(void) __ptr64" ?Reduce@CTReorderInstructions@D3DXShader@@IEAAJXZ
0x48E5D0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5772D0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x579B00: "public: __cdecl D3DXEffects::Compiler::CEffectCompiler::~CEffectCompiler(void) __ptr64" ??1CEffectCompiler@Compiler@D3DXEffects@@QEAA@XZ
0x6A2550: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x4813B0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x423138: "type mismatch" ??_C@_0O@GKKICOF@type?5mismatch?$AA@
0x699090: "int __cdecl D3DXSHSim::dlarfb_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dlarfb_@D3DXSHSim@@YAHPEBD000PEAH11PEAN1212121@Z
0x422760: "clamp" ??_C@_05HADFAIAH@clamp?$AA@
0x5A03B0: "protected: long __cdecl D3DXShader::CCompiler::VectorizeBase(enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int,unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeBase@CCompiler@D3DXShader@@IEAAJW4_D3DXTYPE_TEMPLATE@2@IIKPEAII1PEAVCNode@2@1@Z
0x49FDD0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x40BBB8: "SAMPLE" ??_C@_06CLEKFGNM@SAMPLE?$AA@
0x4226CC: "fwidth" ??_C@_06ECGIDAGM@fwidth?$AA@
0x6A8D00: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@W7EAAJPEADPEA_K@Z
0x681770: "public: long __cdecl D3DXSHSim::OctTree::PullHiearchy(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int) __ptr64" ?PullHiearchy@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@I@Z
0x781D18: "__cdecl _IMPORT_DESCRIPTOR_ntdll" __IMPORT_DESCRIPTOR_ntdll
0x409720: "_cube" ??_C@_05GCEPDJOB@_cube?$AA@
0x7B4308: "float * D3DXIsochart::g_PackingSinTable" ?g_PackingSinTable@D3DXIsochart@@3PAMA
0x7B2048: "union NXOF::YYSTYPE * __ptr64 __ptr64 NXOF::xofparse_vsp" ?xofparse_vsp@NXOF@@3PEATYYSTYPE@1@EA
0x5D20E0: "public: virtual class D3DXShader::CNodeType * __ptr64 __cdecl D3DXShader::CNodeType::Copy(void) __ptr64" ?Copy@CNodeType@D3DXShader@@UEAAPEAV12@XZ
0x45F270: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x409260: "texture2D" ??_C@_09PFEOJLIO@texture2D?$AA@
0x4102F0: "SRCBLEND" ??_C@_08KNIBJBFG@SRCBLEND?$AA@
0x6AEA00: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x4108D8: "CAMERASPACEPOSITION" ??_C@_0BE@GEIPOAGO@CAMERASPACEPOSITION?$AA@
0x401E38: "ScriptApplyDigitSubstitution" ??_C@_0BN@GIMDAPPD@ScriptApplyDigitSubstitution?$AA@
0x6B6210: "void __cdecl D3DX::jpeg_CreateCompress(struct D3DX::jpeg_compress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateCompress@D3DX@@YAXPEAUjpeg_compress_struct@1@H_K@Z
0x406E40: "__cdecl _real@40c90fdb" __real@40c90fdb
0x42AD88: "__cdecl _real@c0490fdb" __real@c0490fdb
0x4AE560: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GenerateAdjacency(float) __ptr64" ?GenerateAdjacency@GXPatchMesh@D3DXMesh@@UEAAJM@Z
0x7464FE: asinf
0x410C58: "ZERO" ??_C@_04PPGNNOJD@ZERO?$AA@
0x79D5D8: "private: static class D3DXShader::CInstruction * __ptr64 __ptr64 D3DXShader::CInstruction::s_pFree" ?s_pFree@CInstruction@D3DXShader@@0PEAV12@EA
0x5EDCB0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIFBOOL(int) __ptr64" ?EmitANDIFBOOL@CShaderProgram@D3DXShader@@IEAAJH@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x402180: IID_ID3DXFragmentLinker
0x4098DC: "m3x2" ??_C@_04NHDIBMI@m3x2?$AA@
0x422B48: "Values" ??_C@_06KLBDMJOP@Values?$AA@
0x59F970: "public: virtual long __cdecl D3DXEffects::CEffect::ValidateTechnique(char const * __ptr64) __ptr64" ?ValidateTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x402160: IID_ID3DXEffect
0x4087D0: "const D3DXTex::CCodec_DXT2::`vftable'" ??_7CCodec_DXT2@D3DXTex@@6B@
0x6B7BE0: "void __cdecl D3DX::jinit_input_controller(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_input_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x456CD0: D3DXVec3Transform
0x41062C: "COUNT4" ??_C@_06LCNJONPC@COUNT4?$AA@
0x746A6A: srand
0x544480: "protected: long __cdecl D3DXTex::CBlt::BltSame_DXTn(void) __ptr64" ?BltSame_DXTn@CBlt@D3DXTex@@IEAAJXZ
0x40FD60: "COLORWRITEENABLE1" ??_C@_0BC@FNJHFEII@COLORWRITEENABLE1?$AA@
0x6BB610: "long __cdecl D3DX::jpeg_mem_available(struct D3DX::jpeg_common_struct * __ptr64,long,long,long)" ?jpeg_mem_available@D3DX@@YAJPEAUjpeg_common_struct@1@JJJ@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x42DF20: "Unknown APP14 marker (not Adobe)" ??_C@_0CM@CAEPHFAA@Unknown?5APP14?5marker?5?$CInot?5Adobe?$CJ@
0x63A950: "protected: long __cdecl D3DXShader::CTReorderInstructions::Bubble(unsigned int) __ptr64" ?Bubble@CTReorderInstructions@D3DXShader@@IEAAJI@Z
0x4084E0: "const D3DXTex::CCodec_A8P8::`vftable'" ??_7CCodec_A8P8@D3DXTex@@6B@
0x61CC70: "void __cdecl D3DXShader::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXShader@@YAXP6AHIIPEBX@ZPEAII0@Z
0x6F35D0: "public: void __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::clear(void) __ptr64" ?clear@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAXXZ
0x4882D0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x44BDC0: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x6F2D50: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceAttributeBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportFaceAttributeBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x4233BC: "enum" ??_C@_04DBJPMPLO@enum?$AA@
0x6FE240: "public: __cdecl GeodesicDist::CApproximateOneToAll::~CApproximateOneToAll(void) __ptr64" ??1CApproximateOneToAll@GeodesicDist@@QEAA@XZ
0x405E2C: "__cdecl _real@3f13cd3a" __real@3f13cd3a
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@NK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4087B0: "const D3DXTex::CCodec_YUY2::`vftable'" ??_7CCodec_YUY2@D3DXTex@@6B@
0x61B870: "public: long __cdecl D3DXShader::CArgument::Instance(class D3DXShader::CArgument * __ptr64) __ptr64" ?Instance@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x409168: "[%u]" ??_C@_04LMNNCAJG@?$FL?$CFu?$FN?$AA@
0x5A2A00: "protected: long __cdecl D3DXShader::CCompiler::Reset(unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?Reset@CCompiler@D3DXShader@@IEAAJIIPEAI@Z
0x4830A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x402430: IID_ID3DXRenderToSurface
0x626ED0: "protected: long __cdecl D3DXShader::CProgram::CompactOutputs(void) __ptr64" ?CompactOutputs@CProgram@D3DXShader@@IEAAJXZ
0x623920: "protected: long __cdecl D3DXShader::CProgram::ParentChildInfo(void) __ptr64" ?ParentChildInfo@CProgram@D3DXShader@@IEAAJXZ
0x6789B0: "public: virtual void __cdecl D3DXSHSim::PRTClosestCB::Init(struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64) __ptr64" ?Init@PRTClosestCB@D3DXSHSim@@UEAAXAEBUD3DXVECTOR3@@00@Z
0x4015B0: "__cdecl _imp_modff" __imp_modff
0x40BB58: "oT" ??_C@_02JNOCDCKA@oT?$AA@
0x42B008: "const D3DXSHSim::PRTCBClosestTexMono::`vftable'" ??_7PRTCBClosestTexMono@D3DXSHSim@@6B@
0x6FE5B0: "public: __cdecl D3DXIsochart::CIsochartMesh::CIsochartMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,class D3DXIsochart::CIsochartEngine const & __ptr64) __ptr64" ??0CIsochartMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@AEBVCIsochartEngine@1@@Z
0x410180: "STENCILWRITEMASK" ??_C@_0BB@HGHJGPPM@STENCILWRITEMASK?$AA@
0x405E20: "__cdecl _real@3f860a93" __real@3f860a93
0x422C00: "implicitly " ??_C@_0M@PIIIJKN@implicitly?5?$AA@
0x61D2C0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTransform@D3DXShader@@UEAAPEAXI@Z
0x449BA0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackWeight(unsigned int,float) __ptr64" ?SetTrackWeight@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x5DA280: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_COND(void) __ptr64" ?MatchBREAK_COND@CShaderProgram@D3DXShader@@IEAAJXZ
0x73F500: d3dx_inflate_codes_new
0x456550: D3DXVec2TransformCoord
0x42F290: "__cdecl _real@df238d352e5096af" __real@df238d352e5096af
0x5522A0: D3DXPreprocessShader
0x60DDD0: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECVSProgram@D3DXShader@@UEAAPEAXI@Z
0x646600: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x4A8520: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64 * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREFILTERTYPE * __ptr64,enum _D3DTEXTUREADDRESS * __ptr64,unsigned long * __ptr64) __ptr64" ?GetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DBaseTexture9@@PEAW4_D3DTEXTUREFILTERTYPE@@11PEAW4_D3DTEXTUREADDRESS@@PEAK@Z
0x44A8D0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::CloneAnimationController(unsigned int,unsigned int,unsigned int,unsigned int,struct ID3DXAnimationController * __ptr64 * __ptr64) __ptr64" ?CloneAnimationController@CAnimationController@D3DXAnimation@@UEAAJIIIIPEAPEAUID3DXAnimationController@@@Z
0x422AA8: "imaginary square root" ??_C@_0BG@BHCABPPD@imaginary?5square?5root?$AA@
0x427C80: "can read from texcoord and use i" ??_C@_0EK@BODDEHJB@can?5read?5from?5texcoord?5and?5use?5i@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::~dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x4090EC: "i%u" ??_C@_03PEFLJBNC@i?$CFu?$AA@
0x5758B0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x410478: "TEXCOORDSIZE2_5" ??_C@_0BA@HDFCLPJB@TEXCOORDSIZE2_5?$AA@
0x745970: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x5E8080: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveFlowControl(void) __ptr64" ?ResolveFlowControl@CShaderProgram@D3DXShader@@IEAAJXZ
0x595810: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@CShaderProgram@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x5657E0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x4087D0: "const D3DXTex::CCodec_DXT5::`vftable'" ??_7CCodec_DXT5@D3DXTex@@6B@
0x548BD0: "public: __cdecl D3DXTex::CLockSurface::~CLockSurface(void) __ptr64" ??1CLockSurface@D3DXTex@@QEAA@XZ
0x410368: "TEXCOORDSIZE4_6" ??_C@_0BA@HNBELDIO@TEXCOORDSIZE4_6?$AA@
0x429190: "too many arguments to target TX" ??_C@_0CA@EAJPCFML@too?5many?5arguments?5to?5target?5TX?$AA@
0x4B8030: D3DXLoadMeshFromXResource
0x79AB50: "__cdecl _security_cookie_complement" __security_cookie_complement
0x423C38: "const D3DXShader::CNodeTree::`vftable'" ??_7CNodeTree@D3DXShader@@6B@
0x6026B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitPhase(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?EmitPhase@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x552880: "long __cdecl D3DXShader::EmitDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64)" ?EmitDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IIPEAVCNode@1@PEAK@Z
0x483240: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x4997E0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x406E70: "D3DXCreateText: GetOutlineTextMe" ??_C@_0EK@OIIAKMCD@D3DXCreateText?3?5GetOutlineTextMe@
0x455F30: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x456720: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x457A40: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x422740: "ddy" ??_C@_03NLNMOBPE@ddy?$AA@
0x430AF0: "Invalid sRGB after IDAT" ??_C@_0BI@PGAMKAKH@Invalid?5sRGB?5after?5IDAT?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x40FA78: "LIGHTFALLOFF" ??_C@_0N@NOICNMGM@LIGHTFALLOFF?$AA@
0x46CDD0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CD3DXSkinInfo@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x405DB0: "__cdecl _real@bf170d19" __real@bf170d19
0x41014C: "WRAP3" ??_C@_05KGBKIOGA@WRAP3?$AA@
0x622FF0: "private: long __cdecl D3DXShader::CProgram::SwizzleParameter(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?SwizzleParameter@CProgram@D3DXShader@@AEAAJPEAI0IH@Z
0x4015A8: "__cdecl _imp__stricmp" __imp__stricmp
0x7468B0: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x726AA0: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CreateProgressiveMesh(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?CreateProgressiveMesh@CProgressiveMesh@D3DXIsochart@@AEAAJAEAVCIsochartMesh@2@@Z
0x401098: "__cdecl _imp_CreateFontIndirectA" __imp_CreateFontIndirectA
0x42261C: "sign" ??_C@_04HHGHLBPI@sign?$AA@
0x64B5D0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::UnlockBuffer(void) __ptr64" ?UnlockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x559B20: "public: void __cdecl D3DXShader::CFragmentRegisterAllocator::GetElements(class D3DXShader::CRegisterEntryNode * __ptr64 * __ptr64) __ptr64" ?GetElements@CFragmentRegisterAllocator@D3DXShader@@QEAAXPEAPEAVCRegisterEntryNode@2@@Z
0x662D00: "unsigned int * __ptr64 __cdecl D3DXSHSim::ComputeSuperClusters(unsigned int,unsigned int * __ptr64,class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64,unsigned int,unsigned int & __ptr64)" ?ComputeSuperClusters@D3DXSHSim@@YAPEAIIPEAIAEAV?$GXArray@UmyFace@D3DXSHSim@@@1@IAEAI@Z
0x61A4D0: "public: __cdecl D3DXShader::CFragmentLinker::~CFragmentLinker(void) __ptr64" ??1CFragmentLinker@D3DXShader@@QEAA@XZ
0x639B30: "protected: long __cdecl D3DXShader::CProgram::CompactRegisters(void) __ptr64" ?CompactRegisters@CProgram@D3DXShader@@IEAAJXZ
0x59D630: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x59D5F0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x535680: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x59E400: "private: long __cdecl D3DXEffects::CEffect::RecordSetInt(char const * __ptr64,int) __ptr64" ?RecordSetInt@CEffect@D3DXEffects@@AEAAJPEBDH@Z
0x6556C0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::MultiplyAlbedo(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?MultiplyAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x462850: "void __cdecl D3DXMath::sh_eval_basis_4(float,float,float,float * __ptr64 const)" ?sh_eval_basis_4@D3DXMath@@YAXMMMQEAM@Z
0x479480: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x4278F8: "cannot perform double dependent " ??_C@_0DH@DPMPNEAO@cannot?5perform?5double?5dependent?5@
0x410A34: "ALPHA" ??_C@_05ELNMJPED@ALPHA?$AA@
0x40FA00: "LIGHTENABLE" ??_C@_0M@FHGHLLBI@LIGHTENABLE?$AA@
0x792248: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_A8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_A8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x47EA50: "long __cdecl D3DXMesh::D3DXCreateSkinInfoFromBones(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,class D3DXMesh::CBone * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64)" ?D3DXCreateSkinInfoFromBones@D3DXMesh@@YAJKPEBU_D3DVERTEXELEMENT9@@KPEAVCBone@1@PEAPEAUID3DXSkinInfo@@@Z
0x59D610: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x6AA0A0: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::Release(void) __ptr64" ?Release@TBinarySaveData@NXOF@@UEAAKXZ
0x4757B0: D3DXOptimizeVertices
0x64D570: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractBasis(unsigned int,float * __ptr64) __ptr64" ?ExtractBasis@CPRTCompBuffer@D3DXSHSim@@UEAAJIPEAM@Z
0x42E098: "Virtual array controller messed " ??_C@_0CD@GCLFJCHC@Virtual?5array?5controller?5messed?5@
0x45A270: D3DXMatrixRotationQuaternion
0x410650: "GAUSSIANQUAD" ??_C@_0N@HGLHFMIF@GAUSSIANQUAD?$AA@
0x40BFC0: "source modifiers are not allowed" ??_C@_0DL@OMAEJHPC@source?5modifiers?5are?5not?5allowed@
0x401F50: "gdi32.dll" ??_C@_09HDGMBNAP@gdi32?4dll?$AA@
0x593F60: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x4087D0: "const D3DXTex::CCodec_DXT4::`vftable'" ??_7CCodec_DXT4@D3DXTex@@6B@
0x548910: "public: __cdecl D3DXTex::CLockSurface::CLockSurface(void) __ptr64" ??0CLockSurface@D3DXTex@@QEAA@XZ
0x6A7400: "public: virtual int __cdecl NXOF::XSrcMemory::ReadFloat(float * __ptr64) __ptr64" ?ReadFloat@XSrcMemory@NXOF@@UEAAHPEAM@Z
0x487DD0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x401080: "__cdecl _imp_CreateFontIndirectW" __imp_CreateFontIndirectW
0x792250: "long (__cdecl* __ptr64 D3DXTex::g_pBoxFilter2D_X8R8G8B8)(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?g_pBoxFilter2D_X8R8G8B8@D3DXTex@@3P6AJPEAI0IIII@ZEA
0x733F50: "public: int __cdecl D3DXIsochart::CGraphcut::AddNode(void) __ptr64" ?AddNode@CGraphcut@D3DXIsochart@@QEAAHXZ
0x564F30: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x44BDB0: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetNumAnimationSets(void) __ptr64" ?GetNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x410548: "TEXCOORDSIZE1_0" ??_C@_0BA@BMJAOEDK@TEXCOORDSIZE1_0?$AA@
0x6A5040: "public: int __cdecl NXOF::XTemplateList::Find(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x43E280: "public: virtual long __cdecl D3DXCore::CRenderToSurface::BeginScene(struct IDirect3DSurface9 * __ptr64,struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?BeginScene@CRenderToSurface@D3DXCore@@UEAAJPEAUIDirect3DSurface9@@PEBU_D3DVIEWPORT9@@@Z
0x6830E0: "public: int __cdecl D3DXSHSim::BVHNode::bClosestHit(struct D3DXSHSim::AugGenRay const & __ptr64,float,float,struct D3DXSHSim::GenHitRecord * __ptr64,struct D3DXSHSim::SimpMeshStruct * __ptr64)const __ptr64" ?bClosestHit@BVHNode@D3DXSHSim@@QEBAHAEBUAugGenRay@2@MMPEAUGenHitRecord@2@PEAUSimpMeshStruct@2@@Z
0x6921C0: "int __cdecl D3DXSHSim::dstebz_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dstebz_@D3DXSHSim@@YAHPEBD0PEAHPEAN21122211211211@Z
0x665960: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x665860: "protected: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Rehash(unsigned int) __ptr64" ?Rehash@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x44C090: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x42F2F8: "Valid palette required for palet" ??_C@_0CM@ECEDMABC@Valid?5palette?5required?5for?5palet@
0x430238: "Invalid cHRM green point specifi" ??_C@_0CD@IEHDBPFI@Invalid?5cHRM?5green?5point?5specifi@
0x654EB0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshes(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64,unsigned long * __ptr64) __ptr64" ?SetMeshes@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXMesh@@H0PEAK@Z
0x422C4C: "pass" ??_C@_04BBDAIEHH@pass?$AA@
0x5C6150: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::MatrixType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?MatrixType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x715E70: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateIsoParameterization(void) __ptr64" ?CalculateIsoParameterization@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x79AD98: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnzgsUmlyygUlyqUznwGEUkxsnzgsOlyq@d3dxmath" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnzgsUmlyygUlyqUznwGEUkxsnzgsOlyq@d3dxmath
0x428AE4: "v_%s%d" ??_C@_06FPEPPKBM@v_?$CFs?$CFd?$AA@
0x410788: "MODULATEALPHA_ADDCOLOR" ??_C@_0BH@FFLBKNHO@MODULATEALPHA_ADDCOLOR?$AA@
0x53A940: "public: virtual void __cdecl D3DXTex::CCodec_CxV8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_CxV8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6C1C50: "void __cdecl D3DX::__gl_noEndData(void * __ptr64)" ?__gl_noEndData@D3DX@@YAXPEAX@Z
0x651E90: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x625180: "protected: long __cdecl D3DXShader::CProgram::RemoveDeadCode(void) __ptr64" ?RemoveDeadCode@CProgram@D3DXShader@@IEAAJXZ
0x64EC40: D3DXLoadPRTCompBufferFromFileA
0x428A50: "internal error: write to output " ??_C@_0EA@CJDIHPHC@internal?5error?3?5write?5to?5output?5@
0x63E1B0: "protected: long __cdecl D3DXShader::CPreProcessor::AddDefine(class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AddDefine@CPreProcessor@D3DXShader@@IEAAJPEAVCPPDefine@2@@Z
0x401070: "__cdecl _imp_SetBkColor" __imp_SetBkColor
0x408DF0: "ps_1_1" ??_C@_06FACECGCE@ps_1_1?$AA@
0x450100: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimSetList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimSetList@D3DXAnimation@@QEAAPEAXI@Z
0x563BD0: "public: static class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::Create(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?Create@CConstant@D3DXShader@@SAPEAV12@PEAVCConstantTable@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x649BB0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAAJI@Z
0x430658: "PNG unsigned integer out of rang" ??_C@_0CE@PKONPPC@PNG?5unsigned?5integer?5out?5of?5rang@
0x70FD50: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PackingOneChart(class D3DXIsochart::CIsochartMesh * __ptr64,struct D3DXIsochart::_AtlasInfo & __ptr64,unsigned long)" ?PackingOneChart@CIsochartMesh@D3DXIsochart@@CAJPEAV12@AEAU_AtlasInfo@2@K@Z
0x6C4230: "void __cdecl D3DX::jpeg_gen_optimal_table(struct D3DX::jpeg_compress_struct * __ptr64,struct D3DX::JHUFF_TBL * __ptr64,long * __ptr64 const)" ?jpeg_gen_optimal_table@D3DX@@YAXPEAUjpeg_compress_struct@1@PEAUJHUFF_TBL@1@QEAJ@Z
0x746190: "__cdecl CRT_INIT" _CRT_INIT
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x608A00: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x69E220: "int __cdecl D3DXSHSim::s_cat(char * __ptr64,char const * __ptr64 * __ptr64,int * __ptr64,int * __ptr64,int)" ?s_cat@D3DXSHSim@@YAHPEADPEAPEBDPEAH2H@Z
0x4230F8: "array expected" ??_C@_0P@NDNHAOMH@array?5expected?$AA@
0x423458: "char" ??_C@_04ENMBGAPA@char?$AA@
0x42A4F0: "const D3DXSHSim::PRTAccellHiearchy::`vftable'" ??_7PRTAccellHiearchy@D3DXSHSim@@6B@
0x6B9060: "void __cdecl D3DX::jinit_memory_mgr(struct D3DX::jpeg_common_struct * __ptr64)" ?jinit_memory_mgr@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x69FA80: "public: virtual long __cdecl NXOF::TSaveObject::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x401410: "__cdecl _imp_exp" __imp_exp
0x429820: "r_$" ??_C@_03IJIFMANP@r_$?$AA@
0x430A30: "Missing PLTE before cHRM" ??_C@_0BJ@PEGEEMNB@Missing?5PLTE?5before?5cHRM?$AA@
0x4012E8: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x49DC50: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x42A1B8: "float '%gh'" ??_C@_0M@LMKAOKNG@float?5?8?$CFgh?8?$AA@
0x429C90: "indefinite logarithm" ??_C@_0BF@DODCNEOM@indefinite?5logarithm?$AA@
0x59B120: "public: virtual long __cdecl D3DXEffects::CEffect::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x481110: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x546110: "protected: long __cdecl D3DXTex::CBlt::BltBox2D(void) __ptr64" ?BltBox2D@CBlt@D3DXTex@@IEAAJXZ
0x410868: "MODULATE2X" ??_C@_0L@LNGAIBN@MODULATE2X?$AA@
0x63A500: "public: virtual long __cdecl D3DXShader::CProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x59D650: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x521890: D3DXCheckTextureRequirements
0x587EA0: "private: long __cdecl D3DXEffects::CEffect::CreateMemberHandles(struct D3DXEffects::SHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@K@Z
0x675E50: "double __cdecl points_sumsq(struct points_typ * __ptr64)" ?points_sumsq@@YANPEAUpoints_typ@@@Z
0x409538: "Error: Error getting texture sha" ??_C@_0DD@PGDMPJFD@Error?3?5Error?5getting?5texture?5sha@
0x6B9A40: "void __cdecl D3DX::jinit_master_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_master_decompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x745A40: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x408E30: "ps.2.0" ??_C@_06MKALHDJD@ps?42?40?$AA@
0x439180: "public: long __cdecl D3DXCore::CFont::Initialize(struct IDirect3DDevice9 * __ptr64,void const * __ptr64,int) __ptr64" ?Initialize@CFont@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@PEBXH@Z
0x431F50: "__cdecl _real@350637bd" __real@350637bd
0x6B9280: "void __cdecl D3DX::jpeg_calc_output_dimensions(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_calc_output_dimensions@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x429D50: "failed to open source file: '%s'" ??_C@_0CB@KOAGPCN@failed?5to?5open?5source?5file?3?5?8?$CFs?8@
0x4AD710: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x409128: "s%u" ??_C@_03MLPPCGCJ@s?$CFu?$AA@
0x528FA0: D3DXCreateVolumeTextureFromFileW
0x435680: "public: virtual long __cdecl D3DXCore::CBuffer::Init(unsigned long) __ptr64" ?Init@CBuffer@D3DXCore@@UEAAJK@Z
0x422528: "tex3Dlod" ??_C@_08OPECKIJE@tex3Dlod?$AA@
0x741F30: "struct D3DXFLOAT16 * __ptr64 __cdecl D3DXFloat32To16Array_X64(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?D3DXFloat32To16Array_X64@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x565F10: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x401518: "__cdecl _imp_logf" __imp_logf
0x65B910: "public: __cdecl D3DXSHSim::PRTSamplingInfo::~PRTSamplingInfo(void) __ptr64" ??1PRTSamplingInfo@D3DXSHSim@@QEAA@XZ
0x6DDB60: "void __cdecl D3DX::png_do_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x46D390: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneOffsetMatrix(unsigned long) __ptr64" ?GetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAPEAUD3DXMATRIX@@K@Z
0x46FA50: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6FBA00: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindFacesAffectedBySplit(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindFacesAffectedBySplit@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@1@Z
0x4287D4: "Fog" ??_C@_03JPDFGHP@Fog?$AA@
0x453DF0: D3DXFrameCalculateBoundingSphere
0x402620: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x46F960: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410170: "TEXTUREFACTOR" ??_C@_0O@GLBNFMOK@TEXTUREFACTOR?$AA@
0x6411B0: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromFile(void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromFile@CPreProcessor@D3DXShader@@QEAAJPEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x468FD0: D3DXBoxBoundProbe
0x52B8F0: "protected: __cdecl D3DXTex::CCodec::CCodec(struct D3DX_BLT * __ptr64,unsigned int,unsigned long) __ptr64" ??0CCodec@D3DXTex@@IEAA@PEAUD3DX_BLT@@IK@Z
0x42E3F0: "Backing store not supported" ??_C@_0BM@HJHFKLAF@Backing?5store?5not?5supported?$AA@
0x429EB0: "include" ??_C@_07FHOHOHLG@include?$AA@
0x408680: "const D3DXTex::CCodec_CxV8U8::`vftable'" ??_7CCodec_CxV8U8@D3DXTex@@6B@
0x42E168: "Read failed on temporary file" ??_C@_0BO@EEPJGHHI@Read?5failed?5on?5temporary?5file?$AA@
0x430B28: "Profile size field missing from " ??_C@_0CL@DPOBKPIG@Profile?5size?5field?5missing?5from?5@
0x74654A: setlocale
0x798D5C: "float fMaxError" ?fMaxError@@3MA
0x408E64: "for" ??_C@_03JOHEBPFF@for?$AA@
0x4238E0: "function parameters" ??_C@_0BE@CJCAHKIM@function?5parameters?$AA@
0x746622: atoi
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x5D07D0: "public: virtual int __cdecl D3DXShader::CNodeScope::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeScope@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginScene(void) __ptr64" ?BeginScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x41C2F8: "internal error: result register " ??_C@_0CI@POGFLCCH@internal?5error?3?5result?5register?5@
0x47EC70: D3DXCreateSkinInfoFVF
0x426700: "clip cannot be performed from a " ??_C@_0DE@IHAEELJC@clip?5cannot?5be?5performed?5from?5a?5@
0x40F788: "SAMPLER" ??_C@_07HMDOLHP@SAMPLER?$AA@
0x452730: "long __cdecl D3DXAnimation::LoadKeyframedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x42F258: "__cdecl _real@40273d75" __real@40273d75
0x409388: "// Registers: " ??_C@_0P@KFJNJIGM@?1?1?5Registers?3?6?$AA@
0x5BE480: "protected: long __cdecl D3DXShader::CParse::GetSubType(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNodeType * __ptr64) __ptr64" ?GetSubType@CParse@D3DXShader@@IEAAJPEAVCNode@2@IPEAVCNodeType@2@@Z
0x410A3C: "BLUE" ??_C@_04CNFFLDFF@BLUE?$AA@
0x5BC6F0: "protected: int __cdecl D3DXShader::CParse::IsFullyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsFullyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x6A4F80: "public: int __cdecl NXOF::XTemplateList::Find(char const * __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?Find@XTemplateList@NXOF@@QEAAHPEBDPEAPEAVXTemplate@2@@Z
0x79B9BC: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUucUmlyygUlyqUznwGEUkxsucOlyq@d3dxshaderfx" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUucUmlyygUlyqUznwGEUkxsucOlyq@d3dxshaderfx
0x402250: DXFILEOBJ_VertexElement
0x5D0B30: "public: __cdecl D3DXShader::CNodeArray::CNodeArray(void) __ptr64" ??0CNodeArray@D3DXShader@@QEAA@XZ
0x595800: "public: virtual long __cdecl NXOF::XDataObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x55F900: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x56D360: "long __cdecl D3DXEffects::Compiler::InitializeNodes(class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?InitializeNodes@Compiler@D3DXEffects@@YAJPEAPEAVCNode@D3DXShader@@PEAV34@PEAI2@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4B05C0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4264E0: "internal error: input register m" ??_C@_0DA@HECBIPB@internal?5error?3?5input?5register?5m@
0x427D50: "cannot perform texture load that" ??_C@_0EL@DHJJEFCF@cannot?5perform?5texture?5load?5that@
0x6A7760: "public: virtual long __cdecl NXOF::TBinaryData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinaryData@NXOF@@UEAAJPEADPEA_K@Z
0x5D0D20: "public: virtual int __cdecl D3DXShader::CNodeFunction::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeFunction@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x428ADC: "n_%s" ??_C@_04LGCFHAAE@n_?$CFs?$AA@
0x63D8F0: "public: void __cdecl D3DXShader::CPreProcessor::LeaveCriticalSection(void) __ptr64" ?LeaveCriticalSection@CPreProcessor@D3DXShader@@QEAAXXZ
0x591FB0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x46CA70: D3DXValidMesh
0x668BC0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x430290: "Can't write tRNS with an alpha c" ??_C@_0CH@JCFDIEK@Can?8t?5write?5tRNS?5with?5an?5alpha?5c@
0x56B310: "long __cdecl D3DXEffects::_CopyTypeAndData(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_CopyTypeAndData@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAPEAE0PEAK123@Z
0x7465AA: ldexp
0x79B9D0: "int * D3DXShader::d3dxshader_vs" ?d3dxshader_vs@D3DXShader@@3PAHA
0x42EA28: "IDCT output block size %d not su" ??_C@_0CI@MBJANLAP@IDCT?5output?5block?5size?5?$CFd?5not?5su@
0x4098F4: "m4x3" ??_C@_04IJLPIIDA@m4x3?$AA@
0x44B0B0: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x747390: "public: long __cdecl D3DXCore::CFile::Close(void) __ptr64" ?Close@CFile@D3DXCore@@QEAAJXZ
0x6A65F0: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXTemplate@NXOF@@UEAAPEAXI@Z
0x73A490: "struct _D3DMATERIAL9 __cdecl D3DUtility::InitMtrl(struct D3DXCOLOR,struct D3DXCOLOR,struct D3DXCOLOR,struct D3DXCOLOR,float)" ?InitMtrl@D3DUtility@@YA?AU_D3DMATERIAL9@@UD3DXCOLOR@@000M@Z
0x410A44: "GREEN" ??_C@_05KKNCHNIM@GREEN?$AA@
0x409438: "[%s%d[%s].%c]" ??_C@_0O@BEKNKADK@?$FL?$CFs?$CFd?$FL?$CFs?$FN?4?$CFc?$FN?$AA@
0x481390: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410B58: "MIRRORONCE" ??_C@_0L@NBDGPPJ@MIRRORONCE?$AA@
0x5602F0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x442190: "public: long __cdecl D3DXCore::CLine::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLine@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x4011C8: "__cdecl _imp_GetTempPathA" __imp_GetTempPathA
0x61BEF0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyPool(class D3DXShader::CPool * __ptr64) __ptr64" ?CopyPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x61BF90: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?CopyArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x59D550: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x401538: "__cdecl _imp_ceil" __imp_ceil
0x68A400: "int __cdecl D3DXSHSim::dscal_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dscal_@D3DXSHSim@@YAHPEAHPEAN10@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x6799F0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdaptMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdaptMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x5D0C40: "public: __cdecl D3DXShader::CNodeType::CNodeType(enum D3DXShader::_D3DXTYPE_TEMPLATE,enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,unsigned int,unsigned long) __ptr64" ??0CNodeType@D3DXShader@@QEAA@W4_D3DXTYPE_TEMPLATE@1@W4_D3DXCOMPONENT_TYPE@1@IIK@Z
0x44BDB0: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CKeyframedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x61AC80: "public: int __cdecl D3DXShader::CInstruction::IsSpecial(void) __ptr64" ?IsSpecial@CInstruction@D3DXShader@@QEAAHXZ
0x58CE30: "public: virtual long __cdecl D3DXEffects::CEffect::SetTechnique(char const * __ptr64) __ptr64" ?SetTechnique@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x668A90: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::AddElement(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?AddElement@?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAAJAEBUD3DXVECTOR2@@@Z
0x527AF0: D3DXCreateTextureFromFileInMemory
0x408254: "__cdecl _real@42bb926f" __real@42bb926f
0x40FC70: "ALPHAARG0" ??_C@_09BNGJABHD@ALPHAARG0?$AA@
0x409328: "// Default values: " ??_C@_0BE@EKDLOCPD@?1?1?5Default?5values?3?6?$AA@
0x410050: "SPECULARMATERIALSOURCE" ??_C@_0BH@NAIFGNHG@SPECULARMATERIALSOURCE?$AA@
0x54F5A0: "long __cdecl D3DXTex::D3DXDecodeDXT2(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT2@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x401160: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x42F7A0: "Image width or height is zero in" ??_C@_0CG@OEFPMCG@Image?5width?5or?5height?5is?5zero?5in@
0x40F850: "ADDRESSU" ??_C@_08GMFHIGBJ@ADDRESSU?$AA@
0x61AD90: "public: int __cdecl D3DXShader::CInstruction::IsMacro(void) __ptr64" ?IsMacro@CInstruction@D3DXShader@@QEAAHXZ
0x469EF0: "long __cdecl D3DXMesh::D3DXIntersect<unsigned short,1,65535>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXIntersect@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3G@Z
0x4019BC: "__cdecl _real@3f000000" __real@3f000000
0x6AD200: "public: virtual long __cdecl NXOF::XDataArray<char const * __ptr64,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@PEBD$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x4090D8: "[" ??_C@_01OHGJGJJP@?$FL?$AA@
0x4100B8: "FOGVERTEXMODE" ??_C@_0O@EDAOPFFK@FOGVERTEXMODE?$AA@
0x5EF950: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOG(void) __ptr64" ?EmitLOG@CShaderProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x406E28: "__cdecl _real@3d000000" __real@3d000000
0x405D6C: "__cdecl _real@3fa80000" __real@3fa80000
0x435EF0: "int __cdecl D3DXDebugMuteInt(int)" ?D3DXDebugMuteInt@@YAHH@Z
0x415420: "ID3DXEffectCompiler: DMAPOFFSET " ??_C@_0GM@DCCGPFMP@ID3DXEffectCompiler?3?5DMAPOFFSET?5@
0x405D7C: "__cdecl _real@3e000000" __real@3e000000
0x5EF290: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMOV(void) __ptr64" ?EmitMOV@CShaderProgram@D3DXShader@@IEAAJXZ
0x5C5FD0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VectorType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VectorType@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x7309D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByStretch(unsigned long,unsigned long * __ptr64,bool const * __ptr64,unsigned long const * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByStretch@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKPEB_NPEBKKPEAM3M@Z
0x486450: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x423230: "uniform" ??_C@_07HIAOBKCE@uniform?$AA@
0x6FEB70: "private: long __cdecl D3DXIsochart::CIsochartMesh::ExtractIndependentObject(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)const __ptr64" ?ExtractIndependentObject@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@PEAPEAV12@@Z
0x402108: "__cdecl _real@3c000000" __real@3c000000
0x401158: "__cdecl _imp_CompareStringA" __imp_CompareStringA
0x4090B8: "</font>" ??_C@_07HNEBHIML@?$DM?1font?$DO?$AA@
0x5757B0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x409728: "_volume" ??_C@_07DIGHJEBB@_volume?$AA@
0x40FDF8: "ADAPTIVETESS_W" ??_C@_0P@CJLKKBMO@ADAPTIVETESS_W?$AA@
0x56C600: "public: __cdecl D3DXEffects::Compiler::CAssignmentInfo::~CAssignmentInfo(void) __ptr64" ??1CAssignmentInfo@Compiler@D3DXEffects@@QEAA@XZ
0x42F878: "__cdecl _real@3fd3333340000000" __real@3fd3333340000000
0x584590: "public: __cdecl D3DXEffects::CEffect::CEffect(void) __ptr64" ??0CEffect@D3DXEffects@@QEAA@XZ
0x427E10: "program too complex: exceeded av" ??_C@_0DM@EKHOGPJH@program?5too?5complex?3?5exceeded?5av@
0x6CDBD0: gluTessEndContour
0x409858: "texreg2gb" ??_C@_09MCDLOMLJ@texreg2gb?$AA@
0x57B290: "public: void * __ptr64 __cdecl D3DXEffects::SHandle::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHandle@D3DXEffects@@QEAAPEAXI@Z
0x5F4D80: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInput@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x7416D0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec4TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x7465FE: "__cdecl strdate" _strdate
0x401F38: "GetCharABCWidthsI" ??_C@_0BC@NLPLJHC@GetCharABCWidthsI?$AA@
0x4A0720: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x40FFF0: "POINTSIZE" ??_C@_09GEDJPCJO@POINTSIZE?$AA@
0x429AD8: "internal error: argument was nev" ??_C@_0DD@ICDGGHNA@internal?5error?3?5argument?5was?5nev@
0x4011D8: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x40BB44: "p" ??_C@_01JBBJJEPG@p?$AA@
0x401570: "__cdecl _imp_cosf" __imp_cosf
0x42E5A0: "Fractional sampling not implemen" ??_C@_0CI@EKDDDHFF@Fractional?5sampling?5not?5implemen@
0x422B20: "Object types are not allowed in " ??_C@_0CI@JMPCGHMF@Object?5types?5are?5not?5allowed?5in?5@
0x644630: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetCallBack(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallBack@PRTComputeEngine@D3DXSHSim@@UEAAJP6AJMPEAX@ZM0@Z
0x55FF80: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x472E20: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x42A6B0: "const D3DXSHSim::CPRTCompBuffer::`vftable'" ??_7CPRTCompBuffer@D3DXSHSim@@6B@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x499900: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x42CBBB: "public: static unsigned char const NXOF::TBinarySave::c_Next" ?c_Next@TBinarySave@NXOF@@2EB
0x660490: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct ID3DXMesh * __ptr64,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUID3DXMesh@@M@Z
0x430370: "Ignoring attempt to write bKGD c" ??_C@_0EA@NFOOLGHI@Ignoring?5attempt?5to?5write?5bKGD?5c@
0x5C9AC0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?FunctionDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x41C3B8: "__cdecl _real@bfcb26908d815d63" __real@bfcb26908d815d63
0x461510: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x6CF240: "void __cdecl D3DX::__gl_renderBoundary(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderBoundary@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x40FB70: "WORLDTRANSFORM" ??_C@_0P@LJNOJBMJ@WORLDTRANSFORM?$AA@
0x64DEB0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x4326C0: d3dx_deflate_copyright
0x4564D0: D3DXVec2TransformArray
0x6E1DE0: "void __cdecl D3DX::png_write_find_filter(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64)" ?png_write_find_filter@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@@Z
0x63C280: "public: long __cdecl D3DXShader::CPreProcessor::Begin(unsigned long) __ptr64" ?Begin@CPreProcessor@D3DXShader@@QEAAJK@Z
0x493980: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x45A610: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x4226E4: "fmod" ??_C@_04KEPJIHGP@fmod?$AA@
0x422658: "reflect" ??_C@_07CCHDGNII@reflect?$AA@
0x54D0B0: "long __cdecl D3DXTex::D3DXDecodeDXT3(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT3@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x6E3810: "void __cdecl D3DX::png_combine_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,int)" ?png_combine_row@D3DX@@YAXPEAUpng_struct_def@1@PEAEH@Z
0x7469F2: exit
0x6096A0: "protected: virtual long __cdecl D3DXShader::C30Program::PatternMatch(void) __ptr64" ?PatternMatch@C30Program@D3DXShader@@MEAAJXZ
0x56C9D0: "public: long __cdecl D3DXEffects::Compiler::CData::AddReference(class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddReference@CData@Compiler@D3DXEffects@@QEAAJPEAV123@PEAPEAV123@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x410AB8: "DECR" ??_C@_04MCDFFCCL@DECR?$AA@
0x6A32B0: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySave@NXOF@@EEAAPEAXI@Z
0x68B040: "int __cdecl D3DXSHSim::dcopy_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dcopy_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x726010: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateVertexQuadricError(struct D3DXIsochart::_PMIsochartVertex * __ptr64) __ptr64" ?CalculateVertexQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartVertex@2@@Z
0x44EBC0: "void __cdecl D3DXAnimation::FindBestSplit<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,struct D3DXAnimation::SSegment * __ptr64)" ??$FindBestSplit@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@PEAUSSegment@0@@Z
0x525A30: D3DXLoadVolumeFromFileW
0x5EDAD0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDIF(void) __ptr64" ?EmitANDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x566840: "public: virtual class D3DXShader::CNodeAsmRegister * __ptr64 __cdecl D3DXShader::CNodeAsmRegister::Copy(void) __ptr64" ?Copy@CNodeAsmRegister@D3DXShader@@UEAAPEAV12@XZ
0x7464DA: "__cdecl finite" _finite
0x79C1A0: "short * D3DXShader::d3dxshader_ss" ?d3dxshader_ss@D3DXShader@@3PAFA
0x4B3D60: "long __cdecl D3DXMesh::D3DXSaveMeshToXEx(void * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?D3DXSaveMeshToXEx@D3DXMesh@@YAJPEAXKPEAUID3DXMesh@@PEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEK@Z
0x4087AC: "__cdecl _real@3c010204" __real@3c010204
0x79B9A8: "int D3DXShader::d3dxasm_nerrs" ?d3dxasm_nerrs@D3DXShader@@3HA
0x4228C8: "end of file" ??_C@_0M@IDJOOACD@end?5of?5file?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x42CAA0: "const NXOF::TBinarySave::`vftable'" ??_7TBinarySave@NXOF@@6B@
0x40C110: "debug info exceeds maximum comme" ??_C@_0DP@DBAJKLBB@debug?5info?5exceeds?5maximum?5comme@
0x40C540: "only one address register refere" ??_C@_0EN@JJAJIHLJ@only?5one?5address?5register?5refere@
0x47D370: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalcEdgeQEMS_Plane(unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGPEAE@Z
0x584A30: "public: __cdecl D3DXEffects::CEffect::~CEffect(void) __ptr64" ??1CEffect@D3DXEffects@@QEAA@XZ
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x525960: D3DXLoadVolumeFromFileA
0x611220: "public: long __cdecl D3DXShader::CFragmentHashTable::AddFragment(class D3DXShader::CFragment * __ptr64) __ptr64" ?AddFragment@CFragmentHashTable@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x42FED8: "invalid keyword character 0x%02X" ??_C@_0CB@BHOANKPI@invalid?5keyword?5character?50x?$CF02X@
0x45A3F0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x42AE88: "const D3DXSHSim::PRTAnyCB::`vftable'" ??_7PRTAnyCB@D3DXSHSim@@6B@
0x40F908: "PIXELSHADERCONSTANTF" ??_C@_0BF@NOFGFFKE@PIXELSHADERCONSTANTF?$AA@
0x405E08: "__cdecl _real@4001fc10" __real@4001fc10
0x521390: D3DXSaveVolumeToFileInMemory
0x6A7940: "protected: virtual long __cdecl D3DXShader::CFXLProgram::Reschedule(void) __ptr64" ?Reschedule@CFXLProgram@D3DXShader@@MEAAJXZ
0x5D0B90: "public: virtual int __cdecl D3DXShader::CNodeArray::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeArray@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x5F1890: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CheckDegenShader(void) __ptr64" ?CheckDegenShader@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x40C4FC: "dw" ??_C@_02CPBOKKCA@dw?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x406DBC: "__stdcall _real" __real@37800080
0x4013D8: "__cdecl _imp_ceilf" __imp_ceilf
0x405C58: "__stdcall _real" __real@34000000
0x5D0C00: "public: __cdecl D3DXShader::CNodeType::CNodeType(void) __ptr64" ??0CNodeType@D3DXShader@@QEAA@XZ
0x5284A0: D3DXCreateVolumeTextureFromResourceExW
0x60A200: "protected: virtual int __cdecl D3DXShader::C30Program::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@C30Program@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x406D58: "__stdcall _real" __real@42700000
0x58B130: "public: virtual long __cdecl D3DXEffects::CEffect::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffect@D3DXEffects@@UEAAJPEBDII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CStateCaptureDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x408298: "__cdecl _real@41f80000" __real@41f80000
0x43E240: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDesc(struct _D3DXRTS_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToSurface@D3DXCore@@UEAAJPEAU_D3DXRTS_DESC@@@Z
0x59DA10: "public: virtual long __cdecl D3DXEffects::CEffect::GetStateManager(struct ID3DXEffectStateManager * __ptr64 * __ptr64) __ptr64" ?GetStateManager@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectStateManager@@@Z
0x42F390: "__stdcall _real" __real@4070000000000000
0x7453F0: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x40829C: "__stdcall _real" __real@41700000
0x5457C0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4L4(void) __ptr64" ?BltBox2D_A4L4@CBlt@D3DXTex@@IEAAJXZ
0x545630: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8L8(void) __ptr64" ?BltBox2D_A8L8@CBlt@D3DXTex@@IEAAJXZ
0x5D02C0: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Copy(class D3DXShader::CNode * __ptr64)" ?Copy@CNode@D3DXShader@@SAPEAV12@PEAV12@@Z
0x54F770: "long __cdecl D3DXTex::D3DXEncodeDXT4(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT4@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x5A7730: "protected: long __cdecl D3DXShader::CCompiler::VectorizeVar(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeVar@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH01001@Z
0x428660: "invalid %s semantic '%s'" ??_C@_0BJ@LCIEJEAK@invalid?5?$CFs?5semantic?5?8?$CFs?8?$AA@
0x6A88F0: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@W7EAAJPEAU_GUID@@@Z
0x71DDF0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionEachFace(void) __ptr64" ?PartitionEachFace@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x6B3900: "void __cdecl D3DX::jpeg_CreateDecompress(struct D3DX::jpeg_decompress_struct * __ptr64,int,unsigned __int64)" ?jpeg_CreateDecompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@H_K@Z
0x6F1100: "long __cdecl D3DXIsochart::IMTFromTextureMapEx(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,float (* __ptr64)[3])" ?IMTFromTextureMapEx@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@IKP6AJPEBU3@IIPEAXPEAM@Z3PEAY02M@Z
0x401CFC: "__cdecl _real@c0000000" __real@c0000000
0x41C3A8: "__cdecl _real@c000000000000000" __real@c000000000000000
0x6F24E0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_EID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x6F7940: "private: void __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@AEAAX_K@Z
0x435E20: "public: static long __cdecl D3DXCore::CBufferA16::Create(unsigned long,class D3DXCore::CBufferA16 * __ptr64 * __ptr64)" ?Create@CBufferA16@D3DXCore@@SAJKPEAPEAV12@@Z
0x652F40: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFacesOrig(void) __ptr64" ?GetNumFacesOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x427828: "cannot access w component from t" ??_C@_0DO@IFIOHKDP@cannot?5access?5w?5component?5from?5t@
0x405F10: "__stdcall _real" __real@4068000000000000
0x40FDB0: "CCW_STENCILFAIL" ??_C@_0BA@JHIOENNA@CCW_STENCILFAIL?$AA@
0x680930: "public: long __cdecl D3DXSHSim::OctTree::PHRec(class D3DXSHSim::GXArray<float> & __ptr64,unsigned int,int,class D3DXSHSim::GXArray<bool> & __ptr64) __ptr64" ?PHRec@OctTree@D3DXSHSim@@QEAAJAEAV?$GXArray@M@2@IHAEAV?$GXArray@_N@2@@Z
0x406DC0: "__stdcall _real" __real@38000100
0x605990: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSize(void) __ptr64" ?EmitSize@C30Program@D3DXShader@@MEAAJXZ
0x430A50: "Invalid cHRM after IDAT" ??_C@_0BI@PGCHPLFE@Invalid?5cHRM?5after?5IDAT?$AA@
0x44BF70: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumRotationKeys(unsigned int) __ptr64" ?GetNumRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x46DF10: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUIDirect3DIndexBuffer9@@KPEAK@Z
0x418C30: "@" ??_C@_01EOFPKCAF@?$EA?$AA@
0x423348: "operator" ??_C@_08LHJFAFGD@operator?$AA@
0x470DA0: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEBAGXZ
0x574500: "private: class D3DXEffects::Compiler::CHandle * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::FindValue(char const * __ptr64,unsigned long) __ptr64" ?FindValue@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEAVCHandle@23@PEBDK@Z
0x4097C0: "texm3x3" ??_C@_07KBINOLHJ@texm3x3?$AA@
0x42A168: "%s X%u: " ??_C@_08DFJHLNPG@?$CFs?5X?$CFu?3?5?$AA@
0x425AA0: "internal error: next match table" ??_C@_0DJ@DHLBAGBE@internal?5error?3?5next?5match?5table@
0x42C680: "LA" ??_C@_02JAFMCMAN@LA?$AA@
0x6710A0: "public: __cdecl D3DXSHSim::myHamerslyPoints::myHamerslyPoints(void) __ptr64" ??0myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x631980: "protected: long __cdecl D3DXShader::CProgram::PropagatePredicates(void) __ptr64" ?PropagatePredicates@CProgram@D3DXShader@@IEAAJXZ
0x4950C0: "long __cdecl D3DXOptimizeFacesEx<unsigned short,1,65535>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@G$00$0PPPP@@@YAJPEBXIIPEAK@Z
0x6F3600: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseFinalCharts(void) __ptr64" ?ReleaseFinalCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x6E2CC0: "void __cdecl D3DX::png_do_shift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_shift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x79A9C0: "__cdecl CRS0_" _CRS0_
0x746586: "__cdecl clearfp" _clearfp
0x44B0A0: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CKeyframedAnimationSet::GetName(void) __ptr64" ?GetName@CKeyframedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x79A9B0: "__cdecl CRS1_" _CRS1_
0x79A9A0: "__cdecl CRS2_" _CRS2_
0x79A990: "__cdecl CRS3_" _CRS3_
0x447E40: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentTrackEvent(unsigned int,enum _D3DXEVENT_TYPE) __ptr64" ?GetCurrentTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIW4_D3DXEVENT_TYPE@@@Z
0x45A7E0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x45A6A0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixAffineTransformation@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1@Z
0x423B30: "comma expression used where an i" ??_C@_0EH@PAACHDCG@comma?5expression?5used?5where?5an?5i@
0x46AF30: "long __cdecl D3DXMesh::ValidateIndices<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@G$00$0PPPP@@D3DXMesh@@YAJPEAGPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x62F2C0: "protected: long __cdecl D3DXShader::CProgram::ReorderBinary(void) __ptr64" ?ReorderBinary@CProgram@D3DXShader@@IEAAJXZ
0x423508: "'%s': missing %s" ??_C@_0BB@PPPIEAD@?8?$CFs?8?3?5missing?5?$CFs?$AA@
0x430A18: "Duplicate cHRM chunk" ??_C@_0BF@OEDPGHJO@Duplicate?5cHRM?5chunk?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x425B10: "maximum iterator register index " ??_C@_0FL@CNGNECKN@maximum?5iterator?5register?5index?5@
0x4A8B70: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::TessellateAdaptive(struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,struct ID3DXMesh * __ptr64) __ptr64" ?TessellateAdaptive@GXPatchMesh@D3DXMesh@@UEAAJPEBUD3DXVECTOR4@@KKPEAUID3DXMesh@@@Z
0x483780: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x5BBFF0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FindDecls(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ?FindDecls@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAVCNodeScope@2@@Z
0x410770: "MODULATECOLOR_ADDALPHA" ??_C@_0BH@JIGAAJLL@MODULATECOLOR_ADDALPHA?$AA@
0x797F40: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20InputSemantic" ?g_VS20InputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x59FEB0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x423358: "new" ??_C@_03CLCAEGCJ@new?$AA@
0x4315F0: "const D3DXIsochart::CIsochartEngine::`vftable'" ??_7CIsochartEngine@D3DXIsochart@@6B@
0x6D4A30: "char * __ptr64 __cdecl D3DX::png_get_header_ver(struct D3DX::png_struct_def * __ptr64)" ?png_get_header_ver@D3DX@@YAPEADPEAUpng_struct_def@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x46FC00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x405DF4: "__cdecl _real@401964a7" __real@401964a7
0x42C6C0: "HE" ??_C@_02PDDJEBNF@HE?$AA@
0x54DDF0: "long __cdecl D3DXTex::D3DXEncodeDXT5(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT5@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndScene(void) __ptr64" ?EndScene@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x42DCE0: " %4u %4u %4u %4u %4u %4u " ??_C@_0CI@GHPOCOCL@?5?5?5?5?5?5?5?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5?$CF4u?5@
0x40BF10: "relative addressing of destinati" ??_C@_0FG@FCLIIPMN@relative?5addressing?5of?5destinati@
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeArray::Print(void) __ptr64" ?Print@CNodeArray@D3DXShader@@UEAAXXZ
0x54CE10: "long __cdecl D3DXTex::D3DXDecodeDXT1(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT1@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x42FBB8: "__cdecl _real@3fa999999999999a" __real@3fa999999999999a
0x410240: "FOGTABLEMODE" ??_C@_0N@HHOOJBN@FOGTABLEMODE?$AA@
0x42FBD0: "png_do_dither returned rowbytes=" ??_C@_0CC@JEAKIKEF@png_do_dither?5returned?5rowbytes?$DN@
0x44B0F0: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CCompressedAnimationSet@D3DXAnimation@@UEAANN@Z
0x706720: "private: void __cdecl D3DXIsochart::CBaseMeshInfo::CaculateCanonicalCoordinates(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?CaculateCanonicalCoordinates@CBaseMeshInfo@D3DXIsochart@@AEAAXQEAUD3DXVECTOR3@@00PEAUD3DXVECTOR2@@11PEAU3@@Z
0x42CBBB: "" ??_C@_00CNPNBAHC@?$AA@
0x43E230: "public: virtual unsigned long __cdecl NXOF::TEnumObject::AddRef(void) __ptr64" ?AddRef@TEnumObject@NXOF@@UEAAKXZ
0x42FA50: "zlib memory error" ??_C@_0BC@MCPIPOGP@zlib?5memory?5error?$AA@
0x6F6D20: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x786190: "struct D3DXFASTTABLE g_D3DXFastTable" ?g_D3DXFastTable@@3UD3DXFASTTABLE@@A
0x5D18F0: "public: virtual int __cdecl D3DXShader::CNodeBuffer::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeBuffer@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x644900: "public: __cdecl D3DXSHSim::myHamerslyPoints::~myHamerslyPoints(void) __ptr64" ??1myHamerslyPoints@D3DXSHSim@@QEAA@XZ
0x7366A0: "public: void __cdecl GeodesicDist::CExactOneToAll::SetSrcVertexIdx(unsigned long) __ptr64" ?SetSrcVertexIdx@CExactOneToAll@GeodesicDist@@QEAAXK@Z
0x456440: D3DXVec2Transform
0x409028: "There was an error compiling the" ??_C@_0CP@GPKPDCEL@There?5was?5an?5error?5compiling?5the@
0x45CA70: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x45DC30: "void __cdecl init_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?init_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x71DF10: "private: long __cdecl D3DXIsochart::CIsochartMesh::InsureBiPartition(unsigned long * __ptr64) __ptr64" ?InsureBiPartition@CIsochartMesh@D3DXIsochart@@AEAAJPEAK@Z
0x4095D0: "%s<%d" ??_C@_05CCMEDNHH@?$CFs?$DM?$CFd?$AA@
0x6F7A80: "private: void __cdecl D3DXIsochart::CIsochartMesh::DeleteChildren(void) __ptr64" ?DeleteChildren@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x746FE0: "public: long __cdecl D3DXCore::CFile::Open(void const * __ptr64,int) __ptr64" ?Open@CFile@D3DXCore@@QEAAJPEBXH@Z
0x609B00: "protected: virtual long __cdecl D3DXShader::C30Program::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x577B00: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x4014C0: "__cdecl _imp_isspace" __imp_isspace
0x4A9B00: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::AddRef(void) __ptr64" ?AddRef@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x44AFD0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CCompressedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4590C0: D3DXMatrixMultiplyTranspose
0x40BD20: "position" ??_C@_08OAGMDKAF@position?$AA@
0x6D43D0: "void * __ptr64 __cdecl D3DX::png_zalloc(void * __ptr64,unsigned int,unsigned int)" ?png_zalloc@D3DX@@YAPEAXPEAXII@Z
0x79D600: "int * D3DXShader::d3dxtok_vs" ?d3dxtok_vs@D3DXShader@@3PAHA
0x746DB0: "public: long __cdecl D3DXCore::CStringStack::Push(char const * __ptr64) __ptr64" ?Push@CStringStack@D3DXCore@@QEAAJPEBD@Z
0x79E6E0: "double D3DXSHSim::fMPL" ?fMPL@D3DXSHSim@@3NA
0x5660E0: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::Release(void) __ptr64" ?Release@CTextureShader@D3DXShader@@UEAAKXZ
0x5E7800: "protected: long __cdecl D3DXShader::CShaderProgram::MatchCompModifier(class D3DXShader::CInstruction * __ptr64) __ptr64" ?MatchCompModifier@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@@Z
0x6CDDB0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshMakeEdge(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshMakeEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAUGLUmesh@1@@Z
0x4364F0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTF(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTF@CSprite@D3DXCore@@CAHIIPEBX@Z
0x4364A0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTB(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTB@CSprite@D3DXCore@@CAHIIPEBX@Z
0x43AED0: "private: long __cdecl D3DXCore::CFont::PreloadPhrase(unsigned short const * __ptr64,int,int,unsigned int * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64,int * __ptr64 * __ptr64) __ptr64" ?PreloadPhrase@CFont@D3DXCore@@AEAAJPEBGHHPEAIPEAPEAU_D3DXFONT_CELL@2@PEAPEAH@Z
0x4225EC: "tanh" ??_C@_04FJHINJAO@tanh?$AA@
0x5EBAD0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDest(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitDest@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x5A72A0: "protected: long __cdecl D3DXShader::CCompiler::EmitPositive(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPositive@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x4088D8: " " ??_C@_02PHMGELLB@?6?6?$AA@
0x5FEAF0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPR(void) __ptr64" ?EmitTEXLDPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x54F720: "long __cdecl D3DXTex::D3DXEncodeDXT2(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT2@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x4230A8: "type mismatch between conditiona" ??_C@_0CJ@MAPINAOL@type?5mismatch?5between?5conditiona@
0x5D15B0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,class D3DXShader::CNode * __ptr64,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@PEAVCNode@1@PEBUD3DXTOKEN@1@@Z
0x4574F0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x6086D0: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x408D94: "tx_1_0" ??_C@_06NHLHMDLF@tx_1_0?$AA@
0x42FEB0: "trailing spaces removed from key" ??_C@_0CF@FJBLBIB@trailing?5spaces?5removed?5from?5key@
0x40911C: "oD%u" ??_C@_04FKAHCOKM@oD?$CFu?$AA@
0x40FC88: "COLORARG2" ??_C@_09HJNGOFNG@COLORARG2?$AA@
0x68A620: "double __cdecl D3DXSHSim::dnrm2_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dnrm2_@D3DXSHSim@@YANPEAHPEAN0@Z
0x42AE30: "%d:%lg," ??_C@_07PNCLFOFN@?$CFd?3?$CFlg?0?$AA@
0x456DE0: D3DXVec3TransformCoord
0x401ED0: "ScriptPlace" ??_C@_0M@DBDPKOOB@ScriptPlace?$AA@
0x643BE0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOctal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexOctal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x72F4A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkAndFuzzyRegion(bool * __ptr64,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkAndFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_NAEAK@Z
0x681990: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,struct D3DXVECTOR3,struct D3DXVECTOR3) __ptr64" ?EvalIrradRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHU4@3@Z
0x428B0C: "Sample" ??_C@_06OANMLBJC@Sample?$AA@
0x42F288: "__cdecl _real@5f238d352e5096af" __real@5f238d352e5096af
0x4226B0: "isnan" ??_C@_05LGCGPNNP@isnan?$AA@
0x5EB9F0: "protected: long __cdecl D3DXShader::CShaderProgram::Emit(unsigned long) __ptr64" ?Emit@CShaderProgram@D3DXShader@@IEAAJK@Z
0x459B80: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x5E1CB0: "protected: long __cdecl D3DXShader::CShaderProgram::PortConstraints(void) __ptr64" ?PortConstraints@CShaderProgram@D3DXShader@@IEAAJXZ
0x42FF28: "Empty keyword in tEXt chunk" ??_C@_0BM@PNEBJDKO@Empty?5keyword?5in?5tEXt?5chunk?$AA@
0x4263E8: "Microsoft (R) D3DX9 Shader Compi" ??_C@_0DC@BMHNMENL@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Compi@
0x4725A0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::VertexOptimize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VertexOptimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x576A50: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x587540: "private: long __cdecl D3DXEffects::CEffect::GetShaderConstantTable(unsigned long const * __ptr64,struct _D3DXSHADER_CONSTANTTABLE * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64,unsigned short * __ptr64) __ptr64" ?GetShaderConstantTable@CEffect@D3DXEffects@@AEAAJPEBKPEAPEAU_D3DXSHADER_CONSTANTTABLE@@PEAKPEAG33@Z
0x5FE410: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x605B30: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x6EA280: "long __cdecl D3DXUVAtlasPackInt(struct ID3DXMesh * __ptr64,unsigned int,unsigned int,float,unsigned long,unsigned long const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,struct ID3DXBuffer * __ptr64,unsigned int)" ?D3DXUVAtlasPackInt@@YAJPEAUID3DXMesh@@IIMKPEBKP6AJMPEAX@ZM2PEAUID3DXBuffer@@I@Z
0x55F120: "public: __cdecl D3DXShader::CConstant::CConstant(class D3DXShader::CConstantTable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,long (__cdecl*)(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int),unsigned long * __ptr64) __ptr64" ??0CConstant@D3DXShader@@QEAA@PEAVCConstantTable@1@PEAU_D3DXSHADER_CONSTANTINFO@@PEAU_D3DXSHADER_TYPEINFO@@P6AJPEBXI3PEAKI@Z4@Z
0x6AD2F0: "int __cdecl NXOF::xofparse_parse(void)" ?xofparse_parse@NXOF@@YAHXZ
0x4424B0: "public: virtual long __cdecl D3DXCore::CLine::OnLostDevice(void) __ptr64" ?OnLostDevice@CLine@D3DXCore@@UEAAJXZ
0x41583C: "%s[%s]" ??_C@_06PDCNBNBD@?$CFs?$FL?$CFs?$FN?$AA@
0x42F080: "d3dx" ??_C@_04BPMJBOCC@d3dx?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x42A15C: "(%u): " ??_C@_06JJNAAIBA@?$CI?$CFu?$CJ?3?5?$AA@
0x5D0620: "public: __cdecl D3DXShader::CNodeToken::CNodeToken(struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeToken@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@@Z
0x472EC0: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAA_NXZ
0x517080: "public: __cdecl CD3DXTexSampler::~CD3DXTexSampler(void) __ptr64" ??1CD3DXTexSampler@@QEAA@XZ
0x42FE88: "leading spaces removed from keyw" ??_C@_0CE@JDFMMCPJ@leading?5spaces?5removed?5from?5keyw@
0x60C3B0: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x59D4D0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CLoggableDevice@D3DXEffects@@UEAAJKH@Z
0x409948: "sge" ??_C@_03PCCDGNNG@sge?$AA@
0x6677E0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::AddElement(struct D3DXSHSim::BVHNode * __ptr64 const & __ptr64) __ptr64" ?AddElement@?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAAJAEBQEAUBVHNode@2@@Z
0x53B300: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x55C0F0: "protected: long __cdecl D3DXShader::CAssembler::GetShaderCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetShaderCode@CAssembler@D3DXShader@@IEAAJPEAPEAUID3DXBuffer@@@Z
0x422B00: "indefinite acos" ??_C@_0BA@DBOGDIFF@indefinite?5acos?$AA@
0x7863E0: "struct D3DXFASTTABLE g_D3DXFastTableC" ?g_D3DXFastTableC@@3UD3DXFASTTABLE@@A
0x720590: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessSpecialShape(unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessSpecialShape@CIsochartMesh@D3DXIsochart@@AEAAJKPEBM00KKAEA_N@Z
0x406790: "pmx" ??_C@_03BCGNCLPC@pmx?$AA@
0x410A20: "CUBIC" ??_C@_05KCAAFMBK@CUBIC?$AA@
0x517000: "public: __cdecl CD3DXTexSampler::CD3DXTexSampler(struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ??0CD3DXTexSampler@@QEAA@PEAUIDirect3DBaseTexture9@@@Z
0x474900: "long __cdecl StringCbPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCbPrintfA@@YAJPEAD_KPEBDZZ
0x6F26C0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetCallback(long (__cdecl*)(float,void * __ptr64),float,void * __ptr64) __ptr64" ?SetCallback@CIsochartEngine@D3DXIsochart@@UEAAJP6AJMPEAX@ZM0@Z
0x54D760: "long __cdecl D3DXTex::D3DXEncodeDXT3(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT3@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x7212E0: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicMatrix(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float const * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicMatrix@CIsochartMesh@D3DXIsochart@@AEBAXAEAV?$dynamicarray@K@2@PEBMPEAM@Z
0x6B3870: "public: virtual long __cdecl NXOF::XObject::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XObject@NXOF@@UEAAJPEAU_GUID@@@Z
0x6872C0: "long __cdecl D3DXSHSim::D3DXMeshCreaseFudge(unsigned int,unsigned int,struct D3DXSHSim::myFace * __ptr64,unsigned char * __ptr64,unsigned int,float)" ?D3DXMeshCreaseFudge@D3DXSHSim@@YAJIIPEAUmyFace@1@PEAEIM@Z
0x595810: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitVersion(void) __ptr64" ?EmitVersion@CShaderProgram@D3DXShader@@MEAAJXZ
0x408D90: "vs" ??_C@_02FENABIDK@vs?$AA@
0x5257A0: D3DXLoadSurfaceFromResourceA
0x56C880: "public: long __cdecl D3DXEffects::Compiler::CData::AddString(char const * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddString@CData@Compiler@D3DXEffects@@QEAAJPEBDPEAPEAV123@@Z
0x6DE9F0: "void __cdecl D3DX::png_write_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned long)" ?png_write_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_struct@1@K@Z
0x455710: D3DXSaveMeshHierarchyToFileA
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x401598: "__cdecl _imp_fmod" __imp_fmod
0x4588B0: D3DXMatrixDeterminant
0x481150: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x4741A0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x429EA8: "line" ??_C@_04HJPCFDOP@line?$AA@
0x42D000: "kernel32.dll" ??_C@_0N@MDJJJHMB@kernel32?4dll?$AA@
0x462AF0: "void __cdecl D3DXMath::sh_eval_basis_5(float,float,float,float * __ptr64 const)" ?sh_eval_basis_5@D3DXMath@@YAXMMMQEAM@Z
0x678BC0: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTAdaptMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x42DF80: "Adobe APP14 marker: version %d, " ??_C@_0EC@EHPKAOHA@Adobe?5APP14?5marker?3?5version?5?$CFd?0?5@
0x487DF0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x467720: D3DXSHEvalHemisphereLight
0x79E1D8: "int D3DXShader::d3dxtok_nerrs" ?d3dxtok_nerrs@D3DXShader@@3HA
0x55C280: "public: __cdecl D3DXShader::CFragmentInfo::CFragmentInfo(int) __ptr64" ??0CFragmentInfo@D3DXShader@@QEAA@H@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x40F7C0: "MAXANISOTROPY" ??_C@_0O@BPHLIGBH@MAXANISOTROPY?$AA@
0x6DED10: "unsigned __int64 __cdecl D3DX::png_check_keyword(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64 * __ptr64)" ?png_check_keyword@D3DX@@YA_KPEAUpng_struct_def@1@PEADPEAPEAD@Z
0x428E20: "const D3DXShader::CVSProgram::`vftable'" ??_7CVSProgram@D3DXShader@@6B@
0x409368: " Reg Size " ??_C@_0N@JLHOAENN@?5Reg?5?5?5Size?6?$AA@
0x623E40: "protected: long __cdecl D3DXShader::CProgram::RemapArguments(void) __ptr64" ?RemapArguments@CProgram@D3DXShader@@IEAAJXZ
0x40C700: "instruction coissue is not suppo" ??_C@_0DM@PNIGIHLP@instruction?5coissue?5is?5not?5suppo@
0x5D1680: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned int,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@IIPEBUD3DXTOKEN@1@@Z
0x4717B0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x40905C: "00ffff" ??_C@_06LJEINDPP@00ffff?$AA@
0x6A8900: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@W7EAAPEAXI@Z
0x565DC0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBMI@Z
0x4225E4: "tex1D" ??_C@_05JAGLGEGD@tex1D?$AA@
0x4308C8: "Incorrect sBIT chunk length" ??_C@_0BM@NECIIMI@Incorrect?5sBIT?5chunk?5length?$AA@
0x592110: "public: virtual long __cdecl D3DXEffects::CEffect::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x401DC8: "ScriptStringCPtoX" ??_C@_0BC@NCOCHMDF@ScriptStringCPtoX?$AA@
0x6F23C0: "public: static void __cdecl D3DXIsochart::ID3DXIsochartEngine::ReleaseIsochartEngine(class D3DXIsochart::ID3DXIsochartEngine * __ptr64)" ?ReleaseIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAXPEAV12@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6BB5E0: "void __cdecl D3DX::jpeg_free_large(struct D3DX::jpeg_common_struct * __ptr64,void * __ptr64,unsigned __int64)" ?jpeg_free_large@D3DX@@YAXPEAUjpeg_common_struct@1@PEAX_K@Z
0x45BAA0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?init_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x450FD0: D3DXFrameNumNamedMatrices
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x481030: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x6F1760: "long __cdecl D3DXIsochart::SplitFace(struct D3DXIsochart::_SubFace * __ptr64,class D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXVECTOR2> & __ptr64)" ?SplitFace@D3DXIsochart@@YAJPEAU_SubFace@1@AEAV?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@1@AEAV?$dynamicarray@UD3DXVECTOR2@@@1@@Z
0x5E5AF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEG(int) __ptr64" ?MatchNEG@CShaderProgram@D3DXShader@@IEAAJH@Z
0x487E10: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x6A46D0: "public: virtual long __cdecl NXOF::TFile::CreateEnumObject(void const * __ptr64,unsigned long,struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?CreateEnumObject@TFile@NXOF@@UEAAJPEBXKPEAPEAUID3DXFileEnumObject@@@Z
0x42C68C: "GST" ??_C@_03GIFFEINO@GST?$AA@
0x42FD48: "Unknown compression type %d" ??_C@_0BM@FELMNLDL@Unknown?5compression?5type?5?$CFd?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x408E10: "ps.2.x" ??_C@_06PCKLLGJO@ps?42?4x?$AA@
0x683D50: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHNode::BuildBranch(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?BuildBranch@BVHNode@D3DXSHSim@@QEAAPEAU12@PEAUSimpMeshStruct@2@PEAII@Z
0x40BC94: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x5A1F40: "protected: int __cdecl D3DXShader::CCompiler::IsRowMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsRowMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x450E80: D3DXFrameFind
0x6C1C50: "public: __cdecl D3DXShader::CTokenize::~CTokenize(void) __ptr64" ??1CTokenize@D3DXShader@@QEAA@XZ
0x409BF8: "asm { " ??_C@_06KBDPGLEG@asm?5?$HL?6?$AA@
0x57AFB0: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariable::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariable@D3DXEffects@@QEAAPEAXI@Z
0x545250: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8(void) __ptr64" ?BltBox2D_A8@CBlt@D3DXTex@@IEAAJXZ
0x429E08: "unexpected #else" ??_C@_0BB@EJBIGOAO@unexpected?5?$CDelse?$AA@
0x73A6C0: d3dx_inflateEnd
0x6F7830: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4A9CE0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x649AD0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJI@Z
0x45A280: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x45B7D0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x553180: "long __cdecl D3DXShader::GatherFragments(class D3DXShader::CPreProcessor * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?GatherFragments@D3DXShader@@YAJPEAVCPreProcessor@1@KPEAPEAUID3DXBuffer@@1@Z
0x402490: IID_IDirect3DTexture9
0x54F660: "long __cdecl D3DXTex::D3DXDecodeDXT4(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT4@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x5A7A80: "protected: long __cdecl D3DXShader::CCompiler::Vectorize(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?Vectorize@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH00@Z
0x423720: "'%s': %s cannot be declared 'uni" ??_C@_0CG@EGADBMHG@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x6E0CF0: "void __cdecl D3DX::png_write_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_8_struct * __ptr64,int)" ?png_write_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_8_struct@1@H@Z
0x409B40: " vertexshader = " ??_C@_0CL@DBOIPABE@?5?5?5?5?5?5?5?5vertexshader?5?$DN?5?6?5?5?5?5?5?5?5?5@
0x741D50: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionInverse_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionInverse_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x55E9A0: "public: long __cdecl D3DXShader::CAssembler::Assemble(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CFragmentConstants * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Assemble@CAssembler@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAVCFragmentConstants@2@PEAPEAUID3DXBuffer@@@Z
0x652AF0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ExtractPerVertexAlbedo(struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int) __ptr64" ?ExtractPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXMesh@@W4_D3DDECLUSAGE@@I@Z
0x409BA0: " //listing of all techniques and" ??_C@_0EG@HPBEFJHP@?6?1?1listing?5of?5all?5techniques?5and@
0x745010: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x405EF0: "__cdecl _real@405f800000000000" __real@405f800000000000
0x7974C0: "unsigned int * D3DXShader::g_LegacySwizzle" ?g_LegacySwizzle@D3DXShader@@3PAIA
0x410A58: "COORD2" ??_C@_06MIDKIOAA@COORD2?$AA@
0x4360B0: "void __cdecl D3DXCheckNewDelete(void)" ?D3DXCheckNewDelete@@YAXXZ
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x63C3A0: "protected: long __cdecl D3DXShader::CPreProcessor::DoError(void) __ptr64" ?DoError@CPreProcessor@D3DXShader@@IEAAJXZ
0x6F2820: "private: void __cdecl D3DXIsochart::CIsochartEngine::AssignUVCoordinate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64) __ptr64" ?AssignUVCoordinate@CIsochartEngine@D3DXIsochart@@AEAAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x546600: "protected: long __cdecl D3DXTex::CBlt::BltBox3D(void) __ptr64" ?BltBox3D@CBlt@D3DXTex@@IEAAJXZ
0x46D240: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBones(void) __ptr64" ?GetNumBones@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x405E54: "__cdecl _real@4116cbe5" __real@4116cbe5
0x429BD0: "internal error: argument used wi" ??_C@_0EJ@KEOCGMOJ@internal?5error?3?5argument?5used?5wi@
0x59D690: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x409228: "sampler1D" ??_C@_09LDPLADBJ@sampler1D?$AA@
0x595810: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::Release(void) __ptr64" ?Release@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x6A7400: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDword(unsigned long * __ptr64) __ptr64" ?ReadDword@XSrcMemory@NXOF@@UEAAHPEAK@Z
0x435730: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::Release(void) __ptr64" ?Release@CBuffer@D3DXCore@@UEAAKXZ
0x4093D0: "// Generated by " ??_C@_0BB@FNHGIKHD@?1?1?5Generated?5by?5?$AA@
0x409114: "oX%u" ??_C@_04EAMIMGIL@oX?$CFu?$AA@
0x5D5410: "protected: long __cdecl D3DXShader::CShaderProgram::ResolveAddress(void) __ptr64" ?ResolveAddress@CShaderProgram@D3DXShader@@IEAAJXZ
0x586840: "public: virtual int __cdecl D3DXEffects::CEffect::IsParameterUsed(char const * __ptr64,char const * __ptr64) __ptr64" ?IsParameterUsed@CEffect@D3DXEffects@@UEAAHPEBD0@Z
0x42F328: "No IDATs written into file" ??_C@_0BL@LMBFPIMK@No?5IDATs?5written?5into?5file?$AA@
0x571300: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x5D1610: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned char * __ptr64,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@PEAEIPEBUD3DXTOKEN@1@@Z
0x401368: "__cdecl _imp_fmodf" __imp_fmodf
0x5BCA40: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmDecl(void) __ptr64" ?AsmDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x42FCB0: "It's an error to set both read_d" ??_C@_0EB@NJKELLKM@It?8s?5an?5error?5to?5set?5both?5read_d@
0x6A88D0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataRef@NXOF@@W7EAAKXZ
0x54D5B0: "long __cdecl D3DXTex::D3DXEncodeDXT1(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeDXT1@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x40960C: "_bx2" ??_C@_04KFCDACOJ@_bx2?$AA@
0x6D78C0: "unsigned long __cdecl D3DX::png_get_valid(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_get_valid@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x79E69C: "int write_double" ?write_double@@3HA
0x45BA10: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x79ADD0: "int * D3DXShader::d3dxasm_vs" ?d3dxasm_vs@D3DXShader@@3PAHA
0x642980: "public: __cdecl D3DXShader::CTokenize::CTokenize(void) __ptr64" ??0CTokenize@D3DXShader@@QEAA@XZ
0x5D3A90: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x430C30: "sPLT chunk requires too much mem" ??_C@_0CE@MCMAFPMA@sPLT?5chunk?5requires?5too?5much?5mem@
0x429220: "xz" ??_C@_02IPIMIOHJ@xz?$AA@
0x5DD5B0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::Reschedule(void) __ptr64" ?Reschedule@CShaderProgram@D3DXShader@@MEAAJXZ
0x6A16B0: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBGPEAX2E@Z
0x42F870: "__cdecl _real@3fd51eb860000000" __real@3fd51eb860000000
0x64F1A0: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::AddRef(void) __ptr64" ?AddRef@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x5DB4D0: "protected: long __cdecl D3DXShader::CShaderProgram::ConvertDP2(void) __ptr64" ?ConvertDP2@CShaderProgram@D3DXShader@@IEAAJXZ
0x50CF30: "void __cdecl D3DXMesh::GenerateNormalControlPoints2(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?GenerateNormalControlPoints2@D3DXMesh@@YAXPEAUD3DXVECTOR3@@000@Z
0x492820: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x56ADE0: "public: virtual long __cdecl D3DXEffects::CEffectPool::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectPool@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x746800: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x423D58: "const D3DXShader::CNodeValue::`vftable'" ??_7CNodeValue@D3DXShader@@6B@
0x40BD10: "blendweight" ??_C@_0M@KDPBHIBL@blendweight?$AA@
0x461D40: D3DXCpuOptimizations
0x4A6750: "unsigned long __cdecl D3DXMesh::FindAdjacentEdge<unsigned short>(unsigned short * __ptr64,unsigned short * __ptr64)" ??$FindAdjacentEdge@G@D3DXMesh@@YAKPEAG0@Z
0x46F910: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x6A7880: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyMeshContainer(struct _D3DXMESHCONTAINER * __ptr64) __ptr64" ?DestroyMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXMESHCONTAINER@@@Z
0x4094C0: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x430BC8: "Duplicate iCCP chunk" ??_C@_0BF@KCHFLGCF@Duplicate?5iCCP?5chunk?$AA@
0x54D270: "long __cdecl D3DXTex::D3DXDecodeDXT5(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeDXT5@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4BBC20: "long __cdecl D3DXMesh::D3DXTessellateRectPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateRectPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DRECTPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x6F6E80: "public: static void __cdecl D3DXIsochart::CIsochartMesh::ConvertToInternalCriterion(float,float & __ptr64,bool)" ?ConvertToInternalCriterion@CIsochartMesh@D3DXIsochart@@SAXMAEAM_N@Z
0x491970: D3DXSplitMesh
0x5FD430: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Match3xM(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?Match3xM@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0I@Z
0x406AC4: "__cdecl _real@3727c5ac" __real@3727c5ac
0x688A20: "double __cdecl D3DXSHSim::dlamch_(char const * __ptr64)" ?dlamch_@D3DXSHSim@@YANPEBD@Z
0x42CBE8: "." ??_C@_13JOFGPIOO@?$AA?4?$AA?$AA@
0x42AF90: "const D3DXSHSim::PRTCBClosestAdapt::`vftable'" ??_7PRTCBClosestAdapt@D3DXSHSim@@6B@
0x5BD3C0: "protected: void __cdecl D3DXShader::CParse::Error(char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEBDZZ
0x719520: "public: bool __cdecl D3DXIsochart::CVertIter::Init(unsigned long,unsigned long,unsigned long) __ptr64" ?Init@CVertIter@D3DXIsochart@@QEAA_NKKK@Z
0x565CC0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CTextureShader@D3DXShader@@UEAAJPEBDPEBXI@Z
0x5361C0: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_A16L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_A16L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x744310: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4226B8: "isinf" ??_C@_05OIHEAIFD@isinf?$AA@
0x401E78: "ScriptFreeCache" ??_C@_0BA@BPHHMKPM@ScriptFreeCache?$AA@
0x55FAB0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x571100: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x577010: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x42E768: "Suspension not allowed here" ??_C@_0BM@PKHCPJDH@Suspension?5not?5allowed?5here?$AA@
0x4232CC: "shared" ??_C@_06HBFNPGIC@shared?$AA@
0x435AC0: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x6AA050: "public: virtual long __cdecl NXOF::XDataRef::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataRef@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x4098A8: "if" ??_C@_02HEBPBKGD@if?$AA@
0x42CFD0: "{ %s }" ??_C@_06FJCHEPDL@?$HL?5?$CFs?5?$HN?$AA@
0x5E09B0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CShaderProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x72C340: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Trans_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x40C640: "negate and divide modifiers cann" ??_C@_0CP@DFLODLPG@negate?5and?5divide?5modifiers?5cann@
0x69E6A0: "public: virtual long __cdecl NXOF::TBinaryLoad::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinaryLoad@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x432EF0: d3dx__dist_code
0x46F970: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x423BF8: "TypeDefs" ??_C@_08NIMFFLEN@TypeDefs?$AA@
0x4285F8: "invalid reference to %s semantic" ??_C@_0CG@CBPNDFKF@invalid?5reference?5to?5?$CFs?5semantic@
0x4B09C0: "long __cdecl D3DXMesh::AddVertexColors(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexColors@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x408D10: "vs_3_sw" ??_C@_07JDJMCMIP@vs_3_sw?$AA@
0x5450C0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R3G3B2(void) __ptr64" ?BltBox2D_R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x4285BC: "spec" ??_C@_04OMFMADMO@spec?$AA@
0x431030: "Invalid pCAL data" ??_C@_0BC@KNEPBMNA@Invalid?5pCAL?5data?$AA@
0x5601E0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x560370: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x6846D0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x408E60: "ps" ??_C@_02FAFNGEII@ps?$AA@
0x4812D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x405EC0: "__stdcall _real" __real@4042000000000000
0x605990: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitSize(void) __ptr64" ?EmitSize@CPSProgram@D3DXShader@@MEAAJXZ
0x430B08: "Missing IHDR before sRGB" ??_C@_0BJ@NDJOEJDI@Missing?5IHDR?5before?5sRGB?$AA@
0x423678: "'%s': %s cannot be declared 'vol" ??_C@_0CH@KHGNJANK@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8vol@
0x45A070: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x4011A0: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x6A8350: "public: virtual long __cdecl NXOF::XDataSaveObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x423838: "'%s': array dimensions of %s mus" ??_C@_0CO@NPIJIGJP@?8?$CFs?8?3?5array?5dimensions?5of?5?$CFs?5mus@
0x41C3A0: "__cdecl _real@3fc45f306446f9b4" __real@3fc45f306446f9b4
0x406C70: "Ambient" ??_C@_07EBHHCJEE@Ambient?$AA@
0x79AC8C: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`5'::t11" ?t11@?4??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x442370: "public: virtual long __cdecl D3DXCore::CLine::SetPatternScale(float) __ptr64" ?SetPatternScale@CLine@D3DXCore@@UEAAJM@Z
0x447EB0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetCurrentPriorityBlend(void) __ptr64" ?GetCurrentPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKXZ
0x734010: "public: __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::~CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6D6820: "void __cdecl D3DX::png_set_gAMA_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long)" ?png_set_gAMA_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@J@Z
0x79AB84: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUxlivUmlyygUlyqUznwGEUkxsxlivOlyq@d3dxcore" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUxlivUmlyygUlyqUznwGEUkxsxlivOlyq@d3dxcore
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT3::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT3@D3DXTex@@UEAAPEAXI@Z
0x430840: "Incorrect gAMA chunk length" ??_C@_0BM@NIAHDFBB@Incorrect?5gAMA?5chunk?5length?$AA@
0x42325C: "this" ??_C@_04IIAJELJL@this?$AA@
0x410620: "PROJECTED" ??_C@_09POOGGNO@PROJECTED?$AA@
0x422D40: "'%s': loop control variable used" ??_C@_0IO@GOIFJIBG@?8?$CFs?8?3?5loop?5control?5variable?5used@
0x498D20: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x571180: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x4333A0: "incompatible version" ??_C@_0BF@CJFPCCEG@incompatible?5version?$AA@
0x728180: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Simplify(void) __ptr64" ?Simplify@CProgressiveMesh@D3DXIsochart@@QEAAJXZ
0x430970: "Invalid cHRM red point" ??_C@_0BH@MNPFDHMO@Invalid?5cHRM?5red?5point?$AA@
0x423A50: "'%s': intrinsic function does no" ??_C@_0DG@LPMAMFK@?8?$CFs?8?3?5intrinsic?5function?5does?5no@
0x721C60: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkVertices(unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkVertices@CIsochartMesh@D3DXIsochart@@AEAAJKAEAK@Z
0x56BFF0: "public: long __cdecl D3DXEffects::CEffectPool::AddParam(class D3DXEffects::CEffect * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64) __ptr64" ?AddParam@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@PEAVCD3DXVariable@2@@Z
0x668910: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetLeafFaces(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> & __ptr64) __ptr64" ?GetLeafFaces@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyFace@D3DXSHSim@@@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x79AC84: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`14'::t32" ?t32@?O@??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x414B98: "ID3DXEffectCompiler: Unexpected " ??_C@_0CO@IEMHCAMD@ID3DXEffectCompiler?3?5Unexpected?5@
0x42C668: "__cdecl _real@3f30000000000000" __real@3f30000000000000
0x405EF8: "__cdecl _real@bfb0000000000000" __real@bfb0000000000000
0x5290A0: D3DXCreateVolumeTextureFromResourceA
0x6A4E60: "public: static class NXOF::XIdentifier * __ptr64 __cdecl NXOF::XIdentifier::Create(class NXOF::XTemplate * __ptr64)" ?Create@XIdentifier@NXOF@@SAPEAV12@PEAVXTemplate@2@@Z
0x47C0E0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x41C380: "__cdecl _real@bf56c13745d11568" __real@bf56c13745d11568
0x4302C0: "Ignoring attempt to write 16-bit" ??_C@_0EA@JIMPJFKJ@Ignoring?5attempt?5to?5write?516?9bit@
0x73D520: d3dx_zcalloc
0x657360: "public: __cdecl D3DXSHSim::mySphereSampleSet::mySphereSampleSet(void) __ptr64" ??0mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x40971C: "_2d" ??_C@_03GLKLKAEK@_2d?$AA@
0x40CAE0: "const D3DXShader::CNodeAsmInstruction::`vftable'" ??_7CNodeAsmInstruction@D3DXShader@@6B@
0x40BC68: "internal error: production faile" ??_C@_0CC@MBOPGJMG@internal?5error?3?5production?5faile@
0x45CC60: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x5D0280: "public: virtual int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNode@D3DXShader@@UEAAHPEAV12@@Z
0x4365B0: "private: static int __cdecl D3DXCore::CSprite::CompareDepthBTFTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthBTFTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x436540: "private: static int __cdecl D3DXCore::CSprite::CompareDepthFTBTex(unsigned int,unsigned int,void const * __ptr64)" ?CompareDepthFTBTex@CSprite@D3DXCore@@CAHIIPEBX@Z
0x6F6D90: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x741100: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x405D90: "__cdecl _real@3dc00000" __real@3dc00000
0x405DE8: "__cdecl _real@bf2808a8" __real@bf2808a8
0x743A80: intelsse_D3DXVec4Hermite
0x66CFC0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::RobustMeshRefine(float,unsigned int) __ptr64" ?RobustMeshRefine@PRTComputeEngine@D3DXSHSim@@UEAAJMI@Z
0x487E60: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x405C80: "__cdecl _real@3fc00000" __real@3fc00000
0x405EB0: "__cdecl _real@3fc0000000000000" __real@3fc0000000000000
0x6D7B30: "unsigned long __cdecl D3DX::png_get_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned char * __ptr64 * __ptr64,int * __ptr64,struct D3DX::png_color_16_struct * __ptr64 * __ptr64)" ?png_get_tRNS@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAPEAEPEAHPEAPEAUpng_color_16_struct@1@@Z
0x409634: "_pp" ??_C@_03DGBLCOLB@_pp?$AA@
0x423218: "unsigned" ??_C@_08CLLOMHGD@unsigned?$AA@
0x73A380: "double __cdecl GeodesicDist::ComputeAngleBetween2Lines(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64)" ?ComputeAngleBetween2Lines@GeodesicDist@@YANAEBUDVector3@1@00@Z
0x7439D1: intelsse_D3DXVec2Hermite
0x410B34: "LESS" ??_C@_04PHHIILNL@LESS?$AA@
0x74390B: intelsse_D3DXVec3Hermite
0x55FF60: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8P8@D3DXTex@@UEAAPEAXI@Z
0x5D0920: "public: virtual int __cdecl D3DXShader::CNodeDecl::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeDecl@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42C6C4: "TRD" ??_C@_03GBPJMIMJ@TRD?$AA@
0x5943C0: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V8U8@D3DXTex@@UEAAPEAXI@Z
0x425B70: "maximum boolean register index e" ??_C@_0FD@GMBAJPLD@maximum?5boolean?5register?5index?5e@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_YUY2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_YUY2@D3DXTex@@UEAAPEAXI@Z
0x5FFD10: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraintsCoIssue(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64) __ptr64" ?ViolatesPortConstraintsCoIssue@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@0@Z
0x481170: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x521AC0: D3DXCreateCubeTexture
0x45AEA0: D3DXMatrixPerspectiveLH
0x64F670: "public: virtual void __cdecl D3DXSHSim::PRTCBMissSH::EvalDir(void) __ptr64" ?EvalDir@PRTCBMissSH@D3DXSHSim@@UEAAXXZ
0x565140: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBool(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetBool@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x595820: "private: void __cdecl D3DXEffects::CEffect::EvaluateAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?EvaluateAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x71C000: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckCylinderLonghornShape(unsigned long,bool & __ptr64,bool & __ptr64,unsigned long & __ptr64)const __ptr64" ?CheckCylinderLonghornShape@CIsochartMesh@D3DXIsochart@@AEBAJKAEA_N0AEAK@Z
0x6A49D0: "public: long __cdecl NXOF::CBufferedFile::Write(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?Write@CBufferedFile@NXOF@@QEAAJPEBXKPEAK@Z
0x40BED0: "predicates are not supported in " ??_C@_0DE@FGKBEK@predicates?5are?5not?5supported?5in?5@
0x42E930: "Invalid memory pool code %d" ??_C@_0BM@OEMICEFD@Invalid?5memory?5pool?5code?5?$CFd?$AA@
0x401108: "__cdecl _imp_SetFilePointer" __imp_SetFilePointer
0x746740: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x40F878: "PIXELSHADERCONSTANT3" ??_C@_0BF@IMBONIBH@PIXELSHADERCONSTANT3?$AA@
0x66BF20: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myChildFaceHiearchy>::GXArray<struct D3DXSHSim::myChildFaceHiearchy>(void) __ptr64" ??0?$GXArray@UmyChildFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT2@D3DXTex@@UEAAPEAXI@Z
0x44BF20: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x595810: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::AddRef(void) __ptr64" ?AddRef@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEBM@Z
0x656C30: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ResampleBuffer(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ResampleBuffer@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@0@Z
0x5DB660: "protected: long __cdecl D3DXShader::CShaderProgram::PlaceInstruction(class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?PlaceInstruction@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAPEAV32@I@Z
0x68A1C0: "int __cdecl D3DXSHSim::dswap_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dswap_@D3DXSHSim@@YAHPEAHPEAN010@Z
0x410BF8: "INVDESTALPHA" ??_C@_0N@IJEMEILL@INVDESTALPHA?$AA@
0x6DE2B0: "void __cdecl D3DX::png_free(struct D3DX::png_struct_def * __ptr64,void * __ptr64)" ?png_free@D3DX@@YAXPEAUpng_struct_def@1@PEAX@Z
0x405DD4: "__cdecl _real@4053f171" __real@4053f171
0x605C20: "protected: virtual long __cdecl D3DXShader::CPSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x41C760: "internal error: l-value expected" ??_C@_0CB@CPEAFMMI@internal?5error?3?5l?9value?5expected@
0x74671E: isxdigit
0x6E3210: "void __cdecl D3DX::png_do_write_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_do_write_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5782C0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeParameter(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeParameter@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1@Z
0x539720: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A87B0: "public: virtual long __cdecl NXOF::XDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_SubFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x652190: "public: __cdecl D3DXSHSim::mySphereSampleSet::~mySphereSampleSet(void) __ptr64" ??1mySphereSampleSet@D3DXSHSim@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJPEAI@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeInfoItem>::~dynamicarray<struct D3DXIsochart::_EdgeInfoItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeInfoItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x410350: "ZENABLE" ??_C@_07NNFKNAPB@ZENABLE?$AA@
0x4101D8: "STENCILZFAIL" ??_C@_0N@HEDFPHGA@STENCILZFAIL?$AA@
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x422C40: "UsageType" ??_C@_09BHNABIJN@UsageType?$AA@
0x4013C0: "__cdecl _imp__ultoa" __imp__ultoa
0x4096DC: "_psize" ??_C@_06FJMOEOM@_psize?$AA@
0x430D68: "Duplicate tRNS chunk" ??_C@_0BF@HALLDFIL@Duplicate?5tRNS?5chunk?$AA@
0x429490: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GC@NLBBBGJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x42A0E8: "not enough actual parameters for" ??_C@_0CM@BIGGCADN@not?5enough?5actual?5parameters?5for@
0x64B6A0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AddBuffer(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?AddBuffer@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x52BB40: "public: long __cdecl D3DXTex::CCodec::ConvertFrom(class D3DXTex::CCodec * __ptr64) __ptr64" ?ConvertFrom@CCodec@D3DXTex@@QEAAJPEAV12@@Z
0x616FA0: "private: long __cdecl D3DXShader::CFragmentLinker::GenerateDebugInfo(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long,unsigned long,struct D3DXShader::SRegisterInfo * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?GenerateDebugInfo@CFragmentLinker@D3DXShader@@AEAAJPEAPEAVCFragment@2@IPEAKPEAPEAKKKPEAUSRegisterInfo@2@2@Z
0x432178: "__cdecl _real@3f847ae147ae147b" __real@3f847ae147ae147b
0x6F50F0: "public: __cdecl D3DXIsochart::CIsochartEngine::CIsochartEngine(void) __ptr64" ??0CIsochartEngine@D3DXIsochart@@QEAA@XZ
0x604F40: "protected: virtual long __cdecl D3DXShader::CPSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CPSProgram@D3DXShader@@MEAAJXZ
0x452AE0: "long __cdecl D3DXAnimation::LoadMeshHierarchy(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileEnumObject * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?LoadMeshHierarchy@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileEnumObject@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x405C68: "__stdcall _real" __real@00000000
0x402600: "__stdcall _real" __real@40400000
0x422888: "__stdcall _real" __real@0000000000000000
0x4333B8: "buffer error" ??_C@_0N@DFPGLBGC@buffer?5error?$AA@
0x428CC8: "internal error: no profile exist" ??_C@_0DK@FBAJNIJM@internal?5error?3?5no?5profile?5exist@
0x4810F0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x406D30: "__stdcall _real" __real@41400000
0x42C600: "Columnwise" ??_C@_0L@DOKHANPG@Columnwise?$AA@
0x4388F0: "public: virtual long __cdecl D3DXCore::CFont::GetDescW(struct _D3DXFONT_DESCW * __ptr64) __ptr64" ?GetDescW@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCW@@@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT1::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT1@D3DXTex@@UEAAPEAXI@Z
0x479FA0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x7055B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeChartL2Stretch(bool) __ptr64" ?OptimizeChartL2Stretch@CIsochartMesh@D3DXIsochart@@AEAAJ_N@Z
0x5F9B50: "protected: long __cdecl D3DXShader::CPSLegacyProgram::NoTexClobber(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?NoTexClobber@CPSLegacyProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@IPEAII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x401548: "__cdecl _imp_atan" __imp_atan
0x409618: "%d" ??_C@_02DPKJAMEF@?$CFd?$AA@
0x44B8C0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x69FBF0: "public: virtual void * __ptr64 __cdecl NXOF::TFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTFile@NXOF@@UEAAPEAXI@Z
0x6F46D0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::ExportPartitionResult(struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportPartitionResult@CIsochartEngine@D3DXIsochart@@UEAAJPEAPEAUID3DXBuffer@@0000@Z
0x429ED8: "warning" ??_C@_07FPLKDJGL@warning?$AA@
0x409A48: " ps_2_x " ??_C@_0M@LDKBCILI@?5?5?5?5ps_2_x?6?$AA@
0x425D80: "overlapping register semantics n" ??_C@_0DK@PGMPNCHM@overlapping?5register?5semantics?5n@
0x4239C0: "'%s': function return value must" ??_C@_0CM@FAOCBIPP@?8?$CFs?8?3?5function?5return?5value?5must@
0x6DFDE0: "void __cdecl D3DX::png_write_IHDR(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_write_IHDR@D3DX@@YAXPEAUpng_struct_def@1@KKHHHHH@Z
0x4283B8: "cannot map swizzle to ps_1_4" ??_C@_0BN@NIIJHEIN@cannot?5map?5swizzle?5to?5ps_1_4?$AA@
0x5D1E70: "public: virtual class D3DXShader::CNodeDecl * __ptr64 __cdecl D3DXShader::CNodeDecl::Copy(void) __ptr64" ?Copy@CNodeDecl@D3DXShader@@UEAAPEAV12@XZ
0x401630: "__cdecl _xc_a" __xc_a
0x479190: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneVertexBuffer(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64) __ptr64" ?CloneVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DVertexBuffer9@@@Z
0x40CB10: "__cdecl _real@3ff71547652b82fe" __real@3ff71547652b82fe
0x64DA90: D3DXSavePRTCompBufferToFileA
0x4224F0: "texCUBEgrad" ??_C@_0M@LDADINBM@texCUBEgrad?$AA@
0x47C6D0: "int __cdecl VertexHashAdd<unsigned short>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@G@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@G@D3DXMesh@@33@Z
0x47C860: "int __cdecl VertexHashAdd<unsigned int>(struct D3DXVECTOR3 * __ptr64,unsigned long,struct SVertexHashEntry * __ptr64 * __ptr64,struct SVertexHashEntry * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$VertexHashAdd@I@@YAHPEAUD3DXVECTOR3@@KPEAPEAUSVertexHashEntry@@PEAU1@KPEAK3PEAV?$GXTri3Face@I@D3DXMesh@@33@Z
0x5EB7E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInst(unsigned long) __ptr64" ?EmitInst@CShaderProgram@D3DXShader@@IEAAJK@Z
0x533290: "public: virtual void __cdecl D3DXTex::CCodec_V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6F36C0: "private: void __cdecl D3DXIsochart::CIsochartEngine::ReleaseInitialCharts(void) __ptr64" ?ReleaseInitialCharts@CIsochartEngine@D3DXIsochart@@AEAAXXZ
0x46F900: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x401150: "__cdecl _imp_FreeResource" __imp_FreeResource
0x59E9C0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrix@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x5EDF20: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNEG(void) __ptr64" ?EmitNEG@CShaderProgram@D3DXShader@@IEAAJXZ
0x42642C: "b_%s" ??_C@_04HDNFJNAF@b_?$CFs?$AA@
0x644900: "public: __cdecl D3DXIsochart::CMaxFlow::Node::~Node(void) __ptr64" ??1Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x427DA0: "program is order of magnitude to" ??_C@_0DN@EFMOMEPD@program?5is?5order?5of?5magnitude?5to@
0x42EAD8: "ALIGN_TYPE is wrong, please fix" ??_C@_0CA@FDMPGPNI@ALIGN_TYPE?5is?5wrong?0?5please?5fix?$AA@
0x678C20: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTVertAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTVertAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x401438: "__cdecl _imp_atan2" __imp_atan2
0x667FB0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddEdge(unsigned int,unsigned int,int,int,unsigned int,class D3DXSHSim::myEdge * __ptr64 & __ptr64) __ptr64" ?AddEdge@myAdaptiveMesh@D3DXSHSim@@QEAAJIIHHIAEAPEAVmyEdge@2@@Z
0x4AA670: "long __cdecl D3DXMesh::D3DXLoadPatchMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64,unsigned long * __ptr64,int,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadPatchMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@2PEAKPEAPEAUID3DXPatchMesh@@3HPEAPEAPEAU2@3@Z
0x430D30: "Zero length tRNS chunk" ??_C@_0BH@JJNMONHM@Zero?5length?5tRNS?5chunk?$AA@
0x47FF80: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_A16L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_A16L16@D3DXTex@@UEAAPEAXI@Z
0x409528: " tx_%u_%u " ??_C@_0O@LFDMILBB@?5?5?5?5tx_?$CFu_?$CFu?6?$AA@
0x438E20: "public: long __cdecl D3DXCore::CArray<struct tagGOFFSET>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@UtagGOFFSET@@@D3DXCore@@QEAAJIH@Z
0x4101F8: "STENCILENABLE" ??_C@_0O@GKAMAGKE@STENCILENABLE?$AA@
0x4B7F40: D3DXLoadMeshFromXW
0x4094B4: "add" ??_C@_03BDGOHNNK@add?$AA@
0x430CE0: "tRNS chunk not allowed with alph" ??_C@_0CK@JMGMOHJA@tRNS?5chunk?5not?5allowed?5with?5alph@
0x405E38: "__cdecl _real@3e3a2e8c" __real@3e3a2e8c
0x792E50: "short * D3DXShader::d3dxshader_len" ?d3dxshader_len@D3DXShader@@3PAFA
0x4765B0: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::BValid(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@G@2@@Z
0x40F7A0: "ELEMENTINDEX" ??_C@_0N@JECOJKL@ELEMENTINDEX?$AA@
0x604B20: "protected: virtual long __cdecl D3DXShader::CPSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSProgram@D3DXShader@@MEAAJXZ
0x59D5D0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x57C660: "long __cdecl D3DXEffects::ValidateHandleArray<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@K@Z
0x4691C0: "int __cdecl IntersectTri(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTri@@YAHPEBUD3DXVECTOR3@@0000PEAM11@Z
0x79AC70: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultTranslationKey" ?m_DefaultTranslationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x6AEA00: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<char const * __ptr64,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@PEBD$09@NXOF@@UEAAPEAXI@Z
0x454C00: "long __cdecl D3DXAnimation::AddTransform(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTransform@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x42C5D0: "__cdecl _real@3fb999999999999a" __real@3fb999999999999a
0x40FED0: "BLENDOP" ??_C@_07BPJDNPDP@BLENDOP?$AA@
0x4238C0: "initializer" ??_C@_0M@ONCIBLMP@initializer?$AA@
0x4088DC: " " ??_C@_01CLKCMJKC@?5?$AA@
0x744C90: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4233F0: "default" ??_C@_07DLHCIBDH@default?$AA@
0x44B8B0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x41093C: "ADD" ??_C@_03BOJFLAKG@ADD?$AA@
0x4098A0: "else" ??_C@_04FHMCPBIP@else?$AA@
0x700040: "private: long __cdecl D3DXIsochart::CIsochartMesh::PrepareSimpleChart(bool,unsigned long & __ptr64,bool & __ptr64) __ptr64" ?PrepareSimpleChart@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAKAEA_N@Z
0x402610: "__stdcall _real" __real@4059000000000000
0x79C588: "int D3DXShader::d3dxshader_lval" ?d3dxshader_lval@D3DXShader@@3HA
0x6A8CC0: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release(void) __ptr64" ?Release@XDataSaveObj@NXOF@@UEAAKXZ
0x492890: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x79E1B8: "int D3DXShader::d3dxtok_lval" ?d3dxtok_lval@D3DXShader@@3HA
0x423040: "constructors only defined for nu" ??_C@_0DB@DICCANKG@constructors?5only?5defined?5for?5nu@
0x4B6890: "long __cdecl D3DXMesh::D3DXLoadSkinMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXSkinInfo * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadSkinMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXSkinInfo@@PEAPEAUID3DXMesh@@PEAPEAE3PEAPEAPEAU2@3@Z
0x431648: "__cdecl _real@3f333333" __real@3f333333
0x7220B0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Vertex>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UVertex@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x725AF0: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshToplogicValid(struct D3DXIsochart::_PMIsochartEdge * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshToplogicValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartEdge@2@PEAU_PMIsochartVertex@2@1@Z
0x6D9600: "void __cdecl D3DX::png_set_tRNS_to_alpha(struct D3DX::png_struct_def * __ptr64)" ?png_set_tRNS_to_alpha@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x4101B8: "STENCILFUNC" ??_C@_0M@ONEANKHN@STENCILFUNC?$AA@
0x652EA0: "public: unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVertsOrig(void) __ptr64" ?GetNumVertsOrig@PRTComputeEngine@D3DXSHSim@@QEAAIXZ
0x734080: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<struct D3DXIsochart::CMaxFlow::Node>::~list_type<struct D3DXIsochart::CMaxFlow::Node>(void) __ptr64" ??1?$list_type@UNode@CMaxFlow@D3DXIsochart@@@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x40C7D0: "yacc stack overflow" ??_C@_0BE@CHCCDJIL@yacc?5stack?5overflow?$AA@
0x4085A0: "const D3DXTex::CCodec_V8U8::`vftable'" ??_7CCodec_V8U8@D3DXTex@@6B@
0x4AD850: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::Release(void) __ptr64" ?Release@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x6A8700: "public: virtual long __cdecl NXOF::XDataObj::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataObj@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x47E0F0: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::Init(unsigned int,unsigned int,bool) __ptr64" ?Init@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII_N@Z
0x525090: D3DXFilterTexture
0x40FFE0: "POINTSIZE_MIN" ??_C@_0O@GNAIBFOM@POINTSIZE_MIN?$AA@
0x575A70: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x430440: "Unrecognized unit type for pHYs " ??_C@_0CG@OAABBGGO@Unrecognized?5unit?5type?5for?5pHYs?5@
0x6D6510: "void __cdecl D3DX::png_set_cHRM_fixed(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long,long,long,long,long,long,long,long)" ?png_set_cHRM_fixed@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@JJJJJJJJ@Z
0x7330C0: "public: __cdecl D3DXIsochart::CMaxFlow::Node::Node(void) __ptr64" ??0Node@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x73F580: d3dx_inflate_codes
0x488160: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAM@Z
0x79E218: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUglpUmlyygUlyqUznwGEUkxsglpOlyq@d3dxshadertok" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUglpUmlyygUlyqUznwGEUkxsglpOlyq@d3dxshadertok
0x42C610: "Backward" ??_C@_08LDDCHHDA@Backward?$AA@
0x79C5A0: "int D3DXShader::d3dxshader_char" ?d3dxshader_char@D3DXShader@@3HA
0x6D4A20: "void * __ptr64 __cdecl D3DX::png_get_io_ptr(struct D3DX::png_struct_def * __ptr64)" ?png_get_io_ptr@D3DX@@YAPEAXPEAUpng_struct_def@1@@Z
0x57C990: "private: long __cdecl D3DXEffects::CEffect::LoadAssignment(unsigned short,unsigned short,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAssignment@CEffect@D3DXEffects@@AEAAJGGKPEAUID3DXBuffer@@PEAK@Z
0x61E6E0: "private: int __cdecl D3DXShader::CProgram::MulSequence(unsigned int,unsigned int) __ptr64" ?MulSequence@CProgram@D3DXShader@@AEAAHII@Z
0x69F990: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TEnumObject@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x6FF120: "private: long __cdecl D3DXIsochart::CIsochartMesh::CutChartAlongPath(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?CutChartAlongPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@@Z
0x657510: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSH(unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSH@PRTComputeEngine@D3DXSHSim@@UEAAJIPEAUID3DXPRTBuffer@@@Z
0x79D5D0: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUtvmUmlyygUlyqUznwGEUkxstvmOlyq@d3dxshadergen" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUtvmUmlyygUlyqUznwGEUkxstvmOlyq@d3dxshadergen
0x642690: "protected: long __cdecl D3DXShader::CTErrors::Push(unsigned int,unsigned int * __ptr64) __ptr64" ?Push@CTErrors@D3DXShader@@IEAAJIPEAI@Z
0x6AC170: "public: int __cdecl NXOF::XArray<class NXOF::XIdentifier * __ptr64,5>::Add(class NXOF::XIdentifier * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXIdentifier@NXOF@@$04@NXOF@@QEAAHAEAPEAVXIdentifier@2@@Z
0x5D80A0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIFCOND(void) __ptr64" ?MatchIFCOND@CShaderProgram@D3DXShader@@IEAAJXZ
0x571D90: "long __cdecl D3DXEffects::Compiler::SetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEBUD3DXMATRIX@@I@Z
0x6055B0: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMax(void) __ptr64" ?PSEmitMax@CPSProgram@D3DXShader@@IEAAJXZ
0x5E1500: "protected: long __cdecl D3DXShader::CShaderProgram::ConstrainPorts(void) __ptr64" ?ConstrainPorts@CShaderProgram@D3DXShader@@IEAAJXZ
0x538A00: "public: virtual void __cdecl D3DXTex::CCodec_A8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x65E1E0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersTex(struct IDirect3DTexture9 * __ptr64) __ptr64" ?ApplyGuttersTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x61D2C0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTransform::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTransform@D3DXShader@@UEAAPEAXI@Z
0x410AC0: "INCR" ??_C@_04ONKEBBJL@INCR?$AA@
0x483780: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByVertices(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x58CD50: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffect@D3DXEffects@@UEAAJPEBDPEAM@Z
0x686110: "struct svd_work * __ptr64 __cdecl svd_solve_create_eigen(int,int)" ?svd_solve_create_eigen@@YAPEAUsvd_work@@HH@Z
0x65DC10: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetFaceMap(unsigned int * __ptr64) __ptr64" ?SetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x612A70: "public: long __cdecl D3DXShader::SRegisterInfo::Init(unsigned long,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64 const) __ptr64" ?Init@SRegisterInfo@D3DXShader@@QEAAJKIIIIIQEAI@Z
0x79E258: "double t_cov_under" ?t_cov_under@@3NA
0x423BA8: "'%s' already has a body" ??_C@_0BI@DMAMCNBM@?8?$CFs?8?5already?5has?5a?5body?$AA@
0x46F210: "int __cdecl D3DXMesh::BIdenticalDecls(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64)" ?BIdenticalDecls@D3DXMesh@@YAHPEBU_D3DVERTEXELEMENT9@@0@Z
0x45C160: D3DXQuaternionExp
0x41C518: "__cdecl _real@3f91df46aaaaaaab" __real@3f91df46aaaaaaab
0x60DDD0: "public: virtual void * __ptr64 __cdecl D3DXShader::CVSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCVSProgram@D3DXShader@@UEAAPEAXI@Z
0x646600: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAccellHiearchy@D3DXSHSim@@UEAAPEAXI@Z
0x79C5B8: "protected: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CNode::s_pAlloc" ?s_pAlloc@CNode@D3DXShader@@1PEAVCAlloc@D3DXCore@@EA
0x6FCEC0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalMinPathToOtherBoundary(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long & __ptr64,float & __ptr64) __ptr64" ?CalMinPathToOtherBoundary@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@KKPEAKAEAKAEAM@Z
0x408DF8: "ps_1_0" ??_C@_06EJDPBHGF@ps_1_0?$AA@
0x6AEA70: "int __cdecl fastFtoa(float,char * __ptr64 const)" ?fastFtoa@@YAHMQEAD@Z
0x6C1C50: "void __cdecl D3DX::extr_glEnd(void)" ?extr_glEnd@D3DX@@YAXXZ
0x746462: iswspace
0x42F278: "__cdecl _real@5f138d352e5096af" __real@5f138d352e5096af
0x4107C8: "BLENDTEXTUREALPHAPM" ??_C@_0BE@JPNDGCGH@BLENDTEXTUREALPHAPM?$AA@
0x5BC890: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Stmt(class D3DXShader::CNode * __ptr64) __ptr64" ?Stmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x689EE0: "int __cdecl D3DXSHSim::dlamc5_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc5_@D3DXSHSim@@YAHPEAH0000PEAN@Z
0x51B1F0: D3DXCreatePolygon
0x463330: "void __cdecl D3DXMath::sh3_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh3_rot@D3DXMath@@YAXQEAM00@Z
0x46F090: "public: unsigned char * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetVertex(unsigned int,unsigned int) __ptr64" ?GetVertex@CD3DXCrackDecl@D3DXMesh@@QEAAPEAEII@Z
0x428A10: "internal error: unexpected Alias" ??_C@_0DI@IDPJLKHN@internal?5error?3?5unexpected?5Alias@
0x5434D0: "public: long __cdecl D3DXTex::CImage::Save(void const * __ptr64,enum _D3DXIMAGE_FILEFORMAT,unsigned long) __ptr64" ?Save@CImage@D3DXTex@@QEAAJPEBXW4_D3DXIMAGE_FILEFORMAT@@K@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x4090F8: "p%u" ??_C@_03NJEKIJMH@p?$CFu?$AA@
0x5F0B60: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CleanUpClip(void) __ptr64" ?CleanUpClip@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6F8800: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition3D(void) __ptr64" ?Bipartition3D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_P8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_P8@D3DXTex@@UEAAPEAXI@Z
0x6F6F50: "public: long __cdecl D3DXIsochart::CIsochartMesh::Bipartition2D(void) __ptr64" ?Bipartition2D@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x426510: "internal error: output register " ??_C@_0DB@FJJKEODO@internal?5error?3?5output?5register?5@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x423AA0: "Inputs" ??_C@_06HDCHCENJ@Inputs?$AA@
0x5E85F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPreShader(void) __ptr64" ?EmitPreShader@CShaderProgram@D3DXShader@@IEAAJXZ
0x459C50: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?init_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4225F4: "tan" ??_C@_03IIINPABG@tan?$AA@
0x45D560: D3DXColorAdjustContrast
0x4100D0: "LIGHTING" ??_C@_08JLJGAGMG@LIGHTING?$AA@
0x709210: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x6D7BB0: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_read_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_read_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x595810: "public: virtual long __cdecl NXOF::TBinaryData::Unlock(void) __ptr64" ?Unlock@TBinaryData@NXOF@@UEAAJXZ
0x662820: "public: long __cdecl D3DXSHSim::TwoBitArray::Alloc(unsigned int) __ptr64" ?Alloc@TwoBitArray@D3DXSHSim@@QEAAJI@Z
0x611890: "unsigned int __cdecl D3DXShader::GetShaderLength(unsigned long const * __ptr64)" ?GetShaderLength@D3DXShader@@YAIPEBK@Z
0x429DA0: "unexpected #elif following #else" ??_C@_0CB@MKHBBNDA@unexpected?5?$CDelif?5following?5?$CDelse@
0x69E1E0: "double __cdecl D3DXSHSim::d_sign(double * __ptr64,double * __ptr64)" ?d_sign@D3DXSHSim@@YANPEAN0@Z
0x428B60: "BlendWeight" ??_C@_0M@HEHNJKHP@BlendWeight?$AA@
0x431488: "__cdecl _real@bd719799812dea11" __real@bd719799812dea11
0x422890: "%u%s" ??_C@_04FGIJFGAG@?$CFu?$CFs?$AA@
0x40C480: "invalid register '%s[%u]'" ??_C@_0BK@FOKIDEMM@invalid?5register?5?8?$CFs?$FL?$CFu?$FN?8?$AA@
0x46D6D0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::TruncVertexSkinData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?TruncVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAUID3DXMesh@@KPEBK@Z
0x448140: "public: virtual long __cdecl D3DXAnimation::CAnimationController::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CAnimationController@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x689B90: "double __cdecl D3DXSHSim::dlamc3_(double * __ptr64,double * __ptr64)" ?dlamc3_@D3DXSHSim@@YANPEAN0@Z
0x5EBBE0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CShaderProgram@D3DXShader@@MEAAJKKK@Z
0x727DA0: "public: long __cdecl D3DXIsochart::CProgressiveMesh::Initialize(class D3DXIsochart::CIsochartMesh & __ptr64) __ptr64" ?Initialize@CProgressiveMesh@D3DXIsochart@@QEAAJAEAVCIsochartMesh@2@@Z
0x6F3000: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::add(unsigned long const & __ptr64) __ptr64" ?add@?$dynamicarray@K@D3DXIsochart@@QEAA_NAEBK@Z
0x410104: "WRAP12" ??_C@_06KDOAPLMJ@WRAP12?$AA@
0x402878: "const D3DXAnimation::CAllocateHierarchyWrapper::`vftable'" ??_7CAllocateHierarchyWrapper@D3DXAnimation@@6B@
0x427B30: "cannot bind sampler to sampler a" ??_C@_0GN@IHLEDLI@cannot?5bind?5sampler?5to?5sampler?5a@
0x6A7880: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x487DF0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x50DA70: "int __cdecl D3DXMesh::D3DXTessellateNPatchesNew(struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,float,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,int,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateNPatchesNew@D3DXMesh@@YAHPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@MPEAU_D3DVERTEXELEMENT9@@2H01KKPEBKPEAPEAUID3DXBuffer@@KKPEAKPEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK55PEAU_D3DXATTRIBUTERANGE@@K@Z
0x481130: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x409158: "v%u" ??_C@_03PMCBNGBL@v?$CFu?$AA@
0x55F990: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x66E260: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounceAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x40FA30: "LIGHTATTENUATION2" ??_C@_0BC@HKLFPJOO@LIGHTATTENUATION2?$AA@
0x4AD930: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct ID3DXPatchMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@GXPatchMesh@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAPEAUID3DXPatchMesh@@@Z
0x7177E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::TryParameterize(bool & __ptr64) __ptr64" ?TryParameterize@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x4757D0: "public: __cdecl D3DXMesh::SVertexCopyContext::SVertexCopyContext(struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ??0SVertexCopyContext@D3DXMesh@@QEAA@PEBU_D3DVERTEXELEMENT9@@0@Z
0x6A6100: "private: long __cdecl NXOF::XTemplateMember::SaveSingleData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?SaveSingleData@XTemplateMember@NXOF@@AEAAJPEAVTSaveObject@2@PEAPEAX@Z
0x408264: "__cdecl _real@41c7ba5e" __real@41c7ba5e
0x40FBB8: "TEXTURETRANSFORMFLAGS" ??_C@_0BG@ONDPMHDF@TEXTURETRANSFORMFLAGS?$AA@
0x6D55C0: "void __cdecl D3DX::png_write_destroy(struct D3DX::png_struct_def * __ptr64)" ?png_write_destroy@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x45C030: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x611530: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x45F130: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x475DF0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x51EC20: D3DXCreateTextW
0x740560: d3dx_inflate_fast
0x46EEE0: D3DXFVFFromDeclarator
0x47E460: "public: __cdecl D3DXMesh::CD3DXSkinInfo::~CD3DXSkinInfo(void) __ptr64" ??1CD3DXSkinInfo@D3DXMesh@@QEAA@XZ
0x4830A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x4083C0: "const D3DXTex::CCodec_A8::`vftable'" ??_7CCodec_A8@D3DXTex@@6B@
0x409808: "texm3x3pad" ??_C@_0L@FGBICJOM@texm3x3pad?$AA@
0x409828: "texm3x2pad" ??_C@_0L@GLHIAAFM@texm3x2pad?$AA@
0x423D10: "const D3DXShader::CNodeVariable::`vftable'" ??_7CNodeVariable@D3DXShader@@6B@
0x409B18: " //No embedded vertex sha" ??_C@_0CF@KDBHAPBD@?5?5?5?5?5?5?5?5?1?1No?5embedded?5vertex?5sha@
0x42A1E8: "integer '%dl'" ??_C@_0O@MGNGKBFC@integer?5?8?$CFdl?8?$AA@
0x704FB0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeGeoLnInfiniteStretch(bool & __ptr64) __ptr64" ?OptimizeGeoLnInfiniteStretch@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x43E190: "public: long __cdecl D3DXCore::CRenderToSurface::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToSurface@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x60EE90: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CVSProgram@D3DXShader@@MEAAJXZ
0x47A150: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x5185C0: "long __cdecl D3DXMesh::InitFaces(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long)" ?InitFaces@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@K@Z
0x6F5200: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long) __ptr64" ?Initialize@CIsochartEngine@D3DXIsochart@@UEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3K@Z
0x6AD220: "public: int __cdecl NXOF::TEnumObject::AddDataObject(class NXOF::XDataObj * __ptr64) __ptr64" ?AddDataObject@TEnumObject@NXOF@@QEAAHPEAVXDataObj@2@@Z
0x41C3C8: "__cdecl _real@bf932dc60be86b8f" __real@bf932dc60be86b8f
0x410224: "FOGEND" ??_C@_06BDEONOOG@FOGEND?$AA@
0x6115B0: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByName(char const * __ptr64) __ptr64" ?GetFragmentHandleByName@CFragmentLinker@D3DXShader@@UEAAPEBDPEBD@Z
0x6A7940: "public: virtual int __cdecl NXOF::TBinaryDataRef::IsReference(void) __ptr64" ?IsReference@TBinaryDataRef@NXOF@@UEAAHXZ
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::~GXArray<struct D3DXSHSim::SCMergeCandidate>(void) __ptr64" ??1?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x426434: "c_%s" ??_C@_04EOLFLELF@c_?$CFs?$AA@
0x4333C8: "insufficient memory" ??_C@_0BE@OGGJBMCE@insufficient?5memory?$AA@
0x56D7E0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeType(class D3DXShader::CNode * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64,int) __ptr64" ?InitializeType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAUD3DXTOKEN@5@PEBDKPEAVCData@23@3PEAPEAV723@H@Z
0x73ECF0: d3dx__tr_stored_block
0x4014C8: "__cdecl _imp_isdigit" __imp_isdigit
0x457D20: D3DXVec4CatmullRom
0x745AE0: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x742170: "float * __ptr64 __cdecl D3DXFloat16To32Array_X64(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?D3DXFloat16To32Array_X64@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x51EAD0: D3DXCreateTextA
0x4096B0: "_binormal" ??_C@_09BHDMLAE@_binormal?$AA@
0x42FDA0: "Invalid number of colors in pale" ??_C@_0CE@HMOECEJ@Invalid?5number?5of?5colors?5in?5pale@
0x426778: "cannot clip from a swizzled vect" ??_C@_0CD@IINKIBFO@cannot?5clip?5from?5a?5swizzled?5vect@
0x6E77E0: "long __cdecl D3DXIMTFloatArrayCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x42921C: "yz" ??_C@_02IOEOOEEO@yz?$AA@
0x55F900: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x42C5E0: "No transpose" ??_C@_0N@NEJJDAPK@No?5transpose?$AA@
0x46CCB0: "public: int __cdecl D3DXMesh::CD3DXBitField256::IsSubset(class D3DXMesh::CD3DXBitField256 & __ptr64) __ptr64" ?IsSubset@CD3DXBitField256@D3DXMesh@@QEAAHAEAV12@@Z
0x479C60: "public: unsigned short __cdecl D3DXMesh::CFaceListIter<unsigned short,1,65535>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x670810: "void __cdecl D3DXSHSim::myMapSquareToSphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToSphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x6A7D60: "public: virtual long __cdecl NXOF::TBinaryData::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryData@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x515C90: "void __cdecl c_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?c_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x6C1C50: "public: __cdecl D3DXShader::CArgument::~CArgument(void) __ptr64" ??1CArgument@D3DXShader@@QEAA@XZ
0x423990: "'%s': missing default value for " ??_C@_0CP@EIFHKBFD@?8?$CFs?8?3?5missing?5default?5value?5for?5@
0x64E7B0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTCompBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x454A20: "long __cdecl D3DXAnimation::AddAnimTicksPerSecond(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationController * __ptr64)" ?AddAnimTicksPerSecond@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationController@@@Z
0x726A00: "private: void __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@NK@D3DXIsochart@@AEAAX_K@Z
0x5D6F60: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepMov(void) __ptr64" ?MatchRepMov@CShaderProgram@D3DXShader@@IEAAJXZ
0x52A610: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::Convert(struct D3DXCOLOR * __ptr64) __ptr64" ?Convert@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x56B070: "long __cdecl D3DXEffects::_GetTypeAndDataSize(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?_GetTypeAndDataSize@D3DXEffects@@YAJPEAEPEAPEAUSType@1@PEAK22@Z
0x481190: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x583FB0: "public: __cdecl D3DXEffects::SBlock::SBlock(void) __ptr64" ??0SBlock@D3DXEffects@@QEAA@XZ
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT5@D3DXTex@@UEAAPEAXI@Z
0x430100: "Invalid zlib compression method " ??_C@_0DB@EIEMKDIH@Invalid?5zlib?5compression?5method?5@
0x4309C0: "Ignoring incorrect cHRM value wh" ??_C@_0DI@MIMDNNAG@Ignoring?5incorrect?5cHRM?5value?5wh@
0x730750: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalSubchartsFuzzyRegion(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64,bool * __ptr64,unsigned long * __ptr64) __ptr64" ?CalSubchartsFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@PEAKPEA_N1@Z
0x665D30: "public: unsigned int __cdecl D3DXSHSim::myAdaptiveMesh::uGetRootParent(unsigned int) __ptr64" ?uGetRootParent@myAdaptiveMesh@D3DXSHSim@@QEAAII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x4092B4: "// " ??_C@_05PGKNJMBG@?1?1?5?5?5?$AA@
0x429170: "too many outputs to target TX" ??_C@_0BO@MKAJKMOI@too?5many?5outputs?5to?5target?5TX?$AA@
0x5F9DE0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::UpPropZ(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int) __ptr64" ?UpPropZ@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@II@Z
0x6D6C70: "void __cdecl D3DX::png_set_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_set_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADJJHH2PEAPEAD@Z
0x42D194: "__cdecl _real@43d6beb8" __real@43d6beb8
0x40C538: "Stack" ??_C@_05IHHHDFHJ@Stack?$AA@
0x406EC8: "D3DXCreateText: Invalid format p" ??_C@_0CK@BAGFNLGA@D3DXCreateText?3?5Invalid?5format?5p@
0x4010E8: "__cdecl _imp_GetGlyphOutlineW" __imp_GetGlyphOutlineW
0x723A70: "public: long __cdecl D3DXIsochart::CIsoMap::Init(unsigned long,float * __ptr64) __ptr64" ?Init@CIsoMap@D3DXIsochart@@QEAAJKPEAM@Z
0x5F0320: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLIT(void) __ptr64" ?EmitLIT@CShaderProgram@D3DXShader@@IEAAJXZ
0x423520: "'%s': %s must be a literal expre" ??_C@_0CG@PNMNOGDI@?8?$CFs?8?3?5?$CFs?5must?5be?5a?5literal?5expre@
0x58E340: "private: long __cdecl D3DXEffects::CEffect::GetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x5EEC30: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstScalar(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned long,int) __ptr64" ?EmitInstScalar@CShaderProgram@D3DXShader@@IEAAJKPEAI0IIKH@Z
0x406DC4: "__cdecl _real@43ff8000" __real@43ff8000
0x564850: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::Release(void) __ptr64" ?Release@CConstantTable@D3DXShader@@UEAAKXZ
0x6F9020: "private: long __cdecl D3DXIsochart::CIsochartMesh::RetreiveVertDijkstraPathToSource(unsigned long,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?RetreiveVertDijkstraPathToSource@CIsochartMesh@D3DXIsochart@@AEAAJKAEAV?$dynamicarray@K@2@@Z
0x40FC98: "COLORARG1" ??_C@_09FCPLLGBF@COLORARG1?$AA@
0x679220: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVert::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVert@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x6657C0: "public: void __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::RemoveAll(void) __ptr64" ?RemoveAll@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAXXZ
0x46FA00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeScope::Print(void) __ptr64" ?Print@CNodeScope@D3DXShader@@UEAAXXZ
0x42FF68: "Unrecognized equation type for p" ??_C@_0CK@GBCGFDCK@Unrecognized?5equation?5type?5for?5p@
0x679150: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTClosestCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTClosestCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x42FE10: "keyword length must be 1 - 79 ch" ??_C@_0CJ@IDAIANNL@keyword?5length?5must?5be?51?5?9?579?5ch@
0x609470: "protected: virtual long __cdecl D3DXShader::C30Program::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x5C0AB0: "protected: long __cdecl D3DXShader::CParse::FindIntrinsic(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindIntrinsic@CParse@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@PEAVCNode@2@PEAPEAV42@2@Z
0x565EB0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x576250: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x447D20: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x64D210: D3DXLoadPRTBufferFromFileW
0x7464C2: sinf
0x5EE840: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAT(void) __ptr64" ?EmitMAT@CShaderProgram@D3DXShader@@IEAAJXZ
0x46F910: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x595810: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::ShowCursor(int) __ptr64" ?ShowCursor@CLoggableDevice@D3DXEffects@@UEAAHH@Z
0x490EE0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SGIStripReorder(class D3DXMesh::CMeshStatus<unsigned int,0,4294967295> * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?SGIStripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CMeshStatus@I$0A@$0PPPPPPPP@@2@PEAI1@Z
0x5EE660: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAD(void) __ptr64" ?EmitMAD@CShaderProgram@D3DXShader@@IEAAJXZ
0x79E684: "int pca_extra_iters" ?pca_extra_iters@@3HA
0x4106F8: "DOTPRODUCT3" ??_C@_0M@OHFHNCBH@DOTPRODUCT3?$AA@
0x62BAE0: "protected: long __cdecl D3DXShader::CProgram::SplitRegisters(int) __ptr64" ?SplitRegisters@CProgram@D3DXShader@@IEAAJH@Z
0x4ADCA0: "long __cdecl GXGenerateAdjacency<unsigned short,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x6DF620: "void __cdecl D3DX::png_write_sCAL(struct D3DX::png_struct_def * __ptr64,int,double,double)" ?png_write_sCAL@D3DX@@YAXPEAUpng_struct_def@1@HNN@Z
0x55F920: "public: static long __cdecl D3DXShader::SetShaderConstant<0,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x616CF0: "public: long __cdecl D3DXShader::CFragment::CalculateIfElseBranchState(unsigned int,unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateIfElseBranchState@CFragment@D3DXShader@@QEAAJIIIPEAUSStaticBranchState@2@@Z
0x405F48: "__stdcall _real" __real@4045000000000000
0x405F58: "__stdcall _real" __real@4065200000000000
0x696A50: "int __cdecl D3DXSHSim::dlaebz_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlaebz_@D3DXSHSim@@YAHPEAH00000PEAN1111101100100@Z
0x655CE0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ResizeBufferInt(struct ID3DXPRTBuffer * __ptr64,bool) __ptr64" ?ResizeBufferInt@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@_N@Z
0x42F868: "__cdecl _real@3fe47ae140000000" __real@3fe47ae140000000
0x6DE490: "void __cdecl D3DX::png_write_chunk_end(struct D3DX::png_struct_def * __ptr64)" ?png_write_chunk_end@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x588B90: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<0>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$0A@@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x44BDB0: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetWidth(void) __ptr64" ?GetWidth@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x636850: "protected: long __cdecl D3DXShader::CProgram::SimplifyInstructions(void) __ptr64" ?SimplifyInstructions@CProgram@D3DXShader@@IEAAJXZ
0x401100: "__cdecl _imp_DeleteFileW" __imp_DeleteFileW
0x6A1620: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBDPEAX2E@Z
0x52F230: "public: virtual void __cdecl D3DXTex::CCodec_A8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A44A0: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x491570: "long __cdecl D3DXMesh::D3DXIntCreatePMeshFromData(struct ID3DXMesh * __ptr64,unsigned long,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long,struct ID3DXPMesh * __ptr64 * __ptr64)" ?D3DXIntCreatePMeshFromData@D3DXMesh@@YAJPEAUID3DXMesh@@KPEAKPEAEKPEAPEAUID3DXPMesh@@@Z
0x6ABE60: "public: virtual long __cdecl NXOF::TBinarySave::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x6B9AB0: "long __cdecl D3DX::jround_up(long,long)" ?jround_up@D3DX@@YAJJJ@Z
0x63A550: "public: __cdecl D3DXShader::CArgument::CArgument(void) __ptr64" ??0CArgument@D3DXShader@@QEAA@XZ
0x410310: "ALPHATESTENABLE" ??_C@_0BA@NODJIODI@ALPHATESTENABLE?$AA@
0x4310B8: "Invalid sCAL data" ??_C@_0BC@EGHIKHND@Invalid?5sCAL?5data?$AA@
0x6A42F0: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromFile@TBinaryLoad@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4090F0: "aL" ??_C@_02BFGHIHPD@aL?$AA@
0x79B988: "int D3DXShader::d3dxasm_lval" ?d3dxasm_lval@D3DXShader@@3HA
0x42CBBA: "public: static unsigned char const NXOF::TBinarySave::c_NextStr" ?c_NextStr@TBinarySave@NXOF@@2EB
0x410BC8: "SRCALPHASAT" ??_C@_0M@PODBGGGI@SRCALPHASAT?$AA@
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_DXT4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_DXT4@D3DXTex@@UEAAPEAXI@Z
0x479E20: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::GetNextFace(void) __ptr64" ?GetNextFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x6D7E40: "void __cdecl D3DX::png_read_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x44C600: "void __cdecl D3DXAnimation::D3DXFindQuaternion(double,int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int * __ptr64,struct D3DXQUATERNION * __ptr64)" ?D3DXFindQuaternion@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_QUATERNION@@PEAIPEAUD3DXQUATERNION@@@Z
0x702490: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeWholeChart(float) __ptr64" ?OptimizeWholeChart@CIsochartMesh@D3DXIsochart@@AEAAJM@Z
0x40FCD0: "DESTBLENDALPHA" ??_C@_0P@DBJJAALE@DESTBLENDALPHA?$AA@
0x429C20: "variable '%s' used without havin" ??_C@_0DO@MKNNALDC@variable?5?8?$CFs?8?5used?5without?5havin@
0x4011F0: "__cdecl _imp_DeleteFileA" __imp_DeleteFileA
0x45DD20: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Normalize(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXVec2Normalize@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x45E9E0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Normalize(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXVec3Normalize@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x460490: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Normalize(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Normalize@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x658270: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSAddComp(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?SSAddComp@PRTComputeEngine@D3DXSHSim@@QEAAJPEAUID3DXPRTBuffer@@00@Z
0x42E6C0: "Bogus DAC value 0x%x" ??_C@_0BF@CLIOOJFM@Bogus?5DAC?5value?50x?$CFx?$AA@
0x565730: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrix(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x402150: IID_ID3DXEffectCompiler
0x410448: "TEXCOORDSIZE3_0" ??_C@_0BA@LGJJCMLB@TEXCOORDSIZE3_0?$AA@
0x6DE130: "void __cdecl D3DX::png_set_read_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64))" ?png_set_read_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEAE_K@Z@Z
0x402290: DXFILEOBJ_PMInfo
0x408D88: "vs.1.0" ??_C@_06LLGOOJEH@vs?41?40?$AA@
0x4282B0: "cannot bind sampler to user spec" ??_C@_0EJ@OFOKGOGL@cannot?5bind?5sampler?5to?5user?5spec@
0x6D4000: "void __cdecl D3DX::png_set_error_fn(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_set_error_fn@D3DX@@YAXPEAUpng_struct_def@1@PEAXP6AX0PEBD@Z3@Z
0x585D30: "public: virtual long __cdecl D3DXEffects::CEffect::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x42FA38: "zlib version error" ??_C@_0BD@LBMCPKOE@zlib?5version?5error?$AA@
0x6D3160: "void __cdecl D3DX::__gl_dictListDeleteDict(struct D3DX::DictList * __ptr64)" ?__gl_dictListDeleteDict@D3DX@@YAXPEAUDictList@1@@Z
0x69FFB0: "private: void __cdecl NXOF::TSaveObject::text_write_uuid(struct _GUID const * __ptr64) __ptr64" ?text_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x40BC10: "TEXCOORD" ??_C@_08CMDKBPJM@TEXCOORD?$AA@
0x6E4740: "void __cdecl D3DX::png_handle_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x42C6D0: "HRD" ??_C@_03HLDGCAOO@HRD?$AA@
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CLine::AddRef(void) __ptr64" ?AddRef@CLine@D3DXCore@@UEAAKXZ
0x409C28: "}; " ??_C@_04OIMNDOGA@?$HN?$DL?6?6?$AA@
0x79C5C0: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUsooUmlyygUlyqUznwGEUkxssooOlyq@d3dxshaderhll" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUsooUmlyygUlyqUznwGEUkxssooOlyq@d3dxshaderhll
0x409484: "acos" ??_C@_04PDIFKINK@acos?$AA@
0x6A7CC0: "public: virtual long __cdecl NXOF::TBinaryDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x45FB30: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3ProjectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3ProjectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x447280: "public: long __cdecl D3DXAnimation::CAnimationController::Init(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?Init@CAnimationController@D3DXAnimation@@QEAAJIIII@Z
0x41C3F8: "asymetric returns from if statem" ??_C@_0DJ@EPCLFKPH@asymetric?5returns?5from?5if?5statem@
0x45E7D0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x74640E: memcpy
0x409904: "lrp" ??_C@_03NHABKNJA@lrp?$AA@
0x7471F0: "public: long __cdecl D3DXCore::CFile::Create(void const * __ptr64,int) __ptr64" ?Create@CFile@D3DXCore@@QEAAJPEBXH@Z
0x611550: "public: virtual char const * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentHandleByIndex(unsigned int) __ptr64" ?GetFragmentHandleByIndex@CFragmentLinker@D3DXShader@@UEAAPEBDI@Z
0x4014E8: "__cdecl _imp_frexp" __imp_frexp
0x6A65F0: "public: virtual void * __ptr64 __cdecl NXOF::XTemplate::`vector deleting destructor'(unsigned int) __ptr64" ??_EXTemplate@NXOF@@UEAAPEAXI@Z
0x6A8CF0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataSaveObj@NXOF@@W7EAAKXZ
0x492970: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x6B63A0: "void __cdecl D3DX::jpeg_finish_compress(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_finish_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x423928: "'%s': function return value diff" ??_C@_0DD@GIMEPL@?8?$CFs?8?3?5function?5return?5value?5diff@
0x5600A0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x5604C0: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeRegister::Print(void) __ptr64" ?Print@CNodeRegister@D3DXShader@@UEAAXXZ
0x573280: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CreateMemberHandles(class D3DXEffects::Compiler::CHandle * __ptr64,unsigned long) __ptr64" ?CreateMemberHandles@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCHandle@23@K@Z
0x5FE920: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitSpecialTex(unsigned long) __ptr64" ?EmitSpecialTex@CPSLegacyProgram@D3DXShader@@IEAAJK@Z
0x402460: IID_ID3DXBuffer
0x497300: D3DXCreateMeshFVF
0x54FDE0: D3DXAssembleShader
0x44B0A0: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveReference::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveReference@NXOF@@UEAA_KXZ
0x4AFB50: "long __cdecl D3DXMesh::LoadEffectInstance(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?LoadEffectInstance@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x6F1690: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::add(struct D3DXVECTOR2 const & __ptr64) __ptr64" ?add@?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA_NAEBUD3DXVECTOR2@@@Z
0x57C720: "long __cdecl D3DXEffects::ValidateHandle<struct D3DXEffects::SHandle>(struct D3DXEffects::SHandle * __ptr64 & __ptr64)" ??$ValidateHandle@USHandle@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSHandle@0@@Z
0x583EC0: "public: __cdecl D3DXEffects::SReference::~SReference(void) __ptr64" ??1SReference@D3DXEffects@@QEAA@XZ
0x406C78: "Emissive" ??_C@_08OFCPMHLM@Emissive?$AA@
0x408D28: "vs_2_sw" ??_C@_07KOPMAFDP@vs_2_sw?$AA@
0x69E4A0: "public: virtual long __cdecl NXOF::TEnumObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x63B530: "public: virtual long __cdecl D3DXShader::CTReorderInstructions::Apply(int) __ptr64" ?Apply@CTReorderInstructions@D3DXShader@@UEAAJH@Z
0x456F00: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x63C6D0: "protected: long __cdecl D3DXShader::CPreProcessor::DoEndif(void) __ptr64" ?DoEndif@CPreProcessor@D3DXShader@@IEAAJXZ
0x569840: "long __cdecl D3DXShader::FXLValidateInputArguments(unsigned long,unsigned long * __ptr64 & __ptr64,unsigned long * __ptr64)" ?FXLValidateInputArguments@D3DXShader@@YAJKAEAPEAKPEAK@Z
0x454BC0: "public: __cdecl D3DXMesh::SStringList::~SStringList(void) __ptr64" ??1SStringList@D3DXMesh@@QEAA@XZ
0x415B60: "ID3DXEffectCompiler: There was a" ??_C@_0EC@KCBOJECO@ID3DXEffectCompiler?3?5There?5was?5a@
0x405D80: "__cdecl _real@3f200000" __real@3f200000
0x406D24: "__cdecl _real@bfc00000" __real@bfc00000
0x405EA0: "__cdecl _real@bfc0000000000000" __real@bfc0000000000000
0x6EFBC0: "public: bool __cdecl D3DXIsochart::CIsochartQueue<struct D3DXIsochart::_SubFace * __ptr64>::push(struct D3DXIsochart::_SubFace * __ptr64) __ptr64" ?push@?$CIsochartQueue@PEAU_SubFace@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAU_SubFace@2@@Z
0x4881A0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x6A58C0: "public: long __cdecl NXOF::XTemplateMember::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64,class NXOF::XTemplate * __ptr64) __ptr64" ?ValidateData@XTemplateMember@NXOF@@QEAAJPEAPEAXPEA_K_KPEAVXTemplate@2@@Z
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x745C60: "struct D3DXVECTOR3 * __ptr64 __cdecl intelsse3_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x405D78: "__cdecl _real@bec00000" __real@bec00000
0x401C80: "const D3DXCore::CSprite::`vftable'" ??_7CSprite@D3DXCore@@6B@
0x4307A8: "Incorrect IEND chunk length" ??_C@_0BM@PFCLLCBO@Incorrect?5IEND?5chunk?5length?$AA@
0x6AA8D0: "public: virtual long __cdecl NXOF::TBinarySave::Save(void) __ptr64" ?Save@TBinarySave@NXOF@@UEAAJXZ
0x6D8FC0: "void __cdecl D3DX::png_set_bgr(struct D3DX::png_struct_def * __ptr64)" ?png_set_bgr@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x40F768: "$PRESHADER_VS" ??_C@_0O@JBMMHMOM@$PRESHADER_VS?$AA@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::DoubleVector2>::~dynamicarray<struct D3DXIsochart::DoubleVector2>(void) __ptr64" ??1?$dynamicarray@UDoubleVector2@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x740BB0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2TransformArray_X64(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformArray_X64@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x521D40: D3DXFillTexture
0x6A2230: "protected: virtual __cdecl NXOF::TBinaryLoad::~TBinaryLoad(void) __ptr64" ??1TBinaryLoad@NXOF@@MEAA@XZ
0x42E240: "Invalid JPEG file structure: mis" ??_C@_0DA@GJIJGINK@Invalid?5JPEG?5file?5structure?3?5mis@
0x678B80: "public: virtual struct D3DXSHSim::myFace & __ptr64 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetFace(unsigned int) __ptr64" ?GetFace@PRTDefMeshFetcher@D3DXSHSim@@UEAAAEAUmyFace@2@I@Z
0x64C920: "public: long __cdecl D3DXSHSim::CPRTBuffer::Allocate(unsigned int,unsigned int,unsigned int) __ptr64" ?Allocate@CPRTBuffer@D3DXSHSim@@QEAAJIII@Z
0x46D250: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneName(unsigned long,char const * __ptr64) __ptr64" ?SetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBD@Z
0x59D470: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x405DCC: "__cdecl _real@3f2036c5" __real@3f2036c5
0x79ADA8: "unsigned long D3DXMesh::sm_dwCacheSize" ?sm_dwCacheSize@D3DXMesh@@3KA
0x741DA0: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneNormalize_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?D3DXPlaneNormalize_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x405EE8: "__cdecl _real@3fb0000000000000" __real@3fb0000000000000
0x42C5C0: "DORMQL" ??_C@_06DGMGJBJH@DORMQL?$AA@
0x79B9A4: "int D3DXShader::d3dxasm_errflag" ?d3dxasm_errflag@D3DXShader@@3HA
0x410990: "CLIPPLANE0" ??_C@_0L@JEEDJEMG@CLIPPLANE0?$AA@
0x427A40: "conflicting user defined sampler" ??_C@_0ID@EFIOGDLJ@conflicting?5user?5defined?5sampler@
0x6F98D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CleanNonmanifoldMesh(bool & __ptr64) __ptr64" ?CleanNonmanifoldMesh@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x401458: "__cdecl _imp_sin" __imp_sin
0x42A0A0: "__FILE__" ??_C@_08FMJNKKCK@__FILE__?$AA@
0x69E2C0: "int __cdecl D3DXSHSim::s_cmp(char const * __ptr64,char const * __ptr64,int,int)" ?s_cmp@D3DXSHSim@@YAHPEBD0HH@Z
0x415380: "ID3DXEffectCompiler: Unsupported" ??_C@_0GA@MDFENMJH@ID3DXEffectCompiler?3?5Unsupported@
0x565C40: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstant(char const * __ptr64,unsigned int) __ptr64" ?GetConstant@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x42A118: "#@" ??_C@_02MKMMJBFB@?$CD?$EA?$AA@
0x793DF0: "short * D3DXShader::d3dxshader_table" ?d3dxshader_table@D3DXShader@@3PAFA
0x46EF00: "long __cdecl D3DXMesh::GenerateWedgeList(unsigned long * __ptr64,unsigned long,int * __ptr64,unsigned long * __ptr64)" ?GenerateWedgeList@D3DXMesh@@YAJPEAKKPEAH0@Z
0x482FB0: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GXHalfEdgePMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x4A82C0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@GXPatchMesh@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x40BD48: "d4" ??_C@_02PEEKLGOG@d4?$AA@
0x5DCE10: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_Exchange(unsigned int,unsigned int) __ptr64" ?Reschedule_Exchange@CShaderProgram@D3DXShader@@AEAAJII@Z
0x40C3B8: "invalid register, input, or cons" ??_C@_0CP@KIKGPAFB@invalid?5register?0?5input?0?5or?5cons@
0x55C4D0: "public: long __cdecl D3DXShader::CFragmentInfo::GetRegisterInfo(class D3DXShader::CTErrors * __ptr64,class D3DXShader::CFragmentConstants * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetRegisterInfo@CFragmentInfo@D3DXShader@@QEAAJPEAVCTErrors@2@PEAVCFragmentConstants@2@PEAUD3DXTOKEN@2@PEBDPEAVCNode@2@PEAK55@Z
0x4022B0: DXFILEOBJ_PatchMesh
0x5FE690: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitDP4(void) __ptr64" ?EmitDP4@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x63D7B0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CPreProcessor::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CPreProcessor@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x55FEF0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x401260: "__cdecl _imp_GetTempFileNameW" __imp_GetTempFileNameW
0x4015D0: "__cdecl _imp_memset" __imp_memset
0x42AE40: "const D3DXSHSim::PRTAdaptMeshFetcher::`vftable'" ??_7PRTAdaptMeshFetcher@D3DXSHSim@@6B@
0x401DB0: "ScriptString_pSize" ??_C@_0BD@IEHKHEHH@ScriptString_pSize?$AA@
0x6A8560: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@PEBD@Z
0x4022A0: DXFILEOBJ_PatchMesh9
0x517120: "public: void __cdecl CD3DXTexSampler::SetWrapMode(enum _D3DTEXTUREADDRESS) __ptr64" ?SetWrapMode@CD3DXTexSampler@@QEAAXW4_D3DTEXTUREADDRESS@@@Z
0x42A4C0: "__cdecl _real@3f8ccccd" __real@3f8ccccd
0x406CA0: "Diffuse" ??_C@_07PDCHJCFI@Diffuse?$AA@
0x45BEA0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x583E90: "public: __cdecl D3DXEffects::SReference::SReference(void) __ptr64" ??0SReference@D3DXEffects@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x64DEB0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTCompBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTCompBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x4A9190: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Tessellate(float,struct ID3DXMesh * __ptr64) __ptr64" ?Tessellate@GXPatchMesh@D3DXMesh@@UEAAJMPEAUID3DXMesh@@@Z
0x63D550: "protected: int __cdecl D3DXShader::CPreProcessor::IsDefineRecursive(char const * __ptr64) __ptr64" ?IsDefineRecursive@CPreProcessor@D3DXShader@@IEAAHPEBD@Z
0x4A8060: D3DXConvertMeshSubsetToStrips
0x5F1BD0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateReplicate(void) __ptr64" ?EmmulateReplicate@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4090A0: "<font color = "#%s">" ??_C@_0BF@HDKOHJNP@?$DMfont?5color?5?$DN?5?$CC?$CD?$CFs?$CC?$DO?$AA@
0x45E780: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6AC170: "public: int __cdecl NXOF::XArray<class NXOF::XTemplateMember * __ptr64,10>::Add(class NXOF::XTemplateMember * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXTemplateMember@NXOF@@$09@NXOF@@QEAAHAEAPEAVXTemplateMember@2@@Z
0x746A76: "__cdecl initterm" _initterm
0x48B880: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x6A32B0: "private: virtual void * __ptr64 __cdecl NXOF::TBinarySave::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySave@NXOF@@EEAAPEAXI@Z
0x44B8D0: "[thunk]:public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@W7EAANXZ
0x58E740: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$0A@@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x40FAE8: "LIGHTTYPE" ??_C@_09LDEFMDCD@LIGHTTYPE?$AA@
0x612000: "public: long __cdecl D3DXShader::SRegisterInfo::AddInputDecls(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddInputDecls@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x573CC0: "long __cdecl D3DXEffects::Compiler::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int)" ?_Get@Compiler@D3DXEffects@@YAJPEAPEAUSType@2@PEAPEAVCNode@D3DXShader@@PEAPEAEH@Z
0x409428: "[%s%d.%c]" ??_C@_09BFEBHINH@?$FL?$CFs?$CFd?4?$CFc?$FN?$AA@
0x42DE58: "Obtained EMS handle %u" ??_C@_0BH@GIPOLIGC@Obtained?5EMS?5handle?5?$CFu?$AA@
0x6C48E0: "void __cdecl D3DX::jinit_huff_encoder(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_huff_encoder@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x43ECB0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Begin(void) __ptr64" ?Begin@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x409C40: "pixelshader " ??_C@_0N@MNGJJLHM@pixelshader?5?$AA@
0x40FE28: "ADAPTIVETESS_X" ??_C@_0P@KOCCLNAB@ADAPTIVETESS_X?$AA@
0x481090: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x4100C8: "AMBIENT" ??_C@_07EFFMPHJG@AMBIENT?$AA@
0x429B48: "internal error: cannot write to " ??_C@_0DJ@EECFDDEJ@internal?5error?3?5cannot?5write?5to?5@
0x431398: "Extra compression data" ??_C@_0BH@KJLLHDND@Extra?5compression?5data?$AA@
0x427F48: "internal error: unvectorized reg" ??_C@_0CM@LNFFIPIG@internal?5error?3?5unvectorized?5reg@
0x5957D0: "private: void __cdecl D3DXEffects::CEffect::DirtyDependencies(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?DirtyDependencies@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x429C60: "indefinite arcsine" ??_C@_0BD@JOAHIBJM@indefinite?5arcsine?$AA@
0x5777C0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x6A8CB0: "public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef(void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@UEAAKXZ
0x42E690: "Bogus DQT index %d" ??_C@_0BD@DIMECAOP@Bogus?5DQT?5index?5?$CFd?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x614730: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragmentToBody(class D3DXShader::CFragment * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64 * __ptr64,struct D3DXShader::SRegisterInfo * __ptr64) __ptr64" ?AddFragmentToBody@CFragmentLinker@D3DXShader@@AEAAJPEAVCFragment@2@PEAPEAKPEAPEAPEAKPEAUSRegisterInfo@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x689210: "int __cdecl D3DXSHSim::dlamc2_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlamc2_@D3DXSHSim@@YAHPEAH00PEAN0101@Z
0x6E1A50: "void __cdecl D3DX::png_write_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_time_struct * __ptr64)" ?png_write_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_time_struct@1@@Z
0x429AA0: "?" ??_C@_01OGPIMHDM@?$DP?$AA@
0x541F80: "private: long __cdecl D3DXTex::CImage::SaveHDR(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveHDR@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x409080: " ip" ??_C@_03BGLAAGIE@?5ip?$AA@
0x423450: "class" ??_C@_05ENKANFLO@class?$AA@
0x4061F0: "D3DXValidMesh: A bowtie is t" ??_C@_0FP@GBPAODAM@D3DXValidMesh?3?5?5?5?5?5A?5bowtie?5is?5t@
0x40F9C8: "VERTEXSHADERCONSTANTF" ??_C@_0BG@LGNABJII@VERTEXSHADERCONSTANTF?$AA@
0x450170: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimationList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimationList@D3DXAnimation@@QEAAPEAXI@Z
0x63C930: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaWarning(void) __ptr64" ?DoPragmaWarning@CPreProcessor@D3DXShader@@IEAAJXZ
0x46D110: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneInfluence(unsigned long,unsigned long,unsigned long const * __ptr64,float const * __ptr64) __ptr64" ?SetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEBKPEBM@Z
0x65A9D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeLDPRTCoeffs(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeLDPRTCoeffs@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEAUD3DXVECTOR3@@0@Z
0x5205B0: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestFormat(enum _D3DFORMAT const * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEBW42@PEBUtagPALETTEENTRY@@PEBU_D3DXFORMAT_INFO@@@Z
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x746A16: sprintf
0x6E9090: "long __cdecl UVAtlasGetRealVertexRemap<unsigned short>(unsigned int,unsigned int,unsigned short * __ptr64,unsigned short * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@G@@YAJIIPEAG0PEAIPEAPEAUID3DXBuffer@@PEAPEAI@Z
0x4224C0: "transpose" ??_C@_09KDFGPPLL@transpose?$AA@
0x42F8A8: "Insufficient memory to process i" ??_C@_0CN@LIEAHFGD@Insufficient?5memory?5to?5process?5i@
0x422C84: "type" ??_C@_04GPMDFGEJ@type?$AA@
0x470EF0: "int __cdecl ResizeDynamicArray<unsigned short>(unsigned short * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@G@@YAHPEAPEAGIIPEAI@Z
0x4710B0: "int __cdecl ResizeDynamicArray<unsigned int>(unsigned int * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@I@@YAHPEAPEAIIIPEAI@Z
0x4710B0: "int __cdecl ResizeDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@K@@YAHPEAPEAKIIPEAI@Z
0x40F810: "MAGFILTER" ??_C@_09LFLMIBIO@MAGFILTER?$AA@
0x410154: "WRAP2" ??_C@_05LPABLPCB@WRAP2?$AA@
0x6A41A0: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromResource@TBinaryLoad@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x431500: "const D3DXIsochart::ID3DXIsochartEngine::`vftable'" ??_7ID3DXIsochartEngine@D3DXIsochart@@6B@
0x42C5F0: "F" ??_C@_01BIAFAFID@F?$AA@
0x405F08: "__stdcall _real" __real@4050000000000000
0x60FC60: "public: virtual long __cdecl D3DXShader::CFXLProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CFXLProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x41C3B0: "__cdecl _real@3ff921b485ae2a4a" __real@3ff921b485ae2a4a
0x42DC08: "Smoothing not supported with non" ??_C@_0DJ@PCBCLFML@Smoothing?5not?5supported?5with?5non@
0x401328: "__cdecl _imp_Sleep" __imp_Sleep
0x447DA0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPriority(unsigned int,enum _D3DXPRIORITY_TYPE) __ptr64" ?SetTrackPriority@CAnimationController@D3DXAnimation@@UEAAJIW4_D3DXPRIORITY_TYPE@@@Z
0x6D8ED0: "void __cdecl D3DX::png_destroy_read_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_read_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@1@Z
0x459CD0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranslation(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixTranslation@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x735840: "private: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge::WindowListElement>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@UWindowListElement@Edge@GeodesicDist@@@D3DXIsochart@@AEAA_N_K@Z
0x576E10: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x405D88: "__cdecl _real@40e00000" __real@40e00000
0x6F24E0: "public: virtual void * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GID3DXIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x42DE88: "Define Restart Interval %u" ??_C@_0BL@EMFIKBEK@Define?5Restart?5Interval?5?$CFu?$AA@
0x59D3C0: "public: __cdecl D3DXEffects::CLoggableDevice::~CLoggableDevice(void) __ptr64" ??1CLoggableDevice@D3DXEffects@@QEAA@XZ
0x744650: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse3_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x408260: "__cdecl _real@42e00000" __real@42e00000
0x409074: "a0a0a0" ??_C@_06IJACFBMF@a0a0a0?$AA@
0x6A7840: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::AddRef(void) __ptr64" ?AddRef@TBinaryDataRef@NXOF@@UEAAKXZ
0x575A80: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBXI@Z
0x520770: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestDeviceFormat(struct IDirect3DDevice9 * __ptr64,unsigned long,enum _D3DRESOURCETYPE,struct _D3DXFORMAT_INFO const * __ptr64)" ?FindClosestDeviceFormat@D3DXTex@@YA?AW4_D3DFORMAT@@PEAUIDirect3DDevice9@@KW4_D3DRESOURCETYPE@@PEBU_D3DXFORMAT_INFO@@@Z
0x42D138: "const NXOF::XDataArray<char const * __ptr64,10>::`vftable'" ??_7?$XDataArray@PEBD$09@NXOF@@6B@
0x401998: "__cdecl _xi_z" __xi_z
0x679410: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMonoPB@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x725A70: "public: __cdecl D3DXIsochart::_PMIsochartVertex::_PMIsochartVertex(void) __ptr64" ??0_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x485C40: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x70F850: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PreparePacking(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,struct D3DXIsochart::_AtlasInfo & __ptr64)" ?PreparePacking@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAU_AtlasInfo@2@@Z
0x5256D0: D3DXLoadSurfaceFromFileW
0x4108A8: "SPHEREMAP" ??_C@_09KDIHCMLE@SPHEREMAP?$AA@
0x6A7940: "protected: virtual long __cdecl D3DXShader::CProgram::Translate(void) __ptr64" ?Translate@CProgram@D3DXShader@@MEAAJXZ
0x6CDF40: "void __cdecl D3DX::__gl_meshSplice(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplice@D3DX@@YAXPEAUGLUhalfEdge@1@0@Z
0x58B500: "public: virtual long __cdecl D3DXEffects::CEffect::GetVector(char const * __ptr64,struct D3DXVECTOR4 * __ptr64) __ptr64" ?GetVector@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@@Z
0x6C1C50: "public: __cdecl D3DXShader::CParse::~CParse(void) __ptr64" ??1CParse@D3DXShader@@QEAA@XZ
0x4968F0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RecalcEdgeQEMS_Plane(unsigned int,unsigned int,int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIHIIIIPEAE@Z
0x4231D8: "decl" ??_C@_04NKEOIPIM@decl?$AA@
0x410660: "PYRAMIDALQUAD" ??_C@_0O@HCHPEHBM@PYRAMIDALQUAD?$AA@
0x42E0C0: "Unsupported marker type 0x%02x" ??_C@_0BP@BPKOBOIP@Unsupported?5marker?5type?50x?$CF02x?$AA@
0x408E50: "ps.1.1" ??_C@_06MBKFONDM@ps?41?41?$AA@
0x6A8220: "public: virtual long __cdecl NXOF::XDataObj::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataObj@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x5EF140: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP(void) __ptr64" ?EmitLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x67F180: "public: void __cdecl D3DXSHSim::OctTree::PHRecDown(struct D3DXVECTOR3 & __ptr64,float & __ptr64,int) __ptr64" ?PHRecDown@OctTree@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@AEAMH@Z
0x528A90: D3DXCreateCubeTextureFromFileA
0x559970: "char const * __ptr64 __cdecl D3DXShader::GetSemanticName(unsigned char)" ?GetSemanticName@D3DXShader@@YAPEBDE@Z
0x401BA0: "D3DX: (WARN) An allocation of ze" ??_C@_0FJ@CGONBAHN@D3DX?3?5?$CIWARN?$CJ?5An?5allocation?5of?5ze@
0x517CB0: "long __cdecl D3DXMesh::CreateEffectBuffer(struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateEffectBuffer@D3DXMesh@@YAJPEAU_D3DXEFFECTINSTANCE@@KPEAPEAUID3DXBuffer@@@Z
0x401318: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x40BC08: "TANGENT" ??_C@_07HOFFNMLH@TANGENT?$AA@
0x79AB60: "int bSuppressLeakWarnings" ?bSuppressLeakWarnings@@3HA
0x664800: D3DXSHPRTCompSuperCluster
0x553BE0: D3DXGatherFragments
0x40FC60: "ALPHAARG1" ??_C@_09EHCDADC@ALPHAARG1?$AA@
0x427980: "too many texture loads and reads" ??_C@_0DA@PHFIMONK@too?5many?5texture?5loads?5and?5reads@
0x44B8D0: "[thunk]:public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriod`adjustor{8}' (void) __ptr64" ?GetPeriod@CKeyframedAnimationSet@D3DXAnimation@@W7EAANXZ
0x609510: "public: virtual long __cdecl D3DXShader::C30Program::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@C30Program@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6CB430: "void __cdecl D3DX::jpeg_fdct_float(float * __ptr64)" ?jpeg_fdct_float@D3DX@@YAXPEAM@Z
0x42C63C: "Upper" ??_C@_05NDIGJFPE@Upper?$AA@
0x415AA8: "ID3DXEffectCompiler: There was a" ??_C@_0DL@FMJLLLHK@ID3DXEffectCompiler?3?5There?5was?5a@
0x5967C0: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x4015C8: "__cdecl _imp_powf" __imp_powf
0x408278: "__cdecl _real@3ac95e58" __real@3ac95e58
0x429E40: "disable" ??_C@_07DBNODEFN@disable?$AA@
0x4157A0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0ED@PMJBEHKJ@ID3DXEffectCompiler?3?3CompileEffe@
0x46D9F0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumBoneInfluences(unsigned long) __ptr64" ?GetNumBoneInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAKK@Z
0x46B2D0: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int)" ??$D3DXValidMeshEx@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@I@Z
0x527710: D3DXCreateTextureFromFileExW
0x7AFD00: "union NXOF::YYSTYPE * NXOF::xofparse_vs" ?xofparse_vs@NXOF@@3PATYYSTYPE@1@A
0x59DFC0: "public: __cdecl D3DXEffects::CLoggableDevice::CLoggableDevice(void) __ptr64" ??0CLoggableDevice@D3DXEffects@@QEAA@XZ
0x4A0980: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceVertices(unsigned long) __ptr64" ?ReduceVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x4717B0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupWeightInfo(struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,unsigned char * __ptr64) __ptr64" ?SetupWeightInfo@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM1KPEAE@Z
0x605410: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitLT(void) __ptr64" ?PSEmitLT@CPSProgram@D3DXShader@@IEAAJXZ
0x6AD180: "public: virtual unsigned long __cdecl NXOF::XDataArray<float,250>::Release(void) __ptr64" ?Release@?$XDataArray@M$0PK@@NXOF@@UEAAKXZ
0x6F6D20: "public: virtual void * __ptr64 __cdecl D3DXIsochart::CIsochartEngine::`vector deleting destructor'(unsigned int) __ptr64" ??_ECIsochartEngine@D3DXIsochart@@UEAAPEAXI@Z
0x52BC20: "protected: long __cdecl D3DXTex::CCodec::DecodePalette(struct D3DX_BLT * __ptr64) __ptr64" ?DecodePalette@CCodec@D3DXTex@@IEAAJPEAUD3DX_BLT@@@Z
0x6D6C40: "void __cdecl D3DX::png_set_oFFs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,long,long,int)" ?png_set_oFFs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@JJH@Z
0x6DE430: "void __cdecl D3DX::png_write_chunk_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x60F990: "protected: virtual long __cdecl D3DXShader::CFXLProgram::InitCaps(void) __ptr64" ?InitCaps@CFXLProgram@D3DXShader@@MEAAJXZ
0x422FC0: "cannot convert from 'object type" ??_C@_0DE@EFOFNFMB@cannot?5convert?5from?5?8object?5type@
0x7466CA: "__cdecl fpclass" _fpclass
0x430F18: "Invalid pHYs after IDAT" ??_C@_0BI@ILGPKLEK@Invalid?5pHYs?5after?5IDAT?$AA@
0x45A870: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixAffineTransformation2D(struct D3DXMATRIX * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixAffineTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@MPEBUD3DXVECTOR2@@M1@Z
0x725D30: "private: bool __cdecl D3DXIsochart::CProgressiveMesh::IsProgressiveMeshGeometricValid(struct D3DXIsochart::_PMIsochartVertex * __ptr64,struct D3DXIsochart::_PMIsochartVertex * __ptr64)const __ptr64" ?IsProgressiveMeshGeometricValid@CProgressiveMesh@D3DXIsochart@@AEBA_NPEAU_PMIsochartVertex@2@0@Z
0x409788: "dsx" ??_C@_03NLKOGFEA@dsx?$AA@
0x7259A0: "public: __cdecl D3DXIsochart::_PMIsochartVertex::~_PMIsochartVertex(void) __ptr64" ??1_PMIsochartVertex@D3DXIsochart@@QEAA@XZ
0x746B10: "__cdecl _C_specific_handler" __C_specific_handler
0x40BD58: "x8" ??_C@_02ENMDKDPO@x8?$AA@
0x79A7D0: "public: static unsigned __int64 D3DXIsochart::CMaxFlow::Node::m_expect_degree" ?m_expect_degree@Node@CMaxFlow@D3DXIsochart@@2_KA
0x5BBFD0: "public: __cdecl D3DXShader::CParse::CParse(void) __ptr64" ??0CParse@D3DXShader@@QEAA@XZ
0x409940: "abs" ??_C@_03BCGAIFPO@abs?$AA@
0x60BE10: "protected: virtual long __cdecl D3DXShader::CVSProgram::InitCaps(void) __ptr64" ?InitCaps@CVSProgram@D3DXShader@@MEAAJXZ
0x63CE40: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaDef(void) __ptr64" ?DoPragmaDef@CPreProcessor@D3DXShader@@IEAAJXZ
0x408ED0: "boolean constant register '%s' m" ??_C@_0EP@PDBMPKMG@boolean?5constant?5register?5?8?$CFs?8?5m@
0x40FAB8: "LIGHTAMBIENT" ??_C@_0N@PIFHJAAO@LIGHTAMBIENT?$AA@
0x61B650: "public: unsigned int __cdecl D3DXShader::CInstruction::GetOutputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetOutputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@MK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x656150: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMeshMaterials(struct _D3DXSHMATERIAL const * __ptr64 * __ptr64,unsigned int,unsigned int,int,float) __ptr64" ?SetMeshMaterials@PRTComputeEngine@D3DXSHSim@@UEAAJPEAPEBU_D3DXSHMATERIAL@@IIHM@Z
0x475AB0: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAPEAXI@Z
0x42F25C: "__cdecl _real@3fec835e" __real@3fec835e
0x4096D0: "_texcoord" ??_C@_09BOAKIAKG@_texcoord?$AA@
0x7985D0: "short * D3DXShader::d3dxtok_dgoto" ?d3dxtok_dgoto@D3DXShader@@3PAFA
0x6A8850: "public: virtual long __cdecl NXOF::XDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@XDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x679EE0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTexMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTexMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x70F4D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CacualteChartBorders(bool,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,bool & __ptr64) __ptr64" ?CacualteChartBorders@CIsochartMesh@D3DXIsochart@@AEAAJ_NAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@1PEAU_IsochartVertex@2@211AEA_N@Z
0x743619: intelsse_D3DXVec3BaryCentric
0x743667: intelsse_D3DXVec2BaryCentric
0x6A68B0: "public: long __cdecl NXOF::ZipCompressor::Compress(void * __ptr64,void * __ptr64) __ptr64" ?Compress@ZipCompressor@NXOF@@QEAAJPEAX0@Z
0x51EEE0: "void __cdecl D3DX::extr_Finish(struct D3DX::EXTRContext * __ptr64)" ?extr_Finish@D3DX@@YAXPEAUEXTRContext@1@@Z
0x42FA08: "Invalid color type" ??_C@_0BD@JPMLPKHD@Invalid?5color?5type?$AA@
0x539240: "public: virtual void __cdecl D3DXTex::CCodec_P8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x426360: "complement opportunity missed be" ??_C@_0EL@HFJLCHCD@complement?5opportunity?5missed?5be@
0x6D6EC0: "void __cdecl D3DX::png_set_pHYs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,unsigned long,int)" ?png_set_pHYs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KKH@Z
0x429390: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FG@NPPAGMEO@ID3DXFragmentLinker?3?3LinkShader?3@
0x79E1D4: "int D3DXShader::d3dxtok_errflag" ?d3dxtok_errflag@D3DXShader@@3HA
0x45E2E0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6A6720: "public: __cdecl NXOF::ZipCompressor::~ZipCompressor(void) __ptr64" ??1ZipCompressor@NXOF@@QEAA@XZ
0x6213A0: "private: long __cdecl D3DXShader::CProgram::ReorderInstructions(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@AEAAJIPEAI0@Z
0x6A9040: "public: static long __cdecl NXOF::XDataRef::Create(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::TEnumObject * __ptr64,class NXOF::XDataRef * __ptr64 * __ptr64)" ?Create@XDataRef@NXOF@@SAJPEBDAEBU_GUID@@PEAVTEnumObject@2@PEAPEAV12@@Z
0x565080: "public: virtual long __cdecl D3DXShader::CConstantTable::SetValue(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?SetValue@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBXI@Z
0x42F280: "__cdecl _real@df138d352e5096af" __real@df138d352e5096af
0x7436A3: intelsse_D3DXVec4BaryCentric
0x5921F0: "private: long __cdecl D3DXEffects::CEffect::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64) __ptr64" ?_Set@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1IPEAUSHandle@2@@Z
0x432868: "invalid block type" ??_C@_0BD@PJCBIDD@invalid?5block?5type?$AA@
0x4A9C20: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x4749B0: D3DXDeclaratorFromFVF
0x57B710: "int __cdecl D3DXEffects::BIsFloat4(struct D3DXEffects::SType * __ptr64)" ?BIsFloat4@D3DXEffects@@YAHPEAUSType@1@@Z
0x62D960: "protected: long __cdecl D3DXShader::CProgram::Split(void) __ptr64" ?Split@CProgram@D3DXShader@@IEAAJXZ
0x733F60: "public: long __cdecl D3DXIsochart::CGraphcut::AddEges(int,int,float,float) __ptr64" ?AddEges@CGraphcut@D3DXIsochart@@QEAAJHHMM@Z
0x7329A0: "public: void __cdecl D3DXIsochart::CMaxFlow::SetTweights(int,float,float) __ptr64" ?SetTweights@CMaxFlow@D3DXIsochart@@QEAAXHMM@Z
0x528DA0: D3DXCreateCubeTextureFromResourceW
0x59E2E0: "private: long __cdecl D3DXEffects::CEffect::RecordSetBool(char const * __ptr64,int) __ptr64" ?RecordSetBool@CEffect@D3DXEffects@@AEAAJPEBDH@Z
0x79E698: "int read_double" ?read_double@@3HA
0x65C710: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSS(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSS@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x6D7120: "void __cdecl D3DX::png_set_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,char * __ptr64,int,char * __ptr64,unsigned long)" ?png_set_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEADH2K@Z
0x548BB0: "public: __cdecl D3DXTex::CLockVolume::CLockVolume(void) __ptr64" ??0CLockVolume@D3DXTex@@QEAA@XZ
0x559C70: "protected: int __cdecl D3DXShader::CAssembler::DecodeOpcode(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeOpcode@CAssembler@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@@Z
0x448110: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationOutputs(void) __ptr64" ?GetMaxNumAnimationOutputs@CAnimationController@D3DXAnimation@@UEAAIXZ
0x591CF0: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x431490: "__cdecl _real@3d719799812dea11" __real@3d719799812dea11
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8@D3DXTex@@UEAAPEAXI@Z
0x473280: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x401DF8: "ScriptStringOut" ??_C@_0BA@IFIFELGB@ScriptStringOut?$AA@
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::AddRef(void) __ptr64" ?AddRef@CRenderToSurface@D3DXCore@@UEAAKXZ
0x69F160: "private: void __cdecl NXOF::TSaveObject::bin_write_name(char const * __ptr64) __ptr64" ?bin_write_name@TSaveObject@NXOF@@AEAAXPEBD@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x414E50: "ID3DXEffectCompiler: Initializer" ??_C@_0FK@BMOFNJIO@ID3DXEffectCompiler?3?5Initializer@
0x4594E0: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6F5D60: "private: long __cdecl D3DXIsochart::CIsochartEngine::PartitionByGlobalAvgL2Stretch(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?PartitionByGlobalAvgL2Stretch@CIsochartEngine@D3DXIsochart@@AEAAJKMAEAKAEAMPEAK@Z
0x429260: "ID3DXFragmentLinker::LinkShader:" ??_C@_0IB@HBNIAKGL@ID3DXFragmentLinker?3?3LinkShader?3@
0x720E90: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexNewGeoDist(unsigned long,bool,unsigned long * __ptr64) __ptr64" ?CalculateGeodesicDistanceToVertexNewGeoDist@CIsochartMesh@D3DXIsochart@@AEAAJK_NPEAK@Z
0x410914: "MAX" ??_C@_03LEPPJAKI@MAX?$AA@
0x401338: "__cdecl _imp__onexit" __imp__onexit
0x798D28: "int vq_iters" ?vq_iters@@3HA
0x409138: "vPos" ??_C@_04MDNLLEAH@vPos?$AA@
0x422F48: "array dimensions must be literal" ??_C@_0DE@HOILKPGH@array?5dimensions?5must?5be?5literal@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLoggableDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x42FB00: "Ignoring extra png_read_update_i" ??_C@_0EH@CHENFKEM@Ignoring?5extra?5png_read_update_i@
0x41C628: "'%s': output parameter '%s' miss" ??_C@_0CO@ILGDJCAN@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5miss@
0x4287F8: "Position" ??_C@_08GCJNLIKG@Position?$AA@
0x408294: "__cdecl _real@3d042108" __real@3d042108
0x40933C: " %4u" ??_C@_04BONKLIBF@?5?$CF4u?$AA@
0x409C58: "vertexshader " ??_C@_0O@COJPIBEL@vertexshader?5?$AA@
0x6DA960: "void __cdecl D3DX::png_do_background(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_background@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@22111PEAPEAG33H@Z
0x55FAB0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x7464AA: memmove
0x423468: "case" ??_C@_04CKOINMPC@case?$AA@
0x40FAF8: "MATERIALPOWER" ??_C@_0O@PHBJCDLM@MATERIALPOWER?$AA@
0x430F88: "Invalid oFFs after IDAT" ??_C@_0BI@DOPHGCAB@Invalid?5oFFs?5after?5IDAT?$AA@
0x415120: "ID3DXEffectCompiler: State '%s' " ??_C@_0ED@EPNNGMIK@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x43E130: "public: virtual int __cdecl D3DXCore::CFont::DrawTextW(struct ID3DXSprite * __ptr64,unsigned short const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextW@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBGHPEAUtagRECT@@KK@Z
0x63C500: "protected: long __cdecl D3DXShader::CPreProcessor::DoIf(int) __ptr64" ?DoIf@CPreProcessor@D3DXShader@@IEAAJH@Z
0x43DE40: "public: virtual long __cdecl D3DXCore::CFont::PreloadCharacters(unsigned int,unsigned int) __ptr64" ?PreloadCharacters@CFont@D3DXCore@@UEAAJII@Z
0x6A66F0: "public: __cdecl NXOF::ZipCompressor::ZipCompressor(void) __ptr64" ??0ZipCompressor@NXOF@@QEAA@XZ
0x4012D0: "__cdecl _imp_HeapFree" __imp_HeapFree
0x595810: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@AEBU_GUID@@@Z
0x410144: "WRAP4" ??_C@_05OJFLBIKH@WRAP4?$AA@
0x42E6A8: "Bogus DHT index %d" ??_C@_0BD@KJHFPHIC@Bogus?5DHT?5index?5?$CFd?$AA@
0x6D6040: "void __cdecl D3DX::png_destroy_write_struct(struct D3DX::png_struct_def * __ptr64 * __ptr64,struct D3DX::png_info_struct * __ptr64 * __ptr64)" ?png_destroy_write_struct@D3DX@@YAXPEAPEAUpng_struct_def@1@PEAPEAUpng_info_struct@1@@Z
0x6A7830: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x408500: "const D3DXTex::CCodec_P8::`vftable'" ??_7CCodec_P8@D3DXTex@@6B@
0x4236A0: "'%s': %s cannot be declared 'sha" ??_C@_0CF@GOKEKNHP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sha@
0x457590: D3DXVec3ProjectArray
0x551F80: D3DXPreprocessShaderFromFileA
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdapt::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdapt@D3DXSHSim@@UEAAPEAXI@Z
0x46CB10: "long __cdecl D3DXMesh::ReorderNeighborData(unsigned int * __ptr64,unsigned long * __ptr64,unsigned long)" ?ReorderNeighborData@D3DXMesh@@YAJPEAIPEAKK@Z
0x42FA88: "Missing PLTE before IDAT" ??_C@_0BJ@LAKDHAPN@Missing?5PLTE?5before?5IDAT?$AA@
0x727D00: "public: void __cdecl D3DXIsochart::CProgressiveMesh::Clear(void) __ptr64" ?Clear@CProgressiveMesh@D3DXIsochart@@QEAAXXZ
0x73ADC0: d3dx_deflate
0x586750: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x422CBC: "dword" ??_C@_05KDALNKAH@dword?$AA@
0x64B330: "long __cdecl D3DXSHSim::SimpWriteFile(void * __ptr64,unsigned char const * __ptr64,unsigned int)" ?SimpWriteFile@D3DXSHSim@@YAJPEAXPEBEI@Z
0x549450: "public: __cdecl D3DXTex::CLockVolume::~CLockVolume(void) __ptr64" ??1CLockVolume@D3DXTex@@QEAA@XZ
0x63A6D0: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareLoad(unsigned int,unsigned int,void const * __ptr64)" ?CompareLoad@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x4306A8: "Out of place IHDR" ??_C@_0BC@KBAKFAAH@Out?5of?5place?5IHDR?$AA@
0x481060: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5280D0: D3DXCreateVolumeTextureFromFileExA
0x6D3100: "struct D3DX::DictList * __ptr64 __cdecl D3DX::__gl_dictListNewDict(void * __ptr64,int (__cdecl*)(void * __ptr64,void * __ptr64,void * __ptr64))" ?__gl_dictListNewDict@D3DX@@YAPEAUDictList@1@PEAXP6AH000@Z@Z
0x43E230: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x410280: "ALPHABLENDENABLE" ??_C@_0BB@LJLBKFFE@ALPHABLENDENABLE?$AA@
0x69C630: "int __cdecl D3DXSHSim::ilaenv_(int * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int,int)" ?ilaenv_@D3DXSHSim@@YAHPEAHPEBD10000HH@Z
0x47B150: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x683910: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersect(struct D3DXSHSim::GenRay & __ptr64,struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?ClosestIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUGenRay@2@PEAUGenHitRecord@2@@Z
0x4022D0: DXFILEOBJ_FaceAdjacency
0x406C94: "Power" ??_C@_05PMCMDMKN@Power?$AA@
0x64F7D0: "public: __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::~myHashTable<class D3DXSHSim::myEdge>(void) __ptr64" ??1?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x426050: "internal error: overlapping outp" ??_C@_0CK@GNHNFMG@internal?5error?3?5overlapping?5outp@
0x565DF0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x562700: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x565D60: "public: virtual long __cdecl D3DXShader::CTextureShader::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x40BCF0: "psize" ??_C@_05PMKPADGP@psize?$AA@
0x401F00: "usp10.dll" ??_C@_09CBDFPJEA@usp10?4dll?$AA@
0x40973C: "???" ??_C@_03BBKEAIF@?$DP?$DP?$DP?$AA@
0x40FE18: "ADAPTIVETESS_Y" ??_C@_0P@LHDJIMEA@ADAPTIVETESS_Y?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16F@D3DXTex@@UEAAPEAXI@Z
0x4A9BB0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x4099CC: " " ??_C@_02KNHHEEKP@?5?5?$AA@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTexMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTexMono@D3DXSHSim@@UEAAPEAXI@Z
0x42A250: "octal value truncated to 32bits" ??_C@_0CA@DNBKJEDM@octal?5value?5truncated?5to?532bits?$AA@
0x5FF2A0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x527850: D3DXCreateTextureFromResourceExA
0x438D80: "public: long __cdecl D3DXCore::CArray<int>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@H@D3DXCore@@QEAAJIH@Z
0x46D3C0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetMinBoneInfluence(float) __ptr64" ?SetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJM@Z
0x702810: "private: bool __cdecl D3DXIsochart::CIsochartMesh::CalculateChart2DTo3DScale(float & __ptr64,float & __ptr64,float & __ptr64) __ptr64" ?CalculateChart2DTo3DScale@CIsochartMesh@D3DXIsochart@@AEAA_NAEAM00@Z
0x429A68: "const D3DXShader::CTransform::`vftable'" ??_7CTransform@D3DXShader@@6B@
0x545320: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R3G3B2(void) __ptr64" ?BltBox2D_A8R3G3B2@CBlt@D3DXTex@@IEAAJXZ
0x41C3D8: "__cdecl _real@bfd523a08398a655" __real@bfd523a08398a655
0x57ADE0: "public: long __cdecl D3DXEffects::SBlock::ResizeScratch(void) __ptr64" ?ResizeScratch@SBlock@D3DXEffects@@QEAAJXZ
0x430C10: "Missing IHDR before iCCP" ??_C@_0BJ@GOJGCOOO@Missing?5IHDR?5before?5iCCP?$AA@
0x565670: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVectorArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@I@Z
0x5DF980: "unsigned long __cdecl D3DXShader::NegateReg(unsigned long)" ?NegateReg@D3DXShader@@YAKK@Z
0x552040: D3DXPreprocessShaderFromFileW
0x410C18: "INVSRCALPHA" ??_C@_0M@DFAKFHOE@INVSRCALPHA?$AA@
0x518C80: "long __cdecl D3DXMesh::SetSmoothingGroup(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,unsigned short,struct D3DXVECTOR3 & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetSmoothingGroup@D3DXMesh@@YAJPEAUSLoadedFace@1@KGAEAUD3DXVECTOR3@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x402410: IID_ID3DXLine
0x56B8F0: "long __cdecl D3DXEffects::_CopyDataOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64)" ?_CopyDataOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAE1@Z
0x422968: "internal error: scope underflow" ??_C@_0CA@NOFOHEHH@internal?5error?3?5scope?5underflow?$AA@
0x405DEC: "__cdecl _real@4004d7a7" __real@4004d7a7
0x746D40: "public: __cdecl D3DXCore::CStringStack::~CStringStack(void) __ptr64" ??1CStringStack@D3DXCore@@QEAA@XZ
0x56AD30: "public: long __cdecl D3DXEffects::CEffectPool::AddEffectToList(class D3DXEffects::CEffect * __ptr64) __ptr64" ?AddEffectToList@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@@Z
0x55FC10: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x409478: "cos" ??_C@_03LALBNOCG@cos?$AA@
0x46CC90: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::AddRef(void) __ptr64" ?AddRef@CPMSharedData@D3DXMesh@@UEAAKXZ
0x613330: "public: int __cdecl D3DXShader::SStaticBranchState::ShouldNotLock(char const * __ptr64,unsigned char) __ptr64" ?ShouldNotLock@SStaticBranchState@D3DXShader@@QEAAHPEBDE@Z
0x746562: malloc
0x6A8CD0: "public: virtual long __cdecl NXOF::XDataObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataObj@NXOF@@UEAAJPEADPEA_K@Z
0x5D4D30: "protected: long __cdecl D3DXShader::CShaderProgram::MatchENDWHILE(void) __ptr64" ?MatchENDWHILE@CShaderProgram@D3DXShader@@IEAAJXZ
0x74657A: calloc
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x42C6F0: "private: static char const * const NXOF::TSaveObject::cFormat" ?cFormat@TSaveObject@NXOF@@0QBDB
0x5D2830: "public: virtual class D3DXShader::CNodeState * __ptr64 __cdecl D3DXShader::CNodeState::Copy(void) __ptr64" ?Copy@CNodeState@D3DXShader@@UEAAPEAV12@XZ
0x415070: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@JEIMKNAN@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x6BFA70: "void __cdecl D3DX::jinit_phuff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_phuff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x643010: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIntegerSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexIntegerSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x425ED8: "internal error: if block with no" ??_C@_0DM@GCEELIAG@internal?5error?3?5if?5block?5with?5no@
0x42E058: "Read from XMS failed" ??_C@_0BF@EKLGFGNM@Read?5from?5XMS?5failed?$AA@
0x42ACB8: "__stdcall _real" __real@49742400
0x61D260: "private: int __cdecl D3DXShader::CProgram::IsVarying(unsigned int) __ptr64" ?IsVarying@CProgram@D3DXShader@@AEAAHI@Z
0x40C620: "invalid complement expression" ??_C@_0BO@MOIAKPAE@invalid?5complement?5expression?$AA@
0x6E8A30: "long __cdecl FalseEdgesConnected<unsigned short>(unsigned short const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@G@@YAJPEBGPEBK1I@Z
0x51F810: "void __cdecl D3DX::extr_glVertex(float * __ptr64,void * __ptr64)" ?extr_glVertex@D3DX@@YAXPEAMPEAX@Z
0x6F2780: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::SetStage(unsigned long,unsigned long) __ptr64" ?SetStage@CIsochartEngine@D3DXIsochart@@UEAAJKK@Z
0x63A720: "protected: static int __cdecl D3DXShader::CTReorderInstructions::CompareIndex(unsigned int,unsigned int,void const * __ptr64)" ?CompareIndex@CTReorderInstructions@D3DXShader@@KAHIIPEBX@Z
0x6DBF50: "void __cdecl D3DX::png_do_expand_palette(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_expand_palette@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_struct@1@1H@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_CxV8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_CxV8U8@D3DXTex@@UEAAPEAXI@Z
0x662CA0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::TmpSC>::~GXArray<struct D3DXSHSim::TmpSC>(void) __ptr64" ??1?$GXArray@UTmpSC@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4015E0: "__cdecl _imp_iswalpha" __imp_iswalpha
0x719440: "public: bool __cdecl D3DXIsochart::CVertIter::NextFace(void) __ptr64" ?NextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x430508: "Data error in compressed datastr" ??_C@_0DA@FNMACPCD@Data?5error?5in?5compressed?5datastr@
0x432010: "__cdecl _real@3f266666" __real@3f266666
0x4235F0: "'%s': extern %s cannot be declar" ??_C@_0CM@HMIMHMFK@?8?$CFs?8?3?5extern?5?$CFs?5cannot?5be?5declar@
0x422668: "normalize" ??_C@_09MMDNNKKJ@normalize?$AA@
0x409C18: "%s[%d] = { " ??_C@_0N@ELCHDLGA@?$CFs?$FL?$CFd?$FN?5?$DN?5?6?$HL?6?$AA@
0x4010B0: "__cdecl _imp_CreateCompatibleDC" __imp_CreateCompatibleDC
0x42FE58: "extra interior spaces removed fr" ??_C@_0CL@HHFCBFIC@extra?5interior?5spaces?5removed?5fr@
0x4A73A0: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned short>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned short)" ??$D3DXConvertMeshToStripEx@G@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2G@Z
0x4A6800: "long __cdecl D3DXMesh::D3DXConvertMeshToStripEx<unsigned int>(struct ID3DXBaseMesh * __ptr64,unsigned long,int,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXConvertMeshToStripEx@I@D3DXMesh@@YAJPEAUID3DXBaseMesh@@KHKPEAPEAUIDirect3DIndexBuffer9@@PEAKPEAPEAUID3DXBuffer@@2I@Z
0x426450: "overlapping output semantics" ??_C@_0BN@HIKDGLPI@overlapping?5output?5semantics?$AA@
0x5E0440: "protected: virtual long __cdecl D3DXShader::CShaderProgram::SrcRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?SrcRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1@Z
0x798D48: "int pcapow" ?pcapow@@3HA
0x42CBD8: "dxf" ??_C@_03DLKLFHO@dxf?$AA@
0x423108: "scalar expected" ??_C@_0BA@MBIEMEJG@scalar?5expected?$AA@
0x4304D8: "Incomplete compressed datastream" ??_C@_0CN@DJANJIKN@Incomplete?5compressed?5datastream@
0x406DA0: "__cdecl _real@3fe000d1b71758e2" __real@3fe000d1b71758e2
0x563510: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x57B820: "private: long __cdecl D3DXEffects::CEffect::LoadVariableInitializer(struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadVariableInitializer@CEffect@D3DXEffects@@AEAAJPEAUID3DXBuffer@@PEAK@Z
0x457060: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x6A0550: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndOpen(void) __ptr64" ?WriteTemplateEndOpen@TSaveObject@NXOF@@AEAAJXZ
0x6482B0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanUseTextures(void) __ptr64" ?CanUseTextures@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x74644A: iswdigit
0x401000: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x430BB0: "Malformed iCCP chunk" ??_C@_0BF@NLNNCHCP@Malformed?5iCCP?5chunk?$AA@
0x42C6C8: "SY" ??_C@_02FDNFABJ@SY?$AA@
0x422600: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x650BF0: "public: long __cdecl D3DXSHSim::GXArray<float>::Lengthen(unsigned int) __ptr64" ?Lengthen@?$GXArray@M@D3DXSHSim@@QEAAJI@Z
0x5F4780: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchComplexAdd(void) __ptr64" ?MatchComplexAdd@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x426000: "maximum address register index e" ??_C@_0CI@BONINBGM@maximum?5address?5register?5index?5e@
0x7B4304: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUrhlxszigUhixUmlyygUlyqUznwGEUkxsrhlxszigOlyq@isochart" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUrhlxszigUhixUmlyygUlyqUznwGEUkxsrhlxszigOlyq@isochart
0x797510: "unsigned int * D3DXShader::g_SwizzleL" ?g_SwizzleL@D3DXShader@@3PAIA
0x5D7B80: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEZero(void) __ptr64" ?MatchNEZero@CShaderProgram@D3DXShader@@IEAAJXZ
0x438E20: "public: long __cdecl D3DXCore::CArray<struct D3DXCore::_D3DXFONT_CELL * __ptr64>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@PEAU_D3DXFONT_CELL@D3DXCore@@@D3DXCore@@QEAAJIH@Z
0x7924A8: "short * D3DXShader::d3dxasm_dgoto" ?d3dxasm_dgoto@D3DXShader@@3PAFA
0x733F90: "public: long __cdecl D3DXIsochart::CGraphcut::SetWeights(int,float,float) __ptr64" ?SetWeights@CGraphcut@D3DXIsochart@@QEAAJHMM@Z
0x5D17C0: "public: virtual int __cdecl D3DXShader::CNodeState::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeState@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4023C0: IID_ID3DXFileData
0x55FAD0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,2,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$01$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x74672A: "__cdecl _CxxFrameHandler" __CxxFrameHandler
0x405F40: "__stdcall _real" __real@4055000000000000
0x746D20: "public: __cdecl D3DXCore::CStringStack::CStringStack(void) __ptr64" ??0CStringStack@D3DXCore@@QEAA@XZ
0x72D670: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::~CSparseMatrix<double>(void) __ptr64" ??1?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x40908C: " of" ??_C@_03OKFMPOB@?5of?$AA@
0x551170: D3DXGetShaderOutputSemantics
0x488B00: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x4090F4: "x%u" ??_C@_03BMPOKBCI@x?$CFu?$AA@
0x61D0A0: "public: long __cdecl D3DXShader::CProgram::SetName(char const * __ptr64) __ptr64" ?SetName@CProgram@D3DXShader@@QEAAJPEBD@Z
0x42FF48: "Empty keyword in zTXt chunk" ??_C@_0BM@GHFLFCHO@Empty?5keyword?5in?5zTXt?5chunk?$AA@
0x6F4F40: "public: __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::~CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>(void) __ptr64" ??1?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x42F4C8: "Attempted to set both read_data_" ??_C@_0DI@HLGELEHE@Attempted?5to?5set?5both?5read_data_@
0x409A58: " vs_3_sw " ??_C@_0N@MIIKEDB@?5?5?5?5vs_3_sw?6?$AA@
0x4A85D0: "protected: long __cdecl D3DXMesh::GXPatchMesh::CollectAttributeIDs(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?CollectAttributeIDs@GXPatchMesh@D3DXMesh@@IEAAJPEAKPEAPEAK@Z
0x485C30: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x532430: "public: virtual void __cdecl D3DXTex::CCodec_P8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_P8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4AD2F0: D3DXCreateNPatchMesh
0x6F2DD0: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceAdjacencyBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportFaceAdjacencyBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAUID3DXBuffer@@@Z
0x642970: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x40BDA0: "internal error: instruction size" ??_C@_0CK@OOJOMBM@internal?5error?3?5instruction?5size@
0x410114: "WRAP10" ??_C@_06JBNGJJEL@WRAP10?$AA@
0x42A048: "DIRECT3D" ??_C@_08KOIBGIHJ@DIRECT3D?$AA@
0x5D4950: "protected: long __cdecl D3DXShader::CShaderProgram::Reset(void) __ptr64" ?Reset@CShaderProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CLoggableDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x42DB98: "Start of Image" ??_C@_0P@JLCHJELA@Start?5of?5Image?$AA@
0x427AD0: "cannot read from same texcoord. " ??_C@_0FF@FOIEOFKI@cannot?5read?5from?5same?5texcoord?4?5@
0x6CAEA0: "void __cdecl D3DX::jpeg_idct_islow(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_islow@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x646500: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x4013F8: "__cdecl _imp_tanh" __imp_tanh
0x5BD9C0: "protected: long __cdecl D3DXShader::CParse::AddDecl(class D3DXShader::CNode * __ptr64,int) __ptr64" ?AddDecl@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x435AC0: "public: virtual void * __ptr64 __cdecl D3DXCore::CStringBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStringBuffer@D3DXCore@@UEAAPEAXI@Z
0x485D40: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapInternals(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?RemapInternals@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x5994E0: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x6E04E0: "void __cdecl D3DX::png_write_IEND(struct D3DX::png_struct_def * __ptr64)" ?png_write_IEND@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x586280: "unsigned long __cdecl D3DXEffects::GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64,unsigned long)" ?GetTypeRegisterCount@D3DXEffects@@YAKPEAUSType@1@K@Z
0x73A720: d3dx_inflateInit2_
0x40C318: "addressing operations are not al" ??_C@_0DO@CINKJAFB@addressing?5operations?5are?5not?5al@
0x56AD90: "public: long __cdecl D3DXEffects::CEffectPool::RemoveEffectFromList(class D3DXEffects::CEffect * __ptr64) __ptr64" ?RemoveEffectFromList@CEffectPool@D3DXEffects@@QEAAJPEAVCEffect@2@@Z
0x79E230: "double t_rfl" ?t_rfl@@3NA
0x550CE0: D3DXGetShaderInputSemantics
0x5BBC00: "public: long __cdecl D3DXShader::CCompiler::CompileExpression(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileExpression@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@1PEBDKPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x410858: "MODULATE4X" ??_C@_0L@PFLHEKP@MODULATE4X?$AA@
0x423D28: "const D3DXShader::CNodeStatement::`vftable'" ??_7CNodeStatement@D3DXShader@@6B@
0x6E4950: "void __cdecl D3DX::png_handle_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x466960: D3DXSHAdd
0x4812D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x47A670: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned int,4294967295>(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@I$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@I@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x4AEB50: "long __cdecl D3DXMesh::AddEffectInstance(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectInstance@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x6A87F0: "public: virtual long __cdecl NXOF::XDataRef::Unlock(void) __ptr64" ?Unlock@XDataRef@NXOF@@UEAAJXZ
0x45A000: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationAxis(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXMatrixRotationAxis@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x4301A8: "Empty keyword in sPLT chunk" ??_C@_0BM@BNKHLNKK@Empty?5keyword?5in?5sPLT?5chunk?$AA@
0x59E5A0: "private: long __cdecl D3DXEffects::CEffect::RecordSetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetIntArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x422CB4: "vector" ??_C@_06NBFPPGEG@vector?$AA@
0x422A18: "%s%s%u" ??_C@_06GOMFOPGL@?$CFs?$CFs?$CFu?$AA@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x459BF0: D3DXMatrixScaling
0x798D90: "double D3DXSHSim::fNeu" ?fNeu@D3DXSHSim@@3NA
0x566910: D3DXCreateEffectPool
0x405ED0: "__stdcall _real" __real@4022000000000000
0x60CB00: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSize(void) __ptr64" ?EmitSize@CVSProgram@D3DXShader@@MEAAJXZ
0x422940: "internal error: production faile" ??_C@_0CD@POFJJNAP@internal?5error?3?5production?5faile@
0x44BEC0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetScaleKeys(unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_VECTOR3@@@Z
0x410B20: "LESSEQUAL" ??_C@_09EOMDFECK@LESSEQUAL?$AA@
0x6D8BC0: "void __cdecl D3DX::png_read_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@1@Z
0x69E780: "private: long __cdecl NXOF::TBinarySave::WriteHeader(void) __ptr64" ?WriteHeader@TBinarySave@NXOF@@AEAAJXZ
0x401170: "__cdecl _imp_FormatMessageA" __imp_FormatMessageA
0x41C710: "internal error: unrecognized exp" ??_C@_0CI@PPGICFHM@internal?5error?3?5unrecognized?5exp@
0x79E6C0: "double D3DXSHSim::fFDR" ?fFDR@D3DXSHSim@@3NA
0x4021E0: DXFILEOBJ_EffectParamDWord
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x609910: "protected: long __cdecl D3DXShader::CVSProgram::EmitAddress(unsigned int) __ptr64" ?EmitAddress@CVSProgram@D3DXShader@@IEAAJI@Z
0x6446F0: "enum _D3DDECLTYPE __cdecl D3DXSHSim::MaxType(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?MaxType@D3DXSHSim@@YA?AW4_D3DDECLTYPE@@W42@0@Z
0x42F9A0: "Width too large for libpng to pr" ??_C@_0DC@MHGEAIEM@Width?5too?5large?5for?5libpng?5to?5pr@
0x6CD9E0: gluTessVertex
0x61DAB0: "private: long __cdecl D3DXShader::CProgram::SimplifyDotProduct(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?SimplifyDotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@H@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreatePixelShader(unsigned long const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DPixelShader9@@@Z
0x683B20: "public: __cdecl D3DXSHSim::BVHMemAllocator::BVHMemAllocator(unsigned int) __ptr64" ??0BVHMemAllocator@D3DXSHSim@@QEAA@I@Z
0x6820D0: "public: long __cdecl D3DXSHSim::OctTree::InsertRec(struct D3DXVECTOR3,struct D3DXVECTOR3,int,int) __ptr64" ?InsertRec@OctTree@D3DXSHSim@@QEAAJUD3DXVECTOR3@@0HH@Z
0x6D9910: "void __cdecl D3DX::png_do_unshift(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_do_unshift@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_8_struct@1@@Z
0x405E70: "__cdecl _real@bfd0000000000000" __real@bfd0000000000000
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec@D3DXTex@@UEAAPEAXI@Z
0x566160: "public: __cdecl D3DXShader::CTextureShader::CTextureShader(void) __ptr64" ??0CTextureShader@D3DXShader@@QEAA@XZ
0x4310F8: "malformed width string in sCAL c" ??_C@_0CF@LLNCAD@malformed?5width?5string?5in?5sCAL?5c@
0x552470: D3DXCreateTextureShader
0x733C90: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::CMaxFlow::Node>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UNode@CMaxFlow@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x465E90: D3DXSHRotateZ
0x409784: "dsy" ??_C@_03MCLFFEAB@dsy?$AA@
0x5291C0: D3DXCreateVolumeTextureFromResourceW
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeUsage::Print(void) __ptr64" ?Print@CNodeUsage@D3DXShader@@UEAAXXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x406D68: "__cdecl _real@3f1a36e2eb1c432d" __real@3f1a36e2eb1c432d
0x595810: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNOP(void) __ptr64" ?EmitNOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x60BCD0: "protected: virtual void __cdecl D3DXShader::C30Program::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@C30Program@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x79E220: "int nuncull" ?nuncull@@3HA
0x4091A4: "%s%u" ??_C@_04CFLIKOFM@?$CFs?$CFu?$AA@
0x406F28: "D3DXCreateText: No text specifie" ??_C@_0CD@BBFJAKIB@D3DXCreateText?3?5No?5text?5specifie@
0x410888: "SELECTARG2" ??_C@_0L@CKKCFJKJ@SELECTARG2?$AA@
0x514CE0: "public: __cdecl D3DXMesh::CD3DXCrackDecl::CD3DXCrackDecl(void) __ptr64" ??0CD3DXCrackDecl@D3DXMesh@@QEAA@XZ
0x43EFF0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToEnvMap@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x408A0C: "__cdecl _real@3ee00000" __real@3ee00000
0x42E4A8: "Cannot transcode due to multiple" ??_C@_0DO@OPNPKGO@Cannot?5transcode?5due?5to?5multiple@
0x6F3170: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned short>(unsigned short * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@G@CIsochartEngine@D3DXIsochart@@AEAAXPEAGAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x6F32C0: "private: void __cdecl D3DXIsochart::CIsochartEngine::ExportPackResultToOrgMesh<unsigned long>(unsigned long * __ptr64,class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$ExportPackResultToOrgMesh@K@CIsochartEngine@D3DXIsochart@@AEAAXPEAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x4020F8: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x538B20: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x72F0C0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateFaceGeodesicDistortion(struct D3DXIsochart::_IsochartFace * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateFaceGeodesicDistortion@CIsochartMesh@D3DXIsochart@@AEBAMPEAU_IsochartFace@2@PEAV12@PEAMK2@Z
0x441450: "public: long __cdecl D3DXCore::CRenderToEnvMap::Render(enum _D3DCUBEMAP_FACES) __ptr64" ?Render@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@@Z
0x595800: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x61F340: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_PerComponent(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_PerComponent@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x4576A0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x415880: "const D3DXEffects::Compiler::CEffectCompiler::`vftable'" ??_7CEffectCompiler@Compiler@D3DXEffects@@6B@
0x7379E0: "protected: void __cdecl GeodesicDist::CExactOneToAll::InternalRun(void) __ptr64" ?InternalRun@CExactOneToAll@GeodesicDist@@IEAAXXZ
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face * __ptr64>::~dynamicarray<struct GeodesicDist::Face * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAUFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x6A8920: "public: static long __cdecl NXOF::XDataSaveObj::Create(class NXOF::XTemplate * __ptr64,class NXOF::TSaveObject * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,unsigned __int64,void const * __ptr64,class NXOF::XDataSaveObj * __ptr64 * __ptr64)" ?Create@XDataSaveObj@NXOF@@SAJPEAVXTemplate@2@PEAVTSaveObject@2@PEBDAEBU_GUID@@_KPEBXPEAPEAV12@@Z
0x595810: "public: virtual unsigned long __cdecl D3DXEffects::CLoggableDevice::Release(void) __ptr64" ?Release@CLoggableDevice@D3DXEffects@@UEAAKXZ
0x430D98: "Missing IHDR before tRNS" ??_C@_0BJ@DNLGINLH@Missing?5IHDR?5before?5tRNS?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x50C690: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned short,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned short * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@G$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@PEAGPEAU_D3DVERTEXELEMENT9@@@Z
0x40FD88: "CCW_STENCILPASS" ??_C@_0BA@KEMFAHMK@CCW_STENCILPASS?$AA@
0x455E10: "float * __ptr64 __cdecl init_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?init_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x423808: "'%s': implicit array type does n" ??_C@_0CM@PLPAFLMK@?8?$CFs?8?3?5implicit?5array?5type?5does?5n@
0x470300: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned short,1,65535>(unsigned short * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned short)" ??$CalcSplitMeshSizes@G$00$0PPPP@@D3DXMesh@@YAJPEAGKKKPEAK111G@Z
0x44D150: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterRotationKey(unsigned int,unsigned int) __ptr64" ?UnregisterRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x6F2F30: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::CIsochartMesh * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAVCIsochartMesh@2@@Z
0x46EAB0: D3DXGetFVFVertexSize
0x46F980: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x682690: "public: long __cdecl D3DXSHSim::OctTree::InitSpace(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?InitSpace@OctTree@D3DXSHSim@@QEAAJAEAUD3DXVECTOR3@@0@Z
0x410A68: "COORD0" ??_C@_06PKAMOMIC@COORD0?$AA@
0x5D13F0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(void) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@XZ
0x434D20: D3DXGetDriverLevel
0x5704E0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileVariable(class D3DXEffects::Compiler::CVariable * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ?CompileVariable@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCVariable@23@PEAVCData@23@PEAKK@Z
0x64F2C0: "bool __cdecl D3DXSHSim::ComputeFrameFromZ(struct D3DXVECTOR3,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64)" ?ComputeFrameFromZ@D3DXSHSim@@YA_NUD3DXVECTOR3@@AEAU2@1@Z
0x428620: "%s semantic '%s' has been deprec" ??_C@_0DJ@EKMMMHGC@?$CFs?5semantic?5?8?$CFs?8?5has?5been?5deprec@
0x410AF0: "ALWAYS" ??_C@_06KDBFKDHA@ALWAYS?$AA@
0x6D4050: "void __cdecl D3DX::png_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x4B7A40: "long __cdecl D3DXMesh::D3DXLoadMeshFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXLoadMeshFromXHelper@D3DXMesh@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@@Z
0x718860: "private: static long __cdecl D3DXIsochart::CIsochartMesh::PerformMerging(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PerformMerging@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKAEAVCCallbackSchemer@2@@Z
0x746526: ceil
0x602BC0: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CPSLegacyProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x422B50: "Decls" ??_C@_05OHGKKOIH@Decls?$AA@
0x4233F8: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x4973C0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x4830C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x6EC410: D3DXComputeIMTFromTexture
0x44B8E0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x60C210: "protected: virtual long __cdecl D3DXShader::CVSProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CVSProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x565B90: "public: __cdecl D3DXShader::CTextureShader::~CTextureShader(void) __ptr64" ??1CTextureShader@D3DXShader@@QEAA@XZ
0x537680: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x537D00: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536C50: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR2>::~GXArray<struct D3DXVECTOR2>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR2@@@D3DXSHSim@@QEAA@XZ
0x4010A0: "__cdecl _imp_SetTextAlign" __imp_SetTextAlign
0x422908: "float constant" ??_C@_0P@MJNKLFLA@float?5constant?$AA@
0x55D390: "public: __cdecl D3DXShader::CRegisterEntryNode::~CRegisterEntryNode(void) __ptr64" ??1CRegisterEntryNode@D3DXShader@@QEAA@XZ
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::~GXArray<struct D3DXVECTOR3>(void) __ptr64" ??1?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAA@XZ
0x41C440: "loop does not appear to terminat" ??_C@_0EF@HFDKPMCI@loop?5does?5not?5appear?5to?5terminat@
0x5DD1C0: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindPair(struct D3DXShader::_D3DXCP_DATA * __ptr64,struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int) __ptr64" ?Reschedule_FindPair@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@0PEAPEAVCInstruction@2@1IH@Z
0x4021F0: DXFILEOBJ_EffectParamString
0x6F53F0: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Free(void) __ptr64" ?Free@CIsochartEngine@D3DXIsochart@@UEAAJXZ
0x733380: "protected: bool __cdecl D3DXIsochart::CMaxFlow::FindAugmentPath(void) __ptr64" ?FindAugmentPath@CMaxFlow@D3DXIsochart@@IEAA_NXZ
0x429148: "clip not supported in texture sh" ??_C@_0CG@BAHFACLL@clip?5not?5supported?5in?5texture?5sh@
0x537330: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x682CA0: "unsigned int __cdecl D3DXSHSim::qsplitb(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int,struct D3DXSHSim::myBBox & __ptr64,unsigned int & __ptr64)" ?qsplitb@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMIAEAUmyBBox@1@AEAI@Z
0x67A190: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTAlbedoFetchDummy::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTAlbedoFetchDummy@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRasterStatus(unsigned int,struct _D3DRASTER_STATUS * __ptr64) __ptr64" ?GetRasterStatus@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAU_D3DRASTER_STATUS@@@Z
0x4423F0: "public: virtual float __cdecl D3DXCore::CLine::GetWidth(void) __ptr64" ?GetWidth@CLine@D3DXCore@@UEAAMXZ
0x42A840: "const D3DXSHSim::PRTComputeEngine::`vftable'" ??_7PRTComputeEngine@D3DXSHSim@@6B@
0x61BD80: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(unsigned int,unsigned int,unsigned int,double) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIIIIN@Z
0x40C358: "Invalid pixel shader input regis" ??_C@_0DD@FHGBNODM@Invalid?5pixel?5shader?5input?5regis@
0x4A00F0: D3DXCreateSPMesh
0x402270: DXFILEOBJ_PMVSplitRecord
0x40FC50: "ALPHAARG2" ??_C@_09CPFPGDPB@ALPHAARG2?$AA@
0x432658: "incorrect data check" ??_C@_0BF@MEIGEHBE@incorrect?5data?5check?$AA@
0x5E10B0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddUserOffsetInfo(class D3DXShader::CNodeVariable * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?AddUserOffsetInfo@CShaderProgram@D3DXShader@@MEAAJPEAVCNodeVariable@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x79A960: "__cdecl HS2_" _HS2_
0x798530: "short * D3DXShader::d3dxtok_defred" ?d3dxtok_defred@D3DXShader@@3PAFA
0x42D0D8: "BINARY_RESOURCE" ??_C@_0BA@MIEJPKCI@BINARY_RESOURCE?$AA@
0x5BD6F0: "protected: void __cdecl D3DXShader::CParse::FatalError(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?FatalError@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x473FB0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@K@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x462550: "public: virtual unsigned long __cdecl D3DXMath::CMatrixStack::Release(void) __ptr64" ?Release@CMatrixStack@D3DXMath@@UEAAKXZ
0x4151B0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EB@JIPFLIOI@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x43E050: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextA(char const * __ptr64,int) __ptr64" ?PreloadTextA@CFont@D3DXCore@@UEAAJPEBDH@Z
0x517A20: "long __cdecl D3DXMesh::CreateMaterialBuffer(struct _D3DXMATERIAL * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?CreateMaterialBuffer@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@KPEAPEAUID3DXBuffer@@@Z
0x42DEA8: "Define Quantization Table %d pr" ??_C@_0CL@KLDOJIKN@Define?5Quantization?5Table?5?$CFd?5?5pr@
0x7AFAF0: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUcluUmlyygUlyqUznwGEUkxscluOlyq@d3dxxof" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUcluUmlyygUlyqUznwGEUkxscluOlyq@d3dxxof
0x428B28: "Binormal" ??_C@_08MOBOOILK@Binormal?$AA@
0x423BD0: "Semantics" ??_C@_09IIMFDPC@Semantics?$AA@
0x792750: "short * D3DXShader::d3dxasm_table" ?d3dxasm_table@D3DXShader@@3PAFA
0x517F50: "long __cdecl D3DXMesh::MergeEffectBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeEffectBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x4789B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CopyMesh(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CopyMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x42C598: "A" ??_C@_01FHEEJDEE@A?$AA@
0x430C70: "sPLT chunk has bad length" ??_C@_0BK@FFJLCLGE@sPLT?5chunk?5has?5bad?5length?$AA@
0x61B6F0: "public: long __cdecl D3DXShader::CArgument::Initialize(unsigned int,unsigned int,unsigned int,double) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJIIIN@Z
0x60BFD0: "protected: virtual long __cdecl D3DXShader::CVSProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CVSProgram@D3DXShader@@MEAAJXZ
0x63A5C0: "public: long __cdecl D3DXShader::CPool::Initialize(class D3DXShader::CPool * __ptr64) __ptr64" ?Initialize@CPool@D3DXShader@@QEAAJPEAV12@@Z
0x42F610: "Palette size 0, hIST allocation " ??_C@_0CJ@MEBJBBDP@Palette?5size?50?0?5hIST?5allocation?5@
0x406D28: "__stdcall _real" __real@40200000
0x42ACB4: "__cdecl _real@42c80000" __real@42c80000
0x405EB8: "__stdcall _real" __real@4020000000000000
0x7B1C40: "short * NXOF::xofparse_ss" ?xofparse_ss@NXOF@@3PAFA
0x4A6600: D3DXComputeTangentFrameEx
0x405D74: "__stdcall _real" __real@41200000
0x4351A0: D3DXCreateRenderToEnvMap
0x5C2D90: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::OffsetExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?OffsetExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x467D80: D3DXSHRotate
0x6A80C0: "public: long __cdecl NXOF::XDataObj::AddData(void * __ptr64,unsigned __int64) __ptr64" ?AddData@XDataObj@NXOF@@QEAAJPEAX_K@Z
0x6B3A40: "void __cdecl D3DX::jpeg_destroy_compress(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_destroy_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5BE620: "protected: long __cdecl D3DXShader::CParse::EvalIntrinsic(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalIntrinsic@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x79D5F8: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUnrwUmlyygUlyqUznwGEUkxsnrwOlyq@d3dxshadermid" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUnrwUmlyygUlyqUznwGEUkxsnrwOlyq@d3dxshadermid
0x576C50: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x6790C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDirect3D(struct IDirect3D9 * __ptr64 * __ptr64) __ptr64" ?GetDirect3D@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3D9@@@Z
0x422700: "faceforward" ??_C@_0M@ENCHEFMG@faceforward?$AA@
0x575B50: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x59D530: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x405F20: "__stdcall _real" __real@4038000000000000
0x43E090: "public: virtual long __cdecl D3DXCore::CFont::PreloadTextW(unsigned short const * __ptr64,int) __ptr64" ?PreloadTextW@CFont@D3DXCore@@UEAAJPEBGH@Z
0x79E680: "int init_cluster_model" ?init_cluster_model@@3HA
0x6A7E40: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryLoad@NXOF@@UEAAJPEA_K@Z
0x46FEE0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x42F880: "__cdecl _real@3fd40346e0000000" __real@3fd40346e0000000
0x596AA0: "public: virtual long __cdecl D3DXEffects::CEffect::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x6AA680: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x701A40: "private: float __cdecl D3DXIsochart::CIsochartMesh::GetFaceAreaAroundVertex(struct D3DXIsochart::_IsochartVertex * __ptr64 const,struct D3DXVECTOR2 & __ptr64)const __ptr64" ?GetFaceAreaAroundVertex@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@@Z
0x746A0A: strncpy
0x4083E0: "const D3DXTex::CCodec_A8R3G3B2::`vftable'" ??_7CCodec_A8R3G3B2@D3DXTex@@6B@
0x429930: "'%s' is not a valid fragment nam" ??_C@_0DF@NOIPHKDA@?8?$CFs?8?5is?5not?5a?5valid?5fragment?5nam@
0x410590: "TEX1" ??_C@_04PMHGLBFM@TEX1?$AA@
0x60FB70: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x438810: "public: virtual long __cdecl D3DXCore::CFont::GetDescA(struct _D3DXFONT_DESCA * __ptr64) __ptr64" ?GetDescA@CFont@D3DXCore@@UEAAJPEAU_D3DXFONT_DESCA@@@Z
0x5285F0: D3DXCreateVolumeTextureFromFileInMemory
0x5D2300: "public: virtual class D3DXShader::CNodeVariable * __ptr64 __cdecl D3DXShader::CNodeVariable::Copy(void) __ptr64" ?Copy@CNodeVariable@D3DXShader@@UEAAPEAV12@XZ
0x565CF0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x429E58: "invalid or unsupported integer c" ??_C@_0DD@GCGPKCDF@invalid?5or?5unsupported?5integer?5c@
0x69F4C0: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x64DC90: D3DXSavePRTCompBufferToFileW
0x526CA0: D3DXCreateTextureFromFileInMemoryEx
0x5A6480: "protected: long __cdecl D3DXShader::CCompiler::EmitLerp(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitLerp@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI111I@Z
0x67A3E0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocPRTFetch(class D3DXSHSim::PRTClosestCB * __ptr64 * __ptr64,struct ID3DXPRTBuffer * __ptr64,class D3DXSHSim::PRTAlbedoFetch * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?AllocPRTFetch@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTClosestCB@2@PEAUID3DXPRTBuffer@@PEAVPRTAlbedoFetch@2@PEAM3@Z
0x6A8FB0: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataRef@NXOF@@EEAAPEAXI@Z
0x42AEA8: "const D3DXSHSim::PRTDefMeshFetcher::`vftable'" ??_7PRTDefMeshFetcher@D3DXSHSim@@6B@
0x40BE10: "source modifiers incompatible wi" ??_C@_0DD@GOMDFKNO@source?5modifiers?5incompatible?5wi@
0x52E7A0: "public: virtual void __cdecl D3DXTex::CCodec_A4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x530560: "public: virtual void __cdecl D3DXTex::CCodec_A8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52CDA0: "public: virtual void __cdecl D3DXTex::CCodec_A8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x42DD28: "Miscellaneous marker 0x%02x, len" ??_C@_0CH@EHHJCMGA@Miscellaneous?5marker?50x?$CF02x?0?5len@
0x401478: "__cdecl _imp_isalpha" __imp_isalpha
0x6948D0: "int __cdecl D3DXSHSim::dormqr_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormqr_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x4091D8: "vertexshader" ??_C@_0N@BAOCOKLF@vertexshader?$AA@
0x42CD30: "const NXOF::XObject::`vftable'" ??_7XObject@NXOF@@6B@
0x52E200: "public: virtual void __cdecl D3DXTex::CCodec_A1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXVECTOR2>::~dynamicarray<struct D3DXVECTOR2>(void) __ptr64" ??1?$dynamicarray@UD3DXVECTOR2@@@D3DXIsochart@@QEAA@XZ
0x62E1B0: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateArguments(void) __ptr64" ?RemoveDuplicateArguments@CProgram@D3DXShader@@IEAAJXZ
0x4B7ED0: D3DXLoadMeshFromXA
0x422768: "ceil" ??_C@_04GFPJNGEK@ceil?$AA@
0x4267E0: "proj" ??_C@_04NNKAIPAK@proj?$AA@
0x40FCC0: "BLENDOPALPHA" ??_C@_0N@GKKIEPLA@BLENDOPALPHA?$AA@
0x577180: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x69E1A0: "double __cdecl D3DXSHSim::pow_di(double * __ptr64,int * __ptr64)" ?pow_di@D3DXSHSim@@YANPEANPEAH@Z
0x409A90: "<body bgcolor="#000000">" ??_C@_0BJ@JKBECCDO@?$DMbody?5bgcolor?$DN?$CC?$CD000000?$CC?$DO?$AA@
0x64C010: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractTexture(unsigned int,unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTBuffer@D3DXSHSim@@UEAAJIIIPEAUIDirect3DTexture9@@@Z
0x58AA10: "public: virtual long __cdecl D3DXEffects::CEffect::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x6059C0: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSProgram@D3DXShader@@MEAAJXZ
0x68CC10: "int __cdecl D3DXSHSim::dgemv_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemv_@D3DXSHSim@@YAHPEBDPEAH1PEAN2121221@Z
0x6C6F90: "void __cdecl D3DX::jinit_forward_dct(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_forward_dct@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x5A8460: "protected: long __cdecl D3DXShader::CCompiler::EmitIf(class D3DXShader::CNode * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIf@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@I00PEAI@Z
0x60E880: "protected: virtual long __cdecl D3DXShader::CVSProgram::PatternMatch(void) __ptr64" ?PatternMatch@CVSProgram@D3DXShader@@MEAAJXZ
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CLoggableDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x481BA0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x429968: "n_" ??_C@_02HPNEIBFM@n_?$AA@
0x42D060: "const NXOF::TBinarySaveData::`vftable'{for `NXOF::IBinarySaveObject'}" ??_7TBinarySaveData@NXOF@@6BIBinarySaveObject@1@@
0x5A69A0: "protected: long __cdecl D3DXShader::CCompiler::EmitPow(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitPow@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x6412F0: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromResource(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromResource@CPreProcessor@D3DXShader@@QEAAJPEAUHINSTANCE__@@PEBXHPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x42F580: "__cdecl _real@40d4f8b51eb851ec" __real@40d4f8b51eb851ec
0x466B70: D3DXSHEvalDirectionalLight
0x423380: "inout" ??_C@_05DNOIDIPO@inout?$AA@
0x591F30: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x565380: "public: virtual long __cdecl D3DXShader::CConstantTable::SetIntArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x408FF0: "c_" ??_C@_02HHAMBCAP@c_?$AA@
0x423C98: "const D3DXShader::CNodeDecl::`vftable'" ??_7CNodeDecl@D3DXShader@@6B@
0x7B4318: "float * D3DXIsochart::g_PackingCosTable" ?g_PackingCosTable@D3DXIsochart@@3PAMA
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x746964: ceilf
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x46DFF0: "void __cdecl D3DXMesh::IntersectTriUnbounded(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64)" ?IntersectTriUnbounded@D3DXMesh@@YAXPEAUD3DXVECTOR3@@0000PEAM11@Z
0x59FED0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::LightEnable(unsigned long,int) __ptr64" ?LightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKH@Z
0x552AF0: "long __cdecl D3DXShader::EmitZeroDefaultValue(class D3DXShader::CCommentBlock * __ptr64,unsigned int,unsigned long * __ptr64)" ?EmitZeroDefaultValue@D3DXShader@@YAJPEAVCCommentBlock@1@IPEAK@Z
0x52F510: "public: virtual void __cdecl D3DXTex::CCodec_A8R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C5F0: "'%s': output parameter '%s' neve" ??_C@_0DD@FNLPAPMA@?8?$CFs?8?3?5output?5parameter?5?8?$CFs?8?5neve@
0x6AC170: "public: int __cdecl NXOF::XArray<class NXOF::XDimension * __ptr64,2>::Add(class NXOF::XDimension * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXDimension@NXOF@@$01@NXOF@@QEAAHAEAPEAVXDimension@2@@Z
0x4015E8: "__cdecl _imp_iswdigit" __imp_iswdigit
0x5B8540: "protected: long __cdecl D3DXShader::CCompiler::EmitProgram(void) __ptr64" ?EmitProgram@CCompiler@D3DXShader@@IEAAJXZ
0x4622B0: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxisLocal(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxisLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x746B04: "void __cdecl terminate(void)" ?terminate@@YAXXZ
0x65DC50: "public: long __cdecl D3DXSHSim::CGutterHelper::GetFaceMapInt(unsigned int * __ptr64 * __ptr64) __ptr64" ?GetFaceMapInt@CGutterHelper@D3DXSHSim@@QEAAJPEAPEAI@Z
0x552B90: "public: long __cdecl D3DXShader::CFragmentConstants::AddRegister(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,char const * __ptr64,unsigned int,unsigned long) __ptr64" ?AddRegister@CFragmentConstants@D3DXShader@@QEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@PEBDIK@Z
0x401020: "__cdecl _imp_DeleteDC" __imp_DeleteDC
0x6A5D20: "public: long __cdecl NXOF::TSaveObject::WriteFloat(float) __ptr64" ?WriteFloat@TSaveObject@NXOF@@QEAAJM@Z
0x408380: "const D3DXTex::CCodec_A4R4G4B4::`vftable'" ??_7CCodec_A4R4G4B4@D3DXTex@@6B@
0x408440: "const D3DXTex::CCodec_A8B8G8R8::`vftable'" ??_7CCodec_A8B8G8R8@D3DXTex@@6B@
0x4082E0: "const D3DXTex::CCodec_A8R8G8B8::`vftable'" ??_7CCodec_A8R8G8B8@D3DXTex@@6B@
0x61AED0: "public: int __cdecl D3DXShader::CInstruction::IsEndIf(void) __ptr64" ?IsEndIf@CInstruction@D3DXShader@@QEAAHXZ
0x631530: "protected: long __cdecl D3DXShader::CProgram::SimplifyAddresses(void) __ptr64" ?SimplifyAddresses@CProgram@D3DXShader@@IEAAJXZ
0x52B8A0: "float __cdecl D3DXTex::TableDecodeGamma22(float)" ?TableDecodeGamma22@D3DXTex@@YAMM@Z
0x79ADB4: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszkvUmlyygUlyqUznwGEUkxshszkvOlyq@d3dxshape" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszkvUmlyygUlyqUznwGEUkxshszkvOlyq@d3dxshape
0x408360: "const D3DXTex::CCodec_A1R5G5B5::`vftable'" ??_7CCodec_A1R5G5B5@D3DXTex@@6B@
0x6A7590: "public: __cdecl NXOF::XSrcFile::XSrcFile(void * __ptr64,void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0XSrcFile@NXOF@@QEAA@PEAX00_K@Z
0x61D2B0: "public: virtual long __cdecl D3DXShader::CTransform::Apply(void) __ptr64" ?Apply@CTransform@D3DXShader@@UEAAJXZ
0x4013E8: "__cdecl _imp_isxdigit" __imp_isxdigit
0x541D60: "private: long __cdecl D3DXTex::CImage::SavePFM(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePFM@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x59F620: "private: long __cdecl D3DXEffects::CEffect::RecordSetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?RecordSetRawValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXII@Z
0x5BC050: "protected: int __cdecl D3DXShader::CParse::IsCast(enum D3DXShader::_D3DXCOMPONENT_TYPE,enum D3DXShader::_D3DXCOMPONENT_TYPE) __ptr64" ?IsCast@CParse@D3DXShader@@IEAAHW4_D3DXCOMPONENT_TYPE@2@0@Z
0x40C1A0: "constant register '%s' must be d" ??_C@_0DK@LHKGOFLH@constant?5register?5?8?$CFs?8?5must?5be?5d@
0x5A2D90: "protected: long __cdecl D3DXShader::CCompiler::EmitInst(class D3DXShader::CNode * __ptr64,unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?EmitInst@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@KPEAI11K@Z
0x410124: "WRAP8" ??_C@_05EFOOFHKL@WRAP8?$AA@
0x453330: D3DXLoadMeshHierarchyFromXInMemory
0x61B120: "public: static void * __ptr64 __cdecl D3DXShader::CInstruction::operator new(unsigned __int64)" ??2CInstruction@D3DXShader@@SAPEAX_K@Z
0x577620: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x45B9A0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationAxis(struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXQuaternionRotationAxis@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXVECTOR3@@M@Z
0x423274: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x45B6D0: "void __cdecl init_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?init_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x52BBD0: "public: long __cdecl D3DXTex::CCodec::ConvertFromFloat(void) __ptr64" ?ConvertFromFloat@CCodec@D3DXTex@@QEAAJXZ
0x4815A0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetupPMeshForSave(unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?SetupPMeshForSave@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x409658: "_le" ??_C@_03BEJCJCLB@_le?$AA@
0x65E870: "public: long __cdecl D3DXSHSim::CGutterHelper::TexelToVert(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned int) __ptr64" ?TexelToVert@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@I@Z
0x42C5AC: "B" ??_C@_01HMGJMAIH@B?$AA@
0x643AE0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexHex(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexHex@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x5E20E0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSatModifier(void) __ptr64" ?MatchSatModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x41C688: "'%s': function must return a val" ??_C@_0CD@EJCGEILD@?8?$CFs?8?3?5function?5must?5return?5a?5val@
0x409468: "atan" ??_C@_04MLLJIGOK@atan?$AA@
0x5D06C0: "public: __cdecl D3DXShader::CNodeProgram::CNodeProgram(unsigned int,unsigned int,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeProgram@D3DXShader@@QEAA@IIIPEAVCNode@1@@Z
0x6078F0: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSProgram@D3DXShader@@UEAAPEAXI@Z
0x6057A0: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitMin(void) __ptr64" ?PSEmitMin@CPSProgram@D3DXShader@@IEAAJXZ
0x425E58: "cannot match lerp because lerp f" ??_C@_0DE@GOGBAOIA@cannot?5match?5lerp?5because?5lerp?5f@
0x42C7C8: "STRING" ??_C@_06IGECGLFO@STRING?$AA@
0x409208: "sampler3D" ??_C@_09LAHPNHHH@sampler3D?$AA@
0x58ABC0: "public: virtual long __cdecl D3DXEffects::CEffect::End(void) __ptr64" ?End@CEffect@D3DXEffects@@UEAAJXZ
0x408420: "const D3DXTex::CCodec_A2B10G10R10::`vftable'" ??_7CCodec_A2B10G10R10@D3DXTex@@6B@
0x4084A0: "const D3DXTex::CCodec_A2R10G10B10::`vftable'" ??_7CCodec_A2R10G10B10@D3DXTex@@6B@
0x6F47F0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ApplyInitEngine(class D3DXIsochart::CBaseMeshInfo & __ptr64,enum _D3DFORMAT,void const * __ptr64,bool) __ptr64" ?ApplyInitEngine@CIsochartEngine@D3DXIsochart@@AEAAJAEAVCBaseMeshInfo@2@W4_D3DFORMAT@@PEBX_N@Z
0x6A7DA0: "public: virtual long __cdecl NXOF::TBinaryData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x4649B0: "void __cdecl D3DXMath::sh5_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh5_rot@D3DXMath@@YAXQEAM00@Z
0x5EF6D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDSY(void) __ptr64" ?EmitDSY@CShaderProgram@D3DXShader@@IEAAJXZ
0x5B6F20: "protected: long __cdecl D3DXShader::CCompiler::EmitStatement(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitStatement@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x4086A0: "const D3DXTex::CCodec_D32F_LOCKABLE::`vftable'" ??_7CCodec_D32F_LOCKABLE@D3DXTex@@6B@
0x42DED8: "Define Huffman Table 0x%02x" ??_C@_0BM@MDIEILCE@Define?5Huffman?5Table?50x?$CF02x?$AA@
0x42FF00: "Out of memory while procesing ke" ??_C@_0CG@BDAAAKEB@Out?5of?5memory?5while?5procesing?5ke@
0x577940: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDM@Z
0x429204: "xzw" ??_C@_03EJCIKKCH@xzw?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x431360: "Missing IHDR before zTXt" ??_C@_0BJ@GFIDABKN@Missing?5IHDR?5before?5zTXt?$AA@
0x5147D0: D3DXTessellateNPatches
0x409628: "_centroid" ??_C@_09EEHFCLGL@_centroid?$AA@
0x60D010: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitFRC(void) __ptr64" ?VSEmitFRC@CVSProgram@D3DXShader@@IEAAJXZ
0x59D490: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetMaterial(struct _D3DMATERIAL9 const * __ptr64) __ptr64" ?SetMaterial@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DMATERIAL9@@@Z
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x432228: "const GeodesicDist::CExactOneToAll::`vftable'" ??_7CExactOneToAll@GeodesicDist@@6B@
0x61C5D0: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x422758: "clip" ??_C@_04POIGMEJN@clip?$AA@
0x483C90: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x7996A0: "short * NXOF::xofparse_lhs" ?xofparse_lhs@NXOF@@3PAFA
0x409688: "_color" ??_C@_06NHOPLGF@_color?$AA@
0x459CC0: D3DXMatrixTranslation
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x42AE00: "__cdecl _real@4415af1d78b58c40" __real@4415af1d78b58c40
0x429214: "xw" ??_C@_02DKCCPADE@xw?$AA@
0x42FAA8: "Missing IHDR before IDAT" ??_C@_0BJ@FFGICIDJ@Missing?5IHDR?5before?5IDAT?$AA@
0x6B5EF0: "void __cdecl D3DX::jinit_marker_reader(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_marker_reader@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x60D520: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitEXP(void) __ptr64" ?VSEmitEXP@CVSProgram@D3DXShader@@IEAAJXZ
0x6AC170: "public: int __cdecl NXOF::XArray<char const * __ptr64,10>::Add(char const * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEBD$09@NXOF@@QEAAHAEAPEBD@Z
0x6A7A90: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x4287D8: "Color" ??_C@_05PDOBBJNA@Color?$AA@
0x4092F8: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x685A30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x429EB8: "ifndef" ??_C@_06ENONKJGC@ifndef?$AA@
0x42F688: "Unknown interlace method in IHDR" ??_C@_0CB@EMHJMLOA@Unknown?5interlace?5method?5in?5IHDR@
0x6B6E80: "void __cdecl D3DX::jpeg_default_colorspace(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_default_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x7476C0: "public: unsigned char * __ptr64 __cdecl D3DXCore::CAlloc::Alloc(unsigned int,unsigned int) __ptr64" ?Alloc@CAlloc@D3DXCore@@QEAAPEAEII@Z
0x429EE0: "pack_matrix" ??_C@_0M@BNJHGMGP@pack_matrix?$AA@
0x63E880: "protected: void __cdecl D3DXShader::CPreProcessor::Error(char const * __ptr64,...) __ptr64" ?Error@CPreProcessor@D3DXShader@@IEAAXPEBDZZ
0x456D90: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoord(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformCoord@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x439C80: "private: long __cdecl D3DXCore::CFont::PreloadBitmap(unsigned int,unsigned int,unsigned int,struct D3DXCore::_D3DXFONT_TEXTURE * __ptr64,struct D3DXCore::_D3DXFONT_CELL * __ptr64) __ptr64" ?PreloadBitmap@CFont@D3DXCore@@AEAAJIIIPEAU_D3DXFONT_TEXTURE@2@PEAU_D3DXFONT_CELL@2@@Z
0x426440: "r_$Int%d" ??_C@_08KFEIHDAM@r_$Int?$CFd?$AA@
0x6059C0: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitVersion(void) __ptr64" ?EmitVersion@CVSProgram@D3DXShader@@MEAAJXZ
0x485C40: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexAttributeWeights(struct _D3DXATTRIBUTEWEIGHTS * __ptr64) __ptr64" ?GetVertexAttributeWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTEWEIGHTS@@@Z
0x798750: "short * D3DXShader::d3dxtok_table" ?d3dxtok_table@D3DXShader@@3PAFA
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x79E280: "char * comstr" ?comstr@@3PADA
0x45B1D0: D3DXMatrixPerspectiveOffCenterLH
0x6A8CE0: "public: virtual long __cdecl NXOF::XDataObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6C8420: "void __cdecl D3DX::jinit_downsampler(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_downsampler@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x7923A0: "short * D3DXShader::d3dxasm_defred" ?d3dxasm_defred@D3DXShader@@3PAFA
0x42CD90: "const NXOF::XDataRef::`vftable'{for `NXOF::XObject'}" ??_7XDataRef@NXOF@@6BXObject@1@@
0x6F3780: "private: long __cdecl D3DXIsochart::CIsochartEngine::PrepareExportBuffers(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,enum _D3DFORMAT & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?PrepareExportBuffers@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAW4_D3DFORMAT@@AEAV?$dynamicarray@K@2@PEAPEAUID3DXBuffer@@3333@Z
0x74663A: toupper
0x45D5C0: D3DXFresnelTerm
0x461C90: "int __cdecl isMMXprocessor(void)" ?isMMXprocessor@@YAHXZ
0x42CA94: "%s %s" ??_C@_05DNIIFBMG@?$CFs?5?$CFs?$AA@
0x6D97C0: "void __cdecl D3DX::png_do_unpack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_unpack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x42F264: "__cdecl _real@3fa73d75" __real@3fa73d75
0x488150: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x40997C: "defi" ??_C@_04KBPCLJCC@defi?$AA@
0x410708: "BUMPENVMAPLUMINANCE" ??_C@_0BE@OCMCANGA@BUMPENVMAPLUMINANCE?$AA@
0x42E2F0: "Cannot quantize more than %d col" ??_C@_0CO@HPDBAEEA@Cannot?5quantize?5more?5than?5?$CFd?5col@
0x59D4F0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x746A5E: fmodf
0x428570: "'texcoord' reference exceeds val" ??_C@_0EJ@FLOIPBIC@?8texcoord?8?5reference?5exceeds?5val@
0x410B88: "INVBLENDFACTOR" ??_C@_0P@DPFOHGDL@INVBLENDFACTOR?$AA@
0x607B70: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSProgram@D3DXShader@@MEAAJXZ
0x6F34F0: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned long>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@K@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x4010D8: "__cdecl _imp_GetCurrentObject" __imp_GetCurrentObject
0x42CAE0: "const NXOF::TBinaryData::`vftable'" ??_7TBinaryData@NXOF@@6B@
0x6A7860: "public: virtual unsigned long __cdecl NXOF::TBinaryDataRef::Release(void) __ptr64" ?Release@TBinaryDataRef@NXOF@@UEAAKXZ
0x6A1980: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x6B3710: NFMdeco_create
0x6A1CE0: "public: static long __cdecl NXOF::TBinarySave::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TBinarySave * __ptr64 * __ptr64)" ?Create@TBinarySave@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ProcessVertices(unsigned int,unsigned int,unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64,unsigned long) __ptr64" ?ProcessVertices@CLoggableDevice@D3DXEffects@@UEAAJIIIPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DVertexDeclaration9@@K@Z
0x620760: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_UpdateLinks(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_UpdateLinks@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x401210: "__cdecl _imp_GetACP" __imp_GetACP
0x585020: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::Release(void) __ptr64" ?Release@CEffect@D3DXEffects@@UEAAKXZ
0x59B210: "public: virtual long __cdecl D3DXEffects::CEffect::GetValue(char const * __ptr64,void * __ptr64,unsigned int) __ptr64" ?GetValue@CEffect@D3DXEffects@@UEAAJPEBDPEAXI@Z
0x5F12C0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PackOutput(void) __ptr64" ?PackOutput@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x4265D8: "invalid type used for '%s' %s se" ??_C@_0CI@COMCBFIA@invalid?5type?5used?5for?5?8?$CFs?8?5?$CFs?5se@
0x5E03F0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x42F270: "__cdecl _real@3f3504f3" __real@3f3504f3
0x6A32F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryData@NXOF@@UEAAPEAXI@Z
0x5A4E80: "protected: long __cdecl D3DXShader::CCompiler::EmitASinACos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitASinACos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x6A74C0: "public: virtual long __cdecl NXOF::XSrcMemory::GetFile(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetFile@XSrcMemory@NXOF@@UEAAJPEAPEAXPEA_K@Z
0x5C7C70: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ReturnStmt(class D3DXShader::CNode * __ptr64) __ptr64" ?ReturnStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x401E58: "ScriptRecordDigitSubstitution" ??_C@_0BO@MPBPFMJB@ScriptRecordDigitSubstitution?$AA@
0x706370: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::CopyAndScaleInputVertices(void) __ptr64" ?CopyAndScaleInputVertices@CBaseMeshInfo@D3DXIsochart@@AEAAJXZ
0x5E52D0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSourceModifier(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?MatchSourceModifier@CShaderProgram@D3DXShader@@IEAAJIIPEAIIPEAVCInstruction@2@H@Z
0x4561A0: D3DXVec2CatmullRom
0x46AC90: "public: int __cdecl D3DXMesh::COrbitVertexIter::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@COrbitVertexIter@D3DXMesh@@QEAAHXZ
0x4105B8: "LASTBETA_UBYTE4" ??_C@_0BA@HKHMCKJG@LASTBETA_UBYTE4?$AA@
0x563FE0: "public: long __cdecl D3DXShader::CConstant::Initialize(void) __ptr64" ?Initialize@CConstant@D3DXShader@@QEAAJXZ
0x4154F8: "ID3DXEffectCompiler: Max index f" ??_C@_0DL@KPPJEILA@ID3DXEffectCompiler?3?5Max?5index?5f@
0x71D7F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildSubChart(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?BuildSubChart@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@AEA_N@Z
0x5661B0: "public: __cdecl D3DXShader::CCommentBlock::~CCommentBlock(void) __ptr64" ??1CCommentBlock@D3DXShader@@QEAA@XZ
0x6A62D0: "public: long __cdecl NXOF::XTemplate::SaveData(class NXOF::TSaveObject * __ptr64,void * __ptr64 * __ptr64,int) __ptr64" ?SaveData@XTemplate@NXOF@@QEAAJPEAVTSaveObject@2@PEAPEAXH@Z
0x6967B0: "int __cdecl D3DXSHSim::dlarnv_(int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64)" ?dlarnv_@D3DXSHSim@@YAHPEAH00PEAN@Z
0x4013B0: "__cdecl _imp_exit" __imp_exit
0x405E78: "__stdcall _real" __real@4024000000000000
0x405F28: "__stdcall _real" __real@4064400000000000
0x6E3390: "void __cdecl D3DX::png_crc_read(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_crc_read@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x473F30: "public: virtual unsigned long __cdecl D3DXMesh::CPMSharedData::Release(void) __ptr64" ?Release@CPMSharedData@D3DXMesh@@UEAAKXZ
0x459C00: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixScaling(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixScaling@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x4011B0: "__cdecl _imp_lstrcmpiA" __imp_lstrcmpiA
0x79ADB0: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnvhsUmlyygUlyqUznwGEUkxsnvhsOlyq@d3dxmesh" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUnvhsUmlyygUlyqUznwGEUkxsnvhsOlyq@d3dxmesh
0x435960: "public: virtual long __cdecl D3DXCore::CStringBuffer::AddString(char const * __ptr64) __ptr64" ?AddString@CStringBuffer@D3DXCore@@UEAAJPEBD@Z
0x6FF3B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndDivideMultipleObjects(bool & __ptr64) __ptr64" ?CheckAndDivideMultipleObjects@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x79B9B0: "protected: static class D3DXShader::CAssembler * __ptr64 __ptr64 D3DXShader::CAssembler::s_pAsm" ?s_pAsm@CAssembler@D3DXShader@@1PEAV12@EA
0x422B60: "non-matrix types cannot be decla" ??_C@_0EC@BKDEPCGH@non?9matrix?5types?5cannot?5be?5decla@
0x4BA570: "long __cdecl D3DXMesh::CRectPatchAdj(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,float,float)" ?CRectPatchAdj@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KKPEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@PEAK4MM@Z
0x6B3760: NFMcomp_destroy
0x434C40: GUID_NULL
0x410720: "BUMPENVMAP" ??_C@_0L@JDFIFEN@BUMPENVMAP?$AA@
0x45CA00: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXPlaneIntersectLine(struct D3DXVECTOR3 * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneIntersectLine@@YAPEAUD3DXVECTOR3@@PEAU1@PEBUD3DXPLANE@@PEBU1@2@Z
0x51D200: "public: long __cdecl D3DX::CFaceContext::AddStrip(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x473220: "int __cdecl BEdgePresent<unsigned int>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned int> * __ptr64)" ??$BEdgePresent@I@@YAHKKPEAK0PEAV?$GXTri3Face@I@D3DXMesh@@@Z
0x6D6140: "void __cdecl D3DX::png_default_write_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_write_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x6501A0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightIntSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64) __ptr64" ?ComputeDirectLightIntSH@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAM@Z
0x46C920: D3DXCleanMesh
0x428388: "internal error: unexpected outpu" ??_C@_0CL@FEHNIPII@internal?5error?3?5unexpected?5outpu@
0x708210: "private: void __cdecl D3DXIsochart::CIsochartMesh::AlignUVWithLongestAxis(void)const __ptr64" ?AlignUVWithLongestAxis@CIsochartMesh@D3DXIsochart@@AEBAXXZ
0x4299E8: "const D3DXShader::CBaseProgram::`vftable'" ??_7CBaseProgram@D3DXShader@@6B@
0x687CC0: "int __cdecl D3DXSHSim::dsyevx_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dsyevx_@D3DXSHSim@@YAHPEBD00PEAHPEAN122112122121111@Z
0x475DF0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x44BDE0: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumAnimationSets(void) __ptr64" ?GetMaxNumAnimationSets@CAnimationController@D3DXAnimation@@UEAAIXZ
0x589EA0: "public: virtual long __cdecl D3DXEffects::CEffect::CloneEffect(struct IDirect3DDevice9 * __ptr64,struct ID3DXEffect * __ptr64 * __ptr64) __ptr64" ?CloneEffect@CEffect@D3DXEffects@@UEAAJPEAUIDirect3DDevice9@@PEAPEAUID3DXEffect@@@Z
0x42C7B0: "private: static int const NXOF::TSaveObject::numKeyTypes" ?numKeyTypes@TSaveObject@NXOF@@0HB
0x585DD0: "private: long __cdecl D3DXEffects::CEffect::SetTex(struct IDirect3DBaseTexture9 * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetTex@CEffect@D3DXEffects@@AEAAJPEAUIDirect3DBaseTexture9@@KPEAVCD3DXVariableShare@2@@Z
0x69F6C0: "public: __cdecl NXOF::XPtrArray<class NXOF::XTemplateMember,10>::~XPtrArray<class NXOF::XTemplateMember,10>(void) __ptr64" ??1?$XPtrArray@VXTemplateMember@NXOF@@$09@NXOF@@QEAA@XZ
0x405DFC: "__cdecl _real@40e616fb" __real@40e616fb
0x6A88E0: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@W7EAAJPEADPEA_K@Z
0x42CBF0: "const NXOF::XSource::`vftable'" ??_7XSource@NXOF@@6B@
0x456EF0: D3DXVec3TransformNormal
0x422EE0: "matrix dimensions must be litera" ??_C@_0DF@EPOAMOMG@matrix?5dimensions?5must?5be?5litera@
0x4511C0: "long __cdecl D3DXAnimation::LoadFrame(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64)" ?LoadFrame@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@PEAPEAU4@@Z
0x401060: "__cdecl _imp_GetGlyphOutlineA" __imp_GetGlyphOutlineA
0x4010F8: GDI32_NULL_THUNK_DATA
0x401218: "__cdecl _imp_WideCharToMultiByte" __imp_WideCharToMultiByte
0x733DF0: "public: bool __cdecl D3DXIsochart::CMaxFlow::InitGraphCut(unsigned __int64,unsigned __int64,unsigned __int64) __ptr64" ?InitGraphCut@CMaxFlow@D3DXIsochart@@QEAA_N_K00@Z
0x5D00E0: "public: long __cdecl D3DXShader::CParse::Parse(class D3DXShader::CPreProcessor * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?Parse@CParse@D3DXShader@@QEAAJPEAVCPreProcessor@2@KPEAPEAVCNode@2@@Z
0x5F5540: "protected: long __cdecl D3DXShader::CPSLegacyProgram::TexturePullOut(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?TexturePullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAI0I0I@Z
0x695860: "int __cdecl D3DXSHSim::dlagts_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlagts_@D3DXSHSim@@YAHPEAH0PEAN1110110@Z
0x6A1240: "private: long __cdecl NXOF::TSaveObject::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TSaveObject@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x64CEE0: D3DXLoadPRTBufferFromFileA
0x746706: tanh
0x4927B0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ConvertPointRepsToAdjacency(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertPointRepsToAdjacency@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x6A74E0: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSource@NXOF@@UEAAPEAXI@Z
0x53F780: "private: long __cdecl D3DXTex::CImage::LoadTGA(void const * __ptr64,unsigned long) __ptr64" ?LoadTGA@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6A9440: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@XDataSaveObj@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x69E7F0: "public: virtual long __cdecl NXOF::TFile::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TFile@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x619120: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkPixelShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct IDirect3DPixelShader9 * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkPixelShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUIDirect3DPixelShader9@@PEAPEAUID3DXBuffer@@@Z
0x56FC40: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetRType(class D3DXShader::CNode * __ptr64,struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetRType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEBULValue@@PEAW4_D3DXPARAMETER_TYPE@@PEAI3333PEAUD3DXTOKEN@5@@Z
0x61B100: "public: static unsigned int * __ptr64 __cdecl D3DXShader::CInstruction::Alloc(unsigned int)" ?Alloc@CInstruction@D3DXShader@@SAPEAII@Z
0x46F0B0: "public: void __cdecl D3DXMesh::SVertexCopyContext::CopyVertex(unsigned int,unsigned int,int) __ptr64" ?CopyVertex@SVertexCopyContext@D3DXMesh@@QEAAXIIH@Z
0x415620: "ID3DXEffectCompiler: There was a" ??_C@_0DP@GBLPHDCG@ID3DXEffectCompiler?3?5There?5was?5a@
0x6E0EB0: "void __cdecl D3DX::png_write_cHRM(struct D3DX::png_struct_def * __ptr64,double,double,double,double,double,double,double,double)" ?png_write_cHRM@D3DX@@YAXPEAUpng_struct_def@1@NNNNNNNN@Z
0x5DFF60: "protected: long __cdecl D3DXShader::CShaderProgram::Assure(unsigned int) __ptr64" ?Assure@CShaderProgram@D3DXShader@@IEAAJI@Z
0x42E0E0: "Application transferred too few " ??_C@_0CK@EPADOAKC@Application?5transferred?5too?5few?5@
0x549490: "public: long __cdecl D3DXTex::CLockVolume::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DVolume9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct _D3DBOX const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockVolume@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DVolume9@@PEBUtagPALETTEENTRY@@PEBU_D3DBOX@@KK@Z
0x42C5A4: "R" ??_C@_01DGKLNCNG@R?$AA@
0x46AB20: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::GetNextFace(void) __ptr64" ?GetNextFace@COrbitVertexIter@D3DXMesh@@QEAAKXZ
0x406FB8: "D3DXCreateText: GetGlyphOutline " ??_C@_0CI@OGOMGJFJ@D3DXCreateText?3?5GetGlyphOutline?5@
0x62D100: "protected: virtual void __cdecl D3DXShader::CProgram::GetArgumentName(class D3DXShader::CArgument * __ptr64,char * __ptr64,unsigned int) __ptr64" ?GetArgumentName@CProgram@D3DXShader@@MEAAXPEAVCArgument@2@PEADI@Z
0x79AC58: "private: static struct _D3DXKEY_QUATERNION const D3DXAnimation::CCompressedAnimationSet::m_DefaultRotationKey" ?m_DefaultRotationKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_QUATERNION@@B
0x408DD0: "ps_2_0" ??_C@_06FLIKLIIL@ps_2_0?$AA@
0x545B10: "protected: long __cdecl D3DXTex::CBlt::BltCopy(void) __ptr64" ?BltCopy@CBlt@D3DXTex@@IEAAJXZ
0x570CB0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotation(char const * __ptr64,unsigned int) __ptr64" ?GetAnnotation@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x746990: atexit
0x410AE0: "REPLACE" ??_C@_07NGBKIEMN@REPLACE?$AA@
0x462180: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?LoadMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x746492: fmod
0x5DC280: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP2(int) __ptr64" ?MatchLRP2@CShaderProgram@D3DXShader@@IEAAJH@Z
0x6A8D20: "public: virtual int __cdecl NXOF::XDataObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataObj@NXOF@@UEAAHPEAV12@@Z
0x5DA090: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ2(void) __ptr64" ?MatchBREAK_NEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x410580: "TEX3" ??_C@_04MOEANDNO@TEX3?$AA@
0x40906C: "ffff40" ??_C@_06KAEDOEJE@ffff40?$AA@
0x42C7E0: "UCHAR" ??_C@_05KKFIENHC@UCHAR?$AA@
0x409460: "dotswiz" ??_C@_07PJHNJOOF@dotswiz?$AA@
0x614AD0: "public: long __cdecl D3DXShader::SRegisterInfo::OptimizeConstants(unsigned long * __ptr64) __ptr64" ?OptimizeConstants@SRegisterInfo@D3DXShader@@QEAAJPEAK@Z
0x4730C0: "public: bool __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::MoveToCCWFace(void) __ptr64" ?MoveToCCWFace@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA_NXZ
0x706E10: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned long>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@K@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x4109D0: "1WEIGHTS" ??_C@_08PGLLIBF@1WEIGHTS?$AA@
0x642970: "public: unsigned int __cdecl D3DXShader::CTErrors::GetErrorCount(void) __ptr64" ?GetErrorCount@CTErrors@D3DXShader@@QEAAIXZ
0x61C220: "public: long __cdecl D3DXShader::CBaseProgram::Initialize(class D3DXShader::CBaseProgram * __ptr64) __ptr64" ?Initialize@CBaseProgram@D3DXShader@@QEAAJPEAV12@@Z
0x458F90: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x6A3870: "public: virtual long __cdecl NXOF::TFile::CreateSaveObject(void const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?CreateSaveObject@TFile@NXOF@@UEAAJPEBXKKPEAPEAUID3DXFileSaveObject@@@Z
0x656090: D3DXCreatePRTEngine
0x42D150: "const NXOF::XDataArray<unsigned long,10>::`vftable'" ??_7?$XDataArray@K$09@NXOF@@6B@
0x405F80: "D3DXValidIndices: (Likely prob" ??_C@_0GI@FIDDIGJN@D3DXValidIndices?3?5?5?5?$CILikely?5prob@
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long) __ptr64" ?SetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@K@Z
0x53B590: "public: __cdecl D3DXTex::CCodecYUV::CCodecYUV(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecYUV@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x4580B0: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4809A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x79E268: "int nc_under" ?nc_under@@3HA
0x553EB0: "public: long __cdecl D3DXShader::SContext::initlocale(void) __ptr64" ?initlocale@SContext@D3DXShader@@QEAAJXZ
0x5968E0: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x5BD7B0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x409950: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x60CB40: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDOT(void) __ptr64" ?VSMatchDOT@CVSProgram@D3DXShader@@IEAAJXZ
0x746456: iswalpha
0x408868: "read error" ??_C@_0L@JBGDLKBH@read?5error?$AA@
0x42CFE8: "GlobalMemoryStatusEx" ??_C@_0BF@PJNLIDED@GlobalMemoryStatusEx?$AA@
0x4515F0: "long __cdecl D3DXAnimation::LoadAnimation(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct D3DXAnimation::SAnimationList * __ptr64)" ?LoadAnimation@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAUSAnimationList@1@@Z
0x481110: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x432820: "too many length or distance symb" ??_C@_0CE@GMIGFPBB@too?5many?5length?5or?5distance?5symb@
0x44CFD0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterScaleKey(unsigned int,unsigned int) __ptr64" ?UnregisterScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x423CE0: "const D3DXShader::CNodeType::`vftable'" ??_7CNodeType@D3DXShader@@6B@
0x42A198: "float '%gl'" ??_C@_0M@LLKJECAK@float?5?8?$CFgl?8?$AA@
0x4105F8: "XYZRHW" ??_C@_06MBPMNJMG@XYZRHW?$AA@
0x609A70: "protected: virtual long __cdecl D3DXShader::C30Program::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@C30Program@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x6A8E10: "public: void * __ptr64 __cdecl NXOF::XObjPtrArray<class NXOF::XDataPart,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XObjPtrArray@VXDataPart@NXOF@@$09@NXOF@@QEAAPEAXI@Z
0x4092C8: "{ %d, %d, %d, %d }" ??_C@_0BD@FHLAELDH@?$HL?5?$CFd?0?5?$CFd?0?5?$CFd?0?5?$CFd?5?$HN?$AA@
0x410B7C: "CLAMP" ??_C@_05LLKDOPEJ@CLAMP?$AA@
0x4021A0: IID_ID3DXConstantTable
0x7984D0: "short * D3DXShader::d3dxtok_len" ?d3dxtok_len@D3DXShader@@3PAFA
0x409270: "texture1D" ??_C@_09PHAICFNH@texture1D?$AA@
0x401550: "__cdecl _imp_asinf" __imp_asinf
0x401278: "__cdecl _imp_SetEndOfFile" __imp_SetEndOfFile
0x40F800: "MINFILTER" ??_C@_09BBCLDILN@MINFILTER?$AA@
0x611010: "public: void * __ptr64 __cdecl D3DXShader::SBranchState::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSBranchState@D3DXShader@@QEAAPEAXI@Z
0x401F28: "GetCharWidthI" ??_C@_0O@DAEODBJG@GetCharWidthI?$AA@
0x579D30: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeTechnique(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64) __ptr64" ?InitializeTechnique@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1@Z
0x461F70: "public: virtual long __cdecl D3DXMath::CMatrixStack::Pop(void) __ptr64" ?Pop@CMatrixStack@D3DXMath@@UEAAJXZ
0x59D4B0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateOffscreenPlainSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateOffscreenPlainSurface@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x4813A0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x798D70: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPosUV" ?meshDeclPosUV@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x5BDDF0: "protected: int __cdecl D3DXShader::CParse::IsConst(class D3DXShader::CNode * __ptr64) __ptr64" ?IsConst@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x430FE0: "No memory for pCAL params." ??_C@_0BL@ELFLIGPP@No?5memory?5for?5pCAL?5params?4?$AA@
0x746516: "__cdecl vsnprintf" _vsnprintf
0x40F980: "VERTEXSHADERCONSTANT" ??_C@_0BF@CJILFBJK@VERTEXSHADERCONSTANT?$AA@
0x40C698: "scalar registers cannot be maske" ??_C@_0CC@GOEOADD@scalar?5registers?5cannot?5be?5maske@
0x4280E8: "internal error: unexpected argum" ??_C@_0CJ@EMBGBJMB@internal?5error?3?5unexpected?5argum@
0x595810: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x746A2E: fwrite
0x520F50: D3DXLoadVolumeFromMemory
0x473060: "int __cdecl BEdgePresent<unsigned short>(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$BEdgePresent@G@@YAHKKPEAK0PEAV?$GXTri3Face@G@D3DXMesh@@@Z
0x430930: "Missing IHDR before sBIT" ??_C@_0BJ@JFIBIGHK@Missing?5IHDR?5before?5sBIT?$AA@
0x571220: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x40BB64: "a" ??_C@_01MCMALHOG@a?$AA@
0x410518: "TEXCOORDSIZE1_3" ??_C@_0BA@DHLNLHPJ@TEXCOORDSIZE1_3?$AA@
0x453480: "long __cdecl CalculateSum(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int * __ptr64)" ?CalculateSum@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAI@Z
0x405D84: "__cdecl _real@3f400000" __real@3f400000
0x405E60: "__cdecl _real@bfe0000000000000" __real@bfe0000000000000
0x42A0E4: "#" ??_C@_01IPJKGB@?$CD?$AA@
0x428260: "unable to match texm because com" ??_C@_0EB@KKECGGJK@unable?5to?5match?5texm?5because?5com@
0x7466FA: tan
0x401578: "__cdecl _imp_sinf" __imp_sinf
0x4082B4: "__cdecl _real@3e400000" __real@3e400000
0x422E40: "'%s': array dimension must be be" ??_C@_0DC@LBNKEGFN@?8?$CFs?8?3?5array?5dimension?5must?5be?5be@
0x42F758: "Invalid image size in IHDR" ??_C@_0BL@PKEOJJBA@Invalid?5image?5size?5in?5IHDR?$AA@
0x79ADAC: "unsigned long D3DXMesh::sm_dwMagicNumber" ?sm_dwMagicNumber@D3DXMesh@@3KA
0x79D5F0: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CArgument::s_pAlloc" ?s_pAlloc@CArgument@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x4228E8: "string constant" ??_C@_0BA@KALEFPLN@string?5constant?$AA@
0x4011A8: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x64DFB0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::NormalizeData(void) __ptr64" ?NormalizeData@CPRTCompBuffer@D3DXSHSim@@UEAAJXZ
0x4283D8: "internal error: illformed write " ??_C@_0CG@DLICHKGB@internal?5error?3?5illformed?5write?5@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x6A70C0: "public: long __cdecl NXOF::ZipDecompressor::Decompress(void * __ptr64,unsigned long,void * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?Decompress@ZipDecompressor@NXOF@@QEAAJPEAXKPEAPEAXPEAK@Z
0x401488: "__cdecl _imp_tolower" __imp_tolower
0x405E80: "__cdecl _real@3fd0000000000000" __real@3fd0000000000000
0x42FBF8: "png_do_rgb_to_gray found nongray" ??_C@_0CH@DAMIMNHG@png_do_rgb_to_gray?5found?5nongray@
0x6208F0: "private: long __cdecl D3DXShader::CProgram::PropagateSwizzles_Unswizzle(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64) __ptr64" ?PropagateSwizzles_Unswizzle@CProgram@D3DXShader@@AEAAJIPEAII0@Z
0x401420: "__cdecl _imp__fpclass" __imp__fpclass
0x4028A0: "xof 0303txt 0032 template" ??_C@_0GFM@FLNGIINE@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x446DF0: "public: virtual long __cdecl D3DXCore::CLine::DrawTransform(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXMATRIX const * __ptr64,unsigned long) __ptr64" ?DrawTransform@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR3@@KPEBUD3DXMATRIX@@K@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x40FF90: "POINTSCALE_A" ??_C@_0N@GMDLOOAI@POINTSCALE_A?$AA@
0x40FA48: "LIGHTATTENUATION1" ??_C@_0BC@FBJIKKCN@LIGHTATTENUATION1?$AA@
0x42C6E4: "GE" ??_C@_02PIGFAGOI@GE?$AA@
0x68A5B0: "int __cdecl D3DXSHSim::lsame_(char const * __ptr64,char const * __ptr64)" ?lsame_@D3DXSHSim@@YAHPEBD0@Z
0x5D0C80: "public: virtual int __cdecl D3DXShader::CNodeType::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeType@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4437E0: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Build2DVertex4>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4 & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UBuild2DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_VERTEX@1@KAEAUBuild2DVertex4@1@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x746EC0: "public: long __cdecl D3DXCore::CStringStack::GenerateStringBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateStringBuffer@CStringStack@D3DXCore@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x40C09C: "r_" ??_C@_02GKOINLEI@r_?$AA@
0x53AFC0: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4011D0: "__cdecl _imp_GetTempFileNameA" __imp_GetTempFileNameA
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x494920: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x4442D0: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex1>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex1@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1@1@@Z
0x6A8910: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x6A48E0: "public: long __cdecl NXOF::CBufferedFile::Bind(void * __ptr64) __ptr64" ?Bind@CBufferedFile@NXOF@@QEAAJPEAX@Z
0x6A7430: "public: virtual int __cdecl NXOF::XSrcMemory::ReadDouble(double * __ptr64) __ptr64" ?ReadDouble@XSrcMemory@NXOF@@UEAAHPEAN@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetSoftwareVertexProcessing(int) __ptr64" ?SetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAJH@Z
0x63C330: "public: long __cdecl D3DXShader::CPreProcessor::GetBufferPointer(char const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetBufferPointer@CPreProcessor@D3DXShader@@QEAAJPEAPEBDPEAI@Z
0x41010C: "WRAP11" ??_C@_06IIMNKIAK@WRAP11?$AA@
0x48D8C0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x409730: "_unknown" ??_C@_08GJACEKG@_unknown?$AA@
0x410C60: "SOLID" ??_C@_05CEBIDAFG@SOLID?$AA@
0x415C00: "ID3DXEffectCompiler: There was a" ??_C@_0FC@NOGLNLCL@ID3DXEffectCompiler?3?5There?5was?5a@
0x487E30: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x643D90: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexStringChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexStringChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x74647A: "__cdecl stricmp" _stricmp
0x4225D8: "tex1Dbias" ??_C@_09PIJAANLP@tex1Dbias?$AA@
0x62C7F0: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Begin(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_Begin@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@II@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CLoggableDevice@D3DXEffects@@UEAAJKPEAM@Z
0x42F428: "Application was compiled with pn" ??_C@_0DG@OGOEMJOC@Application?5was?5compiled?5with?5pn@
0x63E9A0: "protected: long __cdecl D3DXShader::CPreProcessor::DoDefine(char const * __ptr64,int) __ptr64" ?DoDefine@CPreProcessor@D3DXShader@@IEAAJPEBDH@Z
0x61B8E0: "public: static void * __ptr64 __cdecl D3DXShader::CArgument::operator new(unsigned __int64)" ??2CArgument@D3DXShader@@SAPEAX_K@Z
0x5ED850: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDIF(void) __ptr64" ?EmitENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x453180: "long __cdecl D3DXAnimation::D3DXLoadMeshHierarchyFromXHelper(void * __ptr64,unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXAllocateHierarchy * __ptr64,struct ID3DXLoadUserData * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64,struct ID3DXAnimationController * __ptr64 * __ptr64)" ?D3DXLoadMeshHierarchyFromXHelper@D3DXAnimation@@YAJPEAXKKPEAUIDirect3DDevice9@@PEAUID3DXAllocateHierarchy@@PEAUID3DXLoadUserData@@PEAPEAU_D3DXFRAME@@PEAPEAUID3DXAnimationController@@@Z
0x7475F0: "public: __cdecl D3DXCore::CAlloc::CAlloc(unsigned int,unsigned int) __ptr64" ??0CAlloc@D3DXCore@@QEAA@II@Z
0x42D010: "const NXOF::IBinarySaveObject::`vftable'" ??_7IBinarySaveObject@NXOF@@6B@
0x539A00: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x402200: DXFILEOBJ_EffectParamFloats
0x5D2BA0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::MakeSemantic(unsigned long,unsigned long) __ptr64" ?MakeSemantic@CShaderProgram@D3DXShader@@MEAAKKK@Z
0x4291B0: "invalid reference to output sema" ??_C@_0CM@HKKHLHPN@invalid?5reference?5to?5output?5sema@
0x6D2890: "double __cdecl D3DX::__gl_edgeSign(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeSign@D3DX@@YANPEAUGLUvertex@1@00@Z
0x426548: "%s target does not support textu" ??_C@_0CL@DGIOLDCN@?$CFs?5target?5does?5not?5support?5textu@
0x4A9BA0: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetControlVerticesPerPatch(void) __ptr64" ?GetControlVerticesPerPatch@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x79A950: "__cdecl HS3_" _HS3_
0x608DC0: "public: __cdecl D3DXShader::C30Program::C30Program(int) __ptr64" ??0C30Program@D3DXShader@@QEAA@H@Z
0x428AB8: "texlod not supported on this tar" ??_C@_0CE@FEAPPCLD@texlod?5not?5supported?5on?5this?5tar@
0x6A8030: "public: virtual long __cdecl NXOF::TBinaryData::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryData@NXOF@@UEAAJPEBX@Z
0x57C790: "long __cdecl D3DXEffects::ValidateHandleArray<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@K@Z
0x5D2BC0: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::SemanticType(unsigned long) __ptr64" ?SemanticType@CShaderProgram@D3DXShader@@MEAAKK@Z
0x40F7D0: "MAXMIPLEVEL" ??_C@_0M@IBELFJEO@MAXMIPLEVEL?$AA@
0x6F6D60: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>(void) __ptr64" ??0?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x685050: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::GetFace(unsigned int) __ptr64" ?GetFace@PRTSimpBVH@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x423570: "'%s': non-numeric uniform %s can" ??_C@_0CN@HFKCEGJ@?8?$CFs?8?3?5non?9numeric?5uniform?5?$CFs?5can@
0x4287CC: "Depth" ??_C@_05BOMFGPKE@Depth?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x6A0070: "private: long __cdecl NXOF::TSaveObject::WriteHeader(void) __ptr64" ?WriteHeader@TSaveObject@NXOF@@AEAAJXZ
0x578200: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CPass::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPass@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x4093E4: "%c" ??_C@_02HAOIJKIC@?$CFc?$AA@
0x53D790: "public: long __cdecl D3DXTex::CImage::Initialize(struct D3DX_BLT * __ptr64) __ptr64" ?Initialize@CImage@D3DXTex@@QEAAJPEAUD3DX_BLT@@@Z
0x430DB8: "Incorrect bKGD chunk index value" ??_C@_0CB@NACPDIGJ@Incorrect?5bKGD?5chunk?5index?5value@
0x6D4AF0: "void __cdecl D3DX::png_write_info_before_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info_before_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x401490: "__cdecl _imp_atoi" __imp_atoi
0x40FCB8: "COLOROP" ??_C@_07INMMLFAH@COLOROP?$AA@
0x42CF00: "const NXOF::XDataObj::`vftable'{for `NXOF::XObject'}" ??_7XDataObj@NXOF@@6BXObject@1@@
0x6CE4F0: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshConnect(struct D3DX::GLUhalfEdge * __ptr64,struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshConnect@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@0@Z
0x55F460: "public: virtual long __cdecl D3DXShader::CConstantTable::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CConstantTable@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x401448: "__cdecl _imp_asin" __imp_asin
0x406E24: "__cdecl _real@48c00000" __real@48c00000
0x401B40: "D3DX: (WARN) least zero bytes. D" ??_C@_0FH@GNJOJBC@D3DX?3?5?$CIWARN?$CJ?5least?5zero?5bytes?4?5D@
0x435AC0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBuffer@D3DXCore@@UEAAPEAXI@Z
0x405E90: "__stdcall _real" __real@4030000000000000
0x406EC0: "__cdecl _real@40f8723000000000" __real@40f8723000000000
0x4236F0: "'%s': %s cannot be declared 'uni" ??_C@_0CK@DMEBOAFB@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8uni@
0x405D70: "__stdcall _real" __real@41300000
0x799900: "short * NXOF::xofparse_dgoto" ?xofparse_dgoto@NXOF@@3PAFA
0x428690: "diffuse" ??_C@_07KFBPAAO@diffuse?$AA@
0x79C5A8: "int D3DXShader::d3dxshader_nerrs" ?d3dxshader_nerrs@D3DXShader@@3HA
0x536010: "public: virtual void __cdecl D3DXTex::CCodec_D32F_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D32F_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6B3A40: "void __cdecl D3DX::jpeg_destroy_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_destroy_decompress@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x410918: "MIN" ??_C@_03KGHEHEMH@MIN?$AA@
0x545950: "protected: long __cdecl D3DXTex::CBlt::BltSame(void) __ptr64" ?BltSame@CBlt@D3DXTex@@IEAAJXZ
0x471490: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x42C654: "Right" ??_C@_05DADPALEM@Right?$AA@
0x59D990: "public: virtual long __cdecl D3DXEffects::CEffect::SetStateManager(struct ID3DXEffectStateManager * __ptr64) __ptr64" ?SetStateManager@CEffect@D3DXEffects@@UEAAJPEAUID3DXEffectStateManager@@@Z
0x405E14: "__cdecl _real@40c00000" __real@40c00000
0x406D50: "__cdecl _real@c0400000" __real@c0400000
0x4019D0: "const D3DXCore::CBuffer::`vftable'" ??_7CBuffer@D3DXCore@@6B@
0x401208: "__cdecl _imp_VirtualFree" __imp_VirtualFree
0x40948C: "log" ??_C@_03MGHMBJCF@log?$AA@
0x430CC0: "Missing IHDR before sPLT" ??_C@_0BJ@GJFKNLIF@Missing?5IHDR?5before?5sPLT?$AA@
0x42E480: "Scan script does not transmit al" ??_C@_0CH@NIBDNILP@Scan?5script?5does?5not?5transmit?5al@
0x6A8250: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EXObject@NXOF@@MEAAPEAXI@Z
0x46F980: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x525600: D3DXLoadSurfaceFromFileA
0x409760: "texldp" ??_C@_06PKDOLDOP@texldp?$AA@
0x478250: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x61B7A0: "public: long __cdecl D3DXShader::CArgument::Initialize(class D3DXShader::CArgument * __ptr64) __ptr64" ?Initialize@CArgument@D3DXShader@@QEAAJPEAV12@@Z
0x6D44E0: "void __cdecl D3DX::png_calculate_crc(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_calculate_crc@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x494180: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x68A940: "int __cdecl D3DXSHSim::daxpy_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?daxpy_@D3DXSHSim@@YAHPEAHPEAN1010@Z
0x6A84C0: "public: long __cdecl NXOF::XDataObj::AddChild(class NXOF::XObject * __ptr64) __ptr64" ?AddChild@XDataObj@NXOF@@QEAAJPEAVXObject@2@@Z
0x4299F8: "input" ??_C@_05DFJCHPDH@input?$AA@
0x6AB9E0: "public: long __cdecl NXOF::TBinarySave::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TBinarySave@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x42AB00: "const D3DXSHSim::CGutterHelper::`vftable'" ??_7CGutterHelper@D3DXSHSim@@6B@
0x4307E0: "Ignoring incorrect gAMA value wh" ??_C@_0DI@KINMKNNO@Ignoring?5incorrect?5gAMA?5value?5wh@
0x533BA0: "public: virtual void __cdecl D3DXTex::CCodec_X8L8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8L8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6C1C50: "void __cdecl D3DX::__gl_noBeginData(unsigned int,void * __ptr64)" ?__gl_noBeginData@D3DX@@YAXIPEAX@Z
0x42E070: "Image too wide for this implemen" ??_C@_0CH@LJLHCCHC@Image?5too?5wide?5for?5this?5implemen@
0x6E1220: "void __cdecl D3DX::png_write_tRNS(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int,int)" ?png_write_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAEPEAUpng_color_16_struct@1@HH@Z
0x4477A0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?RegisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x401280: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x401308: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x409670: "_sample" ??_C@_07FLCJGJHD@_sample?$AA@
0x42D090: "const NXOF::TBinarySaveData::`vftable'{for `ID3DXFileSaveData'}" ??_7TBinarySaveData@NXOF@@6BID3DXFileSaveData@@@
0x72BCB0: "public: float __cdecl D3DXIsochart::CBoundaryIter::GetCurrentEdgeLength(void) __ptr64" ?GetCurrentEdgeLength@CBoundaryIter@D3DXIsochart@@QEAAMXZ
0x6BDBD0: "int __cdecl D3DX::jpeg_huff_decode(struct D3DX::bitread_working_state * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64,int)" ?jpeg_huff_decode@D3DX@@YAHPEAUbitread_working_state@1@HHPEAUd_derived_tbl@1@H@Z
0x487E50: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x746B1C: "__cdecl _dllonexit" __dllonexit
0x528B80: D3DXCreateCubeTextureFromFileW
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x42CA70: "BINARY_RESOURCE " ??_C@_0BB@KAPJMFKC@BINARY_RESOURCE?5?$AA@
0x4014B8: "__cdecl _imp_pow" __imp_pow
0x42C470: "__cdecl _real@3f59999a" __real@3f59999a
0x44A1F0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackWeight(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackWeight@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x405C74: "__cdecl _real@3e59999a" __real@3e59999a
0x7069E0: "private: long __cdecl D3DXIsochart::CBaseMeshInfo::ComputeInputFaceAttributes<unsigned short>(void const * __ptr64,unsigned long const * __ptr64) __ptr64" ??$ComputeInputFaceAttributes@G@CBaseMeshInfo@D3DXIsochart@@AEAAJPEBXPEBK@Z
0x455430: "long __cdecl D3DXAnimation::D3DXSaveMeshHierarchyToFileInternal(void * __ptr64,unsigned long,unsigned long,struct _D3DXFRAME const * __ptr64,struct ID3DXAnimationController * __ptr64,struct ID3DXSaveUserData * __ptr64)" ?D3DXSaveMeshHierarchyToFileInternal@D3DXAnimation@@YAJPEAXKKPEBU_D3DXFRAME@@PEAUID3DXAnimationController@@PEAUID3DXSaveUserData@@@Z
0x402110: IID_ID3DXAnimationController
0x4B05C0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTClosestCB::uNumDir(void) __ptr64" ?uNumDir@PRTClosestCB@D3DXSHSim@@UEAAIXZ
0x42C438: "__cdecl _real@c059000000000000" __real@c059000000000000
0x40BB5C: "oD" ??_C@_02NHCACAPB@oD?$AA@
0x79C590: "int * __ptr64 __ptr64 D3DXShader::d3dxshader_vsp" ?d3dxshader_vsp@D3DXShader@@3PEAHEA
0x7061A0: "public: void __cdecl D3DXIsochart::CBaseMeshInfo::Free(void) __ptr64" ?Free@CBaseMeshInfo@D3DXIsochart@@QEAAXXZ
0x6A8600: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::FindDataObj(struct _GUID const & __ptr64) __ptr64" ?FindDataObj@XDataObj@NXOF@@UEAAPEAV12@AEBU_GUID@@@Z
0x6914C0: "int __cdecl D3DXSHSim::dstein_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dstein_@D3DXSHSim@@YAHPEAHPEAN10100101000@Z
0x611650: "public: class D3DXShader::CFragment * __ptr64 __cdecl D3DXShader::CFragmentLinker::GetFragmentByHandle(char const * __ptr64) __ptr64" ?GetFragmentByHandle@CFragmentLinker@D3DXShader@@QEAAPEAVCFragment@2@PEBD@Z
0x430288: "__cdecl _real@3fe999999999999a" __real@3fe999999999999a
0x425FD0: "maximum predicate register index" ??_C@_0CK@DBEFHCHC@maximum?5predicate?5register?5index@
0x429F68: "invalid preprocessor command '%s" ??_C@_0CC@FJIILCKL@invalid?5preprocessor?5command?5?8?$CFs@
0x79C598: "short * __ptr64 __ptr64 D3DXShader::d3dxshader_ssp" ?d3dxshader_ssp@D3DXShader@@3PEAFEA
0x461F90: "public: virtual struct D3DXMATRIX * __ptr64 __cdecl D3DXMath::CMatrixStack::GetTop(void) __ptr64" ?GetTop@CMatrixStack@D3DXMath@@UEAAPEAUD3DXMATRIX@@XZ
0x5275D0: D3DXCreateTextureFromFileExA
0x5D1B80: "public: virtual class D3DXShader::CNodeTree * __ptr64 __cdecl D3DXShader::CNodeTree::Copy(void) __ptr64" ?Copy@CNodeTree@D3DXShader@@UEAAPEAV12@XZ
0x45C2E0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x42E550: "Missing Huffman code table entry" ??_C@_0CB@LFBMFPHI@Missing?5Huffman?5code?5table?5entry@
0x406CA8: "Failed to create x file data obj" ??_C@_0CF@GGDPCOCC@Failed?5to?5create?5x?5file?5data?5obj@
0x4AECF0: "long __cdecl D3DXMesh::AddMaterial(struct ID3DXFileSaveObject * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddMaterial@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x42FF98: "%12.12e" ??_C@_07GFOOOEFJ@?$CF12?412e?$AA@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x402240: DXFILEOBJ_DeclData
0x471270: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x79E6A0: "int iMaxPos" ?iMaxPos@@3HA
0x61B060: "public: int __cdecl D3DXShader::CInstruction::IsGradient(void) __ptr64" ?IsGradient@CInstruction@D3DXShader@@QEAAHXZ
0x4085E0: "const D3DXTex::CCodec_X8L8V8U8::`vftable'" ??_7CCodec_X8L8V8U8@D3DXTex@@6B@
0x55B7F0: "protected: long __cdecl D3DXShader::CAssembler::EmitFragmentInfo(void) __ptr64" ?EmitFragmentInfo@CAssembler@D3DXShader@@IEAAJXZ
0x577C30: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x6AC140: "public: int __cdecl NXOF::TEnumObject::ReadWord(void) __ptr64" ?ReadWord@TEnumObject@NXOF@@QEAAHXZ
0x6044E0: "protected: virtual long __cdecl D3DXShader::CPSProgram::InitCaps(void) __ptr64" ?InitCaps@CPSProgram@D3DXShader@@MEAAJXZ
0x43E230: "public: virtual unsigned long __cdecl D3DXShader::CTextureShader::AddRef(void) __ptr64" ?AddRef@CTextureShader@D3DXShader@@UEAAKXZ
0x5ED000: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXBias(void) __ptr64" ?EmitTEXBias@CShaderProgram@D3DXShader@@IEAAJXZ
0x4233B0: "explicit" ??_C@_08FCANLLBJ@explicit?$AA@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@KK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6CDC10: gluTessEndPolygon
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateDepthStencilSurface(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilSurface@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x5E0B70: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PredRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?PredRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x428D98: "relative addressing not supporte" ??_C@_0DM@NEJKOEJP@relative?5addressing?5not?5supporte@
0x42E5C8: "Output file write error --- out " ??_C@_0CP@IDOBLGGD@Output?5file?5write?5error?5?9?9?9?5out?5@
0x456500: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x652070: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x430918: "Invalid sBIT after IDAT" ??_C@_0BI@GNBHBDGP@Invalid?5sBIT?5after?5IDAT?$AA@
0x43E230: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5E1080: "protected: virtual unsigned int __cdecl D3DXShader::CShaderProgram::CalcNumExtraSymbolTableEntries(void) __ptr64" ?CalcNumExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAIXZ
0x5E01F0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CShaderProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x4093A8: "Microsoft (R) D3DX9 Shader Disas" ??_C@_0CI@EBAGDPMI@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Disas@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTargetData(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetRenderTargetData@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@0@Z
0x567540: D3DXCreateEffectFromFileExW
0x4226C0: "isfinite" ??_C@_08CHCKEDFL@isfinite?$AA@
0x651240: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::~GXArray<class D3DXSHSim::mySphereLevel>(void) __ptr64" ??1?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x64BD70: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x6AD160: "public: virtual long __cdecl NXOF::XDataArray<unsigned long,10>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@K$09@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x423960: "'%s': void function cannot have " ??_C@_0CL@FJOFHDDJ@?8?$CFs?8?3?5void?5function?5cannot?5have?5@
0x4060F0: "D3DXValidIndices: An invalid ind" ??_C@_0EC@PHEDJLN@D3DXValidIndices?3?5An?5invalid?5ind@
0x42E320: "Insufficient memory (case %d)" ??_C@_0BO@DJPLELIB@Insufficient?5memory?5?$CIcase?5?$CFd?$CJ?$AA@
0x747480: "public: __cdecl D3DXCore::CResource::~CResource(void) __ptr64" ??1CResource@D3DXCore@@QEAA@XZ
0x4102D0: "CULLMODE" ??_C@_08IBJHLGOE@CULLMODE?$AA@
0x44BDC0: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSourceTicksPerSecond(void) __ptr64" ?GetSourceTicksPerSecond@CKeyframedAnimationSet@D3DXAnimation@@UEAANXZ
0x708810: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateChartAroundCenter(unsigned long,bool,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64 * __ptr64) __ptr64" ?RotateChartAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK_NPEAPEAU_IsochartVertex@2@111@Z
0x43E230: "public: virtual unsigned long __cdecl NXOF::TSaveObject::AddRef(void) __ptr64" ?AddRef@TSaveObject@NXOF@@UEAAKXZ
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeVariable::Print(void) __ptr64" ?Print@CNodeVariable@D3DXShader@@UEAAXXZ
0x6626D0: "public: __cdecl D3DXSHSim::CompSHSuperCluster::~CompSHSuperCluster(void) __ptr64" ??1CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x5A0250: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::Scratch(unsigned int) __ptr64" ?Scratch@CCompiler@D3DXShader@@IEAAPEAII@Z
0x4A8370: "protected: long __cdecl D3DXMesh::GXPatchMesh::GetMaxTessSize(unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetMaxTessSize@GXPatchMesh@D3DXMesh@@IEAAJPEAK0@Z
0x646440: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??0?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x595810: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeBounceData(void) __ptr64" ?FreeBounceData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x46F9C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x499050: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x401008: "__cdecl _imp_RegOpenKeyA" __imp_RegOpenKeyA
0x410260: "SPECULARENABLE" ??_C@_0P@KHHIJEKI@SPECULARENABLE?$AA@
0x6AA070: "public: virtual unsigned __int64 __cdecl NXOF::TBinarySaveData::GetConnectivityOffset(void) __ptr64" ?GetConnectivityOffset@TBinarySaveData@NXOF@@UEAA_KXZ
0x425E90: "internal error: unexpected endif" ??_C@_0CH@JHIKFLFM@internal?5error?3?5unexpected?5endif@
0x6C1C50: "void __cdecl D3DX::__gl_noCombineData(double * __ptr64 const,void * __ptr64 * __ptr64 const,float * __ptr64 const,void * __ptr64 * __ptr64,void * __ptr64)" ?__gl_noCombineData@D3DX@@YAXQEANQEAPEAXQEAMPEAPEAXPEAX@Z
0x480420: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GXTri3Mesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x434CE0: DllMain
0x5C3960: "protected: long __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x49B830: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@I@2@PEAE@Z
0x405DB8: "__cdecl _real@3f8f4cba" __real@3f8f4cba
0x463B80: "void __cdecl D3DXMath::sh4_rot(float * __ptr64 const,float * __ptr64 const,float * __ptr64 const)" ?sh4_rot@D3DXMath@@YAXQEAM00@Z
0x528C80: D3DXCreateCubeTextureFromResourceA
0x5EF5E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDSX(void) __ptr64" ?EmitDSX@CShaderProgram@D3DXShader@@IEAAJXZ
0x67A3B0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x487BB0: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GXSimplifyMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x40FD20: "SRGBWRITEENABLE" ??_C@_0BA@OKFDNMNI@SRGBWRITEENABLE?$AA@
0x42E110: "Write failed on temporary file -" ??_C@_0DG@KALDLIJB@Write?5failed?5on?5temporary?5file?5?9@
0x547770: "protected: long __cdecl D3DXTex::CBlt::BltTriangle3D(void) __ptr64" ?BltTriangle3D@CBlt@D3DXTex@@IEAAJXZ
0x6D95A0: "void __cdecl D3DX::png_set_gamma(struct D3DX::png_struct_def * __ptr64,double,double)" ?png_set_gamma@D3DX@@YAXPEAUpng_struct_def@1@NN@Z
0x70CAE0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CreatePackingInfoBuffer(void) __ptr64" ?CreatePackingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x46F530: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x548030: "protected: long __cdecl D3DXTex::CBlt::BltTriangle2D(void) __ptr64" ?BltTriangle2D@CBlt@D3DXTex@@IEAAJXZ
0x42DB38: " Ss=%d, Se=%d, Ah=%d, Al=%d" ??_C@_0BN@GAMIJLDC@?5?5Ss?$DN?$CFd?0?5Se?$DN?$CFd?0?5Ah?$DN?$CFd?0?5Al?$DN?$CFd?$AA@
0x609D50: "protected: virtual long __cdecl D3DXShader::C30Program::ConstrainPortsArgumentTest(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ConstrainPortsArgumentTest@C30Program@D3DXShader@@MEAAJPEAVCInstruction@2@I@Z
0x564D70: "public: virtual long __cdecl D3DXShader::CConstantTable::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CConstantTable@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x5671C0: D3DXCreateEffectFromFileExA
0x4278C0: "internal error: InputRemap compo" ??_C@_0DE@JEPCEDAJ@internal?5error?3?5InputRemap?5compo@
0x42A0B0: "unexpected tokens following prep" ??_C@_0DD@JGLIHEND@unexpected?5tokens?5following?5prep@
0x428B00: "Tessfactor" ??_C@_0L@MPKDEOPN@Tessfactor?$AA@
0x4B1820: "long __cdecl D3DXMesh::D3DXMergeMeshes(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXMesh * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXMergeMeshes@D3DXMesh@@YAJPEAUID3DXMesh@@PEAKPEAUID3DXBuffer@@2K0122KPEAUIDirect3DDevice9@@PEAPEAU2@PEAPEAU3@551@Z
0x43E670: "public: virtual long __cdecl D3DXCore::CRenderToSurface::EndScene(unsigned long) __ptr64" ?EndScene@CRenderToSurface@D3DXCore@@UEAAJK@Z
0x46AEB0: "void __cdecl D3DXMesh::OutputError(class D3DXCore::CStringStack * __ptr64,char const * __ptr64,...)" ?OutputError@D3DXMesh@@YAXPEAVCStringStack@D3DXCore@@PEBDZZ
0x449C10: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackPosition(unsigned int,double) __ptr64" ?SetTrackPosition@CAnimationController@D3DXAnimation@@UEAAJIN@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShader(struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexShader9@@@Z
0x42AE50: "const D3DXSHSim::PRTAlbedoFetch::`vftable'" ??_7PRTAlbedoFetch@D3DXSHSim@@6B@
0x4267A0: "clip must be performed from a fl" ??_C@_0DO@IPJDJMDL@clip?5must?5be?5performed?5from?5a?5fl@
0x492900: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x6A7630: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcResource@NXOF@@UEAAPEAXI@Z
0x409C50: "%s = " ??_C@_05LOCLKNJJ@?$CFs?5?$DN?5?$AA@
0x589C60: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterBySemantic(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterBySemantic@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x6D31B0: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListInsertBefore(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64,void * __ptr64)" ?__gl_dictListInsertBefore@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAU21@PEAX@Z
0x40FD10: "DEPTHBIAS" ??_C@_09FKHHDFIG@DEPTHBIAS?$AA@
0x7329E0: "public: void __cdecl D3DXIsochart::CMaxFlow::AddEdge(int,int,float,float) __ptr64" ?AddEdge@CMaxFlow@D3DXIsochart@@QEAAXHHMM@Z
0x6F2540: "private: long __cdecl D3DXIsochart::CIsochartEngine::OptimizeParameterizedCharts(float,float & __ptr64) __ptr64" ?OptimizeParameterizedCharts@CIsochartEngine@D3DXIsochart@@AEAAJMAEAM@Z
0x792320: "short * D3DXShader::d3dxasm_len" ?d3dxasm_len@D3DXShader@@3PAFA
0x6B5D70: "int __cdecl D3DX::jpeg_resync_to_restart(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_resync_to_restart@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x6F55C0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ParameterizeChartsInHeap(bool,unsigned long) __ptr64" ?ParameterizeChartsInHeap@CIsochartEngine@D3DXIsochart@@AEAAJ_NK@Z
0x595810: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunction(unsigned int) __ptr64" ?GetFunction@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x6B3E90: "int __cdecl D3DX::jpeg_read_header(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jpeg_read_header@D3DX@@YAHPEAUjpeg_decompress_struct@1@H@Z
0x429A98: "d" ??_C@_01LPLHEDKD@d?$AA@
0x409934: "sgn" ??_C@_03BBNHLEBN@sgn?$AA@
0x5F6A20: "protected: long __cdecl D3DXShader::CPSLegacyProgram::CreateTexLoads(void) __ptr64" ?CreateTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x401520: "__cdecl _imp_setlocale" __imp_setlocale
0x667910: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x43E0D0: "public: virtual int __cdecl D3DXCore::CFont::DrawTextA(struct ID3DXSprite * __ptr64,char const * __ptr64,int,struct tagRECT * __ptr64,unsigned long,unsigned long) __ptr64" ?DrawTextA@CFont@D3DXCore@@UEAAHPEAUID3DXSprite@@PEBDHPEAUtagRECT@@KK@Z
0x408DE0: "ps_1_3" ??_C@_06GCBCEEKG@ps_1_3?$AA@
0x5BDEB0: "protected: int __cdecl D3DXShader::CParse::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x410B08: "NOTEQUAL" ??_C@_08KDCAELOL@NOTEQUAL?$AA@
0x747460: "public: __cdecl D3DXCore::CResource::CResource(void) __ptr64" ??0CResource@D3DXCore@@QEAA@XZ
0x62ED10: "protected: long __cdecl D3DXShader::CProgram::RemoveDuplicateInstructions(int) __ptr64" ?RemoveDuplicateInstructions@CProgram@D3DXShader@@IEAAJH@Z
0x408DC8: "ps_2_a" ??_C@_06PICKNEJO@ps_2_a?$AA@
0x662B50: "public: __cdecl D3DXSHSim::CompSHSuperCluster::CompSHSuperCluster(void) __ptr64" ??0CompSHSuperCluster@D3DXSHSim@@QEAA@XZ
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::~GXArray<struct D3DXSHSim::myFace>(void) __ptr64" ??1?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x40C504: "dz" ??_C@_02JKLANEGN@dz?$AA@
0x6829E0: "unsigned int __cdecl D3DXSHSim::qsplit(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int,float,unsigned int)" ?qsplit@D3DXSHSim@@YAIPEAUSimpMeshStruct@1@PEAIIMI@Z
0x4858B0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x409188: "%s%ux%u" ??_C@_07FCNNPMOD@?$CFs?$CFux?$CFu?$AA@
0x428FD0: "internal error: DST test failure" ??_C@_0CB@IBIDALDH@internal?5error?3?5DST?5test?5failure@
0x4013E0: "__cdecl _imp___CxxFrameHandler" __imp___CxxFrameHandler
0x63A630: "protected: void __cdecl D3DXShader::CTReorderInstructions::Read(unsigned int,unsigned int) __ptr64" ?Read@CTReorderInstructions@D3DXShader@@IEAAXII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x487E30: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x429A90: "j" ??_C@_01CBDEGOCN@j?$AA@
0x5275B0: D3DXSaveTextureToFileInMemory
0x5EE170: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLRP(void) __ptr64" ?EmitLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x475BC0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x44F580: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::Compress(unsigned long,float,struct _D3DXFRAME * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Compress@CKeyframedAnimationSet@D3DXAnimation@@UEAAJKMPEAU_D3DXFRAME@@PEAPEAUID3DXBuffer@@@Z
0x528210: D3DXCreateVolumeTextureFromFileExW
0x6AA2F0: "public: virtual long __cdecl NXOF::TBinarySaveData::Save(bool) __ptr64" ?Save@TBinarySaveData@NXOF@@UEAAJ_N@Z
0x6A3830: "protected: long __cdecl NXOF::TBinaryLoad::LoadConnectivity(void) __ptr64" ?LoadConnectivity@TBinaryLoad@NXOF@@IEAAJXZ
0x59F330: "private: long __cdecl D3DXEffects::CEffect::RecordSetValue(char const * __ptr64,void const * __ptr64,unsigned int) __ptr64" ?RecordSetValue@CEffect@D3DXEffects@@AEAAJPEBDPEBXI@Z
0x40F7E0: "MIPMAPLODBIAS" ??_C@_0O@LMMLNGGL@MIPMAPLODBIAS?$AA@
0x42F260: "__cdecl _real@3fb504f3" __real@3fb504f3
0x409130: "t%u" ??_C@_03FGCIBOJA@t?$CFu?$AA@
0x42263C: "round" ??_C@_05MIMAKCN@round?$AA@
0x401A10: "const D3DXCore::CBufferA16::`vftable'" ??_7CBufferA16@D3DXCore@@6B@
0x5DFB20: "long __cdecl D3DXShader::EmitTypeInfo(class D3DXShader::CCommentBlock * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64)" ?EmitTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAVCNode@1@IKPEAK@Z
0x63C640: "protected: long __cdecl D3DXShader::CPreProcessor::DoElse(void) __ptr64" ?DoElse@CPreProcessor@D3DXShader@@IEAAJXZ
0x4014E0: "__cdecl _imp_ldexp" __imp_ldexp
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x5A1EF0: "protected: int __cdecl D3DXShader::CCompiler::IsFullySemantic(unsigned int * __ptr64,unsigned int) __ptr64" ?IsFullySemantic@CCompiler@D3DXShader@@IEAAHPEAII@Z
0x5ABB60: "protected: long __cdecl D3DXShader::CCompiler::EmitIntrinsic(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitIntrinsic@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x581A10: "private: long __cdecl D3DXEffects::CEffect::LoadTechnique(struct D3DXEffects::STechnique * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTechnique@CEffect@D3DXEffects@@AEAAJPEAUSTechnique@2@PEAUID3DXBuffer@@PEAK@Z
0x46FA00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>::~GXArray<struct D3DXSHSim::RayTriIntersectPrecomp>(void) __ptr64" ??1?$GXArray@URayTriIntersectPrecomp@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42DD50: " with %d x %d thumbnail image" ??_C@_0CB@BADBMAAB@?5?5?5?5with?5?$CFd?5x?5?$CFd?5thumbnail?5image@
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x401508: "__cdecl _imp_realloc" __imp_realloc
0x401348: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x72D6B0: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Trans_MUL_Mat<double>(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64)" ??$Mat_Trans_MUL_Mat@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV01@AEBV01@@Z
0x4569D0: D3DXVec3CatmullRom
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeValue::Print(void) __ptr64" ?Print@CNodeValue@D3DXShader@@UEAAXXZ
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x61AD00: "public: int __cdecl D3DXShader::CInstruction::IsSymetric(void) __ptr64" ?IsSymetric@CInstruction@D3DXShader@@QEAAHXZ
0x6A9650: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataObj@NXOF@@UEAAPEAXI@Z
0x5279A0: D3DXCreateTextureFromResourceExW
0x6A7540: "public: virtual void __cdecl NXOF::XSrcMemory::UngetByte(void) __ptr64" ?UngetByte@XSrcMemory@NXOF@@UEAAXXZ
0x4014D8: "__cdecl _imp_longjmp" __imp_longjmp
0x6E6BC0: "void __cdecl D3DX::png_handle_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4A9EA0: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,4294967295>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPPPPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x46F4A0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6EA8C0: D3DXUVAtlasPack
0x405ED8: "__stdcall _real" __real@4034000000000000
0x44F1B0: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x565AD0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposePointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x4010C8: "__cdecl _imp_ExtTextOutW" __imp_ExtTextOutW
0x40BB48: "l" ??_C@_01HHGOMJKL@l?$AA@
0x585050: "private: long __cdecl D3DXEffects::CEffect::RemoveArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int) __ptr64" ?RemoveArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@I@Z
0x6FF890: "private: long __cdecl D3DXIsochart::CIsochartMesh::CheckAndCutMultipleBoundaries(unsigned long & __ptr64) __ptr64" ?CheckAndCutMultipleBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAK@Z
0x564AE0: "public: long __cdecl D3DXShader::CConstantTable::FindConstantByName(char const * __ptr64,class D3DXShader::CConstant * __ptr64 * __ptr64) __ptr64" ?FindConstantByName@CConstantTable@D3DXShader@@QEAAJPEBDPEAPEAVCConstant@2@@Z
0x6F6400: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::InitializePacking(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,unsigned long const * __ptr64) __ptr64" ?InitializePacking@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEBK@Z
0x45FE30: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x6A2C10: "private: virtual __cdecl NXOF::TSaveObject::~TSaveObject(void) __ptr64" ??1TSaveObject@NXOF@@EEAA@XZ
0x63C5A0: "protected: long __cdecl D3DXShader::CPreProcessor::DoElif(int) __ptr64" ?DoElif@CPreProcessor@D3DXShader@@IEAAJH@Z
0x401620: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x694130: "double __cdecl D3DXSHSim::dlansy_(char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlansy_@D3DXSHSim@@YANPEBD0PEAHPEAN12@Z
0x5E0F30: "protected: long __cdecl D3DXShader::CShaderProgram::ValidateInst(void) __ptr64" ?ValidateInst@CShaderProgram@D3DXShader@@IEAAJXZ
0x410B48: "CW" ??_C@_02IHJINOOH@CW?$AA@
0x6E7C80: "long __cdecl D3DXIMTFloatArrayCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x6B64D0: "void __cdecl D3DX::jpeg_start_compress(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_start_compress@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x595810: "public: virtual int __cdecl D3DXSHSim::PRTAccellHiearchy::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTAccellHiearchy@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x6E8120: "long __cdecl D3DXIMTFloatArrayCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x5655C0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetVector(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?SetVector@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXVECTOR4@@@Z
0x5A01B0: "public: __cdecl D3DXShader::CCompiler::CCompiler(void) __ptr64" ??0CCompiler@D3DXShader@@QEAA@XZ
0x4093F0: "%s%d%s" ??_C@_06PFFBCHML@?$CFs?$CFd?$CFs?$AA@
0x4238F8: "structure members" ??_C@_0BC@HOKFPBGD@structure?5members?$AA@
0x4095DC: "%s::" ??_C@_04EFCDBJNL@?$CFs?3?3?$AA@
0x74646E: modff
0x45CA60: D3DXPlaneIntersectLine
0x5A2890: "protected: static int __cdecl D3DXShader::CCompiler::CompareSemantic(unsigned int,unsigned int,void const * __ptr64)" ?CompareSemantic@CCompiler@D3DXShader@@KAHIIPEBX@Z
0x6A5330: "public: __cdecl NXOF::XTemplate::XTemplate(char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplateInfo * __ptr64) __ptr64" ??0XTemplate@NXOF@@QEAA@PEBDAEBU_GUID@@PEAVXTemplateInfo@1@@Z
0x434F20: D3DXCreateSprite
0x6E05C0: "void __cdecl D3DX::png_write_gAMA(struct D3DX::png_struct_def * __ptr64,double)" ?png_write_gAMA@D3DX@@YAXPEAUpng_struct_def@1@N@Z
0x431338: "Out of memory processing zTXt ch" ??_C@_0CF@INOJJBEP@Out?5of?5memory?5processing?5zTXt?5ch@
0x4350B0: D3DXCreateRenderToSurface
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetStreamSourceFreq(unsigned int,unsigned int) __ptr64" ?SetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJII@Z
0x5F8DD0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AnalizeArgUse(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int & __ptr64,int & __ptr64,int & __ptr64) __ptr64" ?AnalizeArgUse@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAIIAEAIAEAH3@Z
0x4010B8: "__cdecl _imp_ExtTextOutA" __imp_ExtTextOutA
0x5E5BC0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABSModifier(void) __ptr64" ?MatchABSModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x6123A0: "public: long __cdecl D3DXShader::SRegisterInfo::AddStaticConstants(unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?AddStaticConstants@SRegisterInfo@D3DXShader@@QEAAJPEAKPEAPEAKPEAI@Z
0x585700: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffect@D3DXEffects@@UEAAPEBDI@Z
0x58DCB0: "private: long __cdecl D3DXEffects::CEffect::SetMatTPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatTPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x40FE98: "SCISSORTESTENABLE" ??_C@_0BC@DMIABKFI@SCISSORTESTENABLE?$AA@
0x6A5640: "public: int __cdecl NXOF::XTemplateList::Add(class NXOF::XTemplate * __ptr64) __ptr64" ?Add@XTemplateList@NXOF@@QEAAHPEAVXTemplate@2@@Z
0x42A088: "unexpected end of file" ??_C@_0BH@CFIIDOJD@unexpected?5end?5of?5file?$AA@
0x6D5DD0: "struct D3DX::png_struct_def * __ptr64 __cdecl D3DX::png_create_write_struct(char const * __ptr64,void * __ptr64,void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64),void (__cdecl*)(struct D3DX::png_struct_def * __ptr64,char const * __ptr64))" ?png_create_write_struct@D3DX@@YAPEAUpng_struct_def@1@PEBDPEAXP6AXPEAU21@0@Z3@Z
0x59DC10: "long __cdecl D3DXEffects::_AddRefObjects(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXRefObject * __ptr64 * __ptr64,unsigned int * __ptr64,int)" ?_AddRefObjects@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAVCD3DXRefObject@1@PEAIH@Z
0x456660: D3DXVec2TransformNormal
0x4098E4: "m3x3" ??_C@_04BEGILAIJ@m3x3?$AA@
0x63E660: "public: __cdecl D3DXShader::CPreProcessor::~CPreProcessor(void) __ptr64" ??1CPreProcessor@D3DXShader@@QEAA@XZ
0x6D5040: "void __cdecl D3DX::png_write_end(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_end@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x409898: "endif" ??_C@_05PAODFFED@endif?$AA@
0x4356E0: "public: virtual long __cdecl D3DXCore::CBuffer::Set(unsigned char * __ptr64,unsigned long) __ptr64" ?Set@CBuffer@D3DXCore@@UEAAJPEAEK@Z
0x6A07C0: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndRestricted(class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64) __ptr64" ?WriteTemplateEndRestricted@TSaveObject@NXOF@@AEAAJPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@@Z
0x576570: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrixTranspose@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x595810: "private: long __cdecl D3DXEffects::CEffect::Initialize(void) __ptr64" ?Initialize@CEffect@D3DXEffects@@AEAAJXZ
0x5F7CB0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AddPhaseLinkage(unsigned int * __ptr64) __ptr64" ?AddPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAJPEAI@Z
0x447E30: "public: virtual float __cdecl D3DXAnimation::CAnimationController::GetPriorityBlend(void) __ptr64" ?GetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAMXZ
0x60F950: "public: __cdecl D3DXShader::CFXLProgram::CFXLProgram(void) __ptr64" ??0CFXLProgram@D3DXShader@@QEAA@XZ
0x56E460: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignment(class D3DXEffects::Compiler::CAssignmentInfo * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,unsigned long) __ptr64" ?InitializeAssignment@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCAssignmentInfo@23@KKKPEAKPEAVCData@23@2K@Z
0x41C370: "__cdecl _real@bfdffffffc06f3a6" __real@bfdffffffc06f3a6
0x428AEC: "VPos" ??_C@_04CBKJLAD@VPos?$AA@
0x5D3CD0: "protected: long __cdecl D3DXShader::CShaderProgram::CombineConstants(unsigned int,unsigned int,unsigned long,unsigned long,char) __ptr64" ?CombineConstants@CShaderProgram@D3DXShader@@IEAAJIIKKD@Z
0x6BB5E0: "void __cdecl D3DX::jpeg_free_small(struct D3DX::jpeg_common_struct * __ptr64,void * __ptr64,unsigned __int64)" ?jpeg_free_small@D3DX@@YAXPEAUjpeg_common_struct@1@PEAX_K@Z
0x79D5E0: "private: static class D3DXCore::CAlloc * __ptr64 __ptr64 D3DXShader::CInstruction::s_pAlloc" ?s_pAlloc@CInstruction@D3DXShader@@0PEAVCAlloc@D3DXCore@@EA
0x455770: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CAnimationSetBase@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x6DE220: "void __cdecl D3DX::png_destroy_struct(void * __ptr64)" ?png_destroy_struct@D3DX@@YAXPEAX@Z
0x550CC0: D3DXGetShaderVersion
0x5A0120: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJK@Z
0x59B8F0: "private: void __cdecl D3DXEffects::CEffect::ApplyBlock(struct D3DXEffects::SBlock * __ptr64,unsigned short) __ptr64" ?ApplyBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@G@Z
0x5A09A0: "protected: long __cdecl D3DXShader::CCompiler::EvalRange(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRange@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x46D070: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneVertexInfluence(unsigned long,unsigned long,float) __ptr64" ?SetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKM@Z
0x6AAFE0: "private: long __cdecl NXOF::TBinarySave::WriteTemplateMember(class NXOF::XTemplateMember * __ptr64) __ptr64" ?WriteTemplateMember@TBinarySave@NXOF@@AEAAJPEAVXTemplateMember@2@@Z
0x42AF40: "const D3DXSHSim::PRTCBClosestVertMonoPB::`vftable'" ??_7PRTCBClosestVertMonoPB@D3DXSHSim@@6B@
0x414C70: "ID3DXEffectCompiler: Only numeri" ??_C@_0EG@HLEJPEGN@ID3DXEffectCompiler?3?5Only?5numeri@
0x6F74E0: "private: void __cdecl D3DXIsochart::CIsochartMesh::GetFaceAdjacentArray(unsigned long * __ptr64)const __ptr64" ?GetFaceAdjacentArray@CIsochartMesh@D3DXIsochart@@AEBAXPEAK@Z
0x57BB60: "private: long __cdecl D3DXEffects::CEffect::LoadTrivialAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadTrivialAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x795910: "short * D3DXShader::d3dxshader_check" ?d3dxshader_check@D3DXShader@@3PAFA
0x401330: KERNEL32_NULL_THUNK_DATA
0x595810: "public: virtual long __cdecl NXOF::XDataObj::Unlock(void) __ptr64" ?Unlock@XDataObj@NXOF@@UEAAJXZ
0x6D7900: "unsigned char __cdecl D3DX::png_get_channels(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_get_channels@D3DX@@YAEPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x422918: "integer constant" ??_C@_0BB@CPHEBMNK@integer?5constant?$AA@
0x62D1F0: "protected: long __cdecl D3DXShader::CProgram::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x436E50: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewLH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewLH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x4102B8: "ALPHAREF" ??_C@_08LKBGFLHJ@ALPHAREF?$AA@
0x414FD0: "ID3DXEffectCompiler: Unexpected " ??_C@_0EK@DEAKIOKH@ID3DXEffectCompiler?3?5Unexpected?5@
0x43E230: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::AddRef(void) __ptr64" ?AddRef@TBinaryLoad@NXOF@@UEAAKXZ
0x473380: "int __cdecl AddToDynamicArray<unsigned long>(unsigned long * __ptr64 * __ptr64,unsigned long const & __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ??$AddToDynamicArray@K@@YAHPEAPEAKAEBKPEAI2@Z
0x44B2A0: "void __cdecl `vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_I@YAXPEAX_KHP6AX0@Z@Z
0x46FF20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x746556: logf
0x435800: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCBufferA16@D3DXCore@@UEAAPEAXI@Z
0x4A8150: "protected: long __cdecl D3DXMesh::GXPatchMesh::SetTessellationLevel(float) __ptr64" ?SetTessellationLevel@GXPatchMesh@D3DXMesh@@IEAAJM@Z
0x6BD700: "void __cdecl D3DX::jpeg_make_d_derived_tbl(struct D3DX::jpeg_decompress_struct * __ptr64,int,int,struct D3DX::d_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_d_derived_tbl@D3DX@@YAXPEAUjpeg_decompress_struct@1@HHPEAPEAUd_derived_tbl@1@@Z
0x410B64: "BORDER" ??_C@_06OHHANPFE@BORDER?$AA@
0x6AA080: "public: virtual unsigned long __cdecl NXOF::TBinarySaveData::AddRef(void) __ptr64" ?AddRef@TBinarySaveData@NXOF@@UEAAKXZ
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x429F10: "functional defines in preprocess" ??_C@_0ED@FGKNCPBB@functional?5defines?5in?5preprocess@
0x7469E6: atol
0x5A28F0: "public: __cdecl D3DXShader::CCompiler::~CCompiler(void) __ptr64" ??1CCompiler@D3DXShader@@QEAA@XZ
0x422A08: "%sstruct{%u}" ??_C@_0N@FECBENFF@?$CFsstruct?$HL?$CFu?$HN?$AA@
0x565C60: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CTextureShader@D3DXShader@@UEAAPEBDPEBD0@Z
0x4232F0: "row_major" ??_C@_09EDKEPPJ@row_major?$AA@
0x45C020: D3DXQuaternionLn
0x402170: IID_ID3DXEffectPool
0x5CA780: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CompileExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?CompileExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00H@Z
0x73A660: d3dx_inflateReset
0x4306F0: "Truncating incorrect tRNS chunk " ??_C@_0CH@GNNEJFAH@Truncating?5incorrect?5tRNS?5chunk?5@
0x4AF140: "long __cdecl D3DXMesh::AddFaceMaterials(struct ID3DXFileSaveObject * __ptr64,unsigned long * __ptr64,unsigned long,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFaceMaterials@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAKKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x5D4FF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchSINCOS(void) __ptr64" ?MatchSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x401168: "__cdecl _imp_GetLastError" __imp_GetLastError
0x63E4B0: "public: __cdecl D3DXShader::CPreProcessor::CPreProcessor(void) __ptr64" ??0CPreProcessor@D3DXShader@@QEAA@XZ
0x5F3620: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexReflect(int) __ptr64" ?MatchTexReflect@CPSLegacyProgram@D3DXShader@@IEAAJH@Z
0x427CD0: "texture loads or clips cannot be" ??_C@_0EB@HKMADCHF@texture?5loads?5or?5clips?5cannot?5be@
0x746402: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x409920: "logp" ??_C@_04GEPNNBKI@logp?$AA@
0x409748: "texcoord" ??_C@_08FDJGCBLL@texcoord?$AA@
0x59D5B0: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetVertexShader(struct IDirect3DVertexShader9 * __ptr64) __ptr64" ?SetVertexShader@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexShader9@@@Z
0x41C390: "__cdecl _real@be90f02c6b8de73b" __real@be90f02c6b8de73b
0x42AF18: "const D3DXSHSim::PRTCBClosestVert::`vftable'" ??_7PRTCBClosestVert@D3DXSHSim@@6B@
0x428530: "relative addressing not allowed " ??_C@_0DC@CAHGCBPG@relative?5addressing?5not?5allowed?5@
0x5A2180: "protected: int __cdecl D3DXShader::CCompiler::IsColumnMajor(unsigned int * __ptr64,enum D3DXShader::_D3DXTYPE_TEMPLATE,unsigned int,unsigned int) __ptr64" ?IsColumnMajor@CCompiler@D3DXShader@@IEAAHPEAIW4_D3DXTYPE_TEMPLATE@2@II@Z
0x673410: "void __cdecl points_get_random(struct points_typ * __ptr64,double * __ptr64)" ?points_get_random@@YAXPEAUpoints_typ@@PEAN@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x79E278: "double timer_t" ?timer_t@@3NA
0x7238B0: "private: static float __cdecl D3DXIsochart::CSymmetricMatrix<float>::VectorDot(float const * __ptr64 const,float const * __ptr64 const,unsigned __int64)" ?VectorDot@?$CSymmetricMatrix@M@D3DXIsochart@@CAMQEBM0_K@Z
0x603250: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x40995C: "sub" ??_C@_03KCMAIMAP@sub?$AA@
0x408D58: "vs.3.0" ??_C@_06BBGHCBMM@vs?43?40?$AA@
0x6B7280: "void __cdecl D3DX::jpeg_set_defaults(struct D3DX::jpeg_compress_struct * __ptr64)" ?jpeg_set_defaults@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x45CBF0: D3DXPlaneFromPointNormal
0x544A70: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_R5G6B5(void) __ptr64" ?BltBox2D_R5G6B5@CBlt@D3DXTex@@IEAAJXZ
0x427868: "dependent texture read not suppo" ??_C@_0DA@CGHDDNBL@dependent?5texture?5read?5not?5suppo@
0x573850: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::_Set(struct D3DXEffects::SType * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,int) __ptr64" ?_Set@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAPEAUSType@3@PEAPEAVCNode@D3DXShader@@PEAPEAEH@Z
0x6A78C0: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x633390: "private: int __cdecl D3DXShader::CProgram::CanVectorize(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?CanVectorize@CProgram@D3DXShader@@AEAAHPEAII00PEAVCInstruction@2@II@Z
0x408FEC: "s_" ??_C@_02GLCKLBHP@s_?$AA@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8_B8G8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R8G8_B8G8@D3DXTex@@UEAAPEAXI@Z
0x669CA0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::RefineMesh(void) __ptr64" ?RefineMesh@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x706250: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long const * __ptr64) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKKPEBK@Z
0x42FAF0: "Not a PNG file" ??_C@_0P@KIMIGLKH@Not?5a?5PNG?5file?$AA@
0x6F91B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindSplitPath(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?FindSplitPath@CIsochartMesh@D3DXIsochart@@AEAAJAEBV?$dynamicarray@K@2@AEAV32@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateSurface(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPOINT const * __ptr64) __ptr64" ?UpdateSurface@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@0PEBUtagPOINT@@@Z
0x401290: "__cdecl _imp_IsBadWritePtr" __imp_IsBadWritePtr
0x53B770: "public: virtual void __cdecl D3DXTex::CCodecYUV::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4088C0: "__cdecl _real@3949f623d5a8a733" __real@3949f623d5a8a733
0x4087B0: "const D3DXTex::CCodec_R8G8_B8G8::`vftable'" ??_7CCodec_R8G8_B8G8@D3DXTex@@6B@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x6D91E0: "void __cdecl D3DX::png_do_strip_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_strip_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x410588: "TEX2" ??_C@_04NHFLOCJP@TEX2?$AA@
0x405D64: "__cdecl _real@3f700000" __real@3f700000
0x42FBC0: "__cdecl _real@3f70000000000000" __real@3f70000000000000
0x405F68: "__cdecl _real@bff0000000000000" __real@bff0000000000000
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec@D3DXTex@@UEAAPEAXI@Z
0x410980: "CLIPPLANE1" ??_C@_0L@INFIKFIH@CLIPPLANE1?$AA@
0x53D8A0: "private: long __cdecl D3DXTex::CImage::LoadDIB(void const * __ptr64,unsigned long) __ptr64" ?LoadDIB@CImage@D3DXTex@@AEAAJPEBXK@Z
0x514D60: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetStreamSource(unsigned int,void * __ptr64,unsigned int) __ptr64" ?SetStreamSource@CD3DXCrackDecl@D3DXMesh@@QEAAJIPEAXI@Z
0x45C2D0: D3DXQuaternionSlerp
0x42AEE8: "const D3DXSHSim::PRTTexAlbedoFetch::`vftable'" ??_7PRTTexAlbedoFetch@D3DXSHSim@@6B@
0x441ED0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::End(unsigned long) __ptr64" ?End@CRenderToEnvMap@D3DXCore@@UEAAJK@Z
0x425EB8: "Conditional block too complex" ??_C@_0BO@BHNFPEKK@Conditional?5block?5too?5complex?$AA@
0x4014A8: "__cdecl _imp__strdate" __imp__strdate
0x701C10: "private: void __cdecl D3DXIsochart::CIsochartMesh::UpdateOptimizeResult(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXVECTOR2 & __ptr64,float,float * __ptr64) __ptr64" ?UpdateOptimizeResult@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@PEAU_IsochartVertex@2@AEAUD3DXVECTOR2@@MPEAM@Z
0x651F80: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x401558: "__cdecl _imp_atan2f" __imp_atan2f
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetBackBuffer(unsigned int,unsigned int,enum _D3DBACKBUFFER_TYPE,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetBackBuffer@CLoggableDevice@D3DXEffects@@UEAAJIIW4_D3DBACKBUFFER_TYPE@@PEAPEAUIDirect3DSurface9@@@Z
0x798DA8: "double D3DXSHSim::fUScale" ?fUScale@D3DXSHSim@@3NA
0x4025F8: "__cdecl _real@47efffffe0000000" __real@47efffffe0000000
0x409938: "crs" ??_C@_03KEEPOOAF@crs?$AA@
0x42DB58: " Component %d: dc=%d ac=%d" ??_C@_0BO@CDEKFGLC@?5?5?5?5Component?5?$CFd?3?5dc?$DN?$CFd?5ac?$DN?$CFd?$AA@
0x570AE0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x4095FC: "_abs" ??_C@_04EPEFPFOF@_abs?$AA@
0x73A160: "void __cdecl GeodesicDist::ParameterizePt2ToPt2(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt2ToPt2@GeodesicDist@@YAXAEBUDVector2@1@00AEAU21@@Z
0x42F8A0: "__cdecl _real@3fc3333340000000" __real@3fc3333340000000
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::StretchRect(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,enum _D3DTEXTUREFILTERTYPE) __ptr64" ?StretchRect@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@01W4_D3DTEXTUREFILTERTYPE@@@Z
0x71D2A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::GrowPartitionFromCutPath(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?GrowPartitionFromCutPath@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@PEAK@Z
0x69E410: "public: virtual long __cdecl NXOF::TFile::RegisterTemplates(void const * __ptr64,unsigned __int64) __ptr64" ?RegisterTemplates@TFile@NXOF@@UEAAJPEBX_K@Z
0x4B81F0: D3DXRectPatchSize
0x409170: " %s" ??_C@_03EEBNCBOD@?5?$CFs?$AA@
0x406348: "const D3DXMesh::CPMSharedData::`vftable'" ??_7CPMSharedData@D3DXMesh@@6B@
0x6AB3C0: "public: static long __cdecl NXOF::TBinarySaveData::Create(class NXOF::TBinarySave * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64,unsigned __int64,unsigned __int64,class NXOF::TBinarySaveData * __ptr64 * __ptr64)" ?Create@TBinarySaveData@NXOF@@SAJPEAVTBinarySave@2@PEBDAEBU_GUID@@PEAVXTemplate@2@_K4PEAPEAV12@@Z
0x6F3B40: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::insert(class D3DXIsochart::CMaxHeapItem<float,class D3DXIsochart::CIsochartMesh * __ptr64> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MPEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x798DB0: "int eigenpow_maxiters" ?eigenpow_maxiters@@3HA
0x408DC0: "ps_2_b" ??_C@_06NDAHIHFN@ps_2_b?$AA@
0x42CFE0: "{ %s " ??_C@_05LKMGCBPN@?$HL?5?$CFs?5?$AA@
0x428170: "cannot match to texm* because te" ??_C@_0FD@NNPHJCCE@cannot?5match?5to?5texm?$CK?5because?5te@
0x741080: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormal_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformNormal_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4B7150: D3DXLoadSkinMeshFromXof
0x40FD30: "COLORWRITEENABLE3" ??_C@_0BC@GPKBDGAK@COLORWRITEENABLE3?$AA@
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFaceHiearchy>::~GXArray<struct D3DXSHSim::myFaceHiearchy>(void) __ptr64" ??1?$GXArray@UmyFaceHiearchy@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x61D2F0: "private: long __cdecl D3DXShader::CProgram::StripVarying(void) __ptr64" ?StripVarying@CProgram@D3DXShader@@AEAAJXZ
0x46CD40: "public: unsigned long __cdecl D3DXMesh::CD3DXBitField256::Count(void) __ptr64" ?Count@CD3DXBitField256@D3DXMesh@@QEAAKXZ
0x41C5C8: "internal error: unrecognized sta" ??_C@_0CH@NENLLKAN@internal?5error?3?5unrecognized?5sta@
0x406A4C: "__cdecl _real@bc23d70a" __real@bc23d70a
0x4087B0: "const D3DXTex::CCodecYUV::`vftable'" ??_7CCodecYUV@D3DXTex@@6B@
0x600030: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSLegacyProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x6828F0: "public: void __cdecl D3DXSHSim::BVHNode::InitOptNode(struct D3DXSHSim::SimpMeshStruct * __ptr64) __ptr64" ?InitOptNode@BVHNode@D3DXSHSim@@QEAAXPEAUSimpMeshStruct@2@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x746652: isalnum
0x42FE40: "Zero length keyword" ??_C@_0BE@OGMCMLFJ@Zero?5length?5keyword?$AA@
0x74650A: atan
0x42F26C: "__cdecl _real@3ec3ef15" __real@3ec3ef15
0x40F968: "VERTEXSHADERCONSTANT1" ??_C@_0BG@NGKOPGLJ@VERTEXSHADERCONSTANT1?$AA@
0x52D820: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x535AE0: "public: virtual void __cdecl D3DXTex::CCodec_L16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x67F3E0: "public: void __cdecl D3DXSHSim::OctTree::IntegrateFace(class D3DXSHSim::GXArray<float> & __ptr64,int const * __ptr64 const,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,double,struct D3DXVECTOR3 const & __ptr64,unsigned int,float * __ptr64,unsigned int,double) __ptr64" ?IntegrateFace@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@QEBHAEBUD3DXVECTOR3@@22N2IPEAMIN@Z
0x5F67C0: "protected: unsigned int __cdecl D3DXShader::CPSLegacyProgram::RegReassign(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,class D3DXShader::CArgument * __ptr64,int & __ptr64) __ptr64" ?RegReassign@CPSLegacyProgram@D3DXShader@@IEAAIPEAPEAVCInstruction@2@IIIPEAVCArgument@2@AEAH@Z
0x622F20: "protected: long __cdecl D3DXShader::CProgram::CompactPool_End(struct D3DXShader::_D3DXCP_DATA * __ptr64) __ptr64" ?CompactPool_End@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@@Z
0x79B9B8: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzhnUmlyygUlyqUznwGEUkxszhnOlyq@d3dxshaderasm" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzhnUmlyygUlyqUznwGEUkxszhnOlyq@d3dxshaderasm
0x4014F0: "__cdecl _imp_memcmp" __imp_memcmp
0x61D170: "protected: long __cdecl D3DXShader::CProgram::CompactInstructions(void) __ptr64" ?CompactInstructions@CProgram@D3DXShader@@IEAAJXZ
0x427930: "cannot perform dependent texture" ??_C@_0FA@NEMCDEJO@cannot?5perform?5dependent?5texture@
0x577A20: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFloat(char const * __ptr64,float * __ptr64) __ptr64" ?GetFloat@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAM@Z
0x61A400: "public: __cdecl D3DXShader::CFragmentLinker::CFragmentLinker(struct IDirect3DDevice9 * __ptr64,unsigned int) __ptr64" ??0CFragmentLinker@D3DXShader@@QEAA@PEAUIDirect3DDevice9@@I@Z
0x44D830: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetScaleKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetScaleKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x44B300: "public: long __cdecl D3DXAnimation::CCompressedAnimationSet::Init(char const * __ptr64,double,enum _D3DXPLAYBACK_TYPE,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CCompressedAnimationSet@D3DXAnimation@@QEAAJPEBDNW4_D3DXPLAYBACK_TYPE@@PEAEIIPEBU_D3DXKEY_CALLBACK@@@Z
0x409098: " r" ??_C@_02CFPKHLHJ@?5r?$AA@
0x572370: "public: __cdecl D3DXEffects::Compiler::CHandle::~CHandle(void) __ptr64" ??1CHandle@Compiler@D3DXEffects@@QEAA@XZ
0x4097E8: "texm3x3spec" ??_C@_0M@EJPNKOAD@texm3x3spec?$AA@
0x5360A0: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x406D60: "__cdecl _real@3ddb7cdfd9d7bdbb" __real@3ddb7cdfd9d7bdbb
0x41C520: "__cdecl _real@404ca5dc0d03cf26" __real@404ca5dc0d03cf26
0x40BD44: "d8" ??_C@_02FIPPPJOK@d8?$AA@
0x429FB0: "too many nested #includes" ??_C@_0BK@HKFDBMAJ@too?5many?5nested?5?$CDincludes?$AA@
0x5C2580: "protected: long __cdecl D3DXShader::CParse::BinaryType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?BinaryType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAPEAV32@11@Z
0x43F130: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginSphere(struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginSphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@@Z
0x56C6D0: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCData@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x60C430: "public: virtual long __cdecl D3DXShader::CVSProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CVSProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x608E30: "protected: virtual long __cdecl D3DXShader::C30Program::InitCaps(void) __ptr64" ?InitCaps@C30Program@D3DXShader@@MEAAJXZ
0x481030: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x565C20: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantDesc(char const * __ptr64,struct _D3DXCONSTANT_DESC * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantDesc@CTextureShader@D3DXShader@@UEAAJPEBDPEAU_D3DXCONSTANT_DESC@@PEAI@Z
0x7466A6: atan2
0x7474D0: "public: long __cdecl D3DXCore::CResource::Open(struct HINSTANCE__ * __ptr64,void const * __ptr64,int,int) __ptr64" ?Open@CResource@D3DXCore@@QEAAJPEAUHINSTANCE__@@PEBXHH@Z
0x5B86C0: "protected: long __cdecl D3DXShader::CCompiler::EmitExpression(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitExpression@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIH@Z
0x4AD090: D3DXCreatePatchMesh
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::BeginStateBlock(void) __ptr64" ?BeginStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJXZ
0x4102A8: "ALPHAFUNC" ??_C@_09DJFNPEGA@ALPHAFUNC?$AA@
0x46D0B0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneVertexInfluence(unsigned long,unsigned long,float * __ptr64,unsigned long * __ptr64) __ptr64" ?GetBoneVertexInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAMPEAK@Z
0x473460: "private: void __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SwapVertex(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?SwapVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x595810: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x49B980: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CollapseEdge(class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?CollapseEdge@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CEdgeInfo@G@2@PEAE@Z
0x45C7C0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?c_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x40FB58: "TEXTURETRANSFORM" ??_C@_0BB@OOAMLAFP@TEXTURETRANSFORM?$AA@
0x79A980: "__cdecl HS0_" _HS0_
0x4A0350: D3DXGeneratePMesh
0x431320: "Zero length zTXt chunk" ??_C@_0BH@OKNNOGIJ@Zero?5length?5zTXt?5chunk?$AA@
0x414CB8: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@FGNJLNNF@ID3DXEffectCompiler?3?5Error?5initi@
0x7418B0: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x42270C: "exp2" ??_C@_04HPAFEEIN@exp2?$AA@
0x570DF0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x41C3F0: "__cdecl _real@3f9555cbe46f80c1" __real@3f9555cbe46f80c1
0x448120: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumTracks(void) __ptr64" ?GetMaxNumTracks@CAnimationController@D3DXAnimation@@UEAAIXZ
0x6A4DE0: "public: int __cdecl NXOF::XArray<unsigned long,10>::Add(unsigned long & __ptr64) __ptr64" ?Add@?$XArray@K$09@NXOF@@QEAAHAEAK@Z
0x798D88: "double D3DXSHSim::fAlphaP" ?fAlphaP@D3DXSHSim@@3NA
0x4312F8: "Unknown compression type in zTXt" ??_C@_0CH@KHHIIBBM@Unknown?5compression?5type?5in?5zTXt@
0x42327C: "struct" ??_C@_06PBJBIPGK@struct?$AA@
0x65F1D0: "public: long __cdecl D3DXSHSim::CGutterHelper::Init(unsigned int,unsigned int,struct D3DXVECTOR2 * __ptr64,struct D3DXSHSim::myFace * __ptr64,unsigned int,float) __ptr64" ?Init@CGutterHelper@D3DXSHSim@@QEAAJIIPEAUD3DXVECTOR2@@PEAUmyFace@2@IM@Z
0x408860: "__cdecl _real@400199999999999a" __real@400199999999999a
0x471D00: "public: unsigned short __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::IFindInitialFace(void) __ptr64" ?IFindInitialFace@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAGXZ
0x434930: "__stdcall _real" __real@46000000
0x483080: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x422C28: "invalid subscript '%s'" ??_C@_0BH@NLGNCEAC@invalid?5subscript?5?8?$CFs?8?$AA@
0x5F4AC0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::LegacyChildParentInfo(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?LegacyChildParentInfo@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I@Z
0x572360: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x409410: ", %.9g" ??_C@_06CFOICNFJ@?0?5?$CF?49g?$AA@
0x520540: "int __cdecl D3DX::extr_DrawPolygons(struct D3DX::EXTRContext * __ptr64,struct D3DX::LOOP_LIST * __ptr64)" ?extr_DrawPolygons@D3DX@@YAHPEAUEXTRContext@1@PEAULOOP_LIST@1@@Z
0x4020F0: "__stdcall _real" __real@42000000
0x410828: "ADDSMOOTH" ??_C@_09KIJOELAB@ADDSMOOTH?$AA@
0x410080: "NORMALIZENORMALS" ??_C@_0BB@DMDBLADF@NORMALIZENORMALS?$AA@
0x4235A0: "'%s': %s cannot have %ss" ??_C@_0BJ@NKGMKBKC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5?$CFss?$AA@
0x408288: "__stdcall _real" __real@43000000
0x40FC10: "BUMPENVMAT10" ??_C@_0N@KNIIGBNB@BUMPENVMAT10?$AA@
0x6AB3B0: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@W7EAAPEAXI@Z
0x401CF8: "__stdcall _real" __real@40000000
0x402618: "__stdcall _real" __real@4000000000000000
0x63A560: "public: long __cdecl D3DXShader::CPool::Initialize(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?Initialize@CPool@D3DXShader@@QEAAJPEBDKII@Z
0x428438: "__stdcall _real" __real@41000000
0x53B0E0: "public: virtual void __cdecl D3DXTex::CCodec_G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x644130: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexChar(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexChar@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x5860B0: "private: void __cdecl D3DXEffects::CEffect::FixupShaderBlockAssignments(class D3DXEffects::CEffect * __ptr64,unsigned long) __ptr64" ?FixupShaderBlockAssignments@CEffect@D3DXEffects@@AEAAXPEAV12@K@Z
0x457800: D3DXVec4Cross
0x5EFCC0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitGE(void) __ptr64" ?EmitGE@CShaderProgram@D3DXShader@@IEAAJXZ
0x481550: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x6F8280: "public: long __cdecl D3DXIsochart::CIsochartMesh::ComputeBiParitionLandmark(void) __ptr64" ?ComputeBiParitionLandmark@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x64B880: D3DXSavePRTBufferToFileA
0x428B40: "PSize" ??_C@_05DKMCCJFN@PSize?$AA@
0x6790C0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTTexAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTTexAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x442680: "long __cdecl D3DXCore::FillTexture(struct IDirect3DTexture9 * __ptr64,unsigned long,bool,float)" ?FillTexture@D3DXCore@@YAJPEAUIDirect3DTexture9@@K_NM@Z
0x401428: "__cdecl _imp_strchr" __imp_strchr
0x405E88: "__stdcall _real" __real@4018000000000000
0x4010E0: "__cdecl _imp_GetOutlineTextMetricsA" __imp_GetOutlineTextMetricsA
0x53AB10: "public: virtual void __cdecl D3DXTex::CCodec_L16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x537060: "public: virtual void __cdecl D3DXTex::CCodec_R5G6B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R5G6B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x459540: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EvictManagedResources(void) __ptr64" ?EvictManagedResources@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDeviceCaps(struct _D3DCAPS9 * __ptr64) __ptr64" ?GetDeviceCaps@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCAPS9@@@Z
0x565EE0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x401228: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x442CF0: "public: virtual unsigned long __cdecl D3DXCore::CLine::Release(void) __ptr64" ?Release@CLine@D3DXCore@@UEAAKXZ
0x60FB70: "public: virtual void * __ptr64 __cdecl D3DXShader::CFXLProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFXLProgram@D3DXShader@@UEAAPEAXI@Z
0x6A7940: "protected: virtual long __cdecl D3DXShader::CProgram::Reschedule(void) __ptr64" ?Reschedule@CProgram@D3DXShader@@MEAAJXZ
0x42E148: "Seek failed on temporary file" ??_C@_0BO@GOBJOAAI@Seek?5failed?5on?5temporary?5file?$AA@
0x46F8F0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x430E18: "Missing PLTE before bKGD" ??_C@_0BJ@BAJOBAFN@Missing?5PLTE?5before?5bKGD?$AA@
0x69F4C0: "public: virtual void * __ptr64 __cdecl NXOF::IBinaryLoadObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinaryLoadObject@NXOF@@UEAAPEAXI@Z
0x59D410: "public: long __cdecl D3DXEffects::CLoggableDevice::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CLoggableDevice@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@@Z
0x410340: "FILLMODE" ??_C@_08OABENHMP@FILLMODE?$AA@
0x410528: "TEXCOORDSIZE1_2" ??_C@_0BA@COKGIGLI@TEXCOORDSIZE1_2?$AA@
0x69E6D0: "private: int __cdecl NXOF::TSaveObject::tokenFromName(char const * __ptr64) __ptr64" ?tokenFromName@TSaveObject@NXOF@@AEAAHPEBD@Z
0x4452F0: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_VERTEX,struct D3DXCore::Transform3DVertex4>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_VERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4 & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_VERTEX@D3DXCore@@UTransform3DVertex4@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_VERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4@1@@Z
0x6A8FB0: "private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataRef@NXOF@@EEAAPEAXI@Z
0x401360: "__cdecl _imp_srand" __imp_srand
0x618330: "private: long __cdecl D3DXShader::CFragmentLinker::LinkShaderHelper(unsigned long,unsigned long,class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShaderHelper@CFragmentLinker@D3DXShader@@AEAAJKKPEAPEAVCFragment@2@IPEAPEAUID3DXBuffer@@1@Z
0x409768: "texldb" ??_C@_06ICMKMDDM@texldb?$AA@
0x40FA60: "LIGHTATTENUATION0" ??_C@_0BC@EIIDJLGM@LIGHTATTENUATION0?$AA@
0x781D04: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x4557A0: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CAnimationSetBase@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x4087A8: "__cdecl _real@3e124925" __real@3e124925
0x4305C0: "Not enough memory to decompress " ??_C@_0CH@ECICABF@Not?5enough?5memory?5to?5decompress?5@
0x42F480: "Write Error" ??_C@_0M@POLPJMAP@Write?5Error?$AA@
0x609E50: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateArguments(void) __ptr64" ?ValidateArguments@C30Program@D3DXShader@@MEAAJXZ
0x57B7B0: "private: void __cdecl D3DXEffects::CEffect::CheckForVariableSetFastPath(struct D3DXEffects::SHandle * __ptr64) __ptr64" ?CheckForVariableSetFastPath@CEffect@D3DXEffects@@AEAAXPEAUSHandle@2@@Z
0x498E90: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateErrorMeasurements(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?UpdateErrorMeasurements@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x409408: " oC" ??_C@_03OGFGBPAG@?5oC?$AA@
0x581340: "private: long __cdecl D3DXEffects::CEffect::LoadPass(struct D3DXEffects::SPass * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadPass@CEffect@D3DXEffects@@AEAAJPEAUSPass@2@PEAUID3DXBuffer@@PEAK@Z
0x69ED60: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBDPEAVTFile@2@PEAPEAV12@@Z
0x4830E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetMaterial(struct _D3DMATERIAL9 * __ptr64) __ptr64" ?GetMaterial@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DMATERIAL9@@@Z
0x53B6A0: "public: virtual void __cdecl D3DXTex::CCodecYUV::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecYUV@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x69EF20: "public: static long __cdecl NXOF::TEnumObject::CreateFromFile(unsigned short const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromFile@TEnumObject@NXOF@@SAJPEBGPEAVTFile@2@PEAPEAV12@@Z
0x5CAAA0: "protected: void __cdecl D3DXShader::CParse::Production(unsigned int,unsigned int) __ptr64" ?Production@CParse@D3DXShader@@IEAAXII@Z
0x667F10: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::ForceEdgeSplit(struct D3DXSHSim::myEdgeRep & __ptr64,int) __ptr64" ?ForceEdgeSplit@myAdaptiveMesh@D3DXSHSim@@QEAAXAEAUmyEdgeRep@2@H@Z
0x589460: "private: long __cdecl D3DXEffects::CEffect::CloneNewAnnotation(char const * __ptr64,class D3DXEffects::CD3DXVariable * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?CloneNewAnnotation@CEffect@D3DXEffects@@AEAAJPEBDPEAVCD3DXVariable@2@PEAV12@@Z
0x6F69B0: "public: virtual __cdecl D3DXIsochart::CIsochartEngine::~CIsochartEngine(void) __ptr64" ??1CIsochartEngine@D3DXIsochart@@UEAA@XZ
0x42EA08: "Bogus Huffman table definition" ??_C@_0BP@EOFJNLFD@Bogus?5Huffman?5table?5definition?$AA@
0x7005A0: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetChartWidthLargestGeoAvgStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float & __ptr64)" ?GetChartWidthLargestGeoAvgStretch@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAM@Z
0x408320: "const D3DXTex::CCodec_R5G6B5::`vftable'" ??_7CCodec_R5G6B5@D3DXTex@@6B@
0x422EA8: "vector dimension must be a liter" ??_C@_0DF@IAGBKDIH@vector?5dimension?5must?5be?5a?5liter@
0x63A360: "protected: long __cdecl D3DXShader::CProgram::Vectorize(void) __ptr64" ?Vectorize@CProgram@D3DXShader@@IEAAJXZ
0x5658A0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixPointerArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEAPEBUD3DXMATRIX@@I@Z
0x40FAC8: "LIGHTSPECULAR" ??_C@_0O@LOHNCIDG@LIGHTSPECULAR?$AA@
0x422698: "lerp" ??_C@_04BBKNFAFH@lerp?$AA@
0x44ED60: "public: __cdecl D3DXAnimation::CKeyframedAnimationSet::~CKeyframedAnimationSet(void) __ptr64" ??1CKeyframedAnimationSet@D3DXAnimation@@QEAA@XZ
0x4155D0: "ID3DXEffectCompiler: Only numeri" ??_C@_0EP@DIKJHHCG@ID3DXEffectCompiler?3?5Only?5numeri@
0x548AA0: "public: long __cdecl D3DXTex::CLockSurface::Unlock(void) __ptr64" ?Unlock@CLockSurface@D3DXTex@@QEAAJXZ
0x422A58: "object literals are not allowed " ??_C@_0DB@HKFECFED@object?5literals?5are?5not?5allowed?5@
0x409644: "_d4" ??_C@_03LJCBKPBM@_d4?$AA@
0x406540: "__cdecl _real@39d1b717" __real@39d1b717
0x63BE30: "public: void * __ptr64 __cdecl D3DXShader::CPPConditional::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPConditional@D3DXShader@@QEAAPEAXI@Z
0x42E440: "Not implemented yet" ??_C@_0BE@EOAAHHJ@Not?5implemented?5yet?$AA@
0x610D70: "public: virtual long __cdecl D3DXShader::CFXLProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CFXLProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x402898: "__cdecl _real@38d1b717" __real@38d1b717
0x6A8150: "public: virtual long __cdecl NXOF::XDataRef::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x40BC50: "POSITION" ??_C@_08JPMAAECC@POSITION?$AA@
0x6EAB70: D3DXComputeIMTFromPerVertexSignal
0x55C970: "protected: int __cdecl D3DXShader::CAssembler::Token(void) __ptr64" ?Token@CAssembler@D3DXShader@@IEAAHXZ
0x643C90: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexDecimal(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?LexDecimal@CTokenize@D3DXShader@@IEAAIPEBDPEAI@Z
0x6F28E0: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeBaseInfo(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?InitializeBaseInfo@CIsochartEngine@D3DXIsochart@@AEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x4012F0: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x42E860: "Invalid scan script at entry %d" ??_C@_0CA@MJDDICLK@Invalid?5scan?5script?5at?5entry?5?$CFd?$AA@
0x456560: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformCoordArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformCoordArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x456DF0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformCoordArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformCoordArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4098C0: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x431580: "__cdecl _real@3f733333" __real@3f733333
0x604420: "public: __cdecl D3DXShader::CPSProgram::CPSProgram(int) __ptr64" ??0CPSProgram@D3DXShader@@QEAA@H@Z
0x4012B0: "__cdecl _imp_WaitForSingleObject" __imp_WaitForSingleObject
0x5D0CD0: "public: __cdecl D3DXShader::CNodeFunction::CNodeFunction(void) __ptr64" ??0CNodeFunction@D3DXShader@@QEAA@XZ
0x60BDB0: "public: __cdecl D3DXShader::CVSProgram::CVSProgram(int) __ptr64" ??0CVSProgram@D3DXShader@@QEAA@H@Z
0x480F80: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GXHalfEdgePMesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x570900: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x594590: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<1,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$00$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x429F58: "__LINE__" ??_C@_08ICCNKGAE@__LINE__?$AA@
0x422A30: "stateblock" ??_C@_0L@LFCCJB@stateblock?$AA@
0x551740: D3DXGetTargetDescByName
0x4109F8: "CONTINUOUS" ??_C@_0L@FPPLPJND@CONTINUOUS?$AA@
0x743366: intelsse3_D3DXPlaneNormalize
0x434D00: D3DXCheckVersion
0x41C850: "expressions returning objects in" ??_C@_0EI@GEHEONGK@expressions?5returning?5objects?5in@
0x409580: " (%u texture, %u arithmetic)" ??_C@_0BN@ENDNHJNL@?5?$CI?$CFu?5texture?0?5?$CFu?5arithmetic?$CJ?$AA@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<int,unsigned long> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@HK@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x6F8AA0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindAllBoundaries(unsigned long & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long * __ptr64) __ptr64" ?FindAllBoundaries@CIsochartMesh@D3DXIsochart@@AEAAJAEAKAEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAK@Z
0x42A120: "unexpected end of file in macro " ??_C@_0CK@LMLCLOHA@unexpected?5end?5of?5file?5in?5macro?5@
0x7232E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistance(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalculateGeodesicDistance@CIsochartMesh@D3DXIsochart@@AEBAJAEAV?$dynamicarray@K@2@PEAM1@Z
0x79AC94: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t1" ?t1@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x429340: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FA@INAKGIJJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::AddRef(void) __ptr64" ?AddRef@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x615130: "int __cdecl D3DXShader::BEqualTypesByOffset(struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int)" ?BEqualTypesByOffset@D3DXShader@@YAHPEAU_D3DXSHADER_CONSTANTINFO@@I0I@Z
0x52ED40: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4091B0: " " ??_C@_01EEMJAFIK@?6?$AA@
0x4284F8: "cannot map expression to pixel s" ??_C@_0DG@EILCDHBC@cannot?5map?5expression?5to?5pixel?5s@
0x481070: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x450730: "long __cdecl D3DXAnimation::LoadCompressedAnimationSet(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64)" ?LoadCompressedAnimationSet@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAPEAUID3DXAnimationSet@@@Z
0x61D130: "protected: virtual long __cdecl D3DXShader::CProgram::InitCaps(void) __ptr64" ?InitCaps@CProgram@D3DXShader@@MEAAJXZ
0x42F348: "png_write_info was never called " ??_C@_0DG@PIMMNKNE@png_write_info?5was?5never?5called?5@
0x642630: "public: __cdecl D3DXShader::CTErrors::~CTErrors(void) __ptr64" ??1CTErrors@D3DXShader@@QEAA@XZ
0x571F50: "long __cdecl D3DXEffects::Compiler::GetMatTPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatTPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEAUD3DXMATRIX@@I@Z
0x79E248: "double t_pca_under" ?t_pca_under@@3NA
0x50AFF0: D3DXTessellateTriPatch
0x5C20E0: "protected: void __cdecl D3DXShader::CParse::ErrorUnsupportedCast(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?ErrorUnsupportedCast@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@PEBDPEAVCNode@2@2H@Z
0x410C88: "GOURAUD" ??_C@_07MIJMLCBP@GOURAUD?$AA@
0x65DBD0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetFaceMap(unsigned int * __ptr64) __ptr64" ?GetFaceMap@CGutterHelper@D3DXSHSim@@UEAAJPEAI@Z
0x46FD10: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x6DE2E0: "void * __ptr64 __cdecl D3DX::png_memcpy_check(struct D3DX::png_struct_def * __ptr64,void * __ptr64,void * __ptr64,unsigned long)" ?png_memcpy_check@D3DX@@YAPEAXPEAUpng_struct_def@1@PEAX1K@Z
0x447A30: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSetByName(char const * __ptr64,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSetByName@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAPEAUID3DXAnimationSet@@@Z
0x40BCE8: "tangent" ??_C@_07IDAIGADD@tangent?$AA@
0x42F460: "Call to NULL write function" ??_C@_0BM@HGGPCIDB@Call?5to?5NULL?5write?5function?$AA@
0x42E8D0: "Invalid progressive parameters S" ??_C@_0DH@LNGGEGOL@Invalid?5progressive?5parameters?5S@
0x6F6EF0: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ConvertToExternalStretch(float,bool)" ?ConvertToExternalStretch@CIsochartMesh@D3DXIsochart@@SAMM_N@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetCreationParameters(struct _D3DDEVICE_CREATION_PARAMETERS * __ptr64) __ptr64" ?GetCreationParameters@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DDEVICE_CREATION_PARAMETERS@@@Z
0x429E38: ":" ??_C@_01JLIPDDHJ@?3?$AA@
0x6078F0: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECPSProgram@D3DXShader@@UEAAPEAXI@Z
0x428300: "pixel shader must minimally writ" ??_C@_0EA@FKAHGICE@pixel?5shader?5must?5minimally?5writ@
0x4A9B50: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64) __ptr64" ?GetDeclaration@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DVERTEXELEMENT9@@@Z
0x564FA0: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetConstantByName@CConstantTable@D3DXShader@@UEAAPEBDPEBD0@Z
0x423CC8: "const D3DXShader::CNodeArray::`vftable'" ??_7CNodeArray@D3DXShader@@6B@
0x42E1B0: "Invalid JPEG file structure: SOS" ??_C@_0CM@HONLBDPH@Invalid?5JPEG?5file?5structure?3?5SOS@
0x481050: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x576890: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x428040: "cannot match to texreg2rgb instr" ??_C@_0FB@KHHKPDH@cannot?5match?5to?5texreg2rgb?5instr@
0x743861: intelsse_D3DXVec4CatmullRom
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x4B83F0: "float __cdecl D3DXMesh::AdapativeRule(float * __ptr64,float,float * __ptr64,float,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long)" ?AdapativeRule@D3DXMesh@@YAMPEAMM0MPEBUD3DXVECTOR4@@KK@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeAsmInstruction::Print(void) __ptr64" ?Print@CNodeAsmInstruction@D3DXShader@@UEAAXXZ
0x6CE6D0: "void __cdecl D3DX::__gl_meshZapFace(struct D3DX::GLUface * __ptr64)" ?__gl_meshZapFace@D3DX@@YAXPEAUGLUface@1@@Z
0x652F80: "public: __cdecl D3DXSHSim::OctTree::OctTree(void) __ptr64" ??0OctTree@D3DXSHSim@@QEAA@XZ
0x407088: "D3DXCreateText: Invalid extrusio" ??_C@_0CN@IJGCBHPB@D3DXCreateText?3?5Invalid?5extrusio@
0x7436ED: intelsse_D3DXVec3CatmullRom
0x61C5D0: "public: virtual void * __ptr64 __cdecl D3DXShader::CBaseProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBaseProgram@D3DXShader@@UEAAPEAXI@Z
0x42E210: "Unsupported JPEG process: SOF ty" ??_C@_0CK@HMKECJK@Unsupported?5JPEG?5process?3?5SOF?5ty@
0x7437B2: intelsse_D3DXVec2CatmullRom
0x42C4C0: "const D3DXSHSim::PRTSimpBVH::`vftable'" ??_7PRTSimpBVH@D3DXSHSim@@6B@
0x408640: "const D3DXTex::CCodec_A2W10V10U10::`vftable'" ??_7CCodec_A2W10V10U10@D3DXTex@@6B@
0x41BB00: "const D3DXEffects::CStateCaptureDevice::`vftable'" ??_7CStateCaptureDevice@D3DXEffects@@6B@
0x427BB0: "cannot bind sampler to user spec" ??_C@_0HE@INOJDJH@cannot?5bind?5sampler?5to?5user?5spec@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D32F_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D32F_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x40BB50: "oC" ??_C@_02JIGBLGDG@oC?$AA@
0x422AC0: "indefinite power" ??_C@_0BB@IGEFMELK@indefinite?5power?$AA@
0x4070B8: "D3DXCreateText: Invalid deviatio" ??_C@_0CN@HOEPFGKH@D3DXCreateText?3?5Invalid?5deviatio@
0x57E820: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$00@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x40929C: "bool" ??_C@_04DDKJGDCM@bool?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x685A30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTSimpBVH@D3DXSHSim@@UEAAPEAXI@Z
0x6E72D0: "void __cdecl D3DX::png_read_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x45DB00: "void __cdecl init_D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?init_D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x559A60: "public: class D3DXShader::CRegisterEntryNode * __ptr64 __cdecl D3DXShader::CFragmentRegisterAllocator::GetElement(char const * __ptr64) __ptr64" ?GetElement@CFragmentRegisterAllocator@D3DXShader@@QEAAPEAVCRegisterEntryNode@2@PEBD@Z
0x493030: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumVertices(unsigned long) __ptr64" ?SetNumVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x40825C: "__stdcall _real" __real@42173021
0x642600: "public: __cdecl D3DXShader::CTErrors::CTErrors(void) __ptr64" ??0CTErrors@D3DXShader@@QEAA@XZ
0x662280: "public: unsigned int __cdecl D3DXSHSim::BitArray::uNumSet(void)const __ptr64" ?uNumSet@BitArray@D3DXSHSim@@QEBAIXZ
0x46D3F0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::CalcVertexSkinData(void) __ptr64" ?CalcVertexSkinData@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x4474E0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::RegisterAnimationOutput(char const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?RegisterAnimationOutput@CAnimationController@D3DXAnimation@@UEAAJPEBDPEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@2@Z
0x42CC90: "const NXOF::XSrcResource::`vftable'" ??_7XSrcResource@NXOF@@6B@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G8R8_G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G8R8_G8B8@D3DXTex@@UEAAPEAXI@Z
0x40BD70: "invalid mask '%s'" ??_C@_0BC@OLOFEEHK@invalid?5mask?5?8?$CFs?8?$AA@
0x709150: "private: void __cdecl D3DXIsochart::CIsochartMesh::ScaleChart(float) __ptr64" ?ScaleChart@CIsochartMesh@D3DXIsochart@@AEAAXM@Z
0x40C788: "'%s' is not a valid instruction " ??_C@_0DH@CMLFLCOE@?8?$CFs?8?5is?5not?5a?5valid?5instruction?5@
0x42C5B8: "DORMQR" ??_C@_06OCIHKOEI@DORMQR?$AA@
0x430E00: "Duplicate bKGD chunk" ??_C@_0BF@DHJOBPEI@Duplicate?5bKGD?5chunk?$AA@
0x5BD640: "protected: void __cdecl D3DXShader::CParse::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x5ECF30: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXProj(void) __ptr64" ?EmitTEXProj@CShaderProgram@D3DXShader@@IEAAJXZ
0x51F730: "void __cdecl D3DX::extr_glBegin(unsigned int,void * __ptr64)" ?extr_glBegin@D3DX@@YAXIPEAX@Z
0x4362D0: "public: virtual long __cdecl D3DXCore::CSprite::OnLostDevice(void) __ptr64" ?OnLostDevice@CSprite@D3DXCore@@UEAAJXZ
0x4239F0: "'%s': functions cannot be declar" ??_C@_0CM@ENNDGELH@?8?$CFs?8?3?5functions?5cannot?5be?5declar@
0x7465C2: "__cdecl setjmp" _setjmp
0x409298: "int" ??_C@_03JBIPMCLC@int?$AA@
0x5A2B40: "protected: long __cdecl D3DXShader::CCompiler::Error(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x4087B0: "const D3DXTex::CCodec_G8R8_G8B8::`vftable'" ??_7CCodec_G8R8_G8B8@D3DXTex@@6B@
0x53F510: "private: long __cdecl D3DXTex::CImage::SaveJPG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveJPG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x423770: "'%s': %s cannot be declared 'con" ??_C@_0CE@OMCGKELP@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8con@
0x430210: "Invalid cHRM red point specified" ??_C@_0CB@EPFJDOMM@Invalid?5cHRM?5red?5point?5specified@
0x42EA70: "Invalid component ID %d in SOS" ??_C@_0BP@ONFLCDHG@Invalid?5component?5ID?5?$CFd?5in?5SOS?$AA@
0x6D7920: "unsigned long __cdecl D3DX::png_get_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double * __ptr64)" ?png_get_gAMA@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAN@Z
0x742F21: intelsse3_D3DXMatrixMultiply
0x742AF0: intelsse_D3DXPlaneIntersectLine
0x410920: "REVSUBTRACT" ??_C@_0M@JIJNBIDL@REVSUBTRACT?$AA@
0x6B9B60: "void __cdecl D3DX::jzero_far(void * __ptr64,unsigned __int64)" ?jzero_far@D3DX@@YAXPEAX_K@Z
0x566670: "public: virtual class D3DXShader::CNodeAsmInstruction * __ptr64 __cdecl D3DXShader::CNodeAsmInstruction::Copy(void) __ptr64" ?Copy@CNodeAsmInstruction@D3DXShader@@UEAAPEAV12@XZ
0x46FF00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x42A114: "##" ??_C@_02IEBMKJDF@?$CD?$CD?$AA@
0x431298: "Insufficient memory to store zTX" ??_C@_0CJ@KDPACLDH@Insufficient?5memory?5to?5store?5zTX@
0x434C30: IID_IUnknown
0x40FC40: "RESULTARG" ??_C@_09NJHEAKNJ@RESULTARG?$AA@
0x401148: "__cdecl _imp_SizeofResource" __imp_SizeofResource
0x651170: "public: __cdecl D3DXSHSim::OctTree::~OctTree(void) __ptr64" ??1OctTree@D3DXSHSim@@QEAA@XZ
0x6CCF80: "void __cdecl D3DX::jpeg_fdct_islow(short * __ptr64)" ?jpeg_fdct_islow@D3DX@@YAXPEAF@Z
0x567F10: D3DXCreateEffectEx
0x6A32F0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryData@NXOF@@UEAAPEAXI@Z
0x4980A0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x430BF8: "Invalid iCCP after IDAT" ??_C@_0BI@NEPGPMDI@Invalid?5iCCP?5after?5IDAT?$AA@
0x422BD8: "cannot %sconvert from '%s' to '%" ??_C@_0CD@IAJDPNBL@cannot?5?$CFsconvert?5from?5?8?$CFs?8?5to?5?8?$CF@
0x4AFE00: "long __cdecl D3DXMesh::CreateDefaultEffectInstance(struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64)" ?CreateDefaultEffectInstance@D3DXMesh@@YAJPEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@@Z
0x5F8B10: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumers(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int & __ptr64) __ptr64" ?FindConsumers@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAII1AEAI@Z
0x42F3B8: "Incompatible libpng version in a" ??_C@_0DH@LDFDLODO@Incompatible?5libpng?5version?5in?5a@
0x409C30: " asm { " ??_C@_07MILBHHJJ@?6asm?5?$HL?6?$AA@
0x63C300: "public: long __cdecl D3DXShader::CPreProcessor::GetFileLine(char const * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?GetFileLine@CPreProcessor@D3DXShader@@QEAAJPEAPEBDPEAI@Z
0x470480: "long __cdecl D3DXMesh::CalcSplitMeshSizes<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned int)" ??$CalcSplitMeshSizes@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIKKKPEAK111I@Z
0x40C098: "o_" ??_C@_02HOBGOLGL@o_?$AA@
0x5F68B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::Save(void) __ptr64" ?Save@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x42E668: "Empty JPEG image (DNL not suppor" ??_C@_0CF@DAGGEAPM@Empty?5JPEG?5image?5?$CIDNL?5not?5suppor@
0x4A96D0: D3DXValidPatchMesh
0x4083A0: "const D3DXTex::CCodec_R3G3B2::`vftable'" ??_7CCodec_R3G3B2@D3DXTex@@6B@
0x46AE10: "long __cdecl D3DXMesh::BreakBackToBackTris(struct ID3DXMesh * __ptr64,unsigned long * __ptr64)" ?BreakBackToBackTris@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK@Z
0x40BD38: "cube" ??_C@_04OIHHNFHN@cube?$AA@
0x72E470: "private: long __cdecl D3DXIsochart::CIsochartMesh::DecreaseLocalLandmark(void) __ptr64" ?DecreaseLocalLandmark@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x7B44B4: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUtvlwvhrxhUmlyygUlyqUznwGEUkxsOlyq@geodesicdist" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUtvlwvhrxhUmlyygUlyqUznwGEUkxsOlyq@geodesicdist
0x64EEF0: D3DXLoadPRTCompBufferFromFileW
0x797B20: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30InputOutput" ?g_30InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x401DE0: "ScriptStringFree" ??_C@_0BB@KPJJNIOI@ScriptStringFree?$AA@
0x786640: "enum _D3DXPATCHMESHTYPE * D3DXMesh::g_PatchType" ?g_PatchType@D3DXMesh@@3PAW4_D3DXPATCHMESHTYPE@@A
0x423324: "public" ??_C@_06EOMAMIIF@public?$AA@
0x438130: "public: virtual long __cdecl D3DXCore::CSprite::Flush(void) __ptr64" ?Flush@CSprite@D3DXCore@@UEAAJXZ
0x426470: "maximum number of inputs exceede" ??_C@_0CC@KKIFHKEH@maximum?5number?5of?5inputs?5exceede@
0x429A94: "k" ??_C@_01DICPFPGM@k?$AA@
0x63A740: "protected: void __cdecl D3DXShader::CTReorderInstructions::RemoveDuplicates(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RemoveDuplicates@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x40961C: "%.9g" ??_C@_04HBBHFDOE@?$CF?49g?$AA@
0x595810: "private: long __cdecl D3DXEffects::CEffect::JitAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?JitAssignment@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateQuery(enum _D3DQUERYTYPE,struct IDirect3DQuery9 * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DQUERYTYPE@@PEAPEAUIDirect3DQuery9@@@Z
0x585320: "private: unsigned long __cdecl D3DXEffects::CEffect::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeSize@CEffect@D3DXEffects@@AEAAKPEAEPEAK1@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVertexDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexDeclaration@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVERTEXELEMENT9@@PEAPEAUIDirect3DVertexDeclaration9@@@Z
0x746A3A: fflush
0x431120: "Duplicate sCAL chunk" ??_C@_0BF@OLMOCGII@Duplicate?5sCAL?5chunk?$AA@
0x409778: "reserved0" ??_C@_09KPHEBIGN@reserved0?$AA@
0x48D670: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::~GXSimplifyMesh<unsigned short,1,65535>(void) __ptr64" ??1?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAA@XZ
0x650DB0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??0?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4103E8: "TEXCOORDSIZE3_6" ??_C@_0BA@OAMDILDH@TEXCOORDSIZE3_6?$AA@
0x621930: "private: long __cdecl D3DXShader::CProgram::CompactLiterals(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?CompactLiterals@CProgram@D3DXShader@@AEAAJPEAI00@Z
0x64C5D0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ExtractToMesh(unsigned int,enum _D3DDECLUSAGE,unsigned int,struct ID3DXMesh * __ptr64) __ptr64" ?ExtractToMesh@CPRTBuffer@D3DXSHSim@@UEAAJIW4_D3DDECLUSAGE@@IPEAUID3DXMesh@@@Z
0x6F94C0: "private: void __cdecl D3DXIsochart::CIsochartMesh::Free(void) __ptr64" ?Free@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x4228BC: "token" ??_C@_05JMKJMOPH@token?$AA@
0x410358: "TEXCOORDSIZE4_7" ??_C@_0BA@GEAPICMP@TEXCOORDSIZE4_7?$AA@
0x622D00: "private: void __cdecl D3DXShader::CProgram::CompactPool_ReadCount(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int) __ptr64" ?CompactPool_ReadCount@CProgram@D3DXShader@@AEAAXPEAU_D3DXCP_DATA@2@II@Z
0x4011F8: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x42F490: "the same structure. Resetting r" ??_C@_0DF@KDLDDAHD@the?5same?5structure?4?5?5Resetting?5r@
0x42D8E8: "Corrupt JPEG data: premature end" ??_C@_0DB@PGMEPGHN@Corrupt?5JPEG?5data?3?5premature?5end@
0x426738: "clip must be performed from a fl" ??_C@_0DO@KBOOBNKD@clip?5must?5be?5performed?5from?5a?5fl@
0x797820: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30VertexInputSemantic" ?g_30VertexInputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x6A74E0: "public: virtual void * __ptr64 __cdecl NXOF::XSource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSource@NXOF@@UEAAPEAXI@Z
0x42FC68: "Read Error" ??_C@_0L@BAFDDAPG@Read?5Error?$AA@
0x583CC0: "public: virtual unsigned long __cdecl D3DXEffects::CEffect::AddRef(void) __ptr64" ?AddRef@CEffect@D3DXEffects@@UEAAKXZ
0x4303F0: "Invalid background palette index" ??_C@_0CB@BIGCBPLL@Invalid?5background?5palette?5index@
0x4295A0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HD@OHPGMMMK@ID3DXFragmentLinker?3?3LinkShader?3@
0x7457C0: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?intelsse3_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x429228: "Microsoft (R) D3DX9 Fragment Lin" ??_C@_0DC@KDPNGKLJ@Microsoft?5?$CIR?$CJ?5D3DX9?5Fragment?5Lin@
0x528EB0: D3DXCreateVolumeTextureFromFileA
0x427EF0: "program too complex: out of temp" ??_C@_0DA@INMAFBEH@program?5too?5complex?3?5out?5of?5temp@
0x47E290: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::MarkAsProcessed(unsigned int) __ptr64" ?MarkAsProcessed@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAXI@Z
0x4A9D40: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x5C4EA0: "protected: long __cdecl D3DXShader::CParse::EvalUint(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EvalUint@CParse@D3DXShader@@IEAAJPEAVCNode@2@PEAI@Z
0x685DC0: "void __cdecl svd_solve_free(struct svd_work * __ptr64)" ?svd_solve_free@@YAXPEAUsvd_work@@@Z
0x66BF20: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::GXArray<class D3DXSHSim::mySphereTri>(void) __ptr64" ??0?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6A0160: "private: long __cdecl NXOF::TSaveObject::WriteTemplateBegin(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteTemplateBegin@TSaveObject@NXOF@@AEAAJPEBDPEBU_GUID@@@Z
0x45A540: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?init_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x423238: "typename" ??_C@_08EOOKCDCK@typename?$AA@
0x709210: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::add(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBV12@@Z
0x6221F0: "private: unsigned int __cdecl D3DXShader::CProgram::CanVectorize_TraceMulAdd(unsigned int,double * __ptr64,double * __ptr64) __ptr64" ?CanVectorize_TraceMulAdd@CProgram@D3DXShader@@AEAAIIPEAN0@Z
0x565C00: "public: virtual long __cdecl D3DXShader::CTextureShader::GetDesc(struct _D3DXCONSTANTTABLE_DESC * __ptr64) __ptr64" ?GetDesc@CTextureShader@D3DXShader@@UEAAJPEAU_D3DXCONSTANTTABLE_DESC@@@Z
0x57B150: "private: long __cdecl D3DXEffects::CEffect::InsertArgument(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned int,struct D3DXEffects::SHandle * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64) __ptr64" ?InsertArgument@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@IPEAUSHandle@2@PEAU_D3DXSHADER_CONSTANTINFO@@@Z
0x64B5F0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ScaleBuffer(float) __ptr64" ?ScaleBuffer@CPRTBuffer@D3DXSHSim@@UEAAJM@Z
0x6D6FF0: "void __cdecl D3DX::png_set_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x73D550: d3dx_zcfree
0x40FA98: "LIGHTDIRECTION" ??_C@_0P@CFBEMMIA@LIGHTDIRECTION?$AA@
0x4B8810: "long __cdecl D3DXMesh::CTriPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CTriPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DTRIPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x4106DC: "LERP" ??_C@_04NNJHLCCP@LERP?$AA@
0x538890: "public: virtual void __cdecl D3DXTex::CCodec_R3G3B2::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R3G3B2@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401460: "__cdecl _imp_log" __imp_log
0x707D70: "public: __cdecl D3DXIsochart::_AtlasInfo::~_AtlasInfo(void) __ptr64" ??1_AtlasInfo@D3DXIsochart@@QEAA@XZ
0x415170: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@DEHHLGOF@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x410A9C: "USEW" ??_C@_04JDDNGMKN@USEW?$AA@
0x5890F0: "long __cdecl StringCbCatA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCbCatA@@YAJPEAD_KPEBD@Z
0x4347B8: "oversubscribed dynamic bit lengt" ??_C@_0CI@CGMOPDPD@oversubscribed?5dynamic?5bit?5lengt@
0x46D000: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::FindBoneVertexInfluenceIndex(unsigned long,unsigned long,unsigned long * __ptr64) __ptr64" ?FindBoneVertexInfluenceIndex@CD3DXSkinInfo@D3DXMesh@@UEAAJKKPEAK@Z
0x74659E: frexp
0x42C6A0: "BR" ??_C@_02PLCNEAJF@BR?$AA@
0x585730: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetTechniqueByName(char const * __ptr64) __ptr64" ?GetTechniqueByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeTree::Print(void) __ptr64" ?Print@CNodeTree@D3DXShader@@UEAAXXZ
0x43A550: "private: long __cdecl D3DXCore::CFont::AddLine(unsigned int,unsigned int,unsigned int,unsigned int,int,int * __ptr64,int * __ptr64) __ptr64" ?AddLine@CFont@D3DXCore@@AEAAJIIIIHPEAH0@Z
0x6600D0: "public: void __cdecl D3DXSHSim::CGutterHelper::GrabScanLine(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?GrabScanLine@CGutterHelper@D3DXSHSim@@QEAAXIPEAUD3DXVECTOR3@@PEAUmyFace@2@0PEAPEAE@Z
0x42C398: "__cdecl _real@3fe6b851e0000000" __real@3fe6b851e0000000
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::~GXArray<struct D3DXSHSim::myIndexPair>(void) __ptr64" ??1?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x5770C0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x70D1D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ScanAlongBoundayEdges(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartEdge * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64> & __ptr64) __ptr64" ?ScanAlongBoundayEdges@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@0PEAU_IsochartEdge@2@AEAV?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@2@@Z
0x4022C0: DXFILEOBJ_SkinWeights
0x6C1C50: "void __cdecl D3DX::__gl_noErrorData(unsigned int,void * __ptr64)" ?__gl_noErrorData@D3DX@@YAXIPEAX@Z
0x442400: "public: virtual long __cdecl D3DXCore::CLine::SetAntialias(int) __ptr64" ?SetAntialias@CLine@D3DXCore@@UEAAJH@Z
0x42FC20: "NULL row buffer for row %ld, pas" ??_C@_0CF@HEFPFJHN@NULL?5row?5buffer?5for?5row?5?$CFld?0?5pas@
0x431F40: "__cdecl _real@beb0c6f7a0000000" __real@beb0c6f7a0000000
0x42A1F8: "integer '%u'" ??_C@_0N@HBBLAKNI@integer?5?8?$CFu?8?$AA@
0x6A4B70: "private: long __cdecl NXOF::XTemplateMember::ModulateSingleData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateSingleData@XTemplateMember@NXOF@@AEAAJPEAPEAXPEA_K10@Z
0x59F220: "private: long __cdecl D3DXEffects::CEffect::RecordSetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?RecordSetTexture@CEffect@D3DXEffects@@AEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x4104A8: "TEXCOORDSIZE2_2" ??_C@_0BA@DMBDCJFG@TEXCOORDSIZE2_2?$AA@
0x40FDC0: "TWOSIDEDSTENCILMODE" ??_C@_0BE@FLINGILI@TWOSIDEDSTENCILMODE?$AA@
0x79AC90: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`2'::t5" ?t5@?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x46CE90: "long __cdecl D3DXMesh::GetDeviceInfo(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetDeviceInfo@D3DXMesh@@YAJPEAUID3DXMesh@@PEAK11@Z
0x4830C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ConvertAdjacencyToPointReps(unsigned long const * __ptr64,unsigned long * __ptr64) __ptr64" ?ConvertAdjacencyToPointReps@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEBKPEAK@Z
0x409134: "a%u" ??_C@_03DBOPLJDN@a?$CFu?$AA@
0x6D6110: "void __cdecl D3DX::png_write_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x6441C0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexString@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x410B18: "GREATER" ??_C@_07INHKBBNC@GREATER?$AA@
0x42FFC8: "Invalid filter type specified" ??_C@_0BO@NHOMDFKG@Invalid?5filter?5type?5specified?$AA@
0x430490: "Unknown zTXt compression type %d" ??_C@_0CB@MCDBJLEK@Unknown?5zTXt?5compression?5type?5?$CFd@
0x470E10: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned short> >(class D3DXMesh::NeighborInfo<unsigned short> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@G@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@G@D3DXMesh@@IIPEAI@Z
0x405DAC: "__cdecl _real@bf8bd8a1" __real@bf8bd8a1
0x609E80: "protected: long __cdecl D3DXShader::C30Program::MatchVFace(void) __ptr64" ?MatchVFace@C30Program@D3DXShader@@IEAAJXZ
0x6E6230: "void __cdecl D3DX::png_handle_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x4708B0: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned int,0,4294967295>(struct ID3DXMesh * __ptr64,unsigned int * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAIKPEAEKPEAKKKK3K3@Z
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x403BA0: "__cdecl _real@40b2c00000000000" __real@40b2c00000000000
0x409794: "bem" ??_C@_03NBNLADEK@bem?$AA@
0x72D3A0: "public: bool __cdecl D3DXIsochart::CSparseMatrix<double>::Row::increase(unsigned __int64,double) __ptr64" ?increase@Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA_N_KN@Z
0x59EAE0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6F4250: "private: long __cdecl D3DXIsochart::CIsochartEngine::AddChildrenToCurrentChartHeap(class D3DXIsochart::CIsochartMesh * __ptr64) __ptr64" ?AddChildrenToCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJPEAVCIsochartMesh@2@@Z
0x409878: "texbeml" ??_C@_07OKHFAMNG@texbeml?$AA@
0x59D510: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x42C6D4: "QLF" ??_C@_03HCKJNEAD@QLF?$AA@
0x5F8D70: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixUpOrigins(void) __ptr64" ?FixUpOrigins@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x484FC0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x5244A0: D3DXGetImageInfoFromFileW
0x40C150: "constant register address out of" ??_C@_0EN@EDDHNMBH@constant?5register?5address?5out?5of@
0x59B2D0: "private: void __cdecl D3DXEffects::CEffect::ApplySamplerAssignments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplySamplerAssignments@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@1@Z
0x4012C0: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x50B6B0: "void __cdecl D3DXMesh::ComputeUVs(float,unsigned long * __ptr64,unsigned long,unsigned long,int,int,int,unsigned long const * __ptr64,float,float,float,float,float,float,float,float,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64 const,struct D3DXVECTOR4 const * __ptr64,unsigned long * __ptr64,unsigned long & __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long * __ptr64)" ?ComputeUVs@D3DXMesh@@YAXMPEAKKKHHHPEBKMMMMMMMMKKKKKKKKQEAKPEBUD3DXVECTOR4@@0AEAKPEAUD3DXVECTOR2@@0@Z
0x727810: "private: class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64 __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::removeAt(unsigned __int64) __ptr64" ?removeAt@?$CMaxHeap@NK@D3DXIsochart@@AEAAPEAV?$CMaxHeapItem@NK@2@_K@Z
0x611490: "public: virtual long __cdecl D3DXShader::CFragmentLinker::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CFragmentLinker@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x42F640: "Unknown filter method in IHDR" ??_C@_0BO@KOOEGEDO@Unknown?5filter?5method?5in?5IHDR?$AA@
0x456030: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x408268: "__cdecl _real@43008d91" __real@43008d91
0x73F180: d3dx__tr_flush_block
0x6EE800: "long __cdecl D3DXIsochart::IMTFromPerVertexSignal(struct D3DXVECTOR3 * __ptr64 const,float const * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromPerVertexSignal@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@PEBMKPEAY02M@Z
0x401270: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x434800: "oversubscribed literal/length tr" ??_C@_0CD@GJIDGCKE@oversubscribed?5literal?1length?5tr@
0x482070: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x61AC30: "public: unsigned int __cdecl D3DXShader::CInstruction::GetInputs(unsigned int,unsigned int * __ptr64 * __ptr64) __ptr64" ?GetInputs@CInstruction@D3DXShader@@QEAAIIPEAPEAI@Z
0x583F70: "public: __cdecl D3DXEffects::SHandle::SHandle(void) __ptr64" ??0SHandle@D3DXEffects@@QEAA@XZ
0x40BF70: "only one address register refere" ??_C@_0FA@OOIKMLNO@only?5one?5address?5register?5refere@
0x406DB8: "__cdecl _real@3b004020" __real@3b004020
0x4092A4: "void" ??_C@_04GKJNKENE@void?$AA@
0x42F578: "__cdecl _real@40f86a0000000000" __real@40f86a0000000000
0x594130: "private: long __cdecl D3DXEffects::CEffect::ResizeStateBlock<0,1>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeStateBlock@$0A@$00@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x401450: "__cdecl _imp_cos" __imp_cos
0x46F530: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTClosestCB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTClosestCB@D3DXSHSim@@UEAAPEAXI@Z
0x6D8FF0: "void __cdecl D3DX::png_set_packing(struct D3DX::png_struct_def * __ptr64)" ?png_set_packing@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x428D70: "relative address refrences too d" ??_C@_0CE@IFBIBIEF@relative?5address?5refrences?5too?5d@
0x79E224: "int nswitched" ?nswitched@@3HA
0x46CD80: "public: __cdecl D3DXMesh::CBone::~CBone(void) __ptr64" ??1CBone@D3DXMesh@@QEAA@XZ
0x7433FC: intelsse_D3DXVec4Normalize
0x405DDC: "__cdecl _real@400074fa" __real@400074fa
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecYUV::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecYUV@D3DXTex@@UEAAPEAXI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x401528: "__cdecl _imp__strdup" __imp__strdup
0x42D198: "__cdecl _real@4b189680" __real@4b189680
0x4025F0: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x616670: "public: void __cdecl D3DXShader::CFragment::FindBranches(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindBranches@CFragment@D3DXShader@@QEAAXPEAI0000@Z
0x409238: "sampler" ??_C@_07PKJOFHPL@sampler?$AA@
0x409448: " %s" ??_C@_06PBOFDCCP@?5?5?5?5?$CFs?$AA@
0x5243D0: D3DXGetImageInfoFromFileA
0x43F090: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginCube(struct IDirect3DCubeTexture9 * __ptr64) __ptr64" ?BeginCube@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DCubeTexture9@@@Z
0x42DBA8: " Component %d: %dhx%dv q=%d" ??_C@_0BP@EDCAMHHE@?5?5?5?5Component?5?$CFd?3?5?$CFdhx?$CFdv?5q?$DN?$CFd?$AA@
0x700B10: "public: static float __cdecl D3DXIsochart::CIsochartMesh::CalOptimalAvgL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalOptimalAvgL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x6E85C0: "long __cdecl D3DXIMTFloatArrayCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTFloatArrayCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x56C590: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CStateBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCStateBlock@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x7200F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionGeneralShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool,bool & __ptr64) __ptr64" ?PartitionGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@_NAEA_N@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8L8V8U8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8L8V8U8@D3DXTex@@UEAAPEAXI@Z
0x79E274: "int nc_cull_over" ?nc_cull_over@@3HA
0x423B00: "internal error: unhandled produc" ??_C@_0CF@HOAALPAD@internal?5error?3?5unhandled?5produc@
0x410598: "TEX0" ??_C@_04OFGNIABN@TEX0?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q8W8V8U8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q8W8V8U8@D3DXTex@@UEAAPEAXI@Z
0x427C30: "cannot read from a texcoord whic" ??_C@_0EB@JCIOAGLL@cannot?5read?5from?5a?5texcoord?5whic@
0x7466B2: "__cdecl isnan" _isnan
0x47FC50: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5D0A70: "public: virtual int __cdecl D3DXShader::CNodeUsage::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeUsage@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4231E0: "technique" ??_C@_09CMPBFKOM@technique?$AA@
0x6A7920: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinaryDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x4022F0: DXFILEOBJ_XSkinMeshHeader
0x458260: D3DXVec4TransformArray
0x402040: "const D3DXCore::CLine::`vftable'" ??_7CLine@D3DXCore@@6B@
0x422644: "ri" ??_C@_02ODPEEKDN@ri?$AA@
0x406544: "__cdecl _real@3c23d70a" __real@3c23d70a
0x456820: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x4151F8: "ID3DXEffectCompiler: State '%s' " ??_C@_0DK@MONIKJOA@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x596580: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x41C3D0: "__cdecl _real@3feffee6fb4c3c19" __real@3feffee6fb4c3c19
0x4097F8: "texm3x3tex" ??_C@_0L@DIAEELDK@texm3x3tex?$AA@
0x6CE910: "void __cdecl D3DX::__gl_meshDeleteMesh(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDeleteMesh@D3DX@@YAXPEAUGLUmesh@1@@Z
0x42D808: "Invalid SOS parameters for seque" ??_C@_0CL@BAKCGOKJ@Invalid?5SOS?5parameters?5for?5seque@
0x45DCD0: "void __cdecl D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x6F2BA0: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportVertexBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,struct ID3DXBuffer * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?FillExportVertexBuffer@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAV?$dynamicarray@K@2@PEAUID3DXBuffer@@2@Z
0x44BDB0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetNumVertices(void) __ptr64" ?GetNumVertices@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x605D00: "protected: long __cdecl D3DXShader::CPSProgram::RemapInput(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int,unsigned int) __ptr64" ?RemapInput@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@II@Z
0x566220: "public: long __cdecl D3DXShader::CCommentBlock::Add(void const * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?Add@CCommentBlock@D3DXShader@@QEAAJPEBXIKPEAK@Z
0x415320: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FG@BHMKMCNI@ID3DXEffectCompiler?3?3CompileEffe@
0x584050: "public: __cdecl D3DXEffects::SHandle::~SHandle(void) __ptr64" ??1SHandle@D3DXEffects@@QEAA@XZ
0x6A7940: "protected: virtual long __cdecl D3DXShader::CProgram::Constrain(void) __ptr64" ?Constrain@CProgram@D3DXShader@@MEAAJXZ
0x405CA0: "DisableMMX" ??_C@_0L@FLOHHHAO@DisableMMX?$AA@
0x539B70: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6EB530: "long __cdecl D3DXIMTTextureCbWrapNone(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapNone@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x4347E0: "incomplete literal/length tree" ??_C@_0BP@NEEEJJNA@incomplete?5literal?1length?5tree?$AA@
0x6B3CA0: "int __cdecl D3DX::jpeg_consume_input(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_consume_input@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x423268: "template" ??_C@_08FJNLKCPH@template?$AA@
0x6A0FE0: "public: long __cdecl NXOF::TSaveObject::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x612650: "public: long __cdecl D3DXShader::SRegisterInfo::AddConstantTable(class D3DXShader::CFragment * __ptr64 * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64) __ptr64" ?AddConstantTable@SRegisterInfo@D3DXShader@@QEAAJPEAPEAVCFragment@2@IKPEAKPEAPEAK@Z
0x481C60: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x79A970: "__cdecl HS1_" _HS1_
0x52B750: "protected: virtual void __cdecl D3DXTex::CCodecDXT::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecDXT@D3DXTex@@MEAAXXZ
0x5BD810: "protected: long __cdecl D3DXShader::CParse::PushScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64) __ptr64" ?PushScope@CParse@D3DXShader@@IEAAJW4_D3DXSCOPE_TYPE@2@PEBD@Z
0x5D1450: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(struct D3DXShader::_D3DXVALUE const * __ptr64,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@PEBU_D3DXVALUE@1@PEBUD3DXTOKEN@1@@Z
0x473F90: "public: __cdecl D3DXMesh::CBone::CBone(void) __ptr64" ??0CBone@D3DXMesh@@QEAA@XZ
0x5D2EE0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexTree(class D3DXShader::CInstruction * __ptr64,struct D3DXShader::D3DX_MATCHENTRY const * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?MatchComplexTree@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEBUD3DX_MATCHENTRY@2@PEAPEAV32@PEAI33IH@Z
0x746280: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x40FE38: "MAXTESSELLATIONLEVEL" ??_C@_0BF@GHBDOKBB@MAXTESSELLATIONLEVEL?$AA@
0x5D0370: "public: virtual int __cdecl D3DXShader::CNodeList::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeList@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42F268: "__cdecl _real@3f0a8bd4" __real@3f0a8bd4
0x405E1C: "__cdecl _real@3fc90fdc" __real@3fc90fdc
0x79E1C0: "int * __ptr64 __ptr64 D3DXShader::d3dxtok_vsp" ?d3dxtok_vsp@D3DXShader@@3PEAHEA
0x429E20: "unexpected #endif" ??_C@_0BC@GKECDMGK@unexpected?5?$CDendif?$AA@
0x461350: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x79E270: "int nc_cull_under" ?nc_cull_under@@3HA
0x430E70: "Incorrect hIST chunk length" ??_C@_0BM@HJCIDHBG@Incorrect?5hIST?5chunk?5length?$AA@
0x6B6A00: "void __cdecl D3DX::jpeg_set_colorspace(struct D3DX::jpeg_compress_struct * __ptr64,enum D3DX::J_COLOR_SPACE)" ?jpeg_set_colorspace@D3DX@@YAXPEAUjpeg_compress_struct@1@W4J_COLOR_SPACE@1@@Z
0x42FA7C: "1.1.4" ??_C@_05DOIEBMOI@1?41?44?$AA@
0x410230: "FOGSTART" ??_C@_08BAKBEEOO@FOGSTART?$AA@
0x425C30: "maximum iterator register index " ??_C@_0EI@DJHFIPIE@maximum?5iterator?5register?5index?5@
0x427590: "SPECIAL" ??_C@_07OJOPHEAL@SPECIAL?$AA@
0x422608: "smoothstep" ??_C@_0L@JKDMKNKF@smoothstep?$AA@
0x528350: D3DXCreateVolumeTextureFromResourceExA
0x551590: D3DXGetShaderSamplers
0x4015D8: "__cdecl _imp_iswspace" __imp_iswspace
0x401358: "__cdecl _imp__initterm" __imp__initterm
0x405DC4: "__cdecl _real@3fb8ffc7" __real@3fb8ffc7
0x40FC00: "BUMPENVMAT11" ??_C@_0N@LEJDFAJA@BUMPENVMAT11?$AA@
0x410558: "TEX8" ??_C@_04CNLEAKBF@TEX8?$AA@
0x568250: D3DXCreateEffectFromResourceA
0x6CE440: "struct D3DX::GLUhalfEdge * __ptr64 __cdecl D3DX::__gl_meshSplitEdge(struct D3DX::GLUhalfEdge * __ptr64)" ?__gl_meshSplitEdge@D3DX@@YAPEAUGLUhalfEdge@1@PEAU21@@Z
0x571540: "long __cdecl D3DXEffects::Compiler::GetMat(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMat@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXMATRIX@@I@Z
0x435AC0: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBuffer@D3DXCore@@UEAAPEAXI@Z
0x584780: "public: __cdecl D3DXEffects::STechnique::~STechnique(void) __ptr64" ??1STechnique@D3DXEffects@@QEAA@XZ
0x405E58: "__stdcall _real" __real@4010000000000000
0x6A4920: "public: long __cdecl NXOF::CBufferedFile::Flush(void) __ptr64" ?Flush@CBufferedFile@NXOF@@QEAAJXZ
0x566CB0: D3DXCreateEffectCompilerFromResourceA
0x69F8B0: "public: virtual long __cdecl NXOF::TEnumObject::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TEnumObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x406D4C: "__stdcall _real" __real@41100000
0x406D40: "__cdecl _real@c1f00000" __real@c1f00000
0x402210: DXFILEOBJ_EffectDWord
0x40F840: "ADDRESSV" ??_C@_08EHHKNFNK@ADDRESSV?$AA@
0x517130: "public: long __cdecl CD3DXTexSampler::Begin(void) __ptr64" ?Begin@CD3DXTexSampler@@QEAAJXZ
0x6E6690: "void __cdecl D3DX::png_handle_pCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x401258: "__cdecl _imp_MoveFileW" __imp_MoveFileW
0x6AD160: "public: virtual long __cdecl NXOF::XDataArray<float,250>::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@?$XDataArray@M$0PK@@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x732570: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByAngle(unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKKAEA_N@Z
0x6828C0: "public: unsigned int __cdecl D3DXSHSim::BVHNode::uComputeSkipNode(void)const __ptr64" ?uComputeSkipNode@BVHNode@D3DXSHSim@@QEBAIXZ
0x5F6020: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GroupTexLoads(void) __ptr64" ?GroupTexLoads@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x611910: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetAllFragments(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetAllFragments@CFragmentLinker@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeProgram::Print(void) __ptr64" ?Print@CNodeProgram@D3DXShader@@UEAAXXZ
0x5D16F0: "public: virtual int __cdecl D3DXShader::CNodeValue::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeValue@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6D1D60: "void __cdecl D3DX::__gl_computeInterior(class D3DX::GLUtesselator * __ptr64)" ?__gl_computeInterior@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x6E69C0: "void __cdecl D3DX::png_handle_sCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x405C64: "__cdecl _real@40a00000" __real@40a00000
0x406D3C: "__cdecl _real@41a00000" __real@41a00000
0x42F588: "__cdecl _real@41dfffffffc00000" __real@41dfffffffc00000
0x4422F0: "public: virtual long __cdecl D3DXCore::CLine::End(void) __ptr64" ?End@CLine@D3DXCore@@UEAAJXZ
0x40FED8: "TWEENFACTOR" ??_C@_0M@HBPLBMPK@TWEENFACTOR?$AA@
0x44B8F0: "public: void * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCompressedAnimationSet@D3DXAnimation@@QEAAPEAXI@Z
0x746A90: "__cdecl malloc_crt" _malloc_crt
0x405E68: "__stdcall _real" __real@4008000000000000
0x5EC580: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEFi(unsigned int,unsigned int * __ptr64) __ptr64" ?EmitDEFi@CShaderProgram@D3DXShader@@MEAAJIPEAI@Z
0x6A8250: "protected: virtual void * __ptr64 __cdecl NXOF::XObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXObject@NXOF@@MEAAPEAXI@Z
0x4AF5E0: "long __cdecl D3DXMesh::LoadDefault(struct ID3DXFileData * __ptr64,struct _D3DXEFFECTDEFAULT * __ptr64)" ?LoadDefault@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXEFFECTDEFAULT@@@Z
0x4095CC: ">" ??_C@_01PPODPGHN@?$DO?$AA@
0x566E60: D3DXCreateEffectCompilerFromResourceW
0x486500: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalculateVSplitRecord(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateVSplitRecord@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x423440: "column_major" ??_C@_0N@PECLDJOE@column_major?$AA@
0x4358F0: "public: virtual long __cdecl D3DXCore::CStringBuffer::Init(unsigned long) __ptr64" ?Init@CStringBuffer@D3DXCore@@UEAAJK@Z
0x7B205C: "int NXOF::xofparse_errflag" ?xofparse_errflag@NXOF@@3HA
0x5682B0: D3DXCreateEffectFromResourceW
0x5D2BF0: "protected: long __cdecl D3DXShader::CShaderProgram::ComputeSwizzle(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int) __ptr64" ?ComputeSwizzle@CShaderProgram@D3DXShader@@IEAAJPEAVCInstruction@2@PEAII11IH@Z
0x428680: "specular" ??_C@_08DPLIAGAA@specular?$AA@
0x4233D8: "do" ??_C@_02KNAFDCHJ@do?$AA@
0x55F5C0: "public: __cdecl D3DXShader::CConstantTable::~CConstantTable(void) __ptr64" ??1CConstantTable@D3DXShader@@QEAA@XZ
0x40BE50: "relative addressing of predicate" ??_C@_0EK@NBDIIGO@relative?5addressing?5of?5predicate@
0x45C710: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionBaryCentric(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float,float)" ?init_D3DXQuaternionBaryCentric@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@11MM@Z
0x565F40: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CTextureShader@D3DXShader@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x40F938: "VERTEXSHADERCONSTANT3" ??_C@_0BG@OEJIJEDL@VERTEXSHADERCONSTANT3?$AA@
0x457810: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?c_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x423B78: "Arguments" ??_C@_09LOINMIFK@Arguments?$AA@
0x685E50: "int __cdecl svd_eigen(int,double * __ptr64 const,int,struct svd_work * __ptr64)" ?svd_eigen@@YAHHQEANHPEAUsvd_work@@@Z
0x42DE70: "Freed EMS handle %u" ??_C@_0BE@IPCOOGDJ@Freed?5EMS?5handle?5?$CFu?$AA@
0x6A98A0: "public: long __cdecl NXOF::TSaveObject::WriteDataBegin(char const * __ptr64,char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteDataBegin@TSaveObject@NXOF@@QEAAJPEBD0PEBU_GUID@@@Z
0x7006E0: "public: static unsigned long __cdecl D3DXIsochart::CIsochartMesh::GetBestPartitionCanidate(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?GetBestPartitionCanidate@CIsochartMesh@D3DXIsochart@@SAKAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x5340A0: "public: virtual void __cdecl D3DXTex::CCodec_Q8W8V8U8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q8W8V8U8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x428B50: "BlendIndices" ??_C@_0N@GGKBKPBI@BlendIndices?$AA@
0x5D8440: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK(void) __ptr64" ?MatchBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x5ECAD0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEX(void) __ptr64" ?EmitTEX@CShaderProgram@D3DXShader@@IEAAJXZ
0x659B40: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamples(struct ID3DXPRTBuffer * __ptr64,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamples@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IIPEBUD3DXVECTOR3@@0@Z
0x611710: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragmentDesc(char const * __ptr64,struct _D3DXFRAGMENT_DESC * __ptr64) __ptr64" ?GetFragmentDesc@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAU_D3DXFRAGMENT_DESC@@@Z
0x430010: "Invalid bit depth for grayscale " ??_C@_0CG@NMBHOEGJ@Invalid?5bit?5depth?5for?5grayscale?5@
0x401198: "__cdecl _imp_MoveFileA" __imp_MoveFileA
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R5G6B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R5G6B5@D3DXTex@@UEAAPEAXI@Z
0x405D8C: "__cdecl _real@40490fdc" __real@40490fdc
0x42A5E0: "__cdecl _real@41490fdb" __real@41490fdb
0x409400: " vPos" ??_C@_05LDJHOHIP@?5vPos?$AA@
0x5D12D0: "public: virtual int __cdecl D3DXShader::CNodeExpression::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeExpression@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x6D7010: "void __cdecl D3DX::png_set_sRGB_gAMA_and_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int)" ?png_set_sRGB_gAMA_and_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@H@Z
0x406A48: "__cdecl _real@40490fdb" __real@40490fdb
0x407A24: "__cdecl _real@41490fdc" __real@41490fdc
0x42D0E8: "ULONGLONG" ??_C@_09BGHCEKAM@ULONGLONG?$AA@
0x40FEE8: "COLORWRITEENABLE" ??_C@_0BB@KOJBIKMA@COLORWRITEENABLE?$AA@
0x5D02A0: "public: static int __cdecl D3DXShader::CNode::IsEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?IsEqual@CNode@D3DXShader@@SAHPEAV12@0@Z
0x495C60: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x4540F0: "long __cdecl D3DXAnimation::AddBone(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,struct D3DXMATRIX * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddBone@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDPEAKPEAMKPEAUD3DXMATRIX@@PEAUID3DXFileSaveData@@@Z
0x79E6C8: "double D3DXSHSim::fADFR" ?fADFR@D3DXSHSim@@3NA
0x584390: "public: __cdecl D3DXEffects::STechnique::STechnique(void) __ptr64" ??0STechnique@D3DXEffects@@QEAA@XZ
0x668160: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddFace(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int & __ptr64) __ptr64" ?AddFace@myAdaptiveMesh@D3DXSHSim@@QEAAJIIIIIAEAI@Z
0x5EB4C0: "protected: long __cdecl D3DXShader::CShaderProgram::IndexSemanticFromTable(class D3DXShader::CArgument * __ptr64,struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned short,int * __ptr64) __ptr64" ?IndexSemanticFromTable@CShaderProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEAUD3DX_SEMANTIC@2@GPEAH@Z
0x402390: IID_ID3DXBaseMesh
0x6625D0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SCMergeCandidate>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x4098B8: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x4228F8: "token '%s'" ??_C@_0L@IAIHLMD@token?5?8?$CFs?8?$AA@
0x61ACC0: "public: int __cdecl D3DXShader::CInstruction::IsScalar(void) __ptr64" ?IsScalar@CInstruction@D3DXShader@@QEAAHXZ
0x4286C8: "program is order of magnitude to" ??_C@_0DO@INCKHEML@program?5is?5order?5of?5magnitude?5to@
0x583CD0: "public: virtual long __cdecl D3DXEffects::CEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffect@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x423148: "object assignments are not allow" ??_C@_0DE@NPCAMLPK@object?5assignments?5are?5not?5allow@
0x6A7830: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Present(struct tagRECT const * __ptr64,struct tagRECT const * __ptr64,struct HWND__ * __ptr64,struct _RGNDATA const * __ptr64) __ptr64" ?Present@CStateCaptureDevice@D3DXEffects@@UEAAJPEBUtagRECT@@0PEAUHWND__@@PEBU_RGNDATA@@@Z
0x405DA4: "__cdecl _real@3ea17b01" __real@3ea17b01
0x410950: "CLIPPLANE4" ??_C@_0L@PACPFBMC@CLIPPLANE4?$AA@
0x42DE48: "End Of Image" ??_C@_0N@HJHFKELG@End?5Of?5Image?$AA@
0x586480: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElementEx(char const * __ptr64,unsigned int,unsigned long) __ptr64" ?GetParameterElementEx@CEffect@D3DXEffects@@AEAAPEBDPEBDIK@Z
0x61B920: "public: static void __cdecl D3DXShader::CArgument::operator delete(void * __ptr64)" ??3CArgument@D3DXShader@@SAXPEAX@Z
0x5F3CC0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::ValidateInstructions(void) __ptr64" ?ValidateInstructions@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x405F70: "__cdecl _real@799a130c" __real@799a130c
0x427F20: "internal error: uppropagation fa" ??_C@_0CF@CNBFOEGI@internal?5error?3?5uppropagation?5fa@
0x589C50: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetParameterByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x429E34: ";" ??_C@_01ICJEACDI@?$DL?$AA@
0x410C98: "TRUE" ??_C@_04HCDDPBNL@TRUE?$AA@
0x422554: "tex3D" ??_C@_05JDOPLAAN@tex3D?$AA@
0x7464CE: cosf
0x42F840: "Insufficient memory for pCAL pur" ??_C@_0CG@JFEJBACA@Insufficient?5memory?5for?5pCAL?5pur@
0x5BC600: "protected: int __cdecl D3DXShader::CParse::IsPartiallyLiteral(class D3DXShader::CNode * __ptr64) __ptr64" ?IsPartiallyLiteral@CParse@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x79D5E8: "private: static class D3DXShader::CArgument * __ptr64 __ptr64 D3DXShader::CArgument::s_pFree" ?s_pFree@CArgument@D3DXShader@@0PEAV12@EA
0x4580A0: D3DXVec4Transform
0x704C10: "public: __cdecl D3DXIsochart::_ChartOptimizeInfo::~_ChartOptimizeInfo(void) __ptr64" ??1_ChartOptimizeInfo@D3DXIsochart@@QEAA@XZ
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVertMono@D3DXSHSim@@UEAAPEAXI@Z
0x564530: "public: __cdecl D3DXShader::CConstantTable::CConstantTable(void) __ptr64" ??0CConstantTable@D3DXShader@@QEAA@XZ
0x6A5ED0: "public: long __cdecl NXOF::TSaveObject::WriteString(char const * __ptr64) __ptr64" ?WriteString@TSaveObject@NXOF@@QEAAJPEBD@Z
0x40FCF0: "SEPARATEALPHABLENDENABLE" ??_C@_0BJ@LKGMIHGD@SEPARATEALPHABLENDENABLE?$AA@
0x5C2A60: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StringExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StringExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6A7830: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(char const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBDPEAPEAVIBinaryLoadObject@2@@Z
0x5EBD10: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstComplex(unsigned long,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned long,unsigned long,unsigned long,int) __ptr64" ?EmitInstComplex@CShaderProgram@D3DXShader@@IEAAJKPEAII000IKKKH@Z
0x7313D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyGraphCutByAngle(unsigned long * __ptr64,bool const * __ptr64,float * __ptr64,float) __ptr64" ?ApplyGraphCutByAngle@CIsochartMesh@D3DXIsochart@@AEAAJPEAKPEB_NPEAMM@Z
0x46E340: "long __cdecl D3DXMesh::D3DXIntGetPMeshSaveData(struct ID3DXPMesh * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64)" ?D3DXIntGetPMeshSaveData@D3DXMesh@@YAJPEAUID3DXPMesh@@PEAPEAEPEAKPEAPEAKPEAPEAUID3DXMesh@@@Z
0x6CD2A0: gluNewTess
0x436850: "public: long __cdecl D3DXCore::CSprite::Initialize(struct IDirect3DDevice9 * __ptr64) __ptr64" ?Initialize@CSprite@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64,unsigned int,unsigned int) __ptr64" ?SetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DVertexBuffer9@@II@Z
0x406A28: "__cdecl _real@3ff3333333333333" __real@3ff3333333333333
0x6A8790: "public: virtual long __cdecl NXOF::XDataRef::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataRef@NXOF@@UEAAJPEADPEA_K@Z
0x431180: "Missing IHDR before sCAL" ??_C@_0BJ@KBDFCIPO@Missing?5IHDR?5before?5sCAL?$AA@
0x665A50: "public: void __cdecl D3DXSHSim::PRTComputeEngine::InitCBAdapt(unsigned int,unsigned int,float,float) __ptr64" ?InitCBAdapt@PRTComputeEngine@D3DXSHSim@@QEAAXIIMM@Z
0x427DE0: "internal error: arguments not ve" ??_C@_0CJ@BLEBDLFA@internal?5error?3?5arguments?5not?5ve@
0x4105E0: "XYZB3" ??_C@_05LICGKKCE@XYZB3?$AA@
0x408600: "const D3DXTex::CCodec_Q8W8V8U8::`vftable'" ??_7CCodec_Q8W8V8U8@D3DXTex@@6B@
0x45B0F0: D3DXMatrixPerspectiveOffCenterRH
0x492510: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x40BC40: "BLENDWEIGHT" ??_C@_0M@NKNBBMD@BLENDWEIGHT?$AA@
0x59EE20: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposeArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x6C1C50: "public: virtual void __cdecl D3DXTex::CCodec::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4B05C0: "public: unsigned long __cdecl D3DXMesh::CD3DXCrackDecl::GetNumElements(void) __ptr64" ?GetNumElements@CD3DXCrackDecl@D3DXMesh@@QEAAKXZ
0x5FEC40: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDPT(void) __ptr64" ?EmitTEXLDPT@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6A7990: "public: virtual long __cdecl NXOF::TBinaryLoad::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x611E60: "public: long __cdecl D3DXShader::CInstructionInfo::DecodeInstruction(unsigned int,struct D3DXShader::SInstruction * __ptr64) __ptr64" ?DecodeInstruction@CInstructionInfo@D3DXShader@@QEAAJIPEAUSInstruction@2@@Z
0x58BB90: "public: virtual long __cdecl D3DXEffects::CEffect::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x536B00: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401248: "__cdecl _imp_GetVersionExA" __imp_GetVersionExA
0x40FAA8: "LIGHTPOSITION" ??_C@_0O@GBKJBEDD@LIGHTPOSITION?$AA@
0x6950B0: "int __cdecl D3DXSHSim::dormql_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormql_@D3DXSHSim@@YAHPEBD0PEAH11PEAN1221211@Z
0x5C76D0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Expr(enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?Expr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXEXPR_OP@2@PEAV32@1H@Z
0x4B05D0: "long __cdecl D3DXMesh::AddNormals(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned short * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddNormals@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKPEAGPEAKKKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x422634: "rsqrt" ??_C@_05HJAAKPLM@rsqrt?$AA@
0x409678: "_depth" ??_C@_06OAFKINBB@_depth?$AA@
0x6086D0: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x45BE90: D3DXQuaternionNormalize
0x42CFD8: " }" ??_C@_02KCGCGHLG@?5?$HN?$AA@
0x409710: "_position" ??_C@_09KNPAJLBI@_position?$AA@
0x64BD70: "public: virtual void * __ptr64 __cdecl D3DXSHSim::CPRTBuffer::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPRTBuffer@D3DXSHSim@@UEAAPEAXI@Z
0x446070: "public: virtual long __cdecl D3DXCore::CLine::Begin(void) __ptr64" ?Begin@CLine@D3DXCore@@UEAAJXZ
0x4301E8: "Invalid cHRM white point specifi" ??_C@_0CD@ENBHLKCJ@Invalid?5cHRM?5white?5point?5specifi@
0x42C5B0: "S" ??_C@_01CPLAODJH@S?$AA@
0x40BBA0: "DIFFUSE" ??_C@_07PHAMEMIK@DIFFUSE?$AA@
0x40F950: "VERTEXSHADERCONSTANT2" ??_C@_0BG@PNIDKFHK@VERTEXSHADERCONSTANT2?$AA@
0x5A23C0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(char const * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEBD@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAH@Z
0x5D08D0: "public: __cdecl D3DXShader::CNodeDecl::CNodeDecl(enum D3DXShader::_D3DXDECL_TYPE,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeDecl@D3DXShader@@QEAA@W4_D3DXDECL_TYPE@1@PEAVCNode@1@11@Z
0x422718: "distance" ??_C@_08LHFODBFO@distance?$AA@
0x59E8B0: "private: long __cdecl D3DXEffects::CEffect::RecordSetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?RecordSetVectorArray@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x42C5B4: "E" ??_C@_01DDCIFGEA@E?$AA@
0x431220: "Not enough memory to process tex" ??_C@_0CJ@FOHJNEOL@Not?5enough?5memory?5to?5process?5tex@
0x409888: "texkill" ??_C@_07KMHBLLCI@texkill?$AA@
0x6A8150: "public: virtual long __cdecl NXOF::XDataObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x47ACA0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x42A5F0: "const D3DXSHSim::CPRTBuffer::`vftable'" ??_7CPRTBuffer@D3DXSHSim@@6B@
0x4099E0: " ps_%u_%u " ??_C@_0O@DOICLFLG@?5?5?5?5ps_?$CFu_?$CFu?6?$AA@
0x6AA7F0: "public: virtual long __cdecl NXOF::TBinarySaveData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5F9040: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapConstants(void) __ptr64" ?RemapConstants@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x409660: "_lt" ??_C@_03EHELLBKB@_lt?$AA@
0x41015C: "WRAP1" ??_C@_05JECMOMOC@WRAP1?$AA@
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::BVHNode * __ptr64>::~GXArray<struct D3DXSHSim::BVHNode * __ptr64>(void) __ptr64" ??1?$GXArray@PEAUBVHNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4109B0: "3WEIGHTS" ??_C@_08CBJNJAJD@3WEIGHTS?$AA@
0x67A3B0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x423208: "virtual" ??_C@_07HIMIIOGA@virtual?$AA@
0x427598: "VOID" ??_C@_04KGKHEGKM@VOID?$AA@
0x406190: "D3DXValidMesh: The fix is to" ??_C@_0FL@BCJIGOLK@D3DXValidMesh?3?5?5?5?5?5The?5fix?5is?5to@
0x42DEF8: "Define Arithmetic Table 0x%02x: " ??_C@_0CH@KIJGKPAA@Define?5Arithmetic?5Table?50x?$CF02x?3?5@
0x45C640: "void __cdecl init_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x462250: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateAxis(struct D3DXVECTOR3 const * __ptr64,float) __ptr64" ?RotateAxis@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXVECTOR3@@M@Z
0x622870: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Score(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,int,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactPool_Score@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@IIHPEAII@Z
0x5D1240: "public: __cdecl D3DXShader::CNodeExpression::CNodeExpression(class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXEXPR_OP,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeExpression@D3DXShader@@QEAA@PEAVCNode@1@W4_D3DXEXPR_OP@1@00HPEBUD3DXTOKEN@1@@Z
0x423910: "global variables" ??_C@_0BB@KDBAHHED@global?5variables?$AA@
0x415598: "ID3DXEffectCompiler: Error initi" ??_C@_0DI@EFONJCJO@ID3DXEffectCompiler?3?5Error?5initi@
0x645C50: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::HemiIntersect(struct D3DXVECTOR3,struct D3DXVECTOR3,float,unsigned int,unsigned int,unsigned int) __ptr64" ?HemiIntersect@PRTSimpBVH@D3DXSHSim@@UEAAHUD3DXVECTOR3@@0MIII@Z
0x6A7630: "public: virtual void * __ptr64 __cdecl NXOF::XSrcResource::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcResource@NXOF@@UEAAPEAXI@Z
0x60DD10: "protected: virtual long __cdecl D3DXShader::CVSProgram::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@CVSProgram@D3DXShader@@MEAAJKKK@Z
0x58ACD0: "private: void __cdecl D3DXEffects::CEffect::RolloverVariableTimers(void) __ptr64" ?RolloverVariableTimers@CEffect@D3DXEffects@@AEAAXXZ
0x4014B0: "__cdecl _imp_sscanf" __imp_sscanf
0x4A9DE0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x42A150: "error X%u: " ??_C@_0M@MLFOEDLP@error?5X?$CFu?3?5?$AA@
0x6E5FE0: "void __cdecl D3DX::png_handle_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x63D800: "public: void * __ptr64 __cdecl D3DXShader::CPPDefine::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPDefine@D3DXShader@@QEAAPEAXI@Z
0x5F7450: "protected: int __cdecl D3DXShader::CPSLegacyProgram::InitialCluster(unsigned long,int) __ptr64" ?InitialCluster@CPSLegacyProgram@D3DXShader@@IEAAHKH@Z
0x525880: D3DXLoadSurfaceFromResourceW
0x42C5F8: "Forward" ??_C@_07NALHMFBO@Forward?$AA@
0x408E28: "ps.2.a" ??_C@_06GJKLBPIG@ps?42?4a?$AA@
0x4095EC: " // " ??_C@_05NGJEOOHJ@?5?5?1?1?5?$AA@
0x488270: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RemapVSplitRecords(unsigned int * __ptr64) __ptr64" ?RemapVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI@Z
0x409218: "sampler2D" ??_C@_09LBLNLNEA@sampler2D?$AA@
0x79B990: "int * __ptr64 __ptr64 D3DXShader::d3dxasm_vsp" ?d3dxasm_vsp@D3DXShader@@3PEAHEA
0x44C140: "public: void * __ptr64 __cdecl D3DXAnimation::SAnimation::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSAnimation@D3DXAnimation@@QEAAPEAXI@Z
0x599310: "private: long __cdecl D3DXEffects::CEffect::ResizeShaderStateBlocks<0>(int,unsigned short * __ptr64 const) __ptr64" ??$ResizeShaderStateBlocks@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x4275A0: "const D3DXShader::CPSLegacyProgram::`vftable'" ??_7CPSLegacyProgram@D3DXShader@@6B@
0x62BE30: "protected: long __cdecl D3DXShader::CProgram::ReorderInstructions(void) __ptr64" ?ReorderInstructions@CProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x432648: "need dictionary" ??_C@_0BA@MOKMMFOD@need?5dictionary?$AA@
0x414F10: "ID3DXEffectCompiler: State '%s' " ??_C@_0EC@NDGMLBBG@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CLoggableDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x5234A0: D3DXFillCubeTextureTX
0x79ADC0: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUgvcUmlyygUlyqUznwGEUkxsgvcOlyq@d3dxtex" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUgvcUmlyygUlyqUznwGEUkxsgvcOlyq@d3dxtex
0x455740: D3DXSaveMeshHierarchyToFileW
0x4082C0: "const D3DXTex::CCodec_R8G8B8::`vftable'" ??_7CCodec_R8G8B8@D3DXTex@@6B@
0x6A7800: "public: virtual long __cdecl NXOF::TBinaryData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinaryData@NXOF@@UEAAJPEAU_GUID@@@Z
0x401370: "__cdecl _imp_strtod" __imp_strtod
0x72E6E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateLandmarkUV(float * __ptr64,unsigned long,unsigned long & __ptr64) __ptr64" ?CalculateLandmarkUV@CIsochartMesh@D3DXIsochart@@AEAAJPEAMKAEAK@Z
0x4626B0: "void __cdecl D3DXMath::sh_eval_basis_3(float,float,float,float * __ptr64 const)" ?sh_eval_basis_3@D3DXMath@@YAXMMMQEAM@Z
0x474290: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@CD3DXSkinInfo@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x408D9C: "tx" ??_C@_02LEKABFJP@tx?$AA@
0x402130: IID_ID3DXKeyframedAnimationSet
0x592030: "public: virtual long __cdecl D3DXEffects::CEffect::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x6C9DE0: "void __cdecl D3DX::jinit_c_master_control(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_master_control@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x69F740: "public: virtual long __cdecl NXOF::TFile::RegisterEnumTemplates(struct ID3DXFileEnumObject * __ptr64) __ptr64" ?RegisterEnumTemplates@TFile@NXOF@@UEAAJPEAUID3DXFileEnumObject@@@Z
0x5E5CF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexMad(int) __ptr64" ?MatchComplexMad@CShaderProgram@D3DXShader@@IEAAJH@Z
0x7019A0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalculateAverageEdgeLength(void) __ptr64" ?CalculateAverageEdgeLength@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x423C80: "const D3DXShader::CNodeScope::`vftable'" ??_7CNodeScope@D3DXShader@@6B@
0x58B8D0: "public: virtual long __cdecl D3DXEffects::CEffect::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffect@D3DXEffects@@UEAAJPEBDPEAH@Z
0x48BB20: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::~GXSimplifyMesh<unsigned int,0,4294967295>(void) __ptr64" ??1?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@XZ
0x4226FC: "N" ??_C@_01NANMIPIL@N?$AA@
0x540E80: "private: long __cdecl D3DXTex::CImage::LoadDDS(void const * __ptr64,unsigned long,unsigned long) __ptr64" ?LoadDDS@CImage@D3DXTex@@AEAAJPEBXKK@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x428820: "const D3DXShader::CPSProgram::`vftable'" ??_7CPSProgram@D3DXShader@@6B@
0x42A760: "const D3DXSHSim::PRTCBMissSH::`vftable'" ??_7PRTCBMissSH@D3DXSHSim@@6B@
0x6609F0: D3DXCreateTextureGutterHelper
0x429E50: "once" ??_C@_04KLFNICNF@once?$AA@
0x55B710: "int __cdecl D3DXShader::compare(void const * __ptr64,void const * __ptr64)" ?compare@D3DXShader@@YAHPEBX0@Z
0x4102E0: "DESTBLEND" ??_C@_09IOFKNDHB@DESTBLEND?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L16@D3DXTex@@UEAAPEAXI@Z
0x671BC0: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereLevel>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereLevel@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x45BE50: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x408800: "#?RADIANCE #File created by Micr" ??_C@_0FL@BDNGBEEH@?$CD?$DPRADIANCE?6?$CDFile?5created?5by?5Micr@
0x401F10: "GetFontUnicodeRanges" ??_C@_0BF@NKHOEOL@GetFontUnicodeRanges?$AA@
0x5F3FC0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchCMP(void) __ptr64" ?MatchCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x46EFC0: "int __cdecl D3DXMesh::BValidMeshDecl(struct _D3DVERTEXELEMENT9 const * __ptr64 const,char const * __ptr64)" ?BValidMeshDecl@D3DXMesh@@YAHQEBU_D3DVERTEXELEMENT9@@PEBD@Z
0x56AAE0: "long __cdecl D3DXShader::FXLJitValidate(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitValidate@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x40F778: "STATEBLOCK" ??_C@_0L@LGNIJALB@STATEBLOCK?$AA@
0x410730: "MODULATEINVCOLOR_ADDALPHA" ??_C@_0BK@PMINFCMH@MODULATEINVCOLOR_ADDALPHA?$AA@
0x632210: "private: long __cdecl D3DXShader::CProgram::SimplifyUnary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int) __ptr64" ?SimplifyUnary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@II@Z
0x4014F8: "__cdecl _imp__clearfp" __imp__clearfp
0x402450: IID_ID3DXSprite
0x40C390: "Invalid input register '%s' spec" ??_C@_0CG@NCKHPBIL@Invalid?5input?5register?5?8?$CFs?8?5spec@
0x401498: "__cdecl _imp_floorf" __imp_floorf
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G32R32F@D3DXTex@@UEAAPEAXI@Z
0x409968: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x6A9650: "public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataObj@NXOF@@UEAAPEAXI@Z
0x5D1F80: "public: virtual class D3DXShader::CNodeUsage * __ptr64 __cdecl D3DXShader::CNodeUsage::Copy(void) __ptr64" ?Copy@CNodeUsage@D3DXShader@@UEAAPEAV12@XZ
0x572870: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetLiteral(char const * __ptr64,int * __ptr64) __ptr64" ?GetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x42C3A8: "__cdecl _real@3ff5555555555555" __real@3ff5555555555555
0x40FF20: "DEBUGMONITORTOKEN" ??_C@_0BC@JMBBECCK@DEBUGMONITORTOKEN?$AA@
0x5652C0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetInt(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int) __ptr64" ?SetInt@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDH@Z
0x481150: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x6A7730: "public: virtual long __cdecl NXOF::TBinaryData::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@TBinaryData@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x6A5E30: "public: __cdecl NXOF::XTemplateMember::~XTemplateMember(void) __ptr64" ??1XTemplateMember@NXOF@@QEAA@XZ
0x670950: "void __cdecl D3DXSHSim::myMapSquareToHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x4293F0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0ED@COKNPLEJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x652540: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelAlbedo(struct IDirect3DTexture9 * __ptr64,unsigned int,struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?SetPerTexelAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@IPEAUID3DXTextureGutterHelper@@@Z
0x422C20: "Swizzle" ??_C@_07KJOHHBLE@Swizzle?$AA@
0x797590: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20InputOutput" ?g_20InputOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x4577A0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Cross(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?init_D3DXVec4Cross@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x466E70: D3DXSHEvalConeLight
0x42A028: "DIRECT3D_VERSION" ??_C@_0BB@PEPJODKN@DIRECT3D_VERSION?$AA@
0x5BAF90: "protected: long __cdecl D3DXShader::CCompiler::EmitArgs(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitArgs@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x72D510: "public: unsigned __int64 __cdecl D3DXIsochart::CSparseMatrix<double>::Row::insert(unsigned __int64,double) __ptr64" ?insert@Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA_K_KN@Z
0x42FDC8: "Invalid number of histogram entr" ??_C@_0CO@KLGKHOE@Invalid?5number?5of?5histogram?5entr@
0x42D9A8: "Unknown Adobe color transform co" ??_C@_0CG@KEGHCDOM@Unknown?5Adobe?5color?5transform?5co@
0x6ED080: "public: __cdecl D3DXIsochart::_IsochartVertex::~_IsochartVertex(void) __ptr64" ??1_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x6847C0: "public: __cdecl D3DXSHSim::BVHNode::BVHNode(struct D3DXSHSim::SimpMeshStruct * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ??0BVHNode@D3DXSHSim@@QEAA@PEAUSimpMeshStruct@1@PEAII@Z
0x406050: "D3DXValidIndices: A point(%d) wa" ??_C@_0EG@LJJIKJCK@D3DXValidIndices?3?5A?5point?$CI?$CFd?$CJ?5wa@
0x49CF40: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x609520: "protected: long __cdecl D3DXShader::C30Program::ProcessVFaceVPos(void) __ptr64" ?ProcessVFaceVPos@C30Program@D3DXShader@@IEAAJXZ
0x715B90: "public: static long __cdecl D3DXIsochart::CIsochartMesh::CheckMerageResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,bool & __ptr64)" ?CheckMerageResult@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAV12@11AEA_N@Z
0x40C2B0: "Invalid output register '%s' spe" ??_C@_0CH@EPGJGAHL@Invalid?5output?5register?5?8?$CFs?8?5spe@
0x6E3FD0: "void __cdecl D3DX::png_read_filter_row(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,int)" ?png_read_filter_row@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE2H@Z
0x457B40: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x455E60: D3DXFloat16To32Array
0x455D40: D3DXFloat32To16Array
0x64BD40: "public: virtual unsigned long __cdecl D3DXShader::CConstantTable::GetBufferSize(void) __ptr64" ?GetBufferSize@CConstantTable@D3DXShader@@UEAAKXZ
0x422988: "redefinition of formal parameter" ??_C@_0CG@FICPNKBH@redefinition?5of?5formal?5parameter@
0x69EC10: "public: static long __cdecl NXOF::TEnumObject::CreateFromResource(struct HINSTANCE__ * __ptr64,char const * __ptr64,char const * __ptr64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromResource@TEnumObject@NXOF@@SAJPEAUHINSTANCE__@@PEBD1PEAVTFile@2@PEAPEAV12@@Z
0x40C448: "invalid register '%s'" ??_C@_0BG@CDEBKFJO@invalid?5register?5?8?$CFs?8?$AA@
0x6A7460: "public: virtual long __cdecl NXOF::XSrcMemory::Read(void * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64) __ptr64" ?Read@XSrcMemory@NXOF@@UEAAJPEAX_K1PEA_K@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Reset(struct _D3DPRESENT_PARAMETERS_ * __ptr64) __ptr64" ?Reset@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@@Z
0x46D340: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetBoneOffsetMatrix(unsigned long,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetBoneOffsetMatrix@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEBUD3DXMATRIX@@@Z
0x42A4C4: "__cdecl _real@3f666666" __real@3f666666
0x7B4D10: "__cdecl _onexitend" __onexitend
0x69E5A0: "public: virtual unsigned long __cdecl NXOF::TBinaryLoad::Release(void) __ptr64" ?Release@TBinaryLoad@NXOF@@UEAAKXZ
0x595810: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x5E9E40: "protected: virtual long __cdecl D3DXShader::CShaderProgram::AddExtraSymbolTableEntries(class D3DXShader::CCommentBlock * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned int) __ptr64" ?AddExtraSymbolTableEntries@CShaderProgram@D3DXShader@@MEAAJPEAVCCommentBlock@2@PEAU_D3DXSHADER_CONSTANTINFO@@I@Z
0x476A70: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::DrawSubset(unsigned long) __ptr64" ?DrawSubset@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x61CF40: "public: __cdecl D3DXShader::CProgram::CProgram(void) __ptr64" ??0CProgram@D3DXShader@@QEAA@XZ
0x409AAC: "<pre>" ??_C@_05KLIADOE@?$DMpre?$DO?$AA@
0x6A8D10: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x4100FC: "WRAP13" ??_C@_06LKPLMKII@WRAP13?$AA@
0x580910: "private: long __cdecl D3DXEffects::CEffect::ValidateTypeAndData(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long) __ptr64" ?ValidateTypeAndData@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAEK@Z
0x40BCB8: "positiont" ??_C@_09DLNJCEEH@positiont?$AA@
0x5D1C40: "public: virtual class D3DXShader::CNodeToken * __ptr64 __cdecl D3DXShader::CNodeToken::Copy(void) __ptr64" ?Copy@CNodeToken@D3DXShader@@UEAAPEAV12@XZ
0x5D02E0: "public: static class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Append(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64)" ?Append@CNode@D3DXShader@@SAPEAV12@PEAV12@0@Z
0x428970: "internal error: no profile exist" ??_C@_0EA@CINGFJDM@internal?5error?3?5no?5profile?5exist@
0x57C850: "long __cdecl D3DXEffects::ValidateHandleArray<struct D3DXEffects::STechnique>(struct D3DXEffects::STechnique * __ptr64 & __ptr64,unsigned long)" ??$ValidateHandleArray@USTechnique@D3DXEffects@@@D3DXEffects@@YAJAEAPEAUSTechnique@0@K@Z
0x5857F0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPass(char const * __ptr64,unsigned int) __ptr64" ?GetPass@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x5BB210: "protected: long __cdecl D3DXShader::CCompiler::EmitEval(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitEval@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x6F2F30: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::add(struct D3DXIsochart::_IsochartVertex * __ptr64 const & __ptr64) __ptr64" ?add@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_NAEBQEAU_IsochartVertex@2@@Z
0x60AEA0: "protected: virtual long __cdecl D3DXShader::C30Program::EmitInstructions(void) __ptr64" ?EmitInstructions@C30Program@D3DXShader@@MEAAJXZ
0x74641A: powf
0x787430: "char const * __ptr64 * D3DXMesh::x_szDefaultNames" ?x_szDefaultNames@D3DXMesh@@3PAPEBDA
0x719650: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneShape(bool & __ptr64) __ptr64" ?ProcessPlaneShape@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x7454E0: "struct D3DXMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixInverse(struct D3DXMATRIX * __ptr64,float * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXMatrixInverse@@YAPEAUD3DXMATRIX@@PEAU1@PEAMPEBU1@@Z
0x6866B0: "int __cdecl eigen_power(double * __ptr64,int,int,double * __ptr64,double * __ptr64,double * __ptr64)" ?eigen_power@@YAHPEANHH000@Z
0x524710: D3DXLoadSurfaceFromFileInMemory
0x6A8770: "public: virtual long __cdecl NXOF::XDataRef::GetEnum(struct ID3DXFileEnumObject * __ptr64 * __ptr64) __ptr64" ?GetEnum@XDataRef@NXOF@@UEAAJPEAPEAUID3DXFileEnumObject@@@Z
0x63C780: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragmaPackMatrix(void) __ptr64" ?DoPragmaPackMatrix@CPreProcessor@D3DXShader@@IEAAJXZ
0x6A7970: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryDataRef@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x435800: "public: virtual void * __ptr64 __cdecl D3DXCore::CBufferA16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECBufferA16@D3DXCore@@UEAAPEAXI@Z
0x52C8D0: "public: virtual void __cdecl D3DXTex::CCodec_R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x550C50: D3DXGetShaderSize
0x40BB70: "v" ??_C@_01MHEDDDHA@v?$AA@
0x40BD6C: "sat" ??_C@_03KFHHDCHE@sat?$AA@
0x40996C: "label" ??_C@_05IDCCNNGI@label?$AA@
0x6F7A10: "public: __cdecl D3DXIsochart::_IsochartVertex::_IsochartVertex(void) __ptr64" ??0_IsochartVertex@D3DXIsochart@@QEAA@XZ
0x6C1C50: "public: virtual void __cdecl D3DXTex::CCodec::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVertMonoPB::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVertMonoPB@D3DXSHSim@@UEAAPEAXI@Z
0x430E50: "Missing IHDR before bKGD" ??_C@_0BJ@PFFFEIJJ@Missing?5IHDR?5before?5bKGD?$AA@
0x5A9710: "protected: long __cdecl D3DXShader::CCompiler::EmitForLoop(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForLoop@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x423470: "asm_fragment" ??_C@_0N@DOBJBHDN@asm_fragment?$AA@
0x46B110: "long __cdecl D3DXMesh::ValidateIndices<unsigned int,0,4294967295>(unsigned int * __ptr64,unsigned long const * __ptr64,unsigned long,unsigned long,class D3DXCore::CStringStack * __ptr64)" ??$ValidateIndices@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAIPEBKKKPEAVCStringStack@D3DXCore@@@Z
0x42C468: "__cdecl _real@3f247ae160000000" __real@3f247ae160000000
0x410670: "ANISOTROPIC" ??_C@_0M@FBHCHPJF@ANISOTROPIC?$AA@
0x414ED8: "ID3DXEffectCompiler: Error in ty" ??_C@_0CM@JHOJMPHP@ID3DXEffectCompiler?3?5Error?5in?5ty@
0x69E5D0: "public: virtual long __cdecl NXOF::TSaveObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TSaveObject@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x423318: "register" ??_C@_08DHHIDNEP@register?$AA@
0x6443B0: "public: long __cdecl D3DXShader::CTokenize::GetToken(unsigned long,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CTokenize@D3DXShader@@QEAAJKPEAUD3DXTOKEN@2@@Z
0x429E48: "error" ??_C@_05KKCIMGE@error?$AA@
0x44BDE0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumSamples(void) __ptr64" ?GetNumSamples@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x61FDE0: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_DotProduct(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_DotProduct@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x42CA68: "[...]" ??_C@_05CLKOKHPD@?$FL?4?4?4?$FN?$AA@
0x596460: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixPointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x49BAD0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToBlendedMesh16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToBlendedMesh16@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@KPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x520F20: D3DXSaveSurfaceToFileInMemory
0x5406B0: "private: long __cdecl D3DXTex::CImage::LoadPNG(void const * __ptr64,unsigned long) __ptr64" ?LoadPNG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x40BBD8: "POSITIONT" ??_C@_09LCIBJLA@POSITIONT?$AA@
0x405C7C: "__cdecl _real@3f372474" __real@3f372474
0x41C350: "internal error: unknown node" ??_C@_0BN@MGNLPBPN@internal?5error?3?5unknown?5node?$AA@
0x408E70: "integer constant register '%s' m" ??_C@_0FH@PHGMEDJN@integer?5constant?5register?5?8?$CFs?8?5m@
0x42E718: "Too many color components: %d, m" ??_C@_0CG@BEBDNOCG@Too?5many?5color?5components?3?5?$CFd?0?5m@
0x408F30: "Sampler variable '%s' does not s" ??_C@_0GN@JFPDPGGN@Sampler?5variable?5?8?$CFs?8?5does?5not?5s@
0x42C6A8: "HR" ??_C@_02PGLKMFED@HR?$AA@
0x4096A0: "_tessfactor" ??_C@_0M@BHICHDNE@_tessfactor?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R3G3B2::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R3G3B2@D3DXTex@@UEAAPEAXI@Z
0x42FB48: "Extra compressed data" ??_C@_0BG@OKGHHCLP@Extra?5compressed?5data?$AA@
0x482860: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6C1C50: "void __cdecl D3DX::__gl_noEdgeFlagData(unsigned char,void * __ptr64)" ?__gl_noEdgeFlagData@D3DX@@YAXEPEAX@Z
0x603250: "public: virtual void * __ptr64 __cdecl D3DXShader::CPSLegacyProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPSLegacyProgram@D3DXShader@@UEAAPEAXI@Z
0x409954: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x40C508: "bx2" ??_C@_03PIAGHCPC@bx2?$AA@
0x4A0B10: "long __cdecl D3DXComputeTangentFrameInt(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long const * __ptr64,float,float,float,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXComputeTangentFrameInt@@YAJPEAUID3DXMesh@@KKKKKKKKKPEBKMMMPEAPEAU1@PEAPEAUID3DXBuffer@@@Z
0x6A1860: "private: virtual __cdecl NXOF::TBinarySave::~TBinarySave(void) __ptr64" ??1TBinarySave@NXOF@@EEAA@XZ
0x61D050: "public: virtual __cdecl D3DXShader::CProgram::~CProgram(void) __ptr64" ??1CProgram@D3DXShader@@UEAA@XZ
0x6B37B0: "public: virtual long __cdecl NXOF::XObject::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XObject@NXOF@@UEAAJPEADPEA_K@Z
0x6D24D0: "void __cdecl D3DX::__gl_projectPolygon(class D3DX::GLUtesselator * __ptr64)" ?__gl_projectPolygon@D3DX@@YAXPEAVGLUtesselator@1@@Z
0x427898: "%s%s is not supported on ps_1_%i" ??_C@_0CB@FOKOBKHD@?$CFs?$CFs?5is?5not?5supported?5on?5ps_1_?$CFi@
0x42E6D8: "Bogus DAC index %d" ??_C@_0BD@LDBBBMFL@Bogus?5DAC?5index?5?$CFd?$AA@
0x534670: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A8CA0: "[thunk]:public: virtual long __cdecl NXOF::XDataObj::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataObj@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x57D190: "private: long __cdecl D3DXEffects::CEffect::RebuildShaderBlock<0>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$RebuildShaderBlock@$0A@@CEffect@D3DXEffects@@AEAAJPEAUSBlock@1@@Z
0x4094BC: "max" ??_C@_03LJAEFNNE@max?$AA@
0x409BF0: "NULL" ??_C@_04HIBGFPH@NULL?$AA@
0x423548: "'%s': output only %s cannot have" ??_C@_0CF@MIFPKOMN@?8?$CFs?8?3?5output?5only?5?$CFs?5cannot?5have@
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x426108: "maximum bool register index exce" ??_C@_0CF@KIIBGMJC@maximum?5bool?5register?5index?5exce@
0x6D3ED0: "void __cdecl D3DX::__gl_pqSortDelete(struct D3DX::PriorityQSort * __ptr64,long)" ?__gl_pqSortDelete@D3DX@@YAXPEAUPriorityQSort@1@J@Z
0x401560: "__cdecl _imp_acosf" __imp_acosf
0x401310: "__cdecl _imp_FindResourceW" __imp_FindResourceW
0x401300: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x7977A0: "unsigned int * D3DXShader::g_Swizzle" ?g_Swizzle@D3DXShader@@3PAIA
0x4108F0: "CAMERASPACENORMAL" ??_C@_0BC@ECHLICGJ@CAMERASPACENORMAL?$AA@
0x525B00: D3DXLoadVolumeFromResourceA
0x56C480: "public: __cdecl D3DXEffects::CEffectPool::CEffectPool(void) __ptr64" ??0CEffectPool@D3DXEffects@@QEAA@XZ
0x600280: "public: virtual __cdecl D3DXShader::CPSLegacyProgram::~CPSLegacyProgram(void) __ptr64" ??1CPSLegacyProgram@D3DXShader@@UEAA@XZ
0x42A1C8: "float '%g'" ??_C@_0L@BEICCKBA@float?5?8?$CFg?8?$AA@
0x5719F0: "long __cdecl D3DXEffects::Compiler::SetMatPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int)" ?SetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEBUD3DXMATRIX@@I@Z
0x401048: "__cdecl _imp_GetObjectA" __imp_GetObjectA
0x436B30: "public: virtual long __cdecl D3DXCore::CSprite::SetTransform(struct D3DXMATRIX const * __ptr64) __ptr64" ?SetTransform@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@@Z
0x6A3380: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryLoad@NXOF@@MEAAPEAXI@Z
0x458290: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x6DC660: "void __cdecl D3DX::png_do_dither(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_do_dither@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE11@Z
0x69EB10: "public: static long __cdecl NXOF::TEnumObject::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TEnumObject * __ptr64 * __ptr64)" ?CreateFromMemory@TEnumObject@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x741570: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformNormalArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformNormalArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x4090FC: "oPos" ??_C@_04KOCLEBPE@oPos?$AA@
0x4107B0: "BLENDCURRENTALPHA" ??_C@_0BC@IHJMGODP@BLENDCURRENTALPHA?$AA@
0x45C900: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?c_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x61B990: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(class D3DXShader::CPool * __ptr64) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEAVCPool@2@@Z
0x61BA70: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddArgument(class D3DXShader::CArgument * __ptr64) __ptr64" ?AddArgument@CBaseProgram@D3DXShader@@QEAAIPEAVCArgument@2@@Z
0x6A9D50: "public: long __cdecl NXOF::TSaveObject::WriteDataPutReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?WriteDataPutReference@TSaveObject@NXOF@@QEAAJPEBDPEBU_GUID@@@Z
0x595810: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x584100: "public: __cdecl D3DXEffects::SAssignment::SAssignment(void) __ptr64" ??0SAssignment@D3DXEffects@@QEAA@XZ
0x59FD20: "private: long __cdecl D3DXEffects::CEffect::ApplyCompatibleDecl(unsigned long * __ptr64) __ptr64" ?ApplyCompatibleDecl@CEffect@D3DXEffects@@AEAAJPEAK@Z
0x414D90: "ID3DXEffectCompiler: FVFs must n" ??_C@_0DE@KMNAGDHO@ID3DXEffectCompiler?3?5FVFs?5must?5n@
0x525BE0: D3DXLoadVolumeFromResourceW
0x430758: "Duplicate PLTE chunk" ??_C@_0BF@PMKDIIMG@Duplicate?5PLTE?5chunk?$AA@
0x401130: "__cdecl _imp_FindResourceA" __imp_FindResourceA
0x5CD9E0: "int __cdecl D3DXShader::d3dxshader_parse(void)" ?d3dxshader_parse@D3DXShader@@YAHXZ
0x429F90: "duplicate macro parameter '%s'" ??_C@_0BP@DMDMJAFB@duplicate?5macro?5parameter?5?8?$CFs?8?$AA@
0x409914: "setp" ??_C@_04PHJACMLG@setp?$AA@
0x42C8F0: "const NXOF::TBinaryDataRef::`vftable'" ??_7TBinaryDataRef@NXOF@@6B@
0x40F7B0: "SRGBTEXTURE" ??_C@_0M@JHOLBIKM@SRGBTEXTURE?$AA@
0x583AE0: "private: void __cdecl D3DXEffects::CEffect::DeleteDependencyCache(void) __ptr64" ?DeleteDependencyCache@CEffect@D3DXEffects@@AEAAXXZ
0x644840: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6F6900: "public: static class D3DXIsochart::ID3DXIsochartEngine * __ptr64 __cdecl D3DXIsochart::ID3DXIsochartEngine::CreateIsochartEngine(void)" ?CreateIsochartEngine@ID3DXIsochartEngine@D3DXIsochart@@SAPEAV12@XZ
0x401390: "__cdecl _imp_abort" __imp_abort
0x45C560: D3DXQuaternionSquad
0x405C88: "__cdecl _real@be800000" __real@be800000
0x432180: "__cdecl _real@be80000000000000" __real@be80000000000000
0x4095E8: ",%d" ??_C@_03LEIBKMN@?0?$CFd?$AA@
0x625100: "private: void __cdecl D3DXShader::CProgram::RemoveDeadCode_Reference(unsigned int,unsigned int) __ptr64" ?RemoveDeadCode_Reference@CProgram@D3DXShader@@AEAAXII@Z
0x4231A8: "'%s': void functions cannot retu" ??_C@_0CL@LMCBEPBM@?8?$CFs?8?3?5void?5functions?5cannot?5retu@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x405DE0: "__cdecl _real@3f80cc2a" __real@3f80cc2a
0x405D94: "__cdecl _real@3f880000" __real@3f880000
0x7186A0: "public: __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::~CMaxHeap<unsigned long,unsigned long>(void) __ptr64" ??1?$CMaxHeap@KK@D3DXIsochart@@QEAA@XZ
0x408274: "__cdecl _real@3b50ef9c" __real@3b50ef9c
0x4087A0: "__cdecl _real@3d888889" __real@3d888889
0x590790: "private: long __cdecl D3DXEffects::CEffect::PackD(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?PackD@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x45C4E0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x65E550: "public: long __cdecl D3DXSHSim::CGutterHelper::VertToTexel(float * __ptr64,float * __ptr64,unsigned int,struct D3DXSHSim::myFace * __ptr64,struct D3DXVECTOR2 * __ptr64) __ptr64" ?VertToTexel@CGutterHelper@D3DXSHSim@@QEAAJPEAM0IPEAUmyFace@2@PEAUD3DXVECTOR2@@@Z
0x401CF0: "__cdecl _real@bf800000" __real@bf800000
0x5DFA70: "protected: virtual unsigned long __cdecl D3DXShader::CShaderProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CShaderProgram@D3DXShader@@MEAAKK@Z
0x5A70E0: "protected: long __cdecl D3DXShader::CCompiler::EmitClip(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitClip@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x799BC0: "short * NXOF::xofparse_table" ?xofparse_table@NXOF@@3PAFA
0x42E9F0: "Bogus input colorspace" ??_C@_0BH@BGDIGLHC@Bogus?5input?5colorspace?$AA@
0x408580: "const D3DXTex::CCodec_D16_LOCKABLE::`vftable'" ??_7CCodec_D16_LOCKABLE@D3DXTex@@6B@
0x46FF00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x423480: "auto" ??_C@_04HAPDLBFF@auto?$AA@
0x40C0D8: "Microsoft (R) D3DX9 Shader Assem" ??_C@_0DD@OALIBDGE@Microsoft?5?$CIR?$CJ?5D3DX9?5Shader?5Assem@
0x574120: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAnnotation(class D3DXShader::CNodeDecl * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64 * __ptr64) __ptr64" ?InitializeAnnotation@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@PEAVCData@23@1PEAPEAVCVariable@23@@Z
0x447880: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnregisterAnimationSet(struct ID3DXAnimationSet * __ptr64) __ptr64" ?UnregisterAnimationSet@CAnimationController@D3DXAnimation@@UEAAJPEAUID3DXAnimationSet@@@Z
0x477AE0: "public: long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LoadFromData(struct ID3DXMesh * __ptr64,unsigned long * __ptr64,unsigned char * __ptr64,unsigned long) __ptr64" ?LoadFromData@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAUID3DXMesh@@PEAKPEAEK@Z
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CFont::AddRef(void) __ptr64" ?AddRef@CFont@D3DXCore@@UEAAKXZ
0x410218: "FOGDENSITY" ??_C@_0L@GIBCJAFE@FOGDENSITY?$AA@
0x44D8D0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?SetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x430180: "Unknown compression type in iCCP" ??_C@_0CH@GLHAJEH@Unknown?5compression?5type?5in?5iCCP@
0x743184: intelsse3_D3DXMatrixMultiplyTranspose
0x5F0720: "public: __cdecl D3DXShader::CPSLegacyProgram::CPSLegacyProgram(void) __ptr64" ??0CPSLegacyProgram@D3DXShader@@QEAA@XZ
0x429824: "c_$" ??_C@_03GBCAPACF@c_$?$AA@
0x6A5BE0: "public: long __cdecl NXOF::TSaveObject::WriteDWord(unsigned long) __ptr64" ?WriteDWord@TSaveObject@NXOF@@QEAAJK@Z
0x42E880: "Bogus sampling factors" ??_C@_0BH@HMMHPOPE@Bogus?5sampling?5factors?$AA@
0x4AF040: "long __cdecl D3DXMesh::AddAdjacency(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAdjacency@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeDecl::Print(void) __ptr64" ?Print@CNodeDecl@D3DXShader@@UEAAXXZ
0x431098: "Missing IHDR before pCAL" ??_C@_0BJ@OGJFFCCO@Missing?5IHDR?5before?5pCAL?$AA@
0x434870: "oversubscribed distance tree" ??_C@_0BN@KBLCDIAI@oversubscribed?5distance?5tree?$AA@
0x6ED370: "long __cdecl D3DXIsochart::isochartpack(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long const * __ptr64,unsigned int,unsigned int,float,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64)" ?isochartpack@D3DXIsochart@@YAJPEAUID3DXBuffer@@K0K0PEBKIIMKP6AJMPEAX@ZM2@Z
0x6A8CF0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataRef::Release`adjustor{8}' (void) __ptr64" ?Release@XDataRef@NXOF@@W7EAAKXZ
0x4099D0: " vs_%u_%u " ??_C@_0O@DDJMMFPB@?5?5?5?5vs_?$CFu_?$CFu?6?$AA@
0x5D5250: "protected: long __cdecl D3DXShader::CShaderProgram::SortInstruction(void) __ptr64" ?SortInstruction@CShaderProgram@D3DXShader@@IEAAJXZ
0x708020: "private: void __cdecl D3DXIsochart::CIsochartMesh::DestroyPakingInfoBuffer(void) __ptr64" ?DestroyPakingInfoBuffer@CIsochartMesh@D3DXIsochart@@AEAAXXZ
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$01$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x5ED510: "protected: long __cdecl D3DXShader::CShaderProgram::EmitIF(void) __ptr64" ?EmitIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x44BE90: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumScaleKeys(unsigned int) __ptr64" ?GetNumScaleKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x431A3C: "__cdecl _real@3dcccccd" __real@3dcccccd
0x405E48: "__cdecl _real@3ecccccd" __real@3ecccccd
0x42C670: "__cdecl _real@3fcccccd" __real@3fcccccd
0x40BD2C: "pp" ??_C@_02HLHADHEL@pp?$AA@
0x584190: "public: __cdecl D3DXEffects::SAssignment::~SAssignment(void) __ptr64" ??1SAssignment@D3DXEffects@@QEAA@XZ
0x422728: "determinant" ??_C@_0M@OAMGFDFM@determinant?$AA@
0x6AEEA0: "class NXOF::XPrimitive const * __ptr64 __cdecl NXOF::XPrimitiveFromName(char const * __ptr64)" ?XPrimitiveFromName@NXOF@@YAPEBVXPrimitive@1@PEBD@Z
0x558850: D3DXDisassembleShader
0x406450: "const D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x48B590: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::ApplyVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?ApplyVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x425DF0: "__cdecl _real@3ee4f8b580000000" __real@3ee4f8b580000000
0x431278: "Missing IHDR before tEXt" ??_C@_0BJ@DCBGIPDG@Missing?5IHDR?5before?5tEXt?$AA@
0x42E018: "Copyright (C) 1998, Thomas G. La" ??_C@_0CD@IMBKIDCD@Copyright?5?$CIC?$CJ?51998?0?5Thomas?5G?4?5La@
0x798D40: "int use_sse" ?use_sse@@3HA
0x743FB0: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x7465F2: sscanf
0x52B0A0: "public: long __cdecl D3DXTex::CCodecYUV::Fetch(unsigned int,unsigned int,int) __ptr64" ?Fetch@CCodecYUV@D3DXTex@@QEAAJIIH@Z
0x42E9C0: "Bogus marker length" ??_C@_0BE@OGLAEMOG@Bogus?5marker?5length?$AA@
0x57B2D0: "private: long __cdecl D3DXEffects::CEffect::RelocateData(class D3DXEffects::CD3DXVariable * __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64,unsigned __int64 & __ptr64) __ptr64" ?RelocateData@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@AEA_K11@Z
0x6A7830: "public: virtual bool __cdecl NXOF::TBinarySaveReference::ResolveReference(char const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveReference@NXOF@@UEAA_NPEBDPEAPEAVIBinarySaveObject@2@@Z
0x64B820: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::ReleaseGH(void) __ptr64" ?ReleaseGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x44B8C0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName`adjustor{8}' (char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@W7EAAJPEBDPEAI@Z
0x591540: "private: long __cdecl D3DXEffects::CEffect::ConvertFXLOutput(struct D3DXEffects::SBlock * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?ConvertFXLOutput@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAEPEAUSAssignment@2@@Z
0x667730: "public: long __cdecl D3DXSHSim::myHashTable<class D3DXSHSim::myEdge>::Insert(class D3DXSHSim::myEdge * __ptr64) __ptr64" ?Insert@?$myHashTable@VmyEdge@D3DXSHSim@@@D3DXSHSim@@QEAAJPEAVmyEdge@2@@Z
0x679610: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestVertMono::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestVertMono@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x46F020: D3DXGetDeclLength
0x4096F0: "_blendindices" ??_C@_0O@IDPJMGJF@_blendindices?$AA@
0x701E70: "private: void __cdecl D3DXIsochart::CIsochartMesh::ParameterizeOneFace(bool,struct D3DXIsochart::_IsochartFace * __ptr64) __ptr64" ?ParameterizeOneFace@CIsochartMesh@D3DXIsochart@@AEAAX_NPEAU_IsochartFace@2@@Z
0x428D10: "vertex shader must minimally wri" ??_C@_0ED@BLFAFALO@vertex?5shader?5must?5minimally?5wri@
0x6CA480: "void __cdecl D3DX::jpeg_idct_1x1(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_1x1@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6CA260: "void __cdecl D3DX::jpeg_idct_2x2(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_2x2@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x6C9EF0: "void __cdecl D3DX::jpeg_idct_4x4(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_4x4@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x409624: ", " ??_C@_02KEGNLNML@?0?5?$AA@
0x798690: "short * D3DXShader::d3dxtok_rindex" ?d3dxtok_rindex@D3DXShader@@3PAFA
0x449D10: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?SetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x535AE0: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x454020: "long __cdecl D3DXAnimation::AddSkinnedHeader(struct D3DXAnimation::SSaveContext * __ptr64,unsigned short,unsigned short,unsigned short,struct ID3DXFileSaveData * __ptr64)" ?AddSkinnedHeader@D3DXAnimation@@YAJPEAUSSaveContext@1@GGGPEAUID3DXFileSaveData@@@Z
0x4090CC: "." ??_C@_01LFCBOECM@?4?$AA@
0x44DA10: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x408620: "const D3DXTex::CCodec_V16U16::`vftable'" ??_7CCodec_V16U16@D3DXTex@@6B@
0x5D14F0: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,unsigned int,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@IPEBUD3DXTOKEN@1@@Z
0x47E770: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::UpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,void const * __ptr64,void * __ptr64) __ptr64" ?UpdateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEBUD3DXMATRIX@@0PEBXPEAX@Z
0x401440: "__cdecl _imp_acos" __imp_acos
0x6775A0: "void __cdecl Lprintf(char const * __ptr64,...)" ?Lprintf@@YAXPEBDZZ
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<unsigned int>::~GXArray<unsigned int>(void) __ptr64" ??1?$GXArray@I@D3DXSHSim@@QEAA@XZ
0x406EF8: "D3DXCreateText: MakeLinesFromTTP" ??_C@_0CP@HMDHHOHO@D3DXCreateText?3?5MakeLinesFromTTP@
0x401028: "__cdecl _imp_CreateDIBSection" __imp_CreateDIBSection
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x42CA00: "<%.8x-%.4x-%.4x-%.2x%.2x-%.2x%.2" ??_C@_0DD@OKANMMMB@?$DM?$CF?48x?9?$CF?44x?9?$CF?44x?9?$CF?42x?$CF?42x?9?$CF?42x?$CF?42@
0x703660: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOptimizeInfo(bool,bool,bool,bool,bool,float,unsigned long,unsigned long,bool,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?InitOptimizeInfo@CIsochartMesh@D3DXIsochart@@AEAAJ_N0000MKK0AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x41063C: "COUNT2" ??_C@_06OEIDEKHE@COUNT2?$AA@
0x410538: "TEXCOORDSIZE1_1" ??_C@_0BA@FILNFHL@TEXCOORDSIZE1_1?$AA@
0x5D0410: "public: __cdecl D3DXShader::CNodeTree::CNodeTree(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeTree@D3DXShader@@QEAA@PEBDPEAVCNode@1@11@Z
0x430EC8: "Invalid hIST after IDAT" ??_C@_0BI@LLJKEGEF@Invalid?5hIST?5after?5IDAT?$AA@
0x42E908: "Unsupported JPEG data precision " ??_C@_0CD@LDBDNLHK@Unsupported?5JPEG?5data?5precision?5@
0x51D0A0: "private: long __cdecl D3DX::CFaceContext::SetupPrim(struct D3DXVECTOR2 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?SetupPrim@CFaceContext@D3DX@@AEAAJPEAUD3DXVECTOR2@@IIPEAI@Z
0x46F590: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x63D980: "protected: int __cdecl D3DXShader::CPreProcessor::Token(void) __ptr64" ?Token@CPreProcessor@D3DXShader@@IEAAHXZ
0x422E78: "vector dimension must be between" ??_C@_0CK@MIGIDDBH@vector?5dimension?5must?5be?5between@
0x49A700: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x727D00: "public: __cdecl D3DXIsochart::CProgressiveMesh::~CProgressiveMesh(void) __ptr64" ??1CProgressiveMesh@D3DXIsochart@@QEAA@XZ
0x42AAB8: "__cdecl _real@bf00068e" __real@bf00068e
0x69E020: "int __cdecl D3DXSHSim::ieeeck_(int * __ptr64,float * __ptr64,float * __ptr64)" ?ieeeck_@D3DXSHSim@@YAHPEAHPEAM1@Z
0x595810: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffect@D3DXEffects@@UEAAPEBDPEBD@Z
0x466A80: D3DXSHDot
0x5EFEA0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMUL(void) __ptr64" ?EmitMUL@CShaderProgram@D3DXShader@@IEAAJXZ
0x6CD4A0: gluTessCallback
0x551A40: "long __cdecl D3DXPreprocessShaderEx(class D3DXShader::CPreProcessor * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXPreprocessShaderEx@@YAJPEAVCPreProcessor@D3DXShader@@PEAPEAUID3DXBuffer@@1@Z
0x72BD40: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateBoundaryCoord(class D3DXIsochart::dynamicarray<double> & __ptr64,unsigned long,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?GenerateBoundaryCoord@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@N@2@KAEBV?$dynamicarray@K@2@@Z
0x406D1C: "__cdecl _real@c0900000" __real@c0900000
0x69F4C0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x462120: "public: virtual long __cdecl D3DXMath::CMatrixStack::LoadIdentity(void) __ptr64" ?LoadIdentity@CMatrixStack@D3DXMath@@UEAAJXZ
0x40964C: "_x2" ??_C@_03PKEHFCIO@_x2?$AA@
0x4088E0: "%u" ??_C@_02GMHACPFF@?$CFu?$AA@
0x4481F0: "private: long __cdecl D3DXAnimation::CAnimationController::UpdateMatrices(void) __ptr64" ?UpdateMatrices@CAnimationController@D3DXAnimation@@AEAAJXZ
0x434B50: "__stdcall _real" __real@28800000
0x6A7840: "public: virtual unsigned long __cdecl NXOF::TBinaryData::AddRef(void) __ptr64" ?AddRef@TBinaryData@NXOF@@UEAAKXZ
0x44BDE0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x401990: "__cdecl _xi_a" __xi_a
0x40BD54: "x4" ??_C@_02OBHGOMPC@x4?$AA@
0x584430: "public: __cdecl D3DXEffects::CD3DXVariable::CD3DXVariable(void) __ptr64" ??0CD3DXVariable@D3DXEffects@@QEAA@XZ
0x46D3E0: "public: virtual float __cdecl D3DXMesh::CD3DXSkinInfo::GetMinBoneInfluence(void) __ptr64" ?GetMinBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAMXZ
0x429440: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EG@BLLPEOGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x6A5720: "private: long __cdecl NXOF::XTemplateMember::ResolveArraySize(class NXOF::XTemplate * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?ResolveArraySize@XTemplateMember@NXOF@@AEAAJPEAVXTemplate@2@PEA_K@Z
0x45C790: D3DXQuaternionBaryCentric
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DBaseTexture9@@@Z
0x422C58: "techinque" ??_C@_09IDNELGEE@techinque?$AA@
0x410C38: "INVSRCCOLOR" ??_C@_0M@EBANDDAP@INVSRCCOLOR?$AA@
0x53AB10: "public: virtual void __cdecl D3DXTex::CCodec_D16_LOCKABLE::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D16_LOCKABLE@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5DDF30: "protected: long __cdecl D3DXShader::CShaderProgram::CompactEndIfs(void) __ptr64" ?CompactEndIfs@CShaderProgram@D3DXShader@@IEAAJXZ
0x44BFA0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKeys(unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_QUATERNION@@@Z
0x72D810: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitializeBarycentricEquation(class D3DXIsochart::CSparseMatrix<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::dynamicarray<double> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64) __ptr64" ?InitializeBarycentricEquation@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$CSparseMatrix@N@2@AEAV?$CVector@N@2@1AEBV?$dynamicarray@N@2@AEBV?$dynamicarray@K@2@@Z
0x408888: "__cdecl _real@3eb0c6f7a0b5ed8d" __real@3eb0c6f7a0b5ed8d
0x42C7E8: "CHAR" ??_C@_04IBPLICII@CHAR?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCurrentTexturePalette(unsigned int) __ptr64" ?SetCurrentTexturePalette@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x44E580: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAXPEAU_D3DXKEY_QUATERNION@@IPEAI@Z
0x438EC0: "public: __cdecl D3DXCore::CFont::~CFont(void) __ptr64" ??1CFont@D3DXCore@@QEAA@XZ
0x734010: "public: __cdecl D3DXIsochart::CIsochartQueue<unsigned long>::~CIsochartQueue<unsigned long>(void) __ptr64" ??1?$CIsochartQueue@K@D3DXIsochart@@QEAA@XZ
0x4108B8: "CAMERASPACEREFLECTIONVECTOR" ??_C@_0BM@PACKNNII@CAMERASPACEREFLECTIONVECTOR?$AA@
0x409944: "dst" ??_C@_03HHBLCKEM@dst?$AA@
0x51D400: "public: long __cdecl D3DX::CFaceContext::AddFan(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddFan@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x61B160: "public: static void __cdecl D3DXShader::CInstruction::operator delete(void * __ptr64)" ??3CInstruction@D3DXShader@@SAXPEAX@Z
0x42CF60: "const NXOF::XDataObj::`vftable'{for `ID3DXFileData'}" ??_7XDataObj@NXOF@@6BID3DXFileData@@@
0x4012E0: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x5EC3B0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitDEF(unsigned int,float * __ptr64) __ptr64" ?EmitDEF@CShaderProgram@D3DXShader@@MEAAJIPEAM@Z
0x79E68C: "int use_normal" ?use_normal@@3HA
0x41013C: "WRAP5" ??_C@_05PAEACJOG@WRAP5?$AA@
0x442340: "public: virtual long __cdecl D3DXCore::CLine::SetPattern(unsigned long) __ptr64" ?SetPattern@CLine@D3DXCore@@UEAAJK@Z
0x57D020: "public: long __cdecl D3DXEffects::SBlock::ResizeAssignments(unsigned short) __ptr64" ?ResizeAssignments@SBlock@D3DXEffects@@QEAAJG@Z
0x5A5770: "protected: long __cdecl D3DXShader::CCompiler::EmitATan2(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitATan2@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x517B80: "long __cdecl D3DXMesh::MergeMaterialBuffers(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64)" ?MergeMaterialBuffers@D3DXMesh@@YAJPEAUID3DXBuffer@@K0KPEAPEAU2@@Z
0x422744: "ddx" ??_C@_03MCMHNALF@ddx?$AA@
0x4105D8: "XYZB4" ??_C@_05PHGHDMOD@XYZB4?$AA@
0x4AE940: "long __cdecl D3DXMesh::AddEffectDefaultFloats(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultFloats@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x42C7C0: "UNICODE" ??_C@_07JNMBHMBK@UNICODE?$AA@
0x742A90: intelsse_D3DXQuaternionMultiply
0x5C4B70: "protected: long __cdecl D3DXShader::CParse::PushUsageType(class D3DXShader::CNode * __ptr64) __ptr64" ?PushUsageType@CParse@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x6D7740: "void __cdecl D3DX::png_set_unknown_chunks(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_unknown_chunk_t * __ptr64,int)" ?png_set_unknown_chunks@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_unknown_chunk_t@1@H@Z
0x42CE50: "const NXOF::XDataSaveObj::`vftable'{for `NXOF::XObject'}" ??_7XDataSaveObj@NXOF@@6BXObject@1@@
0x6A3BB0: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplate(void const * __ptr64 & __ptr64,void const * __ptr64) __ptr64" ?LoadTemplate@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBX@Z
0x5D0680: "public: virtual int __cdecl D3DXShader::CNodeToken::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeToken@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42FFA0: "Invalid interlace type specified" ??_C@_0CB@INFMBLLB@Invalid?5interlace?5type?5specified@
0x414D40: "ID3DXEffectCompiler: Dword expre" ??_C@_0EM@BNGMCGBN@ID3DXEffectCompiler?3?5Dword?5expre@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetLightEnable(unsigned long,int * __ptr64) __ptr64" ?GetLightEnable@CLoggableDevice@D3DXEffects@@UEAAJKPEAH@Z
0x42CBD4: "zip" ??_C@_03LCAAOJEC@zip?$AA@
0x422C14: "Types" ??_C@_05MNBBFGB@Types?$AA@
0x408E20: "ps.2.b" ??_C@_06ECIGEMEF@ps?42?4b?$AA@
0x725980: "public: __cdecl D3DXIsochart::CMaxFlow::list_type<int>::~list_type<int>(void) __ptr64" ??1?$list_type@H@CMaxFlow@D3DXIsochart@@QEAA@XZ
0x42DA38: "JFIF extension marker: RGB thumb" ??_C@_0DG@FCFDGNHE@JFIF?5extension?5marker?3?5RGB?5thumb@
0x539F60: "public: virtual void __cdecl D3DXTex::CCodec_V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x40C400: "temporary and constant registers" ??_C@_0EH@EMLNKHPK@temporary?5and?5constant?5registers@
0x61D2C0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`vector deleting destructor'(unsigned int) __ptr64" ??_ECTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x4260E0: "maximum loop register index exce" ??_C@_0CF@ECNDJJLD@maximum?5loop?5register?5index?5exce@
0x4150C0: "ID3DXEffectCompiler: State '%s' " ??_C@_0FG@GBIDCIDO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x79E228: "int eigenpow_failed" ?eigenpow_failed@@3HA
0x409B70: " { " ??_C@_07LEOPPF@?6?5?5?5?5?$HL?6?$AA@
0x59F750: "public: virtual long __cdecl D3DXEffects::CEffect::BeginParameterBlock(void) __ptr64" ?BeginParameterBlock@CEffect@D3DXEffects@@UEAAJXZ
0x4068F0: "const D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeFunction::Print(void) __ptr64" ?Print@CNodeFunction@D3DXShader@@UEAAXXZ
0x6A50B0: "public: static class NXOF::XTemplateMember * __ptr64 __cdecl NXOF::XTemplateMember::Create(char const * __ptr64,char const * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XTemplateList * __ptr64,class NXOF::XPtrArray<class NXOF::XDimension,2> * __ptr64)" ?Create@XTemplateMember@NXOF@@SAPEAV12@PEBD0PEAVXTemplateList@2@1PEAV?$XPtrArray@VXDimension@NXOF@@$01@2@@Z
0x474DC0: "int __cdecl D3DXMesh::BEqualVertices(class D3DXMesh::CD3DXCrackDecl1,unsigned long,float * __ptr64 const,struct _D3DVERTEXELEMENT9 const * __ptr64 * __ptr64 const,unsigned long,unsigned long)" ?BEqualVertices@D3DXMesh@@YAHVCD3DXCrackDecl1@1@KQEAMQEAPEBU_D3DVERTEXELEMENT9@@KK@Z
0x584480: "public: __cdecl D3DXEffects::CD3DXVariable::~CD3DXVariable(void) __ptr64" ??1CD3DXVariable@D3DXEffects@@QEAA@XZ
0x408908: "32-bit_rle_rgbe" ??_C@_0BA@DOGODDO@32?9bit_rle_rgbe?$AA@
0x5BD580: "protected: void __cdecl D3DXShader::CParse::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CParse@D3DXShader@@IEAAXPEAUD3DXTOKEN@2@IPEBDZZ
0x4279B0: "cannot perform texture lookup tw" ??_C@_0GB@ONLMFOH@cannot?5perform?5texture?5lookup?5tw@
0x405EA8: "__cdecl _real@404c000000000000" __real@404c000000000000
0x42E188: "Failed to create temporary file " ??_C@_0CD@POKNOPOF@Failed?5to?5create?5temporary?5file?5@
0x607A00: "protected: virtual int __cdecl D3DXShader::CPSProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x613BD0: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPopRegisterState(void) __ptr64" ?BranchPopRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x740B40: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoord_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2TransformCoord_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x743B40: "struct D3DXQUATERNION * __ptr64 __cdecl intelsse3_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?intelsse3_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x405DF8: "__cdecl _real@408ce690" __real@408ce690
0x402340: IID_ID3DXPatchMesh
0x43AAC0: "public: __cdecl D3DXCore::CFont::CFont(void) __ptr64" ??0CFont@D3DXCore@@QEAA@XZ
0x799B60: "short * NXOF::xofparse_gindex" ?xofparse_gindex@NXOF@@3PAFA
0x71F190: "public: __cdecl D3DXIsochart::CMaxHeap<int,unsigned long>::~CMaxHeap<int,unsigned long>(void) __ptr64" ??1?$CMaxHeap@HK@D3DXIsochart@@QEAA@XZ
0x4280A0: "cannot bind sampler to sampler a" ??_C@_0EC@NCHFGBKN@cannot?5bind?5sampler?5to?5sampler?5a@
0x45C170: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x40C4A0: "temporary, constant, and output " ??_C@_0FH@OCDHNJPF@temporary?0?5constant?0?5and?5output?5@
0x41C2D8: "__cdecl _real@c00921fb60000000" __real@c00921fb60000000
0x6A25E0: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XIdentifier,5>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXIdentifier@NXOF@@$04@NXOF@@QEAAPEAXI@Z
0x4013A0: "__cdecl _imp_strncpy" __imp_strncpy
0x405E30: "__cdecl _real@3f93cd3a" __real@3f93cd3a
0x605270: "protected: long __cdecl D3DXShader::CPSProgram::PSEmitGE(void) __ptr64" ?PSEmitGE@CPSProgram@D3DXShader@@IEAAJXZ
0x438AA0: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsA(struct tagTEXTMETRICA * __ptr64) __ptr64" ?GetTextMetricsA@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICA@@@Z
0x438AC0: "public: virtual int __cdecl D3DXCore::CFont::GetTextMetricsW(struct tagTEXTMETRICW * __ptr64) __ptr64" ?GetTextMetricsW@CFont@D3DXCore@@UEAAHPEAUtagTEXTMETRICW@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x405E28: "__cdecl _real@3e93cd3a" __real@3e93cd3a
0x52C690: "protected: void __cdecl D3DXTex::CCodec::DecodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?DecodeGamma22@CCodec@D3DXTex@@IEAAXPEAUD3DXCOLOR@@@Z
0x623850: "private: void __cdecl D3DXShader::CProgram::ParentChildInfo_ParentInfo(unsigned int,unsigned int,int) __ptr64" ?ParentChildInfo_ParentInfo@CProgram@D3DXShader@@AEAAXIIH@Z
0x613D00: "public: long __cdecl D3DXShader::SRegisterInfo::UpdateRegisterInfo(struct D3DXShader::SInstruction * __ptr64,int * __ptr64) __ptr64" ?UpdateRegisterInfo@SRegisterInfo@D3DXShader@@QEAAJPEAUSInstruction@2@PEAH@Z
0x42C59C: "L" ??_C@_01OCOKONAJ@L?$AA@
0x514D30: "public: long __cdecl D3DXMesh::CD3DXCrackDecl::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x4A04B0: D3DXSimplifyMesh
0x6F5470: "private: long __cdecl D3DXIsochart::CIsochartEngine::InitializeCurrentChartHeap(void) __ptr64" ?InitializeCurrentChartHeap@CIsochartEngine@D3DXIsochart@@AEAAJXZ
0x6A7860: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::DestroyFrame(struct _D3DXFRAME * __ptr64) __ptr64" ?DestroyFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEAU_D3DXFRAME@@@Z
0x410134: "WRAP6" ??_C@_05NLGNHKCF@WRAP6?$AA@
0x401D04: "__cdecl _real@7f7fffff" __real@7f7fffff
0x543EC0: "public: __cdecl D3DXTex::CBlt::~CBlt(void) __ptr64" ??1CBlt@D3DXTex@@QEAA@XZ
0x59E490: "private: long __cdecl D3DXEffects::CEffect::RecordSetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?RecordSetBoolArray@CEffect@D3DXEffects@@AEAAJPEBDPEBHI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x5CA090: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::FunctionExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?FunctionExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0H@Z
0x743567: intelsse3_D3DXQuaternionInverse
0x405CC0: "DisablePSGP" ??_C@_0M@GCJEAAPG@DisablePSGP?$AA@
0x623E00: "protected: long __cdecl D3DXShader::CProgram::IdentityRemap(void) __ptr64" ?IdentityRemap@CProgram@D3DXShader@@IEAAJXZ
0x40C460: "invalid register '%s[...]'" ??_C@_0BL@ENKBHICH@invalid?5register?5?8?$CFs?$FL?4?4?4?$FN?8?$AA@
0x458FE0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@@Z
0x47B700: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AddVertex(unsigned char * __ptr64,unsigned short) __ptr64" ?AddVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAEG@Z
0x6E5650: "void __cdecl D3DX::png_handle_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sRGB@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x551880: "public: long __cdecl CStringBuffer::Add(char) __ptr64" ?Add@CStringBuffer@@QEAAJD@Z
0x47ECE0: D3DXCreateSkinInfoFromBlendedMesh
0x4093F8: " vPSize" ??_C@_07JIOMNANA@?5vPSize?$AA@
0x62D2D0: "protected: long __cdecl D3DXShader::CProgram::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CProgram@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x42FD08: "Overflow in png_memcpy_check." ??_C@_0BO@EDCJOINC@Overflow?5in?5png_memcpy_check?4?$AA@
0x41C7D0: "'%s': entrypoint not found" ??_C@_0BL@EJCABLJC@?8?$CFs?8?3?5entrypoint?5not?5found?$AA@
0x6225D0: "private: unsigned int __cdecl D3DXShader::CProgram::CompactPool_Map(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?CompactPool_Map@CProgram@D3DXShader@@AEAAIPEAU_D3DXCP_DATA@2@III@Z
0x5663D0: "public: unsigned int __cdecl D3DXShader::CCommentBlock::SizeInDwords(void) __ptr64" ?SizeInDwords@CCommentBlock@D3DXShader@@QEAAIXZ
0x4695B0: "long __cdecl D3DXMesh::D3DXIntersect<unsigned int,0,4294967295>(struct ID3DXBaseMesh * __ptr64,int,unsigned long,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,int * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int)" ??$D3DXIntersect@I$0A@$0PPPPPPPP@@D3DXMesh@@YAJPEAUID3DXBaseMesh@@HKPEBUD3DXVECTOR3@@1PEAHPEAKPEAM44PEAPEAUID3DXBuffer@@3I@Z
0x74662E: tolower
0x422548: "tex3Dbias" ??_C@_09GPAPBMJG@tex3Dbias?$AA@
0x6D51F0: "void __cdecl D3DX::png_write_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_write_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE@Z
0x6A75D0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcMemory@NXOF@@UEAAPEAXI@Z
0x7340C0: "public: __cdecl D3DXIsochart::CMaxFlow::~CMaxFlow(void) __ptr64" ??1CMaxFlow@D3DXIsochart@@QEAA@XZ
0x426320: "_bias opportunity missed because" ??_C@_0DP@KGKAMION@_bias?5opportunity?5missed?5because@
0x409240: "textureCUBE" ??_C@_0M@BANKBBCM@textureCUBE?$AA@
0x410000: "CLIPPLANEENABLE" ??_C@_0BA@BIIEKNDE@CLIPPLANEENABLE?$AA@
0x47FC00: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x408D40: "vs_1_1" ??_C@_06DDPEBDBO@vs_1_1?$AA@
0x589930: "private: struct D3DXEffects::SHandle * __ptr64 __cdecl D3DXEffects::CEffect::FindValue(char const * __ptr64,unsigned long,int) __ptr64" ?FindValue@CEffect@D3DXEffects@@AEAAPEAUSHandle@2@PEBDKH@Z
0x46CE70: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::AddRef(void) __ptr64" ?AddRef@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x411C70: "D3DX Effect Compiler" ??_C@_0BF@LANGPNOB@D3DX?5Effect?5Compiler?$AA@
0x5C6390: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDim(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDim@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x6A9370: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x496E90: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::RecalcEdgeQEMS_Plane(unsigned short,unsigned short,int,unsigned short,unsigned short,unsigned short,unsigned short,unsigned char * __ptr64) __ptr64" ?RecalcEdgeQEMS_Plane@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAXGGHGGGGPEAE@Z
0x487DD0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x5E0FE0: "protected: static long __cdecl D3DXShader::CShaderProgram::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CShaderProgram@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x423078: "dimension of conditional does no" ??_C@_0CO@PNHNCEPC@dimension?5of?5conditional?5does?5no@
0x4087D0: "const D3DXTex::CCodecDXT::`vftable'" ??_7CCodecDXT@D3DXTex@@6B@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x721F50: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x429828: "v_%s" ??_C@_04OGLFKMEH@v_?$CFs?$AA@
0x6A7C20: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(void const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBXPEAPEAVIBinaryLoadObject@2@@Z
0x6B3770: "public: virtual unsigned long __cdecl NXOF::XObject::AddRef(void) __ptr64" ?AddRef@XObject@NXOF@@UEAAKXZ
0x45C8B0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneNormalize(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXPlaneNormalize@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@@Z
0x462040: "public: virtual long __cdecl D3DXMath::CMatrixStack::Push(void) __ptr64" ?Push@CMatrixStack@D3DXMath@@UEAAJXZ
0x405FF0: "D3DXValidIndices: A neighbor tri" ??_C@_0FI@EFLJNNPN@D3DXValidIndices?3?5A?5neighbor?5tri@
0x44B1F0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCompressedData(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetCompressedData@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x409348: " %c%-4u" ??_C@_07FKBNDOGH@?5?$CFc?$CF?94u?$AA@
0x6E5D80: "void __cdecl D3DX::png_handle_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x792600: "short * D3DXShader::d3dxasm_rindex" ?d3dxasm_rindex@D3DXShader@@3PAFA
0x5292D0: D3DXSHProjectCubeMap
0x6A8CC0: "public: virtual unsigned long __cdecl NXOF::XDataRef::Release(void) __ptr64" ?Release@XDataRef@NXOF@@UEAAKXZ
0x442470: "public: virtual int __cdecl D3DXCore::CLine::GetAntialias(void) __ptr64" ?GetAntialias@CLine@D3DXCore@@UEAAHXZ
0x5EA160: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x69C540: "double __cdecl D3DXSHSim::dlapy2_(double * __ptr64,double * __ptr64)" ?dlapy2_@D3DXSHSim@@YANPEAN0@Z
0x4099B4: "#line " ??_C@_06HHLDHEME@?$CDline?5?$AA@
0x430900: "Out of place sBIT chunk" ??_C@_0BI@IOIDJMN@Out?5of?5place?5sBIT?5chunk?$AA@
0x45EBE0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x45A500: D3DXMatrixTransformation
0x4100A8: "COLORVERTEX" ??_C@_0M@JNGLFIB@COLORVERTEX?$AA@
0x6797B0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestAdapt::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestAdapt@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x457440: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x4226F8: "I" ??_C@_01JPJNBJEM@I?$AA@
0x40FE08: "ADAPTIVETESS_Z" ??_C@_0P@JMBENPID@ADAPTIVETESS_Z?$AA@
0x69E970: "public: long __cdecl NXOF::TEnumObject::ValidateStream(void) __ptr64" ?ValidateStream@TEnumObject@NXOF@@QEAAJXZ
0x457B10: D3DXVec4Hermite
0x543EA0: "public: __cdecl D3DXTex::CBlt::CBlt(void) __ptr64" ??0CBlt@D3DXTex@@QEAA@XZ
0x4106AC: "TEMP" ??_C@_04JKHNIKCB@TEMP?$AA@
0x410608: "DIRECTIONAL" ??_C@_0M@OHINNGCO@DIRECTIONAL?$AA@
0x6AC170: "public: int __cdecl NXOF::XArray<class NXOF::XDataPart * __ptr64,10>::Add(class NXOF::XDataPart * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVXDataPart@NXOF@@$09@NXOF@@QEAAHAEAPEAVXDataPart@2@@Z
0x42A1D8: "integer '%uul'" ??_C@_0P@FDDIJABK@integer?5?8?$CFuul?8?$AA@
0x429DC8: "unexpected #elif" ??_C@_0BB@HDIEBLGL@unexpected?5?$CDelif?$AA@
0x422BA8: "'%s': cannot %sconvert from '%s'" ??_C@_0CJ@LMNNJNCG@?8?$CFs?8?3?5cannot?5?$CFsconvert?5from?5?8?$CFs?8@
0x42E4E8: "Premature end of input file" ??_C@_0BM@KEKMMNGA@Premature?5end?5of?5input?5file?$AA@
0x427E50: "literal values outside range -1 " ??_C@_0EO@HCBBMCFE@literal?5values?5outside?5range?5?91?5@
0x6F3410: "private: long __cdecl D3DXIsochart::CIsochartEngine::FillExportFaceIndexBuffer<unsigned short>(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ??$FillExportFaceIndexBuffer@G@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@1@PEAUID3DXBuffer@@@Z
0x409150: "oC%u" ??_C@_04MHNABGBF@oC?$CFu?$AA@
0x5D0B60: "public: __cdecl D3DXShader::CNodeArray::CNodeArray(class D3DXShader::CNode * __ptr64,unsigned int) __ptr64" ??0CNodeArray@D3DXShader@@QEAA@PEAVCNode@1@I@Z
0x406F50: "D3DXCreateText: MakeDisplayListF" ??_C@_0DB@GNKGHNIA@D3DXCreateText?3?5MakeDisplayListF@
0x415690: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@MPKAFOCH@ID3DXEffectCompiler?3?3CompileEffe@
0x6D4AA0: "struct D3DX::png_info_struct * __ptr64 __cdecl D3DX::png_create_info_struct(struct D3DX::png_struct_def * __ptr64)" ?png_create_info_struct@D3DX@@YAPEAUpng_info_struct@1@PEAUpng_struct_def@1@@Z
0x425AE0: "Inconsistent semantic definition" ??_C@_0CM@IGINMMAI@Inconsistent?5semantic?5definition@
0x565C80: "public: virtual char const * __ptr64 __cdecl D3DXShader::CTextureShader::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CTextureShader@D3DXShader@@UEAAPEBDPEBDI@Z
0x746616: floorf
0x405F30: "__cdecl _real@404e000000000000" __real@404e000000000000
0x415660: "ID3DXEffectCompiler: Compilation" ??_C@_0CI@JEBMNAED@ID3DXEffectCompiler?3?5Compilation@
0x405E0C: "__cdecl _real@3ffeb77f" __real@3ffeb77f
0x410AB4: "EXP" ??_C@_03KKGFKKLA@EXP?$AA@
0x409614: "1-" ??_C@_02FDNPDKF@1?9?$AA@
0x642F90: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloatSuffix(char const * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?LexFloatSuffix@CTokenize@D3DXShader@@IEAAIPEBDPEAUD3DXTOKEN@2@@Z
0x6A7900: "public: virtual long __cdecl NXOF::TBinaryDataRef::Unlock(void) __ptr64" ?Unlock@TBinaryDataRef@NXOF@@UEAAJXZ
0x5ED3E0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSINCOS(void) __ptr64" ?EmitSINCOS@CShaderProgram@D3DXShader@@IEAAJXZ
0x53C1B0: "public: virtual void __cdecl D3DXTex::CCodecDXT::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x422F80: "incorrect number of arguments to" ??_C@_0DK@EPICAKA@incorrect?5number?5of?5arguments?5to@
0x6E1490: "void __cdecl D3DX::png_write_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_color_16_struct * __ptr64,int)" ?png_write_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_color_16_struct@1@H@Z
0x64F1E0: "protected: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SubSurfFaceSamp>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@USubSurfFaceSamp@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x6F6C50: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Partition(unsigned long,float,unsigned long & __ptr64,float & __ptr64,unsigned long * __ptr64) __ptr64" ?Partition@CIsochartEngine@D3DXIsochart@@UEAAJKMAEAKAEAMPEAK@Z
0x727FC0: "public: __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::~CMaxHeap<double,unsigned long>(void) __ptr64" ??1?$CMaxHeap@NK@D3DXIsochart@@QEAA@XZ
0x47E550: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::SetFVF(unsigned long) __ptr64" ?SetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAJK@Z
0x4563F0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x405CD0: "const D3DXMath::CMatrixStack::`vftable'" ??_7CMatrixStack@D3DXMath@@6B@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x401A60: "const D3DXCore::CStringBuffer::`vftable'" ??_7CStringBuffer@D3DXCore@@6B@
0x6E4B40: "void __cdecl D3DX::png_handle_IEND(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_IEND@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x405E24: "__cdecl _real@3f5db3d7" __real@3f5db3d7
0x40FD98: "CCW_STENCILZFAIL" ??_C@_0BB@NPMDKIGE@CCW_STENCILZFAIL?$AA@
0x596310: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x429208: "zw" ??_C@_02DJKGCEFK@zw?$AA@
0x45BA00: D3DXQuaternionRotationAxis
0x703EB0: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareInternalVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareInternalVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x5189A0: "long __cdecl D3DXMesh::SetVertexAttributes(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexAttributes@D3DXMesh@@YAJPEAUSLoadedFace@1@KPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@PEAPEAUSLoadVertex@1@PEAK4@Z
0x423414: "const" ??_C@_05BNCCCJPP@const?$AA@
0x42E610: "Didn't expect more than one scan" ??_C@_0CB@DMGINPNE@Didn?8t?5expect?5more?5than?5one?5scan@
0x5602F0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CLoggableDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x6D7AF0: "unsigned long __cdecl D3DX::png_get_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_struct * __ptr64 * __ptr64,int * __ptr64)" ?png_get_PLTE@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAPEAUpng_color_struct@1@PEAH@Z
0x40BC9C: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x430F70: "Duplicate oFFs chunk" ??_C@_0BF@JBIHJHNI@Duplicate?5oFFs?5chunk?$AA@
0x481C60: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x4014D0: "__cdecl _imp__setjmp" __imp__setjmp
0x42F890: "__cdecl _real@3faeb851e0000000" __real@3faeb851e0000000
0x6430D0: "public: long __cdecl D3DXShader::CTErrors::SetWarningSpecifier(unsigned int,unsigned int) __ptr64" ?SetWarningSpecifier@CTErrors@D3DXShader@@QEAAJII@Z
0x488A50: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x408D18: "vs_3_0" ??_C@_06IAOGOKNE@vs_3_0?$AA@
0x576970: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x431138: "Invalid sCAL after IDAT" ??_C@_0BI@JLBKDAG@Invalid?5sCAL?5after?5IDAT?$AA@
0x425BD0: "maximum constant register index " ??_C@_0FH@MLOIENHF@maximum?5constant?5register?5index?5@
0x415BB0: "ID3DXEffectCompiler: There was a" ??_C@_0EN@NOIIIIFB@ID3DXEffectCompiler?3?5There?5was?5a@
0x622420: "private: long __cdecl D3DXShader::CProgram::CombinePools(unsigned int,unsigned long,unsigned long) __ptr64" ?CombinePools@CProgram@D3DXShader@@AEAAJIKK@Z
0x6D44B0: "void __cdecl D3DX::png_reset_crc(struct D3DX::png_struct_def * __ptr64)" ?png_reset_crc@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x44C900: "void __cdecl D3DXAnimation::D3DXFindVector3(double,int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int * __ptr64,struct D3DXVECTOR3 * __ptr64)" ?D3DXFindVector3@D3DXAnimation@@YAXNHIPEAU_D3DXKEY_VECTOR3@@PEAIPEAUD3DXVECTOR3@@@Z
0x4095D8: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x6622F0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myFace>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@UmyFace@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x564560: "public: long __cdecl D3DXShader::CConstantTable::Initialize(unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?Initialize@CConstantTable@D3DXShader@@QEAAJPEBKPEAPEAUID3DXBuffer@@@Z
0x42CC40: "const NXOF::XSrcMemory::`vftable'" ??_7XSrcMemory@NXOF@@6B@
0x7465B6: longjmp
0x425D48: "Error: invalid register '%s' in " ??_C@_0DC@BPHMENKK@Error?3?5invalid?5register?5?8?$CFs?8?5in?5@
0x40C910: "const D3DXShader::CConstantTable::`vftable'" ??_7CConstantTable@D3DXShader@@6B@
0x6A8810: "public: virtual long __cdecl NXOF::XDataRef::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataRef@NXOF@@UEAAJPEAU_GUID@@@Z
0x42F590: "Setting gamma=0" ??_C@_0BA@FODJPOMI@Setting?5gamma?$DN0?$AA@
0x58C170: "public: virtual long __cdecl D3DXEffects::CEffect::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x5C8C70: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x5C4C60: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::Eval(class D3DXShader::CNode * __ptr64) __ptr64" ?Eval@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x42EB38: "Bogus message code %d" ??_C@_0BG@MIBALFBH@Bogus?5message?5code?5?$CFd?$AA@
0x422C90: "undeclared identifier '%s'" ??_C@_0BL@IPAJHPPO@undeclared?5identifier?5?8?$CFs?8?$AA@
0x435D50: D3DXCreateBuffer
0x423B88: "DwordExpr" ??_C@_09IJNPIMHI@DwordExpr?$AA@
0x6F4360: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Pack(unsigned int,unsigned int,float,void const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64) __ptr64" ?Pack@CIsochartEngine@D3DXIsochart@@UEAAJIIMPEBXPEAPEAUID3DXBuffer@@11PEAU3@@Z
0x684C00: "public: __cdecl D3DXSHSim::PRTSimpBVH::PRTSimpBVH(void) __ptr64" ??0PRTSimpBVH@D3DXSHSim@@QEAA@XZ
0x798240: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_VS20OutputSemantic" ?g_VS20OutputSemantic@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x61AE80: "public: int __cdecl D3DXShader::CInstruction::IsElse(void) __ptr64" ?IsElse@CInstruction@D3DXShader@@QEAAHXZ
0x4B05C0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetFVF(void) __ptr64" ?GetFVF@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x746970: rand
0x40BB54: "i" ??_C@_01KBJDNOO@i?$AA@
0x53BB70: "public: virtual void __cdecl D3DXTex::CCodecDXT::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodecDXT@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x406548: "__cdecl _real@358637bd" __real@358637bd
0x406FE0: "D3DXCreateText: CreateOFContext " ??_C@_0CI@BGGLDAKD@D3DXCreateText?3?5CreateOFContext?5@
0x4082B8: "__cdecl _real@447fc000" __real@447fc000
0x59DA70: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::EndParameterBlock(void) __ptr64" ?EndParameterBlock@CEffect@D3DXEffects@@UEAAPEBDXZ
0x6FCA40: "public: __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::~CMaxHeap<float,unsigned long>(void) __ptr64" ??1?$CMaxHeap@MK@D3DXIsochart@@QEAA@XZ
0x44B090: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::AddRef(void) __ptr64" ?AddRef@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x44BDD0: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CKeyframedAnimationSet@D3DXAnimation@@UEAAIXZ
0x48A2D0: "long __cdecl GXGenerateAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x422A90: "division by zero" ??_C@_0BB@OMEBCKB@division?5by?5zero?$AA@
0x408DB0: "ps_2_x" ??_C@_06GDCKHNIG@ps_2_x?$AA@
0x55FF60: "public: static long __cdecl D3DXShader::SetShaderConstant<1,1,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$00$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x405DD8: "__cdecl _real@4095ddce" __real@4095ddce
0x45A680: D3DXMatrixAffineTransformation
0x553AE0: D3DXGatherFragmentsFromResourceW
0x59FE70: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTexture(unsigned long,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DBaseTexture9@@@Z
0x473560: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DGenerateBorderError(unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAANIIPEAUD3DXVECTOR3@@PEAE@Z
0x42FB90: "Invalid attempt to read row data" ??_C@_0CB@KCPNIGFM@Invalid?5attempt?5to?5read?5row?5data@
0x4010A8: "__cdecl _imp_SetMapMode" __imp_SetMapMode
0x42DB18: "Closed temporary file %s" ??_C@_0BJ@KDCGAOJB@Closed?5temporary?5file?5?$CFs?$AA@
0x6AF060: NFMcompress_init
0x479FA0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateEmptyMesh(void) __ptr64" ?CreateEmptyMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x6AC170: "public: int __cdecl NXOF::XArray<class NXOF::IBinarySaveObject * __ptr64,10>::Add(class NXOF::IBinarySaveObject * __ptr64 & __ptr64) __ptr64" ?Add@?$XArray@PEAVIBinarySaveObject@NXOF@@$09@NXOF@@QEAAHAEAPEAVIBinarySaveObject@2@@Z
0x429500: "ID3DXFragmentLinker::LinkShader:" ??_C@_0JK@OIPCEGGI@ID3DXFragmentLinker?3?3LinkShader?3@
0x55AA30: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeSwizzle(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeSwizzle@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x4067A0: "const D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::`vftable'" ??_7?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@6B@
0x44B090: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::AddRef(void) __ptr64" ?AddRef@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x5A7C00: "protected: long __cdecl D3DXShader::CCompiler::Unalias(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?Unalias@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x410C7C: "PHONG" ??_C@_05CMHLHEEA@PHONG?$AA@
0x595810: "protected: virtual int __cdecl D3DXShader::CProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x7B4D20: "__cdecl pRawDllMain" _pRawDllMain
0x408890: "%f%s" ??_C@_04BECFKOHH@?$CFf?$CFs?$AA@
0x40FFD0: "POINTSIZE_MAX" ??_C@_0O@HPIDPBID@POINTSIZE_MAX?$AA@
0x4740A0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::Init(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::CBone * __ptr64,unsigned long) __ptr64" ?Init@CD3DXSkinInfo@D3DXMesh@@QEAAJKQEBU_D3DVERTEXELEMENT9@@PEAVCBone@2@K@Z
0x484260: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GatherVSplitInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherVSplitInfo@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x42C578: "Safe minimum" ??_C@_0N@ECFLIEIM@Safe?5minimum?$AA@
0x4021D0: DXFILEOBJ_EffectInstance
0x6AD180: "public: virtual unsigned long __cdecl NXOF::XDataArray<char const * __ptr64,10>::Release(void) __ptr64" ?Release@?$XDataArray@PEBD$09@NXOF@@UEAAKXZ
0x40FDD8: "ENABLEADAPTIVETESSELLATION" ??_C@_0BL@HPEBCGCH@ENABLEADAPTIVETESSELLATION?$AA@
0x4086E0: "const D3DXTex::CCodec_G16R16F::`vftable'" ??_7CCodec_G16R16F@D3DXTex@@6B@
0x426080: "internal error: unexpected input" ??_C@_0CP@LMIPEEOH@internal?5error?3?5unexpected?5input@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawTriPatch(unsigned int,float const * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64) __ptr64" ?DrawTriPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DTRIPATCH_INFO@@@Z
0x40FBA4: "FVF" ??_C@_03KONGJNID@FVF?$AA@
0x430890: "Invalid gAMA after IDAT" ??_C@_0BI@POPIJBNN@Invalid?5gAMA?5after?5IDAT?$AA@
0x60DE20: "protected: long __cdecl D3DXShader::CVSProgram::VSMatchDST(void) __ptr64" ?VSMatchDST@CVSProgram@D3DXShader@@IEAAJXZ
0x6A7070: "public: int __cdecl NXOF::ZipDecompressor::Init(void) __ptr64" ?Init@ZipDecompressor@NXOF@@QEAAHXZ
0x457D50: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?c_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x798D2C: "int pca_iters" ?pca_iters@@3HA
0x4023F0: IID_ID3DXFileSaveObject
0x40BBE8: "TESSFACTOR" ??_C@_0L@PPFCHDAK@TESSFACTOR?$AA@
0x69E6A0: "public: virtual long __cdecl NXOF::TEnumObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TEnumObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x491470: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Clone(struct ID3DXSkinInfo * __ptr64 * __ptr64) __ptr64" ?Clone@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAPEAUID3DXSkinInfo@@@Z
0x410A7C: "COLOR2" ??_C@_06DFECKEFA@COLOR2?$AA@
0x678D30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x6A7830: "public: virtual bool __cdecl NXOF::TBinaryDataRef::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryDataRef@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x4090C0: "w" ??_C@_01NOFIACDB@w?$AA@
0x741CA0: "struct D3DXQUATERNION * __ptr64 __cdecl D3DXQuaternionMultiply_X64(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?D3DXQuaternionMultiply_X64@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x42C980: "const NXOF::TFile::`vftable'" ??_7TFile@NXOF@@6B@
0x459F60: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x609340: "protected: virtual long __cdecl D3DXShader::C30Program::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x6AA0C0: "public: virtual long __cdecl NXOF::TBinarySaveData::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@TBinarySaveData@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x629A90: "protected: long __cdecl D3DXShader::CProgram::PropagateSwizzles(void) __ptr64" ?PropagateSwizzles@CProgram@D3DXShader@@IEAAJXZ
0x7B2064: "int NXOF::xofparse_debug" ?xofparse_debug@NXOF@@3HA
0x67F0A0: "void __cdecl D3DXSHSim::UpdateCoeffs(void)" ?UpdateCoeffs@D3DXSHSim@@YAXXZ
0x547050: "protected: long __cdecl D3DXTex::CBlt::BltLinear3D(void) __ptr64" ?BltLinear3D@CBlt@D3DXTex@@IEAAJXZ
0x41C738: "function '%s' missing implementa" ??_C@_0CF@EFGJKLKI@function?5?8?$CFs?8?5missing?5implementa@
0x740EE0: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformNormalArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformNormalArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x639670: "protected: long __cdecl D3DXShader::CProgram::SeparatePhases(void) __ptr64" ?SeparatePhases@CProgram@D3DXShader@@IEAAJXZ
0x59D570: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAJM@Z
0x65DCB0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x42D838: "Corrupt JPEG data: found marker " ??_C@_0DI@NFMBADOH@Corrupt?5JPEG?5data?3?5found?5marker?5@
0x42F908: "iTXt chunk not supported." ??_C@_0BK@DENNMICD@iTXt?5chunk?5not?5supported?4?$AA@
0x429CD0: "program too complex; there are m" ??_C@_0EB@LAKBDEOA@program?5too?5complex?$DL?5there?5are?5m@
0x4107E0: "BLENDFACTORALPHA" ??_C@_0BB@OLOBNDNP@BLENDFACTORALPHA?$AA@
0x739FA0: "public: void __cdecl GeodesicDist::CExactOneToAll::Run(void) __ptr64" ?Run@CExactOneToAll@GeodesicDist@@QEAAXXZ
0x42DD08: "Unexpected marker 0x%02x" ??_C@_0BJ@COPODLDN@Unexpected?5marker?50x?$CF02x?$AA@
0x401340: "__cdecl _imp___dllonexit" __imp___dllonexit
0x4019C8: "__cdecl _real@3f800000" __real@3f800000
0x488160: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetVertexWeights(float * __ptr64) __ptr64" ?GetVertexWeights@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAM@Z
0x44BDF0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x401F5C: "__cdecl _real@3e800000" __real@3e800000
0x51C120: D3DXCreateSphere
0x432188: "__cdecl _real@3e80000000000000" __real@3e80000000000000
0x431060: "Invalid pCAL after IDAT" ??_C@_0BI@CAHJBHPE@Invalid?5pCAL?5after?5IDAT?$AA@
0x6F76A0: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::addNoduplicateItem(unsigned long) __ptr64" ?addNoduplicateItem@?$dynamicarray@K@D3DXIsochart@@QEAA_NK@Z
0x5619D0: "public: static long __cdecl D3DXShader::SetTyped<1,3,1,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$00$02$00$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x743C00: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x40202C: "__cdecl _real@3d800000" __real@3d800000
0x4019C4: "__cdecl _real@3b808081" __real@3b808081
0x402100: "__cdecl _real@3c800000" __real@3c800000
0x6D8FD0: "void __cdecl D3DX::png_set_swap(struct D3DX::png_struct_def * __ptr64)" ?png_set_swap@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x572360: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64 * __ptr64) __ptr64" ?GetTexture@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DBaseTexture9@@@Z
0x4892B0: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x408934: "__cdecl _real@3b800000" __real@3b800000
0x64BDC0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x72B710: "bool __cdecl D3DXIsochart::IsochartIsSegmentsIntersect(struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 * __ptr64)" ?IsochartIsSegmentsIntersect@D3DXIsochart@@YA_NAEBUD3DXVECTOR2@@000PEAU2@@Z
0x4B0150: "long __cdecl D3DXMesh::LoadMaterials(struct ID3DXFileData * __ptr64,struct _D3DXMATERIAL * __ptr64,struct _D3DXEFFECTINSTANCE * __ptr64,unsigned long)" ?LoadMaterials@D3DXMesh@@YAJPEAUID3DXFileData@@PEAU_D3DXMATERIAL@@PEAU_D3DXEFFECTINSTANCE@@K@Z
0x423408: "const_cast" ??_C@_0L@GOMPJEII@const_cast?$AA@
0x40FE80: "SLOPESCALEDEPTHBIAS" ??_C@_0BE@GDONCEDF@SLOPESCALEDEPTHBIAS?$AA@
0x402440: IID_ID3DXFont
0x4289D8: "COLOR outputs must be contiguous" ??_C@_0DH@OGPLJLMC@COLOR?5outputs?5must?5be?5contiguous@
0x55F4D0: "public: virtual long __cdecl D3DXShader::CConstantTable::SetDefaults(struct IDirect3DDevice9 * __ptr64) __ptr64" ?SetDefaults@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@@Z
0x42A4C8: "__cdecl _real@3f800008" __real@3f800008
0x42CB70: "const NXOF::TBinaryLoad::`vftable'" ??_7TBinaryLoad@NXOF@@6B@
0x456380: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?c_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x44BA20: D3DXCreateCompressedAnimationSet
0x429B88: "internal error: output argument " ??_C@_0DM@ICFJCPAO@internal?5error?3?5output?5argument?5@
0x435BB0: "public: static long __cdecl D3DXCore::CBuffer::Create(unsigned long,class D3DXCore::CBuffer * __ptr64 * __ptr64)" ?Create@CBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x430788: "Missing IHDR before PLTE" ??_C@_0BJ@LEBILHKO@Missing?5IHDR?5before?5PLTE?$AA@
0x6D41C0: "void __cdecl D3DX::png_chunk_warning(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_warning@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x6AB830: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveData@NXOF@@UEAAPEAXI@Z
0x616B80: "public: long __cdecl D3DXShader::CFragment::CalculateLoopBranchState(unsigned int,unsigned int,struct D3DXShader::SStaticBranchState * __ptr64) __ptr64" ?CalculateLoopBranchState@CFragment@D3DXShader@@QEAAJIIPEAUSStaticBranchState@2@@Z
0x423370: "mutable" ??_C@_07JDOKOJHE@mutable?$AA@
0x4096E8: "_normal" ??_C@_07POPDFCAG@_normal?$AA@
0x6AD1B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x42DD78: "JFIF extension marker: type 0x%0" ??_C@_0CO@KKPHGHBA@JFIF?5extension?5marker?3?5type?50x?$CF0@
0x735950: "protected: void __cdecl GeodesicDist::CExactOneToAll::IntersectWindow(struct GeodesicDist::EdgeWindow * __ptr64,struct GeodesicDist::EdgeWindow * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64,bool * __ptr64) __ptr64" ?IntersectWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@0PEA_N111@Z
0x61C610: "protected: long __cdecl D3DXShader::CBaseProgram::CreateArgumentErrorString(class D3DXShader::CArgument * __ptr64,char * __ptr64,int) __ptr64" ?CreateArgumentErrorString@CBaseProgram@D3DXShader@@IEAAJPEAVCArgument@2@PEADH@Z
0x646860: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::AnyIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTAnyCB * __ptr64) __ptr64" ?AnyIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTAnyCB@2@@Z
0x66BAF0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::FixupPointReps(class D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep> & __ptr64,class D3DXSHSim::GXArray<unsigned int> & __ptr64) __ptr64" ?FixupPointReps@myAdaptiveMesh@D3DXSHSim@@QEAAJAEAV?$GXArray@UmyEdgeRep@D3DXSHSim@@@2@AEAV?$GXArray@I@2@@Z
0x6A8D10: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetId`adjustor{8}' (struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@W7EAAJPEAU_GUID@@@Z
0x4107A0: "PREMODULATE" ??_C@_0M@ILGHIAJO@PREMODULATE?$AA@
0x64D640: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractPCA(unsigned int,unsigned int,float * __ptr64) __ptr64" ?ExtractPCA@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAM@Z
0x426678: "Invalid %s semantics - POSITIONT" ??_C@_0CC@JKOPHJHH@Invalid?5?$CFs?5semantics?5?9?5POSITIONT@
0x42DCB8: "Quantizing to %d = %d*%d*%d colo" ??_C@_0CD@CNNAOOFA@Quantizing?5to?5?$CFd?5?$DN?5?$CFd?$CK?$CFd?$CK?$CFd?5colo@
0x5521D0: D3DXPreprocessShaderFromResourceW
0x409A68: " vs_2_sw " ??_C@_0N@MHNEHHJE@?5?5?5?5vs_2_sw?6?$AA@
0x456610: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormal(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec2TransformNormal@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x456EA0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormal(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3TransformNormal@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x5B6D50: "protected: long __cdecl D3DXShader::CCompiler::EmitFor(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?EmitFor@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000@Z
0x6445D0: "public: virtual long __cdecl D3DXSHSim::PRTAccellHiearchy::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTAccellHiearchy@D3DXSHSim@@UEAAJMM@Z
0x44B1A0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x483F40: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x7463F6: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x4098CC: "callnz" ??_C@_06KBMOAPKH@callnz?$AA@
0x723A00: "public: void __cdecl D3DXIsochart::CIsoMap::Clear(void) __ptr64" ?Clear@CIsoMap@D3DXIsochart@@QEAAXXZ
0x42ADF0: "__cdecl _real@bdcccccd" __real@bdcccccd
0x4091AC: "%s" ??_C@_02DKCKIIND@?$CFs?$AA@
0x546BE0: "protected: long __cdecl D3DXTex::CBlt::BltLinear2D(void) __ptr64" ?BltLinear2D@CBlt@D3DXTex@@IEAAJXZ
0x40FB38: "MATERIALAMBIENT" ??_C@_0BA@DCGPGONG@MATERIALAMBIENT?$AA@
0x45CBA0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x50B370: D3DXTessellateRectPatch
0x409638: "_sat" ??_C@_04PIFCECGP@_sat?$AA@
0x5709E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechniqueDesc(char const * __ptr64,struct _D3DXTECHNIQUE_DESC * __ptr64) __ptr64" ?GetTechniqueDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXTECHNIQUE_DESC@@@Z
0x5F5000: "protected: long __cdecl D3DXShader::CPSLegacyProgram::RemapInputTex(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?RemapInputTex@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIIIPEAI@Z
0x408760: "const D3DXTex::CCodec_D3DX_A16L16::`vftable'" ??_7CCodec_D3DX_A16L16@D3DXTex@@6B@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x671CE0: "public: __cdecl D3DXSHSim::mySphereHiearchy::mySphereHiearchy(void) __ptr64" ??0mySphereHiearchy@D3DXSHSim@@QEAA@XZ
0x436460: "private: static int __cdecl D3DXCore::CSprite::CompareTexture(unsigned int,unsigned int,void const * __ptr64)" ?CompareTexture@CSprite@D3DXCore@@CAHIIPEBX@Z
0x409988: "dcl" ??_C@_03OJCGBBGF@dcl?$AA@
0x410B98: "BLENDFACTOR" ??_C@_0M@MJMJFHM@BLENDFACTOR?$AA@
0x583D80: "public: void __cdecl D3DXEffects::SCommonAssignment::CopyFrom(struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?CopyFrom@SCommonAssignment@D3DXEffects@@QEAAXPEAUSAssignment@2@@Z
0x69E8C0: "public: virtual long __cdecl NXOF::TEnumObject::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TEnumObject@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CStateCaptureDevice@D3DXEffects@@UEAAXHHK@Z
0x702F30: "private: void __cdecl D3DXIsochart::CIsochartMesh::TryAdjustVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,bool,bool,float,struct D3DXVECTOR2 & __ptr64,float & __ptr64,float * __ptr64)const __ptr64" ?TryAdjustVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@_N1MAEAUD3DXVECTOR2@@AEAMPEAM@Z
0x402104: "__cdecl _real@3f810000" __real@3f810000
0x4105C8: "XYZW" ??_C@_04BDGKKMDF@XYZW?$AA@
0x562010: "public: static long __cdecl D3DXShader::SetTyped<2,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$01$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x470FD0: "int __cdecl ResizeDynamicArray<class D3DXMesh::NeighborInfo<unsigned int> >(class D3DXMesh::NeighborInfo<unsigned int> * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64)" ??$ResizeDynamicArray@V?$NeighborInfo@I@D3DXMesh@@@@YAHPEAPEAV?$NeighborInfo@I@D3DXMesh@@IIPEAI@Z
0x7922A0: "short * D3DXShader::d3dxasm_lhs" ?d3dxasm_lhs@D3DXShader@@3PAFA
0x41C488: "intrinsic function '%s' is not y" ??_C@_0CP@MHLCDFLN@intrinsic?5function?5?8?$CFs?8?5is?5not?5y@
0x43F200: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginHemisphere(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginHemisphere@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x739E50: "public: __cdecl GeodesicDist::CExactOneToAll::CExactOneToAll(void) __ptr64" ??0CExactOneToAll@GeodesicDist@@QEAA@XZ
0x481070: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetFVF(void) __ptr64" ?GetFVF@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x44BDB0: "public: virtual enum _D3DXPLAYBACK_TYPE __cdecl D3DXAnimation::CCompressedAnimationSet::GetPlaybackType(void) __ptr64" ?GetPlaybackType@CCompressedAnimationSet@D3DXAnimation@@UEAA?AW4_D3DXPLAYBACK_TYPE@@XZ
0x552100: D3DXPreprocessShaderFromResourceA
0x61B530: "public: long __cdecl D3DXShader::CInstruction::Initialize(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x40BCAC: "fog" ??_C@_03KJMBPJEB@fog?$AA@
0x6D94A0: "void __cdecl D3DX::png_do_bgr(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_bgr@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x517100: "public: void __cdecl CD3DXTexSampler::SetFilter(enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,unsigned long) __ptr64" ?SetFilter@CD3DXTexSampler@@QEAAXW4_D3DTEXTUREFILTERTYPE@@00K@Z
0x42CBD0: "\%o" ??_C@_03IDIDGDJK@?2?$CFo?$AA@
0x666470: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::TallyMesh(void) __ptr64" ?TallyMesh@myAdaptiveMesh@D3DXSHSim@@QEAAXXZ
0x456BE0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?c_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x6A6B50: "long __cdecl NXOF::CompressFile_Zip(char const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBD@Z
0x5E7A70: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexComp(void) __ptr64" ?MatchComplexComp@CShaderProgram@D3DXShader@@IEAAJXZ
0x42A230: "hex value truncated to 32bits" ??_C@_0BO@NIABELBF@hex?5value?5truncated?5to?532bits?$AA@
0x7985F0: "short * D3DXShader::d3dxtok_sindex" ?d3dxtok_sindex@D3DXShader@@3PAFA
0x4103C8: "TEXCOORDSIZE4_0" ??_C@_0BA@CLEOBEAI@TEXCOORDSIZE4_0?$AA@
0x5854C0: "private: long __cdecl D3DXEffects::CEffect::TouchBlock(unsigned int,short) __ptr64" ?TouchBlock@CEffect@D3DXEffects@@AEAAJIF@Z
0x798D58: "int NC" ?NC@@3HA
0x4096C0: "_tangent" ??_C@_08KNMICFFD@_tangent?$AA@
0x44B0A0: "public: virtual char const * __ptr64 __cdecl D3DXAnimation::CCompressedAnimationSet::GetName(void) __ptr64" ?GetName@CCompressedAnimationSet@D3DXAnimation@@UEAAPEBDXZ
0x406EBC: "__stdcall _real" __real@37800000
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNode::Print(void) __ptr64" ?Print@CNode@D3DXShader@@UEAAXXZ
0x6A9C30: "public: long __cdecl NXOF::TSaveObject::WriteDataEnd(void) __ptr64" ?WriteDataEnd@TSaveObject@NXOF@@QEAAJXZ
0x4A9B30: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumPatches(void) __ptr64" ?GetNumPatches@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x427FE0: "expression can only be map to te" ??_C@_0FI@GJPJBMMF@expression?5can?5only?5be?5map?5to?5te@
0x406DA8: "__cdecl _real@3f00068e" __real@3f00068e
0x6531F0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSInt(unsigned int,unsigned int,unsigned int,unsigned int,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIPEAM0@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<int>::~GXArray<int>(void) __ptr64" ??1?$GXArray@H@D3DXSHSim@@QEAA@XZ
0x401190: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x609B70: "protected: virtual long __cdecl D3DXShader::C30Program::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@C30Program@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x40BDD0: "only a0.x is allowed as a relati" ??_C@_0DO@ODLPCPFA@only?5a0?4x?5is?5allowed?5as?5a?5relati@
0x73A230: "void __cdecl GeodesicDist::GetCommonPointOf2Lines(struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64,bool & __ptr64)" ?GetCommonPointOf2Lines@GeodesicDist@@YAXAEBUDVector2@1@000AEAU21@AEA_N@Z
0x5D1A90: "public: virtual class D3DXShader::CNodeList * __ptr64 __cdecl D3DXShader::CNodeList::Copy(void) __ptr64" ?Copy@CNodeList@D3DXShader@@UEAAPEAV12@XZ
0x4B07D0: "long __cdecl D3DXMesh::AddTextureCoordinates(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddTextureCoordinates@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@PEAUID3DXFileSaveData@@@Z
0x734540: "public: bool __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::insert(class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64) __ptr64" ?insert@?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@2@@Z
0x401540: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x410568: "TEX6" ??_C@_04LDDHCHJL@TEX6?$AA@
0x401AC8: "D3DXDoNotMute" ??_C@_0O@EPNLBGEO@D3DXDoNotMute?$AA@
0x5E12A0: "public: __cdecl D3DXShader::CShaderProgram::CShaderProgram(void) __ptr64" ??0CShaderProgram@D3DXShader@@QEAA@XZ
0x5E71C0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBiasModifier(void) __ptr64" ?MatchBiasModifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x564EE0: "public: virtual unsigned int __cdecl D3DXShader::CConstantTable::GetSamplerIndex(char const * __ptr64) __ptr64" ?GetSamplerIndex@CConstantTable@D3DXShader@@UEAAIPEBD@Z
0x42DC50: "At marker 0x%02x, recovery actio" ??_C@_0CF@NIMOLBCP@At?5marker?50x?$CF02x?0?5recovery?5actio@
0x747860: "__cdecl _security_check_cookie" __security_check_cookie
0x422778: "D3DCOLORtoUBYTE4" ??_C@_0BB@MBPKLAMF@D3DCOLORtoUBYTE4?$AA@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x46DAB0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxVertexInfluences(unsigned long * __ptr64) __ptr64" ?GetMaxVertexInfluences@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAK@Z
0x745DF0: "struct _D3DMATRIX * __ptr64 __cdecl intelsse3_D3DXMatrixShadow(struct _D3DMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?intelsse3_D3DXMatrixShadow@@YAPEAU_D3DMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x42A018: "D3DX_VERSION" ??_C@_0N@MHBOIHHL@D3DX_VERSION?$AA@
0x673560: "struct cmwork_typ * __ptr64 __cdecl cluster_get_work(int,int,int,int)" ?cluster_get_work@@YAPEAUcmwork_typ@@HHHH@Z
0x4095A0: "// approximately %u instruction " ??_C@_0CM@HOBCFJIL@?1?1?5approximately?5?$CFu?5instruction?5@
0x405E10: "__cdecl _real@c0800000" __real@c0800000
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::SimpPair>::~GXArray<struct D3DXSHSim::SimpPair>(void) __ptr64" ??1?$GXArray@USimpPair@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x6D49A0: "void __cdecl D3DX::png_info_destroy(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_info_destroy@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4089A8: "__stdcall _real" __real@39800000
0x4533B0: D3DXLoadMeshHierarchyFromXW
0x401988: "__cdecl _xc_z" __xc_z
0x5F0410: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCMP(void) __ptr64" ?EmitCMP@CShaderProgram@D3DXShader@@IEAAJXZ
0x45BCE0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x42DDA8: "Warning: thumbnail image size do" ??_C@_0DM@JLHNPIBE@Warning?3?5thumbnail?5image?5size?5do@
0x58D0C0: "private: long __cdecl D3DXEffects::CEffect::SetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x4266F0: "c_$zz%d" ??_C@_07FOOMLIO@c_$zz?$CFd?$AA@
0x562D80: "public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$02$02$03$03$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x6679E0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::Init(class D3DXSHSim::GXArray<struct D3DXSHSim::myFace> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR3> * __ptr64,class D3DXSHSim::GXArray<struct D3DXVECTOR2> * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64) __ptr64" ?Init@myAdaptiveMesh@D3DXSHSim@@QEAAJPEAV?$GXArray@UmyFace@D3DXSHSim@@@2@PEAV?$GXArray@UD3DXVECTOR3@@@2@1PEAV?$GXArray@UD3DXVECTOR2@@@2@IIPEAK@Z
0x45BEE0: D3DXQuaternionInverse
0x409B84: " { " ??_C@_03BDENKPLM@?6?$HL?6?$AA@
0x6BB7B0: "long __cdecl D3DX::jpeg_mem_init(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_mem_init@D3DX@@YAJPEAUjpeg_common_struct@1@@Z
0x477610: "private: virtual bool __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::BValid(class D3DXMesh::GXTri3Face<unsigned int> * __ptr64) __ptr64" ?BValid@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAA_NPEAV?$GXTri3Face@I@2@@Z
0x70D050: "private: static float __cdecl D3DXIsochart::CIsochartMesh::CalculateAllPackingChartsArea(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?CalculateAllPackingChartsArea@CIsochartMesh@D3DXIsochart@@CAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x611AD0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::GetFragment(char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFragment@CFragmentLinker@D3DXShader@@UEAAJPEBDPEAPEAUID3DXBuffer@@@Z
0x453420: D3DXLoadMeshHierarchyFromXA
0x6DC820: "void __cdecl D3DX::png_build_gamma_table(struct D3DX::png_struct_def * __ptr64)" ?png_build_gamma_table@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x6A6DB0: "long __cdecl NXOF::CompressFile_Zip(unsigned short const * __ptr64)" ?CompressFile_Zip@NXOF@@YAJPEBG@Z
0x430730: "Ignoring PLTE chunk in grayscale" ??_C@_0CF@FFJHLJE@Ignoring?5PLTE?5chunk?5in?5grayscale@
0x430260: "Invalid cHRM blue point specifie" ??_C@_0CC@NIHKPHAB@Invalid?5cHRM?5blue?5point?5specifie@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x42CBE0: "dxf" ??_C@_17DHEAKJKE@?$AAd?$AAx?$AAf?$AA?$AA@
0x58FD80: "private: long __cdecl D3DXEffects::CEffect::ApplyDefaultState<1,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ApplyDefaultState@$00$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x660B00: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ResampleTex(struct IDirect3DTexture9 * __ptr64,struct ID3DXMesh * __ptr64,enum _D3DDECLUSAGE,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ResampleTex@CGutterHelper@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@PEAUID3DXMesh@@W4_D3DDECLUSAGE@@I0@Z
0x647520: "public: virtual int __cdecl D3DXSHSim::PRTSimpBVH::ClosestIntersectBundle(struct D3DXVECTOR3 & __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64) __ptr64" ?ClosestIntersectBundle@PRTSimpBVH@D3DXSHSim@@UEAAHAEAUD3DXVECTOR3@@PEAVPRTClosestCB@2@@Z
0x5F15F0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MovConsts(void) __ptr64" ?MovConsts@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x650CE0: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x585120: "unsigned long __cdecl D3DXEffects::GetCorrectedTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetCorrectedTypeSize@D3DXEffects@@YAKPEAEPEAK1@Z
0x46F560: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x401A50: "__cdecl _real@3f99999a" __real@3f99999a
0x42C3B0: "__cdecl _real@3e2aaaab" __real@3e2aaaab
0x401240: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x410250: "FOGCOLOR" ??_C@_08LEIJKPJO@FOGCOLOR?$AA@
0x40C8C8: "vs_1_0 is no longer supported; u" ??_C@_0CM@BNGBLPJL@vs_1_0?5is?5no?5longer?5supported?$DL?5u@
0x731AE0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeBoundaryByStretch(float const * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?OptimizeBoundaryByStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEBMPEAKKAEA_N@Z
0x405E50: "__cdecl _real@3f2aaaab" __real@3f2aaaab
0x6B3780: "public: virtual unsigned long __cdecl NXOF::XObject::Release(void) __ptr64" ?Release@XObject@NXOF@@UEAAKXZ
0x60A540: "protected: virtual long __cdecl D3DXShader::C30Program::Translate(void) __ptr64" ?Translate@C30Program@D3DXShader@@MEAAJXZ
0x6BB4C0: "void __cdecl D3DX::jinit_compress_master(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_compress_master@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CLoggableDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x646370: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ClosestRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ClosestRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0PEAKPEAM22@Z
0x430878: "Out of place gAMA chunk" ??_C@_0BI@JEEHFLME@Out?5of?5place?5gAMA?5chunk?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x401388: "__cdecl _imp_fwrite" __imp_fwrite
0x408D50: "vs.3.sw" ??_C@_07IAGBDFBC@vs?43?4sw?$AA@
0x40FC20: "BUMPENVMAT01" ??_C@_0N@LFFBDKKH@BUMPENVMAT01?$AA@
0x6499F0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXVECTOR3>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@UD3DXVECTOR3@@@D3DXSHSim@@QEAAJI@Z
0x43E240: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDesc(struct _D3DXRTE_DESC * __ptr64) __ptr64" ?GetDesc@CRenderToEnvMap@D3DXCore@@UEAAJPEAU_D3DXRTE_DESC@@@Z
0x595810: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockAttributeBuffer(void) __ptr64" ?UnlockAttributeBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x44BE60: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?SetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x450210: "long __cdecl D3DXAnimation::LoadMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x6A0D00: "private: long __cdecl NXOF::TSaveObject::WriteDataPurgeBinary(void) __ptr64" ?WriteDataPurgeBinary@TSaveObject@NXOF@@AEAAJXZ
0x55AB70: "protected: long __cdecl D3DXShader::CAssembler::Validate(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?Validate@CAssembler@D3DXShader@@IEAAJPEAUD3DXTOKEN@2@@Z
0x652EE0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumFaces(void) __ptr64" ?GetNumFaces@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x528050: D3DXCreateCubeTextureFromFileInMemory
0x408250: "__cdecl _real@4191b646" __real@4191b646
0x54FC50: D3DXAssembleShaderFromResourceW
0x42E410: "Requested feature was omitted at" ??_C@_0CO@BEHINNOI@Requested?5feature?5was?5omitted?5at@
0x6A3B70: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETSaveObject@NXOF@@EEAAPEAXI@Z
0x608F80: "protected: virtual long __cdecl D3DXShader::C30Program::ValidateOutput(void) __ptr64" ?ValidateOutput@C30Program@D3DXShader@@MEAAJXZ
0x4422B0: "public: virtual long __cdecl D3DXShader::CTextureShader::GetFunction(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetFunction@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x666F60: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetAdaptedMesh(struct IDirect3DDevice9 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,float * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?GetAdaptedMesh@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@PEAI1PEAMPEAPEAUID3DXMesh@@@Z
0x7466D6: cosh
0x7049C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVertexParamStretch(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,bool & __ptr64) __ptr64" ?OptimizeVertexParamStretch@CIsochartMesh@D3DXIsochart@@AEAAJPEAU_IsochartVertex@2@AEAU_ChartOptimizeInfo@2@AEA_N@Z
0x786690: "unsigned long * D3DXMesh::g_Remap" ?g_Remap@D3DXMesh@@3PAKA
0x42DFC8: "Caution: quantization tables are" ??_C@_0DO@EGLODMBB@Caution?3?5quantization?5tables?5are@
0x48BD70: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::DefragmentWedges(void) __ptr64" ?DefragmentWedges@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x471D70: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x415538: "ID3DXEffectCompiler: State '%s' " ??_C@_0CP@JIJLFODO@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x405C84: "__cdecl _real@461c4000" __real@461c4000
0x5ED1A0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDP2ADD(void) __ptr64" ?EmitDP2ADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x7866D0: "unsigned long * D3DXMesh::g_RemapTri" ?g_RemapTri@D3DXMesh@@3PAKA
0x431EA8: "__cdecl _real@3fefae147ae147ae" __real@3fefae147ae147ae
0x405F38: "__cdecl _real@405c000000000000" __real@405c000000000000
0x405CB0: "DisableD3DXPSGP" ??_C@_0BA@MHCFIELB@DisableD3DXPSGP?$AA@
0x42C9C0: "const NXOF::TSaveObject::`vftable'" ??_7TSaveObject@NXOF@@6B@
0x41BEC0: "const D3DXEffects::CLoggableDevice::`vftable'" ??_7CLoggableDevice@D3DXEffects@@6B@
0x414F98: "ID3DXEffectCompiler: Assignment " ??_C@_0DG@OFEDNAOA@ID3DXEffectCompiler?3?5Assignment?5@
0x740FF0: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoord_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3TransformCoord_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX * __ptr64) __ptr64" ?GetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEAU_D3DMATRIX@@@Z
0x402310: IID_ID3DXTextureGutterHelper
0x4101A8: "STENCILREF" ??_C@_0L@BMAIKEBK@STENCILREF?$AA@
0x42C698: "TRI" ??_C@_03NEFHLGIE@TRI?$AA@
0x4A7F90: D3DXConvertMeshSubsetToSingleStrip
0x410AF8: "GREATEREQUAL" ??_C@_0N@EHHKHCIJ@GREATEREQUAL?$AA@
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::~GXArray<struct D3DXSHSim::myEdgeRep>(void) __ptr64" ??1?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4742D0: "void __cdecl D3DXMesh::CalcNumAttributes16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes16@D3DXMesh@@YAXPEAV?$GXTri3Mesh@G$00$0PPPP@@1@PEAK1@Z
0x4232BC: "signed" ??_C@_06CPIODIKA@signed?$AA@
0x423180: "scalar, vector, or matrix expect" ??_C@_0CD@PPPKGAEM@scalar?0?5vector?0?5or?5matrix?5expect@
0x54FAC0: D3DXAssembleShaderFromResourceA
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x64BD30: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x55CB30: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::DecodeRegister(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?DecodeRegister@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAUD3DXTOKEN@2@PEAV32@@Z
0x5A2C70: "protected: long __cdecl D3DXShader::CCompiler::Warning(class D3DXShader::CNode * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@IPEBDZZ
0x551950: "public: long __cdecl CStringBuffer::AddRange(char const * __ptr64,unsigned int) __ptr64" ?AddRange@CStringBuffer@@QEAAJPEBDI@Z
0x56AC60: "public: __cdecl D3DXEffects::CD3DXVariableShare::~CD3DXVariableShare(void) __ptr64" ??1CD3DXVariableShare@D3DXEffects@@QEAA@XZ
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::mySHMaterial>::~GXArray<struct D3DXSHSim::mySHMaterial>(void) __ptr64" ??1?$GXArray@UmySHMaterial@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x57AFF0: "private: void __cdecl D3DXEffects::CEffect::CreateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreateVSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x409A84: "</pre>" ??_C@_06MMJHMCCK@?$DM?1pre?$DO?$AA@
0x650CE0: "public: long __cdecl D3DXSHSim::GXArray<int>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@H@D3DXSHSim@@QEAAJI@Z
0x483120: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::~GXHalfEdgePMesh<unsigned int,0,4294967295>(void) __ptr64" ??1?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@XZ
0x65DDB0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetGutterMap(unsigned char * __ptr64) __ptr64" ?SetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x67A1C0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::AllocAlbedo(class D3DXSHSim::PRTAlbedoFetch * __ptr64 * __ptr64,bool) __ptr64" ?AllocAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJPEAPEAVPRTAlbedoFetch@2@_N@Z
0x410C54: "ONE" ??_C@_03OKMGHDAC@ONE?$AA@
0x422748: "cross" ??_C@_05HCKPILGO@cross?$AA@
0x409300: "// %c%-4u= " ??_C@_0BA@PIPEENNC@?1?1?5?5?5?5?5?$CFc?$CF?94u?$DN?5?$AA@
0x7229A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceToVertexKS98(unsigned long,bool,unsigned long * __ptr64)const __ptr64" ?CalculateGeodesicDistanceToVertexKS98@CIsochartMesh@D3DXIsochart@@AEBAJK_NPEAK@Z
0x422C0C: "Value" ??_C@_05LPIJGKJ@Value?$AA@
0x7B4770: ?fvecf3pt0@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x409908: "lit" ??_C@_03KDBOCEAF@lit?$AA@
0x799750: "short * NXOF::xofparse_len" ?xofparse_len@NXOF@@3PAFA
0x45DEB0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x5D1980: "public: virtual int __cdecl D3DXShader::CNodeRegister::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeRegister@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x73E6F0: d3dx__tr_init
0x57B540: "unsigned long __cdecl D3DXEffects::_BIsFloat(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x483060: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x5DCA60: "private: long __cdecl D3DXShader::CShaderProgram::RFC_Convert(char const * __ptr64,unsigned long,class D3DXShader::CArgument * __ptr64,unsigned int * __ptr64) __ptr64" ?RFC_Convert@CShaderProgram@D3DXShader@@AEAAJPEBDKPEAVCArgument@2@PEAI@Z
0x44A770: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllTrackEvents(unsigned int) __ptr64" ?UnkeyAllTrackEvents@CAnimationController@D3DXAnimation@@UEAAJI@Z
0x7363B0: "protected: void __cdecl GeodesicDist::CExactOneToAll::AddWindowToHeapAndEdge(struct GeodesicDist::EdgeWindow const & __ptr64) __ptr64" ?AddWindowToHeapAndEdge@CExactOneToAll@GeodesicDist@@IEAAXAEBUEdgeWindow@2@@Z
0x42D110: "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%" ??_C@_0CG@GMACGMNO@?$CF8x?9?$CF4x?9?$CF4x?9?$CF2x?$CF2x?9?$CF2x?$CF2x?$CF2x?$CF2x?$CF@
0x6DF9C0: "void __cdecl D3DX::png_do_write_interlace(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,int)" ?png_do_write_interlace@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEH@Z
0x401D00: "__cdecl _real@ff7fffff" __real@ff7fffff
0x42CBB8: "public: static unsigned char const NXOF::TBinarySave::c_EndOpen" ?c_EndOpen@TBinarySave@NXOF@@2EB
0x721450: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateVertMappingCoord(float const * __ptr64,unsigned long,unsigned long,float * __ptr64) __ptr64" ?CalculateVertMappingCoord@CIsochartMesh@D3DXIsochart@@AEAAJPEBMKKPEAM@Z
0x61C100: "public: virtual __cdecl D3DXShader::CBaseProgram::~CBaseProgram(void) __ptr64" ??1CBaseProgram@D3DXShader@@UEAA@XZ
0x5EFF90: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDST(void) __ptr64" ?EmitDST@CShaderProgram@D3DXShader@@IEAAJXZ
0x432800: "invalid bit length repeat" ??_C@_0BK@BMMPFBBH@invalid?5bit?5length?5repeat?$AA@
0x470B60: "long __cdecl D3DXOptimizeVerticesEx<unsigned short,1,65535>(unsigned short const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@G$00$0PPPP@@@YAJPEBGIIPEAK@Z
0x538110: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x524F30: D3DXLoadVolumeFromVolume
0x46DD50: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences32(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences32@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x572360: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x401E88: "ScriptGetProperties" ??_C@_0BE@OFLENFLD@ScriptGetProperties?$AA@
0x487E10: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x4605C0: "long __cdecl c_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x499AF0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x5897E0: "public: virtual long __cdecl D3DXEffects::CEffect::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CEffect::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffect@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x44B8B0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex`adjustor{8}' (unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@W7EAAJIPEAPEBD@Z
0x7011D0: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x42FAC8: "PNG file corrupted by ASCII conv" ??_C@_0CH@NMANOLCN@PNG?5file?5corrupted?5by?5ASCII?5conv@
0x408D80: "vs.1.1" ??_C@_06KCHFNIAG@vs?41?41?$AA@
0x423BC0: "VariableDim" ??_C@_0M@GJOFANAE@VariableDim?$AA@
0x7331D0: "protected: void __cdecl D3DXIsochart::CMaxFlow::Initialization(void) __ptr64" ?Initialization@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x42D890: "Warning: unknown JFIF revision n" ??_C@_0CO@ODCCEDLN@Warning?3?5unknown?5JFIF?5revision?5n@
0x741AD0: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiplyTranspose_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiplyTranspose_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x527590: D3DXSaveTextureToFileW
0x401350: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x42F5A0: "Limiting gamma to 21474.83" ??_C@_0BL@OOPLOBFJ@Limiting?5gamma?5to?521474?483?$AA@
0x5975E0: "public: virtual long __cdecl D3DXEffects::CEffect::SetBool(char const * __ptr64,int) __ptr64" ?SetBool@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x5EF7C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRCP(void) __ptr64" ?EmitRCP@CShaderProgram@D3DXShader@@IEAAJXZ
0x6FCBF0: "public: __cdecl CMinHeap<double,struct GeodesicDist::EdgeWindow>::~CMinHeap<double,struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$CMinHeap@NUEdgeWindow@GeodesicDist@@@@QEAA@XZ
0x401380: "__cdecl _imp_fflush" __imp_fflush
0x426160: "const D3DXShader::CShaderProgram::`vftable'" ??_7CShaderProgram@D3DXShader@@6B@
0x423018: "Truncating %dx%d matrix to a 1x1" ??_C@_0CI@MBOHJMLC@Truncating?5?$CFdx?$CFd?5matrix?5to?5a?51x1@
0x73C370: d3dx_deflateReset
0x423438: "compile" ??_C@_07OLJGFCKG@compile?$AA@
0x40940C: ")" ??_C@_01PKGAHCOL@?$CJ?$AA@
0x4106C0: "TEXTURE" ??_C@_07GOCJNKOL@TEXTURE?$AA@
0x4A9CA0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockVertexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x442B80: "long __cdecl D3DXCore::FillIndexBuffer<unsigned short>(struct IDirect3DIndexBuffer9 * __ptr64,unsigned long)" ??$FillIndexBuffer@G@D3DXCore@@YAJPEAUIDirect3DIndexBuffer9@@K@Z
0x48F4F0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x7924F0: "short * D3DXShader::d3dxasm_sindex" ?d3dxasm_sindex@D3DXShader@@3PAFA
0x61E830: "private: long __cdecl D3DXShader::CProgram::AddSequence(unsigned int,unsigned int * __ptr64,double * __ptr64) __ptr64" ?AddSequence@CProgram@D3DXShader@@AEAAJIPEAIPEAN@Z
0x572740: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetLiteral(char const * __ptr64,int) __ptr64" ?SetLiteral@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDH@Z
0x6ECB30: D3DXComputeIMTFromPerTexelSignal
0x438B10: "public: virtual long __cdecl D3DXCore::CFont::OnLostDevice(void) __ptr64" ?OnLostDevice@CFont@D3DXCore@@UEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CLoggableDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x428A90: "internal error: invalid swizzle " ??_C@_0CG@GBMBLEJA@internal?5error?3?5invalid?5swizzle?5@
0x6EC070: "long __cdecl D3DXIMTTextureCbWrapUV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapUV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x6429B0: "public: long __cdecl D3DXShader::CTokenize::Initialize(void const * __ptr64,unsigned int,char const * __ptr64,unsigned int,class D3DXCore::CAlloc * __ptr64,class D3DXShader::CTErrors * __ptr64) __ptr64" ?Initialize@CTokenize@D3DXShader@@QEAAJPEBXIPEBDIPEAVCAlloc@D3DXCore@@PEAVCTErrors@2@@Z
0x42DAB0: "JFIF extension marker: JPEG-comp" ??_C@_0EC@ELDEPOJP@JFIF?5extension?5marker?3?5JPEG?9comp@
0x51AB90: D3DXCreateTorus
0x46EEF0: "int __cdecl D3DXMesh::CmpFunc(void const * __ptr64,void const * __ptr64)" ?CmpFunc@D3DXMesh@@YAHPEBX0@Z
0x408480: "const D3DXTex::CCodec_G16R16::`vftable'" ??_7CCodec_G16R16@D3DXTex@@6B@
0x520A20: D3DXGetImageInfoFromFileInMemory
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x46BCE0: "long __cdecl D3DXMesh::BreakBowTies(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,class D3DXCore::CStringStack * __ptr64)" ?BreakBowTies@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAU2@PEAVCStringStack@D3DXCore@@@Z
0x575630: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterDesc(char const * __ptr64,struct _D3DXPARAMETER_DESC * __ptr64) __ptr64" ?GetParameterDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPARAMETER_DESC@@@Z
0x409490: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x401EC0: "ScriptBreak" ??_C@_0M@LCJEEKCF@ScriptBreak?$AA@
0x435760: "public: virtual void * __ptr64 __cdecl D3DXCore::CBuffer::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CBuffer@D3DXCore@@UEAAPEAXXZ
0x4B05C0: "public: virtual unsigned int __cdecl D3DXShader::CFragmentLinker::GetNumberOfFragments(void) __ptr64" ?GetNumberOfFragments@CFragmentLinker@D3DXShader@@UEAAIXZ
0x595AA0: "private: long __cdecl D3DXEffects::CEffect::EvaluatePreShader(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64) __ptr64" ?EvaluatePreShader@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@@Z
0x479770: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@@Z
0x42C3A0: "__cdecl _real@402921fb54442d18" __real@402921fb54442d18
0x4012F8: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x491430: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::Release(void) __ptr64" ?Release@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x670FE0: "public: long __cdecl D3DXSHSim::GXArray<bool>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@_N@D3DXSHSim@@QEAAJI@Z
0x430D80: "Invalid tRNS after IDAT" ??_C@_0BI@MMDCNIMN@Invalid?5tRNS?5after?5IDAT?$AA@
0x4098B4: "rep" ??_C@_03HOKODIMJ@rep?$AA@
0x61B950: "public: __cdecl D3DXShader::CBaseProgram::CBaseProgram(void) __ptr64" ??0CBaseProgram@D3DXShader@@QEAA@XZ
0x5C37E0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StateblockExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?StateblockExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x41C7F0: "unrecognized compiler target '%s" ??_C@_0CC@BLANMFPI@unrecognized?5compiler?5target?5?8?$CFs@
0x6EA7F0: D3DXUVAtlasPartition
0x4301C8: "Invalid sBIT depth specified" ??_C@_0BN@EBBMENIF@Invalid?5sBIT?5depth?5specified?$AA@
0x4828B0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GenerateVertexHistory(unsigned long * __ptr64) __ptr64" ?GenerateVertexHistory@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAK@Z
0x798470: "short * D3DXShader::d3dxtok_lhs" ?d3dxtok_lhs@D3DXShader@@3PAFA
0x42E270: "Invalid JPEG file structure: two" ??_C@_0CN@IHJJJAFJ@Invalid?5JPEG?5file?5structure?3?5two@
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::AddRef(void) __ptr64" ?AddRef@CBuffer@D3DXCore@@UEAAKXZ
0x5BC440: "protected: unsigned int __cdecl D3DXShader::CParse::EvalType(class D3DXShader::CNode * __ptr64,struct D3DXShader::_D3DXVALUE * __ptr64) __ptr64" ?EvalType@CParse@D3DXShader@@IEAAIPEAVCNode@2@PEAU_D3DXVALUE@2@@Z
0x405F00: "__cdecl _real@405e000000000000" __real@405e000000000000
0x461FB0: "public: virtual long __cdecl D3DXMath::CMatrixStack::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CMatrixStack@D3DXMath@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x409A78: " vs_2_x " ??_C@_0M@HFMOCBDP@?5?5?5?5vs_2_x?6?$AA@
0x4A6580: D3DXComputeTangentFrame
0x6D3610: "long __cdecl D3DX::__gl_pqHeapInsert(struct D3DX::PriorityQHeap * __ptr64,void * __ptr64)" ?__gl_pqHeapInsert@D3DX@@YAJPEAUPriorityQHeap@1@PEAX@Z
0x42E980: "Wrong JPEG library version: libr" ??_C@_0DN@ELFKFKL@Wrong?5JPEG?5library?5version?3?5libr@
0x4884C0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned short> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAV?$CEdgeInfo@G@2@PEAE@Z
0x434890: d3dx_inflate_mask
0x4262E8: "internal error: result violated " ??_C@_0DB@OJNLGEPP@internal?5error?3?5result?5violated?5@
0x7073E0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x595130: ??$_Unpack@H$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x42CDF0: "const NXOF::XDataRef::`vftable'{for `ID3DXFileData'}" ??_7XDataRef@NXOF@@6BID3DXFileData@@@
0x46FC00: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SetAttributeTable(struct _D3DXATTRIBUTERANGE const * __ptr64,unsigned long) __ptr64" ?SetAttributeTable@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEBU_D3DXATTRIBUTERANGE@@K@Z
0x4A9C60: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetVertexBuffer(struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetVertexBuffer@GXPatchMesh@D3DXMesh@@UEAAJPEAPEAUIDirect3DVertexBuffer9@@@Z
0x422580: "tex2Dgrad" ??_C@_09IDADMMFK@tex2Dgrad?$AA@
0x544F20: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A4R4G4B4(void) __ptr64" ?BltBox2D_A4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x544800: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A8R8G8B8(void) __ptr64" ?BltBox2D_A8R8G8B8@CBlt@D3DXTex@@IEAAJXZ
0x456C80: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x733970: "protected: void __cdecl D3DXIsochart::CMaxFlow::AdoptOrphans(void) __ptr64" ?AdoptOrphans@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x65A890: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::FreeSSData(void) __ptr64" ?FreeSSData@PRTComputeEngine@D3DXSHSim@@UEAAJXZ
0x40F8D8: "PIXELSHADERCONSTANTI" ??_C@_0BF@FJMOEJGL@PIXELSHADERCONSTANTI?$AA@
0x418C28: "__cdecl _real@3f50624dd2f1a9fc" __real@3f50624dd2f1a9fc
0x429EA0: "pragma" ??_C@_06PGFLMPLC@pragma?$AA@
0x5F05F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitABS(void) __ptr64" ?EmitABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x7448B0: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?intelsse3_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x72C4B0: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::ConjugateGradient<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64,unsigned __int64,double,unsigned __int64 & __ptr64)" ??$ConjugateGradient@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@_KNAEA_K@Z
0x5C6C10: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ConditionalExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ConditionalExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x45D4E0: D3DXColorAdjustSaturation
0x7417D0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Cross_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Cross_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11@Z
0x43ED70: "public: long __cdecl D3DXCore::CRenderToEnvMap::BeginScene(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?BeginScene@CRenderToEnvMap@D3DXCore@@QEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x45BB20: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionRotationYawPitchRoll(struct D3DXQUATERNION * __ptr64,float,float,float)" ?c_D3DXQuaternionRotationYawPitchRoll@@YAPEAUD3DXQUATERNION@@PEAU1@MMM@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x429218: "xyz" ??_C@_03POMAGKDD@xyz?$AA@
0x7460A5: SSEFloat32Conversion8_asm
0x560310: "public: static long __cdecl D3DXShader::SetShaderConstant<2,2,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$01$01$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x408D48: "vs_1_0" ??_C@_06CKOPCCFP@vs_1_0?$AA@
0x55C3B0: "public: __cdecl D3DXShader::CFragmentInfo::~CFragmentInfo(void) __ptr64" ??1CFragmentInfo@D3DXShader@@QEAA@XZ
0x423880: "default value" ??_C@_0O@PBCFDIAO@default?5value?$AA@
0x42FB78: "Not enough image data" ??_C@_0BG@EIEOOJHA@Not?5enough?5image?5data?$AA@
0x4422B0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToSurface@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6D68C0: "void __cdecl D3DX::png_set_hIST(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned short * __ptr64)" ?png_set_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAG@Z
0x46FFF0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CollectAttributeIds(unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64) __ptr64" ?CollectAttributeIds@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAK@Z
0x457A80: D3DXVec4Normalize
0x410600: "XYZ" ??_C@_03PDDLKHEP@XYZ?$AA@
0x409140: "vFace" ??_C@_05JFHEGHJE@vFace?$AA@
0x69FDC0: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBGPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x405E34: "__cdecl _real@3fddb3d7" __real@3fddb3d7
0x410680: "ALPHAREPLICATE" ??_C@_0P@BFDNINLO@ALPHAREPLICATE?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantB(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x40F7F0: "MIPFILTER" ??_C@_09HIBKBLKE@MIPFILTER?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexShaderConstantF(unsigned int,float * __ptr64,unsigned int) __ptr64" ?GetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAMI@Z
0x701520: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceGeoLNSquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64)const __ptr64" ?CalFaceGeoLNSquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAM@Z
0x720C60: "private: void __cdecl D3DXIsochart::CIsochartMesh::CombineGeodesicAndSignalDistance(float * __ptr64,float const * __ptr64,unsigned long)const __ptr64" ?CombineGeodesicAndSignalDistance@CIsochartMesh@D3DXIsochart@@AEBAXPEAMPEBMK@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeAsmRegister::Print(void) __ptr64" ?Print@CNodeAsmRegister@D3DXShader@@UEAAXXZ
0x6AA1B0: "public: virtual long __cdecl NXOF::TBinarySaveData::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x5A4110: "protected: int __cdecl D3DXShader::CCompiler::IsNumeric(class D3DXShader::CNode * __ptr64) __ptr64" ?IsNumeric@CCompiler@D3DXShader@@IEAAHPEAVCNode@2@@Z
0x409990: "!" ??_C@_01DCLJPIOD@?$CB?$AA@
0x401AD8: "d3d9d.dll" ??_C@_09GLMKCLMG@d3d9d?4dll?$AA@
0x697E50: "int __cdecl D3DXSHSim::dlatrd_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlatrd_@D3DXSHSim@@YAHPEBDPEAH1PEAN12221@Z
0x4AF560: "void __cdecl D3DXMesh::DestroyEffectInstance(struct _D3DXEFFECTINSTANCE * __ptr64)" ?DestroyEffectInstance@D3DXMesh@@YAXPEAU_D3DXEFFECTINSTANCE@@@Z
0x409064: "e0e0e0" ??_C@_06IPMEHLMK@e0e0e0?$AA@
0x45DBC0: "void __cdecl D3DXPSGPUpdateSkinnedMesh(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64,unsigned long,float * __ptr64)" ?D3DXPSGPUpdateSkinnedMesh@@YAXPEBUD3DXMATRIX@@0PEAE1KKPEAPEAE21KPEAM@Z
0x42F9F0: "Invalid image width" ??_C@_0BE@MKFPKGEK@Invalid?5image?5width?$AA@
0x430468: "Invalid time specified for tIME " ??_C@_0CG@IADLICLG@Invalid?5time?5specified?5for?5tIME?5@
0x650F50: "public: __cdecl D3DXSHSim::myAdaptiveMesh::~myAdaptiveMesh(void) __ptr64" ??1myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x6E4BB0: "void __cdecl D3DX::png_handle_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x723A00: "public: __cdecl D3DXIsochart::CIsoMap::~CIsoMap(void) __ptr64" ??1CIsoMap@D3DXIsochart@@QEAA@XZ
0x559B50: "public: __cdecl D3DXShader::CAssembler::CAssembler(void) __ptr64" ??0CAssembler@D3DXShader@@QEAA@XZ
0x44BC20: "public: __cdecl D3DXAnimation::SAnimation::~SAnimation(void) __ptr64" ??1SAnimation@D3DXAnimation@@QEAA@XZ
0x46F970: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetOptions(void) __ptr64" ?GetOptions@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x5C5F30: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::StructDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?StructDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x423640: "'%s': output paramaters cannot b" ??_C@_0DD@LEDFAGC@?8?$CFs?8?3?5output?5paramaters?5cannot?5b@
0x430A88: "Unknown sRGB intent" ??_C@_0BE@CEGOJHBA@Unknown?5sRGB?5intent?$AA@
0x49B1A0: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@G$00$0PPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x5EF9F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMIN(void) __ptr64" ?EmitMIN@CShaderProgram@D3DXShader@@IEAAJXZ
0x44B090: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::AddRef(void) __ptr64" ?AddRef@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x42A4CC: "__cdecl _real@b58637bd" __real@b58637bd
0x45A460: D3DXMatrixRotationYawPitchRoll
0x4277E8: "unable to emulate vector conditi" ??_C@_0DO@INBEJBEO@unable?5to?5emulate?5vector?5conditi@
0x79E694: "int ND" ?ND@@3HA
0x4022E0: DXFILEOBJ_VertexDuplicationIndices
0x409318: "// %s " ??_C@_08FGIMKEPI@?1?1?5?5?5?$CFs?6?$AA@
0x406640: "const D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x457F80: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?c_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x406D54: "__cdecl _real@3efffeb0" __real@3efffeb0
0x42C7F0: "DOUBLE" ??_C@_06BJLJNGLL@DOUBLE?$AA@
0x402320: IID_ID3DXPRTCompBuffer
0x42C688: "GB" ??_C@_02LHCEJACP@GB?$AA@
0x422688: "log10" ??_C@_05HGHHAHAP@log10?$AA@
0x42C5D8: "DSTEBZ" ??_C@_06KNOCGMG@DSTEBZ?$AA@
0x409868: "texreg2ar" ??_C@_09IMHEICFK@texreg2ar?$AA@
0x650CE0: "public: long __cdecl D3DXSHSim::GXArray<float>::Resize(unsigned int) __ptr64" ?Resize@?$GXArray@M@D3DXSHSim@@QEAAJI@Z
0x58E8D0: ??$_Unpack@H$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAHPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x4012C8: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x401E20: "ScriptGetFontProperties" ??_C@_0BI@GCHOJBLL@ScriptGetFontProperties?$AA@
0x5F0950: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchTexldPR(void) __ptr64" ?MatchTexldPR@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x51D310: "public: long __cdecl D3DX::CFaceContext::AddTriangle(struct D3DXVECTOR2 * __ptr64,unsigned int,int) __ptr64" ?AddTriangle@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR2@@IH@Z
0x55F3C0: "public: virtual long __cdecl D3DXShader::CConstantTable::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CConstantTable@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x42F6B0: "Invalid color type/bit depth com" ??_C@_0DB@FGMBGHOJ@Invalid?5color?5type?1bit?5depth?5com@
0x42ABA8: "__cdecl _real@3f7fbe77" __real@3f7fbe77
0x410908: "PASSTHRU" ??_C@_08CNHDKLDB@PASSTHRU?$AA@
0x61A5C0: "private: long __cdecl D3DXShader::CFragmentLinker::AddFragment(char const * __ptr64,unsigned long const * __ptr64,unsigned int) __ptr64" ?AddFragment@CFragmentLinker@D3DXShader@@AEAAJPEBDPEBKI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x40BC24: "NORMAL" ??_C@_06IOJAGNKJ@NORMAL?$AA@
0x408D30: "vs_2_a" ??_C@_06JLPKOBKE@vs_2_a?$AA@
0x5D0250: "public: __cdecl D3DXShader::CNode::CNode(enum D3DXShader::_D3DXNODE_TYPE) __ptr64" ??0CNode@D3DXShader@@QEAA@W4_D3DXNODE_TYPE@1@@Z
0x45CEF0: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x5716D0: "long __cdecl D3DXEffects::Compiler::SetMatT(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?SetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXMATRIX@@I@Z
0x747800: "__cdecl _chkstk" __chkstk
0x717FC0: "private: static long __cdecl D3DXIsochart::CIsochartMesh::MergeAdjacentChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,bool * __ptr64,struct D3DXVECTOR3 * __ptr64,bool & __ptr64)" ?MergeAdjacentChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKPEA_NPEAUD3DXVECTOR3@@AEA_N@Z
0x6CD9B0: gluDeleteTess
0x5E1410: "public: virtual __cdecl D3DXShader::CShaderProgram::~CShaderProgram(void) __ptr64" ??1CShaderProgram@D3DXShader@@UEAA@XZ
0x409798: "texdepth" ??_C@_08KEGBHNNF@texdepth?$AA@
0x606150: "protected: long __cdecl D3DXShader::CPSProgram::Unswizzle(void) __ptr64" ?Unswizzle@CPSProgram@D3DXShader@@IEAAJXZ
0x6139D0: "public: long __cdecl D3DXShader::SRegisterInfo::BranchElseRegisterState(void) __ptr64" ?BranchElseRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x5D6990: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x469540: D3DXIntersectTri
0x7930A0: "short * D3DXShader::d3dxshader_defred" ?d3dxshader_defred@D3DXShader@@3PAFA
0x530FE0: "public: virtual void __cdecl D3DXTex::CCodec_G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A8CA0: "[thunk]:public: virtual long __cdecl NXOF::XDataRef::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataRef@NXOF@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x405DC0: "__cdecl _real@3feed536" __real@3feed536
0x423254: "throw" ??_C@_05JFAPCGDM@throw?$AA@
0x4423B0: "public: virtual float __cdecl D3DXCore::CLine::GetPatternScale(void) __ptr64" ?GetPatternScale@CLine@D3DXCore@@UEAAMXZ
0x46F8F0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x572CE0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeAssignmentInfo(class D3DXShader::CNode * __ptr64,class D3DXEffects::Compiler::CAssignmentInfo * __ptr64 * __ptr64,unsigned long) __ptr64" ?InitializeAssignmentInfo@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAPEAVCAssignmentInfo@23@K@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeBuffer::Print(void) __ptr64" ?Print@CNodeBuffer@D3DXShader@@UEAAXXZ
0x63D6A0: "protected: int __cdecl D3DXShader::CPreProcessor::FindDefine(char const * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDefine@CPreProcessor@D3DXShader@@IEAAHPEBDPEAPEAVCNode@2@1@Z
0x550B60: D3DXFindShaderComment
0x4091C8: "pixelfragment" ??_C@_0O@BICPDECA@pixelfragment?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x4A0850: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x726F20: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricArray(void) __ptr64" ?CalculateQuadricArray@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x64F860: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@PRTComputeEngine@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x7073E0: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x5EEAB0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitInstSimple(unsigned long,int) __ptr64" ?EmitInstSimple@CShaderProgram@D3DXShader@@IEAAJKH@Z
0x415B20: "ID3DXEffectCompiler: Only pass a" ??_C@_0DK@PINMNNL@ID3DXEffectCompiler?3?5Only?5pass?5a@
0x5780E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetIntArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x5509A0: D3DXGetPixelShaderProfile
0x723880: "public: __cdecl D3DXIsochart::CIsoMap::CIsoMap(void) __ptr64" ??0CIsoMap@D3DXIsochart@@QEAA@XZ
0x55D3D0: "public: __cdecl D3DXShader::CAssembler::~CAssembler(void) __ptr64" ??1CAssembler@D3DXShader@@QEAA@XZ
0x44BBD0: "public: __cdecl D3DXAnimation::SAnimation::SAnimation(void) __ptr64" ??0SAnimation@D3DXAnimation@@QEAA@XZ
0x66C010: "public: __cdecl D3DXSHSim::myAdaptiveMesh::myAdaptiveMesh(void) __ptr64" ??0myAdaptiveMesh@D3DXSHSim@@QEAA@XZ
0x473D50: "unsigned long __cdecl HashFind(unsigned long,unsigned long,unsigned long,struct hashentry * __ptr64 * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?HashFind@@YAKKKKPEAPEAUhashentry@@KKPEAEK@Z
0x49F0C0: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh32@CD3DXSkinInfo@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAUID3DXMesh@@@Z
0x430418: "Unrecognized unit type for oFFs " ??_C@_0CG@LALPJLHA@Unrecognized?5unit?5type?5for?5oFFs?5@
0x4090D0: "x" ??_C@_01FJMABOPO@x?$AA@
0x40BCB0: "color" ??_C@_05PEENBMOG@color?$AA@
0x559590: "long __cdecl D3DXShader::GetUsageAndIndex(char const * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?GetUsageAndIndex@D3DXShader@@YAJPEBDPEAE1@Z
0x40FBF0: "TEXCOORDINDEX" ??_C@_0O@NDJAGMKB@TEXCOORDINDEX?$AA@
0x64BD40: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumPCA(void) __ptr64" ?GetNumPCA@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x40FF00: "INDEXEDVERTEXBLENDENABLE" ??_C@_0BJ@GKIPDLHM@INDEXEDVERTEXBLENDENABLE?$AA@
0x428D58: "PSIZE must be a scalar" ??_C@_0BH@GIHPEPDB@PSIZE?5must?5be?5a?5scalar?$AA@
0x4B25F0: "long __cdecl D3DXMesh::AddOtherDeclData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,class D3DXMesh::CD3DXCrackDecl1 & __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddOtherDeclData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKAEAVCD3DXCrackDecl1@1@2PEAUID3DXFileSaveData@@@Z
0x6A8EA0: "public: virtual __cdecl NXOF::XDataObj::~XDataObj(void) __ptr64" ??1XDataObj@NXOF@@UEAA@XZ
0x40FEB0: "NORMALDEGREE" ??_C@_0N@JGADFJFK@NORMALDEGREE?$AA@
0x458FD0: D3DXMatrixTranspose
0x40F8C0: "PIXELSHADERCONSTANT" ??_C@_0BE@HCHEIFEI@PIXELSHADERCONSTANT?$AA@
0x585CA0: "public: virtual long __cdecl D3DXEffects::CEffect::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CEffect@D3DXEffects@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x45A230: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationQuaternion(struct D3DXMATRIX * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXMatrixRotationQuaternion@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXQUATERNION@@@Z
0x45B780: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionRotationMatrix(struct D3DXQUATERNION * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXQuaternionRotationMatrix@@YAPEAUD3DXQUATERNION@@PEAU1@PEBUD3DXMATRIX@@@Z
0x71C850: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindWatershed(unsigned long const * __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?FindWatershed@CIsochartMesh@D3DXIsochart@@AEAAJPEBKAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@1@Z
0x4106B8: "TFACTOR" ??_C@_07BJALGH@TFACTOR?$AA@
0x43EA00: "public: virtual long __cdecl D3DXCore::CRenderToSurface::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CRenderToSurface@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetDialogBoxMode(int) __ptr64" ?SetDialogBoxMode@CLoggableDevice@D3DXEffects@@UEAAJH@Z
0x612E90: "public: long __cdecl D3DXShader::SRegisterInfo::SetupForRenaming(class D3DXShader::CFragment * __ptr64) __ptr64" ?SetupForRenaming@SRegisterInfo@D3DXShader@@QEAAJPEAVCFragment@2@@Z
0x53D3F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_UYVY::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_UYVY@D3DXTex@@UEAAPEAXI@Z
0x42F2A8: "Potential overflow in png_zalloc" ??_C@_0CD@PGGPKBFM@Potential?5overflow?5in?5png_zalloc@
0x588B10: "private: long __cdecl D3DXEffects::CEffect::OptimizeAllBlocks(void) __ptr64" ?OptimizeAllBlocks@CEffect@D3DXEffects@@AEAAJXZ
0x459E70: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x665D60: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::BuildChildEdgeEq(unsigned int,struct D3DXSHSim::myChildFaceHiearchy & __ptr64) __ptr64" ?BuildChildEdgeEq@myAdaptiveMesh@D3DXSHSim@@QEAAXIAEAUmyChildFaceHiearchy@2@@Z
0x4B9790: "bool __cdecl D3DXMesh::EdgeDir(float * __ptr64,float * __ptr64,int)" ?EdgeDir@D3DXMesh@@YA_NPEAM0H@Z
0x5D49B0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PropCentroid(void) __ptr64" ?PropCentroid@CShaderProgram@D3DXShader@@MEAAJXZ
0x746A52: strtod
0x5663F0: "public: long __cdecl D3DXShader::CCommentBlock::WriteComment(unsigned long * __ptr64,unsigned int) __ptr64" ?WriteComment@CCommentBlock@D3DXShader@@QEAAJPEAKI@Z
0x422694: "h" ??_C@_01BDACAMKP@h?$AA@
0x40BBA8: "VPOS" ??_C@_04KPNDPJEB@VPOS?$AA@
0x42C7F8: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x6A3380: "protected: virtual void * __ptr64 __cdecl NXOF::TBinaryLoad::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinaryLoad@NXOF@@MEAAPEAXI@Z
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::SetGammaRamp(unsigned int,unsigned long,struct _D3DGAMMARAMP const * __ptr64) __ptr64" ?SetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIKPEBU_D3DGAMMARAMP@@@Z
0x6D8580: "void __cdecl D3DX::png_read_update_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_update_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x4232A0: "stateblock_state" ??_C@_0BB@NLAGGIBM@stateblock_state?$AA@
0x604D70: "protected: virtual long __cdecl D3DXShader::CPSProgram::DestMask(unsigned int * __ptr64,unsigned int,unsigned long * __ptr64,int) __ptr64" ?DestMask@CPSProgram@D3DXShader@@MEAAJPEAIIPEAKH@Z
0x5C4640: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::IfStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IfStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@00@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x5F0080: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDOT(void) __ptr64" ?EmitDOT@CShaderProgram@D3DXShader@@IEAAJXZ
0x603290: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::PatternMatch(void) __ptr64" ?PatternMatch@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x42E788: "Buffer passed to JPEG library is" ??_C@_0CL@JKHIPJLJ@Buffer?5passed?5to?5JPEG?5library?5is@
0x56BAE0: "long __cdecl D3DXEffects::_CopyRefsOnly(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64)" ?_CopyRefsOnly@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAVCD3DXVariableShare@1@2@Z
0x619710: "public: long __cdecl D3DXShader::CFragment::Init(void) __ptr64" ?Init@CFragment@D3DXShader@@QEAAJXZ
0x59EF60: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixTransposePointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x44D970: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::SetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?SetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x42D920: "Corrupt JPEG data: %u extraneous" ??_C@_0DM@PCOGCKJB@Corrupt?5JPEG?5data?3?5?$CFu?5extraneous@
0x45CCC0: D3DXPlaneFromPoints
0x401128: "__cdecl _imp_UnmapViewOfFile" __imp_UnmapViewOfFile
0x5537F0: D3DXGatherFragmentsFromFileA
0x6D7270: "int __cdecl D3DX::png_set_text_2(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_text_struct * __ptr64,int)" ?png_set_text_2@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_text_struct@1@H@Z
0x65DB30: "public: virtual unsigned long __cdecl D3DXSHSim::PRTComputeEngine::Release(void) __ptr64" ?Release@PRTComputeEngine@D3DXSHSim@@UEAAKXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x59D980: "public: virtual float __cdecl D3DXEffects::CLoggableDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CLoggableDevice@D3DXEffects@@UEAAMXZ
0x43EAA0: "public: __cdecl D3DXCore::CRenderToSurface::CRenderToSurface(void) __ptr64" ??0CRenderToSurface@D3DXCore@@QEAA@XZ
0x54A210: "void __cdecl D3DXTex::FindClosestUNORM(struct D3DXTex::BC4_UNORM * __ptr64,float * __ptr64 const)" ?FindClosestUNORM@D3DXTex@@YAXPEAUBC4_UNORM@1@QEAM@Z
0x616210: "int __cdecl D3DXShader::CompareFileMaps(void const * __ptr64,void const * __ptr64)" ?CompareFileMaps@D3DXShader@@YAHPEBX0@Z
0x66C4D0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::ForceQuadSplit(unsigned int) __ptr64" ?ForceQuadSplit@myAdaptiveMesh@D3DXSHSim@@QEAAJI@Z
0x40C2D8: "addressing operations not allowe" ??_C@_0DO@BHPEKDGB@addressing?5operations?5not?5allowe@
0x5D0340: "public: __cdecl D3DXShader::CNodeList::CNodeList(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64) __ptr64" ??0CNodeList@D3DXShader@@QEAA@PEAVCNode@1@0PEBD@Z
0x6FA180: "private: long __cdecl D3DXIsochart::CIsochartMesh::BuildFullConnection(bool & __ptr64) __ptr64" ?BuildFullConnection@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x460B70: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationYawPitchRoll(struct D3DXMATRIX * __ptr64,float,float,float)" ?c_D3DXMatrixRotationYawPitchRoll@@YAPEAUD3DXMATRIX@@PEAU1@MMM@Z
0x6A2040: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEAX11_K@Z
0x4262A8: "internal error: non-vectorized p" ??_C@_0DO@KAKBEEKE@internal?5error?3?5non?9vectorized?5p@
0x409880: "texbem" ??_C@_06OEEPMCPH@texbem?$AA@
0x5A00E0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long) __ptr64" ?SetTextureStageState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@K@Z
0x526E00: D3DXCreateVolumeTextureFromFileInMemoryEx
0x430690: "Invalid IHDR chunk" ??_C@_0BD@CLODLFAN@Invalid?5IHDR?5chunk?$AA@
0x6A78E0: "public: virtual long __cdecl NXOF::TBinaryDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@TBinaryDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x40BBC0: "DEPTH" ??_C@_05NCPPINNM@DEPTH?$AA@
0x63E310: "protected: unsigned int __cdecl D3DXShader::CPreProcessor::UintDefine(char const * __ptr64) __ptr64" ?UintDefine@CPreProcessor@D3DXShader@@IEAAIPEBD@Z
0x41C818: "non-trivial object expressions n" ??_C@_0DD@EMLHHCB@non?9trivial?5object?5expressions?5n@
0x566510: "public: __cdecl D3DXShader::CNodeAsmInstruction::CNodeAsmInstruction(struct D3DXShader::D3DXTOKEN const * __ptr64,unsigned long,unsigned long,unsigned long) __ptr64" ??0CNodeAsmInstruction@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@KKK@Z
0x4B6C10: D3DXLoadMeshFromXof
0x409AB4: "} " ??_C@_03LAJGDFPO@?$HN?6?6?$AA@
0x57A3E0: "public: long __cdecl D3DXEffects::Compiler::CEffectCompiler::Initialize(class D3DXShader::CNode * __ptr64) __ptr64" ?Initialize@CEffectCompiler@Compiler@D3DXEffects@@QEAAJPEAVCNode@D3DXShader@@@Z
0x6A7CC0: "public: virtual long __cdecl NXOF::TBinaryData::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinaryData@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x604600: "protected: virtual long __cdecl D3DXShader::CPSProgram::Translate(void) __ptr64" ?Translate@CPSProgram@D3DXShader@@MEAAJXZ
0x40F860: "PIXELSHADERCONSTANT4" ??_C@_0BF@MDFPEONA@PIXELSHADERCONSTANT4?$AA@
0x552370: D3DXGetShaderConstantTable
0x422CAC: "matrix" ??_C@_06CGNOPMBC@matrix?$AA@
0x42DC78: "Selected %d colors for quantizat" ??_C@_0CE@FDPBEAOO@Selected?5?$CFd?5colors?5for?5quantizat@
0x42D100: "TEMPLATE" ??_C@_08CGHHJMNA@TEMPLATE?$AA@
0x40C590: "scalar registers cannot be swizz" ??_C@_0CE@OJBKLNIJ@scalar?5registers?5cannot?5be?5swizz@
0x5613E0: "public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x61B190: "public: long __cdecl D3DXShader::CInstruction::Initialize(unsigned long,unsigned int,unsigned int,int) __ptr64" ?Initialize@CInstruction@D3DXShader@@QEAAJKIIH@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>::~dynamicarray<class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x430C58: "sPLT chunk too long" ??_C@_0BE@HJCMKPPM@sPLT?5chunk?5too?5long?$AA@
0x683AA0: "public: virtual void __cdecl D3DXSHSim::PRTSimpBVH::UpdateMesh(class D3DXSHSim::myAdaptiveMesh & __ptr64) __ptr64" ?UpdateMesh@PRTSimpBVH@D3DXSHSim@@UEAAXAEAVmyAdaptiveMesh@2@@Z
0x42C380: "__cdecl _real@3fe5604189374bc7" __real@3fe5604189374bc7
0x42D270: "BYTE" ??_C@_04ELFAHOMP@BYTE?$AA@
0x60C460: "protected: virtual long __cdecl D3DXShader::CVSProgram::Translate(void) __ptr64" ?Translate@CVSProgram@D3DXShader@@MEAAJXZ
0x410038: "AMBIENTMATERIALSOURCE" ??_C@_0BG@BIIACLJD@AMBIENTMATERIALSOURCE?$AA@
0x42FFE8: "Invalid compression type specifi" ??_C@_0CD@KAANFJDM@Invalid?5compression?5type?5specifi@
0x6B3DB0: "int __cdecl D3DX::jpeg_finish_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_finish_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x43DCF0: "public: virtual long __cdecl D3DXCore::CFont::PreloadGlyphs(unsigned int,unsigned int) __ptr64" ?PreloadGlyphs@CFont@D3DXCore@@UEAAJII@Z
0x6CD7C0: gluTessBeginContour
0x59D590: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetFVF(unsigned long) __ptr64" ?SetFVF@CLoggableDevice@D3DXEffects@@UEAAJK@Z
0x422C68: "function" ??_C@_08HFFPPCHF@function?$AA@
0x42FDF8: "zero length keyword" ??_C@_0BE@PMDOJLFC@zero?5length?5keyword?$AA@
0x402F00: "xof 0303txt 0032 template" ??_C@_0MJJ@JINKPMIH@xof?50303txt?50032?5?5?5?5?5?5?5?5template@
0x6A2720: "public: long __cdecl NXOF::TBinaryLoad::LoadChildren(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::IBinaryLoadObject,10> & __ptr64) __ptr64" ?LoadChildren@TBinaryLoad@NXOF@@QEAAJAEAPEBXPEBXAEAV?$XPtrArray@VIBinaryLoadObject@NXOF@@$09@2@@Z
0x74660A: "__cdecl strtime" _strtime
0x423210: "using" ??_C@_05IFHLPLPC@using?$AA@
0x5EA0E0: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@K@Z
0x74656E: realloc
0x5FEF90: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXCRD(void) __ptr64" ?EmitTEXCRD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x587260: "private: long __cdecl D3DXEffects::CEffect::OptimizeBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?OptimizeBlock@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@@Z
0x6622C0: "public: __cdecl D3DXSHSim::TwoBitArray::~TwoBitArray(void) __ptr64" ??1TwoBitArray@D3DXSHSim@@QEAA@XZ
0x409A28: " ps_3_sw " ??_C@_0N@HPJCNNLL@?5?5?5?5ps_3_sw?6?$AA@
0x40C500: "db" ??_C@_02BIKLEMDE@db?$AA@
0x5DB120: "protected: long __cdecl D3DXShader::CShaderProgram::MatchDP2Add(void) __ptr64" ?MatchDP2Add@CShaderProgram@D3DXShader@@IEAAJXZ
0x487E60: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x71A370: "private: long __cdecl D3DXIsochart::CIsochartMesh::RemoveCloseRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?RemoveCloseRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x5ED210: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCLIP(void) __ptr64" ?EmitCLIP@CShaderProgram@D3DXShader@@IEAAJXZ
0x438C40: "public: long __cdecl D3DXCore::CArray<struct tag_SCRIPT_LOGATTR>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@Utag_SCRIPT_LOGATTR@@@D3DXCore@@QEAAJIH@Z
0x40C000: "call, callnz, label, and ret ins" ??_C@_0FA@KPDDNGND@call?0?5callnz?0?5label?0?5and?5ret?5ins@
0x43E940: "public: __cdecl D3DXCore::CRenderToSurface::~CRenderToSurface(void) __ptr64" ??1CRenderToSurface@D3DXCore@@QEAA@XZ
0x707390: "int __cdecl D3DXIsochart::CompareChart(void const * __ptr64,void const * __ptr64)" ?CompareChart@D3DXIsochart@@YAHPEBX0@Z
0x4235C0: "'%s': uniform %s cannot be decla" ??_C@_0CN@FPPILMNN@?8?$CFs?8?3?5uniform?5?$CFs?5cannot?5be?5decla@
0x687970: "public: void __cdecl D3DXSHSim::RayTriIntersectPrecomp::Init(struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64) __ptr64" ?Init@RayTriIntersectPrecomp@D3DXSHSim@@QEAAXAEAUD3DXVECTOR3@@00@Z
0x6F6DC0: "private: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::expand(unsigned __int64) __ptr64" ?expand@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@AEAA_N_K@Z
0x5D10A0: "public: __cdecl D3DXShader::CNodeStatement::CNodeStatement(void) __ptr64" ??0CNodeStatement@D3DXShader@@QEAA@XZ
0x69E670: "public: virtual unsigned long __cdecl NXOF::TBinarySave::Release(void) __ptr64" ?Release@TBinarySave@NXOF@@UEAAKXZ
0x4284C0: "cannot map this dependent textur" ??_C@_0DC@OJONMLEO@cannot?5map?5this?5dependent?5textur@
0x585C60: "public: virtual long __cdecl D3DXEffects::CEffect::GetPool(struct ID3DXEffectPool * __ptr64 * __ptr64) __ptr64" ?GetPool@CEffect@D3DXEffects@@UEAAJPEAPEAUID3DXEffectPool@@@Z
0x42FA20: "Invalid bit depth" ??_C@_0BC@IIDONEMJ@Invalid?5bit?5depth?$AA@
0x401230: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x4013F0: "__cdecl _imp_atof" __imp_atof
0x4266A0: "invalid %s" ??_C@_0L@HKMOGAJJ@invalid?5?$CFs?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetScissorRect(struct tagRECT const * __ptr64) __ptr64" ?SetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEBUtagRECT@@@Z
0x42C800: "DWORD" ??_C@_05GIJNDNEJ@DWORD?$AA@
0x42339C: "friend" ??_C@_06BHBNKPBA@friend?$AA@
0x4B1460: "unsigned long __cdecl D3DXMesh::DwCombineFVFs(unsigned long,unsigned long)" ?DwCombineFVFs@D3DXMesh@@YAKKK@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D16_LOCKABLE::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D16_LOCKABLE@D3DXTex@@UEAAPEAXI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAI@Z
0x447F00: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingTrackEvent(unsigned int,unsigned long) __ptr64" ?GetUpcomingTrackEvent@CAnimationController@D3DXAnimation@@UEAAKIK@Z
0x521980: D3DXCreateTexture
0x410878: "MODULATE" ??_C@_08HCIBKAFC@MODULATE?$AA@
0x410BD8: "INVDESTCOLOR" ??_C@_0N@PNELCMFA@INVDESTCOLOR?$AA@
0x42E898: "Invalid progressive parameters a" ??_C@_0DH@HIKEGPKP@Invalid?5progressive?5parameters?5a@
0x405C6C: "__stdcall _real" __real@00800000
0x401CF4: "__stdcall _real" __real@80000000
0x403C20: "__stdcall _real" __real@8000000000000000
0x4106D0: "SELECTMASK" ??_C@_0L@EICMIFMK@SELECTMASK?$AA@
0x5D72D0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchIF2(void) __ptr64" ?MatchIF2@CShaderProgram@D3DXShader@@IEAAJXZ
0x560ED0: "public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x48EAE0: "long __cdecl D3DXMesh::Simulate<unsigned short,1,65535>(class D3DXMesh::CSimVertexCache<unsigned short,65535> & __ptr64,class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned long,unsigned long,unsigned int,unsigned int,class D3DXMesh::GXTri3Face<unsigned short> * __ptr64)" ??$Simulate@G$00$0PPPP@@D3DXMesh@@YAJAEAV?$CSimVertexCache@G$0PPPP@@0@PEAV?$CMeshStatus@G$00$0PPPP@@0@PEAIKKIIPEAV?$GXTri3Face@G@0@@Z
0x45BC80: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionMultiply(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionMultiply@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1@Z
0x4313B0: "Extra compressed data." ??_C@_0BH@FADDMAED@Extra?5compressed?5data?4?$AA@
0x408F20: "b_" ??_C@_02HGMOHIDI@b_?$AA@
0x423D88: "const D3DXShader::CNodeBuffer::`vftable'" ??_7CNodeBuffer@D3DXShader@@6B@
0x42E638: "Write to EMS failed" ??_C@_0BE@DGJBKIEB@Write?5to?5EMS?5failed?$AA@
0x6AA890: "public: virtual long __cdecl NXOF::TBinarySaveData::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@TBinarySaveData@NXOF@@UEAAJPEAU_GUID@@@Z
0x651240: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >::~GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> >(void) __ptr64" ??1?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x587B70: "private: long __cdecl D3DXEffects::CEffect::BuildPreShaderArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildPreShaderArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x40F790: "DMAPOFFSET" ??_C@_0L@MIKNHKND@DMAPOFFSET?$AA@
0x69F4C0: "public: virtual void * __ptr64 __cdecl NXOF::TBinaryDataRef::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinaryDataRef@NXOF@@UEAAPEAXI@Z
0x47DEE0: "public: void __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::MarkAsProcessed(unsigned short) __ptr64" ?MarkAsProcessed@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAXG@Z
0x42C388: "__cdecl _real@3fb04816f0068db9" __real@3fb04816f0068db9
0x42E508: "Empty input file" ??_C@_0BB@JJAIKFBB@Empty?5input?5file?$AA@
0x59BA50: "private: void __cdecl D3DXEffects::CEffect::ApplyAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64,unsigned short) __ptr64" ?ApplyAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@G@Z
0x4094F4: "s" ??_C@_01LKDEMHDF@s?$AA@
0x409B78: " pass " ??_C@_09PCNLODNF@?5?5?5?5pass?5?$AA@
0x4103A8: "TEXCOORDSIZE4_2" ??_C@_0BA@BJHIHGIK@TEXCOORDSIZE4_2?$AA@
0x430E38: "Invalid bKGD after IDAT" ??_C@_0BI@CMLGFIFF@Invalid?5bKGD?5after?5IDAT?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CStateCaptureDevice@D3DXEffects@@UEAAJI@Z
0x478CA0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper16(class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64) __ptr64" ?CloneHelper16@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x6FC870: "public: __cdecl D3DXIsochart::CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>::~CMaxHeap<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$CMaxHeap@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x44D090: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterTranslationKey(unsigned int,unsigned int) __ptr64" ?UnregisterTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJII@Z
0x409470: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x550790: D3DXCompileShader
0x401298: "__cdecl _imp_IsBadReadPtr" __imp_IsBadReadPtr
0x410208: "RANGEFOGENABLE" ??_C@_0P@EELMKGFJ@RANGEFOGENABLE?$AA@
0x456950: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x408DB8: "ps_2_sw" ??_C@_07GIJDAMLI@ps_2_sw?$AA@
0x4101E8: "STENCILFAIL" ??_C@_0M@LAOMBAPP@STENCILFAIL?$AA@
0x5C1700: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ScoreCast@CParse@D3DXShader@@IEAAIPEAVCNode@2@0@Z
0x5F7260: "protected: int __cdecl D3DXShader::CPSLegacyProgram::TrivialReject(void) __ptr64" ?TrivialReject@CPSLegacyProgram@D3DXShader@@IEAAHXZ
0x40C760: "invalid instruction modifiers '%" ??_C@_0CD@MJEDDOIP@invalid?5instruction?5modifiers?5?8?$CF@
0x4087B0: "const D3DXTex::CCodec_UYVY::`vftable'" ??_7CCodec_UYVY@D3DXTex@@6B@
0x53B870: "public: __cdecl D3DXTex::CCodecDXT::CCodecDXT(struct D3DX_BLT * __ptr64) __ptr64" ??0CCodecDXT@D3DXTex@@QEAA@PEAUD3DX_BLT@@@Z
0x4422B0: "public: virtual long __cdecl D3DXCore::CFont::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CFont@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x448D00: "public: virtual long __cdecl D3DXAnimation::CAnimationController::AdvanceTime(double,struct ID3DXAnimationCallbackHandler * __ptr64) __ptr64" ?AdvanceTime@CAnimationController@D3DXAnimation@@UEAAJNPEAUID3DXAnimationCallbackHandler@@@Z
0x4021C0: DXFILEOBJ_AnimTicksPerSecond
0x652E80: "public: virtual unsigned int __cdecl D3DXSHSim::PRTComputeEngine::GetNumVerts(void) __ptr64" ?GetNumVerts@PRTComputeEngine@D3DXSHSim@@UEAAIXZ
0x40BCD8: "binormal" ??_C@_08EMOPGKBJ@binormal?$AA@
0x595810: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x6D6770: "void __cdecl D3DX::png_set_gAMA(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double)" ?png_set_gAMA@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@N@Z
0x405E4C: "__cdecl _real@417b53d3" __real@417b53d3
0x6F77C0: "public: __cdecl GeodesicDist::Vertex::~Vertex(void) __ptr64" ??1Vertex@GeodesicDist@@QEAA@XZ
0x4104B8: "TEXCOORDSIZE2_1" ??_C@_0BA@BHDOHKJF@TEXCOORDSIZE2_1?$AA@
0x410418: "TEXCOORDSIZE3_3" ??_C@_0BA@JNLEHPHC@TEXCOORDSIZE3_3?$AA@
0x700120: "public: long __cdecl D3DXIsochart::CIsochartMesh::PrepareProcessing(bool) __ptr64" ?PrepareProcessing@CIsochartMesh@D3DXIsochart@@QEAAJ_N@Z
0x499290: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInplace(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?OptimizeInplace@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@@Z
0x6A8CE0: "public: virtual long __cdecl NXOF::XDataSaveObj::GetId(struct _GUID * __ptr64) __ptr64" ?GetId@XDataSaveObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::~GXArray<class D3DXSHSim::SubSurfSample>(void) __ptr64" ??1?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42AFE0: "const D3DXSHSim::PRTCBClosestTex::`vftable'" ??_7PRTCBClosestTex@D3DXSHSim@@6B@
0x7474A0: "public: long __cdecl D3DXCore::CResource::Close(void) __ptr64" ?Close@CResource@D3DXCore@@QEAAJXZ
0x4759A0: "public: void * __ptr64 __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAPEAXI@Z
0x671180: "public: class D3DXSHSim::mySphereLevel & __ptr64 __cdecl D3DXSHSim::mySphereLevel::operator=(class D3DXSHSim::mySphereLevel const & __ptr64) __ptr64" ??4mySphereLevel@D3DXSHSim@@QEAAAEAV01@AEBV01@@Z
0x429A78: "const D3DXShader::CTReorderInstructions::`vftable'" ??_7CTReorderInstructions@D3DXShader@@6B@
0x577E90: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x62D3B0: "protected: long __cdecl D3DXShader::CProgram::Validate(void) __ptr64" ?Validate@CProgram@D3DXShader@@IEAAJXZ
0x40C5B8: "complement is not supported in t" ??_C@_0DD@GNHGMJHC@complement?5is?5not?5supported?5in?5t@
0x4727C0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x405EE0: "__stdcall _real" __real@4041800000000000
0x740100: d3dx_inflate_trees_bits
0x6C1C50: "protected: virtual void __cdecl D3DXTex::CCodecYUV::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodecYUV@D3DXTex@@MEAAXXZ
0x4013C8: "__cdecl _imp_wcstombs" __imp_wcstombs
0x422678: "modf" ??_C@_04EHEDPDJG@modf?$AA@
0x55D430: "protected: void __cdecl D3DXShader::CAssembler::Production(unsigned int,unsigned int) __ptr64" ?Production@CAssembler@D3DXShader@@IEAAXII@Z
0x401220: "__cdecl _imp_MultiByteToWideChar" __imp_MultiByteToWideChar
0x5E94C0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CShaderProgram@D3DXShader@@IEAAJXZ
0x405E3C: "__cdecl _real@420a3ae7" __real@420a3ae7
0x5609B0: "public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x608760: "protected: virtual int __cdecl D3DXShader::CPSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x408E40: "ps.1.3" ??_C@_06PDJDIPLO@ps?41?43?$AA@
0x68F5E0: "int __cdecl D3DXSHSim::dgemm_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dgemm_@D3DXSHSim@@YAHPEBD0PEAH11PEAN2121221@Z
0x428FB8: "FOG must be a scalar" ??_C@_0BF@PGEPAHKB@FOG?5must?5be?5a?5scalar?$AA@
0x406DB4: "__cdecl _real@3eaaaaab" __real@3eaaaaab
0x58DF30: "private: long __cdecl D3DXEffects::CEffect::GetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEAUD3DXMATRIX@@I@Z
0x4FDD30: "long __cdecl D3DXMesh::D3DXTessellateTriPatchs(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,float const * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DTRIPATCH_INFO const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,class CD3DXTexSampler * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long)" ?D3DXTessellateTriPatchs@D3DXMesh@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBMPEBU_D3DVERTEXELEMENT9@@PEAU4@PEBU_D3DTRIPATCH_INFO@@PEAUIDirect3DDevice9@@10KKPEAKKK7PEAVCD3DXTexSampler@@PEBUD3DXVECTOR4@@KK77PEAU_D3DXATTRIBUTERANGE@@K@Z
0x61D2C0: "public: virtual void * __ptr64 __cdecl D3DXShader::CTReorderInstructions::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCTReorderInstructions@D3DXShader@@UEAAPEAXI@Z
0x429EC0: "ifdef" ??_C@_05LOELCHJN@ifdef?$AA@
0x7261B0: "private: void __cdecl D3DXIsochart::CProgressiveMesh::CalculateEdgeQuadricError(struct D3DXIsochart::_PMIsochartEdge * __ptr64) __ptr64" ?CalculateEdgeQuadricError@CProgressiveMesh@D3DXIsochart@@AEAAXPEAU_PMIsochartEdge@2@@Z
0x58AFE0: "private: long __cdecl D3DXEffects::CEffect::UpdatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdatePSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x595810: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitSize(void) __ptr64" ?EmitSize@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x5D10E0: "public: virtual int __cdecl D3DXShader::CNodeStatement::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeStatement@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x40C670: "not cannot be used with other mo" ??_C@_0CI@OBKELLM@not?5cannot?5be?5used?5with?5other?5mo@
0x6D9D80: "void __cdecl D3DX::png_do_read_filler(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long)" ?png_do_read_filler@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEKK@Z
0x4A62F0: D3DXComputeNormals
0x456BB0: D3DXVec3BaryCentric
0x410C48: "SRCCOLOR" ??_C@_08EBCPKIEJ@SRCCOLOR?$AA@
0x410940: "CLIPPLANE5" ??_C@_0L@OJDEGAID@CLIPPLANE5?$AA@
0x595810: "public: virtual int __cdecl NXOF::XDataObj::IsReference(void) __ptr64" ?IsReference@XDataObj@NXOF@@UEAAHXZ
0x4094A8: "atan2" ??_C@_05KNGEOGJB@atan2?$AA@
0x722220: "private: long __cdecl D3DXIsochart::CIsochartMesh::InitOneToAllEngine(void) __ptr64" ?InitOneToAllEngine@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x6E6D10: "void __cdecl D3DX::png_handle_tEXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x46F900: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x448070: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ValidateEvent(unsigned long) __ptr64" ?ValidateEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x6C0170: "void __cdecl D3DX::jinit_d_post_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_post_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x402280: DXFILEOBJ_PMAttributeRange
0x4157F0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EM@HLHGEHL@ID3DXEffectCompiler?3?3CompileEffe@
0x6ABBC0: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@TBinarySaveData@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x67AB80: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHGPU(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,float,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHGPU@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DDevice9@@IIMMPEAUID3DXPRTBuffer@@@Z
0x42CFC0: "%s {" ??_C@_04LNPAEBDJ@?$CFs?5?$HL?$AA@
0x597270: "public: virtual long __cdecl D3DXEffects::CEffect::GetVertexShader(char const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?GetVertexShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DVertexShader9@@@Z
0x79DDD0: "short * D3DXShader::d3dxtok_ss" ?d3dxtok_ss@D3DXShader@@3PAFA
0x61B8C0: "public: static void __cdecl D3DXShader::CArgument::SetAlloc(class D3DXCore::CAlloc * __ptr64)" ?SetAlloc@CArgument@D3DXShader@@SAXPEAVCAlloc@D3DXCore@@@Z
0x46F050: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetSemanticElement(unsigned int,unsigned int) __ptr64" ?GetSemanticElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@II@Z
0x42C9F8: " " ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x69B1A0: "int __cdecl D3DXSHSim::dlarft_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dlarft_@D3DXSHSim@@YAHPEBD0PEAH1PEAN1221@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::TestCooperativeLevel(void) __ptr64" ?TestCooperativeLevel@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x423B9C: "Passes" ??_C@_06PBIKDFK@Passes?$AA@
0x621730: "private: long __cdecl D3DXShader::CProgram::CompactLiterals_Remap(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?CompactLiterals_Remap@CProgram@D3DXShader@@AEAAJPEAI0I@Z
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CStateCaptureDevice::GetGammaRamp(unsigned int,struct _D3DGAMMARAMP * __ptr64) __ptr64" ?GetGammaRamp@CStateCaptureDevice@D3DXEffects@@UEAAXIPEAU_D3DGAMMARAMP@@@Z
0x721BE0: "public: __cdecl GeodesicDist::Vertex::Vertex(void) __ptr64" ??0Vertex@GeodesicDist@@QEAA@XZ
0x5FF1B0: "protected: virtual unsigned long __cdecl D3DXShader::CPSLegacyProgram::CoIssue(unsigned long) __ptr64" ?CoIssue@CPSLegacyProgram@D3DXShader@@MEAAKK@Z
0x73D310: d3dx_inflate_blocks_free
0x6A48C0: "public: __cdecl NXOF::CBufferedFile::CBufferedFile(void) __ptr64" ??0CBufferedFile@NXOF@@QEAA@XZ
0x6465E0: "public: virtual struct D3DXSHSim::myFace const & __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::GetFace(unsigned int) __ptr64" ?GetFace@PRTAccellHiearchy@D3DXSHSim@@UEAAAEBUmyFace@2@I@Z
0x405F60: "__stdcall _real" __real@4046800000000000
0x40965C: "_ne" ??_C@_03BHBGEGNP@_ne?$AA@
0x401FC0: "const D3DXCore::CRenderToEnvMap::`vftable'" ??_7CRenderToEnvMap@D3DXCore@@6B@
0x4103D8: "TEXCOORDSIZE3_7" ??_C@_0BA@PJNILKHG@TEXCOORDSIZE3_7?$AA@
0x458880: "float __cdecl init_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x5DF770: "protected: long __cdecl D3DXShader::CShaderProgram::BuildInstruction(unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?BuildInstruction@CShaderProgram@D3DXShader@@IEAAJPEAIII@Z
0x4094B0: "dot" ??_C@_03GCCHHAFI@dot?$AA@
0x488930: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@@Z
0x4B80C0: D3DXGenerateOutputDecl
0x740AD0: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec2Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec2Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x5454C0: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X4R4G4B4(void) __ptr64" ?BltBox2D_X4R4G4B4@CBlt@D3DXTex@@IEAAJXZ
0x544A20: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X8R8G8B8(void) __ptr64" ?BltBox2D_X8R8G8B8@CBlt@D3DXTex@@IEAAJXZ
0x5DBE80: "protected: long __cdecl D3DXShader::CShaderProgram::BuildLRP(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?BuildLRP@CShaderProgram@D3DXShader@@IEAAJPEAI000PEAVCInstruction@2@1I@Z
0x798D50: "double pcapow_tol" ?pcapow_tol@@3NA
0x40F8A8: "PIXELSHADERCONSTANT1" ??_C@_0BF@LOCILKJF@PIXELSHADERCONSTANT1?$AA@
0x56D2E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CEffectCompiler@Compiler@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x63BF40: "public: long __cdecl D3DXShader::CPPInclude::InitializeFromFile(void const * __ptr64,int,class D3DXCore::CAlloc * __ptr64,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CTErrors * __ptr64,struct ID3DXInclude * __ptr64,enum _D3DXINCLUDE_TYPE,void const * __ptr64) __ptr64" ?InitializeFromFile@CPPInclude@D3DXShader@@QEAAJPEBXHPEAVCAlloc@D3DXCore@@PEAUD3DXTOKEN@2@PEAVCTErrors@2@PEAUID3DXInclude@@W4_D3DXINCLUDE_TYPE@@0@Z
0x60D930: "protected: long __cdecl D3DXShader::CVSProgram::VSEmitLOG(void) __ptr64" ?VSEmitLOG@CVSProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x565E20: "public: virtual long __cdecl D3DXShader::CTextureShader::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x57FEB0: "public: long __cdecl D3DXEffects::CEffect::BuildDependencyInfo(void) __ptr64" ?BuildDependencyInfo@CEffect@D3DXEffects@@QEAAJXZ
0x402260: DXFILEOBJ_FVFData
0x72B7A0: "float __cdecl D3DXIsochart::CalL2SquaredStretchLowBoundOnFace(float const * __ptr64,float,float,float * __ptr64)" ?CalL2SquaredStretchLowBoundOnFace@D3DXIsochart@@YAMPEBMMMPEAM@Z
0x42FBC8: "__cdecl _real@40efffe000000000" __real@40efffe000000000
0x431498: "__cdecl _real@7fefffffffffffff" __real@7fefffffffffffff
0x5EF9A0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitRSQ(void) __ptr64" ?EmitRSQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x486C60: "private: bool __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::BValidEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,unsigned char * __ptr64) __ptr64" ?BValidEdgeCollapse@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAA_NAEAU?$SEdgeCollapseContext@I@2@PEAE@Z
0x401470: "__cdecl _imp_isalnum" __imp_isalnum
0x4095F8: "_dw" ??_C@_03GCHFLDNK@_dw?$AA@
0x56AE60: "long __cdecl D3DXEffects::_CompareTypes(unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64,struct D3DXEffects::SType * __ptr64 * __ptr64,int * __ptr64)" ?_CompareTypes@D3DXEffects@@YAJPEAEPEAPEAUSType@1@01PEAH@Z
0x401058: "__cdecl _imp_GetCharacterPlacementW" __imp_GetCharacterPlacementW
0x63D850: "public: void __cdecl D3DXShader::CPreProcessor::EnterCriticalSection(void) __ptr64" ?EnterCriticalSection@CPreProcessor@D3DXShader@@QEAAXXZ
0x5F5220: "protected: long __cdecl D3DXShader::CPSLegacyProgram::PullOut(unsigned int * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?PullOut@CPSLegacyProgram@D3DXShader@@IEAAJPEAIIPEAPEAVCInstruction@2@0@Z
0x5D60A0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMinMax(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?MatchMinMax@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@0PEAI@Z
0x58BC50: "public: virtual long __cdecl D3DXEffects::CEffect::GetBoolArray(char const * __ptr64,int * __ptr64,unsigned int) __ptr64" ?GetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEAHI@Z
0x702980: "private: void __cdecl D3DXIsochart::CIsochartMesh::PrepareBoundaryVertOpt(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64,struct D3DXIsochart::_VertexOptimizeInfo & __ptr64) __ptr64" ?PrepareBoundaryVertOpt@CIsochartMesh@D3DXIsochart@@AEAAXAEAU_ChartOptimizeInfo@2@AEAU_VertexOptimizeInfo@2@@Z
0x6DF120: "void __cdecl D3DX::png_write_zTXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64,int)" ?png_write_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_KH@Z
0x484A60: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::ClonePMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMesh@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXPMesh@@@Z
0x6A0440: "private: long __cdecl NXOF::TSaveObject::WriteTemplateEndClosed(void) __ptr64" ?WriteTemplateEndClosed@TSaveObject@NXOF@@AEAAJXZ
0x430818: "Ignoring gAMA chunk with gamma=0" ??_C@_0CB@NAEALNDI@Ignoring?5gAMA?5chunk?5with?5gamma?$DN0@
0x42C694: "TRF" ??_C@_03FDMPKKEL@TRF?$AA@
0x591E70: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x74653E: "__cdecl strdup" _strdup
0x401608: msvcrt_NULL_THUNK_DATA
0x64CC80: D3DXCreatePRTBuffer
0x4231F8: "volatile" ??_C@_08PABEKFH@volatile?$AA@
0x6A75D0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcMemory::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcMemory@NXOF@@UEAAPEAXI@Z
0x4097C8: "texm3x2depth" ??_C@_0N@FKGOHOIG@texm3x2depth?$AA@
0x441E70: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::Face(enum _D3DCUBEMAP_FACES,unsigned long) __ptr64" ?Face@CRenderToEnvMap@D3DXCore@@UEAAJW4_D3DCUBEMAP_FACES@@K@Z
0x79ADA0: "struct IDirect3DDevice9 * __ptr64 __ptr64 D3DXMesh::sm_pD3DDeviceCacheInfo" ?sm_pD3DDeviceCacheInfo@D3DXMesh@@3PEAUIDirect3DDevice9@@EA
0x717550: "public: bool __cdecl D3DXIsochart::CMaxHeap<unsigned long,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<unsigned long,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@KK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@KK@2@@Z
0x6F9360: "public: bool __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<float,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@MK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@MK@2@@Z
0x7276B0: "public: bool __cdecl D3DXIsochart::CMaxHeap<double,unsigned long>::insert(class D3DXIsochart::CMaxHeapItem<double,unsigned long> * __ptr64) __ptr64" ?insert@?$CMaxHeap@NK@D3DXIsochart@@QEAA_NPEAV?$CMaxHeapItem@NK@2@@Z
0x47C9E0: "private: void __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CalcEdgeQEMS_Plane(unsigned int,unsigned int,unsigned char * __ptr64) __ptr64" ?CalcEdgeQEMS_Plane@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAXIIPEAE@Z
0x4743C0: "void __cdecl D3DXMesh::CalcNumAttributes32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?CalcNumAttributes32@D3DXMesh@@YAXPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@1@PEAK1@Z
0x6A9370: "public: virtual void * __ptr64 __cdecl NXOF::XDataSaveObj::`vector deleting destructor'(unsigned int) __ptr64" ??_EXDataSaveObj@NXOF@@UEAAPEAXI@Z
0x44BDD0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x58CF60: "private: long __cdecl D3DXEffects::CEffect::SetMatTSingle(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatTSingle@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@@Z
0x57B630: "unsigned long __cdecl D3DXEffects::_BIsFloat4(struct D3DXEffects::SType * __ptr64 * __ptr64)" ?_BIsFloat4@D3DXEffects@@YAKPEAPEAUSType@1@@Z
0x410B74: "WRAP" ??_C@_04BJAJGGLD@WRAP?$AA@
0x41C898: "internal error: expression expec" ??_C@_0CE@KPECEOMG@internal?5error?3?5expression?5expec@
0x423330: "protected" ??_C@_09IPOLMLK@protected?$AA@
0x422590: "tex2Dbias" ??_C@_09MJHIBHCC@tex2Dbias?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_G16R16@D3DXTex@@UEAAPEAXI@Z
0x43E230: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::AddRef(void) __ptr64" ?AddRef@CAnimationController@D3DXAnimation@@UEAAKXZ
0x40FBA8: "PATCHSEGMENTS" ??_C@_0O@JNNNMPPB@PATCHSEGMENTS?$AA@
0x402640: "const D3DXAnimation::CCompressedAnimationSet::`vftable'{for `ID3DXCompressedAnimationSet'}" ??_7CCompressedAnimationSet@D3DXAnimation@@6BID3DXCompressedAnimationSet@@@
0x6A4AF0: "public: __cdecl NXOF::CBufferedFile::~CBufferedFile(void) __ptr64" ??1CBufferedFile@NXOF@@QEAA@XZ
0x572620: "public: __cdecl D3DXEffects::Compiler::CVariable::~CVariable(void) __ptr64" ??1CVariable@Compiler@D3DXEffects@@QEAA@XZ
0x680600: "public: double __cdecl D3DXSHSim::OctTree::IntegrateChildren(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,int,double * __ptr64 const) __ptr64" ?IntegrateChildren@OctTree@D3DXSHSim@@QEAANAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IHQEAN@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myVertParentInfo>::~GXArray<struct D3DXSHSim::myVertParentInfo>(void) __ptr64" ??1?$GXArray@UmyVertParentInfo@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x42D0F4: "ARRAY" ??_C@_05LDMPNNPN@ARRAY?$AA@
0x6428B0: "public: long __cdecl D3DXShader::CTErrors::GetErrorBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetErrorBuffer@CTErrors@D3DXShader@@QEAAJPEAPEAUID3DXBuffer@@@Z
0x5EA160: "public: virtual void * __ptr64 __cdecl D3DXShader::CShaderProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCShaderProgram@D3DXShader@@UEAAPEAXI@Z
0x42F5E0: "Insufficient memory for hIST chu" ??_C@_0CJ@HIIPIHBM@Insufficient?5memory?5for?5hIST?5chu@
0x5D7CC0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ(void) __ptr64" ?MatchNEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x6D34B0: "void __cdecl D3DX::__gl_pqHeapInit(struct D3DX::PriorityQHeap * __ptr64)" ?__gl_pqHeapInit@D3DX@@YAXPEAUPriorityQHeap@1@@Z
0x454280: "long __cdecl D3DXAnimation::AddSkinnedMesh(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXMESHCONTAINER * __ptr64,struct ID3DXFileSaveData * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64)" ?AddSkinnedMesh@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAU_D3DXMESHCONTAINER@@PEAUID3DXFileSaveData@@PEAPEAU4@@Z
0x4012B8: "__cdecl _imp_ReleaseMutex" __imp_ReleaseMutex
0x429210: "yw" ??_C@_02DLOAJKAD@yw?$AA@
0x741640: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec4Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x6B9220: "struct D3DX::JQUANT_TBL * __ptr64 __cdecl D3DX::jpeg_alloc_quant_table(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_alloc_quant_table@D3DX@@YAPEAUJQUANT_TBL@1@PEAUjpeg_common_struct@1@@Z
0x409178: "// " ??_C@_03OPBEHGNM@?1?1?6?$AA@
0x6C1C50: "void __cdecl D3DX::__gl_noVertexData(void * __ptr64,void * __ptr64)" ?__gl_noVertexData@D3DX@@YAXPEAX0@Z
0x407100: "__cdecl _real@401921fb54442d18" __real@401921fb54442d18
0x42E040: "Write to XMS failed" ??_C@_0BE@FDPDCBIN@Write?5to?5XMS?5failed?$AA@
0x42E5F8: "Input file read error" ??_C@_0BG@BALCKDNL@Input?5file?5read?5error?$AA@
0x61D5A0: "private: long __cdecl D3DXShader::CProgram::StripUniform(void) __ptr64" ?StripUniform@CProgram@D3DXShader@@AEAAJXZ
0x64F1C0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetMinMaxIntersection(float,float) __ptr64" ?SetMinMaxIntersection@PRTComputeEngine@D3DXSHSim@@UEAAJMM@Z
0x72DE10: "private: long __cdecl D3DXIsochart::CIsochartMesh::BarycentricParameterization(bool & __ptr64) __ptr64" ?BarycentricParameterization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_N@Z
0x725650: "public: long __cdecl D3DXIsochart::CIsoMap::ComputeLargestEigen(unsigned long,unsigned long & __ptr64) __ptr64" ?ComputeLargestEigen@CIsoMap@D3DXIsochart@@QEAAJKAEAK@Z
0x5EE330: "protected: long __cdecl D3DXShader::CShaderProgram::EmitNRM(void) __ptr64" ?EmitNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x401090: "__cdecl _imp_GetFontLanguageInfo" __imp_GetFontLanguageInfo
0x53AFC0: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A82B0: "public: virtual long __cdecl NXOF::XDataSaveObj::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5D7EB0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNEEQ2(void) __ptr64" ?MatchNEEQ2@CShaderProgram@D3DXShader@@IEAAJXZ
0x6AB1E0: "public: virtual long __cdecl NXOF::TBinarySaveData::AddDataReference(char const * __ptr64,struct _GUID const * __ptr64) __ptr64" ?AddDataReference@TBinarySaveData@NXOF@@UEAAJPEBDPEBU_GUID@@@Z
0x60EBE0: "protected: virtual int __cdecl D3DXShader::CVSProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CVSProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x79AC98: ??_B?1??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@51
0x42E520: "Maximum supported image dimensio" ??_C@_0CP@EKFPGPNP@Maximum?5supported?5image?5dimensio@
0x458B80: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x45BCD0: D3DXQuaternionMultiply
0x6A2B20: "protected: virtual __cdecl NXOF::TEnumObject::~TEnumObject(void) __ptr64" ??1TEnumObject@NXOF@@MEAA@XZ
0x410A84: "COLOR1" ??_C@_06BOGPPHJD@COLOR1?$AA@
0x689BD0: "int __cdecl D3DXSHSim::dlamc4_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dlamc4_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x433420: "invalid distance code" ??_C@_0BG@LBKINIKP@invalid?5distance?5code?$AA@
0x6A5AA0: "public: long __cdecl NXOF::XTemplate::ModulateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ModulateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K10@Z
0x42D870: "Premature end of JPEG file" ??_C@_0BL@DPFPFMLM@Premature?5end?5of?5JPEG?5file?$AA@
0x40FB20: "MATERIALSPECULAR" ??_C@_0BB@DGLPEKCO@MATERIALSPECULAR?$AA@
0x518E90: "long __cdecl D3DXMesh::InitCorners(struct D3DXMesh::SCorner * __ptr64 & __ptr64,unsigned long)" ?InitCorners@D3DXMesh@@YAJAEAPEAUSCorner@1@K@Z
0x620E80: "private: int __cdecl D3DXShader::CProgram::SeparatePhases_MoveTex(unsigned int) __ptr64" ?SeparatePhases_MoveTex@CProgram@D3DXShader@@AEAAHI@Z
0x425CD0: "invalid register semantic '%s', " ??_C@_0HE@MHDNOGHK@invalid?5register?5semantic?5?8?$CFs?8?0?5@
0x4813A0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x45B730: "void __cdecl c_D3DXQuaternionToAxisAngle(struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?c_D3DXQuaternionToAxisAngle@@YAXPEBUD3DXQUATERNION@@PEAUD3DXVECTOR3@@PEAM@Z
0x65F160: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::Release(void) __ptr64" ?Release@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x6D75A0: "void __cdecl D3DX::png_set_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_sPLT_struct * __ptr64,int)" ?png_set_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_sPLT_struct@1@H@Z
0x6BFF60: "void __cdecl D3DX::jinit_inverse_dct(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_inverse_dct@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartFace * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartFace@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5234C0: D3DXFillVolumeTextureTX
0x4082BC: "__cdecl _real@42fe0000" __real@42fe0000
0x6433B0: "public: long __cdecl D3DXShader::CTErrors::Warning(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Warning@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x61C0D0: "protected: char const * __ptr64 __cdecl D3DXShader::CBaseProgram::GetArgumentType(class D3DXShader::CArgument * __ptr64) __ptr64" ?GetArgumentType@CBaseProgram@D3DXShader@@IEAAPEBDPEAVCArgument@2@@Z
0x679BE0: "public: virtual void __cdecl D3DXSHSim::PRTCBClosestTex::EvalDir(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?EvalDir@PRTCBClosestTex@D3DXSHSim@@UEAAXPEAUGenHitRecord@2@@Z
0x410098: "LOCALVIEWER" ??_C@_0M@GGOCEFHL@LOCALVIEWER?$AA@
0x45A470: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?init_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R32F@D3DXTex@@UEAAPEAXI@Z
0x450E20: D3DXFrameAppendChild
0x410C68: "WIREFRAME" ??_C@_09HJIKPONA@WIREFRAME?$AA@
0x64DEA0: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumClusters(void) __ptr64" ?GetNumClusters@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x422774: "all" ??_C@_03NFKEKGGK@all?$AA@
0x5ED0D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXLOD(void) __ptr64" ?EmitTEXLOD@CShaderProgram@D3DXShader@@IEAAJXZ
0x42A2E8: "string continues past end of fil" ??_C@_0CC@NPICNDKM@string?5continues?5past?5end?5of?5fil@
0x6B30C0: NFM_Decompress
0x4232D8: "sampler_state" ??_C@_0O@IMDLPFKG@sampler_state?$AA@
0x475E70: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAAJII@Z
0x6D4D10: "void __cdecl D3DX::png_write_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_write_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x700560: "public: static bool __cdecl D3DXIsochart::CIsochartMesh::IsReachExpectedTotalAvgL2SqrStretch(float,float)" ?IsReachExpectedTotalAvgL2SqrStretch@CIsochartMesh@D3DXIsochart@@SA_NMM@Z
0x465D30: D3DXSHEvalDirection
0x438B70: "private: struct HBITMAP__ * __ptr64 __cdecl D3DXCore::CFont::CreateBitmap(struct tagSIZE const * __ptr64,struct tagRGBQUAD * __ptr64 * __ptr64) __ptr64" ?CreateBitmap@CFont@D3DXCore@@AEAAPEAUHBITMAP__@@PEBUtagSIZE@@PEAPEAUtagRGBQUAD@@@Z
0x5E8770: "protected: long __cdecl D3DXShader::CShaderProgram::EmitSymbolTable(void) __ptr64" ?EmitSymbolTable@CShaderProgram@D3DXShader@@IEAAJXZ
0x536010: "public: virtual void __cdecl D3DXTex::CCodec_R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x644A20: "bool __cdecl D3DXSHSim::TriHemiIntersect(struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 & __ptr64,float,struct D3DXVECTOR3 * __ptr64 const)" ?TriHemiIntersect@D3DXSHSim@@YA_NAEAUD3DXVECTOR3@@M0MQEAU2@@Z
0x4232E8: "return" ??_C@_06LNOFJDNM@return?$AA@
0x422570: "tex2Dlod" ??_C@_08CEBOHLDB@tex2Dlod?$AA@
0x5665E0: "public: __cdecl D3DXShader::CNodeAsmRegister::CNodeAsmRegister(unsigned long,unsigned long,unsigned long,int,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeAsmRegister@D3DXShader@@QEAA@KKKHPEAVCNode@1@@Z
0x601580: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchOutputModifier(void) __ptr64" ?MatchOutputModifier@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x470DE0: "public: unsigned int __cdecl D3DXMesh::CFaceListIter<unsigned int,0,4294967295>::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@?$CFaceListIter@I$0A@$0PPPPPPPP@@D3DXMesh@@QEBAIXZ
0x47BA20: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::SplitSharedVertices(unsigned long * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SplitSharedVertices@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAPEAKPEAI@Z
0x408D70: "vs.2.a" ??_C@_06KHLCKLM@vs?42?4a?$AA@
0x423300: "reinterpret_cast" ??_C@_0BB@MPHMBHHE@reinterpret_cast?$AA@
0x427EC8: "internal error: texld alias foun" ??_C@_0CC@KKBBHOFH@internal?5error?3?5texld?5alias?5foun@
0x458B20: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiply(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiply@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x69FC80: "private: __cdecl NXOF::TSaveObject::TSaveObject(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,enum NXOF::_FileMode,enum NXOF::_CompressionType) __ptr64" ??0TSaveObject@NXOF@@AEAA@PEAVTFile@1@PEBDPEAXW4_FileMode@1@W4_CompressionType@1@@Z
0x402028: "__cdecl _real@3f7d70a4" __real@3f7d70a4
0x40C0A0: "v_" ??_C@_02GNOBHDJE@v_?$AA@
0x688D80: "int __cdecl D3DXSHSim::dlamc1_(int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?dlamc1_@D3DXSHSim@@YAHPEAH000@Z
0x42E458: "Invalid color quantization mode " ??_C@_0CH@EFBBPPCK@Invalid?5color?5quantization?5mode?5@
0x799A60: "short * NXOF::xofparse_rindex" ?xofparse_rindex@NXOF@@3PAFA
0x44B1C0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x5D1780: "public: __cdecl D3DXShader::CNodeState::CNodeState(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeState@D3DXShader@@QEAA@PEAVCNode@1@00@Z
0x40C740: "internal error: stack underflow" ??_C@_0CA@CKFKKIKI@internal?5error?3?5stack?5underflow?$AA@
0x44B0F0: "public: virtual double __cdecl D3DXAnimation::CKeyframedAnimationSet::GetPeriodicPosition(double) __ptr64" ?GetPeriodicPosition@CKeyframedAnimationSet@D3DXAnimation@@UEAANN@Z
0x42C568: "Precision" ??_C@_09DGDDLEAF@Precision?$AA@
0x559B90: "protected: static long __cdecl D3DXShader::CAssembler::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@CAssembler@D3DXShader@@KAJPEBDIKI0PEAX@Z
0x4092AC: " " ??_C@_04PFOHOKJK@?5?5?5?5?$AA@
0x5E0C00: "protected: virtual long __cdecl D3DXShader::CShaderProgram::TempRegister(unsigned int,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?TempRegister@CShaderProgram@D3DXShader@@MEAAJIPEAII0I@Z
0x6204F0: "private: long __cdecl D3DXShader::CProgram::VectorizeLeft_Special(class D3DXShader::CInstruction * __ptr64) __ptr64" ?VectorizeLeft_Special@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@@Z
0x53D470: "public: long __cdecl D3DXTex::CDataCollector::WriteData(void const * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?WriteData@CDataCollector@D3DXTex@@QEAAJPEBXKPEAK@Z
0x422518: "tex3Dproj" ??_C@_09GDKJIMPI@tex3Dproj?$AA@
0x59ED30: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixTranspose(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?RecordSetMatrixTranspose@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXMATRIX@@@Z
0x402140: IID_ID3DXAnimationSet
0x693910: "int __cdecl D3DXSHSim::dsytrd_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dsytrd_@D3DXSHSim@@YAHPEBDPEAHPEAN1222211@Z
0x6A7B50: "public: virtual bool __cdecl NXOF::TBinaryData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinaryLoadObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinaryData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinaryLoadObject@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x41C624: "$%s" ??_C@_03MLHPLGLE@$?$CFs?$AA@
0x429970: "const D3DXShader::CFragmentLinker::`vftable'" ??_7CFragmentLinker@D3DXShader@@6B@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<bool>::~dynamicarray<bool>(void) __ptr64" ??1?$dynamicarray@_N@D3DXIsochart@@QEAA@XZ
0x4310D0: "malformed height string in sCAL " ??_C@_0CG@ILPCKGAK@malformed?5height?5string?5in?5sCAL?5@
0x73FBB0: d3dx_inflate_codes_free
0x42C6AC: "QL" ??_C@_02DBAMGCGD@QL?$AA@
0x4015B8: "__cdecl _imp_??2@YAPEAX_K@Z" __imp_??2@YAPEAX_K@Z
0x59D670: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x40892C: "__cdecl _real@42ff0000" __real@42ff0000
0x409C00: "//listing for: %s[%d] " ??_C@_0BH@KOLJEGEJ@?1?1listing?5for?3?5?$CFs?$FL?$CFd?$FN?6?$AA@
0x42E008: "6b 27-Mar-1998" ??_C@_0BA@LIJBPGPA@6b?5?527?9Mar?91998?$AA@
0x409654: "_x8" ??_C@_03KILKAE@_x8?$AA@
0x4562D0: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2BaryCentric(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,float)" ?init_D3DXVec2BaryCentric@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@11MM@Z
0x456B30: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3BaryCentric(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float,float)" ?init_D3DXVec3BaryCentric@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@11MM@Z
0x457ED0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4BaryCentric(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float,float)" ?init_D3DXVec4BaryCentric@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@11MM@Z
0x409994: "(" ??_C@_01ODHLEDKK@?$CI?$AA@
0x410AD0: "DECRSAT" ??_C@_07JMBBINNN@DECRSAT?$AA@
0x79E250: "double t_pca_over" ?t_pca_over@@3NA
0x54A4E0: "void __cdecl D3DXTex::FindClosestSNORM(struct D3DXTex::BC4_SNORM * __ptr64,float * __ptr64 const)" ?FindClosestSNORM@D3DXTex@@YAXPEAUBC4_SNORM@1@QEAM@Z
0x42DCA0: "Quantizing to %d colors" ??_C@_0BI@NEIBNACE@Quantizing?5to?5?$CFd?5colors?$AA@
0x410488: "TEXCOORDSIZE2_4" ??_C@_0BA@GKEJIONA@TEXCOORDSIZE2_4?$AA@
0x4152E0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0DM@FLJENMJB@ID3DXEffectCompiler?3?3CompileEffe@
0x6E9610: "long __cdecl D3DXUVAtlasPartitionInt(struct ID3DXMesh * __ptr64,unsigned int,float,unsigned long,unsigned long const * __ptr64,unsigned long const * __ptr64,float const * __ptr64,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,float * __ptr64,unsigned int * __ptr64,unsigned int)" ?D3DXUVAtlasPartitionInt@@YAJPEAUID3DXMesh@@IMKPEBK1PEBMP6AJMPEAX@ZM3PEAPEAU1@PEAPEAUID3DXBuffer@@66PEAMPEAII@Z
0x48A190: "long __cdecl GXConvertPointRepsToAdjacency<unsigned short,65535>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@G$0PPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x42C6E0: "QRF" ??_C@_03GEBBFKHJ@QRF?$AA@
0x40993C: "pow" ??_C@_03JGHBODFD@pow?$AA@
0x41012C: "WRAP7" ??_C@_05MCHGELGE@WRAP7?$AA@
0x6D2810: "double __cdecl D3DX::__gl_edgeEval(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_edgeEval@D3DX@@YANPEAUGLUvertex@1@00@Z
0x410BE8: "DESTCOLOR" ??_C@_09GCPEOKGO@DESTCOLOR?$AA@
0x456670: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2TransformNormalArray(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformNormalArray@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x732990: "public: int __cdecl D3DXIsochart::CMaxFlow::AddNode(void) __ptr64" ?AddNode@CMaxFlow@D3DXIsochart@@QEAAHXZ
0x741950: "struct D3DXMATRIX * __ptr64 __cdecl D3DXMatrixMultiply_X64(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXMatrixMultiply_X64@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x5AADB0: "protected: long __cdecl D3DXShader::CCompiler::EmitForUnrolled(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64) __ptr64" ?EmitForUnrolled@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@000PEAI@Z
0x4015F0: "__cdecl _imp_iswpunct" __imp_iswpunct
0x79B5A0: "short * D3DXShader::d3dxasm_ss" ?d3dxasm_ss@D3DXShader@@3PAFA
0x466890: D3DXSHScale
0x61BE40: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(unsigned long,unsigned int,unsigned int) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIKII@Z
0x4479E0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64 * __ptr64) __ptr64" ?GetAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAPEAUID3DXAnimationSet@@@Z
0x4306C0: "Truncating incorrect info tRNS c" ??_C@_0CM@LODLIOMP@Truncating?5incorrect?5info?5tRNS?5c@
0x401480: "__cdecl _imp_toupper" __imp_toupper
0x401088: "__cdecl _imp_GetTextMetricsW" __imp_GetTextMetricsW
0x4086A0: "const D3DXTex::CCodec_R32F::`vftable'" ??_7CCodec_R32F@D3DXTex@@6B@
0x410644: "COUNT1" ??_C@_06MPKOBJLH@COUNT1?$AA@
0x422A4C: "const " ??_C@_06LIJLOJAG@const?5?$AA@
0x4304B8: "Not enough memory for text." ??_C@_0BM@JFPBMAIB@Not?5enough?5memory?5for?5text?4?$AA@
0x423DA0: "const D3DXShader::CNodeRegister::`vftable'" ??_7CNodeRegister@D3DXShader@@6B@
0x79C5B0: "protected: static class D3DXShader::CParse * __ptr64 __ptr64 D3DXShader::CParse::s_pParse" ?s_pParse@CParse@D3DXShader@@1PEAV12@EA
0x671DF0: "public: long __cdecl D3DXSHSim::mySphereHiearchy::ComputeLevelsBi(unsigned int) __ptr64" ?ComputeLevelsBi@mySphereHiearchy@D3DXSHSim@@QEAAJI@Z
0x45CE40: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransformArray(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXPlaneTransformArray@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x401430: "__cdecl _imp__isnan" __imp__isnan
0x4299F0: "output" ??_C@_06DKIGHACF@output?$AA@
0x415020: "ID3DXEffectCompiler: State '%s' " ??_C@_0EJ@FGJINDDJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x4354E0: D3DXCreateFontW
0x799960: "short * NXOF::xofparse_sindex" ?xofparse_sindex@NXOF@@3PAFA
0x5EDE40: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDENDIF(void) __ptr64" ?EmitANDENDIF@CShaderProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x487E50: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x6DA090: "void __cdecl D3DX::png_do_gray_to_rgb(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_gray_to_rgb@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x422E74: "Ids" ??_C@_03HDGLHOJN@Ids?$AA@
0x456E70: D3DXVec3TransformCoordArray
0x4333E0: "data error" ??_C@_0L@HAHMBNLP@data?5error?$AA@
0x455E70: "float * __ptr64 __cdecl c_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?c_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x678A40: "public: __cdecl D3DXSHSim::PRTAnyCB::PRTAnyCB(unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,struct D3DXVECTOR3 const & __ptr64,int) __ptr64" ??0PRTAnyCB@D3DXSHSim@@QEAA@IPEAUD3DXVECTOR3@@AEBU2@11H@Z
0x481390: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinFaces(void) __ptr64" ?GetMinFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x402470: IID_ID3DXMatrixStack
0x442C70: "public: virtual long __cdecl D3DXCore::CLine::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLine@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x431250: "No memory to process text chunk." ??_C@_0CB@EKMLANHJ@No?5memory?5to?5process?5text?5chunk?4@
0x401038: "__cdecl _imp_GetTextMetricsA" __imp_GetTextMetricsA
0x6A8830: "public: virtual long __cdecl NXOF::XDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataRef@NXOF@@UEAAJPEA_K@Z
0x6A2190: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,void const * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEBX_K@Z
0x6C1C50: "void __cdecl D3DX::jpeg_mem_term(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_mem_term@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x4962B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::StripReorder(unsigned long,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long const * __ptr64) __ptr64" ?StripReorder@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJKPEAI0PEBK@Z
0x4424A0: "public: virtual int __cdecl D3DXCore::CLine::GetGLLines(void) __ptr64" ?GetGLLines@CLine@D3DXCore@@UEAAHXZ
0x4311F0: "Insufficient memory to process t" ??_C@_0CL@OGIJCCIO@Insufficient?5memory?5to?5process?5t@
0x455D50: "struct D3DXFLOAT16 * __ptr64 __cdecl c_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?c_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x736BC0: "protected: virtual void __cdecl GeodesicDist::CExactOneToAll::CutHeapTopData(struct GeodesicDist::EdgeWindow & __ptr64) __ptr64" ?CutHeapTopData@CExactOneToAll@GeodesicDist@@MEAAXAEAUEdgeWindow@2@@Z
0x736CF0: "protected: void __cdecl GeodesicDist::CExactOneToAll::ProcessNewWindow(struct GeodesicDist::EdgeWindow * __ptr64) __ptr64" ?ProcessNewWindow@CExactOneToAll@GeodesicDist@@IEAAXPEAUEdgeWindow@2@@Z
0x401010: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x43AA50: "public: __cdecl D3DXCore::D3DXFONT_PHRASE::~D3DXFONT_PHRASE(void) __ptr64" ??1D3DXFONT_PHRASE@D3DXCore@@QEAA@XZ
0x4588C0: "float __cdecl c_D3DXMatrixDeterminant(struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixDeterminant@@YAMPEBUD3DXMATRIX@@@Z
0x61BCD0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddPool(char const * __ptr64,unsigned long,unsigned int,unsigned int) __ptr64" ?AddPool@CBaseProgram@D3DXShader@@QEAAIPEBDKII@Z
0x435360: D3DXCreateFontA
0x79E240: "double t_init" ?t_init@@3NA
0x79E20C: "long volatile D3DXShader::g_SpinLock" ?g_SpinLock@D3DXShader@@3JC
0x4234E8: "'%s': %s cannot have semantics" ??_C@_0BP@PBFMJIMC@?8?$CFs?8?3?5?$CFs?5cannot?5have?5semantics?$AA@
0x55BC70: "protected: long __cdecl D3DXShader::CAssembler::EmitDebugInfo(void) __ptr64" ?EmitDebugInfo@CAssembler@D3DXShader@@IEAAJXZ
0x401AA8: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x406CEC: "C" ??_C@_01GFHCPBMG@C?$AA@
0x410A60: "COORD1" ??_C@_06ODBHNNMD@COORD1?$AA@
0x42FC78: "same structure. Resetting write" ??_C@_0DC@EOBOCMJO@same?5structure?4?5?5Resetting?5write@
0x7466BE: strchr
0x69C300: "int __cdecl D3DXSHSim::dlarf_(char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarf_@D3DXSHSim@@YAHPEBDPEAH1PEAN12212@Z
0x678D30: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTVertAlbedoFetch::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTVertAlbedoFetch@D3DXSHSim@@UEAAPEAXI@Z
0x5C4F60: "protected: long __cdecl D3DXShader::CParse::FindDecl(enum D3DXShader::_D3DXDECL_TYPE,struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeScope * __ptr64,unsigned long,class D3DXShader::CNode * __ptr64 * __ptr64,class D3DXShader::CNode * __ptr64 * __ptr64) __ptr64" ?FindDecl@CParse@D3DXShader@@IEAAJW4_D3DXDECL_TYPE@2@PEAUD3DXTOKEN@2@PEAVCNode@2@2PEAVCNodeScope@2@KPEAPEAV52@4@Z
0x74666A: log
0x57A3B0: "public: virtual unsigned long __cdecl D3DXEffects::Compiler::CEffectCompiler::Release(void) __ptr64" ?Release@CEffectCompiler@Compiler@D3DXEffects@@UEAAKXZ
0x483060: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x707240: "public: long __cdecl D3DXIsochart::CBaseMeshInfo::Initialize(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long const * __ptr64,unsigned long const * __ptr64) __ptr64" ?Initialize@CBaseMeshInfo@D3DXIsochart@@QEAAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMPEBK3@Z
0x719030: "public: static long __cdecl D3DXIsochart::CIsochartMesh::MergeSmallCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?MergeSmallCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KAEBVCBaseMeshInfo@2@AEAVCCallbackSchemer@2@@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::~dynamicarray<unsigned long>(void) __ptr64" ??1?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x59E370: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloat(char const * __ptr64,float) __ptr64" ?RecordSetFloat@CEffect@D3DXEffects@@AEAAJPEBDM@Z
0x459D80: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?c_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x5DF4E0: "protected: long __cdecl D3DXShader::CShaderProgram::FindMatchUp(unsigned long,class D3DXShader::CInstruction * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int) __ptr64" ?FindMatchUp@CShaderProgram@D3DXShader@@IEAAJKPEAVCInstruction@2@PEAPEAV32@I@Z
0x401590: "__cdecl _imp_qsort" __imp_qsort
0x411C88: "const D3DXEffects::CEffectPool::`vftable'" ??_7CEffectPool@D3DXEffects@@6B@
0x671160: "public: __cdecl D3DXSHSim::mySphereLevel::mySphereLevel(void) __ptr64" ??0mySphereLevel@D3DXSHSim@@QEAA@XZ
0x61AB80: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::Release(void) __ptr64" ?Release@CFragmentLinker@D3DXShader@@UEAAKXZ
0x42EA50: "DCT coefficient out of range" ??_C@_0BN@OJEJKKDL@DCT?5coefficient?5out?5of?5range?$AA@
0x409648: "_d2" ??_C@_03OPHLAIJK@_d2?$AA@
0x410930: "SUBTRACT" ??_C@_08MGBEENML@SUBTRACT?$AA@
0x69E670: "public: virtual unsigned long __cdecl NXOF::TSaveObject::Release(void) __ptr64" ?Release@TSaveObject@NXOF@@UEAAKXZ
0x746432: sqrtf
0x4088A8: "%u %u -1.000000 " ??_C@_0BB@ODJMHPLO@?$CFu?5?$CFu?6?91?4000000?6?$AA@
0x605F80: "protected: long __cdecl D3DXShader::CPSProgram::RemapOutputMov(class D3DXShader::CInstruction * __ptr64 & __ptr64,unsigned int) __ptr64" ?RemapOutputMov@CPSProgram@D3DXShader@@IEAAJAEAPEAVCInstruction@2@I@Z
0x4836E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x42AEB8: "const D3DXSHSim::PRTVertAlbedoFetch::`vftable'" ??_7PRTVertAlbedoFetch@D3DXSHSim@@6B@
0x46F960: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x433400: "file error" ??_C@_0L@KIJFAKBJ@file?5error?$AA@
0x409AB8: " } " ??_C@_06GNLHIPJI@?5?5?5?5?$HN?6?$AA@
0x410320: "ZWRITEENABLE" ??_C@_0N@EGCNALM@ZWRITEENABLE?$AA@
0x5D24D0: "public: virtual class D3DXShader::CNodeStatement * __ptr64 __cdecl D3DXShader::CNodeStatement::Copy(void) __ptr64" ?Copy@CNodeStatement@D3DXShader@@UEAAPEAV12@XZ
0x46DB90: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetMaxFaceInfluences16(void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMaxFaceInfluences16@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAXKPEAK@Z
0x582330: "public: long __cdecl D3DXEffects::CEffect::LoadEffect(struct IDirect3DDevice9 * __ptr64,class D3DXEffects::CEffectPool * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64,char const * __ptr64) __ptr64" ?LoadEffect@CEffect@D3DXEffects@@QEAAJPEAUIDirect3DDevice9@@PEAVCEffectPool@2@KPEAUID3DXBuffer@@PEAKPEBD@Z
0x401F70: "const D3DXCore::CRenderToSurface::`vftable'" ??_7CRenderToSurface@D3DXCore@@6B@
0x64DE90: "public: virtual int __cdecl D3DXSHSim::CPRTCompBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTCompBuffer@D3DXSHSim@@UEAAHXZ
0x4833D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x7465E6: pow
0x595810: "public: virtual int __cdecl NXOF::TBinaryData::IsReference(void) __ptr64" ?IsReference@TBinaryData@NXOF@@UEAAHXZ
0x527CA0: D3DXCreateCubeTextureFromFileExW
0x42AFB8: "const D3DXSHSim::PRTCBClosestAdaptMono::`vftable'" ??_7PRTCBClosestAdaptMono@D3DXSHSim@@6B@
0x6BB5A0: "void * __ptr64 __cdecl D3DX::jpeg_get_small(struct D3DX::jpeg_common_struct * __ptr64,unsigned __int64)" ?jpeg_get_small@D3DX@@YAPEAXPEAUjpeg_common_struct@1@_K@Z
0x6E5880: "void __cdecl D3DX::png_handle_iCCP(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x405E04: "__cdecl _real@3f805d7d" __real@3f805d7d
0x616560: "public: virtual long __cdecl D3DXShader::CFragmentLinker::ClearCache(void) __ptr64" ?ClearCache@CFragmentLinker@D3DXShader@@UEAAJXZ
0x585840: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetPassByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetPassByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x65D810: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetSamplingInfo(unsigned int,int,int,int,float) __ptr64" ?SetSamplingInfo@PRTComputeEngine@D3DXSHSim@@UEAAJIHHHM@Z
0x401408: "__cdecl _imp_sinh" __imp_sinh
0x40917C: "{ " ??_C@_02KCPFEJNG@?$HL?6?$AA@
0x4574C0: D3DXVec3Project
0x42D150: "const NXOF::XDataArray<float,250>::`vftable'" ??_7?$XDataArray@M$0PK@@NXOF@@6B@
0x410AA4: "LINEAR" ??_C@_06HLLDPCCO@LINEAR?$AA@
0x6A39D0: "public: virtual long __cdecl NXOF::TSaveObject::Save(void) __ptr64" ?Save@TSaveObject@NXOF@@UEAAJXZ
0x7929A0: "short * D3DXShader::d3dxasm_check" ?d3dxasm_check@D3DXShader@@3PAFA
0x5C1B60: "protected: long __cdecl D3DXShader::CParse::ApplyUsage(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ApplyUsage@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x746682: cos
0x65D940: "public: __cdecl D3DXSHSim::PRTComputeEngine::~PRTComputeEngine(void) __ptr64" ??1PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x64BE60: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::Resize(unsigned int) __ptr64" ?Resize@CPRTBuffer@D3DXSHSim@@UEAAJI@Z
0x495980: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAE@Z
0x727930: "private: long __cdecl D3DXIsochart::CProgressiveMesh::CalculateQuadricErrorMetric(void) __ptr64" ?CalculateQuadricErrorMetric@CProgressiveMesh@D3DXIsochart@@AEAAJXZ
0x6AB830: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveData::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveData@NXOF@@UEAAPEAXI@Z
0x44DBF0: "void __cdecl D3DXAnimation::RankKeysTopDown<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysTopDown@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x586AF0: "private: long __cdecl D3DXEffects::CEffect::_Copy(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,class D3DXEffects::CEffect * __ptr64) __ptr64" ?_Copy@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@2PEAV12@@Z
0x6AD1B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<float,250>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@M$0PK@@NXOF@@UEAAPEAXI@Z
0x42CEB0: "const NXOF::XDataSaveObj::`vftable'{for `ID3DXFileSaveData'}" ??_7XDataSaveObj@NXOF@@6BID3DXFileSaveData@@@
0x4087A4: "__cdecl _real@3a802008" __real@3a802008
0x596EB0: "public: virtual long __cdecl D3DXEffects::CEffect::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffect@D3DXEffects@@UEAAJPEBD0@Z
0x455870: "public: virtual long __cdecl D3DXAnimation::CAnimationSetBase::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CAnimationSetBase@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x408D78: "vs.2.0" ??_C@_06KJNLEGKJ@vs?42?40?$AA@
0x410C74: "POINT" ??_C@_05NKNPLGBO@POINT?$AA@
0x715520: "public: static long __cdecl D3DXIsochart::CIsochartMesh::PackingCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long,unsigned long,float,class D3DXIsochart::CCallbackSchemer & __ptr64)" ?PackingCharts@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@KKMAEAVCCallbackSchemer@2@@Z
0x422628: "saturate" ??_C@_08MEKLKAIJ@saturate?$AA@
0x405C78: "__cdecl _real@3d93a92a" __real@3d93a92a
0x410560: "TEX7" ??_C@_04KKCMBGNK@TEX7?$AA@
0x595800: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CShaderProgram@D3DXShader@@MEAAJXZ
0x427F80: "cannot match to texreg2ar or tex" ??_C@_0FH@PAHKLJKJ@cannot?5match?5to?5texreg2ar?5or?5tex@
0x4152A0: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@EICMCNGJ@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x44B1B0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x7176B0: "private: static long __cdecl D3DXIsochart::CIsochartMesh::CalAdjacentChartsForEachChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long * __ptr64,unsigned long)" ?CalAdjacentChartsForEachChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAKK@Z
0x69E3E0: "public: virtual unsigned long __cdecl NXOF::TFile::Release(void) __ptr64" ?Release@TFile@NXOF@@UEAAKXZ
0x6622C0: "public: __cdecl D3DXSHSim::mySphereLevel::~mySphereLevel(void) __ptr64" ??1mySphereLevel@D3DXSHSim@@QEAA@XZ
0x642A30: "public: int __cdecl D3DXShader::CTokenize::SkipToEOL(void) __ptr64" ?SkipToEOL@CTokenize@D3DXShader@@QEAAHXZ
0x6F2510: "public: __cdecl D3DXIsochart::dynamicarray<unsigned long>::dynamicarray<unsigned long>(void) __ptr64" ??0?$dynamicarray@K@D3DXIsochart@@QEAA@XZ
0x6B9190: "void __cdecl D3DX::jpeg_abort(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_abort@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x5BDD10: "protected: long __cdecl D3DXShader::CParse::CombineUsages(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUsages@CParse@D3DXShader@@IEAAJPEAVCNode@2@0@Z
0x6CD480: gluTessNormal
0x4098C4: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x4237E8: "'%s': implicit array missing %s" ??_C@_0CA@BJLICIBM@?8?$CFs?8?3?5implicit?5array?5missing?5?$CFs?$AA@
0x401180: "__cdecl _imp_GetFullPathNameA" __imp_GetFullPathNameA
0x5C48A0: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionCall(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionCall@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x42C6B0: "LQ" ??_C@_02NKJODOFM@LQ?$AA@
0x51D4E0: "public: long __cdecl D3DX::CFaceContext::AddQuad(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,int) __ptr64" ?AddQuad@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0H@Z
0x44BDE0: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumCallbackKeys(void) __ptr64" ?GetNumCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x40C9E8: "float const * const `public: static long __cdecl D3DXShader::SetTyped<3,3,4,4,1>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefFloat4" ?pDefFloat4@?IM@??Set@?$SetTyped@$02$02$03$03$00@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBMB
0x61D930: "private: long __cdecl D3DXShader::CProgram::MergePredicates(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAIPEAHIH@Z
0x430340: "Invalid number of transparent co" ??_C@_0CP@PFJBFCBG@Invalid?5number?5of?5transparent?5co@
0x42F538: "Ignoring attempt to set chromati" ??_C@_0DO@EEGLKLJK@Ignoring?5attempt?5to?5set?5chromati@
0x6C25F0: "void __cdecl D3DX::jinit_merged_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_merged_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x575F30: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrix(char const * __ptr64,struct D3DXMATRIX * __ptr64) __ptr64" ?GetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@@Z
0x4B9870: "long __cdecl D3DXMesh::CRectPatchSize(float const * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,struct D3DXVECTOR4 * __ptr64)" ?CRectPatchSize@D3DXMesh@@YAJPEBMPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEAU_D3DVERTEXELEMENT9@@PEBU_D3DRECTPATCH_INFO@@KPEAK55KKPEAUD3DXVECTOR4@@@Z
0x54FF60: D3DXCompileShaderFromFileA
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x42C808: "WORD" ??_C@_04ILLECDIN@WORD?$AA@
0x581650: "private: long __cdecl D3DXEffects::CEffect::LoadParameter(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadParameter@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x429C78: "indefinite arccosine" ??_C@_0BF@HOKJACDH@indefinite?5arccosine?$AA@
0x414C20: "ID3DXEffectCompiler: Arrays must" ??_C@_0FA@FFLABOF@ID3DXEffectCompiler?3?5Arrays?5must@
0x5C2990: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x6DE340: "void * __ptr64 __cdecl D3DX::png_memset_check(struct D3DX::png_struct_def * __ptr64,void * __ptr64,int,unsigned long)" ?png_memset_check@D3DX@@YAPEAXPEAUpng_struct_def@1@PEAXHK@Z
0x4550E0: "long __cdecl D3DXAnimation::AddKeyframedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXKeyframedAnimationSet * __ptr64)" ?AddKeyframedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXKeyframedAnimationSet@@@Z
0x746646: isalpha
0x4300B0: "Invalid bit depth for RGBA image" ??_C@_0CB@KFCOJLNF@Invalid?5bit?5depth?5for?5RGBA?5image@
0x425DF8: "internal error: multiple write t" ??_C@_0CO@POMDMDLL@internal?5error?3?5multiple?5write?5t@
0x6A33C0: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateMember(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XTemplateMember,10> * __ptr64) __ptr64" ?LoadTemplateMember@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXTemplateMember@NXOF@@$09@2@@Z
0x545C50: "protected: long __cdecl D3DXTex::CBlt::BltNone(void) __ptr64" ?BltNone@CBlt@D3DXTex@@IEAAJXZ
0x426600: "%s semantics '%s' has been depre" ??_C@_0DK@NLFBPGJL@?$CFs?5semantics?5?8?$CFs?8?5has?5been?5depre@
0x409148: "m%u" ??_C@_03HLDJAGIF@m?$CFu?$AA@
0x572130: "long __cdecl D3DXEffects::Compiler::SetVec(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int)" ?SetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEBUD3DXVECTOR4@@I@Z
0x6512A0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeVolumeSamplesDirectSH(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeVolumeSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIIPEBUD3DXVECTOR3@@PEAUID3DXPRTBuffer@@@Z
0x786670: "unsigned long * D3DXMesh::g_PatchDegree" ?g_PatchDegree@D3DXMesh@@3PAKA
0x652280: "public: __cdecl D3DXSHSim::PRTComputeEngine::PRTComputeEngine(void) __ptr64" ??0PRTComputeEngine@D3DXSHSim@@QEAA@XZ
0x6CC740: "void __cdecl D3DX::jpeg_fdct_ifast(short * __ptr64)" ?jpeg_fdct_ifast@D3DX@@YAXPEAF@Z
0x425E30: "internal error: multiple breaks " ??_C@_0CG@BJDMIILG@internal?5error?3?5multiple?5breaks?5@
0x51EDF0: "struct D3DX::EXTRContext * __ptr64 __cdecl D3DX::extr_Init(float,int)" ?extr_Init@D3DX@@YAPEAUEXTRContext@1@MH@Z
0x4B4000: D3DXSaveMeshToXA
0x528670: D3DXCreateTextureFromFileA
0x42E2A0: "Cannot quantize to more than %d " ??_C@_0CH@NHMNHHIB@Cannot?5quantize?5to?5more?5than?5?$CFd?5@
0x401EB0: "ScriptJustify" ??_C@_0O@NJJKLBE@ScriptJustify?$AA@
0x6664A0: "bool __cdecl D3DXSHSim::ComputeHemiInfo(struct D3DXSHSim::myFace & __ptr64,struct D3DXVECTOR3 * __ptr64,float,struct D3DXVECTOR3 & __ptr64,struct D3DXVECTOR3 & __ptr64,float & __ptr64)" ?ComputeHemiInfo@D3DXSHSim@@YA_NAEAUmyFace@1@PEAUD3DXVECTOR3@@MAEAU3@2AEAM@Z
0x401250: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipPlane(unsigned long,float * __ptr64) __ptr64" ?GetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAM@Z
0x7464B6: sqrt
0x427A18: "conflicting sampler array bindin" ??_C@_0CD@ECBFKOII@conflicting?5sampler?5array?5bindin@
0x7429F0: "struct D3DXFLOAT16 * __ptr64 __cdecl intelsse3_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x436180: "public: virtual long __cdecl D3DXShader::CTextureShader::GetConstantBuffer(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GetConstantBuffer@CTextureShader@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x40994C: "slt" ??_C@_03KNKPKBCH@slt?$AA@
0x408E18: "ps.2.sw" ??_C@_07HLGOBFCF@ps?42?4sw?$AA@
0x45F8F0: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3Project(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Project@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x51AE90: D3DXCreateTeapot
0x668590: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetFaceChildren(unsigned int,unsigned int * __ptr64 const,unsigned int & __ptr64) __ptr64" ?GetFaceChildren@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAIAEAI@Z
0x59FEF0: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderState(enum _D3DRENDERSTATETYPE,unsigned long) __ptr64" ?SetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@K@Z
0x429224: "xy" ??_C@_02KEKBNNLK@xy?$AA@
0x6E2B60: "void __cdecl D3DX::png_do_pack(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_do_pack@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEK@Z
0x7300E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateFuzzyRegion(bool * __ptr64) __ptr64" ?CalculateFuzzyRegion@CIsochartMesh@D3DXIsochart@@AEAAJPEA_N@Z
0x565E80: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrixArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@I@Z
0x474900: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x55ABF0: "protected: long __cdecl D3DXShader::CAssembler::Assure(unsigned int) __ptr64" ?Assure@CAssembler@D3DXShader@@IEAAJI@Z
0x798D3C: "int use_eigen" ?use_eigen@@3HA
0x423388: "inline" ??_C@_06OGMBMJA@inline?$AA@
0x71B280: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessPlaneLikeShape(unsigned long,unsigned long,bool & __ptr64) __ptr64" ?ProcessPlaneLikeShape@CIsochartMesh@D3DXIsochart@@AEAAJKKAEA_N@Z
0x611060: "long __cdecl D3DXShader::CopyTypeInfo(class D3DXShader::CCommentBlock * __ptr64,unsigned char * __ptr64,struct _D3DXSHADER_TYPEINFO * __ptr64,unsigned long * __ptr64)" ?CopyTypeInfo@D3DXShader@@YAJPEAVCCommentBlock@1@PEAEPEAU_D3DXSHADER_TYPEINFO@@PEAK@Z
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestAdaptMono::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestAdaptMono@D3DXSHSim@@UEAAPEAXI@Z
0x56B720: "long __cdecl D3DXEffects::_RemapRefs(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?_RemapRefs@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEAK@Z
0x62E130: "protected: long __cdecl D3DXShader::CProgram::Link(void) __ptr64" ?Link@CProgram@D3DXShader@@IEAAJXZ
0x6AC7E0: "int __cdecl NXOF::yyGetNumber(int)" ?yyGetNumber@NXOF@@YAHH@Z
0x42CFC8: "%s %s {" ??_C@_07HFEKMKPP@?$CFs?5?$CFs?5?$HL?$AA@
0x433410: "stream end" ??_C@_0L@FNAOCBOG@stream?5end?$AA@
0x58CEB0: "private: long __cdecl D3DXEffects::CEffect::SetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEBUD3DXMATRIX@@I@Z
0x40FF48: "MULTISAMPLEMASK" ??_C@_0BA@EOIGANJC@MULTISAMPLEMASK?$AA@
0x423CF8: "const D3DXShader::CNodeFunction::`vftable'" ??_7CNodeFunction@D3DXShader@@6B@
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeToken::Print(void) __ptr64" ?Print@CNodeToken@D3DXShader@@UEAAXXZ
0x79AC80: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUzmrnUmlyygUlyqUznwGEUkxszmrnOlyq@d3dxanim" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUzmrnUmlyygUlyqUznwGEUkxszmrnOlyq@d3dxanim
0x7342B0: "public: void __cdecl D3DXIsochart::CGraphcut::Clear(void) __ptr64" ?Clear@CGraphcut@D3DXIsochart@@QEAAXXZ
0x401238: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x522110: D3DXFillCubeTexture
0x4308A8: "Missing IHDR before gAMA" ??_C@_0BJ@CCOIFGBO@Missing?5IHDR?5before?5gAMA?$AA@
0x422510: "texCUBE" ??_C@_07JBKIGMPF@texCUBE?$AA@
0x470C80: "long __cdecl D3DXOptimizeVerticesEx<unsigned int,0,4294967295>(unsigned int const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeVerticesEx@I$0A@$0PPPPPPPP@@@YAJPEBIIIPEAK@Z
0x55DD20: "protected: void __cdecl D3DXShader::CAssembler::Error(char const * __ptr64,...) __ptr64" ?Error@CAssembler@D3DXShader@@IEAAXPEBDZZ
0x6E4550: "unsigned long __cdecl D3DX::png_get_uint_31(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_get_uint_31@D3DX@@YAKPEAUpng_struct_def@1@PEAE@Z
0x6F2640: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::Optimize(unsigned long & __ptr64,unsigned long * __ptr64) __ptr64" ?Optimize@CIsochartEngine@D3DXIsochart@@UEAAJAEAKPEAK@Z
0x5ECBA0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitTEXDD(void) __ptr64" ?EmitTEXDD@CShaderProgram@D3DXShader@@IEAAJXZ
0x611CB0: "public: long __cdecl D3DXShader::CInstructionInfo::Init(unsigned long * __ptr64) __ptr64" ?Init@CInstructionInfo@D3DXShader@@QEAAJPEAK@Z
0x45C120: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionExp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionExp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x742740: "float * __ptr64 __cdecl intelsse3_D3DXFloat16To32Array(float * __ptr64,struct D3DXFLOAT16 const * __ptr64,unsigned int)" ?intelsse3_D3DXFloat16To32Array@@YAPEAMPEAMPEBUD3DXFLOAT16@@I@Z
0x4090C4: "z" ??_C@_01GLPGHMHM@z?$AA@
0x40910C: "oPts" ??_C@_04LOFIANGF@oPts?$AA@
0x485950: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x409250: "texture3D" ??_C@_09PEIMPBLJ@texture3D?$AA@
0x40C7C0: "syntax error" ??_C@_0N@MNJHOOI@syntax?5error?$AA@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestTex::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestTex@D3DXSHSim@@UEAAPEAXI@Z
0x5F07B0: "public: virtual long __cdecl D3DXShader::CPSLegacyProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CPSLegacyProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x423D70: "const D3DXShader::CNodeState::`vftable'" ??_7CNodeState@D3DXShader@@6B@
0x5E75C0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchX2Modifier(void) __ptr64" ?MatchX2Modifier@CShaderProgram@D3DXShader@@IEAAJXZ
0x4010D0: "__cdecl _imp_TranslateCharsetInfo" __imp_TranslateCharsetInfo
0x698BA0: "int __cdecl D3DXSHSim::dlassq_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64)" ?dlassq_@D3DXSHSim@@YAHPEAHPEAN011@Z
0x441D20: "public: long __cdecl D3DXCore::CRenderToEnvMap::EndScene(void) __ptr64" ?EndScene@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x415740: "ID3DXEffectCompiler::CompileEffe" ??_C@_0FJ@KNAOGMBI@ID3DXEffectCompiler?3?3CompileEffe@
0x40828C: "__cdecl _real@3c820821" __real@3c820821
0x42D18C: "%f" ??_C@_02NJPGOMH@?$CFf?$AA@
0x6F77A0: "public: __cdecl GeodesicDist::Edge::~Edge(void) __ptr64" ??1Edge@GeodesicDist@@QEAA@XZ
0x58C5F0: "public: virtual long __cdecl D3DXEffects::CEffect::GetFloatArray(char const * __ptr64,float * __ptr64,unsigned int) __ptr64" ?GetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEAMI@Z
0x59D6B0: "public: virtual long __cdecl D3DXEffects::CEffect::ApplyParameterBlock(char const * __ptr64) __ptr64" ?ApplyParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x432848: "invalid stored block lengths" ??_C@_0BN@LGAADGOK@invalid?5stored?5block?5lengths?$AA@
0x5C64F0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::VariableExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?VariableExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x40C6C0: "instruction predication is not s" ??_C@_0EA@OBEGANPP@instruction?5predication?5is?5not?5s@
0x401610: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x5248D0: D3DXLoadSurfaceFromSurface
0x410AC8: "INVERT" ??_C@_06CMCEILNN@INVERT?$AA@
0x79AC88: "float const `void __cdecl D3DXMath::ComputeCapInt(unsigned int,float,float * __ptr64)'::`8'::t18" ?t18@?7??ComputeCapInt@D3DXMath@@YAXIMPEAM@Z@4MB
0x405F18: "__stdcall _real" __real@4051800000000000
0x409310: "true" ??_C@_04LOAJBDKD@true?$AA@
0x4103F8: "TEXCOORDSIZE3_5" ??_C@_0BA@MLOONIPE@TEXCOORDSIZE3_5?$AA@
0x4012D8: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x46DA10: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneInfluence(unsigned long,unsigned long * __ptr64,float * __ptr64) __ptr64" ?GetBoneInfluence@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAKPEAM@Z
0x408918: "FORMAT=" ??_C@_07ELMCKOC@FORMAT?$DN?$AA@
0x5218E0: D3DXCheckCubeTextureRequirements
0x5209F0: "enum _D3DFORMAT __cdecl D3DXTex::FindClosestExternalFormat(enum _D3DFORMAT)" ?FindClosestExternalFormat@D3DXTex@@YA?AW4_D3DFORMAT@@W42@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x40FAD8: "LIGHTDIFFUSE" ??_C@_0N@EKAHCLBC@LIGHTDIFFUSE?$AA@
0x5A0140: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetLight(unsigned long,struct _D3DLIGHT9 const * __ptr64) __ptr64" ?SetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DLIGHT9@@@Z
0x405DB4: "__cdecl _real@3eea01e8" __real@3eea01e8
0x4277C8: "cannot map swizzle to ps_1_1" ??_C@_0BN@KFPOIAMI@cannot?5map?5swizzle?5to?5ps_1_1?$AA@
0x71FEA0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionCylindricalShape(float const * __ptr64,float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionCylindricalShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM00KAEA_N@Z
0x41C388: "__cdecl _real@3ef9f6b4176d5bad" __real@3ef9f6b4176d5bad
0x4311A0: "Duplicate tIME chunk" ??_C@_0BF@CMKMELPN@Duplicate?5tIME?5chunk?$AA@
0x5F1050: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixNeg(void) __ptr64" ?FixNeg@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x786634: "enum _D3DX_CPU_OPTIMIZATION g_CpuOptimization" ?g_CpuOptimization@@3W4_D3DX_CPU_OPTIMIZATION@@A
0x6A3B70: "private: virtual void * __ptr64 __cdecl NXOF::TSaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTSaveObject@NXOF@@EEAAPEAXI@Z
0x456350: D3DXVec2BaryCentric
0x4090D4: "]" ??_C@_01LBDDMOBJ@?$FN?$AA@
0x429E98: "undef" ??_C@_05PKCPKOLM@undef?$AA@
0x40BCC8: "tessfactor" ??_C@_0L@EJDPMBCK@tessfactor?$AA@
0x401EA0: "ScriptTextOut" ??_C@_0O@EHCGHHIG@ScriptTextOut?$AA@
0x43E230: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::AddRef(void) __ptr64" ?AddRef@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x448130: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x5EF1D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLOOP_INC(void) __ptr64" ?EmitLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x4836E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK0PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x410458: "TEXCOORDSIZE2_7" ??_C@_0BA@EBGENNBD@TEXCOORDSIZE2_7?$AA@
0x40F8F0: "PIXELSHADERCONSTANTB" ??_C@_0BF@LKDKJAKA@PIXELSHADERCONSTANTB?$AA@
0x410B2C: "EQUAL" ??_C@_05MFJMDLJG@EQUAL?$AA@
0x595810: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CStateCaptureDevice@D3DXEffects@@UEAAHXZ
0x408290: "__cdecl _real@427c0000" __real@427c0000
0x456120: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x408E38: "ps.1.4" ??_C@_06LMNCBJHJ@ps?41?44?$AA@
0x435770: "public: long __cdecl D3DXCore::CBuffer::Grow(unsigned long) __ptr64" ?Grow@CBuffer@D3DXCore@@QEAAJK@Z
0x64BD20: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTCompBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTCompBuffer@D3DXSHSim@@UEAAIXZ
0x430AA0: "Incorrect sRGB chunk length" ??_C@_0BM@FMAJKMKD@Incorrect?5sRGB?5chunk?5length?$AA@
0x5C66D0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CastExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,int) __ptr64" ?CastExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0HH@Z
0x63FB50: "int __cdecl D3DXShader::d3dxtok_parse(void)" ?d3dxtok_parse@D3DXShader@@YAHXZ
0x7983F0: "char const * __ptr64 * D3DXShader::x_rgszWriteMask" ?x_rgszWriteMask@D3DXShader@@3PAPEBDA
0x6E06F0: "void __cdecl D3DX::png_write_sRGB(struct D3DX::png_struct_def * __ptr64,int)" ?png_write_sRGB@D3DX@@YAXPEAUpng_struct_def@1@H@Z
0x6E6EA0: "void __cdecl D3DX::png_handle_zTXt(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_zTXt@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_V16U16@D3DXTex@@UEAAPEAXI@Z
0x410AAC: "EXP2" ??_C@_04CGLLICFH@EXP2?$AA@
0x6D4020: "void __cdecl D3DX::png_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x45CE30: D3DXPlaneTransform
0x40C3E8: "entrypoint" ??_C@_0L@BPGLNOGK@entrypoint?$AA@
0x59F7E0: "public: virtual long __cdecl D3DXEffects::CEffect::FindNextValidTechnique(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindNextValidTechnique@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x721BB0: "public: __cdecl GeodesicDist::Edge::Edge(void) __ptr64" ??0Edge@GeodesicDist@@QEAA@XZ
0x430538: "Buffer error in compressed datas" ??_C@_0DC@PEAPBHCI@Buffer?5error?5in?5compressed?5datas@
0x4233E0: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x46F290: "void __cdecl IndexedHeapSort(unsigned long * __ptr64,float * __ptr64,unsigned long)" ?IndexedHeapSort@@YAXPEAKPEAMK@Z
0x40FA20: "LIGHTTHETA" ??_C@_0L@GMBFJKCN@LIGHTTHETA?$AA@
0x5E1270: "protected: struct D3DXShader::D3DX_SEMANTIC * __ptr64 __cdecl D3DXShader::CShaderProgram::FindSemantic(struct D3DXShader::D3DX_SEMANTIC * __ptr64,unsigned long) __ptr64" ?FindSemantic@CShaderProgram@D3DXShader@@IEAAPEAUD3DX_SEMANTIC@2@PEAU32@K@Z
0x576F10: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUD3DXMATRIX@@I@Z
0x42D9E8: "Freed XMS handle %u" ??_C@_0BE@FOGGKKAO@Freed?5XMS?5handle?5?$CFu?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexShader(unsigned long const * __ptr64,struct IDirect3DVertexShader9 * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEBKPEAPEAUIDirect3DVertexShader9@@@Z
0x4313C8: "Decompression Error" ??_C@_0BE@JLEKBIKH@Decompression?5Error?$AA@
0x42FD68: "Ignoring request to write a PLTE" ??_C@_0DI@EOMIECBC@Ignoring?5request?5to?5write?5a?5PLTE@
0x6A7F70: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectByName(char const * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectByName@TBinaryLoad@NXOF@@UEAAJPEBDPEAPEAUID3DXFileData@@@Z
0x734220: "public: __cdecl D3DXIsochart::CGraphcut::CGraphcut(void) __ptr64" ??0CGraphcut@D3DXIsochart@@QEAA@XZ
0x6FA140: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Edge>::~dynamicarray<struct GeodesicDist::Edge>(void) __ptr64" ??1?$dynamicarray@UEdge@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x740F70: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec3Transform_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXVec3Transform_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x4314A0: "__cdecl _real@ffefffffffffffff" __real@ffefffffffffffff
0x798A40: "short * D3DXShader::d3dxtok_check" ?d3dxtok_check@D3DXShader@@3PAFA
0x46EC30: "long __cdecl D3DXMesh::D3DXFVFFromDeclaratorEx(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long * __ptr64,int)" ?D3DXFVFFromDeclaratorEx@D3DXMesh@@YAJPEBU_D3DVERTEXELEMENT9@@PEAKH@Z
0x4013A8: "__cdecl _imp__tempnam" __imp__tempnam
0x408DA8: "ps_3_0" ??_C@_06ODDGNPOO@ps_3_0?$AA@
0x58CE90: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetCurrentTechnique(void) __ptr64" ?GetCurrentTechnique@CEffect@D3DXEffects@@UEAAPEBDXZ
0x406AB0: "Patch %i degenerate" ??_C@_0BE@NOECLGIG@Patch?5?$CFi?5degenerate?$AA@
0x428400: "unable to emmulate write masks f" ??_C@_0DI@LNPPNCLA@unable?5to?5emmulate?5write?5masks?5f@
0x7346C0: "private: virtual void __cdecl GeodesicDist::CApproximateOneToAll::CutHeapTopData(struct GeodesicDist::EdgeWindow & __ptr64) __ptr64" ?CutHeapTopData@CApproximateOneToAll@GeodesicDist@@EEAAXAEAUEdgeWindow@2@@Z
0x40FE68: "ANTIALIASEDLINEENABLE" ??_C@_0BG@DKJOKGBF@ANTIALIASEDLINEENABLE?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CLoggableDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x4023A0: IID_TBinaryLoad
0x5D25D0: "public: virtual class D3DXShader::CNodeExpression * __ptr64 __cdecl D3DXShader::CNodeExpression::Copy(void) __ptr64" ?Copy@CNodeExpression@D3DXShader@@UEAAPEAV12@XZ
0x5D0EC0: "public: __cdecl D3DXShader::CNodeVariable::CNodeVariable(void) __ptr64" ??0CNodeVariable@D3DXShader@@QEAA@XZ
0x408E48: "ps.1.2" ??_C@_06OKIILOPP@ps?41?42?$AA@
0x733FB0: "public: long __cdecl D3DXIsochart::CGraphcut::CutGraph(float & __ptr64) __ptr64" ?CutGraph@CGraphcut@D3DXIsochart@@QEAAJAEAM@Z
0x40FA10: "LIGHTPHI" ??_C@_08CMIJEPOP@LIGHTPHI?$AA@
0x42FB60: "Decompression error" ??_C@_0BE@JMOGBNJB@Decompression?5error?$AA@
0x6A4DE0: "public: int __cdecl NXOF::XArray<float,250>::Add(float & __ptr64) __ptr64" ?Add@?$XArray@M$0PK@@NXOF@@QEAAHAEAM@Z
0x4548D0: "long __cdecl D3DXAnimation::AddCompressedAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXCompressedAnimationSet * __ptr64)" ?AddCompressedAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXCompressedAnimationSet@@@Z
0x624D40: "protected: long __cdecl D3DXShader::CProgram::DelayOutputs(void) __ptr64" ?DelayOutputs@CProgram@D3DXShader@@IEAAJXZ
0x433350: d3dx_z_errmsg
0x4088F8: "32-bit_rle_xyze" ??_C@_0BA@OLKFCJPL@32?9bit_rle_xyze?$AA@
0x401200: "__cdecl _imp_VirtualAlloc" __imp_VirtualAlloc
0x4099C0: " // %s " ??_C@_0L@BDEEJCPM@?5?5?5?5?1?1?5?$CFs?6?$AA@
0x44CCA0: "public: long __cdecl D3DXAnimation::CKeyframedAnimationSet::Init(char const * __ptr64,unsigned int,enum _D3DXPLAYBACK_TYPE,double,unsigned int,struct _D3DXKEY_CALLBACK const * __ptr64) __ptr64" ?Init@CKeyframedAnimationSet@D3DXAnimation@@QEAAJPEBDIW4_D3DXPLAYBACK_TYPE@@NIPEBU_D3DXKEY_CALLBACK@@@Z
0x4099A8: "%u "%s" " ??_C@_08BHEPLOK@?$CFu?5?$CC?$CFs?$CC?6?$AA@
0x732E10: "protected: void __cdecl D3DXIsochart::CMaxFlow::trace_current_path(int,int,int) __ptr64" ?trace_current_path@CMaxFlow@D3DXIsochart@@IEAAXHHH@Z
0x42C5C8: "T" ??_C@_01GAPBHFFA@T?$AA@
0x430680: "CRC error" ??_C@_09BJGMGMHA@CRC?5error?$AA@
0x739FC0: "double __cdecl GeodesicDist::SqrtMin0(double const & __ptr64)" ?SqrtMin0@GeodesicDist@@YANAEBN@Z
0x410634: "COUNT3" ??_C@_06PNJIHLDF@COUNT3?$AA@
0x7B2038: "union NXOF::YYSTYPE NXOF::xofparse_val" ?xofparse_val@NXOF@@3TYYSTYPE@1@A
0x410BB8: "BOTHSRCALPHA" ??_C@_0N@GHJHLBN@BOTHSRCALPHA?$AA@
0x544670: "long __cdecl D3DXTex::c_BoxFilter2D_A8R8G8B8(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?c_BoxFilter2D_A8R8G8B8@D3DXTex@@YAJPEAI0IIII@Z
0x401268: "__cdecl _imp_GlobalMemoryStatus" __imp_GlobalMemoryStatus
0x63BE80: "public: void * __ptr64 __cdecl D3DXShader::CPPInclude::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPInclude@D3DXShader@@QEAAPEAXI@Z
0x69E910: "protected: __cdecl NXOF::TEnumObject::TEnumObject(class NXOF::TFile * __ptr64,class NXOF::XSource * __ptr64) __ptr64" ??0TEnumObject@NXOF@@IEAA@PEAVTFile@1@PEAVXSource@1@@Z
0x438B40: "public: virtual long __cdecl D3DXCore::CFont::OnResetDevice(void) __ptr64" ?OnResetDevice@CFont@D3DXCore@@UEAAJXZ
0x4973F0: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::Release(void) __ptr64" ?Release@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x40FFA0: "POINTSCALEENABLE" ??_C@_0BB@IMIGEIPA@POINTSCALEENABLE?$AA@
0x65DD30: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::SetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?SetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x746532: free
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<double>::~dynamicarray<double>(void) __ptr64" ??1?$dynamicarray@N@D3DXIsochart@@QEAA@XZ
0x428708: "program too complex to compile t" ??_C@_0CJ@MPMBAJDE@program?5too?5complex?5to?5compile?5t@
0x56C660: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CAssignment::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCAssignment@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x734340: "public: __cdecl D3DXIsochart::CGraphcut::~CGraphcut(void) __ptr64" ??1CGraphcut@D3DXIsochart@@QEAA@XZ
0x492ED0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::SetNumFaces(unsigned long) __ptr64" ?SetNumFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJK@Z
0x618AC0: "public: virtual long __cdecl D3DXShader::CFragmentLinker::LinkShader(char const * __ptr64,unsigned long,char const * __ptr64 const * __ptr64,unsigned int,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?LinkShader@CFragmentLinker@D3DXShader@@UEAAJPEBDKPEBQEBDIPEAPEAUID3DXBuffer@@2@Z
0x408E00: "ps.3.sw" ??_C@_07EGAODMJF@ps?43?4sw?$AA@
0x40FEC0: "POSITIONDEGREE" ??_C@_0P@KALPGOJI@POSITIONDEGREE?$AA@
0x495390: "long __cdecl D3DXOptimizeFacesEx<unsigned int,0,4294967295>(void const * __ptr64,unsigned int,unsigned int,unsigned long * __ptr64)" ??$D3DXOptimizeFacesEx@I$0A@$0PPPPPPPP@@@YAJPEBXIIPEAK@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodecDXT::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodecDXT@D3DXTex@@UEAAPEAXI@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeStatement::Print(void) __ptr64" ?Print@CNodeStatement@D3DXShader@@UEAAXXZ
0x4109A0: "TWEENING" ??_C@_08OEOOEIGC@TWEENING?$AA@
0x4070F8: "__cdecl _real@400921fb54442d18" __real@400921fb54442d18
0x410B44: "CCW" ??_C@_03NADMCPDK@CCW?$AA@
0x422D10: "'%s': identifier represents a %s" ??_C@_0CL@KELEHCEJ@?8?$CFs?8?3?5identifier?5represents?5a?5?$CFs@
0x42EA90: "Bogus buffer control mode" ??_C@_0BK@DKALDNKG@Bogus?5buffer?5control?5mode?$AA@
0x4621B0: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrix(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrix@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x798D44: "int cull" ?cull@@3HA
0x409A38: " ps_2_sw " ??_C@_0N@LEMOAOBO@?5?5?5?5ps_2_sw?6?$AA@
0x632B00: "protected: long __cdecl D3DXShader::CProgram::VectorizeLiterals(void) __ptr64" ?VectorizeLiterals@CProgram@D3DXShader@@IEAAJXZ
0x6D9600: "void __cdecl D3DX::png_set_gray_1_2_4_to_8(struct D3DX::png_struct_def * __ptr64)" ?png_set_gray_1_2_4_to_8@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x42F818: "Insufficient memory for pCAL uni" ??_C@_0CE@GHAOJDBK@Insufficient?5memory?5for?5pCAL?5uni@
0x4082A0: "__cdecl _real@437e0000" __real@437e0000
0x429ED0: "define" ??_C@_06EPMMJFDC@define?$AA@
0x44BCF0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CKeyframedAnimationSet@D3DXAnimation@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x43E8A0: "public: virtual long __cdecl D3DXCore::CRenderToSurface::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToSurface@D3DXCore@@UEAAJXZ
0x4296D0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0HJ@MJGFEPNI@ID3DXFragmentLinker?3?3LinkShader?3@
0x41C788: "internal error: unrecognized val" ??_C@_0CD@GEHDMLEI@internal?5error?3?5unrecognized?5val@
0x42CBC8: "const NXOF::XTemplate::`vftable'" ??_7XTemplate@NXOF@@6B@
0x4109C0: "2WEIGHTS" ??_C@_08DGOGIENA@2WEIGHTS?$AA@
0x62E5D0: "protected: long __cdecl D3DXShader::CProgram::SquishInstructions(void) __ptr64" ?SquishInstructions@CProgram@D3DXShader@@IEAAJXZ
0x422538: "tex3Dgrad" ??_C@_09CFHEMHOO@tex3Dgrad?$AA@
0x42C6DC: "RQF" ??_C@_03HEOCELMO@RQF?$AA@
0x40949C: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x4225F8: "step" ??_C@_04CNBNFAL@step?$AA@
0x5A3B50: "protected: unsigned int __cdecl D3DXShader::CCompiler::GetTypeFlags(class D3DXShader::CNode * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTypeFlags@CCompiler@D3DXShader@@IEAAIPEAVCNode@2@PEAK@Z
0x453920: "long __cdecl CalculateRadius(struct _D3DXFRAME const * __ptr64,struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 * __ptr64,float * __ptr64)" ?CalculateRadius@@YAJPEBU_D3DXFRAME@@PEAUD3DXMATRIX@@PEAUD3DXVECTOR3@@PEAM@Z
0x641480: "public: long __cdecl D3DXShader::CPreProcessor::InitializeFromMemory(void const * __ptr64,unsigned int,struct _D3DXMACRO const * __ptr64,struct ID3DXInclude * __ptr64) __ptr64" ?InitializeFromMemory@CPreProcessor@D3DXShader@@QEAAJPEBXIPEBU_D3DXMACRO@@PEAUID3DXInclude@@@Z
0x432688: "invalid window size" ??_C@_0BE@EMOGCLGO@invalid?5window?5size?$AA@
0x5425A0: "private: long __cdecl D3DXTex::CImage::LoadHDR(void const * __ptr64,unsigned long) __ptr64" ?LoadHDR@CImage@D3DXTex@@AEAAJPEBXK@Z
0x408280: "__cdecl _real@3b95a025" __real@3b95a025
0x402400: IID_ID3DXFile
0x401618: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x4062A0: "private: static unsigned long const * const D3DXMesh::CD3DXBitField256::nibbleCount" ?nibbleCount@CD3DXBitField256@D3DXMesh@@0QBKB
0x79E1E0: "struct _RTL_CRITICAL_SECTION D3DXShader::g_CriticalSection" ?g_CriticalSection@D3DXShader@@3U_RTL_CRITICAL_SECTION@@A
0x40827C: "__cdecl _real@3bcd17b6" __real@3bcd17b6
0x520EF0: D3DXSaveSurfaceToFileW
0x6AD180: "public: virtual unsigned long __cdecl NXOF::XDataArray<unsigned long,10>::Release(void) __ptr64" ?Release@?$XDataArray@K$09@NXOF@@UEAAKXZ
0x423C08: "const D3DXShader::CNode::`vftable'" ??_7CNode@D3DXShader@@6B@
0x746486: "__cdecl purecall" _purecall
0x5710C0: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetTechnique(unsigned int) __ptr64" ?GetTechnique@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDI@Z
0x430F00: "Duplicate pHYs chunk" ??_C@_0BF@MBDJBKMG@Duplicate?5pHYs?5chunk?$AA@
0x573830: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD0@Z
0x6CD3B0: gluTessProperty
0x42EF40: "int const * const D3DX::jpeg_natural_order" ?jpeg_natural_order@D3DX@@3QBHB
0x5A41D0: "protected: long __cdecl D3DXShader::CCompiler::EmitSinCos(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?EmitSinCos@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAI11I@Z
0x79AB64: "int D3DXCore::g_bUnicodeAPI" ?g_bUnicodeAPI@D3DXCore@@3HA
0x427778: "internal error: malformed clip f" ??_C@_0CF@LNEOFKIP@internal?5error?3?5malformed?5clip?5f@
0x595810: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x5DF210: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::FindMatch(unsigned long,class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int) __ptr64" ?FindMatch@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@KPEAV32@PEAIII@Z
0x6A2680: "public: void * __ptr64 __cdecl NXOF::XPtrArray<class NXOF::XDimension,2>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XPtrArray@VXDimension@NXOF@@$01@NXOF@@QEAAPEAXI@Z
0x6D74E0: "void __cdecl D3DX::png_set_tRNS(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned char * __ptr64,int,struct D3DX::png_color_16_struct * __ptr64)" ?png_set_tRNS@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAEHPEAUpng_color_16_struct@1@@Z
0x63DFC0: "protected: long __cdecl D3DXShader::CPreProcessor::DoUndef(char const * __ptr64) __ptr64" ?DoUndef@CPreProcessor@D3DXShader@@IEAAJPEBD@Z
0x66D3E0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeDirectLightingSHAdaptive(unsigned int,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeDirectLightingSHAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJIMMIPEAUID3DXPRTBuffer@@@Z
0x4088A4: "PF " ??_C@_03JLEODGLJ@PF?6?$AA@
0x59F0A0: "private: long __cdecl D3DXEffects::CEffect::RecordSetString(char const * __ptr64,char const * __ptr64) __ptr64" ?RecordSetString@CEffect@D3DXEffects@@AEAAJPEBD0@Z
0x5C0810: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ForStmt(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ForStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@000@Z
0x410020: "EMISSIVEMATERIALSOURCE" ??_C@_0BH@OFPGONAA@EMISSIVEMATERIALSOURCE?$AA@
0x64B850: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::EvalGH(void) __ptr64" ?EvalGH@CPRTBuffer@D3DXSHSim@@UEAAJXZ
0x595800: "public: virtual long __cdecl D3DXShader::CProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x401F60: "__cdecl _real@437f0000" __real@437f0000
0x7074C0: "void __cdecl D3DXIsochart::AdjustCornerBorder(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,unsigned long)" ?AdjustCornerBorder@D3DXIsochart@@YAXPEAU_IsochartVertex@1@0K@Z
0x45C590: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionSquad(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?c_D3DXQuaternionSquad@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@111M@Z
0x742250: "void __cdecl amdx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?amdx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x486450: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAK1PEAPEAUID3DXMesh@@@Z
0x5C2BF0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::InitExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?InitExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x435B10: "public: virtual long __cdecl D3DXCore::CBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CBuffer@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x402030: "protected: static unsigned long const D3DXCore::CLine::c_dwVertexBufferSize" ?c_dwVertexBufferSize@CLine@D3DXCore@@1KB
0x42F398: "Unknown filter heuristic method" ??_C@_0CA@OPOKNKIO@Unknown?5filter?5heuristic?5method?$AA@
0x42CA4C: "0303" ??_C@_04KKGCGHIL@0303?$AA@
0x481380: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVertexBuffer(unsigned int,unsigned long,unsigned long,enum _D3DPOOL,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVertexBuffer@CStateCaptureDevice@D3DXEffects@@UEAAJIKKW4_D3DPOOL@@PEAPEAUIDirect3DVertexBuffer9@@PEAPEAX@Z
0x798D60: "struct _D3DVERTEXELEMENT9 * D3DXSHSim::meshDeclPos" ?meshDeclPos@D3DXSHSim@@3PAU_D3DVERTEXELEMENT9@@A
0x5A2950: "protected: long __cdecl D3DXShader::CCompiler::EvalValue(unsigned int,double * __ptr64) __ptr64" ?EvalValue@CCompiler@D3DXShader@@IEAAJIPEAN@Z
0x6DFCE0: "void __cdecl D3DX::png_write_chunk(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_chunk@D3DX@@YAXPEAUpng_struct_def@1@PEAE1_K@Z
0x44BDD0: "public: virtual unsigned int __cdecl D3DXAnimation::CCompressedAnimationSet::GetNumAnimations(void) __ptr64" ?GetNumAnimations@CCompressedAnimationSet@D3DXAnimation@@UEAAIXZ
0x422500: "texCUBEbias" ??_C@_0M@PJHIFGGE@texCUBEbias?$AA@
0x42DDE8: "JFIF APP0 marker: version %d.%02" ??_C@_0DF@LOKNABIG@JFIF?5APP0?5marker?3?5version?5?$CFd?4?$CF02@
0x596FF0: "public: virtual long __cdecl D3DXEffects::CEffect::SetTexture(char const * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?SetTexture@CEffect@D3DXEffects@@UEAAJPEBDPEAUIDirect3DBaseTexture9@@@Z
0x51D070: "public: __cdecl D3DX::CFaceContext::CFaceContext(void) __ptr64" ??0CFaceContext@D3DX@@QEAA@XZ
0x58FC00: "private: long __cdecl D3DXEffects::CEffect::ApplyDefaultState<0,0>(int,unsigned short * __ptr64 const) __ptr64" ??$ApplyDefaultState@$0A@$0A@@CEffect@D3DXEffects@@AEAAJHQEAG@Z
0x527DD0: D3DXCreateCubeTextureFromResourceExA
0x493190: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x4AE7E0: "long __cdecl D3DXMesh::AddEffectDefaultString(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,unsigned long,struct D3DXMesh::SStringList * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultString@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@KPEAUSStringList@1@PEAUID3DXFileSaveData@@@Z
0x519140: "long __cdecl D3DXMesh::SetMesh(struct D3DXMesh::SLoadedFace * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long,struct D3DXMesh::SCorner * __ptr64,unsigned long,struct D3DXMesh::SFVFData * __ptr64,struct D3DXMesh::SDeclData * __ptr64,int,unsigned long * __ptr64,unsigned long,struct _D3DVERTEXELEMENT9 * __ptr64 const,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?SetMesh@D3DXMesh@@YAJAEAPEAUSLoadedFace@1@KAEAPEAUSLoadVertex@1@KPEAUSCorner@1@KPEAUSFVFData@1@PEAUSDeclData@1@HPEAKKQEAU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@@Z
0x4581E0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR4 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec4TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x410C90: "FLAT" ??_C@_04JACDDNCJ@FLAT?$AA@
0x572B40: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeFunction(class D3DXShader::CNodeDecl * __ptr64) __ptr64" ?InitializeFunction@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@@Z
0x456FB0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3TransformNormalArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformNormalArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x55DE70: "int __cdecl D3DXShader::d3dxasm_parse(void)" ?d3dxasm_parse@D3DXShader@@YAHXZ
0x481190: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockIndexBuffer(void) __ptr64" ?UnlockIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x7B2028: "union NXOF::YYSTYPE NXOF::xofparse_lval" ?xofparse_lval@NXOF@@3TYYSTYPE@1@A
0x68E960: "int __cdecl D3DXSHSim::dtrmv_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmv_@D3DXSHSim@@YAHPEBD00PEAHPEAN121@Z
0x422AD8: "infinite/indefinite log" ??_C@_0BI@NBDDNAKJ@infinite?1indefinite?5log?$AA@
0x436D30: "public: virtual long __cdecl D3DXCore::CSprite::SetWorldViewRH(struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetWorldViewRH@CSprite@D3DXCore@@UEAAJPEBUD3DXMATRIX@@0@Z
0x5B51D0: "protected: long __cdecl D3DXShader::CCompiler::EmitArray(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int) __ptr64" ?EmitArray@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII1I01H@Z
0x746592: memcmp
0x79E26C: "int nc_over" ?nc_over@@3HA
0x5FF1D0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitVersion(void) __ptr64" ?EmitVersion@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x69F200: "private: void __cdecl NXOF::TSaveObject::bin_write_uuid(struct _GUID const * __ptr64) __ptr64" ?bin_write_uuid@TSaveObject@NXOF@@AEAAXPEBU_GUID@@@Z
0x60B740: "protected: virtual long __cdecl D3DXShader::C30Program::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x6D4540: "void __cdecl D3DX::png_free_data(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,int)" ?png_free_data@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KH@Z
0x573820: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBDI@Z
0x401378: "__cdecl _imp_fread" __imp_fread
0x402220: DXFILEOBJ_EffectString
0x595810: "public: virtual long __cdecl NXOF::TBinaryDataRef::LoadChildren(void const * __ptr64) __ptr64" ?LoadChildren@TBinaryDataRef@NXOF@@UEAAJPEBX@Z
0x598DD0: "private: long __cdecl D3DXEffects::CEffect::Set(struct D3DXEffects::SHandle * __ptr64,unsigned char * __ptr64) __ptr64" ?Set@CEffect@D3DXEffects@@AEAAJPEAUSHandle@2@PEAE@Z
0x595FD0: "public: virtual long __cdecl D3DXEffects::CEffect::SetVectorArray(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64,unsigned int) __ptr64" ?SetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEBUD3DXVECTOR4@@I@Z
0x4813C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x6D6290: "void __cdecl D3DX::png_set_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,double,double,double,double,double,double,double,double)" ?png_set_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@NNNNNNNN@Z
0x42C6B8: "QR" ??_C@_02OFENFNLM@QR?$AA@
0x410A78: "U" ??_C@_01HJOKEEBB@U?$AA@
0x528980: D3DXCreateTextureFromResourceW
0x4565E0: D3DXVec2TransformCoordArray
0x428DD8: "cannot map expression to vertex " ??_C@_0DH@CHEBAJGP@cannot?5map?5expression?5to?5vertex?5@
0x401288: "__cdecl _imp_ExpandEnvironmentStringsA" __imp_ExpandEnvironmentStringsA
0x5C3450: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?AsmExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x422DD0: "'%s': array dimensions must be l" ??_C@_0DK@MKCNJMOE@?8?$CFs?8?3?5array?5dimensions?5must?5be?5l@
0x676290: "double __cdecl clusters_assign_points_cull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_cull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x5F89A0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FindConsumerWriters(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?FindConsumerWriters@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IPEAI1@Z
0x6B9B40: "void __cdecl D3DX::jcopy_block_row(short (* __ptr64)[64],short (* __ptr64)[64],unsigned int)" ?jcopy_block_row@D3DX@@YAXPEAY0EA@F0I@Z
0x5A02F0: "protected: unsigned int * __ptr64 __cdecl D3DXShader::CCompiler::StackAlloc(unsigned int) __ptr64" ?StackAlloc@CCompiler@D3DXShader@@IEAAPEAII@Z
0x57AE90: "public: long __cdecl D3DXEffects::CEffect::ProcessSkipConstants(char const * __ptr64) __ptr64" ?ProcessSkipConstants@CEffect@D3DXEffects@@QEAAJPEBD@Z
0x595800: "public: virtual unsigned int __cdecl D3DXEffects::CLoggableDevice::GetAvailableTextureMem(void) __ptr64" ?GetAvailableTextureMem@CLoggableDevice@D3DXEffects@@UEAAIXZ
0x678A20: "public: virtual __cdecl D3DXSHSim::PRTAlbedoFetch::~PRTAlbedoFetch(void) __ptr64" ??1PRTAlbedoFetch@D3DXSHSim@@UEAA@XZ
0x401468: "__cdecl _imp_floor" __imp_floor
0x4233E8: "delete" ??_C@_06FOBLBEIN@delete?$AA@
0x4224E0: "texCUBElod" ??_C@_0L@JBKANENO@texCUBElod?$AA@
0x40FA88: "LIGHTRANGE" ??_C@_0L@BKFBEEGN@LIGHTRANGE?$AA@
0x5D9270: "protected: long __cdecl D3DXShader::CShaderProgram::FoldBreak(void) __ptr64" ?FoldBreak@CShaderProgram@D3DXShader@@IEAAJXZ
0x65BAA0: "public: long __cdecl D3DXSHSim::PRTComputeEngine::SSRebuild(unsigned int,unsigned int) __ptr64" ?SSRebuild@PRTComputeEngine@D3DXSHSim@@QEAAJII@Z
0x423A98: "Outputs" ??_C@_07LGFKBKFE@Outputs?$AA@
0x64B530: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTBuffer::Release(void) __ptr64" ?Release@CPRTBuffer@D3DXSHSim@@UEAAKXZ
0x685EA0: "struct svd_work * __ptr64 __cdecl svd_solve_create_nov(int,int)" ?svd_solve_create_nov@@YAPEAUsvd_work@@HH@Z
0x51C580: "public: __cdecl D3DX::CFaceContext::~CFaceContext(void) __ptr64" ??1CFaceContext@D3DX@@QEAA@XZ
0x434790: "incomplete dynamic bit lengths t" ??_C@_0CE@LOHAHEGK@incomplete?5dynamic?5bit?5lengths?5t@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x401400: "__cdecl _imp_tan" __imp_tan
0x46E770: D3DXComputeBoundingBox
0x410A18: "QUINTIC" ??_C@_07FNFIJKCO@QUINTIC?$AA@
0x550580: D3DXCompileShaderFromResourceW
0x5A7660: "protected: long __cdecl D3DXShader::CCompiler::ApplyType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ApplyType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAII@Z
0x42CFDC: "{ " ??_C@_02MNJOIFPO@?$HL?5?$AA@
0x5D2720: "public: virtual class D3DXShader::CNodeValue * __ptr64 __cdecl D3DXShader::CNodeValue::Copy(void) __ptr64" ?Copy@CNodeValue@D3DXShader@@UEAAPEAV12@XZ
0x6A8B20: "public: virtual long __cdecl NXOF::XDataSaveObj::AddDataObject(struct _GUID const & __ptr64,char const * __ptr64,struct _GUID const * __ptr64,unsigned __int64,void const * __ptr64,struct ID3DXFileSaveData * __ptr64 * __ptr64) __ptr64" ?AddDataObject@XDataSaveObj@NXOF@@UEAAJAEBU_GUID@@PEBDPEBU3@_KPEBXPEAPEAUID3DXFileSaveData@@@Z
0x42DC44: "RST%d" ??_C@_05LLAPAOG@RST?$CFd?$AA@
0x428340: "DEPTH must be a scalar" ??_C@_0BH@GNEIDLHD@DEPTH?5must?5be?5a?5scalar?$AA@
0x481060: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumVertices(void) __ptr64" ?GetNumVertices@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x595800: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindOutput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,int * __ptr64) __ptr64" ?FindOutput@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1PEAH@Z
0x601D10: "protected: long __cdecl D3DXShader::CPSLegacyProgram::GreedyPullUp(void) __ptr64" ?GreedyPullUp@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6D3860: "void __cdecl D3DX::__gl_pqSortDeletePriorityQ(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortDeletePriorityQ@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFrontBufferData(unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?GetFrontBufferData@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAUIDirect3DSurface9@@@Z
0x5723F0: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CHandle::`vector deleting destructor'(unsigned int) __ptr64" ??_ECHandle@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x72B040: "float __cdecl D3DXIsochart::CombineSigAndGeoStretch(float const * __ptr64,float,float)" ?CombineSigAndGeoStretch@D3DXIsochart@@YAMPEBMMM@Z
0x703450: "public: static float __cdecl D3DXIsochart::CIsochartMesh::ComputeGeoAvgL2Stretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,bool)" ?ComputeGeoAvgL2Stretch@CIsochartMesh@D3DXIsochart@@SAMAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@_N@Z
0x64D540: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::Release(void) __ptr64" ?Release@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x428F70: "internal error: no profile exist" ??_C@_0EB@KLCFAMBD@internal?5error?3?5no?5profile?5exist@
0x43E230: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::AddRef(void) __ptr64" ?AddRef@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x42E830: "Improper call to JPEG library in" ??_C@_0CK@BAMFIBMM@Improper?5call?5to?5JPEG?5library?5in@
0x423620: "'%s': %s must be numeric" ??_C@_0BJ@OLKMDEJF@?8?$CFs?8?3?5?$CFs?5must?5be?5numeric?$AA@
0x44F550: "public: virtual unsigned long __cdecl D3DXAnimation::CKeyframedAnimationSet::Release(void) __ptr64" ?Release@CKeyframedAnimationSet@D3DXAnimation@@UEAAKXZ
0x4021B0: DXFILEOBJ_CompressedAnimationSet
0x410960: "CLIPPLANE3" ??_C@_0L@LPGOMHAF@CLIPPLANE3?$AA@
0x565D40: "public: virtual long __cdecl D3DXShader::CTextureShader::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CTextureShader@D3DXShader@@UEAAJPEBDH@Z
0x42C65C: "Unit" ??_C@_04BOICIEDE@Unit?$AA@
0x79B9C0: "unsigned int D3DXEffects::g_InitiallyNotDirtyTimer" ?g_InitiallyNotDirtyTimer@D3DXEffects@@3IA
0x67A3B0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetchDummy::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTAlbedoFetchDummy@D3DXSHSim@@UEAAPEAXI@Z
0x69F2D0: "private: unsigned long __cdecl NXOF::TSaveObject::hprintf(char const * __ptr64,...) __ptr64" ?hprintf@TSaveObject@NXOF@@AEAAKPEBDZZ
0x5153C0: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Encode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float const * __ptr64,unsigned int) __ptr64" ?Encode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEBMI@Z
0x518690: "int __cdecl AddToDynamicArray<struct D3DXMesh::SLoadVertex>(struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,struct D3DXMesh::SLoadVertex const & __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ??$AddToDynamicArray@USLoadVertex@D3DXMesh@@@@YAHPEAPEAUSLoadVertex@D3DXMesh@@AEBU01@PEAK2@Z
0x40826C: "__cdecl _real@4282f646" __real@4282f646
0x40FC80: "ALPHAOP" ??_C@_07HKJJEOGG@ALPHAOP?$AA@
0x4590D0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x415848: "ID3DXEffectCompiler: There were " ??_C@_0CO@LLIMMJNE@ID3DXEffectCompiler?3?5There?5were?5@
0x6EBCB0: "long __cdecl D3DXIMTTextureCbWrapV(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapV@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x5891B0: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x5F2380: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixPortConstraintsAndFixCMP(void) __ptr64" ?FixPortConstraintsAndFixCMP@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x410298: "DITHERENABLE" ??_C@_0N@GFBIILEJ@DITHERENABLE?$AA@
0x4229C8: "internal error: scope missing" ??_C@_0BO@BDHEIAIP@internal?5error?3?5scope?5missing?$AA@
0x41C528: "sampler array index must be a li" ??_C@_0DB@IJEOILFK@sampler?5array?5index?5must?5be?5a?5li@
0x6D6F00: "void __cdecl D3DX::png_set_PLTE(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_struct * __ptr64,int)" ?png_set_PLTE@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_color_struct@1@H@Z
0x40F758: "$PRESHADER_PS" ??_C@_0O@JFEBAAFO@$PRESHADER_PS?$AA@
0x69E6A0: "public: virtual long __cdecl NXOF::TBinarySave::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TBinarySave@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x5FF260: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::FindInput(class D3DXShader::CArgument * __ptr64,unsigned long & __ptr64,unsigned long & __ptr64) __ptr64" ?FindInput@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@AEAK1@Z
0x484A10: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Release(void) __ptr64" ?Release@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x635B50: "private: long __cdecl D3DXShader::CProgram::CompactPool_Read(struct D3DXShader::_D3DXCP_DATA * __ptr64,unsigned int,int,unsigned int,unsigned int) __ptr64" ?CompactPool_Read@CProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@IHII@Z
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,2,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$01$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x64BD20: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumCoeffs(void) __ptr64" ?GetNumCoeffs@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x42920C: "xyw" ??_C@_03ELGOBEHO@xyw?$AA@
0x6A8CC0: "public: virtual unsigned long __cdecl NXOF::XDataObj::Release(void) __ptr64" ?Release@XDataObj@NXOF@@UEAAKXZ
0x41C6B0: "'%s': input parameter '%s' missi" ??_C@_0CN@FMBKKIKE@?8?$CFs?8?3?5input?5parameter?5?8?$CFs?8?5missi@
0x5FC560: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchDep(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64) __ptr64" ?MatchDep@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@I0@Z
0x4858B0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4232B4: "sizeof" ??_C@_06FPFOALMG@sizeof?$AA@
0x6E8D80: "long __cdecl FalseEdgesConnected<unsigned long>(unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned long const * __ptr64,unsigned int)" ??$FalseEdgesConnected@K@@YAJPEBK00I@Z
0x462310: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRoll(float,float,float) __ptr64" ?RotateYawPitchRoll@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x42DE20: " %3d %3d %3d %3d %3d %3d " ??_C@_0CI@FKGPAJC@?5?5?5?5?5?5?5?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5?$CF3d?5@
0x523550: D3DXComputeNormalMap
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPaletteEntries(unsigned int,struct tagPALETTEENTRY * __ptr64) __ptr64" ?GetPaletteEntries@CLoggableDevice@D3DXEffects@@UEAAJIPEAUtagPALETTEENTRY@@@Z
0x4023D0: IID_ID3DXFileEnumObject
0x5538E0: D3DXGatherFragmentsFromFileW
0x4104E8: "TEXCOORDSIZE1_6" ??_C@_0BA@EKMKEDLM@TEXCOORDSIZE1_6?$AA@
0x52C310: "protected: struct D3DXCOLOR * __ptr64 __cdecl D3DXTex::CCodec::EncodeGamma22(struct D3DXCOLOR * __ptr64) __ptr64" ?EncodeGamma22@CCodec@D3DXTex@@IEAAPEAUD3DXCOLOR@@PEAU3@@Z
0x6B3070: NFM_Prepare
0x42C620: "Epsilon" ??_C@_07MHFJNEOI@Epsilon?$AA@
0x4014A0: "__cdecl _imp__strtime" __imp__strtime
0x7432E1: intelsse3_D3DXVec3Normalize
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<bool>::~GXArray<bool>(void) __ptr64" ??1?$GXArray@_N@D3DXSHSim@@QEAA@XZ
0x410398: "TEXCOORDSIZE4_3" ??_C@_0BA@GDEHML@TEXCOORDSIZE4_3?$AA@
0x594800: ??$_Unpack@M$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFAMPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x7466E2: exp
0x6D61A0: "void __cdecl D3DX::png_flush(struct D3DX::png_struct_def * __ptr64)" ?png_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x595810: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Reschedule(void) __ptr64" ?Reschedule@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x405E18: "__cdecl _real@3e906ebb" __real@3e906ebb
0x423390: "in" ??_C@_02LMMGJAGL@in?$AA@
0x410300: "LASTPIXEL" ??_C@_09CAGAAEMC@LASTPIXEL?$AA@
0x787410: "struct _GUID const * __ptr64 * D3DXMesh::x_rgPMTemplateIds" ?x_rgPMTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x40C518: "internal error: out of memory" ??_C@_0BO@FMNBCLAG@internal?5error?3?5out?5of?5memory?$AA@
0x742BB0: intelsse3_sincos
0x410A90: "MATERIAL" ??_C@_08NCEIPHOL@MATERIAL?$AA@
0x42C700: "private: static struct NXOF::TSaveObject::_keyTypes const * const NXOF::TSaveObject::keyTypes" ?keyTypes@TSaveObject@NXOF@@0QBU_keyTypes@12@B
0x40F830: "ADDRESSW" ??_C@_08FOGBOEJL@ADDRESSW?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x517300: "public: long __cdecl CD3DXTexSampler::End(void) __ptr64" ?End@CD3DXTexSampler@@QEAAJXZ
0x595810: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnResetDevice(void) __ptr64" ?OnResetDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x428120: "cannot match to texm* because te" ??_C@_0FA@DLOBAHFL@cannot?5match?5to?5texm?$CK?5because?5te@
0x44C000: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetRotationKey(unsigned int,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64) __ptr64" ?GetRotationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_QUATERNION@@@Z
0x4093E8: "%s%d" ??_C@_04HGGBINEM@?$CFs?$CFd?$AA@
0x6162F0: "private: long __cdecl D3DXShader::CFragmentLinker::Validate(unsigned long * __ptr64) __ptr64" ?Validate@CFragmentLinker@D3DXShader@@AEAAJPEAK@Z
0x431078: "No memory for pCAL purpose." ??_C@_0BM@BADKGCIJ@No?5memory?5for?5pCAL?5purpose?4?$AA@
0x45AE20: D3DXMatrixPerspectiveRH
0x6623D0: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@I@D3DXSHSim@@QEAAJI@Z
0x63A7C0: "protected: void __cdecl D3DXShader::CTReorderInstructions::RecalculateLoad(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RecalculateLoad@CTReorderInstructions@D3DXShader@@IEAAXPEAI0@Z
0x4226D4: "frexp" ??_C@_05GKKHEGJL@frexp?$AA@
0x428B18: "PositionT" ??_C@_09OBAAADDF@PositionT?$AA@
0x410408: "TEXCOORDSIZE3_4" ??_C@_0BA@NCPFOJLF@TEXCOORDSIZE3_4?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateRenderTarget(unsigned int,unsigned int,enum _D3DFORMAT,enum _D3DMULTISAMPLE_TYPE,unsigned long,int,struct IDirect3DSurface9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@KHPEAPEAUIDirect3DSurface9@@PEAPEAX@Z
0x490AF0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::SGIStripReorder(class D3DXMesh::CMeshStatus<unsigned short,1,65535> * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?SGIStripReorder@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$CMeshStatus@G$00$0PPPP@@2@PEAI1@Z
0x700280: "public: long __cdecl D3DXIsochart::CIsochartMesh::Partition(void) __ptr64" ?Partition@CIsochartMesh@D3DXIsochart@@QEAAJXZ
0x42E3A0: "JPEG datastream contains no imag" ??_C@_0CC@BKPLBDLJ@JPEG?5datastream?5contains?5no?5imag@
0x480700: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x40FF58: "MULTISAMPLEANTIALIAS" ??_C@_0BF@NFOEAMCN@MULTISAMPLEANTIALIAS?$AA@
0x46F590: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAK@Z
0x42CA40: "xof %stxt " ??_C@_0L@FCOMHLCG@xof?5?$CFstxt?5?$AA@
0x642DA0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexOperator(char const * __ptr64,char * __ptr64 const) __ptr64" ?LexOperator@CTokenize@D3DXShader@@IEAAIPEBDQEAD@Z
0x6D9040: "void __cdecl D3DX::png_set_filler(struct D3DX::png_struct_def * __ptr64,unsigned long,int)" ?png_set_filler@D3DX@@YAXPEAUpng_struct_def@1@KH@Z
0x5746E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileEffect(unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?CompileEffect@CEffectCompiler@Compiler@D3DXEffects@@UEAAJKPEAPEAUID3DXBuffer@@0@Z
0x4510F0: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateFrame(char const * __ptr64,struct _D3DXFRAME * __ptr64 * __ptr64) __ptr64" ?CreateFrame@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEAPEAU_D3DXFRAME@@@Z
0x64F760: "public: long __cdecl D3DXSHSim::PRTComputeEngine::UpdateCB(unsigned int) __ptr64" ?UpdateCB@PRTComputeEngine@D3DXSHSim@@QEAAJI@Z
0x605A20: "protected: virtual long __cdecl D3DXShader::C30Program::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@C30Program@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x6AC110: "public: int __cdecl NXOF::TEnumObject::GetByte(void) __ptr64" ?GetByte@TEnumObject@NXOF@@QEAAHXZ
0x539490: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x430160: "Empty keyword in iCCP chunk" ??_C@_0BM@MGJENKCF@Empty?5keyword?5in?5iCCP?5chunk?$AA@
0x4AEF00: "long __cdecl D3DXMesh::AddVertexDuplicationIndices(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddVertexDuplicationIndices@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBKPEAUID3DXFileSaveData@@@Z
0x536620: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x742CC0: intelsse3_SinCos4
0x410C28: "SRCALPHA" ??_C@_08DFCIMMKC@SRCALPHA?$AA@
0x401068: "__cdecl _imp_SelectObject" __imp_SelectObject
0x4094A0: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x7423F0: "void __cdecl intelsse3_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelsse3_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x42F9D8: "Invalid image height" ??_C@_0BF@IBPIFLEG@Invalid?5image?5height?$AA@
0x6D3770: "struct D3DX::PriorityQSort * __ptr64 __cdecl D3DX::__gl_pqSortNewPriorityQ(int (__cdecl*)(void * __ptr64,void * __ptr64))" ?__gl_pqSortNewPriorityQ@D3DX@@YAPEAUPriorityQSort@1@P6AHPEAX0@Z@Z
0x6566F0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::GetVertexAlbedo(struct D3DXCOLOR * __ptr64,unsigned int) __ptr64" ?GetVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUD3DXCOLOR@@I@Z
0x6086D0: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesWriteLim(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ViolatesWriteLim@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@I@Z
0x5D0A40: "public: __cdecl D3DXShader::CNodeUsage::CNodeUsage(unsigned long,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeUsage@D3DXShader@@QEAA@KPEAVCNode@1@0@Z
0x4360A0: D3DXDebugMute
0x409C38: "NULL; " ??_C@_07OCOMFLPK@NULL?$DL?6?6?$AA@
0x5FED90: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmitTEXLDD(void) __ptr64" ?EmitTEXLDD@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x5379C0: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x538250: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4090DC: "o%u" ??_C@_03NBDAMOAO@o?$CFu?$AA@
0x42AF68: "const D3DXSHSim::PRTCBClosestVertMono::`vftable'" ??_7PRTCBClosestVertMono@D3DXSHSim@@6B@
0x56AC10: "long __cdecl D3DXShader::FXLJitPreSort(void * __ptr64,unsigned long,unsigned long * __ptr64 * __ptr64,unsigned long * __ptr64 * __ptr64)" ?FXLJitPreSort@D3DXShader@@YAJPEAXKPEAPEAK1@Z
0x572230: "long __cdecl D3DXEffects::Compiler::GetVec(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int)" ?GetVec@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXVECTOR4@@I@Z
0x526D50: D3DXCreateCubeTextureFromFileInMemoryEx
0x700C10: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalFaceSigL2SquraedStretch(struct D3DXIsochart::_IsochartFace * __ptr64 const,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,struct D3DXVECTOR2 const & __ptr64,float,float & __ptr64,float * __ptr64,float * __ptr64)const __ptr64" ?CalFaceSigL2SquraedStretch@CIsochartMesh@D3DXIsochart@@AEBAMQEAU_IsochartFace@2@AEBUD3DXVECTOR2@@11MAEAMPEAM3@Z
0x42CCE0: "const NXOF::XSrcFile::`vftable'" ??_7XSrcFile@NXOF@@6B@
0x40BB6C: "r" ??_C@_01KDCPPGHE@r?$AA@
0x447DE0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetTrackDesc(unsigned int,struct _D3DXTRACK_DESC * __ptr64) __ptr64" ?GetTrackDesc@CAnimationController@D3DXAnimation@@UEAAJIPEAU_D3DXTRACK_DESC@@@Z
0x79E1C8: "short * __ptr64 __ptr64 D3DXShader::d3dxtok_ssp" ?d3dxtok_ssp@D3DXShader@@3PEAFEA
0x422CC8: "'%s': ambiguous function call" ??_C@_0BO@GDHIOAFG@?8?$CFs?8?3?5ambiguous?5function?5call?$AA@
0x49A310: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::OptimizeBaseLOD(unsigned long,unsigned long * __ptr64) __ptr64" ?OptimizeBaseLOD@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEAK@Z
0x422648: "refract" ??_C@_07HCMBNDDM@refract?$AA@
0x410A28: "QUADRATIC" ??_C@_09ODLAAHKG@QUADRATIC?$AA@
0x429620: "ID3DXFragmentLinker::LinkShader:" ??_C@_0KO@HEJBLHDO@ID3DXFragmentLinker?3?3LinkShader?3@
0x461650: "void __cdecl c_D3DXQuaternionSquadSetup(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionSquadSetup@@YAXPEAUD3DXQUATERNION@@00PEBU1@111@Z
0x63E0A0: "protected: long __cdecl D3DXShader::CPreProcessor::DoPragma(void) __ptr64" ?DoPragma@CPreProcessor@D3DXShader@@IEAAJXZ
0x426028: "maximum temp register index exce" ??_C@_0CF@LJBLPFEE@maximum?5temp?5register?5index?5exce@
0x401AF8: "d3d9.dll" ??_C@_08NIHLGCK@d3d9?4dll?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetClipPlane(unsigned long,float const * __ptr64) __ptr64" ?SetClipPlane@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBM@Z
0x402620: "const D3DXAnimation::CKeyframedAnimationSet::`vftable'{for `D3DXAnimation::CAnimationSetBase'}" ??_7CKeyframedAnimationSet@D3DXAnimation@@6BCAnimationSetBase@1@@
0x6117D0: "struct _D3DXSHADER_DEBUGINFO * __ptr64 __cdecl D3DXShader::GetShaderDebugInfo(unsigned long const * __ptr64,unsigned long * __ptr64)" ?GetShaderDebugInfo@D3DXShader@@YAPEAU_D3DXSHADER_DEBUGINFO@@PEBKPEAK@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<float>::~GXArray<float>(void) __ptr64" ??1?$GXArray@M@D3DXSHSim@@QEAA@XZ
0x4091F8: "samplerCUBE" ??_C@_0M@JHKOCKOC@samplerCUBE?$AA@
0x551820: D3DXGetTargetDescByVersion
0x6F2B30: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportCurrentCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,unsigned long * __ptr64) __ptr64" ?ExportCurrentCharts@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAK@Z
0x5EDD60: "protected: long __cdecl D3DXShader::CShaderProgram::EmitANDELSE(void) __ptr64" ?EmitANDELSE@CShaderProgram@D3DXShader@@IEAAJXZ
0x7B2058: "int NXOF::xofparse_char" ?xofparse_char@NXOF@@3HA
0x40BC30: "BLENDINDICES" ??_C@_0N@DBILKEJG@BLENDINDICES?$AA@
0x6F3CA0: "private: long __cdecl D3DXIsochart::CIsochartEngine::ExportIsochartResult(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?ExportIsochartResult@CIsochartEngine@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEAPEAUID3DXBuffer@@1111@Z
0x42DB78: "Start Of Scan: %d components" ??_C@_0BN@BLOOHNC@Start?5Of?5Scan?3?5?$CFd?5components?$AA@
0x45CCD0: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x423118: "l-value specifies const object" ??_C@_0BP@HHJDMOHN@l?9value?5specifies?5const?5object?$AA@
0x55AD80: "protected: long __cdecl D3DXShader::CAssembler::EmitInstruction(class D3DXShader::CNode * __ptr64) __ptr64" ?EmitInstruction@CAssembler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x42C390: "__cdecl _real@3ff70a3d70a3d70a" __real@3ff70a3d70a3d70a
0x4232C4: "short" ??_C@_05BFKKPKCG@short?$AA@
0x5BCC30: "protected: long __cdecl D3DXShader::CParse::AddDeclTree(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?AddDeclTree@CParse@D3DXShader@@IEAAJPEAVCNodeScope@2@PEAVCNode@2@@Z
0x46EFA0: "public: int __cdecl DXCrackFVF::BIndexedWeights(void) __ptr64" ?BIndexedWeights@DXCrackFVF@@QEAAHXZ
0x40F890: "PIXELSHADERCONSTANT2" ??_C@_0BF@JFAFOJFG@PIXELSHADERCONSTANT2?$AA@
0x6E02B0: "void __cdecl D3DX::png_write_IDAT(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_write_IDAT@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x5FF210: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitDCL(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64) __ptr64" ?EmitDCL@CPSLegacyProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK@Z
0x670720: "public: long __cdecl D3DXSHSim::myHamerslyPoints::SetNumSamples(unsigned int) __ptr64" ?SetNumSamples@myHamerslyPoints@D3DXSHSim@@QEAAJI@Z
0x52FFB0: "public: virtual void __cdecl D3DXTex::CCodec_A2B10G10R10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2B10G10R10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x5313E0: "public: virtual void __cdecl D3DXTex::CCodec_A2R10G10B10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2R10G10B10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x405DC8: "__cdecl _real@3ef23881" __real@3ef23881
0x697740: "int __cdecl D3DXSHSim::dsytd2_(char const * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsytd2_@D3DXSHSim@@YAHPEBDPEAHPEAN12221@Z
0x423868: "value" ??_C@_05MFEJDJP@value?$AA@
0x72E3C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ApplyBoundaryOptResult(unsigned long * __ptr64,unsigned long * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?ApplyBoundaryOptResult@CIsochartMesh@D3DXIsochart@@AEAAJPEAK0KAEA_N@Z
0x4099A0: "%u " ??_C@_03OBICDNNO@?$CFu?6?$AA@
0x6A67C0: "public: int __cdecl NXOF::ZipCompressor::Init(void) __ptr64" ?Init@ZipCompressor@NXOF@@QEAAHXZ
0x61ABC0: "public: __cdecl D3DXShader::CInstruction::CInstruction(void) __ptr64" ??0CInstruction@D3DXShader@@QEAA@XZ
0x429DE0: "unexpected #else following #else" ??_C@_0CB@EOKAOACM@unexpected?5?$CDelse?5following?5?$CDelse@
0x46FF20: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x4226A8: "ldexp" ??_C@_05CEJMAHNP@ldexp?$AA@
0x6D9140: "void __cdecl D3DX::png_do_swap(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_swap@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x402370: IID_ID3DXPMesh
0x42CA34: "0032" ??_C@_04KDIKEHHN@0032?$AA@
0x62C330: "protected: long __cdecl D3DXShader::CProgram::SwizzleRegisters(void) __ptr64" ?SwizzleRegisters@CProgram@D3DXShader@@IEAAJXZ
0x589440: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByName(char const * __ptr64,char const * __ptr64) __ptr64" ?GetAnnotationByName@CEffect@D3DXEffects@@UEAAPEBDPEBD0@Z
0x53B440: "public: virtual void __cdecl D3DXTex::CCodec_D3DX_R16G16B16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_D3DX_R16G16B16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x650730: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounceInt(unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,float * __ptr64,class D3DXSHSim::PRTClosestCB * __ptr64,float * __ptr64) __ptr64" ?ComputeBounceInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIPEAUD3DXVECTOR3@@PEAMPEAVPRTClosestCB@2@1@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x5329D0: "public: virtual void __cdecl D3DXTex::CCodec_A8L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A8L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x485C30: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxFaces(void) __ptr64" ?GetMaxFaces@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x402300: IID_ID3DXPRTEngine
0x409848: "texreg2rgb" ??_C@_0L@IELIFMKH@texreg2rgb?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetCurrentTexturePalette(unsigned int * __ptr64) __ptr64" ?GetCurrentTexturePalette@CStateCaptureDevice@D3DXEffects@@UEAAJPEAI@Z
0x409398: "// Parameters: " ??_C@_0BA@OFBMCILA@?1?1?5Parameters?3?6?$AA@
0x4810F0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x550AB0: D3DXGetVertexShaderProfile
0x4228D8: "end of line" ??_C@_0M@MKKKCMOM@end?5of?5line?$AA@
0x5982F0: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CEffect@D3DXEffects@@UEAAJPEBDPEBMI@Z
0x402230: DXFILEOBJ_EffectFloats
0x53FE20: "private: long __cdecl D3DXTex::CImage::SaveTGA(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveTGA@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x595810: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTAccellHiearchy::pRawVerts(void) __ptr64" ?pRawVerts@PRTAccellHiearchy@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::ColorFill(struct IDirect3DSurface9 * __ptr64,struct tagRECT const * __ptr64,unsigned long) __ptr64" ?ColorFill@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DSurface9@@PEBUtagRECT@@K@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64) __ptr64" ?SetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DVertexDeclaration9@@@Z
0x4A8760: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SortAttributeBuffer(void) __ptr64" ?SortAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJXZ
0x45CC00: "struct D3DXPLANE * __ptr64 __cdecl c_D3DXPlaneFromPointNormal(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXPlaneFromPointNormal@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@1@Z
0x4225B8: "tex1Dlod" ??_C@_08KCIKAJJP@tex1Dlod?$AA@
0x42F088: "%TEMP%" ??_C@_06BFCLNFNF@?$CFTEMP?$CF?$AA@
0x426580: "maximum number of samplers excee" ??_C@_0FB@BMCGJJEA@maximum?5number?5of?5samplers?5excee@
0x71F350: "private: long __cdecl D3DXIsochart::CIsochartMesh::SmoothPartitionResult(unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?SmoothPartitionResult@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N@Z
0x6A86A0: "public: virtual long __cdecl NXOF::XDataObj::GetType(struct _GUID * __ptr64) __ptr64" ?GetType@XDataObj@NXOF@@UEAAJPEAU_GUID@@@Z
0x4060A0: "D3DXValidIndices: An invalid nei" ??_C@_0EL@NBFIICOP@D3DXValidIndices?3?5An?5invalid?5nei@
0x409668: "_eq" ??_C@_03DFONHOGL@_eq?$AA@
0x4B6C80: D3DXCreatePMeshFromStream
0x4091B8: "vertexfragment" ??_C@_0P@KAHBGHDF@vertexfragment?$AA@
0x4A8990: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetTessSize(float,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?GetTessSize@GXPatchMesh@D3DXMesh@@UEAAJMKPEAK0@Z
0x430DE0: "Incorrect bKGD chunk length" ??_C@_0BM@MJOFIPAI@Incorrect?5bKGD?5chunk?5length?$AA@
0x4298F0: "Fragment %s has a different targ" ??_C@_0DN@MKCMLMHF@Fragment?5?$CFs?5has?5a?5different?5targ@
0x5F7160: "protected: int __cdecl D3DXShader::CPSLegacyProgram::CheckDependents(class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?CheckDependents@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@I@Z
0x449FD0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackSpeed(unsigned int,float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyTrackSpeed@CAnimationController@D3DXAnimation@@UEAAKIMNNW4_D3DXTRANSITION_TYPE@@@Z
0x471F10: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::AttributeSort(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned long) __ptr64" ?AttributeSort@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI00K@Z
0x704CB0: "private: long __cdecl D3DXIsochart::CIsochartMesh::OptimizeVerticesInHeap(struct D3DXIsochart::_ChartOptimizeInfo & __ptr64) __ptr64" ?OptimizeVerticesInHeap@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_ChartOptimizeInfo@2@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetLight(unsigned long,struct _D3DLIGHT9 * __ptr64) __ptr64" ?GetLight@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAU_D3DLIGHT9@@@Z
0x595800: "protected: virtual long __cdecl D3DXShader::CShaderProgram::ValidateOutput(void) __ptr64" ?ValidateOutput@CShaderProgram@D3DXShader@@MEAAJXZ
0x4281D0: "unable to match texm* because so" ??_C@_0IL@LHMKDFEE@unable?5to?5match?5texm?$CK?5because?5so@
0x55A900: "protected: unsigned long __cdecl D3DXShader::CAssembler::DecodeMask(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?DecodeMask@CAssembler@D3DXShader@@IEAAKPEAUD3DXTOKEN@2@@Z
0x624AC0: "private: long __cdecl D3DXShader::CProgram::DeadLinkRemove(void) __ptr64" ?DeadLinkRemove@CProgram@D3DXShader@@AEAAJXZ
0x58AE90: "private: long __cdecl D3DXEffects::CEffect::UpdateVSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?UpdateVSRef@CEffect@D3DXEffects@@AEAAJPEAUSReference@2@@Z
0x44A540: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackEnable(unsigned int,int,double) __ptr64" ?KeyTrackEnable@CAnimationController@D3DXAnimation@@UEAAKIHN@Z
0x798D38: "int pca_1" ?pca_1@@3HA
0x406F88: "D3DXCreateText: Alloc of glyphBu" ??_C@_0CK@EKHBDCNJ@D3DXCreateText?3?5Alloc?5of?5glyphBu@
0x40BCF8: "normal" ??_C@_06IKLLLDHL@normal?$AA@
0x408780: "const D3DXTex::CCodec_D3DX_R16G16B16::`vftable'" ??_7CCodec_D3DX_R16G16B16@D3DXTex@@6B@
0x5A3D20: "protected: long __cdecl D3DXShader::CCompiler::VectorizeType(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int,int,int,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?VectorizeType@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@PEAIIHH011@Z
0x6AC1F0: "int __cdecl NXOF::yyGetUuid(void)" ?yyGetUuid@NXOF@@YAHXZ
0x69FF00: "private: void __cdecl NXOF::TSaveObject::indent(unsigned long) __ptr64" ?indent@TSaveObject@NXOF@@AEAAXK@Z
0x675A00: "void __cdecl clusters_get_means(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int)" ?clusters_get_means@@YAXPEAUpoints_typ@@PEAHPEAUcluster_typ@@H@Z
0x4575F0: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Unproject(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec3Unproject@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@PEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33@Z
0x405D68: "__cdecl _real@400c0000" __real@400c0000
0x410068: "DIFFUSEMATERIALSOURCE" ??_C@_0BG@CPIBGMAH@DIFFUSEMATERIALSOURCE?$AA@
0x42F5C0: "Setting negative gamma to zero" ??_C@_0BP@BJIADBMD@Setting?5negative?5gamma?5to?5zero?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CStateCaptureDevice@D3DXEffects@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x497420: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::OptimizeInternal(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?OptimizeInternal@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAUIDirect3DVertexBuffer9@@PEBU_D3DVERTEXELEMENT9@@@Z
0x786000: HotPatchBuffer
0x6C1C50: "public: __cdecl D3DXShader::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3DXShader@@QEAA@XZ
0x60DD10: "protected: virtual long __cdecl D3DXShader::C30Program::EmitSrc(unsigned long,unsigned long,unsigned long) __ptr64" ?EmitSrc@C30Program@D3DXShader@@MEAAJKKK@Z
0x79AC48: "private: static struct _D3DXKEY_VECTOR3 const D3DXAnimation::CCompressedAnimationSet::m_DefaultScaleKey" ?m_DefaultScaleKey@CCompressedAnimationSet@D3DXAnimation@@0U_D3DXKEY_VECTOR3@@B
0x6AA1E0: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`vector deleting destructor'(unsigned int) __ptr64" ??_EIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x742720: "void __cdecl intelx64_D3DXInitFastTable(struct D3DXFASTTABLE * __ptr64)" ?intelx64_D3DXInitFastTable@@YAXPEAUD3DXFASTTABLE@@@Z
0x6B9A90: "long __cdecl D3DX::jdiv_round_up(long,long)" ?jdiv_round_up@D3DX@@YAJJJ@Z
0x4229E8: "duplicate usages specified" ??_C@_0BL@FJMIGKBB@duplicate?5usages?5specified?$AA@
0x5D2040: "public: virtual class D3DXShader::CNodeArray * __ptr64 __cdecl D3DXShader::CNodeArray::Copy(void) __ptr64" ?Copy@CNodeArray@D3DXShader@@UEAAPEAV12@XZ
0x700580: "private: float __cdecl D3DXIsochart::CIsochartMesh::CalCharBaseL2SquaredStretch(void) __ptr64" ?CalCharBaseL2SquaredStretch@CIsochartMesh@D3DXIsochart@@AEAAMXZ
0x408540: "const D3DXTex::CCodec_A8L8::`vftable'" ??_7CCodec_A8L8@D3DXTex@@6B@
0x455CF0: "struct D3DXFLOAT16 * __ptr64 __cdecl init_D3DXFloat32To16Array(struct D3DXFLOAT16 * __ptr64,float const * __ptr64,unsigned int)" ?init_D3DXFloat32To16Array@@YAPEAUD3DXFLOAT16@@PEAU1@PEBMI@Z
0x447C80: "public: virtual double __cdecl D3DXAnimation::CAnimationController::GetTime(void) __ptr64" ?GetTime@CAnimationController@D3DXAnimation@@UEAANXZ
0x43DB80: "public: virtual long __cdecl D3DXCore::CFont::GetGlyphData(unsigned int,struct IDirect3DTexture9 * __ptr64 * __ptr64,struct tagRECT * __ptr64,struct tagPOINT * __ptr64) __ptr64" ?GetGlyphData@CFont@D3DXCore@@UEAAJIPEAPEAUIDirect3DTexture9@@PEAUtagRECT@@PEAUtagPOINT@@@Z
0x409834: "texldd" ??_C@_06NEJAGELK@texldd?$AA@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::~dynamicarray<struct GeodesicDist::Face>(void) __ptr64" ??1?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x4277A0: "Clip must be from a 3 vector in " ??_C@_0CI@BELJEKHH@Clip?5must?5be?5from?5a?53?5vector?5in?5@
0x5BBB70: "public: long __cdecl D3DXShader::CCompiler::CompileFunction(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileFunction@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@11HPEBDKPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x426130: "sampler mismatch: sampler used i" ??_C@_0CO@GKPCOCA@sampler?5mismatch?3?5sampler?5used?5i@
0x59EBF0: "private: long __cdecl D3DXEffects::CEffect::RecordSetMatrixPointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?RecordSetMatrixPointerArray@CEffect@D3DXEffects@@AEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x40BC8C: "le" ??_C@_02FJPJILEL@le?$AA@
0x6A3B30: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`vector deleting destructor'(unsigned int) __ptr64" ??_ETEnumObject@NXOF@@MEAAPEAXI@Z
0x53E890: "private: long __cdecl D3DXTex::CImage::SaveDIB(class D3DXTex::CDataCollector * __ptr64,int) __ptr64" ?SaveDIB@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@H@Z
0x406DC8: "__cdecl _real@46fffe00" __real@46fffe00
0x45C8F0: D3DXPlaneNormalize
0x538590: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x488150: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::GetMaxVertices(void) __ptr64" ?GetMaxVertices@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x44B0B0: "public: virtual double __cdecl D3DXAnimation::CCompressedAnimationSet::GetPeriod(void) __ptr64" ?GetPeriod@CCompressedAnimationSet@D3DXAnimation@@UEAANXZ
0x409494: "neg" ??_C@_03GBOCFEHI@neg?$AA@
0x409680: "_fog" ??_C@_04PEOEIJFK@_fog?$AA@
0x6E45A0: "int __cdecl D3DX::png_crc_finish(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_crc_finish@D3DX@@YAHPEAUpng_struct_def@1@K@Z
0x71A660: "private: long __cdecl D3DXIsochart::CIsochartMesh::AdjustToSameChartID(unsigned long * __ptr64,unsigned long,unsigned long * __ptr64,bool & __ptr64) __ptr64" ?AdjustToSameChartID@CIsochartMesh@D3DXIsochart@@AEAAJPEAKK0AEA_N@Z
0x6D4A40: "int __cdecl D3DX::png_handle_as_unknown(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64)" ?png_handle_as_unknown@D3DX@@YAHPEAUpng_struct_def@1@PEAE@Z
0x745420: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x570A80: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPassDesc(char const * __ptr64,struct _D3DXPASS_DESC * __ptr64) __ptr64" ?GetPassDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXPASS_DESC@@@Z
0x402420: IID_ID3DXRenderToEnvMap
0x42C7B8: "CSTRING" ??_C@_07NJBOKOEH@CSTRING?$AA@
0x797EB0: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_30PSOutput" ?g_30PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x409604: "_bias" ??_C@_05FLDOPDPI@_bias?$AA@
0x401050: "__cdecl _imp_GetCharacterPlacementA" __imp_GetCharacterPlacementA
0x423798: "'%s': %s cannot be declared 'inl" ??_C@_0CF@JNGCONNN@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8inl@
0x572930: "long __cdecl D3DXEffects::Compiler::InitializeHandle(unsigned char * __ptr64,class D3DXEffects::Compiler::CVariable * __ptr64)" ?InitializeHandle@Compiler@D3DXEffects@@YAJPEAEPEAVCVariable@12@@Z
0x454CE0: "long __cdecl D3DXAnimation::AddFrame(struct D3DXAnimation::SSaveContext * __ptr64,struct _D3DXFRAME const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddFrame@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBU_D3DXFRAME@@PEAUID3DXFileSaveData@@@Z
0x64B070: "public: long __cdecl D3DXSHSim::PRTSamplingInfo::Init(unsigned int,int,int) __ptr64" ?Init@PRTSamplingInfo@D3DXSHSim@@QEAAJIHH@Z
0x44B1A0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationNameByIndex(unsigned int,char const * __ptr64 * __ptr64) __ptr64" ?GetAnimationNameByIndex@CCompressedAnimationSet@D3DXAnimation@@UEAAJIPEAPEBD@Z
0x6A8C90: "[thunk]:public: virtual void * __ptr64 __cdecl NXOF::XDataObj::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataObj@NXOF@@W7EAAPEAXI@Z
0x6D3C70: "long __cdecl D3DX::__gl_pqSortInsert(struct D3DX::PriorityQSort * __ptr64,void * __ptr64)" ?__gl_pqSortInsert@D3DX@@YAJPEAUPriorityQSort@1@PEAX@Z
0x6D6E80: "void __cdecl D3DX::png_set_sCAL(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int,double,double)" ?png_set_sCAL@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@HNN@Z
0x6C0920: "void __cdecl D3DX::jinit_upsampler(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_upsampler@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x64CDA0: D3DXCreatePRTBufferTex
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x5C5BD0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::TypeDecl(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?TypeDecl@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x401628: ntdll_NULL_THUNK_DATA
0x6D4320: "int __cdecl D3DX::png_sig_cmp(unsigned char * __ptr64,unsigned __int64,unsigned __int64)" ?png_sig_cmp@D3DX@@YAHPEAE_K1@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x4015C0: "__cdecl _imp_memcpy" __imp_memcpy
0x409998: " + " ??_C@_04PJLCAFHL@?5?5?$CL?5?$AA@
0x64B430: "long __cdecl D3DXSHSim::SimpReadFile(void * __ptr64,unsigned char * __ptr64,unsigned int)" ?SimpReadFile@D3DXSHSim@@YAJPEAXPEAEI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetSamplerState(unsigned long,enum _D3DSAMPLERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetSamplerState@CStateCaptureDevice@D3DXEffects@@UEAAJKW4_D3DSAMPLERSTATETYPE@@PEAK@Z
0x6D6260: "void __cdecl D3DX::png_set_bKGD(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_16_struct * __ptr64)" ?png_set_bKGD@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_color_16_struct@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetCursorProperties(unsigned int,unsigned int,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetCursorProperties@CStateCaptureDevice@D3DXEffects@@UEAAJIIPEAUIDirect3DSurface9@@@Z
0x401EE0: "ScriptShape" ??_C@_0M@FMELGHKG@ScriptShape?$AA@
0x442560: "public: virtual long __cdecl D3DXCore::CLine::OnResetDevice(void) __ptr64" ?OnResetDevice@CLine@D3DXCore@@UEAAJXZ
0x79E210: "protected: static class D3DXShader::CPreProcessor * __ptr64 __ptr64 D3DXShader::CPreProcessor::s_pPP" ?s_pPP@CPreProcessor@D3DXShader@@1PEAV12@EA
0x481170: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJXZ
0x481130: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x565A10: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTransposeArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposeArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@I@Z
0x6A8CF0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataObj::Release`adjustor{8}' (void) __ptr64" ?Release@XDataObj@NXOF@@W7EAAKXZ
0x6CE860: "struct D3DX::GLUmesh * __ptr64 __cdecl D3DX::__gl_meshNewMesh(void)" ?__gl_meshNewMesh@D3DX@@YAPEAUGLUmesh@1@XZ
0x42F928: "No memory for sPLT palettes." ??_C@_0BN@MLELJANO@No?5memory?5for?5sPLT?5palettes?4?$AA@
0x5DA620: "protected: long __cdecl D3DXShader::CShaderProgram::MatchRepeatedNRM(void) __ptr64" ?MatchRepeatedNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x47FCA0: "public: __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GXTri3Mesh<unsigned short,1,65535>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long) __ptr64" ??0?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@K@Z
0x410428: "TEXCOORDSIZE3_2" ??_C@_0BA@IEKPEODD@TEXCOORDSIZE3_2?$AA@
0x635F30: "protected: long __cdecl D3DXShader::CProgram::CompactPool_Process(struct D3DXShader::_D3DXCP_DATA * __ptr64,int) __ptr64" ?CompactPool_Process@CProgram@D3DXShader@@IEAAJPEAU_D3DXCP_DATA@2@H@Z
0x428B80: "const D3DXShader::C30Program::`vftable'" ??_7C30Program@D3DXShader@@6B@
0x406CD0: "Out of memory!" ??_C@_0P@MCKMEEL@Out?5of?5memory?$CB?$AA@
0x696370: "int __cdecl D3DXSHSim::dlagtf_(int * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dlagtf_@D3DXSHSim@@YAHPEAHPEAN1111100@Z
0x42CA88: "array %s %s" ??_C@_0M@CHCAIODK@array?5?$CFs?5?$CFs?$AA@
0x6E1B30: "void __cdecl D3DX::png_write_finish_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_finish_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x40BEA0: "source modifiers are not allowed" ??_C@_0CP@MGCFIDAM@source?5modifiers?5are?5not?5allowed@
0x6AC0F0: "void __cdecl NXOF::YaccStartFile(void)" ?YaccStartFile@NXOF@@YAXXZ
0x42C628: "Lower" ??_C@_05IIDIPOEN@Lower?$AA@
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x407108: "__cdecl _real@c00921fb54442d18" __real@c00921fb54442d18
0x5698D0: "long __cdecl D3DXShader::FXLValidateOutputArgument(unsigned long * __ptr64 & __ptr64,unsigned long * __ptr64)" ?FXLValidateOutputArgument@D3DXShader@@YAJAEAPEAKPEAK@Z
0x40F9F0: "VERTEXSHADER" ??_C@_0N@NMAMIJI@VERTEXSHADER?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitive(enum _D3DPRIMITIVETYPE,int,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawIndexedPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@HIIII@Z
0x423B94: "States" ??_C@_06OKBMNGLE@States?$AA@
0x408DA0: "ps_3_sw" ??_C@_07FFPDCFAI@ps_3_sw?$AA@
0x45B680: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixReflect(struct D3DXMATRIX * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixReflect@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXPLANE@@@Z
0x79B998: "short * __ptr64 __ptr64 D3DXShader::d3dxasm_ssp" ?d3dxasm_ssp@D3DXShader@@3PEAFEA
0x6AA1E0: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x6BC110: "void __cdecl D3DX::jinit_d_main_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_main_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x444060: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferHW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex1TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex1TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferHW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex1TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex1TL@1@@Z
0x565960: "public: virtual long __cdecl D3DXShader::CConstantTable::SetMatrixTranspose(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrixTranspose@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBUD3DXMATRIX@@@Z
0x45A060: D3DXMatrixRotationAxis
0x430EA8: "Missing PLTE before hIST" ??_C@_0BJ@KBMKNJIK@Missing?5PLTE?5before?5hIST?$AA@
0x42A058: "division by zero in preprocessor" ??_C@_0CM@JEMPDBCA@division?5by?5zero?5in?5preprocessor@
0x40F920: "VERTEXSHADERCONSTANT4" ??_C@_0BG@KLNJACPM@VERTEXSHADERCONSTANT4?$AA@
0x576B50: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetMatrixTransposeArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixTransposeArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x793470: "short * D3DXShader::d3dxshader_dgoto" ?d3dxshader_dgoto@D3DXShader@@3PAFA
0x74649E: qsort
0x6003E0: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::Translate(void) __ptr64" ?Translate@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x44A410: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyTrackPosition(unsigned int,double,double) __ptr64" ?KeyTrackPosition@CAnimationController@D3DXAnimation@@UEAAKINN@Z
0x409650: "_x4" ??_C@_03KMBNPFAI@_x4?$AA@
0x5EF810: "protected: long __cdecl D3DXShader::CShaderProgram::EmitFRC(void) __ptr64" ?EmitFRC@CShaderProgram@D3DXShader@@IEAAJXZ
0x44B1B0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetAnimationIndexByName(char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetAnimationIndexByName@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEBDPEAI@Z
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x5D29A0: "public: virtual class D3DXShader::CNodeRegister * __ptr64 __cdecl D3DXShader::CNodeRegister::Copy(void) __ptr64" ?Copy@CNodeRegister@D3DXShader@@UEAAPEAV12@XZ
0x6A17D0: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBGPEAX22E@Z
0x566190: "public: __cdecl D3DXShader::CCommentBlock::CCommentBlock(unsigned long) __ptr64" ??0CCommentBlock@D3DXShader@@QEAA@K@Z
0x6EA930: D3DXUVAtlasCreate
0x5850E0: "int __cdecl D3DXEffects::CompareConstants(void const * __ptr64,void const * __ptr64)" ?CompareConstants@D3DXEffects@@YAHPEBX0@Z
0x664B60: D3DXSHPRTCompSplitMeshSC
0x44A860: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyAllPriorityBlends(void) __ptr64" ?UnkeyAllPriorityBlends@CAnimationController@D3DXAnimation@@UEAAJXZ
0x595810: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetArrayRange(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetArrayRange@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDII@Z
0x447FC0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::GetUpcomingPriorityBlend(unsigned long) __ptr64" ?GetUpcomingPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKK@Z
0x409174: "}" ??_C@_01CELHOKLL@?$HN?$AA@
0x71CA70: "private: long __cdecl D3DXIsochart::CIsochartMesh::GetMaxLengthCutPathsInWatershed(class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64,class D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64> & __ptr64) __ptr64" ?GetMaxLengthCutPathsInWatershed@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@2@00@Z
0x473840: "private: double __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::DGenerateBorderError(unsigned short,unsigned short,struct D3DXVECTOR3 * __ptr64,unsigned char * __ptr64) __ptr64" ?DGenerateBorderError@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAANGGPEAUD3DXVECTOR3@@PEAE@Z
0x45A5D0: D3DXMatrixTransformation2D
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x6CE9B0: "void __cdecl D3DX::__gl_meshTesselateMonoRegion(struct D3DX::GLUface * __ptr64)" ?__gl_meshTesselateMonoRegion@D3DX@@YAXPEAUGLUface@1@@Z
0x73A870: d3dx_inflateInit_
0x438CE0: "public: long __cdecl D3DXCore::CArray<unsigned short>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@G@D3DXCore@@QEAAJIH@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateCubeTexture(unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DCubeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateCubeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DCubeTexture9@@PEAPEAX@Z
0x6AEA00: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GstringList@NXOF@@UEAAPEAXI@Z
0x4312C8: "Not enough memory to process zTX" ??_C@_0CJ@BBPBJAPJ@Not?5enough?5memory?5to?5process?5zTX@
0x60FA00: "public: long __cdecl D3DXShader::CFXLProgram::EmitPool(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitPool@CFXLProgram@D3DXShader@@QEAAJPEAVCArgument@2@@Z
0x460490: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionNormalize(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionNormalize@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x43F350: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::BeginParabolic(struct IDirect3DTexture9 * __ptr64,struct IDirect3DTexture9 * __ptr64) __ptr64" ?BeginParabolic@CRenderToEnvMap@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@0@Z
0x683AC0: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::InitAdaptive(class D3DXSHSim::myAdaptiveMesh & __ptr64,unsigned long * __ptr64) __ptr64" ?InitAdaptive@PRTSimpBVH@D3DXSHSim@@UEAAJAEAVmyAdaptiveMesh@2@PEAK@Z
0x42E950: "Sampling factors too large for i" ??_C@_0DA@HLEOHNPA@Sampling?5factors?5too?5large?5for?5i@
0x6DF2E0: "void __cdecl D3DX::png_write_pCAL(struct D3DX::png_struct_def * __ptr64,char * __ptr64,long,long,int,int,char * __ptr64,char * __ptr64 * __ptr64)" ?png_write_pCAL@D3DX@@YAXPEAUpng_struct_def@1@PEADJJHH1PEAPEAD@Z
0x591C30: "public: virtual long __cdecl D3DXEffects::CEffect::GetMatrixArray(char const * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatrixArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXMATRIX@@I@Z
0x40C898: "ps_1_0 is no longer supported; u" ??_C@_0CM@ICEBBLON@ps_1_0?5is?5no?5longer?5supported?$DL?5u@
0x4260B0: "target does not support relative" ??_C@_0CM@FMIFLIMK@target?5does?5not?5support?5relative@
0x63ED70: "protected: long __cdecl D3DXShader::CPreProcessor::DoInclude(void) __ptr64" ?DoInclude@CPreProcessor@D3DXShader@@IEAAJXZ
0x611FC0: "public: unsigned int __cdecl D3DXShader::SRegisterInfo::FindEmptyRegister(unsigned int) __ptr64" ?FindEmptyRegister@SRegisterInfo@D3DXShader@@QEAAII@Z
0x42AE08: "cluster %d has bad singular valu" ??_C@_0CH@CIMINJCF@cluster?5?$CFd?5has?5bad?5singular?5valu@
0x428780: "cannot access texture coordinate" ??_C@_0EJ@PBJDBHMA@cannot?5access?5texture?5coordinate@
0x40C5F0: "complement cannot be used with o" ??_C@_0CP@LILJCPPC@complement?5cannot?5be?5used?5with?5o@
0x40907C: " l" ??_C@_02PBLLEEKG@?5l?$AA@
0x410838: "ADDSIGNED2X" ??_C@_0M@MGDHHFNH@ADDSIGNED2X?$AA@
0x4084C0: "const D3DXTex::CCodec_A16B16G16R16::`vftable'" ??_7CCodec_A16B16G16R16@D3DXTex@@6B@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::MultiplyTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?MultiplyTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x410A70: "W" ??_C@_01ELNMCGJD@W?$AA@
0x4387E0: "public: virtual unsigned long __cdecl D3DXCore::CSprite::Release(void) __ptr64" ?Release@CSprite@D3DXCore@@UEAAKXZ
0x430770: "Invalid PLTE after IDAT" ??_C@_0BI@GEKPHPN@Invalid?5PLTE?5after?5IDAT?$AA@
0x6F78D0: "private: void __cdecl D3DXIsochart::CMaxHeap<float,unsigned long>::upheap(unsigned __int64) __ptr64" ?upheap@?$CMaxHeap@MK@D3DXIsochart@@AEAAX_K@Z
0x4011B8: "__cdecl _imp_IsDBCSLeadByte" __imp_IsDBCSLeadByte
0x589B70: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameter(char const * __ptr64,unsigned int) __ptr64" ?GetParameter@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x427EA0: "exceeded maximum constant regist" ??_C@_0CE@EMEGLEBA@exceeded?5maximum?5constant?5regist@
0x5C7DC0: "protected: int __cdecl D3DXShader::CParse::Token(void) __ptr64" ?Token@CParse@D3DXShader@@IEAAHXZ
0x6DE3A0: "void __cdecl D3DX::png_write_chunk_start(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned long)" ?png_write_chunk_start@D3DX@@YAXPEAUpng_struct_def@1@PEAEK@Z
0x6E2F80: "void __cdecl D3DX::png_do_write_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x5605E0: "public: static long __cdecl D3DXShader::SetTyped<0,0,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)" ?Set@?$SetTyped@$0A@$0A@$00$00$0A@@D3DXShader@@SAJPEAVCConstant@2@PEBX1II@Z
0x716010: "private: static long __cdecl D3DXIsochart::CIsochartMesh::TryMergeChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh const * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64 * __ptr64)" ?TryMergeChart@CIsochartMesh@D3DXIsochart@@CAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@PEBV12@1PEAPEAV12@@Z
0x42D19C: "__cdecl _real@3f7ffff7" __real@3f7ffff7
0x4813C0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::TrimByFaces(unsigned long,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?TrimByFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAK0@Z
0x40BB90: "SPECULAR" ??_C@_08EABEDICH@SPECULAR?$AA@
0x6D7950: "unsigned long __cdecl D3DX::png_get_sRGB(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,int * __ptr64)" ?png_get_sRGB@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAH@Z
0x792C00: "short * D3DXShader::d3dxshader_lhs" ?d3dxshader_lhs@D3DXShader@@3PAFA
0x43E230: "public: virtual unsigned long __cdecl NXOF::TFile::AddRef(void) __ptr64" ?AddRef@TFile@NXOF@@UEAAKXZ
0x7206F0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessGeneralShape(unsigned long,unsigned long,float const * __ptr64,float const * __ptr64,float const * __ptr64) __ptr64" ?ProcessGeneralShape@CIsochartMesh@D3DXIsochart@@AEAAJKKPEBM00@Z
0x5D1A30: "public: virtual class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CNode::Copy(void) __ptr64" ?Copy@CNode@D3DXShader@@UEAAPEAV12@XZ
0x602B40: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::EmitInstructions(void) __ptr64" ?EmitInstructions@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x6628E0: "public: __cdecl D3DXSHSim::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>::GXPriorityQueue<struct D3DXSHSim::SCMergeCandidate>(int) __ptr64" ??0?$GXPriorityQueue@USCMergeCandidate@D3DXSHSim@@@D3DXSHSim@@QEAA@H@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetRenderTarget@CLoggableDevice@D3DXEffects@@UEAAJKPEAPEAUIDirect3DSurface9@@@Z
0x7466EE: sinh
0x706140: "public: __cdecl D3DXIsochart::CBaseMeshInfo::CBaseMeshInfo(void) __ptr64" ??0CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x406E6C: "__cdecl _real@3d0f5c29" __real@3d0f5c29
0x435760: "public: virtual void * __ptr64 __cdecl D3DXShader::CConstantTable::GetBufferPointer(void) __ptr64" ?GetBufferPointer@CConstantTable@D3DXShader@@UEAAPEAXXZ
0x455F80: "struct D3DXVECTOR2 * __ptr64 __cdecl init_D3DXVec2Hermite(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?init_D3DXVec2Hermite@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x456770: "struct D3DXVECTOR3 * __ptr64 __cdecl init_D3DXVec3Hermite(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?init_D3DXVec3Hermite@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x457A90: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Hermite(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4Hermite@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x524D20: D3DXLoadVolumeFromFileInMemory
0x598C70: "public: virtual long __cdecl D3DXEffects::CEffect::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CEffect@D3DXEffects@@UEAAJPEBDM@Z
0x7B4780: ?fvecf0pt5@?1??rsqrt_nr@@YA?AVF32vec1@@AEBV2@@Z@4V2@B
0x442EB0: "protected: unsigned long __cdecl D3DXCore::CLine::Build2DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Build2DVertex4TL>(struct D3DXVECTOR2 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,unsigned long,struct D3DXCore::Build2DVertex4TL & __ptr64) __ptr64" ??$Build2DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UBuild2DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR2@@KPEAULINE_TLVERTEX@1@KAEAUBuild2DVertex4TL@1@@Z
0x4A9D00: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAX@Z
0x429CA8: "internal error: component out of" ??_C@_0CH@OBEHAKPC@internal?5error?3?5component?5out?5of@
0x48ACD0: "long __cdecl GXGenerateAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,float,unsigned long * __ptr64)" ??$GXGenerateAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@PEBU_D3DVERTEXELEMENT9@@KIIPEAU_D3DXATTRIBUTERANGE@@IMPEAK@Z
0x414E10: "ID3DXEffectCompiler: State '%s' " ??_C@_0EA@PMOJPBLB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x42C7D8: "SWORD" ??_C@_05HGEOAPGK@SWORD?$AA@
0x5BC160: "protected: int __cdecl D3DXShader::CParse::IsTypeEqual(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?IsTypeEqual@CParse@D3DXShader@@IEAAHPEAVCNode@2@0@Z
0x42D960: "Inconsistent progression sequenc" ??_C@_0EC@CBCJOINE@Inconsistent?5progression?5sequenc@
0x595810: "public: virtual int __cdecl NXOF::XDataSaveObj::ValidChild(class NXOF::XDataObj * __ptr64) __ptr64" ?ValidChild@XDataSaveObj@NXOF@@UEAAHPEAVXDataObj@2@@Z
0x5855F0: "private: struct D3DXEffects::STechnique * __ptr64 __cdecl D3DXEffects::CEffect::FindTechnique(char const * __ptr64,unsigned long) __ptr64" ?FindTechnique@CEffect@D3DXEffects@@AEAAPEAUSTechnique@2@PEBDK@Z
0x6A7220: "long __cdecl NXOF::DecompressFile_Zip(class NXOF::XSource * __ptr64,class NXOF::XSrcMemory * __ptr64 * __ptr64)" ?DecompressFile_Zip@NXOF@@YAJPEAVXSource@1@PEAPEAVXSrcMemory@1@@Z
0x6A7E60: "public: virtual long __cdecl NXOF::TBinaryLoad::GetChild(unsigned __int64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetChild@TBinaryLoad@NXOF@@UEAAJ_KPEAPEAUID3DXFileData@@@Z
0x409B88: "technique " ??_C@_0L@DMBEHLKL@technique?5?$AA@
0x442480: "public: virtual long __cdecl D3DXCore::CLine::SetGLLines(int) __ptr64" ?SetGLLines@CLine@D3DXCore@@UEAAJH@Z
0x7409C0: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2Normalize_X64(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64)" ?D3DXVec2Normalize_X64@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@@Z
0x740A10: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3Normalize_X64(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?D3DXVec3Normalize_X64@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@@Z
0x740A70: "struct D3DXVECTOR4 * __ptr64 __cdecl D3DXVec4Normalize_X64(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64)" ?D3DXVec4Normalize_X64@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@@Z
0x42C560: "M" ??_C@_01PLPBNMEI@M?$AA@
0x42D168: "const NXOF::stringList::`vftable'" ??_7stringList@NXOF@@6B@
0x423A88: "Parameters" ??_C@_0L@PBGCNDPG@Parameters?$AA@
0x64B7D0: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::AttachGH(struct ID3DXTextureGutterHelper * __ptr64) __ptr64" ?AttachGH@CPRTBuffer@D3DXSHSim@@UEAAJPEAUID3DXTextureGutterHelper@@@Z
0x423394: "goto" ??_C@_04MABHPDAO@goto?$AA@
0x434E90: "int __cdecl D3DXCore::GetUnicodeSupport(void)" ?GetUnicodeSupport@D3DXCore@@YAHXZ
0x40BD00: "blendindices" ??_C@_0N@CMKJIGLL@blendindices?$AA@
0x531990: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x4307C8: "No image in file" ??_C@_0BB@BLPFHNNN@No?5image?5in?5file?$AA@
0x410578: "TEX4" ??_C@_04IBABEFBJ@TEX4?$AA@
0x409BEC: ", " ??_C@_03MDCHFNDJ@?0?6?6?$AA@
0x409190: "row_major %s%ux%u" ??_C@_0BC@EIPHNGCM@row_major?5?$CFs?$CFux?$CFu?$AA@
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge>::~dynamicarray<struct D3DXIsochart::_IsochartEdge>(void) __ptr64" ??1?$dynamicarray@U_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x58ADB0: "public: virtual long __cdecl D3DXEffects::CEffect::EndPass(void) __ptr64" ?EndPass@CEffect@D3DXEffects@@UEAAJXZ
0x4363A0: "public: virtual long __cdecl D3DXCore::CSprite::OnResetDevice(void) __ptr64" ?OnResetDevice@CSprite@D3DXCore@@UEAAJXZ
0x566060: "public: virtual long __cdecl D3DXShader::CTextureShader::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CTextureShader@D3DXShader@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x5DDA80: "protected: class D3DXShader::CInstruction * __ptr64 __cdecl D3DXShader::CShaderProgram::NewAndIf(class D3DXShader::CInstruction * __ptr64,int) __ptr64" ?NewAndIf@CShaderProgram@D3DXShader@@IEAAPEAVCInstruction@2@PEAV32@H@Z
0x410164: "WRAP0" ??_C@_05INDHNNKD@WRAP0?$AA@
0x40FC30: "BUMPENVMAT00" ??_C@_0N@KMEKALOG@BUMPENVMAT00?$AA@
0x6415C0: "public: long __cdecl D3DXShader::CPreProcessor::GetToken(struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?GetToken@CPreProcessor@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@@Z
0x44B9F0: "public: virtual unsigned long __cdecl D3DXAnimation::CCompressedAnimationSet::Release(void) __ptr64" ?Release@CCompressedAnimationSet@D3DXAnimation@@UEAAKXZ
0x6A2E00: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,char const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBDKPEAPEAV12@@Z
0x577450: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetString(char const * __ptr64,char const * __ptr64) __ptr64" ?SetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0@Z
0x595810: "public: virtual long __cdecl D3DXEffects::CEffect::OnResetDevice(void) __ptr64" ?OnResetDevice@CEffect@D3DXEffects@@UEAAJXZ
0x435290: D3DXCreateLine
0x59D1F0: "public: virtual long __cdecl D3DXEffects::CEffect::BeginPass(unsigned int) __ptr64" ?BeginPass@CEffect@D3DXEffects@@UEAAJI@Z
0x6624A0: "public: long __cdecl D3DXSHSim::GXArray<unsigned int>::AddElement(unsigned int const & __ptr64) __ptr64" ?AddElement@?$GXArray@I@D3DXSHSim@@QEAAJAEBI@Z
0x6A2F80: "public: static long __cdecl NXOF::TSaveObject::Create(class NXOF::TFile * __ptr64,unsigned short const * __ptr64,unsigned long,class NXOF::TSaveObject * __ptr64 * __ptr64)" ?Create@TSaveObject@NXOF@@SAJPEAVTFile@2@PEBGKPEAPEAV12@@Z
0x79AB58: "__cdecl _security_cookie" __security_cookie
0x585EF0: "private: long __cdecl D3DXEffects::CEffect::SetStr(char const * __ptr64,unsigned long,class D3DXEffects::CD3DXVariableShare * __ptr64) __ptr64" ?SetStr@CEffect@D3DXEffects@@AEAAJPEBDKPEAVCD3DXVariableShare@2@@Z
0x4B36C0: "long __cdecl D3DXMesh::D3DXPatchSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXPatchMesh * __ptr64,char const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXPatchSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXPatchMesh@@PEBDPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x4225A8: "tex1Dproj" ??_C@_09PEDGJNNB@tex1Dproj?$AA@
0x422750: "cosh" ??_C@_04HPJJNFIM@cosh?$AA@
0x42A1A8: "float '%gf'" ??_C@_0M@LGDOMHNM@float?5?8?$CFgf?8?$AA@
0x71C5B0: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateRepresentiveVertices(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,unsigned long,float const * __ptr64) __ptr64" ?CalculateRepresentiveVertices@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@KPEBM@Z
0x79E238: "double t_end" ?t_end@@3NA
0x720F70: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateGeodesicDistanceABC(struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64)const __ptr64" ?CalculateGeodesicDistanceABC@CIsochartMesh@D3DXIsochart@@AEBAXPEAU_IsochartVertex@2@00@Z
0x4098FC: "m4x4" ??_C@_04MGPOBOPH@m4x4?$AA@
0x414DC8: "ID3DXEffectCompiler: State '%s' " ??_C@_0DM@EOPFMBML@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x41011C: "WRAP9" ??_C@_05FMPFGGOK@WRAP9?$AA@
0x55F210: "public: __cdecl D3DXShader::CConstant::~CConstant(void) __ptr64" ??1CConstant@D3DXShader@@QEAA@XZ
0x792278: "char const * __ptr64 * D3DXShader::x_rgszFontColor" ?x_rgszFontColor@D3DXShader@@3PAPEBDA
0x6A2A90: D3DXFileCreate
0x475060: D3DXWeldVertices
0x4097D8: "texm3x3vspec" ??_C@_0N@KDLHKEAM@texm3x3vspec?$AA@
0x4090E0: "oT%u" ??_C@_04KBOHJDD@oT?$CFu?$AA@
0x685090: "public: virtual __cdecl D3DXSHSim::PRTSimpBVH::~PRTSimpBVH(void) __ptr64" ??1PRTSimpBVH@D3DXSHSim@@UEAA@XZ
0x541800: "private: long __cdecl D3DXTex::CImage::LoadPFM(void const * __ptr64,unsigned long) __ptr64" ?LoadPFM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x7061A0: "public: __cdecl D3DXIsochart::CBaseMeshInfo::~CBaseMeshInfo(void) __ptr64" ??1CBaseMeshInfo@D3DXIsochart@@QEAA@XZ
0x42E578: "Huffman code size table overflow" ??_C@_0CB@LLDOGNPJ@Huffman?5code?5size?5table?5overflow@
0x462200: "public: virtual long __cdecl D3DXMath::CMatrixStack::MultMatrixLocal(struct D3DXMATRIX const * __ptr64) __ptr64" ?MultMatrixLocal@CMatrixStack@D3DXMath@@UEAAJPEBUD3DXMATRIX@@@Z
0x595810: "public: virtual unsigned int __cdecl D3DXEffects::CStateCaptureDevice::GetNumberOfSwapChains(void) __ptr64" ?GetNumberOfSwapChains@CStateCaptureDevice@D3DXEffects@@UEAAIXZ
0x5DE0E0: "protected: long __cdecl D3DXShader::CShaderProgram::GroupIfs(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int,int,int,unsigned int,unsigned int) __ptr64" ?GroupIfs@CShaderProgram@D3DXShader@@IEAAJIIPEAI000IHHII@Z
0x4023B0: IID_TEnumObject
0x468EA0: D3DXSphereBoundProbe
0x40BB40: "o" ??_C@_01FMEDJKGI@o?$AA@
0x60CAB0: "protected: virtual long __cdecl D3DXShader::C30Program::Constrain(void) __ptr64" ?Constrain@C30Program@D3DXShader@@MEAAJXZ
0x6F23E0: "public: bool __cdecl D3DXIsochart::dynamicarray<unsigned long>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@K@D3DXIsochart@@QEAA_N_K@Z
0x6A76A0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`vector deleting destructor'(unsigned int) __ptr64" ??_EXSrcFile@NXOF@@UEAAPEAXI@Z
0x685070: "public: virtual struct D3DXVECTOR3 * __ptr64 __cdecl D3DXSHSim::PRTSimpBVH::pRawVerts(void) __ptr64" ?pRawVerts@PRTSimpBVH@D3DXSHSim@@UEAAPEAUD3DXVECTOR3@@XZ
0x741640: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransform_X64(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?D3DXPlaneTransform_X64@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x46D310: "public: virtual char const * __ptr64 __cdecl D3DXMesh::CD3DXSkinInfo::GetBoneName(unsigned long) __ptr64" ?GetBoneName@CD3DXSkinInfo@D3DXMesh@@UEAAPEBDK@Z
0x65DC70: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetBaryMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetBaryMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x740420: d3dx_inflate_flush
0x4090C8: "y" ??_C@_01EANLCPLP@y?$AA@
0x5648A0: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantByName(char const * __ptr64,int) __ptr64" ?GetConstantByName@CConstant@D3DXShader@@QEAAPEAV12@PEBDH@Z
0x5DC770: "protected: long __cdecl D3DXShader::CShaderProgram::Scan(unsigned int * __ptr64,int * __ptr64,unsigned int,int) __ptr64" ?Scan@CShaderProgram@D3DXShader@@IEAAJPEAIPEAHIH@Z
0x42DBC8: "Start Of Frame 0x%02x: width=%u," ??_C@_0DK@DMINKOGN@Start?5Of?5Frame?50x?$CF02x?3?5width?$DN?$CFu?0@
0x409450: "cmp" ??_C@_03JIBIFJIL@cmp?$AA@
0x666D40: "public: long __cdecl D3DXSHSim::PRTComputeEngine::FixAlbedo(void) __ptr64" ?FixAlbedo@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x527B70: D3DXCreateCubeTextureFromFileExA
0x42E650: "Read from EMS failed" ??_C@_0BF@CPNENPBA@Read?5from?5EMS?5failed?$AA@
0x410898: "SELECTARG1" ??_C@_0L@BIPAKGK@SELECTARG1?$AA@
0x60FBC0: "public: long __cdecl D3DXShader::CFXLProgram::EmitAddress(unsigned int,unsigned long) __ptr64" ?EmitAddress@CFXLProgram@D3DXShader@@QEAAJIK@Z
0x4833D0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::Save(struct IStream * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long) __ptr64" ?Save@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAUIStream@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@K@Z
0x5F0860: "protected: virtual long __cdecl D3DXShader::CPSLegacyProgram::InitCaps(void) __ptr64" ?InitCaps@CPSLegacyProgram@D3DXShader@@MEAAJXZ
0x5EE0A0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitPOW(void) __ptr64" ?EmitPOW@CShaderProgram@D3DXShader@@IEAAJXZ
0x430B58: "Ignoring truncated iCCP profile." ??_C@_0CC@CMHPFMBC@Ignoring?5truncated?5iCCP?5profile?4@
0x786700: "unsigned char * _D3DX_D3DRM_XTEMPLATES" ?_D3DX_D3DRM_XTEMPLATES@@3PAEA
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,1,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$00$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x746676: sin
0x79E6B0: "double D3DXSHSim::fALeaf" ?fALeaf@D3DXSHSim@@3NA
0x42E9D8: "Bogus JPEG colorspace" ??_C@_0BG@NEGIHEMC@Bogus?5JPEG?5colorspace?$AA@
0x454580: "long __cdecl D3DXAnimation::AddAnimation(struct D3DXAnimation::SSaveContext * __ptr64,char const * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddAnimation@D3DXAnimation@@YAJPEAUSSaveContext@1@PEBDIPEAU_D3DXKEY_VECTOR3@@IPEAU_D3DXKEY_QUATERNION@@I2PEAUID3DXFileSaveData@@@Z
0x5C3660: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::SamplerExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?SamplerExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x673990: "void __cdecl cluster_get_svd(int * __ptr64,int * __ptr64,struct points_typ * __ptr64,struct cmwork_typ * __ptr64,struct cluster_typ * __ptr64,int)" ?cluster_get_svd@@YAXPEAH0PEAUpoints_typ@@PEAUcmwork_typ@@PEAUcluster_typ@@H@Z
0x423250: "try" ??_C@_03JDGOGJKJ@try?$AA@
0x721AA0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::Face>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@UFace@GeodesicDist@@@D3DXIsochart@@QEAA_N_K@Z
0x429000: "const D3DXShader::CFXLProgram::`vftable'" ??_7CFXLProgram@D3DXShader@@6B@
0x406990: "const D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::`vftable'" ??_7?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@6B@
0x745D40: intelsse3_D3DXVec2Normalize
0x79E208: "long volatile D3DXShader::g_NumContenders" ?g_NumContenders@D3DXShader@@3JC
0x5C2720: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ScalarExpr(enum D3DXShader::_D3DXCOMPONENT_TYPE,unsigned int,double,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?ScalarExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@W4_D3DXCOMPONENT_TYPE@2@INPEAUD3DXTOKEN@2@@Z
0x40FBE0: "BUMPENVLSCALE" ??_C@_0O@HAAKADHN@BUMPENVLSCALE?$AA@
0x51F4D0: "double __cdecl D3DX::CalcAngle(struct D3DX::POINT2D * __ptr64,struct D3DX::POINT2D * __ptr64)" ?CalcAngle@D3DX@@YANPEAUPOINT2D@1@0@Z
0x408920: "#?RADIANCE" ??_C@_0L@NCPEAJBD@?$CD?$DPRADIANCE?$AA@
0x4263B0: "constant table info exceeds maxi" ??_C@_0DB@JOKBFFPD@constant?5table?5info?5exceeds?5maxi@
0x481090: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetDeclaration(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?GetDeclaration@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x42C810: "const NXOF::IBinaryLoadObject::`vftable'" ??_7IBinaryLoadObject@NXOF@@6B@
0x4106E8: "MULTIPLYADD" ??_C@_0M@BAIHMOCF@MULTIPLYADD?$AA@
0x40FF70: "POINTSCALE_C" ??_C@_0N@FOANIMIK@POINTSCALE_C?$AA@
0x602390: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MatchPhase1(void) __ptr64" ?MatchPhase1@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x46AAF0: "public: unsigned long __cdecl D3DXMesh::COrbitVertexIter::IGetPointIndex(void)const __ptr64" ?IGetPointIndex@COrbitVertexIter@D3DXMesh@@QEBAKXZ
0x4B40B0: "long __cdecl D3DXMesh::D3DXLoadMeshFromXofEx(struct ID3DXFileData * __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,class D3DXMesh::CBone * __ptr64 * __ptr64,unsigned long * __ptr64,struct ID3DXFileData * __ptr64 * __ptr64 * __ptr64,unsigned long * __ptr64)" ?D3DXLoadMeshFromXofEx@D3DXMesh@@YAJPEAUID3DXFileData@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXBuffer@@22PEAKPEAPEAUID3DXMesh@@PEAPEAE322PEAPEAVCBone@1@3PEAPEAPEAU2@3@Z
0x40C7E8: "Direct3DShaderValidatorCreate9" ??_C@_0BP@IMMCKKEG@Direct3DShaderValidatorCreate9?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x6C8E80: "void __cdecl D3DX::jinit_color_converter(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_color_converter@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6C1C60: "void __cdecl D3DX::jinit_color_deconverter(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_color_deconverter@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x40BD4C: "d2" ??_C@_02KCBABBGA@d2?$AA@
0x42C67C: "UUM" ??_C@_03NMIACGA@UUM?$AA@
0x428AF4: "VFace" ??_C@_05JCNIGCKC@VFace?$AA@
0x799EE0: "short * NXOF::xofparse_check" ?xofparse_check@NXOF@@3PAFA
0x408E08: "ps.3.0" ??_C@_06HCLHBEPG@ps?43?40?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x6CA4C0: "void __cdecl D3DX::jpeg_idct_float(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_float@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x5BBAE0: "public: long __cdecl D3DXShader::CCompiler::Compile(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?Compile@CCompiler@D3DXShader@@QEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBDH2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x6A88D0: "[thunk]:public: virtual unsigned long __cdecl NXOF::XDataSaveObj::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@XDataSaveObj@NXOF@@W7EAAKXZ
0x59E7C0: "private: long __cdecl D3DXEffects::CEffect::RecordSetVector(char const * __ptr64,struct D3DXVECTOR4 const * __ptr64) __ptr64" ?RecordSetVector@CEffect@D3DXEffects@@AEAAJPEBDPEBUD3DXVECTOR4@@@Z
0x40BBC8: "FOG" ??_C@_03KEDKDEDN@FOG?$AA@
0x4326A0: "unknown compression method" ??_C@_0BL@IHKGDAEE@unknown?5compression?5method?$AA@
0x415D10: "ID3DXEffectCompiler: There was a" ??_C@_0EF@LHBODNGP@ID3DXEffectCompiler?3?5There?5was?5a@
0x4094C8: " // approximately %u instruction" ??_C@_0CJ@CINFLODN@?6?1?1?5approximately?5?$CFu?5instruction@
0x401B08: "D3DX: (WARN) D3DX relies upon th" ??_C@_0CP@NGNADHIL@D3DX?3?5?$CIWARN?$CJ?5D3DX?5relies?5upon?5th@
0x6623D0: "public: long __cdecl D3DXSHSim::GXArray<int>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@H@D3DXSHSim@@QEAAJI@Z
0x577880: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetInt(char const * __ptr64,int * __ptr64) __ptr64" ?GetInt@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x422674: "ip" ??_C@_02GIIHKPLE@ip?$AA@
0x40BBB0: "VFACE" ??_C@_05JPCDKPNO@VFACE?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x597170: "public: virtual long __cdecl D3DXEffects::CEffect::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffect@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x430628: "Row has too many bytes to alloca" ??_C@_0CO@BIJGDGNC@Row?5has?5too?5many?5bytes?5to?5alloca@
0x401078: "__cdecl _imp_SetBkMode" __imp_SetBkMode
0x5DBD20: "protected: long __cdecl D3DXShader::CShaderProgram::FindComp(unsigned int,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?FindComp@CShaderProgram@D3DXShader@@IEAAJIPEAPEAVCInstruction@2@PEAI@Z
0x410438: "TEXCOORDSIZE3_1" ??_C@_0BA@KPICBNPA@TEXCOORDSIZE3_1?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetPixelShader(struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DPixelShader9@@@Z
0x6D74B0: "void __cdecl D3DX::png_set_tIME(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_time_struct * __ptr64)" ?png_set_tIME@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_time_struct@1@@Z
0x429D78: "failed to open resource" ??_C@_0BI@LOODAFEE@failed?5to?5open?5resource?$AA@
0x69E6A0: "public: virtual long __cdecl NXOF::TSaveObject::GetFile(struct ID3DXFile * __ptr64 * __ptr64) __ptr64" ?GetFile@TSaveObject@NXOF@@UEAAJPEAPEAUID3DXFile@@@Z
0x431000: "Invalid pCAL parameters for equa" ??_C@_0CK@ONFOCIAG@Invalid?5pCAL?5parameters?5for?5equa@
0x59D980: "public: virtual float __cdecl D3DXEffects::CStateCaptureDevice::GetNPatchMode(void) __ptr64" ?GetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAMXZ
0x478F10: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@@Z
0x4011E8: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x550160: D3DXCompileShaderFromFileW
0x45C6D0: D3DXQuaternionSquadSetup
0x430570: "Not enough memory to decompress " ??_C@_0CG@CPNAANEJ@Not?5enough?5memory?5to?5decompress?5@
0x423354: "out" ??_C@_03KEJHNBPP@out?$AA@
0x423460: "catch" ??_C@_05GHOHNOEI@catch?$AA@
0x6905C0: "int __cdecl D3DXSHSim::dsyr2_(char const * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2_@D3DXSHSim@@YAHPEBDPEAHPEAN212121@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::UpdateTexture(struct IDirect3DBaseTexture9 * __ptr64,struct IDirect3DBaseTexture9 * __ptr64) __ptr64" ?UpdateTexture@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DBaseTexture9@@0@Z
0x429EF0: "'%s' : macro redefinition" ??_C@_0BK@EBKOFDPD@?8?$CFs?8?5?3?5macro?5redefinition?$AA@
0x4291F8: "xyzw" ??_C@_04NPFAEOEN@xyzw?$AA@
0x6DE0A0: "void __cdecl D3DX::png_read_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_read_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x595810: "public: virtual int __cdecl D3DXEffects::CStateCaptureDevice::ShowCursor(int) __ptr64" ?ShowCursor@CStateCaptureDevice@D3DXEffects@@UEAAHH@Z
0x65E450: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersPRT(struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ApplyGuttersPRT@CGutterHelper@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@@Z
0x5F0500: "protected: long __cdecl D3DXShader::CShaderProgram::EmitCND(void) __ptr64" ?EmitCND@CShaderProgram@D3DXShader@@IEAAJXZ
0x733670: "protected: void __cdecl D3DXIsochart::CMaxFlow::AugmentCurrentPath(void) __ptr64" ?AugmentCurrentPath@CMaxFlow@D3DXIsochart@@IEAAXXZ
0x42F380: "zlib error" ??_C@_0L@KKACNLAH@zlib?5error?$AA@
0x6AA210: "public: virtual long __cdecl NXOF::TBinarySaveReference::Save(bool) __ptr64" ?Save@TBinarySaveReference@NXOF@@UEAAJ_N@Z
0x5D2900: "public: virtual class D3DXShader::CNodeBuffer * __ptr64 __cdecl D3DXShader::CNodeBuffer::Copy(void) __ptr64" ?Copy@CNodeBuffer@D3DXShader@@UEAAPEAV12@XZ
0x6AB510: "private: long __cdecl NXOF::TBinarySave::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x538E60: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x537FC0: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536F10: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x459530: D3DXMatrixInverse
0x406C88: "Specular" ??_C@_08LNEJIEKD@Specular?$AA@
0x588E40: "private: long __cdecl D3DXEffects::CEffect::FindShaderFunction<1>(unsigned int,unsigned int,int,unsigned long const * __ptr64 * __ptr64) __ptr64" ??$FindShaderFunction@$00@CEffect@D3DXEffects@@AEAAJIIHPEAPEBK@Z
0x61D7C0: "public: int __cdecl D3DXShader::CProgram::InputsAreVRegisters(class D3DXShader::CInstruction * __ptr64) __ptr64" ?InputsAreVRegisters@CProgram@D3DXShader@@QEAAHPEAVCInstruction@2@@Z
0x5371D0: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x401030: "__cdecl _imp_DeleteObject" __imp_DeleteObject
0x406D34: "__cdecl _real@3e2aa8eb" __real@3e2aa8eb
0x616240: "long __cdecl D3DXShader::ValidationError(char const * __ptr64,unsigned int,unsigned long,unsigned int,char const * __ptr64,void * __ptr64)" ?ValidationError@D3DXShader@@YAJPEBDIKI0PEAX@Z
0x428E10: "o_%s%d" ??_C@_06KNAJCDAB@o_?$CFs?$CFd?$AA@
0x410010: "VERTEXBLEND" ??_C@_0M@IOCDMCGM@VERTEXBLEND?$AA@
0x410498: "TEXCOORDSIZE2_3" ??_C@_0BA@CFAIBIBH@TEXCOORDSIZE2_3?$AA@
0x401178: "__cdecl _imp_LocalFree" __imp_LocalFree
0x581120: "private: long __cdecl D3DXEffects::CEffect::LoadAnnotation(class D3DXEffects::CD3DXVariable * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadAnnotation@CEffect@D3DXEffects@@AEAAJPEAVCD3DXVariable@2@PEAUID3DXBuffer@@PEAK@Z
0x4094A4: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x4B4050: D3DXSaveMeshToXW
0x528760: D3DXCreateTextureFromFileW
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x42FA68: "Unknown zlib error" ??_C@_0BD@CPDHIJBA@Unknown?5zlib?5error?$AA@
0x405DF0: "__cdecl _real@3efa7d71" __real@3efa7d71
0x40BD40: "2d" ??_C@_02CGMALJLA@2d?$AA@
0x44DA10: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetSRT(double,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64) __ptr64" ?GetSRT@CCompressedAnimationSet@D3DXAnimation@@UEAAJNIPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0@Z
0x408270: "__cdecl _real@3c019bec" __real@3c019bec
0x798730: "short * D3DXShader::d3dxtok_gindex" ?d3dxtok_gindex@D3DXShader@@3PAFA
0x4580B0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x4480B0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::GetEventDesc(unsigned long,struct _D3DXEVENT_DESC * __ptr64) __ptr64" ?GetEventDesc@CAnimationController@D3DXAnimation@@UEAAJKPEAU_D3DXEVENT_DESC@@@Z
0x402608: "__cdecl _real@3e45798ee2308c3a" __real@3e45798ee2308c3a
0x409664: "_ge" ??_C@_03BIMHHNFA@_ge?$AA@
0x4107F8: "BLENDTEXTUREALPHA" ??_C@_0BC@OLDMPKON@BLENDTEXTUREALPHA?$AA@
0x42E7E0: "JPEG parameter struct mismatch: " ??_C@_0EN@DKAEGIBH@JPEG?5parameter?5struct?5mismatch?3?5@
0x47E580: "public: long __cdecl D3DXMesh::CD3DXSkinInfo::GenerateSkinnedMesh(void) __ptr64" ?GenerateSkinnedMesh@CD3DXSkinInfo@D3DXMesh@@QEAAJXZ
0x6D3E50: "void * __ptr64 __cdecl D3DX::__gl_pqSortMinimum(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortMinimum@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x433460: d3dx_inflate_copyright
0x409BE8: "}; " ??_C@_03JFDPLKFJ@?$HN?$DL?6?$AA@
0x407040: "D3DXCreateText: GetTextMetrics f" ??_C@_0ED@MMCEEPFL@D3DXCreateText?3?5GetTextMetrics?5f@
0x64F900: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerTexelNormal(struct IDirect3DTexture9 * __ptr64) __ptr64" ?SetPerTexelNormal@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUIDirect3DTexture9@@@Z
0x408DD8: "ps_1_4" ??_C@_06CNFDNCGB@ps_1_4?$AA@
0x428698: "invalid reference to input seman" ??_C@_0CL@CCCJPAOM@invalid?5reference?5to?5input?5seman@
0x44C060: "public: virtual unsigned int __cdecl D3DXAnimation::CKeyframedAnimationSet::GetNumTranslationKeys(unsigned int) __ptr64" ?GetNumTranslationKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAII@Z
0x4413E0: "public: virtual unsigned long __cdecl D3DXCore::CRenderToEnvMap::Release(void) __ptr64" ?Release@CRenderToEnvMap@D3DXCore@@UEAAKXZ
0x6CF550: "unsigned char __cdecl D3DX::__gl_renderCache(class D3DX::GLUtesselator * __ptr64)" ?__gl_renderCache@D3DX@@YAEPEAVGLUtesselator@1@@Z
0x6B38A0: "public: virtual long __cdecl NXOF::XObject::ProcessSelf(class NXOF::XDataObj * __ptr64) __ptr64" ?ProcessSelf@XObject@NXOF@@UEAAJPEAVXDataObj@2@@Z
0x6E33E0: "char * __ptr64 __cdecl D3DX::png_decompress_chunk(struct D3DX::png_struct_def * __ptr64,int,char * __ptr64,unsigned __int64,unsigned __int64,unsigned __int64 * __ptr64)" ?png_decompress_chunk@D3DX@@YAPEADPEAUpng_struct_def@1@HPEAD_K2PEA_K@Z
0x406550: "const D3DXMesh::CD3DXSkinInfo::`vftable'" ??_7CD3DXSkinInfo@D3DXMesh@@6B@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x430300: "Ignoring attempt to write tRNS c" ??_C@_0EA@GMIFOPEM@Ignoring?5attempt?5to?5write?5tRNS?5c@
0x6C32A0: "void __cdecl D3DX::jinit_c_coef_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_coef_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x409350: " ----- ---- " ??_C@_0N@PGPBPOEG@?5?9?9?9?9?9?5?9?9?9?9?6?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetVertexDeclaration(struct IDirect3DVertexDeclaration9 * __ptr64 * __ptr64) __ptr64" ?GetVertexDeclaration@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DVertexDeclaration9@@@Z
0x402350: IID_ID3DXSkinInfo
0x409640: "_d8" ??_C@_03BFJEOABA@_d8?$AA@
0x520AC0: D3DXLoadSurfaceFromMemory
0x6D8B20: "void __cdecl D3DX::png_read_image(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64)" ?png_read_image@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAE@Z
0x6FE7D0: "private: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CIsochartMesh::SplitVertices(class D3DXIsochart::dynamicarray<unsigned long> const & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?SplitVertices@CIsochartMesh@D3DXIsochart@@AEAAPEAV12@AEBV?$dynamicarray@K@2@AEAV32@1@Z
0x442360: "public: virtual unsigned long __cdecl D3DXCore::CLine::GetPattern(void) __ptr64" ?GetPattern@CLine@D3DXCore@@UEAAKXZ
0x409104: "oFog" ??_C@_04PFPHJOOC@oFog?$AA@
0x40912C: "l%u" ??_C@_03MDIFGBOA@l?$CFu?$AA@
0x423AA8: "'%s': function does not take %u " ??_C@_0CM@PLDCOMJE@?8?$CFs?8?3?5function?5does?5not?5take?5?$CFu?5@
0x471590: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::AllocateVSplitRecords(void) __ptr64" ?AllocateVSplitRecords@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x6133F0: "public: long __cdecl D3DXShader::SRegisterInfo::BranchPushRegisterState(void) __ptr64" ?BranchPushRegisterState@SRegisterInfo@D3DXShader@@QEAAJXZ
0x407170: "__cdecl _real@3ee4f8b588e368f1" __real@3ee4f8b588e368f1
0x40F998: "VERTEXSHADERCONSTANTI" ??_C@_0BG@DBEIAFEH@VERTEXSHADERCONSTANTI?$AA@
0x4422B0: "public: virtual long __cdecl D3DXCore::CLine::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CLine@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x5BD280: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineStrings(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineStrings@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x43AC30: "private: long __cdecl D3DXCore::CFont::Preload(unsigned short const * __ptr64,int,struct D3DXCore::_D3DXFONT_CELL * __ptr64 * __ptr64) __ptr64" ?Preload@CFont@D3DXCore@@AEAAJPEBGHPEAPEAU_D3DXFONT_CELL@2@@Z
0x422FF8: "Truncating %d-vector to size 1" ??_C@_0BP@OIDFALFL@Truncating?5?$CFd?9vector?5to?5size?51?$AA@
0x48D170: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int,unsigned int * __ptr64,unsigned int) __ptr64" ?Compact@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAII0I@Z
0x595810: "protected: virtual int __cdecl D3DXShader::CShaderProgram::IsDPNoSwizzle(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDPNoSwizzle@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@@Z
0x409960: "mova" ??_C@_04BHKABCEP@mova?$AA@
0x40978C: "dp2add" ??_C@_06HMPDGJ@dp2add?$AA@
0x69E890: "public: virtual long __cdecl NXOF::TEnumObject::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TEnumObject@NXOF@@UEAAJPEA_K@Z
0x53D700: "public: void * __ptr64 __cdecl D3DXTex::CImage::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCImage@D3DXTex@@QEAAPEAXI@Z
0x410270: "FOGENABLE" ??_C@_09COMDPICF@FOGENABLE?$AA@
0x6902A0: "int __cdecl D3DXSHSim::dger_(int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dger_@D3DXSHSim@@YAHPEAH0PEAN101010@Z
0x69F3A0: "public: long __cdecl NXOF::TSaveObject::FindTemplate(struct _GUID const & __ptr64,class NXOF::XTemplate * __ptr64 * __ptr64) __ptr64" ?FindTemplate@TSaveObject@NXOF@@QEAAJAEBU_GUID@@PEAPEAVXTemplate@2@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x6A9FA0: "public: virtual long __cdecl NXOF::XDataSaveObj::Save(class NXOF::TSaveObject * __ptr64) __ptr64" ?Save@XDataSaveObj@NXOF@@UEAAJPEAVTSaveObject@2@@Z
0x42A550: "__cdecl _real@2edbe6fe" __real@2edbe6fe
0x409930: "nrm" ??_C@_03ICGEAJAH@nrm?$AA@
0x5D1D80: "public: virtual class D3DXShader::CNodeScope * __ptr64 __cdecl D3DXShader::CNodeScope::Copy(void) __ptr64" ?Copy@CNodeScope@D3DXShader@@UEAAPEAV12@XZ
0x521BF0: D3DXCreateVolumeTexture
0x410B6C: "MIRROR" ??_C@_06LPIEMBDF@MIRROR?$AA@
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x52FAD0: "public: virtual void __cdecl D3DXTex::CCodec_X4R4G4B4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X4R4G4B4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x530B10: "public: virtual void __cdecl D3DXTex::CCodec_X8B8G8R8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8B8G8R8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x52D350: "public: virtual void __cdecl D3DXTex::CCodec_X8R8G8B8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X8R8G8B8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x460BB0: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?c_D3DXMatrixTransformation@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXQUATERNION@@1121@Z
0x405DA8: "__cdecl _real@3f723881" __real@3f723881
0x43F4A0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::OnLostDevice(void) __ptr64" ?OnLostDevice@CRenderToEnvMap@D3DXCore@@UEAAJXZ
0x406360: "const D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::`vftable'" ??_7?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@6B@
0x6A5550: "private: void __cdecl NXOF::TSaveObject::flushIntegerList(void) __ptr64" ?flushIntegerList@TSaveObject@NXOF@@AEAAXXZ
0x698C90: "int __cdecl D3DXSHSim::dorm2r_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2r_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x42E7B8: "Bogus virtual array access" ??_C@_0BL@CBOEEPLK@Bogus?5virtual?5array?5access?$AA@
0x52DD20: "public: virtual void __cdecl D3DXTex::CCodec_X1R5G5B5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_X1R5G5B5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C5A8: "array index out of bounds" ??_C@_0BK@GAMFFMJ@array?5index?5out?5of?5bounds?$AA@
0x405DD0: "__cdecl _real@bfe293a5" __real@bfe293a5
0x6A5450: "private: void __cdecl NXOF::TSaveObject::flushFloatList(void) __ptr64" ?flushFloatList@TSaveObject@NXOF@@AEAAXXZ
0x6E0820: "void __cdecl D3DX::png_write_iCCP(struct D3DX::png_struct_def * __ptr64,char * __ptr64,int,char * __ptr64,int)" ?png_write_iCCP@D3DX@@YAXPEAUpng_struct_def@1@PEADH1H@Z
0x42E1E0: "Invalid JPEG file structure: two" ??_C@_0CN@HGJCMLNE@Invalid?5JPEG?5file?5structure?3?5two@
0x42C360: "__cdecl _real@3f7ae148" __real@3f7ae148
0x406A50: "__cdecl _real@bf8147ae" __real@bf8147ae
0x65DE10: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::ApplyGuttersFloat(float * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?ApplyGuttersFloat@CGutterHelper@D3DXSHSim@@UEAAJPEAMIII@Z
0x481050: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumFaces(void) __ptr64" ?GetNumFaces@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x40975C: "tex" ??_C@_03JDBMONBN@tex?$AA@
0x64D980: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Alloc(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,int) __ptr64" ?Alloc@CPRTCompBuffer@D3DXSHSim@@QEAAJIIIIIIIH@Z
0x415A68: "ID3DXEffectCompiler: There was a" ??_C@_0DN@MFNPGLAB@ID3DXEffectCompiler?3?5There?5was?5a@
0x409700: "_blendweight" ??_C@_0N@PJKKBKLC@_blendweight?$AA@
0x5A27D0: "protected: struct D3DXShader::D3DXTOKEN * __ptr64 __cdecl D3DXShader::CCompiler::GetToken(class D3DXShader::CNode * __ptr64) __ptr64" ?GetToken@CCompiler@D3DXShader@@IEAAPEAUD3DXTOKEN@2@PEAVCNode@2@@Z
0x410614: "SPOT" ??_C@_04CIHCOAPG@SPOT?$AA@
0x409164: "; " ??_C@_02NCGPMEBG@?$DL?6?$AA@
0x577D60: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x44BE30: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallbackKey(unsigned int,struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIPEAU_D3DXKEY_CALLBACK@@@Z
0x64EB20: D3DXCreatePRTCompBuffer
0x4B05C0: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetOptions(void) __ptr64" ?GetOptions@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x47DD30: "public: long __cdecl D3DXMesh::CMeshStatus<unsigned short,1,65535>::Init(unsigned short,unsigned short,bool) __ptr64" ?Init@?$CMeshStatus@G$00$0PPPP@@D3DXMesh@@QEAAJGG_N@Z
0x42C6BC: "OR" ??_C@_02PDPFNDMG@OR?$AA@
0x521930: D3DXCheckVolumeTextureRequirements
0x430A68: "Missing IHDR before cHRM" ??_C@_0BJ@BBKPBEBF@Missing?5IHDR?5before?5cHRM?$AA@
0x71AFE0: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyUserSpecifiedRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyUserSpecifiedRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N11@Z
0x4311D8: "Out of place tIME chunk" ??_C@_0BI@DEMOLHAA@Out?5of?5place?5tIME?5chunk?$AA@
0x59B4A0: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderBlock(struct D3DXEffects::SBlock * __ptr64) __ptr64" ?ApplyShaderBlock@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@@Z
0x4106C8: "CURRENT" ??_C@_07EHKOIGEK@CURRENT?$AA@
0x471180: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GenerateWedgeList(void) __ptr64" ?GenerateWedgeList@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x45CDE0: "struct D3DXPLANE * __ptr64 __cdecl init_D3DXPlaneTransform(struct D3DXPLANE * __ptr64,struct D3DXPLANE const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXPlaneTransform@@YAPEAUD3DXPLANE@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x44DB20: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::UnregisterAnimation(unsigned int) __ptr64" ?UnregisterAnimation@CKeyframedAnimationSet@D3DXAnimation@@UEAAJI@Z
0x79E688: "int pca_0" ?pca_0@@3HA
0x433438: "invalid literal/length code" ??_C@_0BM@FFFLPBBC@invalid?5literal?1length?5code?$AA@
0x68A7B0: "int __cdecl D3DXSHSim::idamax_(int * __ptr64,double * __ptr64,int * __ptr64)" ?idamax_@D3DXSHSim@@YAHPEAHPEAN0@Z
0x457F50: D3DXVec4BaryCentric
0x747680: "public: __cdecl D3DXCore::CAlloc::~CAlloc(void) __ptr64" ??1CAlloc@D3DXCore@@QEAA@XZ
0x423248: "typedef" ??_C@_07FIDIHKEG@typedef?$AA@
0x40BC60: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x422A20: "%s%s%ux%u" ??_C@_09LECPHMHI@?$CFs?$CFs?$CFux?$CFu?$AA@
0x7B4D18: "__cdecl _onexitbegin" __onexitbegin
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct GeodesicDist::EdgeWindow>::~dynamicarray<struct GeodesicDist::EdgeWindow>(void) __ptr64" ??1?$dynamicarray@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@QEAA@XZ
0x6CD760: gluTessBeginPolygon
0x410848: "ADDSIGNED" ??_C@_09KJCKDPI@ADDSIGNED?$AA@
0x59FE90: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetTransform(enum _D3DTRANSFORMSTATETYPE,struct _D3DMATRIX const * __ptr64) __ptr64" ?SetTransform@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DTRANSFORMSTATETYPE@@PEBU_D3DMATRIX@@@Z
0x46EBC0: D3DXGetDeclVertexSize
0x6A8740: "[thunk]:private: virtual void * __ptr64 __cdecl NXOF::XDataRef::`vector deleting destructor'`adjustor{8}' (unsigned int) __ptr64" ??_EXDataRef@NXOF@@G7EAAPEAXI@Z
0x55ACB0: "protected: long __cdecl D3DXShader::CAssembler::Emit(unsigned long) __ptr64" ?Emit@CAssembler@D3DXShader@@IEAAJK@Z
0x430E90: "Duplicate hIST chunk" ??_C@_0BF@FMFDLFKH@Duplicate?5hIST?5chunk?$AA@
0x651DA0: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::SubSurfSample>::SetSize(unsigned int) __ptr64" ?SetSize@?$GXArray@VSubSurfSample@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x61AAA0: D3DXCreateFragmentLinker
0x422A3C: "double" ??_C@_06BNJCAIGJ@double?$AA@
0x423378: "long" ??_C@_04GOKPGOLB@long?$AA@
0x6A73A0: "public: virtual int __cdecl NXOF::XSrcMemory::ReadByte(unsigned char * __ptr64) __ptr64" ?ReadByte@XSrcMemory@NXOF@@UEAAHPEAE@Z
0x7193E0: "public: bool __cdecl D3DXIsochart::CVertIter::HasNextFace(void) __ptr64" ?HasNextFace@CVertIter@D3DXIsochart@@QEAA_NXZ
0x61EC40: "private: long __cdecl D3DXShader::CProgram::RangeSequence(unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?RangeSequence@CProgram@D3DXShader@@AEAAJIPEAI0000@Z
0x450F30: D3DXFrameRegisterNamedMatrices
0x408400: "const D3DXTex::CCodec_X4R4G4B4::`vftable'" ??_7CCodec_X4R4G4B4@D3DXTex@@6B@
0x408460: "const D3DXTex::CCodec_X8B8G8R8::`vftable'" ??_7CCodec_X8B8G8R8@D3DXTex@@6B@
0x408300: "const D3DXTex::CCodec_X8R8G8B8::`vftable'" ??_7CCodec_X8R8G8B8@D3DXTex@@6B@
0x4154C0: "ID3DXEffectCompiler: Index is re" ??_C@_0DG@IIBCMNJK@ID3DXEffectCompiler?3?5Index?5is?5re@
0x449C90: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackEnable(unsigned int,int) __ptr64" ?SetTrackEnable@CAnimationController@D3DXAnimation@@UEAAJIH@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetRenderTarget(unsigned long,struct IDirect3DSurface9 * __ptr64) __ptr64" ?SetRenderTarget@CStateCaptureDevice@D3DXEffects@@UEAAJKPEAUIDirect3DSurface9@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawIndexedPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int,unsigned int,void const * __ptr64,enum _D3DFORMAT,void const * __ptr64,unsigned int) __ptr64" ?DrawIndexedPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IIIPEBXW4_D3DFORMAT@@1I@Z
0x65DD70: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetGutterMap(unsigned char * __ptr64) __ptr64" ?GetGutterMap@CGutterHelper@D3DXSHSim@@UEAAJPEAE@Z
0x41C560: "array reference cannot be used a" ??_C@_0EH@EFFFKFDC@array?5reference?5cannot?5be?5used?5a@
0x5F8900: "protected: int __cdecl D3DXShader::CPSLegacyProgram::IsDependentOnPhase2(class D3DXShader::CInstruction * __ptr64) __ptr64" ?IsDependentOnPhase2@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x422C78: "variable" ??_C@_08LODIKCGI@variable?$AA@
0x401E08: "ScriptStringAnalyse" ??_C@_0BE@DPDJMHJ@ScriptStringAnalyse?$AA@
0x625950: "protected: long __cdecl D3DXShader::CProgram::MergeInstructions(void) __ptr64" ?MergeInstructions@CProgram@D3DXShader@@IEAAJXZ
0x46FEE0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UnlockVertexBuffer(void) __ptr64" ?UnlockVertexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJXZ
0x46F9C0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetIndexBuffer(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndexBuffer@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x653E90: "public: long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSEdgeInt(unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXVECTOR3 * __ptr64,struct D3DXSHSim::myEdgeRep * __ptr64,float * __ptr64,float * __ptr64) __ptr64" ?ComputeSSEdgeInt@PRTComputeEngine@D3DXSHSim@@QEAAJIIIIIPEAUD3DXVECTOR3@@PEAUmyEdgeRep@2@PEAM2@Z
0x786658: "unsigned long * D3DXMesh::g_PatchSize" ?g_PatchSize@D3DXMesh@@3PAKA
0x408340: "const D3DXTex::CCodec_X1R5G5B5::`vftable'" ??_7CCodec_X1R5G5B5@D3DXTex@@6B@
0x6C3420: "void __cdecl D3DX::jpeg_make_c_derived_tbl(struct D3DX::jpeg_compress_struct * __ptr64,int,int,struct D3DX::c_derived_tbl * __ptr64 * __ptr64)" ?jpeg_make_c_derived_tbl@D3DX@@YAXPEAUjpeg_compress_struct@1@HHPEAPEAUc_derived_tbl@1@@Z
0x524570: D3DXGetImageInfoFromResourceA
0x429D90: "error: %s" ??_C@_09FBLIBEOC@error?3?5?$CFs?$AA@
0x41C658: "'%s': function return value miss" ??_C@_0CO@EHOLKGOE@?8?$CFs?8?3?5function?5return?5value?5miss@
0x565E50: "public: virtual long __cdecl D3DXShader::CTextureShader::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CTextureShader@D3DXShader@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x571860: "long __cdecl D3DXEffects::Compiler::GetMatT(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int)" ?GetMatT@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAUD3DXMATRIX@@I@Z
0x79E6B8: "double D3DXSHSim::fAEarly" ?fAEarly@D3DXSHSim@@3NA
0x423288: "static_cast" ??_C@_0M@MCKBBGLI@static_cast?$AA@
0x565030: "public: virtual char const * __ptr64 __cdecl D3DXShader::CConstantTable::GetConstantElement(char const * __ptr64,unsigned int) __ptr64" ?GetConstantElement@CConstantTable@D3DXShader@@UEAAPEBDPEBDI@Z
0x6A7950: "public: virtual long __cdecl NXOF::TBinaryDataRef::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryDataRef@NXOF@@UEAAJPEA_K@Z
0x42F778: "image size exceeds user limits i" ??_C@_0CH@MBJMGPKM@image?5size?5exceeds?5user?5limits?5i@
0x4189A0: "const D3DXEffects::CEffect::`vftable'" ??_7CEffect@D3DXEffects@@6B@
0x430600: "Ignoring bad adaptive filter typ" ??_C@_0CC@FECADCN@Ignoring?5bad?5adaptive?5filter?5typ@
0x430B80: "Ignoring nonzero compression typ" ??_C@_0DA@PBEFIAOD@Ignoring?5nonzero?5compression?5typ@
0x739FE0: "void __cdecl GeodesicDist::ParameterizePt3ToPt2(struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector3 const & __ptr64,struct GeodesicDist::DVector2 & __ptr64)" ?ParameterizePt3ToPt2@GeodesicDist@@YAXAEBUDVector3@1@00AEAUDVector2@1@@Z
0x44FF90: "public: long __cdecl D3DXMesh::CD3DXCrackDecl1::SetDeclaration(struct _D3DVERTEXELEMENT9 const * __ptr64) __ptr64" ?SetDeclaration@CD3DXCrackDecl1@D3DXMesh@@QEAAJPEBU_D3DVERTEXELEMENT9@@@Z
0x641BB0: "protected: int __cdecl D3DXShader::CPreProcessor::CallDefine(struct D3DXShader::D3DXTOKEN * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CallDefine@CPreProcessor@D3DXShader@@IEAAHPEAUD3DXTOKEN@2@PEAVCNode@2@1@Z
0x4B71C0: "long __cdecl D3DXMesh::LoadMeshes(struct ID3DXFileData * __ptr64,struct D3DXMATRIX & __ptr64,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64)" ?LoadMeshes@D3DXMesh@@YAJPEAUID3DXFileData@@AEAUD3DXMATRIX@@KPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@PEAPEAUID3DXBuffer@@44PEAK@Z
0x50D380: "void __cdecl D3DXMesh::SetUp(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR3 * __ptr64 const,float)" ?SetUp@D3DXMesh@@YAXQEAUD3DXVECTOR3@@0M@Z
0x406AD0: "const D3DXMesh::GXPatchMesh::`vftable'" ??_7GXPatchMesh@D3DXMesh@@6B@
0x570260: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::CompileShader(char const * __ptr64,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBD0KPEAPEAUID3DXBuffer@@1PEAPEAUID3DXConstantTable@@@Z
0x42C678: "ST" ??_C@_02LAJDCOFE@ST?$AA@
0x408D68: "vs.2.sw" ??_C@_07LNABBMKC@vs?42?4sw?$AA@
0x4468D0: "public: virtual long __cdecl D3DXCore::CLine::Draw(struct D3DXVECTOR2 const * __ptr64,unsigned long,unsigned long) __ptr64" ?Draw@CLine@D3DXCore@@UEAAJPEBUD3DXVECTOR2@@KK@Z
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShader(struct IDirect3DPixelShader9 * __ptr64) __ptr64" ?SetPixelShader@CStateCaptureDevice@D3DXEffects@@UEAAJPEAUIDirect3DPixelShader9@@@Z
0x595810: "protected: virtual long __cdecl D3DXShader::CShaderProgram::EmitSize(void) __ptr64" ?EmitSize@CShaderProgram@D3DXShader@@MEAAJXZ
0x5DB980: "protected: long __cdecl D3DXShader::CShaderProgram::MatchMAX(void) __ptr64" ?MatchMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x69BF90: "int __cdecl D3DXSHSim::dlarfg_(int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64)" ?dlarfg_@D3DXSHSim@@YAHPEAHPEAN101@Z
0x797710: "struct D3DXShader::D3DX_SEMANTIC * D3DXShader::g_20PSOutput" ?g_20PSOutput@D3DXShader@@3PAUD3DX_SEMANTIC@1@A
0x42E740: "CCIR601 sampling not implemented" ??_C@_0CF@LAEFHNAH@CCIR601?5sampling?5not?5implemented@
0x4367D0: "public: virtual long __cdecl D3DXCore::CSprite::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CSprite@D3DXCore@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetViewport(struct _D3DVIEWPORT9 * __ptr64) __ptr64" ?GetViewport@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DVIEWPORT9@@@Z
0x4019C0: "__cdecl _real@477fff00" __real@477fff00
0x42ADF8: "__cdecl _real@40dfffc000000000" __real@40dfffc000000000
0x611290: "public: long __cdecl D3DXShader::CFragmentLinker::Init(void) __ptr64" ?Init@CFragmentLinker@D3DXShader@@QEAAJXZ
0x430C90: "malformed sPLT chunk" ??_C@_0BF@JHCGGFHI@malformed?5sPLT?5chunk?$AA@
0x460F90: "struct D3DXMATRIX * __ptr64 __cdecl c_D3DXMatrixTransformation2D(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float,struct D3DXVECTOR2 const * __ptr64)" ?c_D3DXMatrixTransformation2D@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR2@@M11M1@Z
0x56D5E0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializeRefs(class D3DXShader::CNode * __ptr64,unsigned char * __ptr64 * __ptr64) __ptr64" ?InitializeRefs@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAPEAE@Z
0x442DB0: "protected: long __cdecl D3DXCore::CLine::CheckIndexBuffer(void) __ptr64" ?CheckIndexBuffer@CLine@D3DXCore@@IEAAJXZ
0x405E44: "__cdecl _real@41afede0" __real@41afede0
0x577FC0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x4744B0: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::Remap(unsigned long,unsigned long * __ptr64) __ptr64" ?Remap@CD3DXSkinInfo@D3DXMesh@@UEAAJKPEAK@Z
0x430AD8: "Out of place sRGB chunk" ??_C@_0BI@FNFAFLBL@Out?5of?5place?5sRGB?5chunk?$AA@
0x5966A0: "public: virtual long __cdecl D3DXEffects::CEffect::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffect@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x4B2E40: "long __cdecl D3DXMesh::D3DXSaveMeshToXofEx(struct ID3DXFileSaveObject * __ptr64,struct ID3DXMesh * __ptr64,char const * __ptr64,unsigned long const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long,struct ID3DXFileSaveData * __ptr64 * __ptr64,struct ID3DXFileSaveData * __ptr64,struct D3DXMesh::SStringList * __ptr64)" ?D3DXSaveMeshToXofEx@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAUID3DXMesh@@PEBDPEBKPEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KKPEAEKPEAPEAUID3DXFileSaveData@@PEAU6@PEAUSStringList@1@@Z
0x42C8A0: "const NXOF::TEnumObject::`vftable'" ??_7TEnumObject@NXOF@@6B@
0x40914C: "r%u" ??_C@_03HDEDEBEM@r?$CFu?$AA@
0x40FF80: "POINTSCALE_B" ??_C@_0N@EHBGLNML@POINTSCALE_B?$AA@
0x548770: "public: long __cdecl D3DXTex::CBlt::Blt(struct D3DX_BLT * __ptr64,struct D3DX_BLT * __ptr64,unsigned long) __ptr64" ?Blt@CBlt@D3DXTex@@QEAAJPEAUD3DX_BLT@@0K@Z
0x42E2C8: "Cannot quantize to fewer than %d" ??_C@_0CI@PLMPLCNO@Cannot?5quantize?5to?5fewer?5than?5?$CFd@
0x6D85D0: "void __cdecl D3DX::png_read_row(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64)" ?png_read_row@D3DX@@YAXPEAUpng_struct_def@1@PEAE1@Z
0x6005B0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::EmmulateWriteMasksX(void) __ptr64" ?EmmulateWriteMasksX@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x71E410: "private: long __cdecl D3DXIsochart::CIsochartMesh::SatifyManifoldRule(unsigned long,unsigned long * __ptr64,bool & __ptr64,bool & __ptr64) __ptr64" ?SatifyManifoldRule@CIsochartMesh@D3DXIsochart@@AEAAJKPEAKAEA_N1@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitiveUP(enum _D3DPRIMITIVETYPE,unsigned int,void const * __ptr64,unsigned int) __ptr64" ?DrawPrimitiveUP@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@IPEBXI@Z
0x524640: D3DXGetImageInfoFromResourceW
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x42F6E8: "Invalid color type in IHDR" ??_C@_0BL@KPIFPGMP@Invalid?5color?5type?5in?5IHDR?$AA@
0x415568: "ID3DXEffectCompiler: Unrecognize" ??_C@_0CN@DHFMMGAP@ID3DXEffectCompiler?3?5Unrecognize@
0x55FDA0: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x6677E0: "public: long __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myEdgeRep>::AddElement(struct D3DXSHSim::myEdgeRep const & __ptr64) __ptr64" ?AddElement@?$GXArray@UmyEdgeRep@D3DXSHSim@@@D3DXSHSim@@QEAAJAEBUmyEdgeRep@2@@Z
0x4100E0: "CLIPPING" ??_C@_08EGPFJKBI@CLIPPING?$AA@
0x723D20: "public: long __cdecl D3DXIsochart::CIsoMap::GetPrimaryEnergyDimension(float,unsigned long & __ptr64) __ptr64" ?GetPrimaryEnergyDimension@CIsoMap@D3DXIsochart@@QEAAJMAEAK@Z
0x4500E0: "float __cdecl fabs(float)" ?fabs@@YAMM@Z
0x410A4C: "RED" ??_C@_03FNPLCCOA@RED?$AA@
0x406250: "D3DXValidMesh: A bowtie was foun" ??_C@_0EP@CBFMAGPG@D3DXValidMesh?3?5A?5bowtie?5was?5foun@
0x5D1950: "public: __cdecl D3DXShader::CNodeRegister::CNodeRegister(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ??0CNodeRegister@D3DXShader@@QEAA@PEAVCNode@1@0@Z
0x5BE050: "protected: unsigned int __cdecl D3DXShader::CParse::PrintType(char * __ptr64,unsigned int,class D3DXShader::CNode * __ptr64) __ptr64" ?PrintType@CParse@D3DXShader@@IEAAIPEADIPEAVCNode@2@@Z
0x4092E0: "{ %g, %g, %g, %g }" ??_C@_0BD@JFNMIFDI@?$HL?5?$CFg?0?5?$CFg?0?5?$CFg?0?5?$CFg?5?$HN?$AA@
0x40983C: "texldl" ??_C@_06BMEJOOLC@texldl?$AA@
0x791B58: "char const * __ptr64 const __ptr64 D3DXTex::pHDRHeaderString" ?pHDRHeaderString@D3DXTex@@3PEBDEB
0x430950: "Invalid cHRM white point" ??_C@_0BJ@FAHLKGEB@Invalid?5cHRM?5white?5point?$AA@
0x56CAE0: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetType(class D3DXShader::CNode * __ptr64,enum _D3DXPARAMETER_TYPE * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetType@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNode@D3DXShader@@PEAW4_D3DXPARAMETER_TYPE@@PEAI2222@Z
0x599E20: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,4>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x5996B0: "private: void __cdecl D3DXEffects::CEffect::Unpack<float,4>(struct D3DXEffects::SHandle * __ptr64,float * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@M$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAMKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x593310: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,4>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$03@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x792708: "short * D3DXShader::d3dxasm_gindex" ?d3dxasm_gindex@D3DXShader@@3PAFA
0x435870: "public: virtual long __cdecl D3DXCore::CBufferA16::Init(unsigned long) __ptr64" ?Init@CBufferA16@D3DXCore@@UEAAJK@Z
0x483100: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x609E00: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`vector deleting destructor'(unsigned int) __ptr64" ??_EC30Program@D3DXShader@@UEAAPEAXI@Z
0x73B170: d3dx_deflateEnd
0x79D5D4: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUormpUmlyygUlyqUznwGEUkxsormpOlyq@d3dxshaderlink" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUormpUmlyygUlyqUznwGEUkxsormpOlyq@d3dxshaderlink
0x410AE8: "KEEP" ??_C@_04HGNONLMK@KEEP?$AA@
0x5FA310: "protected: long __cdecl D3DXShader::CPSLegacyProgram::AllocateRegisters(int,int) __ptr64" ?AllocateRegisters@CPSLegacyProgram@D3DXShader@@IEAAJHH@Z
0x5526C0: "public: long __cdecl D3DXShader::CFragmentConstants::GetConstantSize(struct D3DXShader::D3DXTOKEN * __ptr64,char const * __ptr64,unsigned int * __ptr64) __ptr64" ?GetConstantSize@CFragmentConstants@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@PEBDPEAI@Z
0x40BB68: "c" ??_C@_01PAPGNFGE@c?$AA@
0x79E6D8: "double D3DXSHSim::fRSigmaTR" ?fRSigmaTR@D3DXSHSim@@3NA
0x5EC8D0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitBREAK(void) __ptr64" ?EmitBREAK@CShaderProgram@D3DXShader@@IEAAJXZ
0x4236C8: "'%s': %s cannot be declared 'ext" ??_C@_0CF@PCCMDLFH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8ext@
0x42E370: "Quantization table 0x%02x was no" ??_C@_0CK@CCHKIENB@Quantization?5table?50x?$CF02x?5was?5no@
0x414B68: "ID3DXEffectCompiler: Unexpected " ??_C@_0CP@EGPPJLAL@ID3DXEffectCompiler?3?5Unexpected?5@
0x422614: "sinh" ??_C@_04COOMCNPB@sinh?$AA@
0x423CB0: "const D3DXShader::CNodeUsage::`vftable'" ??_7CNodeUsage@D3DXShader@@6B@
0x683550: "protected: int __cdecl D3DXSHSim::PRTSimpBVH::bAnyIntersectHeap(struct D3DXSHSim::AugGenRay const & __ptr64,unsigned int,unsigned int) __ptr64" ?bAnyIntersectHeap@PRTSimpBVH@D3DXSHSim@@IEAAHAEBUAugGenRay@2@II@Z
0x5D0780: "public: __cdecl D3DXShader::CNodeScope::CNodeScope(enum D3DXShader::_D3DXSCOPE_TYPE,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNodeTree * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ??0CNodeScope@D3DXShader@@QEAA@W4_D3DXSCOPE_TYPE@1@PEBDPEAVCNode@1@PEAVCNodeTree@1@PEAV01@@Z
0x7464E6: acosf
0x401118: "__cdecl _imp_CreateFileMappingA" __imp_CreateFileMappingA
0x44BDE0: "public: virtual unsigned long __cdecl D3DXMesh::CD3DXSkinInfo::GetFVF(void) __ptr64" ?GetFVF@CD3DXSkinInfo@D3DXMesh@@UEAAKXZ
0x627940: "private: long __cdecl D3DXShader::CProgram::MergePredicates(class D3DXShader::CArgument * __ptr64,class D3DXShader::CArgument * __ptr64) __ptr64" ?MergePredicates@CProgram@D3DXShader@@AEAAJPEAVCArgument@2@0@Z
0x666080: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::GetInterpolatedInfo(unsigned int,float * __ptr64 const,float * __ptr64 const,struct D3DXSHSim::myFace & __ptr64) __ptr64" ?GetInterpolatedInfo@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAM0AEAUmyFace@2@@Z
0x68AB70: "double __cdecl D3DXSHSim::ddot_(int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?ddot_@D3DXSHSim@@YANPEAHPEAN010@Z
0x627560: "private: long __cdecl D3DXShader::CProgram::MarkVarying(void) __ptr64" ?MarkVarying@CProgram@D3DXShader@@AEAAJXZ
0x6A8CD0: "public: virtual long __cdecl NXOF::XDataSaveObj::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@UEAAJPEADPEA_K@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>::~dynamicarray<class D3DXIsochart::CMaxHeapItem<class _ReverseComparison<double>,struct GeodesicDist::EdgeWindow> * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAV?$CMaxHeapItem@V?$_ReverseComparison@N@@UEdgeWindow@GeodesicDist@@@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x43E230: "public: virtual unsigned long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x42F500: "Ignoring attempt to set negative" ??_C@_0DE@IIKHIEFN@Ignoring?5attempt?5to?5set?5negative@
0x59E6B0: "private: long __cdecl D3DXEffects::CEffect::RecordSetFloatArray(char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?RecordSetFloatArray@CEffect@D3DXEffects@@AEAAJPEBDPEBMI@Z
0x45BB10: D3DXQuaternionRotationYawPitchRoll
0x624520: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCProgram@D3DXShader@@UEAAPEAXI@Z
0x457CA0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4CatmullRom(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXVECTOR4 const * __ptr64,float)" ?init_D3DXVec4CatmullRom@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@111M@Z
0x401320: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x5395D0: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x58AE40: "int __cdecl D3DXEffects::CheckArgumentTimers(struct D3DXEffects::SAssignment * __ptr64,unsigned int)" ?CheckArgumentTimers@D3DXEffects@@YAHPEAUSAssignment@1@I@Z
0x6E6520: "void __cdecl D3DX::png_handle_oFFs(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_oFFs@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x410810: "BLENDDIFFUSEALPHA" ??_C@_0BC@EJEAKPDA@BLENDDIFFUSEALPHA?$AA@
0x50BE50: "long __cdecl D3DXMesh::D3DXGenerateNPatchAdjacencyNew<unsigned long,4294967295>(unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long,unsigned long,class D3DXMesh::CD3DXCrackDecl * __ptr64,unsigned long * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ??$D3DXGenerateNPatchAdjacencyNew@K$0PPPPPPPP@@D3DXMesh@@YAJPEBKPEAKKKPEAVCD3DXCrackDecl@0@1PEAU_D3DVERTEXELEMENT9@@@Z
0x628FB0: "private: long __cdecl D3DXShader::CProgram::SimplifyTernary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyTernary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@IIII@Z
0x4101C8: "STENCILPASS" ??_C@_0M@IDKHFKOF@STENCILPASS?$AA@
0x409378: "// Name" ??_C@_09PCNAGNIF@?1?1?5?5?5Name?$AA@
0x6622C0: "public: __cdecl D3DXSHSim::BitArray::~BitArray(void) __ptr64" ??1BitArray@D3DXSHSim@@QEAA@XZ
0x4097B0: "texdp3tex" ??_C@_09FFGLJGDK@texdp3tex?$AA@
0x428358: "relative addressing not supporte" ??_C@_0CM@LOGNKBJG@relative?5addressing?5not?5supporte@
0x746A22: abort
0x422B10: "float expected" ??_C@_0P@NNEAODJC@float?5expected?$AA@
0x678AB0: "public: virtual struct D3DXVECTOR3 & __ptr64 __cdecl D3DXSHSim::PRTAnyCB::GetDir(unsigned int) __ptr64" ?GetDir@PRTAnyCB@D3DXSHSim@@UEAAAEAUD3DXVECTOR3@@I@Z
0x6D9010: "int __cdecl D3DX::png_set_interlace_handling(struct D3DX::png_struct_def * __ptr64)" ?png_set_interlace_handling@D3DX@@YAHPEAUpng_struct_def@1@@Z
0x4104F8: "TEXCOORDSIZE1_5" ??_C@_0BA@GBOHBAHP@TEXCOORDSIZE1_5?$AA@
0x40C878: "unrecognized shader version" ??_C@_0BM@ONDMKAHF@unrecognized?5shader?5version?$AA@
0x44AE90: D3DXCreateAnimationController
0x544D80: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_A1R5G5B5(void) __ptr64" ?BltBox2D_A1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x565200: "public: virtual long __cdecl D3DXShader::CConstantTable::SetBoolArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBHI@Z
0x6AD1B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>::~dynamicarray<struct D3DXIsochart::_IsochartEdge * __ptr64>(void) __ptr64" ??1?$dynamicarray@PEAU_IsochartEdge@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x57C310: "private: long __cdecl D3DXEffects::CEffect::LoadExpressionAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadExpressionAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x5E0030: "protected: virtual long __cdecl D3DXShader::CShaderProgram::DestRegister(class D3DXShader::CArgument * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64) __ptr64" ?DestRegister@CShaderProgram@D3DXShader@@MEAAJPEAVCArgument@2@PEAK1PEAH@Z
0x40BB4C: "b" ??_C@_01OJONOECF@b?$AA@
0x42A2C0: "string continues past end of lin" ??_C@_0CC@JGLGBPGD@string?5continues?5past?5end?5of?5lin@
0x409498: "rcp" ??_C@_03HKCDEEHL@rcp?$AA@
0x745F70: SSEFloat16Conversion8_asm
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x690CF0: "int __cdecl D3DXSHSim::dormtr_(char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,int * __ptr64)" ?dormtr_@D3DXSHSim@@YAHPEBD00PEAH1PEAN1221211@Z
0x595810: "public: virtual unsigned long __cdecl D3DXEffects::CStateCaptureDevice::AddRef(void) __ptr64" ?AddRef@CStateCaptureDevice@D3DXEffects@@UEAAKXZ
0x405E00: "__cdecl _real@3f7db439" __real@3f7db439
0x520EC0: D3DXSaveSurfaceToFileA
0x6273A0: "protected: long __cdecl D3DXShader::CProgram::CompactArguments(void) __ptr64" ?CompactArguments@CProgram@D3DXShader@@IEAAJXZ
0x5F0ED0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::FixSatTex(void) __ptr64" ?FixSatTex@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x6A4010: "public: static long __cdecl NXOF::TBinaryLoad::CreateFromMemory(void const * __ptr64,unsigned __int64,class NXOF::TFile * __ptr64,class NXOF::TBinaryLoad * __ptr64 * __ptr64)" ?CreateFromMemory@TBinaryLoad@NXOF@@SAJPEBX_KPEAVTFile@2@PEAPEAV12@@Z
0x63D290: "protected: int __cdecl D3DXShader::CPreProcessor::AreDefinesIdentical(class D3DXShader::CPPDefine * __ptr64,class D3DXShader::CPPDefine * __ptr64) __ptr64" ?AreDefinesIdentical@CPreProcessor@D3DXShader@@IEAAHPEAVCPPDefine@2@0@Z
0x481D00: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UndoVSplit(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?UndoVSplit@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x409280: "texture" ??_C@_07JDHEGGGP@texture?$AA@
0x55F7B0: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,3>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$02@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4799F0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::CloneHelper32(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64) __ptr64" ?CloneHelper32@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAV12@@Z
0x6CECF0: "void __cdecl D3DX::__gl_meshSetWindingNumber(struct D3DX::GLUmesh * __ptr64,int,unsigned char)" ?__gl_meshSetWindingNumber@D3DX@@YAXPEAUGLUmesh@1@HE@Z
0x781CF0: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x565500: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloatArray(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float const * __ptr64,unsigned int) __ptr64" ?SetFloatArray@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDPEBMI@Z
0x409570: " preshader " ??_C@_0P@EIFGCDOI@?5?5?5?5preshader?6?$AA@
0x425CA0: "maximum input register index exc" ??_C@_0CG@JFIAAICD@maximum?5input?5register?5index?5exc@
0x405DE4: "__cdecl _real@3ffdfdfc" __real@3ffdfdfc
0x7B2060: "int NXOF::xofparse_nerrs" ?xofparse_nerrs@NXOF@@3HA
0x43E230: "public: virtual unsigned long __cdecl NXOF::TBinarySave::AddRef(void) __ptr64" ?AddRef@TBinarySave@NXOF@@UEAAKXZ
0x71E120: "private: long __cdecl D3DXIsochart::CIsochartMesh::GenerateAllSubCharts(unsigned long const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?GenerateAllSubCharts@CIsochartMesh@D3DXIsochart@@AEAAJPEBKKAEA_N@Z
0x42C630: "Transpose" ??_C@_09OMALPMGL@Transpose?$AA@
0x425F18: "internal error: endif mismatch" ??_C@_0BP@NPMJAJLK@internal?5error?3?5endif?5mismatch?$AA@
0x4099F0: "// disassembly only available fo" ??_C@_0DF@KEBKIBBJ@?1?1?5disassembly?5only?5available?5fo@
0x409088: " ob" ??_C@_03GKMJAKOF@?5ob?$AA@
0x568200: D3DXCreateEffectFromFileW
0x408874: "1.0.18" ??_C@_06ICNLLJPG@1?40?418?$AA@
0x4238A8: "loop control variables" ??_C@_0BH@CNJLEAGK@loop?5control?5variables?$AA@
0x65DDF0: "public: long __cdecl D3DXSHSim::CGutterHelper::GetGutterMapInt(unsigned char * __ptr64 * __ptr64) __ptr64" ?GetGutterMapInt@CGutterHelper@D3DXSHSim@@QEAAJPEAPEAE@Z
0x4917D0: D3DXCreateMesh
0x6D40A0: "void __cdecl D3DX::png_chunk_error(struct D3DX::png_struct_def * __ptr64,char const * __ptr64)" ?png_chunk_error@D3DX@@YAXPEAUpng_struct_def@1@PEBD@Z
0x488A50: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ClonePMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,float * __ptr64,struct ID3DXPMesh * __ptr64 * __ptr64) __ptr64" ?ClonePMeshFVF@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAKPEAMPEAPEAUID3DXPMesh@@@Z
0x566B10: D3DXCreateEffectCompilerFromFileW
0x436200: "public: virtual long __cdecl D3DXCore::CSprite::End(void) __ptr64" ?End@CSprite@D3DXCore@@UEAAJXZ
0x6BDA70: "int __cdecl D3DX::jpeg_fill_bit_buffer(struct D3DX::bitread_working_state * __ptr64,int,int,int)" ?jpeg_fill_bit_buffer@D3DX@@YAHPEAUbitread_working_state@1@HHH@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x5EC710: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDLOOP(void) __ptr64" ?EmitENDLOOP@CShaderProgram@D3DXShader@@IEAAJXZ
0x4309F8: "Incorrect cHRM chunk length" ??_C@_0BM@JPCBJGIK@Incorrect?5cHRM?5chunk?5length?$AA@
0x4020E0: "__cdecl _mask@@AbsDouble@" __mask@@AbsDouble@
0x6624A0: "public: long __cdecl D3DXSHSim::GXArray<int>::AddElement(int const & __ptr64) __ptr64" ?AddElement@?$GXArray@H@D3DXSHSim@@QEAAJAEBH@Z
0x4625B0: D3DXCreateMatrixStack
0x4098EC: "m3x4" ??_C@_04FLCJCGEO@m3x4?$AA@
0x40BBF8: "BINORMAL" ??_C@_08DDEDFEDO@BINORMAL?$AA@
0x7469DA: "__cdecl ultoa" _ultoa
0x55FD20: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x408D20: "vs_2_x" ??_C@_06PKEILM@vs_2_x?$AA@
0x566970: D3DXCreateEffectCompilerFromFileA
0x532E40: "public: virtual void __cdecl D3DXTex::CCodec_A4L4::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A4L4@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x45BEF0: "struct D3DXQUATERNION * __ptr64 __cdecl c_D3DXQuaternionInverse(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?c_D3DXQuaternionInverse@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x42E340: "Not a JPEG file: starts with 0x%" ??_C@_0CL@GNLFDFCL@Not?5a?5JPEG?5file?3?5starts?5with?50x?$CF@
0x42DA00: "Unrecognized component IDs %d %d" ??_C@_0DE@EEJCDLOO@Unrecognized?5component?5IDs?5?$CFd?5?$CFd@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndStateBlock(struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?EndStateBlock@CLoggableDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DStateBlock9@@@Z
0x5681B0: D3DXCreateEffectFromFileA
0x42F2D0: "Unable to write international te" ??_C@_0CE@EAKCIEIA@Unable?5to?5write?5international?5te@
0x527F10: D3DXCreateCubeTextureFromResourceExW
0x4300D8: "Invalid image color type specifi" ??_C@_0CD@BMDFBAM@Invalid?5image?5color?5type?5specifi@
0x552540: "public: __cdecl D3DXShader::CFragmentConstants::CFragmentConstants(class D3DXShader::CParse * __ptr64,class D3DXShader::CNodeScope * __ptr64) __ptr64" ??0CFragmentConstants@D3DXShader@@QEAA@PEAVCParse@1@PEAVCNodeScope@1@@Z
0x43E230: "public: virtual unsigned long __cdecl D3DXSHSim::CPRTCompBuffer::AddRef(void) __ptr64" ?AddRef@CPRTCompBuffer@D3DXSHSim@@UEAAKXZ
0x517450: "private: void __cdecl CD3DXTexSampler::GetTexel(int,int,int,float * __ptr64) __ptr64" ?GetTexel@CD3DXTexSampler@@AEAAXHHHPEAM@Z
0x746B30: "__cdecl _security_init_cookie" __security_init_cookie
0x429A9C: "q" ??_C@_01IIACKFLH@q?$AA@
0x40CA10: "const D3DXShader::CTextureShader::`vftable'" ??_7CTextureShader@D3DXShader@@6B@
0x414EB0: "ID3DXEffectCompiler: Unexpected " ??_C@_0CG@DCKDAMCL@ID3DXEffectCompiler?3?5Unexpected?5@
0x45BFE0: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionLn(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64)" ?init_D3DXQuaternionLn@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@@Z
0x6C7810: "void __cdecl D3DX::jinit_c_prep_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_prep_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x409890: "break" ??_C@_05ELPHFHOI@break?$AA@
0x5A2510: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CCompiler::FindFunction(class D3DXShader::CNode * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?FindFunction@CCompiler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@PEAPEBD@Z
0x6D3250: "void __cdecl D3DX::__gl_dictListDelete(struct D3DX::DictList * __ptr64,struct D3DX::DictListNode * __ptr64)" ?__gl_dictListDelete@D3DX@@YAXPEAUDictList@1@PEAUDictListNode@1@@Z
0x408EC8: "i_" ??_C@_02HKJLJHNJ@i_?$AA@
0x642AB0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexFloat(char const * __ptr64,double * __ptr64) __ptr64" ?LexFloat@CTokenize@D3DXShader@@IEAAIPEBDPEAN@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateIndexBuffer(unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateIndexBuffer@CLoggableDevice@D3DXEffects@@UEAAJIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DIndexBuffer9@@PEAPEAX@Z
0x40947C: "asin" ??_C@_04FIHNOPOL@asin?$AA@
0x5EF900: "protected: long __cdecl D3DXShader::CShaderProgram::EmitEXP(void) __ptr64" ?EmitEXP@CShaderProgram@D3DXShader@@IEAAJXZ
0x6FD960: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateDijkstraPathToVertex(unsigned long,unsigned long * __ptr64)const __ptr64" ?CalculateDijkstraPathToVertex@CIsochartMesh@D3DXIsochart@@AEBAJKPEAK@Z
0x6E5AD0: "void __cdecl D3DX::png_handle_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x745A80: "struct D3DXVECTOR2 * __ptr64 __cdecl intelsse_D3DXVec2TransformCoord(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse_D3DXVec2TransformCoord@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x429A20: "const D3DXShader::CProgram::`vftable'" ??_7CProgram@D3DXShader@@6B@
0x61BBF0: "public: unsigned int __cdecl D3DXShader::CBaseProgram::AddInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?AddInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x5FF830: "protected: long __cdecl D3DXShader::CPSLegacyProgram::MarkCoIssues(class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,unsigned int,unsigned int * __ptr64) __ptr64" ?MarkCoIssues@CPSLegacyProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@IIPEAI@Z
0x6A7510: "public: __cdecl NXOF::XSrcMemory::XSrcMemory(void const * __ptr64,unsigned __int64,int) __ptr64" ??0XSrcMemory@NXOF@@QEAA@PEBX_KH@Z
0x595800: "protected: virtual long __cdecl D3DXShader::CShaderProgram::PatternMatch(void) __ptr64" ?PatternMatch@CShaderProgram@D3DXShader@@MEAAJXZ
0x74669A: acos
0x528860: D3DXCreateTextureFromResourceA
0x6A7DD0: "public: virtual long __cdecl NXOF::TBinaryData::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@TBinaryData@NXOF@@UEAAJPEA_K@Z
0x655120: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ScaleMeshChunk(unsigned int,float,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ScaleMeshChunk@PRTComputeEngine@D3DXSHSim@@UEAAJIMPEAUID3DXPRTBuffer@@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetStreamSource(unsigned int,struct IDirect3DVertexBuffer9 * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetStreamSource@CStateCaptureDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DVertexBuffer9@@PEAI1@Z
0x40BD50: "x2" ??_C@_02LHCMELHE@x2?$AA@
0x46F4A0: "public: virtual unsigned long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddRef(void) __ptr64" ?AddRef@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x41C3E8: "__cdecl _real@bfb5cb46bacf7447" __real@bfb5cb46bacf7447
0x409420: "," ??_C@_01IHBHIGKO@?0?$AA@
0x468E50: "public: void * __ptr64 __cdecl D3DXMesh::SHitNode::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSHitNode@D3DXMesh@@QEAAPEAXI@Z
0x59A630: "private: void __cdecl D3DXEffects::CEffect::CastAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,int) __ptr64" ?CastAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSAssignment@2@H@Z
0x42641C: "s_%s" ??_C@_04COFFCDDH@s_?$CFs?$AA@
0x407110: "D3DXUseFontOutlines:LoopOrientat" ??_C@_0FJ@JBAEPCAF@D3DXUseFontOutlines?3LoopOrientat@
0x52C1E0: "protected: virtual void __cdecl D3DXTex::CCodec::QuantizeColorKey(void) __ptr64" ?QuantizeColorKey@CCodec@D3DXTex@@MEAAXXZ
0x429750: "ID3DXFragmentLinker::LinkShader:" ??_C@_0GJ@FDALLJKN@ID3DXFragmentLinker?3?3LinkShader?3@
0x41C7B0: "overloaded function not found" ??_C@_0BO@FEPALJEG@overloaded?5function?5not?5found?$AA@
0x44CB00: "float __cdecl D3DXAnimation::Error<struct _D3DXKEY_QUATERNION>(struct _D3DXKEY_QUATERNION * __ptr64,unsigned int,unsigned int,unsigned int)" ??$Error@U_D3DXKEY_QUATERNION@@@D3DXAnimation@@YAMPEAU_D3DXKEY_QUATERNION@@III@Z
0x40F9B0: "VERTEXSHADERCONSTANTB" ??_C@_0BG@NCLMNMIM@VERTEXSHADERCONSTANTB?$AA@
0x55FD40: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x450D30: D3DXFrameDestroy
0x4285C8: "%s semantic '%s' not yet impleme" ??_C@_0CP@MAPLCPKD@?$CFs?5semantic?5?8?$CFs?8?5not?5yet?5impleme@
0x48FFF0: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::PerformEdgeCollapse(struct D3DXMesh::SEdgeCollapseContext<unsigned short> & __ptr64,unsigned char * __ptr64) __ptr64" ?PerformEdgeCollapse@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@G@2@PEAE@Z
0x682860: "public: long __cdecl D3DXSHSim::OctTree::Insert(int) __ptr64" ?Insert@OctTree@D3DXSHSim@@QEAAJH@Z
0x40FB80: "VIEWTRANSFORM" ??_C@_0O@JLLJECMP@VIEWTRANSFORM?$AA@
0x5D8A90: "protected: long __cdecl D3DXShader::CShaderProgram::FoldIterator(void) __ptr64" ?FoldIterator@CShaderProgram@D3DXShader@@IEAAJXZ
0x42F728: "Width is too large for libpng to" ??_C@_0DA@KJHOLOOI@Width?5is?5too?5large?5for?5libpng?5to@
0x64BD50: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetWidth(void) __ptr64" ?GetWidth@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x5799D0: "public: __cdecl D3DXEffects::Compiler::CTechnique::~CTechnique(void) __ptr64" ??1CTechnique@Compiler@D3DXEffects@@QEAA@XZ
0x409AE8: " pixelshader = " ??_C@_0CK@KLANAJMJ@?5?5?5?5?5?5?5?5pixelshader?5?$DN?5?6?5?5?5?5?5?5?5?5?5@
0x6D27D0: "int __cdecl D3DX::__gl_vertLeq(struct D3DX::GLUvertex * __ptr64,struct D3DX::GLUvertex * __ptr64)" ?__gl_vertLeq@D3DX@@YAHPEAUGLUvertex@1@0@Z
0x5D3B50: "protected: long __cdecl D3DXShader::CShaderProgram::ColorParents2(class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64,unsigned int) __ptr64" ?ColorParents2@CShaderProgram@D3DXShader@@IEAAJPEAPEAVCInstruction@2@PEAV32@I@Z
0x4A8440: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::SetDisplaceParam(struct IDirect3DBaseTexture9 * __ptr64,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREFILTERTYPE,enum _D3DTEXTUREADDRESS,unsigned long) __ptr64" ?SetDisplaceParam@GXPatchMesh@D3DXMesh@@UEAAJPEAUIDirect3DBaseTexture9@@W4_D3DTEXTUREFILTERTYPE@@11W4_D3DTEXTUREADDRESS@@K@Z
0x408560: "const D3DXTex::CCodec_A4L4::`vftable'" ??_7CCodec_A4L4@D3DXTex@@6B@
0x4A9D60: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::LockAttributeBuffer(unsigned long,unsigned long * __ptr64 * __ptr64) __ptr64" ?LockAttributeBuffer@GXPatchMesh@D3DXMesh@@UEAAJKPEAPEAK@Z
0x423C20: "const D3DXShader::CNodeList::`vftable'" ??_7CNodeList@D3DXShader@@6B@
0x550370: D3DXCompileShaderFromResourceA
0x4995A0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Optimize(unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?Optimize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKPEBKPEAK1PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x409124: "c%u" ??_C@_03JLOGHBLG@c?$CFu?$AA@
0x745890: "struct D3DXPLANE * __ptr64 __cdecl intelsse3_D3DXPlaneFromPoints(struct D3DXPLANE * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64)" ?intelsse3_D3DXPlaneFromPoints@@YAPEAUD3DXPLANE@@PEAU1@PEBUD3DXVECTOR3@@11@Z
0x6F1A30: "long __cdecl D3DXIsochart::IMTFromTextureMap(struct D3DXVECTOR3 * __ptr64 const,struct D3DXVECTOR2 * __ptr64 const,unsigned long,float,unsigned int,unsigned long,long (__cdecl*)(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64),void * __ptr64,unsigned long,float (* __ptr64)[3])" ?IMTFromTextureMap@D3DXIsochart@@YAJQEAUD3DXVECTOR3@@QEAUD3DXVECTOR2@@KMIKP6AJPEBU3@IIPEAXPEAM@Z3KPEAY02M@Z
0x6FE360: "public: __cdecl D3DXIsochart::CIsochartMesh::~CIsochartMesh(void) __ptr64" ??1CIsochartMesh@D3DXIsochart@@QEAA@XZ
0x401D20: "const D3DXCore::CFont::`vftable'" ??_7CFont@D3DXCore@@6B@
0x6852E0: "public: virtual long __cdecl D3DXSHSim::PRTSimpBVH::Init(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?Init@PRTSimpBVH@D3DXSHSim@@UEAAJPEAUID3DXMesh@@H0@Z
0x4500E0: fabsf
0x4087D0: "const D3DXTex::CCodec_BC4S::`vftable'" ??_7CCodec_BC4S@D3DXTex@@6B@
0x6A8D00: "[thunk]:public: virtual long __cdecl NXOF::XDataSaveObj::GetName`adjustor{8}' (char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@XDataSaveObj@NXOF@@W7EAAJPEADPEA_K@Z
0x725980: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::~dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??1?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x5EC7F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitENDLOOP_INC(void) __ptr64" ?EmitENDLOOP_INC@CShaderProgram@D3DXShader@@IEAAJXZ
0x410570: "TEX5" ??_C@_04JIBKHEFI@TEX5?$AA@
0x423C68: "const D3DXShader::CNodeProgram::`vftable'" ??_7CNodeProgram@D3DXShader@@6B@
0x43E230: "public: virtual unsigned long __cdecl D3DXSHSim::CGutterHelper::AddRef(void) __ptr64" ?AddRef@CGutterHelper@D3DXSHSim@@UEAAKXZ
0x47B3A0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::ReorderFaceData(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?ReorderFaceData@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJPEAI0@Z
0x4226DC: "frac" ??_C@_04OJFMHLGL@frac?$AA@
0x47BEC0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::ReorderVertexData(unsigned int * __ptr64,unsigned char * __ptr64) __ptr64" ?ReorderVertexData@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAIPEAE@Z
0x680FE0: "public: void __cdecl D3DXSHSim::OctTree::EvalIrradNbrRec(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64,int,double) __ptr64" ?EvalIrradNbrRec@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAMHN@Z
0x401040: "__cdecl _imp_GetObjectW" __imp_GetObjectW
0x4085C0: "const D3DXTex::CCodec_L6V5U5::`vftable'" ??_7CCodec_L6V5U5@D3DXTex@@6B@
0x745BA0: "struct D3DXVECTOR4 * __ptr64 __cdecl intelsse3_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?intelsse3_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x6EB060: D3DXComputeIMTFromSignal
0x6E3B30: "void __cdecl D3DX::png_do_read_interlace(struct D3DX::png_struct_def * __ptr64)" ?png_do_read_interlace@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x587E90: "public: virtual char const * __ptr64 __cdecl D3DXEffects::CEffect::GetParameterElement(char const * __ptr64,unsigned int) __ptr64" ?GetParameterElement@CEffect@D3DXEffects@@UEAAPEBDPEBDI@Z
0x574010: "public: __cdecl D3DXEffects::Compiler::CPass::~CPass(void) __ptr64" ??1CPass@Compiler@D3DXEffects@@QEAA@XZ
0x6A7030: "public: __cdecl NXOF::ZipDecompressor::~ZipDecompressor(void) __ptr64" ??1ZipDecompressor@NXOF@@QEAA@XZ
0x434850: "incomplete distance tree" ??_C@_0BJ@CBCPDPJF@incomplete?5distance?5tree?$AA@
0x4993B0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::Optimize2(unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64 const,class D3DXMesh::GXTri3Mesh<unsigned short,1,65535> * __ptr64 * __ptr64) __ptr64" ?Optimize2@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@AEAAJKPEAK00PEAPEAUID3DXBuffer@@QEBU_D3DVERTEXELEMENT9@@PEAPEAV12@@Z
0x67A3B0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTAlbedoFetchDummy::`vector deleting destructor'(unsigned int) __ptr64" ??_EPRTAlbedoFetchDummy@D3DXSHSim@@UEAAPEAXI@Z
0x58DA00: "private: long __cdecl D3DXEffects::CEffect::SetMatPtr(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatPtr@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAPEBUD3DXMATRIX@@I@Z
0x405DA0: "__cdecl _real@3f0bd8a1" __real@3f0bd8a1
0x548930: "long __cdecl D3DXTex::InternalCopy(struct IDirect3DSurface9 * __ptr64,struct IDirect3DSurface9 * __ptr64)" ?InternalCopy@D3DXTex@@YAJPEAUIDirect3DSurface9@@0@Z
0x4092BC: "false" ??_C@_05LAPONLG@false?$AA@
0x725950: "public: __cdecl D3DXIsochart::CProgressiveMesh::CProgressiveMesh(class D3DXIsochart::CBaseMeshInfo const & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64) __ptr64" ??0CProgressiveMesh@D3DXIsochart@@QEAA@AEBVCBaseMeshInfo@1@AEAVCCallbackSchemer@1@@Z
0x6212F0: "private: void __cdecl D3DXShader::CProgram::ReorderInstructions_MarkParents(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64,unsigned int) __ptr64" ?ReorderInstructions_MarkParents@CProgram@D3DXShader@@AEAAXPEAVCInstruction@2@PEAII@Z
0x59CD80: "private: void __cdecl D3DXEffects::CEffect::ApplyShaderAssignment(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::STinyAssignment * __ptr64) __ptr64" ?ApplyShaderAssignment@CEffect@D3DXEffects@@AEAAXPEAUSBlock@2@PEAUSTinyAssignment@2@@Z
0x5BB390: "protected: long __cdecl D3DXShader::CCompiler::CompileInternal(class D3DXShader::CPreProcessor * __ptr64,class D3DXShader::CNode * __ptr64,char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int,char const * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXConstantTable * __ptr64 * __ptr64) __ptr64" ?CompileInternal@CCompiler@D3DXShader@@IEAAJPEAVCPreProcessor@2@PEAVCNode@2@PEBD111H2KPEAPEAUID3DXBuffer@@PEAPEAUID3DXConstantTable@@@Z
0x457670: D3DXVec3Unproject
0x4105D0: "XYZB5" ??_C@_05OOHMANKC@XYZB5?$AA@
0x564300: "public: class D3DXShader::CConstant * __ptr64 __cdecl D3DXShader::CConstant::GetConstantElement(unsigned int) __ptr64" ?GetConstantElement@CConstant@D3DXShader@@QEAAPEAV12@I@Z
0x409454: "noise" ??_C@_05GPLCCBII@noise?$AA@
0x799800: "short * NXOF::xofparse_defred" ?xofparse_defred@NXOF@@3PAFA
0x5881D0: "private: char const * __ptr64 __cdecl D3DXEffects::CEffect::GetAnnotationByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetAnnotationByNameEx@CEffect@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x44C0F0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetTranslationKey(unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 * __ptr64) __ptr64" ?GetTranslationKey@CKeyframedAnimationSet@D3DXAnimation@@UEAAJIIPEAU_D3DXKEY_VECTOR3@@@Z
0x6A3FA0: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplates(void) __ptr64" ?LoadTemplates@TBinaryLoad@NXOF@@IEAAJXZ
0x580540: "private: long __cdecl D3DXEffects::CEffect::LoadInlineShaderAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadInlineShaderAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x423748: "'%s': %s cannot be declared 'sta" ??_C@_0CF@OADAHFI@?8?$CFs?8?3?5?$CFs?5cannot?5be?5declared?5?8sta@
0x4156F0: "ID3DXEffectCompiler::CompileEffe" ??_C@_0EN@OBDLAHHE@ID3DXEffectCompiler?3?3CompileEffe@
0x4234C0: "'%s': %s cannot have annotations" ??_C@_0CB@JGBOHIAG@?8?$CFs?8?3?5?$CFs?5cannot?5have?5annotations@
0x483100: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x7873D0: "struct _GUID const * __ptr64 * D3DXMesh::x_rgTemplateIds" ?x_rgTemplateIds@D3DXMesh@@3PAPEBU_GUID@@A
0x6C1C50: "public: virtual void __cdecl D3DXEffects::CLoggableDevice::SetCursorPosition(int,int,unsigned long) __ptr64" ?SetCursorPosition@CLoggableDevice@D3DXEffects@@UEAAXHHK@Z
0x648620: D3DXConcatenateMeshes
0x669290: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::AddChildVert(unsigned int,unsigned int,int & __ptr64) __ptr64" ?AddChildVert@myAdaptiveMesh@D3DXSHSim@@QEAAJIIAEAH@Z
0x473B40: "float __cdecl CalculateDiff(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned char * __ptr64,unsigned long)" ?CalculateDiff@@YAMKKKKKKPEAEK@Z
0x4297C0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0FO@BFFDGGLJ@ID3DXFragmentLinker?3?3LinkShader?3@
0x6BB440: "void __cdecl D3DX::jinit_marker_writer(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_marker_writer@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x6A8CB0: "public: virtual unsigned long __cdecl NXOF::XDataObj::AddRef(void) __ptr64" ?AddRef@XDataObj@NXOF@@UEAAKXZ
0x6A8870: "private: virtual unsigned long __cdecl NXOF::stringList::Release(void) __ptr64" ?Release@stringList@NXOF@@EEAAKXZ
0x42C69C: "UN" ??_C@_02EDDKIDN@UN?$AA@
0x4B0F70: "long __cdecl D3DXMesh::AddOtherFVFData(struct ID3DXFileSaveObject * __ptr64,unsigned char * __ptr64,unsigned long,unsigned long,struct ID3DXFileSaveData * __ptr64)" ?AddOtherFVFData@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEAEKKPEAUID3DXFileSaveData@@@Z
0x6F6D60: "public: __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_EdgeTableItem>::dynamicarray<struct D3DXIsochart::_EdgeTableItem>(void) __ptr64" ??0?$dynamicarray@U_EdgeTableItem@D3DXIsochart@@@D3DXIsochart@@QEAA@XZ
0x51A5E0: D3DXCreateBox
0x781CC8: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A8L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A8L8@D3DXTex@@UEAAPEAXI@Z
0x42C648: "Non-unit" ??_C@_08IAEIADFB@Non?9unit?$AA@
0x55C170: "public: long __cdecl D3DXShader::CFragmentRegisterAllocator::AddElement(char const * __ptr64,unsigned int,unsigned int) __ptr64" ?AddElement@CFragmentRegisterAllocator@D3DXShader@@QEAAJPEBDII@Z
0x47EB30: D3DXCreateSkinInfo
0x410330: "SHADEMODE" ??_C@_09LIHDEJNE@SHADEMODE?$AA@
0x40C270: "addressing operations are not al" ??_C@_0DP@HPBIOHGL@addressing?5operations?5are?5not?5al@
0x6A20E0: "protected: __cdecl NXOF::TBinaryLoad::TBinaryLoad(class NXOF::TFile * __ptr64,struct HRSRC__ * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0TBinaryLoad@NXOF@@IEAA@PEAVTFile@1@PEAUHRSRC__@@PEAX_K@Z
0x409360: "-" ??_C@_01JOAMLHOP@?9?$AA@
0x42C6A4: "TR" ??_C@_02ODIGJPFH@TR?$AA@
0x6D9180: "void __cdecl D3DX::png_do_packswap(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_packswap@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x46F560: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::LockIndexBuffer(unsigned long,void * __ptr64 * __ptr64) __ptr64" ?LockIndexBuffer@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEAPEAX@Z
0x61C030: "public: unsigned int __cdecl D3DXShader::CBaseProgram::CopyInstruction(class D3DXShader::CInstruction * __ptr64) __ptr64" ?CopyInstruction@CBaseProgram@D3DXShader@@QEAAIPEAVCInstruction@2@@Z
0x6A7010: "public: __cdecl NXOF::ZipDecompressor::ZipDecompressor(void) __ptr64" ??0ZipDecompressor@NXOF@@QEAA@XZ
0x53F0E0: "private: long __cdecl D3DXTex::CImage::LoadJPG(void const * __ptr64,unsigned long) __ptr64" ?LoadJPG@CImage@D3DXTex@@AEAAJPEBXK@Z
0x6D61C0: "void __cdecl D3DX::png_default_flush(struct D3DX::png_struct_def * __ptr64)" ?png_default_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x624590: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CNode * __ptr64,class D3DXShader::CTErrors * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAVCNode@2@PEAVCTErrors@2@KK@Z
0x485C80: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::FixupVSplitRecords(void) __ptr64" ?FixupVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJXZ
0x41C2E8: "__cdecl _real@3ff921fb60000000" __real@3ff921fb60000000
0x798DA0: "double D3DXSHSim::fRSigmaA" ?fRSigmaA@D3DXSHSim@@3NA
0x53FF10: "private: long __cdecl D3DXTex::CImage::LoadPPM(void const * __ptr64,unsigned long) __ptr64" ?LoadPPM@CImage@D3DXTex@@AEAAJPEBXK@Z
0x40BD88: "invalid swizzle '%s'" ??_C@_0BF@HCOGMEGH@invalid?5swizzle?5?8?$CFs?8?$AA@
0x53A0B0: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x723970: "private: static void __cdecl D3DXIsochart::CSymmetricMatrix<float>::VectorScale(float * __ptr64 const,float,unsigned __int64)" ?VectorScale@?$CSymmetricMatrix@M@D3DXIsochart@@CAXQEAMM_K@Z
0x5FF300: "protected: virtual int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CPSLegacyProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x423488: "'%s': secondary array dimensions" ??_C@_0DC@GGAOOIHO@?8?$CFs?8?3?5secondary?5array?5dimensions@
0x423BE0: "invalid use of '%s'" ??_C@_0BE@IHHMIPLO@invalid?5use?5of?5?8?$CFs?8?$AA@
0x539870: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x53B210: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x449DC0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetPriorityBlend(float) __ptr64" ?SetPriorityBlend@CAnimationController@D3DXAnimation@@UEAAJM@Z
0x64D7B0: "public: long __cdecl D3DXSHSim::CPRTCompBuffer::Init(enum _D3DXSHCOMPRESSQUALITYTYPE,unsigned int,unsigned int,long (__cdecl*)(float,void * __ptr64),void * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?Init@CPRTCompBuffer@D3DXSHSim@@QEAAJW4_D3DXSHCOMPRESSQUALITYTYPE@@IIP6AJMPEAX@Z1PEAUID3DXPRTBuffer@@@Z
0x79B9A0: "int D3DXShader::d3dxasm_char" ?d3dxasm_char@D3DXShader@@3HA
0x5BC290: "protected: long __cdecl D3DXShader::CParse::GetComponentType(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,enum D3DXShader::_D3DXCOMPONENT_TYPE * __ptr64) __ptr64" ?GetComponentType@CParse@D3DXShader@@IEAAJPEAVCNode@2@0PEAW4_D3DXCOMPONENT_TYPE@2@@Z
0x401588: "__cdecl _imp_memmove" __imp_memmove
0x518090: "long __cdecl D3DXMesh::InitVertices(struct D3DXMesh::SLoadVertex * __ptr64 & __ptr64,unsigned long)" ?InitVertices@D3DXMesh@@YAJAEAPEAUSLoadVertex@1@K@Z
0x6B9250: "struct D3DX::JHUFF_TBL * __ptr64 __cdecl D3DX::jpeg_alloc_huff_table(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_alloc_huff_table@D3DX@@YAPEAUJHUFF_TBL@1@PEAUjpeg_common_struct@1@@Z
0x69E360: "int __cdecl D3DXSHSim::s_copy(char * __ptr64,char const * __ptr64,int,int)" ?s_copy@D3DXSHSim@@YAHPEADPEBDHH@Z
0x458B10: D3DXMatrixDecompose
0x5BC940: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::DiscardStmt(void) __ptr64" ?DiscardStmt@CParse@D3DXShader@@IEAAPEAVCNode@2@XZ
0x7AF9C0: "char * NXOF::indentBuffer" ?indentBuffer@NXOF@@3PADA
0x5F06E0: "int __cdecl D3DXShader::IsTextureInst(unsigned int)" ?IsTextureInst@D3DXShader@@YAHI@Z
0x6AA0F0: "public: virtual long __cdecl NXOF::TBinarySaveData::GetName(char * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetName@TBinarySaveData@NXOF@@UEAAJPEADPEA_K@Z
0x414BD0: "ID3DXEffectCompiler: Unexpected " ??_C@_0EP@BMGDIIDB@ID3DXEffectCompiler?3?5Unexpected?5@
0x5D0440: "public: virtual int __cdecl D3DXShader::CNodeTree::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeTree@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x4AD5E0: D3DXLoadPatchMeshFromXof
0x51DCA0: "public: long __cdecl D3DX::CFaceContext::Init(void) __ptr64" ?Init@CFaceContext@D3DX@@QEAAJXZ
0x64BD30: "public: virtual int __cdecl D3DXSHSim::PRTAnyCB::bCallBackMiss(void)const __ptr64" ?bCallBackMiss@PRTAnyCB@D3DXSHSim@@UEBAHXZ
0x54A880: "long __cdecl D3DXTex::D3DXEncodeBC5U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x658970: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeBounce(struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@00@Z
0x485F50: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GatherEdgeCollapseData(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64,class D3DXMesh::CEdgeInfo<unsigned int> * __ptr64,unsigned char * __ptr64) __ptr64" ?GatherEdgeCollapseData@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@PEAV?$CEdgeInfo@I@2@PEAE@Z
0x423C50: "const D3DXShader::CNodeToken::`vftable'" ??_7CNodeToken@D3DXShader@@6B@
0x4A63E0: D3DXComputeTangent
0x405F50: "__cdecl _real@406a400000000000" __real@406a400000000000
0x6A59F0: "public: long __cdecl NXOF::XTemplate::ValidateData(void * __ptr64 * __ptr64,unsigned __int64 * __ptr64,unsigned __int64) __ptr64" ?ValidateData@XTemplate@NXOF@@QEAAJPEAPEAXPEA_K_K@Z
0x408898: "%u %u%s" ??_C@_07PNODOIPK@?$CFu?5?$CFu?$CFs?$AA@
0x4561D0: "struct D3DXVECTOR2 * __ptr64 __cdecl c_D3DXVec2CatmullRom(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXVECTOR2 const * __ptr64,float)" ?c_D3DXVec2CatmullRom@@YAPEAUD3DXVECTOR2@@PEAU1@PEBU1@111M@Z
0x44D210: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::RegisterAnimationSRTKeys(char const * __ptr64,unsigned int,unsigned int,unsigned int,struct _D3DXKEY_VECTOR3 const * __ptr64,struct _D3DXKEY_QUATERNION const * __ptr64,struct _D3DXKEY_VECTOR3 const * __ptr64,unsigned long * __ptr64) __ptr64" ?RegisterAnimationSRTKeys@CKeyframedAnimationSet@D3DXAnimation@@UEAAJPEBDIIIPEBU_D3DXKEY_VECTOR3@@PEBU_D3DXKEY_QUATERNION@@1PEAK@Z
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeList::Print(void) __ptr64" ?Print@CNodeList@D3DXShader@@UEAAXXZ
0x5DCEB0: "private: long __cdecl D3DXShader::CShaderProgram::Reschedule_FindCoissue(struct D3DXShader::_D3DXCP_DATA * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,class D3DXShader::CInstruction * __ptr64 * __ptr64,unsigned int,int,int) __ptr64" ?Reschedule_FindCoissue@CShaderProgram@D3DXShader@@AEAAJPEAU_D3DXCP_DATA@2@PEAPEAVCInstruction@2@1IHH@Z
0x6B3760: NFMdeco_destroy
0x5413D0: "private: long __cdecl D3DXTex::CImage::SaveDDS(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SaveDDS@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x5A0100: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetNPatchMode(float) __ptr64" ?SetNPatchMode@CStateCaptureDevice@D3DXEffects@@UEAAJM@Z
0x430038: "Invalid bit depth for RGB image" ??_C@_0CA@JFINDAEN@Invalid?5bit?5depth?5for?5RGB?5image?$AA@
0x422680: "log2" ??_C@_04KGLCPMCP@log2?$AA@
0x4224D0: "texCUBEproj" ??_C@_0M@PFNOMGAK@texCUBEproj?$AA@
0x415490: "ID3DXEffectCompiler: Invalid sam" ??_C@_0CO@BGMCADLN@ID3DXEffectCompiler?3?5Invalid?5sam@
0x42F250: "__stdcall _real" __real@46800100
0x6A86E0: "public: virtual long __cdecl NXOF::XDataObj::GetChildren(unsigned __int64 * __ptr64) __ptr64" ?GetChildren@XDataObj@NXOF@@UEAAJPEA_K@Z
0x6D38C0: "void __cdecl D3DX::__gl_pqSortInit(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortInit@D3DX@@YAXPEAUPriorityQSort@1@@Z
0x5DFA80: "unsigned int __cdecl D3DXShader::TypeSize(class D3DXShader::CNode * __ptr64)" ?TypeSize@D3DXShader@@YAIPEAVCNode@1@@Z
0x534A70: "public: virtual void __cdecl D3DXTex::CCodec_A2W10V10U10::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A2W10V10U10@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6DBA90: "void __cdecl D3DX::png_do_gamma(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,unsigned char * __ptr64,unsigned short * __ptr64 * __ptr64,int)" ?png_do_gamma@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE1PEAPEAGH@Z
0x6F95C0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReBuildRootChartByAdjacence(void) __ptr64" ?ReBuildRootChartByAdjacence@CIsochartMesh@D3DXIsochart@@AEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetScissorRect(struct tagRECT * __ptr64) __ptr64" ?GetScissorRect@CLoggableDevice@D3DXEffects@@UEAAJPEAUtagRECT@@@Z
0x402380: IID_ID3DXMesh
0x415AE8: "ID3DXEffectCompiler: Error initi" ??_C@_0DG@JAPLCCGC@ID3DXEffectCompiler?3?5Error?5initi@
0x4088BC: "__stdcall _real" __real@43800000
0x442920: "protected: long __cdecl D3DXCore::CLine::CheckTexture(void) __ptr64" ?CheckTexture@CLine@D3DXCore@@IEAAJXZ
0x61AD40: "public: int __cdecl D3DXShader::CInstruction::IsCopy(void) __ptr64" ?IsCopy@CInstruction@D3DXShader@@QEAAHXZ
0x414CF0: "ID3DXEffectCompiler: Internal er" ??_C@_0FA@GIMACHKP@ID3DXEffectCompiler?3?5Internal?5er@
0x4020F4: "__stdcall _real" __real@42800000
0x45B2E0: D3DXMatrixOrthoRH
0x429A00: "%s semantic '%s'" ??_C@_0BB@EIELLEDM@?$CFs?5semantic?5?8?$CFs?8?$AA@
0x4010C0: "__cdecl _imp_MoveToEx" __imp_MoveToEx
0x6AEF40: NFMcomp_create
0x408284: "__stdcall _real" __real@41800000
0x4102C4: "ZFUNC" ??_C@_05GJBIJLLI@ZFUNC?$AA@
0x40BB78: "break_c" ??_C@_07EKJIKHKN@break_c?$AA@
0x6DF830: "void __cdecl D3DX::png_write_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_write_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x571340: "public: virtual char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionByName(char const * __ptr64) __ptr64" ?GetFunctionByName@CEffectCompiler@Compiler@D3DXEffects@@UEAAPEBDPEBD@Z
0x5C0A50: "protected: void __cdecl D3DXShader::CParse::CheckForObjectsInStructs(class D3DXShader::CNodeScope * __ptr64,class D3DXShader::CNodeType * __ptr64) __ptr64" ?CheckForObjectsInStructs@CParse@D3DXShader@@IEAAXPEAVCNodeScope@2@PEAVCNodeType@2@@Z
0x405C60: "__stdcall _real" __real@40800000
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeExpression::Print(void) __ptr64" ?Print@CNodeExpression@D3DXShader@@UEAAXXZ
0x5336A0: "public: virtual void __cdecl D3DXTex::CCodec_L6V5U5::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L6V5U5@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x536140: "public: virtual void __cdecl D3DXTex::CCodec_A32B32G32R32F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A32B32G32R32F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x41C378: "__cdecl _real@3fa555547fbaf47e" __real@3fa555547fbaf47e
0x607940: "protected: virtual long __cdecl D3DXShader::CPSProgram::Constrain(void) __ptr64" ?Constrain@CPSProgram@D3DXShader@@MEAAJXZ
0x7B4760: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUkhtkUrmgvoUwDwcJUcGEUlyqUznwGEUkxsrmgvoOlyq@d3dx64intel" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUkhtkUrmgvoUwDwcJUcGEUlyqUznwGEUkxsrmgvoOlyq@d3dx64intel
0x40BD30: "volume" ??_C@_06EMCPHFGM@volume?$AA@
0x56C4C0: "public: virtual unsigned long __cdecl D3DXEffects::CEffectPool::Release(void) __ptr64" ?Release@CEffectPool@D3DXEffects@@UEAAKXZ
0x677630: "bool __cdecl clusters_get_svd(struct points_typ * __ptr64,int * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_get_svd@@YA_NPEAUpoints_typ@@PEAH1PEAUcluster_typ@@HH@Z
0x410C08: "DESTALPHA" ??_C@_09BGPDIOIF@DESTALPHA?$AA@
0x408FF8: "Internal error compiling the fra" ??_C@_0CL@IDGCOEOM@Internal?5error?5compiling?5the?5fra@
0x425F70: "internal error: instruction miss" ??_C@_0CM@FBIJCCPM@internal?5error?3?5instruction?5miss@
0x430FA0: "Incorrect oFFs chunk length" ??_C@_0BM@NBDONMKL@Incorrect?5oFFs?5chunk?5length?$AA@
0x406140: "D3DXValidMesh: Bowtie found arou" ??_C@_0EH@GHABPNPE@D3DXValidMesh?3?5Bowtie?5found?5arou@
0x41C6E0: "'%s': recursive functions not ye" ??_C@_0CO@NIJODJKG@?8?$CFs?8?3?5recursive?5functions?5not?5ye@
0x60CAB0: "protected: virtual long __cdecl D3DXShader::CVSProgram::Constrain(void) __ptr64" ?Constrain@CVSProgram@D3DXShader@@MEAAJXZ
0x668BC0: "protected: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::mySphereTri>::Grow(unsigned int) __ptr64" ?Grow@?$GXArray@VmySphereTri@D3DXSHSim@@@D3DXSHSim@@IEAAJI@Z
0x5EC090: "public: virtual long __cdecl D3DXShader::CShaderProgram::IndexSemantic(class D3DXShader::CArgument * __ptr64,int) __ptr64" ?IndexSemantic@CShaderProgram@D3DXShader@@UEAAJPEAVCArgument@2@H@Z
0x5D0F10: "public: virtual int __cdecl D3DXShader::CNodeVariable::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeVariable@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x42F948: "Out of memory processing unknown" ??_C@_0CI@ICGKPKMD@Out?5of?5memory?5processing?5unknown@
0x58D640: "private: long __cdecl D3DXEffects::CEffect::GetMatT(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMatT@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x40BC90: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x6626D0: "public: __cdecl D3DXSHSim::TmpSC::~TmpSC(void) __ptr64" ??1TmpSC@D3DXSHSim@@QEAA@XZ
0x42FC48: "Call to NULL read function" ??_C@_0BL@GPADEDKN@Call?5to?5NULL?5read?5function?$AA@
0x6682B0: "public: void __cdecl D3DXSHSim::myAdaptiveMesh::OrientFace(unsigned int,class D3DXSHSim::myEdge * __ptr64 * __ptr64 const,unsigned int * __ptr64 const,unsigned int & __ptr64,unsigned int & __ptr64) __ptr64" ?OrientFace@myAdaptiveMesh@D3DXSHSim@@QEAAXIQEAPEAVmyEdge@2@QEAIAEAI2@Z
0x6ED120: "long __cdecl D3DXIsochart::isochartpartition(void const * __ptr64,unsigned long,unsigned long,enum _D3DFORMAT,void const * __ptr64,unsigned long,float const (* __ptr64)[3],unsigned long,float,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,float * __ptr64,unsigned long,long (__cdecl*)(float,void * __ptr64),float,void * __ptr64,unsigned long const * __ptr64,unsigned long)" ?isochartpartition@D3DXIsochart@@YAJPEBXKKW4_D3DFORMAT@@0KPEAY02$$CBMKMPEBKPEAPEAUID3DXBuffer@@4444PEAKPEAMKP6AJMPEAX@ZM73K@Z
0x481BA0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::CloneMeshFVF(unsigned long,unsigned long,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshFVF@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJKKPEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x42F970: "Out of memory while processing u" ??_C@_0CO@KHAGOEON@Out?5of?5memory?5while?5processing?5u@
0x457740: D3DXVec3UnprojectArray
0x4B7FB0: D3DXLoadMeshFromXInMemory
0x675FA0: "double __cdecl clusters_assign_points_nocull(struct points_typ * __ptr64,int * __ptr64,struct cluster_typ * __ptr64,int,int)" ?clusters_assign_points_nocull@@YANPEAUpoints_typ@@PEAHPEAUcluster_typ@@HH@Z
0x53D650: "public: __cdecl D3DXTex::CImage::CImage(void) __ptr64" ??0CImage@D3DXTex@@QEAA@XZ
0x64B2E0: "void __cdecl D3DXSHSim::SimpErrorReport(void)" ?SimpErrorReport@D3DXSHSim@@YAXXZ
0x6DCFC0: "void __cdecl D3DX::png_init_read_transformations(struct D3DX::png_struct_def * __ptr64)" ?png_init_read_transformations@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x42D180: "indexColor" ??_C@_0L@ILBAHFNK@indexColor?$AA@
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4S@D3DXTex@@UEAAPEAXI@Z
0x405E40: "__cdecl _real@3e924925" __real@3e924925
0x68B260: "int __cdecl D3DXSHSim::dsyr2k_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64)" ?dsyr2k_@D3DXSHSim@@YAHPEBD0PEAH1PEAN2121221@Z
0x668CB0: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::GetVertParent(unsigned int,struct D3DXSHSim::myVertParentInfo & __ptr64,unsigned int) __ptr64" ?GetVertParent@myAdaptiveMesh@D3DXSHSim@@QEAAJIAEAUmyVertParentInfo@2@I@Z
0x42AE60: "const D3DXSHSim::PRTClosestCB::`vftable'" ??_7PRTClosestCB@D3DXSHSim@@6B@
0x4233A4: "extern" ??_C@_06PAMNHHEG@extern?$AA@
0x4811B0: "public: __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::~GXHalfEdgePMesh<unsigned short,1,65535>(void) __ptr64" ??1?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@QEAA@XZ
0x6E1750: "void __cdecl D3DX::png_write_oFFs(struct D3DX::png_struct_def * __ptr64,long,long,int)" ?png_write_oFFs@D3DX@@YAXPEAUpng_struct_def@1@JJH@Z
0x72EC70: "private: void __cdecl D3DXIsochart::CIsochartMesh::CalculateVertGeodesicCoord(float * __ptr64,struct D3DXIsochart::_IsochartVertex * __ptr64,class D3DXIsochart::CIsochartMesh * __ptr64,float * __ptr64,unsigned long,float * __ptr64)const __ptr64" ?CalculateVertGeodesicCoord@CIsochartMesh@D3DXIsochart@@AEBAXPEAMPEAU_IsochartVertex@2@PEAV12@0K0@Z
0x4100EC: "WRAP15" ??_C@_06OMKBGNAO@WRAP15?$AA@
0x425F38: "internal error: IF with size gre" ??_C@_0DC@CMIIEKAF@internal?5error?3?5IF?5with?5size?5gre@
0x44B1C0: "public: virtual long __cdecl D3DXAnimation::CKeyframedAnimationSet::GetCallback(double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CKeyframedAnimationSet@D3DXAnimation@@UEAAJNKPEANPEAPEAX@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetIndices(struct IDirect3DIndexBuffer9 * __ptr64 * __ptr64) __ptr64" ?GetIndices@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DIndexBuffer9@@@Z
0x6E4220: "void __cdecl D3DX::png_read_start_row(struct D3DX::png_struct_def * __ptr64)" ?png_read_start_row@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x409084: " oi" ??_C@_03IJDNNDCO@?5oi?$AA@
0x47C3F0: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::AddVertex(unsigned char * __ptr64,unsigned int) __ptr64" ?AddVertex@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAEI@Z
0x42CBB9: "public: static unsigned char const NXOF::TBinarySave::c_End" ?c_End@TBinarySave@NXOF@@2EB
0x42F8D8: "Insufficient memory to process i" ??_C@_0CL@FFBJCBGI@Insufficient?5memory?5to?5process?5i@
0x4A05F0: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::ReduceFaces(unsigned long) __ptr64" ?ReduceFaces@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJK@Z
0x49FF50: "public: virtual long __cdecl D3DXMesh::CD3DXSkinInfo::ConvertToIndexedBlendedMesh(struct ID3DXMesh * __ptr64,unsigned long,unsigned long,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?ConvertToIndexedBlendedMesh@CD3DXSkinInfo@D3DXMesh@@UEAAJPEAUID3DXMesh@@KKPEBKPEAK2PEAPEAUID3DXBuffer@@223PEAPEAU3@@Z
0x401510: "__cdecl _imp_malloc" __imp_malloc
0x429E90: "defined" ??_C@_07MJAJDDLG@defined?$AA@
0x6B9AD0: "void __cdecl D3DX::jcopy_sample_rows(unsigned char * __ptr64 * __ptr64,int,unsigned char * __ptr64 * __ptr64,int,int,unsigned int)" ?jcopy_sample_rows@D3DX@@YAXPEAPEAEH0HHI@Z
0x5D2180: "public: virtual class D3DXShader::CNodeFunction * __ptr64 __cdecl D3DXShader::CNodeFunction::Copy(void) __ptr64" ?Copy@CNodeFunction@D3DXShader@@UEAAPEAV12@XZ
0x44EEF0: "void __cdecl D3DXAnimation::RankKeysBottomUp<struct _D3DXKEY_VECTOR3>(struct _D3DXKEY_VECTOR3 * __ptr64,unsigned int,unsigned int * __ptr64)" ??$RankKeysBottomUp@U_D3DXKEY_VECTOR3@@@D3DXAnimation@@YAXPEAU_D3DXKEY_VECTOR3@@IPEAI@Z
0x415240: "ID3DXEffectCompiler: State '%s' " ??_C@_0FL@HPIBDGBB@ID3DXEffectCompiler?3?5State?5?8?$CFs?8?5@
0x405D9C: "__cdecl _real@3efa2a1c" __real@3efa2a1c
0x6A7860: "public: virtual unsigned long __cdecl NXOF::TBinaryData::Release(void) __ptr64" ?Release@TBinaryData@NXOF@@UEAAKXZ
0x64D5D0: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractClusterIDs(unsigned int * __ptr64) __ptr64" ?ExtractClusterIDs@CPRTCompBuffer@D3DXSHSim@@UEAAJPEAI@Z
0x4015A0: "__cdecl _imp__purecall" __imp__purecall
0x429200: "yzw" ??_C@_03PBJEMNEC@yzw?$AA@
0x401018: ADVAPI32_NULL_THUNK_DATA
0x4566F0: D3DXVec2TransformNormalArray
0x6A5300: "public: char const * __ptr64 __cdecl NXOF::XTemplateMember::type(void) __ptr64" ?type@XTemplateMember@NXOF@@QEAAPEBDXZ
0x6167D0: "public: long __cdecl D3DXShader::CFragment::CalculateReadWriteInfo(unsigned int,unsigned int,unsigned char * __ptr64,unsigned char * __ptr64) __ptr64" ?CalculateReadWriteInfo@CFragment@D3DXShader@@QEAAJIIPEAE0@Z
0x685A70: "int __cdecl svd_eigen(int,double * __ptr64 const,int,double * __ptr64 const,double * __ptr64 const,double * __ptr64 const,int,int * __ptr64 const,int * __ptr64 const)" ?svd_eigen@@YAHHQEANH000HQEAH1@Z
0x4105A0: "LASTBETA_D3DCOLOR" ??_C@_0BC@CIELPDNO@LASTBETA_D3DCOLOR?$AA@
0x55F580: "public: void * __ptr64 __cdecl D3DXShader::CConstant::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCConstant@D3DXShader@@QEAAPEAXI@Z
0x40BB80: "if_c" ??_C@_04JKICOEOI@if_c?$AA@
0x662A00: "public: __cdecl D3DXSHSim::TmpSC::TmpSC(void) __ptr64" ??0TmpSC@D3DXSHSim@@QEAA@XZ
0x422738: "degrees" ??_C@_07MHOHEFBH@degrees?$AA@
0x42F7C8: "Insufficient memory for pCAL par" ??_C@_0CI@BJJAJFBL@Insufficient?5memory?5for?5pCAL?5par@
0x409090: " v" ??_C@_02EBJGLOHN@?5v?$AA@
0x5F1B30: "protected: int __cdecl D3DXShader::CPSLegacyProgram::HasWriteMask(class D3DXShader::CInstruction * __ptr64) __ptr64" ?HasWriteMask@CPSLegacyProgram@D3DXShader@@IEAAHPEAVCInstruction@2@@Z
0x407008: "D3DXCreateText: Non vector font " ??_C@_0CK@OCHIANCE@D3DXCreateText?3?5Non?5vector?5font?5@
0x7465DA: isspace
0x41C398: "__cdecl _real@401921fb60000000" __real@401921fb60000000
0x6AA1E0: "public: virtual void * __ptr64 __cdecl NXOF::IBinarySaveObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GIBinarySaveObject@NXOF@@UEAAPEAXI@Z
0x54F310: "long __cdecl D3DXTex::D3DXDecodeBC5S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x4B87F0: "public: struct _D3DVERTEXELEMENT9 const * __ptr64 __cdecl D3DXMesh::CD3DXCrackDecl::GetIndexElement(unsigned int) __ptr64" ?GetIndexElement@CD3DXCrackDecl@D3DXMesh@@QEAAPEBU_D3DVERTEXELEMENT9@@I@Z
0x4011C0: "__cdecl _imp_WriteFile" __imp_WriteFile
0x53D680: "public: __cdecl D3DXTex::CImage::~CImage(void) __ptr64" ??1CImage@D3DXTex@@QEAA@XZ
0x570940: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetFunctionDesc(char const * __ptr64,struct _D3DXFUNCTION_DESC * __ptr64) __ptr64" ?GetFunctionDesc@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAU_D3DXFUNCTION_DESC@@@Z
0x68ADB0: "double __cdecl D3DXSHSim::dasum_(int * __ptr64,double * __ptr64,int * __ptr64)" ?dasum_@D3DXSHSim@@YANPEAHPEAN0@Z
0x6CA9D0: "void __cdecl D3DX::jpeg_idct_ifast(struct D3DX::jpeg_decompress_struct * __ptr64,struct D3DX::jpeg_component_info * __ptr64,short * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned int)" ?jpeg_idct_ifast@D3DX@@YAXPEAUjpeg_decompress_struct@1@PEAUjpeg_component_info@1@PEAFPEAPEAEI@Z
0x5EFDB0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitADD(void) __ptr64" ?EmitADD@CShaderProgram@D3DXShader@@IEAAJXZ
0x5BCA70: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::AsmBlock(int) __ptr64" ?AsmBlock@CParse@D3DXShader@@IEAAPEAVCNode@2@H@Z
0x720300: "private: long __cdecl D3DXIsochart::CIsochartMesh::BiPartitionParameterlizeShape(float const * __ptr64,float const * __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64) __ptr64" ?BiPartitionParameterlizeShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0AEAV?$dynamicarray@K@2@@Z
0x4012A0: "__cdecl _imp_IsBadCodePtr" __imp_IsBadCodePtr
0x642830: "public: long __cdecl D3DXShader::CTErrors::Clear(void) __ptr64" ?Clear@CTErrors@D3DXShader@@QEAAJXZ
0x4311B8: "Incorrect tIME chunk length" ??_C@_0BM@HAEOJOJG@Incorrect?5tIME?5chunk?5length?$AA@
0x42D190: "__stdcall _real" __real@45863733
0x4109F0: "DISABLE" ??_C@_07MMIDIINJ@DISABLE?$AA@
0x40C4F8: "da" ??_C@_02DDIGBPPH@da?$AA@
0x5A7EF0: "protected: int __cdecl D3DXShader::CCompiler::IsLimited(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IsLimited@CCompiler@D3DXShader@@IEAAHIIPEAI0@Z
0x595810: "public: virtual int __cdecl D3DXEffects::CLoggableDevice::GetSoftwareVertexProcessing(void) __ptr64" ?GetSoftwareVertexProcessing@CLoggableDevice@D3DXEffects@@UEAAHXZ
0x6A3B30: "protected: virtual void * __ptr64 __cdecl NXOF::TEnumObject::`scalar deleting destructor'(unsigned int) __ptr64" ??_GTEnumObject@NXOF@@MEAAPEAXI@Z
0x438B00: "public: virtual struct HDC__ * __ptr64 __cdecl D3DXCore::CFont::GetDC(void) __ptr64" ?GetDC@CFont@D3DXCore@@UEAAPEAUHDC__@@XZ
0x69B970: "int __cdecl D3DXSHSim::dorm2l_(char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dorm2l_@D3DXSHSim@@YAHPEBD0PEAH11PEAN122121@Z
0x42FD28: "Overflow in png_memset_check." ??_C@_0BO@NNBHIBOC@Overflow?5in?5png_memset_check?4?$AA@
0x442A90: "protected: long __cdecl D3DXCore::CLine::CheckVertexBuffer(void) __ptr64" ?CheckVertexBuffer@CLine@D3DXCore@@IEAAJXZ
0x6D69D0: "void __cdecl D3DX::png_set_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long,unsigned long,int,int,int,int,int)" ?png_set_IHDR@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@KKHHHHH@Z
0x42EAB0: "MAX_ALLOC_CHUNK is wrong, please" ??_C@_0CF@DENLILGA@MAX_ALLOC_CHUNK?5is?5wrong?0?5please@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateTexture(unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateTexture@CLoggableDevice@D3DXEffects@@UEAAJIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DTexture9@@PEAPEAX@Z
0x45B500: D3DXMatrixOrthoOffCenterLH
0x544C10: "protected: long __cdecl D3DXTex::CBlt::BltBox2D_X1R5G5B5(void) __ptr64" ?BltBox2D_X1R5G5B5@CBlt@D3DXTex@@IEAAJXZ
0x4AEA50: "long __cdecl D3DXMesh::AddEffectDefaultDWord(struct ID3DXFileSaveObject * __ptr64,struct _D3DXEFFECTDEFAULT const * __ptr64,struct ID3DXFileSaveData * __ptr64)" ?AddEffectDefaultDWord@D3DXMesh@@YAJPEAUID3DXFileSaveObject@@PEBU_D3DXEFFECTDEFAULT@@PEAUID3DXFileSaveData@@@Z
0x45B670: D3DXMatrixShadow
0x40C50C: "bias" ??_C@_04NBAGBPGE@bias?$AA@
0x430860: "Duplicate gAMA chunk" ??_C@_0BF@IMCFKHDJ@Duplicate?5gAMA?5chunk?$AA@
0x587880: "private: long __cdecl D3DXEffects::CEffect::BuildFXLArguments(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,unsigned char * __ptr64) __ptr64" ?BuildFXLArguments@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAE@Z
0x46B800: "long __cdecl D3DXMesh::D3DXValidMeshEx<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned long const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned short)" ??$D3DXValidMeshEx@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEBKPEAPEAUID3DXBuffer@@G@Z
0x430EE0: "Missing IHDR before hIST" ??_C@_0BJ@EEABIBEO@Missing?5IHDR?5before?5hIST?$AA@
0x430D48: "Missing PLTE before tRNS" ??_C@_0BJ@NIHNNFHD@Missing?5PLTE?5before?5tRNS?$AA@
0x427D18: "dependent texture read chain can" ??_C@_0DH@MCMHDAJI@dependent?5texture?5read?5chain?5can@
0x42A178: "syntax error : unexpected %s" ??_C@_0BN@KIMDFDJF@syntax?5error?5?3?5unexpected?5?$CFs?$AA@
0x535F90: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x7469FE: "__cdecl tempnam" _tempnam
0x432670: "incorrect header check" ??_C@_0BH@LIBMMIGA@incorrect?5header?5check?$AA@
0x4098D4: "call" ??_C@_04OMFAIDPG@call?$AA@
0x6B91E0: "void __cdecl D3DX::jpeg_destroy(struct D3DX::jpeg_common_struct * __ptr64)" ?jpeg_destroy@D3DX@@YAXPEAUjpeg_common_struct@1@@Z
0x64B580: "public: virtual long __cdecl D3DXSHSim::CPRTBuffer::LockBuffer(unsigned int,unsigned int,float * __ptr64 * __ptr64) __ptr64" ?LockBuffer@CPRTBuffer@D3DXSHSim@@UEAAJIIPEAPEAM@Z
0x45C260: "struct D3DXQUATERNION * __ptr64 __cdecl init_D3DXQuaternionSlerp(struct D3DXQUATERNION * __ptr64,struct D3DXQUATERNION const * __ptr64,struct D3DXQUATERNION const * __ptr64,float)" ?init_D3DXQuaternionSlerp@@YAPEAUD3DXQUATERNION@@PEAU1@PEBU1@1M@Z
0x59E180: "public: virtual long __cdecl D3DXEffects::CEffect::DeleteParameterBlock(char const * __ptr64) __ptr64" ?DeleteParameterBlock@CEffect@D3DXEffects@@UEAAJPEBD@Z
0x6C6080: "void __cdecl D3DX::jinit_phuff_encoder(struct D3DX::jpeg_compress_struct * __ptr64)" ?jinit_phuff_encoder@D3DX@@YAXPEAUjpeg_compress_struct@1@@Z
0x643170: "public: long __cdecl D3DXShader::CTErrors::Error(struct D3DXShader::D3DXTOKEN * __ptr64,unsigned int,char const * __ptr64,...) __ptr64" ?Error@CTErrors@D3DXShader@@QEAAJPEAUD3DXTOKEN@2@IPEBDZZ
0x71A2A0: "private: long __cdecl D3DXIsochart::CIsochartMesh::ProcessTrivialShape(unsigned long,bool & __ptr64) __ptr64" ?ProcessTrivialShape@CIsochartMesh@D3DXIsochart@@AEAAJKAEA_N@Z
0x6C2800: "void __cdecl D3DX::jinit_c_main_controller(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jinit_c_main_controller@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x6D6FC0: "void __cdecl D3DX::png_set_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,struct D3DX::png_color_8_struct * __ptr64)" ?png_set_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAUpng_color_8_struct@1@@Z
0x42CA58: " template %s {" ??_C@_0BA@CHBHCADP@?$AN?6template?5?$CFs?5?$HL?$AA@
0x6DEF50: "void __cdecl D3DX::png_write_tEXt(struct D3DX::png_struct_def * __ptr64,char * __ptr64,char * __ptr64,unsigned __int64)" ?png_write_tEXt@D3DX@@YAXPEAUpng_struct_def@1@PEAD1_K@Z
0x425DC0: "cannot map general loop to this " ??_C@_0DA@ENJFNHNH@cannot?5map?5general?5loop?5to?5this?5@
0x6F6610: "public: virtual long __cdecl D3DXIsochart::CIsochartEngine::IMTOptimize(struct ID3DXBuffer * __ptr64,unsigned long,struct ID3DXBuffer * __ptr64,unsigned long,float const (* __ptr64)[3],float,float) __ptr64" ?IMTOptimize@CIsochartEngine@D3DXIsochart@@UEAAJPEAUID3DXBuffer@@K0KPEAY02$$CBMMM@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L8@D3DXTex@@UEAAPEAXI@Z
0x410BA8: "BOTHINVSRCALPHA" ??_C@_0BA@EMOALHOH@BOTHINVSRCALPHA?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A16B16G16R16@D3DXTex@@UEAAPEAXI@Z
0x408FA0: "Constant variable '%s' bound to " ??_C@_0EK@OACHEGCL@Constant?5variable?5?8?$CFs?8?5bound?5to?5@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::Clear(unsigned long,struct _D3DRECT const * __ptr64,unsigned long,unsigned long,float,unsigned long) __ptr64" ?Clear@CStateCaptureDevice@D3DXEffects@@UEAAJKPEBU_D3DRECT@@KKMK@Z
0x45DDF0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec2Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR2 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec2Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR2@@PEBUD3DXMATRIX@@@Z
0x401110: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x6382C0: "protected: long __cdecl D3DXShader::CProgram::CombineInstructions(void) __ptr64" ?CombineInstructions@CProgram@D3DXShader@@IEAAJXZ
0x781CDC: "__cdecl _IMPORT_DESCRIPTOR_GDI32" __IMPORT_DESCRIPTOR_GDI32
0x6F4190: "public: class D3DXIsochart::CIsochartMesh * __ptr64 __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::cutTopData(void) __ptr64" ?cutTopData@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@QEAAPEAVCIsochartMesh@2@XZ
0x6A81F0: "public: virtual long __cdecl NXOF::XDataObj::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataObj@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x4553A0: "long __cdecl D3DXAnimation::AddAnimationSet(struct D3DXAnimation::SSaveContext * __ptr64,struct ID3DXAnimationSet * __ptr64)" ?AddAnimationSet@D3DXAnimation@@YAJPEAUSSaveContext@1@PEAUID3DXAnimationSet@@@Z
0x42E6F0: "Unsupported color conversion req" ??_C@_0CF@JDLOPNGO@Unsupported?5color?5conversion?5req@
0x4AA4C0: "public: __cdecl D3DXMesh::GXPatchMesh::GXPatchMesh(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,struct IDirect3DIndexBuffer9 * __ptr64,struct IDirect3DVertexBuffer9 * __ptr64,unsigned long * __ptr64,struct _D3DXPATCHINFO const * __ptr64) __ptr64" ??0GXPatchMesh@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEBU_D3DVERTEXELEMENT9@@KKKKPEAUIDirect3DIndexBuffer9@@PEAUIDirect3DVertexBuffer9@@PEAKPEBU_D3DXPATCHINFO@@@Z
0x430AC0: "Duplicate sRGB chunk" ??_C@_0BF@EFDCKHOG@Duplicate?5sRGB?5chunk?$AA@
0x430138: "Invalid sRGB rendering intent sp" ??_C@_0CI@CGCNKNIG@Invalid?5sRGB?5rendering?5intent?5sp@
0x7060C0: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimizeAllL2SquaredStretch(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,class D3DXIsochart::CCallbackSchemer & __ptr64,bool)" ?OptimizeAllL2SquaredStretch@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@AEAVCCallbackSchemer@2@_N@Z
0x45B3E0: D3DXMatrixOrthoOffCenterRH
0x40BD60: "centroid" ??_C@_08JOJIKHG@centroid?$AA@
0x42A208: "comment continues past end of fi" ??_C@_0CD@IFAMMCMM@comment?5continues?5past?5end?5of?5fi@
0x677900: "long __cdecl D3DXSHVQPCA2(unsigned int,unsigned int,unsigned int,unsigned int,bool,float * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64,long (__cdecl*)(float,void * __ptr64),void * __ptr64)" ?D3DXSHVQPCA2@@YAJIIII_NPEAMPEAPEAM2PEAPEAIP6AJMPEAX@Z4@Z
0x572520: "public: void * __ptr64 __cdecl D3DXEffects::Compiler::CFunction::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCFunction@Compiler@D3DXEffects@@QEAAPEAXI@Z
0x559C20: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CAssembler::NonNull(class D3DXShader::CNode * __ptr64) __ptr64" ?NonNull@CAssembler@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x592E90: "private: void __cdecl D3DXEffects::CEffect::Unpack<int,1>(struct D3DXEffects::SHandle * __ptr64,int * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@H$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEAHKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x593AB0: "private: void __cdecl D3DXEffects::CEffect::Unpack<double,1>(struct D3DXEffects::SHandle * __ptr64,double * __ptr64,unsigned long,struct _D3DXSHADER_CONSTANTTABLE * __ptr64,struct _D3DXSHADER_CONSTANTINFO * __ptr64,unsigned long * __ptr64,unsigned long) __ptr64" ??$Unpack@N$00@CEffect@D3DXEffects@@AEAAXPEAUSHandle@1@PEANKPEAU_D3DXSHADER_CONSTANTTABLE@@PEAU_D3DXSHADER_CONSTANTINFO@@PEAKK@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC4U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC4U@D3DXTex@@UEAAPEAXI@Z
0x431048: "Duplicate pCAL chunk" ??_C@_0BF@HCCMEAIJ@Duplicate?5pCAL?5chunk?$AA@
0x798D30: "int pca_inc_0" ?pca_inc_0@@3HA
0x4094F8: "Error: Texture shader assemembly" ??_C@_0CM@EMOKOCFE@Error?3?5Texture?5shader?5assemembly@
0x5E7DF0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchLRP(void) __ptr64" ?MatchLRP@CShaderProgram@D3DXShader@@IEAAJXZ
0x430988: "Invalid cHRM green point" ??_C@_0BJ@OMNHHNBI@Invalid?5cHRM?5green?5point?$AA@
0x42F7F0: "Insufficient memory for pCAL par" ??_C@_0CF@FNBJPHKN@Insufficient?5memory?5for?5pCAL?5par@
0x6B1910: NFMcompress
0x6AA1E0: "public: virtual void * __ptr64 __cdecl NXOF::TBinarySaveReference::`vector deleting destructor'(unsigned int) __ptr64" ??_ETBinarySaveReference@NXOF@@UEAAPEAXI@Z
0x471D40: "public: unsigned int __cdecl D3DXMesh::CMeshStatus<unsigned int,0,4294967295>::IFindInitialFace(void) __ptr64" ?IFindInitialFace@?$CMeshStatus@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAIXZ
0x40FCA8: "COLORARG0" ??_C@_09ELOAIHFE@COLORARG0?$AA@
0x4266B0: "multi-register semantics are not" ??_C@_0DL@FEPGDIJI@multi?9register?5semantics?5are?5not@
0x4237C0: "'%s': %s cannot be target specif" ??_C@_0CD@BDIGOPGH@?8?$CFs?8?3?5?$CFs?5cannot?5be?5target?5specif@
0x6DC1E0: "void __cdecl D3DX::png_do_expand(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64,struct D3DX::png_color_16_struct * __ptr64)" ?png_do_expand@D3DX@@YAXPEAUpng_row_info_struct@1@PEAEPEAUpng_color_16_struct@1@@Z
0x583D60: "public: __cdecl D3DXEffects::SCommonAssignment::SCommonAssignment(void) __ptr64" ??0SCommonAssignment@D3DXEffects@@QEAA@XZ
0x56D130: "unsigned long __cdecl D3DXEffects::Compiler::GetTypeSize(unsigned char * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?GetTypeSize@Compiler@D3DXEffects@@YAKPEAEPEAK1@Z
0x6DEBA0: "void __cdecl D3DX::png_write_hIST(struct D3DX::png_struct_def * __ptr64,unsigned short * __ptr64,int)" ?png_write_hIST@D3DX@@YAXPEAUpng_struct_def@1@PEAGH@Z
0x4333F0: "stream error" ??_C@_0N@MKKNPMJD@stream?5error?$AA@
0x456000: D3DXVec2Hermite
0x6A73D0: "public: virtual int __cdecl NXOF::XSrcMemory::ReadWord(unsigned short * __ptr64) __ptr64" ?ReadWord@XSrcMemory@NXOF@@UEAAHPEAG@Z
0x51F6A0: "int __cdecl D3DX::extr_PolyInit(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyInit@D3DX@@YAHPEAUEXTRContext@1@@Z
0x46F5F0: "long __cdecl D3DXMesh::AddWeights(unsigned int,int,struct _D3DVERTEXELEMENT9 * __ptr64 const)" ?AddWeights@D3DXMesh@@YAJIHQEAU_D3DVERTEXELEMENT9@@@Z
0x53AC40: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6A8090: "public: virtual long __cdecl NXOF::XDataSaveObj::GetSave(struct ID3DXFileSaveObject * __ptr64 * __ptr64) __ptr64" ?GetSave@XDataSaveObj@NXOF@@UEAAJPEAPEAUID3DXFileSaveObject@@@Z
0x7B2050: "short * __ptr64 __ptr64 NXOF::xofparse_ssp" ?xofparse_ssp@NXOF@@3PEAFEA
0x42C6B4: "RQ" ??_C@_02MMCGLACG@RQ?$AA@
0x6789F0: "public: virtual void * __ptr64 __cdecl D3DXSHSim::PRTCBClosestVert::`scalar deleting destructor'(unsigned int) __ptr64" ??_GPRTCBClosestVert@D3DXSHSim@@UEAAPEAXI@Z
0x429D18: "internal warning: optimization d" ??_C@_0DA@DNEFJGPN@internal?5warning?3?5optimization?5d@
0x5D6000: "protected: long __cdecl D3DXShader::CShaderProgram::RemapSamplerMove(void) __ptr64" ?RemapSamplerMove@CShaderProgram@D3DXShader@@IEAAJXZ
0x6D9B30: "void __cdecl D3DX::png_do_read_swap_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_read_swap_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x405E98: "__cdecl _real@402e000000000000" __real@402e000000000000
0x79E1D0: "int D3DXShader::d3dxtok_char" ?d3dxtok_char@D3DXShader@@3HA
0x462430: "public: virtual long __cdecl D3DXMath::CMatrixStack::ScaleLocal(float,float,float) __ptr64" ?ScaleLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x5900C0: ?_PackD@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEFAPEFANPEAK@Z
0x4276F0: "texcoord inputs used directly (t" ??_C@_0IE@LMCIPBJA@texcoord?5inputs?5used?5directly?5?$CIt@
0x414F58: "ID3DXEffectCompiler: Initializer" ??_C@_0DK@KHEFODA@ID3DXEffectCompiler?3?5Initializer@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetPixelShaderConstantI(unsigned int,int * __ptr64,unsigned int) __ptr64" ?GetPixelShaderConstantI@CLoggableDevice@D3DXEffects@@UEAAJIPEAHI@Z
0x746C00: "__cdecl _report_gsfailure" __report_gsfailure
0x422660: "radians" ??_C@_07JLOPPFCD@radians?$AA@
0x6D5FF0: "void __cdecl D3DX::png_write_rows(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned long)" ?png_write_rows@D3DX@@YAXPEAUpng_struct_def@1@PEAPEAEK@Z
0x422898: "%s%s" ??_C@_04HDOCAJNK@?$CFs?$CFs?$AA@
0x459F10: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationZ(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationZ@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x40C0A8: "fragment info exceeds maximum co" ??_C@_0CL@LFOONOMK@fragment?5info?5exceeds?5maximum?5co@
0x401EF0: "ScriptItemize" ??_C@_0O@GOFFLEHP@ScriptItemize?$AA@
0x459D30: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationX(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationX@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x409AC0: " //No embedded pixel shad" ??_C@_0CE@IONOIEDI@?5?5?5?5?5?5?5?5?1?1No?5embedded?5pixel?5shad@
0x437960: "public: virtual long __cdecl D3DXCore::CSprite::Draw(struct IDirect3DTexture9 * __ptr64,struct tagRECT const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,unsigned long) __ptr64" ?Draw@CSprite@D3DXCore@@UEAAJPEAUIDirect3DTexture9@@PEBUtagRECT@@PEBUD3DXVECTOR3@@2K@Z
0x74665E: floor
0x459E20: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixRotationY(struct D3DXMATRIX * __ptr64,float)" ?init_D3DXMatrixRotationY@@YAPEAUD3DXMATRIX@@PEAU1@M@Z
0x45B6C0: D3DXMatrixReflect
0x45A850: D3DXMatrixAffineTransformation2D
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_R16F@D3DXTex@@UEAAPEAXI@Z
0x4A9BF0: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::GetPatchInfo(struct _D3DXPATCHINFO * __ptr64) __ptr64" ?GetPatchInfo@GXPatchMesh@D3DXMesh@@UEAAJPEAU_D3DXPATCHINFO@@@Z
0x483910: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAdjacency(unsigned long * __ptr64) __ptr64" ?GetAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAK@Z
0x548BE0: "public: long __cdecl D3DXTex::CLockSurface::Lock(struct D3DX_BLT * __ptr64,struct IDirect3DSurface9 * __ptr64,struct tagPALETTEENTRY const * __ptr64,struct tagRECT const * __ptr64,unsigned long,unsigned long) __ptr64" ?Lock@CLockSurface@D3DXTex@@QEAAJPEAUD3DX_BLT@@PEAUIDirect3DSurface9@@PEBUtagPALETTEENTRY@@PEBUtagRECT@@KK@Z
0x40FF38: "PATCHEDGESTYLE" ??_C@_0P@FDMCFNLL@PATCHEDGESTYLE?$AA@
0x401568: "__cdecl _imp__finite" __imp__finite
0x6AEA00: "public: virtual void * __ptr64 __cdecl NXOF::stringList::`vector deleting destructor'(unsigned int) __ptr64" ??_EstringList@NXOF@@UEAAPEAXI@Z
0x54F0D0: "long __cdecl D3DXTex::D3DXDecodeBC5U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC5U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x79E6AC: "int D3DXSHSim::iNumTryInsert" ?iNumTryInsert@D3DXSHSim@@3HA
0x6D3280: "struct D3DX::DictListNode * __ptr64 __cdecl D3DX::__gl_dictListSearch(struct D3DX::DictList * __ptr64,void * __ptr64)" ?__gl_dictListSearch@D3DX@@YAPEAUDictListNode@1@PEAUDictList@1@PEAX@Z
0x409958: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x6A7940: "public: virtual int __cdecl NXOF::XDataRef::IsReference(void) __ptr64" ?IsReference@XDataRef@NXOF@@UEAAHXZ
0x683C50: "public: struct D3DXSHSim::BVHNode * __ptr64 __cdecl D3DXSHSim::BVHMemAllocator::pGrabNode(void) __ptr64" ?pGrabNode@BVHMemAllocator@D3DXSHSim@@QEAAPEAUBVHNode@2@XZ
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetDisplayMode(unsigned int,struct _D3DDISPLAYMODE * __ptr64) __ptr64" ?GetDisplayMode@CLoggableDevice@D3DXEffects@@UEAAJIPEAU_D3DDISPLAYMODE@@@Z
0x55F750: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,2>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$01@D3DXShader@@SAJPEBXI0PEAKI@Z
0x458050: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec4Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXVec4Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBU1@PEBUD3DXMATRIX@@@Z
0x456760: D3DXVec3Normalize
0x410A08: "DISCRETE" ??_C@_08DPAJOCPM@DISCRETE?$AA@
0x4023E0: IID_ID3DXFileSaveData
0x4087D0: "const D3DXTex::CCodec_BC4U::`vftable'" ??_7CCodec_BC4U@D3DXTex@@6B@
0x44FDF0: D3DXCreateKeyframedAnimationSet
0x42F708: "Invalid bit depth in IHDR" ??_C@_0BK@OAKOLNFJ@Invalid?5bit?5depth?5in?5IHDR?$AA@
0x4153E0: "ID3DXEffectCompiler: Invalid int" ??_C@_0DL@GBPEKLIP@ID3DXEffectCompiler?3?5Invalid?5int@
0x40966C: "_gt" ??_C@_03ELBOFOEA@_gt?$AA@
0x535E30: "public: virtual void __cdecl D3DXTex::CCodec_R16F::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x6AC3C0: "int __cdecl NXOF::yyGetString(void)" ?yyGetString@NXOF@@YAHXZ
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantB(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantB@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x422560: "tex2Dproj" ??_C@_09MFNOIHEM@tex2Dproj?$AA@
0x42F660: "Unknown compression method in IH" ??_C@_0CD@DDOOCEDP@Unknown?5compression?5method?5in?5IH@
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetVertexShaderConstantF(unsigned int,float const * __ptr64,unsigned int) __ptr64" ?SetVertexShaderConstantF@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMI@Z
0x40BC1C: "PSIZE" ??_C@_05DHDJOECB@PSIZE?$AA@
0x642CC0: "protected: unsigned int __cdecl D3DXShader::CTokenize::LexIdentifier(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?LexIdentifier@CTokenize@D3DXShader@@IEAAIPEBDPEAPEBD@Z
0x428B38: "Tangent" ??_C@_07HKHOACGF@Tangent?$AA@
0x4104D8: "TEXCOORDSIZE1_7" ??_C@_0BA@FDNBHCPN@TEXCOORDSIZE1_7?$AA@
0x6F6D90: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::Row(void) __ptr64" ??0Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x670BE0: "public: float __cdecl D3DXSHSim::mySphereTri::Area(void) __ptr64" ?Area@mySphereTri@D3DXSHSim@@QEAAMXZ
0x623170: "private: void __cdecl D3DXShader::CProgram::ReadWriteInfo_ReadInfo(unsigned int,unsigned int) __ptr64" ?ReadWriteInfo_ReadInfo@CProgram@D3DXShader@@AEAAXII@Z
0x401398: "__cdecl _imp_sprintf" __imp_sprintf
0x642970: "public: virtual unsigned long __cdecl D3DXCore::CBuffer::GetBufferSize(void) __ptr64" ?GetBufferSize@CBuffer@D3DXCore@@UEAAKXZ
0x4A9B40: "public: virtual unsigned long __cdecl D3DXMesh::GXPatchMesh::GetNumVertices(void) __ptr64" ?GetNumVertices@GXPatchMesh@D3DXMesh@@UEAAKXZ
0x6F71E0: "private: long __cdecl D3DXIsochart::CIsochartMesh::IsomapParameterlization(bool & __ptr64,unsigned long & __ptr64,unsigned long & __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64,float * __ptr64 * __ptr64) __ptr64" ?IsomapParameterlization@CIsochartMesh@D3DXIsochart@@AEAAJAEA_NAEAK1PEAPEAM22@Z
0x46FA50: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::UpdateSemantics(struct _D3DVERTEXELEMENT9 * __ptr64 const) __ptr64" ?UpdateSemantics@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJQEAU_D3DVERTEXELEMENT9@@@Z
0x401188: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x4287EC: "Psize" ??_C@_05PLADAGFJ@Psize?$AA@
0x5E07F0: "protected: virtual long __cdecl D3DXShader::CShaderProgram::FindObjectDims(void) __ptr64" ?FindObjectDims@CShaderProgram@D3DXShader@@MEAAJXZ
0x740C50: "struct D3DXVECTOR2 * __ptr64 __cdecl D3DXVec2TransformCoordArray_X64(struct D3DXVECTOR2 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec2TransformCoordArray_X64@@YAPEAUD3DXVECTOR2@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x79E260: "double t_cov_over" ?t_cov_over@@3NA
0x476EA0: "public: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Resize(unsigned int,unsigned int) __ptr64" ?Resize@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJII@Z
0x72C070: "public: static bool __cdecl D3DXIsochart::CSparseMatrix<double>::Mat_Mul_Vec<double>(class D3DXIsochart::CVector<double> & __ptr64,class D3DXIsochart::CSparseMatrix<double> const & __ptr64,class D3DXIsochart::CVector<double> const & __ptr64)" ??$Mat_Mul_Vec@N@?$CSparseMatrix@N@D3DXIsochart@@SA_NAEAV?$CVector@N@1@AEBV01@AEBV21@@Z
0x69E5A0: "public: virtual unsigned long __cdecl NXOF::TEnumObject::Release(void) __ptr64" ?Release@TEnumObject@NXOF@@UEAAKXZ
0x569A60: "long __cdecl D3DXShader::FXLExecutePreSortVM(unsigned long * __ptr64,unsigned long * __ptr64,double * __ptr64,double * __ptr64,void * __ptr64 * __ptr64,double * __ptr64,double * __ptr64,double * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,unsigned long)" ?FXLExecutePreSortVM@D3DXShader@@YAJPEAK0PEAN1PEAPEAX111KKKKKK@Z
0x71A9D0: "private: long __cdecl D3DXIsochart::CIsochartMesh::FindCongenerFaces(class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,class D3DXIsochart::dynamicarray<unsigned long> & __ptr64,bool & __ptr64) __ptr64" ?FindCongenerFaces@CIsochartMesh@D3DXIsochart@@AEAAJAEAV?$dynamicarray@K@2@0AEA_N@Z
0x51B9F0: D3DXCreateCylinder
0x458B70: D3DXMatrixMultiply
0x6BB5A0: "void * __ptr64 __cdecl D3DX::jpeg_get_large(struct D3DX::jpeg_common_struct * __ptr64,unsigned __int64)" ?jpeg_get_large@D3DX@@YAPEAXPEAUjpeg_common_struct@1@_K@Z
0x6446A0: "bool __cdecl D3DXSHSim::bCompatibleMiscFlags(enum _D3DDECLTYPE,enum _D3DDECLTYPE)" ?bCompatibleMiscFlags@D3DXSHSim@@YA_NW4_D3DDECLTYPE@@0@Z
0x741E10: "struct D3DXPLANE * __ptr64 __cdecl D3DXPlaneTransformArray_X64(struct D3DXPLANE * __ptr64,unsigned int,struct D3DXPLANE const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXPlaneTransformArray_X64@@YAPEAUD3DXPLANE@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x79ADC4: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzkrUmlyygUlyqUznwGEUkxszkrOlyq@d3dxshaderapi" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhszwviUzkrUmlyygUlyqUznwGEUkxszkrOlyq@d3dxshaderapi
0x7403F0: d3dx_inflate_trees_fixed
0x41C4B8: "__cdecl _real@406fe01000000000" __real@406fe01000000000
0x637920: "protected: long __cdecl D3DXShader::CProgram::VectorizeRight(void) __ptr64" ?VectorizeRight@CProgram@D3DXShader@@IEAAJXZ
0x41C4C0: "tex1D will considered dependent " ??_C@_0FD@OKHFAJJB@tex1D?5will?5considered?5dependent?5@
0x42D9D0: "Obtained XMS handle %u" ??_C@_0BH@LJLGPEFF@Obtained?5XMS?5handle?5?$CFu?$AA@
0x5EFAE0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitMAX(void) __ptr64" ?EmitMAX@CShaderProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetClipStatus(struct _D3DCLIPSTATUS9 const * __ptr64) __ptr64" ?SetClipStatus@CLoggableDevice@D3DXEffects@@UEAAJPEBU_D3DCLIPSTATUS9@@@Z
0x5BE5C0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ObjectExpr(class D3DXShader::CNode * __ptr64) __ptr64" ?ObjectExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@@Z
0x61B0E0: "public: static void __cdecl D3DXShader::CInstruction::SetAlloc(class D3DXCore::CAlloc * __ptr64)" ?SetAlloc@CInstruction@D3DXShader@@SAXPEAVCAlloc@D3DXCore@@@Z
0x48AB90: "long __cdecl GXConvertPointRepsToAdjacency<unsigned int,4294967295>(struct IDirect3DVertexBuffer9 * __ptr64,struct IDirect3DIndexBuffer9 * __ptr64,unsigned long,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int)" ??$GXConvertPointRepsToAdjacency@I$0PPPPPPPP@@@YAJPEAUIDirect3DVertexBuffer9@@PEAUIDirect3DIndexBuffer9@@KIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKI@Z
0x6296A0: "protected: long __cdecl D3DXShader::CProgram::VectorizeLeft(void) __ptr64" ?VectorizeLeft@CProgram@D3DXShader@@IEAAJXZ
0x42D8C0: "Corrupt JPEG data: bad Huffman c" ??_C@_0CE@PBLDOPKB@Corrupt?5JPEG?5data?3?5bad?5Huffman?5c@
0x42F3F0: "Application is running with pn" ??_C@_0DG@CCNLMKFB@Application?5?5is?5?5running?5with?5pn@
0x678BF0: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTAdaptMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTAdaptMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x4097A4: "texdp3" ??_C@_06PPPBIMGK@texdp3?$AA@
0x44BDE0: "public: virtual unsigned int __cdecl D3DXSHSim::CGutterHelper::GetHeight(void) __ptr64" ?GetHeight@CGutterHelper@D3DXSHSim@@UEAAIXZ
0x53C5F0: "public: static class D3DXTex::CCodec * __ptr64 __cdecl D3DXTex::CCodec::Create(struct D3DX_BLT * __ptr64)" ?Create@CCodec@D3DXTex@@SAPEAV12@PEAUD3DX_BLT@@@Z
0x409818: "texm3x2tex" ??_C@_0L@FGEGCIK@texm3x2tex?$AA@
0x644650: "public: long __cdecl D3DXSHSim::PRTComputeEngine::CanBeAdaptive(void) __ptr64" ?CanBeAdaptive@PRTComputeEngine@D3DXSHSim@@QEAAJXZ
0x51D780: "public: long __cdecl D3DX::CFaceContext::AddQuadStrip(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int,int) __ptr64" ?AddQuadStrip@CFaceContext@D3DX@@QEAAJPEAUD3DXVECTOR3@@0IH@Z
0x6A7EB0: "public: virtual long __cdecl NXOF::TBinaryLoad::GetDataObjectById(struct _GUID const & __ptr64,struct ID3DXFileData * __ptr64 * __ptr64) __ptr64" ?GetDataObjectById@TBinaryLoad@NXOF@@UEAAJAEBU_GUID@@PEAPEAUID3DXFileData@@@Z
0x5D9EA0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK_NEEQ(void) __ptr64" ?MatchBREAK_NEEQ@CShaderProgram@D3DXShader@@IEAAJXZ
0x4701C0: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned short>(unsigned short * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@G@D3DXMesh@@YAJPEAGPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x4086C0: "const D3DXTex::CCodec_R16F::`vftable'" ??_7CCodec_R16F@D3DXTex@@6B@
0x6D5740: "void __cdecl D3DX::png_set_filter_heuristics(struct D3DX::png_struct_def * __ptr64,int,int,double * __ptr64,double * __ptr64)" ?png_set_filter_heuristics@D3DX@@YAXPEAUpng_struct_def@1@HHPEAN1@Z
0x422650: "n" ??_C@_01EFFIKLCJ@n?$AA@
0x5A2690: "protected: long __cdecl D3DXShader::CCompiler::PragmaDef(void) __ptr64" ?PragmaDef@CCompiler@D3DXShader@@IEAAJXZ
0x47A490: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::ComputePointReps(void) __ptr64" ?ComputePointReps@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@AEAAJXZ
0x422880: "Stmts" ??_C@_05FGNDKHGN@Stmts?$AA@
0x79A200: "struct NXOF::_keyword * NXOF::keywords" ?keywords@NXOF@@3PAU_keyword@1@A
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetClipStatus(struct _D3DCLIPSTATUS9 * __ptr64) __ptr64" ?GetClipStatus@CStateCaptureDevice@D3DXEffects@@UEAAJPEAU_D3DCLIPSTATUS9@@@Z
0x5539E0: D3DXGatherFragmentsFromResourceA
0x649EC0: "protected: long __cdecl D3DXSHSim::PRTAccellHiearchy::MeshInit(struct ID3DXMesh * __ptr64,int,struct ID3DXMesh * __ptr64) __ptr64" ?MeshInit@PRTAccellHiearchy@D3DXSHSim@@IEAAJPEAUID3DXMesh@@H0@Z
0x522BB0: D3DXFillVolumeTexture
0x40BC98: "gt" ??_C@_02GHFEHLK@gt?$AA@
0x725980: "public: __cdecl D3DXIsochart::CSparseMatrix<double>::Row::~Row(void) __ptr64" ??1Row@?$CSparseMatrix@N@D3DXIsochart@@QEAA@XZ
0x53AED0: "public: virtual void __cdecl D3DXTex::CCodec_A16B16G16R16F::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_A16B16G16R16F@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x545E80: "protected: long __cdecl D3DXTex::CBlt::BltPoint(void) __ptr64" ?BltPoint@CBlt@D3DXTex@@IEAAJXZ
0x793D00: "short * D3DXShader::d3dxshader_gindex" ?d3dxshader_gindex@D3DXShader@@3PAFA
0x597740: "public: virtual long __cdecl D3DXEffects::CEffect::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x627B10: "private: long __cdecl D3DXShader::CProgram::SimplifyBinary(class D3DXShader::CInstruction * __ptr64,unsigned int,unsigned int,unsigned int) __ptr64" ?SimplifyBinary@CProgram@D3DXShader@@AEAAJPEAVCInstruction@2@III@Z
0x6622C0: "public: __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::~GXArray<class D3DXSHSim::OctNode>(void) __ptr64" ??1?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAA@XZ
0x4226F4: "Ng" ??_C@_02FAAGHLEH@Ng?$AA@
0x462490: "public: virtual long __cdecl D3DXMath::CMatrixStack::Translate(float,float,float) __ptr64" ?Translate@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x448130: "public: virtual unsigned int __cdecl D3DXAnimation::CAnimationController::GetMaxNumEvents(void) __ptr64" ?GetMaxNumEvents@CAnimationController@D3DXAnimation@@UEAAIXZ
0x7411E0: "struct D3DXVECTOR3 * __ptr64 __cdecl D3DXVec3TransformCoordArray_X64(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?D3DXVec3TransformCoordArray_X64@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBUD3DXMATRIX@@I@Z
0x409928: "expp" ??_C@_04LNEKGJAK@expp?$AA@
0x43EAE0: "public: virtual unsigned long __cdecl D3DXCore::CRenderToSurface::Release(void) __ptr64" ?Release@CRenderToSurface@D3DXCore@@UEAAKXZ
0x430BE0: "Out of place iCCP chunk" ??_C@_0BI@LKBHEKNI@Out?5of?5place?5iCCP?5chunk?$AA@
0x54A9A0: "long __cdecl D3DXTex::D3DXEncodeBC5S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC5S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x46A830: D3DXIntersect
0x6E7080: "void __cdecl D3DX::png_handle_unknown(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_unknown@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x408720: "const D3DXTex::CCodec_G32R32F::`vftable'" ??_7CCodec_G32R32F@D3DXTex@@6B@
0x423AD8: "unsupported compiler target '%s'" ??_C@_0CB@NPKDCMAA@unsupported?5compiler?5target?5?8?$CFs?8@
0x42DA70: "JFIF extension marker: palette t" ??_C@_0DK@JGAPDCJL@JFIF?5extension?5marker?3?5palette?5t@
0x43EBC0: "public: long __cdecl D3DXCore::CRenderToEnvMap::Init(struct IDirect3DDevice9 * __ptr64,unsigned int,unsigned int,enum _D3DFORMAT,int,enum _D3DFORMAT) __ptr64" ?Init@CRenderToEnvMap@D3DXCore@@QEAAJPEAUIDirect3DDevice9@@IIW4_D3DFORMAT@@H1@Z
0x6F6DC0: "public: bool __cdecl D3DXIsochart::dynamicarray<struct D3DXIsochart::_IsochartVertex * __ptr64>::reserve(unsigned __int64) __ptr64" ?reserve@?$dynamicarray@PEAU_IsochartVertex@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x456450: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec2TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR2 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec2TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR2@@IPEBUD3DXMATRIX@@I@Z
0x567010: D3DXCreateEffectCompiler
0x793560: "short * D3DXShader::d3dxshader_sindex" ?d3dxshader_sindex@D3DXShader@@3PAFA
0x6B4010: "int __cdecl D3DX::jpeg_start_decompress(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jpeg_start_decompress@D3DX@@YAHPEAUjpeg_decompress_struct@1@@Z
0x568310: D3DXCreateEffect
0x4231D4: "asm" ??_C@_03NLMFHDGG@asm?$AA@
0x793930: "short * D3DXShader::d3dxshader_rindex" ?d3dxshader_rindex@D3DXShader@@3PAFA
0x5F8710: "protected: int __cdecl D3DXShader::CPSLegacyProgram::ViolatesPhaseLinkage(void) __ptr64" ?ViolatesPhaseLinkage@CPSLegacyProgram@D3DXShader@@IEAAHXZ
0x408580: "const D3DXTex::CCodec_L16::`vftable'" ??_7CCodec_L16@D3DXTex@@6B@
0x678BA0: "public: virtual struct D3DXVECTOR2 __cdecl D3DXSHSim::PRTDefMeshFetcher::GetUV(unsigned int) __ptr64" ?GetUV@PRTDefMeshFetcher@D3DXSHSim@@UEAA?AUD3DXVECTOR2@@I@Z
0x4238D0: "local variables" ??_C@_0BA@EIDMAHJI@local?5variables?$AA@
0x5DA7F0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchNRM(void) __ptr64" ?MatchNRM@CShaderProgram@D3DXShader@@IEAAJXZ
0x4088E8: "EXPOSURE=" ??_C@_09ENFNLEAL@EXPOSURE?$DN?$AA@
0x5C1CF0: "protected: int __cdecl D3DXShader::CParse::IsSupportedCast(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,int) __ptr64" ?IsSupportedCast@CParse@D3DXShader@@IEAAHPEAVCNode@2@0H@Z
0x4103B8: "TEXCOORDSIZE4_1" ??_C@_0BA@DCFFCFEJ@TEXCOORDSIZE4_1?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetFVF(unsigned long * __ptr64) __ptr64" ?GetFVF@CStateCaptureDevice@D3DXEffects@@UEAAJPEAK@Z
0x4087D0: "const D3DXTex::CCodec_BC5S::`vftable'" ??_7CCodec_BC5S@D3DXTex@@6B@
0x4A9E00: "public: __cdecl D3DXMesh::SDeclData::SDeclData(void) __ptr64" ??0SDeclData@D3DXMesh@@QEAA@XZ
0x429AA4: "%s_" ??_C@_03CCMDOIHN@?$CFs_?$AA@
0x6B6340: "void __cdecl D3DX::jpeg_suppress_tables(struct D3DX::jpeg_compress_struct * __ptr64,int)" ?jpeg_suppress_tables@D3DX@@YAXPEAUjpeg_compress_struct@1@H@Z
0x44C240: "private: void __cdecl D3DXAnimation::CKeyframedAnimationSet::RecalculatePeriod(void) __ptr64" ?RecalculatePeriod@CKeyframedAnimationSet@D3DXAnimation@@AEAAXXZ
0x59D950: "public: __cdecl D3DXEffects::CD3DXSetCall::CD3DXSetCall(void) __ptr64" ??0CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::BeginScene(void) __ptr64" ?BeginScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x565D90: "public: virtual long __cdecl D3DXShader::CTextureShader::SetFloat(char const * __ptr64,float) __ptr64" ?SetFloat@CTextureShader@D3DXShader@@UEAAJPEBDM@Z
0x571BB0: "long __cdecl D3DXEffects::Compiler::GetMatPtr(struct D3DXEffects::SType * __ptr64,class D3DXShader::CNode * __ptr64,struct D3DXMATRIX * __ptr64 * __ptr64,unsigned int)" ?GetMatPtr@Compiler@D3DXEffects@@YAJPEAUSType@2@PEAVCNode@D3DXShader@@PEAPEAUD3DXMATRIX@@I@Z
0x6A76A0: "public: virtual void * __ptr64 __cdecl NXOF::XSrcFile::`scalar deleting destructor'(unsigned int) __ptr64" ??_GXSrcFile@NXOF@@UEAAPEAXI@Z
0x4361C0: "public: virtual long __cdecl D3DXCore::CSprite::GetTransform(struct D3DXMATRIX * __ptr64) __ptr64" ?GetTransform@CSprite@D3DXCore@@UEAAJPEAUD3DXMATRIX@@@Z
0x66F530: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSSAdaptive(struct ID3DXPRTBuffer * __ptr64,float,float,unsigned int,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSSAdaptive@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@MMI00@Z
0x72C1E0: "public: bool __cdecl D3DXIsochart::dynamicarray<class D3DXIsochart::CSparseMatrix<double>::Row>::resize(unsigned __int64) __ptr64" ?resize@?$dynamicarray@VRow@?$CSparseMatrix@N@D3DXIsochart@@@D3DXIsochart@@QEAA_N_K@Z
0x662750: "public: long __cdecl D3DXSHSim::BitArray::Alloc(unsigned int) __ptr64" ?Alloc@BitArray@D3DXSHSim@@QEAAJI@Z
0x649C80: "public: __cdecl D3DXSHSim::PRTAccellHiearchy::PRTAccellHiearchy(void) __ptr64" ??0PRTAccellHiearchy@D3DXSHSim@@QEAA@XZ
0x4422B0: "public: virtual long __cdecl D3DXCore::CRenderToEnvMap::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CRenderToEnvMap@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x6DE0D0: "void __cdecl D3DX::png_default_read_data(struct D3DX::png_struct_def * __ptr64,unsigned char * __ptr64,unsigned __int64)" ?png_default_read_data@D3DX@@YAXPEAUpng_struct_def@1@PEAE_K@Z
0x4088A0: "Pf " ??_C@_03KDADHAFJ@Pf?6?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::EndScene(void) __ptr64" ?EndScene@CLoggableDevice@D3DXEffects@@UEAAJXZ
0x435C80: "public: static long __cdecl D3DXCore::CStringBuffer::Create(unsigned long,class D3DXCore::CStringBuffer * __ptr64 * __ptr64)" ?Create@CStringBuffer@D3DXCore@@SAJKPEAPEAV12@@Z
0x6A3170: "public: long __cdecl NXOF::TSaveObject::WriteTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?WriteTemplate@TSaveObject@NXOF@@QEAAJPEAVXTemplate@2@@Z
0x409984: "def" ??_C@_03BHEEIFFN@def?$AA@
0x423340: "private" ??_C@_07NMPLPEPB@private?$AA@
0x567930: D3DXCreateEffectFromResourceExA
0x611510: "public: virtual unsigned long __cdecl D3DXShader::CFragmentLinker::AddRef(void) __ptr64" ?AddRef@CFragmentLinker@D3DXShader@@UEAAKXZ
0x79E690: "int nd_stochastic" ?nd_stochastic@@3HA
0x41C3C0: "__cdecl _real@3fb302c4d65e4606" __real@3fb302c4d65e4606
0x438740: "public: __cdecl D3DXCore::CSprite::CSprite(void) __ptr64" ??0CSprite@D3DXCore@@QEAA@XZ
0x447CA0: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackAnimationSet(unsigned int,struct ID3DXAnimationSet * __ptr64) __ptr64" ?SetTrackAnimationSet@CAnimationController@D3DXAnimation@@UEAAJIPEAUID3DXAnimationSet@@@Z
0x401580: "__cdecl _imp_sqrt" __imp_sqrt
0x5DBAB0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS(void) __ptr64" ?MatchABS@CShaderProgram@D3DXShader@@IEAAJXZ
0x430718: "Invalid palette chunk" ??_C@_0BG@HHEHMEJK@Invalid?5palette?5chunk?$AA@
0x6EB900: "long __cdecl D3DXIMTTextureCbWrapU(struct D3DXVECTOR2 const * __ptr64,unsigned int,unsigned int,void * __ptr64,float * __ptr64)" ?D3DXIMTTextureCbWrapU@@YAJPEBUD3DXVECTOR2@@IIPEAXPEAM@Z
0x6C1C50: "public: __cdecl D3DXShader::CPool::~CPool(void) __ptr64" ??1CPool@D3DXShader@@QEAA@XZ
0x4230D8: "conditional must be numeric" ??_C@_0BM@PCCAHMPM@conditional?5must?5be?5numeric?$AA@
0x682790: "public: void __cdecl D3DXSHSim::OctTree::EvalIrrad(class D3DXSHSim::GXArray<float> & __ptr64,struct D3DXVECTOR3 & __ptr64,unsigned int,float * __ptr64) __ptr64" ?EvalIrrad@OctTree@D3DXSHSim@@QEAAXAEAV?$GXArray@M@2@AEAUD3DXVECTOR3@@IPEAM@Z
0x4319A4: "__cdecl _real@5f800000" __real@5f800000
0x63F3F0: "protected: void __cdecl D3DXShader::CPreProcessor::Production(unsigned int,unsigned int) __ptr64" ?Production@CPreProcessor@D3DXShader@@IEAAXII@Z
0x423360: "namespace" ??_C@_09KPMGAFNI@namespace?$AA@
0x6164F0: "int __cdecl D3DXShader::BCompatibleTargets(unsigned long,unsigned long)" ?BCompatibleTargets@D3DXShader@@YAHKK@Z
0x64BD40: "public: virtual int __cdecl D3DXSHSim::CPRTBuffer::IsTexture(void) __ptr64" ?IsTexture@CPRTBuffer@D3DXSHSim@@UEAAHXZ
0x40C9F8: "int const * const `public: static long __cdecl D3DXShader::SetTyped<0,3,1,1,0>::Set(class D3DXShader::CConstant * __ptr64,void const * __ptr64,void const * __ptr64,unsigned int,unsigned int)'::`140'::pDefInt4" ?pDefInt4@?IM@??Set@?$SetTyped@$0A@$02$00$00$0A@@D3DXShader@@SAJPEAVCConstant@3@PEBX1II@Z@4QBHB
0x73C740: d3dx_inflate_blocks_reset
0x4109E0: "0WEIGHTS" ??_C@_08BIBAKMFG@0WEIGHTS?$AA@
0x423D40: "const D3DXShader::CNodeExpression::`vftable'" ??_7CNodeExpression@D3DXShader@@6B@
0x643870: "public: int __cdecl D3DXShader::CTokenize::SkipWhitespace(void) __ptr64" ?SkipWhitespace@CTokenize@D3DXShader@@QEAAHXZ
0x6CECA0: "void __cdecl D3DX::__gl_meshDiscardExterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshDiscardExterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x401138: "__cdecl _imp_LoadResource" __imp_LoadResource
0x7473F0: "public: __cdecl D3DXCore::CFile::~CFile(void) __ptr64" ??1CFile@D3DXCore@@QEAA@XZ
0x409754: "texcrd" ??_C@_06JEFIKLCO@texcrd?$AA@
0x410AD8: "INCRSAT" ??_C@_07FBDMMPG@INCRSAT?$AA@
0x410970: "CLIPPLANE2" ??_C@_0L@KGHFPGEE@CLIPPLANE2?$AA@
0x65DB80: "public: __cdecl D3DXSHSim::CGutterHelper::~CGutterHelper(void) __ptr64" ??1CGutterHelper@D3DXSHSim@@QEAA@XZ
0x4AFAF0: "public: void * __ptr64 __cdecl D3DXMesh::SDefaultList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GSDefaultList@D3DXMesh@@QEAAPEAXI@Z
0x456A00: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3CatmullRom(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,float)" ?c_D3DXVec3CatmullRom@@YAPEAUD3DXVECTOR3@@PEAU1@PEBU1@111M@Z
0x558890: D3DXDisassembleEffect
0x4233C8: "dynamic_cast" ??_C@_0N@NOEHKGJJ@dynamic_cast?$AA@
0x4012A8: "__cdecl _imp_CreateMutexA" __imp_CreateMutexA
0x4225C8: "tex1Dgrad" ??_C@_09LCOLNGMH@tex1Dgrad?$AA@
0x567C20: D3DXCreateEffectFromResourceExW
0x488270: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::RemapVSplitRecords(unsigned int * __ptr64) __ptr64" ?RemapVSplitRecords@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI@Z
0x58F740: ??$_Unpack@N$00@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x401418: "__cdecl _imp_cosh" __imp_cosh
0x4106A0: "CONSTANT" ??_C@_08NKJCBOGG@CONSTANT?$AA@
0x4319A8: "__cdecl _real@3e4ccccc" __real@3e4ccccc
0x41C2F0: "__cdecl _real@bff921fb60000000" __real@bff921fb60000000
0x42DAF8: "Opened temporary file %s" ??_C@_0BJ@GOCABEP@Opened?5temporary?5file?5?$CFs?$AA@
0x44A670: "public: virtual long __cdecl D3DXAnimation::CAnimationController::UnkeyEvent(unsigned long) __ptr64" ?UnkeyEvent@CAnimationController@D3DXAnimation@@UEAAJK@Z
0x595810: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPixelShaderConstantI(unsigned int,int const * __ptr64,unsigned int) __ptr64" ?SetPixelShaderConstantI@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBHI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_Q16W16V16U16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_Q16W16V16U16@D3DXTex@@UEAAPEAXI@Z
0x552560: "long __cdecl D3DXShader::CalcNumRegisters(class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64)" ?CalcNumRegisters@D3DXShader@@YAJPEAVCNode@1@PEAI1@Z
0x5C07B0: "protected: void __cdecl D3DXShader::CParse::ComputeExprSize(class D3DXShader::CNode * __ptr64) __ptr64" ?ComputeExprSize@CParse@D3DXShader@@IEAAXPEAVCNode@2@@Z
0x42CBBC: "BINARY" ??_C@_06FJHKNKMG@BINARY?$AA@
0x59DFF0: "public: __cdecl D3DXEffects::CD3DXSetCall::~CD3DXSetCall(void) __ptr64" ??1CD3DXSetCall@D3DXEffects@@QEAA@XZ
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X4R4G4B4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X4R4G4B4@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8B8G8R8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8B8G8R8@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X8R8G8B8::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X8R8G8B8@D3DXTex@@UEAAPEAXI@Z
0x46F4D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned short,1,65535>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@G$00$0PPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x644920: "public: virtual __cdecl D3DXSHSim::PRTAccellHiearchy::~PRTAccellHiearchy(void) __ptr64" ??1PRTAccellHiearchy@D3DXSHSim@@UEAA@XZ
0x5C73A0: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::ArrayExpr(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?ArrayExpr@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x430598: "Not enough memory to decompress " ??_C@_0CI@GGNOMFOH@Not?5enough?5memory?5to?5decompress?5@
0x42AE38: "__cdecl _real@3f4ccccd" __real@3f4ccccd
0x423224: "union" ??_C@_05MNALHJLP@union?$AA@
0x470260: "long __cdecl D3DXMesh::SetupVertReferencedArray<unsigned int>(unsigned int * __ptr64,struct _D3DXBONECOMBINATION const * __ptr64,unsigned char * __ptr64)" ??$SetupVertReferencedArray@I@D3DXMesh@@YAJPEAIPEBU_D3DXBONECOMBINATION@@PEAE@Z
0x431558: "__cdecl _real@3d4ccccd" __real@3d4ccccd
0x4B05C0: "public: virtual unsigned int __cdecl D3DXSHSim::PRTAnyCB::uNumDir(void) __ptr64" ?uNumDir@PRTAnyCB@D3DXSHSim@@UEAAIXZ
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_X1R5G5B5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_X1R5G5B5@D3DXTex@@UEAAPEAXI@Z
0x408A10: "__cdecl _real@3e4ccccd" __real@3e4ccccd
0x6AB8E0: "private: long __cdecl NXOF::TBinarySave::RegisterTemplate(class NXOF::XTemplate * __ptr64) __ptr64" ?RegisterTemplate@TBinarySave@NXOF@@AEAAJPEAVXTemplate@2@@Z
0x74697C: wcstombs
0x410A74: "V" ??_C@_01FCMHBHNC@V?$AA@
0x4082A8: "__cdecl _real@3fdc000000000000" __real@3fdc000000000000
0x4228A0: "syntax error: unexpected %s" ??_C@_0BM@CCMPPEFL@syntax?5error?3?5unexpected?5?$CFs?$AA@
0x6E4F60: "void __cdecl D3DX::png_handle_cHRM(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_cHRM@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x45D6E0: "float __cdecl D3DXPerlinNoise(struct D3DXVECTOR3 const * __ptr64)" ?D3DXPerlinNoise@@YAMPEBUD3DXVECTOR3@@@Z
0x431380: "unknown critical chunk" ??_C@_0BH@OMJPKJPP@unknown?5critical?5chunk?$AA@
0x43F670: "public: long __cdecl D3DXCore::CRenderToEnvMap::Setup(void) __ptr64" ?Setup@CRenderToEnvMap@D3DXCore@@QEAAJXZ
0x575C10: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrix(char const * __ptr64,struct D3DXMATRIX const * __ptr64) __ptr64" ?SetMatrix@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEBUD3DXMATRIX@@@Z
0x42C440: "__cdecl _real@3e7ad7f2a0000000" __real@3e7ad7f2a0000000
0x436620: "public: __cdecl D3DXCore::CSprite::~CSprite(void) __ptr64" ??1CSprite@D3DXCore@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetPaletteEntries(unsigned int,struct tagPALETTEENTRY const * __ptr64) __ptr64" ?SetPaletteEntries@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBUtagPALETTEENTRY@@@Z
0x430F50: "Missing IHDR before pHYs" ??_C@_0BJ@HLHPANNL@Missing?5IHDR?5before?5pHYs?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetSwapChain(unsigned int,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CLoggableDevice@D3DXEffects@@UEAAJIPEAPEAUIDirect3DSwapChain9@@@Z
0x63A550: "public: __cdecl D3DXShader::CPool::CPool(void) __ptr64" ??0CPool@D3DXShader@@QEAA@XZ
0x53A510: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x79E21C: "__cdecl _@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhshrnUmlyygUlyqUznwGEUkxshshrnOlyq@d3dxshsim" __@@_PchSym_@00@UygUCDHUkirezgvUnfogrnvwrzUwrivxgcUwctUwDwcJUhshrnUmlyygUlyqUznwGEUkxshshrnOlyq@d3dxshsim
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::SetIndices(struct IDirect3DIndexBuffer9 * __ptr64) __ptr64" ?SetIndices@CLoggableDevice@D3DXEffects@@UEAAJPEAUIDirect3DIndexBuffer9@@@Z
0x4013D0: "__cdecl _imp_rand" __imp_rand
0x42B030: "const D3DXSHSim::PRTAlbedoFetchDummy::`vftable'" ??_7PRTAlbedoFetchDummy@D3DXSHSim@@6B@
0x68D440: "int __cdecl D3DXSHSim::dtrmm_(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64,int * __ptr64,int * __ptr64,double * __ptr64,double * __ptr64,int * __ptr64,double * __ptr64,int * __ptr64)" ?dtrmm_@D3DXSHSim@@YAHPEBD000PEAH1PEAN2121@Z
0x410750: "MODULATEINVALPHA_ADDCOLOR" ??_C@_0BK@DBFMPGAC@MODULATEINVALPHA_ADDCOLOR?$AA@
0x79B9AC: "int D3DXShader::d3dxasm_debug" ?d3dxasm_debug@D3DXShader@@3HA
0x40F820: "BORDERCOLOR" ??_C@_0M@IHIMGIEL@BORDERCOLOR?$AA@
0x61CC70: "void __cdecl D3DXCore::HeapSort(int (__cdecl*)(unsigned int,unsigned int,void const * __ptr64),unsigned int * __ptr64,unsigned int,void const * __ptr64)" ?HeapSort@D3DXCore@@YAXP6AHIIPEBX@ZPEAII0@Z
0x449E10: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::KeyPriorityBlend(float,double,double,enum _D3DXTRANSITION_TYPE) __ptr64" ?KeyPriorityBlend@CAnimationController@D3DXAnimation@@UEAAKMNNW4_D3DXTRANSITION_TYPE@@@Z
0x64FBF0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesDirectSH(unsigned int,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesDirectSH@PRTComputeEngine@D3DXSHSim@@UEAAJIIPEBUD3DXVECTOR3@@0PEAUID3DXPRTBuffer@@@Z
0x6DE240: "void * __ptr64 __cdecl D3DX::png_malloc(struct D3DX::png_struct_def * __ptr64,unsigned long)" ?png_malloc@D3DX@@YAPEAXPEAUpng_struct_def@1@K@Z
0x54A740: "long __cdecl D3DXTex::D3DXEncodeBC4U(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4U@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x42C7D0: "SDWORD" ??_C@_06FGAOLALO@SDWORD?$AA@
0x4330F0: d3dx__length_code
0x5BD120: "protected: class D3DXShader::CNode * __ptr64 __cdecl D3DXShader::CParse::CombineUintId(class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64) __ptr64" ?CombineUintId@CParse@D3DXShader@@IEAAPEAVCNode@2@PEAV32@0@Z
0x708D60: "private: void __cdecl D3DXIsochart::CIsochartMesh::RotateBordersAroundCenter(unsigned long) __ptr64" ?RotateBordersAroundCenter@CIsochartMesh@D3DXIsochart@@AEAAXK@Z
0x746FB0: "public: __cdecl D3DXCore::CFile::CFile(void) __ptr64" ??0CFile@D3DXCore@@QEAA@XZ
0x425FA0: "internal error: unexpected outpu" ??_C@_0DA@OHOAGFPA@internal?5error?3?5unexpected?5outpu@
0x660450: "public: __cdecl D3DXSHSim::CGutterHelper::CGutterHelper(void) __ptr64" ??0CGutterHelper@D3DXSHSim@@QEAA@XZ
0x6A2360: "protected: long __cdecl NXOF::TBinaryLoad::ValidateStream(void) __ptr64" ?ValidateStream@TBinaryLoad@NXOF@@IEAAJXZ
0x57C920: "long __cdecl D3DXEffects::ValidateHandle<class D3DXEffects::CD3DXVariable>(class D3DXEffects::CD3DXVariable * __ptr64 & __ptr64)" ??$ValidateHandle@VCD3DXVariable@D3DXEffects@@@D3DXEffects@@YAJAEAPEAVCD3DXVariable@0@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_L6V5U5::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_L6V5U5@D3DXTex@@UEAAPEAXI@Z
0x449B30: "public: virtual long __cdecl D3DXAnimation::CAnimationController::SetTrackSpeed(unsigned int,float) __ptr64" ?SetTrackSpeed@CAnimationController@D3DXAnimation@@UEAAJIM@Z
0x42F254: "__cdecl _real@3f8a8bd4" __real@3f8a8bd4
0x460100: "struct D3DXVECTOR3 * __ptr64 __cdecl c_D3DXVec3UnprojectArray(struct D3DXVECTOR3 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct _D3DVIEWPORT9 const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned int)" ?c_D3DXVec3UnprojectArray@@YAPEAUD3DXVECTOR3@@PEAU1@IPEBU1@IPEBU_D3DVIEWPORT9@@PEBUD3DXMATRIX@@33I@Z
0x40BB60: "t" ??_C@_01PFHFFBPC@t?$AA@
0x4024A0: "const D3DXAnimation::CAnimationController::`vftable'" ??_7CAnimationController@D3DXAnimation@@6B@
0x56C750: "public: long __cdecl D3DXEffects::Compiler::CData::AddData(unsigned char * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64 * __ptr64) __ptr64" ?AddData@CData@Compiler@D3DXEffects@@QEAAJPEAEKPEAPEAV123@@Z
0x6E4D80: "void __cdecl D3DX::png_handle_sBIT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long)" ?png_handle_sBIT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@K@Z
0x64E370: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::ExtractTexture(unsigned int,unsigned int,struct IDirect3DTexture9 * __ptr64) __ptr64" ?ExtractTexture@CPRTCompBuffer@D3DXSHSim@@UEAAJIIPEAUIDirect3DTexture9@@@Z
0x725980: "public: __cdecl D3DXIsochart::CVector<double>::~CVector<double>(void) __ptr64" ??1?$CVector@N@D3DXIsochart@@QEAA@XZ
0x5927C0: "private: long __cdecl D3DXEffects::CEffect::_Get(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,class D3DXEffects::CD3DXVariableShare * __ptr64,int) __ptr64" ?_Get@CEffect@D3DXEffects@@AEAAJPEAPEAUSType@2@PEAPEAE1PEAVCD3DXVariableShare@2@H@Z
0x5B7610: "protected: long __cdecl D3DXShader::CCompiler::EmitFunction(char const * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned int * __ptr64,int,int) __ptr64" ?EmitFunction@CCompiler@D3DXShader@@IEAAJPEBDPEAVCNode@2@1PEAIHH@Z
0x5D1550: "public: __cdecl D3DXShader::CNodeValue::CNodeValue(enum D3DXShader::_D3DXVALUE_TYPE,double,struct D3DXShader::D3DXTOKEN const * __ptr64) __ptr64" ??0CNodeValue@D3DXShader@@QEAA@W4_D3DXVALUE_TYPE@1@NPEBUD3DXTOKEN@1@@Z
0x79E6A8: "int D3DXSHSim::iNumFailInsert" ?iNumFailInsert@D3DXSHSim@@3HA
0x56ACA0: "public: __cdecl D3DXEffects::CD3DXVariableShareList::~CD3DXVariableShareList(void) __ptr64" ??1CD3DXVariableShareList@D3DXEffects@@QEAA@XZ
0x5D4B20: "protected: long __cdecl D3DXShader::CShaderProgram::MatchBREAK2(void) __ptr64" ?MatchBREAK2@CShaderProgram@D3DXShader@@IEAAJXZ
0x70FA50: "private: long __cdecl D3DXIsochart::CIsochartMesh::CalculateChartBordersOfAllDirection(struct D3DXIsochart::_AtlasInfo & __ptr64) __ptr64" ?CalculateChartBordersOfAllDirection@CIsochartMesh@D3DXIsochart@@AEAAJAEAU_AtlasInfo@2@@Z
0x40915C: "oDepth" ??_C@_06EPJFCNHF@oDepth?$AA@
0x430CA8: "Invalid sPLT after IDAT" ??_C@_0BI@FFAFDNM@Invalid?5sPLT?5after?5IDAT?$AA@
0x620D80: "private: unsigned int __cdecl D3DXShader::CProgram::SeparatePhases_Phases(void) __ptr64" ?SeparatePhases_Phases@CProgram@D3DXShader@@AEAAIXZ
0x486330: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::UpdateVSplitAdjustments(struct D3DXMesh::SEdgeCollapseContext<unsigned int> & __ptr64) __ptr64" ?UpdateVSplitAdjustments@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJAEAU?$SEdgeCollapseContext@I@2@@Z
0x422F18: "matrix dimensions must be betwee" ??_C@_0CL@GAMNKEIG@matrix?5dimensions?5must?5be?5betwee@
0x431CE0: "__stdcall _real" __real@41900000
0x55F730: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x406D20: "__stdcall _real" __real@40900000
0x6C1C50: "public: virtual void __cdecl D3DXShader::CNodeType::Print(void) __ptr64" ?Print@CNodeType@D3DXShader@@UEAAXXZ
0x4104C8: "TEXCOORDSIZE2_0" ??_C@_0BA@OCFELNE@TEXCOORDSIZE2_0?$AA@
0x430058: "Invalid bit depth for paletted i" ??_C@_0CF@KCHGLJIB@Invalid?5bit?5depth?5for?5paletted?5i@
0x4015F8: "__cdecl _imp_sqrtf" __imp_sqrtf
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_D3DX_R16G16B16::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_D3DX_R16G16B16@D3DXTex@@UEAAPEAXI@Z
0x565CA0: "public: virtual long __cdecl D3DXShader::CTextureShader::SetDefaults(void) __ptr64" ?SetDefaults@CTextureShader@D3DXShader@@UEAAJXZ
0x41C320: "internal error: argument missing" ??_C@_0CP@EGCODCM@internal?5error?3?5argument?5missing@
0x5EB9F0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitReg(unsigned long) __ptr64" ?EmitReg@CShaderProgram@D3DXShader@@IEAAJK@Z
0x401600: "__cdecl _imp_??3@YAXPEAX@Z" __imp_??3@YAXPEAX@Z
0x410B3C: "NEVER" ??_C@_05PLMGMCPK@NEVER?$AA@
0x5D1890: "public: __cdecl D3DXShader::CNodeBuffer::CNodeBuffer(struct D3DXShader::D3DXTOKEN const * __ptr64,unsigned char * __ptr64,unsigned int) __ptr64" ??0CNodeBuffer@D3DXShader@@QEAA@PEBUD3DXTOKEN@1@PEAEI@Z
0x79B98C: "int D3DXShader::d3dxasm_val" ?d3dxasm_val@D3DXShader@@3HA
0x734060: "public: bool __cdecl D3DXIsochart::CGraphcut::IsInSourceDomain(int) __ptr64" ?IsInSourceDomain@CGraphcut@D3DXIsochart@@QEAA_NH@Z
0x409690: "_positiont" ??_C@_0L@FIJCNEDP@_positiont?$AA@
0x6059C0: "protected: virtual long __cdecl D3DXShader::C30Program::EmitVersion(void) __ptr64" ?EmitVersion@C30Program@D3DXShader@@MEAAJXZ
0x58D280: "private: long __cdecl D3DXEffects::CEffect::GetMat(struct D3DXEffects::SType * __ptr64,unsigned char * __ptr64,struct D3DXMATRIX * __ptr64,unsigned int) __ptr64" ?GetMat@CEffect@D3DXEffects@@AEAAJPEAUSType@2@PEAEPEAUD3DXMATRIX@@I@Z
0x572360: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetPixelShader(char const * __ptr64,struct IDirect3DPixelShader9 * __ptr64 * __ptr64) __ptr64" ?GetPixelShader@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEAUIDirect3DPixelShader9@@@Z
0x4420E0: "public: __cdecl D3DXCore::CLine::~CLine(void) __ptr64" ??1CLine@D3DXCore@@QEAA@XZ
0x422A44: "half" ??_C@_04GBGPFKGN@half?$AA@
0x470600: "long __cdecl D3DXMesh::CopyPortionOfMesh<unsigned short,1,65535>(struct ID3DXMesh * __ptr64,unsigned short * __ptr64,unsigned long,unsigned char * __ptr64,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long,unsigned long,unsigned long * __ptr64,unsigned long,unsigned long * __ptr64)" ??$CopyPortionOfMesh@G$00$0PPPP@@D3DXMesh@@YAJPEAUID3DXMesh@@PEAGKPEAEKPEAKKKK3K3@Z
0x5842C0: "public: __cdecl D3DXEffects::SPass::~SPass(void) __ptr64" ??1SPass@D3DXEffects@@QEAA@XZ
0x409418: " (%.9g" ??_C@_06OBLMFEA@?5?$CI?$CF?49g?$AA@
0x69BD70: "int __cdecl D3DXSHSim::dlaruv_(int * __ptr64,int * __ptr64,double * __ptr64)" ?dlaruv_@D3DXSHSim@@YAHPEAH0PEAN@Z
0x6FCC00: "public: static long __cdecl D3DXIsochart::CIsochartMesh::BuildRootChart(class D3DXIsochart::CBaseMeshInfo & __ptr64,void const * __ptr64,enum _D3DFORMAT,class D3DXIsochart::CIsochartMesh * __ptr64,bool)" ?BuildRootChart@CIsochartMesh@D3DXIsochart@@SAJAEAVCBaseMeshInfo@2@PEBXW4_D3DFORMAT@@PEAV12@_N@Z
0x40FB48: "MATERIALDIFFUSE" ??_C@_0BA@IADPNFMK@MATERIALDIFFUSE?$AA@
0x670AA0: "void __cdecl D3DXSHSim::myMapSquareToCosHemisphere(struct D3DXVECTOR2 * __ptr64,struct D3DXVECTOR3 * __ptr64,unsigned int)" ?myMapSquareToCosHemisphere@D3DXSHSim@@YAXPEAUD3DXVECTOR2@@PEAUD3DXVECTOR3@@I@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A16B16G16R16F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A16B16G16R16F@D3DXTex@@UEAAPEAXI@Z
0x5DBBB0: "protected: long __cdecl D3DXShader::CShaderProgram::MatchABS2(void) __ptr64" ?MatchABS2@CShaderProgram@D3DXShader@@IEAAJXZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::CreateAdditionalSwapChain(struct _D3DPRESENT_PARAMETERS_ * __ptr64,struct IDirect3DSwapChain9 * __ptr64 * __ptr64) __ptr64" ?CreateAdditionalSwapChain@CLoggableDevice@D3DXEffects@@UEAAJPEAU_D3DPRESENT_PARAMETERS_@@PEAPEAUIDirect3DSwapChain9@@@Z
0x410198: "STENCILMASK" ??_C@_0M@JJMMJBIP@STENCILMASK?$AA@
0x4289B0: "COLOR%d must be a four-component" ??_C@_0CI@CMMCLOBJ@COLOR?$CFd?5must?5be?5a?5four?9component@
0x577580: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetString(char const * __ptr64,char const * __ptr64 * __ptr64) __ptr64" ?GetString@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBD@Z
0x408230: "const D3DXTex::CCodec::`vftable'" ??_7CCodec@D3DXTex@@6B@
0x52B840: "float __cdecl D3DXTex::TableEncodeGamma22(float)" ?TableEncodeGamma22@D3DXTex@@YAMM@Z
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5S::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5S@D3DXTex@@UEAAPEAXI@Z
0x5350B0: "public: virtual void __cdecl D3DXTex::CCodec_Q16W16V16U16::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_Q16W16V16U16@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x49AB20: "public: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::SetupSimplification(class D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295> * __ptr64,unsigned long const * __ptr64,struct _D3DXATTRIBUTEWEIGHTS const * __ptr64,float const * __ptr64) __ptr64" ?SetupSimplification@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAAJPEAV?$GXTri3Mesh@I$0A@$0PPPPPPPP@@2@PEBKPEBU_D3DXATTRIBUTEWEIGHTS@@PEBM@Z
0x4010F0: "__cdecl _imp_SetTextColor" __imp_SetTextColor
0x451040: "public: virtual long __cdecl D3DXAnimation::CAllocateHierarchyWrapper::CreateMeshContainer(char const * __ptr64,struct _D3DXMESHDATA const * __ptr64,struct _D3DXMATERIAL const * __ptr64,struct _D3DXEFFECTINSTANCE const * __ptr64,unsigned long,unsigned long const * __ptr64,struct ID3DXSkinInfo * __ptr64,struct _D3DXMESHCONTAINER * __ptr64 * __ptr64) __ptr64" ?CreateMeshContainer@CAllocateHierarchyWrapper@D3DXAnimation@@UEAAJPEBDPEBU_D3DXMESHDATA@@PEBU_D3DXMATERIAL@@PEBU_D3DXEFFECTINSTANCE@@KPEBKPEAUID3DXSkinInfo@@PEAPEAU_D3DXMESHCONTAINER@@@Z
0x639FE0: "protected: long __cdecl D3DXShader::CProgram::Optimize(void) __ptr64" ?Optimize@CProgram@D3DXShader@@IEAAJXZ
0x59A360: "public: virtual long __cdecl D3DXEffects::CEffect::Begin(unsigned int * __ptr64,unsigned long) __ptr64" ?Begin@CEffect@D3DXEffects@@UEAAJPEAIK@Z
0x40BB88: "breakp" ??_C@_06IBKFOEOL@breakp?$AA@
0x408700: "const D3DXTex::CCodec_A16B16G16R16F::`vftable'" ??_7CCodec_A16B16G16R16F@D3DXTex@@6B@
0x423420: "compile_fragment" ??_C@_0BB@KFEFICDK@compile_fragment?$AA@
0x42EAF8: "Sorry, there are legal restricti" ??_C@_0DJ@KONAFFHE@Sorry?0?5there?5are?5legal?5restricti@
0x6A8390: "private: long __cdecl NXOF::XDataObj::ProcessDataPartList(void) __ptr64" ?ProcessDataPartList@XDataObj@NXOF@@AEAAJXZ
0x405D98: "__cdecl _real@befa2a1c" __real@befa2a1c
0x45B720: D3DXQuaternionToAxisAngle
0x514DC0: "public: void __cdecl D3DXMesh::CD3DXCrackDecl::Decode(struct _D3DVERTEXELEMENT9 const * __ptr64,unsigned int,float * __ptr64,unsigned int) __ptr64" ?Decode@CD3DXCrackDecl@D3DXMesh@@QEAAXPEBU_D3DVERTEXELEMENT9@@IPEAMI@Z
0x408DE8: "ps_1_2" ??_C@_06HLAJHFOH@ps_1_2?$AA@
0x42CAD8: "XOF" ??_C@_03NOHCFNA@XOF?$AA@
0x6E30D0: "void __cdecl D3DX::png_do_write_invert_alpha(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_write_invert_alpha@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x6D90A0: "void __cdecl D3DX::png_do_invert(struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_invert@D3DX@@YAXPEAUpng_row_info_struct@1@PEAE@Z
0x401120: "__cdecl _imp_MapViewOfFile" __imp_MapViewOfFile
0x410508: "TEXCOORDSIZE1_4" ??_C@_0BA@HIPMCBDO@TEXCOORDSIZE1_4?$AA@
0x646320: "public: virtual int __cdecl D3DXSHSim::PRTComputeEngine::ShadowRayIntersects(struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64) __ptr64" ?ShadowRayIntersects@PRTComputeEngine@D3DXSHSim@@UEAAHPEBUD3DXVECTOR3@@0@Z
0x6BD500: "void __cdecl D3DX::jinit_d_coef_controller(struct D3DX::jpeg_decompress_struct * __ptr64,int)" ?jinit_d_coef_controller@D3DX@@YAXPEAUjpeg_decompress_struct@1@H@Z
0x44BDF0: "public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallbackKeys(struct _D3DXKEY_CALLBACK * __ptr64) __ptr64" ?GetCallbackKeys@CCompressedAnimationSet@D3DXAnimation@@UEAAJPEAU_D3DXKEY_CALLBACK@@@Z
0x423890: "annotation members" ??_C@_0BD@KEMFIJDG@annotation?5members?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetDepthStencilSurface(struct IDirect3DSurface9 * __ptr64 * __ptr64) __ptr64" ?GetDepthStencilSurface@CStateCaptureDevice@D3DXEffects@@UEAAJPEAPEAUIDirect3DSurface9@@@Z
0x71D630: "private: long __cdecl D3DXIsochart::CIsochartMesh::ReserveFarestTwoLandmarks(float const * __ptr64) __ptr64" ?ReserveFarestTwoLandmarks@CIsochartMesh@D3DXIsochart@@AEAAJPEBM@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateStateBlock(enum _D3DSTATEBLOCKTYPE,struct IDirect3DStateBlock9 * __ptr64 * __ptr64) __ptr64" ?CreateStateBlock@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DSTATEBLOCKTYPE@@PEAPEAUIDirect3DStateBlock9@@@Z
0x742E16: intelsse3_D3DXPSGPTessellateNPatchPosition
0x406DB0: "__cdecl _real@3e2aaa7e" __real@3e2aaa7e
0x457030: D3DXVec3TransformNormalArray
0x64BD60: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetHeight(void) __ptr64" ?GetHeight@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x6772A0: "struct cluster_typ * __ptr64 __cdecl clusters_alloc(int,int,int)" ?clusters_alloc@@YAPEAUcluster_typ@@HHH@Z
0x595F00: "public: virtual long __cdecl D3DXEffects::CEffect::SetRawValue(char const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetRawValue@CEffect@D3DXEffects@@UEAAJPEBDPEBXII@Z
0x590E50: "long __cdecl D3DXEffects::_ConvertFXLOutput(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned char * __ptr64 * __ptr64,double * __ptr64 * __ptr64,unsigned long * __ptr64)" ?_ConvertFXLOutput@D3DXEffects@@YAJPEAPEAUSType@1@PEAPEAEPEAPEANPEAK@Z
0x652400: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::SetPerVertexAlbedo(void const * __ptr64,unsigned int,unsigned int) __ptr64" ?SetPerVertexAlbedo@PRTComputeEngine@D3DXSHSim@@UEAAJPEBXII@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetTextureStageState(unsigned long,enum _D3DTEXTURESTAGESTATETYPE,unsigned long * __ptr64) __ptr64" ?GetTextureStageState@CLoggableDevice@D3DXEffects@@UEAAJKW4_D3DTEXTURESTAGESTATETYPE@@PEAK@Z
0x499F00: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMeshInternal(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,int,unsigned long,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMeshInternal@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@EEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@HKPEAK2PEAPEAUID3DXBuffer@@PEAPEAUID3DXMesh@@@Z
0x61ADF0: "public: int __cdecl D3DXShader::CInstruction::IsLoop(void) __ptr64" ?IsLoop@CInstruction@D3DXShader@@QEAAHXZ
0x586180: "unsigned long __cdecl D3DXEffects::_GetTypeRegisterCount(struct D3DXEffects::SType * __ptr64 * __ptr64,unsigned long)" ?_GetTypeRegisterCount@D3DXEffects@@YAKPEAPEAUSType@1@K@Z
0x584270: "public: __cdecl D3DXEffects::SPass::SPass(void) __ptr64" ??0SPass@D3DXEffects@@QEAA@XZ
0x422930: "version token" ??_C@_0O@PGOEEGGO@version?5token?$AA@
0x410388: "TEXCOORDSIZE4_4" ??_C@_0BA@EPCCNBAM@TEXCOORDSIZE4_4?$AA@
0x6E18D0: "void __cdecl D3DX::png_write_pHYs(struct D3DX::png_struct_def * __ptr64,unsigned long,unsigned long,int)" ?png_write_pHYs@D3DX@@YAXPEAUpng_struct_def@1@KKH@Z
0x428738: "shader too complex. Try reducing" ??_C@_0DO@KALLLKPJ@shader?5too?5complex?4?5Try?5reducing@
0x4973A0: D3DXOptimizeFaces
0x446010: "public: __cdecl D3DXCore::CLine::CLine(void) __ptr64" ??0CLine@D3DXCore@@QEAA@XZ
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::ValidateDevice(unsigned long * __ptr64) __ptr64" ?ValidateDevice@CLoggableDevice@D3DXEffects@@UEAAJPEAK@Z
0x79C5A4: "int D3DXShader::d3dxshader_errflag" ?d3dxshader_errflag@D3DXShader@@3HA
0x472670: "private: long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::Compact(unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?Compact@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAI00@Z
0x44B8E0: "[thunk]:public: virtual long __cdecl D3DXAnimation::CCompressedAnimationSet::GetCallback`adjustor{8}' (double,unsigned long,double * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?GetCallback@CCompressedAnimationSet@D3DXAnimation@@W7EAAJNKPEANPEAPEAX@Z
0x405EC8: "__cdecl _real@403c000000000000" __real@403c000000000000
0x402330: IID_ID3DXPRTBuffer
0x41C2E0: "__cdecl _real@400921fb60000000" __real@400921fb60000000
0x4226EC: "floor" ??_C@_05PBJFFIGL@floor?$AA@
0x540340: "private: long __cdecl D3DXTex::CImage::SavePNG(class D3DXTex::CDataCollector * __ptr64) __ptr64" ?SavePNG@CImage@D3DXTex@@AEAAJPEAVCDataCollector@2@@Z
0x4B1720: "long __cdecl D3DXMesh::AddDeclDataElements(struct _D3DVERTEXELEMENT9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64)" ?AddDeclDataElements@D3DXMesh@@YAJPEAU_D3DVERTEXELEMENT9@@0@Z
0x408660: "const D3DXTex::CCodec_Q16W16V16U16::`vftable'" ??_7CCodec_Q16W16V16U16@D3DXTex@@6B@
0x54EF30: "long __cdecl D3DXTex::D3DXDecodeBC4S(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4S@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x5EFBD0: "protected: long __cdecl D3DXShader::CShaderProgram::EmitLT(void) __ptr64" ?EmitLT@CShaderProgram@D3DXShader@@IEAAJXZ
0x42C6D8: "LQF" ??_C@_03MECEGLGC@LQF?$AA@
0x415C60: "ID3DXEffectCompiler: There was a" ??_C@_0FC@JDCDPHLB@ID3DXEffectCompiler?3?5There?5was?5a@
0x431150: "Out of memory while processing s" ??_C@_0CK@IHKBDLGD@Out?5of?5memory?5while?5processing?5s@
0x605A20: "protected: virtual long __cdecl D3DXShader::CPSProgram::EmitObjectDCL(class D3DXShader::CArgument * __ptr64) __ptr64" ?EmitObjectDCL@CPSProgram@D3DXShader@@MEAAJPEAVCArgument@2@@Z
0x422AF0: "indefinite asin" ??_C@_0BA@JKBOHPGE@indefinite?5asin?$AA@
0x5D0700: "public: virtual int __cdecl D3DXShader::CNodeProgram::IsEqual(class D3DXShader::CNode * __ptr64) __ptr64" ?IsEqual@CNodeProgram@D3DXShader@@UEAAHPEAVCNode@2@@Z
0x57B0A0: "private: void __cdecl D3DXEffects::CEffect::CreatePSRef(struct D3DXEffects::SReference * __ptr64) __ptr64" ?CreatePSRef@CEffect@D3DXEffects@@AEAAXPEAUSReference@2@@Z
0x55F310: "public: long __cdecl D3DXShader::CConstant::SetScratch(unsigned long * __ptr64) __ptr64" ?SetScratch@CConstant@D3DXShader@@QEAAJPEAK@Z
0x6BEAA0: "void __cdecl D3DX::jinit_huff_decoder(struct D3DX::jpeg_decompress_struct * __ptr64)" ?jinit_huff_decoder@D3DX@@YAXPEAUjpeg_decompress_struct@1@@Z
0x58EDC0: ??$_Unpack@N$03@D3DXEffects@@YAXPEAPEAUSType@0@PEAPEAEPEFAPEFANPEAU_D3DXSHADER_CONSTANTTABLE@@KPEAKK@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::SetViewport(struct _D3DVIEWPORT9 const * __ptr64) __ptr64" ?SetViewport@CStateCaptureDevice@D3DXEffects@@UEAAJPEBU_D3DVIEWPORT9@@@Z
0x4266F8: "i_$zz%d" ??_C@_07JECONHEG@i_$zz?$CFd?$AA@
0x6DA250: "int __cdecl D3DX::png_do_rgb_to_gray(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_row_info_struct * __ptr64,unsigned char * __ptr64)" ?png_do_rgb_to_gray@D3DX@@YAHPEAUpng_struct_def@1@PEAUpng_row_info_struct@1@PEAE@Z
0x539360: "public: virtual void __cdecl D3DXTex::CCodec_L8::Decode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Decode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x493AE0: "private: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::Trim(unsigned long,unsigned long,unsigned long,unsigned long,unsigned long,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64) __ptr64" ?Trim@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@EEAAJKKKKKPEAU_D3DXATTRIBUTERANGE@@PEAK1@Z
0x576D30: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::SetMatrixTransposePointerArray(char const * __ptr64,struct D3DXMATRIX const * __ptr64 * __ptr64,unsigned int) __ptr64" ?SetMatrixTransposePointerArray@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAPEBUD3DXMATRIX@@I@Z
0x63C230: "public: void * __ptr64 __cdecl D3DXShader::CPPPragmaDef::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPPragmaDef@D3DXShader@@QEAAPEAXI@Z
0x434FF0: D3DXCreateFontIndirectA
0x521330: D3DXSaveVolumeToFileA
0x409180: "struct " ??_C@_07FHHJPBED@struct?6?$AA@
0x681FD0: "public: long __cdecl D3DXSHSim::GXArray<class D3DXSHSim::OctNode>::Lengthen(unsigned int) __ptr64" ?Lengthen@?$GXArray@VOctNode@D3DXSHSim@@@D3DXSHSim@@QEAAJI@Z
0x485690: "public: __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::GXSimplifyMesh<unsigned int,0,4294967295>(struct IDirect3DDevice9 * __ptr64,struct _D3DVERTEXELEMENT9 * __ptr64,unsigned long) __ptr64" ??0?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@QEAA@PEAUIDirect3DDevice9@@PEAU_D3DVERTEXELEMENT9@@K@Z
0x401C00: "D3DX: (WARN) Overloaded ::new an" ??_C@_0FI@MLNDFIEC@D3DX?3?5?$CIWARN?$CJ?5Overloaded?5?3?3new?5an@
0x686FC0: "class D3DXSHSim::myHashTable<class D3DXSHSim::myEdge> * __ptr64 __cdecl D3DXSHSim::BuildHashTable(struct D3DXSHSim::myFace * __ptr64,unsigned int)" ?BuildHashTable@D3DXSHSim@@YAPEAV?$myHashTable@VmyEdge@D3DXSHSim@@@1@PEAUmyFace@1@I@Z
0x40990C: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x4818D0: "private: void __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GatherECollapseInfo(class D3DXMesh::CHalfEdgeVSplit & __ptr64) __ptr64" ?GatherECollapseInfo@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@AEAAXAEAVCHalfEdgeVSplit@2@@Z
0x74643E: iswpunct
0x6BB7C0: "void __cdecl D3DX::jpeg_open_backing_store(struct D3DX::jpeg_common_struct * __ptr64,struct D3DX::backing_store_struct * __ptr64,long)" ?jpeg_open_backing_store@D3DX@@YAXPEAUjpeg_common_struct@1@PEAUbacking_store_struct@1@J@Z
0x406DAC: "__cdecl _real@3effffde" __real@3effffde
0x6D54C0: "void __cdecl D3DX::png_write_flush(struct D3DX::png_struct_def * __ptr64)" ?png_write_flush@D3DX@@YAXPEAUpng_struct_def@1@@Z
0x5E7B40: "protected: long __cdecl D3DXShader::CShaderProgram::MatchComplexBX2(void) __ptr64" ?MatchComplexBX2@CShaderProgram@D3DXShader@@IEAAJXZ
0x5F2AA0: "protected: long __cdecl D3DXShader::CPSLegacyProgram::DeSwizzle(void) __ptr64" ?DeSwizzle@CPSLegacyProgram@D3DXShader@@IEAAJXZ
0x56AC20: "public: void * __ptr64 __cdecl D3DXEffects::CD3DXVariableShareList::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCD3DXVariableShareList@D3DXEffects@@QEAAPEAXI@Z
0x45B000: D3DXMatrixPerspectiveFovLH
0x73C4C0: d3dx_deflateInit2_
0x521360: D3DXSaveVolumeToFileW
0x45AF20: D3DXMatrixPerspectiveFovRH
0x447130: "public: __cdecl D3DXAnimation::CAnimationController::~CAnimationController(void) __ptr64" ??1CAnimationController@D3DXAnimation@@QEAA@XZ
0x6546D0: "public: virtual long __cdecl D3DXSHSim::PRTComputeEngine::ComputeSurfSamplesBounce(struct ID3DXPRTBuffer * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct ID3DXPRTBuffer * __ptr64,struct ID3DXPRTBuffer * __ptr64) __ptr64" ?ComputeSurfSamplesBounce@PRTComputeEngine@D3DXSHSim@@UEAAJPEAUID3DXPRTBuffer@@IPEBUD3DXVECTOR3@@100@Z
0x5BD8D0: "protected: long __cdecl D3DXShader::CParse::PopScope(void) __ptr64" ?PopScope@CParse@D3DXShader@@IEAAJXZ
0x6A87D0: "public: virtual long __cdecl NXOF::XDataRef::Lock(unsigned __int64 * __ptr64,void const * __ptr64 * __ptr64) __ptr64" ?Lock@XDataRef@NXOF@@UEAAJPEA_KPEAPEBX@Z
0x4A8200: "long __cdecl D3DXMesh::CalcNumIndicesPerPatch(struct _D3DXPATCHINFO const * __ptr64,unsigned long * __ptr64)" ?CalcNumIndicesPerPatch@D3DXMesh@@YAJPEBU_D3DXPATCHINFO@@PEAK@Z
0x434DD0: D3DXCreateFontIndirectW
0x7465CE: isdigit
0x430080: "Invalid bit depth for grayscale+" ??_C@_0CM@FPEKKHEM@Invalid?5bit?5depth?5for?5grayscale?$CL@
0x4090E8: "b%u" ??_C@_03CDFKBGND@b?$CFu?$AA@
0x410A50: "COORD3" ??_C@_06NBCBLPEB@COORD3?$AA@
0x40C810: "only vs_1_1, vs_2_0, vs_2_x, vs_" ??_C@_0GH@DNGIMEEL@only?5vs_1_1?0?5vs_2_0?0?5vs_2_x?0?5vs_@
0x430D10: "Incorrect tRNS chunk length" ??_C@_0BM@JNMFOMLO@Incorrect?5tRNS?5chunk?5length?$AA@
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A32B32G32R32F::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A32B32G32R32F@D3DXTex@@UEAAPEAXI@Z
0x429AA8: "internal error: argument was nev" ??_C@_0CO@NOHIDLGN@internal?5error?3?5argument?5was?5nev@
0x527570: D3DXSaveTextureToFileA
0x40FBD0: "BUMPENVLOFFSET" ??_C@_0P@LKPKGDAC@BUMPENVLOFFSET?$AA@
0x4305E8: "invalid chunk type" ??_C@_0BD@GFBMLKLH@invalid?5chunk?5type?$AA@
0x42C6CC: "BRD" ??_C@_03BEILMAIK@BRD?$AA@
0x621070: "protected: long __cdecl D3DXShader::CProgram::PropagateMovs(void) __ptr64" ?PropagateMovs@CProgram@D3DXShader@@IEAAJXZ
0x4287E0: "Texcoord" ??_C@_08NBGHKDBI@Texcoord?$AA@
0x42D038: "const NXOF::TBinarySaveReference::`vftable'" ??_7TBinarySaveReference@NXOF@@6B@
0x4685A0: D3DXSHEvalSphericalLight
0x408D60: "vs.2.x" ??_C@_06JBHLIDKE@vs?42?4x?$AA@
0x52ACD0: "public: long __cdecl D3DXTex::CCodecYUV::Commit(void) __ptr64" ?Commit@CCodecYUV@D3DXTex@@QEAAJXZ
0x4B8310: D3DXTriPatchSize
0x408740: "const D3DXTex::CCodec_A32B32G32R32F::`vftable'" ??_7CCodec_A32B32G32R32F@D3DXTex@@6B@
0x53C4F0: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_BC5U::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_BC5U@D3DXTex@@UEAAPEAXI@Z
0x51EEA0: "void __cdecl D3DX::extr_PolyFinish(struct D3DX::EXTRContext * __ptr64)" ?extr_PolyFinish@D3DX@@YAXPEAUEXTRContext@1@@Z
0x798D34: "int pca_inc_1" ?pca_inc_1@@3HA
0x798D98: "double D3DXSHSim::fRSigmaSP" ?fRSigmaSP@D3DXSHSim@@3NA
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A4L4::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A4L4@D3DXTex@@UEAAPEAXI@Z
0x609E00: "public: virtual void * __ptr64 __cdecl D3DXShader::C30Program::`scalar deleting destructor'(unsigned int) __ptr64" ??_GC30Program@D3DXShader@@UEAAPEAXI@Z
0x65DCF0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::GetTexelMap(struct D3DXVECTOR2 * __ptr64) __ptr64" ?GetTexelMap@CGutterHelper@D3DXSHSim@@UEAAJPEAUD3DXVECTOR2@@@Z
0x5EA1A0: "public: virtual long __cdecl D3DXShader::CShaderProgram::GenerateCode(struct ID3DXBuffer * __ptr64 * __ptr64) __ptr64" ?GenerateCode@CShaderProgram@D3DXShader@@UEAAJPEAPEAUID3DXBuffer@@@Z
0x58E740: "private: void __cdecl D3DXEffects::CEffect::CopyDeferredDependencyInfo<1>(struct D3DXEffects::SBlock * __ptr64) __ptr64" ??$CopyDeferredDependencyInfo@$00@CEffect@D3DXEffects@@AEAAXPEAUSBlock@1@@Z
0x46F4D0: "public: virtual long __cdecl D3DXMesh::GXTri3Mesh<unsigned int,0,4294967295>::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$GXTri3Mesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x79E6D0: "double D3DXSHSim::fRSigmaTP" ?fRSigmaTP@D3DXSHSim@@3NA
0x401500: "__cdecl _imp_calloc" __imp_calloc
0x431868: "const GeodesicDist::CApproximateOneToAll::`vftable'" ??_7CApproximateOneToAll@GeodesicDist@@6B@
0x4810D0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetOptions(void) __ptr64" ?GetOptions@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x595810: "public: virtual long __cdecl D3DXMesh::GXPatchMesh::Optimize(unsigned long) __ptr64" ?Optimize@GXPatchMesh@D3DXMesh@@UEAAJK@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DeletePatch(unsigned int) __ptr64" ?DeletePatch@CLoggableDevice@D3DXEffects@@UEAAJI@Z
0x6F30D0: "private: void __cdecl D3DXIsochart::CMaxHeap<float,class D3DXIsochart::CIsochartMesh * __ptr64>::downheap(unsigned __int64) __ptr64" ?downheap@?$CMaxHeap@MPEAVCIsochartMesh@D3DXIsochart@@@D3DXIsochart@@AEAAX_K@Z
0x408D38: "vs_2_0" ??_C@_06DIFKINLB@vs_2_0?$AA@
0x401AE8: "DebugSetMute" ??_C@_0N@DIPAJPJI@DebugSetMute?$AA@
0x427BA0: "program too big" ??_C@_0BA@KFOANDAN@program?5too?5big?$AA@
0x458AB0: "long __cdecl init_D3DXMatrixDecompose(struct D3DXVECTOR3 * __ptr64,struct D3DXQUATERNION * __ptr64,struct D3DXVECTOR3 * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixDecompose@@YAJPEAUD3DXVECTOR3@@PEAUD3DXQUATERNION@@0PEBUD3DXMATRIX@@@Z
0x79E1DC: "int D3DXShader::d3dxtok_debug" ?d3dxtok_debug@D3DXShader@@3HA
0x40FB08: "MATERIALEMISSIVE" ??_C@_0BB@GONJAJDB@MATERIALEMISSIVE?$AA@
0x495650: "private: long __cdecl D3DXMesh::GXSimplifyMesh<unsigned int,0,4294967295>::CreateHeap(unsigned char * __ptr64) __ptr64" ?CreateHeap@?$GXSimplifyMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@AEAAJPEAE@Z
0x4567F0: D3DXVec3Hermite
0x408520: "const D3DXTex::CCodec_L8::`vftable'" ??_7CCodec_L8@D3DXTex@@6B@
0x4226A0: "length" ??_C@_06IJDLPEM@length?$AA@
0x4830E0: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GenerateAdjacency(float,unsigned long * __ptr64) __ptr64" ?GenerateAdjacency@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJMPEAK@Z
0x69F4F0: "protected: long __cdecl NXOF::TBinaryLoad::LoadTemplateOption(void const * __ptr64 & __ptr64,void const * __ptr64,class NXOF::XPtrArray<class NXOF::XIdentifier,5> * __ptr64,bool) __ptr64" ?LoadTemplateOption@TBinaryLoad@NXOF@@IEAAJAEAPEBXPEBXPEAV?$XPtrArray@VXIdentifier@NXOF@@$04@2@_N@Z
0x401530: "__cdecl _imp_free" __imp_free
0x40998C: ") " ??_C@_02KCKGHPCA@?$CJ?5?$AA@
0x69E5D0: "public: virtual long __cdecl NXOF::TBinarySave::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@TBinarySave@NXOF@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x520580: "struct _D3DXFORMAT_INFO const * __ptr64 __cdecl D3DXTex::GetFormatInfo(enum _D3DFORMAT)" ?GetFormatInfo@D3DXTex@@YAPEBU_D3DXFORMAT_INFO@@W4_D3DFORMAT@@@Z
0x595810: "protected: virtual int __cdecl D3DXShader::CShaderProgram::ViolatesPortConstraints(class D3DXShader::CInstruction * __ptr64,unsigned int * __ptr64) __ptr64" ?ViolatesPortConstraints@CShaderProgram@D3DXShader@@MEAAHPEAVCInstruction@2@PEAI@Z
0x409094: " c" ??_C@_02HGCDFIGJ@?5c?$AA@
0x624520: "public: virtual void * __ptr64 __cdecl D3DXShader::CProgram::`vector deleting destructor'(unsigned int) __ptr64" ??_ECProgram@D3DXShader@@UEAAPEAXI@Z
0x6A1740: "private: __cdecl NXOF::TBinarySave::TBinarySave(class NXOF::TFile * __ptr64,char const * __ptr64,void * __ptr64,void * __ptr64,void * __ptr64,unsigned char) __ptr64" ??0TBinarySave@NXOF@@AEAA@PEAVTFile@1@PEBDPEAX22E@Z
0x4481C0: "public: virtual unsigned long __cdecl D3DXAnimation::CAnimationController::Release(void) __ptr64" ?Release@CAnimationController@D3DXAnimation@@UEAAKXZ
0x4292F0: "ID3DXFragmentLinker::LinkShader:" ??_C@_0EK@CPFKCBFD@ID3DXFragmentLinker?3?3LinkShader?3@
0x71EEF0: "private: long __cdecl D3DXIsochart::CIsochartMesh::PartitionLonghornShape(float const * __ptr64,float const * __ptr64,unsigned long,bool & __ptr64) __ptr64" ?PartitionLonghornShape@CIsochartMesh@D3DXIsochart@@AEAAJPEBM0KAEA_N@Z
0x565440: "public: virtual long __cdecl D3DXShader::CConstantTable::SetFloat(struct IDirect3DDevice9 * __ptr64,char const * __ptr64,float) __ptr64" ?SetFloat@CConstantTable@D3DXShader@@UEAAJPEAUIDirect3DDevice9@@PEBDM@Z
0x45EAE0: "struct D3DXVECTOR4 * __ptr64 __cdecl c_D3DXVec3Transform(struct D3DXVECTOR4 * __ptr64,struct D3DXVECTOR3 const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?c_D3DXVec3Transform@@YAPEAUD3DXVECTOR4@@PEAU1@PEBUD3DXVECTOR3@@PEBUD3DXMATRIX@@@Z
0x4308E8: "Duplicate sBIT chunk" ??_C@_0BF@BAIKMFDA@Duplicate?5sBIT?5chunk?$AA@
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::GetStreamSourceFreq(unsigned int,unsigned int * __ptr64) __ptr64" ?GetStreamSourceFreq@CLoggableDevice@D3DXEffects@@UEAAJIPEAI@Z
0x65F0C0: "public: virtual long __cdecl D3DXSHSim::CGutterHelper::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGutterHelper@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x6D7980: "unsigned long __cdecl D3DX::png_get_IHDR(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64,int * __ptr64)" ?png_get_IHDR@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@PEAK2PEAH3333@Z
0x42DF50: "Unknown APP0 marker (not JFIF), " ??_C@_0CK@HCPFFNKJ@Unknown?5APP0?5marker?5?$CInot?5JFIF?$CJ?0?5@
0x42A14C: "Arg" ??_C@_03IANKFOOF@Arg?$AA@
0x4091E8: "pixelshader" ??_C@_0M@IFPDMPDN@pixelshader?$AA@
0x64DF10: "public: virtual long __cdecl D3DXSHSim::CPRTCompBuffer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CPRTCompBuffer@D3DXSHSim@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x402360: IID_ID3DXSPMesh
0x409770: "texld" ??_C@_05GBILPNCC@texld?$AA@
0x468E50: "public: void * __ptr64 __cdecl D3DXShader::CPPBlock::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCPPBlock@D3DXShader@@QEAAPEAXI@Z
0x5161E0: "void __cdecl c_D3DXPSGPTessellateNPatch(struct D3DXVECTOR3 * __ptr64,struct D3DXVECTOR2 * __ptr64,unsigned long,float * __ptr64,float * __ptr64,float * __ptr64,float * __ptr64,unsigned long)" ?c_D3DXPSGPTessellateNPatch@@YAXPEAUD3DXVECTOR3@@PEAUD3DXVECTOR2@@KPEAM222K@Z
0x6262D0: "protected: long __cdecl D3DXShader::CProgram::SimplifyPredicates(void) __ptr64" ?SimplifyPredicates@CProgram@D3DXShader@@IEAAJXZ
0x6CFF10: "void __cdecl D3DX::__gl_renderMesh(class D3DX::GLUtesselator * __ptr64,struct D3DX::GLUmesh * __ptr64)" ?__gl_renderMesh@D3DX@@YAXPEAVGLUtesselator@1@PEAUGLUmesh@1@@Z
0x422690: "m" ??_C@_01GOHFPIOK@m?$AA@
0x7193B0: "public: __cdecl D3DXIsochart::CVertIter::CVertIter(unsigned long const * __ptr64) __ptr64" ??0CVertIter@D3DXIsochart@@QEAA@PEBK@Z
0x438C40: "public: long __cdecl D3DXCore::CArray<char>::Assure(unsigned int,int) __ptr64" ?Assure@?$CArray@D@D3DXCore@@QEAAJIH@Z
0x6AD1B0: "public: virtual void * __ptr64 __cdecl NXOF::XDataArray<unsigned long,10>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$XDataArray@K$09@NXOF@@UEAAPEAXI@Z
0x42C684: "PB" ??_C@_02KOENCFNK@PB?$AA@
0x402480: IID_IDirect3DVolumeTexture9
0x54E6F0: "long __cdecl D3DXTex::D3DXDecodeBC4U(struct D3DXCOLOR * __ptr64,unsigned char const * __ptr64)" ?D3DXDecodeBC4U@D3DXTex@@YAJPEAUD3DXCOLOR@@PEBE@Z
0x517360: "private: void __cdecl CD3DXTexSampler::ComputeLinearSampleCoords(float * __ptr64,unsigned int,int) __ptr64" ?ComputeLinearSampleCoords@CD3DXTexSampler@@AEAAXPEAMIH@Z
0x585CE0: "public: virtual long __cdecl D3DXEffects::CEffect::GetDesc(struct _D3DXEFFECT_DESC * __ptr64) __ptr64" ?GetDesc@CEffect@D3DXEffects@@UEAAJPEAU_D3DXEFFECT_DESC@@@Z
0x6AEA50: "int __cdecl NXOF::YaccParseXOF(class NXOF::TEnumObject * __ptr64)" ?YaccParseXOF@NXOF@@YAHPEAVTEnumObject@1@@Z
0x4423C0: "public: virtual long __cdecl D3DXCore::CLine::SetWidth(float) __ptr64" ?SetWidth@CLine@D3DXCore@@UEAAJM@Z
0x4A9EA0: "long __cdecl GXConvertPointRepsToAdjacencyInt<unsigned short,65535>(class D3DXMesh::GXTri3Face<unsigned short> * __ptr64,unsigned char * __ptr64,unsigned int,unsigned int,struct _D3DXATTRIBUTERANGE * __ptr64,unsigned int,unsigned long const * __ptr64,unsigned long * __ptr64,unsigned int,unsigned int)" ??$GXConvertPointRepsToAdjacencyInt@G$0PPPP@@@YAJPEAV?$GXTri3Face@G@D3DXMesh@@PEAEIIPEAU_D3DXATTRIBUTERANGE@@IPEBKPEAKII@Z
0x73A890: d3dx_inflate
0x5BCDF0: "protected: unsigned int __cdecl D3DXShader::CParse::ScoreFunctionDecl(class D3DXShader::CNodeFunction * __ptr64,class D3DXShader::CNode * __ptr64,class D3DXShader::CNode * __ptr64,unsigned long) __ptr64" ?ScoreFunctionDecl@CParse@D3DXShader@@IEAAIPEAVCNodeFunction@2@PEAVCNode@2@1K@Z
0x671250: "public: long __cdecl D3DXSHSim::mySphereHiearchy::BinPoints(struct D3DXVECTOR3 * __ptr64 * __ptr64,unsigned int,class D3DXSHSim::GXArray<class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> > & __ptr64) __ptr64" ?BinPoints@mySphereHiearchy@D3DXSHSim@@QEAAJPEAPEAUD3DXVECTOR3@@IAEAV?$GXArray@V?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@@2@@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2B10G10R10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2B10G10R10@D3DXTex@@UEAAPEAXI@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2R10G10B10::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCCodec_A2R10G10B10@D3DXTex@@UEAAPEAXI@Z
0x586340: "private: class D3DXEffects::CD3DXVariable * __ptr64 __cdecl D3DXEffects::CEffect::FindParameter(char const * __ptr64,unsigned long) __ptr64" ?FindParameter@CEffect@D3DXEffects@@AEAAPEAVCD3DXVariable@2@PEBDK@Z
0x650E60: "public: class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> & __ptr64 __cdecl D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair>::operator=(class D3DXSHSim::GXArray<struct D3DXSHSim::myIndexPair> const & __ptr64) __ptr64" ??4?$GXArray@UmyIndexPair@D3DXSHSim@@@D3DXSHSim@@QEAAAEAV01@AEBV01@@Z
0x487E70: "public: virtual long __cdecl D3DXMesh::GXSimplifyMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXSimplifyMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAK2PEAPEAUID3DXMesh@@@Z
0x6D9620: "void __cdecl D3DX::png_read_transform_info(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_read_transform_info@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x579130: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::InitializePass(class D3DXShader::CNodeDecl * __ptr64,unsigned long,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CData * __ptr64,class D3DXEffects::Compiler::CPass * __ptr64 * __ptr64) __ptr64" ?InitializePass@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEAVCNodeDecl@D3DXShader@@KPEAVCData@23@1PEAPEAVCPass@23@@Z
0x441340: "public: __cdecl D3DXCore::CRenderToEnvMap::CRenderToEnvMap(void) __ptr64" ??0CRenderToEnvMap@D3DXCore@@QEAA@XZ
0x7B4790: ??_B?1??rsqrt_nr@@YA?AVF32vec1@@AEBV1@@Z@51
0x5586F0: "long __cdecl D3DXDisassembleShaderEx(unsigned long const * __ptr64,int,int,char const * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64)" ?D3DXDisassembleShaderEx@@YAJPEBKHHPEBDPEAPEAUID3DXBuffer@@@Z
0x55FD20: "public: static long __cdecl D3DXShader::SetShaderConstant<1,0,0>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$00$0A@$0A@@D3DXShader@@SAJPEBXI0PEAKI@Z
0x55F730: "public: static long __cdecl D3DXShader::SetShaderConstant<0,0,1>::Set(void const * __ptr64,unsigned int,void const * __ptr64,unsigned long * __ptr64,unsigned int)" ?Set@?$SetShaderConstant@$0A@$0A@$00@D3DXShader@@SAJPEBXI0PEAKI@Z
0x4508C0: "long __cdecl D3DXAnimation::LoadPatchMesh(struct D3DXAnimation::SLoadContext * __ptr64,struct ID3DXFileData * __ptr64,struct _D3DXFRAME * __ptr64)" ?LoadPatchMesh@D3DXAnimation@@YAJPEAUSLoadContext@1@PEAUID3DXFileData@@PEAU_D3DXFRAME@@@Z
0x455F70: D3DXVec2Normalize
0x6B6190: "struct D3DX::jpeg_error_mgr * __ptr64 __cdecl D3DX::jpeg_std_error(struct D3DX::jpeg_error_mgr * __ptr64)" ?jpeg_std_error@D3DX@@YAPEAUjpeg_error_mgr@1@PEAU21@@Z
0x42D7D8: "Application transferred too many" ??_C@_0CL@OCGBAKPF@Application?5transferred?5too?5many@
0x4087D0: "const D3DXTex::CCodec_BC5U::`vftable'" ??_7CCodec_BC5U@D3DXTex@@6B@
0x4095F4: "_dz" ??_C@_03NHNLMNJH@_dz?$AA@
0x6A9690: "public: static class NXOF::XDataObj * __ptr64 __cdecl NXOF::XDataObj::Create(class NXOF::TEnumObject * __ptr64,class NXOF::XTemplate * __ptr64,char const * __ptr64,struct _GUID const & __ptr64,class NXOF::XObjPtrArray<class NXOF::XDataPart,10> * __ptr64)" ?Create@XDataObj@NXOF@@SAPEAV12@PEAVTEnumObject@2@PEAVXTemplate@2@PEBDAEBU_GUID@@PEAV?$XObjPtrArray@VXDataPart@NXOF@@$09@2@@Z
0x56FF30: "private: long __cdecl D3DXEffects::Compiler::CEffectCompiler::TypeCheck(struct LValue const * __ptr64,enum _D3DXPARAMETER_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,struct D3DXShader::D3DXTOKEN * __ptr64) __ptr64" ?TypeCheck@CEffectCompiler@Compiler@D3DXEffects@@AEAAJPEBULValue@@W4_D3DXPARAMETER_TYPE@@IIIIPEAUD3DXTOKEN@D3DXShader@@@Z
0x565D10: "public: virtual long __cdecl D3DXShader::CTextureShader::SetBoolArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetBoolArray@CTextureShader@D3DXShader@@UEAAJPEBDPEBHI@Z
0x6E9360: "long __cdecl UVAtlasGetRealVertexRemap<unsigned int>(unsigned int,unsigned int,unsigned int * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64,struct ID3DXBuffer * __ptr64 * __ptr64,unsigned int * __ptr64 * __ptr64)" ??$UVAtlasGetRealVertexRemap@I@@YAJIIPEAI00PEAPEAUID3DXBuffer@@PEAPEAI@Z
0x408258: "__cdecl _real@429467f0" __real@429467f0
0x406CE0: "Texture1" ??_C@_08JJDCINLO@Texture1?$AA@
0x61A920: "public: virtual long __cdecl D3DXShader::CFragmentLinker::AddFragments(unsigned long const * __ptr64) __ptr64" ?AddFragments@CFragmentLinker@D3DXShader@@UEAAJPEBK@Z
0x436180: "public: virtual long __cdecl D3DXCore::CSprite::GetDevice(struct IDirect3DDevice9 * __ptr64 * __ptr64) __ptr64" ?GetDevice@CSprite@D3DXCore@@UEAAJPEAPEAUIDirect3DDevice9@@@Z
0x5A0750: "protected: long __cdecl D3DXShader::CCompiler::EvalRangeNoRecurse(unsigned int,struct D3DXShader::_D3DXRANGE * __ptr64) __ptr64" ?EvalRangeNoRecurse@CCompiler@D3DXShader@@IEAAJIPEAU_D3DXRANGE@2@@Z
0x5735B0: "private: char const * __ptr64 __cdecl D3DXEffects::Compiler::CEffectCompiler::GetParameterByNameEx(char const * __ptr64,char const * __ptr64,unsigned long) __ptr64" ?GetParameterByNameEx@CEffectCompiler@Compiler@D3DXEffects@@AEAAPEBDPEBD0K@Z
0x79E1BC: "int D3DXShader::d3dxtok_val" ?d3dxtok_val@D3DXShader@@3HA
0x597D10: "public: virtual long __cdecl D3DXEffects::CEffect::SetIntArray(char const * __ptr64,int const * __ptr64,unsigned int) __ptr64" ?SetIntArray@CEffect@D3DXEffects@@UEAAJPEBDPEBHI@Z
0x447B00: "public: virtual long __cdecl D3DXAnimation::CAnimationController::ResetTime(void) __ptr64" ?ResetTime@CAnimationController@D3DXAnimation@@UEAAJXZ
0x42C690: "PO" ??_C@_02BLODFLJH@PO?$AA@
0x436F60: "public: virtual long __cdecl D3DXCore::CSprite::Begin(unsigned long) __ptr64" ?Begin@CSprite@D3DXCore@@UEAAJK@Z
0x535050: "public: virtual void * __ptr64 __cdecl D3DXTex::CCodec_A2W10V10U10::`vector deleting destructor'(unsigned int) __ptr64" ??_ECCodec_A2W10V10U10@D3DXTex@@UEAAPEAXI@Z
0x715AE0: "private: static void __cdecl D3DXIsochart::CIsochartMesh::ReleaseAllNewCharts(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?ReleaseAllNewCharts@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x42AD84: "__cdecl _real@3f7fff58" __real@3f7fff58
0x431EA0: "__cdecl _real@3fed1eb851eb851f" __real@3fed1eb851eb851f
0x4813B0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::GetMinVertices(void) __ptr64" ?GetMinVertices@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAKXZ
0x483240: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned short,1,65535>::CloneMesh(unsigned long,struct _D3DVERTEXELEMENT9 const * __ptr64,struct IDirect3DDevice9 * __ptr64,struct ID3DXMesh * __ptr64 * __ptr64) __ptr64" ?CloneMesh@?$GXHalfEdgePMesh@G$00$0PPPP@@D3DXMesh@@UEAAJKPEBU_D3DVERTEXELEMENT9@@PEAUIDirect3DDevice9@@PEAPEAUID3DXMesh@@@Z
0x459D70: D3DXMatrixRotationX
0x6076A0: "protected: virtual long __cdecl D3DXShader::CPSProgram::SrcSwizzle(unsigned int * __ptr64,unsigned int,unsigned long,unsigned long * __ptr64) __ptr64" ?SrcSwizzle@CPSProgram@D3DXShader@@MEAAJPEAIIKPEAK@Z
0x73A520: d3dx_crc32
0x459E60: D3DXMatrixRotationY
0x678DC0: "public: virtual struct D3DXCOLOR __cdecl D3DXSHSim::PRTTexAlbedoFetch::GetAlbedo(struct D3DXSHSim::GenHitRecord * __ptr64) __ptr64" ?GetAlbedo@PRTTexAlbedoFetch@D3DXSHSim@@UEAA?AUD3DXCOLOR@@PEAUGenHitRecord@2@@Z
0x459F50: D3DXMatrixRotationZ
0x64BD30: "public: virtual unsigned int __cdecl D3DXSHSim::CPRTBuffer::GetNumChannels(void) __ptr64" ?GetNumChannels@CPRTBuffer@D3DXSHSim@@UEAAIXZ
0x5BDC40: "protected: long __cdecl D3DXShader::CParse::MakeTypeConst(class D3DXShader::CNode * __ptr64,int) __ptr64" ?MakeTypeConst@CParse@D3DXShader@@IEAAJPEAVCNode@2@H@Z
0x444530: "protected: unsigned long __cdecl D3DXCore::CLine::Transform3DVertexListToVertexBufferSW<struct D3DXCore::LINE_TLVERTEX,struct D3DXCore::Transform3DVertex4TL>(struct D3DXVECTOR3 const * __ptr64,unsigned long,struct D3DXCore::LINE_TLVERTEX * __ptr64,struct D3DXMATRIX const * __ptr64,unsigned long,struct D3DXCore::Transform3DVertex4TL & __ptr64) __ptr64" ??$Transform3DVertexListToVertexBufferSW@ULINE_TLVERTEX@D3DXCore@@UTransform3DVertex4TL@2@@CLine@D3DXCore@@IEAAKPEBUD3DXVECTOR3@@KPEAULINE_TLVERTEX@1@PEBUD3DXMATRIX@@KAEAUTransform3DVertex4TL@1@@Z
0x429EC8: "elif" ??_C@_04GNFOIEOK@elif?$AA@
0x40C050: "Matrices cannot be specified in " ??_C@_0EI@PMOHFJJO@Matrices?5cannot?5be?5specified?5in?5@
0x6AA740: "public: virtual bool __cdecl NXOF::TBinarySaveData::ResolveReference(struct _GUID const * __ptr64,class NXOF::IBinarySaveObject * __ptr64 * __ptr64) __ptr64" ?ResolveReference@TBinarySaveData@NXOF@@UEAA_NPEBU_GUID@@PEAPEAVIBinarySaveObject@2@@Z
0x456CE0: "struct D3DXVECTOR4 * __ptr64 __cdecl init_D3DXVec3TransformArray(struct D3DXVECTOR4 * __ptr64,unsigned int,struct D3DXVECTOR3 const * __ptr64,unsigned int,struct D3DXMATRIX const * __ptr64,unsigned int)" ?init_D3DXVec3TransformArray@@YAPEAUD3DXVECTOR4@@PEAU1@IPEBUD3DXVECTOR3@@IPEBUD3DXMATRIX@@I@Z
0x408880: "__cdecl _real@406fe00000000000" __real@406fe00000000000
0x585920: "public: virtual long __cdecl D3DXEffects::CEffect::OnLostDevice(void) __ptr64" ?OnLostDevice@CEffect@D3DXEffects@@UEAAJXZ
0x70C890: "private: static void __cdecl D3DXIsochart::CIsochartMesh::DestroyChartsPackingBuffer(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64)" ?DestroyChartsPackingBuffer@CIsochartMesh@D3DXIsochart@@CAXAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@@Z
0x4810B0: "public: virtual unsigned long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetNumBytesPerVertex(void) __ptr64" ?GetNumBytesPerVertex@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAKXZ
0x483080: "public: virtual long __cdecl D3DXMesh::GXHalfEdgePMesh<unsigned int,0,4294967295>::GetAttributeTable(struct _D3DXATTRIBUTERANGE * __ptr64,unsigned long * __ptr64) __ptr64" ?GetAttributeTable@?$GXHalfEdgePMesh@I$0A@$0PPPPPPPP@@D3DXMesh@@UEAAJPEAU_D3DXATTRIBUTERANGE@@PEAK@Z
0x73EE70: d3dx__tr_align
0x6CEC50: "void __cdecl D3DX::__gl_meshTesselateInterior(struct D3DX::GLUmesh * __ptr64)" ?__gl_meshTesselateInterior@D3DX@@YAXPEAUGLUmesh@1@@Z
0x5A05C0: "protected: long __cdecl D3DXShader::CCompiler::VectorizeDefaults(class D3DXShader::CNode * __ptr64) __ptr64" ?VectorizeDefaults@CCompiler@D3DXShader@@IEAAJPEAVCNode@2@@Z
0x410690: "COMPLEMENT" ??_C@_0L@LKNMPCPJ@COMPLEMENT?$AA@
0x5776E0: "public: virtual long __cdecl D3DXEffects::Compiler::CEffectCompiler::GetBool(char const * __ptr64,int * __ptr64) __ptr64" ?GetBool@CEffectCompiler@Compiler@D3DXEffects@@UEAAJPEBDPEAH@Z
0x45A980: D3DXMatrixLookAtRH
0x746A46: fread
0x523480: D3DXFillTextureTX
0x43F630: "public: __cdecl D3DXCore::CRenderToEnvMap::~CRenderToEnvMap(void) __ptr64" ??1CRenderToEnvMap@D3DXCore@@QEAA@XZ
0x609910: "protected: long __cdecl D3DXShader::C30Program::EmitAddress(unsigned int) __ptr64" ?EmitAddress@C30Program@D3DXShader@@IEAAJI@Z
0x430F30: "Incorrect pHYs chunk length" ??_C@_0BM@CAALIFOJ@Incorrect?5pHYs?5chunk?5length?$AA@
0x5187C0: "long __cdecl D3DXMesh::SetVertexColor(struct D3DXMesh::SLoadedFace * __ptr64,unsigned long,struct D3DXCOLOR & __ptr64,struct D3DXMesh::SLoadVertex * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned long * __ptr64)" ?SetVertexColor@D3DXMesh@@YAJPEAUSLoadedFace@1@KAEAUD3DXCOLOR@@PEAPEAUSLoadVertex@1@PEAK3@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::CreateVolumeTexture(unsigned int,unsigned int,unsigned int,unsigned int,unsigned long,enum _D3DFORMAT,enum _D3DPOOL,struct IDirect3DVolumeTexture9 * __ptr64 * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateVolumeTexture@CStateCaptureDevice@D3DXEffects@@UEAAJIIIIKW4_D3DFORMAT@@W4_D3DPOOL@@PEAPEAUIDirect3DVolumeTexture9@@PEAPEAX@Z
0x595810: "public: virtual class NXOF::XDataObj * __ptr64 __cdecl NXOF::XObject::FindDataObj(char const * __ptr64) __ptr64" ?FindDataObj@XObject@NXOF@@UEAAPEAVXDataObj@2@PEBD@Z
0x57BF50: "private: long __cdecl D3DXEffects::CEffect::LoadIndexedAssn(struct D3DXEffects::SBlock * __ptr64,struct D3DXEffects::SAssignment * __ptr64,struct ID3DXBuffer * __ptr64,unsigned long * __ptr64) __ptr64" ?LoadIndexedAssn@CEffect@D3DXEffects@@AEAAJPEAUSBlock@2@PEAUSAssignment@2@PEAUID3DXBuffer@@PEAK@Z
0x532690: "public: virtual void __cdecl D3DXTex::CCodec_L8::Encode(unsigned int,unsigned int,struct D3DXCOLOR * __ptr64) __ptr64" ?Encode@CCodec_L8@D3DXTex@@UEAAXIIPEAUD3DXCOLOR@@@Z
0x42C588: "DORMTR" ??_C@_06OEEMGMKD@DORMTR?$AA@
0x6D3D00: "void * __ptr64 __cdecl D3DX::__gl_pqSortExtractMin(struct D3DX::PriorityQSort * __ptr64)" ?__gl_pqSortExtractMin@D3DX@@YAPEAXPEAUPriorityQSort@1@@Z
0x746712: atof
0x4231EC: "while" ??_C@_05OODBEKIG@while?$AA@
0x429FD0: "include interface required to su" ??_C@_0EH@JLACBPNO@include?5interface?5required?5to?5su@
0x746426: memset
0x781D2C: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x43E230: "public: virtual unsigned long __cdecl D3DXCore::CSprite::AddRef(void) __ptr64" ?AddRef@CSprite@D3DXCore@@UEAAKXZ
0x597370: "public: virtual long __cdecl D3DXEffects::CEffect::SetInt(char const * __ptr64,int) __ptr64" ?SetInt@CEffect@D3DXEffects@@UEAAJPEBDH@Z
0x6F24C0: "public: virtual __cdecl D3DXIsochart::ID3DXIsochartEngine::~ID3DXIsochartEngine(void) __ptr64" ??1ID3DXIsochartEngine@D3DXIsochart@@UEAA@XZ
0x58B1C0: "public: virtual long __cdecl D3DXEffects::CEffect::GetVectorArray(char const * __ptr64,struct D3DXVECTOR4 * __ptr64,unsigned int) __ptr64" ?GetVectorArray@CEffect@D3DXEffects@@UEAAJPEBDPEAUD3DXVECTOR4@@I@Z
0x409290: "float" ??_C@_05KNFBNCOH@float?$AA@
0x459070: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixMultiplyTranspose(struct D3DXMATRIX * __ptr64,struct D3DXMATRIX const * __ptr64,struct D3DXMATRIX const * __ptr64)" ?init_D3DXMatrixMultiplyTranspose@@YAPEAUD3DXMATRIX@@PEAU1@PEBU1@1@Z
0x6A7550: "public: __cdecl NXOF::XSrcResource::XSrcResource(void * __ptr64,void * __ptr64,unsigned __int64) __ptr64" ??0XSrcResource@NXOF@@QEAA@PEAX0_K@Z
0x700780: "public: static long __cdecl D3DXIsochart::CIsochartMesh::OptimalScaleChart(class D3DXIsochart::dynamicarray<class D3DXIsochart::CIsochartMesh * __ptr64> & __ptr64,float,bool)" ?OptimalScaleChart@CIsochartMesh@D3DXIsochart@@SAJAEAV?$dynamicarray@PEAVCIsochartMesh@D3DXIsochart@@@2@M_N@Z
0x66CA00: "public: long __cdecl D3DXSHSim::myAdaptiveMesh::BuildAccelInfo(void) __ptr64" ?BuildAccelInfo@myAdaptiveMesh@D3DXSHSim@@QEAAJXZ
0x54A7E0: "long __cdecl D3DXTex::D3DXEncodeBC4S(unsigned char * __ptr64,struct D3DXCOLOR const * __ptr64,int)" ?D3DXEncodeBC4S@D3DXTex@@YAJPEAEPEBUD3DXCOLOR@@H@Z
0x6D78E0: "unsigned long __cdecl D3DX::png_get_rowbytes(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_info_struct * __ptr64)" ?png_get_rowbytes@D3DX@@YAKPEAUpng_struct_def@1@PEAUpng_info_struct@1@@Z
0x5D1CD0: "public: virtual class D3DXShader::CNodeProgram * __ptr64 __cdecl D3DXShader::CNodeProgram::Copy(void) __ptr64" ?Copy@CNodeProgram@D3DXShader@@UEAAPEAV12@XZ
0x624920: "public: long __cdecl D3DXShader::CProgram::Initialize(class D3DXShader::CProgram * __ptr64,unsigned long,unsigned long) __ptr64" ?Initialize@CProgram@D3DXShader@@QEAAJPEAV12@KK@Z
0x6E0A20: "void __cdecl D3DX::png_write_sPLT(struct D3DX::png_struct_def * __ptr64,struct D3DX::png_sPLT_struct * __ptr64)" ?png_write_sPLT@D3DX@@YAXPEAUpng_struct_def@1@PEAUpng_sPLT_struct@1@@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::DrawRectPatch(unsigned int,float const * __ptr64,struct _D3DRECTPATCH_INFO const * __ptr64) __ptr64" ?DrawRectPatch@CStateCaptureDevice@D3DXEffects@@UEAAJIPEBMPEBU_D3DRECTPATCH_INFO@@@Z
0x45B620: "struct D3DXMATRIX * __ptr64 __cdecl init_D3DXMatrixShadow(struct D3DXMATRIX * __ptr64,struct D3DXVECTOR4 const * __ptr64,struct D3DXPLANE const * __ptr64)" ?init_D3DXMatrixShadow@@YAPEAUD3DXMATRIX@@PEAU1@PEBUD3DXVECTOR4@@PEBUD3DXPLANE@@@Z
0x462370: "public: virtual long __cdecl D3DXMath::CMatrixStack::RotateYawPitchRollLocal(float,float,float) __ptr64" ?RotateYawPitchRollLocal@CMatrixStack@D3DXMath@@UEAAJMMM@Z
0x595800: "public: virtual long __cdecl D3DXEffects::CLoggableDevice::DrawPrimitive(enum _D3DPRIMITIVETYPE,unsigned int,unsigned int) __ptr64" ?DrawPrimitive@CLoggableDevice@D3DXEffects@@UEAAJW4_D3DPRIMITIVETYPE@@II@Z
0x4011E0: "__cdecl _imp_ReadFile" __imp_ReadFile
0x543010: "public: long __cdecl D3DXTex::CImage::Load(void const * __ptr64,unsigned long,unsigned long,struct _D3DXIMAGE_INFO * __ptr64,int) __ptr64" ?Load@CImage@D3DXTex@@QEAAJPEBXKKPEAU_D3DXIMAGE_INFO@@H@Z
0x6A8CB0: "public: virtual unsigned long __cdecl NXOF::XDataRef::AddRef(void) __ptr64" ?AddRef@XDataRef@NXOF@@UEAAKXZ
0x724200: "public: bool __cdecl D3DXIsochart::CIsoMap::GetDestineVectors(unsigned long,float * __ptr64) __ptr64" ?GetDestineVectors@CIsoMap@D3DXIsochart@@QEAA_NKPEAM@Z
0x425C78: "maximum sampler register index e" ??_C@_0CI@MFAPPDLE@maximum?5sampler?5register?5index?5e@
0x61AC10: "public: long __cdecl D3DXShader::CInstruction::Instance(class D3DXShader::CInstruction * __ptr64) __ptr64" ?Instance@CInstruction@D3DXShader@@QEAAJPEAV12@@Z
0x59D000: "public: virtual long __cdecl D3DXEffects::CEffect::CommitChanges(void) __ptr64" ?CommitChanges@CEffect@D3DXEffects@@UEAAJXZ
0x40C8F8: "shader version expected" ??_C@_0BI@FLANODHC@shader?5version?5expected?$AA@
0x45ABD0: D3DXMatrixLookAtLH
0x595800: "public: virtual long __cdecl D3DXEffects::CStateCaptureDevice::GetRenderState(enum _D3DRENDERSTATETYPE,unsigned long * __ptr64) __ptr64" ?GetRenderState@CStateCaptureDevice@D3DXEffects@@UEAAJW4_D3DRENDERSTATETYPE@@PEAK@Z
0x40C1E0: "'%s' is not a valid register nam" ??_C@_0IJ@KOJJNDHE@?8?$CFs?8?5is?5not?5a?5valid?5register?5nam@

[JEB Decompiler by PNF Software]