Generated by JEB on 2019/08/01
PE: C:\Windows\System32\d3d10sdklayers.dll Base=0x180000000 SHA-256=86A0D7CAE027E26BB6BA158F99865A50C7876CC407722128D1A3D392F71BEE49
PDB: d3d10SDKLayers.pdb GUID={E4871BD6-56B1-3A6D-EE5F22EB547F40AF} Age=2
5581 located named symbols:
0x18000F524: "public: __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@QEAA@XZ
0x18005FD60: ?_entries@?1??_GetEntries@CBuffer@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18005A740: "__cdecl GUID_cbe8c719_71a3_40ed_a3ad_a05161dcb833" _GUID_cbe8c719_71a3_40ed_a3ad_a05161dcb833
0x180082B90: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DB@BGFJEJPI@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180060A40: "const NDebug::CCreateBufferValidatorWithSpew::`vftable'" ??_7CCreateBufferValidatorWithSpew@NDebug@@6B@
0x180068740: "Viewport at slot %d is invalid. " ??_C@_0BBP@LDPLFMOL@Viewport?5at?5slot?5?$CFd?5is?5invalid?4?5@
0x1800581A0: "IDXGIFactory::CreateSwapChain: p" ??_C@_0DG@OMHKOECO@IDXGIFactory?3?3CreateSwapChain?3?5p@
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800809C8: "lod" ??_C@_03ONFBEKOG@lod?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAKXZ
0x18006C278: "CreateQuery" ??_C@_0M@LLELNMAE@CreateQuery?$AA@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CView<struct ID3D10ShaderResourceView>::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Resource@@@Z
0x18000E040: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::CPreMTDeviceChild<struct ID3D10Predicate>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006BBE0: "CreateBuffer returning E_OUTOFME" ??_C@_0EE@EEDKCFKK@CreateBuffer?5returning?5E_OUTOFME@
0x180083E00: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@MAGICFCK@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180067810: "Second and/or first parameter to" ??_C@_0DI@IPKCCKPF@Second?5and?1or?5first?5parameter?5to@
0x180022EEC: "protected: char const * __ptr64 __cdecl NDebug::CDevice::GetStageName(enum NDebug::CDevice::PIPELINE_STAGE) __ptr64" ?GetStageName@CDevice@NDebug@@IEAAPEBDW4PIPELINE_STAGE@12@@Z
0x1800293A0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAXXZ
0x18001F620: "public: void __cdecl NDebug::CPreMTDepthStencilView::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTDepthStencilView@NDebug@@QEAAXXZ
0x18004F760: "public: virtual void __cdecl NSwitchToRef::CDevice::SetPredication(struct ID3D10Predicate * __ptr64,int) __ptr64" ?SetPredication@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Predicate@@H@Z
0x18007AEE0: "Internal REF Copy of Texture3D f" ??_C@_0DB@GBBEDKL@Internal?5REF?5Copy?5of?5Texture3D?5f@
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005CA10: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0FM@BJABFGAF@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x18004E40C: "public: bool __cdecl NSwitchToRef::CView<struct ID3D10DepthStencilView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRenderTargetView@NDebug@@@@QEAA@XZ
0x180024F60: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAJXZ
0x18006D828: "GetResource" ??_C@_0M@FMGCCFFC@GetResource?$AA@
0x18006CA00: "Forcing Vertex Buffer slot %u to" ??_C@_0CH@OCJCBICN@Forcing?5Vertex?5Buffer?5slot?5?$CFu?5to@
0x180081000: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@LJNHGAJE@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18007ABA8: "const CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@6B@
0x18007ADD0: "Internal Texture2D for SWITCH_TO" ??_C@_0DF@JDCGIFHK@Internal?5Texture2D?5for?5SWITCH_TO@
0x18004F090: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAKXZ
0x180057E20: "IDXGISwapChain::ResizeTarget: Re" ??_C@_0GI@MCNKOHDM@IDXGISwapChain?3?3ResizeTarget?3?5Re@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAKXZ
0x1800729D0: "gs_4_1" ??_C@_06MFIDHEFG@gs_4_1?$AA@
0x180052D58: "__cdecl _raise_securityfailure" __raise_securityfailure
0x18000E3B8: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::CPreMTDeviceChild<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAXXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAKXZ
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180029640: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800797D8: "const IWarpPrivateAPI::`vftable'" ??_7IWarpPrivateAPI@@6B@
0x18004F060: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAKXZ
0x18005C0C0: "Third parameter is corrupt or NU" ??_C@_0CE@CGGPELMF@Third?5parameter?5is?5corrupt?5or?5NU@
0x180095CF0: "class CModule g_Module" ?g_Module@@3VCModule@@A
0x180079AD0: ?_entries@?1??_GetEntries@CRenderTargetView@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180048B84: "public: void __cdecl NSwitchToRef::CDepthStencilState::FinalConstruct(struct NSwitchToRef::CDepthStencilState::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CDepthStencilState@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180072A28: "Out of memory parsing bytecode." ??_C@_0CA@DOHMFGNH@Out?5of?5memory?5parsing?5bytecode?4?$AA@
0x18004F030: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAKXZ
0x18007C540: "SetRenderTargets: Too many rende" ??_C@_0GL@DFLNGKPN@SetRenderTargets?3?5Too?5many?5rende@
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAXXZ
0x1800806B8: "ge" ??_C@_02FFKMGEKK@ge?$AA@
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800974F4: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUivtrhgibUlyquivUznwGEUkxsOlyq@Registry" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUivtrhgibUlyquivUznwGEUkxsOlyq@Registry
0x18004BD20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAXXZ
0x1800433A8: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CreateInstance(struct NSwitchToRef::CCounter::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCCounter@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CCounter@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18006D210: "Resource being set to OM DepthSt" ??_C@_0DP@IKJHJLM@Resource?5being?5set?5to?5OM?5DepthSt@
0x1800956E0: "enum DXGI_FORMAT * D3D10FCS_B5G6R5" ?D3D10FCS_B5G6R5@@3PAW4DXGI_FORMAT@@A
0x180052F10: "__cdecl FindPESection" _FindPESection
0x180006F8C: "public: virtual __cdecl std::bad_alloc::~bad_alloc(void) __ptr64" ??1bad_alloc@std@@UEAA@XZ
0x1800691C0: "Predication not available for fe" ??_C@_0DI@DNJGELLH@Predication?5not?5available?5for?5fe@
0x180072830: "ComparisonFunc unrecognized." ??_C@_0BN@IIHADDCH@ComparisonFunc?5unrecognized?4?$AA@
0x18004A400: "public: virtual void __cdecl NSwitchToRef::CDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY) __ptr64" ?IASetPrimitiveTopology@CDevice@NSwitchToRef@@UEAAXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180082858: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DI@CMFPIJKF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetDesc@CRasterizerState@NSwitchToRef@@UEAAXPEAUD3D10_RASTERIZER_DESC@@@Z
0x18006F1B0: "Element[%Id] and Element[%Id] ha" ??_C@_0KO@GHOJNKEF@Element?$FL?$CFId?$FN?5and?5Element?$FL?$CFId?$FN?5ha@
0x180085390: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_D" ??_C@_0DE@PLOMFLJ@D3D10_MESSAGE_ID_TEXTURE3D_MAP_D@
0x180084F08: "D3D10_MESSAGE_ID_BUFFER_MAP_INVA" ??_C@_0CL@HJADEBCM@D3D10_MESSAGE_ID_BUFFER_MAP_INVA@
0x180080CD0: "D3D10_MESSAGE_ID_DEVICE_PSSETSHA" ??_C@_0DE@HFNFOMHN@D3D10_MESSAGE_ID_DEVICE_PSSETSHA@
0x180011C00: "public: virtual void __cdecl NDebug::CDevice::ClearOutstandingDC(struct ID3D10Resource * __ptr64) __ptr64" ?ClearOutstandingDC@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@@Z
0x18003266C: "protected: static void __cdecl std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@KAXXZ
0x180083800: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DA@PEDLMIMN@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x180082CF0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DJ@PEKLMDBP@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18008074C: "min" ??_C@_03KLIPLJLL@min?$AA@
0x18006AE20: "Cannot invoke UpdateSubresource " ??_C@_0MK@LLJAFLIA@Cannot?5invoke?5UpdateSubresource?5@
0x1800010B0: "protected: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * __ptr64 __cdecl CD3D10FormatHelper::GetRequirementsTable(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetRequirementsTable@CD3D10FormatHelper@@KAPEBUFORMAT_REQUIREMENTS@1@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180006160: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetNumMessagesDeniedByStorageFilter(void) __ptr64" ?GetNumMessagesDeniedByStorageFilter@CInfoQueue@@UEAA_KXZ
0x180086FB8: "D3D10_MESSAGE_ID_PSSETSAMPLERS_T" ??_C@_0DB@IHBEHNNN@D3D10_MESSAGE_ID_PSSETSAMPLERS_T@
0x180043DF4: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CreateInstance(struct NSwitchToRef::CRenderTargetView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CRenderTargetView@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180021830: "public: virtual unsigned int __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::GetDataSize(void) __ptr64" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UEAAIXZ
0x180023480: "public: virtual void __cdecl NDebug::CPreMTDevice::IAGetIndexBuffer(struct ID3D10Buffer * __ptr64 * __ptr64,enum DXGI_FORMAT * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetIndexBuffer@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10Buffer@@PEAW4DXGI_FORMAT@@PEAI@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAXXZ
0x18006FF28: "BackFace.StencilFunc has an unre" ??_C@_0DA@JPOGOGFN@BackFace?4StencilFunc?5has?5an?5unre@
0x180069930: "If CopySubresourceRegion is used" ??_C@_0KF@NDOJKAFD@If?5CopySubresourceRegion?5is?5used@
0x1800847B8: "D3D10_MESSAGE_ID_DEVICE_VSGETSHA" ??_C@_0DJ@OMPOHCIP@D3D10_MESSAGE_ID_DEVICE_VSGETSHA@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180063E4C: "SNORM" ??_C@_05MKHMEBNA@SNORM?$AA@
0x18000F118: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::~CLayeredObject<class NDebug::CPreMTRasterizerState>(void) __ptr64" ??1?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAA@XZ
0x1800149F0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateBuffer(struct D3D10_BUFFER_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?CreateBuffer@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_BUFFER_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Buffer@@@Z
0x180086E50: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0EE@JDKDGNBC@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x180041660: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x180064EE0: "The Shader Resource View in slot" ??_C@_0BBD@OHIDGNG@The?5Shader?5Resource?5View?5in?5slot@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QEAAXXZ
0x1800842E8: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DK@NFBAMLKG@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x180056240: "__cdecl _imp_??1exception@@UEAA@XZ" __imp_??1exception@@UEAA@XZ
0x1800109D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CVertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAPEAXI@Z
0x18004A450: "public: virtual void __cdecl NSwitchToRef::CDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ?IASetVertexBuffers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10Buffer@@PEBI1@Z
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180056260: "__cdecl _imp_??0exception@@QEAA@XZ" __imp_??0exception@@QEAA@XZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBuffer>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAKXZ
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180086C60: "D3D10_MESSAGE_ID_LIVE_GEOMETRYSH" ??_C@_0CF@MMJJADDP@D3D10_MESSAGE_ID_LIVE_GEOMETRYSH@
0x180062798: "const CLayeredObject<class NDebug::CTexture2D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@6B@
0x18004E9C0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180010350: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAPEAXI@Z
0x1800220B0: "public: virtual unsigned int __cdecl NDebug::CResource<struct ID3D10Texture3D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture3D@@@NDebug@@UEAAIXZ
0x180081BB0: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@LOAMGEHF@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180049138: "public: void __cdecl NSwitchToRef::CShaderResourceView::FinalConstruct(struct NSwitchToRef::CShaderResourceView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CShaderResourceView@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x1800807F0: "sample_d" ??_C@_08BLJBMOND@sample_d?$AA@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAXXZ
0x18004C920: "public: virtual void __cdecl NSwitchToRef::CDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 const * __ptr64,struct ID3D10DepthStencilView * __ptr64) __ptr64" ?OMSetRenderTargets@CDevice@NSwitchToRef@@UEAAXIPEBQEAUID3D10RenderTargetView@@PEAUID3D10DepthStencilView@@@Z
0x180083B60: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DC@EMAJAOBM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180040364: "int __cdecl isNaN(float)" ?isNaN@@YAHM@Z
0x1800959B8: "__vectorcall ??_R0?AUID3D10DepthStencilState@" ??_R0?AUID3D10DepthStencilState@@@8
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@QEAA@XZ
0x18005FAD0: ?_entries@?1??_GetEntries@CPredicate@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18007D400: "R8_TYPELESS" ??_C@_0M@FJOOIDFJ@R8_TYPELESS?$AA@
0x180037034: "public: void __cdecl TTable<struct HWCONSTBUFFERDECLENTRY>::Init(unsigned __int64) __ptr64" ?Init@?$TTable@UHWCONSTBUFFERDECLENTRY@@@@QEAAX_K@Z
0x180061160: "Begin is not supported and canno" ??_C@_0EG@PHLOHKDD@Begin?5is?5not?5supported?5and?5canno@
0x180024F30: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAJXZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAKXZ
0x180024F50: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAJXZ
0x18007CFF0: "R32G32B32_TYPELESS" ??_C@_0BD@GOAMEGLN@R32G32B32_TYPELESS?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCSampler@NDebug@@@@QEAA@XZ
0x180024F40: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAJXZ
0x180074D70: "Texture cube arrays cannot be cr" ??_C@_0FN@MINPBKKE@Texture?5cube?5arrays?5cannot?5be?5cr@
0x180070340: "SrcBlend[ %d ] has an unrecogniz" ??_C@_0FH@GBGNBNHD@SrcBlend?$FL?5?$CFd?5?$FN?5has?5an?5unrecogniz@
0x180072850: "MinLOD be in the range [-INF to " ??_C@_0DG@JBIOPFCP@MinLOD?5be?5in?5the?5range?5?$FL?9INF?5to?5@
0x180050330: "public: virtual void __cdecl NSwitchToRef::CDevice::UnsetObject(enum D3D10_OBJECT_BANK,unsigned int) __ptr64" ?UnsetObject@CDevice@NSwitchToRef@@UEAAXW4D3D10_OBJECT_BANK@@I@Z
0x180069418: "SrcSubresource index (%u) out of" ??_C@_0DO@GJPKMPPI@SrcSubresource?5index?5?$CI?$CFu?$CJ?5out?5of@
0x180049630: "public: void __cdecl NSwitchToRef::CVertexShader::FinalRelease(void) __ptr64" ?FinalRelease@CVertexShader@NSwitchToRef@@QEAAXXZ
0x1800673A0: "With D3D10_FEATURE_LEVEL_10_0 or" ??_C@_0JG@NGEIPGFL@With?5D3D10_FEATURE_LEVEL_10_0?5or@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAXXZ
0x180056160: "__cdecl _imp_DXGIGetDebugInterface" __imp_DXGIGetDebugInterface
0x180007D38: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>(char const * __ptr64) __ptr64" ??0?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QEAA@PEBD@Z
0x1800807E0: "sample_l" ??_C@_08NDEIEENL@sample_l?$AA@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CSampler>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UEAAKXZ
0x18004C29C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180020A50: "public: virtual void __cdecl NDebug::CPreMTDevice::GSSetShader(struct ID3D10GeometryShader * __ptr64) __ptr64" ?GSSetShader@CPreMTDevice@NDebug@@UEAAXPEAUID3D10GeometryShader@@@Z
0x18002F850: "public: virtual void __cdecl NDebug::CPreMTDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?VSSetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x180084870: "D3D10_MESSAGE_ID_DEVICE_GSGETSHA" ??_C@_0DJ@DMHOBMO@D3D10_MESSAGE_ID_DEVICE_GSGETSHA@
0x180085EB0: "D3D10_MESSAGE_ID_DEVICE_DRAW_OUT" ??_C@_0DM@ENNOCBAP@D3D10_MESSAGE_ID_DEVICE_DRAW_OUT@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAKXZ
0x18000D0B8: "void __cdecl std::fill<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator>(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const & __ptr64)" ??$fill@PEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V123@@std@@YAXPEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@0AEBV120@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBlendState@NDebug@@@@QEAA@XZ
0x180001950: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::RenderTargetSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?RenderTargetSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180095678: "__cdecl _security_cookie_complement" __security_cookie_complement
0x180003C80: "long __cdecl DXBCGetNamedBlob(void const * __ptr64,enum DXBCFourCC,unsigned int const * __ptr64 * __ptr64)" ?DXBCGetNamedBlob@@YAJPEBXW4DXBCFourCC@@PEAPEBI@Z
0x180062DE0: "const CLayeredObject<class NDebug::CRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCRasterizerState@NDebug@@@@6B@
0x18004F490: "public: virtual long __cdecl NSwitchToRef::CDevice::SetExceptionMode(unsigned int) __ptr64" ?SetExceptionMode@CDevice@NSwitchToRef@@UEAAJI@Z
0x18003B0F0: "public: virtual void __cdecl NDebug::CTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture1D@NDebug@@UEAAXPEAUD3D10_TEXTURE1D_DESC@@@Z
0x18004A5CC: "public: long __cdecl NSwitchToRef::CDevice::IDXGIDeviceInternal_OpenSharedResource(void * __ptr64,int,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?IDXGIDeviceInternal_OpenSharedResource@CDevice@NSwitchToRef@@QEAAJPEAXHAEBU_GUID@@PEAPEAX@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAKXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAKXZ
0x1800804A8: "const CInfoQueue::`vftable'" ??_7CInfoQueue@@6B@
0x180056080: "__cdecl _imp_RaiseException" __imp_RaiseException
0x18005D5E0: "ID3D10BlendState1" ??_C@_0BC@GGELHAIH@ID3D10BlendState1?$AA@
0x18005D500: "ID3D10Texture2D" ??_C@_0BA@LMFPGGC@ID3D10Texture2D?$AA@
0x180050280: "public: virtual void __cdecl NSwitchToRef::CTexture2D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture2D@NSwitchToRef@@UEAAXI@Z
0x180072A80: "Shader is not compiled as a vali" ??_C@_0DB@LKAONEPA@Shader?5is?5not?5compiled?5as?5a?5vali@
0x18006C650: "Format %s, while present in DXGI" ??_C@_0EN@MNPMNOGF@Format?5?$CFs?0?5while?5present?5in?5DXGI@
0x180056210: "__cdecl _imp__stricmp" __imp__stricmp
0x180052CCC: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_KHP6AX0@Z2@Z
0x180059B40: "IDXGIOutput::TakeOwnership: Can " ??_C@_0GL@DAEDKEI@IDXGIOutput?3?3TakeOwnership?3?5Can?5@
0x18006D280: "Resource being set to OM RenderT" ??_C@_0FE@GKAHLIFD@Resource?5being?5set?5to?5OM?5RenderT@
0x1800370A8: "public: void __cdecl TTable<struct HWSAMPLERDECLENTRY>::Init(unsigned __int64) __ptr64" ?Init@?$TTable@UHWSAMPLERDECLENTRY@@@@QEAAX_K@Z
0x18005B280: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10LayeredPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10LayeredPrivate@@@
0x180009E10: "public: virtual void __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAXXZ
0x18005D4F0: "ID3D10Texture1D" ??_C@_0BA@JIDEIDL@ID3D10Texture1D?$AA@
0x18000F6EC: "public: __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@QEAA@XZ
0x180032640: "protected: void __cdecl std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@IEAAXXZ
0x180041DF0: "public: virtual void __cdecl NSwitchToRef::CDevice::CopyResource(struct ID3D10Resource * __ptr64,struct ID3D10Resource * __ptr64) __ptr64" ?CopyResource@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Resource@@0@Z
0x180087248: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DM@FKILFHJD@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x1800806D8: "ilt" ??_C@_03JCALBGNM@ilt?$AA@
0x18007CCA0: "Draw[Instanced]Indexed: D3D10_PR" ??_C@_0EN@CEKCCMDO@Draw?$FLInstanced?$FNIndexed?3?5D3D10_PR@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CQuery>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180080AD8: "BreakOn_SEVERITY_%s" ??_C@_0BE@GBMCBJHE@BreakOn_SEVERITY_?$CFs?$AA@
0x18005FCB0: ?_entries@?1??_GetEntries@CPreMTBuffer@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18000D828: "public: __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::CDeviceChild<struct ID3D10SamplerState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18002DD70: "public: virtual void __cdecl NDebug::CDevice::SetTextFilterSize(unsigned int,unsigned int) __ptr64" ?SetTextFilterSize@CDevice@NDebug@@UEAAXII@Z
0x1800855C8: "D3D10_MESSAGE_ID_REF_UMDRIVER_EX" ??_C@_0CI@CDJEAHEM@D3D10_MESSAGE_ID_REF_UMDRIVER_EX@
0x180081EE8: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DM@KFMJNLMC@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180008D84: "public: static void __cdecl CLayeredObject<class NDebug::CDevice>::CreateInstance(struct NDebug::CDevice::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDevice@NDebug@@@@SAXAEBUTConstructorArgs@CDevice@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAKXZ
0x180006690: "public: virtual void __cdecl CInfoQueue::PopStorageFilter(void) __ptr64" ?PopStorageFilter@CInfoQueue@@UEAAXXZ
0x180096310: "struct D3D10ShaderBinary::CInstructionInfo * D3D10ShaderBinary::g_InstructionInfo" ?g_InstructionInfo@D3D10ShaderBinary@@3PAUCInstructionInfo@1@A
0x180018360: "public: static void __cdecl CLayeredObject<class NDebug::CSampler>::CreateInstance(struct NDebug::CSampler::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCSampler@NDebug@@@@SAXAEBUTConstructorArgs@CSampler@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180082500: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DB@EAFNPGCH@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180072798: "AddressW unrecognized." ??_C@_0BH@JKNHAEHP@AddressW?5unrecognized?4?$AA@
0x1800690F0: "SetPredication is binding a Pred" ??_C@_0MP@PFGKPHHH@SetPredication?5is?5binding?5a?5Pred@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAXXZ
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18000DDF0: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::CPreMTDeviceChild<struct ID3D10DepthStencilView>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18000CFBC: "struct D3D10_INPUT_ELEMENT_DESC * __ptr64 __cdecl std::_Uninit_copy<struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >(struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEAUD3D10_INPUT_ELEMENT_DESC@@PEAU1@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@YAPEAUD3D10_INPUT_ELEMENT_DESC@@PEAU1@00AEAV?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180081218: "D3D10_MESSAGE_ID_VSSETSAMPLERS_U" ??_C@_0DE@OJFCPFEA@D3D10_MESSAGE_ID_VSSETSAMPLERS_U@
0x18003F3B0: "public: bool __cdecl CCreateTextureCubeValidator::Validate(struct D3D10_TEXTURE2D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Device * __ptr64,unsigned int & __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateTextureCubeValidator@@QEAA_NPEBUD3D10_TEXTURE2D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAUID3D10Device@@AEAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x1800416B0: "public: virtual long __cdecl NSwitchToRef::CDevice::Blt(struct IDXGISurface * __ptr64,struct tagRECT * __ptr64,struct IDXGISurface * __ptr64,struct tagRECT * __ptr64,unsigned __int64,unsigned int,unsigned int) __ptr64" ?Blt@CDevice@NSwitchToRef@@UEAAJPEAUIDXGISurface@@PEAUtagRECT@@01_KII@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005AA90: "__cdecl GUID_167c3e80_87d1_4ddd_92ba_dc5394456fe5" _GUID_167c3e80_87d1_4ddd_92ba_dc5394456fe5
0x18004112C: "public: __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@QEAA@XZ
0x18004EAA0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000B2C0: D3D10RegisterLayers
0x180006FD0: "protected: virtual void __cdecl std::bad_alloc::_Doraise(void)const __ptr64" ?_Doraise@bad_alloc@std@@MEBAXXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAXXZ
0x18005C660: "D3D10_RESOURCE_MISC_SHARED_KEYED" ??_C@_0GP@KKDACGON@D3D10_RESOURCE_MISC_SHARED_KEYED@
0x1800702A0: "SrcBlend[ %d ] is trying to use " ??_C@_0JC@OHJCFDAG@SrcBlend?$FL?5?$CFd?5?$FN?5is?5trying?5to?5use?5@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAKXZ
0x1800523C4: "__cdecl CRT_INIT" _CRT_INIT
0x180056258: "__cdecl _imp_??0exception@@QEAA@AEBQEBD@Z" __imp_??0exception@@QEAA@AEBQEBD@Z
0x180072E80: "Stream Output Declaration Elemen" ??_C@_0HI@INDMEDFF@Stream?5Output?5Declaration?5Elemen@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAKXZ
0x1800606B0: ?_entries@?1??_GetEntries@CPreMTTexture1D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800106D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CRasterizerState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAPEAXI@Z
0x18006D340: "Resource being set to OM RenderT" ??_C@_0EH@MLEKEKGA@Resource?5being?5set?5to?5OM?5RenderT@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAKXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180056030: "__cdecl _imp_GetCurrentThreadId" __imp_GetCurrentThreadId
0x1800281A0: "public: virtual void __cdecl NDebug::CDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?PSSetSamplers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x1800623D8: "const CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@6B@
0x180077B98: "A Texture3D does not support the" ??_C@_0DN@GPFNJKGL@A?5Texture3D?5does?5not?5support?5the@
0x18006CE10: "Resource being set to GS shader " ??_C@_0FM@JEIFCJPH@Resource?5being?5set?5to?5GS?5shader?5@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAKXZ
0x18007D298: "R32_TYPELESS" ??_C@_0N@BFMBPJGN@R32_TYPELESS?$AA@
0x180009F30: "public: virtual long __cdecl ATL::CAtlModule::Lock(void) __ptr64" ?Lock@CAtlModule@ATL@@UEAAJXZ
0x1800645F0: "The %s unit expects a Sampler co" ??_C@_0BBO@MHCCKCGD@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x180049C70: "public: virtual long __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Counter>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UEAAJPEAXII@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAXXZ
0x1800689C0: "OMSetRenderTargets" ??_C@_0BD@GDPIPDGK@OMSetRenderTargets?$AA@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18001E990: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180093E90: "__stdcall CT??_R0J" _CT??_R0J@84
0x180007060: "void __cdecl ReportCorruption(enum D3D10_MESSAGE_ID,char const * __ptr64,...)" ?ReportCorruption@@YAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180021830: "public: virtual unsigned int __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Counter>::GetDataSize(void) __ptr64" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UEAAIXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800868A0: "D3D10_MESSAGE_ID_QUERY_END_WITHO" ??_C@_0CJ@JNPEDPMB@D3D10_MESSAGE_ID_QUERY_END_WITHO@
0x1800833A0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EL@LCGDFOFM@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1800413F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAPEAXI@Z
0x18004BD20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAXXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18005294E: "__cdecl _CxxFrameHandler3" __CxxFrameHandler3
0x18006BB68: "ClearState" ??_C@_0L@CPOLIDJB@ClearState?$AA@
0x1800353D0: "public: virtual void __cdecl NDebug::CPreMTDepthStencilView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CPreMTDepthStencilView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x18007B5C0: "CreateSampler: Maximum supported" ??_C@_0FH@OOGMEDID@CreateSampler?3?5Maximum?5supported@
0x18006CBA0: "Forcing VS shader resource slot " ??_C@_0CM@HBEPIFHN@Forcing?5VS?5shader?5resource?5slot?5@
0x1800100D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDepthStencilView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAPEAXI@Z
0x180006FF4: "public: __cdecl std::bad_alloc::bad_alloc(void) __ptr64" ??0bad_alloc@std@@QEAA@XZ
0x18005FA10: ?_entries@?1??_GetEntries@CPreMTPredicate@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAXXZ
0x180085D60: "D3D10_MESSAGE_ID_DEVICE_DRAW_OUT" ??_C@_0DD@PLJKMOOH@D3D10_MESSAGE_ID_DEVICE_DRAW_OUT@
0x180028D10: "public: virtual long __cdecl CLayeredObject<class NDebug::CBuffer>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18007D120: "D32_FLOAT_S8X24_UINT" ??_C@_0BF@BPLGFNGE@D32_FLOAT_S8X24_UINT?$AA@
0x180062A60: "const CLayeredObject<class NDebug::CDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilView@NDebug@@@@6B@
0x1800104D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTSampler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAPEAXI@Z
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UEAAXI@Z
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDevice::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@CPreMTDevice@NDebug@@IEAAXXZ
0x180024ED0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAJXZ
0x180065110: "Current Primitive Topology value" ??_C@_0DF@OKJJBJCA@Current?5Primitive?5Topology?5value@
0x180067D60: "A currently bound GeometryShader" ??_C@_0GN@IKENHODB@A?5currently?5bound?5GeometryShader@
0x1800522CC: "void __cdecl operator delete[](void * __ptr64)" ??_V@YAXPEAX@Z
0x18004E640: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180008354: "public: virtual __cdecl ATL::CAtlModuleT<class CModule>::~CAtlModuleT<class CModule>(void) __ptr64" ??1?$CAtlModuleT@VCModule@@@ATL@@UEAA@XZ
0x18005C810: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0BDD@GNEFBOAP@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x180006410: "public: virtual long __cdecl CInfoQueue::AddStorageFilterEntries(struct D3D10_INFO_QUEUE_FILTER * __ptr64) __ptr64" ?AddStorageFilterEntries@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@@Z
0x180060C80: ?_entries@?1??_GetEntries@CRenderTargetView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180037408: "protected: void __cdecl CCreateGeometryShaderWithStreamOutputValidator::ValidateDecl(void) __ptr64" ?ValidateDecl@CCreateGeometryShaderWithStreamOutputValidator@@IEAAXXZ
0x18001AE40: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const * __ptr64,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?CreateSamplerState@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_SAMPLER_DESC@@PEAPEAUID3D10SamplerState@@@Z
0x180085260: "D3D10_MESSAGE_ID_TEXTURE2D_UNMAP" ??_C@_0DE@BEOHECHH@D3D10_MESSAGE_ID_TEXTURE2D_UNMAP@
0x18006F9A8: "FillMode has an unrecognized val" ??_C@_0CE@KDODDDG@FillMode?5has?5an?5unrecognized?5val@
0x1800531A0: "__cdecl guard_dispatch_icall_nop" _guard_dispatch_icall_nop
0x180043F18: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CreateInstance(struct NSwitchToRef::CSampler::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCSampler@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CSampler@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18006C198: "CreateRasterizerState" ??_C@_0BG@DOGBIAFC@CreateRasterizerState?$AA@
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAXXZ
0x18006D660: "GeometryShaderTraceDesc.Invocati" ??_C@_0FF@MHCFNLCJ@GeometryShaderTraceDesc?4Invocati@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180007CA4: "public: __cdecl ATL::CAtlDllModuleT<class CModule>::CAtlDllModuleT<class CModule>(void) __ptr64" ??0?$CAtlDllModuleT@VCModule@@@ATL@@QEAA@XZ
0x1800703A0: "SrcBlend[ %d ] does not equal Sr" ??_C@_0BDL@PMMJNGIN@SrcBlend?$FL?5?$CFd?5?$FN?5does?5not?5equal?5Sr@
0x180021630: "public: virtual long __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Counter>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UEAAJPEAXII@Z
0x180024400: "public: virtual void __cdecl NDebug::CDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ?IASetVertexBuffers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@PEBI1@Z
0x180084628: "D3D10_MESSAGE_ID_DEVICE_PSSETSAM" ??_C@_0DF@HFKPIJMF@D3D10_MESSAGE_ID_DEVICE_PSSETSAM@
0x18000A0F0: "public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDevice@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180032640: "public: __cdecl std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::~vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(void) __ptr64" ??1?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QEAA@XZ
0x180080878: "jmp" ??_C@_03OFBABGAB@jmp?$AA@
0x1800843E0: "D3D10_MESSAGE_ID_DEVICE_VSSETSAM" ??_C@_0DF@OEMOFJFM@D3D10_MESSAGE_ID_DEVICE_VSSETSAM@
0x1800573F0: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0IL@ENBPGMDJ@IDXGIFactory?3?3CreateSwapChain?1ID@
0x1800581D8: "IDXGIFactory::CreateSwapChain: S" ??_C@_0DG@LDOAGAOH@IDXGIFactory?3?3CreateSwapChain?3?5S@
0x18002B030: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CVertexShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAKXZ
0x180042EB0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const * __ptr64,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilState@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_DEPTH_STENCIL_DESC@@PEAPEAUID3D10DepthStencilState@@@Z
0x180081718: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DA@NLABHKL@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x18004A1E0: "public: virtual void __cdecl NSwitchToRef::CDevice::GetTextFilterSize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetTextFilterSize@CDevice@NSwitchToRef@@UEAAXPEAI0@Z
0x1800590D0: "IDXGIFactory::CreateSwapChain: D" ??_C@_0FP@JCJNNPFP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x180078220: "A TextureCube created with the f" ??_C@_0OA@DKBKALIJ@A?5TextureCube?5created?5with?5the?5f@
0x180067B70: "Since NumSamplers is 0, the oper" ??_C@_0LN@OFEPAFPC@Since?5NumSamplers?5is?50?0?5the?5oper@
0x180048950: "public: void __cdecl NSwitchToRef::CDevice::FailedViewPromotion(class NSwitchToRef::CView<struct ID3D10View> * __ptr64,long) __ptr64" ?FailedViewPromotion@CDevice@NSwitchToRef@@QEAAXPEAV?$CView@UID3D10View@@@2@J@Z
0x180080B28: "__cdecl GUID_00000000_0000_0000_c000_000000000046" _GUID_00000000_0000_0000_c000_000000000046
0x180082668: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DJ@GHCMOKJG@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAKXZ
0x1800763F0: "The Sample descriptor is invalid" ??_C@_0FG@MOHFFKMP@The?5Sample?5descriptor?5is?5invalid@
0x1800630A0: "DXGI_ERROR_DRIVER_INTERNAL_ERROR" ??_C@_0NC@MKICGBGG@DXGI_ERROR_DRIVER_INTERNAL_ERROR@
0x180021214: "char * __ptr64 __cdecl NDebug::GetComponentInterpretationString(enum D3D10_FORMAT_COMPONENT_INTERPRETATION)" ?GetComponentInterpretationString@NDebug@@YAPEADW4D3D10_FORMAT_COMPONENT_INTERPRETATION@@@Z
0x18001F0CC: "public: void __cdecl NDebug::CGeometryShader::FinalConstruct(struct NDebug::CGeometryShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CGeometryShader@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x18006B790: "Since pViewport != NULL && *NumV" ??_C@_0NE@FNJPHAPI@Since?5pViewport?5?$CB?$DN?5NULL?5?$CG?$CG?5?$CKNumV@
0x180025000: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAJXZ
0x18002519C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18007D5C8: "R10G10B10_XR_BIAS_A2_UNORM" ??_C@_0BL@LAGPOJJM@R10G10B10_XR_BIAS_A2_UNORM?$AA@
0x180058280: "IDXGIFactory::CreateSwapChain: D" ??_C@_0NK@NDOCBCBP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x180083700: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DH@KNFIDBGH@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x1800208F0: "public: virtual void __cdecl NDebug::CDevice::GSSetShader(struct ID3D10GeometryShader * __ptr64) __ptr64" ?GSSetShader@CDevice@NDebug@@UEAAXPEAUID3D10GeometryShader@@@Z
0x1800958C0: "__vectorcall ??_R0?AVlogic_error@std@" ??_R0?AVlogic_error@std@@@8
0x18005D540: "ID3D10RenderTargetView" ??_C@_0BH@JAOPNAIB@ID3D10RenderTargetView?$AA@
0x1800240E0: "public: virtual void __cdecl NDebug::CPreMTDevice::IASetInputLayout(struct ID3D10InputLayout * __ptr64) __ptr64" ?IASetInputLayout@CPreMTDevice@NDebug@@UEAAXPEAUID3D10InputLayout@@@Z
0x18000A160: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F638: "public: __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@QEAA@XZ
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800560F0: "__cdecl _imp_CreateFileA" __imp_CreateFileA
0x180006960: "public: virtual long __cdecl CInfoQueue::PushRetrievalFilter(struct D3D10_INFO_QUEUE_FILTER * __ptr64) __ptr64" ?PushRetrievalFilter@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@@Z
0x18007F050: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_FormatRequirements" ?s_D3D10_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::~CDeviceChild<struct ID3D10InputLayout>(void) __ptr64" ??1?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QEAA@XZ
0x180079C70: ?_entries@?1??_GetEntries@CGeometryShader@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180080A80: "Mute_CATEGORY_%s" ??_C@_0BB@EOBGKCNJ@Mute_CATEGORY_?$CFs?$AA@
0x180081898: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DA@GBKJBPKB@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18000B8C0: "public: __cdecl ATL::CComPtr<struct IDXGIFactory1>::~CComPtr<struct IDXGIFactory1>(void) __ptr64" ??1?$CComPtr@UIDXGIFactory1@@@ATL@@QEAA@XZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAXXZ
0x180080890: "dcl_output" ??_C@_0L@CAOBNHKE@dcl_output?$AA@
0x1800487EC: "public: void __cdecl NSwitchToRef::CView<struct ID3D10DepthStencilView>::EvictObj(void) __ptr64" ?EvictObj@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@QEAAXXZ
0x180014B50: "public: virtual long __cdecl NDebug::CDevice::CreateCounter(struct D3D10_COUNTER_DESC const * __ptr64,struct ID3D10Counter * __ptr64 * __ptr64) __ptr64" ?CreateCounter@CDevice@NDebug@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAPEAUID3D10Counter@@@Z
0x180045060: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const * __ptr64,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?CreateRasterizerState@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_RASTERIZER_DESC@@PEAPEAUID3D10RasterizerState@@@Z
0x180084928: "D3D10_MESSAGE_ID_DEVICE_SOGETTAR" ??_C@_0DD@CIOPLIJO@D3D10_MESSAGE_ID_DEVICE_SOGETTAR@
0x180063E70: "UNORM_SRGB" ??_C@_0L@HKODFKGA@UNORM_SRGB?$AA@
0x180075000: "When GetFeatureLevel returns D3D" ??_C@_0KK@HAGIADJE@When?5GetFeatureLevel?5returns?5D3D@
0x18005A830: "__cdecl GUID_eb30d601_f16a_439a_8572_557d4d6742df" _GUID_eb30d601_f16a_439a_8572_557d4d6742df
0x180010500: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAPEAXI@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAXXZ
0x180005DF0: "public: __cdecl CInfoQueue::~CInfoQueue(void) __ptr64" ??1CInfoQueue@@QEAA@XZ
0x18007D618: "B8G8R8X8_TYPELESS" ??_C@_0BC@IEBKMPEL@B8G8R8X8_TYPELESS?$AA@
0x18002D410: "public: virtual long __cdecl NDebug::CDevice::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@CDevice@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180021730: "public: virtual unsigned int __cdecl NDebug::CAsynchronous<struct ID3D10Predicate>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UEAAIXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDevice@NDebug@@@@QEAA@XZ
0x180072A48: "Vertex Shader is corrupt or in a" ??_C@_0DH@DINMHAKG@Vertex?5Shader?5is?5corrupt?5or?5in?5a@
0x180036A84: "struct NDebug::SResourceDeclEntry * __ptr64 __cdecl std::_Uninit_copy<struct NDebug::SResourceDeclEntry * __ptr64,struct NDebug::SResourceDeclEntry * __ptr64,class std::allocator<struct NDebug::SResourceDeclEntry> >(struct NDebug::SResourceDeclEntry * __ptr64,struct NDebug::SResourceDeclEntry * __ptr64,struct NDebug::SResourceDeclEntry * __ptr64,class std::allocator<struct NDebug::SResourceDeclEntry> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEAUSResourceDeclEntry@NDebug@@PEAU12@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@YAPEAUSResourceDeclEntry@NDebug@@PEAU12@00AEAV?$allocator@USResourceDeclEntry@NDebug@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x18001D620: "public: virtual void __cdecl NDebug::CPreMTDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?DrawIndexedInstanced@CPreMTDevice@NDebug@@UEAAXIIIHI@Z
0x180057A70: "IDXGISwapChain::Present: Applica" ??_C@_0NH@DJPADPPI@IDXGISwapChain?3?3Present?3?5Applica@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CView<struct ID3D10RenderTargetView>::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Resource@@@Z
0x180040670: "public: __cdecl ATL::CComPtr<struct ID3D10DepthStencilState>::~CComPtr<struct ID3D10DepthStencilState>(void) __ptr64" ??1?$CComPtr@UID3D10DepthStencilState@@@ATL@@QEAA@XZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@QEAA@XZ
0x180006220: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetNumStoredMessagesAllowedByRetrievalFilter(void) __ptr64" ?GetNumStoredMessagesAllowedByRetrievalFilter@CInfoQueue@@UEAA_KXZ
0x18006BDF8: "CreateShaderResourceView" ??_C@_0BJ@IINGBGLJ@CreateShaderResourceView?$AA@
0x180085430: "D3D10_MESSAGE_ID_CHECKFORMATSUPP" ??_C@_0DG@LNINKPMI@D3D10_MESSAGE_ID_CHECKFORMATSUPP@
0x180065000: "The Shader Resource View in slot" ??_C@_0BAP@IDJKFBAE@The?5Shader?5Resource?5View?5in?5slot@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateBlendState1ValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateBlendState1ValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAXXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAXXZ
0x1800126E4: "void __cdecl ConvertToDDI(struct D3D10_SAMPLER_DESC const * __ptr64,struct D3D10_DDI_SAMPLER_DESC * __ptr64)" ?ConvertToDDI@@YAXPEBUD3D10_SAMPLER_DESC@@PEAUD3D10_DDI_SAMPLER_DESC@@@Z
0x180012398: "void __cdecl ConvertToDDI(struct D3D10_DEPTH_STENCILOP_DESC const * __ptr64,struct D3D10_DDI_DEPTH_STENCILOP_DESC * __ptr64)" ?ConvertToDDI@@YAXPEBUD3D10_DEPTH_STENCILOP_DESC@@PEAUD3D10_DDI_DEPTH_STENCILOP_DESC@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAXXZ
0x180094094: "__cdecl _IMPORT_DESCRIPTOR_dxgidebug" __IMPORT_DESCRIPTOR_dxgidebug
0x180063180: "DXGI_ERROR_DEVICE_REMOVED: Plug-" ??_C@_0IO@ICIFPJHF@DXGI_ERROR_DEVICE_REMOVED?3?5Plug?9@
0x18002AE10: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAKXZ
0x180086378: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DD@MGFJFBFO@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x1800867F0: "D3D10_MESSAGE_ID_QUERY_BEGIN_ABA" ??_C@_0DJ@BJOGHALP@D3D10_MESSAGE_ID_QUERY_BEGIN_ABA@
0x18004BDC0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAJXZ
0x18006BB90: "CreateBuffer returning E_INVALID" ??_C@_0EN@IOIOIBMP@CreateBuffer?5returning?5E_INVALID@
0x1800636A0: "E_OUTOFMEMORY: The application t" ??_C@_0CAG@KGLJMNLL@E_OUTOFMEMORY?3?5The?5application?5t@
0x18007D340: "R8G8_TYPELESS" ??_C@_0O@PMCEJHGP@R8G8_TYPELESS?$AA@
0x18002D960: "public: virtual long __cdecl NDebug::CDevice::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@CDevice@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180061078: "GetData" ??_C@_07PBEPDDHC@GetData?$AA@
0x180080668: "emit" ??_C@_04KNBGJDFM@emit?$AA@
0x180045690: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateSurfaceInternal(struct IUseCounted * __ptr64,struct DXGI_SURFACE_DESC const * __ptr64,unsigned int,unsigned int,void * __ptr64,struct IDXGISurface * __ptr64 * __ptr64) __ptr64" ?CreateSurfaceInternal@CDevice@NSwitchToRef@@UEAAJPEAUIUseCounted@@PEBUDXGI_SURFACE_DESC@@IIPEAXPEAPEAUIDXGISurface@@@Z
0x1800690E0: "building" ??_C@_08KMKCGJNO@building?$AA@
0x18000827C: "public: __cdecl std::out_of_range::out_of_range(class std::out_of_range const & __ptr64) __ptr64" ??0out_of_range@std@@QEAA@AEBV01@@Z
0x1800610C0: "SetPrivateData" ??_C@_0P@KMCNJPKP@SetPrivateData?$AA@
0x180085528: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DH@GJANGBMK@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x18007B9E0: "CreateResource: Texture1D is not" ??_C@_0CM@LLLOEIPN@CreateResource?3?5Texture1D?5is?5not@
0x180025EF0: "public: virtual void __cdecl NDebug::CPreMTDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?OMGetDepthStencilState@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10DepthStencilState@@PEAI@Z
0x18007C5B0: "SetRenderTargets: If feature lev" ??_C@_0JO@KNLFEPEB@SetRenderTargets?3?5If?5feature?5lev@
0x1800444DC: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CreateInstance(struct NSwitchToRef::CVertexShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CVertexShader@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18007B118: GUID_CreationCompleted
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBuffer>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAKXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAXXZ
0x180085868: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DD@NJEBPCCJ@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@QEAA@XZ
0x18004A220: "public: virtual int __cdecl NSwitchToRef::CDevice::GetUseRef(void) __ptr64" ?GetUseRef@CDevice@NSwitchToRef@@UEAAHXZ
0x180066D28: "StartInstanceLocation + Instance" ??_C@_0DG@DBKOJJM@StartInstanceLocation?5?$CL?5Instance@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAXXZ
0x18002DEC0: "public: virtual void __cdecl NDebug::CPreMTDevice::SetTextFilterSize(unsigned int,unsigned int) __ptr64" ?SetTextFilterSize@CPreMTDevice@NDebug@@UEAAXII@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAKXZ
0x180003D30: "unsigned int __cdecl DXBCGetSizeAssumingValidPointer(void const * __ptr64)" ?DXBCGetSizeAssumingValidPointer@@YAIPEBX@Z
0x1800015DC: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::BufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?BufferSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18002C8D0: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UEAAXI@Z
0x18006DCE0: "The Format (%#x, %s) is invalid " ??_C@_0JH@FPKFPLNG@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?5@
0x1800252EC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAKXZ
0x1800825E8: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DM@NCCJMBLC@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18002C8D0: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UEAAXI@Z
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QEAAXXZ
0x18002C8D0: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UEAAXI@Z
0x18007B670: "CreateSampler: Border color cann" ??_C@_0HF@PPIPDPMG@CreateSampler?3?5Border?5color?5cann@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18006AAC0: "pDstBox is not a valid box for t" ??_C@_0JE@IDDKBK@pDstBox?5is?5not?5a?5valid?5box?5for?5t@
0x1800083BC: "public: __cdecl ATL::CComPtr<struct IDXGIAdapter>::~CComPtr<struct IDXGIAdapter>(void) __ptr64" ??1?$CComPtr@UIDXGIAdapter@@@ATL@@QEAA@XZ
0x18007D080: "R16G16B16A16_UINT" ??_C@_0BC@IBPEJGGK@R16G16B16A16_UINT?$AA@
0x180008728: "public: __cdecl NDebug::CFunctionName::~CFunctionName(void) __ptr64" ??1CFunctionName@NDebug@@QEAA@XZ
0x180058210: "IDXGIFactory::CreateSwapChain: U" ??_C@_0GB@IFMCGMGG@IDXGIFactory?3?3CreateSwapChain?3?5U@
0x18007B8C0: "CreateResource: Buffers can only" ??_C@_0FA@MPDCLDJP@CreateResource?3?5Buffers?5can?5only@
0x180062858: "const CLayeredObject<class NDebug::CTexture3D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@6B@
0x1800220B0: "public: virtual unsigned int __cdecl NDebug::CResource<struct ID3D10Texture2D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture2D@@@NDebug@@UEAAIXZ
0x18000A490: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{8}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7EAAKXZ
0x180087CD2: "" ??_C@_00CNPNBAHC@?$AA@
0x180061080: "First parameter is corrupt." ??_C@_0BM@MKMFDNLC@First?5parameter?5is?5corrupt?4?$AA@
0x18006D970: "A DepthStencilView cannot be cre" ??_C@_0DL@MIEHAJKB@A?5DepthStencilView?5cannot?5be?5cre@
0x18007D4C8: "BC2_TYPELESS" ??_C@_0N@IFIMNOED@BC2_TYPELESS?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAKXZ
0x1800172D0: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CreateInstance(struct NDebug::CPreMTPredicate::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTPredicate@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800179D4: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CreateInstance(struct NDebug::CPreMTTexture1D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTTexture1D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180017AFC: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CreateInstance(struct NDebug::CPreMTTexture2D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTTexture2D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180017C24: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CreateInstance(struct NDebug::CPreMTTexture3D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTTexture3D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800435F0: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CreateInstance(struct NSwitchToRef::CDepthStencilView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CDepthStencilView@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180016D08: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CreateInstance(struct NDebug::CPreMTDepthStencilState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTDepthStencilState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18000AB30: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::assign(char const * __ptr64,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QEAAAEAV12@PEBD_K@Z
0x18002D5A0: "public: virtual long __cdecl NDebug::CPreMTDevice::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@CPreMTDevice@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180085228: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_D" ??_C@_0DE@OALDIKE@D3D10_MESSAGE_ID_TEXTURE2D_MAP_D@
0x180065320: "Rasterizer State MultisampleEnab" ??_C@_0KO@CLELPNHH@Rasterizer?5State?5MultisampleEnab@
0x180056270: "__cdecl _imp_memmove_s" __imp_memmove_s
0x180084508: "D3D10_MESSAGE_ID_SOSETTARGETS_IN" ??_C@_0CM@DOOEGIGC@D3D10_MESSAGE_ID_SOSETTARGETS_IN@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAKXZ
0x180081F98: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@KPAFPGGP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x18004EF50: "public: virtual void __cdecl NSwitchToRef::CDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const * __ptr64) __ptr64" ?RSSetViewports@CDevice@NSwitchToRef@@UEAAXIPEBUD3D10_VIEWPORT@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAXXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAXXZ
0x18001CFF0: "public: virtual void __cdecl NDebug::CPreMTDevice::Draw(unsigned int,unsigned int) __ptr64" ?Draw@CPreMTDevice@NDebug@@UEAAXII@Z
0x180040698: "public: __cdecl ATL::CComPtr<struct ID3D10InputLayout>::~CComPtr<struct ID3D10InputLayout>(void) __ptr64" ??1?$CComPtr@UID3D10InputLayout@@@ATL@@QEAA@XZ
0x18007D438: "R8_SINT" ??_C@_07NGPGBPAM@R8_SINT?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAKXZ
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAKXZ
0x1800560F8: "__cdecl _imp_GetModuleFileNameA" __imp_GetModuleFileNameA
0x180073700: "It is invalid to define stream o" ??_C@_0EF@JKHJFDFA@It?5is?5invalid?5to?5define?5stream?5o@
0x180009024: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CreateInstance(struct NDebug::CPreMTDevice::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTDevice@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTDevice@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180060A40: "const NDebug::CCreateQueryValidatorWithSpew::`vftable'" ??_7CCreateQueryValidatorWithSpew@NDebug@@6B@
0x180085470: "D3D10_MESSAGE_ID_CHECKMULTISAMPL" ??_C@_0EB@JBDFAAPC@D3D10_MESSAGE_ID_CHECKMULTISAMPL@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800729B8: "vs_4_0" ??_C@_06BNDBNCGN@vs_4_0?$AA@
0x18006A980: "Cannot invoke CopyResource while" ??_C@_0GK@HACJOEG@Cannot?5invoke?5CopyResource?5while@
0x180087448: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DO@EFPEADPO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1800327CC: "public: void __cdecl std::allocator<struct NDebug::SResourceDeclEntry>::deallocate(struct NDebug::SResourceDeclEntry * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@USResourceDeclEntry@NDebug@@@std@@QEAAXPEAUSResourceDeclEntry@NDebug@@_K@Z
0x180020720: "public: virtual void __cdecl NDebug::CPreMTDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?GSSetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000C924: "public: void __cdecl std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Construct<struct D3D10_INPUT_ELEMENT_DESC * __ptr64>(struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct std::input_iterator_tag) __ptr64" ??$_Construct@PEAUD3D10_INPUT_ELEMENT_DESC@@@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QEAAXPEAUD3D10_INPUT_ELEMENT_DESC@@0Uinput_iterator_tag@1@@Z
0x1800522C4: "void * __ptr64 __cdecl operator new[](unsigned __int64)" ??_U@YAPEAX_K@Z
0x180051C90: "bool __cdecl Validate10on9DrawIndexed(void * __ptr64,unsigned int,enum D3D_PRIMITIVE_TOPOLOGY)" ?Validate10on9DrawIndexed@@YA_NPEAXIW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18004C050: "public: long __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x18000EC40: "public: __cdecl ATL::CComPtr<struct ID3D10PixelShader>::~CComPtr<struct ID3D10PixelShader>(void) __ptr64" ??1?$CComPtr@UID3D10PixelShader@@@ATL@@QEAA@XZ
0x180049EE0: "public: virtual void __cdecl NSwitchToRef::CBuffer::GetGenericDesc(struct ID3D10Resource * __ptr64,struct NSwitchToRef::IResource::SDesc * __ptr64) __ptr64" ?GetGenericDesc@CBuffer@NSwitchToRef@@UEAAXPEAUID3D10Resource@@PEAUSDesc@IResource@2@@Z
0x180024970: "public: virtual long __cdecl NDebug::CDevice::InitSharedResource2DCreationParams(struct D3D10_TEXTURE2D_DESC * __ptr64,unsigned int,void * __ptr64) __ptr64" ?InitSharedResource2DCreationParams@CDevice@NDebug@@UEAAJPEAUD3D10_TEXTURE2D_DESC@@IPEAX@Z
0x180024E00: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAJXZ
0x180040740: "public: __cdecl ATL::CComPtr<struct IUnknown>::~CComPtr<struct IUnknown>(void) __ptr64" ??1?$CComPtr@UIUnknown@@@ATL@@QEAA@XZ
0x18006D170: "Resource being set to OM DepthSt" ??_C@_0EM@BHLFIHDO@Resource?5being?5set?5to?5OM?5DepthSt@
0x180019E50: "public: virtual long __cdecl NDebug::CPreMTDevice::CreatePixelShader(void const * __ptr64,unsigned __int64,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CPreMTDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10PixelShader@@@Z
0x180007844: "void __cdecl ATL::_AtlRaiseException(unsigned long,unsigned long)" ?_AtlRaiseException@ATL@@YAXKK@Z
0x180012324: "enum D3D10_DDI_PRIMITIVE_TOPOLOGY __cdecl ConvertToDDI(enum D3D_PRIMITIVE_TOPOLOGY)" ?ConvertToDDI@@YA?AW4D3D10_DDI_PRIMITIVE_TOPOLOGY@@W4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1800314A4: "protected: void __cdecl NDebug::CDevice::ValidateShaderBindings(class NDebug::CShaderValidationInfo const * __ptr64,char const * __ptr64,class NDebug::CShaderResourceView * __ptr64 * __ptr64,class NDebug::CBuffer * __ptr64 * __ptr64,class NDebug::CSampler * __ptr64 * __ptr64) __ptr64" ?ValidateShaderBindings@CDevice@NDebug@@IEAAXPEBVCShaderValidationInfo@2@PEBDPEAPEAVCShaderResourceView@2@PEAPEAVCBuffer@2@PEAPEAVCSampler@2@@Z
0x18007D138: "R32_FLOAT_X8X24_TYPELESS" ??_C@_0BJ@FIIBKELG@R32_FLOAT_X8X24_TYPELESS?$AA@
0x1800836C8: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DH@MMNLFAEM@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x18002DAD0: "public: virtual long __cdecl NDebug::CPreMTDevice::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@CPreMTDevice@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180063908: "Vertex Shader" ??_C@_0O@FEIBMPOA@Vertex?5Shader?$AA@
0x1800834E0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0ED@NDJNNIOF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180086128: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DB@BNAFOPIC@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x18000D41C: "public: __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::CDeviceChild<struct ID3D10GeometryShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18006DF20: "The Dimensions of the View are i" ??_C@_0BOD@JBIONDOB@The?5Dimensions?5of?5the?5View?5are?5i@
0x18001F31C: "public: void __cdecl NDebug::CRenderTargetView::FinalConstruct(struct NDebug::CRenderTargetView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CRenderTargetView@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180080470: "const CInfoQueueD3D10Producer::`vftable'" ??_7CInfoQueueD3D10Producer@@6B@
0x180066D60: "InstanceCount * VertexCountPerIn" ??_C@_0EN@JOINBJAC@InstanceCount?5?$CK?5VertexCountPerIn@
0x1800502D0: "public: virtual void __cdecl NSwitchToRef::CTexture3D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture3D@NSwitchToRef@@UEAAXI@Z
0x18001DE90: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Query>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Query@@@NDebug@@UEAAXXZ
0x1800809A0: "sampleinfo" ??_C@_0L@DJCKAPEC@sampleinfo?$AA@
0x1800856D8: "D3D10_MESSAGE_ID_REF_INFO" ??_C@_0BK@ICINEIDP@D3D10_MESSAGE_ID_REF_INFO?$AA@
0x18007B740: "CreateSampler: MaxLOD must be FL" ??_C@_0DM@FHGNNLLA@CreateSampler?3?5MaxLOD?5must?5be?5FL@
0x180068310: "A currently bound PixelShader Sh" ??_C@_0GK@OIJLPAMH@A?5currently?5bound?5PixelShader?5Sh@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAKXZ
0x1800806FC: "ine" ??_C@_03MCFGOBKC@ine?$AA@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180028B60: "public: static long __cdecl NDebug::CShaderResourceView::QIShaderResourceView1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIShaderResourceView1@CShaderResourceView@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x1800807A8: "round_pi" ??_C@_08FNNEFFHE@round_pi?$AA@
0x1800067C0: "public: virtual long __cdecl CInfoQueue::GetRetrievalFilter(struct D3D10_INFO_QUEUE_FILTER * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetRetrievalFilter@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@PEA_K@Z
0x18007A130: ?_entries@?1??_GetEntries@CCounter@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180029020: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180056168: dxgidebug_NULL_THUNK_DATA
0x18006A780: "Cannot invoke CopyResource with " ??_C@_0LD@MHOIILLF@Cannot?5invoke?5CopyResource?5with?5@
0x1800277E0: "public: virtual void __cdecl NDebug::CPreMTDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?PSGetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000C960: "public: void __cdecl std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Construct<struct D3D10_SO_DECLARATION_ENTRY const * __ptr64>(struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct std::input_iterator_tag) __ptr64" ??$_Construct@PEBUD3D10_SO_DECLARATION_ENTRY@@@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QEAAXPEBUD3D10_SO_DECLARATION_ENTRY@@0Uinput_iterator_tag@1@@Z
0x180080840: "uge" ??_C@_03NHEIDCAK@uge?$AA@
0x18008AC28: "MostRecentApplication" ??_C@_0BG@KGAIEIAH@MostRecentApplication?$AA@
0x1800161B4: "public: static void __cdecl CLayeredObject<class NDebug::CBuffer>::CreateInstance(struct NDebug::CBuffer::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCBuffer@NDebug@@@@SAXAEBUTConstructorArgs@CBuffer@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18007A8C8: "const CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@6B@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180072AF8: "Shader is corrupt or in an unrec" ??_C@_0DA@HOBDLECB@Shader?5is?5corrupt?5or?5in?5an?5unrec@
0x1800874D8: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DL@HFPJKGJN@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180034420: "public: virtual void __cdecl NDebug::CBlendState::GetDesc(struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetDesc@CBlendState@NDebug@@UEAAXPEAUD3D10_BLEND_DESC@@@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAKXZ
0x18006EC20: "Element[%Id] has an unrecognized" ??_C@_0CJ@CDAJLPCL@Element?$FL?$CFId?$FN?5has?5an?5unrecognized@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800974F0: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUwvyftnvhhztvhUlyquivUznwGEUkxsOlyq@DebugMessages" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUwvyftnvhhztvhUlyquivUznwGEUkxsOlyq@DebugMessages
0x1800112B0: "public: virtual void __cdecl NDebug::CDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO * __ptr64) __ptr64" ?CheckCounterInfo@CDevice@NDebug@@UEAAXPEAUD3D10_COUNTER_INFO@@@Z
0x180041024: "public: __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@QEAA@XZ
0x180093FD0: "__cdecl _pobjMapEntryLast" __pobjMapEntryLast
0x18005A700: "__cdecl GUID_d65b4cde_cc2c_4231_8f76_4ae516724dad" _GUID_d65b4cde_cc2c_4231_8f76_4ae516724dad
0x18000A3C0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UEAAKXZ
0x180071920: "A render-target view cannot be m" ??_C@_0HF@BCKNKHLG@A?5render?9target?5view?5cannot?5be?5m@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAXXZ
0x180060E50: "CreateCounter returning E_INVALI" ??_C@_0BMP@IOFAKECD@CreateCounter?5returning?5E_INVALI@
0x18000F9BC: "public: __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@QEAA@XZ
0x180080C98: "D3D10_MESSAGE_ID_DEVICE_GSSETCON" ??_C@_0DE@OLDEHOHE@D3D10_MESSAGE_ID_DEVICE_GSSETCON@
0x18007C650: "RSSetViewports: Only one viewpor" ??_C@_0DC@PODCPIPF@RSSetViewports?3?5Only?5one?5viewpor@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800327CC: "public: void __cdecl std::allocator<struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node>::deallocate(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@U_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@@std@@QEAAXPEAU_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@2@_K@Z
0x18008069C: "eq" ??_C@_02HIIGGHJB@eq?$AA@
0x18006EFE0: "Element[%Id]'s InputSlotClass is" ??_C@_0NN@KPGPEMLB@Element?$FL?$CFId?$FN?8s?5InputSlotClass?5is@
0x180082298: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DM@JJKJDIMK@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCSampler@NSwitchToRef@@@@QEAA@XZ
0x180008A70: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAKXZ
0x18008072C: "ldms" ??_C@_04JFEGIALM@ldms?$AA@
0x18004BF54: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180040124: "long __cdecl ValidateRenderTargetViewFormats(enum DXGI_FORMAT const * __ptr64,struct ID3D10Device * __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateRenderTargetViewFormats@@YAJPEBW4DXGI_FORMAT@@PEAUID3D10Device@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180037CE4: "protected: void __cdecl CCreateGeometryShaderWithStreamOutputValidator::ValidateShader(void) __ptr64" ?ValidateShader@CCreateGeometryShaderWithStreamOutputValidator@@IEAAXXZ
0x180066FA0: "IASetVertexBuffers" ??_C@_0BD@EBFEHFLO@IASetVertexBuffers?$AA@
0x180025730: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAXXZ
0x180004DE0: "void __cdecl ComputeHashDebug(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashDebug@@YAXPEBEIPEAE@Z
0x1800653D0: "Element [%d] in the current Inpu" ??_C@_0BGA@OKGNLMNF@Element?5?$FL?$CFd?$FN?5in?5the?5current?5Inpu@
0x180035270: "public: __cdecl ATL::CComPtr<struct ID3D10RenderTargetView>::CComPtr<struct ID3D10RenderTargetView>(void) __ptr64" ??0?$CComPtr@UID3D10RenderTargetView@@@ATL@@QEAA@XZ
0x180003E14: "long __cdecl DXBCGetOutputSignature(void const * __ptr64,class CSignatureParser * __ptr64)" ?DXBCGetOutputSignature@@YAJPEBXPEAVCSignatureParser@@@Z
0x180065AB0: "Index buffer has not enough spac" ??_C@_0CD@PJEPPDHH@Index?5buffer?5has?5not?5enough?5spac@
0x180010380: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAPEAXI@Z
0x1800957C8: "enum DXGI_FORMAT * D3D10FCS_R32" ?D3D10FCS_R32@@3PAW4DXGI_FORMAT@@A
0x180079DF0: ?_entries@?1??_GetEntries@CBlendState@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@IEAAXXZ
0x18000FA34: "public: __cdecl CLayeredObject<class NDebug::CQuery>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@QEAA@XZ
0x180083C78: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DI@OEKJFHHG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180066840: "Draw cannot be invoked while a b" ??_C@_0HF@HFMKBBCA@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@IEAAXXZ
0x180014EB0: "public: virtual long __cdecl NDebug::CDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const * __ptr64,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilState@CDevice@NDebug@@UEAAJPEBUD3D10_DEPTH_STENCIL_DESC@@PEAPEAUID3D10DepthStencilState@@@Z
0x1800279C0: "public: virtual void __cdecl NDebug::CPreMTDevice::PSGetShader(struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?PSGetShader@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10PixelShader@@@Z
0x180006E6C: "public: __cdecl _com_error::_com_error(class _com_error const & __ptr64) __ptr64" ??0_com_error@@QEAA@AEBV0@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAXXZ
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005AA50: "vector<T> too long" ??_C@_0BD@OLBABOEK@vector?$DMT?$DO?5too?5long?$AA@
0x180076160: "The Dimensions are invalid. The " ??_C@_0KE@GLNGPPLH@The?5Dimensions?5are?5invalid?4?5The?5@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAKXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@QEAA@XZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CBuffer>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800562A8: ole32_NULL_THUNK_DATA
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18007B810: "PSSetSamplers: Only sixteen Pixe" ??_C@_0EB@JFKMECNI@PSSetSamplers?3?5Only?5sixteen?5Pixe@
0x18000A470: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAKXZ
0x180083F28: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@DPDMMCNJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180079E70: ?_entries@?1??_GetEntries@CDepthStencilState@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18001B230: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateShaderResourceView1(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const * __ptr64,struct ID3D10ShaderResourceView1 * __ptr64 * __ptr64) __ptr64" ?CreateShaderResourceView1@CPreMTDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@PEAPEAUID3D10ShaderResourceView1@@@Z
0x180061058: "GetEvictionPriority" ??_C@_0BE@ICJJOBEF@GetEvictionPriority?$AA@
0x180075600: "A Texture1D cannot be bound to c" ??_C@_0PN@EIBCMLMN@A?5Texture1D?5cannot?5be?5bound?5to?5c@
0x180052894: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_KHP6AX0@Z@Z
0x18005C3D0: "D3D10_RESOURCE_MISC_SHARED and D" ??_C@_0HO@KBPALBA@D3D10_RESOURCE_MISC_SHARED?5and?5D@
0x18000F244: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::~CLayeredObject<class NDebug::CPreMTShaderResourceView>(void) __ptr64" ??1?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAA@XZ
0x18005A530: ?_entries@?1??_GetEntries@CDevice@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180051DBC: "bool __cdecl Validate10on9RasterizerStateSemantics(void * __ptr64,class CAPICaps const * __ptr64,struct D3D10_DDI_RASTERIZER_DESC const * __ptr64)" ?Validate10on9RasterizerStateSemantics@@YA_NPEAXPEBVCAPICaps@@PEBUD3D10_DDI_RASTERIZER_DESC@@@Z
0x180080740: "lt" ??_C@_02KCAKIFL@lt?$AA@
0x1800406C0: "public: __cdecl ATL::CComPtr<struct ID3D10RenderTargetView>::~CComPtr<struct ID3D10RenderTargetView>(void) __ptr64" ??1?$CComPtr@UID3D10RenderTargetView@@@ATL@@QEAA@XZ
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@IEAAXXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAKXZ
0x1800562B8: "__cdecl _guard_dispatch_icall_fptr" __guard_dispatch_icall_fptr
0x1800645D4: "mono" ??_C@_04JLBGMNAJ@mono?$AA@
0x180087CE0: ?c_aIDMappings9@?A0x935453e7@@3QBUIDMappings@@B
0x1800815F0: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0DA@JBKLDIHH@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180049CF0: "public: virtual void __cdecl NSwitchToRef::CBuffer::GetDesc(struct D3D10_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CBuffer@NSwitchToRef@@UEAAXPEAUD3D10_BUFFER_DESC@@@Z
0x180066A60: "Draw cannot be invoked while a b" ??_C@_0IK@JCLCEO@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x180062580: "const CLayeredObject<class NDebug::CPreMTCounter>::`vftable'" ??_7?$CLayeredObject@VCPreMTCounter@NDebug@@@@6B@
0x18003B1F0: "public: virtual long __cdecl NDebug::CPreMTTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CPreMTTexture1D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAPEAX@Z
0x18000D66C: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Query>::CDeviceChild<struct ID3D10Query>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Query@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800806CC: "if" ??_C@_02HEBPBKGD@if?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAKXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAXXZ
0x18006B298: "Destination" ??_C@_0M@DPBEHEC@Destination?$AA@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CCounter>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006AEF0: "Can only invoke UpdateSubresourc" ??_C@_0LE@PLHBFHD@Can?5only?5invoke?5UpdateSubresourc@
0x18003C930: "public: virtual void __cdecl NDebug::CPreMTTexture3D::Unmap(unsigned int) __ptr64" ?Unmap@CPreMTTexture3D@NDebug@@UEAAXI@Z
0x180082E48: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CM@EKGFMCIG@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18003C930: "public: virtual void __cdecl NDebug::CPreMTTexture2D::Unmap(unsigned int) __ptr64" ?Unmap@CPreMTTexture2D@NDebug@@UEAAXI@Z
0x18003B550: "public: virtual void __cdecl NDebug::CPreMTTexture1D::Unmap(unsigned int) __ptr64" ?Unmap@CPreMTTexture1D@NDebug@@UEAAXI@Z
0x1800102F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTCounter>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAPEAXI@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAXXZ
0x180051160: "public: unsigned __int64 __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::erase(class NSwitchToRef::CResourceDesc const * __ptr64 const & __ptr64) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA_KAEBQEBVCResourceDesc@NSwitchToRef@@@Z
0x180049690: "public: void __cdecl NSwitchToRef::CQuery::FinalRelease(void) __ptr64" ?FinalRelease@CQuery@NSwitchToRef@@QEAAXXZ
0x180049690: "public: void __cdecl NSwitchToRef::CDepthStencilView::FinalRelease(void) __ptr64" ?FinalRelease@CDepthStencilView@NSwitchToRef@@QEAAXXZ
0x18007BFA0: "CreateResource: Texture2D (cube)" ??_C@_0GL@PJHIJGJN@CreateResource?3?5Texture2D?5?$CIcube?$CJ@
0x180056078: "__cdecl _imp_InitializeCriticalSection" __imp_InitializeCriticalSection
0x180022910: "public: virtual unsigned int __cdecl NDebug::CDevice::GetPresentPerRenderOpDelay(void) __ptr64" ?GetPresentPerRenderOpDelay@CDevice@NDebug@@UEAAIXZ
0x180082628: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DK@CHHDKKNM@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Counter>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UEAAXXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAXXZ
0x180086B78: "D3D10_MESSAGE_ID_LIVE_TEXTURE2D" ??_C@_0CA@FOOHHCEN@D3D10_MESSAGE_ID_LIVE_TEXTURE2D?$AA@
0x18000F890: "public: __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@QEAA@XZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180051108: "protected: static void __cdecl std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@KAXXZ
0x180085330: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0CM@EHKGLCFN@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180081C58: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@KONKOHH@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18006FCC0: "A NULL pDepthStencilDesc was spe" ??_C@_0IH@FCPOGHLF@A?5NULL?5pDepthStencilDesc?5was?5spe@
0x180009DB4: "protected: void __cdecl NDebug::CFunctionName::InitCritSect(struct _RTL_CRITICAL_SECTION * __ptr64) __ptr64" ?InitCritSect@CFunctionName@NDebug@@IEAAXPEAU_RTL_CRITICAL_SECTION@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18007D3F0: "R16_SINT" ??_C@_08HCCGBDO@R16_SINT?$AA@
0x18006FD78: "DepthFunc has an unrecognized va" ??_C@_0CF@DAPEGMML@DepthFunc?5has?5an?5unrecognized?5va@
0x18007A1C0: "D3D10 SwitchToRef: Multisampled " ??_C@_0MI@DMNJDECO@D3D10?5SwitchToRef?3?5Multisampled?5@
0x1800755B8: "A Texture1D does not support the" ??_C@_0DN@LMMEGCHB@A?5Texture1D?5does?5not?5support?5the@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180034340: "public: virtual void __cdecl NDebug::CPreMTBlendState::GetDesc1(struct D3D10_BLEND_DESC1 * __ptr64) __ptr64" ?GetDesc1@CPreMTBlendState@NDebug@@UEAAXPEAUD3D10_BLEND_DESC1@@@Z
0x1800511DC: "public: struct std::pair<class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator,bool> __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::insert(struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> const & __ptr64) __ptr64" ?insert@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA?AU?$pair@Viterator@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@_N@2@AEBU?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@2@@Z
0x180010B20: "void __cdecl NDebug::APILock(void * __ptr64)" ?APILock@NDebug@@YAXPEAX@Z
0x180067E08: "Second and/or first parameter ar" ??_C@_0CP@LOEMCLEJ@Second?5and?1or?5first?5parameter?5ar@
0x18006AB60: "When a Resource is created with " ??_C@_0JB@GLJCHGMM@When?5a?5Resource?5is?5created?5with?5@
0x18004F0B0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAKXZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAKXZ
0x18000E4E0: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::CPreMTDeviceChild<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006D3B0: "Resource being set to SO buffer " ??_C@_0EO@KIMKLDOE@Resource?5being?5set?5to?5SO?5buffer?5@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCQuery@NSwitchToRef@@@@QEAA@XZ
0x180023EA0: "public: virtual void __cdecl NDebug::CPreMTDevice::IASetIndexBuffer(struct ID3D10Buffer * __ptr64,enum DXGI_FORMAT,unsigned int) __ptr64" ?IASetIndexBuffer@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x180029720: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800017FC: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::sampleSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sampleSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180086BB8: "D3D10_MESSAGE_ID_LIVE_SHADERRESO" ??_C@_0CJ@PKJCJDDD@D3D10_MESSAGE_ID_LIVE_SHADERRESO@
0x1800528FC: "void __cdecl __ArrayUnwind(void * __ptr64,unsigned __int64,int,void (__cdecl*)(void * __ptr64))" ?__ArrayUnwind@@YAXPEAX_KHP6AX0@Z@Z
0x1800661E0: "Pixel Shader output '%s%d' has s" ??_C@_0BKB@DHKOGDJE@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5s@
0x180080948: "dcl_output_sgv" ??_C@_0P@MBPABLDP@dcl_output_sgv?$AA@
0x18000D794: "public: __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::CDeviceChild<struct ID3D10RenderTargetView>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180018488: "public: static void __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CreateInstance(struct NDebug::CShaderResourceView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCShaderResourceView@NDebug@@@@SAXAEBUTConstructorArgs@CShaderResourceView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180058610: "IDXGISurface::Map: DXGI_MAP_DISC" ??_C@_0GM@FBKFCGDC@IDXGISurface?3?3Map?3?5DXGI_MAP_DISC@
0x18000EC90: "public: __cdecl ATL::CComPtr<struct ID3D10VertexShader>::~CComPtr<struct ID3D10VertexShader>(void) __ptr64" ??1?$CComPtr@UID3D10VertexShader@@@ATL@@QEAA@XZ
0x18005C490: "A Buffer cannot be bound to the " ??_C@_0IC@HPIBBOF@A?5Buffer?5cannot?5be?5bound?5to?5the?5@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180083020: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@LFHCIJMI@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18006FDA0: "FrontFace.StencilFailOp has an u" ??_C@_0DD@BDIOMPLE@FrontFace?4StencilFailOp?5has?5an?5u@
0x1800808C8: "dcl_outputtopology" ??_C@_0BD@GBBGBMPH@dcl_outputtopology?$AA@
0x180083B98: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DC@KCICMGCE@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180080710: "ishr" ??_C@_04IPLIJDEA@ishr?$AA@
0x180049E60: "public: virtual long __cdecl NSwitchToRef::CDevice::GetDeviceRemovedReason(void) __ptr64" ?GetDeviceRemovedReason@CDevice@NSwitchToRef@@UEAAJXZ
0x1800956D8: "enum DXGI_FORMAT * D3D10FCS_B5G5R5A1" ?D3D10FCS_B5G5R5A1@@3PAW4DXGI_FORMAT@@A
0x180080990: "dcl_globalFlags" ??_C@_0BA@GOFMEDKI@dcl_globalFlags?$AA@
0x180080FB0: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@OPINMHBC@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180061700: "The DataSize is inconsistent wit" ??_C@_0HO@FEDDHCNP@The?5DataSize?5is?5inconsistent?5wit@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAKXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAXXZ
0x18006BEA0: "Semantic name cannot be NULL (or" ??_C@_0EO@HMFJOFMD@Semantic?5name?5cannot?5be?5NULL?5?$CIor@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180083D90: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@MDFJIKDC@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18006D7A0: "__stdcall _real" __real@00000000
0x180083E38: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@NJHDBEGL@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18006D520: "Connection to reference device n" ??_C@_0CO@BNIAOMGN@Connection?5to?5reference?5device?5n@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800327D4: "public: class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator __cdecl stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::erase(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator) __ptr64" ?erase@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QEAA?AViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V345@@Z
0x18006C260: "CreateSamplerState" ??_C@_0BD@OOJMJBIJ@CreateSamplerState?$AA@
0x18006CF60: "Forcing PS shader resource slot " ??_C@_0CM@LIIPHCIB@Forcing?5PS?5shader?5resource?5slot?5@
0x1800728D0: "__cdecl _real@c030000000000000" __real@c030000000000000
0x18007D1F0: "R8G8B8A8_UNORM_SRGB" ??_C@_0BE@NMLEJAEP@R8G8B8A8_UNORM_SRGB?$AA@
0x180052F01: "__cdecl XcptFilter" _XcptFilter
0x1800753B0: "D3D10_RESOURCE_MISC_GENERATE_MIP" ??_C@_0HH@DAGEMPBJ@D3D10_RESOURCE_MISC_GENERATE_MIP@
0x18002AC10: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAKXZ
0x18006FDD8: "FrontFace.StencilDepthFailOp has" ??_C@_0DI@LDOOBEBG@FrontFace?4StencilDepthFailOp?5has@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180060A40: "const NDebug::CCreateRenderTargetViewValidatorWithSpew::`vftable'" ??_7CCreateRenderTargetViewValidatorWithSpew@NDebug@@6B@
0x1800562C0: "__cdecl _xc_a" __xc_a
0x180087088: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@DFDKKHNJ@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180050790: "public: virtual void __cdecl NSwitchToRef::CDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?VSGetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAXXZ
0x180093F20: "__cdecl TI1?AV_com_error@@" _TI1?AV_com_error@@
0x1800595B0: "IDXGISwapChain::SetFullscreenSta" ??_C@_0IA@BGGHAJDO@IDXGISwapChain?3?3SetFullscreenSta@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18000C108: "public: bool __cdecl CCreateBufferValidator::Validate(struct D3D10_BUFFER_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Device * __ptr64) __ptr64" ?Validate@CCreateBufferValidator@@QEAA_NPEBUD3D10_BUFFER_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAUID3D10Device@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAKXZ
0x18002AB60: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBlendState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAKXZ
0x180080968: "dcl_indexableTemp" ??_C@_0BC@EKPPJBIO@dcl_indexableTemp?$AA@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180006DD0: "public: virtual int __cdecl CInfoQueue::GetMuteDebugOutput(void) __ptr64" ?GetMuteDebugOutput@CInfoQueue@@UEAAHXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAKXZ
0x18000A360: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C1A0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180080938: "dcl_output_siv" ??_C@_0P@MLGODGDF@dcl_output_siv?$AA@
0x180041660: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800291E0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002F190: "public: virtual void __cdecl NDebug::CDevice::VSSetConstantBuffer14(struct ID3D10Buffer * __ptr64) __ptr64" ?VSSetConstantBuffer14@CDevice@NDebug@@UEAAXPEAUID3D10Buffer@@@Z
0x18000F854: "public: __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@QEAA@XZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800805F0: "add" ??_C@_03BDGOHNNK@add?$AA@
0x180082460: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@BABLNG@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1800109D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CVertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAPEAXI@Z
0x18001E010: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Query>::End(void) __ptr64" ?End@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UEAAXXZ
0x180008114: "public: __cdecl std::bad_alloc::bad_alloc(char const * __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@PEBD@Z
0x18002B620: "public: virtual void __cdecl NDebug::CDevice::ReportRetailValidationError(enum D3D10_MESSAGE_ID,unsigned __int64) __ptr64" ?ReportRetailValidationError@CDevice@NDebug@@UEAAXW4D3D10_MESSAGE_ID@@_K@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800770C0: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0IG@BMGPGHOI@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18006EE18: "Element[%Id]: SemanticName canno" ??_C@_0CL@MMOOABCK@Element?$FL?$CFId?$FN?3?5SemanticName?5canno@
0x180010350: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAPEAXI@Z
0x1800220B0: "public: virtual unsigned int __cdecl NDebug::CResource<struct ID3D10Texture1D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture1D@@@NDebug@@UEAAIXZ
0x180062AB8: "const CLayeredObject<class NDebug::CVertexShader>::`vftable'" ??_7?$CLayeredObject@VCVertexShader@NDebug@@@@6B@
0x180080640: "default" ??_C@_07DLHCIBDH@default?$AA@
0x180080660: "else" ??_C@_04FHMCPBIP@else?$AA@
0x18007D170: "R10G10B10A2_TYPELESS" ??_C@_0BF@EMHOOJAB@R10G10B10A2_TYPELESS?$AA@
0x1800162D8: "public: static void __cdecl CLayeredObject<class NDebug::CCounter>::CreateInstance(struct NDebug::CCounter::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCCounter@NDebug@@@@SAXAEBUTConstructorArgs@CCounter@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180079EF0: ?_entries@?1??_GetEntries@CSampler@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180086D70: "D3D10_MESSAGE_ID_LIVE_QUERY" ??_C@_0BM@DNOMAJIN@D3D10_MESSAGE_ID_LIVE_QUERY?$AA@
0x1800120B0: "public: virtual void __cdecl NDebug::CPreMTDevice::ClearState(void) __ptr64" ?ClearState@CPreMTDevice@NDebug@@UEAAXXZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800222C0: "public: virtual unsigned int __cdecl NDebug::CPreMTDevice::GetExceptionMode(void) __ptr64" ?GetExceptionMode@CPreMTDevice@NDebug@@UEAAIXZ
0x1800862D8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DO@HEMMDIAL@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180085828: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0DP@NPLHNEBI@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x180080EE8: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@MGFKMOEF@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18007AD60: "Internal Buffer for SWITCH_TO_RE" ??_C@_0DC@OFOEOKLP@Internal?5Buffer?5for?5SWITCH_TO_RE@
0x180062BC0: "const CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@6B@
0x18000B7E8: "public: bool __cdecl CCreateQueryValidator::Validate(struct D3D10_QUERY_DESC const * __ptr64) __ptr64" ?Validate@CCreateQueryValidator@@QEAA_NPEBUD3D10_QUERY_DESC@@@Z
0x180066FB8: "First parameter out of range." ??_C@_0BO@MEDOFABN@First?5parameter?5out?5of?5range?4?$AA@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18007D218: "R8G8B8A8_SNORM" ??_C@_0P@HPHKJPIM@R8G8B8A8_SNORM?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAKXZ
0x180024FC0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAJXZ
0x1800814D8: "D3D10_MESSAGE_ID_OMSETDEPTHSTENC" ??_C@_0DN@EPFJOGHD@D3D10_MESSAGE_ID_OMSETDEPTHSTENC@
0x18000FCB4: "public: __cdecl CLayeredObject<class NDebug::CVertexShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@QEAA@XZ
0x18001252C: "void __cdecl ConvertToDDI(struct D3D10_DEPTH_STENCIL_DESC const * __ptr64,struct D3D10_DDI_DEPTH_STENCIL_DESC * __ptr64)" ?ConvertToDDI@@YAXPEBUD3D10_DEPTH_STENCIL_DESC@@PEAUD3D10_DDI_DEPTH_STENCIL_DESC@@@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x18007FBA0: "private: static struct CD3D10FormatHelper::FORMAT_DETAIL const * const CD3D10FormatHelper::s_FormatDetail" ?s_FormatDetail@CD3D10FormatHelper@@0QBUFORMAT_DETAIL@1@B
0x18006C3A8: "pCounterDesc is NULL!" ??_C@_0BG@EAOAFKAO@pCounterDesc?5is?5NULL?$CB?$AA@
0x180080788: "round_ne" ??_C@_08OHNJJEAC@round_ne?$AA@
0x180085CE8: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DL@KCIEBMFK@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x180022584: "public: unsigned __int64 __cdecl NDebug::CDevice::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@CDevice@NDebug@@QEAA_KIPEBX_K@Z
0x18002B18C: "public: void __cdecl NDebug::CDevice::ReportMessage11(enum D3D11_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessage11@CDevice@NDebug@@QEAAXW4D3D11_MESSAGE_ID@@PEBDZZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAXXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAKXZ
0x180001344: "public: static unsigned int __cdecl CD3D10FormatHelper::GetWidthAlignment(enum DXGI_FORMAT)" ?GetWidthAlignment@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800677D0: "VSSetShaderResources" ??_C@_0BF@IOJAIALG@VSSetShaderResources?$AA@
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180086080: "D3D10_MESSAGE_ID_DEVICE_DRAW_OM_" ??_C@_0EI@JLBAGCHF@D3D10_MESSAGE_ID_DEVICE_DRAW_OM_@
0x18006B620: "Fourth parameter is corrupt." ??_C@_0BN@GLBDOAII@Fourth?5parameter?5is?5corrupt?4?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAKXZ
0x180085B10: "D3D10_MESSAGE_ID_DEVICE_DRAW_SHA" ??_C@_0DI@ICBJJDBC@D3D10_MESSAGE_ID_DEVICE_DRAW_SHA@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateShaderResourceView1ValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateShaderResourceView1ValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800082E8: "public: __cdecl std::out_of_range::out_of_range(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const & __ptr64,class _STL70 * __ptr64) __ptr64" ??0out_of_range@std@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@1@PEAV_STL70@@@Z
0x180017D4C: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CreateInstance(struct NDebug::CPreMTVertexShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTVertexShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18006D0E0: "Resource being set to PS constan" ??_C@_0FM@HBGOMHHM@Resource?5being?5set?5to?5PS?5constan@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180005A28: "public: __cdecl CInfoQueueD3D10Producer::CInfoQueueD3D10Producer(void) __ptr64" ??0CInfoQueueD3D10Producer@@QEAA@XZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAKXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAKXZ
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006B608: "IAGetVertexBuffers" ??_C@_0BD@CFANMLAM@IAGetVertexBuffers?$AA@
0x180073300: "Stream Output Declaration Elemen" ??_C@_0BAN@LAFBMMPJ@Stream?5Output?5Declaration?5Elemen@
0x180051FFC: "bool __cdecl Validate10on9SetIndices(void * __ptr64,class CAPICaps const * __ptr64,enum DXGI_FORMAT)" ?Validate10on9SetIndices@@YA_NPEAXPEBVCAPICaps@@W4DXGI_FORMAT@@@Z
0x18007D410: "R8_UNORM" ??_C@_08JEPPKPKG@R8_UNORM?$AA@
0x180007824: "public: long __cdecl ATL::CComCriticalSection::Init(void) __ptr64" ?Init@CComCriticalSection@ATL@@QEAAJXZ
0x18006C168: "CreateBlendState1" ??_C@_0BC@BLDNJFOM@CreateBlendState1?$AA@
0x18001EFB0: "public: void __cdecl NDebug::CElementLayout::FinalConstruct(struct NDebug::CElementLayout::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CElementLayout@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAXXZ
0x1800493DC: "public: void __cdecl NSwitchToRef::CTexture3D::FinalConstruct(struct NSwitchToRef::CTexture3D::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CTexture3D@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180060A40: "const NDebug::CCreateTextureCubeValidatorWithSpew::`vftable'" ??_7CCreateTextureCubeValidatorWithSpew@NDebug@@6B@
0x180075260: "MipLevels invalid. With the dime" ??_C@_0IH@OJMMBKMJ@MipLevels?5invalid?4?5With?5the?5dime@
0x1800492A8: "public: void __cdecl NSwitchToRef::CTexture2D::FinalConstruct(struct NSwitchToRef::CTexture2D::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CTexture2D@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x18002B0A0: "public: virtual void __cdecl NDebug::CDevice::RemoveDevice(long) __ptr64" ?RemoveDevice@CDevice@NDebug@@UEAAXJ@Z
0x180082498: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@IOOBLGCJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180049910: "public: virtual void __cdecl NSwitchToRef::CDevice::GSSetShader(struct ID3D10GeometryShader * __ptr64) __ptr64" ?GSSetShader@CDevice@NSwitchToRef@@UEAAXPEAUID3D10GeometryShader@@@Z
0x1800491C4: "public: void __cdecl NSwitchToRef::CTexture1D::FinalConstruct(struct NSwitchToRef::CTexture1D::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CTexture1D@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x18005B450: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IWarpPrivateAPI'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIWarpPrivateAPI@@@
0x180003284: "public: enum D3D10_SB_TOKENIZED_PROGRAM_TYPE __cdecl D3D10ShaderBinary::CShaderCodeParser::ShaderType(void) __ptr64" ?ShaderType@CShaderCodeParser@D3D10ShaderBinary@@QEAA?AW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@XZ
0x1800694F0: "Cannot invoke CopySubresourceReg" ??_C@_0NM@HEIOEFIJ@Cannot?5invoke?5CopySubresourceReg@
0x18005D030: "%x is not a valid D3D10_MAP." ??_C@_0BN@KANKKJO@?$CFx?5is?5not?5a?5valid?5D3D10_MAP?4?$AA@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800522D8: "public: static void __cdecl std::_String_base::_Xlen(void)" ?_Xlen@_String_base@std@@SAXXZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAXXZ
0x18002AD50: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAKXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18001E2B0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800855A0: "D3D10_MESSAGE_ID_REF_THREADING_M" ??_C@_0CE@NOGOCOMO@D3D10_MESSAGE_ID_REF_THREADING_M@
0x18006C9F0: "GetFeatureLevel" ??_C@_0BA@OMFPNHFI@GetFeatureLevel?$AA@
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Counter@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180024E90: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAJXZ
0x1800530C0: "__cdecl lock" _lock
0x1800561E0: "__cdecl _imp_isdigit" __imp_isdigit
0x1800685B0: "Second parameter corrupt." ??_C@_0BK@BLFAMHDP@Second?5parameter?5corrupt?4?$AA@
0x180062608: "ID3D10Device1" ??_C@_0O@IMGLNANI@ID3D10Device1?$AA@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180040238: "long __cdecl ValidateShaderResourceViewFormats(enum DXGI_FORMAT const * __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateShaderResourceViewFormats@@YAJPEBW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180095910: "__vectorcall ??_R0?AVout_of_range@std@" ??_R0?AVout_of_range@std@@@8
0x180032150: "public: virtual long __cdecl NDebug::CPreMTDevice::WarpEscape(void * __ptr64) __ptr64" ?WarpEscape@CPreMTDevice@NDebug@@UEAAJPEAX@Z
0x18001EAF0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800258D4: "public: long __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x1800821C0: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@DLMNJNGM@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18000B8E8: "public: struct NDebug::RESOURCE_DESC __cdecl NDebug::CResource<struct ID3D10Resource>::ExtractDesc(void)const __ptr64" ?ExtractDesc@?$CResource@UID3D10Resource@@@NDebug@@QEBA?AURESOURCE_DESC@2@XZ
0x180067008: "Third parameter corrupt or unexp" ??_C@_0CO@FPOEGHHD@Third?5parameter?5corrupt?5or?5unexp@
0x18005CC90: "The Dimensions are invalid. For " ??_C@_0LL@CLMCKMLC@The?5Dimensions?5are?5invalid?4?5For?5@
0x180048890: "public: void __cdecl NSwitchToRef::CDevice::FailedResourceEviction(class NSwitchToRef::CResource<struct ID3D10Resource> * __ptr64,long) __ptr64" ?FailedResourceEviction@CDevice@NSwitchToRef@@QEAAXPEAV?$CResource@UID3D10Resource@@@2@J@Z
0x180086DD0: "D3D10_MESSAGE_ID_LIVE_DEVICE" ??_C@_0BN@JJODACEM@D3D10_MESSAGE_ID_LIVE_DEVICE?$AA@
0x18007A080: ?_entries@?1??_GetEntries@CPredicate@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180060910: ?_entries@?1??_GetEntries@CPreMTTexture3D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180024FA0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAJXZ
0x1800106D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CRasterizerState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAPEAXI@Z
0x180060490: ?_entries@?1??_GetEntries@CPreMTPixelShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180040CA8: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CSampler>::~CLayeredObject<class NSwitchToRef::CSampler>(void) __ptr64" ??1?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAA@XZ
0x1800839F0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EG@LINBECBO@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAKXZ
0x180004270: "public: unsigned int __cdecl CSignatureParser::GetParameters(struct D3D10_SIGNATURE_PARAMETER * __ptr64 * __ptr64) __ptr64" ?GetParameters@CSignatureParser@@QEAAIPEAPEAUD3D10_SIGNATURE_PARAMETER@@@Z
0x180080770: "resinfo" ??_C@_07MBHEPPKA@resinfo?$AA@
0x180084CA8: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0DB@NEALFJHG@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10ShaderResourceView1>(class NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10ShaderResourceView1@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@0@_N@Z
0x180080670: "emit_then_cut" ??_C@_0O@BDHCEFHA@emit_then_cut?$AA@
0x180080F60: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@NNLLKFJA@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180081308: "D3D10_MESSAGE_ID_GSSETSAMPLERS_U" ??_C@_0DE@GJDGKGMD@D3D10_MESSAGE_ID_GSSETSAMPLERS_U@
0x180076CB0: "Even SampleDesc.Quality = D3D10_" ??_C@_0HG@JKNNGHEK@Even?5SampleDesc?4Quality?5?$DN?5D3D10_@
0x18001FA40: "public: virtual void __cdecl NDebug::CDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GSGetSamplers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCCounter@NSwitchToRef@@@@QEAA@XZ
0x1800066F0: "public: virtual unsigned int __cdecl CInfoQueue::GetStorageFilterStackSize(void) __ptr64" ?GetStorageFilterStackSize@CInfoQueue@@UEAAIXZ
0x18003B0F0: "public: virtual void __cdecl NDebug::CTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture3D@NDebug@@UEAAXPEAUD3D10_TEXTURE3D_DESC@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAXXZ
0x18002AF10: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAKXZ
0x1800815C0: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0DA@FDGLAGDB@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x180025C20: "public: virtual void __cdecl NDebug::CDevice::OMGetBlendState(struct ID3D10BlendState * __ptr64 * __ptr64,float * __ptr64 const,unsigned int * __ptr64) __ptr64" ?OMGetBlendState@CDevice@NDebug@@UEAAXPEAPEAUID3D10BlendState@@QEAMPEAI@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAXXZ
0x180052D4B: "__cdecl callnewh" _callnewh
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800413F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAPEAXI@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCElementLayout@NDebug@@@@QEAA@XZ
0x18000AC2C: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::clear(void) __ptr64" ?clear@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x18000A7F0: "protected: virtual void __cdecl std::length_error::_Doraise(void)const __ptr64" ?_Doraise@length_error@std@@MEBAXXZ
0x180081C20: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@KCHILHNP@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180067A10: "A Buffer trying to be bound as a" ??_C@_0KP@BCKDNFDF@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x18000F5C0: "public: __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@QEAA@XZ
0x180062380: "const CLayeredObject<class NDebug::CPreMTSampler>::`vftable'" ??_7?$CLayeredObject@VCPreMTSampler@NDebug@@@@6B@
0x180072FD0: "Stream Output Declaration Elemen" ??_C@_0IC@EGNAHLIH@Stream?5Output?5Declaration?5Elemen@
0x1800100D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDepthStencilView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAPEAXI@Z
0x180070C90: "DestBlendAlpha[ %d ] has an unre" ??_C@_0FN@EMJMAFON@DestBlendAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unre@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@QEAA@XZ
0x18008AC50: "Name" ??_C@_04FABLJDN@Name?$AA@
0x180003D3C: "long __cdecl DXBCGetInputSignature(void const * __ptr64,class CSignatureParser * __ptr64)" ?DXBCGetInputSignature@@YAJPEBXPEAVCSignatureParser@@@Z
0x180024E80: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAJXZ
0x180081748: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DE@NBFPMONH@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x180028C00: "public: static long __cdecl NDebug::CDevice::QIWarpExtension(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIWarpExtension@CDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x180048D68: "public: void __cdecl NSwitchToRef::CGeometryShader::FinalConstruct(struct NSwitchToRef::CGeometryShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CGeometryShader@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CSampler>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800104D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTSampler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAPEAXI@Z
0x18002EF60: "public: virtual void __cdecl NDebug::CDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?VSGetShaderResources@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180001150: "public: static bool __cdecl CD3D10FormatHelper::FormatExists(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?FormatExists@CD3D10FormatHelper@@SA_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18000A5F4: "protected: struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __ptr64 __cdecl std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Buynode(void) __ptr64" ?_Buynode@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IEAAPEAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@XZ
0x180095640: "bool g_Spew" ?g_Spew@@3_NA
0x180016764: "public: static void __cdecl CLayeredObject<class NDebug::CGeometryShader>::CreateInstance(struct NDebug::CGeometryShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCGeometryShader@NDebug@@@@SAXAEBUTConstructorArgs@CGeometryShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18005739C: "__cdecl _guard_iat_table" __guard_iat_table
0x180087520: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0EH@PAMIOGIF@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAXXZ
0x180081288: "D3D10_MESSAGE_ID_GSSETSHADERRESO" ??_C@_0DL@EEOCDPFP@D3D10_MESSAGE_ID_GSSETSHADERRESO@
0x180070780: "BlendOp[ %d ] does not equal Ble" ??_C@_0BDJ@MIFAEDD@BlendOp?$FL?5?$CFd?5?$FN?5does?5not?5equal?5Ble@
0x1800624C8: "const CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@6B@
0x18000FD78: "public: __cdecl NDebug::CElementLayout::~CElementLayout(void) __ptr64" ??1CElementLayout@NDebug@@QEAA@XZ
0x180084710: "D3D10_MESSAGE_ID_CLEARDEPTHSTENC" ??_C@_0DD@JHNEEHHK@D3D10_MESSAGE_ID_CLEARDEPTHSTENC@
0x18007C150: "CreateResource: This format (%s)" ??_C@_0DD@MEKEPP@CreateResource?3?5This?5format?5?$CI?$CFs?$CJ@
0x180079CF0: ?_entries@?1??_GetEntries@CPixelShader@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18007D258: "R16G16_UNORM" ??_C@_0N@FHAFDHAO@R16G16_UNORM?$AA@
0x18005AE48: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10Device1'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10Device1@@@
0x18003DF70: "public: virtual long __cdecl NDebug::CPreMTTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?Map@CPreMTTexture3D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x1800355B4: "public: bool __cdecl CCreateRenderTargetViewValidator::Validate(struct ID3D10Resource * __ptr64,struct D3D10_RENDER_TARGET_VIEW_DESC const * __ptr64,struct ID3D10Device * __ptr64,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateRenderTargetViewValidator@@QEAA_NPEAUID3D10Resource@@PEBUD3D10_RENDER_TARGET_VIEW_DESC@@PEAUID3D10Device@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180052C6E: memcpy
0x180068730: "RSSetViewports" ??_C@_0P@GMIBMIFC@RSSetViewports?$AA@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800366F0: "public: virtual void __cdecl NDebug::CRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetDesc@CRasterizerState@NDebug@@UEAAXPEAUD3D10_RASTERIZER_DESC@@@Z
0x18005D380: "%MAP_FLAG_DO_NOT_WAIT can only b" ??_C@_0FE@IHBNGMGM@?$CFMAP_FLAG_DO_NOT_WAIT?5can?5only?5b@
0x180051328: "public: void __cdecl std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::resize(unsigned __int64,struct D3D10_MAPPED_TEXTURE3D) __ptr64" ?resize@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@QEAAX_KUD3D10_MAPPED_TEXTURE3D@@@Z
0x180068250: "Feature levels 9_* do not suppor" ??_C@_0CO@PIAMKLBC@Feature?5levels?59_?$CK?5do?5not?5suppor@
0x18005B170: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10Debug'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10Debug@@@
0x18004F0D0: "public: virtual unsigned long __cdecl NSwitchToRef::CCachedResourceDesc::Release(void) __ptr64" ?Release@CCachedResourceDesc@NSwitchToRef@@UEAAKXZ
0x1800235E0: "public: virtual void __cdecl NDebug::CDevice::IAGetInputLayout(struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?IAGetInputLayout@CDevice@NDebug@@UEAAXPEAPEAUID3D10InputLayout@@@Z
0x180085640: "D3D10_MESSAGE_ID_REF_ACCESSING_I" ??_C@_0DL@IGICDNJB@D3D10_MESSAGE_ID_REF_ACCESSING_I@
0x18006B870: "Since pRect != NULL && *NumRects" ??_C@_0MM@INHKOLGN@Since?5pRect?5?$CB?$DN?5NULL?5?$CG?$CG?5?$CKNumRects@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006FA20: "Invalid SlopeScaledDepthBias val" ??_C@_0CH@NIAOFMEM@Invalid?5SlopeScaledDepthBias?5val@
0x180067038: "Third parameter, array index %u " ??_C@_0DO@DEHHHFKH@Third?5parameter?0?5array?5index?5?$CFu?5@
0x1800848F0: "D3D10_MESSAGE_ID_DEVICE_GSGETSAM" ??_C@_0DF@DODEMNGN@D3D10_MESSAGE_ID_DEVICE_GSGETSAM@
0x180067DE8: "First parameter is out of range" ??_C@_0CA@HKGALBMG@First?5parameter?5is?5out?5of?5range?$AA@
0x180051D70: "bool __cdecl Validate10on9GenMips(void * __ptr64,class CAPICaps const * __ptr64,enum D3D10DDIRESOURCE_TYPE)" ?Validate10on9GenMips@@YA_NPEAXPEBVCAPICaps@@W4D3D10DDIRESOURCE_TYPE@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180016F58: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CreateInstance(struct NDebug::CPreMTElementLayout::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTElementLayout@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180009E40: "public: virtual long __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAJXZ
0x180072BA8: "Shader version must not exceed v" ??_C@_0DO@HCMPBHDC@Shader?5version?5must?5not?5exceed?5v@
0x18004C540: "public: virtual long __cdecl NSwitchToRef::CTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CTexture1D@NSwitchToRef@@UEAAJIW4D3D10_MAP@@IPEAPEAX@Z
0x1800128C0: "public: virtual void __cdecl NDebug::CDevice::CopyResource(struct ID3D10Resource * __ptr64,struct ID3D10Resource * __ptr64) __ptr64" ?CopyResource@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@0@Z
0x180052BBC: "__cdecl _GSHandlerCheck_EH" __GSHandlerCheck_EH
0x18001D9D0: "public: virtual long __cdecl NDebug::CDevice::DumpObject(struct IUnknown * __ptr64) __ptr64" ?DumpObject@CDevice@NDebug@@UEAAJPEAUIUnknown@@@Z
0x18001F620: "public: void __cdecl NDebug::CPreMTElementLayout::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTElementLayout@NDebug@@QEAAXXZ
0x1800674B0: "The Buffer trying to be bound as" ??_C@_0JP@EMEEHKII@The?5Buffer?5trying?5to?5be?5bound?5as@
0x180083950: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@BDGDEDMC@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180024D80: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAJXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180061410: "While a Predicate is bound to th" ??_C@_0KB@FEPOBHKN@While?5a?5Predicate?5is?5bound?5to?5th@
0x18007D238: "R16G16_TYPELESS" ??_C@_0BA@GKHFJEFC@R16G16_TYPELESS?$AA@
0x18004F0A0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAXXZ
0x180087308: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DH@JKGPEBMK@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x1800849E0: "D3D10_MESSAGE_ID_DEVICE_PSGETSAM" ??_C@_0DF@EKJKEJNF@D3D10_MESSAGE_ID_DEVICE_PSGETSAM@
0x180041100: "public: __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@QEAA@XZ
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000E44C: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::CPreMTDeviceChild<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180056218: "__cdecl _imp_memset" __imp_memset
0x18008AC40: "%s\%s" ??_C@_05BMGBEOOC@?$CFs?2?$CFs?$AA@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006BD98: "CreateTexture3D" ??_C@_0BA@MAFIJKBB@CreateTexture3D?$AA@
0x180075140: "Subresource requested (%u) is gr" ??_C@_0GB@BCMLNCPL@Subresource?5requested?5?$CI?$CFu?$CJ?5is?5gr@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAKXZ
0x180077960: "MipLevels invalid. With the dime" ??_C@_0JB@DOCFECHO@MipLevels?5invalid?4?5With?5the?5dime@
0x18004A320: "public: virtual void __cdecl NSwitchToRef::CDevice::IASetIndexBuffer(struct ID3D10Buffer * __ptr64,enum DXGI_FORMAT,unsigned int) __ptr64" ?IASetIndexBuffer@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x1800296B0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180065650: "Vertex Buffer at the input verte" ??_C@_0BAB@MJGFCBCM@Vertex?5Buffer?5at?5the?5input?5verte@
0x18005A430: "__cdecl GUID_00000008_342d_4106_a19f_4f2704f689f0" _GUID_00000008_342d_4106_a19f_4f2704f689f0
0x180083DC8: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DE@OLEFHGOJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QEAAXXZ
0x180028AF0: "public: virtual void __cdecl NDebug::CDevice::PreventFurtherExecutionOnError(int) __ptr64" ?PreventFurtherExecutionOnError@CDevice@NDebug@@UEAAXH@Z
0x18004C790: "public: virtual void __cdecl NSwitchToRef::CDevice::OMGetBlendState(struct ID3D10BlendState * __ptr64 * __ptr64,float * __ptr64 const,unsigned int * __ptr64) __ptr64" ?OMGetBlendState@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10BlendState@@QEAMPEAI@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAXXZ
0x180067550: "Index Buffer offset (%d) is too " ??_C@_0OG@FOAFPMPC@Index?5Buffer?5offset?5?$CI?$CFd?$CJ?5is?5too?5@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180085A38: "D3D10_MESSAGE_ID_DEVICE_DRAW_INP" ??_C@_0DB@OANGPPIN@D3D10_MESSAGE_ID_DEVICE_DRAW_INP@
0x1800530B5: "__cdecl initterm" _initterm
0x180074DD0: "When GetFeatureLevel returns D3D" ??_C@_0NL@KAGOBJKJ@When?5GetFeatureLevel?5returns?5D3D@
0x180023FB0: "public: virtual void __cdecl NDebug::CDevice::IASetInputLayout(struct ID3D10InputLayout * __ptr64) __ptr64" ?IASetInputLayout@CDevice@NDebug@@UEAAXPEAUID3D10InputLayout@@@Z
0x180010500: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAPEAXI@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CQuery>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCQuery@NDebug@@@@UEAAKXZ
0x180016070: "public: static void __cdecl CLayeredObject<class NDebug::CBlendState>::CreateInstance(struct NDebug::CBlendState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCBlendState@NDebug@@@@SAXAEBUTConstructorArgs@CBlendState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800806BC: "rtx" ??_C@_03KLJDHLIG@rtx?$AA@
0x180083530: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EH@CGOJNKCP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18005A9C8: "D3D10RefGetLastCreation" ??_C@_0BI@IDBHHED@D3D10RefGetLastCreation?$AA@
0x180006FA0: "public: __cdecl std::bad_alloc::bad_alloc(class std::bad_alloc const & __ptr64) __ptr64" ??0bad_alloc@std@@QEAA@AEBV01@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CGeometryShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAKXZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800868D0: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0DA@BCMMACII@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x180052960: "void __cdecl operator delete(void * __ptr64,void * __ptr64)" ??3@YAXPEAX0@Z
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180081E10: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@KEBHBOPC@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1800412FC: "public: __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@QEAA@XZ
0x180022EA0: "char * __ptr64 __cdecl NDebug::GetReturnTypeString(enum D3D10_SB_RESOURCE_RETURN_TYPE)" ?GetReturnTypeString@NDebug@@YAPEADW4D3D10_SB_RESOURCE_RETURN_TYPE@@@Z
0x180086930: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0CM@HGGLKPEH@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAXXZ
0x18000ED30: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::~CLayeredObject<class NDebug::CPreMTBlendState>(void) __ptr64" ??1?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAA@XZ
0x180062E90: "const CLayeredObject<class NDebug::CPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@6B@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAXXZ
0x180097520: "__cdecl _dyn_tls_init_callback" __dyn_tls_init_callback
0x180072410: "A RenderTargetView cannot be cre" ??_C@_0GE@PGFBJDMB@A?5RenderTargetView?5cannot?5be?5cre@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAKXZ
0x180041820: "public: virtual void __cdecl NSwitchToRef::CDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO * __ptr64) __ptr64" ?CheckCounterInfo@CDevice@NSwitchToRef@@UEAAXPEAUD3D10_COUNTER_INFO@@@Z
0x180032640: "public: __cdecl std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::~vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >(void) __ptr64" ??1?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QEAA@XZ
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180086038: "D3D10_MESSAGE_ID_DEVICE_DRAW_SO_" ??_C@_0DK@LDILOJGI@D3D10_MESSAGE_ID_DEVICE_DRAW_SO_@
0x1800059F0: "public: unsigned int __cdecl CDXBCParser::FindNextMatchingBlob(enum DXBCFourCC,unsigned int) __ptr64" ?FindNextMatchingBlob@CDXBCParser@@QEAAIW4DXBCFourCC@@I@Z
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180056108: "__cdecl _imp_Sleep" __imp_Sleep
0x180063E80: "Constant Buffer expected at slot" ??_C@_0BFE@LKFEGEOD@Constant?5Buffer?5expected?5at?5slot@
0x180034F28: "public: bool __cdecl CCreateDepthStencilStateValidator::Validate(struct D3D10_DEPTH_STENCIL_DESC const * __ptr64,bool) __ptr64" ?Validate@CCreateDepthStencilStateValidator@@QEAA_NPEBUD3D10_DEPTH_STENCIL_DESC@@_N@Z
0x1800806D0: "ieq" ??_C@_03OAKNNJBG@ieq?$AA@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800326C4: "protected: static void __cdecl std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Xlen(void)" ?_Xlen@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@KAXXZ
0x180085560: "D3D10_MESSAGE_ID_REF_SIMULATING_" ??_C@_0DJ@CELJIHGH@D3D10_MESSAGE_ID_REF_SIMULATING_@
0x1800859C0: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0EA@PAKNCDLN@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x180093D98: "__cdecl CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QEAA@AEBV01@@Z64" _CT??_R0?AVlogic_error@std@@@8??0logic_error@std@@QEAA@AEBV01@@Z64
0x1800257D8: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAXXZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800601E0: ?_entries@?1??_GetEntries@CDepthStencilState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800562F0: "__cdecl _xi_z" __xi_z
0x180069FD0: "Cannot invoke CopySubresourceReg" ??_C@_0HN@BOHOHGPF@Cannot?5invoke?5CopySubresourceReg@
0x180059C30: "IDXGIOutput::GetDisplayModeList:" ??_C@_0HB@IDIOBGFP@IDXGIOutput?3?3GetDisplayModeList?3@
0x180062058: "const CLayeredObject<class NDebug::CPreMTDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@6B@
0x18006FF60: "A NULL pBlendDesc was specified." ??_C@_0HC@MBMFLOOE@A?5NULL?5pBlendDesc?5was?5specified?4@
0x180049780: "public: virtual void __cdecl NSwitchToRef::CDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GSGetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180065150: "A Vertex Shader is always requir" ??_C@_0EO@CBEKAOKC@A?5Vertex?5Shader?5is?5always?5requir@
0x180086BE8: "D3D10_MESSAGE_ID_LIVE_RENDERTARG" ??_C@_0CH@BMEFNBOK@D3D10_MESSAGE_ID_LIVE_RENDERTARG@
0x1800832A0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@CDEPEKLH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18005D638: "ID3D10Predicate" ??_C@_0BA@BEJBMOIA@ID3D10Predicate?$AA@
0x18003A20C: "public: bool __cdecl CCreateShaderResourceViewValidator::Validate(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC const * __ptr64,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateShaderResourceViewValidator@@QEAA_NPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180095B58: "__vectorcall ??_R0?AUID3D10Buffer@" ??_R0?AUID3D10Buffer@@@8
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAXXZ
0x180080B00: "MuteDebugOutput" ??_C@_0BA@NBPCBFIF@MuteDebugOutput?$AA@
0x180028C50: "public: static long __cdecl NDebug::CPreMTDevice::QIWarpExtension(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIWarpExtension@CPreMTDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAKXZ
0x180075A60: "The format (%#x, %s) cannot be b" ??_C@_0LA@PILLLBAF@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x1800560C0: "__cdecl _imp_UnhandledExceptionFilter" __imp_UnhandledExceptionFilter
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAXXZ
0x180066D18: "DrawInstanced" ??_C@_0O@IHFFKOEL@DrawInstanced?$AA@
0x180020020: "public: virtual void __cdecl NDebug::CDevice::GSSetConstantBuffer14(struct ID3D10Buffer * __ptr64) __ptr64" ?GSSetConstantBuffer14@CDevice@NDebug@@UEAAXPEAUID3D10Buffer@@@Z
0x18002B070: "public: virtual void __cdecl NDebug::CDevice::ReleaseSync(struct ID3D10Resource * __ptr64) __ptr64" ?ReleaseSync@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@@Z
0x180066C10: "Draw cannot be invoked while a b" ??_C@_0IC@PMLHGAOJ@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x180079A40: ?_entries@?1??_GetEntries@CShaderResourceView@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800407D8: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::~CLayeredObject<class NSwitchToRef::CBuffer>(void) __ptr64" ??1?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAA@XZ
0x180086760: "D3D10_MESSAGE_ID_QUERY_BEGIN_UNS" ??_C@_0CJ@LJIBEMFB@D3D10_MESSAGE_ID_QUERY_BEGIN_UNS@
0x180058B90: "IDXGIOutput::GetFrameStatistics:" ??_C@_0GE@OKOIADDI@IDXGIOutput?3?3GetFrameStatistics?3@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800626D8: "const CLayeredObject<class NDebug::CTexture1D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@6B@
0x180049CD0: "public: virtual void __cdecl NSwitchToRef::CQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CQueryBase@UID3D10Predicate@@@NSwitchToRef@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x180085FB8: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DO@JPGDDFCC@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x18004BDD0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAJXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCCounter@NDebug@@@@QEAA@XZ
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800338B8: "public: bool __cdecl CCreateInputLayoutValidator::Validate(struct D3D10_INPUT_ELEMENT_DESC const * __ptr64,unsigned int,void const * __ptr64,unsigned __int64,struct ID3D10LayeredPrivate * __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateInputLayoutValidator@@QEAA_NPEBUD3D10_INPUT_ELEMENT_DESC@@IPEBX_KPEAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180093DC0: "__cdecl TI3?AVlength_error@std@@" _TI3?AVlength_error@std@@
0x180025BC8: "public: long __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180052B39: "__cdecl _C_specific_handler" __C_specific_handler
0x180061F18: "const CLayeredObject<class NDebug::CPreMTShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@6B@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18004CD70: "public: virtual void __cdecl NSwitchToRef::CDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?PSSetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x180069270: "The requested dimensions for the" ??_C@_0JF@GGONIOEJ@The?5requested?5dimensions?5for?5the@
0x18005BCC8: "D3D10: Interface pointer is corr" ??_C@_0CG@LCHLBKCG@D3D10?3?5Interface?5pointer?5is?5corr@
0x180084B88: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DF@GCEILAJJ@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x180072D38: "When NumEntries equals 0, pStrea" ??_C@_0DK@GMFOGHCG@When?5NumEntries?5equals?50?0?5pStrea@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAXXZ
0x1800856B0: "D3D10_MESSAGE_ID_REF_OUT_OF_MEMO" ??_C@_0CD@HLDINCB@D3D10_MESSAGE_ID_REF_OUT_OF_MEMO@
0x1800013FC: "public: static bool __cdecl CD3D10FormatHelper::IsSRGBFormat(enum DXGI_FORMAT)" ?IsSRGBFormat@CD3D10FormatHelper@@SA_NW4DXGI_FORMAT@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAXXZ
0x180073940: "When NumEntries is 0, the shader" ??_C@_0HD@FAGNEGBD@When?5NumEntries?5is?50?0?5the?5shader@
0x180038520: "protected: void __cdecl CCreateVertexShaderValidator::ValidateShader(void) __ptr64" ?ValidateShader@CCreateVertexShaderValidator@@IEAAXXZ
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18005D648: "ID3D10Counter" ??_C@_0O@PAFLNB@ID3D10Counter?$AA@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAKXZ
0x180037144: "public: bool __cdecl NDebug::CShaderValidationInfo::NeedNonGeneratedInputs(void)const __ptr64" ?NeedNonGeneratedInputs@CShaderValidationInfo@NDebug@@QEBA_NXZ
0x180073A50: "Stream Output Declaration Elemen" ??_C@_0GC@MNLGKIAL@Stream?5Output?5Declaration?5Elemen@
0x18006AD90: "Cannot invoke UpdateSubresource " ??_C@_0IF@JOLONCDE@Cannot?5invoke?5UpdateSubresource?5@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18005A9F8: "Internal REF Device for SWITCH_T" ??_C@_0CG@OHCCLELA@Internal?5REF?5Device?5for?5SWITCH_T@
0x180056158: dxgi_NULL_THUNK_DATA
0x180009F40: ?OpenSharedResource@?QID3D10Device@@CDevice@NSwitchToRef@@UEAAJPEAXAEBU_GUID@@PEAPEAX@Z
0x180008A20: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAKXZ
0x180085A00: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DD@GENIGCHO@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAXXZ
0x18004BE60: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAJXZ
0x180083160: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@DALDDPAB@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1800835D0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EN@OCFEGLKL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18007C9E0: "CopyResource: D3D_FEATURE_LEVEL_" ??_C@_0IM@CLEDGMLF@CopyResource?3?5D3D_FEATURE_LEVEL_@
0x180074770: "The base resource was created as" ??_C@_0JF@MOODOACL@The?5base?5resource?5was?5created?5as@
0x18005C240: "Unrecognized BindFlags (%#x) are" ??_C@_0FA@PPLHNBJO@Unrecognized?5BindFlags?5?$CI?$CF?$CDx?$CJ?5are@
0x18001F3BC: "public: void __cdecl NDebug::CShaderResourceView::FinalConstruct(struct NDebug::CShaderResourceView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CShaderResourceView@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180056178: "__cdecl _imp__onexit" __imp__onexit
0x1800115B0: "public: virtual long __cdecl NDebug::CPreMTDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int * __ptr64) __ptr64" ?CheckFormatSupport@CPreMTDevice@NDebug@@UEAAJW4DXGI_FORMAT@@PEAI@Z
0x18004F080: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAKXZ
0x180087A08: "D3D10_MESSAGE_ID_DRAWINDEXEDINST" ??_C@_0DO@IINJNKD@D3D10_MESSAGE_ID_DRAWINDEXEDINST@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CCounter>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UEAAKXZ
0x180027220: "public: virtual long __cdecl NDebug::CDevice::OpenSharedResource(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?OpenSharedResource@CDevice@NDebug@@UEAAJPEAXAEBU_GUID@@PEAPEAX@Z
0x180080EC0: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@NPEBPPAE@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18000A340: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180080634: "case" ??_C@_04CKOINMPC@case?$AA@
0x180050240: "public: virtual void __cdecl NSwitchToRef::CTexture1D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture1D@NSwitchToRef@@UEAAXI@Z
0x180085060: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0CM@INGIMENB@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x180067910: "A currently bound VertexShader S" ??_C@_0GL@JJMOHMOC@A?5currently?5bound?5VertexShader?5S@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAKXZ
0x180085C70: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DE@HMEKGPIN@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x1800250A0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x1800878C0: "D3D10_MESSAGE_ID_TEXT_FILTER_NOT" ??_C@_0CL@GGOMENEH@D3D10_MESSAGE_ID_TEXT_FILTER_NOT@
0x180063A50: "%s - %s linkage error: Signature" ??_C@_0LL@KEFIDEMA@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x180021380: "public: virtual unsigned int __cdecl NDebug::CPreMTDevice::GetCreationFlags(void) __ptr64" ?GetCreationFlags@CPreMTDevice@NDebug@@UEAAIXZ
0x180032640: "protected: void __cdecl std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@IEAAXXZ
0x18007C740: "CreateQuery: EVENT queries are n" ??_C@_0EE@CAKBONFA@CreateQuery?3?5EVENT?5queries?5are?5n@
0x180021120: "public: virtual void __cdecl NDebug::CPreMTDevice::GenerateMips(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?GenerateMips@CPreMTDevice@NDebug@@UEAAXPEAUID3D10ShaderResourceView@@@Z
0x18006C570: "CreateCounter returning DXGI_ERR" ??_C@_0GB@PKJOIHMI@CreateCounter?5returning?5DXGI_ERR@
0x18006D4D0: "ID3D10ShaderTraceFactory::Create" ??_C@_0CM@BPKLENGG@ID3D10ShaderTraceFactory?3?3Create@
0x180040990: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::~CLayeredObject<class NSwitchToRef::CElementLayout>(void) __ptr64" ??1?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAA@XZ
0x18000EF88: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::~CLayeredObject<class NDebug::CPreMTGeometryShader>(void) __ptr64" ??1?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAA@XZ
0x180049EC0: "public: virtual long __cdecl NSwitchToRef::CDevice::GetGammaCaps(struct DXGI_GAMMA_CONTROL_CAPABILITIES * __ptr64) __ptr64" ?GetGammaCaps@CDevice@NSwitchToRef@@UEAAJPEAUDXGI_GAMMA_CONTROL_CAPABILITIES@@@Z
0x18000CFF0: "struct D3D10_SO_DECLARATION_ENTRY * __ptr64 __cdecl std::_Uninit_copy<struct D3D10_SO_DECLARATION_ENTRY * __ptr64,struct D3D10_SO_DECLARATION_ENTRY * __ptr64,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY * __ptr64,struct D3D10_SO_DECLARATION_ENTRY * __ptr64,struct D3D10_SO_DECLARATION_ENTRY * __ptr64,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEAUD3D10_SO_DECLARATION_ENTRY@@PEAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YAPEAUD3D10_SO_DECLARATION_ENTRY@@PEAU1@00AEAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x18007A2B8: "d3d10sdklayers.dll" ??_C@_0BD@LIFPJKGF@d3d10sdklayers?4dll?$AA@
0x180058478: "IDXGISurface::Map: Please specif" ??_C@_0DO@DNJJKPIG@IDXGISurface?3?3Map?3?5Please?5specif@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@IEAAXXZ
0x180058D20: "IDXGIOutput::GetGammaControl: No" ??_C@_0FN@FNLACBNK@IDXGIOutput?3?3GetGammaControl?3?5No@
0x180077BE0: "A Texture3D cannot be bound to c" ??_C@_0BBM@MIBAMHIL@A?5Texture3D?5cannot?5be?5bound?5to?5c@
0x18006B020: "The Depth Value passed (%f), is " ??_C@_0EJ@JCENFMFE@The?5Depth?5Value?5passed?5?$CI?$CFf?$CJ?0?5is?5@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAXXZ
0x18006B450: "Both Resources must be the same " ??_C@_0DP@FAAJKOID@Both?5Resources?5must?5be?5the?5same?5@
0x180086558: "D3D10_MESSAGE_ID_CREATECOUNTER_O" ??_C@_0DC@EIGANLFL@D3D10_MESSAGE_ID_CREATECOUNTER_O@
0x180086CD8: "D3D10_MESSAGE_ID_LIVE_SAMPLER" ??_C@_0BO@CJMNNKLD@D3D10_MESSAGE_ID_LIVE_SAMPLER?$AA@
0x1800300B0: "public: virtual long __cdecl NDebug::CDevice::Validate(void) __ptr64" ?Validate@CDevice@NDebug@@UEAAJXZ
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180048A54: "public: void __cdecl NSwitchToRef::CBlendState::FinalConstruct(struct NSwitchToRef::CBlendState::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CBlendState@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAKXZ
0x18001F620: "public: void __cdecl NDebug::CPreMTBlendState::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTBlendState@NDebug@@QEAAXXZ
0x180052D51: malloc
0x1800013D0: "public: static char const * __ptr64 __cdecl CD3D10FormatHelper::GetName(enum DXGI_FORMAT)" ?GetName@CD3D10FormatHelper@@SAPEBDW4DXGI_FORMAT@@@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCVertexShader@NDebug@@@@QEAA@XZ
0x180095778: "enum DXGI_FORMAT * D3D10FCS_R16" ?D3D10FCS_R16@@3PAW4DXGI_FORMAT@@A
0x180060508: "__cdecl GUID_4968b601_9d00_4cde_8346_8e7f675819b6" _GUID_4968b601_9d00_4cde_8346_8e7f675819b6
0x18001F620: "public: void __cdecl NDebug::CPreMTRasterizerState::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTRasterizerState@NDebug@@QEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAXXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CElementLayout>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAKXZ
0x18006C9B8: "CreateShaderResourceView1" ??_C@_0BK@HEGINKIM@CreateShaderResourceView1?$AA@
0x180010380: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAPEAXI@Z
0x1800607E0: ?_entries@?1??_GetEntries@CPreMTTexture2D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800578C0: "IDXGISwapChain::GetBuffer: buffe" ??_C@_0FE@EFNOKCHH@IDXGISwapChain?3?3GetBuffer?3?5buffe@
0x180026510: "public: virtual void __cdecl NDebug::CDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState * __ptr64,unsigned int) __ptr64" ?OMSetDepthStencilState@CDevice@NDebug@@UEAAXPEAUID3D10DepthStencilState@@I@Z
0x180065AF0: "Dual Source Blending (use of D3D" ??_C@_0BBA@IPHODDHE@Dual?5Source?5Blending?5?$CIuse?5of?5D3D@
0x180042240: "public: void __cdecl NSwitchToRef::CDevice::CreateCachedBuffer(struct D3D10_BUFFER_DESC & __ptr64,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?CreateCachedBuffer@CDevice@NSwitchToRef@@QEAAXAEAUD3D10_BUFFER_DESC@@PEAPEAUID3D10Buffer@@@Z
0x1800173F8: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CreateInstance(struct NDebug::CPreMTQuery::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTQuery@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTQuery@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800956F8: "enum DXGI_FORMAT * D3D10FCS_BC4" ?D3D10FCS_BC4@@3PAW4DXGI_FORMAT@@A
0x1800956E8: "enum DXGI_FORMAT * D3D10FCS_BC5" ?D3D10FCS_BC5@@3PAW4DXGI_FORMAT@@A
0x180095718: "enum DXGI_FORMAT * D3D10FCS_BC2" ?D3D10FCS_BC2@@3PAW4DXGI_FORMAT@@A
0x18007D028: "R32G32B32_SINT" ??_C@_0P@CDKKFKKH@R32G32B32_SINT?$AA@
0x18006BF30: "Too many Blend State objects. At" ??_C@_0CDI@JLMLFHCG@Too?5many?5Blend?5State?5objects?4?5At@
0x180095708: "enum DXGI_FORMAT * D3D10FCS_BC3" ?D3D10FCS_BC3@@3PAW4DXGI_FORMAT@@A
0x1800069D0: "public: virtual void __cdecl CInfoQueue::PopRetrievalFilter(void) __ptr64" ?PopRetrievalFilter@CInfoQueue@@UEAAXXZ
0x18006CE70: "Forcing GS constant buffer slot " ??_C@_0CM@CELIFHO@Forcing?5GS?5constant?5buffer?5slot?5@
0x18002EBB0: "public: virtual void __cdecl NDebug::CDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?VSGetSamplers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180082D68: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DF@MNKKDCEJ@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180095728: "enum DXGI_FORMAT * D3D10FCS_BC1" ?D3D10FCS_BC1@@3PAW4DXGI_FORMAT@@A
0x18006F6D0: "Too many Rasterizer State object" ??_C@_0CFC@DAKGNJED@Too?5many?5Rasterizer?5State?5object@
0x18006EC50: "Element[%Id]'s format (%s) canno" ??_C@_0EE@IDNPNIDJ@Element?$FL?$CFId?$FN?8s?5format?5?$CI?$CFs?$CJ?5canno@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBlendState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAKXZ
0x1800677E8: "First parameter is out of range." ??_C@_0CB@HJHKAOBI@First?5parameter?5is?5out?5of?5range?4@
0x18003C5D0: "public: virtual long __cdecl NDebug::CPreMTTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D * __ptr64) __ptr64" ?Map@CPreMTTexture2D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE2D@@@Z
0x180040840: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CCounter>::~CLayeredObject<class NSwitchToRef::CCounter>(void) __ptr64" ??1?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAA@XZ
0x180056018: "__cdecl _imp_RegCloseKey" __imp_RegCloseKey
0x1800806C4: "iadd" ??_C@_04GACKEAOH@iadd?$AA@
0x18008081C: "sqrt" ??_C@_04EIAKFFMI@sqrt?$AA@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005D628: "ID3D10Query" ??_C@_0M@PNFPIOEA@ID3D10Query?$AA@
0x180081958: "D3D10_MESSAGE_ID_CREATEBUFFER_OU" ??_C@_0DB@MPGKEMPJ@D3D10_MESSAGE_ID_CREATEBUFFER_OU@
0x180077150: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@OENANHMM@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x180073AC0: "Stream Output Declaration Elemen" ??_C@_0BCM@NEFFACMD@Stream?5Output?5Declaration?5Elemen@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAKXZ
0x180082C30: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DJ@HAAEPKEA@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18002AD40: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAKXZ
0x180077690: "If the device interface is D3D10" ??_C@_0BGB@HBLDBPCP@If?5the?5device?5interface?5is?5D3D10@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAKXZ
0x180052B60: "__cdecl _GSHandlerCheckCommon" __GSHandlerCheckCommon
0x180062470: "const CLayeredObject<class NDebug::CPreMTQuery>::`vftable'" ??_7?$CLayeredObject@VCPreMTQuery@NDebug@@@@6B@
0x18005A9A8: "D3D10RefPrepareNextCreation" ??_C@_0BM@DAFNGKIO@D3D10RefPrepareNextCreation?$AA@
0x180063D50: "%s - %s linkage error: Stages ar" ??_C@_0PC@IMLIHPED@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Stages?5ar@
0x180057F70: "IDXGISwapChain::GetContainingOut" ??_C@_0IC@BAGPNNPM@IDXGISwapChain?3?3GetContainingOut@
0x18006A570: "Cannot invoke CopyResource when " ??_C@_0LA@HBBEOPDO@Cannot?5invoke?5CopyResource?5when?5@
0x18001E360: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18001FDF0: "public: virtual void __cdecl NDebug::CDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GSGetShaderResources@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x18000777C: "bool __cdecl RegDWORDNotPresentOrZero(struct HKEY__ * __ptr64,char const * __ptr64)" ?RegDWORDNotPresentOrZero@@YA_NPEAUHKEY__@@PEBD@Z
0x180084F38: "D3D10_MESSAGE_ID_BUFFER_MAP_INVA" ??_C@_0CJ@GMHBGKDG@D3D10_MESSAGE_ID_BUFFER_MAP_INVA@
0x1800816E8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CN@FMDPMAJB@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x18006FFD8: "SrcBlend has an unrecognized val" ??_C@_0CE@HINKJCPN@SrcBlend?5has?5an?5unrecognized?5val@
0x180028770: "public: virtual void __cdecl NDebug::CDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?PSSetShaderResources@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x180080918: "dcl_resource" ??_C@_0N@LDLPLBPB@dcl_resource?$AA@
0x180081E48: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DA@INPANOCP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180066CA0: "StartVertexLocation + VertexCoun" ??_C@_0DC@LPCMAFJ@StartVertexLocation?5?$CL?5VertexCoun@
0x180077F20: "ArraySize (value = %d) is invali" ??_C@_0JA@DBOEKMKO@ArraySize?5?$CIvalue?5?$DN?5?$CFd?$CJ?5is?5invali@
0x18000C70C: "public: bool __cdecl NDebug::CResource<struct ID3D10Buffer>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID) __ptr64" ?ValidateMapType@?$CResource@UID3D10Buffer@@@NDebug@@QEAA_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAXXZ
0x1800754F0: "A Texture1D created with the fol" ??_C@_0MG@BJCHBNDE@A?5Texture1D?5created?5with?5the?5fol@
0x18004F0C0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAKXZ
0x18006B768: "RSGetViewports" ??_C@_0P@BIDPAEBO@RSGetViewports?$AA@
0x18003B0F0: "public: virtual void __cdecl NDebug::CTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture2D@NDebug@@UEAAXPEAUD3D10_TEXTURE2D_DESC@@@Z
0x180009EB0: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOLeave(void) __ptr64" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAXXZ
0x180067AC0: "A currently bound VertexShader C" ??_C@_0GH@EGNAEJCE@A?5currently?5bound?5VertexShader?5C@
0x1800710E0: "RenderTargetWriteMask[ %d ] can " ??_C@_0GE@BGJNGBPD@RenderTargetWriteMask?$FL?5?$CFd?5?$FN?5can?5@
0x1800241E0: "public: virtual void __cdecl NDebug::CDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY) __ptr64" ?IASetPrimitiveTopology@CDevice@NDebug@@UEAAXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x1800065C0: "public: virtual long __cdecl CInfoQueue::PushCopyOfStorageFilter(void) __ptr64" ?PushCopyOfStorageFilter@CInfoQueue@@UEAAJXZ
0x180074810: "The base resource was created as" ??_C@_0JO@LPPEENPL@The?5base?5resource?5was?5created?5as@
0x1800102F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTCounter>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAPEAXI@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800821F8: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DA@GCKCGIMO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180081860: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DB@MNKDIEIP@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x180081FD0: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@JLAABKJP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180087100: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DM@MDPBFAOA@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x18000A5B8: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Buynode(void) __ptr64" ?_Buynode@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IEAAPEAU_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@2@XZ
0x180082538: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DN@HGAFHCHO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x180095758: "enum DXGI_FORMAT * D3D10FCS_A8" ?D3D10FCS_A8@@3PAW4DXGI_FORMAT@@A
0x180071448: "__cdecl GUID_aec22fb8_76f3_4639_9be0_28eb43a67a2e" _GUID_aec22fb8_76f3_4639_9be0_28eb43a67a2e
0x180082FD0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EC@FGNKJMPP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAXXZ
0x180095D38: "struct _SYSTEM_INFO NSwitchToRef::g_SystemInfo" ?g_SystemInfo@NSwitchToRef@@3U_SYSTEM_INFO@@A
0x1800866B0: "D3D10_MESSAGE_ID_CHECKCOUNTER_OU" ??_C@_0DB@ENJBOOHE@D3D10_MESSAGE_ID_CHECKCOUNTER_OU@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateShaderResourceViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateShaderResourceViewValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180080980: "dcl_indexrange" ??_C@_0P@EJDJMLH@dcl_indexrange?$AA@
0x1800838B0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@DFEHCCNM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180041390: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CCounter>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800354C0: "public: virtual void __cdecl NDebug::CRenderTargetView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CRenderTargetView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@QEAA@XZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAKXZ
0x18007AF20: "__cdecl _real@3fe0000000000000" __real@3fe0000000000000
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAKXZ
0x180056008: "__cdecl _imp_RegEnumKeyExA" __imp_RegEnumKeyExA
0x180057FF8: "IDXGISwapChain::GetFrameStatisti" ??_C@_0DM@LPJFNIKN@IDXGISwapChain?3?3GetFrameStatisti@
0x18001ED00: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005A730: "__cdecl GUID_a2a9f815_4778_40d1_b179_d5d3a1a5f1bc" _GUID_a2a9f815_4778_40d1_b179_d5d3a1a5f1bc
0x18007D008: "R32G32B32_FLOAT" ??_C@_0BA@KPOMBOOH@R32G32B32_FLOAT?$AA@
0x1800299C0: "public: virtual long __cdecl CLayeredObject<class NDebug::CSampler>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCSampler@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800659A8: "unrecognized" ??_C@_0N@MIFEAMGB@unrecognized?$AA@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAXXZ
0x18005A6F0: "__cdecl GUID_928b14b2_c69e_419b_8f6d_7a05e48e9fd9" _GUID_928b14b2_c69e_419b_8f6d_7a05e48e9fd9
0x18004BE30: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAJXZ
0x180080618: "continue" ??_C@_08DLICDMBN@continue?$AA@
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180068628: "OMSetDepthStencilState" ??_C@_0BH@JINDAHLC@OMSetDepthStencilState?$AA@
0x18006C790: "CheckCounter returning E_INVALID" ??_C@_0GF@EPPJLIPM@CheckCounter?5returning?5E_INVALID@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180061650: "If the application is only inter" ??_C@_0KH@BHKBDOGC@If?5the?5application?5is?5only?5inter@
0x18006BE38: "CreateRenderTargetView" ??_C@_0BH@FFEBDEIO@CreateRenderTargetView?$AA@
0x180087B10: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EO@GBOICINK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180063FE0: "The size of the Constant Buffer " ??_C@_0BIN@OIHCACFI@The?5size?5of?5the?5Constant?5Buffer?5@
0x18001EF10: "public: void __cdecl NDebug::CDepthStencilView::FinalConstruct(struct NDebug::CDepthStencilView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CDepthStencilView@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAKXZ
0x180087020: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DC@MOJHACLM@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPixelShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAKXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18004F120: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOLeave(void) __ptr64" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAXXZ
0x18007B910: "CreateResource: Feature levels 9" ??_C@_0EG@DHHHKDAJ@CreateResource?3?5Feature?5levels?59@
0x18007D600: "B8G8R8A8_UNORM_SRGB" ??_C@_0BE@NKFFAFPE@B8G8R8A8_UNORM_SRGB?$AA@
0x1800017B8: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::ldSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ldSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180066B80: "Draw cannot be invoked while a b" ??_C@_0IF@IEOKDKLO@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x18006B690: "GSGetShader" ??_C@_0M@NGJMMJJJ@GSGetShader?$AA@
0x18007AF40: "__stdcall _xmm" __xmm@00000008000000010000000100000001
0x180080650: "div" ??_C@_03FEJMGOGI@div?$AA@
0x180049AE0: "public: virtual long __cdecl NSwitchToRef::CBuffer::GenericMap(struct ID3D10Resource * __ptr64,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?GenericMap@CBuffer@NSwitchToRef@@UEAAJPEAUID3D10Resource@@IW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CVertexShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007D310: "R24_UNORM_X8_TYPELESS" ??_C@_0BG@IOKCKKBD@R24_UNORM_X8_TYPELESS?$AA@
0x180025880: "public: long __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x18007D3B0: "D16_UNORM" ??_C@_09HGEJNLPH@D16_UNORM?$AA@
0x180083E70: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DG@EMABIMOC@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18007D2A8: "D32_FLOAT" ??_C@_09KGBHGKOP@D32_FLOAT?$AA@
0x180086520: "D3D10_MESSAGE_ID_CREATEPREDICATE" ??_C@_0DE@DGNBOJKJ@D3D10_MESSAGE_ID_CREATEPREDICATE@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAXXZ
0x1800472D8: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation) __ptr64" ?EvictObj@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QEAA_NW4EObjEvictionOperation@2@@Z
0x18002AD00: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAKXZ
0x1800472D8: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation) __ptr64" ?EvictObj@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QEAA_NW4EObjEvictionOperation@2@@Z
0x18007CE00: "CreateResource: 32-bit indices a" ??_C@_0DC@MCOFCPHD@CreateResource?3?532?9bit?5indices?5a@
0x1800472D8: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::EvictObj(enum NSwitchToRef::EObjEvictionOperation) __ptr64" ?EvictObj@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QEAA_NW4EObjEvictionOperation@2@@Z
0x180005F10: "public: virtual long __cdecl CInfoQueue::AddApplicationMessage(enum D3D10_MESSAGE_SEVERITY,char const * __ptr64) __ptr64" ?AddApplicationMessage@CInfoQueue@@UEAAJW4D3D10_MESSAGE_SEVERITY@@PEBD@Z
0x18007CFA8: "R32G32B32A32_FLOAT" ??_C@_0BD@KNGKKEJM@R32G32B32A32_FLOAT?$AA@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateQueryValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateQueryValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18004E790: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180052234: "bool __cdecl Validate10on9SetViewportSemantics(void * __ptr64,unsigned int)" ?Validate10on9SetViewportSemantics@@YA_NPEAXI@Z
0x180052F07: "__cdecl amsg_exit" _amsg_exit
0x18007D450: "R1_UNORM" ??_C@_08ILLALEIN@R1_UNORM?$AA@
0x180084368: "D3D10_MESSAGE_ID_VSSETCONSTANTBU" ??_C@_0DE@IJPPKAMI@D3D10_MESSAGE_ID_VSSETCONSTANTBU@
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UEAAXI@Z
0x1800561C0: "__cdecl _imp__callnewh" __imp__callnewh
0x180041540: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAPEAXI@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPredicate>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAKXZ
0x18004CB80: "public: virtual void __cdecl NSwitchToRef::CDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?PSGetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAKXZ
0x180063E44: "UNORM" ??_C@_05BMCFKCMN@UNORM?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAKXZ
0x1800103E0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAPEAXI@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAKXZ
0x180068DF0: "The RenderTargetView at slot %u " ??_C@_0CAJ@FAPPHFED@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x18007D518: "BC3_UNORM_SRGB" ??_C@_0P@GNEOLEDB@BC3_UNORM_SRGB?$AA@
0x1800867C8: "D3D10_MESSAGE_ID_QUERY_BEGIN_DUP" ??_C@_0CH@IOBLKEB@D3D10_MESSAGE_ID_QUERY_BEGIN_DUP@
0x180084FF8: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0CO@FJFCELPB@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x180052A31: memmove_s
0x180060698: "const NDebug::CCreateVertexShaderValidatorWithSpew::`vftable'" ??_7CCreateVertexShaderValidatorWithSpew@NDebug@@6B@
0x180083340: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FN@KCIFAHN@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAXXZ
0x180006D60: "public: virtual void __cdecl CInfoQueue::SetMuteDebugOutput(int) __ptr64" ?SetMuteDebugOutput@CInfoQueue@@UEAAXH@Z
0x1800450D0: "public: virtual long __cdecl NSwitchToRef::CBuffer::CreateRefResource(void) __ptr64" ?CreateRefResource@CBuffer@NSwitchToRef@@UEAAJXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAXXZ
0x180021270: "public: virtual unsigned int __cdecl NDebug::CDevice::GetCreationFlags(void) __ptr64" ?GetCreationFlags@CDevice@NDebug@@UEAAIXZ
0x180027CE0: "public: virtual void __cdecl NDebug::CDevice::PSSetConstantBuffer14(struct ID3D10Buffer * __ptr64) __ptr64" ?PSSetConstantBuffer14@CDevice@NDebug@@UEAAXPEAUID3D10Buffer@@@Z
0x18000E608: "public: __cdecl NDebug::CBuffer::CBuffer(struct NDebug::CBuffer::TConstructorArgs const & __ptr64) __ptr64" ??0CBuffer@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180040084: "long __cdecl ValidateDepthStencilViewFormats(enum DXGI_FORMAT const * __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?ValidateDepthStencilViewFormats@@YAJPEBW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDevice@NDebug@@@@QEAA@XZ
0x180084458: "D3D10_MESSAGE_ID_GSSETCONSTANTBU" ??_C@_0DE@JJLPDEL@D3D10_MESSAGE_ID_GSSETCONSTANTBU@
0x18005C0E8: "This resource is already mapped!" ??_C@_0CB@KDAMDLGN@This?5resource?5is?5already?5mapped?$CB@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPixelShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAKXZ
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::out_of_range::`vector deleting destructor'(unsigned int) __ptr64" ??_Eout_of_range@std@@UEAAPEAXI@Z
0x1800629C0: "const CLayeredObject<class NDebug::CRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCRenderTargetView@NDebug@@@@6B@
0x180062248: "const CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@6B@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180082428: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@BJHAIMNA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x1800869A0: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EA@IPGAGCNE@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x1800353D0: "public: virtual void __cdecl NDebug::CPreMTRenderTargetView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CPreMTRenderTargetView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x1800708C0: "SrcBlendAlpha[ %d ] is trying to" ??_C@_0JH@LKPLAIOL@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5to@
0x180003AE8: "long __cdecl StringCchCopyA(char * __ptr64,unsigned __int64,char const * __ptr64)" ?StringCchCopyA@@YAJPEAD_KPEBD@Z
0x180049690: "public: void __cdecl NSwitchToRef::CCounter::FinalRelease(void) __ptr64" ?FinalRelease@CCounter@NSwitchToRef@@QEAAXXZ
0x18001F620: "public: void __cdecl NDebug::CPreMTGeometryShader::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTGeometryShader@NDebug@@QEAAXXZ
0x180081A28: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@JNNDIACO@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAXXZ
0x18001F620: "public: void __cdecl NDebug::CPreMTTexture3D::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTTexture3D@NDebug@@QEAAXXZ
0x180069AB0: "Cannot invoke CopySubresourceReg" ??_C@_0HL@HLCPKCNH@Cannot?5invoke?5CopySubresourceReg@
0x180010740: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CRenderTargetView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAPEAXI@Z
0x180052028: "bool __cdecl Validate10on9SetRenderTargetsSemantics(void * __ptr64,class CAPICaps const * __ptr64,struct RTAttributes const * __ptr64,struct RTAttributes const & __ptr64,unsigned int)" ?Validate10on9SetRenderTargetsSemantics@@YA_NPEAXPEBVCAPICaps@@PEBURTAttributes@@AEBU2@I@Z
0x180058540: "IDXGISurface::Map: This object w" ??_C@_0FL@GAPLCKOA@IDXGISurface?3?3Map?3?5This?5object?5w@
0x18007A900: "const CLayeredObject<class NSwitchToRef::CPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@6B@
0x180068AA0: ", unless GetFeatureLevel() retur" ??_C@_0EH@PAJINBNP@?0?5unless?5GetFeatureLevel?$CI?$CJ?5retur@
0x180008730: "public: virtual __cdecl std::logic_error::~logic_error(void) __ptr64" ??1logic_error@std@@UEAA@XZ
0x18007D1C8: "R8G8B8A8_TYPELESS" ??_C@_0BC@FNLKHIFC@R8G8B8A8_TYPELESS?$AA@
0x180059A50: "IDXGISurface1::GetDC: GetDC can " ??_C@_0EP@DAKBNOKJ@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x180021730: "public: virtual unsigned int __cdecl NDebug::CAsynchronous<struct ID3D10Counter>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Counter@@@NDebug@@UEAAIXZ
0x180058898: "%s: The display mode ScanLineOrd" ??_C@_0DJ@EOJMLHHI@?$CFs?3?5The?5display?5mode?5ScanLineOrd@
0x18000A410: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{32}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCA@EAAKXZ
0x180049990: "public: virtual void __cdecl NSwitchToRef::CDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?GSSetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180056110: "__cdecl _imp_DebugBreak" __imp_DebugBreak
0x18006E530: "The Format (%#x, %s) cannot be u" ??_C@_0EK@FCNICJNL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAXXZ
0x18001811C: "public: static void __cdecl CLayeredObject<class NDebug::CRasterizerState>::CreateInstance(struct NDebug::CRasterizerState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCRasterizerState@NDebug@@@@SAXAEBUTConstructorArgs@CRasterizerState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAKXZ
0x18000FFA0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CBuffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCBuffer@NDebug@@@@UEAAPEAXI@Z
0x180080FD8: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@PGJGPGFD@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180070C20: "DestBlendAlpha[ %d ] is trying t" ??_C@_0GL@JOMDPHHF@DestBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5t@
0x18002AE70: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CQuery>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCQuery@NDebug@@@@UEAAKXZ
0x18007A8C8: "const CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@6B@
0x1800219E0: "public: virtual void __cdecl NDebug::CQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CQueryBase@UID3D10Query@@@NDebug@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18000A420: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{40}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCI@EAAKXZ
0x1800366F0: "public: virtual void __cdecl NDebug::CDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetDesc@CDepthStencilState@NDebug@@UEAAXPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x180060DB0: ?_entries@?1??_GetEntries@CDepthStencilView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180023290: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture1D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18005C770: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0JO@OALCNLPB@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x180009E30: "public: virtual long __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAJXZ
0x18007D050: "R16G16B16A16_FLOAT" ??_C@_0BD@JMMCBNDL@R16G16B16A16_FLOAT?$AA@
0x1800487EC: "public: void __cdecl NSwitchToRef::CView<struct ID3D10View>::EvictObj(void) __ptr64" ?EvictObj@?$CView@UID3D10View@@@NSwitchToRef@@QEAAXXZ
0x180051D94: "bool __cdecl Validate10on9PSSetSamplersSemantics(void * __ptr64,class CAPICaps const * __ptr64,unsigned int,unsigned int)" ?Validate10on9PSSetSamplersSemantics@@YA_NPEAXPEBVCAPICaps@@II@Z
0x180080824: "switch" ??_C@_06DOPOGBGP@switch?$AA@
0x18000120C: "public: static bool __cdecl CD3D10FormatHelper::CanBeCastEvenFullyTyped(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?CanBeCastEvenFullyTyped@CD3D10FormatHelper@@SA_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180008AA8: "void __cdecl ATL::AtlCallTermFunc(struct ATL::_ATL_MODULE70 * __ptr64)" ?AtlCallTermFunc@ATL@@YAXPEAU_ATL_MODULE70@1@@Z
0x1800693D8: "DstSubresource index (%u) out of" ??_C@_0DO@BIHNHKIP@DstSubresource?5index?5?$CI?$CFu?$CJ?5out?5of@
0x1800487EC: "public: void __cdecl NSwitchToRef::CView<struct ID3D10RenderTargetView>::EvictObj(void) __ptr64" ?EvictObj@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QEAAXXZ
0x180015E60: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const * __ptr64,unsigned int,void const * __ptr64,unsigned __int64,struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?CreateInputLayout@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_INPUT_ELEMENT_DESC@@IPEBX_KPEAPEAUID3D10InputLayout@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAXXZ
0x180085950: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DE@IAMNJBC@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x18006AC00: "When a Resource is created with " ??_C@_0IP@MLIDFPAH@When?5a?5Resource?5is?5created?5with?5@
0x180066F00: "IASetInputLayout" ??_C@_0BB@GCMDONHK@IASetInputLayout?$AA@
0x1800601C8: "__cdecl GUID_2b4b1cc8_a4ad_41f8_8322_ca86fc3ec675" _GUID_2b4b1cc8_a4ad_41f8_8322_ca86fc3ec675
0x18006A0C8: "CopyResource" ??_C@_0N@BMOGBGOF@CopyResource?$AA@
0x180024EF0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAJXZ
0x18000FAAC: "public: __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@QEAA@XZ
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180024E60: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAJXZ
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800011C4: "protected: static unsigned int __cdecl CD3D10FormatHelper::GetDetailTableIndexThrow(enum DXGI_FORMAT)" ?GetDetailTableIndexThrow@CD3D10FormatHelper@@KAIW4DXGI_FORMAT@@@Z
0x180071780: "The Format (%#x, %s) cannot be u" ??_C@_0BAA@MPEGKEIO@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAXXZ
0x180025B20: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002C000: "public: virtual void __cdecl NDebug::CPreMTDevice::ResolveSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,enum DXGI_FORMAT) __ptr64" ?ResolveSubresource@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x18001C0A0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture1D * __ptr64 * __ptr64) __ptr64" ?CreateTexture1D@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE1D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture1D@@@Z
0x180067B38: "Second and/or first parameter ou" ??_C@_0CL@EMLOPPHE@Second?5and?1or?5first?5parameter?5ou@
0x180063958: "SV_PrimitiveID" ??_C@_0P@DFFMNHGB@SV_PrimitiveID?$AA@
0x18006B6A0: "IAGetPrimitiveTopology" ??_C@_0BH@MLICGHNH@IAGetPrimitiveTopology?$AA@
0x18000FF10: "public: __cdecl CLockOwnerChild<class NDebug::CDevice,0>::ObjectLock::~ObjectLock(void) __ptr64" ??1ObjectLock@?$CLockOwnerChild@VCDevice@NDebug@@$0A@@@QEAA@XZ
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180069308: "Text filter not available for fe" ??_C@_0DI@JFBAHBHN@Text?5filter?5not?5available?5for?5fe@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QEAAXXZ
0x1800411DC: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@QEAA@XZ
0x180080F88: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@MEKAJENB@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180080D08: "D3D10_MESSAGE_ID_DEVICE_PSSETCON" ??_C@_0DE@PEGCFMPH@D3D10_MESSAGE_ID_DEVICE_PSSETCON@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAKXZ
0x180080B68: "D3D10_MESSAGE_ID_UNKNOWN" ??_C@_0BJ@HEEGBPHD@D3D10_MESSAGE_ID_UNKNOWN?$AA@
0x1800878F0: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DK@LHKEGNFF@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture1D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAKXZ
0x180062FB0: "<unknown>" ??_C@_09EEKGDCPH@?$DMunknown?$DO?$AA@
0x180073530: "The total of ComponentCount valu" ??_C@_0JP@NBKAA@The?5total?5of?5ComponentCount?5valu@
0x180040AE8: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::~CLayeredObject<class NSwitchToRef::CPredicate>(void) __ptr64" ??1?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAA@XZ
0x18004E40C: "public: bool __cdecl NSwitchToRef::CView<struct ID3D10RenderTargetView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CView@UID3D10RenderTargetView@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x1800645E0: "unknown" ??_C@_07CIFAGBMG@unknown?$AA@
0x18002ADA0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAKXZ
0x180010410: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAPEAXI@Z
0x18005A820: "__cdecl GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c" _GUID_54ec77fa_1377_44e6_8c32_88fd5f44c84c
0x1800823F0: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@EOEEHOOB@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18005155C: "bool __cdecl Validate10on9Copy(void * __ptr64,enum D3D10DDIRESOURCE_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int)" ?Validate10on9Copy@@YA_NPEAXW4D3D10DDIRESOURCE_TYPE@@IIIIIW4DXGI_FORMAT@@IIIII@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAKXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAXXZ
0x1800856F8: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DA@LKGCELCB@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x180001994: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::DepthStencilTargetSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?DepthStencilTargetSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180009EF0: "public: virtual long __cdecl NSwitchToRef::CDevice::GetContextResolver(void * __ptr64 * __ptr64) __ptr64" ?GetContextResolver@CDevice@NSwitchToRef@@UEAAJPEAPEAX@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture2D@NDebug@@@@QEAA@XZ
0x180079B60: ?_entries@?1??_GetEntries@CDepthStencilView@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180003B94: "long __cdecl DXBCGetDriverShaderCode(void const * __ptr64,unsigned int const * __ptr64 * __ptr64)" ?DXBCGetDriverShaderCode@@YAJPEBXPEAPEBI@Z
0x18007CF08: "struct std::nothrow_t const std::nothrow" ?nothrow@std@@3Unothrow_t@1@B
0x180078680: "char const * const NSwitchToRef::c_szDepthCopying" ?c_szDepthCopying@NSwitchToRef@@3QBDB
0x1800808B0: "dcl_inputprimitive" ??_C@_0BD@BBFENECD@dcl_inputprimitive?$AA@
0x180036AC4: "void __cdecl std::_Uninit_fill_n<struct NDebug::SResourceDeclEntry * __ptr64,unsigned __int64,struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >(struct NDebug::SResourceDeclEntry * __ptr64,unsigned __int64,struct NDebug::SResourceDeclEntry const & __ptr64,class std::allocator<struct NDebug::SResourceDeclEntry> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PEAUSResourceDeclEntry@NDebug@@_KU12@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@YAXPEAUSResourceDeclEntry@NDebug@@_KAEBU12@AEAV?$allocator@USResourceDeclEntry@NDebug@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180062968: "const CLayeredObject<class NDebug::CShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCShaderResourceView@NDebug@@@@6B@
0x180028FB0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPixelShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024D60: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAJXZ
0x180069E30: "Cannot invoke CopySubresourceReg" ??_C@_0LM@CABOONF@Cannot?5invoke?5CopySubresourceReg@
0x1800413C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAPEAXI@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture3D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAKXZ
0x180010530: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAPEAXI@Z
0x180010590: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAPEAXI@Z
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAXXZ
0x1800863B0: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DA@HEMDFHNO@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x180040D88: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::~CLayeredObject<class NSwitchToRef::CTexture1D>(void) __ptr64" ??1?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAKXZ
0x180073750: "If any OutputSlot other than 0 i" ??_C@_0HC@CJODNFG@If?5any?5OutputSlot?5other?5than?50?5i@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAKXZ
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10Predicate>(class NDebug::CPreMTDeviceChild<struct ID3D10Predicate> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10Predicate@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10Predicate@@@0@_N@Z
0x18000F4E0: "public: __cdecl CLayeredObject<class NDebug::CCounter>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@QEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAKXZ
0x1800495AC: "public: void __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QEAAXXZ
0x180095828: "enum DXGI_FORMAT * D3D10FCS_R10G10B10A2" ?D3D10FCS_R10G10B10A2@@3PAW4DXGI_FORMAT@@A
0x1800495AC: "public: void __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QEAAXXZ
0x180069DB0: "Cannot invoke CopySubresourceReg" ??_C@_0HE@MDNAPDGE@Cannot?5invoke?5CopySubresourceReg@
0x1800495AC: "public: void __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QEAAXXZ
0x18004E40C: "public: bool __cdecl NSwitchToRef::CView<struct ID3D10View>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CView@UID3D10View@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x18004D418: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Resource>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CResource@UID3D10Resource@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x180017E74: "public: static void __cdecl CLayeredObject<class NDebug::CPredicate>::CreateInstance(struct NDebug::CPredicate::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPredicate@NDebug@@@@SAXAEBUTConstructorArgs@CPredicate@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180066790: "Rasterization Unit is enabled (P" ??_C@_0KI@IMNJOPBA@Rasterization?5Unit?5is?5enabled?5?$CIP@
0x180007F10: "public: __cdecl NSwitchToRef::CDevice::CDevice(struct NSwitchToRef::CDevice::TConstructorArgs const & __ptr64) __ptr64" ??0CDevice@NSwitchToRef@@QEAA@AEBUTConstructorArgs@01@@Z
0x180011930: "public: virtual void __cdecl NDebug::CDevice::ClearDepthStencilView(struct ID3D10DepthStencilView * __ptr64,unsigned int,float,unsigned char) __ptr64" ?ClearDepthStencilView@CDevice@NDebug@@UEAAXPEAUID3D10DepthStencilView@@IME@Z
0x1800372F4: "public: bool __cdecl CCreateGeometryShaderValidator::Validate(void const * __ptr64,unsigned __int64,struct ID3D10LayeredPrivate * __ptr64,enum D3D10_FEATURE_LEVEL1,bool) __ptr64" ?Validate@CCreateGeometryShaderValidator@@QEAA_NPEBX_KPEAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x18007A2E0: "PSDepthCopy" ??_C@_0M@FOGCDMDE@PSDepthCopy?$AA@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture2D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAKXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPixelShader@NDebug@@@@QEAA@XZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture3D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAKXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture1D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAKXZ
0x18004A554: "public: long __cdecl NSwitchToRef::CDevice::ID3D10Device_OpenSharedResource(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?ID3D10Device_OpenSharedResource@CDevice@NSwitchToRef@@QEAAJPEAXAEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAXXZ
0x180004368: "unsigned int __cdecl LowerCaseCharSum(char const * __ptr64)" ?LowerCaseCharSum@@YAIPEBD@Z
0x180049690: "public: void __cdecl NSwitchToRef::CElementLayout::FinalRelease(void) __ptr64" ?FinalRelease@CElementLayout@NSwitchToRef@@QEAAXXZ
0x1800829C0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DG@PNEPADOI@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18007BCB0: "CreateResource: Texture2D height" ??_C@_0BBB@BOAFMMFL@CreateResource?3?5Texture2D?5height@
0x180043948: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CreateInstance(struct NSwitchToRef::CPixelShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CPixelShader@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180077E20: "ArraySize must be <= %d, but %d " ??_C@_0PD@EMCBEEOO@ArraySize?5must?5be?5?$DM?$DN?5?$CFd?0?5but?5?$CFd?5@
0x180075430: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@MDHCMPFA@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18000AD10: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::erase(class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA?AViterator@12@V312@@Z
0x180069380: "Sixth parameter is corrupt or NU" ??_C@_0CD@KHLADJMA@Sixth?5parameter?5is?5corrupt?5or?5NU@
0x180059CB0: "IDXGIFactory::CreateSwapChain: T" ??_C@_0GK@DEPINJNL@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x180060E40: "CreateCounter" ??_C@_0O@BBIAKHBM@CreateCounter?$AA@
0x180009F50: ?OpenSharedResource@?QIDXGIDeviceInternal@@CDevice@NSwitchToRef@@UEAAJPEAXHAEBU_GUID@@PEAPEAX@Z
0x18007CA70: "CopyResource: D3D_FEATURE_LEVEL_" ??_C@_0GB@GCKBHNF@CopyResource?3?5D3D_FEATURE_LEVEL_@
0x18004129C: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@QEAA@XZ
0x180056190: "__cdecl _imp__lock" __imp__lock
0x180028DF0: "public: virtual long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002558C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18005D130: "Map cannot be called with %s acc" ??_C@_0KD@GMGLGGJE@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x180061128: "GetPrivateData" ??_C@_0P@GCDDGFID@GetPrivateData?$AA@
0x18007CE40: "GenerateMips: Generation of Text" ??_C@_0EC@BEKCEMDN@GenerateMips?3?5Generation?5of?5Text@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CCounter>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@UEAAKXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture3D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAKXZ
0x180022BF0: "public: virtual long __cdecl NDebug::CDevice::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@CDevice@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180014610: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateBlendState(struct D3D10_BLEND_DESC const * __ptr64,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?CreateBlendState@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_BLEND_DESC@@PEAPEAUID3D10BlendState@@@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAXXZ
0x180057BB0: "IDXGISwapChain::Present: Failed " ??_C@_0EB@KKLBKKFE@IDXGISwapChain?3?3Present?3?5Failed?5@
0x180029F30: "public: virtual void __cdecl NDebug::CPreMTDevice::RSGetState(struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?RSGetState@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10RasterizerState@@@Z
0x18000CCB8: "public: void __cdecl std::vector<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >::_Insert<struct D3D10_SO_DECLARATION_ENTRY const * __ptr64>(class std::_Vector_iterator<struct D3D10_SO_DECLARATION_ENTRY,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert@PEBUD3D10_SO_DECLARATION_ENTRY@@@?$vector@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@QEAAXV?$_Vector_iterator@UD3D10_SO_DECLARATION_ENTRY@@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@1@PEBUD3D10_SO_DECLARATION_ENTRY@@1Uforward_iterator_tag@1@@Z
0x1800809C0: "gather4" ??_C@_07LEGEPFMG@gather4?$AA@
0x180058C40: "IDXGIOutput::SetGammaControl: Th" ??_C@_0GB@IAJGENGA@IDXGIOutput?3?3SetGammaControl?3?5Th@
0x180010060: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDepthStencilState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAPEAXI@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10BlendState1@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800870C0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EA@HEPAJMKP@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18006D388: "Forcing SO buffer slot %u to NUL" ??_C@_0CD@LNIPAHJN@Forcing?5SO?5buffer?5slot?5?$CFu?5to?5NUL@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAKXZ
0x180052A08: atexit
0x180085760: "D3D10_MESSAGE_ID_DEVICE_DRAWINST" ??_C@_0DJ@BAPNODFM@D3D10_MESSAGE_ID_DEVICE_DRAWINST@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800226E0: "public: virtual void __cdecl NDebug::CDevice::GetPredication(struct ID3D10Predicate * __ptr64 * __ptr64,int * __ptr64) __ptr64" ?GetPredication@CDevice@NDebug@@UEAAXPEAPEAUID3D10Predicate@@PEAH@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18007AA08: "const CLayeredObject<class NSwitchToRef::CDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@6B@
0x180095BF8: "__vectorcall ??_R0?AUID3D10Query@" ??_R0?AUID3D10Query@@@8
0x18008083C: "ult" ??_C@_03IIMEPOPL@ult?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAKXZ
0x180027AB0: "public: virtual void __cdecl NDebug::CDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?PSGetShaderResources@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180082728: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DL@KBFEDKCI@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18002A020: "public: virtual void __cdecl NDebug::CDevice::RSGetViewports(unsigned int * __ptr64,struct D3D10_VIEWPORT * __ptr64) __ptr64" ?RSGetViewports@CDevice@NDebug@@UEAAXPEAIPEAUD3D10_VIEWPORT@@@Z
0x180020B50: "public: virtual void __cdecl NDebug::CDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?GSSetShaderResources@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x18005ADD0: "const CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::`vftable'{for `IWarpPrivateAPI'}" ??_7CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@6BIWarpPrivateAPI@@@
0x18004123C: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@QEAA@XZ
0x180080B48: "bad allocation" ??_C@_0P@GHFPNOJB@bad?5allocation?$AA@
0x180008628: "public: __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@QEAA@XZ
0x1800829F8: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@MGMFMJCJ@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180043A68: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CreateInstance(struct NSwitchToRef::CPredicate::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CPredicate@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180064240: "The %s unit expects a Sampler co" ??_C@_0BME@CAGILMEG@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x180035134: "public: bool __cdecl CCreateRasterizerStateValidator::Validate(struct D3D10_RASTERIZER_DESC const * __ptr64,bool) __ptr64" ?Validate@CCreateRasterizerStateValidator@@QEAA_NPEBUD3D10_RASTERIZER_DESC@@_N@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAXXZ
0x18008065C: "dp4" ??_C@_03IFCENLBA@dp4?$AA@
0x180026230: "public: virtual void __cdecl NDebug::CDevice::OMSetBlendState(struct ID3D10BlendState * __ptr64,float const * __ptr64 const,unsigned int) __ptr64" ?OMSetBlendState@CDevice@NDebug@@UEAAXPEAUID3D10BlendState@@QEBMI@Z
0x180093DE0: "__cdecl CTA3?AVlength_error@std@@" _CTA3?AVlength_error@std@@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture2D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAKXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAXXZ
0x18007AAA0: "const CLayeredObject<class NSwitchToRef::CSampler>::`vftable'" ??_7?$CLayeredObject@VCSampler@NSwitchToRef@@@@6B@
0x18001C760: "public: virtual long __cdecl NDebug::CDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture3D * __ptr64 * __ptr64) __ptr64" ?CreateTexture3D@CDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE3D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture3D@@@Z
0x18002597C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180029480: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006FE10: "FrontFace.StencilPassOp has an u" ??_C@_0DD@JKELDGKE@FrontFace?4StencilPassOp?5has?5an?5u@
0x180077060: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0FL@HPBPNELA@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18006B3D0: "The Format is not the compatible" ??_C@_0HO@GOOAGOMP@The?5Format?5is?5not?5the?5compatible@
0x18006DA80: "A View cannot be created using a" ??_C@_0LI@OIALHCIF@A?5View?5cannot?5be?5created?5using?5a@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x180072B28: "Shader must be vs_4_0 or vs_4_1." ??_C@_0DN@FAMJPJHB@Shader?5must?5be?5vs_4_0?5or?5vs_4_1?4@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAKXZ
0x180095820: "enum DXGI_FORMAT * D3D10FCS_R11G11B10" ?D3D10FCS_R11G11B10@@3PAW4DXGI_FORMAT@@A
0x180084538: "D3D10_MESSAGE_ID_DEVICE_SOSETTAR" ??_C@_0DG@LHHKBIBE@D3D10_MESSAGE_ID_DEVICE_SOSETTAR@
0x180009FB0: "public: static long __cdecl NDebug::CPreMTDevice::QIDevice1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIDevice1@CPreMTDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x180014740: "public: virtual long __cdecl NDebug::CDevice::CreateBuffer(struct D3D10_BUFFER_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?CreateBuffer@CDevice@NDebug@@UEAAJPEBUD3D10_BUFFER_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Buffer@@@Z
0x18007AA60: "const CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@6B@
0x180052A37: "__cdecl vsnprintf" _vsnprintf
0x180003EEC: "private: void __cdecl CSignatureParser::Init(void) __ptr64" ?Init@CSignatureParser@@AEAAXXZ
0x180084270: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DI@BFJCJGBJ@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CSampler>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@UEAAKXZ
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CShaderResourceView@NSwitchToRef@@UEAAXPEAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006EAE0: ".1" ??_C@_02PEDAEKLF@?41?$AA@
0x1800274A0: "public: virtual long __cdecl NDebug::CDevice::OpenSharedResourceInternal(void * __ptr64,int,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?OpenSharedResourceInternal@CDevice@NDebug@@UEAAJPEAXHAEBU_GUID@@PEAPEAX@Z
0x18003C354: "public: bool __cdecl NDebug::CResource<struct ID3D10Texture1D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID) __ptr64" ?ValidateMapType@?$CResource@UID3D10Texture1D@@@NDebug@@QEAA_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x180062D48: "const CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@6B@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004EE70: "public: virtual void __cdecl NSwitchToRef::CDevice::RSSetScissorRects(unsigned int,struct tagRECT const * __ptr64) __ptr64" ?RSSetScissorRects@CDevice@NSwitchToRef@@UEAAXIPEBUtagRECT@@@Z
0x18001283C: "enum D3D10_SB_RESOURCE_DIMENSION __cdecl ConvertToSB(enum D3D_SRV_DIMENSION)" ?ConvertToSB@@YA?AW4D3D10_SB_RESOURCE_DIMENSION@@W4D3D_SRV_DIMENSION@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800816B0: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DB@PCAILDHO@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x18007B370: "CreateBlendState: Feature levels" ??_C@_0GE@HCNHNMIP@CreateBlendState?3?5Feature?5levels@
0x180009F60: "public: static long __cdecl NDebug::CDevice::QIDevice1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIDevice1@CDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180058680: "IDXGIOutput::GetDisplayModeList:" ??_C@_0DM@DDDLEPNO@IDXGIOutput?3?3GetDisplayModeList?3@
0x180080B18: "__cdecl GUID_e7c5d65f_35ee_4fed_98b3_ee90e8313c92" _GUID_e7c5d65f_35ee_4fed_98b3_ee90e8313c92
0x180067440: "A currently bound VertexBuffer i" ??_C@_0FI@FLPCJGGK@A?5currently?5bound?5VertexBuffer?5i@
0x180083070: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@DPELHLLP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1800081AC: "public: __cdecl std::length_error::length_error(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const & __ptr64) __ptr64" ??0length_error@std@@QEAA@AEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@1@@Z
0x1800260E0: "public: virtual void __cdecl NDebug::CPreMTDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?OMGetRenderTargets@CPreMTDevice@NDebug@@UEAAXIPEAPEAUID3D10RenderTargetView@@PEAPEAUID3D10DepthStencilView@@@Z
0x18006FEF0: "BackFace.StencilPassOp has an un" ??_C@_0DC@IJCCJJLE@BackFace?4StencilPassOp?5has?5an?5un@
0x180068090: "The Buffer at slot %d did not ha" ??_C@_0ID@FOBGLLJH@The?5Buffer?5at?5slot?5?$CFd?5did?5not?5ha@
0x18002D0F0: "public: virtual long __cdecl NDebug::CDevice::SetPresentPerRenderOpDelay(unsigned int) __ptr64" ?SetPresentPerRenderOpDelay@CDevice@NDebug@@UEAAJI@Z
0x180056070: "__cdecl _imp_EnterCriticalSection" __imp_EnterCriticalSection
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPixelShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAKXZ
0x180072380: "The format (%#x, %s) cannot be u" ??_C@_0IK@LLMHBIHM@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x180056280: "__cdecl _imp_tolower" __imp_tolower
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Query>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Query@@@NDebug@@QEAAXXZ
0x18000F474: "public: __cdecl CLayeredObject<class NDebug::CBuffer>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@QEAA@XZ
0x18007D278: "R16G16_SNORM" ??_C@_0N@IBFMNEBD@R16G16_SNORM?$AA@
0x180080AB0: "Mute_ID_%s" ??_C@_0L@FFMDOFJI@Mute_ID_?$CFs?$AA@
0x180085AE0: "D3D10_MESSAGE_ID_DEVICE_DRAW_SAM" ??_C@_0CN@EKBANAJL@D3D10_MESSAGE_ID_DEVICE_DRAW_SAM@
0x18002C8D0: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UEAAXI@Z
0x18005AA30: "invalid map/set<T> iterator" ??_C@_0BM@PAPJHAGI@invalid?5map?1set?$DMT?$DO?5iterator?$AA@
0x18001EDB0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18002AEC0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRasterizerState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAKXZ
0x180095838: "enum DXGI_FORMAT * D3D10FCS_R32G8X24" ?D3D10FCS_R32G8X24@@3PAW4DXGI_FORMAT@@A
0x180051E10: "bool __cdecl Validate10on9SamplerSemantics(void * __ptr64,class CAPICaps const * __ptr64,struct D3D10_DDI_SAMPLER_DESC const * __ptr64)" ?Validate10on9SamplerSemantics@@YA_NPEAXPEBVCAPICaps@@PEBUD3D10_DDI_SAMPLER_DESC@@@Z
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::~CDeviceChild<struct ID3D10Buffer>(void) __ptr64" ??1?$CDeviceChild@UID3D10Buffer@@@NDebug@@QEAA@XZ
0x180043BAC: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CQuery>::CreateInstance(struct NSwitchToRef::CQuery::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCQuery@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CQuery@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAXXZ
0x1800522D1: DXGIGetDebugInterface
0x18006C6C8: "Fifth parameter corrupt." ??_C@_0BJ@NNHMKPOB@Fifth?5parameter?5corrupt?4?$AA@
0x18007CF10: "Invalid parameter passed to C ru" ??_C@_0DB@OPDBMGNG@Invalid?5parameter?5passed?5to?5C?5ru@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAKXZ
0x180082818: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@IOLDHJFD@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x180073150: "Stream Output Declaration Elemen" ??_C@_0BKE@DFPLOEAH@Stream?5Output?5Declaration?5Elemen@
0x180024FB0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAJXZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAKXZ
0x180070FF0: "Dual-source color blending canno" ??_C@_0OC@JCEKMPPH@Dual?9source?5color?5blending?5canno@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180024F80: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAJXZ
0x180087490: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0EC@DHEMKPED@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAXXZ
0x180087CC0: "D3D10_MESSAGE_ID_" ??_C@_0BC@HEFIHLFJ@D3D10_MESSAGE_ID_?$AA@
0x180041158: "public: __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180040A74: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::~CLayeredObject<class NSwitchToRef::CPixelShader>(void) __ptr64" ??1?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAA@XZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAKXZ
0x180017898: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CreateInstance(struct NDebug::CPreMTShaderResourceView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTShaderResourceView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180045A50: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateVertexShader(void const * __ptr64,unsigned __int64,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CDevice@NSwitchToRef@@UEAAJPEBX_KPEAPEAUID3D10VertexShader@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAKXZ
0x1800701C0: "RenderTargetWriteMask can only h" ??_C@_0FP@HLBHMJKD@RenderTargetWriteMask?5can?5only?5h@
0x18000DB0C: "public: __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::CDeviceChild<struct ID3D10VertexShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18000B1C8: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::erase(unsigned __int64,unsigned __int64) __ptr64" ?erase@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QEAAAEAV12@_K0@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAXXZ
0x180062108: "const CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@6B@
0x180084B50: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DI@FGLJGJBA@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18007AF30: "__stdcall _xmm" __xmm@00000000000000080000000100000001
0x180012160: "enum D3D10_DDI_BLEND __cdecl ConvertToDDI(enum D3D10_BLEND)" ?ConvertToDDI@@YA?AW4D3D10_DDI_BLEND@@W4D3D10_BLEND@@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180052A43: "public: __cdecl exception::exception(char const * __ptr64 const & __ptr64) __ptr64" ??0exception@@QEAA@AEBQEBD@Z
0x1800864F0: "D3D10_MESSAGE_ID_CREATEQUERY_OUT" ??_C@_0DA@KDDHHECP@D3D10_MESSAGE_ID_CREATEQUERY_OUT@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800075DC: "struct HKEY__ * __ptr64 __cdecl OpenAppRegKey(char const * __ptr64)" ?OpenAppRegKey@@YAPEAUHKEY__@@PEBD@Z
0x180041480: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x18007A8C8: "const CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@6B@
0x180062108: "const CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@6B@
0x18007D068: "R16G16B16A16_UNORM" ??_C@_0BD@OGCAIKFP@R16G16B16A16_UNORM?$AA@
0x180077360: "A Texture2D does not support the" ??_C@_0DN@GJBGGGG@A?5Texture2D?5does?5not?5support?5the@
0x180074B80: "The Dimensions of the View are i" ??_C@_0BOJ@NHLPALIK@The?5Dimensions?5of?5the?5View?5are?5i@
0x18000F728: "public: __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@QEAA@XZ
0x1800828C8: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@GAIKMNIP@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18004EFC0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAKXZ
0x1800804A0: "const _com_error::`vftable'" ??_7_com_error@@6B@
0x1800456D0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture1D * __ptr64 * __ptr64) __ptr64" ?CreateTexture1D@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_TEXTURE1D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture1D@@@Z
0x18007D208: "R8G8B8A8_UINT" ??_C@_0O@FNPAAKMJ@R8G8B8A8_UINT?$AA@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180080734: "log" ??_C@_03MGHMBJCF@log?$AA@
0x180085360: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_A" ??_C@_0CN@LECBODJF@D3D10_MESSAGE_ID_TEXTURE3D_MAP_A@
0x180059970: "IDXGISurface1::GetDC: GetDC can " ??_C@_0IA@BCOCACMI@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x180062BC0: "const CLayeredObject<class NDebug::CVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@6B@
0x18007A2F0: "PSStencilCopy" ??_C@_0O@PCBICEPJ@PSStencilCopy?$AA@
0x1800416A0: "public: virtual unsigned long __cdecl NSwitchToRef::CCachedResourceDesc::AddRef(void) __ptr64" ?AddRef@CCachedResourceDesc@NSwitchToRef@@UEAAKXZ
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UEAAXI@Z
0x180071C80: "The base resource was created as" ??_C@_0JF@CHAOOPAF@The?5base?5resource?5was?5created?5as@
0x180027200: "public: static void __cdecl NDebug::CDevice::OnSwapChainDestroy(void * __ptr64,struct IUnknown * __ptr64)" ?OnSwapChainDestroy@CDevice@NDebug@@SAXPEAXPEAUIUnknown@@@Z
0x1800220B0: "public: virtual unsigned int __cdecl NDebug::CResource<struct ID3D10Buffer>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Buffer@@@NDebug@@UEAAIXZ
0x18007D2C8: "R32_UINT" ??_C@_08DOAILHPA@R32_UINT?$AA@
0x180041330: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAPEAXI@Z
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180067980: "Feature level 9_* do not support" ??_C@_0DK@BPFCHKEH@Feature?5level?59_?$CK?5do?5not?5support@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QEAAXXZ
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180049C70: "public: virtual long __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UEAAJPEAXII@Z
0x18000A1D0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180032C30: "public: void __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::resize(unsigned __int64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator) __ptr64" ?resize@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@QEAAX_KViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x180056058: "__cdecl _imp_GetSystemInfo" __imp_GetSystemInfo
0x1800560B0: "__cdecl _imp_GetCurrentProcess" __imp_GetCurrentProcess
0x180075700: "D3D10_BIND_RENDER_TARGET and D3D" ??_C@_0FD@NKEFILKA@D3D10_BIND_RENDER_TARGET?5and?5D3D@
0x18004BDA0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAJXZ
0x18004107C: "public: __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@QEAA@XZ
0x180029250: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007A9B0: "const CLayeredObject<class NSwitchToRef::CBlendState>::`vftable'" ??_7?$CLayeredObject@VCBlendState@NSwitchToRef@@@@6B@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAKXZ
0x1800530CC: "__cdecl _dllonexit" __dllonexit
0x180084C00: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DK@GKLMMPIA@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x1800561D0: "__cdecl _imp_pow" __imp_pow
0x180059410: "IDXGIFactory::CreateSwapChain: T" ??_C@_0BJH@MLHNONLJ@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x18002E200: "public: virtual void __cdecl NDebug::CDevice::UpdateSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?UpdateSubresource@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@IPEBUD3D10_BOX@@PEBXII@Z
0x18006EAE4: ".0" ??_C@_02ONCLHLPE@?40?$AA@
0x180067FF8: "First paramter is out of range." ??_C@_0CA@GKPHPOMD@First?5paramter?5is?5out?5of?5range?4?$AA@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18004F000: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAKXZ
0x18002AD60: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAKXZ
0x18005FB80: ?_entries@?1??_GetEntries@CPreMTCounter@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004C7F0: "public: virtual void __cdecl NSwitchToRef::CDevice::OMSetBlendState(struct ID3D10BlendState * __ptr64,float const * __ptr64 const,unsigned int) __ptr64" ?OMSetBlendState@CDevice@NSwitchToRef@@UEAAXPEAUID3D10BlendState@@QEBMI@Z
0x180008950: "public: virtual long __cdecl ATL::CAtlModuleT<class CModule>::AddCommonRGSReplacements(struct IRegistrarBase * __ptr64) __ptr64" ?AddCommonRGSReplacements@?$CAtlModuleT@VCModule@@@ATL@@UEAAJPEAUIRegistrarBase@@@Z
0x18002C990: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture1D@@@NDebug@@UEAAXI@Z
0x18000DBA0: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::CPreMTDeviceChild<struct ID3D10BlendState1>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180009160: "public: virtual long __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x180084D68: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0DL@IPEAJAOD@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x18007D440: "A8_UNORM" ??_C@_08BLCNBBC@A8_UNORM?$AA@
0x18001F620: "public: void __cdecl NDebug::CPreMTTexture2D::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTTexture2D@NDebug@@QEAAXXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAXXZ
0x180093EE8: "__cdecl CT??_R0?AV_com_error@@@8??0_com_error@@QEAA@AEBV0@@Z32" _CT??_R0?AV_com_error@@@8??0_com_error@@QEAA@AEBV0@@Z32
0x180082948: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DL@BBMMNELK@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18000A3F0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{16}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@EAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAKXZ
0x180050980: "public: virtual void __cdecl NSwitchToRef::CDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?VSSetShaderResources@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x1800957B0: "enum DXGI_FORMAT * D3D10FCS_R24G8" ?D3D10FCS_R24G8@@3PAW4DXGI_FORMAT@@A
0x180015180: "public: virtual long __cdecl NDebug::CDevice::CreateDepthStencilView(struct ID3D10Resource * __ptr64,struct D3D10_DEPTH_STENCIL_VIEW_DESC const * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilView@CDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PEAPEAUID3D10DepthStencilView@@@Z
0x180042484: "protected: void __cdecl NSwitchToRef::CDevice::CreateCachedResource(class NSwitchToRef::CResourceDesc const & __ptr64,struct ID3D10Resource * __ptr64) __ptr64" ?CreateCachedResource@CDevice@NSwitchToRef@@IEAAXAEBVCResourceDesc@2@PEAUID3D10Resource@@@Z
0x18007B210: "CreateBlendState: All BlendEnabl" ??_C@_0FP@INGNMLHI@CreateBlendState?3?5All?5BlendEnabl@
0x18004F050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAKXZ
0x18002AD90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAKXZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18004E8E0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000A400: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{24}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBI@EAAKXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@QEAA@XZ
0x1800849A0: "D3D10_MESSAGE_ID_DEVICE_PSGETCON" ??_C@_0DL@JEGJCOLE@D3D10_MESSAGE_ID_DEVICE_PSGETCON@
0x1800806E4: "imax" ??_C@_04MKEAGAOJ@imax?$AA@
0x180072BF0: "Geometry Shader not available at" ??_C@_0EP@GMKJAHEI@Geometry?5Shader?5not?5available?5at@
0x180080C28: "D3D10_MESSAGE_ID_DEVICE_VSSETCON" ??_C@_0DE@PBNOFCLJ@D3D10_MESSAGE_ID_DEVICE_VSSETCON@
0x180064410: "The %s unit expects a Sampler co" ??_C@_0BLC@ILBOEPEJ@The?5?$CFs?5unit?5expects?5a?5Sampler?5co@
0x180097500: "__cdecl _native_startup_lock" __native_startup_lock
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAXXZ
0x1800085B4: "public: __cdecl std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::~list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >(void) __ptr64" ??1?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@QEAA@XZ
0x180032B7C: "public: class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator __cdecl stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::lower_bound(enum D3D10_COUNTER const & __ptr64) __ptr64" ?lower_bound@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QEAA?AViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@AEBW4D3D10_COUNTER@@@Z
0x180081A60: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@NPAJJMBB@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18006FA50: "Too many Depth Stencil State obj" ??_C@_0CGB@IFOHHIOJ@Too?5many?5Depth?5Stencil?5State?5obj@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAKXZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAKXZ
0x180067078: "Fourth parameter corrupt or unex" ??_C@_0CP@MGAIKKMB@Fourth?5parameter?5corrupt?5or?5unex@
0x180077A00: "Texture3Ds cannot be created wit" ??_C@_0ED@PEHFGBMJ@Texture3Ds?5cannot?5be?5created?5wit@
0x18000B494: DllMain
0x18004EE30: "public: virtual void __cdecl NSwitchToRef::CDevice::RSGetState(struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?RSGetState@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10RasterizerState@@@Z
0x180025A78: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180008780: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDevice>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDevice@NDebug@@@@UEAAPEAXI@Z
0x180059088: "IDXGIObject::GetPrivateData: pui" ??_C@_0DK@DEHANDLL@IDXGIObject?3?3GetPrivateData?3?5pui@
0x180066390: "There are no viewports currently" ??_C@_0IN@FLCIBONF@There?5are?5no?5viewports?5currently@
0x180041780: "public: virtual long __cdecl NSwitchToRef::CDevice::CheckCounter(struct D3D10_COUNTER_DESC const * __ptr64,enum D3D10_COUNTER_TYPE * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64) __ptr64" ?CheckCounter@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAW4D3D10_COUNTER_TYPE@@PEAIPEAD23232@Z
0x180053120: DXGID3D10CreateLayeredDevice
0x180010B60: "public: virtual void __cdecl NDebug::CDevice::AcquireSync(struct ID3D10Resource * __ptr64) __ptr64" ?AcquireSync@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAKXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CSampler>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCSampler@NDebug@@@@UEAAKXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000A310: "[thunk]:public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x180033820: "private: virtual void __cdecl NDebug::CCreateInputLayoutValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateInputLayoutValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18001CEA0: "public: virtual void __cdecl NDebug::CDevice::Draw(unsigned int,unsigned int) __ptr64" ?Draw@CDevice@NDebug@@UEAAXII@Z
0x1800414B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAPEAXI@Z
0x180013D50: "public: virtual void __cdecl NDebug::CPreMTDevice::CopySubresourceRegion(struct ID3D10Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64) __ptr64" ?CopySubresourceRegion@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Resource@@IIII0IPEBUD3D10_BOX@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAXXZ
0x18006FE48: "FrontFace.StencilFunc has an unr" ??_C@_0DB@KIPHONJK@FrontFace?4StencilFunc?5has?5an?5unr@
0x180071570: "The Format (%#x, %s) is invalid," ??_C@_0FH@NBHJGBHL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x180025394: "public: long __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18001F660: "public: void __cdecl NDebug::CCounter::FinalRelease(void) __ptr64" ?FinalRelease@CCounter@NDebug@@QEAAXXZ
0x1800840B8: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DB@LIKBGGGA@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x180073C60: "Shader is not compiled as a pixe" ??_C@_0CK@ELBHFCBF@Shader?5is?5not?5compiled?5as?5a?5pixe@
0x1800602F0: ?_entries@?1??_GetEntries@CRasterizerState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180063E5C: "UINT" ??_C@_04ILOBGHHE@UINT?$AA@
0x18005BEE0: "Invalid bit(s) set in MiscFlags:" ??_C@_0JI@OMKFHOIM@Invalid?5bit?$CIs?$CJ?5set?5in?5MiscFlags?3@
0x180067340: "Vertex Buffer stride (%d) for sl" ??_C@_0FP@DEMPEDOH@Vertex?5Buffer?5stride?5?$CI?$CFd?$CJ?5for?5sl@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAXXZ
0x180061C30: "const CLayeredObject<class NDebug::CPreMTBuffer>::`vftable'" ??_7?$CLayeredObject@VCPreMTBuffer@NDebug@@@@6B@
0x18006FEB8: "BackFace.StencilDepthFailOp has " ??_C@_0DH@OAOPDLPK@BackFace?4StencilDepthFailOp?5has?5@
0x180058FD0: "IDXGIDevice::CreateSurface. If p" ??_C@_0LG@EIHKAJHG@IDXGIDevice?3?3CreateSurface?4?5If?5p@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture3D@NDebug@@@@QEAA@XZ
0x18007D420: "R8_UINT" ??_C@_07FJLGOKKM@R8_UINT?$AA@
0x180068590: "First parameter corrupt." ??_C@_0BJ@MFGEKJFP@First?5parameter?5corrupt?4?$AA@
0x18006CF00: "Resource being set to GS constan" ??_C@_0FM@LCBJPNFL@Resource?5being?5set?5to?5GS?5constan@
0x180021DE0: "public: virtual long __cdecl NDebug::CPreMTDevice::GetDeviceRemovedReason(void) __ptr64" ?GetDeviceRemovedReason@CPreMTDevice@NDebug@@UEAAJXZ
0x180045520: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateRenderTargetView(struct ID3D10Resource * __ptr64,struct D3D10_RENDER_TARGET_VIEW_DESC const * __ptr64,struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?CreateRenderTargetView@CDevice@NSwitchToRef@@UEAAJPEAUID3D10Resource@@PEBUD3D10_RENDER_TARGET_VIEW_DESC@@PEAPEAUID3D10RenderTargetView@@@Z
0x180080798: "round_ni" ??_C@_08ELGMNLAO@round_ni?$AA@
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UEAAXXZ
0x180048858: "public: bool __cdecl NSwitchToRef::CDevice::EvictOnFailure(long,enum NSwitchToRef::EEvictionOperation) __ptr64" ?EvictOnFailure@CDevice@NSwitchToRef@@QEAA_NJW4EEvictionOperation@2@@Z
0x1800221B0: "public: virtual unsigned int __cdecl NDebug::CDevice::GetExceptionMode(void) __ptr64" ?GetExceptionMode@CDevice@NDebug@@UEAAIXZ
0x18007A870: "const CLayeredObject<class NSwitchToRef::CGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@6B@
0x1800719A0: "The Format (%#x, %s) is invalid," ??_C@_0MO@NGENNNGK@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x18000A968: "protected: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Tidy(bool,unsigned __int64) __ptr64" ?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IEAAX_N_K@Z
0x18001F660: "public: void __cdecl NDebug::CPredicate::FinalRelease(void) __ptr64" ?FinalRelease@CPredicate@NDebug@@QEAAXXZ
0x180040F40: "public: __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@QEAA@XZ
0x180049620: "public: void __cdecl NSwitchToRef::CTexture1D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture1D@NSwitchToRef@@QEAAXXZ
0x180033928: "protected: void __cdecl CCreateInputLayoutValidator::ValidateInputElements(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?ValidateInputElements@CCreateInputLayoutValidator@@IEAAXW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180065AD8: "SV_Depth" ??_C@_08EEAFMEAF@SV_Depth?$AA@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture2D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAKXZ
0x18007D598: "B5G5R5A1_UNORM" ??_C@_0P@IAFDMGDL@B5G5R5A1_UNORM?$AA@
0x180010560: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAPEAXI@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Query>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Query@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18005FF00: ?_entries@?1??_GetEntries@CPreMTElementLayout@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180041AC0: "public: virtual void __cdecl NSwitchToRef::CDevice::ClearState(void) __ptr64" ?ClearState@CDevice@NSwitchToRef@@UEAAXXZ
0x180095990: "__vectorcall ??_R0?AUID3D10BlendState1@" ??_R0?AUID3D10BlendState1@@@8
0x180041450: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x18001D450: "public: virtual void __cdecl NDebug::CDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?DrawIndexedInstanced@CDevice@NDebug@@UEAAXIIIHI@Z
0x180087C58: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DA@OAJHIIOF@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x180080A50: "Unmute_SEVERITY_INFO" ??_C@_0BF@LCMHABHK@Unmute_SEVERITY_INFO?$AA@
0x180056228: "__cdecl _imp___C_specific_handler" __imp___C_specific_handler
0x180070138: "BlendOpAlpha has an unrecognized" ??_C@_0CI@OEJAFONA@BlendOpAlpha?5has?5an?5unrecognized@
0x18000FEE4: "public: __cdecl CSignatureParser::~CSignatureParser(void) __ptr64" ??1CSignatureParser@@QEAA@XZ
0x180023290: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Buffer@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18007AF18: "__cdecl _real@3fd5555555555555" __real@3fd5555555555555
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAXXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAXXZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180041570: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CSampler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAPEAXI@Z
0x18006B5C8: "VSGetShader" ??_C@_0M@EBCBGIAK@VSGetShader?$AA@
0x18006D250: "Forcing OM RenderTarget slot %u " ??_C@_0CJ@BJDHEKCJ@Forcing?5OM?5RenderTarget?5slot?5?$CFu?5@
0x180050A98: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::const_iterator::_Dec(void) __ptr64" ?_Dec@const_iterator@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x1800560D8: "__cdecl _imp_RtlCaptureContext" __imp_RtlCaptureContext
0x1800105F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPredicate>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPredicate@NDebug@@@@UEAAPEAXI@Z
0x180074B00: "A ShaderResourceView cannot be c" ??_C@_0HD@IGGMFALJ@A?5ShaderResourceView?5cannot?5be?5c@
0x180068120: "The Buffer at slot %d is equal t" ??_C@_0HG@OJOLCBJ@The?5Buffer?5at?5slot?5?$CFd?5is?5equal?5t@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAKXZ
0x18001EA40: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180078060: "Cubemaps do not support multisam" ??_C@_0IC@OKHGPOKL@Cubemaps?5do?5not?5support?5multisam@
0x180082040: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@CLCDEFKH@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180081A98: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DA@GHHGADEN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateRasterizerStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateRasterizerStateValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000DC34: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::CPreMTDeviceChild<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180008A50: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBA@EAAKXZ
0x18006BC28: "CreateTexture1D" ??_C@_0BA@MDNMEOHP@CreateTexture1D?$AA@
0x1800780F0: "MipLevels invalid. With the dime" ??_C@_0HE@JJEGLLGP@MipLevels?5invalid?4?5With?5the?5dime@
0x180056208: "__cdecl _imp_strstr" __imp_strstr
0x180049620: "public: void __cdecl NSwitchToRef::CTexture2D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture2D@NSwitchToRef@@QEAAXXZ
0x18000F908: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@QEAA@XZ
0x180058160: "IDXGIFactory::CreateSwapChain: p" ??_C@_0DM@PIBDNEKB@IDXGIFactory?3?3CreateSwapChain?3?5p@
0x1800063B0: "public: virtual void __cdecl CInfoQueue::ClearStoredMessages(void) __ptr64" ?ClearStoredMessages@CInfoQueue@@UEAAXXZ
0x180062C50: "const CLayeredObject<class NDebug::CBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@6B@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18000A4F0: "public: virtual unsigned long __cdecl NDebug::CDevice::CLifetimeWatcher::Release(void) __ptr64" ?Release@CLifetimeWatcher@CDevice@NDebug@@UEAAKXZ
0x180027700: "public: virtual void __cdecl NDebug::CDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?PSGetSamplers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@IEAAXXZ
0x180080680: "endif" ??_C@_05PAODFFED@endif?$AA@
0x180062328: "const CLayeredObject<class NDebug::CPreMTDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@6B@
0x180062CF0: "const CLayeredObject<class NDebug::CDepthStencilState>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilState@NDebug@@@@6B@
0x180060D10: ?_entries@?1??_GetEntries@CPreMTDepthStencilView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180086420: "D3D10_MESSAGE_ID_DEVICE_DRAW_SAM" ??_C@_0CO@MAIAHGKA@D3D10_MESSAGE_ID_DEVICE_DRAW_SAM@
0x180012FC0: "public: virtual void __cdecl NDebug::CPreMTDevice::CopyResource(struct ID3D10Resource * __ptr64,struct ID3D10Resource * __ptr64) __ptr64" ?CopyResource@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Resource@@0@Z
0x180075FF0: "The dimensions are invalid. If t" ??_C@_0MF@NCACKEPI@The?5dimensions?5are?5invalid?4?5If?5t@
0x180086DF0: "D3D10_MESSAGE_ID_LIVE_SWAPCHAIN" ??_C@_0CA@HLEAJLBJ@D3D10_MESSAGE_ID_LIVE_SWAPCHAIN?$AA@
0x18001C250: "public: virtual long __cdecl NDebug::CDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture2D * __ptr64 * __ptr64) __ptr64" ?CreateTexture2D@CDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE2D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture2D@@@Z
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800863E0: "D3D10_MESSAGE_ID_DEVICE_SETTEXTF" ??_C@_0DM@LDHOHLDJ@D3D10_MESSAGE_ID_DEVICE_SETTEXTF@
0x1800685D0: "The currently bound BlendState i" ??_C@_0FI@HLFCAFNN@The?5currently?5bound?5BlendState?5i@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAKXZ
0x180056138: KERNEL32_NULL_THUNK_DATA
0x18000EC18: "public: __cdecl ATL::CComPtr<struct ID3D10GeometryShader>::~CComPtr<struct ID3D10GeometryShader>(void) __ptr64" ??1?$CComPtr@UID3D10GeometryShader@@@ATL@@QEAA@XZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CElementLayout>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAKXZ
0x180041050: "public: __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@QEAA@XZ
0x18000D01C: "class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64 __cdecl std::_Uninit_copy<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@PEAV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@YAPEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@PEAV120@00AEAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180085FF8: "D3D10_MESSAGE_ID_DEVICE_DRAW_SO_" ??_C@_0DN@JGDLDBNE@D3D10_MESSAGE_ID_DEVICE_DRAW_SO_@
0x18006B1F0: "The SrcSubresource and DstSubres" ??_C@_0KI@KAABHIPJ@The?5SrcSubresource?5and?5DstSubres@
0x18007C870: "ScissorRect at slot %d may not w" ??_C@_0KD@DKLIKAKC@ScissorRect?5at?5slot?5?$CFd?5may?5not?5w@
0x18002FC50: "public: virtual void __cdecl NDebug::CDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?VSSetShaderResources@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x18007CDA0: "CreateShaderResourceView: For D3" ??_C@_0FO@HHMBFIIE@CreateShaderResourceView?3?5For?5D3@
0x18004EB10: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180049620: "public: void __cdecl NSwitchToRef::CTexture3D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture3D@NSwitchToRef@@QEAAXXZ
0x180082AE8: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DL@CMKOCLDN@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18004A2C0: "public: virtual void __cdecl NSwitchToRef::CDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY * __ptr64) __ptr64" ?IAGetPrimitiveTopology@CDevice@NSwitchToRef@@UEAAXPEAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18002ACB0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CGeometryShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAKXZ
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180023390: "public: virtual void __cdecl NDebug::CDevice::GetUMCallbacks(void * __ptr64 * __ptr64) __ptr64" ?GetUMCallbacks@CDevice@NDebug@@UEAAXPEAPEAX@Z
0x1800665A0: "The current Stream Output declar" ??_C@_0JF@DBPOBOIC@The?5current?5Stream?5Output?5declar@
0x180021630: "public: virtual long __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Query>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UEAAJPEAXII@Z
0x18001EE60: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005227C: "void * __ptr64 __cdecl operator new(unsigned __int64)" ??2@YAPEAX_K@Z
0x1800864B8: "D3D10_MESSAGE_ID_SHADERRESOURCEV" ??_C@_0DD@HHLBOGEM@D3D10_MESSAGE_ID_SHADERRESOURCEV@
0x1800589E0: "IDXGIOutput::TakeOwnership: pDev" ??_C@_0DF@HHJLNPGI@IDXGIOutput?3?3TakeOwnership?3?5pDev@
0x18000F7A0: "public: __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@QEAA@XZ
0x18000F050: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::~CLayeredObject<class NDebug::CPreMTPredicate>(void) __ptr64" ??1?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAA@XZ
0x1800102C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAPEAXI@Z
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@IEAAXXZ
0x1800415A0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAPEAXI@Z
0x180042110: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateBuffer(struct D3D10_BUFFER_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?CreateBuffer@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_BUFFER_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Buffer@@@Z
0x180008730: "public: virtual __cdecl std::length_error::~length_error(void) __ptr64" ??1length_error@std@@UEAA@XZ
0x18007C340: "CreateResource: An MSAA resource" ??_C@_0DP@MMLAMLIC@CreateResource?3?5An?5MSAA?5resource@
0x1800292C0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004F280: "public: virtual long __cdecl NSwitchToRef::CDevice::RotateResourceIdentities(struct IDXGISurface * __ptr64,struct IDXGISurface * __ptr64 const * __ptr64,unsigned int) __ptr64" ?RotateResourceIdentities@CDevice@NSwitchToRef@@UEAAJPEAUIDXGISurface@@PEBQEAU3@I@Z
0x180062C98: "const CLayeredObject<class NDebug::CBlendState>::`vftable'" ??_7?$CLayeredObject@VCBlendState@NDebug@@@@6B@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18007D0E8: "R32G32_UINT" ??_C@_0M@EIENNJIE@R32G32_UINT?$AA@
0x180095888: "enum DXGI_FORMAT * D3D10FCS_R32G32B32" ?D3D10FCS_R32G32B32@@3PAW4DXGI_FORMAT@@A
0x180056118: "__cdecl _imp_IsBadWritePtr" __imp_IsBadWritePtr
0x18000FBDC: "public: __cdecl CLayeredObject<class NDebug::CTexture2D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800253E8: "public: long __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAKXZ
0x180095680: "__cdecl _native_dllmain_reason" __native_dllmain_reason
0x1800580E0: "IDXGIFactory::CreateSofwareAdapt" ??_C@_0EI@BPMJLLIP@IDXGIFactory?3?3CreateSofwareAdapt@
0x180052B40: "__cdecl _GSHandlerCheck" __GSHandlerCheck
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18003DCF8: "public: bool __cdecl NDebug::CResource<struct ID3D10Texture2D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID) __ptr64" ?ValidateMapType@?$CResource@UID3D10Texture2D@@@NDebug@@QEAA_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x18005A3A0: "__cdecl GUID_00000146_0000_0000_c000_000000000046" _GUID_00000146_0000_0000_c000_000000000046
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18007A288: "map/set<T> too long" ??_C@_0BE@JONHPENG@map?1set?$DMT?$DO?5too?5long?$AA@
0x180062BC0: "const CLayeredObject<class NDebug::CElementLayout>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@6B@
0x180008688: "public: __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@QEAA@XZ
0x180069CA0: "Cannot invoke CopySubresourceReg" ??_C@_0HF@PMNPHKKP@Cannot?5invoke?5CopySubresourceReg@
0x180041390: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CCounter>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAPEAXI@Z
0x180085130: "D3D10_MESSAGE_ID_TEXTURE1D_UNMAP" ??_C@_0CL@BMFLJIIM@D3D10_MESSAGE_ID_TEXTURE1D_UNMAP@
0x180051620: "bool __cdecl Validate10on9CreateQuery(void * __ptr64,class CAPICaps const * __ptr64,struct D3D10DDIARG_CREATEQUERY const * __ptr64,bool)" ?Validate10on9CreateQuery@@YA_NPEAXPEBVCAPICaps@@PEBUD3D10DDIARG_CREATEQUERY@@_N@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAKXZ
0x180082A38: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DI@MLCEJGFM@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18007ABA8: "const CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@6B@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006DE40: "The Format (%#x, %s) is invalid," ??_C@_0IO@FEDLKBGA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x180009F10: "public: virtual int __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOTryEnter(void) __ptr64" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAHXZ
0x180063948: "SV_InstanceID" ??_C@_0O@DHLKCJOF@SV_InstanceID?$AA@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAKXZ
0x180006560: "public: virtual long __cdecl CInfoQueue::PushEmptyStorageFilter(void) __ptr64" ?PushEmptyStorageFilter@CInfoQueue@@UEAAJXZ
0x18001DE20: "public: virtual void __cdecl NDebug::CDevice::ETWWrite(enum DXGI_D3D10_ETW_RUNDOWN_FLAGS,void const * __ptr64,unsigned __int64) __ptr64" ?ETWWrite@CDevice@NDebug@@UEAAXW4DXGI_D3D10_ETW_RUNDOWN_FLAGS@@PEBX_K@Z
0x18004E6B0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180082E78: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DA@GFCKIHHC@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x1800956C8: "enum DXGI_FORMAT * D3D10FCS_B8G8R8X8" ?D3D10FCS_B8G8R8X8@@3PAW4DXGI_FORMAT@@A
0x18006D400: "Resource being set to SO buffer " ??_C@_0EL@IONOFJAL@Resource?5being?5set?5to?5SO?5buffer?5@
0x1800141E0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateBlendState1(struct D3D10_BLEND_DESC1 const * __ptr64,struct ID3D10BlendState1 * __ptr64 * __ptr64) __ptr64" ?CreateBlendState1@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_BLEND_DESC1@@PEAPEAUID3D10BlendState1@@@Z
0x18005A6D0: "__cdecl GUID_d7f74265_9504_4c3a_ad2b_913c6ccfea30" _GUID_d7f74265_9504_4c3a_ad2b_913c6ccfea30
0x18000FC48: "public: __cdecl CLayeredObject<class NDebug::CTexture3D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18001F670: "public: virtual void __cdecl NDebug::CDevice::Flush(void) __ptr64" ?Flush@CDevice@NDebug@@UEAAXXZ
0x18006D1C0: "Resource being set to OM DepthSt" ??_C@_0EJ@FMCJPIDC@Resource?5being?5set?5to?5OM?5DepthSt@
0x180079BF0: ?_entries@?1??_GetEntries@CVertexShader@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800561D8: "__cdecl _imp_memcmp" __imp_memcmp
0x180082188: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@LDIDEJKO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAKXZ
0x18007CCF0: "CreateShaderResourceView: MostDe" ??_C@_0GJ@HHAACKIG@CreateShaderResourceView?3?5MostDe@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAKXZ
0x1800658E0: "An Index Buffer is expected, but" ??_C@_0MH@JPFACIFM@An?5Index?5Buffer?5is?5expected?0?5but@
0x180060A40: "const NDebug::CCreateTexture1DValidatorWithSpew::`vftable'" ??_7CCreateTexture1DValidatorWithSpew@NDebug@@6B@
0x180059630: "IDXGISwapChain::GetFrameStatisti" ??_C@_0GI@GOFFLBCJ@IDXGISwapChain?3?3GetFrameStatisti@
0x18007D0C8: "R32G32_TYPELESS" ??_C@_0BA@IHLNEHMF@R32G32_TYPELESS?$AA@
0x180049620: "public: void __cdecl NSwitchToRef::CBuffer::FinalRelease(void) __ptr64" ?FinalRelease@CBuffer@NSwitchToRef@@QEAAXXZ
0x180085918: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DF@NHMENHKF@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x180024D70: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAJXZ
0x18007D428: "R8_SNORM" ??_C@_08ECKGEMLL@R8_SNORM?$AA@
0x180066CE8: "StartIndexLocation + IndexCount " ??_C@_0DA@CBILOCAD@StartIndexLocation?5?$CL?5IndexCount?5@
0x180067CE0: "The currently bound GeometryShad" ??_C@_0FM@IGICNEMD@The?5currently?5bound?5GeometryShad@
0x1800956D0: "enum DXGI_FORMAT * D3D10FCS_B8G8R8A8" ?D3D10FCS_B8G8R8A8@@3PAW4DXGI_FORMAT@@A
0x180095800: "enum DXGI_FORMAT * D3D10FCS_R8G8B8A8" ?D3D10FCS_R8G8B8A8@@3PAW4DXGI_FORMAT@@A
0x1800638F8: "Input Assembler" ??_C@_0BA@JFBCFMIE@Input?5Assembler?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAKXZ
0x18000B2A0: D3D10GetVersion
0x180074600: "The Format (%#x, %s) cannot be u" ??_C@_0EM@OIJIHOFA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAKXZ
0x18001F620: "public: void __cdecl NDebug::CPreMTPredicate::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTPredicate@NDebug@@QEAAXXZ
0x180087930: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0CP@KBLFNGHB@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UEAAXXZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAKXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CCounter>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCCounter@NDebug@@@@UEAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAXXZ
0x1800322C8: "protected: void __cdecl std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Incsize(unsigned __int64) __ptr64" ?_Incsize@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IEAAX_K@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18007ACB8: "D3D10 SwitchToRef: Resource Prom" ??_C@_0DF@EJFJCCM@D3D10?5SwitchToRef?3?5Resource?5Prom@
0x18002ADB0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAKXZ
0x18001F660: "public: void __cdecl NDebug::CSampler::FinalRelease(void) __ptr64" ?FinalRelease@CSampler@NDebug@@QEAAXXZ
0x1800457F0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture2D * __ptr64 * __ptr64) __ptr64" ?CreateTexture2D@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_TEXTURE2D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture2D@@@Z
0x180017648: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CreateInstance(struct NDebug::CPreMTRenderTargetView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTRenderTargetView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180050770: "public: virtual void __cdecl NSwitchToRef::CDevice::VSGetShader(struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?VSGetShader@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10VertexShader@@@Z
0x180049C90: "public: virtual unsigned int __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Counter>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UEAAIXZ
0x18007B3E0: "OMSetBlendState: SampleMask cann" ??_C@_0EM@MOMKFIJN@OMSetBlendState?3?5SampleMask?5cann@
0x180060A40: "const NDebug::CCreateTexture2DValidatorWithSpew::`vftable'" ??_7CCreateTexture2DValidatorWithSpew@NDebug@@6B@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPixelShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800659C0: "The current IndexBufferFormat (%" ??_C@_0FL@MLFPEGCE@The?5current?5IndexBufferFormat?5?$CI?$CF@
0x180056128: "__cdecl _imp_OutputDebugStringA" __imp_OutputDebugStringA
0x180080DA8: "D3D10_MESSAGE_ID_STRING_FROM_APP" ??_C@_0CJ@LILANKOH@D3D10_MESSAGE_ID_STRING_FROM_APP@
0x180087058: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CO@MGDEBEIK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@QEAA@XZ
0x180041540: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800103E0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAPEAXI@Z
0x180075D70: "A D3D10_USAGE_DYNAMIC Resource c" ??_C@_0BCE@PLJMFOMG@A?5D3D10_USAGE_DYNAMIC?5Resource?5c@
0x180071D20: "The base resource was created as" ??_C@_0JO@EAHHILHG@The?5base?5resource?5was?5created?5as@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAKXZ
0x180049C50: "public: virtual unsigned int __cdecl NSwitchToRef::CDevice::GetCreationFlags(void) __ptr64" ?GetCreationFlags@CDevice@NSwitchToRef@@UEAAIXZ
0x180083200: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EK@HHKGFPNL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180057CE0: "IDXGISwapChain::ResizeBuffers: U" ??_C@_0FE@JAOAGGGJ@IDXGISwapChain?3?3ResizeBuffers?3?5U@
0x1800940D0: "__cdecl _IMPORT_DESCRIPTOR_ADVAPI32" __IMPORT_DESCRIPTOR_ADVAPI32
0x18005D1E0: "Map cannot be called with %s acc" ??_C@_0JP@PIHLLAGG@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAXXZ
0x18006B5B8: "PSGetSamplers" ??_C@_0O@JCFFKBPJ@PSGetSamplers?$AA@
0x180060A40: "const NDebug::CCreateSamplerValidatorWithSpew::`vftable'" ??_7CCreateSamplerValidatorWithSpew@NDebug@@6B@
0x18005A840: "D3D10Level9.dll" ??_C@_0BA@HPHPHIIN@D3D10Level9?4dll?$AA@
0x180062198: "const CLayeredObject<class NDebug::CPreMTPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@6B@
0x180010BB0: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Predicate>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UEAAXXZ
0x18007C0F0: "CreateResource: This format (%s)" ??_C@_0FN@CADHCLKB@CreateResource?3?5This?5format?5?$CI?$CFs?$CJ@
0x180063210: "DXGI_ERROR_DEVICE_RESET: The har" ??_C@_0CAM@KOFAFIL@DXGI_ERROR_DEVICE_RESET?3?5The?5har@
0x180086320: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FB@JMOJMAPG@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18004CD00: "public: virtual void __cdecl NSwitchToRef::CDevice::PSSetShader(struct ID3D10PixelShader * __ptr64) __ptr64" ?PSSetShader@CDevice@NSwitchToRef@@UEAAXPEAUID3D10PixelShader@@@Z
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180068290: "The currently bound PixelShader " ??_C@_0FJ@PLFFCCIP@The?5currently?5bound?5PixelShader?5@
0x18000FB70: "public: __cdecl CLayeredObject<class NDebug::CTexture1D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@QEAA@XZ
0x180084D28: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0DJ@GOBODMGJ@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x18006C800: "CheckCounter returning E_INVALID" ??_C@_0GB@KKGOHMBD@CheckCounter?5returning?5E_INVALID@
0x180066030: "Pixel Shader output '%s%d' has u" ??_C@_0BKD@ILFHPCNH@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5u@
0x180005E70: "public: virtual long __cdecl CInfoQueue::AddMessage(enum D3D10_MESSAGE_CATEGORY,enum D3D10_MESSAGE_SEVERITY,enum D3D10_MESSAGE_ID,char const * __ptr64) __ptr64" ?AddMessage@CInfoQueue@@UEAAJW4D3D10_MESSAGE_CATEGORY@@W4D3D10_MESSAGE_SEVERITY@@W4D3D10_MESSAGE_ID@@PEBD@Z
0x18003FF9C: "unsigned int __cdecl MaxMipLevels(unsigned __int64)" ?MaxMipLevels@@YAI_K@Z
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::out_of_range::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gout_of_range@std@@UEAAPEAXI@Z
0x180077880: "The Dimensions are invalid. The " ??_C@_0NM@CDOOAGNO@The?5Dimensions?5are?5invalid?4?5The?5@
0x1800851C8: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0CM@CCMBIJBL@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAKXZ
0x1800806D4: "ige" ??_C@_03MNIHNKCN@ige?$AA@
0x1800599F0: "IDXGISurface1::GetDC: GetDC was " ??_C@_0FH@NIDLAKOJ@IDXGISurface1?3?3GetDC?3?5GetDC?5was?5@
0x18002C990: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture2D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture2D@@@NDebug@@UEAAXI@Z
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Query>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Query@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18004C0A4: "public: long __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180095B00: "__vectorcall ??_R0?AUID3D10DepthStencilView@" ??_R0?AUID3D10DepthStencilView@@@8
0x18005A3E0: "const std::out_of_range::`vftable'" ??_7out_of_range@std@@6B@
0x18001F620: "public: void __cdecl NDebug::CPreMTTexture1D::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTTexture1D@NDebug@@QEAAXXZ
0x180010740: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CRenderTargetView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAPEAXI@Z
0x180034610: "public: virtual void __cdecl NDebug::CPreMTRasterizerState::GetDesc(struct D3D10_RASTERIZER_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTRasterizerState@NDebug@@UEAAXPEAUD3D10_RASTERIZER_DESC@@@Z
0x180060C70: "__cdecl GUID_9b7e4c08_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c08_342c_4106_a19f_4f2704f689f0
0x180056098: "__cdecl _imp_GetCurrentProcessId" __imp_GetCurrentProcessId
0x180060A40: "const NDebug::CCreateTexture3DValidatorWithSpew::`vftable'" ??_7CCreateTexture3DValidatorWithSpew@NDebug@@6B@
0x180080778: "ret" ??_C@_03BKMCPNMN@ret?$AA@
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10RasterizerState>(class NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10RasterizerState@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10RasterizerState@@@0@_N@Z
0x180053110: DXGID3D10GetLayeredDeviceSize
0x180071520: "The Format (%#x, %s) cannot be u" ??_C@_0EH@BIBLMKL@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x18007C920: "CopyResource: Only Texture2D and" ??_C@_0FF@DCKIADCI@CopyResource?3?5Only?5Texture2D?5and@
0x18005FDF0: ?_entries@?1??_GetEntries@CPreMTSampler@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18007D5B8: "B8G8R8X8_UNORM" ??_C@_0P@EDNENDDP@B8G8R8X8_UNORM?$AA@
0x18000FFA0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CBuffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCBuffer@NDebug@@@@UEAAPEAXI@Z
0x180095760: "enum DXGI_FORMAT * D3D10FCS_R8" ?D3D10FCS_R8@@3PAW4DXGI_FORMAT@@A
0x180086E98: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DK@PGICMOEJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180068D60: "The RenderTargetView at slot %d " ??_C@_0IL@PBFNBCKP@The?5RenderTargetView?5at?5slot?5?$CFd?5@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAXXZ
0x18007C688: "Draw: Primitive topologies with " ??_C@_0DN@MLMCEMLF@Draw?3?5Primitive?5topologies?5with?5@
0x1800714A0: "A View of a Buffer cannot be cre" ??_C@_0HO@MJIHEMDF@A?5View?5of?5a?5Buffer?5cannot?5be?5cre@
0x180060A50: ?_entries@?1??_GetEntries@CPreMTShaderResourceView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180080D78: "D3D10_MESSAGE_ID_DEVICE_SOSETTAR" ??_C@_0CM@KOAANFPB@D3D10_MESSAGE_ID_DEVICE_SOSETTAR@
0x180086590: "D3D10_MESSAGE_ID_CREATECOUNTER_S" ??_C@_0EG@HEMBBKKC@D3D10_MESSAGE_ID_CREATECOUNTER_S@
0x180023290: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture3D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x180048F94: "public: void __cdecl NSwitchToRef::CRasterizerState::FinalConstruct(struct NSwitchToRef::CRasterizerState::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CRasterizerState@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAXXZ
0x18006C6B8: "CheckCounter" ??_C@_0N@LLOENLG@CheckCounter?$AA@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180042F20: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateDepthStencilView(struct ID3D10Resource * __ptr64,struct D3D10_DEPTH_STENCIL_VIEW_DESC const * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilView@CDevice@NSwitchToRef@@UEAAJPEAUID3D10Resource@@PEBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PEAPEAUID3D10DepthStencilView@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAXXZ
0x180067C90: "GSSetShader" ??_C@_0M@PINJOIAL@GSSetShader?$AA@
0x18006BCA0: "pInitialData is corrupt, or pDes" ??_C@_0GH@KHNLMJHG@pInitialData?5is?5corrupt?0?5or?5pDes@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180028BB0: "public: static long __cdecl NDebug::CPreMTBlendState::QIBlendState1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIBlendState1@CPreMTBlendState@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x18000A4B0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{24}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBI@EAAKXZ
0x180058A20: "IDXGIOutput::TakeOwnership: Cann" ??_C@_0FF@CLJHNBBP@IDXGIOutput?3?3TakeOwnership?3?5Cann@
0x18004A280: "public: virtual void __cdecl NSwitchToRef::CDevice::IAGetIndexBuffer(struct ID3D10Buffer * __ptr64 * __ptr64,enum DXGI_FORMAT * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetIndexBuffer@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10Buffer@@PEAW4DXGI_FORMAT@@PEAI@Z
0x1800689D8: "Third parameter corrupt." ??_C@_0BJ@KHNCEHDA@Third?5parameter?5corrupt?4?$AA@
0x180061074: "End" ??_C@_03DBKJMAGF@End?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAXXZ
0x180049690: "public: void __cdecl NSwitchToRef::CRenderTargetView::FinalRelease(void) __ptr64" ?FinalRelease@CRenderTargetView@NSwitchToRef@@QEAAXXZ
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@IEAAXXZ
0x180028370: "public: virtual void __cdecl NDebug::CPreMTDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?PSSetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x1800259D0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180075BD0: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0LM@FDDGGAJJ@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x1800617C0: "A Predicate created with the D3D" ??_C@_0FI@BPFIJOE@A?5Predicate?5created?5with?5the?5D3D@
0x180062A18: "const CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@6B@
0x18007F8B0: "private: static char const * __ptr64 * CD3D10FormatHelper::s_FormatNames" ?s_FormatNames@CD3D10FormatHelper@@0PAPEBDA
0x180093EB8: "__cdecl CTA1J" _CTA1J
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAKXZ
0x18001AC70: "public: virtual long __cdecl NDebug::CDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const * __ptr64,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?CreateSamplerState@CDevice@NDebug@@UEAAJPEBUD3D10_SAMPLER_DESC@@PEAPEAUID3D10SamplerState@@@Z
0x180037260: "private: virtual void __cdecl NDebug::CCreateGeometryShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateGeometryShaderValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18001F458: "public: void __cdecl NDebug::CVertexShader::FinalConstruct(struct NDebug::CVertexShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CVertexShader@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180086160: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DK@BPGGGCMI@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x180083AE0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EE@FKELEMIH@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18000A2A0: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{40}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001F660: "public: void __cdecl NDebug::CDepthStencilState::FinalRelease(void) __ptr64" ?FinalRelease@CDepthStencilState@NDebug@@QEAAXXZ
0x180069D20: "Cannot invoke CopySubresourceReg" ??_C@_0IJ@FAPLBAKH@Cannot?5invoke?5CopySubresourceReg@
0x1800089C0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{32}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCA@EAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPredicate>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAKXZ
0x180010410: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAPEAXI@Z
0x180052FB0: "__cdecl ValidateImageBase" _ValidateImageBase
0x18001F660: "public: void __cdecl NDebug::CBuffer::FinalRelease(void) __ptr64" ?FinalRelease@CBuffer@NDebug@@QEAAXXZ
0x18004E800: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18001CBC0: "public: virtual long __cdecl NDebug::CDevice::CreateVertexShader(void const * __ptr64,unsigned __int64,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10VertexShader@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAXXZ
0x180015670: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateGeometryShader(void const * __ptr64,unsigned __int64,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShader@CPreMTDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10GeometryShader@@@Z
0x1800255E0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180059210: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0BIO@GCMBMABD@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAXXZ
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QEAAXXZ
0x180043020: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateGeometryShaderWithStreamOutput(void const * __ptr64,unsigned __int64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,unsigned int,unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShaderWithStreamOutput@CDevice@NSwitchToRef@@UEAAJPEBX_KPEBUD3D10_SO_DECLARATION_ENTRY@@IIPEAPEAUID3D10GeometryShader@@@Z
0x18000A380: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDevice@NDebug@@@@UEAAKXZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180081D00: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@OENEBKKL@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18001FB20: "public: virtual void __cdecl NDebug::CPreMTDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GSGetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x18006B6D0: "VSGetSamplers" ??_C@_0O@GKJHOKEP@VSGetSamplers?$AA@
0x18002543C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180080874: "xor" ??_C@_03COLCDPPJ@xor?$AA@
0x1800413C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAPEAXI@Z
0x18000F764: "public: __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@QEAA@XZ
0x180080628: "continuec" ??_C@_09CNONNGIB@continuec?$AA@
0x1800530D4: "void * __ptr64 __cdecl operator new(unsigned __int64,struct std::nothrow_t const & __ptr64)" ??2@YAPEAX_KAEBUnothrow_t@std@@@Z
0x180084F98: "D3D10_MESSAGE_ID_BUFFER_MAP_DEVI" ??_C@_0DB@KDDJAGPE@D3D10_MESSAGE_ID_BUFFER_MAP_DEVI@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture1D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAKXZ
0x180010590: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAPEAXI@Z
0x180010530: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAPEAXI@Z
0x180008B10: "long __cdecl ATL::AtlInternalQueryInterface(void * __ptr64,struct ATL::_ATL_INTMAP_ENTRY const * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?AtlInternalQueryInterface@ATL@@YAJPEAXPEBU_ATL_INTMAP_ENTRY@1@AEBU_GUID@@PEAPEAX@Z
0x180040E58: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::~CLayeredObject<class NSwitchToRef::CTexture3D>(void) __ptr64" ??1?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAKXZ
0x180006E2C: "public: virtual __cdecl _com_error::~_com_error(void) __ptr64" ??1_com_error@@UEAA@XZ
0x18000A280: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180063928: "Pixel Shader" ??_C@_0N@MJGNOGPK@Pixel?5Shader?$AA@
0x18001D9A0: "public: virtual void __cdecl NDebug::CDevice::DriverInternalError(long) __ptr64" ?DriverInternalError@CDevice@NDebug@@UEAAXJ@Z
0x180052A49: "public: __cdecl exception::exception(class exception const & __ptr64) __ptr64" ??0exception@@QEAA@AEBV0@@Z
0x18007D390: "R16_TYPELESS" ??_C@_0N@EJCDBEHA@R16_TYPELESS?$AA@
0x180070220: "A NULL pBlendDesc was specified." ??_C@_0HB@MNMJCCNM@A?5NULL?5pBlendDesc?5was?5specified?4@
0x18000ECE0: "public: __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::~CDeviceChild<struct ID3D10Buffer>(void) __ptr64" ??1?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@QEAA@XZ
0x18001BDB0: "public: virtual long __cdecl NDebug::CDevice::CreateTexture1D(struct D3D10_TEXTURE1D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture1D * __ptr64 * __ptr64) __ptr64" ?CreateTexture1D@CDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE1D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture1D@@@Z
0x1800089A0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{16}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@EAAKXZ
0x180019368: "public: long __cdecl NDebug::CPreMTDevice::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@CPreMTDevice@NDebug@@QEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture3D@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18001F660: "public: void __cdecl NDebug::CPixelShader::FinalRelease(void) __ptr64" ?FinalRelease@CPixelShader@NDebug@@QEAAXXZ
0x180051BB4: "bool __cdecl Validate10on9CreateShaderResourceView(void * __ptr64,enum DXGI_FORMAT,bool,unsigned int,unsigned int,unsigned int,unsigned int,unsigned int)" ?Validate10on9CreateShaderResourceView@@YA_NPEAXW4DXGI_FORMAT@@_NIIIII@Z
0x18002A0F0: "public: virtual void __cdecl NDebug::CPreMTDevice::RSGetViewports(unsigned int * __ptr64,struct D3D10_VIEWPORT * __ptr64) __ptr64" ?RSGetViewports@CPreMTDevice@NDebug@@UEAAXPEAIPEAUD3D10_VIEWPORT@@@Z
0x1800693C8: "__cdecl GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b" _GUID_035f3ab4_482e_4e50_b41f_8a7f8bd8960b
0x18001CD70: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateVertexShader(void const * __ptr64,unsigned __int64,struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?CreateVertexShader@CPreMTDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10VertexShader@@@Z
0x18006B2B0: "The formats of each Resource are" ??_C@_0IL@LDDBACLO@The?5formats?5of?5each?5Resource?5are@
0x180066E48: "Topology value (%#x) unrecognize" ??_C@_0CD@JCLHBGI@Topology?5value?5?$CI?$CF?$CDx?$CJ?5unrecognize@
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAXXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAKXZ
0x18004BFA8: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180058DD0: "IDXGIOutput::SetDisplaySurface: " ??_C@_0GB@CIOJGEOE@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x18004ED40: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAXXZ
0x18000F944: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180060698: "const NDebug::CCreatePixelShaderValidatorWithSpew::`vftable'" ??_7CCreatePixelShaderValidatorWithSpew@NDebug@@6B@
0x18000EE5C: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::~CLayeredObject<class NDebug::CPreMTDepthStencilState>(void) __ptr64" ??1?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAA@XZ
0x18001CA50: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture3D * __ptr64 * __ptr64) __ptr64" ?CreateTexture3D@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE3D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture3D@@@Z
0x18002AA40: "public: virtual void __cdecl NDebug::CPreMTDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const * __ptr64) __ptr64" ?RSSetViewports@CPreMTDevice@NDebug@@UEAAXIPEBUD3D10_VIEWPORT@@@Z
0x1800606A0: "const NDebug::CCreateGeometryShaderWithStreamOutputValidatorWithSpew::`vftable'" ??_7CCreateGeometryShaderWithStreamOutputValidatorWithSpew@NDebug@@6B@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAXXZ
0x18002F650: "public: virtual void __cdecl NDebug::CDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?VSSetSamplers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAKXZ
0x18001A8B0: "public: virtual long __cdecl NDebug::CDevice::CreateRenderTargetView(struct ID3D10Resource * __ptr64,struct D3D10_RENDER_TARGET_VIEW_DESC const * __ptr64,struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?CreateRenderTargetView@CDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_RENDER_TARGET_VIEW_DESC@@PEAPEAUID3D10RenderTargetView@@@Z
0x180060A40: "const NDebug::CCreateDepthStencilViewValidatorWithSpew::`vftable'" ??_7CCreateDepthStencilViewValidatorWithSpew@NDebug@@6B@
0x18004CB60: "public: virtual void __cdecl NSwitchToRef::CDevice::PSGetShader(struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?PSGetShader@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10PixelShader@@@Z
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18007CEE0: "string too long" ??_C@_0BA@JFNIOLAK@string?5too?5long?$AA@
0x180068048: "Second parameter, array index %u" ??_C@_0DP@BIFBJBDN@Second?5parameter?0?5array?5index?5?$CFu@
0x1800854F0: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DE@LJFEPDLB@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180074700: "Resources created without D3D10_" ??_C@_0GN@PKEAGFF@Resources?5created?5without?5D3D10_@
0x180038D10: "public: virtual void __cdecl NDebug::CPreMTShaderResourceView::GetDesc1(struct D3D10_SHADER_RESOURCE_VIEW_DESC1 * __ptr64) __ptr64" ?GetDesc1@CPreMTShaderResourceView@NDebug@@UEAAXPEAUD3D10_SHADER_RESOURCE_VIEW_DESC1@@@Z
0x180010060: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDepthStencilState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAPEAXI@Z
0x1800353D0: "public: virtual void __cdecl NDebug::CPreMTShaderResourceView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CPreMTShaderResourceView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x18006C728: "Sixth parameter corrupt." ??_C@_0BJ@DHFMOFGK@Sixth?5parameter?5corrupt?4?$AA@
0x18006C6E8: "Fourth parameter corrupt." ??_C@_0BK@JMLLBCKI@Fourth?5parameter?5corrupt?4?$AA@
0x18007AF28: "__stdcall _real" __real@4005555555555555
0x180049FD0: "public: virtual void __cdecl NSwitchToRef::CTexture2D::GetGenericDesc(struct ID3D10Resource * __ptr64,struct NSwitchToRef::IResource::SDesc * __ptr64) __ptr64" ?GetGenericDesc@CTexture2D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@PEAUSDesc@IResource@2@@Z
0x18005AA78: "DXGI Warning: " ??_C@_0P@KBANBHIL@DXGI?5Warning?3?5?$AA@
0x18004A050: "public: virtual void __cdecl NSwitchToRef::CTexture3D::GetGenericDesc(struct ID3D10Resource * __ptr64,struct NSwitchToRef::IResource::SDesc * __ptr64) __ptr64" ?GetGenericDesc@CTexture3D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@PEAUSDesc@IResource@2@@Z
0x18006CDB0: "Resource being set to GS shader " ??_C@_0FE@OJGEOAOH@Resource?5being?5set?5to?5GS?5shader?5@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@IEAAXXZ
0x18006F260: "Encoded Signature size doesn't m" ??_C@_0DF@OKPPPPMH@Encoded?5Signature?5size?5doesn?8t?5m@
0x180049F50: "public: virtual void __cdecl NSwitchToRef::CTexture1D::GetGenericDesc(struct ID3D10Resource * __ptr64,struct NSwitchToRef::IResource::SDesc * __ptr64) __ptr64" ?GetGenericDesc@CTexture1D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@PEAUSDesc@IResource@2@@Z
0x18004BD50: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAXXZ
0x180084C40: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0CM@ILGAPAKI@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x1800651A0: "The Vertex Shader expects applic" ??_C@_0NP@CPHHODHM@The?5Vertex?5Shader?5expects?5applic@
0x180062B10: "const CLayeredObject<class NDebug::CGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCGeometryShader@NDebug@@@@6B@
0x1800869E0: "D3D10_MESSAGE_ID_DEVICE_DRAW_INV" ??_C@_0EH@PCNDMCF@D3D10_MESSAGE_ID_DEVICE_DRAW_INV@
0x180085E08: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@GNEIDJEH@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x180084A50: "D3D10_MESSAGE_ID_DEVICE_RSGETSCI" ??_C@_0DG@KKLIIIBB@D3D10_MESSAGE_ID_DEVICE_RSGETSCI@
0x18006C3C0: "CreateCounter returning E_INVALI" ??_C@_0GG@KCBPKDAL@CreateCounter?5returning?5E_INVALI@
0x180040004: "int __cdecl StringHasTrailingDigitAndLowerCaseCharSum(char const * __ptr64,unsigned int * __ptr64)" ?StringHasTrailingDigitAndLowerCaseCharSum@@YAHPEBDPEAI@Z
0x18007A2D0: "VSGenQuad" ??_C@_09DKJOGDMI@VSGenQuad?$AA@
0x1800611B0: "While a Predicate is bound to th" ??_C@_0KD@OEMMLPGA@While?5a?5Predicate?5is?5bound?5to?5th@
0x1800855F0: "D3D10_MESSAGE_ID_REF_KMDRIVER_EX" ??_C@_0CI@KEKLCKNA@D3D10_MESSAGE_ID_REF_KMDRIVER_EX@
0x180062EF0: "const CLayeredObject<class NDebug::CPredicate>::`vftable'" ??_7?$CLayeredObject@VCPredicate@NDebug@@@@6B@
0x18004D370: "public: virtual long __cdecl NSwitchToRef::CDevice::Present(struct IDXGISurface * __ptr64,struct IDXGISurface * __ptr64,void * __ptr64,unsigned int,unsigned int) __ptr64" ?Present@CDevice@NSwitchToRef@@UEAAJPEAUIDXGISurface@@0PEAXII@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAXXZ
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180083870: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@IMEEAKFA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180062FA0: "Validate" ??_C@_08MDEIBFAO@Validate?$AA@
0x180084DA8: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DP@MFCDONGM@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x18007B780: "CreateSampler: This feature leve" ??_C@_0FF@JHKCJNAE@CreateSampler?3?5This?5feature?5leve@
0x18006D5A0: "VertexShaderTraceDesc.Invocation" ??_C@_0FD@JONKACAP@VertexShaderTraceDesc?4Invocation@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAKXZ
0x1800684E8: "Second and/or first paramter out" ??_C@_0CL@BIHHIGIF@Second?5and?1or?5first?5paramter?5out@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@IEAAXXZ
0x180060520: ?_entries@?1??_GetEntries@CVertexShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18007D360: "R8G8_UINT" ??_C@_09MDENFGED@R8G8_UINT?$AA@
0x18006CD20: "Resource being set to VS constan" ??_C@_0FM@HNELFAEH@Resource?5being?5set?5to?5VS?5constan@
0x180040920: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::~CLayeredObject<class NSwitchToRef::CDepthStencilView>(void) __ptr64" ??1?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAA@XZ
0x180025ACC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180080A68: "EnableBreakOnMessage" ??_C@_0BF@MFLJPNMF@EnableBreakOnMessage?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAXXZ
0x180075860: "The format (%#x, %s) cannot be b" ??_C@_0LG@NAOBHOBJ@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x1800218F0: "public: virtual void __cdecl NDebug::CPreMTQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CPreMTQueryBase@UID3D10Query@@@NDebug@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAXXZ
0x180080600: "breakc" ??_C@_06OAEKKFHJ@breakc?$AA@
0x18007D2D8: "R32_SINT" ??_C@_08LBEIECFA@R32_SINT?$AA@
0x180073C28: "Pixel Shader is corrupt or in an" ??_C@_0DG@MNFFIDKC@Pixel?5Shader?5is?5corrupt?5or?5in?5an@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18005D510: "ID3D10Texture3D" ??_C@_0BA@KAHJMFF@ID3D10Texture3D?$AA@
0x18000E168: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::CPreMTDeviceChild<struct ID3D10RasterizerState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAKXZ
0x180007C7C: "void __cdecl std::_Uninit_fill_n<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,unsigned __int64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,unsigned __int64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const & __ptr64,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@_KV123@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@YAXPEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@0@_KAEBV120@AEAV?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180038C38: "public: void __cdecl std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::resize(unsigned __int64,struct NDebug::SResourceDeclEntry) __ptr64" ?resize@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@QEAAX_KUSResourceDeclEntry@NDebug@@@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18007CEF0: "invalid string position" ??_C@_0BI@CFPLBAOH@invalid?5string?5position?$AA@
0x18000EC68: "public: __cdecl ATL::CComPtr<struct ID3D10Query>::~CComPtr<struct ID3D10Query>(void) __ptr64" ??1?$CComPtr@UID3D10Query@@@ATL@@QEAA@XZ
0x180058F20: "IDXGIOutput::FindClosestMatching" ??_C@_0GI@NGIEOEKN@IDXGIOutput?3?3FindClosestMatching@
0x18007BEC0: "CreateResource: Texture3D cannot" ??_C@_0GC@LOIMPHAL@CreateResource?3?5Texture3D?5cannot@
0x18003F220: "public: bool __cdecl NDebug::CResource<struct ID3D10Texture3D>::ValidateMapType(enum D3D10_MAP,enum D3D10_MESSAGE_ID) __ptr64" ?ValidateMapType@?$CResource@UID3D10Texture3D@@@NDebug@@QEAA_NW4D3D10_MAP@@W4D3D10_MESSAGE_ID@@@Z
0x180082C00: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CP@HIFHKFN@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800940E4: "__cdecl _IMPORT_DESCRIPTOR_ole32" __IMPORT_DESCRIPTOR_ole32
0x180056038: "__cdecl _imp_FreeLibrary" __imp_FreeLibrary
0x180073830: "Shader provided must be gs_4_0, " ??_C@_0LF@HGBLGAGK@Shader?5provided?5must?5be?5gs_4_0?0?5@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAKXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800411B0: "public: __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@QEAA@XZ
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006D7A8: "__cdecl _real@3ff0000000000000" __real@3ff0000000000000
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAXXZ
0x180049C90: "public: virtual unsigned int __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Query>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UEAAIXZ
0x18000F568: "public: __cdecl CLayeredObject<class NDebug::CElementLayout>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180024F00: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAJXZ
0x180083D28: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DB@JADEENAL@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180068A00: "The RenderTargetView at slot %u " ??_C@_0JG@FHEPOJOL@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x18001B7C0: "public: virtual long __cdecl NDebug::CDevice::CreateShaderTrace(struct IUnknown * __ptr64,struct D3D10_SHADER_TRACE_DESC * __ptr64,struct ID3D10ShaderTrace * __ptr64 * __ptr64) __ptr64" ?CreateShaderTrace@CDevice@NDebug@@UEAAJPEAUIUnknown@@PEAUD3D10_SHADER_TRACE_DESC@@PEAPEAUID3D10ShaderTrace@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAXXZ
0x18007B430: "CreateDepthStencilState: Device " ??_C@_0EF@MPOGPFCM@CreateDepthStencilState?3?5Device?5@
0x18000D260: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::CDeviceChild<struct ID3D10Counter>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Counter@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180084038: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DJ@FLBMAEKJ@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x18001EC50: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180036B00: "public: __cdecl D3D10ShaderBinary::CInstruction::~CInstruction(void) __ptr64" ??1CInstruction@D3D10ShaderBinary@@QEAA@XZ
0x18004C0F8: "public: long __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180041850: "public: virtual long __cdecl NSwitchToRef::CDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int * __ptr64) __ptr64" ?CheckFormatSupport@CDevice@NSwitchToRef@@UEAAJW4DXGI_FORMAT@@PEAI@Z
0x1800610A0: "GetDataSize" ??_C@_0M@CCDBNNGI@GetDataSize?$AA@
0x180080B88: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DC@FHNJACDC@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x180058D80: "IDXGIOutput::SetDisplaySurface: " ??_C@_0EP@PIGICEM@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAKXZ
0x180086F80: "D3D10_MESSAGE_ID_VSSETSAMPLERS_T" ??_C@_0DB@MOFLGKOC@D3D10_MESSAGE_ID_VSSETSAMPLERS_T@
0x180025E40: "public: virtual void __cdecl NDebug::CDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?OMGetDepthStencilState@CDevice@NDebug@@UEAAXPEAPEAUID3D10DepthStencilState@@PEAI@Z
0x180052A3D: "public: __cdecl exception::exception(void) __ptr64" ??0exception@@QEAA@XZ
0x18006F328: "int32" ??_C@_05GIMEPBJB@int32?$AA@
0x18007CAE0: "CreateRenderTargetView: Views ca" ??_C@_0GA@LCMEMLPP@CreateRenderTargetView?3?5Views?5ca@
0x1800852F8: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0DC@LDGADNCK@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x18007A2A0: "D3D10CompileShader" ??_C@_0BD@EDNOJKAC@D3D10CompileShader?$AA@
0x180080BC0: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DA@FPHCOAOH@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x180049C30: "public: virtual void __cdecl NSwitchToRef::CTexture1D::GenericUnmap(struct ID3D10Resource * __ptr64,unsigned int) __ptr64" ?GenericUnmap@CTexture1D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@I@Z
0x18007AC60: "const CLayeredObject<class NSwitchToRef::CCounter>::`vftable'" ??_7?$CLayeredObject@VCCounter@NSwitchToRef@@@@6B@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000A4C0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAKXZ
0x180049630: "public: void __cdecl NSwitchToRef::CPixelShader::FinalRelease(void) __ptr64" ?FinalRelease@CPixelShader@NSwitchToRef@@QEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAXXZ
0x180072480: "Too many Sampler State objects. " ??_C@_0CED@NCCLFDGP@Too?5many?5Sampler?5State?5objects?4?5@
0x18001E830: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180009C50: "public: void __cdecl NDebug::CPreMTDevice::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTDevice@NDebug@@QEAAXXZ
0x18004EDB0: "public: virtual long __cdecl NSwitchToRef::CCachedResourceDesc::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CCachedResourceDesc@NSwitchToRef@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800810B0: "D3D10_MESSAGE_ID_IASETINPUTLAYOU" ??_C@_0DH@LJIEIGOL@D3D10_MESSAGE_ID_IASETINPUTLAYOU@
0x180082F58: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DM@CPNCNPNP@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180052600: "__cdecl DllMainCRTStartup" _DllMainCRTStartup
0x1800862A8: "D3D10_MESSAGE_ID_DEVICE_DRAW_VIE" ??_C@_0CO@HNLKJJCB@D3D10_MESSAGE_ID_DEVICE_DRAW_VIE@
0x180084490: "D3D10_MESSAGE_ID_DEVICE_GSSETCON" ??_C@_0DL@NKNLEHDK@D3D10_MESSAGE_ID_DEVICE_GSSETCON@
0x180087C88: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DH@JNKILDHD@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCGeometryShader@NDebug@@@@QEAA@XZ
0x180038FD0: "public: virtual void __cdecl NDebug::CShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CShaderResourceView@NDebug@@UEAAXPEAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x180050910: "public: virtual void __cdecl NSwitchToRef::CDevice::VSSetShader(struct ID3D10VertexShader * __ptr64) __ptr64" ?VSSetShader@CDevice@NSwitchToRef@@UEAAXPEAUID3D10VertexShader@@@Z
0x1800813B0: "D3D10_MESSAGE_ID_PSSETSHADERRESO" ??_C@_0DL@IGJKMEDJ@D3D10_MESSAGE_ID_PSSETSHADERRESO@
0x1800561A0: "__cdecl _imp__initterm" __imp__initterm
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAXXZ
0x18001B650: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateShaderResourceView(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC const * __ptr64,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?CreateShaderResourceView@CPreMTDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PEAPEAUID3D10ShaderResourceView@@@Z
0x18004BEAC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10BlendState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x1800014DC: "public: static unsigned int __cdecl CD3D10FormatHelper::GetBitsPerElement(enum DXGI_FORMAT)" ?GetBitsPerElement@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAXXZ
0x180009B70: "public: void __cdecl NDebug::CDevice::FinalRelease(void) __ptr64" ?FinalRelease@CDevice@NDebug@@QEAAXXZ
0x180041480: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QEAAXXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAKXZ
0x1800012B8: "public: static unsigned int __cdecl CD3D10FormatHelper::Sequential2AbsoluteComponentIndex(enum DXGI_FORMAT,unsigned int)" ?Sequential2AbsoluteComponentIndex@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@I@Z
0x180023200: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18001DC70: "public: virtual long __cdecl NDebug::CDevice::DumpProducer(void) __ptr64" ?DumpProducer@CDevice@NDebug@@UEAAJXZ
0x18000ECE0: "public: __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::~CDeviceChild<struct ID3D10Texture1D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@QEAA@XZ
0x180045920: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateTexture3D(struct D3D10_TEXTURE3D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture3D * __ptr64 * __ptr64) __ptr64" ?CreateTexture3D@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_TEXTURE3D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture3D@@@Z
0x180084A18: "D3D10_MESSAGE_ID_DEVICE_RSGETVIE" ??_C@_0DH@FAMDMLLK@D3D10_MESSAGE_ID_DEVICE_RSGETVIE@
0x180049C30: "public: virtual void __cdecl NSwitchToRef::CTexture2D::GenericUnmap(struct ID3D10Resource * __ptr64,unsigned int) __ptr64" ?GenericUnmap@CTexture2D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@I@Z
0x18000ECE0: "public: __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::~CDeviceChild<struct ID3D10Texture3D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180061038: "GetType" ??_C@_07GHGHLGFI@GetType?$AA@
0x18000ECE0: "public: __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::~CDeviceChild<struct ID3D10Texture2D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@QEAA@XZ
0x18006B968: "GetDeviceRemovedReason" ??_C@_0BH@MHBAAMIJ@GetDeviceRemovedReason?$AA@
0x180070000: "DestBlend has an unrecognized va" ??_C@_0CF@CPLLJDPG@DestBlend?5has?5an?5unrecognized?5va@
0x18001FD00: "public: virtual void __cdecl NDebug::CPreMTDevice::GSGetShader(struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GSGetShader@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10GeometryShader@@@Z
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UEAAXI@Z
0x180087670: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EH@KJBALJFK@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18002B9C0: "public: virtual void __cdecl NDebug::CDevice::ResolveSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,enum DXGI_FORMAT) __ptr64" ?ResolveSubresource@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x180032168: "protected: bool __cdecl std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@IEAA_N_K@Z
0x180041330: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAPEAXI@Z
0x18006ECA0: "Element[%Id]'s format (%s) must " ??_C@_0HB@OPGGAEJE@Element?$FL?$CFId?$FN?8s?5format?5?$CI?$CFs?$CJ?5must?5@
0x180083C40: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DH@BMAGOIIE@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180084200: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DJ@GAADIIP@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180080854: "umul" ??_C@_04FKNBMGJD@umul?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAXXZ
0x180086CF8: "D3D10_MESSAGE_ID_LIVE_BLENDSTATE" ??_C@_0CB@LNEGJKHH@D3D10_MESSAGE_ID_LIVE_BLENDSTATE@
0x180082DA0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DN@BPLLOLGH@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18006DED0: "The Format (%#x, %s) cannot be u" ??_C@_0EK@EAGNIGDF@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAXXZ
0x180086960: "D3D10_MESSAGE_ID_DEVICE_DRAW_PS_" ??_C@_0DF@LNCLGHPH@D3D10_MESSAGE_ID_DEVICE_DRAW_PS_@
0x180080708: "ishl" ??_C@_04FLPJKMJP@ishl?$AA@
0x180063420: "DXGI_ERROR_DEVICE_HUNG: The Devi" ??_C@_0BHM@OFDCGDBA@DXGI_ERROR_DEVICE_HUNG?3?5The?5Devi@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAXXZ
0x18006CBD0: "Resource being set to VS shader " ??_C@_0FE@OFBOCGFI@Resource?5being?5set?5to?5VS?5shader?5@
0x180009E00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAXXZ
0x18004A2E0: "public: virtual void __cdecl NSwitchToRef::CDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetVertexBuffers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10Buffer@@PEAI1@Z
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAKXZ
0x18001B3A0: "public: virtual long __cdecl NDebug::CDevice::CreateShaderResourceView(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC const * __ptr64,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?CreateShaderResourceView@CDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PEAPEAUID3D10ShaderResourceView@@@Z
0x180080688: "endloop" ??_C@_07BJAJHMEP@endloop?$AA@
0x18006D450: "Resource being set to SO buffer " ??_C@_0EB@JCBNONJE@Resource?5being?5set?5to?5SO?5buffer?5@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetDesc@CDepthStencilState@NSwitchToRef@@UEAAXPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x180019CA0: "public: virtual long __cdecl NDebug::CDevice::CreatePixelShader(void const * __ptr64,unsigned __int64,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10PixelShader@@@Z
0x18000FAF0: "public: __cdecl CLayeredObject<class NDebug::CSampler>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@QEAA@XZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18002C990: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture3D>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Texture3D@@@NDebug@@UEAAXI@Z
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180049C30: "public: virtual void __cdecl NSwitchToRef::CTexture3D::GenericUnmap(struct ID3D10Resource * __ptr64,unsigned int) __ptr64" ?GenericUnmap@CTexture3D@NSwitchToRef@@UEAAXPEAUID3D10Resource@@I@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18007D1A0: "R10G10B10A2_UINT" ??_C@_0BB@GDFFGCHG@R10G10B10A2_UINT?$AA@
0x180060DA0: "__cdecl GUID_9b7e4c09_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c09_342c_4106_a19f_4f2704f689f0
0x18004F140: "public: virtual void __cdecl NSwitchToRef::CDevice::ResolveSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,enum DXGI_FORMAT) __ptr64" ?ResolveSubresource@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Resource@@I0IW4DXGI_FORMAT@@@Z
0x180069460: "pSrcBox is not a valid box, as t" ??_C@_0IJ@CABCDFNF@pSrcBox?5is?5not?5a?5valid?5box?0?5as?5t@
0x18007D578: "BC5_SNORM" ??_C@_09PNNEKEBN@BC5_SNORM?$AA@
0x180072C80: "Shader must be gs_4_0 or gs_4_1." ??_C@_0DN@MKGMHEBP@Shader?5must?5be?5gs_4_0?5or?5gs_4_1?4@
0x180093FA8: "__cdecl TI2?AVbad_alloc@std@@" _TI2?AVbad_alloc@std@@
0x18004BE20: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAJXZ
0x1800114A0: "public: virtual long __cdecl NDebug::CDevice::CheckFormatSupport(enum DXGI_FORMAT,unsigned int * __ptr64) __ptr64" ?CheckFormatSupport@CDevice@NDebug@@UEAAJW4DXGI_FORMAT@@PEAI@Z
0x18008063C: "cut" ??_C@_03OOEBGOEH@cut?$AA@
0x180007950: "unsigned __int64 __cdecl GetLayeredDeviceSize(unsigned int,void const * __ptr64,unsigned __int64)" ?GetLayeredDeviceSize@@YA_KIPEBX_K@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAKXZ
0x180009E50: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOEnter(void) __ptr64" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAXXZ
0x180074F60: "The base resource was created as" ??_C@_0JD@NHHBCMFD@The?5base?5resource?5was?5created?5as@
0x18008AC48: "Size" ??_C@_04EBKMHHBE@Size?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAKXZ
0x180023290: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Texture2D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAKXZ
0x18006A900: "Cannot invoke CopyResource while" ??_C@_0HE@KOFMPHEE@Cannot?5invoke?5CopyResource?5while@
0x18000E9D4: "public: __cdecl NDebug::CShaderValidationInfo::CShaderValidationInfo(void) __ptr64" ??0CShaderValidationInfo@NDebug@@QEAA@XZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@QEAA@XZ
0x18004C248: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180010B40: "void __cdecl NDebug::APIUnlock(void * __ptr64)" ?APIUnlock@NDebug@@YAXPEAX@Z
0x180060478: "__cdecl GUID_6316be88_54cd_4040_ab44_20461bc81f68" _GUID_6316be88_54cd_4040_ab44_20461bc81f68
0x180028BB0: "public: static long __cdecl NDebug::CPreMTShaderResourceView::QIShaderResourceView1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIShaderResourceView1@CPreMTShaderResourceView@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x180010D50: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::Begin(void) __ptr64" ?Begin@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UEAAXXZ
0x180049EA0: "public: virtual unsigned int __cdecl NSwitchToRef::CDevice::GetExceptionMode(void) __ptr64" ?GetExceptionMode@CDevice@NSwitchToRef@@UEAAIXZ
0x180052A4F: "public: virtual __cdecl exception::~exception(void) __ptr64" ??1exception@@UEAA@XZ
0x180080834: "udiv" ??_C@_04ICMICJNG@udiv?$AA@
0x180086488: "D3D10_MESSAGE_ID_BLENDSTATE_GETD" ??_C@_0CL@LAGABOPM@D3D10_MESSAGE_ID_BLENDSTATE_GETD@
0x18006BAD0: "GetExceptionMode" ??_C@_0BB@JAIODDBA@GetExceptionMode?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPredicate@NDebug@@@@QEAA@XZ
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180073FA0: "The ViewDimension in the View De" ??_C@_0FC@LJEPGBDO@The?5ViewDimension?5in?5the?5View?5De@
0x18000A4A0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::Release`adjustor{16}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBA@EAAKXZ
0x180082A70: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DH@FDOCEMFH@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180028540: "public: virtual void __cdecl NDebug::CDevice::PSSetShader(struct ID3D10PixelShader * __ptr64) __ptr64" ?PSSetShader@CDevice@NDebug@@UEAAXPEAUID3D10PixelShader@@@Z
0x1800016A8: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::Texture1DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture1DSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1800016EC: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::Texture2DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture2DSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1800729E0: "ps_4_1" ??_C@_06GHPKNGBG@ps_4_1?$AA@
0x1800062E0: "public: virtual long __cdecl CInfoQueue::SetMessageCountLimit(unsigned __int64) __ptr64" ?SetMessageCountLimit@CInfoQueue@@UEAAJ_K@Z
0x180008780: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CDevice>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDevice@NDebug@@@@UEAAPEAXI@Z
0x180071F60: "The Format (%#x, %s) cannot be u" ??_C@_0EK@OKGEEOLO@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x180001730: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::Texture3DSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?Texture3DSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180050B08: "protected: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Insert(bool,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64,struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> const & __ptr64) __ptr64" ?_Insert@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IEAA?AViterator@12@_NPEAU_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@2@AEBU?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@2@@Z
0x1800865D8: "D3D10_MESSAGE_ID_CREATECOUNTER_U" ??_C@_0DN@JIGOAGEN@D3D10_MESSAGE_ID_CREATECOUNTER_U@
0x18001DE50: "public: virtual void __cdecl NDebug::CDevice::ETWWriteResource(enum DXGI_D3D10_ETW_RUNDOWN_FLAGS,struct IDXGIResourceInternal * __ptr64,void const * __ptr64,unsigned __int64) __ptr64" ?ETWWriteResource@CDevice@NDebug@@UEAAXW4DXGI_D3D10_ETW_RUNDOWN_FLAGS@@PEAUIDXGIResourceInternal@@PEBX_K@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180083D60: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0CL@BIDLIKAO@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1800741D0: "The Dimensions of the View are i" ??_C@_0CKI@FFLGBLPJ@The?5Dimensions?5of?5the?5View?5are?5i@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAKXZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x1800414B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAPEAXI@Z
0x18006B748: "SOGetTargets" ??_C@_0N@KJIJMLLA@SOGetTargets?$AA@
0x18000D388: "public: __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::CDeviceChild<struct ID3D10DepthStencilView>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAXXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800771E8: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0DP@KBMLAHIC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18004F4A8: "public: void __cdecl NSwitchToRef::CBuffer::SetOriginalDesc(struct D3D10_BUFFER_DESC const * __ptr64) __ptr64" ?SetOriginalDesc@CBuffer@NSwitchToRef@@QEAAXPEBUD3D10_BUFFER_DESC@@@Z
0x18004ECD0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006B5D8: "PSGetConstantBuffers" ??_C@_0BF@KPHFJKII@PSGetConstantBuffers?$AA@
0x18000D544: "public: __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::CDeviceChild<struct ID3D10PixelShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18007A778: "const CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@6B@
0x180021430: "public: virtual long __cdecl NDebug::CAsynchronous<struct ID3D10Predicate>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UEAAJPEAXII@Z
0x180011AE0: "public: virtual void __cdecl NDebug::CPreMTDevice::ClearDepthStencilView(struct ID3D10DepthStencilView * __ptr64,unsigned int,float,unsigned char) __ptr64" ?ClearDepthStencilView@CPreMTDevice@NDebug@@UEAAXPEAUID3D10DepthStencilView@@IME@Z
0x18000FE80: "public: __cdecl NDebug::CShaderValidationInfo::~CShaderValidationInfo(void) __ptr64" ??1CShaderValidationInfo@NDebug@@QEAA@XZ
0x180085F30: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EA@ODJEGJIO@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture1D@NDebug@@@@QEAA@XZ
0x1800327CC: "public: void __cdecl std::allocator<struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node>::deallocate(struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@U_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@std@@QEAAXPEAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@_K@Z
0x18000A320: "[thunk]:public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAKXZ
0x18002EC90: "public: virtual void __cdecl NDebug::CPreMTDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?VSGetSamplers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAKXZ
0x180085C30: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DJ@DINMCGNN@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x18007D4F8: "BC3_TYPELESS" ??_C@_0N@EEACABID@BC3_TYPELESS?$AA@
0x180093F68: "__cdecl CT??_R0?AVexception@@@8??0exception@@QEAA@AEBV0@@Z24" _CT??_R0?AVexception@@@8??0exception@@QEAA@AEBV0@@Z24
0x18006EAF0: "Too many vertex elements (%Id). " ??_C@_0EJ@LDJDAGPK@Too?5many?5vertex?5elements?5?$CI?$CFId?$CJ?4?5@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10RasterizerState@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTQuery@NDebug@@@@QEAA@XZ
0x180070960: "SrcBlendAlpha[ %d ] is trying to" ??_C@_0GK@HFBBKHKA@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5to@
0x18005C390: "Buffers cannot be created with D" ??_C@_0EA@DPOADEAA@Buffers?5cannot?5be?5created?5with?5D@
0x180010560: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAPEAXI@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAKXZ
0x180029E90: "public: virtual void __cdecl NDebug::CDevice::RSGetState(struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?RSGetState@CDevice@NDebug@@UEAAXPEAPEAUID3D10RasterizerState@@@Z
0x180083738: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DN@JJLMHMJP@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x180057F00: "IDXGISwapChain::SetFullscreenSta" ??_C@_0GD@EKNNAJON@IDXGISwapChain?3?3SetFullscreenSta@
0x1800512BC: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::lower_bound(class NSwitchToRef::CResourceDesc const * __ptr64 const & __ptr64) __ptr64" ?lower_bound@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA?AViterator@12@AEBQEBVCResourceDesc@NSwitchToRef@@@Z
0x180040DF0: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::~CLayeredObject<class NSwitchToRef::CTexture2D>(void) __ptr64" ??1?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAA@XZ
0x180008A10: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{144}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WJA@EAAKXZ
0x180041450: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAPEAXI@Z
0x18004C440: "public: long __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180084AC0: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0EF@KGABFMJL@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x180006500: "public: virtual void __cdecl CInfoQueue::ClearStorageFilter(void) __ptr64" ?ClearStorageFilter@CInfoQueue@@UEAAXXZ
0x1800840F0: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EF@PFHKPGAM@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateBlendStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateBlendStateValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180080764: "nop" ??_C@_03GJPGFFDI@nop?$AA@
0x180030010: "int __cdecl ValidViewport(struct D3D10_VIEWPORT const & __ptr64,int)" ?ValidViewport@@YAHAEBUD3D10_VIEWPORT@@H@Z
0x180049690: "public: void __cdecl NSwitchToRef::CSampler::FinalRelease(void) __ptr64" ?FinalRelease@CSampler@NSwitchToRef@@QEAAXXZ
0x18004EC60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180023900: "public: virtual void __cdecl NDebug::CDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetVertexBuffers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@PEAI1@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Query@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Texture2D@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180076530: "SampleDesc.Quality specifies D3D" ??_C@_0DFD@GHIHOLLP@SampleDesc?4Quality?5specifies?5D3D@
0x1800806A8: "ftoi" ??_C@_04DMEGOBDH@ftoi?$AA@
0x18007AC08: "const CLayeredObject<class NSwitchToRef::CPredicate>::`vftable'" ??_7?$CLayeredObject@VCPredicate@NSwitchToRef@@@@6B@
0x18007D498: "BC1_TYPELESS" ??_C@_0N@BMGOLIEC@BC1_TYPELESS?$AA@
0x1800381FC: "protected: void __cdecl CCreatePixelShaderValidator::ValidateShader(void) __ptr64" ?ValidateShader@CCreatePixelShaderValidator@@IEAAXXZ
0x180041570: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CSampler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAPEAXI@Z
0x18001686C: "public: static void __cdecl CLayeredObject<class NDebug::CPixelShader>::CreateInstance(struct NDebug::CPixelShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPixelShader@NDebug@@@@SAXAEBUTConstructorArgs@CPixelShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18007D538: "BC4_UNORM" ??_C@_09OHCHEHJO@BC4_UNORM?$AA@
0x1800406F0: "public: __cdecl ATL::CComPtr<struct ID3D10SamplerState>::~CComPtr<struct ID3D10SamplerState>(void) __ptr64" ??1?$CComPtr@UID3D10SamplerState@@@ATL@@QEAA@XZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800105F0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPredicate>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPredicate@NDebug@@@@UEAAPEAXI@Z
0x18006D840: "Too many views. At most %d view" ??_C@_0BCO@KPNCHLAI@Too?5many?5views?4?5?5At?5most?5?$CFd?5view@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAXXZ
0x180087400: "D3D10_MESSAGE_ID_DRAWINDEXED_STA" ??_C@_0EB@IHOJGEHD@D3D10_MESSAGE_ID_DRAWINDEXED_STA@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAKXZ
0x180021E90: "public: struct NDebug::SViewDimensions __cdecl NDebug::CDepthStencilView::GetDimensions(struct NDebug::RESOURCE_DESC const & __ptr64)const __ptr64" ?GetDimensions@CDepthStencilView@NDebug@@QEBA?AUSViewDimensions@2@AEBURESOURCE_DESC@2@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180061EC8: "const CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@6B@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10SamplerState@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180017FC8: "public: static void __cdecl CLayeredObject<class NDebug::CQuery>::CreateInstance(struct NDebug::CQuery::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCQuery@NDebug@@@@SAXAEBUTConstructorArgs@CQuery@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180067B28: "VSSetSamplers" ??_C@_0O@GFIJDMMM@VSSetSamplers?$AA@
0x18000F980: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@QEAA@XZ
0x18007A778: "const CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@6B@
0x180009BF0: "public: void __cdecl NSwitchToRef::CDevice::FinalRelease(void) __ptr64" ?FinalRelease@CDevice@NSwitchToRef@@QEAAXXZ
0x18002A410: "public: virtual void __cdecl NDebug::CPreMTDevice::RSSetScissorRects(unsigned int,struct tagRECT const * __ptr64) __ptr64" ?RSSetScissorRects@CPreMTDevice@NDebug@@UEAAXIPEBUtagRECT@@@Z
0x18000A2D0: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{136}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WII@EAAJAEBU_GUID@@PEAPEAX@Z
0x180081050: "D3D10_MESSAGE_ID_CORRUPTED_MULTI" ??_C@_0CK@KNOOGDAF@D3D10_MESSAGE_ID_CORRUPTED_MULTI@
0x1800089F0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{128}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WIA@EAAKXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800496E0: "public: virtual void __cdecl NSwitchToRef::CDevice::Flush(void) __ptr64" ?Flush@CDevice@NSwitchToRef@@UEAAXXZ
0x1800959E8: "__vectorcall ??_R0?AUID3D10RasterizerState@" ??_R0?AUID3D10RasterizerState@@@8
0x180020530: "public: virtual void __cdecl NDebug::CDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?GSSetSamplers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x180097510: "__cdecl _onexitend" __onexitend
0x18008077C: "retc" ??_C@_04KLBPEEJE@retc?$AA@
0x1800843A0: "D3D10_MESSAGE_ID_DEVICE_VSSETCON" ??_C@_0DL@FKLPBELJ@D3D10_MESSAGE_ID_DEVICE_VSSETCON@
0x180057700: "IDXGIFactory::CreateSwapChain: M" ??_C@_0EB@IONIBAHO@IDXGIFactory?3?3CreateSwapChain?3?5M@
0x18000A510: "public: virtual long __cdecl ATL::CAtlModule::Unlock(void) __ptr64" ?Unlock@CAtlModule@ATL@@UEAAJXZ
0x18007D4E8: "BC2_UNORM_SRGB" ??_C@_0P@LANIGNLE@BC2_UNORM_SRGB?$AA@
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18004EBF0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800530C6: "__cdecl unlock" _unlock
0x180085298: "D3D10_MESSAGE_ID_TEXTURE2D_UNMAP" ??_C@_0CL@LPANBOCF@D3D10_MESSAGE_ID_TEXTURE2D_UNMAP@
0x180085D98: "D3D10_MESSAGE_ID_DEVICE_DRAW_BOU" ??_C@_0DD@FOAMKGMJ@D3D10_MESSAGE_ID_DEVICE_DRAW_BOU@
0x180043CE0: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CreateInstance(struct NSwitchToRef::CRasterizerState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CRasterizerState@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10PixelShader>(class NDebug::CPreMTDeviceChild<struct ID3D10PixelShader> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10PixelShader@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10PixelShader@@@0@_N@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAXXZ
0x180006F0C: "public: __cdecl _com_error::_com_error(long,struct IErrorInfo * __ptr64,bool) __ptr64" ??0_com_error@@QEAA@JPEAUIErrorInfo@@_N@Z
0x180067240: "Vertex Buffer offset (%d) for sl" ??_C@_0PD@KHMGJNEF@Vertex?5Buffer?5offset?5?$CI?$CFd?$CJ?5for?5sl@
0x18002ADD0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAKXZ
0x18000F578: "public: __cdecl CLayeredObject<class NDebug::CPixelShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@QEAA@XZ
0x1800562B0: "__cdecl _guard_check_icall_fptr" __guard_check_icall_fptr
0x180035270: "public: __cdecl ATL::CComPtr<struct ID3D10SamplerState>::CComPtr<struct ID3D10SamplerState>(void) __ptr64" ??0?$CComPtr@UID3D10SamplerState@@@ATL@@QEAA@XZ
0x1800837C8: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0DG@IFIDADPM@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180076890: "SampleDesc.Quality specifies D3D" ??_C@_0MO@EPCJNGAI@SampleDesc?4Quality?5specifies?5D3D@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAKXZ
0x18007A310: "v" ??_C@_01MHEDDDHA@v?$AA@
0x180080720: "label" ??_C@_05IDCCNNGI@label?$AA@
0x180023770: "public: virtual void __cdecl NDebug::CDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY * __ptr64) __ptr64" ?IAGetPrimitiveTopology@CDevice@NDebug@@UEAAXPEAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000840C: "public: __cdecl ATL::CComPtr<struct IDXGILayeredDevice>::~CComPtr<struct IDXGILayeredDevice>(void) __ptr64" ??1?$CComPtr@UIDXGILayeredDevice@@@ATL@@QEAA@XZ
0x1800670E0: "Since NumBuffers is 0, the opera" ??_C@_0LM@NELIJLPA@Since?5NumBuffers?5is?50?0?5the?5opera@
0x180028D80: "public: virtual long __cdecl CLayeredObject<class NDebug::CCounter>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCCounter@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180086F50: "D3D10_MESSAGE_ID_VSSETSAMPLERS_N" ??_C@_0CN@NACJHCFF@D3D10_MESSAGE_ID_VSSETSAMPLERS_N@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAXXZ
0x18001C5B0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateTexture2D(struct D3D10_TEXTURE2D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Texture2D * __ptr64 * __ptr64) __ptr64" ?CreateTexture2D@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_TEXTURE2D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAPEAUID3D10Texture2D@@@Z
0x18000A2B0: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{120}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WHI@EAAJAEBU_GUID@@PEAPEAX@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18007A6C8: "const CLayeredObject<class NSwitchToRef::CShaderResourceView>::`vftable'" ??_7?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@6B@
0x1800610F0: "SetPrivateDataInterface" ??_C@_0BI@ILIKLMAH@SetPrivateDataInterface?$AA@
0x180056230: "__cdecl _imp__CxxThrowException" __imp__CxxThrowException
0x180009140: "public: virtual long __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAKXZ
0x180036610: "public: virtual void __cdecl NDebug::CPreMTDepthStencilState::GetDesc(struct D3D10_DEPTH_STENCIL_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTDepthStencilState@NDebug@@UEAAXPEAUD3D10_DEPTH_STENCIL_DESC@@@Z
0x180040D18: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::~CLayeredObject<class NSwitchToRef::CShaderResourceView>(void) __ptr64" ??1?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAA@XZ
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18006D710: "PixelShaderTraceDesc.Invocation " ??_C@_0FC@LFGIIHBI@PixelShaderTraceDesc?4Invocation?5@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18006C430: "CreateCounter returning E_INVALI" ??_C@_0GC@CIKAKMPN@CreateCounter?5returning?5E_INVALI@
0x18005BC98: "%s: Out of memory while reportin" ??_C@_0CL@CFEAJNPI@?$CFs?3?5Out?5of?5memory?5while?5reportin@
0x1800102C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAPEAXI@Z
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@IEAAXXZ
0x180029800: "public: virtual long __cdecl CLayeredObject<class NDebug::CPredicate>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800254E4: "public: long __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x1800415A0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAPEAXI@Z
0x180080658: "dp3" ??_C@_03MKGFENNH@dp3?$AA@
0x18005A510: "const NDebug::CDevice::CLifetimeWatcher::`vftable'" ??_7CLifetimeWatcher@CDevice@NDebug@@6B@
0x180025A24: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180052C80: "public: virtual void * __ptr64 __cdecl type_info::`vector deleting destructor'(unsigned int) __ptr64" ??_Etype_info@@UEAAPEAXI@Z
0x180081430: "D3D10_MESSAGE_ID_PSSETSAMPLERS_U" ??_C@_0DE@CFIFIPDD@D3D10_MESSAGE_ID_PSSETSAMPLERS_U@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAKXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180080748: "max" ??_C@_03LJAEFNNE@max?$AA@
0x180081C90: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@IEIKAIGN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QEAAXXZ
0x180021430: "public: virtual long __cdecl NDebug::CAsynchronous<struct ID3D10Counter>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Counter@@@NDebug@@UEAAJPEAXII@Z
0x1800593A0: "IDXGIFactory::CreateSoftwareAdap" ??_C@_0GD@PJKMHALI@IDXGIFactory?3?3CreateSoftwareAdap@
0x180072CC0: "Shader version must not exceed g" ??_C@_0DO@JCFGHCPD@Shader?5version?5must?5not?5exceed?5g@
0x1800560A8: "__cdecl _imp_TerminateProcess" __imp_TerminateProcess
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAXXZ
0x180060A40: "const NDebug::CCreateRasterizerStateValidatorWithSpew::`vftable'" ??_7CCreateRasterizerStateValidatorWithSpew@NDebug@@6B@
0x180061FB8: "const CLayeredObject<class NDebug::CPreMTRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@6B@
0x180067DD0: "GSSetConstantBuffers" ??_C@_0BF@HHFMDINE@GSSetConstantBuffers?$AA@
0x180040B58: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CQuery>::~CLayeredObject<class NSwitchToRef::CQuery>(void) __ptr64" ??1?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAA@XZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAKXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAXXZ
0x1800820B0: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@JPMKJIEI@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180058790: "%s: When either the width or hei" ??_C@_0FN@OPCDDELN@?$CFs?3?5When?5either?5the?5width?5or?5hei@
0x18000DD5C: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::CPreMTDeviceChild<struct ID3D10DepthStencilState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180083830: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DP@BCJDMPOK@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180085E78: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DE@GAKEMCID@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10SamplerState>(class NDebug::CPreMTDeviceChild<struct ID3D10SamplerState> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10SamplerState@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10SamplerState@@@0@_N@Z
0x18006B578: "VSGetConstantBuffers" ??_C@_0BF@FJEIJPEO@VSGetConstantBuffers?$AA@
0x18000BAE0: "public: virtual void __cdecl NDebug::CPreMTBuffer::GetDesc(struct D3D10_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTBuffer@NDebug@@UEAAXPEAUD3D10_BUFFER_DESC@@@Z
0x18004F800: "public: virtual long __cdecl NSwitchToRef::CDevice::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@CDevice@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x180029170: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180078170: "Unrecognized pDesc->BindFlags (%" ??_C@_0FH@LHENNKJP@Unrecognized?5pDesc?9?$DOBindFlags?5?$CI?$CF@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18001F660: "public: void __cdecl NDebug::CRasterizerState::FinalRelease(void) __ptr64" ?FinalRelease@CRasterizerState@NDebug@@QEAAXXZ
0x18005FC20: ?_entries@?1??_GetEntries@CCounter@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180067D40: "GSSetShaderResources" ??_C@_0BF@FKKOBBME@GSSetShaderResources?$AA@
0x1800771A0: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@NEMNPAGC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@IEAAXXZ
0x18006B6B8: "VSGetShaderResources" ??_C@_0BF@HELKLGFO@VSGetShaderResources?$AA@
0x18007AA60: "const CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@6B@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180070CF0: "DestBlendAlpha[ %d ] does not eq" ??_C@_0BEH@IGECBCNJ@DestBlendAlpha?$FL?5?$CFd?5?$FN?5does?5not?5eq@
0x180083CB0: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DG@HJPPFBMA@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAKXZ
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800839A0: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EF@FDOJPAIA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18006F340: "The provided input signature exp" ??_C@_0CPP@EECPGJDH@The?5provided?5input?5signature?5exp@
0x180038DF0: "public: virtual void __cdecl NDebug::CShaderResourceView::GetDesc1(struct D3D10_SHADER_RESOURCE_VIEW_DESC1 * __ptr64) __ptr64" ?GetDesc1@CShaderResourceView@NDebug@@UEAAXPEAUD3D10_SHADER_RESOURCE_VIEW_DESC1@@@Z
0x18005A970: "DebugLayerFeatureMaskOr" ??_C@_0BI@BGCIADFC@DebugLayerFeatureMaskOr?$AA@
0x180095CE1: "bool g_bDebugLayerNotRequestedWarning_AlreadySpewed" ?g_bDebugLayerNotRequestedWarning_AlreadySpewed@@3_NA
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAKXZ
0x18004327C: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CreateInstance(struct NSwitchToRef::CBuffer::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CBuffer@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180008EFC: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CreateInstance(struct NSwitchToRef::CDevice::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDevice@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CDevice@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180016BE0: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CreateInstance(struct NDebug::CPreMTCounter::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTCounter@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTCounter@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180017770: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CreateInstance(struct NDebug::CPreMTSampler::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTSampler@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTSampler@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180018924: "public: static void __cdecl CLayeredObject<class NDebug::CVertexShader>::CreateInstance(struct NDebug::CVertexShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCVertexShader@NDebug@@@@SAXAEBUTConstructorArgs@CVertexShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180043168: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CreateInstance(struct NSwitchToRef::CBlendState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CBlendState@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180016528: "public: static void __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CreateInstance(struct NDebug::CDepthStencilView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDepthStencilView@NDebug@@@@SAXAEBUTConstructorArgs@CDepthStencilView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800171A8: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CreateInstance(struct NDebug::CPreMTPixelShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTPixelShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180018244: "public: static void __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CreateInstance(struct NDebug::CRenderTargetView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCRenderTargetView@NDebug@@@@SAXAEBUTConstructorArgs@CRenderTargetView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180043828: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CreateInstance(struct NSwitchToRef::CGeometryShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CGeometryShader@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180017520: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CreateInstance(struct NDebug::CPreMTRasterizerState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTRasterizerState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18004402C: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CreateInstance(struct NSwitchToRef::CShaderResourceView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CShaderResourceView@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180004280: "public: long __cdecl CSignatureParser::FindParameter(char const * __ptr64,unsigned int,struct D3D10_SIGNATURE_PARAMETER * __ptr64 * __ptr64) __ptr64" ?FindParameter@CSignatureParser@@QEAAJPEBDIPEAPEAUD3D10_SIGNATURE_PARAMETER@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAKXZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180024FE0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAJXZ
0x180033E5C: "protected: void __cdecl CCreateInputLayoutValidator::ValidateSignature(void) __ptr64" ?ValidateSignature@CCreateInputLayoutValidator@@IEAAXXZ
0x18006E390: "Using a NULL desc for a Texture2" ??_C@_0BKA@OFKLBAFN@Using?5a?5NULL?5desc?5for?5a?5Texture2@
0x18004EFE0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAKXZ
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@IEAAXXZ
0x180007D70: "public: __cdecl stdext::hash_map<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::hash_map<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >(void) __ptr64" ??0?$hash_map@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@@stdext@@QEAA@XZ
0x180057E90: "IDXGISwapChain::SetFullscreenSta" ??_C@_0GD@HENIHMDO@IDXGISwapChain?3?3SetFullscreenSta@
0x180079890: ?_entries@?1??_GetEntries@CTexture1D@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18000A51C: "protected: bool __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Buy(unsigned __int64) __ptr64" ?_Buy@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IEAA_N_K@Z
0x180069200: "The currently bound Predicate is" ??_C@_0FH@CNHGPGIB@The?5currently?5bound?5Predicate?5is@
0x180010FF0: "public: virtual long __cdecl NDebug::CPreMTDevice::CheckCounter(struct D3D10_COUNTER_DESC const * __ptr64,enum D3D10_COUNTER_TYPE * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64) __ptr64" ?CheckCounter@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAW4D3D10_COUNTER_TYPE@@PEAIPEAD23232@Z
0x18002C990: "public: virtual void __cdecl NDebug::CResource<struct ID3D10Buffer>::SetEvictionPriority(unsigned int) __ptr64" ?SetEvictionPriority@?$CResource@UID3D10Buffer@@@NDebug@@UEAAXI@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@QEAA@XZ
0x1800833F0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@IGMNLCJF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180071AF0: "The Dimensions of the View are i" ??_C@_0BIB@FBPLJNPL@The?5Dimensions?5of?5the?5View?5are?5i@
0x180022000: "public: virtual unsigned int __cdecl NDebug::CPreMTResource<struct ID3D10Buffer>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CPreMTResource@UID3D10Buffer@@@NDebug@@UEAAIXZ
0x18007D3E0: "R16_SNORM" ??_C@_09IKKAMJEF@R16_SNORM?$AA@
0x180010BB0: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Counter>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Counter@@@NDebug@@UEAAXXZ
0x180023BC0: "public: virtual void __cdecl NDebug::CDevice::IASetIndexBuffer(struct ID3D10Buffer * __ptr64,enum DXGI_FORMAT,unsigned int) __ptr64" ?IASetIndexBuffer@CDevice@NDebug@@UEAAXPEAUID3D10Buffer@@W4DXGI_FORMAT@@I@Z
0x18004BE40: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAJXZ
0x180025634: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAXXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAKXZ
0x180056120: "__cdecl _imp_IsDebuggerPresent" __imp_IsDebuggerPresent
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180049020: "public: void __cdecl NSwitchToRef::CRenderTargetView::FinalConstruct(struct NSwitchToRef::CRenderTargetView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CRenderTargetView@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180095CD0: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUwDwhwpozbvihUlyquivUznwGEUkxsOlyq@d3d10SDKLayers" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUwDwhwpozbvihUlyquivUznwGEUkxsOlyq@d3d10SDKLayers
0x180043714: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CreateInstance(struct NSwitchToRef::CElementLayout::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CElementLayout@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18007A8C8: "const CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@6B@
0x1800831B0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0ED@NHFAPHIN@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180049A40: "public: virtual void __cdecl NSwitchToRef::CDevice::GenerateMips(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?GenerateMips@CDevice@NSwitchToRef@@UEAAXPEAUID3D10ShaderResourceView@@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAKXZ
0x180062108: "const CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@6B@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800562E0: "__cdecl _xi_a" __xi_a
0x180095B80: "__vectorcall ??_R0?AUID3D10Texture1D@" ??_R0?AUID3D10Texture1D@@@8
0x18006BF10: "CreateBlendState" ??_C@_0BB@GNOOJHGP@CreateBlendState?$AA@
0x180040BC8: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::~CLayeredObject<class NSwitchToRef::CRasterizerState>(void) __ptr64" ??1?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAA@XZ
0x18000A0A0: "public: static long __cdecl NDebug::CDevice::QISxSDevice3(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QISxSDevice3@CDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x18006BB80: "CreateBuffer" ??_C@_0N@MBAOPCOO@CreateBuffer?$AA@
0x18000A050: "public: static long __cdecl NDebug::CDevice::QISxSDevice2(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QISxSDevice2@CDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x1800327CC: "public: void __cdecl std::allocator<struct D3D10_INPUT_ELEMENT_DESC>::deallocate(struct D3D10_INPUT_ELEMENT_DESC * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@QEAAXPEAUD3D10_INPUT_ELEMENT_DESC@@_K@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAXXZ
0x18000A000: "public: static long __cdecl NDebug::CDevice::QISxSDevice1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QISxSDevice1@CDevice@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x18004A390: "public: virtual void __cdecl NSwitchToRef::CDevice::IASetInputLayout(struct ID3D10InputLayout * __ptr64) __ptr64" ?IASetInputLayout@CDevice@NSwitchToRef@@UEAAXPEAUID3D10InputLayout@@@Z
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180040390: "struct D3D10_MAPPED_TEXTURE3D * __ptr64 __cdecl std::_Uninit_copy<struct D3D10_MAPPED_TEXTURE3D * __ptr64,struct D3D10_MAPPED_TEXTURE3D * __ptr64,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(struct D3D10_MAPPED_TEXTURE3D * __ptr64,struct D3D10_MAPPED_TEXTURE3D * __ptr64,struct D3D10_MAPPED_TEXTURE3D * __ptr64,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEAUD3D10_MAPPED_TEXTURE3D@@PEAU1@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@YAPEAUD3D10_MAPPED_TEXTURE3D@@PEAU1@00AEAV?$allocator@UD3D10_MAPPED_TEXTURE3D@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAXXZ
0x1800958A0: "enum DXGI_FORMAT * D3D10FCS_R32G32B32A32" ?D3D10FCS_R32G32B32A32@@3PAW4DXGI_FORMAT@@A
0x180079920: ?_entries@?1??_GetEntries@CTexture2D@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180056088: "__cdecl _imp_GetTickCount" __imp_GetTickCount
0x180049C10: "public: virtual void __cdecl NSwitchToRef::CBuffer::GenericUnmap(struct ID3D10Resource * __ptr64,unsigned int) __ptr64" ?GenericUnmap@CBuffer@NSwitchToRef@@UEAAXPEAUID3D10Resource@@I@Z
0x180049DF0: "public: virtual void __cdecl NSwitchToRef::CTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture3D@NSwitchToRef@@UEAAXPEAUD3D10_TEXTURE3D_DESC@@@Z
0x180032D00: "public: virtual void __cdecl NDebug::CDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CDepthStencilView@NDebug@@UEAAXPEAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x1800600B0: "__cdecl GUID_edad8d19_8a35_4d6d_8566_2ea276cde161" _GUID_edad8d19_8a35_4d6d_8566_2ea276cde161
0x1800727B0: "MipLODBias must be in the range " ??_C@_0DL@PPNCFELE@MipLODBias?5must?5be?5in?5the?5range?5@
0x180024E70: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAJXZ
0x18005A4F0: "__cdecl GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0f_342c_4106_a19f_4f2704f689f0
0x18002B000: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture3D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAKXZ
0x18006C4A0: "CreateCounter returning DXGI_ERR" ??_C@_0HL@BDPFMOAN@CreateCounter?5returning?5DXGI_ERR@
0x180095CD8: "struct IDXGIDebugPrivate * __ptr64 __ptr64 g_pDebugPrivate" ?g_pDebugPrivate@@3PEAUIDXGIDebugPrivate@@EA
0x180003B5C: "long __cdecl DXBCVerifyHash(void const * __ptr64,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64))" ?DXBCVerifyHash@@YAJPEBXP6AXPEBEIPEAE@Z@Z
0x18002ADF0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAKXZ
0x180001664: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::IAIndexBufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?IAIndexBufferSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1800451F0: "public: virtual long __cdecl NSwitchToRef::CTexture1D::CreateRefResource(void) __ptr64" ?CreateRefResource@CTexture1D@NSwitchToRef@@UEAAJXZ
0x18002AE00: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAKXZ
0x180070068: "BlendOp has an unrecognized valu" ??_C@_0CD@KPDGHNAB@BlendOp?5has?5an?5unrecognized?5valu@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@QEAA@XZ
0x1800600A0: "__cdecl GUID_edad8d99_8a35_4d6d_8566_2ea276cde161" _GUID_edad8d99_8a35_4d6d_8566_2ea276cde161
0x18002ADE0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAAKXZ
0x18005A4E0: "__cdecl GUID_9b7e4c8f_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c8f_342c_4106_a19f_4f2704f689f0
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAKXZ
0x180056188: "__cdecl _imp__unlock" __imp__unlock
0x18001F620: "public: void __cdecl NDebug::CPreMTQuery::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTQuery@NDebug@@QEAAXXZ
0x180049E80: "public: virtual unsigned int __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture3D@@@NSwitchToRef@@UEAAIXZ
0x18007D650: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_1_Win7_FormatRequirements" ?s_D3D10_1_Win7_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x180072888: "MaxLOD be in the range [-INF to " ??_C@_0DG@FEAIKKFP@MaxLOD?5be?5in?5the?5range?5?$FL?9INF?5to?5@
0x18002C380: "public: virtual void __cdecl NDebug::CDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64) __ptr64" ?SOSetTargets@CDevice@NDebug@@UEAAXIPEBQEAUID3D10Buffer@@PEBI@Z
0x180021630: "public: virtual long __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UEAAJPEAXII@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAXXZ
0x180093EC8: "__cdecl TI1J" _TI1J
0x18000ED94: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::~CLayeredObject<class NDebug::CPreMTBuffer>(void) __ptr64" ??1?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAA@XZ
0x18002AD20: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAKXZ
0x180048C9C: "public: void __cdecl NSwitchToRef::CElementLayout::FinalConstruct(struct NSwitchToRef::CElementLayout::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CElementLayout@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180080700: "ineg" ??_C@_04BCKGGJEF@ineg?$AA@
0x180080754: "movc" ??_C@_04CFJGHAMN@movc?$AA@
0x180074000: "The Format (%#x, %s) is invalid," ??_C@_0FB@GCKPAJGC@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x180095C20: "__vectorcall ??_R0?AUID3D10Predicate@" ??_R0?AUID3D10Predicate@@@8
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::~CDeviceChild<struct ID3D10VertexShader>(void) __ptr64" ??1?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QEAA@XZ
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800799B0: ?_entries@?1??_GetEntries@CTexture3D@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18000B2E0: D3D10TranslateCreateDevice
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAKXZ
0x1800811D8: "D3D10_MESSAGE_ID_VSSETCONSTANTBU" ??_C@_0DL@LGKDHFKK@D3D10_MESSAGE_ID_VSSETCONSTANTBU@
0x1800621F0: "const CLayeredObject<class NDebug::CPreMTElementLayout>::`vftable'" ??_7?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@6B@
0x18001EBA0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180085CA8: "D3D10_MESSAGE_ID_DEVICE_DRAW_GS_" ??_C@_0DJ@MLCHPEGN@D3D10_MESSAGE_ID_DEVICE_DRAW_GS_@
0x180095658: "long (__cdecl* __ptr64 g_pfnCreateLayeredDevice)(void const * __ptr64,unsigned __int64,struct IDXGILayeredDevice * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?g_pfnCreateLayeredDevice@@3P6AJPEBX_KPEAUIDXGILayeredDevice@@AEBU_GUID@@PEAPEAX@ZEA
0x18007CE84: "__cdecl _real@7f7fffff" __real@7f7fffff
0x18005B1C0: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10DebugTest'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10DebugTest@@@
0x1800729A8: "UNRECOGNIZED" ??_C@_0N@NFHGCOEM@UNRECOGNIZED?$AA@
0x180082F20: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DC@FCPPFGAI@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18006F930: "A NULL pRasterizerDesc was speci" ??_C@_0HH@CKHNPJOP@A?5NULL?5pRasterizerDesc?5was?5speci@
0x180010660: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CQuery>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCQuery@NDebug@@@@UEAAPEAXI@Z
0x18002CCB0: "public: virtual long __cdecl NDebug::CDevice::SetFeatureMask(unsigned int) __ptr64" ?SetFeatureMask@CDevice@NDebug@@UEAAJI@Z
0x180085EF0: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DM@MBALLFPC@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18006C8F0: "GetCreationFlags" ??_C@_0BB@NANEDCNP@GetCreationFlags?$AA@
0x1800083E4: "public: __cdecl ATL::CComPtr<struct IDXGIDevice>::~CComPtr<struct IDXGIDevice>(void) __ptr64" ??1?$CComPtr@UIDXGIDevice@@@ATL@@QEAA@XZ
0x18007BA60: "CreateResource: Texture2D width " ??_C@_0PL@FKGACMHP@CreateResource?3?5Texture2D?5width?5@
0x180095938: "__vectorcall ??_R0?AUID3D10SamplerState@" ??_R0?AUID3D10SamplerState@@@8
0x180082AA8: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DK@CIPMHNPF@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180058EB0: "IDXGIOutput::GetDisplayModeList:" ??_C@_0GD@FHGBCHBK@IDXGIOutput?3?3GetDisplayModeList?3@
0x180065A20: "The current Index Buffer Offset " ??_C@_0IP@DIOGOINJ@The?5current?5Index?5Buffer?5Offset?5@
0x1800806B0: "ftou" ??_C@_04NKDBLMGK@ftou?$AA@
0x1800826E8: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DN@ELGHINPJ@D3D10_MESSAGE_ID_CREATESHADERRES@
0x180080DD8: "D3D10_MESSAGE_ID_CORRUPTED_THIS" ??_C@_0CA@BLJNIPEH@D3D10_MESSAGE_ID_CORRUPTED_THIS?$AA@
0x18006E740: "The Dimensions of the View are i" ??_C@_0BIC@GBENHBGK@The?5Dimensions?5of?5the?5View?5are?5i@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180025784: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180003EFC: "private: void __cdecl CSignatureParser::Cleanup(void) __ptr64" ?Cleanup@CSignatureParser@@AEAAXXZ
0x180095648: "long (__cdecl* __ptr64 g_pfnRegisterLayers)(struct D3D10_LAYER_REGISTRATION const * __ptr64,unsigned __int64)" ?g_pfnRegisterLayers@@3P6AJPEBUD3D10_LAYER_REGISTRATION@@_K@ZEA
0x180074AC0: "The format (%#x, %s) cannot be u" ??_C@_0EA@DPIBNJOI@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x180067640: "The Format (%#x, %s) is not vali" ??_C@_0EI@DMDBJIDM@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5not?5vali@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAKXZ
0x1800352C8: "public: __cdecl ATL::CComPtr<struct IDXGISwapChain>::~CComPtr<struct IDXGISwapChain>(void) __ptr64" ??1?$CComPtr@UIDXGISwapChain@@@ATL@@QEAA@XZ
0x180095868: "enum DXGI_FORMAT * D3D10FCS_R16G16B16A16" ?D3D10FCS_R16G16B16A16@@3PAW4DXGI_FORMAT@@A
0x18001F620: "public: void __cdecl NDebug::CPreMTVertexShader::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTVertexShader@NDebug@@QEAAXXZ
0x18007C6D0: "CreateQuery: Only EVENT, OCCLUSI" ??_C@_0GH@LDNPICIN@CreateQuery?3?5Only?5EVENT?0?5OCCLUSI@
0x18006AFC0: "Color channel %i is a denormaliz" ??_C@_0EG@NJBENCFC@Color?5channel?5?$CFi?5is?5a?5denormaliz@
0x180032070: "public: virtual long __cdecl NDebug::CDevice::WarpEscape(void * __ptr64) __ptr64" ?WarpEscape@CDevice@NDebug@@UEAAJPEAX@Z
0x18007B480: "CreateRasterizerState: Depth Cli" ??_C@_0FP@MAOHBPIN@CreateRasterizerState?3?5Depth?5Cli@
0x180001884: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::sample_monoSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sample_monoSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18006A9F0: "UpdateSubresource" ??_C@_0BC@KLMPMEMA@UpdateSubresource?$AA@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180008584: "public: __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::~basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>(void) __ptr64" ??1?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QEAA@XZ
0x1800587F0: "%s: Refresh rate denominator sho" ??_C@_0EO@IPADFPIL@?$CFs?3?5Refresh?5rate?5denominator?5sho@
0x180068520: "A currently bound PixelShader Sa" ??_C@_0FP@MGDPKLLM@A?5currently?5bound?5PixelShader?5Sa@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180084CE0: "D3D10_MESSAGE_ID_UPDATESUBRESOUR" ??_C@_0EB@OLBOBDCN@D3D10_MESSAGE_ID_UPDATESUBRESOUR@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCShaderResourceView@NDebug@@@@QEAA@XZ
0x180006F50: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gbad_alloc@std@@UEAAPEAXI@Z
0x18005F8B0: "I" ??_C@_01JPJNBJEM@I?$AA@
0x18007A318: "Internal Constant Buffer for SWI" ??_C@_0CL@JLLFGKAN@Internal?5Constant?5Buffer?5for?5SWI@
0x180093F40: "__cdecl CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24" _CT??_R0?AVbad_alloc@std@@@8??0bad_alloc@std@@QEAA@AEBV01@@Z24
0x180010440: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTQuery>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAPEAXI@Z
0x180025B74: "public: long __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180058910: "%s: The specified display mode F" ??_C@_0FB@FAPMIGGD@?$CFs?3?5The?5specified?5display?5mode?5F@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CQuery>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UEAAKXZ
0x18002F290: "public: virtual void __cdecl NDebug::CDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?VSSetConstantBuffers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x1800227E0: "public: virtual void __cdecl NDebug::CPreMTDevice::GetPredication(struct ID3D10Predicate * __ptr64 * __ptr64,int * __ptr64) __ptr64" ?GetPredication@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10Predicate@@PEAH@Z
0x18005B7D8: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10SwitchToRef'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10SwitchToRef@@@
0x1800681F0: "A currently bound StreamOutput T" ??_C@_0FP@LCKHMNDO@A?5currently?5bound?5StreamOutput?5T@
0x180009A70: "public: void __cdecl NDebug::CPreMTDevice::FinalConstruct(struct NDebug::CPreMTDevice::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CPreMTDevice@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180083110: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EP@MPHILJMO@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180005C60: "public: virtual char const * __ptr64 __cdecl CInfoQueueD3D10Producer::GetMessageIDStringized(int) __ptr64" ?GetMessageIDStringized@CInfoQueueD3D10Producer@@UEAAPEBDH@Z
0x180012668: "void __cdecl ConvertToDDI(struct D3D10_RASTERIZER_DESC const * __ptr64,struct D3D10_DDI_RASTERIZER_DESC * __ptr64)" ?ConvertToDDI@@YAXPEBUD3D10_RASTERIZER_DESC@@PEAUD3D10_DDI_RASTERIZER_DESC@@@Z
0x180016E30: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CreateInstance(struct NDebug::CPreMTDepthStencilView::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTDepthStencilView@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180087180: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DF@BBAIOCOE@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x180086450: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DB@MMHNGDAP@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18002B2C8: "public: void __cdecl NDebug::CDevice::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessage@CDevice@NDebug@@QEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@QEAA@XZ
0x1800848B0: "D3D10_MESSAGE_ID_DEVICE_GSGETCON" ??_C@_0DL@NINKAHEE@D3D10_MESSAGE_ID_DEVICE_GSGETCON@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18003C9F0: "public: virtual void __cdecl NDebug::CTexture2D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture2D@NDebug@@UEAAXI@Z
0x1800584B8: "IDXGISurface::Map: Cannot specif" ??_C@_0DE@BHLAJPMC@IDXGISurface?3?3Map?3?5Cannot?5specif@
0x180056140: "__cdecl _imp_DXGID3D10GetLayeredDeviceSize" __imp_DXGID3D10GetLayeredDeviceSize
0x180052A70: "__cdecl invoke_watson" _invoke_watson
0x180003F28: "public: long __cdecl CSignatureParser::ReadSignature(void const * __ptr64,unsigned int) __ptr64" ?ReadSignature@CSignatureParser@@QEAAJPEBXI@Z
0x18004F020: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAKXZ
0x18001F660: "public: void __cdecl NDebug::CDepthStencilView::FinalRelease(void) __ptr64" ?FinalRelease@CDepthStencilView@NDebug@@QEAAXXZ
0x1800760C0: "If the width (value = %d) or hei" ??_C@_0JN@DKAJDIAE@If?5the?5width?5?$CIvalue?5?$DN?5?$CFd?$CJ?5or?5hei@
0x18000F0B4: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTQuery>::~CLayeredObject<class NDebug::CPreMTQuery>(void) __ptr64" ??1?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAA@XZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAKXZ
0x180082260: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@MIOPKIDJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAKXZ
0x1800807C4: "sample" ??_C@_06CPGBIIAO@sample?$AA@
0x180086688: "D3D10_MESSAGE_ID_CREATECOUNTER_N" ??_C@_0CI@EIIEOIFA@D3D10_MESSAGE_ID_CREATECOUNTER_N@
0x18006F298: "Out of memory parsing Input Sign" ??_C@_0CH@NLIPNDHH@Out?5of?5memory?5parsing?5Input?5Sign@
0x180081928: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DA@IPJAKLHN@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x180029330: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180062BC0: "const CLayeredObject<class NDebug::CPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPixelShader@NDebug@@@@6B@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAXXZ
0x18002AD70: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAKXZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10VertexShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10VertexShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10ShaderResourceView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10ShaderResourceView@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18004BD50: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAXXZ
0x18005BB24: "::" ??_C@_02MOLJINC@?3?3?$AA@
0x180009DA0: "public: virtual unsigned __int64 __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAA_KIPEBX_K@Z
0x180087C18: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@DILEDJHJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180084DF0: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0EL@LAECOPCL@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x18000326C: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::SetShader(unsigned int const * __ptr64) __ptr64" ?SetShader@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEBI@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18003DE90: "public: virtual void __cdecl NDebug::CPreMTTexture3D::GetDesc(struct D3D10_TEXTURE3D_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTTexture3D@NDebug@@UEAAXPEAUD3D10_TEXTURE3D_DESC@@@Z
0x1800853C8: "D3D10_MESSAGE_ID_TEXTURE3D_UNMAP" ??_C@_0DE@BFFCLPGK@D3D10_MESSAGE_ID_TEXTURE3D_UNMAP@
0x180082D30: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DE@ECJELNFO@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800403E8: "public: __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::CResource<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64,unsigned int) __ptr64" ??0?$CResource@UID3D10Buffer@@@NSwitchToRef@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAXXZ
0x18006B940: "GetPredication" ??_C@_0P@ODEKNECO@GetPredication?$AA@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006B150: "The Shader Resource View cannot " ??_C@_0CJ@DLMJDGIG@The?5Shader?5Resource?5View?5cannot?5@
0x18004EED0: "public: virtual void __cdecl NSwitchToRef::CDevice::RSSetState(struct ID3D10RasterizerState * __ptr64) __ptr64" ?RSSetState@CDevice@NSwitchToRef@@UEAAXPEAUID3D10RasterizerState@@@Z
0x180069F80: "Cannot invoke CopySubresourceReg" ??_C@_0ED@KODLMDPA@Cannot?5invoke?5CopySubresourceReg@
0x18005A428: "" ??_C@_11LOCGONAA@?$AA?$AA@
0x180080DF8: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@JAAAGJMD@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1800806C0: "rty" ??_C@_03LCIIEKMH@rty?$AA@
0x180024EC0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAJXZ
0x1800414E0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CQuery>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAPEAXI@Z
0x18005C1E0: "The Dimensions are invalid. Byte" ??_C@_0DD@PGLGLFPK@The?5Dimensions?5are?5invalid?4?5Byte@
0x1800327CC: "public: void __cdecl std::allocator<struct D3D10_MAPPED_TEXTURE3D>::deallocate(struct D3D10_MAPPED_TEXTURE3D * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@QEAAXPEAUD3D10_MAPPED_TEXTURE3D@@_K@Z
0x180080E70: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@ONHHJNIG@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x1800105C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAPEAXI@Z
0x1800700F0: "MIN or MAX are invalid for Blend" ??_C@_0ED@KLGBAFAN@MIN?5or?5MAX?5are?5invalid?5for?5Blend@
0x18007D0D8: "R32G32_FLOAT" ??_C@_0N@NLLJGLAL@R32G32_FLOAT?$AA@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAXXZ
0x18005BB28: "%s%s%s" ??_C@_06DIJPEION@?$CFs?$CFs?$CFs?$AA@
0x180080844: "umax" ??_C@_04GPFABKGK@umax?$AA@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBlendState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAKXZ
0x180060150: ?_entries@?1??_GetEntries@CPreMTDepthStencilState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAXXZ
0x180067760: "VSSetShader" ??_C@_0M@GPGEEJJI@VSSetShader?$AA@
0x180012230: "enum D3D10_DDI_FILTER __cdecl ConvertToDDI(enum D3D10_FILTER)" ?ConvertToDDI@@YA?AW4D3D10_DDI_FILTER@@W4D3D10_FILTER@@@Z
0x18002ACE0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPixelShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAKXZ
0x180087738: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CO@BMBIPBHG@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18004F5D4: "public: void __cdecl NSwitchToRef::CTexture2D::SetOriginalDesc(struct D3D10_TEXTURE2D_DESC const * __ptr64) __ptr64" ?SetOriginalDesc@CTexture2D@NSwitchToRef@@QEAAXPEBUD3D10_TEXTURE2D_DESC@@@Z
0x180017080: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CreateInstance(struct NDebug::CPreMTGeometryShader::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTGeometryShader@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBuffer>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAKXZ
0x180081B00: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@FIIJIOGE@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Counter>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Counter@@@NSwitchToRef@@UEAAXXZ
0x18006AFA8: "ClearRenderTargetView" ??_C@_0BG@NMCHLMBI@ClearRenderTargetView?$AA@
0x180045DC4: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Resource>::EvictObj(enum NSwitchToRef::EObjEvictionOperation) __ptr64" ?EvictObj@?$CResource@UID3D10Resource@@@NSwitchToRef@@QEAA_NW4EObjEvictionOperation@2@@Z
0x180097528: "__cdecl pRawDllMain" _pRawDllMain
0x180086900: "D3D10_MESSAGE_ID_QUERY_GETDATA_I" ??_C@_0CN@CPDKNDDF@D3D10_MESSAGE_ID_QUERY_GETDATA_I@
0x180095C48: "long `RTTI Type Descriptor'" ??_R0J@8
0x18001DE90: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Counter>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Counter@@@NDebug@@UEAAXXZ
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateSamplerValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateSamplerValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180032260: "public: void __cdecl std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Construct_n(unsigned __int64,enum D3D10_MAP const & __ptr64) __ptr64" ?_Construct_n@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@QEAAX_KAEBW4D3D10_MAP@@@Z
0x18004F8A0: "public: virtual long __cdecl NSwitchToRef::CDevice::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@CDevice@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18002504C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18001F660: "public: void __cdecl NDebug::CQuery::FinalRelease(void) __ptr64" ?FinalRelease@CQuery@NDebug@@QEAAXXZ
0x18006BA60: "SetExceptionMode returning E_DEV" ??_C@_0GM@DNFBPLHP@SetExceptionMode?5returning?5E_DEV@
0x180056170: "__cdecl _imp_??1type_info@@UEAA@XZ" __imp_??1type_info@@UEAA@XZ
0x180086C88: "D3D10_MESSAGE_ID_LIVE_PIXELSHADE" ??_C@_0CC@HAMIFILN@D3D10_MESSAGE_ID_LIVE_PIXELSHADE@
0x18002AD80: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@UEAAKXZ
0x18007A348: "const CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Buffer>'}" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@@
0x18006C360: "CreatePredicate returning E_OUTO" ??_C@_0EH@NBJBFLBJ@CreatePredicate?5returning?5E_OUTO@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAXXZ
0x1800239F0: "public: virtual void __cdecl NDebug::CPreMTDevice::IAGetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetVertexBuffers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@PEAI1@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAKXZ
0x18007CBC0: "CreateInputLayout: Input Slot ze" ??_C@_0GI@OHCLMALH@CreateInputLayout?3?5Input?5Slot?5ze@
0x180069860: "When offset by the destination c" ??_C@_0MB@MGJHNEJD@When?5offset?5by?5the?5destination?5c@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CRasterizerState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCRasterizerState@NDebug@@@@QEAA@XZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDevice@NDebug@@@@UEAAKXZ
0x18002EE70: "public: virtual void __cdecl NDebug::CPreMTDevice::VSGetShader(struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?VSGetShader@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10VertexShader@@@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800159C0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateGeometryShaderWithStreamOutput(void const * __ptr64,unsigned __int64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,unsigned int,unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShaderWithStreamOutput@CPreMTDevice@NDebug@@UEAAJPEBX_KPEBUD3D10_SO_DECLARATION_ENTRY@@IIPEAPEAUID3D10GeometryShader@@@Z
0x18007D4D8: "BC2_UNORM" ??_C@_09CBEIEOBJ@BC2_UNORM?$AA@
0x180057C60: "IDXGISwapChain::ResizeBuffers: S" ??_C@_0HI@MKAGLBPC@IDXGISwapChain?3?3ResizeBuffers?3?5S@
0x18006D500: "Input parameters can't be NULL" ??_C@_0BP@CCACEEL@Input?5parameters?5can?8t?5be?5NULL?$AA@
0x18000D1CC: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::CDeviceChild<struct ID3D10Buffer>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Buffer@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180080E98: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@PEGMKMMH@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18006A050: "Cannot invoke CopySubresourceReg" ??_C@_0HD@BMNEBLNN@Cannot?5invoke?5CopySubresourceReg@
0x180022664: "public: unsigned __int64 __cdecl NDebug::CPreMTDevice::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@CPreMTDevice@NDebug@@QEAA_KIPEBX_K@Z
0x1800294F0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005C098: "First parameter is corrupt or NU" ??_C@_0CE@GFNIAKCI@First?5parameter?5is?5corrupt?5or?5NU@
0x180084BC0: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0DP@HCBFHPFO@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x18006FD48: "DepthWriteMask has an unrecogniz" ??_C@_0CK@FAFKGOFL@DepthWriteMask?5has?5an?5unrecogniz@
0x180056180: "__cdecl _imp___dllonexit" __imp___dllonexit
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAKXZ
0x18006D7A4: "__cdecl _real@3f800000" __real@3f800000
0x180087768: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@HDGKMIDC@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180032CAC: "public: __cdecl ATL::CComPtr<struct ID3D10Texture1D>::~CComPtr<struct ID3D10Texture1D>(void) __ptr64" ??1?$CComPtr@UID3D10Texture1D@@@ATL@@QEAA@XZ
0x180068860: "Viewport at slot %d contains den" ??_C@_0LB@NGNGHME@Viewport?5at?5slot?5?$CFd?5contains?5den@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAKXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAXXZ
0x1800561F0: "__cdecl _imp_?name@type_info@@QEBAPEBDXZ" __imp_?name@type_info@@QEBAPEBDXZ
0x180068018: "Second parameter corrupt or unex" ??_C@_0CP@FHNCANHD@Second?5parameter?5corrupt?5or?5unex@
0x18006C520: "CreateCounter returning E_OUTOFM" ??_C@_0EF@CIEEJE@CreateCounter?5returning?5E_OUTOFM@
0x1800625D8: "__cdecl GUID_310d36a0_d2e7_4c0a_aa04_6a9d23b8886a" _GUID_310d36a0_d2e7_4c0a_aa04_6a9d23b8886a
0x18005C1C0: "__cdecl GUID_770aae78_f26f_4dba_a829_253c83d1b387" _GUID_770aae78_f26f_4dba_a829_253c83d1b387
0x1800683C0: "A Buffer trying to be bound as a" ??_C@_0KO@PDPIKMKN@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x180010290: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAPEAXI@Z
0x1800808F0: "dcl_constantbuffer" ??_C@_0BD@PEFCMHIC@dcl_constantbuffer?$AA@
0x180071FB0: "The Dimensions of the View are i" ??_C@_0BND@JLLOHLDF@The?5Dimensions?5of?5the?5View?5are?5i@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800827A8: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DE@KKEOJNIC@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18005B1F8: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ISxSDevice3'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BISxSDevice3@@@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800522CC: "void __cdecl operator delete(void * __ptr64)" ??3@YAXPEAX@Z
0x18002A750: "public: virtual void __cdecl NDebug::CDevice::RSSetViewports(unsigned int,struct D3D10_VIEWPORT const * __ptr64) __ptr64" ?RSSetViewports@CDevice@NDebug@@UEAAXIPEBUD3D10_VIEWPORT@@@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAKXZ
0x180053100: DXGID3D10RegisterLayers
0x180082380: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DE@IMCIHOFP@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180084960: "D3D10_MESSAGE_ID_DEVICE_PSGETSHA" ??_C@_0DJ@FKNBBAKF@D3D10_MESSAGE_ID_DEVICE_PSGETSHA@
0x18006F0C0: "Element[%Id]'s InstanceDataStepR" ??_C@_0OJ@HDFPHDGN@Element?$FL?$CFId?$FN?8s?5InstanceDataStepR@
0x18004CC40: "public: virtual void __cdecl NSwitchToRef::CDevice::PSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?PSSetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::logic_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Elogic_error@std@@UEAAPEAXI@Z
0x1800812C8: "D3D10_MESSAGE_ID_GSSETCONSTANTBU" ??_C@_0DL@EKMJICK@D3D10_MESSAGE_ID_GSSETCONSTANTBU@
0x180075F50: "The Dimensions are invalid. The " ??_C@_0JM@MNDHEJAE@The?5Dimensions?5are?5invalid?4?5The?5@
0x180057A20: "IDXGISwapChain::Present: SyncInt" ??_C@_0EH@ONDKLCOM@IDXGISwapChain?3?3Present?3?5SyncInt@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x180057B50: "IDXGISwapChain::Present: buffers" ??_C@_0FD@EMIDINPJ@IDXGISwapChain?3?3Present?3?5buffers@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QEAAXXZ
0x18000A4E0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::Release`adjustor{8}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W7EAAKXZ
0x1800573C0: GUID_DeviceType
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10RenderTargetView>(class NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10RenderTargetView@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10RenderTargetView@@@0@_N@Z
0x18005BCF0: "A NULL pPredicateDesc was specif" ??_C@_0EN@ILGBILAA@A?5NULL?5pPredicateDesc?5was?5specif@
0x180067850: "Since NumViews is 0, the operati" ??_C@_0LK@PPDILMMO@Since?5NumViews?5is?50?0?5the?5operati@
0x180049C90: "public: virtual unsigned int __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Predicate>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Predicate@@@NSwitchToRef@@UEAAIXZ
0x180026760: "public: virtual void __cdecl NDebug::CDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 const * __ptr64,struct ID3D10DepthStencilView * __ptr64) __ptr64" ?OMSetRenderTargets@CDevice@NDebug@@UEAAXIPEBQEAUID3D10RenderTargetView@@PEAUID3D10DepthStencilView@@@Z
0x18000FA70: "public: __cdecl CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@QEAA@XZ
0x180058BF8: "IDXGIOutput::GetFrameStatistics:" ??_C@_0DL@PHFNLHLJ@IDXGIOutput?3?3GetFrameStatistics?3@
0x180024FF0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAJXZ
0x18005BF80: "MiscFlags must be 0 (currently s" ??_C@_0GG@EGDJAKMA@MiscFlags?5must?5be?50?5?$CIcurrently?5s@
0x18000F6B0: "public: __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@QEAA@XZ
0x18007CF48: "const type_info::`vftable'" ??_7type_info@@6B@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18005C340: "Buffers cannot be created with D" ??_C@_0EC@BBEJNINK@Buffers?5cannot?5be?5created?5with?5D@
0x180051C30: "bool __cdecl Validate10on9DepthStencilStateSemantics(void * __ptr64,class CAPICaps const * __ptr64,struct D3D10_DDI_DEPTH_STENCIL_DESC const * __ptr64)" ?Validate10on9DepthStencilStateSemantics@@YA_NPEAXPEBVCAPICaps@@PEBUD3D10_DDI_DEPTH_STENCIL_DESC@@@Z
0x1800104A0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAPEAXI@Z
0x180037390: "public: bool __cdecl CCreatePixelShaderValidator::Validate(void const * __ptr64,unsigned __int64,struct ID3D10LayeredPrivate * __ptr64,enum D3D10_FEATURE_LEVEL1,bool) __ptr64" ?Validate@CCreatePixelShaderValidator@@QEAA_NPEBX_KPEAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x1800940F8: "__cdecl _IMPORT_DESCRIPTOR_dxgi" __IMPORT_DESCRIPTOR_dxgi
0x18005BE10: "Query set to an unrecognized val" ??_C@_0MP@MMAEJHLL@Query?5set?5to?5an?5unrecognized?5val@
0x18004BE10: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAJXZ
0x180060B18: "__cdecl GUID_c902b03f_60a7_49ba_9936_2a3ab37a7e33" _GUID_c902b03f_60a7_49ba_9936_2a3ab37a7e33
0x18006AC90: "Cannot invoke UpdateSubresourceR" ??_C@_0PH@HHCLJDBP@Cannot?5invoke?5UpdateSubresourceR@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@IEAAXXZ
0x180056060: "__cdecl _imp_DeleteCriticalSection" __imp_DeleteCriticalSection
0x180082228: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@ICDAKHAA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180085028: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_I" ??_C@_0DC@KGCKHGEF@D3D10_MESSAGE_ID_TEXTURE1D_MAP_I@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@QEAA@XZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@QEAA@XZ
0x180056268: "__cdecl _imp__vsnprintf" __imp__vsnprintf
0x18007AE70: "Internal REF Copy of Texture1D f" ??_C@_0DB@OCNFECNG@Internal?5REF?5Copy?5of?5Texture1D?5f@
0x1800516A4: "bool __cdecl Validate10on9CreateRenderTargetView(void * __ptr64,enum D3D10DDIRESOURCE_TYPE)" ?Validate10on9CreateRenderTargetView@@YA_NPEAXW4D3D10DDIRESOURCE_TYPE@@@Z
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180079D70: ?_entries@?1??_GetEntries@CElementLayout@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180052C50: "__cdecl _security_check_cookie" __security_check_cookie
0x1800728D8: "__cdecl _real@c1800000" __real@c1800000
0x1800818F8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@PMFONIAM@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x180080BF0: "D3D10_MESSAGE_ID_DEVICE_VSSETSHA" ??_C@_0DE@HAGJOCDD@D3D10_MESSAGE_ID_DEVICE_VSSETSHA@
0x18001A780: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const * __ptr64,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?CreateRasterizerState@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_RASTERIZER_DESC@@PEAPEAUID3D10RasterizerState@@@Z
0x1800974FC: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivUvmwfhviUexPyrmzirvhUhixUzgoHBUzgohUivgzroUlyquivUznwGEUhgwzucOlyq@atls" __@@_PchSym_@00@KxulyqvxgPillgKxulmvxlivUvmwfhviUexPyrmzirvhUhixUzgoHBUzgohUivgzroUlyquivUznwGEUhgwzucOlyq@atls
0x180061B88: "First parameter is NULL." ??_C@_0BJ@ONOIOENI@First?5parameter?5is?5NULL?4?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAKXZ
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10BlendState1>(class NDebug::CPreMTDeviceChild<struct ID3D10BlendState1> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10BlendState1@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10BlendState1@@@0@_N@Z
0x18000E1FC: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::CPreMTDeviceChild<struct ID3D10RenderTargetView>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800562D8: "__cdecl _xc_z" __xc_z
0x180069000: "A currently bound RenderTargetVi" ??_C@_0FM@DPJNCIJD@A?5currently?5bound?5RenderTargetVi@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAKXZ
0x1800807B8: "round_z" ??_C@_07HCMPEHIM@round_z?$AA@
0x1800263E0: "public: virtual void __cdecl NDebug::CPreMTDevice::OMSetBlendState(struct ID3D10BlendState * __ptr64,float const * __ptr64 const,unsigned int) __ptr64" ?OMSetBlendState@CPreMTDevice@NDebug@@UEAAXPEAUID3D10BlendState@@QEBMI@Z
0x18006EA10: "The format (%#x, %s) cannot be u" ??_C@_0DO@KCDEOMEK@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x1800875B8: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DO@EHMEJPDI@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAKXZ
0x18005A950: "DebugLayerFeatureMaskAnd" ??_C@_0BJ@HBABJLFP@DebugLayerFeatureMaskAnd?$AA@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180081650: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CP@CIINPDNP@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateTexture1DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateTexture1DValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18006B708: "OMGetRenderTargets" ??_C@_0BD@HKBENNI@OMGetRenderTargets?$AA@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateTexture2DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateTexture2DValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateTexture3DValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateTexture3DValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800619A0: "A NULL pData for SetPrivateData " ??_C@_0HM@NKDIHGNA@A?5NULL?5pData?5for?5SetPrivateData?5@
0x180009254: "public: void __cdecl NDebug::CDevice::FinalConstruct(struct NDebug::CDevice::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CDevice@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180056048: "__cdecl _imp_GetProcAddress" __imp_GetProcAddress
0x180022D30: "public: virtual long __cdecl NDebug::CPreMTDevice::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@CPreMTDevice@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180051474: "bool __cdecl Validate10on9BlendStateSemantics(void * __ptr64,class CAPICaps const * __ptr64,struct D3D10_DDI_BLEND_DESC const * __ptr64)" ?Validate10on9BlendStateSemantics@@YA_NPEAXPEBVCAPICaps@@PEBUD3D10_DDI_BLEND_DESC@@@Z
0x180058128: "CreateDXGIFactory cannot be call" ??_C@_0DB@FPOOGPDP@CreateDXGIFactory?5cannot?5be?5call@
0x18000F17C: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::~CLayeredObject<class NDebug::CPreMTRenderTargetView>(void) __ptr64" ??1?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAA@XZ
0x180049D90: "public: virtual void __cdecl NSwitchToRef::CTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture2D@NSwitchToRef@@UEAAXPEAUD3D10_TEXTURE2D_DESC@@@Z
0x18005A810: "__cdecl GUID_9b7e4b0f_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4b0f_342c_4106_a19f_4f2704f689f0
0x180081D38: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DE@KALBHPKJ@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18002AFD0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture2D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAKXZ
0x180052168: "bool __cdecl Validate10on9SetScissorRects(void * __ptr64,unsigned int,struct tagRECT const * __ptr64)" ?Validate10on9SetScissorRects@@YA_NPEAXIPEBUtagRECT@@@Z
0x18007B1D8: "CreateBlendState: Alpha-to-cover" ??_C@_0DG@JABDEEDN@CreateBlendState?3?5Alpha?9to?9cover@
0x180060AF8: "__cdecl GUID_9b7e4c87_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c87_342c_4106_a19f_4f2704f689f0
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@QEAA@XZ
0x1800327CC: "public: void __cdecl std::allocator<struct D3D10_SO_DECLARATION_ENTRY>::deallocate(struct D3D10_SO_DECLARATION_ENTRY * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@QEAAXPEAUD3D10_SO_DECLARATION_ENTRY@@_K@Z
0x180059BB0: "IDXGIOutput::FindClosestMatching" ??_C@_0HN@KPHIAEOE@IDXGIOutput?3?3FindClosestMatching@
0x18004BE70: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture1D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@@@UEAAJXZ
0x180087828: "D3D10_MESSAGE_ID_VSSHADERRESOURC" ??_C@_0DB@KPPIFEFE@D3D10_MESSAGE_ID_VSSHADERRESOURC@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAKXZ
0x180034C84: "public: bool __cdecl CCreateBlendStateValidator::Validate(struct D3D10_BLEND_DESC const * __ptr64) __ptr64" ?Validate@CCreateBlendStateValidator@@QEAA_NPEBUD3D10_BLEND_DESC@@@Z
0x18005CA70: "A D3D10_USAGE_DYNAMIC Resource c" ??_C@_0BBL@HGLPKEKC@A?5D3D10_USAGE_DYNAMIC?5Resource?5c@
0x18004EB80: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180060B08: "__cdecl GUID_9b7e4c07_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c07_342c_4106_a19f_4f2704f689f0
0x18005A6B0: "__cdecl GUID_9b7e4e01_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4e01_342c_4106_a19f_4f2704f689f0
0x180081EB0: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@GNGEDIDH@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAKXZ
0x18006BE68: "First parameter is corrupt" ??_C@_0BL@KDCJDFDO@First?5parameter?5is?5corrupt?$AA@
0x180049E80: "public: virtual unsigned int __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture2D@@@NSwitchToRef@@UEAAIXZ
0x18000E574: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::CPreMTDeviceChild<struct ID3D10VertexShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18007AE08: "Internal Texture3D for SWITCH_TO" ??_C@_0DF@BDNGJCGF@Internal?5Texture3D?5for?5SWITCH_TO@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateDepthStencilViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateDepthStencilViewValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18006CC90: "Forcing VS constant buffer slot " ??_C@_0CM@HGHKDDLH@Forcing?5VS?5constant?5buffer?5slot?5@
0x180093E28: "__cdecl TI3?AVout_of_range@std@@" _TI3?AVout_of_range@std@@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAKXZ
0x180069340: "CopySubresourceRegion" ??_C@_0BG@PAAKFFDK@CopySubresourceRegion?$AA@
0x180029A30: "public: virtual long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000E824: "public: __cdecl NDebug::CElementLayout::CElementLayout(struct NDebug::CElementLayout::TConstructorArgs const & __ptr64) __ptr64" ??0CElementLayout@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180032640: "protected: void __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IEAAXXZ
0x180067E40: "A Buffer trying to be bound as a" ??_C@_0LB@BBLFJGOH@A?5Buffer?5trying?5to?5be?5bound?5as?5a@
0x18005B430: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IDXGIDebugProducerPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIDXGIDebugProducerPrivate@@@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAKXZ
0x180063918: "Geometry Shader" ??_C@_0BA@DOLFOKKN@Geometry?5Shader?$AA@
0x180076210: "The Dimensions are invalid. The " ??_C@_0OA@DKMANEPC@The?5Dimensions?5are?5invalid?4?5The?5@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAXXZ
0x18006CFF0: "Resource being set to PS shader " ??_C@_0FM@FHPCBDNA@Resource?5being?5set?5to?5PS?5shader?5@
0x180006480: "public: virtual long __cdecl CInfoQueue::GetStorageFilter(struct D3D10_INFO_QUEUE_FILTER * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetStorageFilter@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@PEA_K@Z
0x1800575D0: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0OO@HDBEFEOB@IDXGIFactory?3?3CreateSwapChain?1ID@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAKXZ
0x180082078: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DC@HMBHLHJG@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x18006B1A0: "The Format (%#x, %s) is never ab" ??_C@_0EG@FMDDNKDF@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5never?5ab@
0x18007CE88: "__cdecl _real@ff7fffff" __real@ff7fffff
0x18007A3B0: "const CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x18000711C: "bool __cdecl FindAppRegKey(char const * __ptr64,char * __ptr64,unsigned __int64 * __ptr64,bool * __ptr64,char const * __ptr64,unsigned int)" ?FindAppRegKey@@YA_NPEBDPEADPEA_KPEA_N0I@Z
0x18002AC60: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAXXZ
0x18005B800: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `IDXGIDeviceInternal'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BIDXGIDeviceInternal@@@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAKXZ
0x180010470: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAPEAXI@Z
0x180003290: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseOperand(class D3D10ShaderBinary::COperandBase * __ptr64) __ptr64" ?ParseOperand@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCOperandBase@2@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAXXZ
0x180061780: "The following unrecognized Flags" ??_C@_0DB@BAKPOGHH@The?5following?5unrecognized?5Flags@
0x180025928: "public: long __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView1,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView1@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180075340: "Invalid MipLevels (%d). The for" ??_C@_0GD@LKDNAAGK@Invalid?5MipLevels?5?$CI?$CFd?$CJ?4?5?5The?5for@
0x18007A7C0: "const CLayeredObject<class NSwitchToRef::CDepthStencilView>::`vftable'" ??_7?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@6B@
0x180021430: "public: virtual long __cdecl NDebug::CAsynchronous<struct ID3D10Query>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Query@@@NDebug@@UEAAJPEAXII@Z
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18007C790: "CreateQuery: OCCLUSION queries a" ??_C@_0EI@NOIOCDGP@CreateQuery?3?5OCCLUSION?5queries?5a@
0x180087290: "D3D10_MESSAGE_ID_COPYRESOURCE_ON" ??_C@_0EA@ODIAMCBO@D3D10_MESSAGE_ID_COPYRESOURCE_ON@
0x180037260: "private: virtual void __cdecl NDebug::CCreatePixelShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreatePixelShaderValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180052B33: "__cdecl CxxThrowException" _CxxThrowException
0x180075758: " Specifiying the format %s inst" ??_C@_0DN@JKDEGAPE@?5?5Specifiying?5the?5format?5?$CFs?5inst@
0x1800295D0: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024D90: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAJXZ
0x18000A870: "protected: virtual void __cdecl std::out_of_range::_Doraise(void)const __ptr64" ?_Doraise@out_of_range@std@@MEBAXXZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180056198: "__cdecl _imp_?terminate@@YAXXZ" __imp_?terminate@@YAXXZ
0x180060A40: "const NDebug::CCreateShaderResourceViewValidatorWithSpew::`vftable'" ??_7CCreateShaderResourceViewValidatorWithSpew@NDebug@@6B@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAKXZ
0x180041510: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800084A0: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTDevice>::~CLayeredObject<class NDebug::CPreMTDevice>(void) __ptr64" ??1?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAA@XZ
0x180083690: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0DF@CBBGJLMN@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x180060B30: ?_entries@?1??_GetEntries@CShaderResourceView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800728C0: "__cdecl _real@402ffae140000000" __real@402ffae140000000
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAXXZ
0x180067690: "Index Buffer Offset (%d) is not " ??_C@_0GO@CJMFCP@Index?5Buffer?5Offset?5?$CI?$CFd?$CJ?5is?5not?5@
0x180037330: "public: bool __cdecl CCreateGeometryShaderWithStreamOutputValidator::Validate(void const * __ptr64,unsigned __int64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,unsigned int,unsigned int,struct ID3D10LayeredPrivate * __ptr64,enum D3D10_FEATURE_LEVEL1,bool) __ptr64" ?Validate@CCreateGeometryShaderWithStreamOutputValidator@@QEAA_NPEBX_KPEBUD3D10_SO_DECLARATION_ENTRY@@IIPEAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x18001F620: "public: void __cdecl NDebug::CPreMTCounter::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTCounter@NDebug@@QEAAXXZ
0x18006EB40: "NULL pDesc specified!" ??_C@_0BG@OCAADHMI@NULL?5pDesc?5specified?$CB?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAXXZ
0x18005CBE0: "A D3D10_USAGE_STAGING Resource c" ??_C@_0IH@KGAAAJCB@A?5D3D10_USAGE_STAGING?5Resource?5c@
0x18002ADC0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAKXZ
0x1800562A0: "__cdecl _imp_CoCreateInstance" __imp_CoCreateInstance
0x1800275C0: "public: virtual void __cdecl NDebug::CPreMTDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?PSGetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x180080750: "mov" ??_C@_03CNBJFNFA@mov?$AA@
0x18003B300: "public: virtual long __cdecl NDebug::CTexture1D::Map(unsigned int,enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CTexture1D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAPEAX@Z
0x1800274E0: "public: virtual void __cdecl NDebug::CDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?PSGetConstantBuffers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x180020130: "public: virtual void __cdecl NDebug::CDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?GSSetConstantBuffers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x180056090: "__cdecl _imp_GetSystemTimeAsFileTime" __imp_GetSystemTimeAsFileTime
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAKXZ
0x18000E674: "public: __cdecl NDebug::CCounter::CCounter(struct NDebug::CCounter::TConstructorArgs const & __ptr64) __ptr64" ??0CCounter@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAKXZ
0x1800797C0: "const NSwitchToRef::CCachedResourceDesc::`vftable'" ??_7CCachedResourceDesc@NSwitchToRef@@6B@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@QEAA@XZ
0x180024F10: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAJXZ
0x180078300: "A TextureCube does not support t" ??_C@_0DP@LCHCBPED@A?5TextureCube?5does?5not?5support?5t@
0x180082988: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DE@HDJKBCBA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180084C70: "D3D10_MESSAGE_ID_COPYRESOURCE_IN" ??_C@_0DG@JHBNAPHI@D3D10_MESSAGE_ID_COPYRESOURCE_IN@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAKXZ
0x180095C88: "__vectorcall ??_R0?AVbad_alloc@std@" ??_R0?AVbad_alloc@std@@@8
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CQuery>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCQuery@NDebug@@@@QEAA@XZ
0x180085400: "D3D10_MESSAGE_ID_TEXTURE3D_UNMAP" ??_C@_0CL@GIOPJOHN@D3D10_MESSAGE_ID_TEXTURE3D_UNMAP@
0x1800817C0: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DE@CENIPCO@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x18001A5E0: "public: virtual long __cdecl NDebug::CDevice::CreateRasterizerState(struct D3D10_RASTERIZER_DESC const * __ptr64,struct ID3D10RasterizerState * __ptr64 * __ptr64) __ptr64" ?CreateRasterizerState@CDevice@NDebug@@UEAAJPEBUD3D10_RASTERIZER_DESC@@PEAPEAUID3D10RasterizerState@@@Z
0x18003E2D0: "public: virtual void __cdecl NDebug::CTexture3D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture3D@NDebug@@UEAAXI@Z
0x180014310: "public: virtual long __cdecl NDebug::CDevice::CreateBlendState(struct D3D10_BLEND_DESC const * __ptr64,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?CreateBlendState@CDevice@NDebug@@UEAAJPEBUD3D10_BLEND_DESC@@PEAPEAUID3D10BlendState@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAXXZ
0x18006B008: "ClearDepthStencilView" ??_C@_0BG@OLFKEGC@ClearDepthStencilView?$AA@
0x18006B6F8: "GSGetSamplers" ??_C@_0O@JBCKDHFF@GSGetSamplers?$AA@
0x180085BC0: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@HBKGJEEJ@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x180093D60: "__cdecl TI2?AVlogic_error@std@@" _TI2?AVlogic_error@std@@
0x18004CE1C: "public: bool __cdecl NSwitchToRef::CDevice::PreRenderOp(class NSwitchToRef::CResource<struct ID3D10Resource> * __ptr64,class NSwitchToRef::CResource<struct ID3D10Resource> * __ptr64) __ptr64" ?PreRenderOp@CDevice@NSwitchToRef@@QEAA_NPEAV?$CResource@UID3D10Resource@@@2@0@Z
0x18007BB60: "CreateResource: Texture2D height" ??_C@_0EK@EMMDPIHF@CreateResource?3?5Texture2D?5height@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAKXZ
0x1800390E0: "private: virtual void __cdecl NDebug::CCreatePredicateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreatePredicateValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180083FD0: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0CN@BJIKJPGJ@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180083A90: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EG@JOPFCDAA@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18007E780: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_Win7_FormatRequirements" ?s_D3D10_Win7_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10InputLayout@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180082890: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DH@JANALCFJ@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18006BEF0: "Fourth parameter is corrupt" ??_C@_0BM@KEGHHBJP@Fourth?5parameter?5is?5corrupt?$AA@
0x180082EE8: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DG@CKBOJHEE@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CQuery>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@UEAAKXZ
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Buffer>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Buffer@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18005D570: "ID3D10VertexShader" ??_C@_0BD@NFJOLFFB@ID3D10VertexShader?$AA@
0x18005D280: "Map cannot be called with %s acc" ??_C@_0OB@BIOMJPHO@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x180001240: "public: static unsigned int __cdecl CD3D10FormatHelper::GetNumComponentsInFormat(enum DXGI_FORMAT)" ?GetNumComponentsInFormat@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x18004C890: "public: virtual void __cdecl NSwitchToRef::CDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState * __ptr64,unsigned int) __ptr64" ?OMSetDepthStencilState@CDevice@NSwitchToRef@@UEAAXPEAUID3D10DepthStencilState@@I@Z
0x180086D90: "D3D10_MESSAGE_ID_LIVE_PREDICATE" ??_C@_0CA@OMHKCION@D3D10_MESSAGE_ID_LIVE_PREDICATE?$AA@
0x180005D44: "void __cdecl InitCritSect(struct _RTL_CRITICAL_SECTION * __ptr64)" ?InitCritSect@@YAXPEAU_RTL_CRITICAL_SECTION@@@Z
0x180031B4C: "protected: void __cdecl NDebug::CDevice::ValidateSignature(class CSignatureParser const * __ptr64,class CSignatureParser const * __ptr64,enum NDebug::CDevice::PIPELINE_STAGE,enum NDebug::CDevice::PIPELINE_STAGE) __ptr64" ?ValidateSignature@CDevice@NDebug@@IEAAXPEBVCSignatureParser@@0W4PIPELINE_STAGE@12@1@Z
0x180042E90: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateCounter(struct D3D10_COUNTER_DESC const * __ptr64,struct ID3D10Counter * __ptr64 * __ptr64) __ptr64" ?CreateCounter@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAPEAUID3D10Counter@@@Z
0x180083BD0: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DD@DAFOMADG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1800693A8: "Eighth parameter is corrupt." ??_C@_0BN@KCPKCFNG@Eighth?5parameter?5is?5corrupt?4?$AA@
0x180041A00: "public: virtual void __cdecl NSwitchToRef::CDevice::ClearRenderTargetView(struct ID3D10RenderTargetView * __ptr64,float const * __ptr64 const) __ptr64" ?ClearRenderTargetView@CDevice@NSwitchToRef@@UEAAXPEAUID3D10RenderTargetView@@QEBM@Z
0x180069EF0: "Cannot invoke CopySubresourceReg" ??_C@_0IB@CLJDDHAK@Cannot?5invoke?5CopySubresourceReg@
0x180053140: "__cdecl _chkstk" __chkstk
0x180081F60: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@ILOBNCCG@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18004BF00: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180049690: "public: void __cdecl NSwitchToRef::CRasterizerState::FinalRelease(void) __ptr64" ?FinalRelease@CRasterizerState@NSwitchToRef@@QEAAXXZ
0x180060400: ?_entries@?1??_GetEntries@CPreMTGeometryShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004F69C: "public: void __cdecl NSwitchToRef::CTexture3D::SetOriginalDesc(struct D3D10_TEXTURE3D_DESC const * __ptr64) __ptr64" ?SetOriginalDesc@CTexture3D@NSwitchToRef@@QEAAXPEBUD3D10_TEXTURE3D_DESC@@@Z
0x180009D90: "public: virtual unsigned __int64 __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAA_KIPEBX_K@Z
0x180063938: "SV_VertexID" ??_C@_0M@HBNLCPDI@SV_VertexID?$AA@
0x180032774: "protected: static void __cdecl std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Xlen(void)" ?_Xlen@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@KAXXZ
0x180081590: "D3D10_MESSAGE_ID_GETPRIVATEDATA_" ??_C@_0CJ@KPIPMNEO@D3D10_MESSAGE_ID_GETPRIVATEDATA_@
0x18004BE00: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAJXZ
0x180027B90: "public: virtual void __cdecl NDebug::CPreMTDevice::PSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?PSGetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAKXZ
0x18006D140: "Forcing OM DepthStencil to NULL." ??_C@_0CB@GGGJDMMP@Forcing?5OM?5DepthStencil?5to?5NULL?4@
0x180052258: "bool __cdecl Validate10on9VSSetSamplersSemantics(void * __ptr64,class CAPICaps const * __ptr64,unsigned int,unsigned int,bool)" ?Validate10on9VSSetSamplersSemantics@@YA_NPEAXPEBVCAPICaps@@II_N@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAKXZ
0x180080928: "dcl_input_siv" ??_C@_0O@IFIBFAB@dcl_input_siv?$AA@
0x180005824: "public: long __cdecl CDXBCParser::ReadDXBC(void const * __ptr64,unsigned int,bool,void (__cdecl*)(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)) __ptr64" ?ReadDXBC@CDXBCParser@@QEAAJPEBXI_NP6AXPEBEIPEAE@Z@Z
0x18006C180: "CreateDepthStencilState" ??_C@_0BI@OHEEJBEF@CreateDepthStencilState?$AA@
0x180081620: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CN@KPGGMKFM@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x18003C4F0: "public: virtual void __cdecl NDebug::CPreMTTexture2D::GetDesc(struct D3D10_TEXTURE2D_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTTexture2D@NDebug@@UEAAXPEAUD3D10_TEXTURE2D_DESC@@@Z
0x1800635A0: "DXGI_ERROR_REMOTE_CLIENT_DISCONN" ??_C@_0PK@IOMAAOHB@DXGI_ERROR_REMOTE_CLIENT_DISCONN@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Counter>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800219E0: "public: virtual void __cdecl NDebug::CQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CQueryBase@UID3D10Predicate@@@NDebug@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAKXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAXXZ
0x180072AB8: "Shader is not compiled to approp" ??_C@_0DN@HNPIINBH@Shader?5is?5not?5compiled?5to?5approp@
0x180095650: "unsigned __int64 (__cdecl* __ptr64 g_pfnGetLayeredDeviceSize)(void const * __ptr64,unsigned __int64)" ?g_pfnGetLayeredDeviceSize@@3P6A_KPEBX_K@ZEA
0x180052C80: "public: virtual void * __ptr64 __cdecl type_info::`scalar deleting destructor'(unsigned int) __ptr64" ??_Gtype_info@@UEAAPEAXI@Z
0x180064C50: "The Shader Resource View in slot" ??_C@_0BFA@CPJFONHI@The?5Shader?5Resource?5View?5in?5slot@
0x180084A88: "D3D10_MESSAGE_ID_DEVICE_GENERATE" ??_C@_0DG@JGDCKCHN@D3D10_MESSAGE_ID_DEVICE_GENERATE@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAXXZ
0x180081DD8: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@KEKLCNGO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180063E64: "FLOAT" ??_C@_05GGMHDFKJ@FLOAT?$AA@
0x18006C1C8: "CreateGeometryShader" ??_C@_0BF@PNDLNDBN@CreateGeometryShader?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@QEAA@XZ
0x180032640: "protected: void __cdecl std::vector<enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >::_Tidy(void) __ptr64" ?_Tidy@?$vector@W4D3D10_MAP@@V?$allocator@W4D3D10_MAP@@@std@@@std@@IEAAXXZ
0x180061020: "list<T> too long" ??_C@_0BB@MOGOBHAF@list?$DMT?$DO?5too?5long?$AA@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18005A710: "__cdecl GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f" _GUID_1b940b17_2642_4d1f_ab1f_b99bad0c395f
0x180034240: "public: virtual void __cdecl NDebug::CBlendState::GetDesc1(struct D3D10_BLEND_DESC1 * __ptr64) __ptr64" ?GetDesc1@CBlendState@NDebug@@UEAAXPEAUD3D10_BLEND_DESC1@@@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAXXZ
0x180095850: "enum DXGI_FORMAT * D3D10FCS_R32G32" ?D3D10FCS_R32G32@@3PAW4DXGI_FORMAT@@A
0x180076450: "SampleDesc.Quality specifies D3D" ??_C@_0NE@DNHLPMGF@SampleDesc?4Quality?5specifies?5D3D@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAKXZ
0x180032CD4: "public: __cdecl ATL::CComPtr<struct ID3D10Texture2D>::~CComPtr<struct ID3D10Texture2D>(void) __ptr64" ??1?$CComPtr@UID3D10Texture2D@@@ATL@@QEAA@XZ
0x180006750: "public: virtual long __cdecl CInfoQueue::AddRetrievalFilterEntries(struct D3D10_INFO_QUEUE_FILTER * __ptr64) __ptr64" ?AddRetrievalFilterEntries@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@@Z
0x180008508: "public: __cdecl stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::~_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >(void) __ptr64" ??1?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QEAA@XZ
0x180032204: "protected: struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __ptr64 __cdecl std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Buynode(struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __ptr64,struct std::_List_nod<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::_Node * __ptr64,struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> const & __ptr64) __ptr64" ?_Buynode@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@IEAAPEAU_Node@?$_List_nod@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@PEAU342@0AEBU?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@2@@Z
0x18006C708: "Seventh parameter corrupt." ??_C@_0BL@LEIHLBPA@Seventh?5parameter?5corrupt?4?$AA@
0x180062FC0: "DXGI_ERROR_INVALID_CALL: There i" ??_C@_0NE@HIMJAON@DXGI_ERROR_INVALID_CALL?3?5There?5i@
0x180081080: "D3D10_MESSAGE_ID_MESSAGE_REPORTI" ??_C@_0CP@GIFMHIED@D3D10_MESSAGE_ID_MESSAGE_REPORTI@
0x1800371C0: "private: virtual void __cdecl NDebug::CCreateGeometryShaderWithStreamOutputValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateGeometryShaderWithStreamOutputValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000A624: "public: void __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Construct_n(unsigned __int64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const & __ptr64) __ptr64" ?_Construct_n@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@QEAAX_KAEBViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x180086618: "D3D10_MESSAGE_ID_CREATECOUNTER_O" ??_C@_0DC@IAPDDCOG@D3D10_MESSAGE_ID_CREATECOUNTER_O@
0x1800430D0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const * __ptr64,unsigned int,void const * __ptr64,unsigned __int64,struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?CreateInputLayout@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_INPUT_ELEMENT_DESC@@IPEBX_KPEAPEAUID3D10InputLayout@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAXXZ
0x180086868: "D3D10_MESSAGE_ID_QUERY_END_ABAND" ??_C@_0DH@PNJDEMGN@D3D10_MESSAGE_ID_QUERY_END_ABAND@
0x18000A2F0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004A2A0: "public: virtual void __cdecl NSwitchToRef::CDevice::IAGetInputLayout(struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?IAGetInputLayout@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10InputLayout@@@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180050DF4: "protected: void __cdecl std::vector<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >::_Insert_n(class std::_Vector_iterator<struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >,unsigned __int64,struct D3D10_MAPPED_TEXTURE3D const & __ptr64) __ptr64" ?_Insert_n@?$vector@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@IEAAXV?$_Vector_iterator@UD3D10_MAPPED_TEXTURE3D@@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@2@_KAEBUD3D10_MAPPED_TEXTURE3D@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAAKXZ
0x180006B10: "public: virtual long __cdecl CInfoQueue::SetBreakOnSeverity(enum D3D10_MESSAGE_SEVERITY,int) __ptr64" ?SetBreakOnSeverity@CInfoQueue@@UEAAJW4D3D10_MESSAGE_SEVERITY@@H@Z
0x180075C90: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0DP@HGLPMEAC@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18007D528: "BC4_TYPELESS" ??_C@_0N@GNDJBEAA@BC4_TYPELESS?$AA@
0x180085988: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DD@JJPCJMEK@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x180048EAC: "public: void __cdecl NSwitchToRef::CPixelShader::FinalConstruct(struct NSwitchToRef::CPixelShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CPixelShader@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180001434: "public: static enum DXGI_FORMAT __cdecl CD3D10FormatHelper::GetParentFormat(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetParentFormat@CD3D10FormatHelper@@SA?AW4DXGI_FORMAT@@W42@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180052A68: "__cdecl invalid_parameter" _invalid_parameter
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAXXZ
0x180032E00: "public: virtual void __cdecl NDebug::CPreMTDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTDepthStencilView@NDebug@@UEAAXPEAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x18005C950: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0LO@GFBDKKBL@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x18007AE40: "Internal REF Copy of Buffer for " ??_C@_0CO@PLCJPJHG@Internal?5REF?5Copy?5of?5Buffer?5for?5@
0x180025688: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180077AA0: "A Texture3D created with the fol" ??_C@_0PE@KNADELNH@A?5Texture3D?5created?5with?5the?5fol@
0x18007D328: "X24_TYPELESS_G8_UINT" ??_C@_0BF@KLOKFMAP@X24_TYPELESS_G8_UINT?$AA@
0x180072780: "AddressV unrecognized." ??_C@_0BH@DELPJFOO@AddressV?5unrecognized?4?$AA@
0x1800598E8: "IDXGISurface1::GetDC: pHdc point" ??_C@_0CM@IOFBLFOI@IDXGISurface1?3?3GetDC?3?5pHdc?5point@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@QEAA@XZ
0x180095748: "enum DXGI_FORMAT * D3D10FCS_R9G9B9E5" ?D3D10FCS_R9G9B9E5@@3PAW4DXGI_FORMAT@@A
0x18007BE70: "CreateResource: Texture3D depth " ??_C@_0EJ@MJBBIAGG@CreateResource?3?5Texture3D?5depth?5@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAKXZ
0x180058420: "IDXGISurface::Map: Map is only s" ??_C@_0FF@LCFAHNIK@IDXGISurface?3?3Map?3?5Map?5is?5only?5s@
0x18001F660: "public: void __cdecl NDebug::CVertexShader::FinalRelease(void) __ptr64" ?FinalRelease@CVertexShader@NDebug@@QEAAXXZ
0x18002CD84: "protected: void __cdecl NDebug::CFunctionName::SetInterfaceName(char const * __ptr64) __ptr64" ?SetInterfaceName@CFunctionName@NDebug@@IEAAXPEBD@Z
0x1800690C0: "SetPredication" ??_C@_0P@CNFECOAC@SetPredication?$AA@
0x180097490: "class ATL::CAtlComModule ATL::_AtlComModule" ?_AtlComModule@ATL@@3VCAtlComModule@1@A
0x180082578: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DG@MGCIGONC@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18007B530: "CreateSampler: Anisotropic compa" ??_C@_0FD@PGKLJABA@CreateSampler?3?5Anisotropic?5compa@
0x180056050: "__cdecl _imp_GetModuleHandleA" __imp_GetModuleHandleA
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAXXZ
0x1800251F0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x1800373CC: "public: bool __cdecl CCreateVertexShaderValidator::Validate(void const * __ptr64,unsigned __int64,struct ID3D10LayeredPrivate * __ptr64,enum D3D10_FEATURE_LEVEL1,bool) __ptr64" ?Validate@CCreateVertexShaderValidator@@QEAA_NPEBX_KPEAUID3D10LayeredPrivate@@W4D3D10_FEATURE_LEVEL1@@_N@Z
0x180021CD0: "public: virtual long __cdecl NDebug::CDevice::GetDeviceRemovedReason(void) __ptr64" ?GetDeviceRemovedReason@CDevice@NDebug@@UEAAJXZ
0x18004C1F4: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180050750: "public: virtual void __cdecl NSwitchToRef::CDevice::VSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?VSGetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180052CB0: "__cdecl snprintf" _snprintf
0x180040648: "public: __cdecl ATL::CComPtr<struct ID3D10Blob>::~CComPtr<struct ID3D10Blob>(void) __ptr64" ??1?$CComPtr@UID3D10Blob@@@ATL@@QEAA@XZ
0x180077520: "pInitialData[%i].SysMemPitch can" ??_C@_0CJ@BFDJBPHP@pInitialData?$FL?$CFi?$FN?4SysMemPitch?5can@
0x18005139C: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::upper_bound(class NSwitchToRef::CResourceDesc const * __ptr64 const & __ptr64) __ptr64" ?upper_bound@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA?AViterator@12@AEBQEBVCResourceDesc@NSwitchToRef@@@Z
0x18005AA68: "DXGI Error: " ??_C@_0N@JCKJKBDJ@DXGI?5Error?3?5?$AA@
0x18006BAE8: "Second parameter corrupt or NULL" ??_C@_0CC@JENGCOKN@Second?5parameter?5corrupt?5or?5NULL@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006BDB0: "pInitialData is corrupt, or pDes" ??_C@_0EG@NJEMFLJM@pInitialData?5is?5corrupt?0?5or?5pDes@
0x180052A2B: memcpy_s
0x18006B180: "ResolveSubresource" ??_C@_0BD@FLOGDBIB@ResolveSubresource?$AA@
0x18002AE20: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPredicate>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAKXZ
0x180024D50: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAJXZ
0x180061AC0: "GetPrivateData returns MOREDATA," ??_C@_0MB@FENEPDPB@GetPrivateData?5returns?5MOREDATA?0@
0x18005D610: "ID3D10RasterizerState" ??_C@_0BG@CKLODBOK@ID3D10RasterizerState?$AA@
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10BlendState1>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180095BD0: "__vectorcall ??_R0?AUID3D10Texture3D@" ??_R0?AUID3D10Texture3D@@@8
0x18006CD80: "Forcing GS shader resource slot " ??_C@_0CM@FHODDLE@Forcing?5GS?5shader?5resource?5slot?5@
0x180070A30: "SrcBlendAlpha[ %d ] does not equ" ??_C@_0BEF@DHMNFCLG@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5does?5not?5equ@
0x180058F88: "IDXGIOutput::Set/GetGammaControl" ??_C@_0DK@GAGPDJDO@IDXGIOutput?3?3Set?1GetGammaControl@
0x1800807C0: "rsq" ??_C@_03HPBONGEK@rsq?$AA@
0x1800806EC: "imin" ??_C@_04NIMLIEIG@imin?$AA@
0x180056130: "__cdecl _imp_IsBadReadPtr" __imp_IsBadReadPtr
0x180085618: "D3D10_MESSAGE_ID_REF_HARDWARE_EX" ??_C@_0CI@FENBJBL@D3D10_MESSAGE_ID_REF_HARDWARE_EX@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAKXZ
0x180009DB0: "public: virtual long __cdecl ATL::CAtlModule::GetLockCount(void) __ptr64" ?GetLockCount@CAtlModule@ATL@@UEAAJXZ
0x180064DA0: "The Shader Resource View in slot" ??_C@_0BDO@JBPLHBCI@The?5Shader?5Resource?5View?5in?5slot@
0x180083250: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@HHJCNMDH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAXXZ
0x180084698: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DJ@PGBBGPBF@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x18005D368: "%x is an invalid Flag." ??_C@_0BH@IJGJIHCF@?$CFx?5is?5an?5invalid?5Flag?4?$AA@
0x18007B960: "CreateResource: Feature levels 9" ??_C@_0HL@IMLIMHDP@CreateResource?3?5Feature?5levels?59@
0x1800588D8: "%s: The display mode Scaling is " ??_C@_0DA@PHHGDPOI@?$CFs?3?5The?5display?5mode?5Scaling?5is?5@
0x180019F80: "public: virtual long __cdecl NDebug::CDevice::CreatePredicate(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Predicate * __ptr64 * __ptr64) __ptr64" ?CreatePredicate@CDevice@NDebug@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Predicate@@@Z
0x18006FE80: "BackFace.StencilFailOp has an un" ??_C@_0DC@OHGAKE@BackFace?4StencilFailOp?5has?5an?5un@
0x180049D40: "public: virtual void __cdecl NSwitchToRef::CTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC * __ptr64) __ptr64" ?GetDesc@CTexture1D@NSwitchToRef@@UEAAXPEAUD3D10_TEXTURE1D_DESC@@@Z
0x18001665C: "public: static void __cdecl CLayeredObject<class NDebug::CElementLayout>::CreateInstance(struct NDebug::CElementLayout::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCElementLayout@NDebug@@@@SAXAEBUTConstructorArgs@CElementLayout@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180006A90: "public: virtual long __cdecl CInfoQueue::SetBreakOnCategory(enum D3D10_MESSAGE_CATEGORY,int) __ptr64" ?SetBreakOnCategory@CInfoQueue@@UEAAJW4D3D10_MESSAGE_CATEGORY@@H@Z
0x18000DFAC: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::CPreMTDeviceChild<struct ID3D10PixelShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBuffer> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NSwitchToRef@@@@@@UEAAXXZ
0x18005F960: "__cdecl GUID_9b7e4c0d_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0d_342c_4106_a19f_4f2704f689f0
0x1800817F8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DE@DHNKCEMG@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x18002AFA0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CTexture1D>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAKXZ
0x18007D1B8: "R11G11B10_FLOAT" ??_C@_0BA@GCABFNMI@R11G11B10_FLOAT?$AA@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAXXZ
0x18002AF80: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAKXZ
0x180027380: "public: virtual long __cdecl NDebug::CPreMTDevice::OpenSharedResource(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?OpenSharedResource@CPreMTDevice@NDebug@@UEAAJPEAXAEBU_GUID@@PEAPEAX@Z
0x18006ED20: "Element[%Id]'s slot (%d) too hig" ??_C@_0EP@FCFBEFBG@Element?$FL?$CFId?$FN?8s?5slot?5?$CI?$CFd?$CJ?5too?5hig@
0x18004BE80: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAJXZ
0x18006B720: "OMGetBlendState" ??_C@_0BA@DCPCALPG@OMGetBlendState?$AA@
0x180045410: "public: virtual long __cdecl NSwitchToRef::CTexture3D::CreateRefResource(void) __ptr64" ?CreateRefResource@CTexture3D@NSwitchToRef@@UEAAJXZ
0x180001774: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::TextureCubeSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?TextureCubeSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CView<struct ID3D10DepthStencilView>::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@?$CView@UID3D10DepthStencilView@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Resource@@@Z
0x180066E70: "Topology value D3D10_PRIMITIVE_T" ??_C@_0IK@ILGIMFEI@Topology?5value?5D3D10_PRIMITIVE_T@
0x180060870: "__cdecl GUID_9b7e4c04_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c04_342c_4106_a19f_4f2704f689f0
0x18005A7E0: "__cdecl GUID_9b7e4e02_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4e02_342c_4106_a19f_4f2704f689f0
0x180077A50: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EB@CPEJFBMP@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x180048AE0: "public: void __cdecl NSwitchToRef::CBuffer::FinalConstruct(struct NSwitchToRef::CBuffer::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CBuffer@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAXXZ
0x180049E80: "public: virtual unsigned int __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Texture1D@@@NSwitchToRef@@UEAAIXZ
0x1800507B0: "public: virtual void __cdecl NSwitchToRef::CDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?VSSetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x18006E970: "The base resource was created as" ??_C@_0JO@BHIOOODF@The?5base?5resource?5was?5created?5as@
0x18006B980: "SetExceptionMode" ??_C@_0BB@PENHINKC@SetExceptionMode?$AA@
0x18005A988: "d3d10ref.dll" ??_C@_0N@LPBNNPBJ@d3d10ref?4dll?$AA@
0x18007CF90: "R32G32B32A32_TYPELESS" ??_C@_0BG@CMFJKBCJ@R32G32B32A32_TYPELESS?$AA@
0x180008970: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UEAAKXZ
0x180016ABC: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CreateInstance(struct NDebug::CPreMTBuffer::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTBuffer@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18006D2E0: "Resource being set to OM RenderT" ??_C@_0FB@POBCMMHG@Resource?5being?5set?5to?5OM?5RenderT@
0x18007BF30: "CreateResource: Texture3D dimens" ??_C@_0GI@OMLHKNEG@CreateResource?3?5Texture3D?5dimens@
0x1800298E0: "public: virtual long __cdecl CLayeredObject<class NDebug::CRasterizerState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18005AA88: "
" ??_C@_02PCIJFNDE@?$AN?6?$AA@
0x1800762F0: "MipLevels invalid. With the dime" ??_C@_0JF@KAIJPKBO@MipLevels?5invalid?4?5With?5the?5dime@
0x180082F98: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0DI@EJMFFLE@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18005D0C0: "Map cannot be called with %s acc" ??_C@_0HA@KGIDJJD@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180040718: "public: __cdecl ATL::CComPtr<struct ID3D10ShaderResourceView>::~CComPtr<struct ID3D10ShaderResourceView>(void) __ptr64" ??1?$CComPtr@UID3D10ShaderResourceView@@@ATL@@QEAA@XZ
0x18007C240: "CreateResource: This format does" ??_C@_0EL@PNLCGCLK@CreateResource?3?5This?5format?5does@
0x180009E70: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CPreMTDevice> >::LOEnter(void) __ptr64" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCPreMTDevice@NDebug@@@@@@UEAAXXZ
0x18007D018: "R32G32B32_UINT" ??_C@_0P@KMOKKPAH@R32G32B32_UINT?$AA@
0x18007C838: "SetScissorRects: Only one scisso" ??_C@_0DF@NELMFBHM@SetScissorRects?3?5Only?5one?5scisso@
0x18006BE50: "CreateDepthStencilView" ??_C@_0BH@IHNDCMPE@CreateDepthStencilView?$AA@
0x1800562F8: "__cdecl _guard_fids_table" __guard_fids_table
0x1800820E8: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DE@JJMJNCOJ@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180087BA0: "D3D10_MESSAGE_ID_SLOT_ZERO_MUST_" ??_C@_0DP@PFLPDEAB@D3D10_MESSAGE_ID_SLOT_ZERO_MUST_@
0x18007AB50: "const CLayeredObject<class NSwitchToRef::CQuery>::`vftable'" ??_7?$CLayeredObject@VCQuery@NSwitchToRef@@@@6B@
0x18005A850: "D3D10CheckLevel9Hardware" ??_C@_0BJ@CNOHHGCK@D3D10CheckLevel9Hardware?$AA@
0x180070090: "SrcBlendAlpha has an unrecognize" ??_C@_0CJ@IJMJMIPO@SrcBlendAlpha?5has?5an?5unrecognize@
0x180063968: "SV_IsFrontFace" ??_C@_0P@IFMDCIHH@SV_IsFrontFace?$AA@
0x1800807D0: "sample_b" ??_C@_08ENMLGJFF@sample_b?$AA@
0x180060750: ?_entries@?1??_GetEntries@CTexture1D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAXXZ
0x180010660: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CQuery>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCQuery@NDebug@@@@UEAAPEAXI@Z
0x18005288C: "void __cdecl `eh vector destructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64))" ??_M@YAXPEAX_K1P6AX0@Z@Z
0x18006C768: "Eighth parameter corrupt." ??_C@_0BK@EPDKDGEH@Eighth?5parameter?5corrupt?4?$AA@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800974D8: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUhszwviyrmzibUlyquivUznwGEUkxsOlyq@ShaderBinary
0x180067700: "The currently bound IndexBuffer " ??_C@_0FJ@MEAJNIAA@The?5currently?5bound?5IndexBuffer?5@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180056298: msvcrt_NULL_THUNK_DATA
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180081558: "D3D10_MESSAGE_ID_SETPREDICATION_" ??_C@_0DF@DEBNKOLG@D3D10_MESSAGE_ID_SETPREDICATION_@
0x18003B010: "public: virtual void __cdecl NDebug::CPreMTTexture1D::GetDesc(struct D3D10_TEXTURE1D_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTTexture1D@NDebug@@UEAAXPEAUD3D10_TEXTURE1D_DESC@@@Z
0x180081AC8: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DD@GGPEKGHN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180059920: "IDXGISurface1::GetDC: GetDC can " ??_C@_0EH@CEPLFIJI@IDXGISurface1?3?3GetDC?3?5GetDC?5can?5@
0x18008AD00: "__cdecl load_config_used" _load_config_used
0x1800958E8: "__vectorcall ??_R0?AVlength_error@std@" ??_R0?AVlength_error@std@@@8
0x18006D080: "Resource being set to PS constan" ??_C@_0FE@DHHEDL@Resource?5being?5set?5to?5PS?5constan@
0x1800096C0: "public: void __cdecl NSwitchToRef::CDevice::FinalConstruct(struct NSwitchToRef::CDevice::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CDevice@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAKXZ
0x180056250: "__cdecl _imp_??0exception@@QEAA@AEBQEBDH@Z" __imp_??0exception@@QEAA@AEBQEBDH@Z
0x1800256DC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x18006A690: "Cannot invoke CopyResource on a " ??_C@_0IA@KBDPMAD@Cannot?5invoke?5CopyResource?5on?5a?5@
0x18001A2D0: "public: virtual long __cdecl NDebug::CDevice::CreateQuery(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Query * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CDevice@NDebug@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Query@@@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180045B90: "public: virtual void __cdecl NSwitchToRef::CDevice::DrawIndexed(unsigned int,unsigned int,int) __ptr64" ?DrawIndexed@CDevice@NSwitchToRef@@UEAAXIIH@Z
0x180087860: "D3D10_MESSAGE_ID_GEOMETRY_SHADER" ??_C@_0CP@GLCHEKID@D3D10_MESSAGE_ID_GEOMETRY_SHADER@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAKXZ
0x18005B4C8: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10Device'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10Device@@@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAKXZ
0x180024EA0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTElementLayout> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@@@UEAAJXZ
0x180084F68: "D3D10_MESSAGE_ID_BUFFER_MAP_ALRE" ??_C@_0CK@GOGKIMJN@D3D10_MESSAGE_ID_BUFFER_MAP_ALRE@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@QEAA@XZ
0x18007AAF8: "const CLayeredObject<class NSwitchToRef::CRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@6B@
0x180063990: "%s - %s linkage error: Signature" ??_C@_0LM@CMKLDJJK@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@QEAA@XZ
0x180007A20: "long __cdecl CreateLayeredDevice(unsigned int,void const * __ptr64,unsigned __int64,struct IDXGILayeredDevice * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateLayeredDevice@@YAJIPEBX_KPEAUIDXGILayeredDevice@@AEBU_GUID@@PEAPEAX@Z
0x180006F50: "public: virtual void * __ptr64 __cdecl std::bad_alloc::`vector deleting destructor'(unsigned int) __ptr64" ??_Ebad_alloc@std@@UEAAPEAXI@Z
0x18002F480: "public: virtual void __cdecl NDebug::CPreMTDevice::VSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?VSSetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@QEAA@XZ
0x1800420A0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateBlendState(struct D3D10_BLEND_DESC const * __ptr64,struct ID3D10BlendState * __ptr64 * __ptr64) __ptr64" ?CreateBlendState@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_BLEND_DESC@@PEAPEAUID3D10BlendState@@@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAXXZ
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180010440: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTQuery>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAPEAXI@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180076D30: "SampleDesc.Quality specifies inv" ??_C@_0BFJ@KODIOKDH@SampleDesc?4Quality?5specifies?5inv@
0x18007D488: "G8R8_G8B8_UNORM" ??_C@_0BA@LDIDOLFK@G8R8_G8B8_UNORM?$AA@
0x18005D5A0: "ID3D10PixelShader" ??_C@_0BC@ILIGKJCP@ID3D10PixelShader?$AA@
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800014AC: "public: static enum D3D10_FORMAT_TYPE_LEVEL __cdecl CD3D10FormatHelper::GetTypeLevel(enum DXGI_FORMAT)" ?GetTypeLevel@CD3D10FormatHelper@@SA?AW4D3D10_FORMAT_TYPE_LEVEL@@W4DXGI_FORMAT@@@Z
0x180044FF0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateQuery(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Query * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Query@@@Z
0x180044F80: "public: virtual long __cdecl NSwitchToRef::CDevice::CreatePredicate(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Predicate * __ptr64 * __ptr64) __ptr64" ?CreatePredicate@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Predicate@@@Z
0x180095A78: "__vectorcall ??_R0?AUID3D10PixelShader@" ??_R0?AUID3D10PixelShader@@@8
0x1800737C8: "Encoded Geometry Shader size doe" ??_C@_0DL@JHAEJNBO@Encoded?5Geometry?5Shader?5size?5doe@
0x180070B80: "DestBlendAlpha[ %d ] is trying t" ??_C@_0JI@HAODOIC@DestBlendAlpha?$FL?5?$CFd?5?$FN?5is?5trying?5t@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18001F620: "public: void __cdecl NDebug::CPreMTSampler::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTSampler@NDebug@@QEAAXXZ
0x1800877E0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EG@JMGDJDIJ@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x1800873B0: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0EE@ENFIOGAG@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x180093E00: "__cdecl CT??_R0?AVlength_error@std@@@8??0length_error@std@@QEAA@AEBV01@@Z64" _CT??_R0?AVlength_error@std@@@8??0length_error@std@@QEAA@AEBV01@@Z64
0x180029870: "public: virtual long __cdecl CLayeredObject<class NDebug::CQuery>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCQuery@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18006A0E0: "Cannot invoke CopyResource when " ??_C@_0BFH@IBABGNHJ@Cannot?5invoke?5CopyResource?5when?5@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTCounter@NDebug@@@@QEAA@XZ
0x180001110: "protected: static unsigned int __cdecl CD3D10FormatHelper::GetNumFormats(enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetNumFormats@CD3D10FormatHelper@@KAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x180025340: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x180081518: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DJ@IJGKOBJJ@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x180080AF0: "BreakOn_ID_%s" ??_C@_0O@GBJOCCCK@BreakOn_ID_?$CFs?$AA@
0x18005A450: ?_entries@?1??_GetEntries@CPreMTDevice@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800822D8: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@BLPNOJMA@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x180073410: "When the stream out declaration " ??_C@_0BBL@BLKCOFOM@When?5the?5stream?5out?5declaration?5@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAKXZ
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10DepthStencilState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10DepthStencilState@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x1800844D0: "D3D10_MESSAGE_ID_DEVICE_GSSETSAM" ??_C@_0DF@BABANHN@D3D10_MESSAGE_ID_DEVICE_GSSETSAM@
0x180072DD0: "When NumEntries is greater than " ??_C@_0KI@BKFOHPHL@When?5NumEntries?5is?5greater?5than?5@
0x18002CA90: "public: virtual long __cdecl NDebug::CDevice::SetExceptionMode(unsigned int) __ptr64" ?SetExceptionMode@CDevice@NDebug@@UEAAJI@Z
0x18005BDC0: "A NULL pDesc was specified. The" ??_C@_0EN@KKIJKAND@A?5NULL?5pDesc?5was?5specified?4?5?5The@
0x18005D050: "Map cannot be called with %s acc" ??_C@_0GP@FKGENOBA@Map?5cannot?5be?5called?5with?5?$CFs?5acc@
0x180005AD0: "public: virtual unsigned long __cdecl CInfoQueueD3D10Producer::AddRef(void) __ptr64" ?AddRef@CInfoQueueD3D10Producer@@UEAAKXZ
0x18005C1D0: "pDesc is NULL!" ??_C@_0P@EMNIKCIL@pDesc?5is?5NULL?$CB?$AA@
0x1800729D8: "ps_4_0" ??_C@_06HOOBOHFH@ps_4_0?$AA@
0x180057520: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0KB@DAFDHBAF@IDXGIFactory?3?3CreateSwapChain?1ID@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAKXZ
0x18005B3E0: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `ID3D10ShaderTraceFactory'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BID3D10ShaderTraceFactory@@@
0x1800609B0: ?_entries@?1??_GetEntries@CTexture3D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180010BB0: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Query>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Query@@@NDebug@@UEAAXXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10VertexShader>(class NDebug::CPreMTDeviceChild<struct ID3D10VertexShader> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10VertexShader@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10VertexShader@@@0@_N@Z
0x18004BD50: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAXXZ
0x180010D50: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Query>::Begin(void) __ptr64" ?Begin@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UEAAXXZ
0x180080768: "not" ??_C@_03NJKJADM@not?$AA@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAXXZ
0x180061820: "GetData is being invoked on a Qu" ??_C@_0LI@JBJPKEPK@GetData?5is?5being?5invoked?5on?5a?5Qu@
0x180057888: "IDXGISwapChain::GetBuffer: ppSur" ??_C@_0DG@KJLFHBJP@IDXGISwapChain?3?3GetBuffer?3?5ppSur@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Query>::Begin(void) __ptr64" ?Begin@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UEAAXXZ
0x18006D050: "Forcing PS constant buffer slot " ??_C@_0CM@LPLKMEEL@Forcing?5PS?5constant?5buffer?5slot?5@
0x1800806DC: "imad" ??_C@_04CMDHDNLE@imad?$AA@
0x18000F8CC: "public: __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@QEAA@XZ
0x180060008: "const NDebug::CCreateInputLayoutValidatorWithSpew::`vftable'" ??_7CCreateInputLayoutValidatorWithSpew@NDebug@@6B@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAXXZ
0x180071398: "GetDesc1" ??_C@_08BDHEBCIG@GetDesc1?$AA@
0x180029790: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAXXZ
0x180061330: "Begin is being invoked on a Quer" ??_C@_0NC@GHBKILAO@Begin?5is?5being?5invoked?5on?5a?5Quer@
0x18006D9E0: "The ViewDimension in the View De" ??_C@_0EP@GKHDNPJF@The?5ViewDimension?5in?5the?5View?5De@
0x1800705E0: "DestBlend[ %d ] does not equal D" ??_C@_0BDN@GGMADLCH@DestBlend?$FL?5?$CFd?5?$FN?5does?5not?5equal?5D@
0x180085B80: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DM@PGEDBKOC@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x1800414E0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CQuery>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAPEAXI@Z
0x18007DF20: "private: static struct CD3D10FormatHelper::FORMAT_REQUIREMENTS const * const CD3D10FormatHelper::s_D3D10_1_FormatRequirements" ?s_D3D10_1_FormatRequirements@CD3D10FormatHelper@@0QBUFORMAT_REQUIREMENTS@1@B
0x180066C94: "Draw" ??_C@_04HMPDNAFK@Draw?$AA@
0x18007D098: "R16G16B16A16_SNORM" ??_C@_0BD@DAHJGJEC@R16G16B16A16_SNORM?$AA@
0x1800105C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAPEAXI@Z
0x18002C230: "public: virtual void __cdecl NDebug::CPreMTDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SOGetTargets@CPreMTDevice@NDebug@@UEAAXIPEAPEAUID3D10Buffer@@PEAI@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAXXZ
0x180058730: "IDXGIOutput::FindClosestMatching" ??_C@_0FM@KPHNEJIP@IDXGIOutput?3?3FindClosestMatching@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAKXZ
0x18006CCC0: "Resource being set to VS constan" ??_C@_0FE@CINDJJJ@Resource?5being?5set?5to?5VS?5constan@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CBlendState::GetDesc(struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetDesc@CBlendState@NSwitchToRef@@UEAAXPEAUD3D10_BLEND_DESC@@@Z
0x1800729C8: "gs_4_0" ??_C@_06NMJIEFBH@gs_4_0?$AA@
0x1800857E0: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0EC@DOBPHFCE@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x180060880: ?_entries@?1??_GetEntries@CTexture2D@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18007D568: "BC5_UNORM" ??_C@_09CLINEHAA@BC5_UNORM?$AA@
0x180031F4C: "protected: int __cdecl NDebug::CDevice::ViewsIntersect(class NDebug::CRenderTargetView * __ptr64,class NDebug::CDepthStencilView * __ptr64) __ptr64" ?ViewsIntersect@CDevice@NDebug@@IEAAHPEAVCRenderTargetView@2@PEAVCDepthStencilView@2@@Z
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10Resource>(class NDebug::CPreMTDeviceChild<struct ID3D10Resource> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10Resource@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10Resource@@@0@_N@Z
0x18007C380: "CreateResource: DXGI_FORMAT_R8G8" ??_C@_0BFC@KENDDEAE@CreateResource?3?5DXGI_FORMAT_R8G8@
0x180062010: "const CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@6B@
0x18002FE40: "public: virtual void __cdecl NDebug::CPreMTDevice::VSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?VSSetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10BlendState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10BlendState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800077C4: "bool __cdecl RegDWORD(struct HKEY__ * __ptr64,char const * __ptr64,unsigned long * __ptr64)" ?RegDWORD@@YA_NPEAUHKEY__@@PEBDPEAK@Z
0x180067CA0: "Feature levels 9_* do not suppor" ??_C@_0DF@FPHNBBMJ@Feature?5levels?59_?$CK?5do?5not?5suppor@
0x18002AD30: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAKXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAXXZ
0x180009D80: "public: virtual unsigned __int64 __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAA_KIPEBX_K@Z
0x180029D50: "public: virtual void __cdecl NDebug::CPreMTDevice::RSGetScissorRects(unsigned int * __ptr64,struct tagRECT * __ptr64) __ptr64" ?RSGetScissorRects@CPreMTDevice@NDebug@@UEAAXPEAIPEAUtagRECT@@@Z
0x1800704E0: "DestBlend[ %d ] is trying to use" ??_C@_0JD@OLCLGACL@DestBlend?$FL?5?$CFd?5?$FN?5is?5trying?5to?5use@
0x18004F120: "public: virtual void __cdecl NSwitchToRef::CDevice::ReportRetailValidationError(enum D3D10_MESSAGE_ID,unsigned __int64) __ptr64" ?ReportRetailValidationError@CDevice@NSwitchToRef@@UEAAXW4D3D10_MESSAGE_ID@@_K@Z
0x18006A840: "Cannot invoke CopyResource when " ??_C@_0HI@CHJJKOO@Cannot?5invoke?5CopyResource?5when?5@
0x180056010: "__cdecl _imp_RegQueryValueExA" __imp_RegQueryValueExA
0x180086220: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0EA@BINCLGC@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x180080C60: "D3D10_MESSAGE_ID_DEVICE_GSSETSHA" ??_C@_0DE@GKIDMOPO@D3D10_MESSAGE_ID_DEVICE_GSSETSHA@
0x180058A80: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0GH@IGENONAL@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180079800: ?_entries@?1??_GetEntries@CBuffer@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAXXZ
0x180005D74: "public: __cdecl CInfoQueue::CInfoQueue(struct ID3D10Device * __ptr64) __ptr64" ??0CInfoQueue@@QEAA@PEAUID3D10Device@@@Z
0x180080A10: "Software\Microsoft\Direct3D" ??_C@_0BM@IHHDGEAJ@Software?2Microsoft?2Direct3D?$AA@
0x180029950: "public: virtual long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180083EE8: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DK@GPAPIPEN@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180040A00: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::~CLayeredObject<class NSwitchToRef::CGeometryShader>(void) __ptr64" ??1?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAA@XZ
0x18002A530: "public: virtual void __cdecl NDebug::CDevice::RSSetState(struct ID3D10RasterizerState * __ptr64) __ptr64" ?RSSetState@CDevice@NDebug@@UEAAXPEAUID3D10RasterizerState@@@Z
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QEAAXXZ
0x1800852C8: "D3D10_MESSAGE_ID_TEXTURE3D_MAP_I" ??_C@_0CO@HHACICHB@D3D10_MESSAGE_ID_TEXTURE3D_MAP_I@
0x180022F40: "public: virtual long __cdecl NDebug::CDevice::GetSwapChain(struct IDXGISwapChain * __ptr64 * __ptr64) __ptr64" ?GetSwapChain@CDevice@NDebug@@UEAAJPEAPEAUIDXGISwapChain@@@Z
0x180063978: "SV_SampleIndex" ??_C@_0P@FNPEDHC@SV_SampleIndex?$AA@
0x18001D3C0: "public: virtual void __cdecl NDebug::CPreMTDevice::DrawIndexed(unsigned int,unsigned int,int) __ptr64" ?DrawIndexed@CPreMTDevice@NDebug@@UEAAXIIH@Z
0x18002CE40: "public: virtual void __cdecl NDebug::CDevice::SetPredication(struct ID3D10Predicate * __ptr64,int) __ptr64" ?SetPredication@CDevice@NDebug@@UEAAXPEAUID3D10Predicate@@H@Z
0x18006CA30: "Resource being set to Vertex Buf" ??_C@_0EP@PGIGLKBJ@Resource?5being?5set?5to?5Vertex?5Buf@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAKXZ
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAXXZ
0x180084E40: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DK@LDACANHD@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x18002CE10: "public: virtual void __cdecl NDebug::CDevice::SetOutstandingDC(struct ID3D10Resource * __ptr64) __ptr64" ?SetOutstandingDC@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@@Z
0x1800974F8: "public: static bool ATL::CAtlBaseModule::m_bInitFailed" ?m_bInitFailed@CAtlBaseModule@ATL@@2_NA
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10InputLayout>(class NDebug::CPreMTDeviceChild<struct ID3D10InputLayout> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10InputLayout@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10InputLayout@@@0@_N@Z
0x180052D3F: pow
0x180085DD0: "D3D10_MESSAGE_ID_DEVICE_DRAW_INV" ??_C@_0DH@FBKCFPBB@D3D10_MESSAGE_ID_DEVICE_DRAW_INV@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAKXZ
0x180009C88: "struct IDXGIDebugPrivate * __ptr64 __cdecl GetDebugPrivateInterface(void)" ?GetDebugPrivateInterface@@YAPEAUIDXGIDebugPrivate@@XZ
0x18006AA08: "Fourth parameter is corrupt or N" ??_C@_0CF@DCOBGOAM@Fourth?5parameter?5is?5corrupt?5or?5N@
0x1800618E0: "GetData is being invoked on a Qu" ??_C@_0LH@KDENLJDM@GetData?5is?5being?5invoked?5on?5a?5Qu@
0x18005A750: ?_entries@?1??_GetEntries@CDevice@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180035278: "public: __cdecl ATL::CComPtr<struct ID3D10Texture3D>::~CComPtr<struct ID3D10Texture3D>(void) __ptr64" ??1?$CComPtr@UID3D10Texture3D@@@ATL@@QEAA@XZ
0x180006100: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetNumMessagesAllowedByStorageFilter(void) __ptr64" ?GetNumMessagesAllowedByStorageFilter@CInfoQueue@@UEAA_KXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAKXZ
0x18007A818: "const CLayeredObject<class NSwitchToRef::CVertexShader>::`vftable'" ??_7?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@6B@
0x1800573D0: WKPDID_D3DDebugObjectName
0x18005B860: "const CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::`vftable'{for `ID3D10LayeredPrivate'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@6BID3D10LayeredPrivate@@@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAXXZ
0x180024F70: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAJXZ
0x180073F60: "A ShaderResourceView cannot be c" ??_C@_0DN@OFPKFCEM@A?5ShaderResourceView?5cannot?5be?5c@
0x1800043A8: "void __cdecl ComputeHashRetail(unsigned char const * __ptr64,unsigned int,unsigned char * __ptr64)" ?ComputeHashRetail@@YAXPEBEIPEAE@Z
0x18002E850: "public: virtual void __cdecl NDebug::CPreMTDevice::UpdateSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?UpdateSubresource@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Resource@@IPEBUD3D10_BOX@@PEBXII@Z
0x180010290: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTBlendState@NDebug@@@@UEAAPEAXI@Z
0x18000A7C0: "public: static long __cdecl ATL::CComObjectRootBase::_Delegate(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?_Delegate@CComObjectRootBase@ATL@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800561A8: "__cdecl _imp__amsg_exit" __imp__amsg_exit
0x180057C00: "IDXGISwapChain::ResizeBuffers: M" ??_C@_0FI@NLBAIJPE@IDXGISwapChain?3?3ResizeBuffers?3?5M@
0x180095C60: "__vectorcall ??_R0?AV_com_error@" ??_R0?AV_com_error@@@8
0x18003B0F0: "public: virtual void __cdecl NDebug::CBuffer::GetDesc(struct D3D10_BUFFER_DESC * __ptr64) __ptr64" ?GetDesc@CBuffer@NDebug@@UEAAXPEAUD3D10_BUFFER_DESC@@@Z
0x18008084C: "umin" ??_C@_04HNNLPOAF@umin?$AA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAAKXZ
0x18006C5E8: "CheckFormatSupport" ??_C@_0BD@IIPCNAHG@CheckFormatSupport?$AA@
0x180052A60: "public: virtual char const * __ptr64 __cdecl exception::what(void)const __ptr64" ?what@exception@@UEBAPEBDXZ
0x18007D2F8: "D24_UNORM_S8_UINT" ??_C@_0BC@HELPDOMD@D24_UNORM_S8_UINT?$AA@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180086AD0: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0DM@KGGCONFB@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x1800819B8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0DM@OLCKBNCH@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x180072D80: "When NumEntries is greater than " ??_C@_0EF@LPNCAILM@When?5NumEntries?5is?5greater?5than?5@
0x1800019D8: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::MultisampleResolveSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?MultisampleResolveSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18006BD50: "Returning E_OUTOFMEMORY, meaning" ??_C@_0DH@HMHHOPA@Returning?5E_OUTOFMEMORY?0?5meaning@
0x180080738: "loop" ??_C@_04GKOOIABA@loop?$AA@
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::logic_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Glogic_error@std@@UEAAPEAXI@Z
0x18004E870: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180015BC0: "public: virtual long __cdecl NDebug::CDevice::CreateInputLayout(struct D3D10_INPUT_ELEMENT_DESC const * __ptr64,unsigned int,void const * __ptr64,unsigned __int64,struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?CreateInputLayout@CDevice@NDebug@@UEAAJPEBUD3D10_INPUT_ELEMENT_DESC@@IPEBX_KPEAPEAUID3D10InputLayout@@@Z
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Predicate@@@NDebug@@QEAAXXZ
0x18005A800: "__cdecl GUID_00000030_342d_4106_a19f_4f2704f689f0" _GUID_00000030_342d_4106_a19f_4f2704f689f0
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18005A440: "__cdecl GUID_00000020_342d_4106_a19f_4f2704f689f0" _GUID_00000020_342d_4106_a19f_4f2704f689f0
0x18005AA20: "APPID" ??_C@_1M@PPPPCDEP@?$AAA?$AAP?$AAP?$AAI?$AAD?$AA?$AA@
0x180011C30: "public: virtual void __cdecl NDebug::CDevice::ClearRenderTargetView(struct ID3D10RenderTargetView * __ptr64,float const * __ptr64 const) __ptr64" ?ClearRenderTargetView@CDevice@NDebug@@UEAAXPEAUID3D10RenderTargetView@@QEBM@Z
0x18005D4E0: "ID3D10Buffer" ??_C@_0N@LAPJGDDF@ID3D10Buffer?$AA@
0x18000DF18: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::CPreMTDeviceChild<struct ID3D10InputLayout>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAKXZ
0x180095A48: "__vectorcall ??_R0?AUID3D10GeometryShader@" ??_R0?AUID3D10GeometryShader@@@8
0x180060A40: "const NDebug::CCreateBlendStateValidatorWithSpew::`vftable'" ??_7CCreateBlendStateValidatorWithSpew@NDebug@@6B@
0x180083B28: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DI@KLNLEOIP@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18006C290: "CreateQuery returning E_OUTOFMEM" ??_C@_0ED@EPFLBKBD@CreateQuery?5returning?5E_OUTOFMEM@
0x180028F40: "public: virtual long __cdecl CLayeredObject<class NDebug::CGeometryShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024FD0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAJXZ
0x18006C1E0: "CreateGeometryShaderWithStreamOu" ??_C@_0CF@KPJLOFEP@CreateGeometryShaderWithStreamOu@
0x180062618: "const CLayeredObject<class NDebug::CBuffer>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBuffer@NDebug@@@@6B@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAKXZ
0x18008085C: "umad" ??_C@_04IJCHEHDH@umad?$AA@
0x1800600C0: ?_entries@?1??_GetEntries@CBlendState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180086830: "D3D10_MESSAGE_ID_PREDICATE_END_D" ??_C@_0DC@ELMCIOMA@D3D10_MESSAGE_ID_PREDICATE_END_D@
0x18005D5D0: "ID3D10Sampler" ??_C@_0O@IJIMMHMC@ID3D10Sampler?$AA@
0x1800690D0: "uninitialized" ??_C@_0O@MBAHBKHG@uninitialized?$AA@
0x180028B60: "public: static long __cdecl NDebug::CBlendState::QIBlendState1(void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64,unsigned __int64)" ?QIBlendState1@CBlendState@NDebug@@SAJPEAXAEBU_GUID@@PEAPEAX_K@Z
0x1800104A0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@UEAAPEAXI@Z
0x180052D45: sqrt
0x180062D48: "const CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@6B@
0x180006B90: "public: virtual long __cdecl CInfoQueue::SetBreakOnID(enum D3D10_MESSAGE_ID,int) __ptr64" ?SetBreakOnID@CInfoQueue@@UEAAJW4D3D10_MESSAGE_ID@@H@Z
0x1800614C0: "End is being invoked on a Query," ??_C@_0NA@DHAAGPAJ@End?5is?5being?5invoked?5on?5a?5Query?0@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilView@NDebug@@@@QEAA@XZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAXXZ
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180062290: "const CLayeredObject<class NDebug::CPreMTBlendState>::`vftable'" ??_7?$CLayeredObject@VCPreMTBlendState@NDebug@@@@6B@
0x18001F620: "public: void __cdecl NDebug::CPreMTRenderTargetView::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTRenderTargetView@NDebug@@QEAAXXZ
0x180049740: "public: virtual void __cdecl NSwitchToRef::CDevice::GSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?GSGetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180005CD0: "long __cdecl StringCchPrintfA(char * __ptr64,unsigned __int64,char const * __ptr64,...)" ?StringCchPrintfA@@YAJPEAD_KPEBDZZ
0x1800858A0: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DO@IDNPDGD@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000D064: "struct D3D10_SO_DECLARATION_ENTRY * __ptr64 __cdecl std::_Uninit_copy<struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct D3D10_SO_DECLARATION_ENTRY * __ptr64,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> >(struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,struct D3D10_SO_DECLARATION_ENTRY * __ptr64,class std::allocator<struct D3D10_SO_DECLARATION_ENTRY> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_copy@PEBUD3D10_SO_DECLARATION_ENTRY@@PEAU1@V?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@std@@@std@@YAPEAUD3D10_SO_DECLARATION_ENTRY@@PEBU1@0PEAU1@AEAV?$allocator@UD3D10_SO_DECLARATION_ENTRY@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1800825B0: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DI@FNDADOIB@D3D10_MESSAGE_ID_CREATESHADERRES@
0x1800490AC: "public: void __cdecl NSwitchToRef::CSampler::FinalConstruct(struct NSwitchToRef::CSampler::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CSampler@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x18000A830: "protected: virtual void __cdecl std::logic_error::_Doraise(void)const __ptr64" ?_Doraise@logic_error@std@@MEBAXXZ
0x180049760: "public: virtual void __cdecl NSwitchToRef::CDevice::GSGetShader(struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GSGetShader@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10GeometryShader@@@Z
0x18000FCFC: "public: __cdecl NDebug::CCounter::~CCounter(void) __ptr64" ??1CCounter@NDebug@@QEAA@XZ
0x18006BA00: "SetExceptionMode returning E_INV" ??_C@_0FB@GLFNKOMF@SetExceptionMode?5returning?5E_INV@
0x180060620: ?_entries@?1??_GetEntries@CPixelShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180087B60: "D3D10_MESSAGE_ID_DEVICE_RSSETSCI" ??_C@_0DK@LPDECPHD@D3D10_MESSAGE_ID_DEVICE_RSSETSCI@
0x180061138: "Second parameter is corrupt or N" ??_C@_0CF@JKGIFNCD@Second?5parameter?5is?5corrupt?5or?5N@
0x18007D248: "R16G16_FLOAT" ??_C@_0N@CNOHKAGK@R16G16_FLOAT?$AA@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAKXZ
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CDepthStencilView::GetDesc(struct D3D10_DEPTH_STENCIL_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CDepthStencilView@NSwitchToRef@@UEAAXPEAUD3D10_DEPTH_STENCIL_VIEW_DESC@@@Z
0x180095BA8: "__vectorcall ??_R0?AUID3D10Texture2D@" ??_R0?AUID3D10Texture2D@@@8
0x1800841C0: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DM@NIPIBBHM@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x18004CB20: "public: virtual void __cdecl NSwitchToRef::CDevice::PSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?PSGetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x180008140: "public: __cdecl std::length_error::length_error(class std::length_error const & __ptr64) __ptr64" ??0length_error@std@@QEAA@AEBV01@@Z
0x180056040: "__cdecl _imp_LoadLibraryA" __imp_LoadLibraryA
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18001E410: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Counter@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180065820: "Vertex Buffer Stride (%d) at the" ??_C@_0LB@LPGHDNNH@Vertex?5Buffer?5Stride?5?$CI?$CFd?$CJ?5at?5the@
0x180056148: "__cdecl _imp_DXGID3D10CreateLayeredDevice" __imp_DXGID3D10CreateLayeredDevice
0x18006AA30: "pDstBox is not a valid box, as t" ??_C@_0II@CDAEJHJE@pDstBox?5is?5not?5a?5valid?5box?0?5as?5t@
0x18005B2B0: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `CInfoQueue'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BCInfoQueue@@@
0x18006C208: "Semantic name pointer is corrupt" ??_C@_0DK@DIEFOFJI@Semantic?5name?5pointer?5is?5corrupt@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QEAAXXZ
0x18001D070: "public: virtual void __cdecl NDebug::CDevice::DrawAuto(void) __ptr64" ?DrawAuto@CDevice@NDebug@@UEAAXXZ
0x1800061C0: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetNumStoredMessages(void) __ptr64" ?GetNumStoredMessages@CInfoQueue@@UEAA_KXZ
0x1800956A8: "enum DXGI_FORMAT * D3D10FCS_B8G8R8X8_Win7" ?D3D10FCS_B8G8R8X8_Win7@@3PAW4DXGI_FORMAT@@A
0x1800560D0: "__cdecl _imp_RtlLookupFunctionEntry" __imp_RtlLookupFunctionEntry
0x18003271C: "protected: static void __cdecl std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::_Xlen(void)" ?_Xlen@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@KAXXZ
0x18005F950: "__cdecl GUID_9b7e4c0e_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0e_342c_4106_a19f_4f2704f689f0
0x180081D70: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0CK@DEADCCB@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180075480: "D3D10_RESOURCE_MISC_SHARED_KEYED" ??_C@_0GP@DELDALGD@D3D10_RESOURCE_MISC_SHARED_KEYED@
0x18006F9F8: "Invalid DepthBiasClamp value: %f" ??_C@_0CB@IPECHOBB@Invalid?5DepthBiasClamp?5value?3?5?$CFf@
0x18008076C: "or" ??_C@_02FODMLBIE@or?$AA@
0x1800560A0: "__cdecl _imp_QueryPerformanceCounter" __imp_QueryPerformanceCounter
0x180069760: "When offset by the destination c" ??_C@_0PL@OMDKGBHD@When?5offset?5by?5the?5destination?5c@
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18004BE90: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture3D> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@@@UEAAJXZ
0x180045300: "public: virtual long __cdecl NSwitchToRef::CTexture2D::CreateRefResource(void) __ptr64" ?CreateRefResource@CTexture2D@NSwitchToRef@@UEAAJXZ
0x18006BB10: "Possible re-use of existing priv" ??_C@_0FF@LBFIJOJ@Possible?5re?9use?5of?5existing?5priv@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTSampler@NDebug@@@@QEAA@XZ
0x18007B6F0: "CreateSampler: MinLOD must not b" ??_C@_0EL@KMEEPGJ@CreateSampler?3?5MinLOD?5must?5not?5b@
0x180049C70: "public: virtual long __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Query>::GetData(void * __ptr64,unsigned int,unsigned int) __ptr64" ?GetData@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UEAAJPEAXII@Z
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18007D3A0: "R16_FLOAT" ??_C@_09CGBLLNDM@R16_FLOAT?$AA@
0x18006BC40: "pDesc has Miplevels (value = %d)" ??_C@_0GA@DBDHNPBA@pDesc?5has?5Miplevels?5?$CIvalue?5?$DN?5?$CFd?$CJ@
0x1800609A0: "__cdecl GUID_9b7e4c05_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c05_342c_4106_a19f_4f2704f689f0
0x18005A720: "__cdecl GUID_9b7e4f00_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4f00_342c_4106_a19f_4f2704f689f0
0x18006B490: "Destination Resource must be a D" ??_C@_0JN@DMINGICM@Destination?5Resource?5must?5be?5a?5D@
0x1800832F0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EM@LOBIKAAH@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18005A3B0: "const std::logic_error::`vftable'" ??_7logic_error@std@@6B@
0x18001D240: "public: virtual void __cdecl NDebug::CDevice::DrawIndexed(unsigned int,unsigned int,int) __ptr64" ?DrawIndexed@CDevice@NDebug@@UEAAXIIH@Z
0x18006C870: "CheckCounter returning DXGI_ERRO" ??_C@_0HK@GEJCDHCL@CheckCounter?5returning?5DXGI_ERRO@
0x180005A60: "public: virtual long __cdecl CInfoQueueD3D10Producer::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CInfoQueueD3D10Producer@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800497A0: "public: virtual void __cdecl NSwitchToRef::CDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?GSSetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x18000F818: "public: __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@QEAA@XZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAKXZ
0x1800956B8: "enum DXGI_FORMAT * D3D10FCS_B8G8R8A8_Win7" ?D3D10FCS_B8G8R8A8_Win7@@3PAW4DXGI_FORMAT@@A
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAXXZ
0x180008434: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CDevice>::~CLayeredObject<class NSwitchToRef::CDevice>(void) __ptr64" ??1?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAA@XZ
0x1800875F8: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DG@IOCLGFLC@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAKXZ
0x180067F00: "A currently bound GeometryShader" ??_C@_0GJ@FJGEKLEA@A?5currently?5bound?5GeometryShader@
0x180045B40: "public: virtual void __cdecl NSwitchToRef::CDevice::DrawAuto(void) __ptr64" ?DrawAuto@CDevice@NSwitchToRef@@UEAAXXZ
0x18006C9D8: "CheckAdapterSupport" ??_C@_0BE@BGNGCLLA@CheckAdapterSupport?$AA@
0x180057920: "CDXGISwapChain::GetBuffer: iBuff" ??_C@_0GC@FOGNMLOJ@CDXGISwapChain?3?3GetBuffer?3?5iBuff@
0x18004F910: "public: virtual void __cdecl NSwitchToRef::CDevice::SetTextFilterSize(unsigned int,unsigned int) __ptr64" ?SetTextFilterSize@CDevice@NSwitchToRef@@UEAAXII@Z
0x18004EFF0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAKXZ
0x18005B900: "SDKLayerFlagsOr" ??_C@_0BA@BAPMBOLK@SDKLayerFlagsOr?$AA@
0x180080648: "discard" ??_C@_07FGAIHHOI@discard?$AA@
0x18001E620: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800579E0: "IDXGISwapChain::GetContainingOut" ??_C@_0DP@NFOKIMEF@IDXGISwapChain?3?3GetContainingOut@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAXXZ
0x1800610D0: "Third parameter is corrupt." ??_C@_0BM@GLLBHJBG@Third?5parameter?5is?5corrupt?4?$AA@
0x18004F2C0: "public: virtual void __cdecl NSwitchToRef::CDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64) __ptr64" ?SOSetTargets@CDevice@NSwitchToRef@@UEAAXIPEBQEAUID3D10Buffer@@PEBI@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTRenderTargetView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@QEAA@XZ
0x18004BD20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRenderTargetView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@@@UEAAXXZ
0x180083F98: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DD@IJMJCJND@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10DepthStencilView>(class NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10DepthStencilView@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10DepthStencilView@@@0@_N@Z
0x1800679C0: "VSSetConstantBuffers" ??_C@_0BF@KDGCKJKG@VSSetConstantBuffers?$AA@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QEAAXXZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800824D0: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0CK@OPHLKMLO@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Counter>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x180081DA0: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DB@DEOJPANG@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180036B1C: "public: void __cdecl NDebug::CShaderValidationInfo::CompileShader(unsigned int const * __ptr64) __ptr64" ?CompileShader@CShaderValidationInfo@NDebug@@QEAAXPEBI@Z
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180010470: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTRasterizerState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@UEAAPEAXI@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAXXZ
0x180086F18: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DI@JOCMPJBD@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x1800686D0: "The currently bound RasterizerSt" ??_C@_0FN@JAPNKNKK@The?5currently?5bound?5RasterizerSt@
0x180077280: "A Texture2D created with the fol" ??_C@_0NO@BBIFIFIB@A?5Texture2D?5created?5with?5the?5fol@
0x180056248: "__cdecl _imp_??0exception@@QEAA@AEBV0@@Z" __imp_??0exception@@QEAA@AEBV0@@Z
0x18006C748: "Ninth parameter corrupt." ??_C@_0BJ@PBMOHPHA@Ninth?5parameter?5corrupt?4?$AA@
0x1800591A0: "IDXGIFactory::Release: The relea" ??_C@_0GG@CHBNHENA@IDXGIFactory?3?3Release?3?5The?5relea@
0x1800218F0: "public: virtual void __cdecl NDebug::CPreMTQueryBase<struct ID3D10Predicate>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CPreMTQueryBase@UID3D10Predicate@@@NDebug@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CRasterizerState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180062418: "const CLayeredObject<class NDebug::CPreMTRasterizerState>::`vftable'" ??_7?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@6B@
0x180076960: "SampleDesc.Quality specifies D3D" ??_C@_0DEN@LBFMIFKO@SampleDesc?4Quality?5specifies?5D3D@
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CAsynchronous<struct ID3D10Query>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Query@@@NSwitchToRef@@UEAAXXZ
0x180041510: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAPEAXI@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAKXZ
0x1800805D8: "const std::bad_alloc::`vftable'" ??_7bad_alloc@std@@6B@
0x180057990: "IDXGISwapChain::GetBuffer: iBuff" ??_C@_0EM@LKNFHBCA@IDXGISwapChain?3?3GetBuffer?3?5iBuff@
0x180058E40: "IDXGIOutput::SetDisplaySurface: " ??_C@_0GD@NGGJPEIE@IDXGIOutput?3?3SetDisplaySurface?3?5@
0x180071A70: "The view format (%#x, %s) is inv" ??_C@_0HJ@JODPHEEA@The?5view?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5inv@
0x18001E8E0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Query>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10Query@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180052CB6: free
0x18000D4B0: "public: __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::CDeviceChild<struct ID3D10InputLayout>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18006C6A0: "CheckCounterInfo" ??_C@_0BB@INOKCPJJ@CheckCounterInfo?$AA@
0x180077550: "A multisampled Texture2D cannot " ??_C@_0BDO@EEMCMNJP@A?5multisampled?5Texture2D?5cannot?5@
0x1800773A0: "A Texture2D cannot be bound to c" ??_C@_0PN@CAGCAHIJ@A?5Texture2D?5cannot?5be?5bound?5to?5c@
0x180086ED8: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@GNCFDLHK@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180074650: "Resources created with D3D10_RES" ??_C@_0KE@PFIBDNEJ@Resources?5created?5with?5D3D10_RES@
0x1800670A8: "Fifth parameter corrupt or unexp" ??_C@_0CO@GHKDKJMF@Fifth?5parameter?5corrupt?5or?5unexp@
0x1800846D8: "D3D10_MESSAGE_ID_CLEARRENDERTARG" ??_C@_0DD@EOAAMIOI@D3D10_MESSAGE_ID_CLEARRENDERTARG@
0x180020360: "public: virtual void __cdecl NDebug::CPreMTDevice::GSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?GSSetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x1800797D8: "const NSwitchToRef::IResource::`vftable'" ??_7IResource@NSwitchToRef@@6B@
0x18006C2F0: "D3D10_QUERY_DESC::Query set to a" ??_C@_0GP@KEGOCJPP@D3D10_QUERY_DESC?3?3Query?5set?5to?5a@
0x18004EA30: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CRasterizerState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004D418: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x18004EFB0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAKXZ
0x180070028: "MIN or MAX are invalid for Blend" ??_C@_0DO@GLBPGDHM@MIN?5or?5MAX?5are?5invalid?5for?5Blend@
0x18006C950: "Returning E_NOINTERFACE, meaning" ??_C@_0GC@CPCCPPHC@Returning?5E_NOINTERFACE?0?5meaning@
0x180069358: "First parameter is corrupt or NU" ??_C@_0CD@LEAFODJH@First?5parameter?5is?5corrupt?5or?5NU@
0x180072C40: "Geometry Shader is corrupt or in" ??_C@_0DJ@NPADPNCJ@Geometry?5Shader?5is?5corrupt?5or?5in@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@UEAAKXZ
0x18006C5D8: "WarpEscape" ??_C@_0L@DCLNMMB@WarpEscape?$AA@
0x180059D20: "IDXGISwapChain::Present: Fullscr" ??_C@_0BBI@LNAAICBA@IDXGISwapChain?3?3Present?3?5Fullscr@
0x180080908: "dcl_sampler" ??_C@_0M@GADLIDOK@dcl_sampler?$AA@
0x180062E38: "const CLayeredObject<class NDebug::CQuery>::`vftable'" ??_7?$CLayeredObject@VCQuery@NDebug@@@@6B@
0x18004A0CC: "public: unsigned __int64 __cdecl NSwitchToRef::CDevice::GetLayeredChildSize(unsigned int,void const * __ptr64,unsigned __int64) __ptr64" ?GetLayeredChildSize@CDevice@NSwitchToRef@@QEAA_KIPEBX_K@Z
0x18000A3E0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{8}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7EAAKXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRasterizerState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRasterizerState@NDebug@@@@@@UEAAXXZ
0x1800806A4: "frc" ??_C@_03NJFDAMGG@frc?$AA@
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x18003B610: "public: virtual void __cdecl NDebug::CTexture1D::Unmap(unsigned int) __ptr64" ?Unmap@CTexture1D@NDebug@@UEAAXI@Z
0x18004BD90: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAJXZ
0x18005CD50: "Note that the resource allocatio" ??_C@_0CNM@BJOKLGDE@Note?5that?5the?5resource?5allocatio@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10VertexShader>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10VertexShader@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800560C8: "__cdecl _imp_RtlVirtualUnwind" __imp_RtlVirtualUnwind
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTShaderResourceView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@QEAA@XZ
0x180032EDC: "public: bool __cdecl CCreateDepthStencilViewValidator::Validate(struct ID3D10Resource * __ptr64,struct D3D10_DEPTH_STENCIL_VIEW_DESC const * __ptr64,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateDepthStencilViewValidator@@QEAA_NPEAUID3D10Resource@@PEBUD3D10_DEPTH_STENCIL_VIEW_DESC@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x18007D0F8: "R32G32_SINT" ??_C@_0M@MHANCMCE@R32G32_SINT?$AA@
0x180076E90: "The Sample descriptor is invalid" ??_C@_0BMK@IGDFAKOF@The?5Sample?5descriptor?5is?5invalid@
0x180052970: "__cdecl purecall" _purecall
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateDepthStencilStateValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateDepthStencilStateValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180022370: "public: virtual enum D3D10_FEATURE_LEVEL1 __cdecl NDebug::CDevice::GetFeatureLevel(void) __ptr64" ?GetFeatureLevel@CDevice@NDebug@@UEAA?AW4D3D10_FEATURE_LEVEL1@@XZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAXXZ
0x18005FE80: ?_entries@?1??_GetEntries@CSampler@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004E5D0: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAKXZ
0x180058840: "%s: DXGI_FORMAT_UNKNOWN cannot b" ??_C@_0FC@PAGDFNNE@?$CFs?3?5DXGI_FORMAT_UNKNOWN?5cannot?5b@
0x18007D548: "BC4_SNORM" ??_C@_09DBHOKEID@BC4_SNORM?$AA@
0x180008A90: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@W7EAAKXZ
0x180052A20: "__cdecl _std_terminate" __std_terminate
0x180081680: "D3D10_MESSAGE_ID_SETPRIVATEDATA_" ??_C@_0CM@DBPJKKFA@D3D10_MESSAGE_ID_SETPRIVATEDATA_@
0x1800871B8: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DK@JPAEMOHA@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x18007C2E0: "CreateResource: Depth-stencil re" ??_C@_0FM@HCFPJOPC@CreateResource?3?5Depth?9stencil?5re@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CElementLayout>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180086260: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0EB@DNHNDMCG@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10Buffer>(class NDebug::CPreMTDeviceChild<struct ID3D10Buffer> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10Buffer@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10Buffer@@@0@_N@Z
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10GeometryShader>(class NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10GeometryShader@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10GeometryShader@@@0@_N@Z
0x18004BD50: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CTexture2D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@@@UEAAXXZ
0x180050A30: "protected: struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64 __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Buynode(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64,struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64,struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> const & __ptr64,char) __ptr64" ?_Buynode@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IEAAPEAU_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@2@PEAU342@00AEBU?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@2@D@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRasterizerState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCRasterizerState@NDebug@@@@UEAAKXZ
0x18000F7DC: "public: __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@QEAA@XZ
0x18000A240: "public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800751B0: "The Dimensions are invalid. The " ??_C@_0KB@PFOAJJB@The?5Dimensions?5are?5invalid?4?5The?5@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180037260: "private: virtual void __cdecl NDebug::CCreateVertexShaderValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateVertexShaderValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18007A300: "VSPassthrough" ??_C@_0O@ENCKDCMJ@VSPassthrough?$AA@
0x180093E68: "__cdecl CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QEAA@AEBV01@@Z64" _CT??_R0?AVout_of_range@std@@@8??0out_of_range@std@@QEAA@AEBV01@@Z64
0x180022FD0: "public: virtual void __cdecl NDebug::CDevice::GetTextFilterSize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetTextFilterSize@CDevice@NDebug@@UEAAXPEAI0@Z
0x1800671A0: "A Buffer trying to be bound to s" ??_C@_0JG@PADPAFIO@A?5Buffer?5trying?5to?5be?5bound?5to?5s@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAKXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAXXZ
0x1800620B0: "const CLayeredObject<class NDebug::CPreMTVertexShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@6B@
0x180072190: "Using a -1 for WSize in the view" ??_C@_0BKM@PKEBDBBI@Using?5a?5?91?5for?5WSize?5in?5the?5view@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Counter@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800605A0: ?_entries@?1??_GetEntries@CGeometryShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180052CC4: "void __cdecl `eh vector constructor iterator'(void * __ptr64,unsigned __int64,unsigned __int64,void (__cdecl*)(void * __ptr64),void (__cdecl*)(void * __ptr64))" ??_L@YAXPEAX_K1P6AX0@Z2@Z
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006BE18: "Second parameter is Corrupt!" ??_C@_0BN@FNLBNKLM@Second?5parameter?5is?5Corrupt?$CB?$AA@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAXXZ
0x180028CA0: "public: virtual long __cdecl CLayeredObject<class NDebug::CBlendState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180060698: "const NDebug::CCreateGeometryShaderValidatorWithSpew::`vftable'" ??_7CCreateGeometryShaderValidatorWithSpew@NDebug@@6B@
0x18004CE84: "public: bool __cdecl NSwitchToRef::CDevice::PreRenderOp(class NSwitchToRef::CView<struct ID3D10View> * __ptr64) __ptr64" ?PreRenderOp@CDevice@NSwitchToRef@@QEAA_NPEAV?$CView@UID3D10View@@@2@@Z
0x18004BEA0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CVertexShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@@@UEAAJXZ
0x180083CE8: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DP@JPDKBIHH@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x18007AEA8: "Internal REF Copy of Texture2D f" ??_C@_0DB@JJMLMADF@Internal?5REF?5Copy?5of?5Texture2D?5f@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAXXZ
0x180052960: "__cdecl guard_check_icall_nop" _guard_check_icall_nop
0x180052D39: memcmp
0x18005A998: "d3d10.dll" ??_C@_09MPDKCPEA@d3d10?4dll?$AA@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@IEAAXXZ
0x180056200: "__cdecl _imp_ldiv" __imp_ldiv
0x180067FE8: "SOSetTargets" ??_C@_0N@LHKGHMPJ@SOSetTargets?$AA@
0x18004F51C: "public: void __cdecl NSwitchToRef::CTexture1D::SetOriginalDesc(struct D3D10_TEXTURE1D_DESC const * __ptr64) __ptr64" ?SetOriginalDesc@CTexture1D@NSwitchToRef@@QEAAXPEBUD3D10_TEXTURE1D_DESC@@@Z
0x180020D40: "public: virtual void __cdecl NDebug::CPreMTDevice::GSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?GSSetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x18002E000: "public: virtual void __cdecl NDebug::CDevice::UnsetObject(enum D3D10_OBJECT_BANK,unsigned int) __ptr64" ?UnsetObject@CDevice@NDebug@@UEAAXW4D3D10_OBJECT_BANK@@I@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAKXZ
0x18007D158: "X32_TYPELESS_G8X24_UINT" ??_C@_0BI@DANKEMNP@X32_TYPELESS_G8X24_UINT?$AA@
0x18000809C: "public: __cdecl NDebug::CPreMTDevice::CPreMTDevice(struct NDebug::CPreMTDevice::TConstructorArgs const & __ptr64) __ptr64" ??0CPreMTDevice@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x18006E8D0: "The base resource was created as" ??_C@_0JF@FBGNOJFI@The?5base?5resource?5was?5created?5as@
0x18000D700: "public: __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::CDeviceChild<struct ID3D10RasterizerState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180068470: "A currently bound PixelShader Co" ??_C@_0GG@BGMNHPCM@A?5currently?5bound?5PixelShader?5Co@
0x18005FF90: ?_entries@?1??_GetEntries@CElementLayout@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180095000: "struct SDXGIMessages * g_Messages" ?g_Messages@@3PAUSDXGIMessages@@A
0x180001620: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::IAVertexBufferSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?IAVertexBufferSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18001F620: "public: void __cdecl NDebug::CPreMTShaderResourceView::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTShaderResourceView@NDebug@@QEAAXXZ
0x180020F10: "public: virtual void __cdecl NDebug::CDevice::GenerateMips(struct ID3D10ShaderResourceView * __ptr64) __ptr64" ?GenerateMips@CDevice@NDebug@@UEAAXPEAUID3D10ShaderResourceView@@@Z
0x180075B10: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0LK@HLLDKOGK@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x180081160: "D3D10_MESSAGE_ID_VSSETSHADER_UNB" ??_C@_0DC@FNGJBEFO@D3D10_MESSAGE_ID_VSSETSHADER_UNB@
0x18001F204: "public: void __cdecl NDebug::CPixelShader::FinalConstruct(struct NDebug::CPixelShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CPixelShader@NDebug@@QEAAXAEBUTConstructorArgs@12@@Z
0x180061A20: "Existing private data of same na" ??_C@_0DO@INHDLKEE@Existing?5private?5data?5of?5same?5na@
0x18001FC60: "public: virtual void __cdecl NDebug::CDevice::GSGetShader(struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?GSGetShader@CDevice@NDebug@@UEAAXPEAPEAUID3D10GeometryShader@@@Z
0x180049E40: "public: virtual void __cdecl NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UEAAXPEAPEAUID3D10Device@@@Z
0x180095968: "__vectorcall ??_R0?AUID3D10InputLayout@" ??_R0?AUID3D10InputLayout@@@8
0x180006A30: "public: virtual unsigned int __cdecl CInfoQueue::GetRetrievalFilterStackSize(void) __ptr64" ?GetRetrievalFilterStackSize@CInfoQueue@@UEAAIXZ
0x180058B40: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0EH@KKLBEBEB@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAKXZ
0x180069258: "SetTextFilterSize" ??_C@_0BC@MHCHFBHB@SetTextFilterSize?$AA@
0x18000EA40: "public: __cdecl NDebug::CTexture1D::CTexture1D(struct NDebug::CTexture1D::TConstructorArgs const & __ptr64) __ptr64" ??0CTexture1D@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x18004F010: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@UEAAKXZ
0x180062740: "const CLayeredObject<class NDebug::CTexture1D>::`vftable'" ??_7?$CLayeredObject@VCTexture1D@NDebug@@@@6B@
0x18007C080: "CreateResource: Cube Texture dim" ??_C@_0GL@BALJFDAI@CreateResource?3?5Cube?5Texture?5dim@
0x18000F5FC: "public: __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@QEAA@XZ
0x180006EB0: "public: virtual void * __ptr64 __cdecl _com_error::`vector deleting destructor'(unsigned int) __ptr64" ??_E_com_error@@UEAAPEAXI@Z
0x180073808: "Out of memory parsing shader byt" ??_C@_0CH@JPNCAGGJ@Out?5of?5memory?5parsing?5shader?5byt@
0x18004F070: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAKXZ
0x1800013A0: "public: static unsigned int __cdecl CD3D10FormatHelper::GetDepthAlignment(enum DXGI_FORMAT)" ?GetDepthAlignment@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x180022000: "public: virtual unsigned int __cdecl NDebug::CPreMTResource<struct ID3D10Texture3D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UEAAIXZ
0x18007C7E0: "CreateQuery: EVENT and OCCLUSION" ??_C@_0FC@MCFGJPME@CreateQuery?3?5EVENT?5and?5OCCLUSION@
0x180022000: "public: virtual unsigned int __cdecl NDebug::CPreMTResource<struct ID3D10Texture2D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UEAAIXZ
0x180022000: "public: virtual unsigned int __cdecl NDebug::CPreMTResource<struct ID3D10Texture1D>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UEAAIXZ
0x180085AA8: "D3D10_MESSAGE_ID_DEVICE_DRAW_CON" ??_C@_0DH@PIILPIKJ@D3D10_MESSAGE_ID_DEVICE_DRAW_CON@
0x180026FC0: "public: virtual void __cdecl NDebug::CPreMTDevice::OMSetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 const * __ptr64,struct ID3D10DepthStencilView * __ptr64) __ptr64" ?OMSetRenderTargets@CPreMTDevice@NDebug@@UEAAXIPEBQEAUID3D10RenderTargetView@@PEAUID3D10DepthStencilView@@@Z
0x180005F80: "public: virtual long __cdecl CInfoQueue::GetMessageA(unsigned __int64,struct D3D10_MESSAGE * __ptr64,unsigned __int64 * __ptr64) __ptr64" ?GetMessageA@CInfoQueue@@UEAAJ_KPEAUD3D10_MESSAGE@@PEA_K@Z
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006F9D0: "CullMode has an unrecognized val" ??_C@_0CE@KKDLAJNI@CullMode?5has?5an?5unrecognized?5val@
0x18004BDE0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAJXZ
0x180024EB0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAJXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAKXZ
0x18007D350: "R8G8_UNORM" ??_C@_0L@KENAKLPD@R8G8_UNORM?$AA@
0x18005C290: "Unrecognized CPUAccessFlags (%#x" ??_C@_0FF@EPBJMBLO@Unrecognized?5CPUAccessFlags?5?$CI?$CF?$CDx@
0x180075E98: "pInitialData[%i].pSysMem cannot " ??_C@_0CJ@GJPNCHIP@pInitialData?$FL?$CFi?$FN?4pSysMem?5cannot?5@
0x180041420: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAPEAXI@Z
0x18004BDF0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAJXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@QEAA@XZ
0x180084240: "D3D10_MESSAGE_ID_IASETINDEXBUFFE" ??_C@_0DA@PDNMBADC@D3D10_MESSAGE_ID_IASETINDEXBUFFE@
0x180008730: "public: virtual __cdecl std::out_of_range::~out_of_range(void) __ptr64" ??1out_of_range@std@@UEAA@XZ
0x18005C520: "Buffer with D3D10_BIND_CONSTANT_" ??_C@_0BDM@HHBKBBGG@Buffer?5with?5D3D10_BIND_CONSTANT_@
0x180010210: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPixelShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAPEAXI@Z
0x180005B30: "public: virtual int __cdecl CInfoQueueD3D10Producer::RegDWORDPresentAndNonZero(enum DXGI_INFO_QUEUE_REGKEY,char const * __ptr64) __ptr64" ?RegDWORDPresentAndNonZero@CInfoQueueD3D10Producer@@UEAAHW4DXGI_INFO_QUEUE_REGKEY@@PEBD@Z
0x1800271A0: "public: virtual void __cdecl NDebug::CDevice::OnPresent(void) __ptr64" ?OnPresent@CDevice@NDebug@@UEAAXXZ
0x180074970: "The Dimensions of the View are i" ??_C@_0BEP@DNLIBIPH@The?5Dimensions?5of?5the?5View?5are?5i@
0x180087630: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DP@MHADPOMP@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180077DC0: "The Dimensions are invalid. The " ??_C@_0FK@JOPHKJNL@The?5Dimensions?5are?5invalid?4?5The?5@
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QEAAXXZ
0x180023810: "public: virtual void __cdecl NDebug::CPreMTDevice::IAGetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY * __ptr64) __ptr64" ?IAGetPrimitiveTopology@CPreMTDevice@NDebug@@UEAAXPEAW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18003FFC8: "int __cdecl StringHasTrailingDigit(char const * __ptr64)" ?StringHasTrailingDigit@@YAHPEBD@Z
0x1800346EC: "public: bool __cdecl CCreateBlendState1Validator::Validate(struct D3D10_BLEND_DESC1 const * __ptr64,bool) __ptr64" ?Validate@CCreateBlendState1Validator@@QEAA_NPEBUD3D10_BLEND_DESC1@@_N@Z
0x1800187FC: "public: static void __cdecl CLayeredObject<class NDebug::CTexture3D>::CreateInstance(struct NDebug::CTexture3D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture3D@NDebug@@@@SAXAEBUTConstructorArgs@CTexture3D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10GeometryShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180095738: "enum DXGI_FORMAT * D3D10FCS_G8R8_G8B8" ?D3D10FCS_G8R8_G8B8@@3PAW4DXGI_FORMAT@@A
0x180045CD0: "public: virtual void __cdecl NSwitchToRef::CDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawInstanced@CDevice@NSwitchToRef@@UEAAXIIII@Z
0x180081E78: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@BNOKCEJO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPixelShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@@@UEAAXXZ
0x18007D508: "BC3_UNORM" ??_C@_09ONOCEOIH@BC3_UNORM?$AA@
0x180066DD0: "InstanceCount * IndexCountPerIns" ??_C@_0EL@NBMAJEIC@InstanceCount?5?$CK?5IndexCountPerIns@
0x180061A60: "SetPrivateData returns OUTOFMEMO" ??_C@_0CE@JPEEHBAM@SetPrivateData?5returns?5OUTOFMEMO@
0x1800352F0: "public: virtual void __cdecl NDebug::CPreMTRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTRenderTargetView@NDebug@@UEAAXPEAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x180026020: "public: virtual void __cdecl NDebug::CDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?OMGetRenderTargets@CDevice@NDebug@@UEAAXIPEAPEAUID3D10RenderTargetView@@PEAPEAUID3D10DepthStencilView@@@Z
0x18006CEA0: "Resource being set to GS constan" ??_C@_0FE@OPHPPCG@Resource?5being?5set?5to?5GS?5constan@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10InputLayout@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18007D630: "B8G8R8X8_UNORM_SRGB" ??_C@_0BE@BCLBMGNI@B8G8R8X8_UNORM_SRGB?$AA@
0x18004CEBC: "public: bool __cdecl NSwitchToRef::CDevice::PreRenderOp(bool) __ptr64" ?PreRenderOp@CDevice@NSwitchToRef@@QEAA_N_N@Z
0x180079F70: ?_entries@?1??_GetEntries@CRasterizerState@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180078A20: "char const * const NSwitchToRef::c_szBufferFilledSizeExtraction" ?c_szBufferFilledSizeExtraction@NSwitchToRef@@3QBDB
0x1800695D0: "pSrcBox is not a valid box for t" ??_C@_0JA@MLGLMEOE@pSrcBox?5is?5not?5a?5valid?5box?5for?5t@
0x180068380: "PSSetConstantBuffers" ??_C@_0BF@FFFPKMGA@PSSetConstantBuffers?$AA@
0x1800086C4: "public: __cdecl NSwitchToRef::CDevice::~CDevice(void) __ptr64" ??1CDevice@NSwitchToRef@@QEAA@XZ
0x18007D038: "R16G16B16A16_TYPELESS" ??_C@_0BG@BNGENENG@R16G16B16A16_TYPELESS?$AA@
0x180080E48: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@KCDGALEB@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180083A40: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EH@IPMDONCB@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x1800505E0: "public: virtual void __cdecl NSwitchToRef::CDevice::UpdateSubresource(struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64,void const * __ptr64,unsigned int,unsigned int) __ptr64" ?UpdateSubresource@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Resource@@IPEBUD3D10_BOX@@PEBXII@Z
0x180006C80: "public: virtual int __cdecl CInfoQueue::GetBreakOnSeverity(enum D3D10_MESSAGE_SEVERITY) __ptr64" ?GetBreakOnSeverity@CInfoQueue@@UEAAHW4D3D10_MESSAGE_SEVERITY@@@Z
0x18005D588: "ID3D10GeometryShader" ??_C@_0BF@CDNGCEAB@ID3D10GeometryShader?$AA@
0x1800806A0: "exp" ??_C@_03KHJOGHMM@exp?$AA@
0x18001F660: "public: void __cdecl NDebug::CRenderTargetView::FinalRelease(void) __ptr64" ?FinalRelease@CRenderTargetView@NDebug@@QEAAXXZ
0x180077230: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EG@PLGLGOCC@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18007B7D8: "VSSetSamplers: Vertex textures a" ??_C@_0DC@DKLINNCP@VSSetSamplers?3?5Vertex?5textures?5a@
0x180066AF0: "Draw cannot be invoked while a b" ??_C@_0ID@EEKDHFOE@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x18004C6D0: "public: virtual long __cdecl NSwitchToRef::CTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?Map@CTexture3D@NSwitchToRef@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x180085A70: "D3D10_MESSAGE_ID_DEVICE_DRAW_CON" ??_C@_0DF@PHMDINOG@D3D10_MESSAGE_ID_DEVICE_DRAW_CON@
0x180082CB0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DK@HOIMFLFM@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::length_error::`vector deleting destructor'(unsigned int) __ptr64" ??_Elength_error@std@@UEAAPEAXI@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@QEAA@XZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAXXZ
0x18001E570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilView>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10DepthStencilView@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18005C6D0: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0JM@FCABKJDG@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x1800624C8: "const CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@6B@
0x1800628C0: "const CLayeredObject<class NDebug::CTexture3D>::`vftable'" ??_7?$CLayeredObject@VCTexture3D@NDebug@@@@6B@
0x18006C600: "CheckMultisampleQualityLevels" ??_C@_0BO@DPGNONCA@CheckMultisampleQualityLevels?$AA@
0x180084EC8: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0DK@FHBIALHF@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x180008990: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7EAAKXZ
0x180082150: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DB@JHLPHGHP@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x1800813F0: "D3D10_MESSAGE_ID_PSSETCONSTANTBU" ??_C@_0DL@MGNEGDEM@D3D10_MESSAGE_ID_PSSETCONSTANTBU@
0x180010150: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CElementLayout>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAPEAXI@Z
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18006B950: "GetTextFilterSize" ??_C@_0BC@OCCMNKGP@GetTextFilterSize?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAKXZ
0x18004CB40: "public: virtual void __cdecl NSwitchToRef::CDevice::PSGetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?PSGetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10SamplerState@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilView>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@UEAAKXZ
0x18007C010: "CreateResource: Texture2D (cube)" ??_C@_0GM@MFFDMIPL@CreateResource?3?5Texture2D?5?$CIcube?$CJ@
0x180087A48: "D3D10_MESSAGE_ID_DRAWINDEXED_POI" ??_C@_0DD@FKDPDNAG@D3D10_MESSAGE_ID_DRAWINDEXED_POI@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAKXZ
0x18006A620: "Cannot invoke CopyResource when " ??_C@_0GK@MFMGONCC@Cannot?5invoke?5CopyResource?5when?5@
0x1800625E8: "IDXGISwapChain" ??_C@_0P@FPGDPEBO@IDXGISwapChain?$AA@
0x18001DDF0: "public: virtual int __cdecl NDebug::CDevice::ETWRotateResourceIdentitiesEnabled(unsigned __int64 * __ptr64,struct SXS_EVENT_DESCRIPTOR * __ptr64) __ptr64" ?ETWRotateResourceIdentitiesEnabled@CDevice@NDebug@@UEAAHPEA_KPEAUSXS_EVENT_DESCRIPTOR@@@Z
0x18005A9E0: "D3D10CreateDevice" ??_C@_0BC@PGCOAOF@D3D10CreateDevice?$AA@
0x18007A958: "const CLayeredObject<class NSwitchToRef::CElementLayout>::`vftable'" ??_7?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@6B@
0x180049720: "public: virtual void __cdecl NSwitchToRef::CDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?GSGetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x180059860: "IDXGISwapChain::ResizeBuffers: D" ??_C@_0ID@DNAAHCPF@IDXGISwapChain?3?3ResizeBuffers?3?5D@
0x180066F40: "The currently bound InputLayout " ??_C@_0FJ@FKLFNOFC@The?5currently?5bound?5InputLayout?5@
0x180015050: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateDepthStencilState(struct D3D10_DEPTH_STENCIL_DESC const * __ptr64,struct ID3D10DepthStencilState * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilState@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_DEPTH_STENCIL_DESC@@PEAPEAUID3D10DepthStencilState@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAXXZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10PixelShader@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x1800957E0: "enum DXGI_FORMAT * D3D10FCS_R16G16" ?D3D10FCS_R16G16@@3PAW4DXGI_FORMAT@@A
0x180024F90: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAJXZ
0x18007AD98: "Internal Texture1D for SWITCH_TO" ??_C@_0DF@MJEHLKBK@Internal?5Texture1D?5for?5SWITCH_TO@
0x180095B30: "__vectorcall ??_R0?AUID3D10Counter@" ??_R0?AUID3D10Counter@@@8
0x1800130A0: "public: virtual void __cdecl NDebug::CDevice::CopySubresourceRegion(struct ID3D10Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64) __ptr64" ?CopySubresourceRegion@CDevice@NDebug@@UEAAXPEAUID3D10Resource@@IIII0IPEBUD3D10_BOX@@@Z
0x18006CA80: "Resource being set to Vertex Buf" ??_C@_0FH@EAPNCDKM@Resource?5being?5set?5to?5Vertex?5Buf@
0x18002AF30: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CSampler>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCSampler@NDebug@@@@UEAAKXZ
0x1800847F8: "D3D10_MESSAGE_ID_DEVICE_VSGETCON" ??_C@_0DL@FILOFEMH@D3D10_MESSAGE_ID_DEVICE_VSGETCON@
0x18007C4E0: "SetRenderTargets: All simultaneo" ??_C@_0FE@CGOKDIDL@SetRenderTargets?3?5All?5simultaneo@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18007D558: "BC5_TYPELESS" ??_C@_0N@KMLHMLMA@BC5_TYPELESS?$AA@
0x180062800: "const CLayeredObject<class NDebug::CTexture2D>::`vftable'" ??_7?$CLayeredObject@VCTexture2D@NDebug@@@@6B@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAKXZ
0x180041360: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800218F0: "public: virtual void __cdecl NDebug::CPreMTCounter::GetDesc(struct D3D10_COUNTER_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTCounter@NDebug@@UEAAXPEAUD3D10_COUNTER_DESC@@@Z
0x18005FF78: "__cdecl GUID_9b7e4c0b_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0b_342c_4106_a19f_4f2704f689f0
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAKXZ
0x180042588: "public: void __cdecl NSwitchToRef::CDevice::CreateCachedTexture1D(struct D3D10_TEXTURE1D_DESC & __ptr64,struct ID3D10Texture1D * __ptr64 * __ptr64) __ptr64" ?CreateCachedTexture1D@CDevice@NSwitchToRef@@QEAAXAEAUD3D10_TEXTURE1D_DESC@@PEAPEAUID3D10Texture1D@@@Z
0x180032D00: "public: virtual void __cdecl NDebug::CRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CRenderTargetView@NDebug@@UEAAXPEAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x180052CBC: "void * __ptr64 __cdecl operator new[](unsigned __int64,struct std::nothrow_t const & __ptr64)" ??_U@YAPEAX_KAEBUnothrow_t@std@@@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CSampler>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCSampler@NSwitchToRef@@@@UEAAKXZ
0x18000A8A4: "protected: void __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Erase(struct std::_Tree_nod<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::_Node * __ptr64) __ptr64" ?_Erase@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@IEAAXPEAU_Node@?$_Tree_nod@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@2@@Z
0x180049690: "public: void __cdecl NSwitchToRef::CDepthStencilState::FinalRelease(void) __ptr64" ?FinalRelease@CDepthStencilState@NSwitchToRef@@QEAAXXZ
0x18007A650: "const CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180080B10: "D3D10" ??_C@_05NCOMKCEO@D3D10?$AA@
0x180068930: "ScissorRect at slot %d is invali" ??_C@_0IJ@EHDDPCIM@ScissorRect?5at?5slot?5?$CFd?5is?5invali@
0x180009D00: "public: virtual long __cdecl ATL::CAtlModule::GetGITPtr(struct IGlobalInterfaceTable * __ptr64 * __ptr64) __ptr64" ?GetGITPtr@CAtlModule@ATL@@UEAAJPEAPEAUIGlobalInterfaceTable@@@Z
0x180066FD8: "Second and/or first parameter ar" ??_C@_0DA@ELJLMDD@Second?5and?1or?5first?5parameter?5ar@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAXXZ
0x1800443B0: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CreateInstance(struct NSwitchToRef::CTexture3D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CTexture3D@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180080800: "sample_c" ??_C@_08FENAFIBE@sample_c?$AA@
0x18005FD40: "__cdecl GUID_9b7e4c02_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c02_342c_4106_a19f_4f2704f689f0
0x18006BD10: "Returning E_INVALIDARG, meaning " ??_C@_0EA@ONNLIGGM@Returning?5E_INVALIDARG?0?5meaning?5@
0x180028ED0: "public: virtual long __cdecl CLayeredObject<class NDebug::CElementLayout>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004CBA0: "public: virtual void __cdecl NSwitchToRef::CDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?PSSetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x180082008: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DD@HBPDCMJE@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180062D48: "const CLayeredObject<class NDebug::CSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCSampler@NDebug@@@@6B@
0x180006C10: "public: virtual int __cdecl CInfoQueue::GetBreakOnCategory(enum D3D10_MESSAGE_CATEGORY) __ptr64" ?GetBreakOnCategory@CInfoQueue@@UEAAHW4D3D10_MESSAGE_CATEGORY@@@Z
0x18000D5D8: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::CDeviceChild<struct ID3D10Predicate>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Predicate@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18007AA60: "const CLayeredObject<class NSwitchToRef::CRasterizerState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@6B@
0x18001AF70: "public: virtual long __cdecl NDebug::CDevice::CreateShaderResourceView1(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const * __ptr64,struct ID3D10ShaderResourceView1 * __ptr64 * __ptr64) __ptr64" ?CreateShaderResourceView1@CDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@PEAPEAUID3D10ShaderResourceView1@@@Z
0x180082E10: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DC@OKHLKBLG@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180061260: "Begin is being invoked for the s" ??_C@_0MO@KHFDOJHD@Begin?5is?5being?5invoked?5for?5the?5s@
0x180080B38: "__cdecl GUID_6f0dc5eb_d990_47bb_8e57_03914af77e93" _GUID_6f0dc5eb_d990_47bb_8e57_03914af77e93
0x180086DB0: "D3D10_MESSAGE_ID_LIVE_COUNTER" ??_C@_0BO@KALBEGKA@D3D10_MESSAGE_ID_LIVE_COUNTER?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NDebug@@@@@@UEAAXXZ
0x1800577E0: "IDXGISwapChain: Swapchain method" ??_C@_0HD@NGDJPCHC@IDXGISwapChain?3?5Swapchain?5method@
0x180059130: "IDXGISwapChain::Release: Swapcha" ??_C@_0GF@PHLJACGH@IDXGISwapChain?3?3Release?3?5Swapcha@
0x180058CB0: "IDXGIOutput::GetGammaControl: Th" ??_C@_0GB@JDIENHCK@IDXGIOutput?3?3GetGammaControl?3?5Th@
0x18006F338: "float32" ??_C@_07LCLPHEDK@float32?$AA@
0x180029560: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18004C7B0: "public: virtual void __cdecl NSwitchToRef::CDevice::OMGetDepthStencilState(struct ID3D10DepthStencilState * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?OMGetDepthStencilState@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10DepthStencilState@@PEAI@Z
0x1800729C0: "vs_4_1" ??_C@_06ECKODCM@vs_4_1?$AA@
0x1800861D8: "D3D10_MESSAGE_ID_DEVICE_OPEN_SHA" ??_C@_0DP@JBDKPAK@D3D10_MESSAGE_ID_DEVICE_OPEN_SHA@
0x180086790: "D3D10_MESSAGE_ID_PREDICATE_BEGIN" ??_C@_0DE@LHANGOEC@D3D10_MESSAGE_ID_PREDICATE_BEGIN@
0x18006CB50: "Resource being set to Index Buff" ??_C@_0EO@NALMFPAJ@Resource?5being?5set?5to?5Index?5Buff@
0x18000AA24: "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> & __ptr64 __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::assign(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70> const & __ptr64,unsigned __int64,unsigned __int64) __ptr64" ?assign@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@QEAAAEAV12@AEBV12@_K1@Z
0x1800561B0: "__cdecl _imp__XcptFilter" __imp__XcptFilter
0x1800857A0: "D3D10_MESSAGE_ID_DEVICE_DRAWINST" ??_C@_0DL@HILFNKPK@D3D10_MESSAGE_ID_DEVICE_DRAWINST@
0x180062108: "const CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@6B@
0x180066CD8: "DrawIndexed" ??_C@_0M@HFAMOLGL@DrawIndexed?$AA@
0x18000FB2C: "public: __cdecl CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@QEAA@XZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@QEAA@XZ
0x180095D68: "unsigned int * NSwitchToRef::g_aSOAppendOffsets" ?g_aSOAppendOffsets@NSwitchToRef@@3PAIA
0x180077D60: "The Dimensions are invalid. Wid" ??_C@_0FE@BNHJMEFH@The?5Dimensions?5are?5invalid?4?5?5Wid@
0x1800823B8: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DD@OOCJKPAK@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18006F330: "uint32" ??_C@_06PKDKHAMA@uint32?$AA@
0x18000DCC8: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::CPreMTDeviceChild<struct ID3D10Counter>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180035270: "public: __cdecl ATL::CComPtr<struct ID3D10Buffer>::CComPtr<struct ID3D10Buffer>(void) __ptr64" ??0?$CComPtr@UID3D10Buffer@@@ATL@@QEAA@XZ
0x18000ECB8: "public: __cdecl ATL::CComPtr<struct IDXGIResource>::~CComPtr<struct IDXGIResource>(void) __ptr64" ??1?$CComPtr@UIDXGIResource@@@ATL@@QEAA@XZ
0x180081378: "D3D10_MESSAGE_ID_PSSETSHADER_UNB" ??_C@_0DC@OLEGHGHE@D3D10_MESSAGE_ID_PSSETSHADER_UNB@
0x180051CE0: "bool __cdecl Validate10on9ElementLayoutMember(void * __ptr64,class CAPICaps const * __ptr64,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,enum D3D10_DDI_INPUT_CLASSIFICATION,unsigned int)" ?Validate10on9ElementLayoutMember@@YA_NPEAXPEBVCAPICaps@@IIIW4DXGI_FORMAT@@W4D3D10_DDI_INPUT_CLASSIFICATION@@I@Z
0x180082C70: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DN@LJKIGFKF@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180040480: "public: __cdecl NSwitchToRef::CResource<struct ID3D10Texture1D>::CResource<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64,unsigned int) __ptr64" ??0?$CResource@UID3D10Texture1D@@@NSwitchToRef@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x180032354: "protected: void __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Insert_n(class std::_Vector_iterator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >,unsigned __int64,class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator const & __ptr64) __ptr64" ?_Insert_n@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@IEAAXV?$_Vector_iterator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@2@_KAEBViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@@Z
0x180056220: "__cdecl _imp_memcpy" __imp_memcpy
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180049CD0: "public: virtual void __cdecl NSwitchToRef::CCounter::GetDesc(struct D3D10_COUNTER_DESC * __ptr64) __ptr64" ?GetDesc@CCounter@NSwitchToRef@@UEAAXPEAUD3D10_COUNTER_DESC@@@Z
0x1800107C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CSampler>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCSampler@NDebug@@@@UEAAPEAXI@Z
0x18000F9F8: "public: __cdecl CLayeredObject<class NDebug::CPredicate>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@QEAA@XZ
0x180095CB0: "__vectorcall ??_R0?AVexception@" ??_R0?AVexception@@@8
0x1800686A0: "RSSetState" ??_C@_0L@GDNKMDLH@RSSetState?$AA@
0x180096300: "enum DXGI_FORMAT * D3D10FCS_UNKNOWN" ?D3D10FCS_UNKNOWN@@3PAW4DXGI_FORMAT@@A
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAKXZ
0x1800879D8: "D3D10_MESSAGE_ID_DRAWINSTANCED_N" ??_C@_0CN@KLEGHHAD@D3D10_MESSAGE_ID_DRAWINSTANCED_N@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAKXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAXXZ
0x1800408B0: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::~CLayeredObject<class NSwitchToRef::CDepthStencilState>(void) __ptr64" ??1?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAA@XZ
0x180086CB0: "D3D10_MESSAGE_ID_LIVE_INPUTLAYOU" ??_C@_0CC@KDHPFABD@D3D10_MESSAGE_ID_LIVE_INPUTLAYOU@
0x18000A9CC: "protected: static void __cdecl std::vector<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,class std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator> >::_Xlen(void)" ?_Xlen@?$vector@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@V?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@3@@std@@KAXXZ
0x1800585A0: "IDXGISurface::Map: This object w" ??_C@_0GF@NPMIMCMD@IDXGISurface?3?3Map?3?5This?5object?5w@
0x180010320: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAPEAXI@Z
0x18000E0D4: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Query>::CPreMTDeviceChild<struct ID3D10Query>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10Query@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAXXZ
0x180086FF0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0CK@KMNPJMFG@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x180021F34: "public: struct NDebug::SViewDimensions __cdecl NDebug::CRenderTargetView::GetDimensions(struct NDebug::RESOURCE_DESC const & __ptr64)const __ptr64" ?GetDimensions@CRenderTargetView@NDebug@@QEBA?AUSViewDimensions@2@AEBURESOURCE_DESC@2@@Z
0x180045AD0: "public: virtual void __cdecl NSwitchToRef::CDevice::Draw(unsigned int,unsigned int) __ptr64" ?Draw@CDevice@NSwitchToRef@@UEAAXII@Z
0x1800739B8: "Output signature not present." ??_C@_0BO@JJJDGEBG@Output?5signature?5not?5present?4?$AA@
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Query,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180093E48: "__cdecl CTA3?AVout_of_range@std@@" _CTA3?AVout_of_range@std@@
0x18007B620: "CreateSampler: Border addressing" ??_C@_0EM@OFGLGPOG@CreateSampler?3?5Border?5addressing@
0x1800735D0: "OutputStreamStride must be a mul" ??_C@_0BCG@ENBDDPFJ@OutputStreamStride?5must?5be?5a?5mul@
0x18000B694: "public: __cdecl NDebug::CFunctionName::CFunctionNameSentinel::CFunctionNameSentinel(class NDebug::CFunctionName * __ptr64,char const * __ptr64) __ptr64" ??0CFunctionNameSentinel@CFunctionName@NDebug@@QEAA@PEAV12@PEBD@Z
0x1800958B8: "char const * __ptr64 const __ptr64 std::_bad_alloc_Message" ?_bad_alloc_Message@std@@3PEBDEB
0x1800686B0: "First parameter corrupt" ??_C@_0BI@CEEOMHH@First?5parameter?5corrupt?$AA@
0x180008AA0: "public: virtual unsigned long __cdecl NDebug::CDevice::CLifetimeWatcher::AddRef(void) __ptr64" ?AddRef@CLifetimeWatcher@CDevice@NDebug@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAKXZ
0x180087340: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DG@PCGAJPHC@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180006620: "public: virtual long __cdecl CInfoQueue::PushStorageFilter(struct D3D10_INFO_QUEUE_FILTER * __ptr64) __ptr64" ?PushStorageFilter@CInfoQueue@@UEAAJPEAUD3D10_INFO_QUEUE_FILTER@@@Z
0x180027FD0: "public: virtual void __cdecl NDebug::CPreMTDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?PSSetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x18005B400: "const CLayeredObject<class NDebug::CDevice>::CContainedObject::`vftable'{for `IDXGIDebugProducer'}" ??_7CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@6BIDXGIDebugProducer@@@
0x18001E160: "public: void __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NDebug::CPreMTDevice,8>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCPreMTDevice@NDebug@@$07@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180086B10: "D3D10_MESSAGE_ID_LIVE_OBJECT_SUM" ??_C@_0CF@MOGKEEMN@D3D10_MESSAGE_ID_LIVE_OBJECT_SUM@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000BDA0: "public: virtual long __cdecl NDebug::CPreMTBuffer::Map(enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CPreMTBuffer@NDebug@@UEAAJW4D3D10_MAP@@IPEAPEAX@Z
0x180081830: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@CPEMJJPF@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x180025538: "public: long __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x1800218E0: "public: virtual void * __ptr64 __cdecl NDebug::CDevice::GetDebugHashFunc(void) __ptr64" ?GetDebugHashFunc@CDevice@NDebug@@UEAAPEAXXZ
0x18000D8BC: "public: __cdecl NDebug::CDeviceChild<struct ID3D10ShaderResourceView1>::CDeviceChild<struct ID3D10ShaderResourceView1>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18005A7F0: "__cdecl GUID_5a92ae4f_81fa_4cac_a1d8_ae479ac581cd" _GUID_5a92ae4f_81fa_4cac_a1d8_ae479ac581cd
0x18000EBF0: "public: __cdecl ATL::CComPtr<struct ID3D10Buffer>::~CComPtr<struct ID3D10Buffer>(void) __ptr64" ??1?$CComPtr@UID3D10Buffer@@@ATL@@QEAA@XZ
0x180058AF0: "IDXGIOutput::GetDisplaySurfaceDa" ??_C@_0EC@PPIPLPKL@IDXGIOutput?3?3GetDisplaySurfaceDa@
0x18006DA30: "A DepthStencilView cannot be cre" ??_C@_0EJ@NHEELKCB@A?5DepthStencilView?5cannot?5be?5cre@
0x180059AA0: "IDXGISurface1::ReleaseDC: GetDC " ??_C@_0EM@PHKBMIJE@IDXGISurface1?3?3ReleaseDC?3?5GetDC?5@
0x1800851F8: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_A" ??_C@_0CN@CLPLGAAL@D3D10_MESSAGE_ID_TEXTURE2D_MAP_A@
0x180025CE0: "public: virtual void __cdecl NDebug::CPreMTDevice::OMGetBlendState(struct ID3D10BlendState * __ptr64 * __ptr64,float * __ptr64 const,unsigned int * __ptr64) __ptr64" ?OMGetBlendState@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10BlendState@@QEAMPEAI@Z
0x180073C90: "Shader must be ps_4_0 or ps_4_1." ??_C@_0DN@ECMNFBKG@Shader?5must?5be?5ps_4_0?5or?5ps_4_1?4@
0x180038EF0: "public: virtual void __cdecl NDebug::CPreMTShaderResourceView::GetDesc(struct D3D10_SHADER_RESOURCE_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTShaderResourceView@NDebug@@UEAAXPEAUD3D10_SHADER_RESOURCE_VIEW_DESC@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAXXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture3D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10RenderTargetView>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10RenderTargetView@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPredicate> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NDebug@@@@@@UEAAXXZ
0x1800682F0: "PSSetShaderResources" ??_C@_0BF@HIKNIFHA@PSSetShaderResources?$AA@
0x180052330: "public: static void __cdecl std::_String_base::_Xran(void)" ?_Xran@_String_base@std@@SAXXZ
0x1800103B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAPEAXI@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Predicate,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Predicate@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x18002ABB0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBuffer>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCBuffer@NDebug@@@@UEAAKXZ
0x18007D460: "R9G9B9E5_SHAREDEXP" ??_C@_0BD@JFOHDLOO@R9G9B9E5_SHAREDEXP?$AA@
0x1800018C8: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::gather4Support(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?gather4Support@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18007D268: "R16G16_UINT" ??_C@_0M@KPKAODFB@R16G16_UINT?$AA@
0x180084B10: "D3D10_MESSAGE_ID_COPYSUBRESOURCE" ??_C@_0EA@LMKEINJH@D3D10_MESSAGE_ID_COPYSUBRESOURCE@
0x1800157A0: "public: virtual long __cdecl NDebug::CDevice::CreateGeometryShaderWithStreamOutput(void const * __ptr64,unsigned __int64,struct D3D10_SO_DECLARATION_ENTRY const * __ptr64,unsigned int,unsigned int,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShaderWithStreamOutput@CDevice@NDebug@@UEAAJPEBX_KPEBUD3D10_SO_DECLARATION_ENTRY@@IIPEAPEAUID3D10GeometryShader@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPixelShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPixelShader@NDebug@@@@@@UEAAXXZ
0x180060A40: "const NDebug::CCreatePredicateValidatorWithSpew::`vftable'" ??_7CCreatePredicateValidatorWithSpew@NDebug@@6B@
0x18003C6E0: "public: virtual long __cdecl NDebug::CTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D * __ptr64) __ptr64" ?Map@CTexture2D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE2D@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAKXZ
0x18006B530: "Source Resource must not have th" ??_C@_0EF@HFFFIJEB@Source?5Resource?5must?5not?5have?5th@
0x1800271D0: "public: virtual void __cdecl NDebug::CDevice::OnRender(void) __ptr64" ?OnRender@CDevice@NDebug@@UEAAXXZ
0x180026650: "public: virtual void __cdecl NDebug::CPreMTDevice::OMSetDepthStencilState(struct ID3D10DepthStencilState * __ptr64,unsigned int) __ptr64" ?OMSetDepthStencilState@CPreMTDevice@NDebug@@UEAAXPEAUID3D10DepthStencilState@@I@Z
0x1800645C8: "comparison" ??_C@_0L@ECKICNFF@comparison?$AA@
0x180037A40: "protected: void __cdecl CCreateGeometryShaderValidator::ValidateShader(void) __ptr64" ?ValidateShader@CCreateGeometryShaderValidator@@IEAAXXZ
0x18007ACF0: "D3D10 SwitchToRef: Resource Evic" ??_C@_0DE@BNJDBBFF@D3D10?5SwitchToRef?3?5Resource?5Evic@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10GeometryShader@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Counter>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10Counter@@@NDebug@@QEAAXXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002B500: "protected: void __cdecl NDebug::CPreMTDevice::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@CPreMTDevice@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18008086C: "utof" ??_C@_04JMJOBAKK@utof?$AA@
0x180082310: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DH@COGKECCI@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAKXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x180031E7C: "protected: int __cdecl NDebug::CDevice::ViewsIntersect(class NDebug::CRenderTargetView * __ptr64,class NDebug::CRenderTargetView * __ptr64) __ptr64" ?ViewsIntersect@CDevice@NDebug@@IEAAHPEAVCRenderTargetView@2@0@Z
0x1800679D8: "Second and/or first parameter ou" ??_C@_0CM@FMCDACPG@Second?5and?1or?5first?5parameter?5ou@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180025244: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x1800328AC: "public: struct std::pair<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator,bool> __cdecl stdext::_Hash<class stdext::_Hmap_traits<enum D3D10_COUNTER,struct NDebug::SCounterInstance,class stdext::hash_compare<enum D3D10_COUNTER,struct std::less<enum D3D10_COUNTER> >,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> >,0> >::insert(struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> const & __ptr64) __ptr64" ?insert@?$_Hash@V?$_Hmap_traits@W4D3D10_COUNTER@@USCounterInstance@NDebug@@V?$hash_compare@W4D3D10_COUNTER@@U?$less@W4D3D10_COUNTER@@@std@@@stdext@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@std@@$0A@@stdext@@@stdext@@QEAA?AU?$pair@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@_N@std@@AEBU?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@4@@Z
0x180085D28: "D3D10_MESSAGE_ID_DEVICE_DRAW_POS" ??_C@_0DC@KOHKPCIA@D3D10_MESSAGE_ID_DEVICE_DRAW_POS@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateRenderTargetViewValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateRenderTargetViewValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18005B470: "const CLayeredObject<class NDebug::CDevice>::`vftable'" ??_7?$CLayeredObject@VCDevice@NDebug@@@@6B@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10GeometryShader,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10GeometryShader@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180057858: "IDXGISwapChain::GetDesc: pDesc p" ??_C@_0DA@DKEOHEIJ@IDXGISwapChain?3?3GetDesc?3?5pDesc?5p@
0x18004A1A0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Counter>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Counter@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180023200: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture2D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CPreMTResource@UID3D10Texture2D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x180068580: "OMSetBlendState" ??_C@_0BA@ENOMLIIB@OMSetBlendState?$AA@
0x180081BE8: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@KMLLKF@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x180023200: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture3D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CPreMTResource@UID3D10Texture3D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18000D950: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::CDeviceChild<struct ID3D10Texture1D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000D9E4: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::CDeviceChild<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18004C3EC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x18006D768: "Unrecognized interface pShader. " ??_C@_0DF@LHEKCEJJ@Unrecognized?5interface?5pShader?4?5@
0x180023200: "public: virtual void __cdecl NDebug::CPreMTResource<struct ID3D10Texture1D>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CPreMTResource@UID3D10Texture1D@@@NDebug@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18000DA78: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::CDeviceChild<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x1800625F8: "IntRef: %u" ??_C@_0L@GMFBLCHM@IntRef?3?5?$CFu?$AA@
0x180058040: "IDXGISwapChain::GetLastPresentCo" ??_C@_0EI@BEPPCDBP@IDXGISwapChain?3?3GetLastPresentCo@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAKXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x180086C10: "D3D10_MESSAGE_ID_LIVE_DEPTHSTENC" ??_C@_0CH@FAHKJNLP@D3D10_MESSAGE_ID_LIVE_DEPTHSTENC@
0x18003CB84: "public: bool __cdecl CCreateTexture2DValidator::Validate(struct D3D10_TEXTURE2D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Device * __ptr64,unsigned int & __ptr64,int,int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateTexture2DValidator@@QEAA_NPEBUD3D10_TEXTURE2D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAUID3D10Device@@AEAIHHW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180001504: "public: static enum D3D10_FORMAT_COMPONENT_INTERPRETATION __cdecl CD3D10FormatHelper::GetFormatComponentInterpretation(enum DXGI_FORMAT,unsigned int)" ?GetFormatComponentInterpretation@CD3D10FormatHelper@@SA?AW4D3D10_FORMAT_COMPONENT_INTERPRETATION@@W4DXGI_FORMAT@@I@Z
0x180081128: "D3D10_MESSAGE_ID_IASETINDEXBUFFE" ??_C@_0DH@OOIEBGGE@D3D10_MESSAGE_ID_IASETINDEXBUFFE@
0x1800700C0: "DestBlendAlpha has an unrecogniz" ??_C@_0CK@PKEKPEAO@DestBlendAlpha?5has?5an?5unrecogniz@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@UEAAKXZ
0x180080958: "dcl_temps" ??_C@_09KLIAHIBJ@dcl_temps?$AA@
0x180083490: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EG@HNHFCMPL@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180056288: "__cdecl _imp___CxxFrameHandler3" __imp___CxxFrameHandler3
0x180082908: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DL@JMDGMFKP@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x18006EB60: "An Input Layout is being created" ??_C@_0MA@EGLKGPKF@An?5Input?5Layout?5is?5being?5created@
0x180065CE0: "Pixel Shader output '%s%d' has t" ??_C@_0BII@NNCBHMCF@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5t@
0x180062140: "const CLayeredObject<class NDebug::CPreMTGeometryShader>::`vftable'" ??_7?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@6B@
0x180023680: "public: virtual void __cdecl NDebug::CPreMTDevice::IAGetInputLayout(struct ID3D10InputLayout * __ptr64 * __ptr64) __ptr64" ?IAGetInputLayout@CPreMTDevice@NDebug@@UEAAXPEAPEAUID3D10InputLayout@@@Z
0x180028920: "public: virtual void __cdecl NDebug::CPreMTDevice::PSSetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 const * __ptr64) __ptr64" ?PSSetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10ShaderResourceView@@@Z
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::GetType(enum D3D10_RESOURCE_DIMENSION * __ptr64) __ptr64" ?GetType@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UEAAXPEAW4D3D10_RESOURCE_DIMENSION@@@Z
0x18000D090: "void __cdecl std::_Uninit_fill_n<enum D3D10_MAP * __ptr64,unsigned __int64,enum D3D10_MAP,class std::allocator<enum D3D10_MAP> >(enum D3D10_MAP * __ptr64,unsigned __int64,enum D3D10_MAP const & __ptr64,class std::allocator<enum D3D10_MAP> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PEAW4D3D10_MAP@@_KW41@V?$allocator@W4D3D10_MAP@@@std@@@std@@YAXPEAW4D3D10_MAP@@_KAEBW41@AEAV?$allocator@W4D3D10_MAP@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x1800860D0: "D3D10_MESSAGE_ID_DEVICE_DRAW_OM_" ??_C@_0FD@KHKBMDEJ@D3D10_MESSAGE_ID_DEVICE_DRAW_OM_@
0x180066420: "The declared input primitive typ" ??_C@_0GM@GPPMBCGP@The?5declared?5input?5primitive?5typ@
0x18001E6D0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180083780: "D3D10_MESSAGE_ID_CREATERASTERIZE" ??_C@_0ED@ECEIEHMB@D3D10_MESSAGE_ID_CREATERASTERIZE@
0x180095670: "__cdecl _security_cookie" __security_cookie
0x18007BDD0: "CreateResource: Texture3D width " ??_C@_0EJ@OFEBIEHG@CreateResource?3?5Texture3D?5width?5@
0x180066640: "Stream Output buffer bound at sl" ??_C@_0LC@IBBBKJND@Stream?5Output?5buffer?5bound?5at?5sl@
0x18004EE10: "public: virtual void __cdecl NSwitchToRef::CDevice::RSGetScissorRects(unsigned int * __ptr64,struct tagRECT * __ptr64) __ptr64" ?RSGetScissorRects@CDevice@NSwitchToRef@@UEAAXPEAIPEAUtagRECT@@@Z
0x180029BF0: "public: virtual long __cdecl CLayeredObject<class NDebug::CVertexShader>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007A778: "const CLayeredObject<class NSwitchToRef::CDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@6B@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAKXZ
0x180063E54: "SINT" ??_C@_04EKBJCNE@SINT?$AA@
0x180077FB0: "ArraySize (value = %d) is invali" ??_C@_0LA@LNONKMKP@ArraySize?5?$CIvalue?5?$DN?5?$CFd?$CJ?5is?5invali@
0x180009E20: "public: virtual long __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAJXZ
0x1800726D0: "A NULL pSamplerDesc was specifie" ??_C@_0IA@FNHOLMOE@A?5NULL?5pSamplerDesc?5was?5specifie@
0x180081B38: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DM@OBGIPONK@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x1800757A0: "The format (%#x, %s) cannot be b" ??_C@_0LJ@IFBIPIBH@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x18006CF90: "Resource being set to PS shader " ??_C@_0FE@OHKEGLPK@Resource?5being?5set?5to?5PS?5shader?5@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800872D0: "D3D10_MESSAGE_ID_COPYRESOURCE_NO" ??_C@_0DF@LNOCGAJ@D3D10_MESSAGE_ID_COPYRESOURCE_NO@
0x180001840: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::sample_cSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?sample_cSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAXXZ
0x18007C980: "CopyResource: Texture3D cannot b" ??_C@_0FO@DJDAFGHO@CopyResource?3?5Texture3D?5cannot?5b@
0x1800186D4: "public: static void __cdecl CLayeredObject<class NDebug::CTexture2D>::CreateInstance(struct NDebug::CTexture2D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture2D@NDebug@@@@SAXAEBUTConstructorArgs@CTexture2D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800729E8: "Encoded Vertex Shader size doesn" ??_C@_0DJ@LLPMPHMF@Encoded?5Vertex?5Shader?5size?5doesn@
0x180053140: "__cdecl alloca_probe" _alloca_probe
0x180070720: "BlendOp[ %d ] has an unrecognize" ??_C@_0FJ@OONOCPHM@BlendOp?$FL?5?$CFd?5?$FN?5has?5an?5unrecognize@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAKXZ
0x180086D20: "D3D10_MESSAGE_ID_LIVE_DEPTHSTENC" ??_C@_0CI@JDBJIEEO@D3D10_MESSAGE_ID_LIVE_DEPTHSTENC@
0x180074EB0: "When GetFeatureLevel returns D3D" ??_C@_0KE@KBJBKHCL@When?5GetFeatureLevel?5returns?5D3D@
0x18005BD40: "D3D10_QUERY_DESC::Query set to a" ??_C@_0HB@NGHFCJFB@D3D10_QUERY_DESC?3?3Query?5set?5to?5a@
0x180041600: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAPEAXI@Z
0x180067770: "The currently bound VertexShader" ??_C@_0FK@MENKHDAJ@The?5currently?5bound?5VertexShader@
0x18006CC30: "Resource being set to VS shader " ??_C@_0FM@FLNHIEOL@Resource?5being?5set?5to?5VS?5shader?5@
0x180049690: "public: void __cdecl NSwitchToRef::CBlendState::FinalRelease(void) __ptr64" ?FinalRelease@CBlendState@NSwitchToRef@@QEAAXXZ
0x18006A8B8: "Cannot invoke CopyResource with " ??_C@_0DK@BNLOKONP@Cannot?5invoke?5CopyResource?5with?5@
0x18000A68C: "protected: void __cdecl std::basic_string<char,struct std::char_traits<char>,class std::allocator<char>,class _STL70>::_Copy(unsigned __int64,unsigned __int64) __ptr64" ?_Copy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@V_STL70@@@std@@IEAAX_K0@Z
0x1800455A0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateSamplerState(struct D3D10_SAMPLER_DESC const * __ptr64,struct ID3D10SamplerState * __ptr64 * __ptr64) __ptr64" ?CreateSamplerState@CDevice@NSwitchToRef@@UEAAJPEBUD3D10_SAMPLER_DESC@@PEAPEAUID3D10SamplerState@@@Z
0x180058970: "IDXGIOutput::GetGammaControlCapa" ??_C@_0GN@IGPINOGF@IDXGIOutput?3?3GetGammaControlCapa@
0x180029AA0: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture1D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180081198: "D3D10_MESSAGE_ID_VSSETSHADERRESO" ??_C@_0DL@PGONNCNP@D3D10_MESSAGE_ID_VSSETSHADERRESO@
0x18004F970: "public: virtual int __cdecl NSwitchToRef::CDevice::SetUseRef(int) __ptr64" ?SetUseRef@CDevice@NSwitchToRef@@UEAAHH@Z
0x180006CF0: "public: virtual int __cdecl CInfoQueue::GetBreakOnID(enum D3D10_MESSAGE_ID) __ptr64" ?GetBreakOnID@CInfoQueue@@UEAAHW4D3D10_MESSAGE_ID@@@Z
0x1800516D0: "bool __cdecl Validate10on9CreateResourceSemantics(void * __ptr64,class CAPICaps const * __ptr64,enum D3D10DDIRESOURCE_TYPE,unsigned int,unsigned int,unsigned int,unsigned int,enum DXGI_FORMAT,enum DXGI_FORMAT,struct DXGI_SAMPLE_DESC,unsigned int,unsigned int,struct DXGI_DDI_PRIMARY_DESC * __ptr64,unsigned int,unsigned int,unsigned int,bool,bool,bool)" ?Validate10on9CreateResourceSemantics@@YA_NPEAXPEBVCAPICaps@@W4D3D10DDIRESOURCE_TYPE@@IIIIW4DXGI_FORMAT@@3UDXGI_SAMPLE_DESC@@IIPEAUDXGI_DDI_PRIMARY_DESC@@III_N66@Z
0x180082B58: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DD@JHBFEHLD@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18000A370: "public: virtual long __cdecl NDebug::CDevice::CLifetimeWatcher::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CLifetimeWatcher@CDevice@NDebug@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800154C0: "public: virtual long __cdecl NDebug::CDevice::CreateGeometryShader(void const * __ptr64,unsigned __int64,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShader@CDevice@NDebug@@UEAAJPEBX_KPEAPEAUID3D10GeometryShader@@@Z
0x18007CB70: "CreateInputLayout: Element forma" ??_C@_0EI@JBJNHLDB@CreateInputLayout?3?5Element?5forma@
0x18000A3B0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDevice>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTRenderTargetView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@@@UEAAKXZ
0x180086A28: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DM@LIGJPGA@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x18004C600: "public: virtual long __cdecl NSwitchToRef::CTexture2D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE2D * __ptr64) __ptr64" ?Map@CTexture2D@NSwitchToRef@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE2D@@@Z
0x180086650: "D3D10_MESSAGE_ID_CREATECOUNTER_N" ??_C@_0DD@EBPAIMJH@D3D10_MESSAGE_ID_CREATECOUNTER_N@
0x180087200: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EF@IFMDDBNL@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x180028670: "public: virtual void __cdecl NDebug::CPreMTDevice::PSSetShader(struct ID3D10PixelShader * __ptr64) __ptr64" ?PSSetShader@CPreMTDevice@NDebug@@UEAAXPEAUID3D10PixelShader@@@Z
0x180062F48: "const CLayeredObject<class NDebug::CCounter>::`vftable'" ??_7?$CLayeredObject@VCCounter@NDebug@@@@6B@
0x18007A720: "const CLayeredObject<class NSwitchToRef::CRenderTargetView>::`vftable'" ??_7?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@6B@
0x180011820: "public: virtual long __cdecl NDebug::CPreMTDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int * __ptr64) __ptr64" ?CheckMultisampleQualityLevels@CPreMTDevice@NDebug@@UEAAJW4DXGI_FORMAT@@IPEAI@Z
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::~CDeviceChild<struct ID3D10PixelShader>(void) __ptr64" ??1?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QEAA@XZ
0x180060A40: "const NDebug::CCreateShaderResourceView1ValidatorWithSpew::`vftable'" ??_7CCreateShaderResourceView1ValidatorWithSpew@NDebug@@6B@
0x180083F60: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@DMMPCCJG@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18007D0B0: "R16G16B16A16_SINT" ??_C@_0BC@OLEGDMK@R16G16B16A16_SINT?$AA@
0x180069660: "Cannot invoke CopySubresourceReg" ??_C@_0PF@EIIDLIHC@Cannot?5invoke?5CopySubresourceReg@
0x18001F620: "public: void __cdecl NDebug::CPreMTBuffer::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTBuffer@NDebug@@QEAAXXZ
0x18007B270: "CreateBlendState: All RenderTarg" ??_C@_0HB@IKGNFDPN@CreateBlendState?3?5All?5RenderTarg@
0x18006B0C0: "GenerateMips" ??_C@_0N@IBEMAACP@GenerateMips?$AA@
0x18006ED70: "Element[%Id]'s InputSlotClass is" ??_C@_0DE@EFEELEKO@Element?$FL?$CFId?$FN?8s?5InputSlotClass?5is@
0x1800116B0: "public: virtual long __cdecl NDebug::CDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int * __ptr64) __ptr64" ?CheckMultisampleQualityLevels@CDevice@NDebug@@UEAAJW4DXGI_FORMAT@@IPEAI@Z
0x18000E908: "public: __cdecl NDebug::CGeometryShader::CGeometryShader(struct NDebug::CGeometryShader::TConstructorArgs const & __ptr64) __ptr64" ??0CGeometryShader@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180041630: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800560E0: "__cdecl _imp_CloseHandle" __imp_CloseHandle
0x18004E950: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800610B0: "GetDevice" ??_C@_09NECHFICP@GetDevice?$AA@
0x180062680: "const CLayeredObject<class NDebug::CBuffer>::`vftable'" ??_7?$CLayeredObject@VCBuffer@NDebug@@@@6B@
0x18007A4B0: "const CLayeredObject<class NSwitchToRef::CTexture1D>::`vftable'" ??_7?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6B@
0x18005A500: "__cdecl GUID_f13ebcd1_672c_4f8b_a631_9539ca748d71" _GUID_f13ebcd1_672c_4f8b_a631_9539ca748d71
0x180001370: "public: static unsigned int __cdecl CD3D10FormatHelper::GetHeightAlignment(enum DXGI_FORMAT)" ?GetHeightAlignment@CD3D10FormatHelper@@SAIW4DXGI_FORMAT@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180074480: "The Dimensions of the View are i" ??_C@_0BHP@BDNHDCCH@The?5Dimensions?5of?5the?5View?5are?5i@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAKXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAKXZ
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAKXZ
0x180056028: "__cdecl _imp_LocalFree" __imp_LocalFree
0x18002DC00: "public: virtual long __cdecl NDebug::CDevice::SetSwapChain(struct IDXGISwapChain * __ptr64) __ptr64" ?SetSwapChain@CDevice@NDebug@@UEAAJPEAUIDXGISwapChain@@@Z
0x18008075C: "mul" ??_C@_03IMIFIBCN@mul?$AA@
0x1800108B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture1D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAPEAXI@Z
0x180067F70: "GSSetSamplers" ??_C@_0O@JODEOBNG@GSSetSamplers?$AA@
0x18005F980: ?_entries@?1??_GetEntries@CQuery@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Query,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Query@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180024E50: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBlendState> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTBlendState@NDebug@@@@@@UEAAJXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CShaderResourceView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NDebug@@@@@@UEAAXXZ
0x180093F10: "__cdecl CTA1?AV_com_error@@" _CTA1?AV_com_error@@
0x180086B98: "D3D10_MESSAGE_ID_LIVE_TEXTURE3D" ??_C@_0CA@FPCFBIHK@D3D10_MESSAGE_ID_LIVE_TEXTURE3D?$AA@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180049CB0: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOEnter(void) __ptr64" ?LOEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAXXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAKXZ
0x180080AC0: "BreakOn_CATEGORY_%s" ??_C@_0BE@FICELOFP@BreakOn_CATEGORY_?$CFs?$AA@
0x18005D5B8: "ID3D10InputLayout" ??_C@_0BC@FIDBKBIB@ID3D10InputLayout?$AA@
0x180010000: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CCounter>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCCounter@NDebug@@@@UEAAPEAXI@Z
0x180073BF0: "Encoded Pixel Shader size doesn'" ??_C@_0DI@KLGAGPMA@Encoded?5Pixel?5Shader?5size?5doesn?8@
0x18006CAD8: "Forcing Index Buffer to NULL." ??_C@_0BO@CACDOJCJ@Forcing?5Index?5Buffer?5to?5NULL?4?$AA@
0x180040FCC: "public: __cdecl CLayeredObject<class NSwitchToRef::CCounter>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCCounter@NSwitchToRef@@@@QEAA@XZ
0x180010E00: "public: virtual long __cdecl NDebug::CDevice::CheckCounter(struct D3D10_COUNTER_DESC const * __ptr64,enum D3D10_COUNTER_TYPE * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64,char * __ptr64,unsigned int * __ptr64) __ptr64" ?CheckCounter@CDevice@NDebug@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAW4D3D10_COUNTER_TYPE@@PEAIPEAD23232@Z
0x18006C908: "Out of memory while reporting me" ??_C@_0CH@OIGHHMHB@Out?5of?5memory?5while?5reporting?5me@
0x180061108: "Second parameter is corrupt." ??_C@_0BN@FINIEENA@Second?5parameter?5is?5corrupt?4?$AA@
0x180040FF8: "public: __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@QEAA@XZ
0x18000FF30: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CBlendState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCBlendState@NDebug@@@@UEAAPEAXI@Z
0x1800576C0: "IDXGIFactory::CreateSwapChain: T" ??_C@_0DB@HODPNFAH@IDXGIFactory?3?3CreateSwapChain?3?5T@
0x180029B80: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture3D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180044280: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CreateInstance(struct NSwitchToRef::CTexture2D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CTexture2D@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180084778: "D3D10_MESSAGE_ID_DEVICE_IAGETVER" ??_C@_0DJ@NDOBBGNL@D3D10_MESSAGE_ID_DEVICE_IAGETVER@
0x180064710: "The %s unit expects a Shader Res" ??_C@_0BEF@KOIIKMAD@The?5?$CFs?5unit?5expects?5a?5Shader?5Res@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Buffer@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180060370: ?_entries@?1??_GetEntries@CPreMTVertexShader@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18004BE50: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAJXZ
0x18000C060: "public: virtual void __cdecl NDebug::CPreMTBuffer::Unmap(void) __ptr64" ?Unmap@CPreMTBuffer@NDebug@@UEAAXXZ
0x180080F38: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@FINJODML@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x180050730: "public: virtual void __cdecl NSwitchToRef::CDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?VSGetConstantBuffers@CDevice@NSwitchToRef@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x1800809B0: "samplepos" ??_C@_09OPNHGIBM@samplepos?$AA@
0x18007A590: "const CLayeredObject<class NSwitchToRef::CTexture2D>::`vftable'" ??_7?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6B@
0x1800495AC: "public: void __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::FinalRelease(void) __ptr64" ?FinalRelease@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QEAAXXZ
0x1800810E8: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DJ@PNDJJHPF@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x180061BB8: "ID3D10Device" ??_C@_0N@OJHCCLGE@ID3D10Device?$AA@
0x18007A428: "const CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture1D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture1D@@@NSwitchToRef@@@
0x18007A508: "const CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@@
0x18007A5E8: "const CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::`vftable'{for `NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>'}" ??_7CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6B?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@@
0x180010910: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture2D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAPEAXI@Z
0x180005C50: "public: virtual char const * __ptr64 __cdecl CInfoQueueD3D10Producer::GetProducerAPIName(void) __ptr64" ?GetProducerAPIName@CInfoQueueD3D10Producer@@UEAAPEBDXZ
0x180070160: "Dual-source color blending canno" ??_C@_0GA@DFKFHFEG@Dual?9source?5color?5blending?5canno@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAKXZ
0x180084140: "D3D10_MESSAGE_ID_DEVICE_IASETPRI" ??_C@_0EC@LKJDKNAL@D3D10_MESSAGE_ID_DEVICE_IASETPRI@
0x180024A30: "public: long __cdecl NDebug::CDevice::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@CDevice@NDebug@@QEAAJXZ
0x180059760: "IDXGISwapChain::Present: called " ??_C@_0GC@OPGOFOEM@IDXGISwapChain?3?3Present?3?5called?5@
0x180045610: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateShaderResourceView(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC const * __ptr64,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?CreateShaderResourceView@CDevice@NSwitchToRef@@UEAAJPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC@@PEAPEAUID3D10ShaderResourceView@@@Z
0x180009DF0: "public: virtual void __cdecl CBridgeImpl<struct ILayeredLockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@?$CBridgeImpl@UILayeredLockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAXXZ
0x18000B770: "public: __cdecl NDebug::CFunctionName::CFunctionNameSentinel::~CFunctionNameSentinel(void) __ptr64" ??1CFunctionNameSentinel@CFunctionName@NDebug@@QEAA@XZ
0x18005FE68: "__cdecl GUID_9b7e4c0c_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0c_342c_4106_a19f_4f2704f689f0
0x1800354C0: "public: virtual void __cdecl NDebug::CShaderResourceView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CShaderResourceView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x180066F18: "First parameter is corrupt!" ??_C@_0BM@ENFNCBHN@First?5parameter?5is?5corrupt?$CB?$AA@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10PixelShader>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10PixelShader@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800415D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAPEAXI@Z
0x18001F570: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::FinalRelease(void) __ptr64" ?FinalRelease@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QEAAXXZ
0x1800445FC: "public: long __cdecl NSwitchToRef::CDevice::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@CDevice@NSwitchToRef@@QEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x18007A570: "const CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture1D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180024EE0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAJXZ
0x180029B10: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture2D>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180060740: "__cdecl GUID_9b7e4c03_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c03_342c_4106_a19f_4f2704f689f0
0x180039174: "public: bool __cdecl CCreateShaderResourceView1Validator::Validate(struct ID3D10Resource * __ptr64,struct D3D10_SHADER_RESOURCE_VIEW_DESC1 const * __ptr64,unsigned int,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateShaderResourceView1Validator@@QEAA_NPEAUID3D10Resource@@PEBUD3D10_SHADER_RESOURCE_VIEW_DESC1@@IW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x18007A670: "const CLayeredObject<class NSwitchToRef::CTexture3D>::`vftable'" ??_7?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@6B@
0x180070E40: "BlendOpAlpha[ %d ] has an unreco" ??_C@_0FO@FADAJKOJ@BlendOpAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unreco@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAKXZ
0x180024C40: "public: long __cdecl NDebug::CPreMTDevice::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@CPreMTDevice@NDebug@@QEAAJXZ
0x18007CF88: "UNKNOWN" ??_C@_07NFANNNEC@UNKNOWN?$AA@
0x180066700: "Stream Output definition has a s" ??_C@_0ID@FFLMKHF@Stream?5Output?5definition?5has?5a?5s@
0x18000A460: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{144}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WJA@EAAKXZ
0x18004F470: "public: virtual void __cdecl NSwitchToRef::CRenderTargetView::GetDesc(struct D3D10_RENDER_TARGET_VIEW_DESC * __ptr64) __ptr64" ?GetDesc@CRenderTargetView@NSwitchToRef@@UEAAXPEAUD3D10_RENDER_TARGET_VIEW_DESC@@@Z
0x18004C2F0: "public: long __cdecl CD3D10LayeredChild<struct ID3D10ShaderResourceView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10ShaderResourceView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180097518: "__cdecl _onexitbegin" __onexitbegin
0x180062E90: "const CLayeredObject<class NDebug::CQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCQuery@NDebug@@@@6B@
0x180045D70: "public: bool __cdecl NSwitchToRef::CDevice::Evict(enum NSwitchToRef::EEvictionOperation) __ptr64" ?Evict@CDevice@NSwitchToRef@@QEAA_NW4EEvictionOperation@2@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAKXZ
0x18006106C: "Begin" ??_C@_05EHPGHEDK@Begin?$AA@
0x18001F660: "public: void __cdecl NDebug::CGeometryShader::FinalRelease(void) __ptr64" ?FinalRelease@CGeometryShader@NDebug@@QEAAXXZ
0x180010970: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture3D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAPEAXI@Z
0x18005A6E0: "__cdecl GUID_461c407e_436d_4bf6_ae6f_e0bd593f66be" _GUID_461c407e_436d_4bf6_ae6f_e0bd593f66be
0x180044F00: "public: virtual long __cdecl NSwitchToRef::CDevice::CreatePixelShader(void const * __ptr64,unsigned __int64,struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?CreatePixelShader@CDevice@NSwitchToRef@@UEAAJPEBX_KPEAPEAUID3D10PixelShader@@@Z
0x1800622E8: "const CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@6B@
0x180006840: "public: virtual void __cdecl CInfoQueue::ClearRetrievalFilter(void) __ptr64" ?ClearRetrievalFilter@CInfoQueue@@UEAAXXZ
0x180062BF8: "const CLayeredObject<class NDebug::CElementLayout>::`vftable'" ??_7?$CLayeredObject@VCElementLayout@NDebug@@@@6B@
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Predicate>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Predicate@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18000FEFC: "public: __cdecl CLayeredObjectRoot<struct IDXGILayeredDevice>::ObjectLock::~ObjectLock(void) __ptr64" ??1ObjectLock@?$CLayeredObjectRoot@UIDXGILayeredDevice@@@@QEAA@XZ
0x180072B68: ", unless D3D10_FEATURE_LEVEL_10_" ??_C@_0DM@GJNLJJOC@?0?5unless?5D3D10_FEATURE_LEVEL_10_@
0x18006D498: "Unknown Validation Error reporte" ??_C@_0DE@ELEDBACK@Unknown?5Validation?5Error?5reporte@
0x18007D3D0: "R16_UINT" ??_C@_08IIGCJEJO@R16_UINT?$AA@
0x180045C10: "public: virtual void __cdecl NSwitchToRef::CDevice::DrawIndexedInstanced(unsigned int,unsigned int,unsigned int,int,unsigned int) __ptr64" ?DrawIndexedInstanced@CDevice@NSwitchToRef@@UEAAXIIIHI@Z
0x180086A68: "D3D10_MESSAGE_ID_DEVICE_IASETVER" ??_C@_0DI@EMEDOFIF@D3D10_MESSAGE_ID_DEVICE_IASETVER@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10PixelShader,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10PixelShader@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800826A8: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0DM@DMBAHFGO@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18003B7A4: "public: bool __cdecl CCreateTexture1DValidator::Validate(struct D3D10_TEXTURE1D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Device * __ptr64,unsigned int & __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateTexture1DValidator@@QEAA_NPEBUD3D10_TEXTURE1D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAUID3D10Device@@AEAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x18003E464: "public: bool __cdecl CCreateTexture3DValidator::Validate(struct D3D10_TEXTURE3D_DESC const * __ptr64,struct D3D10_SUBRESOURCE_DATA const * __ptr64,struct ID3D10Device * __ptr64,unsigned int & __ptr64,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures) __ptr64" ?Validate@CCreateTexture3DValidator@@QEAA_NPEBUD3D10_TEXTURE3D_DESC@@PEBUD3D10_SUBRESOURCE_DATA@@PEAUID3D10Device@@AEAIW4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@CD3D10FormatHelper@@@Z
0x180068640: "The currently bound DepthStencil" ??_C@_0FP@BINKKLNB@The?5currently?5bound?5DepthStencil@
0x18006A710: "Cannot invoke CopyResource when " ??_C@_0GL@KEBGGPCN@Cannot?5invoke?5CopyResource?5when?5@
0x18002FB50: "public: virtual void __cdecl NDebug::CPreMTDevice::VSSetShader(struct ID3D10VertexShader * __ptr64) __ptr64" ?VSSetShader@CPreMTDevice@NDebug@@UEAAXPEAUID3D10VertexShader@@@Z
0x180086E10: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0DO@FNPCMKNO@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x180008810: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDevice>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAPEAXI@Z
0x18004F2A0: "public: virtual void __cdecl NSwitchToRef::CDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SOGetTargets@CDevice@NSwitchToRef@@UEAAXIPEAPEAUID3D10Buffer@@PEAI@Z
0x18006DB40: "Using a NULL desc for a Texture1" ??_C@_0BKA@JGNPIBHO@Using?5a?5NULL?5desc?5for?5a?5Texture1@
0x18004C4A0: "public: virtual long __cdecl NSwitchToRef::CBuffer::Map(enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CBuffer@NSwitchToRef@@UEAAJW4D3D10_MAP@@IPEAPEAX@Z
0x180071170: "GetDesc is a legacy API. D3D10_B" ??_C@_0CCI@HEPIDDPD@GetDesc?5is?5a?5legacy?5API?4?5D3D10_B@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAKXZ
0x180038844: "protected: void __cdecl std::vector<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >::_Insert_n(class std::_Vector_iterator<struct NDebug::SResourceDeclEntry,class std::allocator<struct NDebug::SResourceDeclEntry> >,unsigned __int64,struct NDebug::SResourceDeclEntry const & __ptr64) __ptr64" ?_Insert_n@?$vector@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@std@@IEAAXV?$_Vector_iterator@USResourceDeclEntry@NDebug@@V?$allocator@USResourceDeclEntry@NDebug@@@std@@@2@_KAEBUSResourceDeclEntry@NDebug@@@Z
0x1800808A0: "dcl_input_sgv" ??_C@_0O@CMGDIAL@dcl_input_sgv?$AA@
0x180008A40: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{8}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@W7EAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAAKXZ
0x18001AB00: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateRenderTargetView(struct ID3D10Resource * __ptr64,struct D3D10_RENDER_TARGET_VIEW_DESC const * __ptr64,struct ID3D10RenderTargetView * __ptr64 * __ptr64) __ptr64" ?CreateRenderTargetView@CPreMTDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_RENDER_TARGET_VIEW_DESC@@PEAPEAUID3D10RenderTargetView@@@Z
0x18004E40C: "public: bool __cdecl NSwitchToRef::CView<struct ID3D10ShaderResourceView>::PromoteObj(bool,enum NSwitchToRef::EEvictionOperation) __ptr64" ?PromoteObj@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QEAA_N_NW4EEvictionOperation@2@@Z
0x1800861A0: "D3D10_MESSAGE_ID_DEVICE_REMOVAL_" ??_C@_0DF@LDGKIHNA@D3D10_MESSAGE_ID_DEVICE_REMOVAL_@
0x18001F660: "public: void __cdecl NDebug::CBlendState::FinalRelease(void) __ptr64" ?FinalRelease@CBlendState@NDebug@@QEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDevice@NSwitchToRef@@@@QEAA@XZ
0x180067C30: "A currently bound VertexShader S" ??_C@_0GA@MNPDFDLJ@A?5currently?5bound?5VertexShader?5S@
0x1800573B0: DXGI_DEBUG_D3D10
0x180080654: "dp2" ??_C@_03NDHOHMJG@dp2?$AA@
0x18007D1E0: "R8G8B8A8_UNORM" ??_C@_0P@KJCDHMJB@R8G8B8A8_UNORM?$AA@
0x1800367E4: "public: bool __cdecl CCreateSamplerValidator::Validate(struct D3D10_SAMPLER_DESC const * __ptr64,bool) __ptr64" ?Validate@CCreateSamplerValidator@@QEAA_NPEBUD3D10_SAMPLER_DESC@@_N@Z
0x18005BC8C: "%s: %s" ??_C@_06DJHOIPC@?$CFs?3?5?$CFs?$AA@
0x1800101B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CGeometryShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAPEAXI@Z
0x180034530: "public: virtual void __cdecl NDebug::CPreMTBlendState::GetDesc(struct D3D10_BLEND_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTBlendState@NDebug@@UEAAXPEAUD3D10_BLEND_DESC@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAKXZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAKXZ
0x18000DE84: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::CPreMTDeviceChild<struct ID3D10GeometryShader>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAXXZ
0x180081780: "D3D10_MESSAGE_ID_CREATEBUFFER_UN" ??_C@_0DJ@EOFOLOKD@D3D10_MESSAGE_ID_CREATEBUFFER_UN@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180056238: "__cdecl _imp_?what@exception@@UEBAPEBDXZ" __imp_?what@exception@@UEBAPEBDXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAXXZ
0x180080718: "itof" ??_C@_04DJIOGKCJ@itof?$AA@
0x180071DC0: "Using a NULL desc for a Texture3" ??_C@_0BJF@CBLKJKGE@Using?5a?5NULL?5desc?5for?5a?5Texture3@
0x1800560B8: "__cdecl _imp_SetUnhandledExceptionFilter" __imp_SetUnhandledExceptionFilter
0x18007B588: "ComparisonFunc must be D3D11_COM" ??_C@_0DE@EBBJKHNP@ComparisonFunc?5must?5be?5D3D11_COM@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture2D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CElementLayout> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@@@UEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTGeometryShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@@@UEAAXXZ
0x18005A3F8: "const CModule::`vftable'" ??_7CModule@@6B@
0x180022AA0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18007CFC0: "R32G32B32A32_UINT" ??_C@_0BC@EHMDNOME@R32G32B32A32_UINT?$AA@
0x180083650: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0DJ@CILMCPAF@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x180006280: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetNumMessagesDiscardedByMessageCountLimit(void) __ptr64" ?GetNumMessagesDiscardedByMessageCountLimit@CInfoQueue@@UEAA_KXZ
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::~CDeviceChild<struct ID3D10Texture3D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture3D@@@NDebug@@QEAA@XZ
0x18001E780: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10PixelShader>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10PixelShader@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture2D>::~CDeviceChild<struct ID3D10Texture2D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture2D@@@NDebug@@QEAA@XZ
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10GeometryShader>::~CDeviceChild<struct ID3D10GeometryShader>(void) __ptr64" ??1?$CDeviceChild@UID3D10GeometryShader@@@NDebug@@QEAA@XZ
0x180022E90: "public: virtual void __cdecl NDebug::CDevice::GetProducerHandle(void * __ptr64 * __ptr64) __ptr64" ?GetProducerHandle@CDevice@NDebug@@UEAAXPEAPEAX@Z
0x18000ED00: "public: __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::~CDeviceChild<struct ID3D10Texture1D>(void) __ptr64" ??1?$CDeviceChild@UID3D10Texture1D@@@NDebug@@QEAA@XZ
0x180068AF0: "The RenderTargetView at slot %u " ??_C@_0CHA@EKBECEOE@The?5RenderTargetView?5at?5slot?5?$CFu?5@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CBlendState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NSwitchToRef@@@@@@UEAAXXZ
0x18003E080: "public: virtual long __cdecl NDebug::CTexture3D::Map(unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?Map@CTexture3D@NDebug@@UEAAJIW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x18006B758: "RSGetState" ??_C@_0L@JCPGNAMK@RSGetState?$AA@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Buffer>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Buffer@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180067498: "IASetIndexBuffer" ??_C@_0BB@KKFFOLCJ@IASetIndexBuffer?$AA@
0x180062A18: "const CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@6B@
0x180056000: "__cdecl _imp_RegOpenKeyExA" __imp_RegOpenKeyExA
0x1800940BC: "__cdecl _IMPORT_DESCRIPTOR_KERNEL32" __IMPORT_DESCRIPTOR_KERNEL32
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180072750: "Filter unrecognized." ??_C@_0BF@GKGMDPAP@Filter?5unrecognized?4?$AA@
0x180040768: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::~CLayeredObject<class NSwitchToRef::CBlendState>(void) __ptr64" ??1?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAA@XZ
0x180066490: "The current Stream Output declar" ??_C@_0BAC@OGAMJNPM@The?5current?5Stream?5Output?5declar@
0x180008A60: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBI@EAAKXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Counter>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10Counter@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18006A2A0: "Cannot invoke CopyResource when " ??_C@_0BGF@FDOKAHGH@Cannot?5invoke?5CopyResource?5when?5@
0x180061BC8: "const CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@6B@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CVertexShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAKXZ
0x180021830: "public: virtual unsigned int __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Query>::GetDataSize(void) __ptr64" ?GetDataSize@?$CPreMTAsynchronous@UID3D10Query@@@NDebug@@UEAAIXZ
0x180062528: "const CLayeredObject<class NDebug::CPreMTPredicate>::`vftable'" ??_7?$CLayeredObject@VCPreMTPredicate@NDebug@@@@6B@
0x18000EDF8: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTCounter>::~CLayeredObject<class NDebug::CPreMTCounter>(void) __ptr64" ??1?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAA@XZ
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@IEAAXXZ
0x18007B4E0: "CreateRasterizerState: DepthBias" ??_C@_0EP@BPAOCKGI@CreateRasterizerState?3?5DepthBias@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@@@UEAAXXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAXXZ
0x180080B58: CLSID_StdGlobalInterfaceTable
0x180083580: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EF@FLGMLKNB@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180080728: "ld" ??_C@_02EAOCLKAK@ld?$AA@
0x18005D5F8: "ID3D10DepthStencilState" ??_C@_0BI@HHDOCCDA@ID3D10DepthStencilState?$AA@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAXXZ
0x180052FE0: "__cdecl _security_init_cookie" __security_init_cookie
0x180025490: "public: long __cdecl CD3D10LayeredChild<struct ID3D10InputLayout,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10InputLayout@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x1800805F8: "break" ??_C@_05ELPHFHOI@break?$AA@
0x18002C6F0: "public: virtual void __cdecl NDebug::CPreMTDevice::SOSetTargets(unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64) __ptr64" ?SOSetTargets@CPreMTDevice@NDebug@@UEAAXIPEBQEAUID3D10Buffer@@PEBI@Z
0x1800354C0: "public: virtual void __cdecl NDebug::CDepthStencilView::GetResource(struct ID3D10Resource * __ptr64 * __ptr64) __ptr64" ?GetResource@CDepthStencilView@NDebug@@UEAAXPEAPEAUID3D10Resource@@@Z
0x180062918: "const CLayeredObject<class NDebug::CShaderResourceView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCShaderResourceView@NDebug@@@@6B@
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAKXZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RasterizerState>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x18004C398: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAKXZ
0x18005C0BC: "Map" ??_C@_03NBOPHIOC@Map?$AA@
0x180084FD0: "D3D10_MESSAGE_ID_BUFFER_UNMAP_NO" ??_C@_0CI@LGNGHMH@D3D10_MESSAGE_ID_BUFFER_UNMAP_NO@
0x180049630: "public: void __cdecl NSwitchToRef::CGeometryShader::FinalRelease(void) __ptr64" ?FinalRelease@CGeometryShader@NSwitchToRef@@QEAAXXZ
0x180024DB0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAJXZ
0x180010830: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CShaderResourceView>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAPEAXI@Z
0x18000EEC0: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::~CLayeredObject<class NDebug::CPreMTDepthStencilView>(void) __ptr64" ??1?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAA@XZ
0x1800487EC: "public: void __cdecl NSwitchToRef::CView<struct ID3D10ShaderResourceView>::EvictObj(void) __ptr64" ?EvictObj@?$CView@UID3D10ShaderResourceView@@@NSwitchToRef@@QEAAXXZ
0x180082120: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0CK@HENOOANB@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x180008870: "public: virtual void * __ptr64 __cdecl CModule::`scalar deleting destructor'(unsigned int) __ptr64" ??_GCModule@@UEAAPEAXI@Z
0x1800622E8: "const CLayeredObject<class NDebug::CPreMTSampler>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTSampler@NDebug@@@@6B@
0x180048C10: "public: void __cdecl NSwitchToRef::CDepthStencilView::FinalConstruct(struct NSwitchToRef::CDepthStencilView::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CDepthStencilView@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180008840: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDevice>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAPEAXI@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CVertexShader>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAKXZ
0x180072340: "The format (%#x, %s) cannot be u" ??_C@_0DP@MGFDDPKF@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5u@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBuffer> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBuffer@NDebug@@@@@@UEAAXXZ
0x180064170: "The %s unit expects a Sampler to" ??_C@_0MP@PCLIPECF@The?5?$CFs?5unit?5expects?5a?5Sampler?5to@
0x18007D380: "R8G8_SINT" ??_C@_09EMANKDOD@R8G8_SINT?$AA@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRenderTargetView> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRenderTargetView@NDebug@@@@@@UEAAXXZ
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAXXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAXXZ
0x180080D40: "D3D10_MESSAGE_ID_DEVICE_OMSETREN" ??_C@_0DC@HPFAMHID@D3D10_MESSAGE_ID_DEVICE_OMSETREN@
0x1800250F4: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x180068280: "PSSetShader" ??_C@_0M@IAFJOMHI@PSSetShader?$AA@
0x18005C17C: "Unmap" ??_C@_05JLBKPJAL@Unmap?$AA@
0x18007AD28: "D3D10 SwitchToRef: View Promotio" ??_C@_0DB@EINOKCGI@D3D10?5SwitchToRef?3?5View?5Promotio@
0x180059AF0: "IDXGISurface1::ReleaseDC: Invali" ??_C@_0EC@BNAHPMDP@IDXGISurface1?3?3ReleaseDC?3?5Invali@
0x18000F674: "public: __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@QEAA@XZ
0x180061CF0: "const CLayeredObject<class NDebug::CPreMTTexture1D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@6B@
0x1800668C0: "Draw cannot be invoked while a b" ??_C@_0HD@NOFNMPJB@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x18002AD10: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAKXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180082348: "D3D10_MESSAGE_ID_CREATETEXTURE3D" ??_C@_0DC@MKGCMNCJ@D3D10_MESSAGE_ID_CREATETEXTURE3D@
0x18001D8B0: "public: virtual void __cdecl NDebug::CPreMTDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawInstanced@CPreMTDevice@NDebug@@UEAAXIIII@Z
0x18000EB5C: "public: __cdecl NDebug::CTexture3D::CTexture3D(struct NDebug::CTexture3D::TConstructorArgs const & __ptr64) __ptr64" ??0CTexture3D@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x18004F040: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CQuery>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCQuery@NSwitchToRef@@@@UEAAKXZ
0x180009E90: "public: virtual void __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOLeave(void) __ptr64" ?LOLeave@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAXXZ
0x180051FD8: "bool __cdecl Validate10on9SetBlendStateSemantics(void * __ptr64,class CAPICaps const * __ptr64,float const * __ptr64 const,unsigned int)" ?Validate10on9SetBlendStateSemantics@@YA_NPEAXPEBVCAPICaps@@QEBMI@Z
0x18005C218: "The Usage (%#x) is unrecognized." ??_C@_0CB@EBABHAAD@The?5Usage?5?$CI?$CF?$CDx?$CJ?5is?5unrecognized?4@
0x180006EB0: "public: virtual void * __ptr64 __cdecl _com_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_G_com_error@@UEAAPEAXI@Z
0x18000F1E0: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTSampler>::~CLayeredObject<class NDebug::CPreMTSampler>(void) __ptr64" ??1?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAA@XZ
0x18006B778: "RSGetScissorRects" ??_C@_0BC@EJPKAFAM@RSGetScissorRects?$AA@
0x18004E720: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180063BC0: "%s - %s linkage error: Signature" ??_C@_0NI@KJFFAFBM@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x18002A660: "public: virtual void __cdecl NDebug::CPreMTDevice::RSSetState(struct ID3D10RasterizerState * __ptr64) __ptr64" ?RSSetState@CPreMTDevice@NDebug@@UEAAXPEAUID3D10RasterizerState@@@Z
0x1800352A0: "public: __cdecl ATL::CComPtr<struct IDXGIObject>::~CComPtr<struct IDXGIObject>(void) __ptr64" ??1?$CComPtr@UIDXGIObject@@@ATL@@QEAA@XZ
0x18002CFE0: "public: virtual void __cdecl NDebug::CPreMTDevice::SetPredication(struct ID3D10Predicate * __ptr64,int) __ptr64" ?SetPredication@CPreMTDevice@NDebug@@UEAAXPEAUID3D10Predicate@@H@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CRenderTargetView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCRenderTargetView@NDebug@@@@UEAAKXZ
0x180041EC0: "public: virtual void __cdecl NSwitchToRef::CDevice::CopySubresourceRegion(struct ID3D10Resource * __ptr64,unsigned int,unsigned int,unsigned int,unsigned int,struct ID3D10Resource * __ptr64,unsigned int,struct D3D10_BOX const * __ptr64) __ptr64" ?CopySubresourceRegion@CDevice@NSwitchToRef@@UEAAXPEAUID3D10Resource@@IIII0IPEBUD3D10_BOX@@@Z
0x180051438: "public: static unsigned __int64 __cdecl CAPICaps::StructOffsetFromFormat(enum DXGI_FORMAT)" ?StructOffsetFromFormat@CAPICaps@@SA_KW4DXGI_FORMAT@@@Z
0x180085090: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_A" ??_C@_0CN@FAOFOCOI@D3D10_MESSAGE_ID_TEXTURE1D_MAP_A@
0x180081468: "D3D10_MESSAGE_ID_RSSETSTATE_UNBI" ??_C@_0DB@DJCJEIFG@D3D10_MESSAGE_ID_RSSETSTATE_UNBI@
0x18001F620: "public: void __cdecl NDebug::CPreMTPixelShader::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTPixelShader@NDebug@@QEAAXXZ
0x18004F450: "public: virtual long __cdecl NSwitchToRef::CDevice::SetDisplayMode(struct IDXGISurface * __ptr64) __ptr64" ?SetDisplayMode@CDevice@NSwitchToRef@@UEAAJPEAUIDXGISurface@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTSampler> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTSampler@NDebug@@@@@@UEAAXXZ
0x18007C190: "CreateResource: A D3D10_USAGE_DE" ??_C@_0KG@CAGHJNIF@CreateResource?3?5A?5D3D10_USAGE_DE@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateBufferValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateBufferValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180065E70: "Pixel Shader output '%s%d' has f" ??_C@_0BLJ@MLBCOIFH@Pixel?5Shader?5output?5?8?$CFs?$CFd?8?5has?5f@
0x18002C150: "public: virtual void __cdecl NDebug::CDevice::SOGetTargets(unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64,unsigned int * __ptr64) __ptr64" ?SOGetTargets@CDevice@NDebug@@UEAAXIPEAPEAUID3D10Buffer@@PEAI@Z
0x180080690: "endswitch" ??_C@_09LHNGONCE@endswitch?$AA@
0x180081340: "D3D10_MESSAGE_ID_SOSETTARGETS_UN" ??_C@_0DD@DPFGLFOD@D3D10_MESSAGE_ID_SOSETTARGETS_UN@
0x180041420: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CElementLayout>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCElementLayout@NSwitchToRef@@@@UEAAPEAXI@Z
0x1800410A8: "public: __cdecl CLayeredObject<class NSwitchToRef::CPixelShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPixelShader@NSwitchToRef@@@@QEAA@XZ
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CElementLayout>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAKXZ
0x1800715D0: "The Dimensions of the View are i" ??_C@_0BKE@DOKGEDGF@The?5Dimensions?5of?5the?5View?5are?5i@
0x180010210: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPixelShader>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPixelShader@NDebug@@@@UEAAPEAXI@Z
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTSampler>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTSampler@NDebug@@@@UEAAKXZ
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTBuffer> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTBuffer@NDebug@@@@@@UEAAXXZ
0x18007B858: "CreateResource: Cube arrays are " ??_C@_0CP@EIAPDCKG@CreateResource?3?5Cube?5arrays?5are?5@
0x180084570: "D3D10_MESSAGE_ID_DEVICE_PSSETSHA" ??_C@_0DJ@IPDADOPB@D3D10_MESSAGE_ID_DEVICE_PSSETSHA@
0x18006E110: "Using a -1 for ArraySize in the " ??_C@_0BLM@MOAADJP@Using?5a?5?91?5for?5ArraySize?5in?5the?5@
0x180007024: "struct IDMappings const & __ptr64 __cdecl GetIDMappings(enum D3D10_MESSAGE_ID)" ?GetIDMappings@@YAAEBUIDMappings@@W4D3D10_MESSAGE_ID@@@Z
0x180052210: "bool __cdecl Validate10on9SetTopologySemantics(void * __ptr64,enum D3D10_DDI_PRIMITIVE_TOPOLOGY)" ?Validate10on9SetTopologySemantics@@YA_NPEAXW4D3D10_DDI_PRIMITIVE_TOPOLOGY@@@Z
0x1800940A8: "__cdecl _IMPORT_DESCRIPTOR_msvcrt" __IMPORT_DESCRIPTOR_msvcrt
0x18004A604: "public: void __cdecl NSwitchToRef::CDevice::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@CDevice@NSwitchToRef@@QEAAXXZ
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@QEAA@XZ
0x180049850: "public: virtual void __cdecl NSwitchToRef::CDevice::GSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?GSSetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x18000A260: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{8}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@W7EAAJAEBU_GUID@@PEAPEAX@Z
0x1800806F4: "imul" ??_C@_04PPMBLMBA@imul?$AA@
0x180080610: "callc" ??_C@_05BKOCDPMO@callc?$AA@
0x18007D3C0: "R16_UNORM" ??_C@_09FMPJCKFI@R16_UNORM?$AA@
0x1800842A8: "D3D10_MESSAGE_ID_DEVICE_IASETIND" ??_C@_0DK@LBMIEJKB@D3D10_MESSAGE_ID_DEVICE_IASETIND@
0x18000F438: "public: __cdecl CLayeredObject<class NDebug::CBlendState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@QEAA@XZ
0x180083900: "D3D10_MESSAGE_ID_CREATEDEPTHSTEN" ??_C@_0EI@PKCENINN@D3D10_MESSAGE_ID_CREATEDEPTHSTEN@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10SamplerState>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10SamplerState@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18007D2B8: "R32_FLOAT" ??_C@_09IMKHJLEA@R32_FLOAT?$AA@
0x180085160: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0CO@GACKOGLB@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CVertexShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCVertexShader@NDebug@@@@@@UEAAXXZ
0x180044150: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CreateInstance(struct NSwitchToRef::CTexture1D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CTexture1D@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18007ABA8: "const CLayeredObject<class NSwitchToRef::CQuery>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCQuery@NSwitchToRef@@@@6B@
0x180087AC0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0EL@OIOKCNAN@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CBlendState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCBlendState@NDebug@@@@@@UEAAKXZ
0x1800327CC: "public: void __cdecl std::allocator<class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator>::deallocate(class std::list<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance>,class std::allocator<struct std::pair<enum D3D10_COUNTER const,struct NDebug::SCounterInstance> > >::iterator * __ptr64,unsigned __int64) __ptr64" ?deallocate@?$allocator@Viterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@std@@@std@@QEAAXPEAViterator@?$list@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@V?$allocator@U?$pair@$$CBW4D3D10_COUNTER@@USCounterInstance@NDebug@@@std@@@2@@2@_K@Z
0x180078530: "A D3D10_USAGE_IMMUTABLE Resource" ??_C@_0MP@BNHIGBA@A?5D3D10_USAGE_IMMUTABLE?5Resource@
0x18006C2D8: "CreatePredicate" ??_C@_0BA@NOMOMIME@CreatePredicate?$AA@
0x18006B590: "PSGetShaderResources" ??_C@_0BF@ICIHLDJI@PSGetShaderResources?$AA@
0x180057750: "IDXGIFactory::CreateSwapChain: N" ??_C@_0IB@BDPDKOL@IDXGIFactory?3?3CreateSwapChain?3?5N@
0x18005A3C8: "const std::length_error::`vftable'" ??_7length_error@std@@6B@
0x1800882A0: ?c_aIDMappings10@?A0x935453e7@@3QBUIDMappings@@B
0x18000361C: "public: void __cdecl D3D10ShaderBinary::CShaderCodeParser::ParseInstruction(class D3D10ShaderBinary::CInstruction * __ptr64) __ptr64" ?ParseInstruction@CShaderCodeParser@D3D10ShaderBinary@@QEAAXPEAVCInstruction@2@@Z
0x18006D6C0: "pTraceDesc->Type D3D10_PIXEL_SHA" ??_C@_0EL@PBLBPDJL@pTraceDesc?9?$DOType?5D3D10_PIXEL_SHA@
0x180029410: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTQuery>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTQuery@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180083620: "D3D10_MESSAGE_ID_CREATEPIXELSHAD" ??_C@_0CP@BBKNPHP@D3D10_MESSAGE_ID_CREATEPIXELSHAD@
0x1800088F0: "public: virtual void * __ptr64 __cdecl std::length_error::`scalar deleting destructor'(unsigned int) __ptr64" ??_Glength_error@std@@UEAAPEAXI@Z
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@QEAA@XZ
0x18001F660: "public: void __cdecl NDebug::CElementLayout::FinalRelease(void) __ptr64" ?FinalRelease@CElementLayout@NDebug@@QEAAXXZ
0x1800597D0: "IDXGIFactory::CreateSwapChain: D" ??_C@_0ID@MPOEHLLD@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x18008AC60: "__cdecl _xmm@ffffffff80000002ffffffff80000001" __xmm@ffffffff80000002ffffffff80000001
0x18004BDB0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAJXZ
0x180095690: "enum DXGI_FORMAT * D3D10FCS_R10G10B10A2_XR" ?D3D10FCS_R10G10B10A2_XR@@3PAW4DXGI_FORMAT@@A
0x180062B68: "const CLayeredObject<class NDebug::CPixelShader>::`vftable'" ??_7?$CLayeredObject@VCPixelShader@NDebug@@@@6B@
0x180010150: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CElementLayout>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAPEAXI@Z
0x18001F620: "public: void __cdecl NDebug::CPreMTDepthStencilState::FinalRelease(void) __ptr64" ?FinalRelease@CPreMTDepthStencilState@NDebug@@QEAAXXZ
0x18000E290: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10SamplerState>::CPreMTDeviceChild<struct ID3D10SamplerState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10SamplerState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180029C80: "public: virtual void __cdecl NDebug::CDevice::RSGetScissorRects(unsigned int * __ptr64,struct tagRECT * __ptr64) __ptr64" ?RSGetScissorRects@CDevice@NDebug@@UEAAXPEAIPEAUtagRECT@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CRasterizerState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NDebug@@@@@@UEAAKXZ
0x180080A98: "Mute_SEVERITY_%s" ??_C@_0BB@HHPAAFPC@Mute_SEVERITY_?$CFs?$AA@
0x180085728: "D3D10_MESSAGE_ID_DEVICE_DRAWINDE" ??_C@_0DG@BIAIKPAI@D3D10_MESSAGE_ID_DEVICE_DRAWINDE@
0x180024DA0: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAJXZ
0x180060010: ?_entries@?1??_GetEntries@CPreMTBlendState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAKXZ
0x1800366F0: "public: virtual void __cdecl NDebug::CSampler::GetDesc(struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetDesc@CSampler@NDebug@@UEAAXPEAUD3D10_SAMPLER_DESC@@@Z
0x180065530: "Input vertex slot %d has stride " ??_C@_0BBN@EGONCBLJ@Input?5vertex?5slot?5?$CFd?5has?5stride?5@
0x180024D20: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAXXZ
0x180080760: "ne" ??_C@_02FKHNFPCF@ne?$AA@
0x18002B1AC: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10Query>::ReportMessage(enum D3D10_MESSAGE_ID,char const * __ptr64,...)const __ptr64" ?ReportMessage@?$CDeviceChild@UID3D10Query@@@NDebug@@QEBAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10DepthStencilState@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x18007D4A8: "BC1_UNORM" ??_C@_09KPMHEJPK@BC1_UNORM?$AA@
0x18004A200: "public: virtual void __cdecl NSwitchToRef::CSampler::GetDesc(struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetDesc@CSampler@NSwitchToRef@@UEAAXPEAUD3D10_SAMPLER_DESC@@@Z
0x18004EE50: "public: virtual void __cdecl NSwitchToRef::CDevice::RSGetViewports(unsigned int * __ptr64,struct D3D10_VIEWPORT * __ptr64) __ptr64" ?RSGetViewports@CDevice@NSwitchToRef@@UEAAXPEAIPEAUD3D10_VIEWPORT@@@Z
0x1800774A0: "A Multisampled Resource cannot i" ??_C@_0HO@OEGADMOK@A?5Multisampled?5Resource?5cannot?5i@
0x1800418D0: "public: virtual long __cdecl NSwitchToRef::CDevice::CheckMultisampleQualityLevels(enum DXGI_FORMAT,unsigned int,unsigned int * __ptr64) __ptr64" ?CheckMultisampleQualityLevels@CDevice@NSwitchToRef@@UEAAJW4DXGI_FORMAT@@IPEAI@Z
0x180080A30: "InfoQueueStorageFilterOverride" ??_C@_0BP@BIPPPJKB@InfoQueueStorageFilterOverride?$AA@
0x180069B30: "Cannot invoke CopySubresourceReg" ??_C@_0BGO@NLLCKLBF@Cannot?5invoke?5CopySubresourceReg@
0x180021AE0: "public: virtual void __cdecl NDebug::CDeviceChild<struct ID3D10RasterizerState>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CDeviceChild@UID3D10RasterizerState@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x180087960: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DK@CKCHNPLL@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180078600: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0HI@GNHLIDNN@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x180087890: "D3D10_MESSAGE_ID_STREAM_OUT_NOT_" ??_C@_0CK@BHKNDHFO@D3D10_MESSAGE_ID_STREAM_OUT_NOT_@
0x180082768: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DK@FLFHELDF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x180041360: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCBuffer@NSwitchToRef@@@@UEAAPEAXI@Z
0x180014D80: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateCounter(struct D3D10_COUNTER_DESC const * __ptr64,struct ID3D10Counter * __ptr64 * __ptr64) __ptr64" ?CreateCounter@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_COUNTER_DESC@@PEAPEAUID3D10Counter@@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAKXZ
0x1800410D4: "public: __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@QEAA@XZ
0x180042B40: "public: void __cdecl NSwitchToRef::CDevice::CreateCachedTexture3D(struct D3D10_TEXTURE3D_DESC & __ptr64,struct ID3D10Texture3D * __ptr64 * __ptr64) __ptr64" ?CreateCachedTexture3D@CDevice@NSwitchToRef@@QEAAXAEAUD3D10_TEXTURE3D_DESC@@PEAPEAUID3D10Texture3D@@@Z
0x18006B0D0: "The Resource pointed to by the S" ??_C@_0HJ@BEIKEEBN@The?5Resource?5pointed?5to?5by?5the?5S@
0x1800185AC: "public: static void __cdecl CLayeredObject<class NDebug::CTexture1D>::CreateInstance(struct NDebug::CTexture1D::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCTexture1D@NDebug@@@@SAXAEBUTConstructorArgs@CTexture1D@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CQuery> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NSwitchToRef@@@@@@UEAAXXZ
0x18000B710: "public: __cdecl NDebug::CDevice::CDebuggingSentinel::~CDebuggingSentinel(void) __ptr64" ??1CDebuggingSentinel@CDevice@NDebug@@QEAA@XZ
0x1800561B8: "__cdecl _imp_malloc" __imp_malloc
0x18006DD80: "The Format (%#x, %s) is invalid " ??_C@_0LM@PPAABLN@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?5@
0x18005C450: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0DN@KPOLNFNG@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18007A3D0: "const CLayeredObject<class NSwitchToRef::CBuffer>::`vftable'" ??_7?$CLayeredObject@VCBuffer@NSwitchToRef@@@@6B@
0x18007A490: "const CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::`vftable'{for `NSwitchToRef::IResource'}" ??_7CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@6BIResource@NSwitchToRef@@@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPredicate>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAKXZ
0x18006B340: "The Format is not the same, or c" ??_C@_0IL@MEFHHOAB@The?5Format?5is?5not?5the?5same?0?5or?5c@
0x180027920: "public: virtual void __cdecl NDebug::CDevice::PSGetShader(struct ID3D10PixelShader * __ptr64 * __ptr64) __ptr64" ?PSGetShader@CDevice@NDebug@@UEAAXPEAPEAUID3D10PixelShader@@@Z
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture2D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture2D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180056290: "__cdecl _imp__purecall" __imp__purecall
0x180056020: ADVAPI32_NULL_THUNK_DATA
0x18007BE20: "CreateResource: Texture3D height" ??_C@_0EK@IGPNALOG@CreateResource?3?5Texture3D?5height@
0x180025148: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Buffer,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Buffer@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x18005F970: "__cdecl GUID_9b7e4c00_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c00_342c_4106_a19f_4f2704f689f0
0x18007D2E8: "R24G8_TYPELESS" ??_C@_0P@MKDEIODO@R24G8_TYPELESS?$AA@
0x18005FAB8: "__cdecl GUID_9b7e4c10_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c10_342c_4106_a19f_4f2704f689f0
0x180007DD4: "public: __cdecl NDebug::CDevice::CDevice(struct NDebug::CDevice::TConstructorArgs const & __ptr64) __ptr64" ??0CDevice@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180080E20: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@LLCNDKAA@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18004BFFC: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilView,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilView@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x180072D00: "NumEntries cannot be greater tha" ??_C@_0DF@JMCFNOAM@NumEntries?5cannot?5be?5greater?5tha@
0x18006BD88: "CreateTexture2D" ??_C@_0BA@MBJKPACG@CreateTexture2D?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CBuffer>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCBuffer@NDebug@@@@QEAA@XZ
0x18000A440: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{128}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WIA@EAAKXZ
0x180028E60: "public: virtual long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180082DE0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DA@GBKBCBNB@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18000EF24: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::~CLayeredObject<class NDebug::CPreMTElementLayout>(void) __ptr64" ??1?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAA@XZ
0x1800709D0: "SrcBlendAlpha[ %d ] has an unrec" ??_C@_0FM@LHGIJKML@SrcBlendAlpha?$FL?5?$CFd?5?$FN?5has?5an?5unrec@
0x180024340: "public: virtual void __cdecl NDebug::CPreMTDevice::IASetPrimitiveTopology(enum D3D_PRIMITIVE_TOPOLOGY) __ptr64" ?IASetPrimitiveTopology@CPreMTDevice@NDebug@@UEAAXW4D3D_PRIMITIVE_TOPOLOGY@@@Z
0x18006F2C0: "Input Signature in bytecode coul" ??_C@_0GG@EBCGBCLA@Input?5Signature?5in?5bytecode?5coul@
0x18007B2F0: "CreateBlendState: D3D_FEATURE_LE" ??_C@_0HB@LLPEJFNN@CreateBlendState?3?5D3D_FEATURE_LE@
0x18000D2F4: "public: __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::CDeviceChild<struct ID3D10DepthStencilState>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x180056100: "__cdecl _imp_IsBadCodePtr" __imp_IsBadCodePtr
0x1800781D0: "D3D10_RESOURCE_MISC_GDI_COMPATIB" ??_C@_0EE@MEMDHBPO@D3D10_RESOURCE_MISC_GDI_COMPATIB@
0x18000A450: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{136}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WII@EAAKXZ
0x180095798: "enum DXGI_FORMAT * D3D10FCS_R8G8" ?D3D10FCS_R8G8@@3PAW4DXGI_FORMAT@@A
0x180063CA0: "%s - %s linkage error: Signature" ??_C@_0KN@PHLHIAKA@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAXXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CPredicate>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPredicate@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180011E10: "public: virtual void __cdecl NDebug::CPreMTDevice::ClearRenderTargetView(struct ID3D10RenderTargetView * __ptr64,float const * __ptr64 const) __ptr64" ?ClearRenderTargetView@CPreMTDevice@NDebug@@UEAAXPEAUID3D10RenderTargetView@@QEBM@Z
0x1800808E0: "dcl_maxout" ??_C@_0L@OCLDCMMI@dcl_maxout?$AA@
0x18006B678: "GSGetConstantBuffers" ??_C@_0BF@INHGAODM@GSGetConstantBuffers?$AA@
0x180095740: "enum DXGI_FORMAT * D3D10FCS_R8G8_B8G8" ?D3D10FCS_R8G8_B8G8@@3PAW4DXGI_FORMAT@@A
0x18005B910: "[D3D10 Debug Layer NOT Requested" ??_C@_0CBB@LMIKIAK@?$FLD3D10?5Debug?5Layer?5NOT?5Requested@
0x180040F6C: "public: __cdecl CLayeredObject<class NSwitchToRef::CBuffer>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCBuffer@NSwitchToRef@@@@QEAA@XZ
0x180087140: "D3D10_MESSAGE_ID_OMSETRENDERTARG" ??_C@_0DM@PGJLOBJG@D3D10_MESSAGE_ID_OMSETRENDERTARG@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180080608: "call" ??_C@_04OMFAIDPG@call?$AA@
0x1800819F8: "D3D10_MESSAGE_ID_CREATEBUFFER_LA" ??_C@_0CO@LLLHCHOK@D3D10_MESSAGE_ID_CREATEBUFFER_LA@
0x180081B78: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DH@ILJLMPJN@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18000EFEC: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTPixelShader>::~CLayeredObject<class NDebug::CPreMTPixelShader>(void) __ptr64" ??1?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@UEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CBlendState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAKXZ
0x180085BF8: "D3D10_MESSAGE_ID_DEVICE_DRAW_IND" ??_C@_0DC@ELDECFKK@D3D10_MESSAGE_ID_DEVICE_DRAW_IND@
0x1800230D0: "public: virtual void __cdecl NDebug::CPreMTDevice::GetTextFilterSize(unsigned int * __ptr64,unsigned int * __ptr64) __ptr64" ?GetTextFilterSize@CPreMTDevice@NDebug@@UEAAXPEAI0@Z
0x180081F28: "D3D10_MESSAGE_ID_CREATETEXTURE2D" ??_C@_0DH@LOHGHJMO@D3D10_MESSAGE_ID_CREATETEXTURE2D@
0x18006F640: "The provided input signature exp" ??_C@_0IP@KGAHJHLD@The?5provided?5input?5signature?5exp@
0x180060BE0: ?_entries@?1??_GetEntries@CPreMTRenderTargetView@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180075CD0: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0DP@OKKJGMBH@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x180061590: "Begin is supported on this Query" ??_C@_0LD@JPAGHEEO@Begin?5is?5supported?5on?5this?5Query@
0x1800219E0: "public: virtual void __cdecl NDebug::CCounter::GetDesc(struct D3D10_COUNTER_DESC * __ptr64) __ptr64" ?GetDesc@CCounter@NDebug@@UEAAXPEAUD3D10_COUNTER_DESC@@@Z
0x18002B3E4: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::ReportMessageAndRaiseException(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?ReportMessageAndRaiseException@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@IEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@@@UEAAXXZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007BA10: "CreateResource: Texture2D width " ??_C@_0EJ@GBHAJNIH@CreateResource?3?5Texture2D?5width?5@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CVertexShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCVertexShader@NDebug@@@@UEAAKXZ
0x18005C110: "Map returning DXGI_ERROR_DEVICE_" ??_C@_0GJ@INMBKENG@Map?5returning?5DXGI_ERROR_DEVICE_@
0x1800405B0: "public: __cdecl NSwitchToRef::CResource<struct ID3D10Texture3D>::CResource<struct ID3D10Texture3D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64,unsigned int) __ptr64" ??0?$CResource@UID3D10Texture3D@@@NSwitchToRef@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x1800560E8: "__cdecl _imp_GetFileSize" __imp_GetFileSize
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture1D,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x18000B614: "public: __cdecl NDebug::CDevice::CDebuggingSentinel::CDebuggingSentinel(class NDebug::CDevice * __ptr64) __ptr64" ??0CDebuggingSentinel@CDevice@NDebug@@QEAA@PEAV12@@Z
0x180024F20: "public: virtual long __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAJXZ
0x180050200: "public: virtual void __cdecl NSwitchToRef::CBuffer::Unmap(void) __ptr64" ?Unmap@CBuffer@NSwitchToRef@@UEAAXXZ
0x1800107C0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CSampler>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCSampler@NDebug@@@@UEAAPEAXI@Z
0x18001A4B0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateQuery(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Query * __ptr64 * __ptr64) __ptr64" ?CreateQuery@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Query@@@Z
0x180049CB0: "public: virtual void * __ptr64 __cdecl NSwitchToRef::CDevice::GetDebugHashFunc(void) __ptr64" ?GetDebugHashFunc@CDevice@NSwitchToRef@@UEAAPEAXXZ
0x18005B8E8: "SDKLayerFlagsAnd" ??_C@_0BB@NPNGCFAI@SDKLayerFlagsAnd?$AA@
0x180066E30: "IASetPrimitiveTopology" ??_C@_0BH@JCJPHBIA@IASetPrimitiveTopology?$AA@
0x18000FE14: "public: __cdecl NDebug::CGeometryShader::~CGeometryShader(void) __ptr64" ??1CGeometryShader@NDebug@@QEAA@XZ
0x1800879A0: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DC@BLFKPMOB@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x18000A290: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{32}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPredicate>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPredicate@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18007D228: "R8G8B8A8_SINT" ??_C@_0O@NCLAPPGJ@R8G8B8A8_SINT?$AA@
0x180087378: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DH@IDDEJHAG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x18007CC30: "Draw[Instanced]Indexed: Start In" ??_C@_0GG@BFOIKKKK@Draw?$FLInstanced?$FNIndexed?3?5Start?5In@
0x180036FC8: "char const * __ptr64 __cdecl GetShaderName(enum D3D10_SB_TOKENIZED_PROGRAM_TYPE,unsigned int,unsigned int)" ?GetShaderName@@YAQEBDW4D3D10_SB_TOKENIZED_PROGRAM_TYPE@@II@Z
0x180041184: "public: __cdecl CLayeredObject<class NSwitchToRef::CSampler>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCSampler@NSwitchToRef@@@@QEAA@XZ
0x180070580: "DestBlend[ %d ] has an unrecogni" ??_C@_0FI@FMHNDLCL@DestBlend?$FL?5?$CFd?5?$FN?5has?5an?5unrecogni@
0x1800246F0: "public: virtual void __cdecl NDebug::CPreMTDevice::IASetVertexBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64,unsigned int const * __ptr64,unsigned int const * __ptr64) __ptr64" ?IASetVertexBuffers@CPreMTDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@PEBI1@Z
0x180084188: "D3D10_MESSAGE_ID_IASETVERTEXBUFF" ??_C@_0DC@ECLPIGMO@D3D10_MESSAGE_ID_IASETVERTEXBUFF@
0x18005A870: "D3D10SDKLayers: Caps retrieval e" ??_C@_0NO@CDJONACC@D3D10SDKLayers?3?5Caps?5retrieval?5e@
0x180010320: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilState>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@UEAAPEAXI@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAXXZ
0x1800089D0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{40}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WCI@EAAKXZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@UEAAKXZ
0x18006C248: "CreatePixelShader" ??_C@_0BC@PGPAEMEE@CreatePixelShader?$AA@
0x180058360: "IDXGIFactory::CreateSwapChain: D" ??_C@_0EA@PMACAMMP@IDXGIFactory?3?3CreateSwapChain?3?5D@
0x1800584F0: "IDXGISurface::Map: If DISCARD is" ??_C@_0EF@NPMLCBPL@IDXGISurface?3?3Map?3?5If?5DISCARD?5is@
0x18000C99C: "public: void __cdecl std::vector<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >::_Insert<struct D3D10_INPUT_ELEMENT_DESC * __ptr64>(class std::_Vector_iterator<struct D3D10_INPUT_ELEMENT_DESC,class std::allocator<struct D3D10_INPUT_ELEMENT_DESC> >,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct D3D10_INPUT_ELEMENT_DESC * __ptr64,struct std::forward_iterator_tag) __ptr64" ??$_Insert@PEAUD3D10_INPUT_ELEMENT_DESC@@@?$vector@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@std@@QEAAXV?$_Vector_iterator@UD3D10_INPUT_ELEMENT_DESC@@V?$allocator@UD3D10_INPUT_ELEMENT_DESC@@@std@@@1@PEAUD3D10_INPUT_ELEMENT_DESC@@1Uforward_iterator_tag@1@@Z
0x180036610: "public: virtual void __cdecl NDebug::CPreMTSampler::GetDesc(struct D3D10_SAMPLER_DESC * __ptr64) __ptr64" ?GetDesc@CPreMTSampler@NDebug@@UEAAXPEAUD3D10_SAMPLER_DESC@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CQuery> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCQuery@NDebug@@@@@@UEAAKXZ
0x180025298: "public: long __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QEAAJXZ
0x1800684D8: "PSSetSamplers" ??_C@_0O@JNELHHHK@PSSetSamplers?$AA@
0x1800068A0: "public: virtual long __cdecl CInfoQueue::PushEmptyRetrievalFilter(void) __ptr64" ?PushEmptyRetrievalFilter@CInfoQueue@@UEAAJXZ
0x18001F900: "public: virtual void __cdecl NDebug::CPreMTDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?GSGetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CPredicate> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPredicate@NSwitchToRef@@@@@@UEAAKXZ
0x18006B5F0: "IAGetInputLayout" ??_C@_0BB@KMNNBHFG@IAGetInputLayout?$AA@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture1D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture1D@NDebug@@@@@@UEAAKXZ
0x18006D600: "pTraceDesc->Type D3D10_GEOMETRY_" ??_C@_0FB@IDJPDCAH@pTraceDesc?9?$DOType?5D3D10_GEOMETRY_@
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CCounter> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NDebug@@@@@@UEAAXXZ
0x180010A44: "enum D3D10DDI_QUERY __cdecl APICounterToDDIQuery(enum D3D10_COUNTER)" ?APICounterToDDIQuery@@YA?AW4D3D10DDI_QUERY@@W4D3D10_COUNTER@@@Z
0x18001F820: "public: virtual void __cdecl NDebug::CDevice::GSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?GSGetConstantBuffers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x1800488F0: "public: void __cdecl NSwitchToRef::CDevice::FailedResourcePromotion(class NSwitchToRef::CResource<struct ID3D10Resource> * __ptr64,long) __ptr64" ?FailedResourcePromotion@CDevice@NSwitchToRef@@QEAAXPEAV?$CResource@UID3D10Resource@@@2@J@Z
0x18006EE50: "Element[%Id]: SemanticName strin" ??_C@_0BIM@GPBPOEMP@Element?$FL?$CFId?$FN?3?5SemanticName?5strin@
0x180051408: "enum _D3DDECLTYPE __cdecl DXGIFMT_To_DeclType_10on9(enum DXGI_FORMAT)" ?DXGIFMT_To_DeclType_10on9@@YA?AW4_D3DDECLTYPE@@W4DXGI_FORMAT@@@Z
0x180027DE0: "public: virtual void __cdecl NDebug::CDevice::PSSetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 const * __ptr64) __ptr64" ?PSSetConstantBuffers@CDevice@NDebug@@UEAAXIIPEBQEAUID3D10Buffer@@@Z
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10RenderTargetView,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10RenderTargetView@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180086D48: "D3D10_MESSAGE_ID_LIVE_RASTERIZER" ??_C@_0CG@IAGOCAKE@D3D10_MESSAGE_ID_LIVE_RASTERIZER@
0x180085B48: "D3D10_MESSAGE_ID_DEVICE_DRAW_VIE" ??_C@_0DF@OLLOIGCG@D3D10_MESSAGE_ID_DEVICE_DRAW_VIE@
0x180072768: "AddressU unrecognized." ??_C@_0BH@BNHHCBBM@AddressU?5unrecognized?4?$AA@
0x180018A38: "public: long __cdecl NDebug::CDevice::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@CDevice@NDebug@@QEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CTexture1D>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CCounter> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCCounter@NSwitchToRef@@@@@@UEAAXXZ
0x180084838: "D3D10_MESSAGE_ID_DEVICE_VSGETSAM" ??_C@_0DF@NLPLJJEM@D3D10_MESSAGE_ID_DEVICE_VSGETSAM@
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAXXZ
0x180084078: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DL@MKLKOLMK@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x1800103B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTGeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCPreMTGeometryShader@NDebug@@@@UEAAPEAXI@Z
0x180052D90: "__cdecl _report_gsfailure" __report_gsfailure
0x18002499C: "public: void __cdecl NDebug::CDevice::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@CDevice@NDebug@@QEAAXXZ
0x18000A270: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{16}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18005AAA8: "const CLayeredObject<class NDebug::CPreMTDevice>::CContainedObject::`vftable'{for `ID3D10Device1'}" ??_7CContainedObject@?$CLayeredObject@VCPreMTDevice@NDebug@@@@6BID3D10Device1@@@
0x180022970: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@?$CDeviceChild@UID3D10BlendState1@@@NDebug@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x18005BC60: "GetDesc" ??_C@_07EJFENACC@GetDesc?$AA@
0x18005A6C0: "__cdecl GUID_70a41b90_1813_4f9b_b223_2824b6a91b4b" _GUID_70a41b90_1813_4f9b_b223_2824b6a91b4b
0x18007D5E8: "B8G8R8A8_TYPELESS" ??_C@_0BC@BFKLBICG@B8G8R8A8_TYPELESS?$AA@
0x1800814A0: "D3D10_MESSAGE_ID_OMSETBLENDSTATE" ??_C@_0DG@DKNPHKAA@D3D10_MESSAGE_ID_OMSETBLENDSTATE@
0x1800089B0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{24}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WBI@EAAKXZ
0x18000BBC0: "public: virtual long __cdecl NDebug::CBuffer::Map(enum D3D10_MAP,unsigned int,void * __ptr64 * __ptr64) __ptr64" ?Map@CBuffer@NDebug@@UEAAJW4D3D10_MAP@@IPEAPEAX@Z
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10RenderTargetView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10RenderTargetView@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180080744: "mad" ??_C@_03FPHDAAIJ@mad?$AA@
0x1800390E0: "private: virtual void __cdecl NDebug::CCreateTextureCubeValidatorWithSpew::Spew(enum D3D10_MESSAGE_ID,char const * __ptr64,...) __ptr64" ?Spew@CCreateTextureCubeValidatorWithSpew@NDebug@@EEAAXW4D3D10_MESSAGE_ID@@PEBDZZ
0x180022480: "public: virtual enum D3D10_FEATURE_LEVEL1 __cdecl NDebug::CPreMTDevice::GetFeatureLevel(void) __ptr64" ?GetFeatureLevel@CPreMTDevice@NDebug@@UEAA?AW4D3D10_FEATURE_LEVEL1@@XZ
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAKXZ
0x180024A10: "public: void __cdecl NDebug::CPreMTDevice::LLOBeginLayerDestruction(void) __ptr64" ?LLOBeginLayerDestruction@CPreMTDevice@NDebug@@QEAAXXZ
0x18000F570: "public: __cdecl CLayeredObject<class NDebug::CGeometryShader>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCGeometryShader@NDebug@@@@QEAA@XZ
0x18007CD60: "CreateShaderResourceView: FirstA" ??_C@_0DI@IAFIBJJF@CreateShaderResourceView?3?5FirstA@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAKXZ
0x18004C14C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Predicate,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Predicate@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAKXZ
0x180076390: "MipLevels invalid. With SampleDe" ??_C@_0FN@MCIKLKDA@MipLevels?5invalid?4?5With?5SampleDe@
0x18006BE88: "CreateInputLayout" ??_C@_0BC@CFEHEEOK@CreateInputLayout?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CGeometryShader>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@QEAA@XZ
0x180057480: "IDXGIFactory::CreateSwapChain/ID" ??_C@_0KA@DOEIHAJB@IDXGIFactory?3?3CreateSwapChain?1ID@
0x18006B2A4: "Source" ??_C@_06CLBDIDBH@Source?$AA@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAKXZ
0x180062D88: "const CLayeredObject<class NDebug::CSampler>::`vftable'" ??_7?$CLayeredObject@VCSampler@NDebug@@@@6B@
0x180056068: "__cdecl _imp_LeaveCriticalSection" __imp_LeaveCriticalSection
0x180005AE0: "public: virtual unsigned long __cdecl CInfoQueueD3D10Producer::Release(void) __ptr64" ?Release@CInfoQueueD3D10Producer@@UEAAKXZ
0x180081CC8: "D3D10_MESSAGE_ID_CREATETEXTURE1D" ??_C@_0DC@NDLOPKFM@D3D10_MESSAGE_ID_CREATETEXTURE1D@
0x18005CC68: "pInitialData->pSysMem cannot be " ??_C@_0CG@IDJBJOHL@pInitialData?9?$DOpSysMem?5cannot?5be?5@
0x180087BE0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DB@JPKEIAEF@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18005F8C0: ?_entries@?1??_GetEntries@CPreMTQuery@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180075D10: "A D3D10_USAGE_DYNAMIC Resource m" ??_C@_0FM@GJHAMEBH@A?5D3D10_USAGE_DYNAMIC?5Resource?5m@
0x180013EB0: "public: virtual long __cdecl NDebug::CDevice::CreateBlendState1(struct D3D10_BLEND_DESC1 const * __ptr64,struct ID3D10BlendState1 * __ptr64 * __ptr64) __ptr64" ?CreateBlendState1@CDevice@NDebug@@UEAAJPEBUD3D10_BLEND_DESC1@@PEAPEAUID3D10BlendState1@@@Z
0x18001D710: "public: virtual void __cdecl NDebug::CDevice::DrawInstanced(unsigned int,unsigned int,unsigned int,unsigned int) __ptr64" ?DrawInstanced@CDevice@NDebug@@UEAAXIIII@Z
0x180052978: "__cdecl onexit" _onexit
0x18006C930: "OpenSharedResource" ??_C@_0BD@PMOJNICB@OpenSharedResource?$AA@
0x180009170: "void __cdecl DXGI_SDK_MESSAGE(enum DXGI_Message_Id,char * __ptr64)" ?DXGI_SDK_MESSAGE@@YAXW4DXGI_Message_Id@@PEAD@Z
0x18000AC9C: "public: class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::erase(class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator,class std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::iterator) __ptr64" ?erase@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAA?AViterator@12@V312@0@Z
0x180086728: "D3D10_MESSAGE_ID_SETPREDICATION_" ??_C@_0DI@KFODFCLF@D3D10_MESSAGE_ID_SETPREDICATION_@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture3D,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture3D@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x180081028: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CH@KAMMFBNF@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Counter@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTDepthStencilState> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTDepthStencilState@NDebug@@@@@@UEAAXXZ
0x18002A240: "public: virtual void __cdecl NDebug::CDevice::RSSetScissorRects(unsigned int,struct tagRECT const * __ptr64) __ptr64" ?RSSetScissorRects@CDevice@NDebug@@UEAAXIPEBUtagRECT@@@Z
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CGeometryShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NDebug@@@@@@UEAAKXZ
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10PixelShader>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10PixelShader@@@NDebug@@IEAAXXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTQuery> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTQuery@NDebug@@@@@@UEAAXXZ
0x180061A88: "SetPrivateDataInterface returns " ??_C@_0CN@OAFLEKJL@SetPrivateDataInterface?5returns?5@
0x180064940: "The resource return type for com" ??_C@_0BAG@BCOLGMOJ@The?5resource?5return?5type?5for?5com@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CShaderResourceView> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@@@UEAAKXZ
0x180066DB0: "DrawIndexedInstanced" ??_C@_0BF@NDIBCOAJ@DrawIndexedInstanced?$AA@
0x18004C344: "public: long __cdecl CD3D10LayeredChild<struct ID3D10Texture1D,class NSwitchToRef::CDevice,48>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10Texture1D@@VCDevice@NSwitchToRef@@$0DA@@@QEAAJXZ
0x1800738F0: "Shader version must not exceed g" ??_C@_0EF@KJPBNLMP@Shader?5version?5must?5not?5exceed?5g@
0x180087570: "D3D10_MESSAGE_ID_CREATESHADERRES" ??_C@_0EC@BFEKELDG@D3D10_MESSAGE_ID_CREATESHADERRES@
0x18006D9B0: "The Format (%#x) is unrecognized" ??_C@_0CC@CMNIINII@The?5Format?5?$CI?$CF?$CDx?$CJ?5is?5unrecognized@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10GeometryShader>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10GeometryShader@@@NDebug@@IEAAXXZ
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture3D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture3D@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture3D> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture3D@NDebug@@@@@@UEAAKXZ
0x180001A1C: "void __cdecl D3D10ShaderBinary::InitInstructionInfo(void)" ?InitInstructionInfo@D3D10ShaderBinary@@YAXXZ
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10VertexShader,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10VertexShader@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18001F770: "public: virtual void __cdecl NDebug::CPreMTDevice::Flush(void) __ptr64" ?Flush@CPreMTDevice@NDebug@@UEAAXXZ
0x180082BC8: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DG@HIIEPAIN@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180097508: "__cdecl _native_startup_state" __native_startup_state
0x180056150: "__cdecl _imp_DXGID3D10RegisterLayers" __imp_DXGID3D10RegisterLayers
0x180084328: "D3D10_MESSAGE_ID_DEVICE_VSSETSHA" ??_C@_0DJ@DJBPFMNL@D3D10_MESSAGE_ID_DEVICE_VSSETSHA@
0x18001FED0: "public: virtual void __cdecl NDebug::CPreMTDevice::GSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?GSGetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049CD0: "public: virtual void __cdecl NSwitchToRef::CQueryBase<struct ID3D10Query>::GetDesc(struct D3D10_QUERY_DESC * __ptr64) __ptr64" ?GetDesc@?$CQueryBase@UID3D10Query@@@NSwitchToRef@@UEAAXPEAUD3D10_QUERY_DESC@@@Z
0x180063B10: "%s - %s linkage error: Signature" ??_C@_0KI@JIIOGGLC@?$CFs?5?9?5?$CFs?5linkage?5error?3?5Signature@
0x18000ED00: "public: __cdecl NDebug::CAsynchronous<struct ID3D10Counter>::~CAsynchronous<struct ID3D10Counter>(void) __ptr64" ??1?$CAsynchronous@UID3D10Counter@@@NDebug@@QEAA@XZ
0x18006C620: "Third parameter corrupt or NULL." ??_C@_0CB@EDKPIGDF@Third?5parameter?5corrupt?5or?5NULL?4@
0x18006A410: "Cannot perform a copy-conversion" ??_C@_0BFO@KLDPPPGJ@Cannot?5perform?5a?5copy?9conversion@
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Texture2D,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Texture2D@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Buffer>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10Buffer@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CDepthStencilView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NSwitchToRef@@@@@@UEAAXXZ
0x18007D5A8: "B8G8R8A8_UNORM" ??_C@_0P@EDLHCHBF@B8G8R8A8_UNORM?$AA@
0x1800845E8: "D3D10_MESSAGE_ID_DEVICE_PSSETCON" ??_C@_0DL@JGGIGOMK@D3D10_MESSAGE_ID_DEVICE_PSSETCON@
0x180065C00: "The renderTarget bound to slot %" ??_C@_0NP@PJOHNDBK@The?5renderTarget?5bound?5to?5slot?5?$CF@
0x1800602D8: "__cdecl GUID_a2a07292_89af_4345_be2e_c53d9fbb6e9f" _GUID_a2a07292_89af_4345_be2e_c53d9fbb6e9f
0x18006E580: "Using a -1 for ArraySize in the " ??_C@_0BLM@IODNEAA@Using?5a?5?91?5for?5ArraySize?5in?5the?5@
0x180066E20: "DrawAuto" ??_C@_08MHPEMDCM@DrawAuto?$AA@
0x180061DB0: "const CLayeredObject<class NDebug::CPreMTTexture2D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@6B@
0x180009ED0: "public: virtual int __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NDebug::CDevice> >::LOTryEnter(void) __ptr64" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NDebug@@@@@@UEAAHXZ
0x1800974E0: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUrmuljfvfvUlyquivUznwGEUkxsOlyq@InfoQueue" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUrmuljfvfvUlyquivUznwGEUkxsOlyq@InfoQueue
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAKXZ
0x18000EAC4: "public: __cdecl NDebug::CTexture2D::CTexture2D(struct NDebug::CTexture2D::TConstructorArgs const & __ptr64) __ptr64" ??0CTexture2D@NDebug@@QEAA@AEBUTConstructorArgs@01@@Z
0x180073060: "Stream Output Declaration Elemen" ??_C@_0OP@JGAPPOEC@Stream?5Output?5Declaration?5Elemen@
0x180021730: "public: virtual unsigned int __cdecl NDebug::CAsynchronous<struct ID3D10Query>::GetDataSize(void) __ptr64" ?GetDataSize@?$CAsynchronous@UID3D10Query@@@NDebug@@UEAAIXZ
0x18001F660: "public: void __cdecl NDebug::CTexture3D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture3D@NDebug@@QEAAXXZ
0x1800974E8: "class ATL::CAtlModule * __ptr64 __ptr64 ATL::_pAtlModule" ?_pAtlModule@ATL@@3PEAVCAtlModule@1@EA
0x180086C38: "D3D10_MESSAGE_ID_LIVE_VERTEXSHAD" ??_C@_0CD@GICLHGKA@D3D10_MESSAGE_ID_LIVE_VERTEXSHAD@
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CDepthStencilView> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCDepthStencilView@NDebug@@@@@@UEAAXXZ
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10RenderTargetView>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10RenderTargetView@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18000D138: "public: __cdecl NDebug::CDeviceChild<struct ID3D10BlendState1>::CDeviceChild<struct ID3D10BlendState1>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CDeviceChild@UID3D10BlendState1@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18000F2A8: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTTexture1D>::~CLayeredObject<class NDebug::CPreMTTexture1D>(void) __ptr64" ??1?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@UEAA@XZ
0x180060260: ?_entries@?1??_GetEntries@CPreMTRasterizerState@NDebug@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x180008C28: "public: void __cdecl NDebug::CDevice::ClearStateImpl(void) __ptr64" ?ClearStateImpl@CDevice@NDebug@@QEAAXXZ
0x180041600: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAPEAXI@Z
0x18000432C: "public: unsigned int __cdecl CSignatureParser::GetSemanticNameCharSum(unsigned int) __ptr64" ?GetSemanticNameCharSum@CSignatureParser@@QEAAII@Z
0x180040C38: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CRenderTargetView>::~CLayeredObject<class NSwitchToRef::CRenderTargetView>(void) __ptr64" ??1?$CLayeredObject@VCRenderTargetView@NSwitchToRef@@@@UEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10Counter,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10Counter@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x1800561C8: "__cdecl _imp_sqrt" __imp_sqrt
0x180009EF0: "public: virtual int __cdecl CBridgeImpl<struct ILockOwner,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::LOTryEnter(void) __ptr64" ?LOTryEnter@?$CBridgeImpl@UILockOwner@@UIDXGILayeredDevice@@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAHXZ
0x180095D78: "bool NSwitchToRef::g_bCreatingRefDevice" ?g_bCreatingRefDevice@NSwitchToRef@@3_NA
0x18007CFD8: "R32G32B32A32_SINT" ??_C@_0BC@MIIDCLGE@R32G32B32A32_SINT?$AA@
0x180080F10: "D3D10_MESSAGE_ID_CORRUPTED_PARAM" ??_C@_0CG@EBMCNCIK@D3D10_MESSAGE_ID_CORRUPTED_PARAM@
0x18004EFD0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAKXZ
0x18002D6D0: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10InputLayout>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18006BB74: "Flush" ??_C@_05GMIMEKGJ@Flush?$AA@
0x180082EA8: "D3D10_MESSAGE_ID_CREATEVERTEXSHA" ??_C@_0DK@OOPMHMFA@D3D10_MESSAGE_ID_CREATEVERTEXSHA@
0x18002AC80: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CElementLayout>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCElementLayout@NDebug@@@@UEAAKXZ
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAKXZ
0x18001F660: "public: void __cdecl NDebug::CTexture2D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture2D@NDebug@@QEAAXXZ
0x18007D108: "R32G8X24_TYPELESS" ??_C@_0BC@HALOGJDF@R32G8X24_TYPELESS?$AA@
0x18005D558: "ID3D10DepthStencilView" ??_C@_0BH@ECHNMIPL@ID3D10DepthStencilView?$AA@
0x180006900: "public: virtual long __cdecl CInfoQueue::PushCopyOfRetrievalFilter(void) __ptr64" ?PushCopyOfRetrievalFilter@CInfoQueue@@UEAAJXZ
0x180007734: "bool __cdecl RegDWORDPresentAndNonZero(struct HKEY__ * __ptr64,char const * __ptr64)" ?RegDWORDPresentAndNonZero@@YA_NPEAUHKEY__@@PEBD@Z
0x1800403BC: "void __cdecl std::_Uninit_fill_n<struct D3D10_MAPPED_TEXTURE3D * __ptr64,unsigned __int64,struct D3D10_MAPPED_TEXTURE3D,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> >(struct D3D10_MAPPED_TEXTURE3D * __ptr64,unsigned __int64,struct D3D10_MAPPED_TEXTURE3D const & __ptr64,class std::allocator<struct D3D10_MAPPED_TEXTURE3D> & __ptr64,struct std::_Nonscalar_ptr_iterator_tag,struct std::_Range_checked_iterator_tag)" ??$_Uninit_fill_n@PEAUD3D10_MAPPED_TEXTURE3D@@_KU1@V?$allocator@UD3D10_MAPPED_TEXTURE3D@@@std@@@std@@YAXPEAUD3D10_MAPPED_TEXTURE3D@@_KAEBU1@AEAV?$allocator@UD3D10_MAPPED_TEXTURE3D@@@0@U_Nonscalar_ptr_iterator_tag@0@U_Range_checked_iterator_tag@0@@Z
0x180050850: "public: virtual void __cdecl NSwitchToRef::CDevice::VSSetSamplers(unsigned int,unsigned int,struct ID3D10SamplerState * __ptr64 const * __ptr64) __ptr64" ?VSSetSamplers@CDevice@NSwitchToRef@@UEAAXIIPEBQEAUID3D10SamplerState@@@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAAKXZ
0x180058090: "IDXGIOutput::TakeOwnership: Fail" ??_C@_0EM@GDHIELEN@IDXGIOutput?3?3TakeOwnership?3?5Fail@
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10BlendState1,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10BlendState1@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x1800805F4: "and" ??_C@_03BOPJPIAM@and?$AA@
0x180093D80: "__cdecl CTA2?AVlogic_error@std@@" _CTA2?AVlogic_error@std@@
0x180041630: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture3D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture3D@NSwitchToRef@@@@UEAAPEAXI@Z
0x18005C2F0: "Unrecognized MiscFlags (%#x) are" ??_C@_0FA@BAOMAJJN@Unrecognized?5MiscFlags?5?$CI?$CF?$CDx?$CJ?5are@
0x180061040: "SetEvictionPriority" ??_C@_0BE@CMLCKBDJ@SetEvictionPriority?$AA@
0x1800586C0: "IDXGIOutput::FindClosestMatching" ??_C@_0GB@PMMEPDGM@IDXGIOutput?3?3FindClosestMatching@
0x180022F30: "public: virtual void __cdecl NDebug::CDevice::GetSummaryInfoQueueMessageID(int * __ptr64) __ptr64" ?GetSummaryInfoQueueMessageID@CDevice@NDebug@@UEAAXPEAH@Z
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CPreMTDepthStencilView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCPreMTDepthStencilView@NDebug@@@@UEAAKXZ
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTShaderResourceView> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCPreMTShaderResourceView@NDebug@@@@@@UEAAXXZ
0x18002CBF0: "public: virtual long __cdecl NDebug::CPreMTDevice::SetExceptionMode(unsigned int) __ptr64" ?SetExceptionMode@CPreMTDevice@NDebug@@UEAAJI@Z
0x180068398: "First paramter out of range." ??_C@_0BN@NHAFNBMH@First?5paramter?5out?5of?5range?4?$AA@
0x18006C1B0: "CreateVertexShader" ??_C@_0BD@PIDHLGE@CreateVertexShader?$AA@
0x1800699E0: "If CopySubresourceRegion is used" ??_C@_0MF@CLBCEMHP@If?5CopySubresourceRegion?5is?5used@
0x18001E4C0: "public: void __cdecl NDebug::CDeviceChild<struct ID3D10DepthStencilState>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CDeviceChild@UID3D10DepthStencilState@@@NDebug@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180040EC0: "public: virtual __cdecl CLayeredObject<class NSwitchToRef::CVertexShader>::~CLayeredObject<class NSwitchToRef::CVertexShader>(void) __ptr64" ??1?$CLayeredObject@VCVertexShader@NSwitchToRef@@@@UEAA@XZ
0x18002D2E0: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180021BE0: "public: virtual void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10VertexShader>::GetDevice(struct ID3D10Device * __ptr64 * __ptr64) __ptr64" ?GetDevice@?$CPreMTDeviceChild@UID3D10VertexShader@@@NDebug@@UEAAXPEAPEAUID3D10Device@@@Z
0x18007CB40: "CreateInputLayout: Invalid eleme" ??_C@_0CL@BMKFANIJ@CreateInputLayout?3?5Invalid?5eleme@
0x180078340: "A TextureCube cannot be bound to" ??_C@_0BBC@CNJGHKIB@A?5TextureCube?5cannot?5be?5bound?5to@
0x18004A5F0: "public: virtual long __cdecl NSwitchToRef::CDevice::IsValidScanoutFormat(enum DXGI_FORMAT) __ptr64" ?IsValidScanoutFormat@CDevice@NSwitchToRef@@UEAAJW4DXGI_FORMAT@@@Z
0x180030180: "protected: void __cdecl NDebug::CDevice::ValidateDraw(unsigned int,unsigned int,unsigned int,unsigned int,int,unsigned int,unsigned int) __ptr64" ?ValidateDraw@CDevice@NDebug@@IEAAXIIIIHII@Z
0x1800108B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture1D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture1D@NDebug@@@@UEAAPEAXI@Z
0x18001F660: "public: void __cdecl NDebug::CShaderResourceView::FinalRelease(void) __ptr64" ?FinalRelease@CShaderResourceView@NDebug@@QEAAXXZ
0x1800638B0: "Device removal has been triggere" ??_C@_0EB@NFJNEDKP@Device?5removal?5has?5been?5triggere@
0x180015350: "public: virtual long __cdecl NDebug::CPreMTDevice::CreateDepthStencilView(struct ID3D10Resource * __ptr64,struct D3D10_DEPTH_STENCIL_VIEW_DESC const * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?CreateDepthStencilView@CPreMTDevice@NDebug@@UEAAJPEAUID3D10Resource@@PEBUD3D10_DEPTH_STENCIL_VIEW_DESC@@PEAPEAUID3D10DepthStencilView@@@Z
0x180080810: "sample_c_lz" ??_C@_0M@OIONLCLM@sample_c_lz?$AA@
0x18000FDF0: "public: __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@QEAA@XZ
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CBlendState>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCBlendState@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049690: "public: void __cdecl NSwitchToRef::CPredicate::FinalRelease(void) __ptr64" ?FinalRelease@CPredicate@NSwitchToRef@@QEAAXXZ
0x180001188: "public: static bool __cdecl CD3D10FormatHelper::APIFormatExists(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?APIFormatExists@CD3D10FormatHelper@@SA_NW4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture2D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@@@UEAAXXZ
0x18001F660: "public: void __cdecl NDebug::CTexture1D::FinalRelease(void) __ptr64" ?FinalRelease@CTexture1D@NDebug@@QEAAXXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture3D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@@@UEAAXXZ
0x18006E2D0: "The Dimensions of the View are i" ??_C@_0LL@LDLBFJIP@The?5Dimensions?5of?5the?5View?5are?5i@
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTTexture1D> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@@@UEAAXXZ
0x18006B5A8: "PSGetShader" ??_C@_0M@KOBMMNOK@PSGetShader?$AA@
0x180010000: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CCounter>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCCounter@NDebug@@@@UEAAPEAXI@Z
0x180061F70: "const CLayeredObject<class NDebug::CPreMTRenderTargetView>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTRenderTargetView@NDebug@@@@6B@
0x18001A1A0: "public: virtual long __cdecl NDebug::CPreMTDevice::CreatePredicate(struct D3D10_QUERY_DESC const * __ptr64,struct ID3D10Predicate * __ptr64 * __ptr64) __ptr64" ?CreatePredicate@CPreMTDevice@NDebug@@UEAAJPEBUD3D10_QUERY_DESC@@PEAPEAUID3D10Predicate@@@Z
0x180029090: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTBuffer>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTBuffer@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x18000F370: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTTexture3D>::~CLayeredObject<class NDebug::CPreMTTexture3D>(void) __ptr64" ??1?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@UEAA@XZ
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CShaderResourceView>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCShaderResourceView@NSwitchToRef@@@@UEAAKXZ
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPixelShader> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPixelShader@NDebug@@@@@@UEAAKXZ
0x1800494C4: "public: void __cdecl NSwitchToRef::CVertexShader::FinalConstruct(struct NSwitchToRef::CVertexShader::TConstructorArgs const & __ptr64) __ptr64" ?FinalConstruct@CVertexShader@NSwitchToRef@@QEAAXAEBUTConstructorArgs@12@@Z
0x180086B38: "D3D10_MESSAGE_ID_LIVE_BUFFER" ??_C@_0BN@MAGIEKBN@D3D10_MESSAGE_ID_LIVE_BUFFER?$AA@
0x18000FF30: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CBlendState>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCBlendState@NDebug@@@@UEAAPEAXI@Z
0x18002FA20: "public: virtual void __cdecl NDebug::CDevice::VSSetShader(struct ID3D10VertexShader * __ptr64) __ptr64" ?VSSetShader@CDevice@NDebug@@UEAAXPEAUID3D10VertexShader@@@Z
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDepthStencilView>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilView@NDebug@@@@UEAAKXZ
0x18002ABE0: "public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CCounter>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCCounter@NDebug@@@@UEAAKXZ
0x1800596A0: "IDXGISwapChain::SetFullscreenSta" ??_C@_0LM@PBLHKGBL@IDXGISwapChain?3?3SetFullscreenSta@
0x180071148: "First paramter is corrupt or NUL" ??_C@_0CD@GDLBMOMK@First?5paramter?5is?5corrupt?5or?5NUL@
0x1800233C0: "public: virtual void __cdecl NDebug::CDevice::IAGetIndexBuffer(struct ID3D10Buffer * __ptr64 * __ptr64,enum DXGI_FORMAT * __ptr64,unsigned int * __ptr64) __ptr64" ?IAGetIndexBuffer@CDevice@NDebug@@UEAAXPEAPEAUID3D10Buffer@@PEAW4DXGI_FORMAT@@PEAI@Z
0x180064A50: "The Shader Resource View in slot" ??_C@_0BBA@LMLDNBEI@The?5Shader?5Resource?5View?5in?5slot@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTCounter> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTCounter@NDebug@@@@@@UEAAKXZ
0x180010910: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture2D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture2D@NDebug@@@@UEAAPEAXI@Z
0x18006D550: "pTraceDesc->Type D3D10_VERTEX_SH" ??_C@_0EN@FLKIOBFN@pTraceDesc?9?$DOType?5D3D10_VERTEX_SH@
0x1800669D0: "Draw cannot be invoked while a b" ??_C@_0IN@CDECMEIC@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x1800830C0: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0EI@KPJFMKDF@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x18000A3A0: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::Release(void) __ptr64" ?Release@?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAKXZ
0x18000E324: "public: __cdecl NDebug::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>::CPreMTDeviceChild<struct ID3D10ShaderResourceView1>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64) __ptr64" ??0?$CPreMTDeviceChild@UID3D10ShaderResourceView1@@@NDebug@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@@Z
0x18005BC68: "First parameter corrupt or NULL." ??_C@_0CB@DGJKDNCN@First?5parameter?5corrupt?5or?5NULL?4@
0x18006B070: "The Depth Value passed is a deno" ??_C@_0EM@BIBGBDDL@The?5Depth?5Value?5passed?5is?5a?5deno@
0x1800681A0: "The Buffer offset (%d) for slot " ??_C@_0EH@BJPNKBAD@The?5Buffer?5offset?5?$CI?$CFd?$CJ?5for?5slot?5@
0x180095CE0: "bool g_bAttemptedToCreateDebug" ?g_bAttemptedToCreateDebug@@3_NA
0x180062E90: "const CLayeredObject<class NDebug::CCounter>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCCounter@NDebug@@@@6B@
0x18004A1C0: "public: virtual long __cdecl NSwitchToRef::CDevice::GetPrivateData(struct _GUID const & __ptr64,unsigned int * __ptr64,void * __ptr64) __ptr64" ?GetPrivateData@CDevice@NSwitchToRef@@UEAAJAEBU_GUID@@PEAIPEAX@Z
0x180085680: "D3D10_MESSAGE_ID_REF_PROBLEM_PAR" ??_C@_0CM@LIMDIOIM@D3D10_MESSAGE_ID_REF_PROBLEM_PAR@
0x18000BF40: "public: virtual void __cdecl NDebug::CBuffer::Unmap(void) __ptr64" ?Unmap@CBuffer@NDebug@@UEAAXXZ
0x1800603E8: "__cdecl GUID_9b7e4c0a_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c0a_342c_4106_a19f_4f2704f689f0
0x180065280: "Pixel Shader with sample-frequen" ??_C@_0JO@DENCJJAC@Pixel?5Shader?5with?5sample?9frequen@
0x180009150: "public: virtual long __cdecl CBridgeImpl<struct IDXGILayeredDevice,struct IDXGILayeredDevice,class CLayeredObject<class NSwitchToRef::CDevice> >::CreateLayeredChild(unsigned int,void const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?CreateLayeredChild@?$CBridgeImpl@UIDXGILayeredDevice@@U1@V?$CLayeredObject@VCDevice@NSwitchToRef@@@@@@UEAAJIPEBX_KPEAUILayeredUseCounted@@AEBU_GUID@@PEAPEAX@Z
0x18000B280: "public: virtual char const * __ptr64 __cdecl std::logic_error::what(void)const __ptr64" ?what@logic_error@std@@UEBAPEBDXZ
0x180042838: "public: void __cdecl NSwitchToRef::CDevice::CreateCachedTexture2D(struct D3D10_TEXTURE2D_DESC & __ptr64,struct ID3D10Texture2D * __ptr64 * __ptr64) __ptr64" ?CreateCachedTexture2D@CDevice@NSwitchToRef@@QEAAXAEAUD3D10_TEXTURE2D_DESC@@PEAPEAUID3D10Texture2D@@@Z
0x180080880: "dcl_input" ??_C@_09IIOBIDCD@dcl_input?$AA@
0x1800850C0: "D3D10_MESSAGE_ID_TEXTURE1D_MAP_D" ??_C@_0DE@MNFDPID@D3D10_MESSAGE_ID_TEXTURE1D_MAP_D@
0x18007C290: "CreateResource: This format does" ??_C@_0EJ@DHDAKJAP@CreateResource?3?5This?5format?5does@
0x18000F3D4: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTVertexShader>::~CLayeredObject<class NDebug::CPreMTVertexShader>(void) __ptr64" ??1?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@UEAA@XZ
0x1800415D0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CTexture1D>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCTexture1D@NSwitchToRef@@@@UEAAPEAXI@Z
0x180065760: "Vertex Buffer Offset (%d) at the" ??_C@_0LB@BLOBIIAG@Vertex?5Buffer?5Offset?5?$CI?$CFd?$CJ?5at?5the@
0x180042FA0: "public: virtual long __cdecl NSwitchToRef::CDevice::CreateGeometryShader(void const * __ptr64,unsigned __int64,struct ID3D10GeometryShader * __ptr64 * __ptr64) __ptr64" ?CreateGeometryShader@CDevice@NSwitchToRef@@UEAAJPEBX_KPEAPEAUID3D10GeometryShader@@@Z
0x18000F30C: "public: virtual __cdecl CLayeredObject<class NDebug::CPreMTTexture2D>::~CLayeredObject<class NDebug::CPreMTTexture2D>(void) __ptr64" ??1?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@UEAA@XZ
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10Texture3D>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10Texture3D@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x18000A8F4: "public: void __cdecl std::_Tree<class std::_Tmap_traits<class NSwitchToRef::CResourceDesc const * __ptr64,struct ID3D10Resource * __ptr64,struct std::less<class NSwitchToRef::CResourceDesc const * __ptr64>,class std::allocator<struct std::pair<class NSwitchToRef::CResourceDesc const * __ptr64 const,struct ID3D10Resource * __ptr64> >,0> >::const_iterator::_Inc(void) __ptr64" ?_Inc@const_iterator@?$_Tree@V?$_Tmap_traits@PEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@U?$less@PEBVCResourceDesc@NSwitchToRef@@@std@@V?$allocator@U?$pair@QEBVCResourceDesc@NSwitchToRef@@PEAUID3D10Resource@@@std@@@5@$0A@@std@@@std@@QEAAXXZ
0x180006350: "public: virtual unsigned __int64 __cdecl CInfoQueue::GetMessageCountLimit(void) __ptr64" ?GetMessageCountLimit@CInfoQueue@@UEAA_KXZ
0x180008680: "public: __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@QEAA@XZ
0x180061BA8: "__cdecl GUID_9b7e4a03_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4a03_342c_4106_a19f_4f2704f689f0
0x18005FD50: "__cdecl GUID_9b7e4c01_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c01_342c_4106_a19f_4f2704f689f0
0x18001E010: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Counter>::End(void) __ptr64" ?End@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UEAAXXZ
0x18005FC10: "__cdecl GUID_9b7e4c11_342c_4106_a19f_4f2704f689f0" _GUID_9b7e4c11_342c_4106_a19f_4f2704f689f0
0x1800845B0: "D3D10_MESSAGE_ID_PSSETCONSTANTBU" ??_C@_0DE@EFCINKLL@D3D10_MESSAGE_ID_PSSETCONSTANTBU@
0x1800583E0: "IDXGIFactory::MakeWindowAssociat" ??_C@_0EA@PJPCCIPK@IDXGIFactory?3?3MakeWindowAssociat@
0x180069060: "A currently bound DepthStencilVi" ??_C@_0FM@OAKBKLAA@A?5currently?5bound?5DepthStencilVi@
0x180029100: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTCounter>::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@?$CLayeredObject@VCPreMTCounter@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180041910: "public: virtual void __cdecl NSwitchToRef::CDevice::ClearDepthStencilView(struct ID3D10DepthStencilView * __ptr64,unsigned int,float,unsigned char) __ptr64" ?ClearDepthStencilView@CDevice@NSwitchToRef@@UEAAXPEAUID3D10DepthStencilView@@IME@Z
0x1800624C8: "const CLayeredObject<class NDebug::CPreMTPredicate>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTPredicate@NDebug@@@@6B@
0x1800866E8: "D3D10_MESSAGE_ID_CHECKCOUNTER_UN" ??_C@_0DM@MKLNONJN@D3D10_MESSAGE_ID_CHECKCOUNTER_UN@
0x18007D370: "R8G8_SNORM" ??_C@_0L@HCIJEIOO@R8G8_SNORM?$AA@
0x18004D310: "public: bool __cdecl NSwitchToRef::CDevice::PredicatedOut(void) __ptr64" ?PredicatedOut@CDevice@NSwitchToRef@@QEAA_NXZ
0x180081990: "D3D10_MESSAGE_ID_CREATEBUFFER_NU" ??_C@_0CH@EDNJAKJB@D3D10_MESSAGE_ID_CREATEBUFFER_NU@
0x180073D20: "GetDesc is a legacy API. D3D10_S" ??_C@_0CDN@EDDJOMDP@GetDesc?5is?5a?5legacy?5API?4?5D3D10_S@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAXXZ
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTVertexShader> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTVertexShader@NDebug@@@@@@UEAAXXZ
0x1800858E0: "D3D10_MESSAGE_ID_DEVICE_SHADER_L" ??_C@_0DF@FPECDNCG@D3D10_MESSAGE_ID_DEVICE_SHADER_L@
0x180010970: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CTexture3D>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCTexture3D@NDebug@@@@UEAAPEAXI@Z
0x1800113B0: "public: virtual void __cdecl NDebug::CPreMTDevice::CheckCounterInfo(struct D3D10_COUNTER_INFO * __ptr64) __ptr64" ?CheckCounterInfo@CPreMTDevice@NDebug@@UEAAXPEAUD3D10_COUNTER_INFO@@@Z
0x180095750: "enum DXGI_FORMAT * D3D10FCS_R1" ?D3D10FCS_R1@@3PAW4DXGI_FORMAT@@A
0x18000A430: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::Release`adjustor{120}' (void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WHI@EAAKXZ
0x18002EDD0: "public: virtual void __cdecl NDebug::CDevice::VSGetShader(struct ID3D10VertexShader * __ptr64 * __ptr64) __ptr64" ?VSGetShader@CDevice@NDebug@@UEAAXPEAPEAUID3D10VertexShader@@@Z
0x18005B890: "const CLayeredObject<class NSwitchToRef::CDevice>::`vftable'" ??_7?$CLayeredObject@VCDevice@NSwitchToRef@@@@6B@
0x180041CDC: "void __cdecl NSwitchToRef::CopyContents(struct D3D10_MAPPED_TEXTURE3D const & __ptr64,unsigned int,unsigned int,unsigned int,struct D3D10_MAPPED_TEXTURE3D const & __ptr64,unsigned int,unsigned int,unsigned int,unsigned int)" ?CopyContents@NSwitchToRef@@YAXAEBUD3D10_MAPPED_TEXTURE3D@@III0IIII@Z
0x180007860: "long __cdecl GetDependentLayers(unsigned int,unsigned __int64 * __ptr64,unsigned int * __ptr64)" ?GetDependentLayers@@YAJIPEA_KPEAI@Z
0x18005D520: "ID3D10ShaderResourceView1" ??_C@_0BK@HEEICFHD@ID3D10ShaderResourceView1?$AA@
0x18004A924: "public: long __cdecl NSwitchToRef::CDevice::LLOCompleteLayerConstruction(void) __ptr64" ?LLOCompleteLayerConstruction@CDevice@NSwitchToRef@@QEAAJXZ
0x1800561F8: "__cdecl _imp__snprintf" __imp__snprintf
0x180093F90: "__cdecl CTA2?AVbad_alloc@std@@" _CTA2?AVbad_alloc@std@@
0x180082B28: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0CP@GLLOLEIA@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x180004344: "public: void __cdecl CSignatureParser::ClearAlwaysReadsNeverWritesMask(void) __ptr64" ?ClearAlwaysReadsNeverWritesMask@CSignatureParser@@QEAAXXZ
0x180095AA0: "__vectorcall ??_R0?AUID3D10ShaderResourceView1@" ??_R0?AUID3D10ShaderResourceView1@@@8
0x180008810: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NSwitchToRef::CDevice>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCDevice@NSwitchToRef@@@@UEAAPEAXI@Z
0x18000190C: "public: static enum D3D10_REQUIREMENTS __cdecl CD3D10FormatHelper::MipMapSupport(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?MipMapSupport@CD3D10FormatHelper@@SA?AW4D3D10_REQUIREMENTS@@W4DXGI_FORMAT@@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x18008082C: "sincos" ??_C@_06NIOAIDEM@sincos?$AA@
0x1800583A0: "IDXGIFactory::GetWindowAssociati" ??_C@_0DL@GKOFJKLE@IDXGIFactory?3?3GetWindowAssociati@
0x18006EDB0: "Element[%Id]: InstanceDataStepRa" ??_C@_0GI@KHFKNLOM@Element?$FL?$CFId?$FN?3?5InstanceDataStepRa@
0x180011F40: "public: virtual void __cdecl NDebug::CDevice::ClearState(void) __ptr64" ?ClearState@CDevice@NDebug@@UEAAXXZ
0x18001E0B8: "public: void __cdecl NDebug::CDevice::EndOfRenderOp(void) __ptr64" ?EndOfRenderOp@CDevice@NDebug@@QEAAXXZ
0x180085E40: "D3D10_MESSAGE_ID_DEVICE_DRAW_VER" ??_C@_0DF@LODGLHFL@D3D10_MESSAGE_ID_DEVICE_DRAW_VER@
0x18000FDF0: "public: __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CFinalReleaseSentinel::~CFinalReleaseSentinel(void) __ptr64" ??1CFinalReleaseSentinel@?$CLayeredObject@VCDepthStencilState@NDebug@@@@QEAA@XZ
0x1800728C8: "__cdecl _real@417fd70a" __real@417fd70a
0x180084748: "D3D10_MESSAGE_ID_CLEARDEPTHSTENC" ??_C@_0CP@EAOLIGIN@D3D10_MESSAGE_ID_CLEARDEPTHSTENC@
0x180079FF0: ?_entries@?1??_GetEntries@CQuery@NSwitchToRef@@SAPEBU_ATL_INTMAP_ENTRY@ATL@@XZ@4QBU45@B
0x18006EA50: "A DepthStencilView cannot be cre" ??_C@_0GC@POMPKIFP@A?5DepthStencilView?5cannot?5be?5cre@
0x18000BE98: "protected: void __cdecl NDebug::CPreMTDeviceChild<struct ID3D10InputLayout>::ReportInvalidThis(void) __ptr64" ?ReportInvalidThis@?$CPreMTDeviceChild@UID3D10InputLayout@@@NDebug@@IEAAXXZ
0x18000C89C: "bool __cdecl NDebug::ValidIfaceSrc<struct ID3D10DepthStencilState>(class NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilState> const * __ptr64,bool)" ??$ValidIfaceSrc@UID3D10DepthStencilState@@@NDebug@@YA_NPEBV?$CPreMTDeviceChild@UID3D10DepthStencilState@@@0@_N@Z
0x18004A180: "public: virtual void __cdecl NSwitchToRef::CDevice::GetPredication(struct ID3D10Predicate * __ptr64 * __ptr64,int * __ptr64) __ptr64" ?GetPredication@CDevice@NSwitchToRef@@UEAAXPEAPEAUID3D10Predicate@@PEAH@Z
0x180040518: "public: __cdecl NSwitchToRef::CResource<struct ID3D10Texture2D>::CResource<struct ID3D10Texture2D>(struct SD3D10LayeredDeviceChildCreationArgs const & __ptr64,unsigned int) __ptr64" ??0?$CResource@UID3D10Texture2D@@@NSwitchToRef@@QEAA@AEBUSD3D10LayeredDeviceChildCreationArgs@@I@Z
0x18001DE90: "public: virtual void __cdecl NDebug::CAsynchronous<struct ID3D10Predicate>::End(void) __ptr64" ?End@?$CAsynchronous@UID3D10Predicate@@@NDebug@@UEAAXXZ
0x18006B6E0: "GSGetShaderResources" ??_C@_0BF@KAIECHCM@GSGetShaderResources?$AA@
0x180077D00: "pInitialData[%i]SysMemSlicePitch" ??_C@_0CN@MOAOPMPB@pInitialData?$FL?$CFi?$FNSysMemSlicePitch@
0x180075920: "The format (%#x, %s) cannot be b" ??_C@_0BDM@OJDMFJFM@The?5format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5cannot?5be?5b@
0x18006CB00: "Resource being set to Index Buff" ??_C@_0EO@IMEJFEEG@Resource?5being?5set?5to?5Index?5Buff@
0x180016400: "public: static void __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CreateInstance(struct NDebug::CDepthStencilState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDepthStencilState@NDebug@@@@SAXAEBUTConstructorArgs@CDepthStencilState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x1800876B8: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DO@OKDKDMLC@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x180095AD0: "__vectorcall ??_R0?AUID3D10RenderTargetView@" ??_R0?AUID3D10RenderTargetView@@@8
0x1800472D8: "public: bool __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::EvictObj(enum NSwitchToRef::EObjEvictionOperation) __ptr64" ?EvictObj@?$CResource@UID3D10Buffer@@@NSwitchToRef@@QEAA_NW4EObjEvictionOperation@2@@Z
0x18001D190: "public: virtual void __cdecl NDebug::CPreMTDevice::DrawAuto(void) __ptr64" ?DrawAuto@CPreMTDevice@NDebug@@UEAAXXZ
0x180022530: "public: virtual unsigned int __cdecl NDebug::CDevice::GetFeatureMask(void) __ptr64" ?GetFeatureMask@CDevice@NDebug@@UEAAIXZ
0x180068918: "RSSetScissorRects" ??_C@_0BC@HLOMHHBF@RSSetScissorRects?$AA@
0x1800818C8: "D3D10_MESSAGE_ID_CREATEBUFFER_IN" ??_C@_0CP@KLGKCKDN@D3D10_MESSAGE_ID_CREATEBUFFER_IN@
0x18002582C: "public: long __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::LUCCompleteLayerConstruction(void) __ptr64" ?LUCCompleteLayerConstruction@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QEAAJXZ
0x1800501A0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CTexture2D> >::UCBreakCyclicReferences(void) __ptr64" ?UCBreakCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCTexture2D@NDebug@@@@@@UEAAXXZ
0x180008610: "public: __cdecl NSwitchToRef::AutoHMODULE::~AutoHMODULE(void) __ptr64" ??1AutoHMODULE@NSwitchToRef@@QEAA@XZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>::~CD3D10LayeredChild<struct ID3D10DepthStencilState,class NDebug::CPreMTDevice,8>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10DepthStencilState@@VCPreMTDevice@NDebug@@$07@@QEAA@XZ
0x180057D40: "IDXGISwapChain::ResizeBuffers: D" ??_C@_0NN@FDDIELBN@IDXGISwapChain?3?3ResizeBuffers?3?5D@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CSampler> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NSwitchToRef@@@@@@UEAAXXZ
0x1800876F8: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DN@DIBGNMPM@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x1800101B0: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CGeometryShader>::`vector deleting destructor'(unsigned int) __ptr64" ??_E?$CLayeredObject@VCGeometryShader@NDebug@@@@UEAAPEAXI@Z
0x180024D00: "public: virtual void __cdecl CBridgeImpl<struct ILayeredUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CGeometryShader> >::LUCBeginLayerDestruction(void) __ptr64" ?LUCBeginLayerDestruction@?$CBridgeImpl@UILayeredUseCounted@@U1@V?$CLayeredObject@VCGeometryShader@NSwitchToRef@@@@@@UEAAXXZ
0x180072F00: "Stream Output Declaration Elemen" ??_C@_0MP@BEPOMBAC@Stream?5Output?5Declaration?5Elemen@
0x18005BB30: "Two threads were found to be exe" ??_C@_0BCK@FLFIBMOH@Two?5threads?5were?5found?5to?5be?5exe@
0x180093FC8: "__cdecl _pobjMapEntryFirst" __pobjMapEntryFirst
0x180010D50: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Counter>::Begin(void) __ptr64" ?Begin@?$CPreMTAsynchronous@UID3D10Counter@@@NDebug@@UEAAXXZ
0x180049690: "public: void __cdecl NSwitchToRef::CShaderResourceView::FinalRelease(void) __ptr64" ?FinalRelease@CShaderResourceView@NSwitchToRef@@QEAAXXZ
0x180049E80: "public: virtual unsigned int __cdecl NSwitchToRef::CResource<struct ID3D10Buffer>::GetEvictionPriority(void) __ptr64" ?GetEvictionPriority@?$CResource@UID3D10Buffer@@@NSwitchToRef@@UEAAIXZ
0x180095A18: "__vectorcall ??_R0?AUID3D10VertexShader@" ??_R0?AUID3D10VertexShader@@@8
0x18002EA70: "public: virtual void __cdecl NDebug::CPreMTDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?VSGetConstantBuffers@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x18006B730: "OMGetDepthStencilState" ??_C@_0BH@MBMOBBOF@OMGetDepthStencilState?$AA@
0x180085190: "D3D10_MESSAGE_ID_TEXTURE2D_MAP_I" ??_C@_0DC@FEHNJLLN@D3D10_MESSAGE_ID_TEXTURE2D_MAP_I@
0x18005CB90: "A D3D10_USAGE_STAGING Resource m" ??_C@_0EN@LJEDNOGJ@A?5D3D10_USAGE_STAGING?5Resource?5m@
0x18002E990: "public: virtual void __cdecl NDebug::CDevice::VSGetConstantBuffers(unsigned int,unsigned int,struct ID3D10Buffer * __ptr64 * __ptr64) __ptr64" ?VSGetConstantBuffers@CDevice@NDebug@@UEAAXIIPEAPEAUID3D10Buffer@@@Z
0x18006B9A0: "Unrecognized RaiseFlags (%#x) ar" ??_C@_0FB@BIBDEOJI@Unrecognized?5RaiseFlags?5?$CI?$CF?$CDx?$CJ?5ar@
0x180064B60: "The Shader Resource View in slot" ??_C@_0OL@LFJGFFFF@The?5Shader?5Resource?5View?5in?5slot@
0x18000A330: "[thunk]:public: virtual long __cdecl CLayeredObject<class NSwitchToRef::CDevice>::CContainedObject::QueryInterface`adjustor{24}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NSwitchToRef@@@@WBI@EAAJAEBU_GUID@@PEAPEAX@Z
0x180086B58: "D3D10_MESSAGE_ID_LIVE_TEXTURE1D" ??_C@_0CA@FMKBMMBE@D3D10_MESSAGE_ID_LIVE_TEXTURE1D?$AA@
0x180016980: "public: static void __cdecl CLayeredObject<class NDebug::CPreMTBlendState>::CreateInstance(struct NDebug::CPreMTBlendState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCPreMTBlendState@NDebug@@@@SAXAEBUTConstructorArgs@CPreMTBlendState@NDebug@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180001470: "public: static enum DXGI_FORMAT * __ptr64 __cdecl CD3D10FormatHelper::GetFormatCastSet(enum DXGI_FORMAT,enum D3D10_FEATURE_LEVEL1,enum CD3D10FormatHelper::eExtendedFormatFeatures)" ?GetFormatCastSet@CD3D10FormatHelper@@SAPEAW4DXGI_FORMAT@@W42@W4D3D10_FEATURE_LEVEL1@@W4eExtendedFormatFeatures@1@@Z
0x1800561E8: "__cdecl _imp_free" __imp_free
0x18002B050: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CContainedObject::Release(void) __ptr64" ?Release@CContainedObject@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAKXZ
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@UEAAKXZ
0x18000A2E0: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{144}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WJA@EAAJAEBU_GUID@@PEAPEAX@Z
0x18004C7D0: "public: virtual void __cdecl NSwitchToRef::CDevice::OMGetRenderTargets(unsigned int,struct ID3D10RenderTargetView * __ptr64 * __ptr64,struct ID3D10DepthStencilView * __ptr64 * __ptr64) __ptr64" ?OMGetRenderTargets@CDevice@NSwitchToRef@@UEAAXIPEAPEAUID3D10RenderTargetView@@PEAPEAUID3D10DepthStencilView@@@Z
0x180087A80: "D3D10_MESSAGE_ID_SETBLENDSTATE_S" ??_C@_0DK@PBIHMGHM@D3D10_MESSAGE_ID_SETBLENDSTATE_S@
0x180067F80: "A currently bound GeometryShader" ??_C@_0GC@IFLEBCIF@A?5currently?5bound?5GeometryShader@
0x180052F60: "__cdecl IsNonwritableInCurrentImage" _IsNonwritableInCurrentImage
0x18005ADF0: "const CLayeredObject<class NDebug::CPreMTDevice>::`vftable'" ??_7?$CLayeredObject@VCPreMTDevice@NDebug@@@@6B@
0x18002DF90: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NSwitchToRef::CRasterizerState> >::UCAddUse(void) __ptr64" ?UCAddUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCRasterizerState@NSwitchToRef@@@@@@UEAAKXZ
0x180060A40: "const NDebug::CCreateBlendState1ValidatorWithSpew::`vftable'" ??_7CCreateBlendState1ValidatorWithSpew@NDebug@@6B@
0x180041690: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CCounter>::AddRef(void) __ptr64" ?AddRef@?$CLayeredObject@VCCounter@NSwitchToRef@@@@UEAAKXZ
0x18000ECE0: "public: __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::~CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>(void) __ptr64" ??1?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QEAA@XZ
0x1800752F0: "Texture1Ds cannot be created wit" ??_C@_0ED@LKKDHKJG@Texture1Ds?5cannot?5be?5created?5wit@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CSampler> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCSampler@NDebug@@@@@@UEAAXXZ
0x1800489B0: "public: void __cdecl CD3D10LayeredChild<struct ID3D10RasterizerState,class NSwitchToRef::CDevice,48>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10RasterizerState@@VCDevice@NSwitchToRef@@$0DA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x18007BBB0: "CreateResource: Texture2D height" ??_C@_0PM@JMAGLOEB@CreateResource?3?5Texture2D?5height@
0x1800877A0: "D3D10_MESSAGE_ID_CREATERESOURCE_" ??_C@_0DH@EDMEEODM@D3D10_MESSAGE_ID_CREATERESOURCE_@
0x18005C188: "Attempting to Unmap a resource t" ??_C@_0DE@KPGAGOOK@Attempting?5to?5Unmap?5a?5resource?5t@
0x18000F4E8: "public: __cdecl CLayeredObject<class NDebug::CDepthStencilState>::CContainedObject::~CContainedObject(void) __ptr64" ??1CContainedObject@?$CLayeredObject@VCDepthStencilState@NDebug@@@@QEAA@XZ
0x180056278: "__cdecl _imp_memcpy_s" __imp_memcpy_s
0x180008218: "public: __cdecl std::logic_error::logic_error(class std::logic_error const & __ptr64) __ptr64" ??0logic_error@std@@QEAA@AEBV01@@Z
0x180083EA8: "D3D10_MESSAGE_ID_CREATESAMPLERST" ??_C@_0DJ@LKEJLJHP@D3D10_MESSAGE_ID_CREATESAMPLERST@
0x180085F70: "D3D10_MESSAGE_ID_DEVICE_DRAW_RES" ??_C@_0EC@JOENIGNK@D3D10_MESSAGE_ID_DEVICE_DRAW_RES@
0x1800854B8: "D3D10_MESSAGE_ID_SETEXCEPTIONMOD" ??_C@_0DE@EABOIKNG@D3D10_MESSAGE_ID_SETEXCEPTIONMOD@
0x18006B640: "Fifth parameter is corrupt." ??_C@_0BM@EADDNBGA@Fifth?5parameter?5is?5corrupt?4?$AA@
0x180071880: "The Format (%#x, %s) is invalid," ??_C@_0JI@CFFFPBJA@The?5Format?5?$CI?$CF?$CDx?0?5?$CFs?$CJ?5is?5invalid?0@
0x180040F34: "public: __cdecl NSwitchToRef::CPushValue<bool>::~CPushValue<bool>(void) __ptr64" ??1?$CPushValue@_N@NSwitchToRef@@QEAA@XZ
0x1800827E0: "D3D10_MESSAGE_ID_CREATERENDERTAR" ??_C@_0DG@MDDPKMBF@D3D10_MESSAGE_ID_CREATERENDERTAR@
0x180084418: "D3D10_MESSAGE_ID_DEVICE_GSSETSHA" ??_C@_0DJ@NGCGMPJK@D3D10_MESSAGE_ID_DEVICE_GSSETSHA@
0x180081250: "D3D10_MESSAGE_ID_GSSETSHADER_UNB" ??_C@_0DC@LCFAIHBP@D3D10_MESSAGE_ID_GSSETSHADER_UNB@
0x180010B90: "public: virtual unsigned long __cdecl CLayeredObject<class NSwitchToRef::CTexture2D>::CContainedObject::AddRef(void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCTexture2D@NSwitchToRef@@@@UEAAKXZ
0x18001E208: "public: void __cdecl CD3D10LayeredChild<struct ID3D10SamplerState,class NDebug::CDevice,32>::FinalConstruct(enum ED3D10DeviceChildType,struct SLayeredArgs const * __ptr64,unsigned __int64,struct ILayeredUseCounted * __ptr64,struct _GUID const & __ptr64) __ptr64" ?FinalConstruct@?$CD3D10LayeredChild@UID3D10SamplerState@@VCDevice@NDebug@@$0CA@@@QEAAXW4ED3D10DeviceChildType@@PEBUSLayeredArgs@@_KPEAUILayeredUseCounted@@AEBU_GUID@@@Z
0x180049B20: "public: virtual long __cdecl NSwitchToRef::CTexture1D::GenericMap(struct ID3D10Resource * __ptr64,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?GenericMap@CTexture1D@NSwitchToRef@@UEAAJPEAUID3D10Resource@@IW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x18002DFB0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CPreMTPredicate> >::UCDestroy(void) __ptr64" ?UCDestroy@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCPreMTPredicate@NDebug@@@@@@UEAAXXZ
0x1800739E0: "Stream Output Declaration contai" ??_C@_0GE@PKHJGAMN@Stream?5Output?5Declaration?5contai@
0x180049BD0: "public: virtual long __cdecl NSwitchToRef::CTexture3D::GenericMap(struct ID3D10Resource * __ptr64,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?GenericMap@CTexture3D@NSwitchToRef@@UEAAJPEAUID3D10Resource@@IW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x1800748B0: "On the D3D10.0 version of the Cr" ??_C@_0LC@OLLPDGCH@On?5the?5D3D10?40?5version?5of?5the?5Cr@
0x18000A2C0: "[thunk]:public: virtual long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::QueryInterface`adjustor{128}' (struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WIA@EAAJAEBU_GUID@@PEAPEAX@Z
0x180029C60: "public: virtual long __cdecl CLayeredObject<class NDebug::CPreMTElementLayout>::CContainedObject::QueryInterface(struct _GUID const & __ptr64,void * __ptr64 * __ptr64) __ptr64" ?QueryInterface@CContainedObject@?$CLayeredObject@VCPreMTElementLayout@NDebug@@@@UEAAJAEBU_GUID@@PEAPEAX@Z
0x180049B70: "public: virtual long __cdecl NSwitchToRef::CTexture2D::GenericMap(struct ID3D10Resource * __ptr64,unsigned int,enum D3D10_MAP,unsigned int,struct D3D10_MAPPED_TEXTURE3D * __ptr64) __ptr64" ?GenericMap@CTexture2D@NSwitchToRef@@UEAAJPEAUID3D10Resource@@IW4D3D10_MAP@@IPEAUD3D10_MAPPED_TEXTURE3D@@@Z
0x180008A00: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{136}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WII@EAAKXZ
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Predicate>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Predicate@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
0x180074060: "The Dimensions of the View are i" ??_C@_0BGL@DAJABNIF@The?5Dimensions?5of?5the?5View?5are?5i@
0x1800501E0: "public: virtual unsigned long __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCReleaseUse(void) __ptr64" ?UCReleaseUse@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAKXZ
0x18007D4B8: "BC1_UNORM_SRGB" ??_C@_0P@NBCABHK@BC1_UNORM_SRGB?$AA@
0x180080864: "ushr" ??_C@_04CKKIOJMD@ushr?$AA@
0x18004F880: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10SamplerState>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CDeviceChild@UID3D10SamplerState@@@NSwitchToRef@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180086AA0: "D3D10_MESSAGE_ID_CREATEINPUTLAYO" ??_C@_0DA@IHKMHLCH@D3D10_MESSAGE_ID_CREATEINPUTLAYO@
0x18007D588: "B5G6R5_UNORM" ??_C@_0N@CNECHDLM@B5G6R5_UNORM?$AA@
0x1800434DC: "public: static void __cdecl CLayeredObject<class NSwitchToRef::CDepthStencilState>::CreateInstance(struct NSwitchToRef::CDepthStencilState::TConstructorArgs const & __ptr64,void * __ptr64,void * __ptr64,struct _GUID const & __ptr64,void * __ptr64 * __ptr64)" ?CreateInstance@?$CLayeredObject@VCDepthStencilState@NSwitchToRef@@@@SAXAEBUTConstructorArgs@CDepthStencilState@NSwitchToRef@@PEAX1AEBU_GUID@@PEAPEAX@Z
0x180061C88: "const CLayeredObject<class NDebug::CPreMTTexture1D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture1D@NDebug@@@@6B@
0x18007AA60: "const CLayeredObject<class NSwitchToRef::CBlendState>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCBlendState@NSwitchToRef@@@@6B@
0x18002D830: "public: virtual long __cdecl NDebug::CPreMTDeviceChild<struct ID3D10DepthStencilView>::SetPrivateDataInterface(struct _GUID const & __ptr64,struct IUnknown const * __ptr64) __ptr64" ?SetPrivateDataInterface@?$CPreMTDeviceChild@UID3D10DepthStencilView@@@NDebug@@UEAAJAEBU_GUID@@PEBUIUnknown@@@Z
0x180064860: "The view dimension declared in t" ??_C@_0NJ@MGKNDJFJ@The?5view?5dimension?5declared?5in?5t@
0x18001E010: "public: virtual void __cdecl NDebug::CPreMTAsynchronous<struct ID3D10Predicate>::End(void) __ptr64" ?End@?$CPreMTAsynchronous@UID3D10Predicate@@@NDebug@@UEAAXXZ
0x180061D48: "const CLayeredObject<class NDebug::CPreMTTexture2D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture2D@NDebug@@@@6B@
0x18007D188: "R10G10B10A2_UNORM" ??_C@_0BC@PCMDHHOE@R10G10B10A2_UNORM?$AA@
0x180084E80: "D3D10_MESSAGE_ID_DEVICE_RESOLVES" ??_C@_0EG@MKNNOMLA@D3D10_MESSAGE_ID_DEVICE_RESOLVES@
0x180061E08: "const CLayeredObject<class NDebug::CPreMTTexture3D>::CContainedObject::`vftable'" ??_7CContainedObject@?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@6B@
0x18004F7E0: "public: virtual long __cdecl NSwitchToRef::CDeviceChild<struct ID3D10Texture2D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture2D@@@NSwitchToRef@@UEAAJAEBU_GUID@@IPEBX@Z
0x18006B660: "IAGetIndexBuffer" ??_C@_0BB@GEELBBAF@IAGetIndexBuffer?$AA@
0x180010830: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CShaderResourceView>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCShaderResourceView@NDebug@@@@UEAAPEAXI@Z
0x180083440: "D3D10_MESSAGE_ID_CREATEGEOMETRYS" ??_C@_0FA@PPCMCMCJ@D3D10_MESSAGE_ID_CREATEGEOMETRYS@
0x180060A40: "const NDebug::CCreateDepthStencilStateValidatorWithSpew::`vftable'" ??_7CCreateDepthStencilStateValidatorWithSpew@NDebug@@6B@
0x180008870: "public: virtual void * __ptr64 __cdecl CModule::`vector deleting destructor'(unsigned int) __ptr64" ??_ECModule@@UEAAPEAXI@Z
0x180052C74: memset
0x18009410C: "__cdecl _NULL_IMPORT_DESCRIPTOR" __NULL_IMPORT_DESCRIPTOR
0x18007D288: "R16G16_SINT" ??_C@_0M@CAOABGPB@R16G16_SINT?$AA@
0x180008840: "public: virtual void * __ptr64 __cdecl CLayeredObject<class NDebug::CPreMTDevice>::`scalar deleting destructor'(unsigned int) __ptr64" ??_G?$CLayeredObject@VCPreMTDevice@NDebug@@@@UEAAPEAXI@Z
0x1800727F0: "MaxAnisotropy must be in the ran" ??_C@_0DO@HHFNHOAN@MaxAnisotropy?5must?5be?5in?5the?5ran@
0x180066940: "Draw cannot be invoked while a b" ??_C@_0IL@KEOLPLCF@Draw?5cannot?5be?5invoked?5while?5a?5b@
0x18002F040: "public: virtual void __cdecl NDebug::CPreMTDevice::VSGetShaderResources(unsigned int,unsigned int,struct ID3D10ShaderResourceView * __ptr64 * __ptr64) __ptr64" ?VSGetShaderResources@CPreMTDevice@NDebug@@UEAAXIIPEAPEAUID3D10ShaderResourceView@@@Z
0x180084000: "D3D10_MESSAGE_ID_CREATEQUERYORPR" ??_C@_0DF@OEOMOMCC@D3D10_MESSAGE_ID_CREATEQUERYORPR@
0x180083C08: "D3D10_MESSAGE_ID_CREATEBLENDSTAT" ??_C@_0DB@BMDNJJHG@D3D10_MESSAGE_ID_CREATEBLENDSTAT@
0x18007D478: "R8G8_B8G8_UNORM" ??_C@_0BA@PGCMLDNO@R8G8_B8G8_UNORM?$AA@
0x180078460: "A D3D10_USAGE_DEFAULT Resource c" ??_C@_0MN@GHJLDOOB@A?5D3D10_USAGE_DEFAULT?5Resource?5c@
0x1800089E0: "[thunk]:public: virtual unsigned long __cdecl CLayeredObject<class NDebug::CDevice>::CContainedObject::AddRef`adjustor{120}' (void) __ptr64" ?AddRef@CContainedObject@?$CLayeredObject@VCDevice@NDebug@@@@WHI@EAAKXZ
0x1800974DC: "__cdecl _@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob" __@@_PchSym_@00@KxulyqvxgPillgKxudrmwldhUwrivxgcUwctUrmzxgrevUwDwBAPBUxlnnlmUyolyUlyquivUznwGEUkxsyolyOlyq@Blob
0x180071458: "A RenderTargetView cannot be cre" ??_C@_0DL@CKLIDMGP@A?5RenderTargetView?5cannot?5be?5cre@
0x180084660: "D3D10_MESSAGE_ID_DEVICE_RSSETVIE" ??_C@_0DH@NIJLPKIB@D3D10_MESSAGE_ID_DEVICE_RSSETVIE@
0x18002DFC0: "public: virtual void __cdecl CBridgeImpl<struct IUseCounted,struct ILayeredUseCounted,class CLayeredObject<class NDebug::CElementLayout> >::UCEstablishCyclicReferences(void) __ptr64" ?UCEstablishCyclicReferences@?$CBridgeImpl@UIUseCounted@@UILayeredUseCounted@@V?$CLayeredObject@VCElementLayout@NDebug@@@@@@UEAAXXZ
0x180061E70: "const CLayeredObject<class NDebug::CPreMTTexture3D>::`vftable'" ??_7?$CLayeredObject@VCPreMTTexture3D@NDebug@@@@6B@
0x1800850F8: "D3D10_MESSAGE_ID_TEXTURE1D_UNMAP" ??_C@_0DE@BGDJEFFA@D3D10_MESSAGE_ID_TEXTURE1D_UNMAP@
0x180070EA0: "BlendOpAlpha[ %d ] does not equa" ??_C@_0BED@JNDLAOKL@BlendOpAlpha?$FL?5?$CFd?5?$FN?5does?5not?5equa@
0x18007B888: "CreateResource: Resource arrays " ??_C@_0DD@PMMFKIGF@CreateResource?3?5Resource?5arrays?5@
0x18000B794: "public: bool __cdecl CCreatePredicateValidator::Validate(struct D3D10_QUERY_DESC const * __ptr64) __ptr64" ?Validate@CCreatePredicateValidator@@QEAA_NPEBUD3D10_QUERY_DESC@@@Z
0x18006A240: "Cannot invoke CopyResource when " ??_C@_0FC@JIHIECPL@Cannot?5invoke?5CopyResource?5when?5@
0x18002D160: "public: virtual long __cdecl NDebug::CDeviceChild<struct ID3D10Texture1D>::SetPrivateData(struct _GUID const & __ptr64,unsigned int,void const * __ptr64) __ptr64" ?SetPrivateData@?$CDeviceChild@UID3D10Texture1D@@@NDebug@@UEAAJAEBU_GUID@@IPEBX@Z
[JEB Decompiler by PNF Software]