Generated by JEB on 2019/08/01

PE: C:\Windows\System32\ffbroker.dll Base=0x180000000 SHA-256=85CF38EB309E128E9C9AB6D7EFDEC9C8DA977052A7189E87D669D75309B97779
PDB: ffbroker.pdb GUID={70ACB087-AC13-99CF-9989889171A989F1} Age=1

963 located named symbols:
0x1800099F0: gamingdeviceinternal_ProxyFileInfo
0x180004F30: "public: virtual long __cdecl CGamingDeviceStatics::OpenDeviceFromInterfacePath(unsigned short const * __ptr64,void * __ptr64 * __ptr64) __ptr64" ?OpenDeviceFromInterfacePath@CGamingDeviceStatics@@UEAAJPEBGPEAPEAX@Z
0x180010078: "__vectorcall ??_R0?AVResultException@wil@" ??_R0?AVResultException@wil@@@8
0x180008810: ObjectStublessClient11
0x180010770: "bool (__cdecl* __ptr64 wil::g_pfnIsDebuggerPresent)(void)" ?g_pfnIsDebuggerPresent@wil@@3P6A_NXZEA
0x180007318: "__cdecl _raise_securityfailure" __raise_securityfailure
0x18000B7D8: "__cdecl _imp_ObjectStublessClient14" __imp_ObjectStublessClient14
0x18000B8D8: api-ms-win-core-file-l1-1-0_NULL_THUNK_DATA
0x1800095E8: "const CForceFeedbackBrokerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory> >'}" ??_7CForceFeedbackBrokerFactory@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@Details@23@@Details@WRL@Microsoft@@@
0x180007D5C: "void __cdecl __scrt_initialize_type_info(void)" ?__scrt_initialize_type_info@@YAXXZ
0x180003150: "void __cdecl wil::details::ReportFailure_Hr(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long)" ?ReportFailure_Hr@details@wil@@YAXPEAXIPEBD110W4FailureType@2@J@Z
0x18000C938: DEVPKEY_DeviceInterface_ClassGuid
0x180003A80: "public: virtual long __cdecl CForceFeedbackBroker::GetForceFeedbackState(struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackDeviceState * __ptr64) __ptr64" ?GetForceFeedbackState@CForceFeedbackBroker@@UEAAJPEAU_ForceFeedbackDeviceState@ForceFeedback@Gaming@Internal@Windows@@@Z
0x180002A20: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800082C8: "public: virtual __cdecl std::bad_alloc::~bad_alloc(void) __ptr64" ??1bad_alloc@std@@UEAA@XZ
0x18000B800: "__cdecl _imp_CStdStubBuffer2_QueryInterface" __imp_CStdStubBuffer2_QueryInterface
0x18000B880: "__cdecl _imp_OutputDebugStringW" __imp_OutputDebugStringW
0x180004B80: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000A458: "__cdecl gamingdeviceinternal_ProxyVtblList" _gamingdeviceinternal_ProxyVtblList
0x180008600: "__cdecl _imp_load_GetdfDIJoystick" __imp_load_GetdfDIJoystick
0x18000B728: "__cdecl _imp_IUnknown_Release_Proxy" __imp_IUnknown_Release_Proxy
0x180008970: HSTRING_UserFree
0x180006A30: "__cdecl _delayLoadHelper2" __delayLoadHelper2
0x180006230: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class CForceFeedbackEffect,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$SimpleSealedActivationFactory@VCForceFeedbackEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BB88: "__cdecl _imp__o__execute_onexit_table" __imp__o__execute_onexit_table
0x18000E550: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-l1-1-0
0x18000E4D8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-private-l1-1-0
0x1800107B0: "void (__cdecl* __ptr64 wil::details::g_pfnRethrow)(void)" ?g_pfnRethrow@details@wil@@3P6AXXZEA
0x18000B978: "__cdecl _imp_VirtualProtect" __imp_VirtualProtect
0x180002660: ?RegisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAPEBGPEAPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@I@Z
0x180010830: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x1800106F0: "__cdecl _scrt_current_native_startup_state" __scrt_current_native_startup_state
0x180003F00: "[thunk]:public: virtual long __cdecl CForceFeedbackBroker::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackBroker@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800100E0: "__cdecl _security_cookie_complement" __security_cookie_complement
0x18000A150: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackEffectProxyVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackEffectProxyVtbl
0x180009898: "const Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@6B@
0x180003E00: "public: virtual long __cdecl CForceFeedbackBroker::ForceFeedbackEffectSettingsCount(unsigned long * __ptr64) __ptr64" ?ForceFeedbackEffectSettingsCount@CForceFeedbackBroker@@UEAAJPEAK@Z
0x18000B8A8: "__cdecl _imp_RaiseException" __imp_RaiseException
0x180003E20: "public: virtual long __cdecl CForceFeedbackBroker::GetForceFeedbackEffectSettings(unsigned long,struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectSetting * __ptr64) __ptr64" ?GetForceFeedbackEffectSettings@CForceFeedbackBroker@@UEAAJKPEAU_ForceFeedbackEffectSetting@ForceFeedback@Gaming@Internal@Windows@@@Z
0x18000D598: "const type_info::`RTTI Complete Object Locator'" ??_R4type_info@@6B@
0x1800022A0: "public: virtual long __cdecl CForceFeedbackEffect::SetAxes(unsigned int,struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackAxes * __ptr64) __ptr64" ?SetAxes@CForceFeedbackEffect@@UEAAJIPEAU_ForceFeedbackAxes@ForceFeedback@Gaming@Internal@Windows@@@Z
0x18000C950: CLSID_PSFactoryBuffer
0x18000B6B0: "__cdecl tls_used" _tls_used
0x180009028: "const std::exception::`vftable'" ??_7exception@std@@6B@
0x18000B758: "__cdecl _imp_IUnknown_QueryInterface_Proxy" __imp_IUnknown_QueryInterface_Proxy
0x180009278: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x18000B9A8: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x1800052C0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000841E: "__cdecl configure_narrow_argv" _configure_narrow_argv
0x1800089EC: "__cdecl _vcrt_thread_attach" __vcrt_thread_attach
0x1800108F4: DloadSectionOldProtection
0x1800083A6: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x180009058: "const std::bad_array_new_length::`vftable'" ??_7bad_array_new_length@std@@6B@
0x18000A270: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerFactoryStubVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerFactoryStubVtbl
0x180008230: "public: __cdecl std::bad_alloc::bad_alloc(void) __ptr64" ??0bad_alloc@std@@QEAA@XZ
0x1800082F0: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_array_new_length@std@@UEAAPEAXI@Z
0x18000BB28: api-ms-win-core-winrt-string-l1-1-0_NULL_THUNK_DATA
0x1800074D0: "void __cdecl operator delete[](void * __ptr64)" ??_V@YAXPEAX@Z
0x180010760: "__cdecl _hmod__ext_ms_win_dx_dinput8_l1_1_0_dll" __hmod__ext_ms_win_dx_dinput8_l1_1_0_dll
0x180008BA0: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x180008860: ObjectStublessClient8
0x180008870: ObjectStublessClient9
0x18000D660: "__vectorcall ??_R1A@?0A@EA@exception@std" ??_R1A@?0A@EA@exception@std@@8
0x1800052B0: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::Release`adjustor{48}' (void) __ptr64" ?Release@CGamingDeviceStatics@@WDA@EAAKXZ
0x180008740: ObjectStublessClient3
0x180008880: ObjectStublessClient10
0x18000C658: "__cdecl GUID_00000000_0000_0000_c000_000000000046" _GUID_00000000_0000_0000_c000_000000000046
0x18000B8D0: "__cdecl _imp_CreateFileW" __imp_CreateFileW
0x180008850: ObjectStublessClient6
0x180008820: ObjectStublessClient7
0x180008890: ObjectStublessClient4
0x180008840: ObjectStublessClient5
0x180001950: "long __cdecl wil::details::StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@details@wil@@YAJPEAD_KPEBDZZ
0x18000DC14: "__cdecl Init_thread_epoch" _Init_thread_epoch
0x18000BBE0: "__cdecl _imp___std_exception_copy" __imp___std_exception_copy
0x18000B858: "__cdecl _imp_ObjectStublessClient15" __imp_ObjectStublessClient15
0x180008534: "__cdecl vsnwprintf" _vsnwprintf
0x180001E5C: "public: virtual __cdecl wil::ResultException::~ResultException(void) __ptr64" ??1ResultException@wil@@UEAA@XZ
0x180009EA0: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerFactoryProxyVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerFactoryProxyVtbl
0x180008470: "__cdecl o__purecall" _o__purecall
0x180002660: ?UnregisterWinRTObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU<unnamed-type-RO_REGISTRATION_COOKIE>@@@Z
0x1800108F8: DloadSectionLockCount
0x180005290: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x1800032F0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::ReleaseMarshalData(struct IStream * __ptr64) __ptr64" ?ReleaseMarshalData@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@@Z
0x180003AD0: "public: virtual long __cdecl CForceFeedbackBroker::DownloadEffect(unsigned long,unsigned long,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?DownloadEffect@CForceFeedbackBroker@@UEAAJKKPEAUIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@KPEAK@Z
0x18000BCB8: "__cdecl _xp_a" __xp_a
0x18000BB30: "__cdecl _imp__o__initialize_narrow_environment" __imp__o__initialize_narrow_environment
0x1800089F8: "__cdecl is_c_termination_complete" _is_c_termination_complete
0x1800063B0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetMidEntryPointer(void)const __ptr64" ?GetMidEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x1800098D8: "const Microsoft::WRL::SimpleSealedActivationFactory<class CForceFeedbackEffect,0>::`vftable'" ??_7?$SimpleSealedActivationFactory@VCForceFeedbackEffect@@$0A@@WRL@Microsoft@@6B@
0x180002F7C: "void __cdecl wil::details::WilRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180004200: "public: virtual long __cdecl CForceFeedbackBroker::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackBroker@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180007F1C: "__cdecl RTC_Initialize" _RTC_Initialize
0x180008334: "void __cdecl __scrt_throw_std_bad_alloc(void)" ?__scrt_throw_std_bad_alloc@@YAXXZ
0x18000C2DE: "" ??_C@_00CNPNBAHC@?$AA@
0x18000BB98: "__cdecl _imp__crt_atexit" __imp__crt_atexit
0x180005750: DllGetClassObject
0x180009858: "const CGamingDeviceStatics::`vftable'{for `IActivationFactory'}" ??_7CGamingDeviceStatics@@6BIActivationFactory@@@
0x18000B708: "__cdecl _imp_IUnknown_AddRef_Proxy" __imp_IUnknown_AddRef_Proxy
0x18000BA48: "__cdecl _imp_AcquireSRWLockShared" __imp_AcquireSRWLockShared
0x180004EC0: "public: virtual void * __ptr64 __cdecl CGamingDeviceStatics::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCGamingDeviceStatics@@UEAAPEAXI@Z
0x18000D470: "__cdecl _pfnDliFailureHook2" __pfnDliFailureHook2
0x1800089EC: "__cdecl _vcrt_thread_detach" __vcrt_thread_detach
0x18000B958: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x1800025F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180012008: "__cdecl _imp_GetdfDIJoystick" __imp_GetdfDIJoystick
0x1800089C0: NdrStubCall3
0x18000B7F8: "__cdecl _imp_CStdStubBuffer2_Disconnect" __imp_CStdStubBuffer2_Disconnect
0x180009D60: forcefeedbackbroker_ProxyFileInfo
0x18000DC00: "__cdecl _rtc_taa" __rtc_taa
0x18000E5B4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-file-l1-1-0
0x180004AC0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x180002068: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<unsigned short const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64 * __ptr64)" ??$WriteResultString@PEBG@details@wil@@YAPEAEPEAE0PEBGPEAPEBG@Z
0x180009298: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000BC08: "__cdecl _imp__initterm_e" __imp__initterm_e
0x18000D430: IID___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackEffect
0x18000BC18: api-ms-win-crt-runtime-l1-1-0_NULL_THUNK_DATA
0x1800081CC: "__cdecl _scrt_is_ucrt_dll_in_use" __scrt_is_ucrt_dll_in_use
0x180009198: "const Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vftable'" ??_7?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@6B@
0x18000E2A8: "__cdecl CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_array_new_length@std@@@8??0bad_array_new_length@std@@QEAA@AEBV01@@Z24
0x1800082C8: "public: virtual __cdecl std::bad_array_new_length::~bad_array_new_length(void) __ptr64" ??1bad_array_new_length@std@@UEAA@XZ
0x1800089EC: "__cdecl _vcrt_initialize" __vcrt_initialize
0x18000BA50: "__cdecl _imp_SetEvent" __imp_SetEvent
0x1800021D0: "public: virtual void * __ptr64 __cdecl CForceFeedbackEffect::`vector deleting destructor'(unsigned int) __ptr64" ??_ECForceFeedbackEffect@@UEAAPEAXI@Z
0x18000BB38: "__cdecl _imp__initialize_onexit_table" __imp__initialize_onexit_table
0x18000BBD8: "__cdecl _imp__o___std_exception_destroy" __imp__o___std_exception_destroy
0x18000B718: "__cdecl _imp_NdrOleFree" __imp_NdrOleFree
0x180002690: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180001010: "__cdecl gamingdeviceinternal_IID_Lookup" _gamingdeviceinternal_IID_Lookup
0x18000BC50: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x180010840: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x180001320: "public: virtual void * __ptr64 __cdecl std::exception::`vector deleting destructor'(unsigned int) __ptr64" ??_Eexception@std@@UEAAPEAXI@Z
0x18000C3C0: "Msg:[%ws] " ??_C@_1BG@MCLOHHAM@?$AAM?$AAs?$AAg?$AA?3?$AA?$FL?$AA?$CF?$AAw?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x180002810: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x180008830: ObjectStublessClient13
0x18000B968: "__cdecl _imp_FormatMessageW" __imp_FormatMessageW
0x18000C698: "__cdecl GUID_00000003_0000_0000_c000_000000000046" _GUID_00000003_0000_0000_c000_000000000046
0x18000B938: "__cdecl _imp_GetModuleHandleExW" __imp_GetModuleHandleExW
0x18000BAA0: "__cdecl _imp_DecodePointer" __imp_DecodePointer
0x180008780: CStdStubBuffer_CountRefs
0x1800097C0: "const CGamingDeviceStatics::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IGamingDeviceInternal>'}" ??_7CGamingDeviceStatics@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGamingDeviceInternal@@@Details@WRL@Microsoft@@@
0x18000DBF0: "__cdecl _rtc_iaa" __rtc_iaa
0x18000B840: "__cdecl _imp_ObjectStublessClient16" __imp_ObjectStublessClient16
0x18000BAC8: "__cdecl _imp_WindowsGetStringRawBuffer" __imp_WindowsGetStringRawBuffer
0x18000B748: "__cdecl _imp_CStdStubBuffer_DebugServerRelease" __imp_CStdStubBuffer_DebugServerRelease
0x1800089EC: "__cdecl _acrt_thread_attach" __acrt_thread_attach
0x1800089A0: HSTRING_UserUnmarshal
0x18000DC18: "__cdecl tls_end" _tls_end
0x18000BBC0: "__cdecl _imp__o___stdio_common_vswprintf" __imp__o___stdio_common_vswprintf
0x180003F30: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackBroker::Release`adjustor{16}' (void) __ptr64" ?Release@CForceFeedbackBroker@@WBA@EAAKXZ
0x18000BC58: "__cdecl _xc_a" __xc_a
0x180006230: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::SimpleSealedActivationFactory<class CForceFeedbackEffect,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$SimpleSealedActivationFactory@VCForceFeedbackEffect@@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800107B8: "void (__cdecl* __ptr64 wil::details::g_pfnOriginateCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnOriginateCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18000C2F0: "ReturnHr" ??_C@_08KFPKLAKH@ReturnHr?$AA@
0x180002610: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000C628: IID_IDirectInputEffectDriver
0x1800108A0: gPFactory
0x18000E564: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-string-l1-1-0
0x18000C6B0: "onecoreuap\xbox\devices\forcefee" ??_C@_0EL@DNHGJMPF@onecoreuap?2xbox?2devices?2forcefee@
0x1800089B0: NdrProxyForwardingFunction3
0x180008930: NdrProxyForwardingFunction4
0x180008940: NdrProxyForwardingFunction5
0x180004A90: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800087F0: CStdStubBuffer_Connect
0x180009B80: dinputeffectdriver_ProxyFileInfo
0x1800063D0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLastEntryPointer(void)const __ptr64" ?GetLastEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x18000C430: "RaiseFailFastException" ??_C@_0BH@EEDPADAA@RaiseFailFastException?$AA@
0x18000C110: "__cdecl pDefaultRawDllMain" _pDefaultRawDllMain
0x18000BBA0: "__cdecl _imp__o__configure_narrow_argv" __imp__o__configure_narrow_argv
0x180010100: "__cdecl _scrt_ucrt_dll_is_in_use" __scrt_ucrt_dll_is_in_use
0x18000B6E8: "__cdecl _imp_NdrDllGetClassObject" __imp_NdrDllGetClassObject
0x180005250: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x1800087C0: CStdStubBuffer_Disconnect
0x180002128: "unsigned char * __ptr64 __cdecl wil::details::WriteResultString<char const * __ptr64>(unsigned char * __ptr64,unsigned char * __ptr64,char const * __ptr64,char const * __ptr64 * __ptr64)" ??$WriteResultString@PEBD@details@wil@@YAPEAEPEAE0PEBDPEAPEBD@Z
0x180002690: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180004B50: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000B908: api-ms-win-core-heap-l1-1-0_NULL_THUNK_DATA
0x18000E380: "__cdecl _pobjectentrylast" __pobjectentrylast
0x180002660: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180010780: g_pfnResultLoggingCallback
0x180002830: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x18000C308: "FailFast" ??_C@_08IAOKKAJK@FailFast?$AA@
0x1800108C8: DloadSrwLock
0x1800100F0: "__cdecl _memcpy_nt_iters" __memcpy_nt_iters
0x180008406: "__cdecl callnewh" _callnewh
0x18000BB70: "__cdecl _imp__o_malloc" __imp__o_malloc
0x1800029B0: "public: virtual long __cdecl CForceFeedbackEffect::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@CForceFeedbackEffect@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x1800082F0: "public: virtual void * __ptr64 __cdecl std::bad_array_new_length::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_array_new_length@std@@UEAAPEAXI@Z
0x1800100A8: "__vectorcall ??_R0?AVexception@std@" ??_R0?AVexception@std@@@8
0x180009810: "const CGamingDeviceStatics::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> > >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7CGamingDeviceStatics@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@@Details@23@VNil@523@V6523@V6523@@Details@WRL@Microsoft@@@
0x18000D5C0: "__vectorcall ??_R3type_info" ??_R3type_info@@8
0x18000D5D8: "__vectorcall ??_R2type_info" ??_R2type_info@@8
0x18000BB08: "__cdecl _imp_HSTRING_UserFree64" __imp_HSTRING_UserFree64
0x180010789: "bool wil::details::g_resultMessageCallbackSet" ?g_resultMessageCallbackSet@details@wil@@3_NA
0x180008B83: memcpy
0x18000B928: "__cdecl _imp_LoadLibraryExW" __imp_LoadLibraryExW
0x180008800: ObjectStublessClient12
0x180002AA0: "public: virtual unsigned long __cdecl CForceFeedbackBroker::AddRef(void) __ptr64" ?AddRef@CForceFeedbackBroker@@UEAAKXZ
0x180008A8C: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x18000B7A8: "__cdecl _imp_CLSIDFromString" __imp_CLSIDFromString
0x180004E00: "void __cdecl wil::details::in1diag3::_Log_Win32(void * __ptr64,unsigned int,char const * __ptr64,unsigned long)" ?_Log_Win32@in1diag3@details@wil@@YAXPEAXIPEBDK@Z
0x18000C2C0: "kernelbase.dll" ??_C@_1BO@MFOKJHPK@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AAb?$AAa?$AAs?$AAe?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x18000BC20: "__cdecl _imp_memset" __imp_memset
0x18000BA20: "__cdecl _imp_WaitForSingleObjectEx" __imp_WaitForSingleObjectEx
0x1800089EC: "__cdecl _acrt_initialize" __acrt_initialize
0x18000B828: "__cdecl _imp_ObjectStublessClient17" __imp_ObjectStublessClient17
0x18000BA18: "__cdecl _imp_CreateEventW" __imp_CreateEventW
0x1800108F0: DloadSectionCommitPermanent
0x180008382: "__cdecl initterm" _initterm
0x180010105: g_header_init_InitializeResultExceptions
0x180004AF0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x1800081E8: "public: __cdecl std::bad_alloc::bad_alloc(class std::bad_alloc const & __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@AEBV01@@Z
0x18000844E: "__cdecl o__initialize_onexit_table" _o__initialize_onexit_table
0x18000CDD0: "__x_Windows_CInternal_CGaming_CF" ??_C@_0EK@JDEJONC@__x_Windows_CInternal_CGaming_CF@
0x18000E668: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-sysinfo-l1-1-0
0x1800108E8: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x180004AD0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18000BCA0: "__cdecl _xi_z" __xi_z
0x180010838: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x18000B8B0: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x1800107A8: g_pfnThrowPlatformException
0x18000C1C8: "SleepConditionVariableCS" ??_C@_0BJ@JEBJOJFJ@SleepConditionVariableCS?$AA@
0x180010848: "long volatile `void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)'::`2'::s_failureId" ?s_failureId@?1??LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@3@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@3@@Z@4JC
0x1800084AC: "__cdecl _C_specific_handler" __C_specific_handler
0x180004EC0: "public: virtual void * __ptr64 __cdecl CGamingDeviceStatics::`vector deleting destructor'(unsigned int) __ptr64" ??_ECGamingDeviceStatics@@UEAAPEAXI@Z
0x18000BBB8: "__cdecl _imp___stdio_common_vswprintf_s" __imp___stdio_common_vswprintf_s
0x18000BA70: "__cdecl _imp_ReleaseSRWLockExclusive" __imp_ReleaseSRWLockExclusive
0x18000BBD8: "__cdecl _imp___std_exception_destroy" __imp___std_exception_destroy
0x180006260: "long __cdecl Microsoft::WRL::Details::GetCacheEntry(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned int * __ptr64,struct _GUID const & __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct IUnknown * __ptr64 * __ptr64)" ?GetCacheEntry@Details@WRL@Microsoft@@YAJPEAVModuleBase@123@PEAIAEBU_GUID@@PEBUCreatorMap@123@PEAPEAUIUnknown@@@Z
0x18000C428: " " ??_C@_13LBAGMAIH@?$AA?6?$AA?$AA@
0x1800089EC: "__cdecl _acrt_thread_detach" __acrt_thread_detach
0x180010778: "bool wil::g_fIsDebuggerPresent" ?g_fIsDebuggerPresent@wil@@3_NA
0x18000BAC0: api-ms-win-core-winrt-error-l1-1-0_NULL_THUNK_DATA
0x180002C68: "int __cdecl wil::details::RecordReturn(long)" ?RecordReturn@details@wil@@YAHJ@Z
0x18000A340: "__cdecl gamingdeviceinternal_StubVtblList" _gamingdeviceinternal_StubVtblList
0x18000B900: "__cdecl _imp_HeapFree" __imp_HeapFree
0x18000C8D0: "__cdecl GUID_538dad8e_3925_457b_adb4_1ffabb45f014" _GUID_538dad8e_3925_457b_adb4_1ffabb45f014
0x180003344: "public: __cdecl Microsoft::WRL::FtmBase::FtmBase(void) __ptr64" ??0FtmBase@WRL@Microsoft@@QEAA@XZ
0x180004C60: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x180003320: "public: virtual long __cdecl Microsoft::WRL::FtmBase::DisconnectObject(unsigned long) __ptr64" ?DisconnectObject@FtmBase@WRL@Microsoft@@UEAAJK@Z
0x180007BFC: "__cdecl _scrt_uninitialize_crt" __scrt_uninitialize_crt
0x1800084A0: malloc
0x1800025C0: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackEffect::Release`adjustor{8}' (void) __ptr64" ?Release@CForceFeedbackEffect@@W7EAAKXZ
0x18000B8E8: api-ms-win-core-handle-l1-1-0_NULL_THUNK_DATA
0x18000BA68: "__cdecl _imp_InitializeCriticalSectionAndSpinCount" __imp_InitializeCriticalSectionAndSpinCount
0x18000D440: IID___x_Windows_CInternal_CGaming_CGamingDevice_CIGamingDeviceStatics
0x1800021D0: "public: virtual void * __ptr64 __cdecl CForceFeedbackEffect::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCForceFeedbackEffect@@UEAAPEAXI@Z
0x180009358: "const CForceFeedbackEffect::`vftable'" ??_7CForceFeedbackEffect@@6B@
0x180002630: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000B9E8: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x18000A350: "__cdecl gamingdeviceinternal_InterfaceNamesList" _gamingdeviceinternal_InterfaceNamesList
0x180008A28: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x18000C7C0: "System\CurrentControlSet\Control" ??_C@_1KA@HABJAIPK@?$AAS?$AAy?$AAs?$AAt?$AAe?$AAm?$AA?2?$AAC?$AAu?$AAr?$AAr?$AAe?$AAn?$AAt?$AAC?$AAo?$AAn?$AAt?$AAr?$AAo?$AAl?$AAS?$AAe?$AAt?$AA?2?$AAC?$AAo?$AAn?$AAt?$AAr?$AAo?$AAl@
0x1800083D6: "__cdecl o___std_type_info_destroy_list" _o___std_type_info_destroy_list
0x180007B30: "__cdecl _scrt_is_nonwritable_in_current_image" __scrt_is_nonwritable_in_current_image
0x18000BB40: "__cdecl _imp__o__invalid_parameter_noinfo" __imp__o__invalid_parameter_noinfo
0x180008412: "__cdecl cexit" _cexit
0x180001320: "public: virtual void * __ptr64 __cdecl std::exception::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gexception@std@@UEAAPEAXI@Z
0x180008494: "__cdecl o_free" _o_free
0x1800056C0: DllCanUnloadNow
0x180007A00: "__cdecl _scrt_initialize_crt" __scrt_initialize_crt
0x180010860: "private: static void * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::moduleLock_" ?moduleLock_@ModuleBase@Details@WRL@Microsoft@@0PEAXEA
0x1800083BE: "__cdecl _std_exception_copy" __std_exception_copy
0x180008900: ObjectStublessClient15
0x18000C8C0: "__cdecl GUID_00000035_0000_0000_c000_000000000046" _GUID_00000035_0000_0000_c000_000000000046
0x18000E370: "__cdecl _minATLObjMap_CForceFeedbackBroker" __minATLObjMap_CForceFeedbackBroker
0x180004090: "public: virtual unsigned long __cdecl CForceFeedbackBroker::Release(void) __ptr64" ?Release@CForceFeedbackBroker@@UEAAKXZ
0x180008920: CStdStubBuffer2_QueryInterface
0x1800107C0: "void (__cdecl* __ptr64 wil::details::g_pfnThrowResultException)(struct wil::FailureInfo const & __ptr64)" ?g_pfnThrowResultException@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x1800094B0: "const CForceFeedbackBroker::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7CForceFeedbackBroker@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x1800033E0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAKXZ
0x180001040: "__cdecl dinputeffectdriver_IID_Lookup" _dinputeffectdriver_IID_Lookup
0x1800089EC: "__cdecl _acrt_uninitialize" __acrt_uninitialize
0x18000BC28: api-ms-win-crt-string-l1-1-0_NULL_THUNK_DATA
0x180008436: "__cdecl o__execute_onexit_table" _o__execute_onexit_table
0x1800093B0: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000C460: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_GamingDevice_GamingDeviceStatics" ?RuntimeClass_Windows_Internal_Gaming_GamingDevice_GamingDeviceStatics@@3QBGB
0x18000B860: "__cdecl _imp_ObjectStublessClient10" __imp_ObjectStublessClient10
0x180007D70: "void __cdecl __scrt_uninitialize_type_info(void)" ?__scrt_uninitialize_type_info@@YAXXZ
0x18000BAF0: "__cdecl _imp_HSTRING_UserFree" __imp_HSTRING_UserFree
0x18000E308: "__cdecl CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200" _CT??_R0?AVResultException@wil@@@8??0ResultException@wil@@QEAA@AEBV01@@Z200
0x1800089E0: HSTRING_UserUnmarshal64
0x18000CEC0: "__x_Windows_CInternal_CGaming_CF" ??_C@_0ED@ILDDALBF@__x_Windows_CInternal_CGaming_CF@
0x18000BAB0: "__cdecl _imp_RoOriginateErrorW" __imp_RoOriginateErrorW
0x180003580: "public: virtual long __cdecl CForceFeedbackBroker::DeviceID(struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackHidInitInfo) __ptr64" ?DeviceID@CForceFeedbackBroker@@UEAAJU_ForceFeedbackHidInitInfo@ForceFeedback@Gaming@Internal@Windows@@@Z
0x180004A44: "int __cdecl swprintf_s<18>(unsigned short (& __ptr64)[18],unsigned short const * __ptr64,...)" ??$swprintf_s@$0BC@@@YAHAEAY0BC@GPEBGZZ
0x180010020: "__vectorcall ??_R0?AVbad_array_new_length@std@" ??_R0?AVbad_array_new_length@std@@@8
0x18000BBB0: "__cdecl _imp__callnewh" __imp__callnewh
0x180009780: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `IActivationFactory'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6BIActivationFactory@@@
0x18000BAB8: "__cdecl _imp_RoOriginateError" __imp_RoOriginateError
0x180004EC0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800088F0: HSTRING_UserFree64
0x18000B888: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x18000C960: "IGamingDeviceInternal" ??_C@_0BG@GHJDMBIO@IGamingDeviceInternal?$AA@
0x180003F60: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000845A: "__cdecl o__invalid_parameter_noinfo" _o__invalid_parameter_noinfo
0x180009A40: "__cdecl IGamingDeviceInternalStubVtbl" _IGamingDeviceInternalStubVtbl
0x1800089EC: "__cdecl _scrt_stub_for_acrt_thread_detach" __scrt_stub_for_acrt_thread_detach
0x18000E268: "__cdecl TI3?AVbad_array_new_length@std@@" _TI3?AVbad_array_new_length@std@@
0x1800108E1: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x1800018E0: "void __cdecl wil::details::DebugBreak(void)" ?DebugBreak@details@wil@@YAXXZ
0x18000C668: "__cdecl GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90" _GUID_af86e2e0_b12d_4c6a_9c5a_d7aa65101e90
0x180002AE0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180002580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000A0E0: "__cdecl __x_Windows_CInternal_CGaming_CGamingDevice_CIGamingDeviceStaticsStubVtbl" ___x_Windows_CInternal_CGaming_CGamingDevice_CIGamingDeviceStaticsStubVtbl
0x1800079AC: "__cdecl _scrt_dllmain_uninitialize_c" __scrt_dllmain_uninitialize_c
0x1800099A0: "struct Microsoft::WRL::Details::CreatorMap const __object_CForceFeedbackBroker" ?__object_CForceFeedbackBroker@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180008720: IUnknown_AddRef_Proxy
0x18000BB48: "__cdecl _imp__o__purecall" __imp__o__purecall
0x180007C88: atexit
0x18000C208: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x180010834: "long volatile `int __cdecl wil::details::RecordException(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordException@details@wil@@YAHJ@Z@4JC
0x180008442: "__cdecl o__initialize_narrow_environment" _o__initialize_narrow_environment
0x180009738: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,1,struct Microsoft::WRL::Details::ImplementsMarker<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> > >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$00U?$ImplementsMarker@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@@Details@23@VNil@523@V6523@V6523@@Details@12@@
0x180009EF0: "__cdecl __x_Windows_CInternal_CGaming_CGamingDevice_CIGamingDeviceStaticsProxyVtbl" ___x_Windows_CInternal_CGaming_CGamingDevice_CIGamingDeviceStaticsProxyVtbl
0x18000B6E0: "__cdecl _imp_NdrStubCall3" __imp_NdrStubCall3
0x18000B930: "__cdecl _imp_LoadLibraryExA" __imp_LoadLibraryExA
0x18000D730: "__vectorcall ??_R3bad_array_new_length@std" ??_R3bad_array_new_length@std@@8
0x180002C84: "int __cdecl wil::details::RecordLog(long)" ?RecordLog@details@wil@@YAHJ@Z
0x18000D748: "__vectorcall ??_R2bad_array_new_length@std" ??_R2bad_array_new_length@std@@8
0x1800088D0: ObjectStublessClient14
0x1800083E2: "__cdecl _stdio_common_vsnprintf_s" __stdio_common_vsnprintf_s
0x180003044: "void __cdecl wil::details::ReportFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,enum wil::details::ReportFailureOptions)" ?ReportFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBGW4ReportFailureOptions@12@@Z
0x18000C448: "%ws" ??_C@_03BMPLCLAP@?$CFws?$AA@
0x18000BA30: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x1800063E0: "public: virtual struct _RTL_SRWLOCK * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetLock(void)const __ptr64" ?GetLock@ModuleBase@Details@WRL@Microsoft@@UEBAPEAU_RTL_SRWLOCK@@XZ
0x18000BA40: "__cdecl _imp_ReleaseSRWLockShared" __imp_ReleaseSRWLockShared
0x180012000: "__cdecl _imp_DirectInput8Create" __imp_DirectInput8Create
0x18000B9F0: api-ms-win-core-registry-l1-1-0_NULL_THUNK_DATA
0x18000B7D0: "__cdecl _imp_ObjectStublessClient11" __imp_ObjectStublessClient11
0x1800025F0: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackEffect::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CForceFeedbackEffect@@W7EAAKXZ
0x18000E5F0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-util-l1-1-0
0x1800089EC: "__cdecl _scrt_stub_for_acrt_initialize" __scrt_stub_for_acrt_initialize
0x18000B730: "__cdecl _imp_CStdStubBuffer_CountRefs" __imp_CStdStubBuffer_CountRefs
0x18000B8C8: api-ms-win-core-errorhandling-l1-1-0_NULL_THUNK_DATA
0x180005C80: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class CForceFeedbackBrokerFactory>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VCForceFeedbackBrokerFactory@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180002650: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180005A60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x180004B50: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800096A8: "const CForceFeedbackBrokerFactory::`vftable'" ??_7CForceFeedbackBrokerFactory@@6B@
0x18000BB58: "__cdecl _imp__o__seh_filter_dll" __imp__o__seh_filter_dll
0x180003428: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x1800060F0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000BCC8: "__cdecl _xt_a" __xt_a
0x180003FB0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180010750: "__cdecl _scrt_debugger_hook_flag" __scrt_debugger_hook_flag
0x18000BA88: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x18000B998: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x180004240: "public: virtual void * __ptr64 __cdecl CForceFeedbackBrokerFactory::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCForceFeedbackBrokerFactory@@UEAAPEAXI@Z
0x18000BB58: "__cdecl _imp__seh_filter_dll" __imp__seh_filter_dll
0x18000D638: "__vectorcall ??_R3exception@std" ??_R3exception@std@@8
0x18000D650: "__vectorcall ??_R2exception@std" ??_R2exception@std@@8
0x18000580C: DllMain
0x18000CE70: "__x_Windows_CInternal_CGaming_CG" ??_C@_0EC@NJDKFGO@__x_Windows_CInternal_CGaming_CG@
0x1800107D8: "bool (__cdecl* __ptr64 wil::g_pfnWilFailFast)(struct wil::FailureInfo const & __ptr64)" ?g_pfnWilFailFast@wil@@3P6A_NAEBUFailureInfo@1@@ZEA
0x1800089EC: "__cdecl _scrt_stub_for_acrt_thread_attach" __scrt_stub_for_acrt_thread_attach
0x180010844: "long volatile `int __cdecl wil::details::RecordLog(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordLog@details@wil@@YAHJ@Z@4JC
0x18000BAA8: api-ms-win-core-util-l1-1-0_NULL_THUNK_DATA
0x18000868C: IsDirectInput8CreatePresent
0x18001076C: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUulixvuvvwyzxpUuuyilpviUwooUlyquivUznwGEUhgwzucOlyq@ffbroker" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivfzkUcylcUwverxvhUulixvuvvwyzxpUuuyilpviUwooUlyquivUznwGEUhgwzucOlyq@ffbroker
0x180007F60: "__cdecl RTC_Terminate" _RTC_Terminate
0x18000B6F0: "__cdecl _imp_NdrDllCanUnloadNow" __imp_NdrDllCanUnloadNow
0x180009B48: "__cdecl IGamingDeviceInternalProxyVtbl" _IGamingDeviceInternalProxyVtbl
0x1800107F0: "char * `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_szModule" ?s_szModule@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4PADA
0x1800052E0: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@CGamingDeviceStatics@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000C5A0: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackEffect" ?RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackEffect@@3QBGB
0x18000BB78: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x18000BA00: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x18000B960: api-ms-win-core-libraryloader-l1-2-0_NULL_THUNK_DATA
0x18000D768: "__vectorcall ??_R1A@?0A@EA@bad_array_new_length@std" ??_R1A@?0A@EA@bad_array_new_length@std@@8
0x180004B00: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x180005F30: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x1800108C0: "__cdecl _puiHead" __puiHead
0x1800031A0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetUnmarshalClass(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,struct _GUID * __ptr64) __ptr64" ?GetUnmarshalClass@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAU4@@Z
0x1800082A0: "public: __cdecl std::bad_array_new_length::bad_array_new_length(void) __ptr64" ??0bad_array_new_length@std@@QEAA@XZ
0x18000B8C0: "__cdecl _imp_GetLastError" __imp_GetLastError
0x180006850: CStdStubBuffer_Release
0x180007FC8: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x18000B818: "__cdecl _imp_ObjectStublessClient5" __imp_ObjectStublessClient5
0x18000B838: "__cdecl _imp_ObjectStublessClient4" __imp_ObjectStublessClient4
0x18000B7E8: "__cdecl _imp_ObjectStublessClient7" __imp_ObjectStublessClient7
0x18000B830: "__cdecl _imp_ObjectStublessClient6" __imp_ObjectStublessClient6
0x18000B820: "__cdecl _imp_ObjectStublessClient3" __imp_ObjectStublessClient3
0x180008960: ObjectStublessClient17
0x18000C648: "__cdecl GUID_00000037_0000_0000_c000_000000000046" _GUID_00000037_0000_0000_c000_000000000046
0x180008A04: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x18000B850: "__cdecl _imp_ObjectStublessClient9" __imp_ObjectStublessClient9
0x180010754: "__cdecl tls_index" _tls_index
0x18000B868: "__cdecl _imp_ObjectStublessClient8" __imp_ObjectStublessClient8
0x1800094F8: "const CForceFeedbackBroker::`vftable'{for `IWeakReferenceSource'}" ??_7CForceFeedbackBroker@@6BIWeakReferenceSource@@@
0x18000859C: vswprintf_s
0x180008442: "__cdecl initialize_narrow_environment" _initialize_narrow_environment
0x180005380: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B7C8: "__cdecl _imp_ObjectStublessClient12" __imp_ObjectStublessClient12
0x18000BBF8: "__cdecl _imp_memcmp" __imp_memcmp
0x180009BD0: "__cdecl IDirectInputEffectDriverStubVtbl" _IDirectInputEffectDriverStubVtbl
0x18000C860: "VID_%04X&PID_%04X" ??_C@_1CE@FGHOHFFL@?$AAV?$AAI?$AAD?$AA_?$AA?$CF?$AA0?$AA4?$AAX?$AA?$CG?$AAP?$AAI?$AAD?$AA_?$AA?$CF?$AA0?$AA4?$AAX?$AA?$AA@
0x1800064E0: "public: static enum TrustLevel __cdecl CGamingDeviceStatics::InternalGetTrustLevelStatic(void)" ?InternalGetTrustLevelStatic@CGamingDeviceStatics@@SA?AW4TrustLevel@@XZ
0x18000BBE0: "__cdecl _imp__o___std_exception_copy" __imp__o___std_exception_copy
0x18000DC10: "__cdecl tls_start" _tls_start
0x18000BAD8: "__cdecl _imp_HSTRING_UserUnmarshal" __imp_HSTRING_UserUnmarshal
0x18000B878: api-ms-win-core-com-midlproxystub-l1-1-0_NULL_THUNK_DATA
0x18000E388: "__cdecl _DELAY_IMPORT_DESCRIPTOR_ext_ms_win_dx_dinput8_l1_1_0_dll" __DELAY_IMPORT_DESCRIPTOR_ext_ms_win_dx_dinput8_l1_1_0_dll
0x18000BCB0: "__cdecl _xl_z" __xl_z
0x18000E6A4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-com-midlproxystub-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-com-midlproxystub-l1-1-0
0x1800108E0: "private: static bool Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::isInitialized" ?isInitialized@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@0_NA
0x1800100EC: "__cdecl _isa_enabled" __isa_enabled
0x180009630: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B@
0x1800074D0: "void __cdecl operator delete(void * __ptr64,unsigned __int64)" ??3@YAXPEAX_K@Z
0x18000C230: "__cdecl _sz_ext_ms_win_dx_dinput8_l1_1_0_dll" __sz_ext_ms_win_dx_dinput8_l1_1_0_dll
0x180002990: "public: virtual long __cdecl CForceFeedbackEffect::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@CForceFeedbackEffect@@UEAAJPEAPEAUHSTRING__@@@Z
0x180004EC0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B990: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x180003F20: "[thunk]:public: virtual long __cdecl CForceFeedbackBroker::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackBroker@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180002620: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x1800088C0: HSTRING_UserMarshal
0x180012010: ext-ms-win-dx-dinput8-l1-1-0_NULL_THUNK_DATA_DLA
0x18000E410: ext-ms-win-dx-dinput8-l1-1-0_NULL_THUNK_DATA_DLB
0x18000844E: "__cdecl initialize_onexit_table" _initialize_onexit_table
0x18000E3D8: ext-ms-win-dx-dinput8-l1-1-0_NULL_THUNK_DATA_DLN
0x1800106F8: "__cdecl _scrt_native_startup_lock" __scrt_native_startup_lock
0x180002AA0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180005860: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::IncrementObjectCount(void) __ptr64" ?IncrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x18000750C: "void * __ptr64 __cdecl operator new(unsigned __int64,struct std::nothrow_t const & __ptr64)" ??2@YAPEAX_KAEBUnothrow_t@std@@@Z
0x1800088E0: CStdStubBuffer2_CountRefs
0x18000C888: "OEMForceFeedback" ??_C@_1CC@OAFHPOAK@?$AAO?$AAE?$AAM?$AAF?$AAo?$AAr?$AAc?$AAe?$AAF?$AAe?$AAe?$AAd?$AAb?$AAa?$AAc?$AAk?$AA?$AA@
0x18000C2A8: "Unknown exception" ??_C@_0BC@EOODALEL@Unknown?5exception?$AA@
0x1800087B0: CStdStubBuffer_DebugServerRelease
0x180002580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000B088: "__cdecl forcefeedbackbroker_ProxyVtblList" _forcefeedbackbroker_ProxyVtblList
0x1800018F0: "void __cdecl wil::details::WilDynamicLoadRaiseFailFastException(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?WilDynamicLoadRaiseFailFastException@details@wil@@YAXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@Z
0x180006120: "public: virtual long __cdecl Microsoft::WRL::SimpleActivationFactory<class CForceFeedbackEffect,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$SimpleActivationFactory@VCForceFeedbackEffect@@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x1800089EC: "__cdecl _vcrt_uninitialize" __vcrt_uninitialize
0x180006500: "long __cdecl ValidateInterfacePath(unsigned short const * __ptr64,unsigned short * __ptr64 * __ptr64,unsigned short * __ptr64 * __ptr64)" ?ValidateInterfacePath@@YAJPEBGPEAPEAG1@Z
0x180004E94: "long __cdecl wil::details::in1diag3::Return_Win32(void * __ptr64,unsigned int,char const * __ptr64,unsigned long)" ?Return_Win32@in1diag3@details@wil@@YAJPEAXIPEBDK@Z
0x18000B9B8: "__cdecl _imp_IsProcessorFeaturePresent" __imp_IsProcessorFeaturePresent
0x18000BC88: "__cdecl _PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib" __PLEASE_LINK_WITH_legacy_stdio_wide_specifiers.lib
0x18000E578: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-winrt-error-l1-1-0
0x18000C358: "(caller: %p) " ??_C@_1BM@EAHLIJPA@?$AA?$CI?$AAc?$AAa?$AAl?$AAl?$AAe?$AAr?$AA?3?$AA?5?$AA?$CF?$AAp?$AA?$CJ?$AA?5?$AA?$AA@
0x18000E4EC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-libraryloader-l1-2-0
0x18000E368: "__cdecl _minATLObjMap_CGamingDeviceStatics" __minATLObjMap_CGamingDeviceStatics
0x1800087D0: IUnknown_QueryInterface_Proxy
0x180002970: "public: virtual long __cdecl CForceFeedbackEffect::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@CForceFeedbackEffect@@UEAAJPEAW4TrustLevel@@@Z
0x18000ADE0: "__cdecl forcefeedbackbroker_BaseIIDList" _forcefeedbackbroker_BaseIIDList
0x180008990: ObjectStublessClient16
0x18000B8F0: "__cdecl _imp_HeapAlloc" __imp_HeapAlloc
0x180005230: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{8}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAKXZ
0x18000B948: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x18000BA28: "__cdecl _imp_AcquireSRWLockExclusive" __imp_AcquireSRWLockExclusive
0x18000E3A8: "__cdecl _NULL_DELAY_IMPORT_DESCRIPTOR" __NULL_DELAY_IMPORT_DESCRIPTOR
0x180002690: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180008910: CStdStubBuffer2_Disconnect
0x18001083C: "long volatile `int __cdecl wil::details::RecordReturn(long)'::`2'::s_cErrorCount" ?s_cErrorCount@?1??RecordReturn@details@wil@@YAHJ@Z@4JC
0x1800064E0: "public: static enum TrustLevel __cdecl CForceFeedbackBroker::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@CForceFeedbackBroker@@SA?AW4TrustLevel@@XZ
0x18000B7F0: "__cdecl _imp_ObjectStublessClient13" __imp_ObjectStublessClient13
0x18000835C: "void __cdecl __scrt_throw_std_bad_array_new_length(void)" ?__scrt_throw_std_bad_array_new_length@@YAXXZ
0x1800084A0: "__cdecl o_malloc" _o_malloc
0x18000D610: "const std::exception::`RTTI Complete Object Locator'" ??_R4exception@std@@6B@
0x1800078DC: "__cdecl _scrt_dllmain_before_initialize_c" __scrt_dllmain_before_initialize_c
0x18000B750: "__cdecl _imp_CStdStubBuffer_Disconnect" __imp_CStdStubBuffer_Disconnect
0x180005A60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800072A0: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x18000B6D8: "__cdecl _imp_NdrCStdStubBuffer2_Release" __imp_NdrCStdStubBuffer2_Release
0x180004AB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x18000BC10: "__cdecl _imp__initterm" __imp__initterm
0x1800087A0: NdrOleAllocate
0x18000C258: "ext-ms-win-dx-dinput8-l1-1-0" ??_C@_1DK@CLOPFDE@?$AAe?$AAx?$AAt?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAd?$AAx?$AA?9?$AAd?$AAi?$AAn?$AAp?$AAu?$AAt?$AA8?$AA?9?$AAl?$AA1?$AA?9?$AA1?$AA?9?$AA0?$AA?$AA@
0x180005410: "public: virtual unsigned long __cdecl CGamingDeviceStatics::Release(void) __ptr64" ?Release@CGamingDeviceStatics@@UEAAKXZ
0x18000E53C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-debug-l1-1-0
0x18000A640: "__cdecl dinputeffectdriver_InterfaceNamesList" _dinputeffectdriver_InterfaceNamesList
0x180001070: "__cdecl forcefeedbackbroker_IID_Lookup" _forcefeedbackbroker_IID_Lookup
0x180005240: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{40}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18000B7B8: "__cdecl _imp_StringFromGUID2" __imp_StringFromGUID2
0x18000B8B8: "__cdecl _imp_SetLastError" __imp_SetLastError
0x18000BBE8: "__cdecl _imp___std_terminate" __imp___std_terminate
0x180004240: "public: virtual void * __ptr64 __cdecl CForceFeedbackBrokerFactory::`vector deleting destructor'(unsigned int) __ptr64" ??_ECForceFeedbackBrokerFactory@@UEAAPEAXI@Z
0x18000E208: "__cdecl TI2?AVbad_alloc@std@@" _TI2?AVbad_alloc@std@@
0x180005250: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CGamingDeviceStatics@@W7EAAKXZ
0x180009DB0: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackEffectStubVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackEffectStubVtbl
0x180004BF0: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000E5A0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-registry-l1-1-0
0x180001300: "public: virtual char const * __ptr64 __cdecl std::exception::what(void)const __ptr64" ?what@exception@std@@UEBAPEBDXZ
0x180010880: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__CForceFeedbackBroker" ?__objectFactory__CForceFeedbackBroker@@3UFactoryCache@Details@WRL@Microsoft@@A
0x18000BB98: "__cdecl _imp__o__crt_atexit" __imp__o__crt_atexit
0x18000841E: "__cdecl o__configure_narrow_argv" _o__configure_narrow_argv
0x180002610: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackBroker::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@CForceFeedbackBroker@@WBA@EAAKXZ
0x180002980: "public: static unsigned short const * __ptr64 __cdecl CForceFeedbackEffect::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@CForceFeedbackEffect@@SAPEBGXZ
0x180007D84: "__cdecl _scrt_initialize_default_local_stdio_options" __scrt_initialize_default_local_stdio_options
0x18000C140: "api-ms-win-core-synch-l1-2-0.dll" ??_C@_1EC@JIJBPKFM@?$AAa?$AAp?$AAi?$AA?9?$AAm?$AAs?$AA?9?$AAw?$AAi?$AAn?$AA?9?$AAc?$AAo?$AAr?$AAe?$AA?9?$AAs?$AAy?$AAn?$AAc?$AAh?$AA?9?$AAl?$AA1?$AA?9?$AA2?$AA?9?$AA0?$AA?4?$AAd?$AAl?$AAl@
0x180007A50: "__cdecl _scrt_initialize_onexit_tables" __scrt_initialize_onexit_tables
0x18000BC48: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x18000BB80: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x18000BB18: "__cdecl _imp_WindowsStringHasEmbeddedNull" __imp_WindowsStringHasEmbeddedNull
0x180007DB8: "__cdecl _crt_debugger_hook" __crt_debugger_hook
0x1800074E0: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x18000B9A0: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x180009230: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@12@@
0x18000B738: "__cdecl _imp_CStdStubBuffer_QueryInterface" __imp_CStdStubBuffer_QueryInterface
0x180003F70: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000BC40: api-ms-win-devices-query-l1-1-0_NULL_THUNK_DATA
0x1800088A0: NdrStubForwardingFunction
0x1800083E2: "__cdecl o___stdio_common_vsnprintf_s" _o___stdio_common_vsnprintf_s
0x18000D420: IID_IGamingDeviceInternal
0x180004AB0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x1800092F0: "const CForceFeedbackEffect::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase> >'}" ??_7CForceFeedbackEffect@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@@Details@WRL@Microsoft@@@
0x180001E20: "public: virtual void * __ptr64 __cdecl wil::ResultException::`vector deleting destructor'(unsigned int) __ptr64" ??_EResultException@wil@@UEAAPEAXI@Z
0x18000847C: "__cdecl register_onexit_function" _register_onexit_function
0x1800083FA: "__cdecl o___stdio_common_vswprintf_s" _o___stdio_common_vswprintf_s
0x18000B890: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x18000C8E0: DEVPKEY_DeviceInterface_HID_UsageId
0x180005260: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@CGamingDeviceStatics@@WCI@EAAKXZ
0x1800100D0: "__cdecl Init_global_epoch" _Init_global_epoch
0x18000BA90: api-ms-win-core-sysinfo-l1-1-0_NULL_THUNK_DATA
0x18000BC80: "__cdecl _xi_a" __xi_a
0x18000A2E0: aProxyFileList
0x180002660: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::RegisterCOMObject(unsigned short const * __ptr64,struct _GUID * __ptr64,struct IClassFactory * __ptr64 * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?RegisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAU_GUID@@PEAPEAUIClassFactory@@PEAKI@Z
0x18000B9C0: api-ms-win-core-processthreads-l1-1-1_NULL_THUNK_DATA
0x18000BC38: "__cdecl _imp_DevFreeObjectProperties" __imp_DevFreeObjectProperties
0x18000BAD0: "__cdecl _imp_HSTRING_UserMarshal" __imp_HSTRING_UserMarshal
0x18000B898: api-ms-win-core-debug-l1-1-0_NULL_THUNK_DATA
0x180007928: "__cdecl _scrt_dllmain_crt_thread_detach" __scrt_dllmain_crt_thread_detach
0x18000B6F8: "__cdecl _imp_NdrCStdStubBuffer_Release" __imp_NdrCStdStubBuffer_Release
0x1800026F0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<2>,1,0,0,struct IWeakReference>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$01@WRL@Microsoft@@$00$0A@$0A@UIWeakReference@@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005400: "public: virtual long __cdecl CGamingDeviceStatics::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@CGamingDeviceStatics@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007860: "__cdecl _scrt_acquire_startup_lock" __scrt_acquire_startup_lock
0x1800026C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000C638: IID_IDirectInputPIDDriver
0x1800088B0: HSTRING_UserSize
0x1800108D8: ?moduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4V5634@A
0x18000842A: "__cdecl o__crt_atexit" _o__crt_atexit
0x180005DD0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class CGamingDeviceStatics>(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@VCGamingDeviceStatics@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x180005480: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef(void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000B7A0: "__cdecl _imp_CoTaskMemFree" __imp_CoTaskMemFree
0x1800082F0: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_alloc@std@@UEAAPEAXI@Z
0x18000E240: "__cdecl CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24
0x18000E330: "__cdecl CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVexception@std@@@8??0exception@std@@QEAA@AEBV01@@Z24
0x18000C700: "pid.dll" ??_C@_1BA@MOAODKBF@?$AAp?$AAi?$AAd?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180008412: "__cdecl o__cexit" _o__cexit
0x180002690: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::ActivateInstance(struct IInspectable * __ptr64 * __ptr64) __ptr64" ?ActivateInstance@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAPEAUIInspectable@@@Z
0x180008488: "__cdecl seh_filter_dll" _seh_filter_dll
0x18000C688: "__cdecl GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90" _GUID_94ea2b94_e9cc_49e0_c0ff_ee64ca8f5b90
0x1800059D4: "public: static class Microsoft::WRL::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::GetModule(void)" ?GetModule@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ
0x18000BB88: "__cdecl _imp__execute_onexit_table" __imp__execute_onexit_table
0x180006884: DloadMakePermanentImageCommit
0x18000E514: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-0
0x18000E640: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1" __IMPORT_DESCRIPTOR_api-ms-win-core-processthreads-l1-1-1
0x18000B988: api-ms-win-core-memory-l1-1-0_NULL_THUNK_DATA
0x180002470: "public: virtual long __cdecl CForceFeedbackEffect::SetTypeSpecificParams(unsigned int,unsigned char * __ptr64) __ptr64" ?SetTypeSpecificParams@CForceFeedbackEffect@@UEAAJIPEAE@Z
0x1800095E8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@VFtmBase@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@Details@23@@Details@12@@
0x1800087E0: CStdStubBuffer_IsIIDSupported
0x180002580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000C110: "__cdecl pRawDllMain" _pRawDllMain
0x180003200: "public: virtual long __cdecl Microsoft::WRL::FtmBase::GetMarshalSizeMax(struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long,unsigned long * __ptr64) __ptr64" ?GetMarshalSizeMax@FtmBase@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAXK1KPEAK@Z
0x18000AE40: "__cdecl forcefeedbackbroker_StubVtblList" _forcefeedbackbroker_StubVtblList
0x180005240: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::Release`adjustor{40}' (void) __ptr64" ?Release@CGamingDeviceStatics@@WCI@EAAKXZ
0x1800025F0: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackBroker::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CForceFeedbackBroker@@W7EAAKXZ
0x180008980: HSTRING_UserMarshal64
0x18000C678: "__cdecl GUID_00000038_0000_0000_c000_000000000046" _GUID_00000038_0000_0000_c000_000000000046
0x180005410: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAKXZ
0x18000845A: "__cdecl invalid_parameter_noinfo" _invalid_parameter_noinfo
0x1800086E0: "__cdecl _imp_load_DirectInput8Create" __imp_load_DirectInput8Create
0x18000800C: "__cdecl _isa_available_init" __isa_available_init
0x180007FBC: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x1800064E0: "__cdecl get_startup_argv_mode" _get_startup_argv_mode
0x18000BA98: "__cdecl _imp_EncodePointer" __imp_EncodePointer
0x180009018: "const type_info::`vftable'" ??_7type_info@@6B@
0x18000E500: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-heap-l1-1-0
0x18000DBF8: "__cdecl _rtc_izz" __rtc_izz
0x18000BA60: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x1800072F0: "__cdecl _security_check_cookie" __security_check_cookie
0x18000BC78: "__cdecl _xc_z" __xc_z
0x18000164C: "public: bool __cdecl wil::details::shared_buffer::create(void const * __ptr64,unsigned __int64) __ptr64" ?create@shared_buffer@details@wil@@QEAA_NPEBX_K@Z
0x18000B9B0: api-ms-win-core-processthreads-l1-1-0_NULL_THUNK_DATA
0x180010870: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__CGamingDeviceStatics" ?__objectFactory__CGamingDeviceStatics@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180005230: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::Release`adjustor{8}' (void) __ptr64" ?Release@CGamingDeviceStatics@@W7EAAKXZ
0x18000B950: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x1800052D0: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::GetRuntimeClassName`adjustor{40}' (struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@CGamingDeviceStatics@@WCI@EAAJPEAPEAUHSTRING__@@@Z
0x180003968: ??1?$unique_any_t@V?$unique_storage@U?$resource_policy@PEAUHINSTANCE__@@P6AHPEAU1@@Z$1?FreeLibrary@@YAH0@ZU?$integral_constant@_K$0A@@wistd@@PEAU1@$0A@$$T@details@wil@@@details@wil@@@wil@@QEAA@XZ
0x1800012C4: "public: __cdecl std::exception::exception(class std::exception const & __ptr64) __ptr64" ??0exception@std@@QEAA@AEBV01@@Z
0x180010104: g_header_init_WilInitialize_ResultMacros_DesktopOrSystem
0x1800089EC: "__cdecl _vcrt_uninitialize_critical" __vcrt_uninitialize_critical
0x18000D6E0: "__vectorcall ??_R1A@?0A@EA@bad_alloc@std" ??_R1A@?0A@EA@bad_alloc@std@@8
0x1800095B0: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory> >'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@234@@Details@12@@
0x18000BAE8: "__cdecl _imp_WindowsIsStringEmpty" __imp_WindowsIsStringEmpty
0x1800084B8: "__cdecl CxxThrowException" _CxxThrowException
0x1800063C0: "public: virtual struct Microsoft::WRL::Details::CreatorMap const * __ptr64 * __ptr64 __cdecl Microsoft::WRL::Details::ModuleBase::GetFirstEntryPointer(void)const __ptr64" ?GetFirstEntryPointer@ModuleBase@Details@WRL@Microsoft@@UEBAPEAPEBUCreatorMap@234@XZ
0x18000D470: "__cdecl _pfnDefaultDliNotifyHook2" __pfnDefaultDliNotifyHook2
0x180003DB0: "public: virtual long __cdecl CForceFeedbackBroker::GetEffectStatus(unsigned long,unsigned long * __ptr64) __ptr64" ?GetEffectStatus@CForceFeedbackBroker@@UEAAJKPEAK@Z
0x18000B7B0: "__cdecl _imp_CoCreateInstance" __imp_CoCreateInstance
0x18000BA80: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x180010050: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x1800078F8: "__cdecl _scrt_dllmain_crt_thread_attach" __scrt_dllmain_crt_thread_attach
0x180010788: "bool wil::g_fBreakOnFailure" ?g_fBreakOnFailure@wil@@3_NA
0x180008488: "__cdecl o__seh_filter_dll" _o__seh_filter_dll
0x1800083D6: "__cdecl _std_type_info_destroy_list" __std_type_info_destroy_list
0x180006230: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BB20: "__cdecl _imp_HSTRING_UserUnmarshal64" __imp_HSTRING_UserUnmarshal64
0x18000B8F8: "__cdecl _imp_GetProcessHeap" __imp_GetProcessHeap
0x180005878: "public: long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::GetActivationFactory(struct HSTRING__ * __ptr64,struct IActivationFactory * __ptr64 * __ptr64,unsigned short const * __ptr64) __ptr64" ?GetActivationFactory@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@QEAAJPEAUHSTRING__@@PEAPEAUIActivationFactory@@PEBG@Z
0x180004750: "public: virtual long __cdecl CForceFeedbackBrokerFactory::CreateInstance(unsigned short,unsigned short,int,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker * __ptr64 * __ptr64) __ptr64" ?CreateInstance@CForceFeedbackBrokerFactory@@UEAAJGGHPEAPEAUIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@@Z
0x180008B20: "__cdecl _chkstk" __chkstk
0x18000CA08: "IDirectInputEffectDriver" ??_C@_0BJ@HOLPAOEI@IDirectInputEffectDriver?$AA@
0x1800091E8: "const Microsoft::WRL::FtmBase::`vftable'" ??_7FtmBase@WRL@Microsoft@@6B@
0x1800040A0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180004C88: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x180008CA0: "void __cdecl `public: static class WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Details::DefaultModule<1> & __ptr64 __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::Create(void)'::`2'::FmoduleSingleton::`dynamic atexit destructor for '(void)" ??__FmoduleSingleton@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@23@XZ@YAXXZ
0x1800099C8: "struct Microsoft::WRL::Details::CreatorMap const __object_CForceFeedbackEffect" ?__object_CForceFeedbackEffect@@3UCreatorMap@Details@WRL@Microsoft@@B
0x180005220: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGamingDeviceStatics@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800074E0: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x18000BB90: "__cdecl _imp__errno" __imp__errno
0x1800013EC: "long __cdecl wil::GetFailureLogString(unsigned short * __ptr64,unsigned __int64,struct wil::FailureInfo const & __ptr64)" ?GetFailureLogString@wil@@YAJPEAG_KAEBUFailureInfo@1@@Z
0x180003F10: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackBroker::Release`adjustor{8}' (void) __ptr64" ?Release@CForceFeedbackBroker@@W7EAAKXZ
0x1800083BE: "__cdecl o___std_exception_copy" _o___std_exception_copy
0x180002270: "public: virtual long __cdecl CForceFeedbackEffect::SetEnvelope(struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEnvelope) __ptr64" ?SetEnvelope@CForceFeedbackEffect@@UEAAJU_ForceFeedbackEnvelope@ForceFeedback@Gaming@Internal@Windows@@@Z
0x18000C4D8: "__cdecl GUID_ffc9f65e_3397_458d_8afa_daa46cfe5d21" _GUID_ffc9f65e_3397_458d_8afa_daa46cfe5d21
0x18000E288: "__cdecl CTA3?AVbad_array_new_length@std@@" _CTA3?AVbad_array_new_length@std@@
0x180009978: "struct Microsoft::WRL::Details::CreatorMap const __object_CGamingDeviceStatics" ?__object_CGamingDeviceStatics@@3UCreatorMap@Details@WRL@Microsoft@@B
0x1800054A8: "protected: long __cdecl Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<13>,0,struct IActivationFactory,struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil>::CanCastTo(struct _GUID const & __ptr64,void * __ptr64 * __ptr64,bool * __ptr64) __ptr64" ?CanCastTo@?$ImplementsHelper@U?$RuntimeClassFlags@$0N@@WRL@Microsoft@@$0A@UIActivationFactory@@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@23@VNil@Details@23@V6723@V6723@@Details@WRL@Microsoft@@IEAAJAEBU_GUID@@PEAPEAXPEA_N@Z
0x1800089D0: CStdStubBuffer2_Connect
0x180001E20: "public: virtual void * __ptr64 __cdecl wil::ResultException::`scalar deleting destructor'(unsigned int) __ptr64" ??_GResultException@wil@@UEAAPEAXI@Z
0x180002660: "public: virtual long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::UnregisterCOMObject(unsigned short const * __ptr64,unsigned long * __ptr64,unsigned int) __ptr64" ?UnregisterCOMObject@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAJPEBGPEAKI@Z
0x180009338: "const CForceFeedbackEffect::`vftable'{for `IWeakReferenceSource'}" ??_7CForceFeedbackEffect@@6BIWeakReferenceSource@@@
0x180008730: CStdStubBuffer_DebugServerQueryInterface
0x18000BBB0: "__cdecl _imp__o__callnewh" __imp__o__callnewh
0x180005AC0: "long __cdecl Microsoft::WRL::Details::CreateActivationFactory<class Microsoft::WRL::SimpleSealedActivationFactory<class CForceFeedbackEffect,0> >(unsigned int * __ptr64,struct Microsoft::WRL::Details::CreatorMap const * __ptr64,struct _GUID const & __ptr64,struct IUnknown * __ptr64 * __ptr64)" ??$CreateActivationFactory@V?$SimpleSealedActivationFactory@VCForceFeedbackEffect@@$0A@@WRL@Microsoft@@@Details@WRL@Microsoft@@YAJPEAIPEBUCreatorMap@012@AEBU_GUID@@PEAPEAUIUnknown@@@Z
0x18000BA10: api-ms-win-core-rtlsupport-l1-1-0_NULL_THUNK_DATA
0x180010790: "void (__cdecl* __ptr64 wil::details::g_pfnLoggingCallback)(struct wil::FailureInfo const & __ptr64)" ?g_pfnLoggingCallback@details@wil@@3P6AXAEBUFailureInfo@2@@ZEA
0x18000B720: "__cdecl _imp_CStdStubBuffer_AddRef" __imp_CStdStubBuffer_AddRef
0x18000BCC0: "__cdecl _xp_z" __xp_z
0x180005270: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WDA@EAAKXZ
0x180001F30: "void __cdecl wil::details::ThrowResultExceptionInternal(struct wil::FailureInfo const & __ptr64)" ?ThrowResultExceptionInternal@details@wil@@YAXAEBUFailureInfo@2@@Z
0x180002600: "[thunk]:public: virtual long __cdecl CForceFeedbackEffect::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackEffect@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180004020: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::Release(void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x180010868: "protected: static unsigned long volatile Microsoft::WRL::Details::ModuleBase::objectCount_" ?objectCount_@ModuleBase@Details@WRL@Microsoft@@1KC
0x18000B740: "__cdecl _imp_NdrOleAllocate" __imp_NdrOleAllocate
0x180009188: "const wil::ResultException::`vftable'" ??_7ResultException@wil@@6B@
0x18000E62C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-rtlsupport-l1-1-0
0x1800019D0: "public: void __cdecl wil::StoredFailureInfo::SetFailureInfo(struct wil::FailureInfo const & __ptr64) __ptr64" ?SetFailureInfo@StoredFailureInfo@wil@@QEAAXAEBUFailureInfo@2@@Z
0x18000B7E0: "__cdecl _imp_CStdStubBuffer2_CountRefs" __imp_CStdStubBuffer2_CountRefs
0x18000E690: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-apiquery-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-apiquery-l1-1-0
0x18000B9D0: api-ms-win-core-profile-l1-1-0_NULL_THUNK_DATA
0x18000BBC8: "__cdecl _imp___stdio_common_vsnprintf_s" __imp___stdio_common_vsnprintf_s
0x1800026C0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Microsoft::WRL::RuntimeClassFlags<2>,struct IWeakReference>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@U?$RuntimeClassFlags@$01@WRL@Microsoft@@UIWeakReference@@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000DC08: "__cdecl _rtc_tzz" __rtc_tzz
0x18000BCD8: "__cdecl _guard_fids_table" __guard_fids_table
0x180005330: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180010890: "struct Microsoft::WRL::Details::FactoryCache __objectFactory__CForceFeedbackEffect" ?__objectFactory__CForceFeedbackEffect@@3UFactoryCache@Details@WRL@Microsoft@@A
0x180009080: "__cdecl load_config_used" _load_config_used
0x180001F5C: "public: __cdecl wil::ResultException::ResultException(class wil::ResultException const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBV01@@Z
0x18000D460: IID___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerFactory
0x1800082F0: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_alloc@std@@UEAAPEAXI@Z
0x180008710: CStdStubBuffer_Invoke
0x180009CE0: "__cdecl IDirectInputEffectDriverProxyVtbl" _IDirectInputEffectDriverProxyVtbl
0x180006924: DloadProtectSection
0x180003990: "public: virtual long __cdecl CForceFeedbackBroker::GetVersions(struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackDriverVersions * __ptr64) __ptr64" ?GetVersions@CForceFeedbackBroker@@UEAAJPEAU_ForceFeedbackDriverVersions@ForceFeedback@Gaming@Internal@Windows@@@Z
0x18000A1B0: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerProxyVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerProxyVtbl
0x180005840: "public: virtual unsigned long __cdecl Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::DecrementObjectCount(void) __ptr64" ?DecrementObjectCount@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@UEAAKXZ
0x18000674C: "long __cdecl MakeStringCopy(unsigned short const * __ptr64,unsigned short * __ptr64 * __ptr64)" ?MakeStringCopy@@YAJPEBGPEAPEAG@Z
0x18000BC90: "__cdecl _scrt_stdio_legacy_msvcrt_compatibility" __scrt_stdio_legacy_msvcrt_compatibility
0x180005700: DllGetActivationFactory
0x180002580: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$RuntimeClass@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@UEAAPEAXI@Z
0x1800097E0: "const CGamingDeviceStatics::`vftable'{for `Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics'}" ??_7CGamingDeviceStatics@@6BIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@@
0x1800055B0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005300: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180010000: "__vectorcall ??_R0?AVtype_info@" ??_R0?AVtype_info@@@8
0x180005F70: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x180007DA8: "__cdecl _scrt_get_dyn_tls_init_callback" __scrt_get_dyn_tls_init_callback
0x1800032C0: "public: virtual long __cdecl Microsoft::WRL::FtmBase::UnmarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?UnmarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAPEAX@Z
0x18000C4F8: "__cdecl GUID_e2da9380_dfaf_4956_9809_9cf166ddca6f" _GUID_e2da9380_dfaf_4956_9809_9cf166ddca6f
0x180003FB0: "public: virtual long __cdecl CForceFeedbackBroker::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@CForceFeedbackBroker@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B940: "__cdecl _imp_DisableThreadLibraryCalls" __imp_DisableThreadLibraryCalls
0x180001890: "char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)" ?GetCurrentModuleName@details@wil@@YAPEBDXZ
0x18000D708: "const std::bad_array_new_length::`RTTI Complete Object Locator'" ??_R4bad_array_new_length@std@@6B@
0x18000D470: "__cdecl _pfnDliNotifyHook2" __pfnDliNotifyHook2
0x180002770: "public: virtual long __cdecl Microsoft::WRL::Details::WeakReferenceImpl::Resolve(struct _GUID const & __ptr64,struct IInspectable * __ptr64 * __ptr64) __ptr64" ?Resolve@WeakReferenceImpl@Details@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAUIInspectable@@@Z
0x18000BB00: "__cdecl _imp_HSTRING_UserSize64" __imp_HSTRING_UserSize64
0x180002FA8: "void __cdecl wil::details::WilFailFast(struct wil::FailureInfo const & __ptr64)" ?WilFailFast@details@wil@@YAXAEBUFailureInfo@2@@Z
0x18000BA08: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x180002660: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x18000B9C8: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x18000E4C4: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-string-l1-1-0
0x18000C188: "kernel32.dll" ??_C@_1BK@MGMFAEKH@?$AAk?$AAe?$AAr?$AAn?$AAe?$AAl?$AA3?$AA2?$AA?4?$AAd?$AAl?$AAl?$AA?$AA@
0x180006870: CStdStubBuffer2_Release
0x18000D5E8: "__vectorcall ??_R1A@?0A@EA@type_info" ??_R1A@?0A@EA@type_info@@8
0x180002690: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x180002AA0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::AddRef(void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAKXZ
0x1800089EC: "__cdecl _acrt_uninitialize_critical" __acrt_uninitialize_critical
0x1800025D0: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackEffect::Release`adjustor{16}' (void) __ptr64" ?Release@CForceFeedbackEffect@@WBA@EAAKXZ
0x180008700: ApiSetQueryApiSetPresence
0x180009040: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x180008494: free
0x18000BB30: "__cdecl _imp__initialize_narrow_environment" __imp__initialize_narrow_environment
0x180009670: "const CForceFeedbackBrokerFactory::`vftable'{for `Microsoft::WRL::Details::Selector<struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,struct Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<1>,1,struct Microsoft::WRL::Details::ImplementsMarker<class Microsoft::WRL::FtmBase>,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory> >'}" ??_7CForceFeedbackBrokerFactory@@6B?$Selector@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@Details@WRL@Microsoft@@U?$ImplementsHelper@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00U?$ImplementsMarker@VFtmBase@WRL@Microsoft@@@Details@23@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@234@@Details@WRL@Microsoft@@@
0x18000B980: "__cdecl _imp_VirtualQuery" __imp_VirtualQuery
0x18000B910: "__cdecl _imp_InitializeSListHead" __imp_InitializeSListHead
0x180004D60: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800063F0: "public: virtual unsigned long __cdecl Microsoft::WRL::Details::ModuleBase::GetObjectCount(void)const __ptr64" ?GetObjectCount@ModuleBase@Details@WRL@Microsoft@@UEBAKXZ
0x18000565C: "long __cdecl wil::details::GetLastErrorFailHr(void)" ?GetLastErrorFailHr@details@wil@@YAJXZ
0x18000B9F8: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x180003A30: "public: virtual long __cdecl CForceFeedbackBroker::SendForceFeedbackCommand(unsigned long) __ptr64" ?SendForceFeedbackCommand@CForceFeedbackBroker@@UEAAJK@Z
0x180008470: "__cdecl purecall" _purecall
0x18000D470: "__cdecl _pfnDefaultDliFailureHook2" __pfnDefaultDliFailureHook2
0x18000BBC0: "__cdecl _imp___stdio_common_vswprintf" __imp___stdio_common_vswprintf
0x1800083B2: "__cdecl _std_terminate" __std_terminate
0x18000847C: "__cdecl o__register_onexit_function" _o__register_onexit_function
0x180006230: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x180010110: "unsigned __int64 `__local_stdio_printf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_printf_options@@9@4_KA
0x180005280: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180007FB0: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x18000B970: api-ms-win-core-localization-l1-2-0_NULL_THUNK_DATA
0x180008B77: memcmp
0x180002610: "[thunk]:public: virtual unsigned long __cdecl CForceFeedbackEffect::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@CForceFeedbackEffect@@WBA@EAAKXZ
0x1800089EC: "__cdecl _scrt_stub_for_acrt_uninitialize" __scrt_stub_for_acrt_uninitialize
0x1800089F8: "__cdecl _scrt_stub_for_is_c_termination_complete" __scrt_stub_for_is_c_termination_complete
0x180002C4C: "int __cdecl wil::details::RecordException(long)" ?RecordException@details@wil@@YAHJ@Z
0x180005A60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000C318: "%hs(%d)\%hs!%p: " ??_C@_1CC@CMMBNPBE@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?2?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x18000AA48: "__cdecl dinputeffectdriver_ProxyVtblList" _dinputeffectdriver_ProxyVtblList
0x180001754: "bool __cdecl wil::details::GetModuleInformation(void * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned __int64)" ?GetModuleInformation@details@wil@@YA_NPEAXPEAIPEAD_K@Z
0x1800083FA: "__cdecl _stdio_common_vswprintf_s" __stdio_common_vswprintf_s
0x180003F40: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::Release`adjustor{16}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000E67C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-interlocked-l1-1-0
0x18000E5DC: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-handle-l1-1-0
0x180002CA0: "void __cdecl wil::details::in1diag3::_FailFastImmediate_Unexpected(void)" ?_FailFastImmediate_Unexpected@in1diag3@details@wil@@YAXXZ
0x18000B920: "__cdecl _imp_GetModuleHandleW" __imp_GetModuleHandleW
0x18000C4E8: "__cdecl GUID_10975cab_3fb1_4f98_8b5f_58b8446b5ee4" _GUID_10975cab_3fb1_4f98_8b5f_58b8446b5ee4
0x18000C710: "PID_WriteFFEffectSettingsToMemor" ??_C@_0CC@HLMNDCFN@PID_WriteFFEffectSettingsToMemor@
0x18000D6B0: "__vectorcall ??_R3bad_alloc@std" ??_R3bad_alloc@std@@8
0x18000D6C8: "__vectorcall ??_R2bad_alloc@std" ??_R2bad_alloc@std@@8
0x180004AA0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000BC30: "__cdecl _imp_DevGetObjectProperties" __imp_DevGetObjectProperties
0x18000B798: "__cdecl _imp_CoTaskMemAlloc" __imp_CoTaskMemAlloc
0x18000838E: "__cdecl initterm_e" _initterm_e
0x180007530: "void * __ptr64 __cdecl operator new[](unsigned __int64,struct std::nothrow_t const & __ptr64)" ??_U@YAPEAX_KAEBUnothrow_t@std@@@Z
0x180007BD0: "__cdecl _scrt_release_startup_lock" __scrt_release_startup_lock
0x1800083CA: "__cdecl _std_exception_destroy" __std_exception_destroy
0x18000C400: "[%hs(%hs)] " ??_C@_1BI@PKOCHLJN@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAh?$AAs?$AA?$CJ?$AA?$FN?$AA?6?$AA?$AA@
0x1800108D0: ?$TSS0@?1??Create@?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@SAAEAV?$DefaultModule@$00@Details@34@XZ@4HA
0x180007788: "__cdecl Init_thread_notify" _Init_thread_notify
0x1800079E4: "__cdecl _scrt_dllmain_uninitialize_critical" __scrt_dllmain_uninitialize_critical
0x18000BB60: "__cdecl _imp_memcpy" __imp_memcpy
0x180008406: "__cdecl o__callnewh" _o__callnewh
0x18000C508: IID_IDirectInput8W
0x180008950: HSTRING_UserSize64
0x18000E2D0: "__cdecl TI2?AVResultException@wil@@" _TI2?AVResultException@wil@@
0x180008258: "public: __cdecl std::bad_array_new_length::bad_array_new_length(class std::bad_array_new_length const & __ptr64) __ptr64" ??0bad_array_new_length@std@@QEAA@AEBV01@@Z
0x18000A5F0: "__cdecl dinputeffectdriver_StubVtblList" _dinputeffectdriver_StubVtblList
0x18000D450: IID___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBroker
0x1800076B0: "__cdecl Init_thread_footer" _Init_thread_footer
0x180003428: "public: virtual __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::~RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>(void) __ptr64" ??1?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAA@XZ
0x18000C2E0: "Exception" ??_C@_09FBNMMHMJ@Exception?$AA@
0x180008790: CStdStubBuffer_QueryInterface
0x180003E9C: "public: __cdecl std::unique_ptr<struct CForceFeedbackBroker::_FFEFFECTSETTING [0],struct std::default_delete<struct CForceFeedbackBroker::_FFEFFECTSETTING [0]> >::~unique_ptr<struct CForceFeedbackBroker::_FFEFFECTSETTING [0],struct std::default_delete<struct CForceFeedbackBroker::_FFEFFECTSETTING [0]> >(void) __ptr64" ??1?$unique_ptr@$$BY0A@U_FFEFFECTSETTING@CForceFeedbackBroker@@U?$default_delete@$$BY0A@U_FFEFFECTSETTING@CForceFeedbackBroker@@@std@@@std@@QEAA@XZ
0x18000E358: "__cdecl _pobjectentryfirst" __pobjectentryfirst
0x1800025F0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x180002970: "public: virtual long __cdecl CForceFeedbackBroker::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@CForceFeedbackBroker@@UEAAJPEAW4TrustLevel@@@Z
0x180002250: "public: virtual long __cdecl CForceFeedbackEffect::SetEffectLite(struct Windows::Internal::Gaming::ForceFeedback::_ForceFeedbackEffectLite) __ptr64" ?SetEffectLite@CForceFeedbackEffect@@UEAAJU_ForceFeedbackEffectLite@ForceFeedback@Gaming@Internal@Windows@@@Z
0x18000C3B0: " " ??_C@_19NMAFMAH@?$AA?5?$AA?5?$AA?5?$AA?5?$AA?$AA@
0x18000C340: "%hs!%p: " ??_C@_1BC@HOGHCIFF@?$AA?$CF?$AAh?$AAs?$AA?$CB?$AA?$CF?$AAp?$AA?3?$AA?5?$AA?$AA@
0x1800089EC: "__cdecl _scrt_stub_for_acrt_uninitialize_critical" __scrt_stub_for_acrt_uninitialize_critical
0x1800025E0: "[thunk]:public: virtual long __cdecl CForceFeedbackEffect::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackEffect@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18000E604: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-synch-l1-1-0
0x1800093F8: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::`vftable'{for `IWeakReferenceSource'}" ??_7?$RuntimeClass@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6BIWeakReferenceSource@@@
0x180006080: "public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release(void) __ptr64" ?Release@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAKXZ
0x180005310: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18000BBF0: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x180008770: IUnknown_Release_Proxy
0x18000B780: "__cdecl _imp_ApiSetQueryApiSetPresence" __imp_ApiSetQueryApiSetPresence
0x1800100D8: "__cdecl _security_cookie" __security_cookie
0x18000B9E0: "__cdecl _imp_RegQueryValueExW" __imp_RegQueryValueExW
0x180005370: "public: virtual long __cdecl CGamingDeviceStatics::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@CGamingDeviceStatics@@UEAAJPEAPEAUHSTRING__@@@Z
0x180008B20: "__cdecl alloca_probe" _alloca_probe
0x180002CB0: "void __cdecl wil::details::LogFailure(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,long,unsigned short const * __ptr64,bool,unsigned short * __ptr64,unsigned __int64,char * __ptr64,unsigned __int64,struct wil::FailureInfo * __ptr64)" ?LogFailure@details@wil@@YAXPEAXIPEBD110W4FailureType@2@JPEBG_NPEAG_KPEAD6PEAUFailureInfo@2@@Z
0x18000C418: "[%hs] " ??_C@_1O@PJKHPDBK@?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?6?$AA?$AA@
0x180007DC8: "__cdecl _scrt_fastfail" __scrt_fastfail
0x18000BBB8: "__cdecl _imp__o___stdio_common_vswprintf_s" __imp__o___stdio_common_vswprintf_s
0x1800042C0: "private: long __cdecl CForceFeedbackBrokerFactory::TryGetValidFFClsid(unsigned short,unsigned short,struct _GUID * __ptr64) __ptr64" ?TryGetValidFFClsid@CForceFeedbackBrokerFactory@@AEAAJGGPEAU_GUID@@@Z
0x180008760: CStdStubBuffer_AddRef
0x18000B760: "__cdecl _imp_CStdStubBuffer_IsIIDSupported" __imp_CStdStubBuffer_IsIIDSupported
0x18000BA38: "__cdecl _imp_ResetEvent" __imp_ResetEvent
0x1800049E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000E4B0: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-crt-runtime-l1-1-0
0x18000B8E0: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x180001F10: "void __cdecl wil::details::Rethrow(void)" ?Rethrow@details@wil@@YAXXZ
0x18000E5C8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-devices-query-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-devices-query-l1-1-0
0x180009918: "const Microsoft::WRL::Details::DefaultModule<1>::`vftable'" ??_7?$DefaultModule@$00@Details@WRL@Microsoft@@6B@
0x180002C40: "public: virtual long __cdecl CForceFeedbackEffect::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CForceFeedbackEffect@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180005FD0: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000E58C: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-errorhandling-l1-1-0
0x18000B918: api-ms-win-core-interlocked-l1-1-0_NULL_THUNK_DATA
0x18000B7C0: api-ms-win-core-com-l1-1-0_NULL_THUNK_DATA
0x18000BC00: api-ms-win-crt-private-l1-1-0_NULL_THUNK_DATA
0x18000BCA8: "__cdecl _xl_a" __xl_a
0x18000CE20: "__x_Windows_CInternal_CGaming_CF" ??_C@_0ED@GJMLLLGA@__x_Windows_CInternal_CGaming_CF@
0x18000B710: "__cdecl _imp_CStdStubBuffer_DebugServerQueryInterface" __imp_CStdStubBuffer_DebugServerQueryInterface
0x180005260: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAKXZ
0x18000C760: "onecoreuap\xbox\devices\forcefee" ??_C@_0FC@KFPKBCEP@onecoreuap?2xbox?2devices?2forcefee@
0x1800064E0: "public: static enum TrustLevel __cdecl CForceFeedbackEffect::InternalGetTrustLevel(void)" ?InternalGetTrustLevel@CForceFeedbackEffect@@SA?AW4TrustLevel@@XZ
0x18000BBD0: "__cdecl _imp__o___std_type_info_destroy_list" __imp__o___std_type_info_destroy_list
0x18000BAF8: "__cdecl _imp_HSTRING_UserSize" __imp_HSTRING_UserSize
0x180005480: "public: virtual unsigned long __cdecl CGamingDeviceStatics::AddRef(void) __ptr64" ?AddRef@CGamingDeviceStatics@@UEAAKXZ
0x180009418: "const Microsoft::WRL::RuntimeClass<struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::`vftable'" ??_7?$RuntimeClass@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x1800100E8: "__cdecl _isa_available" __isa_available
0x180002F58: "void __cdecl wil::ThrowResultException(struct wil::FailureInfo const & __ptr64)" ?ThrowResultException@wil@@YAXAEBUFailureInfo@1@@Z
0x18000C1E8: "WakeAllConditionVariable" ??_C@_0BJ@PGPPEPCC@WakeAllConditionVariable?$AA@
0x1800027D0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`scalar deleting destructor'(unsigned int) __ptr64" ??_GWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000C1A8: "InitializeConditionVariable" ??_C@_0BM@HLJJNPAH@InitializeConditionVariable?$AA@
0x18000B810: "__cdecl _imp_NdrProxyForwardingFunction5" __imp_NdrProxyForwardingFunction5
0x18000B808: "__cdecl _imp_NdrProxyForwardingFunction4" __imp_NdrProxyForwardingFunction4
0x18000B848: "__cdecl _imp_NdrProxyForwardingFunction3" __imp_NdrProxyForwardingFunction3
0x18000B8A0: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x1800084C4: "__cdecl vsnprintf_s" _vsnprintf_s
0x180006F14: "__cdecl _local_stdio_scanf_options" __local_stdio_scanf_options
0x180007718: "__cdecl Init_thread_header" _Init_thread_header
0x180010858: "struct HINSTANCE__ * __ptr64 __ptr64 g_module" ?g_module@@3PEAUHINSTANCE__@@EA
0x1800096E8: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Microsoft::WRL::Details::ImplementsHelper<struct Microsoft::WRL::RuntimeClassFlags<3>,1,struct IGamingDeviceInternal>'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6B?$ImplementsHelper@U?$RuntimeClassFlags@$02@WRL@Microsoft@@$00UIGamingDeviceInternal@@@Details@12@@
0x18000BB68: "__cdecl _imp__o_free" __imp__o_free
0x18000B9D8: "__cdecl _imp_RegOpenKeyExW" __imp_RegOpenKeyExW
0x18000BB38: "__cdecl _imp__o__initialize_onexit_table" __imp__o__initialize_onexit_table
0x180010758: "__cdecl _favor" __favor
0x180002A90: "public: virtual unsigned long __cdecl CForceFeedbackEffect::Release(void) __ptr64" ?Release@CForceFeedbackEffect@@UEAAKXZ
0x180001D60: "public: virtual char const * __ptr64 __cdecl wil::ResultException::what(void)const __ptr64" ?what@ResultException@wil@@UEBAPEBDXZ
0x18000A010: "__cdecl __x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerStubVtbl" ___x_Windows_CInternal_CGaming_CForceFeedback_CIForceFeedbackBrokerStubVtbl
0x180007CA8: "__cdecl _security_init_cookie" __security_init_cookie
0x1800064F0: "public: static unsigned short const * __ptr64 __cdecl CGamingDeviceStatics::InternalGetRuntimeClassNameStatic(void)" ?InternalGetRuntimeClassNameStatic@CGamingDeviceStatics@@SAPEBGXZ
0x1800107C8: "void (__cdecl* __ptr64 wil::details::g_pfnRaiseFailFastException)(struct _EXCEPTION_RECORD * __ptr64,struct _CONTEXT * __ptr64,unsigned long)" ?g_pfnRaiseFailFastException@details@wil@@3P6AXPEAU_EXCEPTION_RECORD@@PEAU_CONTEXT@@K@ZEA
0x18000BBA8: "__cdecl _imp__cexit" __imp__cexit
0x1800091C0: "const Microsoft::WRL::Details::WeakReferenceImpl::`vftable'" ??_7WeakReferenceImpl@Details@WRL@Microsoft@@6B@
0x1800034A0: "public: virtual void * __ptr64 __cdecl CForceFeedbackBroker::`vector deleting destructor'(unsigned int) __ptr64" ??_ECForceFeedbackBroker@@UEAAPEAXI@Z
0x180003260: "public: virtual long __cdecl Microsoft::WRL::FtmBase::MarshalInterface(struct IStream * __ptr64,struct _GUID const & __ptr64,void * __ptr64,unsigned long,void * __ptr64,unsigned long) __ptr64" ?MarshalInterface@FtmBase@WRL@Microsoft@@UEAAJPEAUIStream@@AEBU_GUID@@PEAXK2K@Z
0x18000BB50: "__cdecl _imp__o__register_onexit_function" __imp__o__register_onexit_function
0x180005A60: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::DefaultModule<1>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$DefaultModule@$00@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000D688: "const std::bad_alloc::`RTTI Complete Object Locator'" ??_R4bad_alloc@std@@6B@
0x180005320: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGamingDeviceStatics@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800039E0: "public: virtual long __cdecl CForceFeedbackBroker::SetGain(unsigned long) __ptr64" ?SetGain@CForceFeedbackBroker@@UEAAJK@Z
0x180003F80: "public: static unsigned short const * __ptr64 __cdecl CForceFeedbackBroker::InternalGetRuntimeClassName(void)" ?InternalGetRuntimeClassName@CForceFeedbackBroker@@SAPEBGXZ
0x18000C8F8: DEVPKEY_DeviceInterface_HID_UsagePage
0x180002640: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::Release`adjustor{8}' (void) __ptr64" ?Release@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@W7EAAKXZ
0x18000BBC8: "__cdecl _imp__o___stdio_common_vsnprintf_s" __imp__o___stdio_common_vsnprintf_s
0x18000B648: "__cdecl forcefeedbackbroker_InterfaceNamesList" _forcefeedbackbroker_InterfaceNamesList
0x18000E2F0: "__cdecl CTA2?AVResultException@wil@@" _CTA2?AVResultException@wil@@
0x180010850: "public: static class Microsoft::WRL::Details::ModuleBase * __ptr64 __ptr64 Microsoft::WRL::Details::ModuleBase::module_" ?module_@ModuleBase@Details@WRL@Microsoft@@2PEAV1234@EA
0x18000BAE0: "__cdecl _imp_HSTRING_UserMarshal64" __imp_HSTRING_UserMarshal64
0x18000B770: "__cdecl _imp_NdrStubForwardingFunction" __imp_NdrStubForwardingFunction
0x18000BCD0: "__cdecl _xt_z" __xt_z
0x18000420C: "void __cdecl wil::details::in1diag3::Return_Hr(void * __ptr64,unsigned int,char const * __ptr64,long)" ?Return_Hr@in1diag3@details@wil@@YAXPEAXIPEBDJ@Z
0x180004B10: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAJPEAW4TrustLevel@@@Z
0x180004AE0: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x18000BB70: "__cdecl _imp_malloc" __imp_malloc
0x18000C618: GUID_HIDClass
0x18000BB48: "__cdecl _imp__purecall" __imp__purecall
0x180009918: "const Microsoft::WRL::Module<1,class Microsoft::WRL::Details::DefaultModule<1> >::`vftable'" ??_7?$Module@$00V?$DefaultModule@$00@Details@WRL@Microsoft@@@WRL@Microsoft@@6B@
0x18000BB40: "__cdecl _imp__invalid_parameter_noinfo" __imp__invalid_parameter_noinfo
0x180002970: "public: virtual long __cdecl CGamingDeviceStatics::GetTrustLevel(enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@CGamingDeviceStatics@@UEAAJPEAW4TrustLevel@@@Z
0x180004B50: "public: virtual long __cdecl Microsoft::WRL::ActivationFactory<class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@?$ActivationFactory@VNil@Details@WRL@Microsoft@@V1234@V1234@$0A@@WRL@Microsoft@@UEAAJPEAPEAUHSTRING__@@@Z
0x1800078A0: "__cdecl _scrt_dllmain_after_initialize_c" __scrt_dllmain_after_initialize_c
0x18000E618: "__cdecl _IMPORT_DESCRIPTOR_RPCRT4" __IMPORT_DESCRIPTOR_RPCRT4
0x1800052F0: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::GetIids`adjustor{40}' (unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@CGamingDeviceStatics@@WCI@EAAJPEAKPEAPEAU_GUID@@@Z
0x180003CB0: "public: virtual long __cdecl CForceFeedbackBroker::DestroyEffect(unsigned long) __ptr64" ?DestroyEffect@CForceFeedbackBroker@@UEAAJK@Z
0x18000E360: "__cdecl _pobjectentrymid" __pobjectentrymid
0x18000C3D8: "CallContext:[%hs] " ??_C@_1CG@CGJKEFKG@?$AAC?$AAa?$AAl?$AAl?$AAC?$AAo?$AAn?$AAt?$AAe?$AAx?$AAt?$AA?3?$AA?$FL?$AA?$CF?$AAh?$AAs?$AA?$FN?$AA?5?$AA?$AA@
0x18000C738: "PID_GetFFEffectSettingsFromMemor" ??_C@_0CC@DCLLCEBM@PID_GetFFEffectSettingsFromMemor@
0x18000BB50: "__cdecl _imp__register_onexit_function" __imp__register_onexit_function
0x18000E378: "__cdecl _minATLObjMap_CForceFeedbackEffect" __minATLObjMap_CForceFeedbackEffect
0x1800107A0: "void (__cdecl* __ptr64 wil::details::g_pfnDebugBreak)(void)" ?g_pfnDebugBreak@details@wil@@3P6AXXZEA
0x18000B778: RPCRT4_NULL_THUNK_DATA
0x180007944: "__cdecl _scrt_dllmain_exception_filter" __scrt_dllmain_exception_filter
0x18000C450: "__cdecl GUID_4723d2c7_e315_466b_a8d3_ab7a5b74b383" _GUID_4723d2c7_e315_466b_a8d3_ab7a5b74b383
0x180004A80: "[thunk]:public: virtual long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::GetTrustLevel`adjustor{40}' (enum TrustLevel * __ptr64) __ptr64" ?GetTrustLevel@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WCI@EAAJPEAW4TrustLevel@@@Z
0x18000C298: IID_IInspectable
0x180007380: "__cdecl _report_gsfailure" __report_gsfailure
0x18000B788: api-ms-win-core-apiquery-l1-1-0_NULL_THUNK_DATA
0x180003D60: "public: virtual long __cdecl CForceFeedbackBroker::StopEffect(unsigned long) __ptr64" ?StopEffect@CForceFeedbackBroker@@UEAAJK@Z
0x18000842A: "__cdecl crt_atexit" _crt_atexit
0x180006F04: "__cdecl _local_stdio_printf_options" __local_stdio_printf_options
0x18000C218: "bad array new length" ??_C@_0BF@KINCDENJ@bad?5array?5new?5length?$AA@
0x18000BA58: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x180007C30: "__cdecl onexit" _onexit
0x18000C910: "activatibleClassId" ??_C@_1CG@KAFEIINI@?$AAa?$AAc?$AAt?$AAi?$AAv?$AAa?$AAt?$AAi?$AAb?$AAl?$AAe?$AAC?$AAl?$AAa?$AAs?$AAs?$AAI?$AAd?$AA?$AA@
0x180002830: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::GetWeakReference(struct IWeakReference * __ptr64 * __ptr64) __ptr64" ?GetWeakReference@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAPEAUIWeakReference@@@Z
0x180003F50: "[thunk]:public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800052A0: "[thunk]:public: virtual long __cdecl CGamingDeviceStatics::QueryInterface`adjustor{48}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGamingDeviceStatics@@WDA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180003D00: "public: virtual long __cdecl CForceFeedbackBroker::StartEffect(unsigned long,unsigned long,unsigned long) __ptr64" ?StartEffect@CForceFeedbackBroker@@UEAAJKKK@Z
0x1800107E4: "long volatile `int __cdecl wil::details::RecordFailFast(long)'::`2'::s_hrErrorLast" ?s_hrErrorLast@?1??RecordFailFast@details@wil@@YAHJ@Z@4JC
0x180010740: "struct __type_info_node __type_info_root_node" ?__type_info_root_node@@3U__type_info_node@@A
0x18000B700: "__cdecl _imp_CStdStubBuffer_Invoke" __imp_CStdStubBuffer_Invoke
0x1800077E0: "__cdecl Init_thread_wait" _Init_thread_wait
0x1800029B0: "public: virtual long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackEffect,class Microsoft::WRL::FtmBase>::GetIids(unsigned long * __ptr64,struct _GUID * __ptr64 * __ptr64) __ptr64" ?GetIids@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackEffect@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@UEAAJPEAKPEAPEAU_GUID@@@Z
0x18000B870: "__cdecl _imp_CStdStubBuffer2_Connect" __imp_CStdStubBuffer2_Connect
0x180001740: "int __cdecl wil::details::RecordFailFast(long)" ?RecordFailFast@details@wil@@YAHJ@Z
0x180002AA0: "public: virtual unsigned long __cdecl CForceFeedbackEffect::AddRef(void) __ptr64" ?AddRef@CForceFeedbackEffect@@UEAAKXZ
0x1800049E0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBrokerFactory>,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@UIForceFeedbackBrokerFactory@ForceFeedback@Gaming@Internal@Windows@@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@UEAAPEAXI@Z
0x18000C378: "%hs(%d) tid(%x) %08X %ws" ??_C@_1DC@MFHOKFOG@?$AA?$CF?$AAh?$AAs?$AA?$CI?$AA?$CF?$AAd?$AA?$CJ?$AA?5?$AAt?$AAi?$AAd?$AA?$CI?$AA?$CF?$AAx?$AA?$CJ?$AA?5?$AA?$CF?$AA0?$AA8?$AAX?$AA?5?$AA?$CF?$AAw?$AAs?$AA?$AA@
0x18000B790: "__cdecl _imp_CoCreateFreeThreadedMarshaler" __imp_CoCreateFreeThreadedMarshaler
0x180004E2C: "long __cdecl wil::details::ReportFailure_Win32(void * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64,char const * __ptr64,void * __ptr64,enum wil::FailureType,unsigned long)" ?ReportFailure_Win32@details@wil@@YAJPEAXIPEBD110W4FailureType@2@K@Z
0x180005270: "[thunk]:public: virtual unsigned long __cdecl CGamingDeviceStatics::AddRef`adjustor{48}' (void) __ptr64" ?AddRef@CGamingDeviceStatics@@WDA@EAAKXZ
0x1800083EE: "__cdecl _stdio_common_vswprintf" __stdio_common_vswprintf
0x180002610: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::Details::RuntimeClassImpl<struct Microsoft::WRL::RuntimeClassFlags<1>,1,1,0,struct Windows::Internal::Gaming::ForceFeedback::IForceFeedbackBroker,class Microsoft::WRL::FtmBase>::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@?$RuntimeClassImpl@U?$RuntimeClassFlags@$00@WRL@Microsoft@@$00$00$0A@UIForceFeedbackBroker@ForceFeedback@Gaming@Internal@Windows@@VFtmBase@23@@Details@WRL@Microsoft@@WBA@EAAKXZ
0x18000E6B8: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-memory-l1-1-0
0x18000B768: "__cdecl _imp_CStdStubBuffer_Connect" __imp_CStdStubBuffer_Connect
0x180001CFC: "public: __cdecl wil::ResultException::ResultException(struct wil::FailureInfo const & __ptr64) __ptr64" ??0ResultException@wil@@QEAA@AEBUFailureInfo@1@@Z
0x1800052B0: "[thunk]:public: virtual unsigned long __cdecl Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::Release`adjustor{48}' (void) __ptr64" ?Release@?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@WDA@EAAKXZ
0x180006400: "bool __cdecl Microsoft::WRL::Details::TerminateMap(class Microsoft::WRL::Details::ModuleBase * __ptr64,unsigned short const * __ptr64,bool)" ?TerminateMap@Details@WRL@Microsoft@@YA_NPEAVModuleBase@123@PEBG_N@Z
0x18000C8B0: "CLSID" ??_C@_1M@KANJNLFF@?$AAC?$AAL?$AAS?$AAI?$AAD?$AA?$AA@
0x180001368: "unsigned short * __ptr64 __cdecl wil::details::LogStringPrintf(unsigned short * __ptr64,unsigned short const * __ptr64,unsigned short const * __ptr64,...)" ?LogStringPrintf@details@wil@@YAPEAGPEAGPEBG1ZZ
0x18000BB90: "__cdecl _imp__o__errno" __imp__o__errno
0x1800107D0: "char const * __ptr64 (__cdecl* __ptr64 wil::details::g_pfnGetModuleName)(void)" ?g_pfnGetModuleName@details@wil@@3P6APEBDXZEA
0x18000BBA0: "__cdecl _imp__configure_narrow_argv" __imp__configure_narrow_argv
0x18000E228: "__cdecl CTA2?AVbad_alloc@std@@" _CTA2?AVbad_alloc@std@@
0x18000860C: "__cdecl _tailMerge_ext_ms_win_dx_dinput8_l1_1_0_dll" __tailMerge_ext_ms_win_dx_dinput8_l1_1_0_dll
0x18000E654: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0" __IMPORT_DESCRIPTOR_api-ms-win-core-profile-l1-1-0
0x18000BBD0: "__cdecl _imp___std_type_info_destroy_list" __imp___std_type_info_destroy_list
0x1800027D0: "public: virtual void * __ptr64 __cdecl Microsoft::WRL::Details::WeakReferenceImpl::`vector deleting destructor'(unsigned int) __ptr64" ??_EWeakReferenceImpl@Details@WRL@Microsoft@@UEAAPEAXI@Z
0x18000BBA8: "__cdecl _imp__o__cexit" __imp__o__cexit
0x1800083EE: "__cdecl o___stdio_common_vswprintf" _o___stdio_common_vswprintf
0x1800107E0: "bool volatile `char const * __ptr64 __cdecl wil::details::GetCurrentModuleName(void)'::`2'::s_fModuleValid" ?s_fModuleValid@?1??GetCurrentModuleName@details@wil@@YAPEBDXZ@4_NC
0x18000BB68: "__cdecl _imp_free" __imp_free
0x18000BB10: "__cdecl _imp_WindowsCreateString" __imp_WindowsCreateString
0x180003F90: "public: virtual long __cdecl CForceFeedbackBroker::GetRuntimeClassName(struct HSTRING__ * __ptr64 * __ptr64) __ptr64" ?GetRuntimeClassName@CForceFeedbackBroker@@UEAAJPEAPEAUHSTRING__@@@Z
0x18000C2FC: "LogHr" ??_C@_05OILEHMGB@LogHr?$AA@
0x18000E528: "__cdecl _IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0" __IMPORT_DESCRIPTOR_api-ms-win-core-localization-l1-2-0
0x18000BA78: api-ms-win-core-synch-l1-1-0_NULL_THUNK_DATA
0x180008750: NdrOleFree
0x1800083CA: "__cdecl o___std_exception_destroy" _o___std_exception_destroy
0x180010798: "void (__cdecl* __ptr64 wil::details::g_pfnGetContextAndNotifyFailure)(struct wil::FailureInfo * __ptr64,char * __ptr64,unsigned __int64)" ?g_pfnGetContextAndNotifyFailure@details@wil@@3P6AXPEAUFailureInfo@2@PEAD_K@ZEA
0x180008436: "__cdecl execute_onexit_table" _execute_onexit_table
0x18000C520: "unsigned short const * const RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackBroker" ?RuntimeClass_Windows_Internal_Gaming_ForceFeedback_ForceFeedbackBroker@@3QBGB
0x180009708: "const Microsoft::WRL::ActivationFactory<struct Microsoft::WRL::Implements<class Microsoft::WRL::FtmBase,struct Microsoft::WRL::Implements<struct Microsoft::WRL::RuntimeClassFlags<3>,struct Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics,struct IGamingDeviceInternal> >,class Microsoft::WRL::Details::Nil,class Microsoft::WRL::Details::Nil,0>::`vftable'{for `Windows::Internal::Gaming::GamingDevice::IGamingDeviceStatics'}" ??_7?$ActivationFactory@U?$Implements@VFtmBase@WRL@Microsoft@@U?$Implements@U?$RuntimeClassFlags@$02@WRL@Microsoft@@UIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@UIGamingDeviceInternal@@@23@@WRL@Microsoft@@VNil@Details@23@V4523@$0A@@WRL@Microsoft@@6BIGamingDeviceStatics@GamingDevice@Gaming@Internal@Windows@@@
0x180005650: "public: virtual long __cdecl CGamingDeviceStatics::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CGamingDeviceStatics@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000839A: memset
0x18000E6CC: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x180009518: "const CForceFeedbackBroker::`vftable'" ??_7CForceFeedbackBroker@@6B@
0x1800034A0: "public: virtual void * __ptr64 __cdecl CForceFeedbackBroker::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCForceFeedbackBroker@@UEAAPEAXI@Z
0x180010118: "unsigned __int64 `__local_stdio_scanf_options'::`2'::_OptionsStorage" ?_OptionsStorage@?1??__local_stdio_scanf_options@@9@4_KA

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